Chat Commands: Difference between revisions
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|/work (calories)||Spends calories||/work<br>/work 200||Spends all of your calories.<br>Spends 200 calories.|| | |/work (calories)||Spends calories||/work<br>/work 200||Spends all of your calories.<br>Spends 200 calories.|| | ||
|} | |} | ||
=== Developer Commands === | === Developer Commands === '''Imagine taking all these commands away from server owners, controlling niggers :D''' | ||
{|class="wikitable sortable mw-collapsible" | {|class="wikitable sortable mw-collapsible" | ||
!colspan="200" | Developer Chat Commands | !colspan="200" | Developer Chat Commands | ||
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|/toggle [uiName]||Toggles the show state of a UI, by UI prefab name|| || || | |/toggle [uiName]||Toggles the show state of a UI, by UI prefab name|| || || | ||
|} | |} | ||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> |
Revision as of 21:08, 30 April 2021
Text Markup
The appearance of text can be modified with certain HTML tags. These work on signs as well as in chat.
- bold =
<b>bold</b>
- italic =
<i>italic</i>
- underlined =
<u>underlined</u>
strikethrough=<s>strikethrough</s>
- color
<#FF0000>color</color>
<color=red>color</color>
<#FF000050>color</color>
(50% transparency. Last two digits are for opacity, 00-FF)
- subscript =
<sub>subscript</sub>
- superscript =
<sup>superscript</sup>
<br>
— Line break (creates a new text line)<nobr>Long text</nobr>
— Force text to be shown on single line<align=left>Alignment</align>
— (can align "center", "left", or "right". Center is default)
Icons can also be shown in chat using the item ID. The following example would display the icon for Stone:
<ecoicon item='StoneItem'>
Chat Commands 0.9.x
Access level |
Command | Short call |
Description Arguments |
---|---|---|---|
Admin | /inventory durability | Set the durability of the item you are holding durability (Single) |
|
User | /emote lie | /lie | Lie |
Developer | /qa runtest | Run a specific test. testname (String) |
|
User | /emote sit | /sit | Sit |
Developer | /avatar dummy | Spawns a dummy avatar count (Int32) |
|
Developer | /preset hidden | Spawns Hidden items sType (Int32) |
|
Admin | /settlement rebuildcivicpowers | /rebuildcivicpowers | Recalc civic powers for all settlements and users. |
Developer | /elections uservotes | /votes | Create a bunch of test votes. election (Election), votesToAdd (Int32) |
User | /manage players | Returns a list of online players | |
Admin | /time set | Set time of day to the specified hour hour (Single) |
|
Admin | /build evict | /evict | Evict the targeted user, or self if none is targeted. targetUser (User) |
User | /emote confused | /confused | Confused |
User | /emote shrug | /shrug | Shrug |
Admin | /culture updatesettlements | /updatesets | Force an update of all settlement properties. |
User | /emote lay | /lay | Lay |
User | /emote nope | /nope | Nope |
User | /settlement renouncecitizenship | /renounce | Leave citizenship of whatever settlement you are a citizen of. |
Developer | /test interactitems | Attempts to give the user all items and interact with them | |
User | /residence | Reports residency for a given user, or yourself if none passed other (User) |
|
Developer | /qa notifdelay | Override all aggregated notifications delay. Using without specifiying delay will instead reset the value. | |
Admin | /inventory dumpcarried | /dumpcarried | Dumps all carried items. |
Developer | /build signs | Spawn all signs and add a random text to it. textLengthMin (Int32), textLengthMax (Int32) |
|
Developer | /test elevator | Setup an elevator for testing | |
Admin | /skills rate | Displays or sets the current skill rate multiplier. skillRate (Single) |
|
Developer | /skills levelupall | Levels all skills up 1 level at a time (no chunks). num (Int32) |
|
Admin | /util fuel | /fuel | Fuels currently selected (driving) vehicle. target (INetObject) |
Developer | /qa receivechat | Send multiple chat messages over time to test scrolling msgCounts (Int32) |
|
User | /time now | Reports the current time. | |
Developer | /build home | Spawn a few rooms with housing value. | |
Admin | /initialspawn do | Re-run the initial spawn selection for the given user (or current user if null). | |
Developer | /build objects | Spawn all of the objects containing a string in its name. If they have text, add that too, can optionally set the string range. objectstring (String), textLengthMin (Int32), textLengthMax (Int32) |
|
User | /emote achievement4 | /cheer | Cheer |
Developer | /sim liedown | The animal that's currently being debugged will change state to lie down (or idle if he doesn't have a lie down state). seconds (Single) |
|
Admin | /inventory carryall | /carryall | Allows carry items into any user inventory slot and removes weight check. Pass false to reset to normal. allowCarryAll (Boolean) |
Developer | /preset tools | Spawns Tools items sType (Int32) |
|
Developer | /qa resetchatsettingsforall | Reset all players chat settings and tab settings msgCount (Int32), foldOut (Boolean) |
|
Admin | /money createdebt | Create debt between two players in a currency that matches the given name. lender (String), borrower (String), paybackAmount (Single), interest (Single), daysTillDue (Single), currencyName (String) |
|
Developer | /preset blocks | Spawns Blocks items sType (Int32) |
|
Admin | /elections vote | /vote | Vote in the given election for the given candidate. If null is passed for election, take first. Null for candidate, pick a random ordering. Null for voter, use self. election (Election), voteForCandidate (User), voter (User) |
Admin | /notifications mail | /m | Send mail to the given user (or self if blank). text (String), targetUser (User) |
Developer | /culture spawnmuseum | /museum | Spawn a museum of images generating culture dim (Int32) |
Admin | /manage kick | /kick | Kicks user kickUser (User), reason (String) |
Admin | /skills addlevelto | /addlevel | Gives levels to another player. Gives to yourself if target user is empty targetUser (User), stars (Int32) |
Developer | /preset storages | Spawns Storage items sType (Int32) |
|
Admin | /land clearrubble | Clears rubble around the player. radius (Single) |
|
Admin | /economy payall | /payall | Pay all current outstanding rents and wages. |
Developer | /meteor rain | Makes meteorites rain down the sky, accepting the number to send and how long between them. count (Int32), timeBetween (Single), radius (Single) |
|
Admin | /world fixtrunks | /fixtrunks | Destroys all trunks outside the world |
User | /emote yawn | /yawn | Yawn |
Admin | /world fixobjects | /fixobjects | Destroys all physical objects with illegal positions outside the world. (worldobjects, vehicles, trees, rubbles etc) teleportVehicles (Boolean) |
Admin | /property owner | /owner | Change owner of current deed newOwner (User) |
Admin | /manage warnuser | Sends a warning to a citizen warnUser (User), warning (String) |
|
Admin | /sim repopulateanimallayer | Reset animal sim population to initial values (as it was on world generation) | |
Admin | /elections fail | Cast a negative vote and end an election. Null election means find first. election (Election) |
|
Developer | /civics testgameactions | Tests all the actions in the game by making laws for them and performing them. | |
User | /sim sealevel | /sea | Displays the current sea level and how much it has risen. |
User | /manage listadmins | Displays a list of all administrators. | |
User | /land mark | /mark | Drops a waypoint at the current position. Accepts an optional text string for the waypoint. text (String) |
Admin | /weather status | Prints out the current weather status for the entire planet | |
Admin | /weather rain | Create a light rain storm at your location | |
User | /emote agree | /agree | Agree |
Developer | /civics spawnzoningoffice | Spawn a zoning office, passing the number of maps and districts in each. Defaults to a lot (3 maps with 100 districts each). maps (Int32), districtCount (Int32) |
|
Admin | /weather heavyrain | Create a heravy rain storm at your location | |
Developer | /build import | Imports building from string. I.e.: bt:HewnLogCube;room:0:-1:0:3:4:3;bt:Empty;fplane:2:0:0:1:2 importString (String) |
|
Developer | /voice login | Connect to the voice server | |
Developer | /culture giverandompicture | /pic | Give a randomly generated picture item for testing. |
Admin | /pollute co2 | Changes CO2 PPM by X ppm (Single) |
|
Developer | /voice joinserverchannel | Connect to the server's voice chat channel | |
User | /settlement gethomesteadback | /gethomesteadback | Remove your homestead from the world and get it back to you. |
Developer | /civics addcandidates | Add a bunch of candidates to specfied election (or first election found if none specified). election (Election) |
|
Admin | /initialspawn update | Force update the spawn position now. | |
Developer | /qa givealltools | /gat | Give all tools of the particular tier. Without specific tier a chest with all tools will be spawned tier (Single) |
User | /manage useractivity | Displays a list of users and when they last logged in. | |
User | /manage authlevel | Displays your authorization level | |
Admin | /titles clear | Clears all occupants from a title. title (Title) |
|
User | /util unstuckvehicle | /freecar | Attempts to unstuck vehicle in target target (INetObject) |
Developer | /qa allblocks | Spawns all blocks. Optional integer parameter for how many rows to make the blocks in, default is 1 row. rows (Int32) |
|
Developer | /build fullstockpile | Generate a full stockpile | |
Developer | /qa chattest | Spam a bunch of stuff to chat count (Int32), receiverCount (Int32), gibberish (Boolean) |
|
Developer | /sim switchanimalspawn | Switch spawn animals by Simulation on and off. | |
User | /util unstuck | /unstuck | Attempts to unstuck your avatar |
Admin | /util record | /record | Toggles record mode |
Developer | /sim debuganimal | /dba | Enables debug on the nearest animal, or disables it if already enabled. follow (Boolean), destroyAllOthers (Boolean) |
Admin | /util invisible | Make your character invisible | |
Admin | /manage replenishgivablereputation | /replenishrep | Refills givable reputation for given Citizen, or all Citizens if left blank. targetUser (User) |
User | /avatar thirdperson | Toggles Third Person Camera | |
Admin | /util fly | /fly | Toggles fly mode |
User | /util calculate | /calc | Evaluates provided math expression expression (String) |
Developer | /test distributionstationcarried | Creates and applies a Distribution Station with carried items | |
Admin | /manage whitelist | Shows list of whitelisted users or adds user to the whitelist by account id, steamid, slgid, or username nameOrID (String), reason (String) |
|
Developer | /craft techtreesimulation | Simulates the tech tree | |
Admin | /manage admin | /admin | Shows list of admins or adds user as an Admin by account id, steamid, slgid, or username nameOrID (String), reason (String) |
Developer | /civics spawndems | Generate some demographics. count (Int32) |
|
Developer | /preset seating | Spawns Housing seating items sType (Int32) |
|
Developer | /test industrialelevator | Setup an industrial elevator for testing | |
Developer | /food clearstomach | /clearstomach | Empties your stomach |
Developer | /cancelall | /cancelallwork | Cancels all workorder at the target crafting component target (INetObject) |
Admin | /qa ridevehicle | /ride | Ride nearest vehicle |
Admin | /elections veto | /veto | Veto an election. election (Election) |
Developer | /test makeuser | Create test user with a specified name. name (String) |
|
User | /emote grin | /grin | Grin |
Developer | /tutorials task | Starts specific tutorial task by name. taskName (String) |
|
User | /emote doh | /doh | Doh |
Admin | /settlement annex | /annex | Force a given settlement to annex another, if the types support it. source (Settlement), target (Settlement) |
Developer | /build doors | Spawn all doors. | |
Developer | /twitch resenddatasets | Forces all datasets to refresh on the EBS server | |
Developer | /twitch unsubscribe | Forces the removal of a Twitch channel subscription with the EBS server channelId (String) |
|
Developer | /tutorials reset | Resets the tutorial, including record of given items (which menu option does not do). | |
Admin | /elections finish | /fin | Force-end the specified election, adding a vote if true is passed (default). If no election found, pass any, including draft ones. election (Election), addVote (Boolean) |
Developer | /test chatinteraction | Make a test user send a message every specific period of time to the general channel and/or to the current user. enableGeneralMessages (Boolean), timeBtwMessages (Single), enableWhisperMessages (Boolean) |
|
Admin | /titles whitelistdemographic | /whitelistdem | Force a given citizen to always be a member of a given demographic even if they dont match the conditions. demo (Demographic), whitelist (Boolean) |
Developer | /contracts test | Tests founded existing contracts. contractClause (String) |
|
Admin | /titles unassign | Removes a given user from a given title, removing from yourself if none is specified. title (Title), unassignUser (User) |
|
Developer | /qa giveallvehicles | /gav | Give all vehicles and hammer (no elevator, no crane) |
Admin | /objects editobj | Edit a specific object of a given type. Can specify by name or ID. typeName (String), partialObjectNameOrId (String) |
|
Admin | /property targetowner | /ownit | Change owner of current target, if the target is a store it will change it without closing it. target (INetObject), newOwner (User) |
Admin | /titles setplaytimeboost | Set a 'boost' that will add to all 'recent playtime' requests for the given player (yourself if null, 2 hours if unset). Will make players instantly active if set high enough. hoursBoost (Single) |
|
Admin | /settlement ignorerequirements | /nosetreqs | Disable Settlement requirements for the session (Ie, dont require child settlements or citizens for a country to spawn. ignore (Boolean) |
Admin | /civics updatedems | Force demographics to update immediately. | |
Admin | /pollute air | Creates X tons of air pollution tons (Single) |
|
Admin | /titles set | Set values for a title. title (Title), maxOccupants (Int32) |
|
Developer | /districts spawn | Generate some random districts around the user. numDistricts (Int32), size (Int32), useExisting (Boolean), districtMap (DistrictMap), settlement (Settlement) |
|
Developer | /craft getpathtoitem | Gets the resources needed to craft something target (String) |
|
Admin | /land markglobal | /markglobal | Drops a global waypoint at the current position. Accepts an optional text string for the waypoint. text (String) |
Developer | /test giveremoveitems | Attempts to give the user all of the items, then remove them | |
User | /emote liedown | /liedown | Liedown |
Admin | /titles rename | Rename a new title. title (Title), newName (String) |
|
Admin | /skills education | Set education value (0 to 1) for a skill (default to 1), giving the skill if the user doesn't have it. If no target user is set, apply to self. skillName (String), value (Single), targetUser (User) |
|
Admin | /manage mute | /mute | Shows list of muted users or mutes user by account id, steamid, slgid, or username. Mute forever by default with empty time. Time format: 1m, 1h, 1d, 1w. nameOrID (String), reason (String), time (String) |
Admin | /money createaccount | Creates an account with specified name. name (String) |
|
Admin | /build spawnboat | /boat | Spawns boat at player position boatName (String) |
Admin | /objects clear | Removes objects of a given type. typeName (String), removeActive (Boolean), removeInactive (Boolean) |
|
Admin | /titles makeactive | /makeactive | Force a given citizen to be in the active demographic (self if none passed). |
Admin | /skills fullreset | Resets all skills to unlearnt targetUser (User) |
|
Admin | /manage save | Save the world! | |
Developer | /build worldobjects | Spawns a large number of WorldObjects of the given name. worldObjectItemName (String), count (Int32) |
|
Developer | /test cranes | Setup a test environment for cranes. | |
User | /titles list | Lists all existing titles and info about them. | |
Developer | /titles givetreasuryrights | Assign the current player to a new title that has treasury rights. settlement (Settlement) |
|
Admin | /money deleteaccount | Deletes an account even if there is still currency on it. account (BankAccount) |
|
Admin | /manage whois | Shows the user ID of the requested user. otherUser (User) |
|
Developer | /achievements list | /chieves | List the achievements available. |
Admin | /titles delete | Permanently deletes a title. title (Title) |
|
Admin | /build village | Spawns a village type (Int32), count (Int32) |
|
Admin | /time noon | /noon | Set time of day to noon. |
Admin | /titles assign | Assigns a given user to a given title, assigning to yourself if none is specified. title (Title), assignTo (User) |
|
Developer | /qa disconnect | Disconnect client with a long message | |
Admin | /time resettime | /resettime | Reset time of day to match the clock. |
Admin | /skills all | Unlocks all skills targetUser (User) |
|
Developer | /money spawnaccounts | Create new bank accounts for each user. count (Int32) |
|
Developer | /civics setactiveusers | Force a given number of players to be active, creating the users if there are not enough count (Int32) |
|
Admin | /time midnight | Set time of day to midnight | |
Developer | /build shuffleblocks | Spawns and shuffles different blocks x (Int32), y (Int32) |
|
Admin | /inventory dumpvehicle | /dumpvehicle | Dumps all items from your vehicle inventory. |
Admin | /time fastforward | /ff | Force the world to fast forward. Pass 0 to stop. set (Boolean) |
Admin | /profiler everything | Runs CPU profiling and server performance reports, one after the other. Optionally pass duration in seconds, defaults to 60 seconds. seconds (Int32) |
|
Developer | /test zeropoint | Build Zero Point place and teleport to it sizeX (Int32), sizeZ (Int32) |
|
Developer | /elections twitchvote | Vote in the given election for the given candidate using the given twitch IDIChatClient Passing null will pick a random one. election (Election), twitchVoter (String), subscriber (Boolean) |
|
Developer | /test workorders | Spawn a number of workbenches which in turn will have a number of work orders each to test notifications. (Will destroy previously created workbenches, does not add resources or labor) workbenches (Int32), maximumOrdersPerBench (Int32) |
|
Admin | /sim spawnalltrees | /alltrees | Spawns trees of particular ages in a row |
Developer | /test testspoilage | /testspoilage | Test spoilage merging and behavior with inventories that have restrictions, recommended to have empty inventory and not to pick anything while testing. |
Developer | /test spamnotifications | /spamnotifications | Spams aggregated notifications to the given user. |
Developer | /test sewage | Spawns a setup for testing sewage system. village (Boolean) |
|
Developer | /test qamode | Toggle qamode on/off. | |
User | /help | /? | Displays all the commands available with hidden subcommands. Accepts a string to filter commands to a search string. language (SupportedLanguage), text (String) |
Admin | /objects enableadmininterface | /admininterface | Enable or disable admin interfaces across the game. set (Boolean) |
User | /emote yes | /yes | Yes |
Developer | /test propertyclaimtool | Test claiming and unclaiming property. | |
Admin | /user energize | /energize | Provide a user with extra hours they can use to perform labor when exhauasted. Can be negative to remove previously granted energy. target (User), hours (Int32) |
Developer | /test placegarbage | Attempt to place a bunch of garbage bags in the world. | |
Admin | /manage alert | Sends an alert to everybody alert (String) |
|
User | /economy myrecurring | Display all recurring transfers for the given user specifiedUser (User) |
|
Developer | /build store | Spawns a store with storages and random trade offers. offers (Int32), categories (Int32) |
|
Developer | /world generatestats | Generates the world block stats | |
Developer | /preset beds | Spawns storage with bed items sType (Int32) |
|
Admin | /teleport toworldposition | /tp | Teleport to an xyz coordinate or an xz coordinate. For two components Y is calculated automatically. x (Int32), yOrZ (Int32), z (Int32) |
Developer | /test makeusers | /makeusers | Create test users up to the given amount (default 5) count (Int32) |
Admin | /debug scanall | /scanall | Trigger a validity scan of all objects. |
Admin | /inventory give | /give | Give yourself an item itemName (String), number (Int32) |
Developer | /test placeobjects | Attempts placing all objects in the world | |
User | /manage playtime | /playtime | Lists the playtimes for a given user, or yourself if none passed. other (User) |
Admin | /user exhaust | /exhaust | Force a user to be exhausted for the remainder of the day. target (User) |
Admin | /sim unpollute | Unpollute an area. Remove dead plants and replace dirt on grass blocks. fullReplacement (Boolean), radius (Int32) |
|
Developer | /build shuffleobjects | Spawns a large number of random WorldObjects. count (Int32) |
|
Admin | /sim dinnerbell | Makes all animals hungry. | |
Admin | /objects add | Add an object of the give type. typeName (String) |
|
Admin | /build road | /road | Spawns a road length (Int32), width (Int32), buildTypeVal (Int32), bottomType (Int32), flatRoad (Boolean) |
Developer | /test foldouts | /dbgf | Generates some test combinations of foldout lists. Can optionally set the level of nesting. nestingIterations (Int32) |
Developer | /achievements giveachive | /chieve | Give an achievement to the given user achievementname (String), progress (Int32), target (User) |
Developer | /debug wrap | /wrap | Set the wrap-around-the-world count for the calling player. This is a client side effect that makes the positions after traveling around the world be shifted by world-size. xWrap (Int32), yWrap (Int32) |
User | /civics listdems | List each demographic and who is in it. | |
Developer | /test exchange | Spawns 2 test exchanges, one for the user and one for another user. Adds some entries, performs some tests. | |
Admin | /skills cleartalents | /notalents | Resets all talents for a specialization for a player. If the skill name is empty it will remove talents from all specialization targetUser (User), skillName (String) |
Developer | /test economics | Spawns all the various parts of an economy. ordersPerStore (Int32), categoriesPerStore (Int32), stores (Int32) |
|
User | /manage whoami | Shows your user ID | |
Developer | /chat channelsend | Send message to channel from a specified user. text (String), channel (Channel), fromUser (User) |
|
Admin | /inventory dumpall | /dumpall | Dumps all items from your inventory. |
Developer | /test distributionstation | Creates and applies a Distribution Station. fixedCount (Boolean), itemMax (Int32), itemDistribute (Int32), itemCountMax (Int32), carried (Boolean) |
|
Admin | /settlement addclaimpapers | Add the specified quantity of claim papers to the specified settlement. quantity (Int32), settlement (Settlement) |
|
Developer | /initialspawn updatedebug | Generate debug data showing all the clusters we consider for initial points. | |
Admin | /build stockpile | Spawns a stockpile containing stacks of the listed items. item1 (String), item2 (String), item3 (String), item4 (String), item5 (String) |
|
Developer | /test bed | Spawn a bed and sleep in it. | |
Developer | /test axesandchainsaw | Test cutting trees with axe and chainsaw. | |
Admin | /settlement addclaimstakes | Add the specfied quantity of claim stakes to the specified settlement. quantity (Int32), settlement (Settlement) |
|
Developer | /test pipes | Spawns a setup for testing pipes. | |
Developer | /sim bunnytime | Spawns 100 bunnies | |
Admin | /money setaccountowner | Manually set an account creator. account (BankAccount), target (User) |
|
Developer | /civics spawnlaws | Generate some test laws. settlement (Settlement), count (Int32) |
|
Admin | /teleport todark | Teleport to the opposite side of the World | |
User | /emote clap | /clap | Clap |
Developer | /avatar lastplayeronearth | Kills all spawned dummys | |
Admin | /teleport atob | Teleports player A to player B targetA (User), targetB (User) |
|
User | /civics elections | List running elections. | |
Admin | /skills reset | Resets a specialization for a player. If the skill name is empty it will reset all specializations. targetUser (User), skillName (String) |
|
Admin | /manage givereputation | /rep | Gives reputation to the given user from the given user (defaulting to self if not set). rep (Int32), targetUser (User), ignoreLimit (Boolean), sourceUser (User) |
User | /emote stretch | /stretch | Stretch |
Admin | /inventory giveall | /giveall | Give yourself all items matching the given search. itemName (String), number (Int32) |
Admin | /skills removespecialty | /leveldown | Removes a specialty that matches the passed string. specialtyName (String), targetUser (User) |
Developer | /avatar metime | Spawns passed number of clones of your avatar count (Int32) |
|
Admin | /sim trample | Tramples the surrounding ground | |
Developer | /debug spawncars | Spawn cars for physics testing | |
User | /emote oops | /oops | Oops |
Admin | /skills removelevelfrom | /removelevel | Removes levels from another player. Removes from yourself if target user is empty targetUser (User), stars (Int32) |
Admin | /property add | Adds user to current deed (if username is not provided then adds current user) username (String) |
|
Developer | /meteor removehours | Remove meteor impact hours hours (Single) |
|
Admin | /culture boost | /boostculture | Set a culture-boost to lowest tier settlement at position, or specified position. If null is passed, will take the lowest-tier settlement the user is a citizsen of, or an arbitrary settlement if they are not a citizen of any. val (Single), settlement (Settlement) |
Admin | /objects edit | /edit | Open a display to edit any registrar object, or limit to a given type. objectType (String) |
Admin | /skills levelupuser | Level up a citizen by one. Default levels you up. name (String) |
|
User | /emote salute | /salute | Salute |
Developer | /settlement spawntown | /town | Create a new town on this plot and add citizens. foundTown (Boolean), makeSelfCitizenAndMayor (Boolean), newCitizenCount (Int32), newApplicantCount (Int32), newInviteeCount (Int32) |
Admin | /skills removepointsfrom | /removepoint | Remove skillpoints from another player. Removes from yourself if target user is empty targetUser (User), stars (Int32) |
Developer | /preset doors | Spawn storage with all type of doors sType (Int32) |
|
Admin | /property unclaimabandoned | Unclaim plots across the world where the owner hasn't logged in for X days days (Single) |
|
Admin | /land level | /level | Level the terrain x (Int32), y (Int32), blockType (String) |
Admin | /property ownnone | Revoke your property otherPlayer (User) |
|
Admin | /skills givepointsto | Give skillpoints to another player otherPlayer (User), number (Int32) |
|
Admin | /qa spawn | /spawn | Spawns item in building itemName (String), claim (Boolean) |
Admin | /sim killtrees | /killtrees | Kills all trees in an area. Pass false to only cut them. radius (Int32), destroy (Boolean), speciesName (String) |
Developer | /culture spawnwallofpictures | Spawn a museum of images generating culture textureCount (Int32), textureSize (Int32) |
|
Admin | /titles makeabandoned | /makeabandoned | Force a given citizen to be in the abandoned demographic (self if none passed). |
Developer | /skills debugedu | Make education tick every frame, accepet teachers and students regardless of skills, and allow teachers to be their own students. | |
Admin | /sim regenlayer | Regenerates a world layer, restoring it to the state it would be in if the world were newly generated. layerName (String) |
|
Developer | /skills creative | /creative | Remove restrictions and gives you every skill at max level. |
Admin | /elections forcerecalc | /recalcelec | Force recalculation of all elections. |
Admin | /skills addpointsto | /addpoint | Give skillpoints to another player. Give them to yourself if target user is empty targetUser (User), stars (Int32) |
Developer | /test hammers | Run a series of chat commands to test the game. | |
Developer | /build toolsstore | Spawns a store with storages and tools of different durability. | |
Developer | /qa tooltipstatus | Display stats on tooltip debug. | |
User | /settlement civicpowers | /civicpowers | Displays your civic powers. settlementsWhereYoureACitizenOnly (Boolean) |
Developer | /sim testanimalmovement | /tam | Spawns animals and sets target positions fot them to test animal movement. speciesName (String), fleeSpeed (Boolean) |
Admin | /build buildingofmaterial | /bm | Spawns a building by specifying the material to use material (String), x (Int32), y (Int32), z (Int32), roofType (Int32), createWindows (Boolean) |
Developer | /test placeallworldblocks | Attempts placing all world block objects in the world | |
Developer | /build tech | Spawns some things (objects, blocks, etc) at a certain tech tier tier (Int32) |
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User | /emote laugh | /laugh | Laugh |
Admin | /sim spawnanimal | /animal | Spawns a number of animals speciesName (String), count (Int32) |
Developer | /test testspoilagemultithread | /testspoilagemultithread | Test spoilage merging and behavior with inventories that have restrictions, recommended to have empty inventory and not to pick anything while testing. |
Developer | /qa toggle | Toggles the show state of a UI, by UI prefab name uiName (String) |
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Developer | /sim setpollutionactive | Activates/deactivates pollution layer updating. isActive (Boolean) |
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Admin | /meteor spawn | Spawns a meteor into orbit, regardless of current disaster settings. | |
Developer | /preset food | Spawns Food items sType (Int32) |
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Developer | /blueprint givetestitem | Generates and returns test blueprint item. | |
Admin | /inventory addvoid | Add an item to your void storage itemName (String), number (Int32), distance (Int32) |
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Admin | /sim removedeadplants | Removes dead plants in an area. radius (Int32), destroy (Boolean) |
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Admin | /skills give | Gives a skill matching the given name. If no target user is set, apply to self. skillName (String), targetUser (User) |
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Developer | /inventory fillmeup | Adds random items to the user's inventory. | |
Admin | /manage clearmaintenance | Clears currently scheduled user maintenance. | |
User | /money currencies | List all currencies in the game. | |
Developer | /meteor impact | Make the meteor strike instantly. | |
Admin | /objects remove | Remove a specific object. Can specify by name or ID. typeName (String), objectNameOrId (String) |
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Developer | /settlement vacate | /vacate | Make a given citizen leave citizenship of a given town. target (Settlement), citizen (User) |
User | /emote nervous | /nervous | Nervous |
Developer | /sim poorbunnies | /die | Kills all animals |
Developer | /settlement clearall | /cleartowns | Destroy all towns and property stakes and unclaim all property. |
Developer | /qa tooltipclearcache | /ttc | Clear server and client tooltip caches for all users. |
Developer | /settlement resolvecrisis | /resolvecrisis | Forces resolution of property crises by removing claims now. Pass individual settlement, or leave blank for 'all settlements in crisis'. settlement (Settlement) |
User | /emote facepalm | /facepalm | Facepalm |
Admin | /money steamsale | /gabe | Give every player an amount of money amount (Single) |
Developer | /sim moveto | /animalmoveto | The animal that's currently being debugged will move toward the specified destination (just specifify the x and z coordinates) xDestination (Single), zDestination (Single) |
Admin | /sim massplant | Spawns a bunch of one plant radius (Int32), speciesName (String), growthPercent (Single), yield (Single), trees (Boolean) |
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Admin | /sim letitfish | /fish | Fishing time! count (Int32) |
Admin | /settlement populate | /populate | Fill the town on this plot with citizens. foundTown (Boolean), newCitizenCount (Int32), newApplicantCount (Int32), newInviteeCount (Int32), makeAllActive (Boolean) |
Admin | /sim killplants | /killplants | Kills all plants in an area. Pass false to not delete them. radius (Int32), destroy (Boolean), speciesName (String) |
Developer | /preset economy | Spawns Economy items sType (Int32) |
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Admin | /sim forcecollectglobalstats | /globalstats | Force global stats to collect now. Updates world progress stats as well. |
Developer | /preset generators | Spawns Generator items sType (Int32) |
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Developer | /chat privatesend | Send private message to self from a specified user. text (String), fromUser (User) |
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Admin | /sim setlayer | Sets a world layer to specific value or random value from range. layerName (String), value (Single), maxValue (Single) |
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Developer | /qa allplants | Spawns all plant blocks rows (Int32) |
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Developer | /sim destroyedatmosphere | Set the percent of a destroyed atmosphere to display, blended to over a given number of seconds. percent (Single), time (Single) |
|
User | /emote disagree | /disagree | Disagree |
Developer | /contracts spawn | Create contract board with all the contract's types | |
Admin | /util openserverui | /serverui | Opens the server GUI, if the user is a local user. |
Admin | /sim cleardebris | /cleardebris | Clears debris in an area. radius (Int32) |
Admin | /teleport toplayer | /tpto | Teleport to a citizen. otherPlayer (User) |
User | /emote dance2 | /dance2 | Dance2 |
User | /emote wave | /wave | Wave |
Developer | /sim animalspeed | /animalspeed | Set speed for nearest animal (debug) wanderingSpeed (Single), runningSpeed (Single) |
Developer | /preset housing | Spawns Housing items sType (Int32) |
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User | /emote lol | /lol | Lol |
User | /emote sleep | /sleep | Sleep |
Developer | /settlement vacateall | /vacateall | Make a given citizen remove all its citizens (or all settlements if none passed). target (Settlement) |
User | /emote kneel | /kneel | Kneel |
Admin | /elections win | Force-win an election, either with the specified candidate, or 'yes' if it's a binary election. election (Election), winner (User) |
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Developer | /settlement spawnsimplesettlements | /sets | Create a nested homestead, town, country, and federation with simple force-enabled objects. makeSelfLeaderAndCitizen (Boolean), assignTaxes (Boolean) |
User | /emote shame | /shame | Shame |
Developer | /preset all | Spawns All Presets (Exept hidden) sType (Int32) |
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User | /civics showtick | Show time until the next civics tick. | |
Developer | /craft spawncrafting | Creates a craft setup where output from one thing is input to another. | |
Developer | /settlement spawnhomestead | /home | Create a homestead for the passed user or a test user if null. homesteadOwner (User) |
Developer | /settlement spawn | /testtown | Spawn a debug set of settlements. |
Admin | /pollute all | Rains tailings from the heavens to ruin the world | |
Developer | /civics addvotes | Add a bunch of test votes to a specified election, or first election found. election (Election), count (Int32), forceYesVote (Boolean) |
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Developer | /elections spawncandidate | /elec1 | Create an active election of candidates that does nothing for testing purposes. candidates (Int32), process (ElectionProcess) |
Admin | /land resetworldcaches | Resets the world caches | |
Admin | /chat clearhistoryolderthan | Clean up chat history from old messages. Reduces memory usage and may improve server performance. You need to provide number of days in world time to preserve. preserveDays (Int32) |
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Admin | /objects forceenablenearestobject | /fe | Force nearest object to ignore all its requirements and always be enabled. set (Boolean) |
Developer | /settlement emigrate | /emigrate | Make a citizen a resident of the given town. Removes them from the previous settlement. target (Settlement), citizen (User) |
Admin | /sim oneshot | Kills nearest animal | |
Admin | /districts add | Set the current area within a given radius to a given district (or a new district if none is passed). radiusInPlots (Int32), district (District), map (DistrictMap) |
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Developer | /twitch subscribe | Forces a Twitch channel subscription with the EBS server channelId (String) |
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User | /rooms test | Check the current surroundings to see if it's a room, and if not explain why not. | |
Admin | /property ownall | Claim all property | |
Admin | /sim spawnallplants | /allplants | Spawns plants of particular ages in a row count (Int32), growth1 (Single), growth2 (Single), growth3 (Single) |
Developer | /qa testsendmessage | Send many messages msgCount (Int32), foldOut (Boolean) |
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Admin | /objects editbyid | Edit the object with the specified ID id (Int32) |
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Developer | /qa testbows | Test bow and arrows. | |
Admin | /manage unmute | /unmute | Unmutes user by account id, steamid, slgid, or username nameOrID (String), reason (String) |
Developer | /settlement placehomestead | /placehomestead | Force-place a settlement at current position, either yourself or a test user. self (Boolean), abandoned (Boolean) |
Developer | /elections newvotebyindex | /voteindex | Make a new user and force a vote in the given election for the given index of the election choices. index (Int32), election (Election) |
Developer | /qa servercrash | A command to force the server to crash | |
Developer | /qa runtests | Run a series of chat commands to test the game. | |
User | /emote angry | /angry | Angry |
Developer | /qa notificationstest | Spam a bunch of stuff to notifications | |
Admin | /manage maintenance | Schedules an automatic shutdown time (String), message (String), reason (String) |
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Admin | /build resident | /res | Make the targeted user a resident on the deed at your current position. Use 'self' if no target asset. targetUser (User) |
Developer | /qa listunobtainableitems | Lists the items that cannot be crafted from some set of other items. Note that many of these are not meant to be crafted, e.g. hips and stone. | |
Developer | /qa exceptional | Throws an exception, very useful | |
Admin | /manage removeadmin | Removes user as an Admin by account id, steamid, slgid, or username nameOrID (String), reason (String) |
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Admin | /elections clearold | Remove record of a specific election, or if none passed, all previous elections. election (Election) |
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Admin | /property turnon | /on | Turn on (default) or objects in a radiue. on (Boolean), raidus (Single) |
Developer | /qa clearplayerprefs | Clear all playerprefs, requires a restart to take effect. | |
Developer | /qa allworldobjects | Spawns all world objects | |
Admin | /manage clearobjective | Clears a user's objective targetUser (User) |
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Developer | /qa allterrain | Spawns all diggable blocks | |
Developer | /build landlord | Spawn a room for a test user, make us a tenant. | |
Admin | /meteor makevisible | Make the meteor enter the targetable range, or the specified angle if one is passed in. angle (Single) |
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Admin | /land massinteract | Uses your currently selected tool on surrounding blocks size (Int32) |
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Developer | /qa allconstructed | Spawns all player constructible blocks blockType (String) |
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Developer | /preset signs | Spawns storage with sign containing items sType (Int32) |
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Developer | /property removeinvalidownables | Check deeds and remove contained ownables that do not belong to them | |
Admin | /property unlimitedclaim | /unlimitedclaim | Toggles first found Claim Tool in your toolbar to claim without needing the usually required claim papers on the corresponding Claim Stake. Lasts until server restart. |
Admin | /property unclaim | /unclaim | Unclaim the plot you're standing on |
Developer | /qa dbtest | /db | Inserts records to DB to get perfomance information on it. parallelCount (Int32), statsCountPerParallel (Int32), bulk (Boolean) |
Developer | /titles spawn | Create a bunch of titles for testing. number (Int32) |
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Admin | /skills removetalent | /talentdel | Removes talent by name for a player targetUser (User), talentName (String) |
Admin | /property removedeed | Remove given deed or here currently standing if none specified. deed (Deed) |
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Admin | /titles giveglobalmarkerrights | Allow the given user to change all world marker settlement types without permissions. settlement (Settlement), set (Boolean) |
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Admin | /rooms repairall | Repairs all broken rooms. This command may take a long time and create heavy-load on the server, so only use it when many rooms are broken | |
Developer | /economy payeverytick | Enable debug command to pay recurring transfers every tick. | |
Admin | /property boostdeed | /boostdeed | Boost the value of the given deed, or the deed at the current position if not specified. Persists across server restart. boost (Single), deed (Deed) |
Admin | /districts clearmap | Remove all districts from a given map. set (DistrictMap) |
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Admin | /profiler results | Opens results page in web browser. | |
Developer | /achievements remove | Remove an achievement from the given user achievementName (String), target (User) |
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Admin | /profiler nettrace | Runs CPU profiling using nettrace. Optionally pass duration in seconds, defaults to 60 seconds. seconds (Int32) |
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Admin | /profiler memory | Collects memory dump. | |
Admin | /profiler cpu | Runs CPU profiling using dottrace. Optionally pass duration in seconds, defaults to 60 seconds. seconds (Int32) |
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Developer | /preset vehicles | Spawns vehicle items sType (Int32) |
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Admin | /world species | Shows initial spawn clusters of species species (String) |
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Developer | /preset scrolls | Spawns SkillScrolls items sType (Int32) |
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User | /emote stinky | /stinky | Stinky |
Developer | /preset industrial | Spawns Housing industrial items sType (Int32) |
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Admin | /food eat | /eat | Max your calories amount (Int32) |
User | /emote exhausted | /exhausted | Exhausted |
Admin | /performance | Runs server performance reports and dump to files. Optionally pass duration in seconds, defaults to 60 seconds. seconds (Int32) |
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Admin | /money addaccountmanager | Adds user as manager to bank account with ID. account (BankAccount), target (User) |
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Developer | /preset power | Spawns Power dependent items sType (Int32) |
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Developer | /preset mainroom | Spawns Housing main room items sType (Int32) |
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User | /money accounts | Display all bank accounts in the game. | |
Developer | /sim addatm | Add atmosphere | |
Developer | /preset fuel | Spawns Fuel items sType (Int32) |
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Developer | /craft setpowercost | Reduces power consumption of all existing objects withing a given radius to passed value (defaults zero). cost (Single), radius (Single) |
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Developer | /sim followanimal | /fola | Toggle following the nearest animal. set (Boolean) |
Admin | /sim greenthumb | Spawns random plants radius (Int32), trees (Boolean) |
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Developer | /preset cultural | Spawns Housing cultural items sType (Int32) |
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Admin | /money addaccountuser | Adds user to bank account with ID. account (BankAccount), target (User) |
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User | /economy allrecurring | Display all recurring transfers paid in the game | |
Developer | /food digest | Turn calories into waste | |
Developer | /avatar customize | Enables unrestricted avatar customization in game | |
Developer | /debug reset | /eden | Delete all blocks above-ground that are constructed, delete all constructed world objects, remove all property, destroy all settlements and related objects. |
Admin | /money cancelalldebtfromplayer | Cancel debt that a particular player has accumulated. otherPlayer (String) |
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Developer | /elections test | /elecs | Generate a few elections and fill all elections with random votes. votesToAdd (Int32), twitchVotesToAdd (Int32) |
Developer | /preset clothes | Spawns Clothing items sType (Int32) |
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Admin | /pollute trashcity | Just in case you like living in TRASH CITY | |
Admin | /qa showsupportedlanguages | List all supported languages with short codes | |
User | /emote dance1 | /dance1 | Dance1 |
Developer | /pollute airpollutiongenerators | /apgen | Creates AIR POLLUTION MACHINES OF DOOM |
Developer | /physicsdebug | Commands to aid in physics debugging. | |
Developer | /preset resources | Spawns Resources items sType (Int32) |
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Admin | /food work | /work | Spends calories useCalories (Int32) |
Developer | /build techtree | Builds every WorldObject in an appropriate building and fills it with fuel | |
Admin | /objects removebyid | Remove the object with the specified ID id (Int32) |
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User | /objects list | List all objects of the given type, or 'all types' if left blank. typeName (String) |
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User | /emote yuck | /yuck | Yuck |
Developer | /settlement emigrateall | /emigrateall | Move all citizens to the target settlement, or the first found if not set. target (Settlement) |
User | /emote smile | /smile | Smile |
Admin | /land removeallbut | /removeallbut | Removes all block types except the specified type within a specified area blockType (String), x (Int32), y (Int32), z (Int32), isTurnToGlass (Boolean) |
Admin | /property removeemptydeeds | Remove empty deeds | |
Admin | /money removeaccountmanager | Remove user as manager from bank account with ID. account (BankAccount), target (User) |
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Admin | /manage listusers | Displays a list of all known users, showing username and ID. | |
Developer | /civics makeelectedtitle | Create an elected title for debugging and put in a test user. | |
Developer | /achievements reset | Remove all achievements from the given user target (User) |
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Developer | /meteor spawncrater | Create a crater at the current position. size (Single), addPollution (Boolean) |
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User | /emote shy | /shy | Shy |
Admin | /sim spawnplant | /plant | Spawns a plant or plants in a row or grid speciesName (String), countX (Int32), countZ (Int32), space (Int32) |
Developer | /sim predatorsprotected | /safe | Stay invisible from predators |
Developer | /meteor hitworldlayers | Triggers world layers to act as if they were hit by a meteor. | |
Admin | /inventory forcegive | /fgive | Give yourself an item (Forced, ignores restrictions) itemName (String), number (Int32) |
User | /emote smirk | /smirk | Smirk |
Developer | /meteor fall | Begin the meteor impact sequence | |
Admin | /land levelcentered | /levelcentered | Level the terrain around user x (Int32), y (Int32), blockType (String) |
Admin | /meteor destroy | Destroys the meteor in orbit. | |
Admin | /meteor addhours | Adds meteor impact hours hours (Single) |
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Admin | /manage announce | Sends an announce to all players announce (String) |
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Admin | /property remove | Removes user from current deed (if username is not provided then removes current user) username (String) |
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Admin | /world clearfallentrees | /clearfallentrees | Removes fallen trees |
Admin | /manage unwhitelist | Removes user from the whitelist by account id, steamid, slgid, or username nameOrID (String), reason (String) |
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Developer | /qa spamdb | Spams database operations, in the hopes of reproducing errors or lag numSeconds (Single), numWriteThreads (Int32) |
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Admin | /manage unban | /unban | Unbans user by account id, steamid, slgid, or username nameOrID (String), reason (String) |
User | /emote wonder | /wonder | Wonder |
Developer | /test interactobjects | Attempts to interact with all objects in the world | |
Developer | /preset crafting | Spawns CraftingStation items sType (Int32) |
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Admin | /money removeaccountuser | Removes user from bank account with ID. account (BankAccount), target (User) |
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Admin | /civics ticknow | Force a tick on the civics system to happen immediately. | |
Admin | /land remove | /remove | Remove block types within a specified area blockType (String), x (Int32), y (Int32), z (Int32), isTurnToGlass (Boolean) |
Admin | /manage ban | /ban | Shows list of banned users or bans user by account id, steamid, slgid, or username. Ban forever by default with empty time. Time format: 1m, 1h, 1d, 1w. nameOrID (String), reason (String), time (String) |
Admin | /land spawnrubble | Rains rubble around the player. blockTypeName (String), rubble (Int32) |
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Admin | /network setpassword | Sets the current server password password (String) |
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Admin | /land removenearestglobalmark | /removenearestglobalmark | Removes the nearest global waypoint to your current position. |
Admin | /build building | /bt | Spawns a building by specifying which tier type (Int32), x (Int32), y (Int32), z (Int32), roofType (Int32), createWindows (Boolean) |
Developer | /land spawnmines | /spawnmines | Spawns a corridor-like tunnel that gives entrance to the mines. corridorWidth (Int32), corridorHeight (Int32), corridorDepth (Int32), depth (Int32), levelDifferenceHeight (Int32) |
Admin | /land levelwithwall | /levelwall | Level the terrain with a wall x (Int32), y (Int32), wallHeight (Int32), groundType (String), wallType (String) |
User | /initialspawn list | Lists the initial spawn positions currently active. | |
Admin | /inventory dumpselected | /dumpselected | Dumps all items in your selected toolbar slot. |
Developer | /housing addroommates | /shackup | Add a number of residents to the deed you're currently a resident on. count (Int32) |
User | /helpful | Shows all help, including sub commands. language (SupportedLanguage) |
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Admin | /teleport targetto | Teleports otherPlayer to an xyz coordinate otherUser (User), x (Int32), y (Int32), z (Int32) |
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Admin | /culture describeannex | /describeannex | Update annex settings and describe them. |
User | /emote no | /no | No |
Admin | /manage setspawn | Changes the spawn location to your current location | |
Admin | /civics debug | Toggle debug display of civic processing. Pass 'false' to see for only yourself. allUsers (Boolean) |
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User | /emote tired | /tired | Tired |
Developer | /sim noah | Spawns given number of all animals count (Int32) |
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Developer | /sim spawnanimalmovementtestingarea | /samt | Spawns special area for testing animal movement. |
User | /emote knock | /knock | Knock |
User | /emote gross | /gross | Gross |
User | /emote frown | /frown | Frown |
User | /emote bow | /bow | Bow |
Developer | /debug break | /break | Trigger a breakpoint. |
User | /emote laydown | /laydown | Laydown |
Admin | /food crave | /crave | Force a craving on a given user (self if untargeted user, random food if not set) target (User), foodName (String) |
Developer | /elections twitchvotes | /twitchvotes | Create many twitch votes with random users. voteCount (Int32), election (Election) |
Developer | /elections spawnboolean | /elec2 | Create an active boolean election that does nothing for testing purposes. process (ElectionProcess) |
Developer | /civics spawngov | Create all the government objects in their needed buildings near you, ratify the constitution, and add at least one of each civics object to their tables. Pass 'false' to make the constitution not require elections to make changes. requireElections (Boolean) |
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Developer | /workparty spawn | Spawn a work party for testing. | |
Admin | /elections createpoll | /poll | Open a dialog that allow starting a poll. |
Admin | /property claimrect | /claim | Claims plots in a given rect. If you're already standing on a claim you have auth on, it will use the existing deed. Otherwise, a new deed is created. xSide (Int32), ySide (Int32), overwriteExistingClaims (Boolean) |
User | /manage ignore | /ignore | Shows your Ignore List or adds the player to the Ignore List by the name or remove if the player is on the list already ignoreUser (User) |
Admin | /skills levelup | /levelup | Levels up a string matching the passed skill's name to the max. skillName (String), targetUser (User) |
Developer | /debug makeunderground | Force the vehicle you are looking at to be underground, you need to be the physics controller of the car. target (INetObject) |
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User | /civics showgovernment | Lists the active elements of the government. | |
Developer | /sim raisesealevel | Raises the sea level by a passed in amount. Careful with this one! val (Single) |
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User | /civics mydems | List each demographic and the status of the specified user (using the called if none specified). otherUser (User) |
Chat Commands 0.7.5.0
Chat commands can be activated through the chat log by pressing "enter" (using default key layout).
Use /help to see all chat commands available to you in-game.
Note: "[ ]" indicates a parameter is required. "( )" indicates a parameter is optional
Player Commands
Player Chat Commands | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Command | Description | Usage | Result | Notes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/allaccounts | Display all bank accounts in the game. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/angry | Angry. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/authlevel | Displays your authorization level | Returns "User", "Admin", or "Developer". | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/frown | Frown. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/grin | Grin. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/help | Displays all the commands avaliable | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/listadmins | Displays a list of all administrators. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/mark (waypointname) | Drops a waypoint at the current position. Accepts an optional text string for the waypoint. | /mark /mark Test Waypoint |
Creates unnamed waypoint Creates waypoint called "Test Waypoint" |
Waypoint can be removed by clicking on it when viewing it in the world and clicking "Remove". | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/players | Returns a list of online players | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/sim sealevel (/sea) | Displays the current sea level and how much it has risen. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/smile | Smile. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/testroom | Check the current surroundings to see if it's a room, and if not explain why not. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/thirdperson | Toggles Third Person Camera | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/titlelist | Lists all existing titles and info about them. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/unstuck | Attempts to unstick your avatar | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/util unstuckvehicle (/freecar) | Attempts to unstick your vehicle | Command that should help when the vehicle for some reason turned around or got stuck. Added in 8.2.6. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/useractivity | Displays a list of users and when they last logged in. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/whatami | View your current skill title | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/whoami | Shows your user ID | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/yawn | Yawn |
Admin Commands
If you wish to use admin or developer commands, you must be added as an admin on the server (User->Config->Admins in Windows GUI).
The admin config list, blacklist, and whitelist all use player IDs. You will need to enter the proper ID when editing these lists manually. You are able to use the player's name when running the corresponding commands from inside the game.
Many server changing admin commands are not saved between server restarts. To make them persist between server restarts, change the setting in the server config file.
SLG only account | use SLG ID |
Steam only account | use STEAMID64 |
SLG + Steam linked account | use SLG ID |
Warning! Some of the commands might not work as intended! Use all chat commands at your own risk, especially developer commands.
Admin Chat Commands | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Command | Description | Usage | Result | Notes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/addtodeed | Adds you to the permissions on the deed | /addtodeed | You now have auth on the deed you are standing on | Use /removefromdeed to undo it
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/admin [player] | Adds a user as an Admin | /admin Ecko | Gives Ecko admin rights on the server | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/allblocks | Spawns all blocks | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/allconstructed | Spawns all player constructable blocks | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/allplants | Spawns all plant blocks | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/allskills | Unlocks all skills | The player will receive property claim flags too. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/allterrain | Spawns all diggable blocks | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/allworldobjects | Spawns all world objects | Spawns from the player's current position in a single line heading East. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/atm | Add atmosphere | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/ban [player],(reason) | Bans a user | /ban Ecko /ban Ecko,Breaking the rules. |
Bans Ecko from the server. Bans Ecko with the reason: "Breaking the rules." |
Kicks the player if they are online when they are banned. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/bhop | Toggles bunny hopping | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/buildtechtree | Builds every worldobject in an appropriate building and fills it with fuel | Takes a while to spawn. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/bunnytime | Spawns 100 Hares | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/chattest | Spam a bunch of stuff to chat | USE WITH CAUTION. This will create 5-10 chat channels and will continue to spam until server is next shutdown/restarted. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/claimrect | Claims plots in a given rect centered on the user. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/clearlaws | Removes all active laws | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/clearrubble (radius) | Clears rubble around the player. | /clearrubble /clearrubble 10 |
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/day | Set and lock the server time to noon | You can only reverse this by editing timeofdayscale in your server settings. This has a default value of 48. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/deletecontract [id] | Deletes contacts by id. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/destroyedatmosphere | Set the percent of a destroyed atmosphere to display, blended to over a given number of seconds | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/digest | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/dump | Removes all items from your inventory. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/dumpcarried | Removes only the items you are carrying in the carry slot. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/dumpselected | Removes only the currently selected item in your inventory. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/durability (#) | Set the durability of the item you are holding | /durability /durability 500 |
Sets the item's durability to 1. Sets the item's durability to 500. |
Can be set over the item's usual maximum durability. Causes the durability bar to extend past it's usual max limit. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/eat | Max your calories | Does not affect nutrition. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/fastforward (1/0) | Turns the fast forward effect on or off. | /fastforward 1 /fastforward 0 |
Starts fast forward. Stops fast forward. |
To enable sleeping in beds, you have to edit the server config. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/fly | Toggles fly mode | Shift to move faster, can move through objects / ground. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/give [itemname],(amount) | Give yourself an item | /give Lumber /give Lumber,10 |
Gives the player 1 lumber. Gives the player 10 lumber. |
Will not give the player anything that they couldn't hold normally. Won't exceed the player's carrying weight. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/giveskillpoints [player],(amount) | Give skillpoints to another player | /giveskillpoints Ecko /giveskillpoints Ecko,100 |
Gives Ecko 10 skill points. Gives Ecko 100 skill points." |
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/kick [player],(reason) | Kicks a user | /kick Ecko /kick Ecko,Breaking the rules |
Kicks Ecko from the server. Kicks Ecko with reason: "Breaking the rules." |
Only works if the player is online. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/leader (player) | Set the leader | /leader /leader Ecko |
Elects the commanding player as leader. Elects Ecko as leader. |
The player will be awarded with the same items and powers as if they were elected normally. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/level [x(default=10)],[y(default=10)],[BlockType(default=GrassBlock)] | Level the terrain | /level /level 50,50 |
Spawns an 11x11 plot of grass. Spawns a 50x50 plot of grass. |
Any terrain spawned will reach to the center of the world from whatever height the command was called. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/levelup | Learns and levels up a skill and all its prerequisites. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/massinteract | Uses your currently selected tool on surrounding blocks | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/meteor destroy | Destroys the meteor in orbit. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/meteorfall | Begin the meteor impact sequence | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/meteorhitworldlayers | Triggers world layers to act as if they were hit by a meteor | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/meteorimpact | Make the meteor strike instantly | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/meteorrain [count],[timeBetween],[radius] | Makes meteorites rain down the sky | /meteorrain /meteorrain 20,3,10 |
Spawn only 1 meteorite Spawn 20 meteorites with 3 seconds between each meteorite in a 10 blocks radius |
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/move [x],[y],[z] | Moves you to position x, y, z; where xyz are integers. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/noah (count) | /noah /noah 5 |
Spawns 1 of every animal. Spawns 5 of every animal. |
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/noskills | Resets all skills to zero | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/oneshot | Kills nearest animal | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/openserverui | Opens the server UI | Only works if the server is running in same directory as the client (e.g. single-player). | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/ownall | Claim all property | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/ownnone (player) | Revoke your property | /ownnone /ownnone Ecko |
Revokes all of your property. Gives all of your property to Ecko |
USE WITH CAUTION. May crash server / kick player. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/passlaws | Pass all pending laws | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/polluteair | Creates AIR POLLUTION MACHINES OF DOOM | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/polluteco2 | Creates x PPM of air pollution | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/polluteworld | Rains tailings from the heavens to ruin the world | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/poorbunnies | Kills all animals | USE WITH CAUTION. May crash server / kick player. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/record | Toggles record mode | Prevents animals from running from the player. Enables recording mode. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/regenlayer | Regenerates a world layer, restoring it to the state it would be in if the world were newly generated | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/remove [BlockType], (x), (y), (z) | Removes the given block type from the area relative to the player | /remove DirtBlock, 100, 100, 100 | Removes Dirt from a 100-block cube | Can use "soil" as BlockType to remove Dirt, Sand, etc. together. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/removeadmin [player] | Removes a user as an Admin | /removeadmin Ecko | Takes away Ecko's admin status | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/removefromdeed | Removes you from the permissions on the deed | /removefromdeed | You no longer have auth on the deed you are standing on | Opposite of /addtodeed
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/repairallrooms | Reinitialize all rooms that have broken and don't contribute to the housing score. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/repopulate | Regenerates eco population | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/setpowercost | Reduces power consumption of all existing objects within a given radius to passed value (defaults zero). | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/setreputation [player],(reputation) | A command to set the user's reputation | /setreputation Ecko /setreputation Ecko,10 |
Sets Ecko's reputation to 0. Sets Ecko's reputation to 10. |
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/setreputationrelative [target player],[source player],(reputation) | Set the user's reputation relative to another | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/setspawn | Changes the spawn location you your current location | The spawn location set by this command is not saved between server restarts. To make it persist between server restarts, change the spawn location in the server config file. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/shuffle (x),(y) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/skillpoints (amount) | Give yourself skill points | /skillpoints /skillpoints 50 |
Gives the commanding player 10,000 skill points. Gives the commanding player 50 skill points. |
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/skillrate (rate) | Displays or sets the current skill rate multiplier | /skillrate /skillrate 2 |
Displays the current skill rate. Chnages the current skill rate to 2. |
Announces changed skill rate to everyone on the server. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/spawnanimal (species),(count) | Spawns a number of animals | /spawnanimal /spawnanimal Wolf /spawnanimal Elk,10 |
Spawn a Hare. Spawns a Wolf. Spawns 10 Elk. |
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/spawnbed | Spawns a bed in a house and puts you to sleep. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/spawnbuilding (building type(0-5)),(x),(y),(z),(roof type(0-2)),(windows(true-false)) | Spawns a building | /spawnbuilding 4,10,5,10,1,1 | Spawns a Corrugated steel building 10 wide, 5 high, 10 long, flat roof, with windows | For building type: 0=log, 1=mortared stone, 2=lumber, 3=brick, 4=corrugated steel, 5=concrete. For rooftype: 0=block roof, 1=flat roof, 2=pointed roof. For windows: 0=no windows, 1=windows | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/spawncrafting | Creates a craft setup where output from one thing is input to another. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/spawncrater | Create a crater at the current position | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/spawneconomy | Attempts to build an economy | USE WITH CAUTION. May crash server / kick player. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/spawnfullstockpile | Generate a full stockpile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/spawnlasers | Spawns the end-game lasers and power supplies, and drops thier power needs. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/meteor spawn | Spawns a meteor into orbit, regardless of current disaster settings. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/spawnplant (species),(count) | Spawns a plant or plants in a row with increasing ages | /spawnplant /spawnplant Tomato /spawnplant Beet,10 |
Spawns a Birch tree. Spawns a Tomato plant. Spawns 10 Beet plants. |
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/spawnroad (length), (width), (road type) | Spawns a road | Road type Dirt by default only use length for Dirt Road, 1=Stone, 2=Concrete. will spawn up hill ramps, does not spawn downhill, only single block drop. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/spawntech (tech level 1-4) | Spawns 4 buildings and road | /spawntech 1 | Spawns a road and four log buildings with crafting stations (Workbench, Research Table, Wainwright Table and Carpentry Table) in them. Also gives all players 200 Skill Points. | Tech level changes by building type. 1=wood, 2=Brick, 3=CRASHS GAME 4=Steel | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/spawnvillage [building type(0-5)],[quantity] | Spawns a village | /spawnvillage 2,3 | spawns 3 lumber buildings | For building type: 0=log, 1=mortared stone, 2=lumber, 3=brick, 4=corrugated steel, 5=concrete. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/steamsale (amount) | Give every player an amount of money | /steamsale /steamsale 40 |
Gives each player 1000. Gives each player 40. |
Gives each player the amount for each currency on the server. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/targetowner (player) | Change owner of current target | /targetowner /targetowner Deantwo |
Changes ownership of target vehicle to you. Change ownership of the target vehicle to Deantwo. |
change ownership of a targeted vehicle. Aim and the vehicle and use the command. Specify a player if wanting to change its ownership to someone else. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/tax (amount) | Tax all players an amount of money | /tax /tax 40 |
Taxes all players for 1000. Taxes all players for 40. |
Taxes each player the amount for each currency on the server. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/teleport (x),(y),(z) | Teleport to an xyz coordinate | Acts just like /move. The y parameter has no effect. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/teleportplayer [player] | Teleport to a player | /teleportplayer Ecko | Teleports you to Ecko. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/testcontracts | Creates a contract board and creates a LOT of random contracts. | USE WITH CAUTION. May crash server / kick player. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/trample | Tramples the surrounding ground | USE WITH CAUTION. May cover entire world. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/unclaim | Unclaim the plot you're standing on | Does not return property claim flags. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/unclaimabandoned [number] | Unclaims land plots owned by players that havent logged in for a given number of days. | /unclaimabandoned 1 | Unclaims all land plots owned by players who last logged in 24 hours ago or more. | Use /useractivity to check how long users have been absent. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/vomit | Empties your stomach | Note: Only emptying calories (7.2.5) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/warnuser [player],(message) | Sends a warning to a player | /warn Ecko /warn Ecko,Don't do that! |
Sends a warning to Ecko. Sends Ecko a warning with the message: "Don't do that!" |
Only works if the player is online. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/whatami | View your current skill title | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/whitelist [player] | Adds a user to the whitelist. | /whitelist Ecko | Adds Ecko to the whitelist. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/whois [player] | Shows the user ID of the requested user. | /whois Ecko | Displays Ecko's user ID | This displays the proper ID to use for admin list, blacklist, and whitelist | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/work (calories) | Spends calories | /work /work 200 |
Spends all of your calories. Spends 200 calories. |
=== Developer Commands === Imagine taking all these commands away from server owners, controlling niggers :D
Developer Chat Commands | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Command | Description | Usage | Result | Notes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/dummy | Spawns a dummy avatar | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/exceptional | Throws an exception, very useful | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/getpathtoitem | Gets the resources needed to craft something | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/iodide | Set radiation dose to 0 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/irradiate | Max out player radiation dose | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/lastplayeronearth | Kills all spawned dummys | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/listunobtainableitems | Lists the items that cannot be crafted from some set of other items. Note that many of these are not meant to be crafted, e.g. hips and stone | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/metime | Spawns a clone of your avatar | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/resettutorial | Resets the tutorial, including record of given items (which menu option does not do) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/spawnbed | Spawns a bed in a house and puts you to sleep. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/spawnspecies | Spawns a given species near the player, defaulting to a cedar | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/teleporttarget | Teleports otherPlayer to an xyz coordinate | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/teleporttargetplayer | Teleports player A to player B | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
/toggle [uiName] | Toggles the show state of a UI, by UI prefab name |
Gallery
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Beta v7.5.1 Developer and User commands
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Beta v7.5.1 Admin commands
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Beta v8.2.8 User commands