Specialties: Difference between revisions
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Revision as of 22:31, 6 December 2019
Specialties are categories of skills in Eco that are discovered using research.
Players may learn specialties - and gain access to the specialty's skill tree - by spending skill points.
With each specialty learned, the cost of learning the next specialty increases exponentially. Skill costs increase from 0, 0, 5, 15, 50, 100, 300, 500 at the default multiplayer rate.
In the game skills window, specialties are categorized by professions.
See also: Skills
Specialty List
- Advanced Baking
- Advanced Cooking
- Advanced Masonry
- Advanced Smelting
- Baking
- Basic Engineering
- Blacksmith
- Butchery
- Campfire Cooking
- Carpentry
- Composites
- Cooking
- Cutting Edge Cooking
- Electronics
- Farming
- Fertilizers
- Gathering
- Glassworking
- Hunting
- Industry
- Logging
- Masonry
- Mechanics
- Milling
- Mining
- Oil Drilling
- Painting
- Paper Milling
- Pottery
- Self Improvement
- Shipwright
- Smelting
- Tailoring