Professions

From Eco - English Wiki
Revision as of 02:51, 19 March 2022 by ZeelNightwolf (talk | contribs)

Professions are the general areas of expertise players can focus on within Eco. Inside a Profession, the player can choose among several Specialties. Professions help players coordinate their efforts by offering a basic structure for the various roles in the game.

Skill Points are not needed to unlock professions. They are all unlocked from the start and there is no penalty for selecting specialties of different professions.

See also: Skills


Skills

Smith Profession

Smiths smelt concentrate ore into metal bars and craft superior tools that helps citizens work more productively.

Tailor Profession

Tailorings work with cloth to make high-end furniture.and clothing that provides special bonuses when worn.

Chef Profession

Chefs create highly nutritious food using the raw food provided by hunters and farmers.

Hunter Profession

Hunting animals provides a great source of nutritious food and their skins can be used in a variety of crafting projects.

Scientist Profession

Scientists can transforms the knowledge and understanding of the world into more practical uses.

Survivalist Profession

All citizens are survivalists in the world of Eco. How can you save the world if you can't save yourself?

Carpenter Profession

Carpenters use harvested logs to craft a variety of useful products. Wood is an excellent source of building materials and furniture for homes.

Mason Profession

Masons craft with stone and are a valuable source of building material and furniture. The ore they collect is used by smiths to smelt into metal bars.

Engineer Profession

Engineers use the materials created by other professions to create cutting edge technology that paves the way for technological advancement.

Farmer Profession

Farmers specialize in all aspects of agriculture. The crops they produce are a primary source of the calories needed to perform work.