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- ...e same tools used by items and blocks created by Strange Loop Games modded objects can be automatically added to the Ecopedia. Ecopedia automatically generate ...'Ecopedia''' attribute adds a new sub category called "Flags" under "House Objects" and places our new item inside it.<syntaxhighlight lang="c#" line="1"> ...6 KB (854 words) - 02:09, 13 January 2022
- Housing (.roomCategory ~= nil this section will be created otherwise hide) Fuels Used: List of items the objects use as fuel ...3 KB (504 words) - 16:30, 23 November 2023
- ...re, direct trades are possible without the need for a currency.<br /><br />Objects with a [[Crafting Component]] can define a fee for authorized citizens to u ...elected by the buyer. <br /><br />After property is sold, the deed and all objects contained on the deed are transferred to the new owner.", ...127 KB (20,127 words) - 14:31, 7 May 2024
- ...perty may change what is for sale, or move the store itself.\n\nAll placed objects have authorization components.\n\n '}}, ...g a space for Crafting stations to function\n\n- Housing the various Civic Objects neccesary to establish a government\n\n'}, {'EcopediaHeader', 'Creating Bui ...202 KB (27,134 words) - 11:03, 27 February 2023
- ==== '''World Objects''' ==== * All world objects that consume fuel now have an On/Off toggle switch ...260 KB (40,368 words) - 20:16, 20 April 2024