ATTENTION! The process of updating WiKi to version Eco 10.x has begun. Those wishing to participate can find out more Information on our ECO Contribution Wiki Discord.
From April 26 to May 12, errors may occur in the Wiki, as we will be carrying out a major update to the information processing modules.

Module:ItemData: Difference between revisions

From Eco - English Wiki
[checked revision][checked revision]
No edit summary
No edit summary
 
Line 8,518: Line 8,518:
NutrientElement = nil,
NutrientElement = nil,
type = "CerealGermItem",
type = "CerealGermItem",
typeID = 0,
},
Chainsaw = {
untranslated = "Chainsaw",
category = nil,
group = "Items",
description = "A gasoline-powered alternative to cutting trees.",
tagGroups = {
"Tool",
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ChainsawItem",
typeID = 0,
typeID = 0,
},
},
Line 10,238: Line 10,283:
NutrientElement = nil,
NutrientElement = nil,
type = "CompositeBirchTableItem",
type = "CompositeBirchTableItem",
typeID = 0,
},
["Composite Bow"] = {
untranslated = "Composite Bow",
category = nil,
group = "Items",
description = "A modern composite bow made with fiberglass that makes hunting a breeze. Requires arrows to fire.",
tagGroups = {
"Tool",
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeBowItem",
typeID = 0,
typeID = 0,
},
},
Line 20,165: Line 20,255:
typeID = 0,
typeID = 0,
},
},
["Hanging Long Steel Sign"] = {
["Handheld Camera"] = {
untranslated = "Hanging Long Steel Sign",
untranslated = "Handheld Camera",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Items",
description = "A long steel plate for when you need to display extra large text.",
description = "A modern piece of marvel that allows a more detailed way of saving landscape.",
tagGroups = {},
tagGroups = {
"Tool",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
Line 20,187: Line 20,279:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 4,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 20,205: Line 20,297:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "HangingLongSteelSignItem",
type = "HandheldCameraItem",
typeID = 0,
typeID = 0,
},
},
["Hanging Steel Framed Sign"] = {
["Hanging Long Steel Sign"] = {
untranslated = "Hanging Steel Framed Sign",
untranslated = "Hanging Long Steel Sign",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Crafted Objects",
description = "A large wooden sign framed with steel.",
description = "A long steel plate for when you need to display extra large text.",
tagGroups = {},
tagGroups = {},
maxStack = 1,
maxStack = 1,
Line 20,248: Line 20,340:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "HangingSteelFramedSignItem",
type = "HangingLongSteelSignItem",
typeID = 0,
typeID = 0,
},
},
["Hanging Steel Mine Sign"] = {
["Hanging Steel Framed Sign"] = {
untranslated = "Hanging Steel Mine Sign",
untranslated = "Hanging Steel Framed Sign",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Crafted Objects",
description = "A hanging sign made of steel plates.",
description = "A large wooden sign framed with steel.",
tagGroups = {},
tagGroups = {},
maxStack = 1,
maxStack = 1,
Line 20,291: Line 20,383:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "HangingSteelMineSignItem",
type = "HangingSteelFramedSignItem",
typeID = 0,
typeID = 0,
},
},
["Hanging Steel Plain Sign"] = {
["Hanging Steel Mine Sign"] = {
untranslated = "Hanging Steel Plain Sign",
untranslated = "Hanging Steel Mine Sign",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Crafted Objects",
description = "A large hanging steel sign attached to a wooden frame.",
description = "A hanging sign made of steel plates.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HangingSteelMineSignItem",
typeID = 0,
},
["Hanging Steel Plain Sign"] = {
untranslated = "Hanging Steel Plain Sign",
category = nil,
group = "Crafted Objects",
description = "A large hanging steel sign attached to a wooden frame.",
tagGroups = {},
tagGroups = {},
maxStack = 1,
maxStack = 1,
Line 22,481: Line 22,616:
NutrientElement = nil,
NutrientElement = nil,
type = "IronAnchorItem",
type = "IronAnchorItem",
typeID = 0,
},
["Iron Axe"] = {
untranslated = "Iron Axe",
category = nil,
group = "Items",
description = "A sturdy iron axe made for cutting down trees.",
tagGroups = {
"Tool",
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronAxeItem",
typeID = 0,
typeID = 0,
},
},
Line 22,752: Line 22,932:
typeID = 0,
typeID = 0,
},
},
["Iron Hull Sheet"] = {
["Iron Hammer"] = {
untranslated = "Iron Hull Sheet",
untranslated = "Iron Hammer",
category = nil,
category = nil,
group = "Items",
group = "Items",
description = "Thin iron plates for use in various crafting recipes.",
description = "An iron hammer allows for more sophisticated building.",
tagGroups = {},
tagGroups = {
maxStack = 100,
"Tool",
},
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 22,774: Line 22,956:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 2,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 22,792: Line 22,974:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "IronHullSheetItem",
type = "IronHammerItem",
typeID = 0,
typeID = 0,
},
},
["Iron Ore"] = {
["Iron Hoe"] = {
untranslated = "Iron Ore",
untranslated = "Iron Hoe",
category = nil,
category = nil,
group = "Natural Resources",
group = "Items",
description = "Unrefined ore with traces of iron.",
description = "A sturdy iron hoe made for tilling the soil.",
tagGroups = {
tagGroups = {
"Excavatable",
"Tool",
"Ore",
},
},
maxStack = 20,
maxStack = 1,
carried = "Hands",
carried = "Backpack",
weight = 10000,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 22,820: Line 23,001:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 2,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 22,838: Line 23,019:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "IronOreItem",
type = "IronHoeItem",
typeID = 0,
typeID = 0,
},
},
["Iron Pipe"] = {
["Iron Hull Sheet"] = {
untranslated = "Iron Pipe",
untranslated = "Iron Hull Sheet",
category = nil,
category = nil,
group = "Blocks",
group = "Items",
description = "A pipe for transporting liquids.",
description = "Thin iron plates for use in various crafting recipes.",
tagGroups = {},
tagGroups = {},
maxStack = 20,
maxStack = 100,
carried = "Hands",
carried = "Backpack",
weight = 2000,
weight = 2000,
calories = nil,
calories = nil,
Line 22,863: Line 23,044:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = 2,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 22,881: Line 23,062:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "IronPipeItem",
type = "IronHullSheetItem",
typeID = 0,
typeID = 0,
},
},
["Iron Plate"] = {
["Iron Machete"] = {
untranslated = "Iron Plate",
untranslated = "Iron Machete",
category = nil,
category = nil,
group = "Items",
group = "Items",
description = "A solid iron plate for use in various crafting recipes.",
description = "A machete used to quickly clear plants.",
tagGroups = {},
tagGroups = {
maxStack = 100,
"Tool",
},
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 22,906: Line 23,089:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 2,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 22,924: Line 23,107:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "IronPlateItem",
type = "IronMacheteItem",
typeID = 0,
typeID = 0,
},
},
["Iron Saw Blade"] = {
["Iron Ore"] = {
untranslated = "Iron Saw Blade",
untranslated = "Iron Ore",
category = nil,
category = nil,
group = "Items",
group = "Natural Resources",
description = "A disc shaped iron saw that can be attached to rotary machines to shape wood products.",
description = "Unrefined ore with traces of iron.",
tagGroups = {},
tagGroups = {
maxStack = 100,
"Excavatable",
carried = "Backpack",
"Ore",
weight = 100,
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 22,967: Line 23,153:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "IronSawBladeItem",
type = "IronOreItem",
typeID = 0,
typeID = 0,
},
},
["Iron Wheel"] = {
["Iron Pickaxe"] = {
untranslated = "Iron Wheel",
untranslated = "Iron Pickaxe",
category = nil,
category = nil,
group = "Items",
group = "Items",
description = "A sturdy iron wheel that can support heavier vehicles than early wooden wheels.",
description = "A sturdy iron pickaxe used to break down stone and ore into usable rubble.",
tagGroups = {},
tagGroups = {
maxStack = 100,
"Tool",
},
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 22,992: Line 23,180:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 2,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 23,010: Line 23,198:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "IronWheelItem",
type = "IronPickaxeItem",
typeID = 0,
typeID = 0,
},
},
["Jaguar Carcass"] = {
["Iron Pipe"] = {
untranslated = "Jaguar Carcass",
untranslated = "Iron Pipe",
category = nil,
category = nil,
group = "Natural Resources",
group = "Blocks",
description = "A dead Jaguar.",
description = "A pipe for transporting liquids.",
tagGroups = {
tagGroups = {},
"Medium Carcass",
maxStack = 20,
"Medium Leather Carcass",
carried = "Hands",
},
maxStack = 100,
carried = "Backpack",
weight = 2000,
weight = 2000,
calories = nil,
calories = nil,
Line 23,038: Line 23,223:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 2,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 23,056: Line 23,241:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "JaguarCarcassItem",
type = "IronPipeItem",
typeID = 0,
typeID = 0,
},
},
["Jaw Crusher"] = {
["Iron Plate"] = {
untranslated = "Jaw Crusher",
untranslated = "Iron Plate",
category = nil,
category = nil,
group = "Work Stations",
group = "Items",
description = "A heavy duty machine that uses compressive force to crush rocks into a fine gravel.",
description = "A solid iron plate for use in various crafting recipes.",
tagGroups = {
tagGroups = {},
"Crafting Table",
maxStack = 100,
},
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 10000,
weight = 500,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 23,080: Line 23,263:
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = "Industrial",
roomCategory = nil,
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 23,101: Line 23,284:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "JawCrusherItem",
type = "IronPlateItem",
typeID = 0,
typeID = 0,
},
},
["Jointfir Seed"] = {
["Iron Road Tool"] = {
untranslated = "Jointfir Seed",
untranslated = "Iron Road Tool",
category = nil,
category = nil,
group = "Seed",
group = "Items",
description = "Plant to grow a jointfir.",
description = "A tool for tamping dirt into roads.",
tagGroups = {
tagGroups = {
"Food",
"Tool",
"Seeds",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 50,
weight = 1000,
calories = 0,
calories = nil,
carbs = 0,
carbs = nil,
protein = 0,
protein = nil,
fat = 0,
fat = nil,
vitamins = 0,
vitamins = nil,
density = 0,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 23,129: Line 23,311:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 3,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 23,147: Line 23,329:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "JointfirSeedItem",
type = "IronRoadToolItem",
typeID = 0,
typeID = 0,
},
},
["Joshua Log"] = {
["Iron Rock Drill"] = {
untranslated = "Joshua Log",
untranslated = "Iron Rock Drill",
category = nil,
category = nil,
group = "Natural Resources",
group = "Items",
description = "Joshua log is a basic wood, harvested from the Joshua tree. Despite the name, Joshua trees are succulents and the building material they provide is neither hardwood nor softwood.",
description = "A drill used to retreive geological samples and discover what treasures can be found underground.",
tagGroups = {
tagGroups = {
"Burnable Fuel",
"Tool",
"Wood",
},
},
maxStack = 20,
maxStack = 1,
carried = "Hands",
carried = "Backpack",
weight = 10000,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 23,168: Line 23,349:
vitamins = nil,
vitamins = nil,
density = nil,
density = nil,
fuel = 4000,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
Line 23,175: Line 23,356:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 2,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 23,193: Line 23,374:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "JoshuaLogItem",
type = "IronRockDrillItem",
typeID = 0,
typeID = 0,
},
},
["Joshua Seed"] = {
["Iron Saw Blade"] = {
untranslated = "Joshua Seed",
untranslated = "Iron Saw Blade",
category = nil,
category = nil,
group = "Seed",
group = "Items",
description = "Plant to grow a joshua tree.",
description = "A disc shaped iron saw that can be attached to rotary machines to shape wood products.",
tagGroups = {
tagGroups = {},
"Food",
"Seeds",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 50,
weight = 100,
calories = 0,
calories = nil,
carbs = 0,
carbs = nil,
protein = 0,
protein = nil,
fat = 0,
fat = nil,
vitamins = 0,
vitamins = nil,
density = 0,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 23,239: Line 23,417:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "JoshuaSeedItem",
type = "IronSawBladeItem",
typeID = 0,
typeID = 0,
},
},
["Jungle Campfire Salad"] = {
["Iron Shovel"] = {
untranslated = "Jungle Campfire Salad",
untranslated = "Iron Shovel",
category = nil,
category = nil,
group = "Food",
group = "Items",
description = "A myriad of plants that make a healthy and odd blend.",
description = "A sturdy shovel that breaks less than its wooden counterpart.",
tagGroups = {
tagGroups = {
"Campfire Salad",
"Tool",
"Food",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 200,
weight = 1000,
calories = 900,
calories = nil,
carbs = 11,
carbs = nil,
protein = 4,
protein = nil,
fat = 3,
fat = nil,
vitamins = 10,
vitamins = nil,
density = 3.111111111111111,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 23,267: Line 23,444:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 2,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 23,285: Line 23,462:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "JungleCampfireSaladItem",
type = "IronShovelItem",
typeID = 0,
typeID = 0,
},
},
["Jungle Campfire Stew"] = {
["Iron Sickle"] = {
untranslated = "Jungle Campfire Stew",
untranslated = "Iron Sickle",
category = nil,
category = nil,
group = "Food",
group = "Items",
description = "A thick stew chock-full of meat and charred vegetables. A surprisingly good combination.",
description = "An iron sickle used to harvest crops or cut grass.",
tagGroups = {
tagGroups = {
"Food",
"Tool",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 1000,
calories = 1100,
calories = nil,
carbs = 8,
carbs = nil,
protein = 8,
protein = nil,
fat = 11,
fat = nil,
vitamins = 3,
vitamins = nil,
density = 2.727272727272727,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 23,312: Line 23,489:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 2,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 23,330: Line 23,507:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "JungleCampfireStewItem",
type = "IronSickleItem",
typeID = 0,
typeID = 0,
},
},
Kelp = {
["Iron Wheel"] = {
untranslated = "Kelp",
untranslated = "Iron Wheel",
category = nil,
category = nil,
group = "Items",
group = "Items",
description = "Some creepy kelp.",
description = "A sturdy iron wheel that can support heavier vehicles than early wooden wheels.",
tagGroups = {
tagGroups = {},
"Crop",
"Natural Fiber",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 500,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 23,376: Line 23,550:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "KelpItem",
type = "IronWheelItem",
typeID = 0,
typeID = 0,
},
},
["Kelpy Crab Roll"] = {
["Jaguar Carcass"] = {
untranslated = "Kelpy Crab Roll",
untranslated = "Jaguar Carcass",
category = nil,
category = nil,
group = "Food",
group = "Natural Resources",
description = "Pieces of crab on a bed of rice rolled up and covered in kelp.",
description = "A dead Jaguar.",
tagGroups = {
tagGroups = {
"Food",
"Medium Carcass",
"Medium Leather Carcass",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 300,
weight = 2000,
calories = 1350,
calories = nil,
carbs = 22,
carbs = nil,
protein = 13,
protein = nil,
fat = 11,
fat = nil,
vitamins = 5,
vitamins = nil,
density = 3.7777777777777777,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 23,421: Line 23,596:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "KelpyCrabRollItem",
type = "JaguarCarcassItem",
typeID = 0,
typeID = 0,
},
},
Kiln = {
["Jaw Crusher"] = {
untranslated = "Kiln",
untranslated = "Jaw Crusher",
category = nil,
category = nil,
group = "Work Stations",
group = "Work Stations",
description = "Useful for baking bricks and finishing pottery.",
description = "A heavy duty machine that uses compressive force to crush rocks into a fine gravel.",
tagGroups = {
tagGroups = {
"Crafting Table",
"Crafting Table",
Line 23,434: Line 23,609:
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 5000,
weight = 10000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 23,466: Line 23,641:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "KilnItem",
type = "JawCrusherItem",
typeID = 0,
typeID = 0,
},
},
["King Fern Spore"] = {
["Jointfir Seed"] = {
untranslated = "King Fern Spore",
untranslated = "Jointfir Seed",
category = nil,
category = nil,
group = "Seed",
group = "Seed",
description = "Plant to grow king fern.",
description = "Plant to grow a jointfir.",
tagGroups = {
tagGroups = {
"Food",
"Food",
Line 23,512: Line 23,687:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "KingFernSporeItem",
type = "JointfirSeedItem",
typeID = 0,
typeID = 0,
},
},
Kitchen = {
["Joshua Log"] = {
untranslated = "Kitchen",
untranslated = "Joshua Log",
category = nil,
category = nil,
group = "Housing Objects",
group = "Natural Resources",
description = "A prep area for food which allows for more complex dishes.",
description = "Joshua log is a basic wood, harvested from the Joshua tree. Despite the name, Joshua trees are succulents and the building material they provide is neither hardwood nor softwood.",
tagGroups = {
tagGroups = {
"Crafting Table",
"Burnable Fuel",
"Housing",
"Wood",
},
},
maxStack = 1,
maxStack = 20,
carried = "Backpack",
carried = "Hands",
weight = 5000,
weight = 10000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 23,533: Line 23,708:
vitamins = nil,
vitamins = nil,
density = nil,
density = nil,
fuel = nil,
fuel = 4000,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "3",
skillValue = nil,
roomCategory = "Kitchen",
roomCategory = nil,
furnitureType = "Cooking",
furnitureType = nil,
repeatsDepreciation = "0.3",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 23,549: Line 23,724:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "18",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 23,558: Line 23,733:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "KitchenItem",
type = "JoshuaLogItem",
typeID = 0,
typeID = 0,
},
},
Laboratory = {
["Joshua Seed"] = {
untranslated = "Laboratory",
untranslated = "Joshua Seed",
category = nil,
category = nil,
group = "Work Stations",
group = "Seed",
description = "For more advanced research and manufacturing. Science rules!",
description = "Plant to grow a joshua tree.",
tagGroups = {
tagGroups = {
"Crafting Table",
"Food",
"Seeds",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 50,
calories = nil,
calories = 0,
carbs = nil,
carbs = 0,
protein = nil,
protein = 0,
fat = nil,
fat = 0,
vitamins = nil,
vitamins = 0,
density = nil,
density = 0,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 23,603: Line 23,779:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LaboratoryItem",
type = "JoshuaSeedItem",
typeID = 0,
typeID = 0,
},
},
["Large Bath Mat"] = {
["Jungle Campfire Salad"] = {
untranslated = "Large Bath Mat",
untranslated = "Jungle Campfire Salad",
category = nil,
category = nil,
group = "Housing Objects",
group = "Food",
description = "A large bath mat reduces risks of slipping on wet floors in the bathroom.",
description = "A myriad of plants that make a healthy and odd blend.",
tagGroups = {
tagGroups = {
"Housing",
"Campfire Salad",
"Food",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 200,
calories = nil,
calories = 900,
carbs = nil,
carbs = 11,
protein = nil,
protein = 4,
fat = nil,
fat = 3,
vitamins = nil,
vitamins = 10,
density = nil,
density = 3.111111111111111,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "2",
skillValue = nil,
roomCategory = "Bathroom",
roomCategory = nil,
furnitureType = "Rug",
furnitureType = nil,
repeatsDepreciation = "0.5",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 23,639: Line 23,816:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "4",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 23,648: Line 23,825:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LargeBathMatItem",
type = "JungleCampfireSaladItem",
typeID = 0,
typeID = 0,
},
},
["Large Canoe"] = {
["Jungle Campfire Stew"] = {
untranslated = "Large Canoe",
untranslated = "Jungle Campfire Stew",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Food",
description = "",
description = "A thick stew chock-full of meat and charred vegetables. A surprisingly good combination.",
tagGroups = {
tagGroups = {
"Vehicles",
"Food",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 8000,
weight = 500,
calories = nil,
calories = 1100,
carbs = nil,
carbs = 8,
protein = nil,
protein = 8,
fat = nil,
fat = 11,
vitamins = nil,
vitamins = 3,
density = nil,
density = 2.727272727272727,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 23,693: Line 23,870:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LargeCanoeItem",
type = "JungleCampfireStewItem",
typeID = 0,
typeID = 0,
},
},
["Large Corrugated Steel Door"] = {
Kelp = {
untranslated = "Large Corrugated Steel Door",
untranslated = "Kelp",
category = nil,
category = nil,
group = "Housing Objects",
group = "Items",
description = "A large corrugated steel door.",
description = "Some creepy kelp.",
tagGroups = {},
tagGroups = {
maxStack = 1,
"Crop",
"Natural Fiber",
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 100,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 23,718: Line 23,898:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = 3,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 23,736: Line 23,916:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LargeCorrugatedSteelDoorItem",
type = "KelpItem",
typeID = 0,
typeID = 0,
},
},
["Large Cotton Bunting Red"] = {
["Kelpy Crab Roll"] = {
untranslated = "Large Cotton Bunting Red",
untranslated = "Kelpy Crab Roll",
category = nil,
category = nil,
group = "Housing Objects",
group = "Food",
description = "A larger celebratory piece of cotton fabric used to brighten up an event.",
description = "Pieces of crab on a bed of rice rolled up and covered in kelp.",
tagGroups = {
tagGroups = {
"Housing",
"Food",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 250,
weight = 300,
calories = nil,
calories = 1350,
carbs = nil,
carbs = 22,
protein = nil,
protein = 13,
fat = nil,
fat = 11,
vitamins = nil,
vitamins = 5,
density = nil,
density = 3.7777777777777777,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "1",
skillValue = nil,
roomCategory = "Decoration",
roomCategory = nil,
furnitureType = "Decoration",
furnitureType = nil,
repeatsDepreciation = "0.4",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 23,772: Line 23,952:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "2",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 23,781: Line 23,961:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LargeCottonBuntingRedItem",
type = "KelpyCrabRollItem",
typeID = 0,
typeID = 0,
},
},
["Large Cotton Bunting Regal"] = {
Kiln = {
untranslated = "Large Cotton Bunting Regal",
untranslated = "Kiln",
category = nil,
category = nil,
group = "Housing Objects",
group = "Work Stations",
description = "A larger celebratory piece of cotton fabric used to brighten up an event.",
description = "Useful for baking bricks and finishing pottery.",
tagGroups = {
tagGroups = {
"Housing",
"Crafting Table",
},
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 250,
weight = 5000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 23,804: Line 23,984:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "1",
skillValue = nil,
roomCategory = "Decoration",
roomCategory = "Industrial",
furnitureType = "Decoration",
furnitureType = nil,
repeatsDepreciation = "0.4",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 23,817: Line 23,997:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "2",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 23,826: Line 24,006:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LargeCottonBuntingRegalItem",
type = "KilnItem",
typeID = 0,
typeID = 0,
},
},
["Large Court"] = {
["King Fern Spore"] = {
untranslated = "Large Court",
untranslated = "King Fern Spore",
category = nil,
category = nil,
group = "Work Stations",
group = "Seed",
description = "Allows the creation of multiple Laws, which can perform many types of regulations, restrictions, taxations, incentives, and more.",
description = "Plant to grow king fern.",
tagGroups = {
tagGroups = {
"Government",
"Food",
"Seeds",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 5000,
weight = 50,
calories = nil,
calories = 0,
carbs = nil,
carbs = 0,
protein = nil,
protein = 0,
fat = nil,
fat = 0,
vitamins = nil,
vitamins = 0,
density = nil,
density = 0,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 23,871: Line 24,052:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LargeCourtItem",
type = "KingFernSporeItem",
typeID = 0,
typeID = 0,
},
},
["Large Festive Paper Lantern"] = {
Kitchen = {
untranslated = "Large Festive Paper Lantern",
untranslated = "Kitchen",
category = nil,
category = nil,
group = "Housing Objects",
group = "Housing Objects",
description = "A large festive paper lantern.",
description = "A prep area for food which allows for more complex dishes.",
tagGroups = {
tagGroups = {
"Crafting Table",
"Housing",
"Housing",
},
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 5000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 23,894: Line 24,076:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "2",
skillValue = "3",
roomCategory = "Lighting",
roomCategory = "Kitchen",
furnitureType = "Lights",
furnitureType = "Cooking",
repeatsDepreciation = "0.7",
repeatsDepreciation = "0.3",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 23,907: Line 24,089:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "2",
footprint = "18",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 23,916: Line 24,098:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LargeFestivePaperLanternItem",
type = "KitchenItem",
typeID = 0,
typeID = 0,
},
},
["Large Hanging Ashlar Basalt Sign"] = {
Laboratory = {
untranslated = "Large Hanging Ashlar Basalt Sign",
untranslated = "Laboratory",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Work Stations",
description = "A large sign for all your large text needs!",
description = "For more advanced research and manufacturing. Science rules!",
tagGroups = {},
tagGroups = {
"Crafting Table",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
Line 23,959: Line 24,143:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LargeHangingAshlarBasaltSignItem",
type = "LaboratoryItem",
typeID = 0,
typeID = 0,
},
},
["Large Hanging Ashlar Stone Sign"] = {
["Large Bath Mat"] = {
untranslated = "Large Hanging Ashlar Stone Sign",
untranslated = "Large Bath Mat",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Housing Objects",
description = "A large sign for all your large text needs!",
description = "A large bath mat reduces risks of slipping on wet floors in the bathroom.",
tagGroups = {},
tagGroups = {
"Housing",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 23,980: Line 24,166:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "2",
roomCategory = nil,
roomCategory = "Bathroom",
furnitureType = nil,
furnitureType = "Rug",
repeatsDepreciation = nil,
repeatsDepreciation = "0.5",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 23,993: Line 24,179:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "4",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 24,002: Line 24,188:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LargeHangingAshlarStoneSignItem",
type = "LargeBathMatItem",
typeID = 0,
typeID = 0,
},
},
["Large Hanging Birch Sign"] = {
["Large Canoe"] = {
untranslated = "Large Hanging Birch Sign",
untranslated = "Large Canoe",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Crafted Objects",
description = "A large sign for all of your larger text needs!",
description = "",
tagGroups = {},
tagGroups = {
maxStack = 1,
"Vehicles",
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 8000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 24,045: Line 24,233:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LargeHangingBirchSignItem",
type = "LargeCanoeItem",
typeID = 0,
typeID = 0,
},
},
["Large Hanging Lumber Sign"] = {
["Large Corrugated Steel Door"] = {
untranslated = "Large Hanging Lumber Sign",
untranslated = "Large Corrugated Steel Door",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Housing Objects",
description = "A large sign for all your large text needs!",
description = "A large corrugated steel door.",
tagGroups = {},
tagGroups = {},
maxStack = 1,
maxStack = 1,
Line 24,070: Line 24,258:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 3,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 24,088: Line 24,276:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LargeHangingLumberSignItem",
type = "LargeCorrugatedSteelDoorItem",
typeID = 0,
typeID = 0,
},
},
["Large Hanging Mortared Granite Sign"] = {
["Large Cotton Bunting Red"] = {
untranslated = "Large Hanging Mortared Granite Sign",
untranslated = "Large Cotton Bunting Red",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Housing Objects",
description = "A large sign for all your large text needs!",
description = "A larger celebratory piece of cotton fabric used to brighten up an event.",
tagGroups = {},
tagGroups = {
"Housing",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 250,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 24,109: Line 24,299:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "1",
roomCategory = nil,
roomCategory = "Decoration",
furnitureType = nil,
furnitureType = "Decoration",
repeatsDepreciation = nil,
repeatsDepreciation = "0.4",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 24,122: Line 24,312:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "2",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 24,131: Line 24,321:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LargeHangingMortaredGraniteSignItem",
type = "LargeCottonBuntingRedItem",
typeID = 0,
typeID = 0,
},
},
["Large Hanging Mortared Stone Sign"] = {
["Large Cotton Bunting Regal"] = {
untranslated = "Large Hanging Mortared Stone Sign",
untranslated = "Large Cotton Bunting Regal",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Housing Objects",
description = "A large sign for all your large text needs!",
description = "A larger celebratory piece of cotton fabric used to brighten up an event.",
tagGroups = {},
tagGroups = {
"Housing",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 250,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 24,152: Line 24,344:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "1",
roomCategory = nil,
roomCategory = "Decoration",
furnitureType = nil,
furnitureType = "Decoration",
repeatsDepreciation = nil,
repeatsDepreciation = "0.4",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 24,165: Line 24,357:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "2",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 24,174: Line 24,366:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LargeHangingMortaredStoneSignItem",
type = "LargeCottonBuntingRegalItem",
typeID = 0,
typeID = 0,
},
},
["Large Hanging Saguaro Sign"] = {
["Large Court"] = {
untranslated = "Large Hanging Saguaro Sign",
untranslated = "Large Court",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Work Stations",
description = "A large sign for all of your larger text needs!",
description = "Allows the creation of multiple Laws, which can perform many types of regulations, restrictions, taxations, incentives, and more.",
tagGroups = {},
tagGroups = {
"Government",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 5000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 24,217: Line 24,411:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LargeHangingSaguaroSignItem",
type = "LargeCourtItem",
typeID = 0,
typeID = 0,
},
},
["Large Hanging Softwood Sign"] = {
["Large Festive Paper Lantern"] = {
untranslated = "Large Hanging Softwood Sign",
untranslated = "Large Festive Paper Lantern",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Housing Objects",
description = "A large sign for all of your larger text needs!",
description = "A large festive paper lantern.",
tagGroups = {},
tagGroups = {
"Housing",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 500,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 24,238: Line 24,434:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "2",
roomCategory = nil,
roomCategory = "Lighting",
furnitureType = nil,
furnitureType = "Lights",
repeatsDepreciation = nil,
repeatsDepreciation = "0.7",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 24,251: Line 24,447:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "2",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 24,260: Line 24,456:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LargeHangingSoftwoodSignItem",
type = "LargeFestivePaperLanternItem",
typeID = 0,
typeID = 0,
},
},
["Large Hanging Stone Sign"] = {
["Large Hanging Ashlar Basalt Sign"] = {
untranslated = "Large Hanging Stone Sign",
untranslated = "Large Hanging Ashlar Basalt Sign",
category = nil,
category = nil,
group = "World Object",
group = "Crafted Objects",
description = "A large sign for all your large text needs!",
description = "A large sign for all your large text needs!",
tagGroups = {},
tagGroups = {},
Line 24,303: Line 24,499:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LargeHangingStoneSignItem",
type = "LargeHangingAshlarBasaltSignItem",
typeID = 0,
typeID = 0,
},
},
["Large Hanging Wood Sign"] = {
["Large Hanging Ashlar Stone Sign"] = {
untranslated = "Large Hanging Wood Sign",
untranslated = "Large Hanging Ashlar Stone Sign",
category = nil,
category = nil,
group = "Item",
group = "Crafted Objects",
description = "A large sign for all of your larger text needs!",
description = "A large sign for all your large text needs!",
tagGroups = {},
tagGroups = {},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = nil,
weight = 2000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 24,346: Line 24,542:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LargeHangingWoodSignItem",
type = "LargeHangingAshlarStoneSignItem",
typeID = 0,
typeID = 0,
},
},
["Large Lumber Door"] = {
["Large Hanging Birch Sign"] = {
untranslated = "Large Lumber Door",
untranslated = "Large Hanging Birch Sign",
category = nil,
category = nil,
group = "Housing Objects",
group = "Crafted Objects",
description = "A large lumber door allowing moderate sized vehicles through..",
description = "A large sign for all of your larger text needs!",
tagGroups = {},
tagGroups = {},
maxStack = 1,
maxStack = 1,
Line 24,371: Line 24,567:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = 2,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 24,389: Line 24,585:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LargeLumberDoorItem",
type = "LargeHangingBirchSignItem",
typeID = 0,
typeID = 0,
},
},
["Large Lumber Stockpile"] = {
["Large Hanging Lumber Sign"] = {
untranslated = "Large Lumber Stockpile",
untranslated = "Large Hanging Lumber Sign",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Crafted Objects",
description = "An extra large lumber platform that has been reinforced to allow mass storage of items. ",
description = "A large sign for all your large text needs!",
tagGroups = {},
tagGroups = {},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 5000,
weight = 2000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 24,432: Line 24,628:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LargeLumberStockpileItem",
type = "LargeHangingLumberSignItem",
typeID = 0,
typeID = 0,
},
},
["Large Metal Ship Frame"] = {
["Large Hanging Mortared Granite Sign"] = {
untranslated = "Large Metal Ship Frame",
untranslated = "Large Hanging Mortared Granite Sign",
category = nil,
category = nil,
group = "Items",
group = "Crafted Objects",
description = "A large metal frame for constructing a larger naval vessel.",
description = "A large sign for all your large text needs!",
tagGroups = {},
tagGroups = {},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 25000,
weight = 2000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 24,475: Line 24,671:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LargeMetalShipFrameItem",
type = "LargeHangingMortaredGraniteSignItem",
typeID = 0,
typeID = 0,
},
},
["Large Nylon Bunting Green"] = {
["Large Hanging Mortared Stone Sign"] = {
untranslated = "Large Nylon Bunting Green",
untranslated = "Large Hanging Mortared Stone Sign",
category = nil,
category = nil,
group = "Housing Objects",
group = "Crafted Objects",
description = "A larger celebratory piece of nylon fabric used to brighten up an event.",
description = "A large sign for all your large text needs!",
tagGroups = {
tagGroups = {},
"Housing",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 250,
weight = 2000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 24,498: Line 24,692:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "1",
skillValue = nil,
roomCategory = "Decoration",
roomCategory = nil,
furnitureType = "Decoration",
furnitureType = nil,
repeatsDepreciation = "0.4",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 24,511: Line 24,705:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "2",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 24,520: Line 24,714:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LargeNylonBuntingGreenItem",
type = "LargeHangingMortaredStoneSignItem",
typeID = 0,
typeID = 0,
},
},
["Large Nylon Bunting Purple"] = {
["Large Hanging Saguaro Sign"] = {
untranslated = "Large Nylon Bunting Purple",
untranslated = "Large Hanging Saguaro Sign",
category = nil,
category = nil,
group = "Housing Objects",
group = "Crafted Objects",
description = "A larger celebratory piece of nylon fabric used to brighten up an event.",
description = "A large sign for all of your larger text needs!",
tagGroups = {
tagGroups = {},
"Housing",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 250,
weight = 2000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 24,543: Line 24,735:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "1",
skillValue = nil,
roomCategory = "Decoration",
roomCategory = nil,
furnitureType = "Decoration",
furnitureType = nil,
repeatsDepreciation = "0.4",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 24,556: Line 24,748:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "2",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 24,565: Line 24,757:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LargeNylonBuntingPurpleItem",
type = "LargeHangingSaguaroSignItem",
typeID = 0,
typeID = 0,
},
},
["Large Paper Lantern"] = {
["Large Hanging Softwood Sign"] = {
untranslated = "Large Paper Lantern",
untranslated = "Large Hanging Softwood Sign",
category = nil,
category = nil,
group = "Housing Objects",
group = "Crafted Objects",
description = "A large paper lantern.",
description = "A large sign for all of your larger text needs!",
tagGroups = {
tagGroups = {},
"Housing",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 2000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 24,588: Line 24,778:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "2",
skillValue = nil,
roomCategory = "Lighting",
roomCategory = nil,
furnitureType = "Lights",
furnitureType = nil,
repeatsDepreciation = "0.7",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 24,601: Line 24,791:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "2",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 24,610: Line 24,800:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LargePaperLanternItem",
type = "LargeHangingSoftwoodSignItem",
typeID = 0,
typeID = 0,
},
},
["Large Standing Ashlar Basalt Sign"] = {
["Large Hanging Stone Sign"] = {
untranslated = "Large Standing Ashlar Basalt Sign",
untranslated = "Large Hanging Stone Sign",
category = nil,
category = nil,
group = "Crafted Objects",
group = "World Object",
description = "A large sign for all your large text needs!",
description = "A large sign for all your large text needs!",
tagGroups = {},
tagGroups = {},
Line 24,653: Line 24,843:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LargeStandingAshlarBasaltSignItem",
type = "LargeHangingStoneSignItem",
typeID = 0,
typeID = 0,
},
},
["Large Standing Ashlar Stone Sign"] = {
["Large Hanging Wood Sign"] = {
untranslated = "Large Standing Ashlar Stone Sign",
untranslated = "Large Hanging Wood Sign",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Item",
description = "A large sign for all your large text needs!",
description = "A large sign for all of your larger text needs!",
tagGroups = {},
tagGroups = {},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = nil,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 24,696: Line 24,886:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LargeStandingAshlarStoneSignItem",
type = "LargeHangingWoodSignItem",
typeID = 0,
typeID = 0,
},
},
["Large Standing Birch Sign"] = {
["Large Lumber Door"] = {
untranslated = "Large Standing Birch Sign",
untranslated = "Large Lumber Door",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Housing Objects",
description = "A large sign for all of your larger text needs!",
description = "A large lumber door allowing moderate sized vehicles through..",
tagGroups = {},
tagGroups = {},
maxStack = 1,
maxStack = 1,
Line 24,721: Line 24,911:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 2,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 24,739: Line 24,929:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LargeStandingBirchSignItem",
type = "LargeLumberDoorItem",
typeID = 0,
typeID = 0,
},
},
["Large Standing Lumber Sign"] = {
["Large Lumber Stockpile"] = {
untranslated = "Large Standing Lumber Sign",
untranslated = "Large Lumber Stockpile",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Crafted Objects",
description = "A large sign for all your large text needs!",
description = "An extra large lumber platform that has been reinforced to allow mass storage of items. ",
tagGroups = {},
tagGroups = {},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 5000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 24,782: Line 24,972:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LargeStandingLumberSignItem",
type = "LargeLumberStockpileItem",
typeID = 0,
typeID = 0,
},
},
["Large Standing Mortared Granite Sign"] = {
["Large Metal Ship Frame"] = {
untranslated = "Large Standing Mortared Granite Sign",
untranslated = "Large Metal Ship Frame",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Items",
description = "A large sign for all your large text needs!",
description = "A large metal frame for constructing a larger naval vessel.",
tagGroups = {},
tagGroups = {},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 25000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 24,825: Line 25,015:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LargeStandingMortaredGraniteSignItem",
type = "LargeMetalShipFrameItem",
typeID = 0,
typeID = 0,
},
},
["Large Standing Mortared Stone Sign"] = {
["Large Nylon Bunting Green"] = {
untranslated = "Large Standing Mortared Stone Sign",
untranslated = "Large Nylon Bunting Green",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Housing Objects",
description = "A large sign for all your large text needs!",
description = "A larger celebratory piece of nylon fabric used to brighten up an event.",
tagGroups = {},
tagGroups = {
"Housing",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 250,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 24,846: Line 25,038:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "1",
roomCategory = nil,
roomCategory = "Decoration",
furnitureType = nil,
furnitureType = "Decoration",
repeatsDepreciation = nil,
repeatsDepreciation = "0.4",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 24,859: Line 25,051:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "2",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 24,868: Line 25,060:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LargeStandingMortaredStoneSignItem",
type = "LargeNylonBuntingGreenItem",
typeID = 0,
typeID = 0,
},
},
["Large Standing Saguaro Sign"] = {
["Large Nylon Bunting Purple"] = {
untranslated = "Large Standing Saguaro Sign",
untranslated = "Large Nylon Bunting Purple",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Housing Objects",
description = "A large sign for all of your larger text needs!",
description = "A larger celebratory piece of nylon fabric used to brighten up an event.",
tagGroups = {},
tagGroups = {
"Housing",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 250,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 24,889: Line 25,083:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "1",
roomCategory = nil,
roomCategory = "Decoration",
furnitureType = nil,
furnitureType = "Decoration",
repeatsDepreciation = nil,
repeatsDepreciation = "0.4",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 24,902: Line 25,096:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "2",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 24,911: Line 25,105:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LargeStandingSaguaroSignItem",
type = "LargeNylonBuntingPurpleItem",
typeID = 0,
typeID = 0,
},
},
["Large Standing Softwood Sign"] = {
["Large Paper Lantern"] = {
untranslated = "Large Standing Softwood Sign",
untranslated = "Large Paper Lantern",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Housing Objects",
description = "A large sign for all of your larger text needs!",
description = "A large paper lantern.",
tagGroups = {},
tagGroups = {
"Housing",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 500,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 24,932: Line 25,128:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "2",
roomCategory = nil,
roomCategory = "Lighting",
furnitureType = nil,
furnitureType = "Lights",
repeatsDepreciation = nil,
repeatsDepreciation = "0.7",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 24,945: Line 25,141:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "2",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 24,954: Line 25,150:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LargeStandingSoftwoodSignItem",
type = "LargePaperLanternItem",
typeID = 0,
typeID = 0,
},
},
["Large Standing Stone Sign"] = {
["Large Standing Ashlar Basalt Sign"] = {
untranslated = "Large Standing Stone Sign",
untranslated = "Large Standing Ashlar Basalt Sign",
category = nil,
category = nil,
group = "World Object",
group = "Crafted Objects",
description = "A large sign for all your large text needs!",
description = "A large sign for all your large text needs!",
tagGroups = {},
tagGroups = {},
Line 24,997: Line 25,193:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LargeStandingStoneSignItem",
type = "LargeStandingAshlarBasaltSignItem",
typeID = 0,
typeID = 0,
},
},
["Large Standing Wood Sign"] = {
["Large Standing Ashlar Stone Sign"] = {
untranslated = "Large Standing Wood Sign",
untranslated = "Large Standing Ashlar Stone Sign",
category = nil,
category = nil,
group = "Item",
group = "Crafted Objects",
description = "A large sign for all of your larger text needs!",
description = "A large sign for all your large text needs!",
tagGroups = {},
tagGroups = {},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = nil,
weight = 2000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 25,040: Line 25,236:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LargeStandingWoodSignItem",
type = "LargeStandingAshlarStoneSignItem",
typeID = 0,
typeID = 0,
},
},
["Large Windowed Lumber Door"] = {
["Large Standing Birch Sign"] = {
untranslated = "Large Windowed Lumber Door",
untranslated = "Large Standing Birch Sign",
category = nil,
category = nil,
group = "Housing Objects",
group = "Crafted Objects",
description = "A large lumber door with windows allowing moderate sized vehicles through..",
description = "A large sign for all of your larger text needs!",
tagGroups = {},
tagGroups = {},
maxStack = 1,
maxStack = 1,
Line 25,065: Line 25,261:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = 2,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 25,083: Line 25,279:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LargeWindowedLumberDoorItem",
type = "LargeStandingBirchSignItem",
typeID = 0,
typeID = 0,
},
},
["Large Wooden Ship Frame"] = {
["Large Standing Lumber Sign"] = {
untranslated = "Large Wooden Ship Frame",
untranslated = "Large Standing Lumber Sign",
category = nil,
category = nil,
group = "Items",
group = "Crafted Objects",
description = "A large wooden frame for constructing a larger naval vessel.",
description = "A large sign for all your large text needs!",
tagGroups = {},
tagGroups = {},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 20000,
weight = 2000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 25,126: Line 25,322:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LargeWoodenShipFrameItem",
type = "LargeStandingLumberSignItem",
typeID = 0,
typeID = 0,
},
},
Laser = {
["Large Standing Mortared Granite Sign"] = {
untranslated = "Laser",
untranslated = "Large Standing Mortared Granite Sign",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Crafted Objects",
description = "AVOID DIRECT EYE EXPOSURE",
description = "A large sign for all your large text needs!",
tagGroups = {},
tagGroups = {},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 10000,
weight = 2000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 25,148: Line 25,344:
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = "Industrial",
roomCategory = nil,
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 25,169: Line 25,365:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LaserItem",
type = "LargeStandingMortaredGraniteSignItem",
typeID = 0,
typeID = 0,
},
},
Lathe = {
["Large Standing Mortared Stone Sign"] = {
untranslated = "Lathe",
untranslated = "Large Standing Mortared Stone Sign",
category = nil,
category = nil,
group = "Work Stations",
group = "Crafted Objects",
description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
description = "A large sign for all your large text needs!",
tagGroups = {
tagGroups = {},
"Crafting Table",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 5000,
weight = 2000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 25,193: Line 25,387:
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = "Industrial",
roomCategory = nil,
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 25,214: Line 25,408:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LatheItem",
type = "LargeStandingMortaredStoneSignItem",
typeID = 0,
typeID = 0,
},
},
["Lattice Mushroom Spores"] = {
["Large Standing Saguaro Sign"] = {
untranslated = "Lattice Mushroom Spores",
untranslated = "Large Standing Saguaro Sign",
category = nil,
category = nil,
group = "Seed",
group = "Crafted Objects",
description = "Plant to grow lattice mushrooms.",
description = "A large sign for all of your larger text needs!",
tagGroups = {
tagGroups = {},
"Food",
maxStack = 1,
"Seeds",
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 50,
weight = 2000,
calories = 0,
calories = nil,
carbs = 0,
carbs = nil,
protein = 0,
protein = nil,
fat = 0,
fat = nil,
vitamins = 0,
vitamins = nil,
density = 0,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 25,260: Line 25,451:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LatticeMushroomSporesItem",
type = "LargeStandingSaguaroSignItem",
typeID = 0,
typeID = 0,
},
},
["Leather Hide"] = {
["Large Standing Softwood Sign"] = {
untranslated = "Leather Hide",
untranslated = "Large Standing Softwood Sign",
category = nil,
category = nil,
group = "Items",
group = "Crafted Objects",
description = "A thick hide.",
description = "A large sign for all of your larger text needs!",
tagGroups = {
tagGroups = {},
"Animal Skin",
maxStack = 1,
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 250,
weight = 2000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 25,305: Line 25,494:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LeatherHideItem",
type = "LargeStandingSoftwoodSignItem",
typeID = 0,
typeID = 0,
},
},
["Leavened Dough"] = {
["Large Standing Stone Sign"] = {
untranslated = "Leavened Dough",
untranslated = "Large Standing Stone Sign",
category = nil,
category = nil,
group = "Food",
group = "World Object",
description = "Leavened dough with added yeast that rises when baked.",
description = "A large sign for all your large text needs!",
tagGroups = {
tagGroups = {},
"Food",
maxStack = 1,
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 400,
weight = 2000,
calories = 10,
calories = nil,
carbs = 6,
carbs = nil,
protein = 18,
protein = nil,
fat = 13,
fat = nil,
vitamins = 5,
vitamins = nil,
density = 420.0,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 25,350: Line 25,537:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LeavenedDoughItem",
type = "LargeStandingStoneSignItem",
typeID = 0,
typeID = 0,
},
},
["Light Backpack"] = {
["Large Standing Wood Sign"] = {
untranslated = "Light Backpack",
untranslated = "Large Standing Wood Sign",
category = nil,
category = nil,
group = "Clothing",
group = "Item",
description = "Smaller than your standard three-day backpack. You can't fit that much inside, but that makes you more agile.\\n\\n(Increases movement speed and increases max carry weight by 5 kg)",
description = "A large sign for all of your larger text needs!",
tagGroups = {
tagGroups = {},
"Clothes",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = nil,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 25,395: Line 25,580:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LightBackpackItem",
type = "LargeStandingWoodSignItem",
typeID = 0,
typeID = 0,
},
},
["Light Bulb"] = {
["Large Windowed Lumber Door"] = {
untranslated = "Light Bulb",
untranslated = "Large Windowed Lumber Door",
category = nil,
category = nil,
group = "Items",
group = "Housing Objects",
description = "An electric light with a wire filament.",
description = "A large lumber door with windows allowing moderate sized vehicles through..",
tagGroups = {},
tagGroups = {},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 50,
weight = 2000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 25,420: Line 25,605:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 2,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 25,438: Line 25,623:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LightBulbItem",
type = "LargeWindowedLumberDoorItem",
typeID = 0,
typeID = 0,
},
},
Limestone = {
["Large Wooden Ship Frame"] = {
untranslated = "Limestone",
untranslated = "Large Wooden Ship Frame",
category = nil,
category = nil,
group = "Natural Resources",
group = "Items",
description = "A hard rock useful for construction and industrial processes. Limestone is sedimentary, forming mostly from the fallen compacted remains of marine organisms.",
description = "A large wooden frame for constructing a larger naval vessel.",
tagGroups = {
tagGroups = {},
"Excavatable",
maxStack = 100,
"Rock",
carried = "Backpack",
},
weight = 20000,
maxStack = 20,
carried = "Hands",
weight = 6500,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 25,484: Line 25,666:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LimestoneItem",
type = "LargeWoodenShipFrameItem",
typeID = 0,
typeID = 0,
},
},
["Limestone Bison Statue"] = {
Laser = {
untranslated = "Limestone Bison Statue",
untranslated = "Laser",
category = nil,
category = nil,
group = "Housing Objects",
group = "Crafted Objects",
description = "A bison statue carved from limestone.",
description = "AVOID DIRECT EYE EXPOSURE",
tagGroups = {
tagGroups = {},
"Housing",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 5000,
weight = 10000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 25,507: Line 25,687:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "1",
skillValue = nil,
roomCategory = "Decoration",
roomCategory = "Industrial",
furnitureType = "Statue",
furnitureType = nil,
repeatsDepreciation = "0.3",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 25,520: Line 25,700:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "30",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 25,529: Line 25,709:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LimestoneBisonStatueItem",
type = "LaserItem",
typeID = 0,
typeID = 0,
},
},
["Limestone Otter Statue"] = {
Lathe = {
untranslated = "Limestone Otter Statue",
untranslated = "Lathe",
category = nil,
category = nil,
group = "Housing Objects",
group = "Work Stations",
description = "An otter statue carved from limestone.",
description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
tagGroups = {
tagGroups = {
"Housing",
"Crafting Table",
},
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 5000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 25,552: Line 25,732:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "0.2",
skillValue = nil,
roomCategory = "Decoration",
roomCategory = "Industrial",
furnitureType = "Statue",
furnitureType = nil,
repeatsDepreciation = "0.6",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 25,565: Line 25,745:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "6",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 25,574: Line 25,754:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LimestoneOtterStatueItem",
type = "LatheItem",
typeID = 0,
typeID = 0,
},
},
["Limestone Owl Statue"] = {
["Lattice Mushroom Spores"] = {
untranslated = "Limestone Owl Statue",
untranslated = "Lattice Mushroom Spores",
category = nil,
category = nil,
group = "Housing Objects",
group = "Seed",
description = "An owl statue carved from limestone.",
description = "Plant to grow lattice mushrooms.",
tagGroups = {
tagGroups = {
"Housing",
"Food",
"Seeds",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 50,
calories = nil,
calories = 0,
carbs = nil,
carbs = 0,
protein = nil,
protein = 0,
fat = nil,
fat = 0,
vitamins = nil,
vitamins = 0,
density = nil,
density = 0,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "0.2",
skillValue = nil,
roomCategory = "Decoration",
roomCategory = nil,
furnitureType = "Statue",
furnitureType = nil,
repeatsDepreciation = "0.6",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 25,610: Line 25,791:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "4",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 25,619: Line 25,800:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LimestoneOwlStatueItem",
type = "LatticeMushroomSporesItem",
typeID = 0,
typeID = 0,
},
},
["Limestone Wolf Statue"] = {
["Leather Hide"] = {
untranslated = "Limestone Wolf Statue",
untranslated = "Leather Hide",
category = nil,
category = nil,
group = "Housing Objects",
group = "Items",
description = "A wolf statue carved from limestone.",
description = "A thick hide.",
tagGroups = {
tagGroups = {
"Housing",
"Animal Skin",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 5000,
weight = 250,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 25,642: Line 25,823:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "0.5",
skillValue = nil,
roomCategory = "Decoration",
roomCategory = nil,
furnitureType = "Statue",
furnitureType = nil,
repeatsDepreciation = "0.5",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 25,655: Line 25,836:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "8",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 25,664: Line 25,845:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LimestoneWolfStatueItem",
type = "LeatherHideItem",
typeID = 0,
typeID = 0,
},
},
["Linen Fabric"] = {
["Leavened Dough"] = {
untranslated = "Linen Fabric",
untranslated = "Leavened Dough",
category = nil,
category = nil,
group = "Items",
group = "Food",
description = "A rough linen fabric that covers your basic needs.",
description = "Leavened dough with added yeast that rises when baked.",
tagGroups = {
tagGroups = {
"Fabric",
"Food",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 400,
calories = nil,
calories = 10,
carbs = nil,
carbs = 6,
protein = nil,
protein = 18,
fat = nil,
fat = 13,
vitamins = nil,
vitamins = 5,
density = nil,
density = 420.0,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 25,709: Line 25,890:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LinenFabricItem",
type = "LeavenedDoughItem",
typeID = 0,
typeID = 0,
},
},
["Linen Yarn"] = {
["Light Backpack"] = {
untranslated = "Linen Yarn",
untranslated = "Light Backpack",
category = nil,
category = nil,
group = "Items",
group = "Clothing",
description = "Flax fibers spun into a usable string commonly known as linen yarn.",
description = "Smaller than your standard three-day backpack. You can't fit that much inside, but that makes you more agile.\\n\\n(Increases movement speed and increases max carry weight by 5 kg)",
tagGroups = {},
tagGroups = {
"Clothes",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 25,
weight = 100,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 25,752: Line 25,935:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LinenYarnItem",
type = "LightBackpackItem",
typeID = 0,
typeID = 0,
},
},
["Loaded Taro Fries"] = {
["Light Bulb"] = {
untranslated = "Loaded Taro Fries",
untranslated = "Light Bulb",
category = nil,
category = nil,
group = "Food",
group = "Items",
description = "Taro Fries with extra everything.",
description = "An electric light with a wire filament.",
tagGroups = {
tagGroups = {},
"Food",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 50,
calories = 1200,
calories = nil,
carbs = 14,
carbs = nil,
protein = 6,
protein = nil,
fat = 18,
fat = nil,
vitamins = 0,
vitamins = nil,
density = 3.166666666666667,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 25,797: Line 25,978:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LoadedTaroFriesItem",
type = "LightBulbItem",
typeID = 0,
typeID = 0,
},
},
Log = {
Limestone = {
untranslated = "Log",
untranslated = "Limestone",
category = nil,
category = nil,
group = "Block",
group = "Natural Resources",
description = "A stack of logs.",
description = "A hard rock useful for construction and industrial processes. Limestone is sedimentary, forming mostly from the fallen compacted remains of marine organisms.",
tagGroups = {},
tagGroups = {
"Excavatable",
"Rock",
},
maxStack = 20,
maxStack = 20,
carried = "Hands",
carried = "Hands",
weight = 10000,
weight = 6500,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 25,815: Line 25,999:
vitamins = nil,
vitamins = nil,
density = nil,
density = nil,
fuel = 4000,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
Line 25,840: Line 26,024:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LogItem",
type = "LimestoneItem",
typeID = 0,
typeID = 0,
},
},
["Logging Advanced Upgrade"] = {
["Limestone Bison Statue"] = {
untranslated = "Logging Advanced Upgrade",
untranslated = "Limestone Bison Statue",
category = nil,
category = nil,
group = "Upgrade Modules",
group = "Housing Objects",
description = "Advanced Upgrade that greatly increases efficiency when crafting Logging recipes.",
description = "A bison statue carved from limestone.",
tagGroups = {
tagGroups = {
"Upgrade",
"Housing",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 1,
weight = 5000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 25,863: Line 26,047:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "1",
roomCategory = nil,
roomCategory = "Decoration",
furnitureType = nil,
furnitureType = "Statue",
repeatsDepreciation = nil,
repeatsDepreciation = "0.3",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 25,876: Line 26,060:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "30",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 25,885: Line 26,069:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LoggingAdvancedUpgradeItem",
type = "LimestoneBisonStatueItem",
typeID = 0,
typeID = 0,
},
},
["Logging Basic Upgrade"] = {
["Limestone Otter Statue"] = {
untranslated = "Logging Basic Upgrade",
untranslated = "Limestone Otter Statue",
category = nil,
category = nil,
group = "Upgrade Modules",
group = "Housing Objects",
description = "Basic Upgrade that greatly increases efficiency when crafting Logging recipes.",
description = "An otter statue carved from limestone.",
tagGroups = {
tagGroups = {
"Upgrade",
"Housing",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 1,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 25,908: Line 26,092:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "0.2",
roomCategory = nil,
roomCategory = "Decoration",
furnitureType = nil,
furnitureType = "Statue",
repeatsDepreciation = nil,
repeatsDepreciation = "0.6",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 25,921: Line 26,105:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "6",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 25,930: Line 26,114:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LoggingBasicUpgradeItem",
type = "LimestoneOtterStatueItem",
typeID = 0,
typeID = 0,
},
},
Loom = {
["Limestone Owl Statue"] = {
untranslated = "Loom",
untranslated = "Limestone Owl Statue",
category = nil,
category = nil,
group = "Work Stations",
group = "Housing Objects",
description = "A device for making fabric by weaving yarn or thread.",
description = "An owl statue carved from limestone.",
tagGroups = {
tagGroups = {
"Crafting Table",
"Housing",
},
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 5000,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 25,953: Line 26,137:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "0.2",
roomCategory = "Industrial",
roomCategory = "Decoration",
furnitureType = nil,
furnitureType = "Statue",
repeatsDepreciation = nil,
repeatsDepreciation = "0.6",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 25,966: Line 26,150:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "4",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 25,975: Line 26,159:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LoomItem",
type = "LimestoneOwlStatueItem",
typeID = 0,
typeID = 0,
},
},
["Low Top Shoes"] = {
["Limestone Wolf Statue"] = {
untranslated = "Low Top Shoes",
untranslated = "Limestone Wolf Statue",
category = nil,
category = nil,
group = "Clothing",
group = "Housing Objects",
description = "Basic, ordinary, every day, run of the mill, nondescript, conventional, commonplace, humdrum, standard, middle-of-the-road, garden-variety low-top shoes.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)",
description = "A wolf statue carved from limestone.",
tagGroups = {
tagGroups = {
"Clothes",
"Housing",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 5000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 25,998: Line 26,182:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "0.5",
roomCategory = nil,
roomCategory = "Decoration",
furnitureType = nil,
furnitureType = "Statue",
repeatsDepreciation = nil,
repeatsDepreciation = "0.5",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 26,011: Line 26,195:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "8",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 26,020: Line 26,204:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LowTopShoesItem",
type = "LimestoneWolfStatueItem",
typeID = 0,
typeID = 0,
},
},
Lumber = {
["Linen Fabric"] = {
untranslated = "Lumber",
untranslated = "Linen Fabric",
category = nil,
category = nil,
group = "Blocks",
group = "Items",
description = "Can be fashioned into various usable equipment.",
description = "A rough linen fabric that covers your basic needs.",
tagGroups = {
tagGroups = {
"Burnable Fuel",
"Fabric",
"Constructable",
"Lumber",
},
},
maxStack = 20,
maxStack = 100,
carried = "Hands",
carried = "Backpack",
weight = 10000,
weight = 100,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 26,042: Line 26,224:
vitamins = nil,
vitamins = nil,
density = nil,
density = nil,
fuel = 4000,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
Line 26,049: Line 26,231:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = 2,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 26,067: Line 26,249:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LumberItem",
type = "LinenFabricItem",
typeID = 0,
typeID = 0,
},
},
["Lumber Bench"] = {
["Linen Yarn"] = {
untranslated = "Lumber Bench",
untranslated = "Linen Yarn",
category = nil,
category = nil,
group = "Housing Objects",
group = "Items",
description = "A lumber bench for when you need extra seating space than a traditional chair.",
description = "Flax fibers spun into a usable string commonly known as linen yarn.",
tagGroups = {
tagGroups = {},
"Housing",
maxStack = 100,
},
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 25,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 26,090: Line 26,270:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "1.5",
skillValue = nil,
roomCategory = "Seating",
roomCategory = nil,
furnitureType = "Chair",
furnitureType = nil,
repeatsDepreciation = "0.5",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 26,103: Line 26,283:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "6",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 26,112: Line 26,292:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LumberBenchItem",
type = "LinenYarnItem",
typeID = 0,
typeID = 0,
},
},
["Lumber Chair"] = {
["Loaded Taro Fries"] = {
untranslated = "Lumber Chair",
untranslated = "Loaded Taro Fries",
category = nil,
category = nil,
group = "Housing Objects",
group = "Food",
description = "A sturdy lumber chair. It doesn't feel as wobbly as more basic wooden chairs.",
description = "Taro Fries with extra everything.",
tagGroups = {
tagGroups = {
"Housing",
"Food",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 100,
calories = nil,
calories = 1200,
carbs = nil,
carbs = 14,
protein = nil,
protein = 6,
fat = nil,
fat = 18,
vitamins = nil,
vitamins = 0,
density = nil,
density = 3.166666666666667,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "1",
skillValue = nil,
roomCategory = "Seating",
roomCategory = nil,
furnitureType = "Chair",
furnitureType = nil,
repeatsDepreciation = "0.7",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 26,148: Line 26,328:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "4",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 26,157: Line 26,337:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LumberChairItem",
type = "LoadedTaroFriesItem",
typeID = 0,
typeID = 0,
},
},
["Lumber Door"] = {
Log = {
untranslated = "Lumber Door",
untranslated = "Log",
category = nil,
category = nil,
group = "Housing Objects",
group = "Block",
description = "A door made from finely cut lumber.",
description = "A stack of logs.",
tagGroups = {},
tagGroups = {},
maxStack = 1,
maxStack = 20,
carried = "Backpack",
carried = "Hands",
weight = 1000,
weight = 10000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 26,175: Line 26,355:
vitamins = nil,
vitamins = nil,
density = nil,
density = nil,
fuel = nil,
fuel = 4000,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
Line 26,182: Line 26,362:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = 2,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 26,200: Line 26,380:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LumberDoorItem",
type = "LogItem",
typeID = 0,
typeID = 0,
},
},
["Lumber Dresser"] = {
["Logging Advanced Upgrade"] = {
untranslated = "Lumber Dresser",
untranslated = "Logging Advanced Upgrade",
category = nil,
category = nil,
group = "Housing Objects",
group = "Upgrade Modules",
description = "A lumber dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.",
description = "Advanced Upgrade that greatly increases efficiency when crafting Logging recipes.",
tagGroups = {
tagGroups = {
"Housing",
"Upgrade",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 1,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 26,223: Line 26,403:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "3",
skillValue = nil,
roomCategory = "Bedroom",
roomCategory = nil,
furnitureType = "Dresser",
furnitureType = nil,
repeatsDepreciation = "0.5",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 26,236: Line 26,416:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "12",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 26,245: Line 26,425:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LumberDresserItem",
type = "LoggingAdvancedUpgradeItem",
typeID = 0,
typeID = 0,
},
},
["Lumber Stockpile"] = {
["Logging Basic Upgrade"] = {
untranslated = "Lumber Stockpile",
untranslated = "Logging Basic Upgrade",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Upgrade Modules",
description = "A heavy duty lumber platform that has been reinforced to allow extra storage for large items. ",
description = "Basic Upgrade that greatly increases efficiency when crafting Logging recipes.",
tagGroups = {},
tagGroups = {
maxStack = 1,
"Upgrade",
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 1,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 26,288: Line 26,470:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LumberStockpileItem",
type = "LoggingBasicUpgradeItem",
typeID = 0,
typeID = 0,
},
},
["Lumber Table"] = {
Loom = {
untranslated = "Lumber Table",
untranslated = "Loom",
category = nil,
category = nil,
group = "Housing Objects",
group = "Work Stations",
description = "A large lumber table for eating meals or getting some work done.",
description = "A device for making fabric by weaving yarn or thread.",
tagGroups = {
tagGroups = {
"Housing",
"Crafting Table",
},
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 5000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 26,311: Line 26,493:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "2",
skillValue = nil,
roomCategory = "Seating",
roomCategory = "Industrial",
furnitureType = "Table",
furnitureType = nil,
repeatsDepreciation = "0.6",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 26,324: Line 26,506:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "8",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 26,333: Line 26,515:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LumberTableItem",
type = "LoomItem",
typeID = 0,
typeID = 0,
},
},
["Lupine Seed"] = {
["Low Top Shoes"] = {
untranslated = "Lupine Seed",
untranslated = "Low Top Shoes",
category = nil,
category = nil,
group = "Seed",
group = "Clothing",
description = "Plant to grow lupine.",
description = "Basic, ordinary, every day, run of the mill, nondescript, conventional, commonplace, humdrum, standard, middle-of-the-road, garden-variety low-top shoes.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)",
tagGroups = {
tagGroups = {
"Food",
"Clothes",
"Seeds",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 50,
weight = 100,
calories = 0,
calories = nil,
carbs = 0,
carbs = nil,
protein = 0,
protein = nil,
fat = 0,
fat = nil,
vitamins = 0,
vitamins = nil,
density = 0,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 26,379: Line 26,560:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "LupineSeedItem",
type = "LowTopShoesItem",
typeID = 0,
typeID = 0,
},
},
Macarons = {
Lumber = {
untranslated = "Macarons",
untranslated = "Lumber",
category = nil,
category = nil,
group = "Food",
group = "Blocks",
description = "A small circular biscuit with a sweet huckleberry filling.",
description = "Can be fashioned into various usable equipment.",
tagGroups = {
tagGroups = {
"Food",
"Burnable Fuel",
"Constructable",
"Lumber",
},
},
maxStack = 100,
maxStack = 20,
carried = "Backpack",
carried = "Hands",
weight = 200,
weight = 10000,
calories = 1000,
calories = nil,
carbs = 20,
carbs = nil,
protein = 7,
protein = nil,
fat = 14,
fat = nil,
vitamins = 16,
vitamins = nil,
density = 5.7,
density = nil,
fuel = nil,
fuel = 4000,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
Line 26,406: Line 26,589:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 2,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 26,424: Line 26,607:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MacaronsItem",
type = "LumberItem",
typeID = 0,
typeID = 0,
},
},
["Machinist Table"] = {
["Lumber Bench"] = {
untranslated = "Machinist Table",
untranslated = "Lumber Bench",
category = nil,
category = nil,
group = "Work Stations",
group = "Housing Objects",
description = "A fancy tool bench that creates equally fancy toys.",
description = "A lumber bench for when you need extra seating space than a traditional chair.",
tagGroups = {
tagGroups = {
"Crafting Table",
"Housing",
},
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 26,447: Line 26,630:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "1.5",
roomCategory = "Industrial",
roomCategory = "Seating",
furnitureType = nil,
furnitureType = "Chair",
repeatsDepreciation = nil,
repeatsDepreciation = "0.5",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 26,460: Line 26,643:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "6",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 26,469: Line 26,652:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MachinistTableItem",
type = "LumberBenchItem",
typeID = 0,
typeID = 0,
},
},
["Marmot Carcass"] = {
["Lumber Chair"] = {
untranslated = "Marmot Carcass",
untranslated = "Lumber Chair",
category = nil,
category = nil,
group = "Item",
group = "Housing Objects",
description = "A dead marmot.",
description = "A sturdy lumber chair. It doesn't feel as wobbly as more basic wooden chairs.",
tagGroups = {},
tagGroups = {
maxStack = 100,
"Housing",
},
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 1000,
Line 26,490: Line 26,675:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "1",
roomCategory = nil,
roomCategory = "Seating",
furnitureType = nil,
furnitureType = "Chair",
repeatsDepreciation = nil,
repeatsDepreciation = "0.7",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 26,503: Line 26,688:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "4",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 26,512: Line 26,697:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MarmotCarcassItem",
type = "LumberChairItem",
typeID = 0,
typeID = 0,
},
},
["Masonry Advanced Upgrade"] = {
["Lumber Door"] = {
untranslated = "Masonry Advanced Upgrade",
untranslated = "Lumber Door",
category = nil,
category = nil,
group = "Upgrade Modules",
group = "Housing Objects",
description = "Advanced Upgrade that greatly increases efficiency when crafting Masonry recipes.",
description = "A door made from finely cut lumber.",
tagGroups = {
tagGroups = {},
"Upgrade",
maxStack = 1,
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 26,539: Line 26,722:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 2,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 26,557: Line 26,740:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MasonryAdvancedUpgradeItem",
type = "LumberDoorItem",
typeID = 0,
typeID = 0,
},
},
["Masonry Basic Upgrade"] = {
["Lumber Dresser"] = {
untranslated = "Masonry Basic Upgrade",
untranslated = "Lumber Dresser",
category = nil,
category = nil,
group = "Upgrade Modules",
group = "Housing Objects",
description = "Basic Upgrade that greatly increases efficiency when crafting Masonry recipes.",
description = "A lumber dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.",
tagGroups = {
tagGroups = {
"Upgrade",
"Housing",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 1,
weight = 2000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 26,580: Line 26,763:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "3",
roomCategory = nil,
roomCategory = "Bedroom",
furnitureType = nil,
furnitureType = "Dresser",
repeatsDepreciation = nil,
repeatsDepreciation = "0.5",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 26,593: Line 26,776:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "12",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 26,602: Line 26,785:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MasonryBasicUpgradeItem",
type = "LumberDresserItem",
typeID = 0,
typeID = 0,
},
},
["Masonry Skill Book"] = {
["Lumber Stockpile"] = {
untranslated = "Masonry Skill Book",
untranslated = "Lumber Stockpile",
category = nil,
category = nil,
group = "Skill Books",
group = "Crafted Objects",
description = "Masonry Skill Book",
description = "A heavy duty lumber platform that has been reinforced to allow extra storage for large items. ",
tagGroups = {
tagGroups = {},
"Skill Books",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 2000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 26,647: Line 26,828:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "Masonry Skill BookItem",
type = "LumberStockpileItem",
typeID = 0,
typeID = 0,
},
},
["Masonry Skill Scroll"] = {
["Lumber Table"] = {
untranslated = "Masonry Skill Scroll",
untranslated = "Lumber Table",
category = nil,
category = nil,
group = "Skill Scrolls",
group = "Housing Objects",
description = "Masonry Skill Scroll",
description = "A large lumber table for eating meals or getting some work done.",
tagGroups = {
tagGroups = {
"Skill Scrolls",
"Housing",
},
},
maxStack = 10,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 10,
weight = 2000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 26,670: Line 26,851:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "2",
roomCategory = nil,
roomCategory = "Seating",
furnitureType = nil,
furnitureType = "Table",
repeatsDepreciation = nil,
repeatsDepreciation = "0.6",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 26,683: Line 26,864:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "8",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 26,692: Line 26,873:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "Masonry Skill ScrollItem",
type = "LumberTableItem",
typeID = 0,
typeID = 0,
},
},
["Masonry Table"] = {
["Lupine Seed"] = {
untranslated = "Masonry Table",
untranslated = "Lupine Seed",
category = nil,
category = nil,
group = "Work Stations",
group = "Seed",
description = "A workstation for hewing and shaping stone into usable objects.",
description = "Plant to grow lupine.",
tagGroups = {
tagGroups = {
"Crafting Table",
"Food",
"Seeds",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 50,
calories = nil,
calories = 0,
carbs = nil,
carbs = 0,
protein = nil,
protein = 0,
fat = nil,
fat = 0,
vitamins = nil,
vitamins = 0,
density = nil,
density = 0,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = "Industrial",
roomCategory = nil,
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 26,737: Line 26,919:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MasonryTableItem",
type = "LupineSeedItem",
typeID = 0,
typeID = 0,
},
},
["Meat Pie"] = {
Macarons = {
untranslated = "Meat Pie",
untranslated = "Macarons",
category = nil,
category = nil,
group = "Food",
group = "Food",
description = "Much like a huckleberry pie, but filled to the brim with succulent meat.",
description = "A small circular biscuit with a sweet huckleberry filling.",
tagGroups = {
tagGroups = {
"Food",
"Food",
Line 26,750: Line 26,932:
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 600,
weight = 200,
calories = 1300,
calories = 1000,
carbs = 18,
carbs = 20,
protein = 4,
protein = 7,
fat = 20,
fat = 14,
vitamins = 2,
vitamins = 16,
density = 3.3846153846153846,
density = 5.7,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 26,782: Line 26,964:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MeatPieItem",
type = "MacaronsItem",
typeID = 0,
typeID = 0,
},
},
["Meat Stock"] = {
["Machinist Table"] = {
untranslated = "Meat Stock",
untranslated = "Machinist Table",
category = nil,
category = nil,
group = "Food",
group = "Work Stations",
description = "A meaty stock made from the flesh of animals.",
description = "A fancy tool bench that creates equally fancy toys.",
tagGroups = {
tagGroups = {
"Food",
"Crafting Table",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 800,
weight = 2000,
calories = 600,
calories = nil,
carbs = 3,
carbs = nil,
protein = 8,
protein = nil,
fat = 9,
fat = nil,
vitamins = 0,
vitamins = nil,
density = 3.3333333333333335,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = nil,
roomCategory = "Industrial",
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 26,827: Line 27,009:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MeatStockItem",
type = "MachinistTableItem",
typeID = 0,
typeID = 0,
},
},
["Meaty Stew"] = {
["Marmot Carcass"] = {
untranslated = "Meaty Stew",
untranslated = "Marmot Carcass",
category = nil,
category = nil,
group = "Food",
group = "Item",
description = "A thick meaty stew. A great source of protein.",
description = "A dead marmot.",
tagGroups = {
tagGroups = {},
"Food",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 1000,
calories = 1100,
calories = nil,
carbs = 6,
carbs = nil,
protein = 13,
protein = nil,
fat = 10,
fat = nil,
vitamins = 1,
vitamins = nil,
density = 2.727272727272727,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 26,872: Line 27,052:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MeatyStewItem",
type = "MarmotCarcassItem",
typeID = 0,
typeID = 0,
},
},
["Mechanical Water Pump"] = {
["Masonry Advanced Upgrade"] = {
untranslated = "Mechanical Water Pump",
untranslated = "Masonry Advanced Upgrade",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Upgrade Modules",
description = "Pumps water from a source into a pipe network.",
description = "Advanced Upgrade that greatly increases efficiency when crafting Masonry recipes.",
tagGroups = {},
tagGroups = {
maxStack = 1,
"Upgrade",
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 1,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 26,915: Line 27,097:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MechanicalWaterPumpItem",
type = "MasonryAdvancedUpgradeItem",
typeID = 0,
typeID = 0,
},
},
["Mechanics Advanced Upgrade"] = {
["Masonry Basic Upgrade"] = {
untranslated = "Mechanics Advanced Upgrade",
untranslated = "Masonry Basic Upgrade",
category = nil,
category = nil,
group = "Upgrade Modules",
group = "Upgrade Modules",
description = "Advanced Upgrade that greatly increases efficiency when crafting Mechanics recipes.",
description = "Basic Upgrade that greatly increases efficiency when crafting Masonry recipes.",
tagGroups = {
tagGroups = {
"Upgrade",
"Upgrade",
Line 26,960: Line 27,142:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MechanicsAdvancedUpgradeItem",
type = "MasonryBasicUpgradeItem",
typeID = 0,
typeID = 0,
},
},
["Mechanics Modern Upgrade"] = {
["Masonry Skill Book"] = {
untranslated = "Mechanics Modern Upgrade",
untranslated = "Masonry Skill Book",
category = nil,
category = nil,
group = "Upgrade Modules",
group = "Skill Books",
description = "Modern Upgrade that greatly increases efficiency when crafting Mechanics recipes.",
description = "Masonry Skill Book",
tagGroups = {
tagGroups = {
"Upgrade",
"Skill Books",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 1,
weight = 100,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 27,005: Line 27,187:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MechanicsModernUpgradeItem",
type = "Masonry Skill BookItem",
typeID = 0,
typeID = 0,
},
},
["Mechanics Skill Book"] = {
["Masonry Skill Scroll"] = {
untranslated = "Mechanics Skill Book",
untranslated = "Masonry Skill Scroll",
category = nil,
category = nil,
group = "Skill Books",
group = "Skill Scrolls",
description = "Mechanics Skill Book",
description = "Masonry Skill Scroll",
tagGroups = {
tagGroups = {
"Skill Books",
"Skill Scrolls",
},
},
maxStack = 1,
maxStack = 10,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 10,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 27,050: Line 27,232:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "Mechanics Skill BookItem",
type = "Masonry Skill ScrollItem",
typeID = 0,
typeID = 0,
},
},
["Mechanics Skill Scroll"] = {
["Masonry Table"] = {
untranslated = "Mechanics Skill Scroll",
untranslated = "Masonry Table",
category = nil,
category = nil,
group = "Skill Scrolls",
group = "Work Stations",
description = "Mechanics Skill Scroll",
description = "A workstation for hewing and shaping stone into usable objects.",
tagGroups = {
tagGroups = {
"Skill Scrolls",
"Crafting Table",
},
},
maxStack = 10,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 10,
weight = 2000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 27,074: Line 27,256:
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = nil,
roomCategory = "Industrial",
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 27,095: Line 27,277:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "Mechanics Skill ScrollItem",
type = "MasonryTableItem",
typeID = 0,
typeID = 0,
},
},
["Medium Fishing Trawler"] = {
["Meat Pie"] = {
untranslated = "Medium Fishing Trawler",
untranslated = "Meat Pie",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Food",
description = "",
description = "Much like a huckleberry pie, but filled to the brim with succulent meat.",
tagGroups = {
tagGroups = {
"Vehicles",
"Food",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 25000,
weight = 600,
calories = nil,
calories = 1300,
carbs = nil,
carbs = 18,
protein = nil,
protein = 4,
fat = nil,
fat = 20,
vitamins = nil,
vitamins = 2,
density = nil,
density = 3.3846153846153846,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 27,140: Line 27,322:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MediumFishingTrawlerItem",
type = "MeatPieItem",
typeID = 0,
typeID = 0,
},
},
["Medium Metal Ship Frame"] = {
["Meat Stock"] = {
untranslated = "Medium Metal Ship Frame",
untranslated = "Meat Stock",
category = nil,
category = nil,
group = "Items",
group = "Food",
description = "A medium metal frame for constructing a naval vessel.",
description = "A meaty stock made from the flesh of animals.",
tagGroups = {},
tagGroups = {
"Food",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 15000,
weight = 800,
calories = nil,
calories = 600,
carbs = nil,
carbs = 3,
protein = nil,
protein = 8,
fat = nil,
fat = 9,
vitamins = nil,
vitamins = 0,
density = nil,
density = 3.3333333333333335,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 27,183: Line 27,367:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MediumMetalShipFrameItem",
type = "MeatStockItem",
typeID = 0,
typeID = 0,
},
},
["Medium Shipyard"] = {
["Meaty Stew"] = {
untranslated = "Medium Shipyard",
untranslated = "Meaty Stew",
category = nil,
category = nil,
group = "Work Stations",
group = "Food",
description = "A bigger more suitable place to build larger vessels with more extensive functionalities.",
description = "A thick meaty stew. A great source of protein.",
tagGroups = {
tagGroups = {
"Crafting Table",
"Food",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 10000,
weight = 500,
calories = nil,
calories = 1100,
carbs = nil,
carbs = 6,
protein = nil,
protein = 13,
fat = nil,
fat = 10,
vitamins = nil,
vitamins = 1,
density = nil,
density = 2.727272727272727,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = "Industrial",
roomCategory = nil,
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 27,228: Line 27,412:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MediumShipyardItem",
type = "MeatyStewItem",
typeID = 0,
typeID = 0,
},
},
["Medium Wooden Ship Frame"] = {
["Mechanical Water Pump"] = {
untranslated = "Medium Wooden Ship Frame",
untranslated = "Mechanical Water Pump",
category = nil,
category = nil,
group = "Items",
group = "Crafted Objects",
description = "A medium wooden frame for constructing a larger naval vessel.",
description = "Pumps water from a source into a pipe network.",
tagGroups = {},
tagGroups = {},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 15000,
weight = 2000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 27,271: Line 27,455:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MediumWoodenShipFrameItem",
type = "MechanicalWaterPumpItem",
typeID = 0,
typeID = 0,
},
},
["Metal Keel"] = {
["Mechanics Advanced Upgrade"] = {
untranslated = "Metal Keel",
untranslated = "Mechanics Advanced Upgrade",
category = nil,
category = nil,
group = "Items",
group = "Upgrade Modules",
description = "The backbone of any metal ship.",
description = "Advanced Upgrade that greatly increases efficiency when crafting Mechanics recipes.",
tagGroups = {},
tagGroups = {
"Upgrade",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 5000,
weight = 1,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 27,314: Line 27,500:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MetalKeelItem",
type = "MechanicsAdvancedUpgradeItem",
typeID = 0,
typeID = 0,
},
},
["Metal Rudder"] = {
["Mechanics Modern Upgrade"] = {
untranslated = "Metal Rudder",
untranslated = "Mechanics Modern Upgrade",
category = nil,
category = nil,
group = "Items",
group = "Upgrade Modules",
description = "If you dont have one of these, you have no control over your heading.",
description = "Modern Upgrade that greatly increases efficiency when crafting Mechanics recipes.",
tagGroups = {},
tagGroups = {
"Upgrade",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 1,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 27,357: Line 27,545:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MetalRudderItem",
type = "MechanicsModernUpgradeItem",
typeID = 0,
typeID = 0,
},
},
["Metallurgy Research Paper Advanced"] = {
["Mechanics Skill Book"] = {
untranslated = "Metallurgy Research Paper Advanced",
untranslated = "Mechanics Skill Book",
category = nil,
category = nil,
group = "Items",
group = "Skill Books",
description = "A document containing important research information. Used to discover new skills at the research table.",
description = "Mechanics Skill Book",
tagGroups = {
tagGroups = {
"Advanced Research",
"Skill Books",
"Research",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 10,
weight = 100,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 27,403: Line 27,590:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MetallurgyResearchPaperAdvancedItem",
type = "Mechanics Skill BookItem",
typeID = 0,
typeID = 0,
},
},
["Metallurgy Research Paper Basic"] = {
["Mechanics Skill Scroll"] = {
untranslated = "Metallurgy Research Paper Basic",
untranslated = "Mechanics Skill Scroll",
category = nil,
category = nil,
group = "Items",
group = "Skill Scrolls",
description = "A document containing important research information. Used to discover new skills at the research table.",
description = "Mechanics Skill Scroll",
tagGroups = {
tagGroups = {
"Basic Research",
"Skill Scrolls",
"Research",
},
},
maxStack = 100,
maxStack = 10,
carried = "Backpack",
carried = "Backpack",
weight = 10,
weight = 10,
Line 27,449: Line 27,635:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MetallurgyResearchPaperBasicItem",
type = "Mechanics Skill ScrollItem",
typeID = 0,
typeID = 0,
},
},
["Metallurgy Research Paper Modern"] = {
["Medium Fishing Trawler"] = {
untranslated = "Metallurgy Research Paper Modern",
untranslated = "Medium Fishing Trawler",
category = nil,
category = nil,
group = "Items",
group = "Crafted Objects",
description = "A document containing important research information. Used to discover new skills at the research table.",
description = "",
tagGroups = {
tagGroups = {
"Modern Research",
"Vehicles",
"Research",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 10,
weight = 25000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 27,495: Line 27,680:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MetallurgyResearchPaperModernItem",
type = "MediumFishingTrawlerItem",
typeID = 0,
typeID = 0,
},
},
Mill = {
["Medium Metal Ship Frame"] = {
untranslated = "Mill",
untranslated = "Medium Metal Ship Frame",
category = nil,
category = nil,
group = "Housing Objects",
group = "Items",
description = "Refines food resources by crushing them under a stone millstone.",
description = "A medium metal frame for constructing a naval vessel.",
tagGroups = {
tagGroups = {},
"Crafting Table",
maxStack = 100,
"Housing",
},
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 5000,
weight = 15000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 27,519: Line 27,701:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "2",
skillValue = nil,
roomCategory = "Kitchen",
roomCategory = nil,
furnitureType = "Food Preparation",
furnitureType = nil,
repeatsDepreciation = "0.5",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 27,532: Line 27,714:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "18",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 27,541: Line 27,723:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MillItem",
type = "MediumMetalShipFrameItem",
typeID = 0,
typeID = 0,
},
},
["Milling Skill Book"] = {
["Medium Shipyard"] = {
untranslated = "Milling Skill Book",
untranslated = "Medium Shipyard",
category = nil,
category = nil,
group = "Skill Books",
group = "Work Stations",
description = "Milling Skill Book",
description = "A bigger more suitable place to build larger vessels with more extensive functionalities.",
tagGroups = {
tagGroups = {
"Skill Books",
"Crafting Table",
},
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 10000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 27,565: Line 27,747:
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = nil,
roomCategory = "Industrial",
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 27,586: Line 27,768:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "Milling Skill BookItem",
type = "MediumShipyardItem",
typeID = 0,
typeID = 0,
},
},
["Milling Skill Scroll"] = {
["Medium Wooden Ship Frame"] = {
untranslated = "Milling Skill Scroll",
untranslated = "Medium Wooden Ship Frame",
category = nil,
category = nil,
group = "Skill Scrolls",
group = "Items",
description = "Milling Skill Scroll",
description = "A medium wooden frame for constructing a larger naval vessel.",
tagGroups = {
tagGroups = {},
"Skill Scrolls",
maxStack = 100,
},
maxStack = 10,
carried = "Backpack",
carried = "Backpack",
weight = 10,
weight = 15000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 27,631: Line 27,811:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "Milling Skill ScrollItem",
type = "MediumWoodenShipFrameItem",
typeID = 0,
typeID = 0,
},
},
["Milling Upgrade"] = {
["Metal Keel"] = {
untranslated = "Milling Upgrade",
untranslated = "Metal Keel",
category = nil,
category = nil,
group = "Upgrade Modules",
group = "Items",
description = "Basic Upgrade that greatly increases efficiency when crafting Milling recipes.",
description = "The backbone of any metal ship.",
tagGroups = {
tagGroups = {},
"Upgrade",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1,
weight = 5000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 27,676: Line 27,854:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MillingUpgradeItem",
type = "MetalKeelItem",
typeID = 0,
typeID = 0,
},
},
["Millionaires Salad"] = {
["Metal Rudder"] = {
untranslated = "Millionaires Salad",
untranslated = "Metal Rudder",
category = nil,
category = nil,
group = "Food",
group = "Items",
description = "A decadent yet healthy assemblage.",
description = "If you dont have one of these, you have no control over your heading.",
tagGroups = {
tagGroups = {},
"Food",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 400,
weight = 2000,
calories = 1000,
calories = nil,
carbs = 18,
carbs = nil,
protein = 6,
protein = nil,
fat = 6,
fat = nil,
vitamins = 26,
vitamins = nil,
density = 5.6000000000000005,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 27,721: Line 27,897:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MillionairesSaladItem",
type = "MetalRudderItem",
typeID = 0,
typeID = 0,
},
},
["Mining Advanced Upgrade"] = {
["Metallurgy Research Paper Advanced"] = {
untranslated = "Mining Advanced Upgrade",
untranslated = "Metallurgy Research Paper Advanced",
category = nil,
category = nil,
group = "Upgrade Modules",
group = "Items",
description = "Advanced Upgrade that greatly increases efficiency when crafting Mining recipes.",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
tagGroups = {
"Upgrade",
"Advanced Research",
"Research",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1,
weight = 10,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 27,766: Line 27,943:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MiningAdvancedUpgradeItem",
type = "MetallurgyResearchPaperAdvancedItem",
typeID = 0,
typeID = 0,
},
},
["Mining Basic Upgrade"] = {
["Metallurgy Research Paper Basic"] = {
untranslated = "Mining Basic Upgrade",
untranslated = "Metallurgy Research Paper Basic",
category = nil,
category = nil,
group = "Upgrade Modules",
group = "Items",
description = "Basic Upgrade that greatly increases efficiency when crafting Mining recipes.",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
tagGroups = {
"Upgrade",
"Basic Research",
"Research",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1,
weight = 10,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 27,811: Line 27,989:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MiningBasicUpgradeItem",
type = "MetallurgyResearchPaperBasicItem",
typeID = 0,
typeID = 0,
},
},
["Mining Modern Upgrade"] = {
["Metallurgy Research Paper Modern"] = {
untranslated = "Mining Modern Upgrade",
untranslated = "Metallurgy Research Paper Modern",
category = nil,
category = nil,
group = "Upgrade Modules",
group = "Items",
description = "Modern Upgrade that greatly increases efficiency when crafting Mining recipes.",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
tagGroups = {
"Upgrade",
"Modern Research",
"Research",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1,
weight = 10,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 27,856: Line 28,035:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MiningModernUpgradeItem",
type = "MetallurgyResearchPaperModernItem",
typeID = 0,
typeID = 0,
},
},
Mint = {
Mill = {
untranslated = "Mint",
untranslated = "Mill",
category = nil,
category = nil,
group = "Work Stations",
group = "Housing Objects",
description = "Allows for the creation of currency.",
description = "Refines food resources by crushing them under a stone millstone.",
tagGroups = {},
tagGroups = {
"Crafting Table",
"Housing",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
Line 27,877: Line 28,059:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "2",
roomCategory = nil,
roomCategory = "Kitchen",
furnitureType = nil,
furnitureType = "Food Preparation",
repeatsDepreciation = nil,
repeatsDepreciation = "0.5",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 27,890: Line 28,072:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "18",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 27,899: Line 28,081:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MintItem",
type = "MillItem",
typeID = 0,
typeID = 0,
},
},
Mochi = {
["Milling Skill Book"] = {
untranslated = "Mochi",
untranslated = "Milling Skill Book",
category = nil,
category = nil,
group = "Food",
group = "Skill Books",
description = "Watch your hands!",
description = "Milling Skill Book",
tagGroups = {
tagGroups = {
"Food",
"Skill Books",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 100,
calories = 750,
calories = nil,
carbs = 25,
carbs = nil,
protein = 0,
protein = nil,
fat = 0,
fat = nil,
vitamins = 5,
vitamins = nil,
density = 4.0,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 27,944: Line 28,126:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MochiItem",
type = "Milling Skill BookItem",
typeID = 0,
typeID = 0,
},
},
["Modern Double Street Light"] = {
["Milling Skill Scroll"] = {
untranslated = "Modern Double Street Light",
untranslated = "Milling Skill Scroll",
category = nil,
category = nil,
group = "Housing Objects",
group = "Skill Scrolls",
description = "A towering metal light post that requires electricity to run.",
description = "Milling Skill Scroll",
tagGroups = {
tagGroups = {
"Housing",
"Skill Scrolls",
},
},
maxStack = 1,
maxStack = 10,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 10,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 27,967: Line 28,149:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "3",
skillValue = nil,
roomCategory = "Lighting",
roomCategory = nil,
furnitureType = "Lights",
furnitureType = nil,
repeatsDepreciation = "0.7",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 27,980: Line 28,162:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 27,989: Line 28,171:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "ModernDoubleStreetLightItem",
type = "Milling Skill ScrollItem",
typeID = 0,
typeID = 0,
},
},
["Modern Street Light"] = {
["Milling Upgrade"] = {
untranslated = "Modern Street Light",
untranslated = "Milling Upgrade",
category = nil,
category = nil,
group = "Housing Objects",
group = "Upgrade Modules",
description = "A towering metal light post that requires electricity to run.",
description = "Basic Upgrade that greatly increases efficiency when crafting Milling recipes.",
tagGroups = {
tagGroups = {
"Housing",
"Upgrade",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 1,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 28,012: Line 28,194:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "3",
skillValue = nil,
roomCategory = "Lighting",
roomCategory = nil,
furnitureType = "Lights",
furnitureType = nil,
repeatsDepreciation = "0.7",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 28,025: Line 28,207:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 28,034: Line 28,216:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "ModernStreetLightItem",
type = "MillingUpgradeItem",
typeID = 0,
typeID = 0,
},
},
["Modern Upgrade 1"] = {
["Millionaires Salad"] = {
untranslated = "Modern Upgrade 1",
untranslated = "Millionaires Salad",
category = nil,
category = nil,
group = "Upgrade Modules",
group = "Food",
description = "Modern Upgrade with great efficiency increase.",
description = "A decadent yet healthy assemblage.",
tagGroups = {
tagGroups = {
"Modern Upgrade",
"Food",
"Upgrade",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1,
weight = 400,
calories = nil,
calories = 1000,
carbs = nil,
carbs = 18,
protein = nil,
protein = 6,
fat = nil,
fat = 6,
vitamins = nil,
vitamins = 26,
density = nil,
density = 5.6000000000000005,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 28,080: Line 28,261:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "ModernUpgradeLvl1Item",
type = "MillionairesSaladItem",
typeID = 0,
typeID = 0,
},
},
["Modern Upgrade 2"] = {
["Mining Advanced Upgrade"] = {
untranslated = "Modern Upgrade 2",
untranslated = "Mining Advanced Upgrade",
category = nil,
category = nil,
group = "Upgrade Modules",
group = "Upgrade Modules",
description = "Modern Upgrade with great efficiency increase.",
description = "Advanced Upgrade that greatly increases efficiency when crafting Mining recipes.",
tagGroups = {
tagGroups = {
"Modern Upgrade",
"Upgrade",
"Upgrade",
},
},
Line 28,126: Line 28,306:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "ModernUpgradeLvl2Item",
type = "MiningAdvancedUpgradeItem",
typeID = 0,
typeID = 0,
},
},
["Modern Upgrade 3"] = {
["Mining Basic Upgrade"] = {
untranslated = "Modern Upgrade 3",
untranslated = "Mining Basic Upgrade",
category = nil,
category = nil,
group = "Upgrade Modules",
group = "Upgrade Modules",
description = "Modern Upgrade with great efficiency increase.",
description = "Basic Upgrade that greatly increases efficiency when crafting Mining recipes.",
tagGroups = {
tagGroups = {
"Modern Upgrade",
"Upgrade",
"Upgrade",
},
},
Line 28,172: Line 28,351:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "ModernUpgradeLvl3Item",
type = "MiningBasicUpgradeItem",
typeID = 0,
typeID = 0,
},
},
["Modern Upgrade 4"] = {
["Mining Modern Upgrade"] = {
untranslated = "Modern Upgrade 4",
untranslated = "Mining Modern Upgrade",
category = nil,
category = nil,
group = "Upgrade Modules",
group = "Upgrade Modules",
description = "Modern Upgrade with great efficiency increase.",
description = "Modern Upgrade that greatly increases efficiency when crafting Mining recipes.",
tagGroups = {
tagGroups = {
"Modern Upgrade",
"Upgrade",
"Upgrade",
},
},
Line 28,218: Line 28,396:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "ModernUpgradeLvl4Item",
type = "MiningModernUpgradeItem",
typeID = 0,
typeID = 0,
},
},
["Moon Jellyfish"] = {
Mint = {
untranslated = "Moon Jellyfish",
untranslated = "Mint",
category = nil,
category = nil,
group = "Natural Resources",
group = "Work Stations",
description = "A moon jellyfish.",
description = "Allows for the creation of currency.",
tagGroups = {
tagGroups = {},
"Fish",
maxStack = 1,
"Small Fish",
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 200,
weight = 5000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 28,264: Line 28,439:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MoonJellyfishItem",
type = "MintItem",
typeID = 0,
typeID = 0,
},
},
Mortar = {
Mochi = {
untranslated = "Mortar",
untranslated = "Mochi",
category = nil,
category = nil,
group = "Items",
group = "Food",
description = "A binding pitch useful as a mortar.",
description = "Watch your hands!",
tagGroups = {},
tagGroups = {
"Food",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 100,
calories = nil,
calories = 750,
carbs = nil,
carbs = 25,
protein = nil,
protein = 0,
fat = nil,
fat = 0,
vitamins = nil,
vitamins = 5,
density = nil,
density = 4.0,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 28,307: Line 28,484:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MortarItem",
type = "MochiItem",
typeID = 0,
typeID = 0,
},
},
["Mortared Basalt"] = {
["Modern Axe"] = {
untranslated = "Mortared Basalt",
untranslated = "Modern Axe",
category = nil,
category = nil,
group = "Block",
group = "Items",
description = "Used to create tough but rudimentary buildings.",
description = "A modern axe with a non-slip handle made using fiberglass.",
tagGroups = {},
tagGroups = {
maxStack = 20,
"Tool",
carried = "Hands",
},
weight = 10000,
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 28,332: Line 28,511:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 4,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 28,350: Line 28,529:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MortaredBasaltItem",
type = "ModernAxeItem",
typeID = 0,
typeID = 0,
},
},
["Mortared Gneiss"] = {
["Modern Double Street Light"] = {
untranslated = "Mortared Gneiss",
untranslated = "Modern Double Street Light",
category = nil,
category = nil,
group = "Block",
group = "Housing Objects",
description = "Used to create tough but rudimentary buildings.",
description = "A towering metal light post that requires electricity to run.",
tagGroups = {},
tagGroups = {
maxStack = 20,
"Housing",
carried = "Hands",
},
weight = 10000,
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 28,371: Line 28,552:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "3",
roomCategory = nil,
roomCategory = "Lighting",
furnitureType = nil,
furnitureType = "Lights",
repeatsDepreciation = nil,
repeatsDepreciation = "0.7",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 28,384: Line 28,565:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 28,393: Line 28,574:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MortaredGneissItem",
type = "ModernDoubleStreetLightItem",
typeID = 0,
typeID = 0,
},
},
["Mortared Granite"] = {
["Modern Hammer"] = {
untranslated = "Mortared Granite",
untranslated = "Modern Hammer",
category = nil,
category = nil,
group = "Blocks",
group = "Items",
description = "Used to create tough but rudimentary buildings.",
description = "A modern hammer with a non-slip handle made using fiberglass.",
tagGroups = {
tagGroups = {
"Constructable",
"Tool",
"Mortared Stone",
},
},
maxStack = 20,
maxStack = 1,
carried = "Hands",
carried = "Backpack",
weight = 10000,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 28,421: Line 28,601:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = 1,
materialTier = 4,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 28,439: Line 28,619:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MortaredGraniteItem",
type = "ModernHammerItem",
typeID = 0,
typeID = 0,
},
},
["Mortared Granite Bench"] = {
["Modern Hoe"] = {
untranslated = "Mortared Granite Bench",
untranslated = "Modern Hoe",
category = nil,
category = nil,
group = "Housing Objects",
group = "Items",
description = "A basic stone bench for sitting.",
description = "A modern hoe with increased range.",
tagGroups = {
tagGroups = {
"Housing",
"Tool",
},
},
maxStack = 1,
maxStack = 1,
Line 28,462: Line 28,642:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "1",
skillValue = nil,
roomCategory = "Seating",
roomCategory = nil,
furnitureType = "Chair",
furnitureType = nil,
repeatsDepreciation = "0.5",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 4,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 28,475: Line 28,655:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "6",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 28,484: Line 28,664:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MortaredGraniteBenchItem",
type = "ModernHoeItem",
typeID = 0,
typeID = 0,
},
},
["Mortared Granite Chair"] = {
["Modern Machete"] = {
untranslated = "Mortared Granite Chair",
untranslated = "Modern Machete",
category = nil,
category = nil,
group = "Housing Objects",
group = "Items",
description = "An early stone chair. Not too comfy but it does the job.",
description = "A machete used to quickly clear plants. Has a large AoE with each swing.",
tagGroups = {
tagGroups = {
"Housing",
"Tool",
},
},
maxStack = 1,
maxStack = 1,
Line 28,507: Line 28,687:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "0.5",
skillValue = nil,
roomCategory = "Seating",
roomCategory = nil,
furnitureType = "Chair",
furnitureType = nil,
repeatsDepreciation = "0.5",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 4,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 28,520: Line 28,700:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "4",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 28,529: Line 28,709:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MortaredGraniteChairItem",
type = "ModernMacheteItem",
typeID = 0,
typeID = 0,
},
},
["Mortared Granite Door"] = {
["Modern Pickaxe"] = {
untranslated = "Mortared Granite Door",
untranslated = "Modern Pickaxe",
category = nil,
category = nil,
group = "Housing Objects",
group = "Items",
description = "A heavy mortared stone door.",
description = "A modern pickaxe with a non-slip handle made using fiberglass.",
tagGroups = {},
tagGroups = {
"Tool",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
Line 28,554: Line 28,736:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = 1,
materialTier = 4,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 28,572: Line 28,754:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MortaredGraniteDoorItem",
type = "ModernPickaxeItem",
typeID = 0,
typeID = 0,
},
},
["Mortared Granite Fireplace"] = {
["Modern Rock Drill"] = {
untranslated = "Mortared Granite Fireplace",
untranslated = "Modern Rock Drill",
category = nil,
category = nil,
group = "Housing Objects",
group = "Items",
description = "A basic stone fireplace. Not much to look at it but a great source of heat.",
description = "A gasoline-powered alternative for faster geological sampling.",
tagGroups = {
tagGroups = {
"Housing",
"Tool",
},
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 5000,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 28,595: Line 28,777:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "1.5",
skillValue = nil,
roomCategory = "Living Room",
roomCategory = nil,
furnitureType = "Fireplace",
furnitureType = nil,
repeatsDepreciation = "0.1",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 4,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 28,608: Line 28,790:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "12",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 28,617: Line 28,799:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MortaredGraniteFireplaceItem",
type = "ModernRockDrillItem",
typeID = 0,
typeID = 0,
},
},
["Mortared Granite Table"] = {
["Modern Scythe"] = {
untranslated = "Mortared Granite Table",
untranslated = "Modern Scythe",
category = nil,
category = nil,
group = "Housing Objects",
group = "Items",
description = "An early stone table. Not much to look at but it does the job.",
description = "A modern scythe used to harvest crops or cut grass. Has a large AoE with each swing.",
tagGroups = {
tagGroups = {
"Housing",
"Tool",
},
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 28,640: Line 28,822:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "1",
skillValue = nil,
roomCategory = "Seating",
roomCategory = nil,
furnitureType = "Table",
furnitureType = nil,
repeatsDepreciation = "0.6",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 4,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 28,653: Line 28,835:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "8",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 28,662: Line 28,844:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MortaredGraniteTableItem",
type = "ModernScytheItem",
typeID = 0,
typeID = 0,
},
},
["Mortared Limestone"] = {
["Modern Shovel"] = {
untranslated = "Mortared Limestone",
untranslated = "Modern Shovel",
category = nil,
category = nil,
group = "Blocks",
group = "Items",
description = "Used to create tough but rudimentary buildings.",
description = "Terraforming is the first step towards a flourishing civilization and now you can do it with style and less repairs.",
tagGroups = {
tagGroups = {
"Constructable",
"Tool",
"Mortared Stone",
},
},
maxStack = 20,
maxStack = 1,
carried = "Hands",
carried = "Backpack",
weight = 10000,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 28,690: Line 28,871:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = 1,
materialTier = 4,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 28,708: Line 28,889:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MortaredLimestoneItem",
type = "ModernShovelItem",
typeID = 0,
typeID = 0,
},
},
["Mortared Sandstone"] = {
["Modern Street Light"] = {
untranslated = "Mortared Sandstone",
untranslated = "Modern Street Light",
category = nil,
category = nil,
group = "Blocks",
group = "Housing Objects",
description = "Used to create tough but rudimentary buildings.",
description = "A towering metal light post that requires electricity to run.",
tagGroups = {
tagGroups = {
"Constructable",
"Housing",
"Mortared Stone",
},
},
maxStack = 20,
maxStack = 1,
carried = "Hands",
carried = "Backpack",
weight = 10000,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 28,732: Line 28,912:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "3",
roomCategory = nil,
roomCategory = "Lighting",
furnitureType = nil,
furnitureType = "Lights",
repeatsDepreciation = nil,
repeatsDepreciation = "0.7",
materialTier = 1,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 28,745: Line 28,925:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 28,754: Line 28,934:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MortaredSandstoneItem",
type = "ModernStreetLightItem",
typeID = 0,
typeID = 0,
},
},
["Mortared Shale"] = {
["Modern Upgrade 1"] = {
untranslated = "Mortared Shale",
untranslated = "Modern Upgrade 1",
category = nil,
category = nil,
group = "Block",
group = "Upgrade Modules",
description = "Used to create tough but rudimentary buildings.",
description = "Modern Upgrade with great efficiency increase.",
tagGroups = {},
tagGroups = {
maxStack = 20,
"Modern Upgrade",
carried = "Hands",
"Upgrade",
weight = 10000,
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 28,797: Line 28,980:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MortaredShaleItem",
type = "ModernUpgradeLvl1Item",
typeID = 0,
typeID = 0,
},
},
["Mortared Stone"] = {
["Modern Upgrade 2"] = {
untranslated = "Mortared Stone",
untranslated = "Modern Upgrade 2",
category = nil,
category = nil,
group = "Blocks",
group = "Upgrade Modules",
description = "Old stone",
description = "Modern Upgrade with great efficiency increase.",
tagGroups = {
tagGroups = {
"Constructable",
"Modern Upgrade",
"Mortared Stone",
"Upgrade",
},
},
maxStack = 20,
maxStack = 100,
carried = "Hands",
carried = "Backpack",
weight = 10000,
weight = 1,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 28,825: Line 29,008:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = 1,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 28,843: Line 29,026:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MortaredStoneItem",
type = "ModernUpgradeLvl2Item",
typeID = 0,
typeID = 0,
},
},
["Mortared Stone Bench"] = {
["Modern Upgrade 3"] = {
untranslated = "Mortared Stone Bench",
untranslated = "Modern Upgrade 3",
category = nil,
category = nil,
group = "Housing Objects",
group = "Upgrade Modules",
description = "A basic stone bench for sitting.",
description = "Modern Upgrade with great efficiency increase.",
tagGroups = {
tagGroups = {
"Housing",
"Modern Upgrade",
"Upgrade",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 1,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 28,866: Line 29,050:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "1",
skillValue = nil,
roomCategory = "Seating",
roomCategory = nil,
furnitureType = "Chair",
furnitureType = nil,
repeatsDepreciation = "0.5",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 28,879: Line 29,063:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "6",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 28,888: Line 29,072:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MortaredStoneBenchItem",
type = "ModernUpgradeLvl3Item",
typeID = 0,
typeID = 0,
},
},
["Mortared Stone Chair"] = {
["Modern Upgrade 4"] = {
untranslated = "Mortared Stone Chair",
untranslated = "Modern Upgrade 4",
category = nil,
category = nil,
group = "Housing Objects",
group = "Upgrade Modules",
description = "An early stone chair. Not too comfy but it does the job.",
description = "Modern Upgrade with great efficiency increase.",
tagGroups = {
tagGroups = {
"Housing",
"Modern Upgrade",
"Upgrade",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 1,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 28,911: Line 29,096:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "0.5",
skillValue = nil,
roomCategory = "Seating",
roomCategory = nil,
furnitureType = "Chair",
furnitureType = nil,
repeatsDepreciation = "0.5",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 28,924: Line 29,109:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "4",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 28,933: Line 29,118:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MortaredStoneChairItem",
type = "ModernUpgradeLvl4Item",
typeID = 0,
typeID = 0,
},
},
["Mortared Stone Door"] = {
["Moon Jellyfish"] = {
untranslated = "Mortared Stone Door",
untranslated = "Moon Jellyfish",
category = nil,
category = nil,
group = "Housing Objects",
group = "Natural Resources",
description = "A heavy mortared stone door.",
description = "A moon jellyfish.",
tagGroups = {},
tagGroups = {
maxStack = 1,
"Fish",
"Small Fish",
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 200,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 28,958: Line 29,146:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = 1,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 28,976: Line 29,164:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MortaredStoneDoorItem",
type = "MoonJellyfishItem",
typeID = 0,
typeID = 0,
},
},
["Mortared Stone Fireplace"] = {
Mortar = {
untranslated = "Mortared Stone Fireplace",
untranslated = "Mortar",
category = nil,
category = nil,
group = "Housing Objects",
group = "Items",
description = "A basic stone fireplace. Not much to look at it but a great source of heat.",
description = "A binding pitch useful as a mortar.",
tagGroups = {
tagGroups = {},
"Housing",
maxStack = 100,
},
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 5000,
weight = 500,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 28,999: Line 29,185:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "1.5",
skillValue = nil,
roomCategory = "Living Room",
roomCategory = nil,
furnitureType = "Fireplace",
furnitureType = nil,
repeatsDepreciation = "0.1",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 29,012: Line 29,198:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "12",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 29,021: Line 29,207:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MortaredStoneFireplaceItem",
type = "MortarItem",
typeID = 0,
typeID = 0,
},
},
["Mortared Stone Table"] = {
["Mortared Basalt"] = {
untranslated = "Mortared Stone Table",
untranslated = "Mortared Basalt",
category = nil,
category = nil,
group = "Housing Objects",
group = "Block",
description = "An early stone table. Not much to look at but it does the job.",
description = "Used to create tough but rudimentary buildings.",
tagGroups = {
tagGroups = {},
"Housing",
maxStack = 20,
},
carried = "Hands",
maxStack = 1,
weight = 10000,
carried = "Backpack",
weight = 2000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 29,044: Line 29,228:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "1",
skillValue = nil,
roomCategory = "Seating",
roomCategory = nil,
furnitureType = "Table",
furnitureType = nil,
repeatsDepreciation = "0.6",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 29,057: Line 29,241:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "8",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 29,066: Line 29,250:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MortaredStoneTableItem",
type = "MortaredBasaltItem",
typeID = 0,
typeID = 0,
},
},
["Mountain Goat Carcass"] = {
["Mortared Gneiss"] = {
untranslated = "Mountain Goat Carcass",
untranslated = "Mortared Gneiss",
category = nil,
category = nil,
group = "Natural Resources",
group = "Block",
description = "A dead mountain goat.",
description = "Used to create tough but rudimentary buildings.",
tagGroups = {
tagGroups = {},
"Medium Carcass",
maxStack = 20,
"Medium Wooly Carcass",
carried = "Hands",
},
weight = 10000,
maxStack = 100,
carried = "Backpack",
weight = 3000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 29,112: Line 29,293:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MountainGoatCarcassItem",
type = "MortaredGneissItem",
typeID = 0,
typeID = 0,
},
},
["Muffin Hat"] = {
["Mortared Granite"] = {
untranslated = "Muffin Hat",
untranslated = "Mortared Granite",
category = nil,
category = nil,
group = "Clothing",
group = "Blocks",
description = "I have no idea why it's called that but it's not edible.",
description = "Used to create tough but rudimentary buildings.",
tagGroups = {
tagGroups = {
"Clothes",
"Constructable",
"Mortared Stone",
},
},
maxStack = 100,
maxStack = 20,
carried = "Backpack",
carried = "Hands",
weight = 100,
weight = 10000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 29,139: Line 29,321:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 1,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 29,157: Line 29,339:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "MuffinHatItem",
type = "MortaredGraniteItem",
typeID = 0,
typeID = 0,
},
},
Nail = {
["Mortared Granite Bench"] = {
untranslated = "Nail",
untranslated = "Mortared Granite Bench",
category = nil,
category = nil,
group = "Items",
group = "Housing Objects",
description = "Nails used for construction.",
description = "A basic stone bench for sitting.",
tagGroups = {},
tagGroups = {
maxStack = 100,
"Housing",
},
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 29,178: Line 29,362:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "1",
roomCategory = nil,
roomCategory = "Seating",
furnitureType = nil,
furnitureType = "Chair",
repeatsDepreciation = nil,
repeatsDepreciation = "0.5",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 29,191: Line 29,375:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "6",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 29,200: Line 29,384:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "NailItem",
type = "MortaredGraniteBenchItem",
typeID = 0,
typeID = 0,
},
},
["Nuclear Fuel"] = {
["Mortared Granite Chair"] = {
untranslated = "Nuclear Fuel",
untranslated = "Mortared Granite Chair",
category = nil,
category = nil,
group = "Item",
group = "Housing Objects",
description = "Unstable nuclear fuel.",
description = "An early stone chair. Not too comfy but it does the job.",
tagGroups = {},
tagGroups = {
maxStack = 100,
"Housing",
},
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 10000,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 29,221: Line 29,407:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "0.5",
roomCategory = nil,
roomCategory = "Seating",
furnitureType = nil,
furnitureType = "Chair",
repeatsDepreciation = nil,
repeatsDepreciation = "0.5",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 29,234: Line 29,420:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "4",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 29,243: Line 29,429:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "NuclearFuelItem",
type = "MortaredGraniteChairItem",
typeID = 0,
typeID = 0,
},
},
Nylon = {
["Mortared Granite Door"] = {
untranslated = "Nylon",
untranslated = "Mortared Granite Door",
category = nil,
category = nil,
group = "Items",
group = "Housing Objects",
description = "Nylon is a synthetic polymer that can be used as a cheap alternative to more natural textiles. ",
description = "A heavy mortared stone door.",
tagGroups = {},
tagGroups = {},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 29,268: Line 29,454:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 1,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 29,286: Line 29,472:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "NylonItem",
type = "MortaredGraniteDoorItem",
typeID = 0,
typeID = 0,
},
},
["Nylon Carpet"] = {
["Mortared Granite Fireplace"] = {
untranslated = "Nylon Carpet",
untranslated = "Mortared Granite Fireplace",
category = nil,
category = nil,
group = "Blocks",
group = "Housing Objects",
description = "A woven nylon floor covering attached to a lumber backing.",
description = "A basic stone fireplace. Not much to look at it but a great source of heat.",
tagGroups = {
tagGroups = {
"Constructable",
"Housing",
},
},
maxStack = 20,
maxStack = 1,
carried = "Hands",
carried = "Backpack",
weight = 10000,
weight = 5000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 29,309: Line 29,495:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "1.5",
roomCategory = nil,
roomCategory = "Living Room",
furnitureType = nil,
furnitureType = "Fireplace",
repeatsDepreciation = nil,
repeatsDepreciation = "0.1",
materialTier = 4,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 29,322: Line 29,508:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "12",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 29,331: Line 29,517:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "NylonCarpetItem",
type = "MortaredGraniteFireplaceItem",
typeID = 0,
typeID = 0,
},
},
["Nylon Chips"] = {
["Mortared Granite Table"] = {
untranslated = "Nylon Chips",
untranslated = "Mortared Granite Table",
category = nil,
category = nil,
group = "Item",
group = "Housing Objects",
description = "",
description = "An early stone table. Not much to look at but it does the job.",
tagGroups = {},
tagGroups = {
maxStack = 100,
"Housing",
},
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 50,
weight = 2000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 29,352: Line 29,540:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "1",
roomCategory = nil,
roomCategory = "Seating",
furnitureType = nil,
furnitureType = "Table",
repeatsDepreciation = nil,
repeatsDepreciation = "0.6",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 29,365: Line 29,553:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "8",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 29,374: Line 29,562:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "NylonChipsItem",
type = "MortaredGraniteTableItem",
typeID = 0,
typeID = 0,
},
},
["Nylon Curtains"] = {
["Mortared Limestone"] = {
untranslated = "Nylon Curtains",
untranslated = "Mortared Limestone",
category = nil,
category = nil,
group = "Blocks",
group = "Blocks",
description = "Curtains made out of plastic? \\n\\n (Only cosmetic does not impact room value.)",
description = "Used to create tough but rudimentary buildings.",
tagGroups = {
tagGroups = {
"Constructable",
"Constructable",
"Mortared Stone",
},
},
maxStack = 20,
maxStack = 20,
carried = "Hands",
carried = "Hands",
weight = 5000,
weight = 10000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 29,401: Line 29,590:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 1,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 29,419: Line 29,608:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "NylonCurtainsItem",
type = "MortaredLimestoneItem",
typeID = 0,
typeID = 0,
},
},
["Nylon Fabric"] = {
["Mortared Sandstone"] = {
untranslated = "Nylon Fabric",
untranslated = "Mortared Sandstone",
category = nil,
category = nil,
group = "Items",
group = "Blocks",
description = "A synthetic fabric that is desired for its durability and cheap cost to produce.",
description = "Used to create tough but rudimentary buildings.",
tagGroups = {
tagGroups = {
"Fabric",
"Constructable",
"Mortared Stone",
},
},
maxStack = 100,
maxStack = 20,
carried = "Backpack",
carried = "Hands",
weight = 100,
weight = 10000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 29,446: Line 29,636:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 1,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 29,464: Line 29,654:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "NylonFabricItem",
type = "MortaredSandstoneItem",
typeID = 0,
typeID = 0,
},
},
["Nylon Futon Bed"] = {
["Mortared Shale"] = {
untranslated = "Nylon Futon Bed",
untranslated = "Mortared Shale",
category = nil,
category = nil,
group = "Housing Objects",
group = "Block",
description = "A classic futon for when regular beds are too soft.",
description = "Used to create tough but rudimentary buildings.",
tagGroups = {
tagGroups = {},
"Housing",
maxStack = 20,
},
carried = "Hands",
maxStack = 1,
weight = 10000,
carried = "Backpack",
weight = 2000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 29,487: Line 29,675:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "5",
skillValue = nil,
roomCategory = "Bedroom",
roomCategory = nil,
furnitureType = "Bed",
furnitureType = nil,
repeatsDepreciation = "0.2",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 29,500: Line 29,688:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "12",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 29,509: Line 29,697:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "NylonFutonBedItem",
type = "MortaredShaleItem",
typeID = 0,
typeID = 0,
},
},
["Nylon Futon Couch"] = {
["Mortared Stone"] = {
untranslated = "Nylon Futon Couch",
untranslated = "Mortared Stone",
category = nil,
category = nil,
group = "Housing Objects",
group = "Blocks",
description = "A modern styled couch with a classic touch.",
description = "Old stone",
tagGroups = {
tagGroups = {
"Housing",
"Constructable",
"Mortared Stone",
},
},
maxStack = 1,
maxStack = 20,
carried = "Backpack",
carried = "Hands",
weight = 2000,
weight = 10000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 29,532: Line 29,721:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "2.5",
skillValue = nil,
roomCategory = "Living Room",
roomCategory = nil,
furnitureType = "Chair",
furnitureType = nil,
repeatsDepreciation = "0.6",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 1,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 29,545: Line 29,734:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "6",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 29,554: Line 29,743:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "NylonFutonCouchItem",
type = "MortaredStoneItem",
typeID = 0,
typeID = 0,
},
},
["Nylon Mooring Rope"] = {
["Mortared Stone Bench"] = {
untranslated = "Nylon Mooring Rope",
untranslated = "Mortared Stone Bench",
category = nil,
category = nil,
group = "Items",
group = "Housing Objects",
description = "A strong synthetic rope used to make sure a ship does not drift away.",
description = "A basic stone bench for sitting.",
tagGroups = {},
tagGroups = {
maxStack = 100,
"Housing",
},
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 1000,
Line 29,575: Line 29,766:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "1",
roomCategory = nil,
roomCategory = "Seating",
furnitureType = nil,
furnitureType = "Chair",
repeatsDepreciation = nil,
repeatsDepreciation = "0.5",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 29,588: Line 29,779:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "6",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 29,597: Line 29,788:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "NylonMooringRopeItem",
type = "MortaredStoneBenchItem",
typeID = 0,
typeID = 0,
},
},
["Nylon Thread"] = {
["Mortared Stone Chair"] = {
untranslated = "Nylon Thread",
untranslated = "Mortared Stone Chair",
category = nil,
category = nil,
group = "Items",
group = "Housing Objects",
description = "Synthetic thread that has more resistance to abrasion than more natural threads.",
description = "An early stone chair. Not too comfy but it does the job.",
tagGroups = {},
tagGroups = {
maxStack = 100,
"Housing",
},
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 25,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 29,618: Line 29,811:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "0.5",
roomCategory = nil,
roomCategory = "Seating",
furnitureType = nil,
furnitureType = "Chair",
repeatsDepreciation = nil,
repeatsDepreciation = "0.5",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 29,631: Line 29,824:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "4",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 29,640: Line 29,833:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "NylonThreadItem",
type = "MortaredStoneChairItem",
typeID = 0,
typeID = 0,
},
},
["Nylon Trawler Net"] = {
["Mortared Stone Door"] = {
untranslated = "Nylon Trawler Net",
untranslated = "Mortared Stone Door",
category = nil,
category = nil,
group = "Items",
group = "Housing Objects",
description = "A sturdy basic combination of lines making a mesh used for catching fish on a larger scale.",
description = "A heavy mortared stone door.",
tagGroups = {
tagGroups = {},
"Tool",
maxStack = 1,
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 5000,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 29,667: Line 29,858:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 1,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 29,685: Line 29,876:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "NylonTrawlerNetItem",
type = "MortaredStoneDoorItem",
typeID = 0,
typeID = 0,
},
},
["Oak Log"] = {
["Mortared Stone Fireplace"] = {
untranslated = "Oak Log",
untranslated = "Mortared Stone Fireplace",
category = nil,
category = nil,
group = "Natural Resources",
group = "Housing Objects",
description = "Oak log is a type of hardwood. With its great strength and hardness, oak is commonly used for furniture and building materials.",
description = "A basic stone fireplace. Not much to look at it but a great source of heat.",
tagGroups = {
tagGroups = {
"Burnable Fuel",
"Housing",
"Hardwood",
"Wood",
},
},
maxStack = 20,
maxStack = 1,
carried = "Hands",
carried = "Backpack",
weight = 10000,
weight = 5000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 29,707: Line 29,896:
vitamins = nil,
vitamins = nil,
density = nil,
density = nil,
fuel = 4000,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "1.5",
roomCategory = nil,
roomCategory = "Living Room",
furnitureType = nil,
furnitureType = "Fireplace",
repeatsDepreciation = nil,
repeatsDepreciation = "0.1",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 29,723: Line 29,912:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "12",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 29,732: Line 29,921:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "OakLogItem",
type = "MortaredStoneFireplaceItem",
typeID = 0,
typeID = 0,
},
},
["Ocean Spray Seed"] = {
["Mortared Stone Table"] = {
untranslated = "Ocean Spray Seed",
untranslated = "Mortared Stone Table",
category = nil,
category = nil,
group = "Seed",
group = "Housing Objects",
description = "Plant to grow ocean spray.",
description = "An early stone table. Not much to look at but it does the job.",
tagGroups = {
tagGroups = {
"Food",
"Housing",
"Seeds",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 50,
weight = 2000,
calories = 0,
calories = nil,
carbs = 0,
carbs = nil,
protein = 0,
protein = nil,
fat = 0,
fat = nil,
vitamins = 0,
vitamins = nil,
density = 0,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "1",
roomCategory = nil,
roomCategory = "Seating",
furnitureType = nil,
furnitureType = "Table",
repeatsDepreciation = nil,
repeatsDepreciation = "0.6",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 29,769: Line 29,957:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "8",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 29,778: Line 29,966:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "OceanSpraySeedItem",
type = "MortaredStoneTableItem",
typeID = 0,
typeID = 0,
},
},
Oil = {
["Mountain Goat Carcass"] = {
untranslated = "Oil",
untranslated = "Mountain Goat Carcass",
category = nil,
category = nil,
group = "Food",
group = "Natural Resources",
description = "A plant fat extracted for use in cooking.",
description = "A dead mountain goat.",
tagGroups = {
tagGroups = {
"Fat",
"Medium Carcass",
"Food",
"Medium Wooly Carcass",
"Oil",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 3000,
calories = 120,
calories = nil,
carbs = 0,
carbs = nil,
protein = 0,
protein = nil,
fat = 15,
fat = nil,
vitamins = 0,
vitamins = nil,
density = 12.5,
density = nil,
fuel = 4000,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
Line 29,825: Line 30,012:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "OilItem",
type = "MountainGoatCarcassItem",
typeID = 0,
typeID = 0,
},
},
["Oil Drilling Skill Book"] = {
["Muffin Hat"] = {
untranslated = "Oil Drilling Skill Book",
untranslated = "Muffin Hat",
category = nil,
category = nil,
group = "Skill Books",
group = "Clothing",
description = "Oil Drilling Skill Book",
description = "I have no idea why it's called that but it's not edible.",
tagGroups = {
tagGroups = {
"Skill Books",
"Clothes",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 100,
Line 29,870: Line 30,057:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "Oil Drilling Skill BookItem",
type = "MuffinHatItem",
typeID = 0,
typeID = 0,
},
},
["Oil Drilling Skill Scroll"] = {
Nail = {
untranslated = "Oil Drilling Skill Scroll",
untranslated = "Nail",
category = nil,
category = nil,
group = "Skill Scrolls",
group = "Items",
description = "Oil Drilling Skill Scroll",
description = "Nails used for construction.",
tagGroups = {
tagGroups = {},
"Skill Scrolls",
maxStack = 100,
},
maxStack = 10,
carried = "Backpack",
carried = "Backpack",
weight = 10,
weight = 100,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 29,915: Line 30,100:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "Oil Drilling Skill ScrollItem",
type = "NailItem",
typeID = 0,
typeID = 0,
},
},
["Oil Drilling Upgrade"] = {
["Nuclear Fuel"] = {
untranslated = "Oil Drilling Upgrade",
untranslated = "Nuclear Fuel",
category = nil,
category = nil,
group = "Upgrade Modules",
group = "Item",
description = "Modern Upgrade that greatly increases efficiency when crafting Oil Drilling recipes.",
description = "Unstable nuclear fuel.",
tagGroups = {
tagGroups = {},
"Upgrade",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1,
weight = 10000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 29,960: Line 30,143:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "OilDrillingUpgradeItem",
type = "NuclearFuelItem",
typeID = 0,
typeID = 0,
},
},
["Oil Head Lamp"] = {
Nylon = {
untranslated = "Oil Head Lamp",
untranslated = "Nylon",
category = nil,
category = nil,
group = "Clothing",
group = "Items",
description = "An iron hardhat with a light source for the darkest places.\\n\\n(Flashlight)",
description = "Nylon is a synthetic polymer that can be used as a cheap alternative to more natural textiles. ",
tagGroups = {
tagGroups = {},
"Clothes",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 500,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 30,005: Line 30,186:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "OilHeadLampItem",
type = "NylonItem",
typeID = 0,
typeID = 0,
},
},
["Oil Paint"] = {
["Nylon Carpet"] = {
untranslated = "Oil Paint",
untranslated = "Nylon Carpet",
category = nil,
category = nil,
group = "Items",
group = "Blocks",
description = "A collection of paint variations used for art supplies.",
description = "A woven nylon floor covering attached to a lumber backing.",
tagGroups = {},
tagGroups = {
maxStack = 100,
"Constructable",
carried = "Backpack",
},
weight = 100,
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 30,030: Line 30,213:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 4,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 30,048: Line 30,231:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "OilPaintItem",
type = "NylonCarpetItem",
typeID = 0,
typeID = 0,
},
},
["Oil Refinery"] = {
["Nylon Chips"] = {
untranslated = "Oil Refinery",
untranslated = "Nylon Chips",
category = nil,
category = nil,
group = "Work Stations",
group = "Item",
description = "Sets of pipes and tanks which refine crude petroleum into usable products.",
description = "",
tagGroups = {
tagGroups = {},
"Crafting Table",
maxStack = 100,
},
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 10000,
weight = 50,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 30,072: Line 30,253:
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = "Industrial",
roomCategory = nil,
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 30,093: Line 30,274:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "OilRefineryItem",
type = "NylonChipsItem",
typeID = 0,
typeID = 0,
},
},
["Orange Vase"] = {
["Nylon Curtains"] = {
untranslated = "Orange Vase",
untranslated = "Nylon Curtains",
category = nil,
category = nil,
group = "Housing Objects",
group = "Blocks",
description = "A  vase made with glass to brighten up your home.",
description = "Curtains made out of plastic? \\n\\n (Only cosmetic does not impact room value.)",
tagGroups = {
tagGroups = {
"Housing",
"Constructable",
},
},
maxStack = 1,
maxStack = 20,
carried = "Backpack",
carried = "Hands",
weight = 250,
weight = 5000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 30,116: Line 30,297:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "1",
skillValue = nil,
roomCategory = "Decoration",
roomCategory = nil,
furnitureType = "Decoration",
furnitureType = nil,
repeatsDepreciation = "0.4",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 30,129: Line 30,310:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "2",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 30,138: Line 30,319:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "OrangeVaseItem",
type = "NylonCurtainsItem",
typeID = 0,
typeID = 0,
},
},
Orchid = {
["Nylon Fabric"] = {
untranslated = "Orchid",
untranslated = "Nylon Fabric",
category = nil,
category = nil,
group = "Food",
group = "Items",
description = "Placeholder Description.",
description = "A synthetic fabric that is desired for its durability and cheap cost to produce.",
tagGroups = {
tagGroups = {
"Food",
"Fabric",
"Petals",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 50,
weight = 100,
calories = 0,
calories = nil,
carbs = 0,
carbs = nil,
protein = 0,
protein = nil,
fat = 0,
fat = nil,
vitamins = 0,
vitamins = nil,
density = 0,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 30,184: Line 30,364:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "OrchidItem",
type = "NylonFabricItem",
typeID = 0,
typeID = 0,
},
},
["Orchid Seed"] = {
["Nylon Futon Bed"] = {
untranslated = "Orchid Seed",
untranslated = "Nylon Futon Bed",
category = nil,
category = nil,
group = "Seed",
group = "Housing Objects",
description = "Plant to grow an orchid.",
description = "A classic futon for when regular beds are too soft.",
tagGroups = {
tagGroups = {
"Food",
"Housing",
"Seeds",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 50,
weight = 2000,
calories = 0,
calories = nil,
carbs = 0,
carbs = nil,
protein = 0,
protein = nil,
fat = 0,
fat = nil,
vitamins = 0,
vitamins = nil,
density = 0,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "5",
roomCategory = nil,
roomCategory = "Bedroom",
furnitureType = nil,
furnitureType = "Bed",
repeatsDepreciation = nil,
repeatsDepreciation = "0.2",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 30,221: Line 30,400:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "12",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 30,230: Line 30,409:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "OrchidSeedItem",
type = "NylonFutonBedItem",
typeID = 0,
typeID = 0,
},
},
["Ornate Gold Frame Landscape"] = {
["Nylon Futon Couch"] = {
untranslated = "Ornate Gold Frame Landscape",
untranslated = "Nylon Futon Couch",
category = nil,
category = nil,
group = "Housing Objects",
group = "Housing Objects",
description = "",
description = "A modern styled couch with a classic touch.",
tagGroups = {
tagGroups = {
"Housing",
"Housing",
Line 30,243: Line 30,422:
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 2000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 30,253: Line 30,432:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "0",
skillValue = "2.5",
roomCategory = "Cultural",
roomCategory = "Living Room",
furnitureType = "Cultural",
furnitureType = "Chair",
repeatsDepreciation = "",
repeatsDepreciation = "0.6",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 30,266: Line 30,445:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "2",
footprint = "6",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 30,275: Line 30,454:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "OrnateGoldFrameLandscapeItem",
type = "NylonFutonCouchItem",
typeID = 0,
typeID = 0,
},
},
["Ornate Gold Frame Wide"] = {
["Nylon Mooring Rope"] = {
untranslated = "Ornate Gold Frame Wide",
untranslated = "Nylon Mooring Rope",
category = nil,
category = nil,
group = "Housing Objects",
group = "Items",
description = "",
description = "A strong synthetic rope used to make sure a ship does not drift away.",
tagGroups = {
tagGroups = {},
"Housing",
maxStack = 100,
},
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 1000,
Line 30,298: Line 30,475:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "0",
skillValue = nil,
roomCategory = "Cultural",
roomCategory = nil,
furnitureType = "Cultural",
furnitureType = nil,
repeatsDepreciation = "",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 30,311: Line 30,488:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "2",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 30,320: Line 30,497:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "OrnateGoldFrameWideItem",
type = "NylonMooringRopeItem",
typeID = 0,
typeID = 0,
},
},
["Ornate Iron Frame Landscape"] = {
["Nylon Thread"] = {
untranslated = "Ornate Iron Frame Landscape",
untranslated = "Nylon Thread",
category = nil,
category = nil,
group = "Housing Objects",
group = "Items",
description = "",
description = "Synthetic thread that has more resistance to abrasion than more natural threads.",
tagGroups = {
tagGroups = {},
"Housing",
maxStack = 100,
},
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 25,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 30,343: Line 30,518:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "0",
skillValue = nil,
roomCategory = "Cultural",
roomCategory = nil,
furnitureType = "Cultural",
furnitureType = nil,
repeatsDepreciation = "",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 30,356: Line 30,531:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "2",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 30,365: Line 30,540:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "OrnateIronFrameLandscapeItem",
type = "NylonThreadItem",
typeID = 0,
typeID = 0,
},
},
["Ornate Iron Frame Wide"] = {
["Nylon Trawler Net"] = {
untranslated = "Ornate Iron Frame Wide",
untranslated = "Nylon Trawler Net",
category = nil,
category = nil,
group = "Housing Objects",
group = "Items",
description = "",
description = "A sturdy basic combination of lines making a mesh used for catching fish on a larger scale.",
tagGroups = {
tagGroups = {
"Housing",
"Tool",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 5000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 30,388: Line 30,563:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "0",
skillValue = nil,
roomCategory = "Cultural",
roomCategory = nil,
furnitureType = "Cultural",
furnitureType = nil,
repeatsDepreciation = "",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 30,401: Line 30,576:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "2",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 30,410: Line 30,585:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "OrnateIronFrameWideItem",
type = "NylonTrawlerNetItem",
typeID = 0,
typeID = 0,
},
},
["Ornate Wooden Frame Landscape"] = {
["Oak Log"] = {
untranslated = "Ornate Wooden Frame Landscape",
untranslated = "Oak Log",
category = nil,
category = nil,
group = "Housing Objects",
group = "Natural Resources",
description = "",
description = "Oak log is a type of hardwood. With its great strength and hardness, oak is commonly used for furniture and building materials.",
tagGroups = {
tagGroups = {
"Housing",
"Burnable Fuel",
"Hardwood",
"Wood",
},
},
maxStack = 1,
maxStack = 20,
carried = "Backpack",
carried = "Hands",
weight = 1000,
weight = 10000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 30,430: Line 30,607:
vitamins = nil,
vitamins = nil,
density = nil,
density = nil,
fuel = nil,
fuel = 4000,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "0",
skillValue = nil,
roomCategory = "Cultural",
roomCategory = nil,
furnitureType = "Cultural",
furnitureType = nil,
repeatsDepreciation = "",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 30,446: Line 30,623:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "2",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 30,455: Line 30,632:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "OrnateWoodenFrameLandscapeItem",
type = "OakLogItem",
typeID = 0,
typeID = 0,
},
},
["Ornate Wooden Frame Wide"] = {
["Ocean Spray Seed"] = {
untranslated = "Ornate Wooden Frame Wide",
untranslated = "Ocean Spray Seed",
category = nil,
category = nil,
group = "Housing Objects",
group = "Seed",
description = "",
description = "Plant to grow ocean spray.",
tagGroups = {
tagGroups = {
"Housing",
"Food",
"Seeds",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 50,
calories = nil,
calories = 0,
carbs = nil,
carbs = 0,
protein = nil,
protein = 0,
fat = nil,
fat = 0,
vitamins = nil,
vitamins = 0,
density = nil,
density = 0,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "0",
skillValue = nil,
roomCategory = "Cultural",
roomCategory = nil,
furnitureType = "Cultural",
furnitureType = nil,
repeatsDepreciation = "",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 30,491: Line 30,669:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "2",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 30,500: Line 30,678:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "OrnateWoodenFrameWideItem",
type = "OceanSpraySeedItem",
typeID = 0,
typeID = 0,
},
},
["Otter Carcass"] = {
Oil = {
untranslated = "Otter Carcass",
untranslated = "Oil",
category = nil,
category = nil,
group = "Natural Resources",
group = "Food",
description = "A dead otter.",
description = "A plant fat extracted for use in cooking.",
tagGroups = {
tagGroups = {
"Tiny Carcass",
"Fat",
"Tiny Fur Carcass",
"Food",
"Oil",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 100,
calories = nil,
calories = 120,
carbs = nil,
carbs = 0,
protein = nil,
protein = 0,
fat = nil,
fat = 15,
vitamins = nil,
vitamins = 0,
density = nil,
density = 12.5,
fuel = nil,
fuel = 4000,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
Line 30,546: Line 30,725:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "OtterCarcassItem",
type = "OilItem",
typeID = 0,
typeID = 0,
},
},
["Outpost Netting"] = {
["Oil Drilling Skill Book"] = {
untranslated = "Outpost Netting",
untranslated = "Oil Drilling Skill Book",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Skill Books",
description = "A way to store your items when you run out of floor space.",
description = "Oil Drilling Skill Book",
tagGroups = {},
tagGroups = {
"Skill Books",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 100,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 30,589: Line 30,770:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "OutpostNettingItem",
type = "Oil Drilling Skill BookItem",
typeID = 0,
typeID = 0,
},
},
["Outpost Table"] = {
["Oil Drilling Skill Scroll"] = {
untranslated = "Outpost Table",
untranslated = "Oil Drilling Skill Scroll",
category = nil,
category = nil,
group = "Work Stations",
group = "Skill Scrolls",
description = "An explorers best collection of information is stored here.",
description = "Oil Drilling Skill Scroll",
tagGroups = {
tagGroups = {
"Government",
"Skill Scrolls",
},
},
maxStack = 1,
maxStack = 10,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 10,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 30,634: Line 30,815:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "OutpostTableItem",
type = "Oil Drilling Skill ScrollItem",
typeID = 0,
typeID = 0,
},
},
["Pacific Sardine"] = {
["Oil Drilling Upgrade"] = {
untranslated = "Pacific Sardine",
untranslated = "Oil Drilling Upgrade",
category = nil,
category = nil,
group = "Natural Resources",
group = "Upgrade Modules",
description = "A pacific sardine.",
description = "Modern Upgrade that greatly increases efficiency when crafting Oil Drilling recipes.",
tagGroups = {
tagGroups = {
"Fish",
"Upgrade",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 150,
weight = 1,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 30,679: Line 30,860:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PacificSardineItem",
type = "OilDrillingUpgradeItem",
typeID = 0,
typeID = 0,
},
},
["Padded Chair"] = {
["Oil Head Lamp"] = {
untranslated = "Padded Chair",
untranslated = "Oil Head Lamp",
category = nil,
category = nil,
group = "Housing Objects",
group = "Clothing",
description = "A comfy chair to rest in.",
description = "An iron hardhat with a light source for the darkest places.\\n\\n(Flashlight)",
tagGroups = {
tagGroups = {
"Housing",
"Clothes",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 100,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 30,702: Line 30,883:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "1.5",
skillValue = nil,
roomCategory = "Living Room",
roomCategory = nil,
furnitureType = "Chair",
furnitureType = nil,
repeatsDepreciation = "0.8",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 30,715: Line 30,896:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "4",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 30,724: Line 30,905:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PaddedChairItem",
type = "OilHeadLampItem",
typeID = 0,
typeID = 0,
},
},
["Palm Log"] = {
["Oil Paint"] = {
untranslated = "Palm Log",
untranslated = "Oil Paint",
category = nil,
category = nil,
group = "Natural Resources",
group = "Items",
description = "Palm log comes from the palm tree, which is unique among trees that it is neither hardwood nor softwood. It still makes an excellent building material.",
description = "A collection of paint variations used for art supplies.",
tagGroups = {
tagGroups = {},
"Burnable Fuel",
maxStack = 100,
"Wood",
carried = "Backpack",
},
weight = 100,
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 30,745: Line 30,923:
vitamins = nil,
vitamins = nil,
density = nil,
density = nil,
fuel = 4000,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
Line 30,770: Line 30,948:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PalmLogItem",
type = "OilPaintItem",
typeID = 0,
typeID = 0,
},
},
["Palm Seed"] = {
["Oil Refinery"] = {
untranslated = "Palm Seed",
untranslated = "Oil Refinery",
category = nil,
category = nil,
group = "Seed",
group = "Work Stations",
description = "Plant to grow a palm tree.",
description = "Sets of pipes and tanks which refine crude petroleum into usable products.",
tagGroups = {
tagGroups = {
"Food",
"Crafting Table",
"Seeds",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 50,
weight = 10000,
calories = 0,
calories = nil,
carbs = 0,
carbs = nil,
protein = 0,
protein = nil,
fat = 0,
fat = nil,
vitamins = 0,
vitamins = nil,
density = 0,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = nil,
roomCategory = "Industrial",
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 30,816: Line 30,993:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PalmSeedItem",
type = "OilRefineryItem",
typeID = 0,
typeID = 0,
},
},
Papaya = {
["Orange Vase"] = {
untranslated = "Papaya",
untranslated = "Orange Vase",
category = nil,
category = nil,
group = "Food",
group = "Housing Objects",
description = "Nice fresh Papaya.",
description = "A  vase made with glass to brighten up your home.",
tagGroups = {
tagGroups = {
"Food",
"Housing",
"Fruit",
"Raw Food",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 75,
weight = 250,
calories = 200,
calories = nil,
carbs = 2,
carbs = nil,
protein = 1,
protein = nil,
fat = 0,
fat = nil,
vitamins = 5,
vitamins = nil,
density = 4.0,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "1",
roomCategory = nil,
roomCategory = "Decoration",
furnitureType = nil,
furnitureType = "Decoration",
repeatsDepreciation = nil,
repeatsDepreciation = "0.4",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 30,854: Line 31,029:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "2",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 30,863: Line 31,038:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PapayaItem",
type = "OrangeVaseItem",
typeID = 0,
typeID = 0,
},
},
["Papaya Seed"] = {
Orchid = {
untranslated = "Papaya Seed",
untranslated = "Orchid",
category = nil,
category = nil,
group = "Seed",
group = "Food",
description = "Plant to grow a papaya plant.",
description = "Placeholder Description.",
tagGroups = {
tagGroups = {
"Crop Seed",
"Food",
"Food",
"Seeds",
"Petals",
},
},
maxStack = 100,
maxStack = 100,
Line 30,910: Line 31,084:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PapayaSeedItem",
type = "OrchidItem",
typeID = 0,
typeID = 0,
},
},
Paper = {
["Orchid Seed"] = {
untranslated = "Paper",
untranslated = "Orchid Seed",
category = nil,
category = nil,
group = "Items",
group = "Seed",
description = "It's paper.",
description = "Plant to grow an orchid.",
tagGroups = {
tagGroups = {
"Burnable Fuel",
"Food",
"Seeds",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 50,
calories = nil,
calories = 0,
carbs = nil,
carbs = 0,
protein = nil,
protein = 0,
fat = nil,
fat = 0,
vitamins = nil,
vitamins = 0,
density = nil,
density = 0,
fuel = 100,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
Line 30,955: Line 31,130:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PaperItem",
type = "OrchidSeedItem",
typeID = 0,
typeID = 0,
},
},
["Paper Milling Skill Book"] = {
["Ornate Gold Frame Landscape"] = {
untranslated = "Paper Milling Skill Book",
untranslated = "Ornate Gold Frame Landscape",
category = nil,
category = nil,
group = "Skill Books",
group = "Housing Objects",
description = "Paper Milling Skill Book",
description = "",
tagGroups = {
tagGroups = {
"Skill Books",
"Housing",
},
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 30,978: Line 31,153:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "0",
roomCategory = nil,
roomCategory = "Cultural",
furnitureType = nil,
furnitureType = "Cultural",
repeatsDepreciation = nil,
repeatsDepreciation = "",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 30,991: Line 31,166:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "2",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 31,000: Line 31,175:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "Paper Milling Skill BookItem",
type = "OrnateGoldFrameLandscapeItem",
typeID = 0,
typeID = 0,
},
},
["Paper Milling Skill Scroll"] = {
["Ornate Gold Frame Wide"] = {
untranslated = "Paper Milling Skill Scroll",
untranslated = "Ornate Gold Frame Wide",
category = nil,
category = nil,
group = "Skill Scrolls",
group = "Housing Objects",
description = "Paper Milling Skill Scroll",
description = "",
tagGroups = {
tagGroups = {
"Skill Scrolls",
"Housing",
},
},
maxStack = 10,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 10,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 31,023: Line 31,198:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "0",
roomCategory = nil,
roomCategory = "Cultural",
furnitureType = nil,
furnitureType = "Cultural",
repeatsDepreciation = nil,
repeatsDepreciation = "",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 31,036: Line 31,211:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "2",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 31,045: Line 31,220:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "Paper Milling Skill ScrollItem",
type = "OrnateGoldFrameWideItem",
typeID = 0,
typeID = 0,
},
},
["Paper Milling Upgrade"] = {
["Ornate Iron Frame Landscape"] = {
untranslated = "Paper Milling Upgrade",
untranslated = "Ornate Iron Frame Landscape",
category = nil,
category = nil,
group = "Upgrade Modules",
group = "Housing Objects",
description = "Basic Upgrade that greatly increases efficiency when crafting Paper Milling recipes.",
description = "",
tagGroups = {
tagGroups = {
"Upgrade",
"Housing",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 1,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 31,068: Line 31,243:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "0",
roomCategory = nil,
roomCategory = "Cultural",
furnitureType = nil,
furnitureType = "Cultural",
repeatsDepreciation = nil,
repeatsDepreciation = "",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 31,081: Line 31,256:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "2",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 31,090: Line 31,265:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PaperMillingUpgradeItem",
type = "OrnateIronFrameLandscapeItem",
typeID = 0,
typeID = 0,
},
},
["Pastry Dough"] = {
["Ornate Iron Frame Wide"] = {
untranslated = "Pastry Dough",
untranslated = "Ornate Iron Frame Wide",
category = nil,
category = nil,
group = "Food",
group = "Housing Objects",
description = "An extra fatty leavened dough for making yummy pastries.",
description = "",
tagGroups = {
tagGroups = {
"Food",
"Housing",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 1000,
calories = 10,
calories = nil,
carbs = 4,
carbs = nil,
protein = 0,
protein = nil,
fat = 0,
fat = nil,
vitamins = 4,
vitamins = nil,
density = 80.0,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "0",
roomCategory = nil,
roomCategory = "Cultural",
furnitureType = nil,
furnitureType = "Cultural",
repeatsDepreciation = nil,
repeatsDepreciation = "",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 31,126: Line 31,301:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "2",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 31,135: Line 31,310:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PastryDoughItem",
type = "OrnateIronFrameWideItem",
typeID = 0,
typeID = 0,
},
},
["Pelt Fertilizer"] = {
["Ornate Wooden Frame Landscape"] = {
untranslated = "Pelt Fertilizer",
untranslated = "Ornate Wooden Frame Landscape",
category = nil,
category = nil,
group = "Items",
group = "Housing Objects",
description = "A fertilize made from fur pelts and filler.",
description = "",
tagGroups = {
tagGroups = {
"Fertilizer",
"Housing",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 31,158: Line 31,333:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "0",
roomCategory = nil,
roomCategory = "Cultural",
furnitureType = nil,
furnitureType = "Cultural",
repeatsDepreciation = nil,
repeatsDepreciation = "",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 31,171: Line 31,346:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "2",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 31,180: Line 31,355:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PeltFertilizerItem",
type = "OrnateWoodenFrameLandscapeItem",
typeID = 0,
typeID = 0,
},
},
Petroleum = {
["Ornate Wooden Frame Wide"] = {
untranslated = "Petroleum",
untranslated = "Ornate Wooden Frame Wide",
category = nil,
category = nil,
group = "Blocks",
group = "Housing Objects",
description = "A fossil fuel essential for manufacturing gasoline, plastics, and asphalt. Its extraction, transport, and burning all have environmental impacts.",
description = "",
tagGroups = {},
tagGroups = {
maxStack = 20,
"Housing",
carried = "Hands",
},
weight = 10000,
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 31,201: Line 31,378:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "0",
roomCategory = nil,
roomCategory = "Cultural",
furnitureType = nil,
furnitureType = "Cultural",
repeatsDepreciation = nil,
repeatsDepreciation = "",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 31,214: Line 31,391:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "2",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 31,223: Line 31,400:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PetroleumItem",
type = "OrnateWoodenFrameWideItem",
typeID = 0,
typeID = 0,
},
},
["Phad Thai"] = {
["Otter Carcass"] = {
untranslated = "Phad Thai",
untranslated = "Otter Carcass",
category = nil,
category = nil,
group = "Food",
group = "Natural Resources",
description = "They make you full, and proud.",
description = "A dead otter.",
tagGroups = {
tagGroups = {
"Food",
"Tiny Carcass",
"Tiny Fur Carcass",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 400,
weight = 1000,
calories = 1200,
calories = nil,
carbs = 9,
carbs = nil,
protein = 11,
protein = nil,
fat = 19,
fat = nil,
vitamins = 5,
vitamins = nil,
density = 3.6666666666666665,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 31,268: Line 31,446:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PhadThaiItem",
type = "OtterCarcassItem",
typeID = 0,
typeID = 0,
},
},
["Phosphate Fertilizer"] = {
["Outpost Netting"] = {
untranslated = "Phosphate Fertilizer",
untranslated = "Outpost Netting",
category = nil,
category = nil,
group = "Items",
group = "Crafted Objects",
description = "Phosphate fertilizer is a great source of Phosphorus.",
description = "A way to store your items when you run out of floor space.",
tagGroups = {
tagGroups = {},
"Fertilizer",
maxStack = 1,
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 31,313: Line 31,489:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PhosphateFertilizerItem",
type = "OutpostNettingItem",
typeID = 0,
typeID = 0,
},
},
Pineapple = {
["Outpost Table"] = {
untranslated = "Pineapple",
untranslated = "Outpost Table",
category = nil,
category = nil,
group = "Food",
group = "Work Stations",
description = "Nice fresh Pineapple.",
description = "An explorers best collection of information is stored here.",
tagGroups = {
tagGroups = {
"Food",
"Government",
"Fruit",
"Raw Food",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 125,
weight = 2000,
calories = 200,
calories = nil,
carbs = 6,
carbs = nil,
protein = 0,
protein = nil,
fat = 0,
fat = nil,
vitamins = 2,
vitamins = nil,
density = 4.0,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 31,360: Line 31,534:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PineappleItem",
type = "OutpostTableItem",
typeID = 0,
typeID = 0,
},
},
["Pineapple Friend Rice"] = {
["Pacific Sardine"] = {
untranslated = "Pineapple Friend Rice",
untranslated = "Pacific Sardine",
category = nil,
category = nil,
group = "Food",
group = "Natural Resources",
description = "A homely recipe made from a mix of cooked rice and fruit. Not only is it friendly, but it also happens to be pan fried.",
description = "A pacific sardine.",
tagGroups = {
tagGroups = {
"Food",
"Fish",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 150,
weight = 150,
calories = 720,
calories = nil,
carbs = 20,
carbs = nil,
protein = 9,
protein = nil,
fat = 12,
fat = nil,
vitamins = 12,
vitamins = nil,
density = 7.361111111111112,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 31,405: Line 31,579:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PineappleFriendRiceItem",
type = "PacificSardineItem",
typeID = 0,
typeID = 0,
},
},
["Pineapple Seed"] = {
["Padded Chair"] = {
untranslated = "Pineapple Seed",
untranslated = "Padded Chair",
category = nil,
category = nil,
group = "Seed",
group = "Housing Objects",
description = "Plant to grow a pineapple plant.",
description = "A comfy chair to rest in.",
tagGroups = {
tagGroups = {
"Crop Seed",
"Housing",
"Food",
"Seeds",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 50,
weight = 1000,
calories = 0,
calories = nil,
carbs = 0,
carbs = nil,
protein = 0,
protein = nil,
fat = 0,
fat = nil,
vitamins = 0,
vitamins = nil,
density = 0,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "1.5",
roomCategory = nil,
roomCategory = "Living Room",
furnitureType = nil,
furnitureType = "Chair",
repeatsDepreciation = nil,
repeatsDepreciation = "0.8",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 31,443: Line 31,615:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "4",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 31,452: Line 31,624:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PineappleSeedItem",
type = "PaddedChairItem",
typeID = 0,
typeID = 0,
},
},
Pirozhok = {
["Palm Log"] = {
untranslated = "Pirozhok",
untranslated = "Palm Log",
category = nil,
category = nil,
group = "Food",
group = "Natural Resources",
description = "A baked bun filled with tasty meat and mushrooms.",
description = "Palm log comes from the palm tree, which is unique among trees that it is neither hardwood nor softwood. It still makes an excellent building material.",
tagGroups = {
tagGroups = {
"Food",
"Burnable Fuel",
"Wood",
},
},
maxStack = 100,
maxStack = 20,
carried = "Backpack",
carried = "Hands",
weight = 400,
weight = 10000,
calories = 850,
calories = nil,
carbs = 14,
carbs = nil,
protein = 19,
protein = nil,
fat = 10,
fat = nil,
vitamins = 4,
vitamins = nil,
density = 5.529411764705882,
density = nil,
fuel = nil,
fuel = 4000,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
Line 31,497: Line 31,670:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PirozhokItem",
type = "PalmLogItem",
typeID = 0,
typeID = 0,
},
},
Piston = {
["Palm Seed"] = {
untranslated = "Piston",
untranslated = "Palm Seed",
category = nil,
category = nil,
group = "Items",
group = "Seed",
description = "A moving component that transfers force. Can also function as a valve occasionally.",
description = "Plant to grow a palm tree.",
tagGroups = {},
tagGroups = {
"Food",
"Seeds",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 50,
calories = nil,
calories = 0,
carbs = nil,
carbs = 0,
protein = nil,
protein = 0,
fat = nil,
fat = 0,
vitamins = nil,
vitamins = 0,
density = nil,
density = 0,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 31,540: Line 31,716:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PistonItem",
type = "PalmSeedItem",
typeID = 0,
typeID = 0,
},
},
["Plant Fibers"] = {
Papaya = {
untranslated = "Plant Fibers",
untranslated = "Papaya",
category = nil,
category = nil,
group = "Items",
group = "Food",
description = "Harvested from a number of plants, these fibers are useful for a surprising number of things.",
description = "Nice fresh Papaya.",
tagGroups = {
tagGroups = {
"Burnable Fuel",
"Food",
"Crop",
"Fruit",
"Natural Fiber",
"Raw Food",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 25,
weight = 75,
calories = nil,
calories = 200,
carbs = nil,
carbs = 2,
protein = nil,
protein = 1,
fat = nil,
fat = 0,
vitamins = nil,
vitamins = 5,
density = nil,
density = 4.0,
fuel = 100,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
Line 31,587: Line 31,763:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PlantFibersItem",
type = "PapayaItem",
typeID = 0,
typeID = 0,
},
},
["Plant Vase"] = {
["Papaya Seed"] = {
untranslated = "Plant Vase",
untranslated = "Papaya Seed",
category = nil,
category = nil,
group = "Housing Objects",
group = "Seed",
description = "A  vase made with glass to brighten up your home.",
description = "Plant to grow a papaya plant.",
tagGroups = {
tagGroups = {
"Housing",
"Crop Seed",
"Food",
"Seeds",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 250,
weight = 50,
calories = nil,
calories = 0,
carbs = nil,
carbs = 0,
protein = nil,
protein = 0,
fat = nil,
fat = 0,
vitamins = nil,
vitamins = 0,
density = nil,
density = 0,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "1",
skillValue = nil,
roomCategory = "Decoration",
roomCategory = nil,
furnitureType = "Decoration",
furnitureType = nil,
repeatsDepreciation = "0.4",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 31,623: Line 31,801:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "2",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 31,632: Line 31,810:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PlantVaseItem",
type = "PapayaSeedItem",
typeID = 0,
typeID = 0,
},
},
Plastic = {
Paper = {
untranslated = "Plastic",
untranslated = "Paper",
category = nil,
category = nil,
group = "Items",
group = "Items",
description = "An extremely useful synthetic material derived from petrochemicals.",
description = "It's paper.",
tagGroups = {},
tagGroups = {
"Burnable Fuel",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 100,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 31,650: Line 31,830:
vitamins = nil,
vitamins = nil,
density = nil,
density = nil,
fuel = nil,
fuel = 100,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
Line 31,675: Line 31,855:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PlasticItem",
type = "PaperItem",
typeID = 0,
typeID = 0,
},
},
["Plastic Buoy"] = {
["Paper Milling Skill Book"] = {
untranslated = "Plastic Buoy",
untranslated = "Paper Milling Skill Book",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Skill Books",
description = "A modern plastic navigational buoy, can also be used as a moorage post.",
description = "Paper Milling Skill Book",
tagGroups = {},
tagGroups = {
"Skill Books",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 100,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 31,718: Line 31,900:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PlasticBuoyItem",
type = "Paper Milling Skill BookItem",
typeID = 0,
typeID = 0,
},
},
["Poke Bowl"] = {
["Paper Milling Skill Scroll"] = {
untranslated = "Poke Bowl",
untranslated = "Paper Milling Skill Scroll",
category = nil,
category = nil,
group = "Food",
group = "Skill Scrolls",
description = "A basic yet filling meal with a bite.",
description = "Paper Milling Skill Scroll",
tagGroups = {
tagGroups = {
"Food",
"Skill Scrolls",
},
},
maxStack = 100,
maxStack = 10,
carried = "Backpack",
carried = "Backpack",
weight = 400,
weight = 10,
calories = 1100,
calories = nil,
carbs = 21,
carbs = nil,
protein = 10,
protein = nil,
fat = 11,
fat = nil,
vitamins = 7,
vitamins = nil,
density = 4.454545454545455,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 31,763: Line 31,945:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PokeBowlItem",
type = "Paper Milling Skill ScrollItem",
typeID = 0,
typeID = 0,
},
},
["Portable Steam Engine"] = {
["Paper Milling Upgrade"] = {
untranslated = "Portable Steam Engine",
untranslated = "Paper Milling Upgrade",
category = nil,
category = nil,
group = "Items",
group = "Upgrade Modules",
description = "An engine that generates mechanical power through steam.",
description = "Basic Upgrade that greatly increases efficiency when crafting Paper Milling recipes.",
tagGroups = {},
tagGroups = {
"Upgrade",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 5000,
weight = 1,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 31,806: Line 31,990:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PortableSteamEngineItem",
type = "PaperMillingUpgradeItem",
typeID = 0,
typeID = 0,
},
},
["Pottery Skill Book"] = {
["Pastry Dough"] = {
untranslated = "Pottery Skill Book",
untranslated = "Pastry Dough",
category = nil,
category = nil,
group = "Skill Books",
group = "Food",
description = "Pottery Skill Book",
description = "An extra fatty leavened dough for making yummy pastries.",
tagGroups = {
tagGroups = {
"Skill Books",
"Food",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 100,
calories = nil,
calories = 10,
carbs = nil,
carbs = 4,
protein = nil,
protein = 0,
fat = nil,
fat = 0,
vitamins = nil,
vitamins = 4,
density = nil,
density = 80.0,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 31,851: Line 32,035:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "Pottery Skill BookItem",
type = "PastryDoughItem",
typeID = 0,
typeID = 0,
},
},
["Pottery Skill Scroll"] = {
["Pelt Fertilizer"] = {
untranslated = "Pottery Skill Scroll",
untranslated = "Pelt Fertilizer",
category = nil,
category = nil,
group = "Skill Scrolls",
group = "Items",
description = "Pottery Skill Scroll",
description = "A fertilize made from fur pelts and filler.",
tagGroups = {
tagGroups = {
"Skill Scrolls",
"Fertilizer",
},
},
maxStack = 10,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 10,
weight = 500,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 31,896: Line 32,080:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "Pottery Skill ScrollItem",
type = "PeltFertilizerItem",
typeID = 0,
typeID = 0,
},
},
["Pottery Upgrade"] = {
Petroleum = {
untranslated = "Pottery Upgrade",
untranslated = "Petroleum",
category = nil,
category = nil,
group = "Upgrade Modules",
group = "Blocks",
description = "Advanced Upgrade that greatly increases efficiency when crafting Pottery recipes.",
description = "A fossil fuel essential for manufacturing gasoline, plastics, and asphalt. Its extraction, transport, and burning all have environmental impacts.",
tagGroups = {
tagGroups = {},
"Upgrade",
maxStack = 20,
},
carried = "Hands",
maxStack = 100,
weight = 10000,
carried = "Backpack",
weight = 1,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 31,941: Line 32,123:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PotteryUpgradeItem",
type = "PetroleumItem",
typeID = 0,
typeID = 0,
},
},
["Powered Cart"] = {
["Phad Thai"] = {
untranslated = "Powered Cart",
untranslated = "Phad Thai",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Food",
description = "Large cart for hauling sizable loads.",
description = "They make you full, and proud.",
tagGroups = {
tagGroups = {
"Vehicles",
"Food",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 15000,
weight = 400,
calories = nil,
calories = 1200,
carbs = nil,
carbs = 9,
protein = nil,
protein = 11,
fat = nil,
fat = 19,
vitamins = nil,
vitamins = 5,
density = nil,
density = 3.6666666666666665,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 31,986: Line 32,168:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PoweredCartItem",
type = "PhadThaiItem",
typeID = 0,
typeID = 0,
},
},
["Powered Storage Silo"] = {
["Phosphate Fertilizer"] = {
untranslated = "Powered Storage Silo",
untranslated = "Phosphate Fertilizer",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Items",
description = "A powered silo capable of storing extra large stacks of crops, seeds, and fertilizer. Silos are not able to store other types of materials.",
description = "Phosphate fertilizer is a great source of Phosphorus.",
tagGroups = {},
tagGroups = {
maxStack = 1,
"Fertilizer",
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 10000,
weight = 500,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 32,029: Line 32,213:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PoweredStorageSiloItem",
type = "PhosphateFertilizerItem",
typeID = 0,
typeID = 0,
},
},
["Prairie Dog Carcass"] = {
Pineapple = {
untranslated = "Prairie Dog Carcass",
untranslated = "Pineapple",
category = nil,
category = nil,
group = "Natural Resources",
group = "Food",
description = "A dead prairie dog.",
description = "Nice fresh Pineapple.",
tagGroups = {
tagGroups = {
"Tiny Carcass",
"Food",
"Tiny Leather Carcass",
"Fruit",
"Raw Food",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 125,
calories = nil,
calories = 200,
carbs = nil,
carbs = 6,
protein = nil,
protein = 0,
fat = nil,
fat = 0,
vitamins = nil,
vitamins = 2,
density = nil,
density = 4.0,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 32,075: Line 32,260:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PrairieDogCarcassItem",
type = "PineappleItem",
typeID = 0,
typeID = 0,
},
},
["Prepared Meat"] = {
["Pineapple Friend Rice"] = {
untranslated = "Prepared Meat",
untranslated = "Pineapple Friend Rice",
category = nil,
category = nil,
group = "Food",
group = "Food",
description = "Carefully butchered meat, ready to cook.",
description = "A homely recipe made from a mix of cooked rice and fruit. Not only is it friendly, but it also happens to be pan fried.",
tagGroups = {
tagGroups = {
"Food",
"Food",
Line 32,088: Line 32,273:
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 400,
weight = 150,
calories = 600,
calories = 720,
carbs = 0,
carbs = 20,
protein = 4,
protein = 9,
fat = 6,
fat = 12,
vitamins = 0,
vitamins = 12,
density = 1.6666666666666667,
density = 7.361111111111112,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 32,120: Line 32,305:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PreparedMeatItem",
type = "PineappleFriendRiceItem",
typeID = 0,
typeID = 0,
},
},
["Prickly Pear Fruit"] = {
["Pineapple Seed"] = {
untranslated = "Prickly Pear Fruit",
untranslated = "Pineapple Seed",
category = nil,
category = nil,
group = "Food",
group = "Seed",
description = "A succulent fruit coated in a rather terrifying array of spines.",
description = "Plant to grow a pineapple plant.",
tagGroups = {
tagGroups = {
"Crop Seed",
"Food",
"Food",
"Fruit",
"Seeds",
"Raw Food",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 50,
weight = 50,
calories = 190,
calories = 0,
carbs = 2,
carbs = 0,
protein = 1,
protein = 0,
fat = 1,
fat = 0,
vitamins = 4,
vitamins = 0,
density = 4.2105263157894735,
density = 0,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 32,167: Line 32,352:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PricklyPearFruitItem",
type = "PineappleSeedItem",
typeID = 0,
typeID = 0,
},
},
["Prickly Pear Seed"] = {
Pirozhok = {
untranslated = "Prickly Pear Seed",
untranslated = "Pirozhok",
category = nil,
category = nil,
group = "Seed",
group = "Food",
description = "Plant to grow prickly pear cacti.",
description = "A baked bun filled with tasty meat and mushrooms.",
tagGroups = {
tagGroups = {
"Crop Seed",
"Food",
"Food",
"Seeds",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 50,
weight = 400,
calories = 0,
calories = 850,
carbs = 0,
carbs = 14,
protein = 0,
protein = 19,
fat = 0,
fat = 10,
vitamins = 0,
vitamins = 4,
density = 0,
density = 5.529411764705882,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 32,214: Line 32,397:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PricklyPearSeedItem",
type = "PirozhokItem",
typeID = 0,
typeID = 0,
},
},
["Prime Cut"] = {
Piston = {
untranslated = "Prime Cut",
untranslated = "Piston",
category = nil,
category = nil,
group = "Food",
group = "Items",
description = "A perfectly marbled piece of meat.",
description = "A moving component that transfers force. Can also function as a valve occasionally.",
tagGroups = {
tagGroups = {},
"Food",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 500,
calories = 600,
calories = nil,
carbs = 0,
carbs = nil,
protein = 9,
protein = nil,
fat = 4,
fat = nil,
vitamins = 0,
vitamins = nil,
density = 2.166666666666667,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 32,259: Line 32,440:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PrimeCutItem",
type = "PistonItem",
typeID = 0,
typeID = 0,
},
},
["Primitive Canvas Boots"] = {
["Plant Fibers"] = {
untranslated = "Primitive Canvas Boots",
untranslated = "Plant Fibers",
category = nil,
category = nil,
group = "Clothing",
group = "Items",
description = "A pair of crude canvas boots for your everyday use.",
description = "Harvested from a number of plants, these fibers are useful for a surprising number of things.",
tagGroups = {
tagGroups = {
"Clothes",
"Burnable Fuel",
"Crop",
"Natural Fiber",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 25,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 32,279: Line 32,462:
vitamins = nil,
vitamins = nil,
density = nil,
density = nil,
fuel = nil,
fuel = 100,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
Line 32,304: Line 32,487:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PrimitiveCanvasBootsItem",
type = "PlantFibersItem",
typeID = 0,
typeID = 0,
},
},
["Primitive Canvas Pants"] = {
["Plant Vase"] = {
untranslated = "Primitive Canvas Pants",
untranslated = "Plant Vase",
category = nil,
category = nil,
group = "Clothing",
group = "Housing Objects",
description = "Roughly stitched canvas pants.",
description = "A  vase made with glass to brighten up your home.",
tagGroups = {
tagGroups = {
"Clothes",
"Housing",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 250,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 32,327: Line 32,510:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "1",
roomCategory = nil,
roomCategory = "Decoration",
furnitureType = nil,
furnitureType = "Decoration",
repeatsDepreciation = nil,
repeatsDepreciation = "0.4",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 32,340: Line 32,523:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "2",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 32,349: Line 32,532:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PrimitiveCanvasPantsItem",
type = "PlantVaseItem",
typeID = 0,
typeID = 0,
},
},
["Primitive Canvas Shorts"] = {
Plastic = {
untranslated = "Primitive Canvas Shorts",
untranslated = "Plastic",
category = nil,
category = nil,
group = "Clothing",
group = "Items",
description = "They're like the Primitive Canvas Pants, but shorter.",
description = "An extremely useful synthetic material derived from petrochemicals.",
tagGroups = {
tagGroups = {},
"Clothes",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 32,394: Line 32,575:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PrimitiveCanvasShortsItem",
type = "PlasticItem",
typeID = 0,
typeID = 0,
},
},
["Primitive Fur Belt"] = {
["Plastic Buoy"] = {
untranslated = "Primitive Fur Belt",
untranslated = "Plastic Buoy",
category = nil,
category = nil,
group = "Clothing",
group = "Crafted Objects",
description = "You should probably still wear pants.",
description = "A modern plastic navigational buoy, can also be used as a moorage post.",
tagGroups = {
tagGroups = {},
"Clothes",
maxStack = 1,
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 2000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 32,439: Line 32,618:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PrimitiveFurBeltItem",
type = "PlasticBuoyItem",
typeID = 0,
typeID = 0,
},
},
["Primitive Leather Boots"] = {
["Poke Bowl"] = {
untranslated = "Primitive Leather Boots",
untranslated = "Poke Bowl",
category = nil,
category = nil,
group = "Clothing",
group = "Food",
description = "A pair of crude leather boots for your everyday use.",
description = "A basic yet filling meal with a bite.",
tagGroups = {
tagGroups = {
"Clothes",
"Food",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 400,
calories = nil,
calories = 1100,
carbs = nil,
carbs = 21,
protein = nil,
protein = 10,
fat = nil,
fat = 11,
vitamins = nil,
vitamins = 7,
density = nil,
density = 4.454545454545455,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 32,484: Line 32,663:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PrimitiveLeatherBootsItem",
type = "PokeBowlItem",
typeID = 0,
typeID = 0,
},
},
["Primitive Leather Pants"] = {
["Portable Steam Engine"] = {
untranslated = "Primitive Leather Pants",
untranslated = "Portable Steam Engine",
category = nil,
category = nil,
group = "Clothing",
group = "Items",
description = "You ever tried cutting leather with a rock?",
description = "An engine that generates mechanical power through steam.",
tagGroups = {
tagGroups = {},
"Clothes",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 5000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 32,529: Line 32,706:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PrimitiveLeatherPantsItem",
type = "PortableSteamEngineItem",
typeID = 0,
typeID = 0,
},
},
["Primitive Leather Shirt"] = {
["Pottery Skill Book"] = {
untranslated = "Primitive Leather Shirt",
untranslated = "Pottery Skill Book",
category = nil,
category = nil,
group = "Clothing",
group = "Skill Books",
description = "A Shirt made from roughly cut pieces of leather, should keep your shoulders warm.",
description = "Pottery Skill Book",
tagGroups = {
tagGroups = {
"Clothes",
"Skill Books",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 100,
Line 32,574: Line 32,751:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PrimitiveLeatherShirtItem",
type = "Pottery Skill BookItem",
typeID = 0,
typeID = 0,
},
},
["Primitive Leather Shorts"] = {
["Pottery Skill Scroll"] = {
untranslated = "Primitive Leather Shorts",
untranslated = "Pottery Skill Scroll",
category = nil,
category = nil,
group = "Clothing",
group = "Skill Scrolls",
description = "You may have enough leather left over to make a nice hat.",
description = "Pottery Skill Scroll",
tagGroups = {
tagGroups = {
"Clothes",
"Skill Scrolls",
},
},
maxStack = 100,
maxStack = 10,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 10,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 32,619: Line 32,796:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PrimitiveLeatherShortsItem",
type = "Pottery Skill ScrollItem",
typeID = 0,
typeID = 0,
},
},
["Printing Press"] = {
["Pottery Upgrade"] = {
untranslated = "Printing Press",
untranslated = "Pottery Upgrade",
category = nil,
category = nil,
group = "Work Stations",
group = "Upgrade Modules",
description = "The world will never be the same.",
description = "Advanced Upgrade that greatly increases efficiency when crafting Pottery recipes.",
tagGroups = {
tagGroups = {
"Government",
"Upgrade",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 5000,
weight = 1,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 32,643: Line 32,820:
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = "Industrial",
roomCategory = nil,
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 32,664: Line 32,841:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PrintingPressItem",
type = "PotteryUpgradeItem",
typeID = 0,
typeID = 0,
},
},
["Pulp Filler"] = {
["Powered Cart"] = {
untranslated = "Pulp Filler",
untranslated = "Powered Cart",
category = nil,
category = nil,
group = "Items",
group = "Crafted Objects",
description = "Wood pulp and dirt make a great filler for other fertilizers. ",
description = "Large cart for hauling sizable loads.",
tagGroups = {
tagGroups = {
"Fertilizer",
"Vehicles",
"Fertilizer Filler",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 15000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 32,710: Line 32,886:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PulpFillerItem",
type = "PoweredCartItem",
typeID = 0,
typeID = 0,
},
},
["Pump Jack"] = {
["Powered Storage Silo"] = {
untranslated = "Pump Jack",
untranslated = "Powered Storage Silo",
category = nil,
category = nil,
group = "Work Stations",
group = "Crafted Objects",
description = "Drill, baby! Drill!",
description = "A powered silo capable of storing extra large stacks of crops, seeds, and fertilizer. Silos are not able to store other types of materials.",
tagGroups = {
tagGroups = {},
"Crafting Table",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
Line 32,734: Line 32,908:
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = "Industrial",
roomCategory = nil,
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 32,755: Line 32,929:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PumpJackItem",
type = "PoweredStorageSiloItem",
typeID = 0,
typeID = 0,
},
},
Pumpkin = {
["Prairie Dog Carcass"] = {
untranslated = "Pumpkin",
untranslated = "Prairie Dog Carcass",
category = nil,
category = nil,
group = "Food",
group = "Natural Resources",
description = "Round and large.",
description = "A dead prairie dog.",
tagGroups = {
tagGroups = {
"Food",
"Tiny Carcass",
"Fruit",
"Tiny Leather Carcass",
"Raw Food",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 125,
weight = 1000,
calories = 340,
calories = nil,
carbs = 5,
carbs = nil,
protein = 1,
protein = nil,
fat = 0,
fat = nil,
vitamins = 2,
vitamins = nil,
density = 2.3529411764705883,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 32,802: Line 32,975:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PumpkinItem",
type = "PrairieDogCarcassItem",
typeID = 0,
typeID = 0,
},
},
["Pumpkin Seed"] = {
["Prepared Meat"] = {
untranslated = "Pumpkin Seed",
untranslated = "Prepared Meat",
category = nil,
category = nil,
group = "Seed",
group = "Food",
description = "Plant to grow a pumpkin.",
description = "Carefully butchered meat, ready to cook.",
tagGroups = {
tagGroups = {
"Crop Seed",
"Food",
"Food",
"Seeds",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 50,
weight = 400,
calories = 0,
calories = 600,
carbs = 0,
carbs = 0,
protein = 0,
protein = 4,
fat = 0,
fat = 6,
vitamins = 0,
vitamins = 0,
density = 0,
density = 1.6666666666666667,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 32,849: Line 33,020:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PumpkinSeedItem",
type = "PreparedMeatItem",
typeID = 0,
typeID = 0,
},
},
Pupusas = {
["Prickly Pear Fruit"] = {
untranslated = "Pupusas",
untranslated = "Prickly Pear Fruit",
category = nil,
category = nil,
group = "Food",
group = "Food",
description = "Comforting, best served hot from the griddle.",
description = "A succulent fruit coated in a rather terrifying array of spines.",
tagGroups = {
tagGroups = {
"Food",
"Food",
"Fruit",
"Raw Food",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 400,
weight = 50,
calories = 900,
calories = 190,
carbs = 6,
carbs = 2,
protein = 11,
protein = 1,
fat = 9,
fat = 1,
vitamins = 14,
vitamins = 4,
density = 4.444444444444445,
density = 4.2105263157894735,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 32,894: Line 33,067:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PupusasItem",
type = "PricklyPearFruitItem",
typeID = 0,
typeID = 0,
},
},
["Purple Vase"] = {
["Prickly Pear Seed"] = {
untranslated = "Purple Vase",
untranslated = "Prickly Pear Seed",
category = nil,
category = nil,
group = "Housing Objects",
group = "Seed",
description = "A  vase made with glass to brighten up your home.",
description = "Plant to grow prickly pear cacti.",
tagGroups = {
tagGroups = {
"Housing",
"Crop Seed",
"Food",
"Seeds",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 250,
weight = 50,
calories = nil,
calories = 0,
carbs = nil,
carbs = 0,
protein = nil,
protein = 0,
fat = nil,
fat = 0,
vitamins = nil,
vitamins = 0,
density = nil,
density = 0,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "1",
skillValue = nil,
roomCategory = "Decoration",
roomCategory = nil,
furnitureType = "Decoration",
furnitureType = nil,
repeatsDepreciation = "0.4",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 32,930: Line 33,105:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "2",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 32,939: Line 33,114:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PurpleVaseItem",
type = "PricklyPearSeedItem",
typeID = 0,
typeID = 0,
},
},
Quicklime = {
["Prime Cut"] = {
untranslated = "Quicklime",
untranslated = "Prime Cut",
category = nil,
category = nil,
group = "Items",
group = "Food",
description = "A chemical compound used in steel production.",
description = "A perfectly marbled piece of meat.",
tagGroups = {},
tagGroups = {
"Food",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 500,
calories = nil,
calories = 600,
carbs = nil,
carbs = 0,
protein = nil,
protein = 9,
fat = nil,
fat = 4,
vitamins = nil,
vitamins = 0,
density = nil,
density = 2.166666666666667,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 32,982: Line 33,159:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "QuicklimeItem",
type = "PrimeCutItem",
typeID = 0,
typeID = 0,
},
},
Radiator = {
["Primitive Canvas Boots"] = {
untranslated = "Radiator",
untranslated = "Primitive Canvas Boots",
category = nil,
category = nil,
group = "Items",
group = "Clothing",
description = "A heat sink that uses liquid running through copper fins to disperse heat build-up.",
description = "A pair of crude canvas boots for your everyday use.",
tagGroups = {},
tagGroups = {
"Clothes",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 100,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 33,025: Line 33,204:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "RadiatorItem",
type = "PrimitiveCanvasBootsItem",
typeID = 0,
typeID = 0,
},
},
["Raw Bacon"] = {
["Primitive Canvas Pants"] = {
untranslated = "Raw Bacon",
untranslated = "Primitive Canvas Pants",
category = nil,
category = nil,
group = "Food",
group = "Clothing",
description = "A fatty cut of meat that happens to be inexplicably tastier than other cuts.",
description = "Roughly stitched canvas pants.",
tagGroups = {
tagGroups = {
"Food",
"Clothes",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 250,
weight = 100,
calories = 200,
calories = nil,
carbs = 0,
carbs = nil,
protein = 3,
protein = nil,
fat = 9,
fat = nil,
vitamins = 0,
vitamins = nil,
density = 6.0,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 33,070: Line 33,249:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "RawBaconItem",
type = "PrimitiveCanvasPantsItem",
typeID = 0,
typeID = 0,
},
},
["Raw Fish"] = {
["Primitive Canvas Shorts"] = {
untranslated = "Raw Fish",
untranslated = "Primitive Canvas Shorts",
category = nil,
category = nil,
group = "Food",
group = "Clothing",
description = "A fatty cut of raw fish.",
description = "They're like the Primitive Canvas Pants, but shorter.",
tagGroups = {
tagGroups = {
"Food",
"Clothes",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 100,
calories = 200,
calories = nil,
carbs = 0,
carbs = nil,
protein = 7,
protein = nil,
fat = 3,
fat = nil,
vitamins = 0,
vitamins = nil,
density = 5.0,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 33,115: Line 33,294:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "RawFishItem",
type = "PrimitiveCanvasShortsItem",
typeID = 0,
typeID = 0,
},
},
["Raw Meat"] = {
["Primitive Fur Belt"] = {
untranslated = "Raw Meat",
untranslated = "Primitive Fur Belt",
category = nil,
category = nil,
group = "Food",
group = "Clothing",
description = "Fresh raw meat from the hunt. It should probably be cooked before being consumed.",
description = "You should probably still wear pants.",
tagGroups = {
tagGroups = {
"Food",
"Clothes",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 100,
calories = 250,
calories = nil,
carbs = 0,
carbs = nil,
protein = 4,
protein = nil,
fat = 8,
fat = nil,
vitamins = 0,
vitamins = nil,
density = 4.8,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 33,160: Line 33,339:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "RawMeatItem",
type = "PrimitiveFurBeltItem",
typeID = 0,
typeID = 0,
},
},
["Raw Roast"] = {
["Primitive Leather Boots"] = {
untranslated = "Raw Roast",
untranslated = "Primitive Leather Boots",
category = nil,
category = nil,
group = "Food",
group = "Clothing",
description = "A trussed roast tied and ready to be cooked.",
description = "A pair of crude leather boots for your everyday use.",
tagGroups = {
tagGroups = {
"Food",
"Clothes",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 100,
calories = 600,
calories = nil,
carbs = 0,
carbs = nil,
protein = 6,
protein = nil,
fat = 5,
fat = nil,
vitamins = 0,
vitamins = nil,
density = 1.8333333333333333,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 33,205: Line 33,384:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "RawRoastItem",
type = "PrimitiveLeatherBootsItem",
typeID = 0,
typeID = 0,
},
},
["Raw Sausage"] = {
["Primitive Leather Pants"] = {
untranslated = "Raw Sausage",
untranslated = "Primitive Leather Pants",
category = nil,
category = nil,
group = "Food",
group = "Clothing",
description = "Ground meat stuffed into an intestine casing.",
description = "You ever tried cutting leather with a rock?",
tagGroups = {
tagGroups = {
"Food",
"Clothes",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 300,
weight = 100,
calories = 500,
calories = nil,
carbs = 0,
carbs = nil,
protein = 4,
protein = nil,
fat = 8,
fat = nil,
vitamins = 0,
vitamins = nil,
density = 2.4,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 33,250: Line 33,429:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "RawSausageItem",
type = "PrimitiveLeatherPantsItem",
typeID = 0,
typeID = 0,
},
},
["Real Estate Desk"] = {
["Primitive Leather Shirt"] = {
untranslated = "Real Estate Desk",
untranslated = "Primitive Leather Shirt",
category = nil,
category = nil,
group = "Work Stations",
group = "Clothing",
description = "A place to manage the sale and transfer of deeds and property.",
description = "A Shirt made from roughly cut pieces of leather, should keep your shoulders warm.",
tagGroups = {},
tagGroups = {
maxStack = 1,
"Clothes",
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 100,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 33,293: Line 33,474:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "RealEstateDeskItem",
type = "PrimitiveLeatherShirtItem",
typeID = 0,
typeID = 0,
},
},
Rebar = {
["Primitive Leather Shorts"] = {
untranslated = "Rebar",
untranslated = "Primitive Leather Shorts",
category = nil,
category = nil,
group = "Items",
group = "Clothing",
description = "Ribbed steel bars for reinforcing stuctures.",
description = "You may have enough leather left over to make a nice hat.",
tagGroups = {},
tagGroups = {
"Clothes",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 3000,
weight = 100,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 33,336: Line 33,519:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "RebarItem",
type = "PrimitiveLeatherShortsItem",
typeID = 0,
typeID = 0,
},
},
["Red Vase"] = {
["Printing Press"] = {
untranslated = "Red Vase",
untranslated = "Printing Press",
category = nil,
category = nil,
group = "Housing Objects",
group = "Work Stations",
description = "A  vase made with glass to brighten up your home.",
description = "The world will never be the same.",
tagGroups = {
tagGroups = {
"Housing",
"Government",
},
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 250,
weight = 5000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 33,359: Line 33,542:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "1",
skillValue = nil,
roomCategory = "Decoration",
roomCategory = "Industrial",
furnitureType = "Decoration",
furnitureType = nil,
repeatsDepreciation = "0.4",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 33,372: Line 33,555:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "2",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 33,381: Line 33,564:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "RedVaseItem",
type = "PrintingPressItem",
typeID = 0,
typeID = 0,
},
},
["Redwood Log"] = {
["Pulp Filler"] = {
untranslated = "Redwood Log",
untranslated = "Pulp Filler",
category = nil,
category = nil,
group = "Natural Resources",
group = "Items",
description = "Redwood log is a type of softwood that can be easily identified by its distinct red bark.",
description = "Wood pulp and dirt make a great filler for other fertilizers. ",
tagGroups = {
tagGroups = {
"Burnable Fuel",
"Fertilizer",
"Softwood",
"Fertilizer Filler",
"Wood",
},
},
maxStack = 20,
maxStack = 100,
carried = "Hands",
carried = "Backpack",
weight = 10000,
weight = 500,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 33,403: Line 33,585:
vitamins = nil,
vitamins = nil,
density = nil,
density = nil,
fuel = 4000,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
Line 33,428: Line 33,610:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "RedwoodLogItem",
type = "PulpFillerItem",
typeID = 0,
typeID = 0,
},
},
["Redwood Seed"] = {
["Pump Jack"] = {
untranslated = "Redwood Seed",
untranslated = "Pump Jack",
category = nil,
category = nil,
group = "Seed",
group = "Work Stations",
description = "Plant to grow a redwood tree.",
description = "Drill, baby! Drill!",
tagGroups = {
tagGroups = {
"Food",
"Crafting Table",
"Seeds",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 50,
weight = 10000,
calories = 0,
calories = nil,
carbs = 0,
carbs = nil,
protein = 0,
protein = nil,
fat = 0,
fat = nil,
vitamins = 0,
vitamins = nil,
density = 0,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = nil,
roomCategory = "Industrial",
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 33,474: Line 33,655:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "RedwoodSeedItem",
type = "PumpJackItem",
typeID = 0,
typeID = 0,
},
},
Refrigerator = {
Pumpkin = {
untranslated = "Refrigerator",
untranslated = "Pumpkin",
category = nil,
category = nil,
group = "Housing Objects",
group = "Food",
description = "An icebox from the future with significantly better cooling properties.",
description = "Round and large.",
tagGroups = {
tagGroups = {
"Housing",
"Food",
"Fruit",
"Raw Food",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 125,
calories = nil,
calories = 340,
carbs = nil,
carbs = 5,
protein = nil,
protein = 1,
fat = nil,
fat = 0,
vitamins = nil,
vitamins = 2,
density = nil,
density = 2.3529411764705883,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "5",
skillValue = nil,
roomCategory = "Kitchen",
roomCategory = nil,
furnitureType = "Food Storage",
furnitureType = nil,
repeatsDepreciation = "0.3",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 33,510: Line 33,693:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "4",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 33,519: Line 33,702:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "RefrigeratorItem",
type = "PumpkinItem",
typeID = 0,
typeID = 0,
},
},
Registrar = {
["Pumpkin Seed"] = {
untranslated = "Registrar",
untranslated = "Pumpkin Seed",
category = nil,
category = nil,
group = "Work Stations",
group = "Seed",
description = "Allows the setting management of titles.",
description = "Plant to grow a pumpkin.",
tagGroups = {},
tagGroups = {
maxStack = 1,
"Crop Seed",
"Food",
"Seeds",
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 50,
calories = nil,
calories = 0,
carbs = nil,
carbs = 0,
protein = nil,
protein = 0,
fat = nil,
fat = 0,
vitamins = nil,
vitamins = 0,
density = nil,
density = 0,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 33,562: Line 33,749:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "RegistrarItem",
type = "PumpkinSeedItem",
typeID = 0,
typeID = 0,
},
},
["Reinforced Concrete"] = {
Pupusas = {
untranslated = "Reinforced Concrete",
untranslated = "Pupusas",
category = nil,
category = nil,
group = "Blocks",
group = "Food",
description = "A sturdy construction material poured around a latice of rebar.",
description = "Comforting, best served hot from the griddle.",
tagGroups = {
tagGroups = {
"Concrete",
"Food",
"Constructable",
},
},
maxStack = 20,
maxStack = 100,
carried = "Hands",
carried = "Backpack",
weight = 10000,
weight = 400,
calories = nil,
calories = 900,
carbs = nil,
carbs = 6,
protein = nil,
protein = 11,
fat = nil,
fat = 9,
vitamins = nil,
vitamins = 14,
density = nil,
density = 4.444444444444445,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 33,590: Line 33,776:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = 3,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 33,608: Line 33,794:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "ReinforcedConcreteItem",
type = "PupusasItem",
typeID = 0,
typeID = 0,
},
},
["Research Table"] = {
["Purple Vase"] = {
untranslated = "Research Table",
untranslated = "Purple Vase",
category = nil,
category = nil,
group = "Work Stations",
group = "Housing Objects",
description = "A basic table for researching new technologies and skills.",
description = "A vase made with glass to brighten up your home.",
tagGroups = {
"Housing",
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PurpleVaseItem",
typeID = 0,
},
Quicklime = {
untranslated = "Quicklime",
category = nil,
group = "Items",
description = "A chemical compound used in steel production.",
tagGroups = {},
tagGroups = {},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 500,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 33,651: Line 33,882:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "ResearchTableItem",
type = "QuicklimeItem",
typeID = 0,
typeID = 0,
},
},
Rice = {
Radiator = {
untranslated = "Rice",
untranslated = "Radiator",
category = nil,
category = nil,
group = "Seed",
group = "Items",
description = "Plant to grow rice.",
description = "A heat sink that uses liquid running through copper fins to disperse heat build-up.",
tagGroups = {
tagGroups = {},
"Crop",
"Crop Seed",
"Food",
"Grain",
"Raw Food",
"Seeds",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 50,
weight = 500,
calories = 150,
calories = nil,
carbs = 7,
carbs = nil,
protein = 1,
protein = nil,
fat = 0,
fat = nil,
vitamins = 0,
vitamins = nil,
density = nil,
density = nil,
fuel = nil,
fuel = nil,
Line 33,701: Line 33,925:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "RiceItem",
type = "RadiatorItem",
typeID = 0,
typeID = 0,
},
},
["Rice Flour"] = {
["Raw Bacon"] = {
untranslated = "Rice Flour",
untranslated = "Raw Bacon",
category = nil,
category = nil,
group = "Food",
group = "Food",
description = "Rice grounded into flour is as equally versatile as its golden cousin.",
description = "A fatty cut of meat that happens to be inexplicably tastier than other cuts.",
tagGroups = {
tagGroups = {
"Food",
"Food",
Line 33,714: Line 33,938:
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 200,
weight = 250,
calories = 50,
calories = 200,
carbs = 15,
carbs = 0,
protein = 0,
protein = 3,
fat = 0,
fat = 9,
vitamins = 0,
vitamins = 0,
density = 30.0,
density = 6.0,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 33,746: Line 33,970:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "RiceFlourItem",
type = "RawBaconItem",
typeID = 0,
typeID = 0,
},
},
["Rice Noodles"] = {
["Raw Fish"] = {
untranslated = "Rice Noodles",
untranslated = "Raw Fish",
category = nil,
category = nil,
group = "Food",
group = "Food",
description = "Noodles made from delicious milled white grains.",
description = "A fatty cut of raw fish.",
tagGroups = {
tagGroups = {
"Food",
"Food",
Line 33,759: Line 33,983:
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 200,
weight = 100,
calories = 200,
calories = 200,
carbs = 10,
carbs = 0,
protein = 0,
protein = 7,
fat = 0,
fat = 3,
vitamins = 0,
vitamins = 0,
density = 5.0,
density = 5.0,
Line 33,791: Line 34,015:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "RiceNoodlesItem",
type = "RawFishItem",
typeID = 0,
typeID = 0,
},
},
Rivet = {
["Raw Meat"] = {
untranslated = "Rivet",
untranslated = "Raw Meat",
category = nil,
category = nil,
group = "Items",
group = "Food",
description = "An iron bolt used to hold together inventions.",
description = "Fresh raw meat from the hunt. It should probably be cooked before being consumed.",
tagGroups = {},
tagGroups = {
"Food",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 100,
calories = nil,
calories = 250,
carbs = nil,
carbs = 0,
protein = nil,
protein = 4,
fat = nil,
fat = 8,
vitamins = nil,
vitamins = 0,
density = nil,
density = 4.8,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 33,834: Line 34,060:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "RivetItem",
type = "RawMeatItem",
typeID = 0,
typeID = 0,
},
},
["Roast Pumpkin"] = {
["Raw Roast"] = {
untranslated = "Roast Pumpkin",
untranslated = "Raw Roast",
category = nil,
category = nil,
group = "Food",
group = "Food",
description = "Sweet but a suprising source of vitamins.",
description = "A trussed roast tied and ready to be cooked.",
tagGroups = {
tagGroups = {
"Food",
"Food",
Line 33,847: Line 34,073:
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 900,
weight = 500,
calories = 1400,
calories = 600,
carbs = 23,
carbs = 0,
protein = 2,
protein = 6,
fat = 2,
fat = 5,
vitamins = 7,
vitamins = 0,
density = 2.4285714285714284,
density = 1.8333333333333333,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 33,879: Line 34,105:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "RoastPumpkinItem",
type = "RawRoastItem",
typeID = 0,
typeID = 0,
},
},
["Robotic Assembly Line"] = {
["Raw Sausage"] = {
untranslated = "Robotic Assembly Line",
untranslated = "Raw Sausage",
category = nil,
category = nil,
group = "Work Stations",
group = "Food",
description = "A complex set of machinery for creating equally complex things.",
description = "Ground meat stuffed into an intestine casing.",
tagGroups = {
tagGroups = {
"Crafting Table",
"Food",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 10000,
weight = 300,
calories = nil,
calories = 500,
carbs = nil,
carbs = 0,
protein = nil,
protein = 4,
fat = nil,
fat = 8,
vitamins = nil,
vitamins = 0,
density = nil,
density = 2.4,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = "Industrial",
roomCategory = nil,
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 33,924: Line 34,150:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "RoboticAssemblyLineItem",
type = "RawSausageItem",
typeID = 0,
typeID = 0,
},
},
["Rocker Box"] = {
["Real Estate Desk"] = {
untranslated = "Rocker Box",
untranslated = "Real Estate Desk",
category = nil,
category = nil,
group = "Work Stations",
group = "Work Stations",
description = "A tool for miners to concentrate ore. The run off produces wet tailings.",
description = "A place to manage the sale and transfer of deeds and property.",
tagGroups = {
tagGroups = {},
"Crafting Table",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
Line 33,948: Line 34,172:
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = "Industrial",
roomCategory = nil,
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 33,969: Line 34,193:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "RockerBoxItem",
type = "RealEstateDeskItem",
typeID = 0,
typeID = 0,
},
},
["Rolling Mill"] = {
Rebar = {
untranslated = "Rolling Mill",
untranslated = "Rebar",
category = nil,
category = nil,
group = "Work Stations",
group = "Items",
description = "For rolling steel into more buildable materials.",
description = "Ribbed steel bars for reinforcing stuctures.",
tagGroups = {
tagGroups = {},
"Crafting Table",
maxStack = 100,
},
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 5000,
weight = 3000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 33,993: Line 34,215:
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = "Industrial",
roomCategory = nil,
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 34,014: Line 34,236:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "RollingMillItem",
type = "RebarItem",
typeID = 0,
typeID = 0,
},
},
["Root Campfire Salad"] = {
["Recurve Bow"] = {
untranslated = "Root Campfire Salad",
untranslated = "Recurve Bow",
category = nil,
category = nil,
group = "Food",
group = "Items",
description = "A myriad of plants that make a healthy and odd blend.",
description = "A recurve bow that shoots faster and more powerful than a traditional wooden bow. Requires arrows to fire.",
tagGroups = {
tagGroups = {
"Campfire Salad",
"Tool",
"Food",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 200,
weight = 1500,
calories = 950,
calories = nil,
carbs = 8,
carbs = nil,
protein = 5,
protein = nil,
fat = 4,
fat = nil,
vitamins = 11,
vitamins = nil,
density = 2.9473684210526314,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 34,042: Line 34,263:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 3,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 34,060: Line 34,281:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "RootCampfireSaladItem",
type = "RecurveBowItem",
typeID = 0,
typeID = 0,
},
},
["Root Campfire Stew"] = {
["Red Vase"] = {
untranslated = "Root Campfire Stew",
untranslated = "Red Vase",
category = nil,
group = "Food",
description = "A thick stew chock-full of meat and charred vegetables. A surprisingly good combination.",
tagGroups = {
"Food",
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = 1100,
carbs = 8,
protein = 5,
fat = 12,
vitamins = 5,
density = 2.727272727272727,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RootCampfireStewItem",
typeID = 0,
},
["Round Pot"] = {
untranslated = "Round Pot",
category = nil,
category = nil,
group = "Housing Objects",
group = "Housing Objects",
description = "Sometimes you just want to bring a little bit of nature into your house.",
description = "A  vase made with glass to brighten up your home.",
tagGroups = {
tagGroups = {
"Housing",
"Housing",
Line 34,118: Line 34,294:
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 250,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 34,141: Line 34,317:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "4",
footprint = "2",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 34,150: Line 34,326:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PlanterPotRoundItem",
type = "RedVaseItem",
typeID = 0,
typeID = 0,
},
},
["Rubber Wheel"] = {
["Redwood Log"] = {
untranslated = "Rubber Wheel",
untranslated = "Redwood Log",
category = nil,
category = nil,
group = "Items",
group = "Natural Resources",
description = "Rubber wheels provide much better traction and allow the construction of more modern vehicles.",
description = "Redwood log is a type of softwood that can be easily identified by its distinct red bark.",
tagGroups = {},
tagGroups = {
maxStack = 100,
"Burnable Fuel",
carried = "Backpack",
"Softwood",
weight = 2000,
"Wood",
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 34,168: Line 34,348:
vitamins = nil,
vitamins = nil,
density = nil,
density = nil,
fuel = nil,
fuel = 4000,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
Line 34,193: Line 34,373:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "RubberWheelItem",
type = "RedwoodLogItem",
typeID = 0,
typeID = 0,
},
},
["Rug Large"] = {
["Redwood Seed"] = {
untranslated = "Rug Large",
untranslated = "Redwood Seed",
category = nil,
category = nil,
group = "Housing Objects",
group = "Seed",
description = "A large area rug to cover that weird stain.",
description = "Plant to grow a redwood tree.",
tagGroups = {
tagGroups = {
"Housing",
"Food",
"Seeds",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 50,
calories = nil,
calories = 0,
carbs = nil,
carbs = 0,
protein = nil,
protein = 0,
fat = nil,
fat = 0,
vitamins = nil,
vitamins = 0,
density = nil,
density = 0,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "2",
skillValue = nil,
roomCategory = "Decoration",
roomCategory = nil,
furnitureType = "Rug",
furnitureType = nil,
repeatsDepreciation = "0.5",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 34,229: Line 34,410:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "12",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 34,238: Line 34,419:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "RugLargeItem",
type = "RedwoodSeedItem",
typeID = 0,
typeID = 0,
},
},
["Rug Medium"] = {
Refrigerator = {
untranslated = "Rug Medium",
untranslated = "Refrigerator",
category = nil,
category = nil,
group = "Housing Objects",
group = "Housing Objects",
description = "A medium rug for medium uses.",
description = "An icebox from the future with significantly better cooling properties.",
tagGroups = {
tagGroups = {
"Housing",
"Housing",
Line 34,251: Line 34,432:
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 2000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 34,261: Line 34,442:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "1",
skillValue = "5",
roomCategory = "Decoration",
roomCategory = "Kitchen",
furnitureType = "Rug",
furnitureType = "Food Storage",
repeatsDepreciation = "0.5",
repeatsDepreciation = "0.3",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 34,274: Line 34,455:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "8",
footprint = "4",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 34,283: Line 34,464:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "RugMediumItem",
type = "RefrigeratorItem",
typeID = 0,
typeID = 0,
},
},
["Rug Small"] = {
Registrar = {
untranslated = "Rug Small",
untranslated = "Registrar",
category = nil,
category = nil,
group = "Housing Objects",
group = "Work Stations",
description = "A small rug for when you just didn't have enough materials to make a bigger one.",
description = "Allows the setting management of titles.",
tagGroups = {
tagGroups = {},
"Housing",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 250,
weight = 2000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 34,306: Line 34,485:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "0.5",
skillValue = nil,
roomCategory = "Decoration",
roomCategory = nil,
furnitureType = "Rug",
furnitureType = nil,
repeatsDepreciation = "0.5",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 34,319: Line 34,498:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "6",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 34,328: Line 34,507:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "RugSmallItem",
type = "RegistrarItem",
typeID = 0,
typeID = 0,
},
},
["Running Shoes"] = {
["Reinforced Concrete"] = {
untranslated = "Running Shoes",
untranslated = "Reinforced Concrete",
category = nil,
category = nil,
group = "Clothing",
group = "Blocks",
description = "Light weight shoes designed to make you run faster.\\n\\n(Increases movement speed)",
description = "A sturdy construction material poured around a latice of rebar.",
tagGroups = {
tagGroups = {
"Clothes",
"Concrete",
"Constructable",
},
},
maxStack = 100,
maxStack = 20,
carried = "Backpack",
carried = "Hands",
weight = 100,
weight = 10000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 34,355: Line 34,535:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 3,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 34,373: Line 34,553:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "RunningShoesItem",
type = "ReinforcedConcreteItem",
typeID = 0,
typeID = 0,
},
},
["Saguaro Rib"] = {
["Research Table"] = {
untranslated = "Saguaro Rib",
untranslated = "Research Table",
category = nil,
category = nil,
group = "Natural Resources",
group = "Work Stations",
description = "Saguaro rib is a basic, lightweight wood harvested from the saguaro cactus.",
description = "A basic table for researching new technologies and skills.",
tagGroups = {
tagGroups = {},
"Burnable Fuel",
maxStack = 1,
"Wood",
carried = "Backpack",
},
weight = 2000,
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 34,394: Line 34,571:
vitamins = nil,
vitamins = nil,
density = nil,
density = nil,
fuel = 4000,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
Line 34,419: Line 34,596:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SaguaroRibItem",
type = "ResearchTableItem",
typeID = 0,
typeID = 0,
},
},
["Saguaro Seed"] = {
Rice = {
untranslated = "Saguaro Seed",
untranslated = "Rice",
category = nil,
category = nil,
group = "Seed",
group = "Seed",
description = "Plant to grow a saguaro cactus.",
description = "Plant to grow rice.",
tagGroups = {
tagGroups = {
"Crop",
"Crop Seed",
"Food",
"Food",
"Grain",
"Raw Food",
"Seeds",
"Seeds",
},
},
Line 34,434: Line 34,615:
carried = "Backpack",
carried = "Backpack",
weight = 50,
weight = 50,
calories = 0,
calories = 150,
carbs = 0,
carbs = 7,
protein = 0,
protein = 1,
fat = 0,
fat = 0,
vitamins = 0,
vitamins = 0,
density = 0,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 34,465: Line 34,646:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SaguaroSeedItem",
type = "RiceItem",
typeID = 0,
typeID = 0,
},
},
Salmon = {
["Rice Flour"] = {
untranslated = "Salmon",
untranslated = "Rice Flour",
category = nil,
category = nil,
group = "Natural Resources",
group = "Food",
description = "A salmon.",
description = "Rice grounded into flour is as equally versatile as its golden cousin.",
tagGroups = {
tagGroups = {
"Fish",
"Food",
"Medium Fish",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 200,
calories = nil,
calories = 50,
carbs = nil,
carbs = 15,
protein = nil,
protein = 0,
fat = nil,
fat = 0,
vitamins = nil,
vitamins = 0,
density = nil,
density = 30.0,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 34,511: Line 34,691:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SalmonItem",
type = "RiceFlourItem",
typeID = 0,
typeID = 0,
},
},
["Salt Basket"] = {
["Rice Noodles"] = {
untranslated = "Salt Basket",
untranslated = "Rice Noodles",
category = nil,
category = nil,
group = "Housing Objects",
group = "Food",
description = "A basket of salt.",
description = "Noodles made from delicious milled white grains.",
tagGroups = {
tagGroups = {
"Housing",
"Food",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 200,
calories = nil,
calories = 200,
carbs = nil,
carbs = 10,
protein = nil,
protein = 0,
fat = nil,
fat = 0,
vitamins = nil,
vitamins = 0,
density = nil,
density = 5.0,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "1.5",
skillValue = nil,
roomCategory = "Kitchen",
roomCategory = nil,
furnitureType = "Spices",
furnitureType = nil,
repeatsDepreciation = "0.4",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 34,547: Line 34,727:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "4",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 34,556: Line 34,736:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SaltBasketItem",
type = "RiceNoodlesItem",
typeID = 0,
typeID = 0,
},
},
Sandals = {
Rivet = {
untranslated = "Sandals",
untranslated = "Rivet",
category = nil,
category = nil,
group = "Clothing",
group = "Items",
description = "Basic footwear that helps reduce the strain of walking longer distances.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)",
description = "An iron bolt used to hold together inventions.",
tagGroups = {
tagGroups = {},
"Clothes",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 2000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 34,601: Line 34,779:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SandalsItem",
type = "RivetItem",
typeID = 0,
typeID = 0,
},
},
Sandstone = {
["Roast Pumpkin"] = {
untranslated = "Sandstone",
untranslated = "Roast Pumpkin",
category = nil,
category = nil,
group = "Natural Resources",
group = "Food",
description = "A rock of varying hardness, useful for construction and as a host for iron ore. Sandstone is a sedimentary rock that forms when sand is buried deeply enough to lithify. Sometimes the shapes of dunes and ripples from an ancient desert or beach are preserved!",
description = "Sweet but a suprising source of vitamins.",
tagGroups = {
tagGroups = {
"Excavatable",
"Food",
"Rock",
},
},
maxStack = 20,
maxStack = 100,
carried = "Hands",
carried = "Backpack",
weight = 6000,
weight = 900,
calories = nil,
calories = 1400,
carbs = nil,
carbs = 23,
protein = nil,
protein = 2,
fat = nil,
fat = 2,
vitamins = nil,
vitamins = 7,
density = nil,
density = 2.4285714285714284,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 34,647: Line 34,824:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SandstoneItem",
type = "RoastPumpkinItem",
typeID = 0,
typeID = 0,
},
},
Sawmill = {
["Robotic Assembly Line"] = {
untranslated = "Sawmill",
untranslated = "Robotic Assembly Line",
category = nil,
category = nil,
group = "Work Stations",
group = "Work Stations",
description = "Used to saw wood into lumber.",
description = "A complex set of machinery for creating equally complex things.",
tagGroups = {
tagGroups = {
"Crafting Table",
"Crafting Table",
Line 34,660: Line 34,837:
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 5000,
weight = 10000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 34,692: Line 34,869:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SawmillItem",
type = "RoboticAssemblyLineItem",
typeID = 0,
typeID = 0,
},
},
["Saxifrage Seed"] = {
["Rocker Box"] = {
untranslated = "Saxifrage Seed",
untranslated = "Rocker Box",
category = nil,
category = nil,
group = "Seed",
group = "Work Stations",
description = "Plant to grow saxifrage.",
description = "A tool for miners to concentrate ore. The run off produces wet tailings.",
tagGroups = {
tagGroups = {
"Food",
"Crafting Table",
"Seeds",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 50,
weight = 2000,
calories = 0,
calories = nil,
carbs = 0,
carbs = nil,
protein = 0,
protein = nil,
fat = 0,
fat = nil,
vitamins = 0,
vitamins = nil,
density = 0,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = nil,
roomCategory = "Industrial",
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 34,738: Line 34,914:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SaxifrageSeedItem",
type = "RockerBoxItem",
typeID = 0,
typeID = 0,
},
},
["Scrap Meat"] = {
["Rolling Mill"] = {
untranslated = "Scrap Meat",
untranslated = "Rolling Mill",
category = nil,
category = nil,
group = "Food",
group = "Work Stations",
description = "Chunks of extra meat.",
description = "For rolling steel into more buildable materials.",
tagGroups = {
tagGroups = {
"Food",
"Crafting Table",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 75,
weight = 5000,
calories = 50,
calories = nil,
carbs = 0,
carbs = nil,
protein = 5,
protein = nil,
fat = 5,
fat = nil,
vitamins = 0,
vitamins = nil,
density = 20.0,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = nil,
roomCategory = "Industrial",
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 34,783: Line 34,959:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "ScrapMeatItem",
type = "RollingMillItem",
typeID = 0,
typeID = 0,
},
},
["Screening Machine"] = {
["Root Campfire Salad"] = {
untranslated = "Screening Machine",
untranslated = "Root Campfire Salad",
category = nil,
category = nil,
group = "Work Stations",
group = "Food",
description = "A machine for dry concentration that produces less harmful tailings. Can only be used to concentrate Iron.",
description = "A myriad of plants that make a healthy and odd blend.",
tagGroups = {
tagGroups = {
"Crafting Table",
"Campfire Salad",
"Food",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 5000,
weight = 200,
calories = nil,
calories = 950,
carbs = nil,
carbs = 8,
protein = nil,
protein = 5,
fat = nil,
fat = 4,
vitamins = nil,
vitamins = 11,
density = nil,
density = 2.9473684210526314,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = "Industrial",
roomCategory = nil,
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 34,828: Line 35,005:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "ScreeningMachineItem",
type = "RootCampfireSaladItem",
typeID = 0,
typeID = 0,
},
},
["Screw Press"] = {
["Root Campfire Stew"] = {
untranslated = "Screw Press",
untranslated = "Root Campfire Stew",
category = nil,
category = nil,
group = "Work Stations",
group = "Food",
description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
description = "A thick stew chock-full of meat and charred vegetables. A surprisingly good combination.",
tagGroups = {
tagGroups = {
"Crafting Table",
"Food",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 5000,
weight = 500,
calories = nil,
calories = 1100,
carbs = nil,
carbs = 8,
protein = nil,
protein = 5,
fat = nil,
fat = 12,
vitamins = nil,
vitamins = 5,
density = nil,
density = 2.727272727272727,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = "Industrial",
roomCategory = nil,
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 34,873: Line 35,050:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "ScrewPressItem",
type = "RootCampfireStewItem",
typeID = 0,
typeID = 0,
},
},
Screws = {
["Round Pot"] = {
untranslated = "Screws",
untranslated = "Round Pot",
category = nil,
category = nil,
group = "Items",
group = "Housing Objects",
description = "A pointed metal fastener used in crafting to attach pieces of material together.",
description = "Sometimes you just want to bring a little bit of nature into your house.",
tagGroups = {},
tagGroups = {
maxStack = 100,
"Housing",
},
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 34,894: Line 35,073:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "1",
roomCategory = nil,
roomCategory = "Decoration",
furnitureType = nil,
furnitureType = "Decoration",
repeatsDepreciation = nil,
repeatsDepreciation = "0.4",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 34,907: Line 35,086:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "4",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 34,916: Line 35,095:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "ScrewsItem",
type = "PlanterPotRoundItem",
typeID = 0,
typeID = 0,
},
},
["Seagrass Seed"] = {
["Rubber Wheel"] = {
untranslated = "Seagrass Seed",
untranslated = "Rubber Wheel",
category = nil,
category = nil,
group = "Seed",
group = "Items",
description = "Plant to grow seagrass.",
description = "Rubber wheels provide much better traction and allow the construction of more modern vehicles.",
tagGroups = {
tagGroups = {},
"Food",
"Seeds",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 50,
weight = 2000,
calories = 0,
calories = nil,
carbs = 0,
carbs = nil,
protein = 0,
protein = nil,
fat = 0,
fat = nil,
vitamins = 0,
vitamins = nil,
density = 0,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 34,962: Line 35,138:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SeagrassSeedItem",
type = "RubberWheelItem",
typeID = 0,
typeID = 0,
},
},
["Seared Meat"] = {
["Rug Large"] = {
untranslated = "Seared Meat",
untranslated = "Rug Large",
category = nil,
category = nil,
group = "Food",
group = "Housing Objects",
description = "A cut of perfectly seared steak.",
description = "A large area rug to cover that weird stain.",
tagGroups = {
tagGroups = {
"Food",
"Housing",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 1000,
calories = 600,
calories = nil,
carbs = 4,
carbs = nil,
protein = 19,
protein = nil,
fat = 17,
fat = nil,
vitamins = 7,
vitamins = nil,
density = 7.833333333333334,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "2",
roomCategory = nil,
roomCategory = "Decoration",
furnitureType = nil,
furnitureType = "Rug",
repeatsDepreciation = nil,
repeatsDepreciation = "0.5",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 34,998: Line 35,174:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "12",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 35,007: Line 35,183:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SearedMeatItem",
type = "RugLargeItem",
typeID = 0,
typeID = 0,
},
},
["Seeded Camas Roll"] = {
["Rug Medium"] = {
untranslated = "Seeded Camas Roll",
untranslated = "Rug Medium",
category = nil,
category = nil,
group = "Food",
group = "Housing Objects",
description = "Seeds sprinkled on a roll made from rice, fiddleheads and camas paste.",
description = "A medium rug for medium uses.",
tagGroups = {
tagGroups = {
"Food",
"Housing",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 300,
weight = 500,
calories = 1400,
calories = nil,
carbs = 20,
carbs = nil,
protein = 2,
protein = nil,
fat = 13,
fat = nil,
vitamins = 16,
vitamins = nil,
density = 3.642857142857143,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "1",
roomCategory = nil,
roomCategory = "Decoration",
furnitureType = nil,
furnitureType = "Rug",
repeatsDepreciation = nil,
repeatsDepreciation = "0.5",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 35,043: Line 35,219:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "8",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 35,052: Line 35,228:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SeededCamasRollItem",
type = "RugMediumItem",
typeID = 0,
typeID = 0,
},
},
["Sensor Based Belt Sorter"] = {
["Rug Small"] = {
untranslated = "Sensor Based Belt Sorter",
untranslated = "Rug Small",
category = nil,
category = nil,
group = "Work Stations",
group = "Housing Objects",
description = "A machine for dry concentration that produces less harmful tailings. Can only be used to concentrate Iron.",
description = "A small rug for when you just didn't have enough materials to make a bigger one.",
tagGroups = {
tagGroups = {
"Crafting Table",
"Housing",
},
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 10000,
weight = 250,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 35,075: Line 35,251:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "0.5",
roomCategory = "Industrial",
roomCategory = "Decoration",
furnitureType = nil,
furnitureType = "Rug",
repeatsDepreciation = nil,
repeatsDepreciation = "0.5",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 35,088: Line 35,264:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "6",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 35,097: Line 35,273:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SensorBasedBeltSorterItem",
type = "RugSmallItem",
typeID = 0,
typeID = 0,
},
},
["Sensuous Sea Pizza"] = {
["Running Shoes"] = {
untranslated = "Sensuous Sea Pizza",
untranslated = "Running Shoes",
category = nil,
category = nil,
group = "Food",
group = "Clothing",
description = "The chewyness is unreal.",
description = "Light weight shoes designed to make you run faster.\\n\\n(Increases movement speed)",
tagGroups = {
tagGroups = {
"Food",
"Clothes",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 300,
weight = 100,
calories = 1200,
calories = nil,
carbs = 28,
carbs = nil,
protein = 11,
protein = nil,
fat = 7,
fat = nil,
vitamins = 4,
vitamins = nil,
density = 4.166666666666666,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 35,142: Line 35,318:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SensuousSeaPizzaItem",
type = "RunningShoesItem",
typeID = 0,
typeID = 0,
},
},
Servo = {
["Saguaro Rib"] = {
untranslated = "Servo",
untranslated = "Saguaro Rib",
category = nil,
category = nil,
group = "Items",
group = "Natural Resources",
description = "A rotary actuator that allows for control over angular position.",
description = "Saguaro rib is a basic, lightweight wood harvested from the saguaro cactus.",
tagGroups = {},
tagGroups = {
maxStack = 100,
"Burnable Fuel",
carried = "Backpack",
"Wood",
weight = 500,
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 35,160: Line 35,339:
vitamins = nil,
vitamins = nil,
density = nil,
density = nil,
fuel = nil,
fuel = 4000,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
Line 35,185: Line 35,364:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "ServoItem",
type = "SaguaroRibItem",
typeID = 0,
typeID = 0,
},
},
["Settlement Crafting Table"] = {
["Saguaro Seed"] = {
untranslated = "Settlement Crafting Table",
untranslated = "Saguaro Seed",
category = nil,
category = nil,
group = "Work Stations",
group = "Seed",
description = "A basic workspace for crafting all manner of settlement related objects.",
description = "Plant to grow a saguaro cactus.",
tagGroups = {
tagGroups = {
"Government",
"Food",
"Seeds",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 50,
calories = nil,
calories = 0,
carbs = nil,
carbs = 0,
protein = nil,
protein = 0,
fat = nil,
fat = 0,
vitamins = nil,
vitamins = 0,
density = nil,
density = 0,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 35,230: Line 35,410:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SettlementCraftingTableItem",
type = "SaguaroSeedItem",
typeID = 0,
typeID = 0,
},
},
Shale = {
Salmon = {
untranslated = "Shale",
untranslated = "Salmon",
category = nil,
category = nil,
group = "Natural Resources",
group = "Natural Resources",
description = "A soft rock, with few potential uses. Shale is a sedimentary rock formed by thin layers of compacted clay or mud.",
description = "A salmon.",
tagGroups = {
tagGroups = {
"Excavatable",
"Fish",
"Rock",
"Medium Fish",
},
},
maxStack = 20,
maxStack = 100,
carried = "Hands",
carried = "Backpack",
weight = 6000,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 35,276: Line 35,456:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "ShaleItem",
type = "SalmonItem",
typeID = 0,
typeID = 0,
},
},
Shaper = {
["Salt Basket"] = {
untranslated = "Shaper",
untranslated = "Salt Basket",
category = nil,
category = nil,
group = "Work Stations",
group = "Housing Objects",
description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
description = "A basket of salt.",
tagGroups = {
tagGroups = {
"Crafting Table",
"Housing",
},
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 5000,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 35,299: Line 35,479:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "1.5",
roomCategory = "Industrial",
roomCategory = "Kitchen",
furnitureType = nil,
furnitureType = "Spices",
repeatsDepreciation = nil,
repeatsDepreciation = "0.4",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 35,312: Line 35,492:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "4",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 35,321: Line 35,501:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "ShaperItem",
type = "SaltBasketItem",
typeID = 0,
typeID = 0,
},
},
["Shark Fillet Soup"] = {
Sandals = {
untranslated = "Shark Fillet Soup",
untranslated = "Sandals",
category = nil,
category = nil,
group = "Food",
group = "Clothing",
description = "A texture all of its own.",
description = "Basic footwear that helps reduce the strain of walking longer distances.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)",
tagGroups = {
tagGroups = {
"Food",
"Clothes",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 600,
weight = 100,
calories = 1400,
calories = nil,
carbs = 10,
carbs = nil,
protein = 15,
protein = nil,
fat = 11,
fat = nil,
vitamins = 4,
vitamins = nil,
density = 2.857142857142857,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 35,366: Line 35,546:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SharkFilletSoupItem",
type = "SandalsItem",
typeID = 0,
typeID = 0,
},
},
["Sheep Mount"] = {
Sandstone = {
untranslated = "Sheep Mount",
untranslated = "Sandstone",
category = nil,
category = nil,
group = "Housing Objects",
group = "Natural Resources",
description = "A hunting trophy for your house.",
description = "A rock of varying hardness, useful for construction and as a host for iron ore. Sandstone is a sedimentary rock that forms when sand is buried deeply enough to lithify. Sometimes the shapes of dunes and ripples from an ancient desert or beach are preserved!",
tagGroups = {
tagGroups = {
"Housing",
"Excavatable",
"Rock",
},
},
maxStack = 1,
maxStack = 20,
carried = "Backpack",
carried = "Hands",
weight = 2000,
weight = 6000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 35,389: Line 35,570:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "3.5",
skillValue = nil,
roomCategory = "Living Room",
roomCategory = nil,
furnitureType = "Statue",
furnitureType = nil,
repeatsDepreciation = "0.2",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 35,402: Line 35,583:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "4",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 35,411: Line 35,592:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SheepMountItem",
type = "SandstoneItem",
typeID = 0,
typeID = 0,
},
},
["Shelf Cabinet"] = {
Sawmill = {
untranslated = "Shelf Cabinet",
untranslated = "Sawmill",
category = nil,
category = nil,
group = "Housing Objects",
group = "Work Stations",
description = "When a shelf and a cabinet aren't enough individually.",
description = "Used to saw wood into lumber.",
tagGroups = {
tagGroups = {
"Housing",
"Crafting Table",
},
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 5000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 35,434: Line 35,615:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "2",
skillValue = nil,
roomCategory = "Living Room",
roomCategory = "Industrial",
furnitureType = "Shelves",
furnitureType = nil,
repeatsDepreciation = "0.5",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 35,447: Line 35,628:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "4",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 35,456: Line 35,637:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "ShelfCabinetItem",
type = "SawmillItem",
typeID = 0,
typeID = 0,
},
},
["Shipwright Advanced Upgrade"] = {
["Saxifrage Seed"] = {
untranslated = "Shipwright Advanced Upgrade",
untranslated = "Saxifrage Seed",
category = nil,
category = nil,
group = "Upgrade Modules",
group = "Seed",
description = "Advanced Upgrade that greatly increases efficiency when crafting Shipwright recipes.",
description = "Plant to grow saxifrage.",
tagGroups = {
tagGroups = {
"Upgrade",
"Food",
"Seeds",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1,
weight = 50,
calories = nil,
calories = 0,
carbs = nil,
carbs = 0,
protein = nil,
protein = 0,
fat = nil,
fat = 0,
vitamins = nil,
vitamins = 0,
density = nil,
density = 0,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 35,501: Line 35,683:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "ShipwrightAdvancedUpgradeItem",
type = "SaxifrageSeedItem",
typeID = 0,
typeID = 0,
},
},
["Shipwright Basic Upgrade"] = {
["Scrap Meat"] = {
untranslated = "Shipwright Basic Upgrade",
untranslated = "Scrap Meat",
category = nil,
category = nil,
group = "Upgrade Modules",
group = "Food",
description = "Basic Upgrade that greatly increases efficiency when crafting Shipwright recipes.",
description = "Chunks of extra meat.",
tagGroups = {
tagGroups = {
"Upgrade",
"Food",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1,
weight = 75,
calories = nil,
calories = 50,
carbs = nil,
carbs = 0,
protein = nil,
protein = 5,
fat = nil,
fat = 5,
vitamins = nil,
vitamins = 0,
density = nil,
density = 20.0,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 35,546: Line 35,728:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "ShipwrightBasicUpgradeItem",
type = "ScrapMeatItem",
typeID = 0,
typeID = 0,
},
},
["Shipwright Hat"] = {
["Screening Machine"] = {
untranslated = "Shipwright Hat",
untranslated = "Screening Machine",
category = nil,
category = nil,
group = "Clothing",
group = "Work Stations",
description = "A simple sailor's cap, don?t lose it or you might be walking on a plank.",
description = "A machine for dry concentration that produces less harmful tailings. Can only be used to concentrate Iron.",
tagGroups = {
tagGroups = {
"Clothes",
"Crafting Table",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 5000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 35,570: Line 35,752:
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = nil,
roomCategory = "Industrial",
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 35,591: Line 35,773:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "ShipwrightHatItem",
type = "ScreeningMachineItem",
typeID = 0,
typeID = 0,
},
},
["Shipwright Overalls"] = {
["Screw Press"] = {
untranslated = "Shipwright Overalls",
untranslated = "Screw Press",
category = nil,
category = nil,
group = "Clothing",
group = "Work Stations",
description = "Denim overall for extra sturdy wearability.",
description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
tagGroups = {
tagGroups = {
"Clothes",
"Crafting Table",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 5000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 35,615: Line 35,797:
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = nil,
roomCategory = "Industrial",
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 35,636: Line 35,818:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "ShipwrightOverallsItem",
type = "ScrewPressItem",
typeID = 0,
typeID = 0,
},
},
["Shipwright Sandals"] = {
Screws = {
untranslated = "Shipwright Sandals",
untranslated = "Screws",
category = nil,
category = nil,
group = "Clothing",
group = "Items",
description = "Comfortable sandals with extra traction to avoid slipping.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
description = "A pointed metal fastener used in crafting to attach pieces of material together.",
tagGroups = {
tagGroups = {},
"Clothes",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 500,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 35,681: Line 35,861:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "ShipwrightSandalsItem",
type = "ScrewsItem",
typeID = 0,
typeID = 0,
},
},
["Shipwright Shirt"] = {
["Seagrass Seed"] = {
untranslated = "Shipwright Shirt",
untranslated = "Seagrass Seed",
category = nil,
category = nil,
group = "Clothing",
group = "Seed",
description = "A striped shirt symbolizing your affinity for traveling across the seas.",
description = "Plant to grow seagrass.",
tagGroups = {
tagGroups = {
"Clothes",
"Food",
"Seeds",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 50,
calories = nil,
calories = 0,
carbs = nil,
carbs = 0,
protein = nil,
protein = 0,
fat = nil,
fat = 0,
vitamins = nil,
vitamins = 0,
density = nil,
density = 0,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 35,726: Line 35,907:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "ShipwrightShirtItem",
type = "SeagrassSeedItem",
typeID = 0,
typeID = 0,
},
},
["Shipwright Skill Book"] = {
["Seared Meat"] = {
untranslated = "Shipwright Skill Book",
untranslated = "Seared Meat",
category = nil,
category = nil,
group = "Skill Books",
group = "Food",
description = "Shipwright Skill Book",
description = "A cut of perfectly seared steak.",
tagGroups = {
tagGroups = {
"Skill Books",
"Food",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 500,
calories = nil,
calories = 600,
carbs = nil,
carbs = 4,
protein = nil,
protein = 19,
fat = nil,
fat = 17,
vitamins = nil,
vitamins = 7,
density = nil,
density = 7.833333333333334,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 35,771: Line 35,952:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "Shipwright Skill BookItem",
type = "SearedMeatItem",
typeID = 0,
typeID = 0,
},
},
["Shipwright Skill Scroll"] = {
["Seeded Camas Roll"] = {
untranslated = "Shipwright Skill Scroll",
untranslated = "Seeded Camas Roll",
category = nil,
category = nil,
group = "Skill Scrolls",
group = "Food",
description = "Shipwright Skill Scroll",
description = "Seeds sprinkled on a roll made from rice, fiddleheads and camas paste.",
tagGroups = {
tagGroups = {
"Skill Scrolls",
"Food",
},
},
maxStack = 10,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 10,
weight = 300,
calories = nil,
calories = 1400,
carbs = nil,
carbs = 20,
protein = nil,
protein = 2,
fat = nil,
fat = 13,
vitamins = nil,
vitamins = 16,
density = nil,
density = 3.642857142857143,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 35,816: Line 35,997:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "Shipwright Skill ScrollItem",
type = "SeededCamasRollItem",
typeID = 0,
typeID = 0,
},
},
["Shorn Wool"] = {
["Sensor Based Belt Sorter"] = {
untranslated = "Shorn Wool",
untranslated = "Sensor Based Belt Sorter",
category = nil,
category = nil,
group = "Items",
group = "Work Stations",
description = "Wool that has been shorn from an animal.",
description = "A machine for dry concentration that produces less harmful tailings. Can only be used to concentrate Iron.",
tagGroups = {},
tagGroups = {
maxStack = 100,
"Crafting Table",
},
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 250,
weight = 10000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 35,838: Line 36,021:
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = nil,
roomCategory = "Industrial",
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 35,859: Line 36,042:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "ShornWoolItem",
type = "SensorBasedBeltSorterItem",
typeID = 0,
typeID = 0,
},
},
Shorts = {
["Sensuous Sea Pizza"] = {
untranslated = "Shorts",
untranslated = "Sensuous Sea Pizza",
category = nil,
category = nil,
group = "Clothing",
group = "Food",
description = "Cargo shorts that are ideal for exploring the great outdoors. More practical than elegant.",
description = "The chewyness is unreal.",
tagGroups = {
tagGroups = {
"Clothes",
"Food",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 300,
calories = nil,
calories = 1200,
carbs = nil,
carbs = 28,
protein = nil,
protein = 11,
fat = nil,
fat = 7,
vitamins = nil,
vitamins = 4,
density = nil,
density = 4.166666666666666,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 35,904: Line 36,087:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "ShortsItem",
type = "SensuousSeaPizzaItem",
typeID = 0,
typeID = 0,
},
},
["Simmered Meat"] = {
Servo = {
untranslated = "Simmered Meat",
untranslated = "Servo",
category = nil,
category = nil,
group = "Food",
group = "Items",
description = "Meat cooked in meat juices keeps the meat juicy.",
description = "A rotary actuator that allows for control over angular position.",
tagGroups = {
tagGroups = {},
"Food",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 800,
weight = 500,
calories = 900,
calories = nil,
carbs = 6,
carbs = nil,
protein = 18,
protein = nil,
fat = 13,
fat = nil,
vitamins = 5,
vitamins = nil,
density = 4.666666666666667,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 35,949: Line 36,130:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SimmeredMeatItem",
type = "ServoItem",
typeID = 0,
typeID = 0,
},
},
["Simple Syrup"] = {
["Settlement Crafting Table"] = {
untranslated = "Simple Syrup",
untranslated = "Settlement Crafting Table",
category = nil,
category = nil,
group = "Food",
group = "Work Stations",
description = "A simple water and suger combination heated until the sugar dissolves.",
description = "A basic workspace for crafting all manner of settlement related objects.",
tagGroups = {
tagGroups = {
"Food",
"Government",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 200,
weight = 2000,
calories = 400,
calories = nil,
carbs = 12,
carbs = nil,
protein = 0,
protein = nil,
fat = 3,
fat = nil,
vitamins = 0,
vitamins = nil,
density = 3.75,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 35,994: Line 36,175:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SimpleSyrupItem",
type = "SettlementCraftingTableItem",
typeID = 0,
typeID = 0,
},
},
Sink = {
Shale = {
untranslated = "Sink",
untranslated = "Shale",
category = nil,
category = nil,
group = "Housing Objects",
group = "Natural Resources",
description = "An industrial sink.",
description = "A soft rock, with few potential uses. Shale is a sedimentary rock formed by thin layers of compacted clay or mud.",
tagGroups = {
tagGroups = {
"Housing",
"Excavatable",
"Rock",
},
},
maxStack = 1,
maxStack = 20,
carried = "Backpack",
carried = "Hands",
weight = 1000,
weight = 6000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 36,017: Line 36,199:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "5",
skillValue = nil,
roomCategory = "Bathroom",
roomCategory = nil,
furnitureType = "Sink",
furnitureType = nil,
repeatsDepreciation = "0.2",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 36,030: Line 36,212:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "12",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 36,039: Line 36,221:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SinkItem",
type = "ShaleItem",
typeID = 0,
typeID = 0,
},
},
["Skid Steer"] = {
Shaper = {
untranslated = "Skid Steer",
untranslated = "Shaper",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Work Stations",
description = "Small scale bucket loader. Great for flat to low slope excavation.",
description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
tagGroups = {
tagGroups = {
"Vehicles",
"Crafting Table",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 25000,
weight = 5000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 36,063: Line 36,245:
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = nil,
roomCategory = "Industrial",
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 36,084: Line 36,266:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SkidSteerItem",
type = "ShaperItem",
typeID = 0,
typeID = 0,
},
},
Slag = {
["Shark Fillet Soup"] = {
untranslated = "Slag",
untranslated = "Shark Fillet Soup",
category = nil,
category = nil,
group = "Blocks",
group = "Food",
description = "A glass-like byproduct that is created when smelting ore. Crushed Slag is often used in the production of Concrete.",
description = "A texture all of its own.",
tagGroups = {
tagGroups = {
"Excavatable",
"Food",
},
},
maxStack = 20,
maxStack = 100,
carried = "Hands",
carried = "Backpack",
weight = 6000,
weight = 600,
calories = nil,
calories = 1400,
carbs = nil,
carbs = 10,
protein = nil,
protein = 15,
fat = nil,
fat = 11,
vitamins = nil,
vitamins = 4,
density = nil,
density = 2.857142857142857,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 36,129: Line 36,311:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SlagItem",
type = "SharkFilletSoupItem",
typeID = 0,
typeID = 0,
},
},
["Small Bath Mat"] = {
["Sheep Mount"] = {
untranslated = "Small Bath Mat",
untranslated = "Sheep Mount",
category = nil,
category = nil,
group = "Housing Objects",
group = "Housing Objects",
description = "A small bath mat when a normal rug does not cover your bathroom needs.",
description = "A hunting trophy for your house.",
tagGroups = {
tagGroups = {
"Housing",
"Housing",
Line 36,142: Line 36,324:
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 250,
weight = 2000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 36,152: Line 36,334:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "1",
skillValue = "3.5",
roomCategory = "Bathroom",
roomCategory = "Living Room",
furnitureType = "Rug",
furnitureType = "Statue",
repeatsDepreciation = "0.5",
repeatsDepreciation = "0.2",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 36,165: Line 36,347:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "2",
footprint = "4",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 36,174: Line 36,356:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmallBathMatItem",
type = "SheepMountItem",
typeID = 0,
typeID = 0,
},
},
["Small Canoe"] = {
["Shelf Cabinet"] = {
untranslated = "Small Canoe",
untranslated = "Shelf Cabinet",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Housing Objects",
description = "",
description = "When a shelf and a cabinet aren't enough individually.",
tagGroups = {
tagGroups = {
"Vehicles",
"Housing",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 5000,
weight = 2000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 36,197: Line 36,379:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "2",
roomCategory = nil,
roomCategory = "Living Room",
furnitureType = nil,
furnitureType = "Shelves",
repeatsDepreciation = nil,
repeatsDepreciation = "0.5",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 36,210: Line 36,392:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "4",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 36,219: Line 36,401:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmallCanoeItem",
type = "ShelfCabinetItem",
typeID = 0,
typeID = 0,
},
},
["Small Cotton Bunting Red"] = {
["Shipwright Advanced Upgrade"] = {
untranslated = "Small Cotton Bunting Red",
untranslated = "Shipwright Advanced Upgrade",
category = nil,
category = nil,
group = "Housing Objects",
group = "Upgrade Modules",
description = "A small celebratory piece of cotton fabric used to brighten up an event.",
description = "Advanced Upgrade that greatly increases efficiency when crafting Shipwright recipes.",
tagGroups = {
tagGroups = {
"Housing",
"Upgrade",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 250,
weight = 1,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 36,242: Line 36,424:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "0.5",
skillValue = nil,
roomCategory = "Decoration",
roomCategory = nil,
furnitureType = "Decoration",
furnitureType = nil,
repeatsDepreciation = "0.4",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 36,255: Line 36,437:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "1",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 36,264: Line 36,446:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmallCottonBuntingRedItem",
type = "ShipwrightAdvancedUpgradeItem",
typeID = 0,
typeID = 0,
},
},
["Small Cotton Bunting Regal"] = {
["Shipwright Basic Upgrade"] = {
untranslated = "Small Cotton Bunting Regal",
untranslated = "Shipwright Basic Upgrade",
category = nil,
category = nil,
group = "Housing Objects",
group = "Upgrade Modules",
description = "A small celebratory piece of cotton fabric used to brighten up an event.",
description = "Basic Upgrade that greatly increases efficiency when crafting Shipwright recipes.",
tagGroups = {
tagGroups = {
"Housing",
"Upgrade",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 250,
weight = 1,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 36,287: Line 36,469:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "0.5",
skillValue = nil,
roomCategory = "Decoration",
roomCategory = nil,
furnitureType = "Decoration",
furnitureType = nil,
repeatsDepreciation = "0.4",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 36,300: Line 36,482:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "1",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 36,309: Line 36,491:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmallCottonBuntingRegalItem",
type = "ShipwrightBasicUpgradeItem",
typeID = 0,
typeID = 0,
},
},
["Small Court"] = {
["Shipwright Hat"] = {
untranslated = "Small Court",
untranslated = "Shipwright Hat",
category = nil,
category = nil,
group = "Work Stations",
group = "Clothing",
description = "Allows the creation of Law, which can perform many types of regulations, restrictions, taxations, incentives, and more.",
description = "A simple sailor's cap, don?t lose it or you might be walking on a plank.",
tagGroups = {
tagGroups = {
"Government",
"Clothes",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 5000,
weight = 100,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 36,354: Line 36,536:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmallCourtItem",
type = "ShipwrightHatItem",
typeID = 0,
typeID = 0,
},
},
["Small Hanging Ashlar Basalt Sign"] = {
["Shipwright Overalls"] = {
untranslated = "Small Hanging Ashlar Basalt Sign",
untranslated = "Shipwright Overalls",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Clothing",
description = "A small sign for all of your smaller text needs!",
description = "Denim overall for extra sturdy wearability.",
tagGroups = {},
tagGroups = {
maxStack = 1,
"Clothes",
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 100,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 36,397: Line 36,581:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmallHangingAshlarBasaltSignItem",
type = "ShipwrightOverallsItem",
typeID = 0,
typeID = 0,
},
},
["Small Hanging Ashlar Stone Sign"] = {
["Shipwright Sandals"] = {
untranslated = "Small Hanging Ashlar Stone Sign",
untranslated = "Shipwright Sandals",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Clothing",
description = "A small sign for all of your smaller text needs!",
description = "Comfortable sandals with extra traction to avoid slipping.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
tagGroups = {},
tagGroups = {
maxStack = 1,
"Clothes",
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 100,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 36,440: Line 36,626:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmallHangingAshlarStoneSignItem",
type = "ShipwrightSandalsItem",
typeID = 0,
typeID = 0,
},
},
["Small Hanging Birch Sign"] = {
["Shipwright Shirt"] = {
untranslated = "Small Hanging Birch Sign",
untranslated = "Shipwright Shirt",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Clothing",
description = "A small sign for all of your smaller text needs!",
description = "A striped shirt symbolizing your affinity for traveling across the seas.",
tagGroups = {},
tagGroups = {
maxStack = 1,
"Clothes",
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 100,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 36,483: Line 36,671:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmallHangingBirchSignItem",
type = "ShipwrightShirtItem",
typeID = 0,
typeID = 0,
},
},
["Small Hanging Lumber Sign"] = {
["Shipwright Skill Book"] = {
untranslated = "Small Hanging Lumber Sign",
untranslated = "Shipwright Skill Book",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Skill Books",
description = "A small sign for all of your smaller text needs!",
description = "Shipwright Skill Book",
tagGroups = {},
tagGroups = {
"Skill Books",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 100,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 36,526: Line 36,716:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmallHangingLumberSignItem",
type = "Shipwright Skill BookItem",
typeID = 0,
typeID = 0,
},
},
["Small Hanging Mortared Granite Sign"] = {
["Shipwright Skill Scroll"] = {
untranslated = "Small Hanging Mortared Granite Sign",
untranslated = "Shipwright Skill Scroll",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Skill Scrolls",
description = "A small sign for all of your smaller text needs!",
description = "Shipwright Skill Scroll",
tagGroups = {},
tagGroups = {
maxStack = 1,
"Skill Scrolls",
},
maxStack = 10,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 10,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 36,569: Line 36,761:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmallHangingMortaredGraniteSignItem",
type = "Shipwright Skill ScrollItem",
typeID = 0,
typeID = 0,
},
},
["Small Hanging Mortared Stone Sign"] = {
["Shorn Wool"] = {
untranslated = "Small Hanging Mortared Stone Sign",
untranslated = "Shorn Wool",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Items",
description = "A small sign for all of your smaller text needs!",
description = "Wool that has been shorn from an animal.",
tagGroups = {},
tagGroups = {},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 250,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 36,612: Line 36,804:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmallHangingMortaredStoneSignItem",
type = "ShornWoolItem",
typeID = 0,
typeID = 0,
},
},
["Small Hanging Saguaro Sign"] = {
Shorts = {
untranslated = "Small Hanging Saguaro Sign",
untranslated = "Shorts",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Clothing",
description = "A small sign for all of your smaller text needs!",
description = "Cargo shorts that are ideal for exploring the great outdoors. More practical than elegant.",
tagGroups = {},
tagGroups = {
maxStack = 1,
"Clothes",
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 100,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 36,655: Line 36,849:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmallHangingSaguaroSignItem",
type = "ShortsItem",
typeID = 0,
typeID = 0,
},
},
["Small Hanging Softwood Sign"] = {
["Simmered Meat"] = {
untranslated = "Small Hanging Softwood Sign",
untranslated = "Simmered Meat",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Food",
description = "A small sign for all of your smaller text needs!",
description = "Meat cooked in meat juices keeps the meat juicy.",
tagGroups = {},
tagGroups = {
maxStack = 1,
"Food",
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 800,
calories = nil,
calories = 900,
carbs = nil,
carbs = 6,
protein = nil,
protein = 18,
fat = nil,
fat = 13,
vitamins = nil,
vitamins = 5,
density = nil,
density = 4.666666666666667,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 36,698: Line 36,894:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmallHangingSoftwoodSignItem",
type = "SimmeredMeatItem",
typeID = 0,
typeID = 0,
},
},
["Small Hanging Stone Sign"] = {
["Simple Syrup"] = {
untranslated = "Small Hanging Stone Sign",
untranslated = "Simple Syrup",
category = nil,
category = nil,
group = "World Object",
group = "Food",
description = "A small sign for all of your smaller text needs!",
description = "A simple water and suger combination heated until the sugar dissolves.",
tagGroups = {},
tagGroups = {
maxStack = 1,
"Food",
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 200,
calories = nil,
calories = 400,
carbs = nil,
carbs = 12,
protein = nil,
protein = 0,
fat = nil,
fat = 3,
vitamins = nil,
vitamins = 0,
density = nil,
density = 3.75,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 36,741: Line 36,939:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmallHangingStoneSignItem",
type = "SimpleSyrupItem",
typeID = 0,
typeID = 0,
},
},
["Small Hanging Wood Sign"] = {
Sink = {
untranslated = "Small Hanging Wood Sign",
untranslated = "Sink",
category = nil,
category = nil,
group = "Item",
group = "Housing Objects",
description = "A small sign for all of your smaller text needs!",
description = "An industrial sink.",
tagGroups = {},
tagGroups = {
maxStack = 100,
"Housing",
},
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = nil,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 36,762: Line 36,962:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "5",
roomCategory = nil,
roomCategory = "Bathroom",
furnitureType = nil,
furnitureType = "Sink",
repeatsDepreciation = nil,
repeatsDepreciation = "0.2",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 36,775: Line 36,975:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "12",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 36,784: Line 36,984:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmallHangingWoodSignItem",
type = "SinkItem",
typeID = 0,
typeID = 0,
},
},
["Small Nylon Bunting Green"] = {
["Skid Steer"] = {
untranslated = "Small Nylon Bunting Green",
untranslated = "Skid Steer",
category = nil,
category = nil,
group = "Housing Objects",
group = "Crafted Objects",
description = "A small celebratory piece of nylon fabric used to brighten up an event.",
description = "Small scale bucket loader. Great for flat to low slope excavation.",
tagGroups = {
tagGroups = {
"Housing",
"Vehicles",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 250,
weight = 25000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 36,807: Line 37,007:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "0.5",
skillValue = nil,
roomCategory = "Decoration",
roomCategory = nil,
furnitureType = "Decoration",
furnitureType = nil,
repeatsDepreciation = "0.4",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 36,820: Line 37,020:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "1",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 36,829: Line 37,029:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmallNylonBuntingGreenItem",
type = "SkidSteerItem",
typeID = 0,
typeID = 0,
},
},
["Small Nylon Bunting Purple"] = {
Slag = {
untranslated = "Small Nylon Bunting Purple",
untranslated = "Slag",
category = nil,
category = nil,
group = "Housing Objects",
group = "Blocks",
description = "A small celebratory piece of nylon fabric used to brighten up an event.",
description = "A glass-like byproduct that is created when smelting ore. Crushed Slag is often used in the production of Concrete.",
tagGroups = {
tagGroups = {
"Housing",
"Excavatable",
},
},
maxStack = 1,
maxStack = 20,
carried = "Backpack",
carried = "Hands",
weight = 250,
weight = 6000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 36,852: Line 37,052:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "0.5",
skillValue = nil,
roomCategory = "Decoration",
roomCategory = nil,
furnitureType = "Decoration",
furnitureType = nil,
repeatsDepreciation = "0.4",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 36,865: Line 37,065:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "1",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 36,874: Line 37,074:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmallNylonBuntingPurpleItem",
type = "SlagItem",
typeID = 0,
typeID = 0,
},
},
["Small Paper Lantern"] = {
["Small Bath Mat"] = {
untranslated = "Small Paper Lantern",
untranslated = "Small Bath Mat",
category = nil,
category = nil,
group = "Housing Objects",
group = "Housing Objects",
description = "A small paper lantern.",
description = "A small bath mat when a normal rug does not cover your bathroom needs.",
tagGroups = {
tagGroups = {
"Housing",
"Housing",
Line 36,887: Line 37,087:
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 250,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 36,897: Line 37,097:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "2",
skillValue = "1",
roomCategory = "Lighting",
roomCategory = "Bathroom",
furnitureType = "Lights",
furnitureType = "Rug",
repeatsDepreciation = "0.7",
repeatsDepreciation = "0.5",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 36,910: Line 37,110:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "1",
footprint = "2",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 36,919: Line 37,119:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmallPaperLanternItem",
type = "SmallBathMatItem",
typeID = 0,
typeID = 0,
},
},
["Small Paper Machine"] = {
["Small Canoe"] = {
untranslated = "Small Paper Machine",
untranslated = "Small Canoe",
category = nil,
category = nil,
group = "Work Stations",
group = "Crafted Objects",
description = "Laborous way of creating sheets of paper.",
description = "",
tagGroups = {
tagGroups = {
"Crafting Table",
"Vehicles",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 5000,
weight = 5000,
Line 36,943: Line 37,143:
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = "Industrial",
roomCategory = nil,
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 36,964: Line 37,164:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmallPaperMachineItem",
type = "SmallCanoeItem",
typeID = 0,
typeID = 0,
},
},
["Small Shipyard"] = {
["Small Cotton Bunting Red"] = {
untranslated = "Small Shipyard",
untranslated = "Small Cotton Bunting Red",
category = nil,
category = nil,
group = "Work Stations",
group = "Housing Objects",
description = "A crude workspace for constructing smaller vehicles designed for use in a maritime environment.",
description = "A small celebratory piece of cotton fabric used to brighten up an event.",
tagGroups = {
tagGroups = {
"Crafting Table",
"Housing",
},
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 5000,
weight = 250,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 36,987: Line 37,187:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "0.5",
roomCategory = "Industrial",
roomCategory = "Decoration",
furnitureType = nil,
furnitureType = "Decoration",
repeatsDepreciation = nil,
repeatsDepreciation = "0.4",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 37,000: Line 37,200:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "1",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 37,009: Line 37,209:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmallShipyardItem",
type = "SmallCottonBuntingRedItem",
typeID = 0,
typeID = 0,
},
},
["Small Sink"] = {
["Small Cotton Bunting Regal"] = {
untranslated = "Small Sink",
untranslated = "Small Cotton Bunting Regal",
category = nil,
category = nil,
group = "Housing Objects",
group = "Housing Objects",
description = "A small household sink.",
description = "A small celebratory piece of cotton fabric used to brighten up an event.",
tagGroups = {
tagGroups = {
"Housing",
"Housing",
Line 37,022: Line 37,222:
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 250,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 37,032: Line 37,232:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "2",
skillValue = "0.5",
roomCategory = "Bathroom",
roomCategory = "Decoration",
furnitureType = "Sink",
furnitureType = "Decoration",
repeatsDepreciation = "0.7",
repeatsDepreciation = "0.4",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 37,045: Line 37,245:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "6",
footprint = "1",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 37,054: Line 37,254:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmallSinkItem",
type = "SmallCottonBuntingRegalItem",
typeID = 0,
typeID = 0,
},
},
["Small Standing Ashlar Basalt Sign"] = {
["Small Court"] = {
untranslated = "Small Standing Ashlar Basalt Sign",
untranslated = "Small Court",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Work Stations",
description = "A small sign for all of your smaller text needs!",
description = "Allows the creation of Law, which can perform many types of regulations, restrictions, taxations, incentives, and more.",
tagGroups = {},
tagGroups = {
"Government",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 5000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 37,097: Line 37,299:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmallStandingAshlarBasaltSignItem",
type = "SmallCourtItem",
typeID = 0,
typeID = 0,
},
},
["Small Standing Ashlar Stone Sign"] = {
["Small Hanging Ashlar Basalt Sign"] = {
untranslated = "Small Standing Ashlar Stone Sign",
untranslated = "Small Hanging Ashlar Basalt Sign",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Crafted Objects",
Line 37,140: Line 37,342:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmallStandingAshlarStoneSignItem",
type = "SmallHangingAshlarBasaltSignItem",
typeID = 0,
typeID = 0,
},
},
["Small Standing Birch Sign"] = {
["Small Hanging Ashlar Stone Sign"] = {
untranslated = "Small Standing Birch Sign",
untranslated = "Small Hanging Ashlar Stone Sign",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Crafted Objects",
Line 37,183: Line 37,385:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmallStandingBirchSignItem",
type = "SmallHangingAshlarStoneSignItem",
typeID = 0,
typeID = 0,
},
},
["Small Standing Lumber Sign"] = {
["Small Hanging Birch Sign"] = {
untranslated = "Small Standing Lumber Sign",
untranslated = "Small Hanging Birch Sign",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Crafted Objects",
Line 37,226: Line 37,428:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmallStandingLumberSignItem",
type = "SmallHangingBirchSignItem",
typeID = 0,
typeID = 0,
},
},
["Small Standing Mortared Granite Sign"] = {
["Small Hanging Lumber Sign"] = {
untranslated = "Small Standing Mortared Granite Sign",
untranslated = "Small Hanging Lumber Sign",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Crafted Objects",
Line 37,269: Line 37,471:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmallStandingMortaredGraniteSignItem",
type = "SmallHangingLumberSignItem",
typeID = 0,
typeID = 0,
},
},
["Small Standing Mortared Stone Sign"] = {
["Small Hanging Mortared Granite Sign"] = {
untranslated = "Small Standing Mortared Stone Sign",
untranslated = "Small Hanging Mortared Granite Sign",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Crafted Objects",
Line 37,312: Line 37,514:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmallStandingMortaredStoneSignItem",
type = "SmallHangingMortaredGraniteSignItem",
typeID = 0,
typeID = 0,
},
},
["Small Standing Saguaro Sign"] = {
["Small Hanging Mortared Stone Sign"] = {
untranslated = "Small Standing Saguaro Sign",
untranslated = "Small Hanging Mortared Stone Sign",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Crafted Objects",
Line 37,355: Line 37,557:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmallStandingSaguaroSignItem",
type = "SmallHangingMortaredStoneSignItem",
typeID = 0,
typeID = 0,
},
},
["Small Standing Softwood Sign"] = {
["Small Hanging Saguaro Sign"] = {
untranslated = "Small Standing Softwood Sign",
untranslated = "Small Hanging Saguaro Sign",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Crafted Objects",
Line 37,398: Line 37,600:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmallStandingSoftwoodSignItem",
type = "SmallHangingSaguaroSignItem",
typeID = 0,
typeID = 0,
},
},
["Small Standing Stone Sign"] = {
["Small Hanging Softwood Sign"] = {
untranslated = "Small Standing Stone Sign",
untranslated = "Small Hanging Softwood Sign",
category = nil,
category = nil,
group = "World Object",
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
tagGroups = {},
Line 37,441: Line 37,643:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmallStandingStoneSignItem",
type = "SmallHangingSoftwoodSignItem",
typeID = 0,
typeID = 0,
},
},
["Small Standing Wood Sign"] = {
["Small Hanging Stone Sign"] = {
untranslated = "Small Standing Wood Sign",
untranslated = "Small Hanging Stone Sign",
category = nil,
category = nil,
group = "Item",
group = "World Object",
description = "A small sign for all of your smaller text needs!",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
tagGroups = {},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = nil,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 37,484: Line 37,686:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmallStandingWoodSignItem",
type = "SmallHangingStoneSignItem",
typeID = 0,
typeID = 0,
},
},
["Small Stockpile"] = {
["Small Hanging Wood Sign"] = {
untranslated = "Small Stockpile",
untranslated = "Small Hanging Wood Sign",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Item",
description = "Designates a 3x3x3 area as storage for large items.",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
tagGroups = {},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = nil,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 37,527: Line 37,729:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmallStockpileItem",
type = "SmallHangingWoodSignItem",
typeID = 0,
typeID = 0,
},
},
["Small Wood Cart"] = {
["Small Nylon Bunting Green"] = {
untranslated = "Small Wood Cart",
untranslated = "Small Nylon Bunting Green",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Housing Objects",
description = "Small wood cart for hauling minimal loads.",
description = "A small celebratory piece of nylon fabric used to brighten up an event.",
tagGroups = {
tagGroups = {
"Vehicles",
"Housing",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 5000,
weight = 250,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 37,550: Line 37,752:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "0.5",
roomCategory = nil,
roomCategory = "Decoration",
furnitureType = nil,
furnitureType = "Decoration",
repeatsDepreciation = nil,
repeatsDepreciation = "0.4",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 37,563: Line 37,765:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "1",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 37,572: Line 37,774:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmallWoodCartItem",
type = "SmallNylonBuntingGreenItem",
typeID = 0,
typeID = 0,
},
},
["Small Wooden Boat"] = {
["Small Nylon Bunting Purple"] = {
untranslated = "Small Wooden Boat",
untranslated = "Small Nylon Bunting Purple",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Housing Objects",
description = "A personal transport vessel capable of holding a suprising amount of goods.",
description = "A small celebratory piece of nylon fabric used to brighten up an event.",
tagGroups = {
tagGroups = {
"Vehicles",
"Housing",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 10000,
weight = 250,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 37,595: Line 37,797:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "0.5",
roomCategory = nil,
roomCategory = "Decoration",
furnitureType = nil,
furnitureType = "Decoration",
repeatsDepreciation = nil,
repeatsDepreciation = "0.4",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 37,608: Line 37,810:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "1",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 37,617: Line 37,819:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmallWoodenBoatItem",
type = "SmallNylonBuntingPurpleItem",
typeID = 0,
typeID = 0,
},
},
["Small Wooden Ship Frame"] = {
["Small Paper Lantern"] = {
untranslated = "Small Wooden Ship Frame",
untranslated = "Small Paper Lantern",
category = nil,
category = nil,
group = "Items",
group = "Housing Objects",
description = "The basis for any wooden personal vessel.",
description = "A small paper lantern.",
tagGroups = {},
tagGroups = {
maxStack = 100,
"Housing",
},
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 10000,
weight = 500,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 37,638: Line 37,842:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "2",
roomCategory = nil,
roomCategory = "Lighting",
furnitureType = nil,
furnitureType = "Lights",
repeatsDepreciation = nil,
repeatsDepreciation = "0.7",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 37,651: Line 37,855:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "1",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 37,660: Line 37,864:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmallWoodenShipFrameItem",
type = "SmallPaperLanternItem",
typeID = 0,
typeID = 0,
},
},
["Smelting Skill Book"] = {
["Small Paper Machine"] = {
untranslated = "Smelting Skill Book",
untranslated = "Small Paper Machine",
category = nil,
category = nil,
group = "Skill Books",
group = "Work Stations",
description = "Smelting Skill Book",
description = "Laborous way of creating sheets of paper.",
tagGroups = {
tagGroups = {
"Skill Books",
"Crafting Table",
},
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 5000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 37,684: Line 37,888:
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = nil,
roomCategory = "Industrial",
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 37,705: Line 37,909:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "Smelting Skill BookItem",
type = "SmallPaperMachineItem",
typeID = 0,
typeID = 0,
},
},
["Smelting Skill Scroll"] = {
["Small Shipyard"] = {
untranslated = "Smelting Skill Scroll",
untranslated = "Small Shipyard",
category = nil,
category = nil,
group = "Skill Scrolls",
group = "Work Stations",
description = "Smelting Skill Scroll",
description = "A crude workspace for constructing smaller vehicles designed for use in a maritime environment.",
tagGroups = {
tagGroups = {
"Skill Scrolls",
"Crafting Table",
},
},
maxStack = 10,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 10,
weight = 5000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 37,729: Line 37,933:
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = nil,
roomCategory = "Industrial",
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 37,750: Line 37,954:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "Smelting Skill ScrollItem",
type = "SmallShipyardItem",
typeID = 0,
typeID = 0,
},
},
["Smelting Upgrade"] = {
["Small Sink"] = {
untranslated = "Smelting Upgrade",
untranslated = "Small Sink",
category = nil,
category = nil,
group = "Upgrade Modules",
group = "Housing Objects",
description = "Advanced Upgrade that greatly increases efficiency when crafting Smelting recipes.",
description = "A small household sink.",
tagGroups = {
tagGroups = {
"Upgrade",
"Housing",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 1,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 37,773: Line 37,977:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "2",
roomCategory = nil,
roomCategory = "Bathroom",
furnitureType = nil,
furnitureType = "Sink",
repeatsDepreciation = nil,
repeatsDepreciation = "0.7",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 37,786: Line 37,990:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "6",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 37,795: Line 37,999:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmeltingUpgradeItem",
type = "SmallSinkItem",
typeID = 0,
typeID = 0,
},
},
["Smith Apron"] = {
["Small Standing Ashlar Basalt Sign"] = {
untranslated = "Smith Apron",
untranslated = "Small Standing Ashlar Basalt Sign",
category = nil,
category = nil,
group = "Clothing",
group = "Crafted Objects",
description = "A thick leather apron that provides protection from the ocassional chunk of flying metal when hammering on an anvil.",
description = "A small sign for all of your smaller text needs!",
tagGroups = {
tagGroups = {},
"Clothes",
maxStack = 1,
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 37,840: Line 38,042:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmithApronItem",
type = "SmallStandingAshlarBasaltSignItem",
typeID = 0,
typeID = 0,
},
},
["Smith Bandana"] = {
["Small Standing Ashlar Stone Sign"] = {
untranslated = "Smith Bandana",
untranslated = "Small Standing Ashlar Stone Sign",
category = nil,
category = nil,
group = "Clothing",
group = "Crafted Objects",
description = "A cotton bandana that is great for keeping the hair out of your face and acts as a sweat band.",
description = "A small sign for all of your smaller text needs!",
tagGroups = {
tagGroups = {},
"Clothes",
maxStack = 1,
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 37,885: Line 38,085:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmithBandanaItem",
type = "SmallStandingAshlarStoneSignItem",
typeID = 0,
typeID = 0,
},
},
["Smith Boots"] = {
["Small Standing Birch Sign"] = {
untranslated = "Smith Boots",
untranslated = "Small Standing Birch Sign",
category = nil,
category = nil,
group = "Clothing",
group = "Crafted Objects",
description = "Heavy duty steel-toed boots.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
description = "A small sign for all of your smaller text needs!",
tagGroups = {
tagGroups = {},
"Clothes",
maxStack = 1,
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 37,930: Line 38,128:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmithBootsItem",
type = "SmallStandingBirchSignItem",
typeID = 0,
typeID = 0,
},
},
["Smith Gloves"] = {
["Small Standing Lumber Sign"] = {
untranslated = "Smith Gloves",
untranslated = "Small Standing Lumber Sign",
category = nil,
category = nil,
group = "Clothing",
group = "Crafted Objects",
description = "A reinforced wrist guard paired with a lone work glove.",
description = "A small sign for all of your smaller text needs!",
tagGroups = {
tagGroups = {},
"Clothes",
maxStack = 1,
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 37,975: Line 38,171:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmithGlovesItem",
type = "SmallStandingLumberSignItem",
typeID = 0,
typeID = 0,
},
},
["Smith Pants"] = {
["Small Standing Mortared Granite Sign"] = {
untranslated = "Smith Pants",
untranslated = "Small Standing Mortared Granite Sign",
category = nil,
category = nil,
group = "Clothing",
group = "Crafted Objects",
description = "Denim pants with knee patches.",
description = "A small sign for all of your smaller text needs!",
tagGroups = {
tagGroups = {},
"Clothes",
maxStack = 1,
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 38,020: Line 38,214:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmithPantsItem",
type = "SmallStandingMortaredGraniteSignItem",
typeID = 0,
typeID = 0,
},
},
["Smith Shirt"] = {
["Small Standing Mortared Stone Sign"] = {
untranslated = "Smith Shirt",
untranslated = "Small Standing Mortared Stone Sign",
category = nil,
category = nil,
group = "Clothing",
group = "Crafted Objects",
description = "A simple cotton shirt helps reduce the strain of heat exposure.",
description = "A small sign for all of your smaller text needs!",
tagGroups = {
tagGroups = {},
"Clothes",
maxStack = 1,
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 38,065: Line 38,257:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmithShirtItem",
type = "SmallStandingMortaredStoneSignItem",
typeID = 0,
typeID = 0,
},
},
["Smooth Gut Noodle Roll"] = {
["Small Standing Saguaro Sign"] = {
untranslated = "Smooth Gut Noodle Roll",
untranslated = "Small Standing Saguaro Sign",
category = nil,
category = nil,
group = "Food",
group = "Crafted Objects",
description = "These noodle rolls look VERY smooth.",
description = "A small sign for all of your smaller text needs!",
tagGroups = {
tagGroups = {},
"Food",
maxStack = 1,
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 400,
weight = 1000,
calories = 1200,
calories = nil,
carbs = 19,
carbs = nil,
protein = 15,
protein = nil,
fat = 9,
fat = nil,
vitamins = 1,
vitamins = nil,
density = 3.6666666666666665,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 38,110: Line 38,300:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SmoothGutNoodleRollItem",
type = "SmallStandingSaguaroSignItem",
typeID = 0,
typeID = 0,
},
},
["Snapping Turtle Carcass"] = {
["Small Standing Softwood Sign"] = {
untranslated = "Snapping Turtle Carcass",
untranslated = "Small Standing Softwood Sign",
category = nil,
category = nil,
group = "Natural Resources",
group = "Crafted Objects",
description = "A dead snapping turtle.",
description = "A small sign for all of your smaller text needs!",
tagGroups = {
tagGroups = {},
"Tiny Carcass",
maxStack = 1,
"Tiny Leather Carcass",
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 38,156: Line 38,343:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SnappingTurtleCarcassItem",
type = "SmallStandingSoftwoodSignItem",
typeID = 0,
typeID = 0,
},
},
["Softwood Board"] = {
["Small Standing Stone Sign"] = {
untranslated = "Softwood Board",
untranslated = "Small Standing Stone Sign",
category = nil,
category = nil,
group = "Items",
group = "World Object",
description = "A higher quality softwood board used for long lasting furniture.",
description = "A small sign for all of your smaller text needs!",
tagGroups = {
tagGroups = {},
"Burnable Fuel",
maxStack = 1,
"Wood Board",
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 38,177: Line 38,361:
vitamins = nil,
vitamins = nil,
density = nil,
density = nil,
fuel = 2000,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
Line 38,202: Line 38,386:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SoftwoodBoardItem",
type = "SmallStandingStoneSignItem",
typeID = 0,
typeID = 0,
},
},
["Softwood Hewn Log"] = {
["Small Standing Wood Sign"] = {
untranslated = "Softwood Hewn Log",
untranslated = "Small Standing Wood Sign",
category = nil,
category = nil,
group = "Blocks",
group = "Item",
description = "A log hewn and shaped to be a building material. Hewing logs at a workbench will grant no experience.",
description = "A small sign for all of your smaller text needs!",
tagGroups = {
tagGroups = {},
"Burnable Fuel",
maxStack = 100,
"Constructable",
carried = "Backpack",
"Hewn Log",
weight = nil,
},
calories = nil,
maxStack = 20,
carbs = nil,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
protein = nil,
fat = nil,
fat = nil,
vitamins = nil,
vitamins = nil,
density = nil,
density = nil,
fuel = 4000,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
Line 38,231: Line 38,411:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = 1,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 38,249: Line 38,429:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SoftwoodHewnLogItem",
type = "SmallStandingWoodSignItem",
typeID = 0,
typeID = 0,
},
},
["Softwood Lumber"] = {
["Small Stockpile"] = {
untranslated = "Softwood Lumber",
untranslated = "Small Stockpile",
category = nil,
category = nil,
group = "Blocks",
group = "Crafted Objects",
description = "Can be fashioned into various usable equipment.",
description = "Designates a 3x3x3 area as storage for large items.",
tagGroups = {
tagGroups = {},
"Burnable Fuel",
maxStack = 1,
"Constructable",
carried = "Backpack",
"Lumber",
weight = 500,
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 38,271: Line 38,447:
vitamins = nil,
vitamins = nil,
density = nil,
density = nil,
fuel = 4000,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
Line 38,278: Line 38,454:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = 2,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 38,296: Line 38,472:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SoftwoodLumberItem",
type = "SmallStockpileItem",
typeID = 0,
typeID = 0,
},
},
["Softwood Lumber Bench"] = {
["Small Wood Cart"] = {
untranslated = "Softwood Lumber Bench",
untranslated = "Small Wood Cart",
category = nil,
category = nil,
group = "Housing Objects",
group = "Crafted Objects",
description = "A lumber bench for when you need extra seating space than a traditional chair.",
description = "Small wood cart for hauling minimal loads.",
tagGroups = {
tagGroups = {
"Housing",
"Vehicles",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 5000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 38,319: Line 38,495:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "1.5",
skillValue = nil,
roomCategory = "Seating",
roomCategory = nil,
furnitureType = "Chair",
furnitureType = nil,
repeatsDepreciation = "0.5",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 38,332: Line 38,508:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "6",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 38,341: Line 38,517:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SoftwoodLumberBenchItem",
type = "SmallWoodCartItem",
typeID = 0,
typeID = 0,
},
},
["Softwood Lumber Chair"] = {
["Small Wooden Boat"] = {
untranslated = "Softwood Lumber Chair",
untranslated = "Small Wooden Boat",
category = nil,
category = nil,
group = "Housing Objects",
group = "Crafted Objects",
description = "A sturdy lumber chair. It doesn't feel as wobbly as more basic wooden chairs.",
description = "A personal transport vessel capable of holding a suprising amount of goods.",
tagGroups = {
tagGroups = {
"Housing",
"Vehicles",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 10000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 38,364: Line 38,540:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "1",
skillValue = nil,
roomCategory = "Seating",
roomCategory = nil,
furnitureType = "Chair",
furnitureType = nil,
repeatsDepreciation = "0.7",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 38,377: Line 38,553:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "4",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 38,386: Line 38,562:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SoftwoodLumberChairItem",
type = "SmallWoodenBoatItem",
typeID = 0,
typeID = 0,
},
},
["Softwood Lumber Door"] = {
["Small Wooden Ship Frame"] = {
untranslated = "Softwood Lumber Door",
untranslated = "Small Wooden Ship Frame",
category = nil,
category = nil,
group = "Housing Objects",
group = "Items",
description = "A door made from finely cut lumber.",
description = "The basis for any wooden personal vessel.",
tagGroups = {},
tagGroups = {},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 10000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 38,411: Line 38,587:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = 2,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 38,429: Line 38,605:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SoftwoodLumberDoorItem",
type = "SmallWoodenShipFrameItem",
typeID = 0,
typeID = 0,
},
},
["Softwood Lumber Dresser"] = {
["Smelting Skill Book"] = {
untranslated = "Softwood Lumber Dresser",
untranslated = "Smelting Skill Book",
category = nil,
category = nil,
group = "Housing Objects",
group = "Skill Books",
description = "A lumber dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.",
description = "Smelting Skill Book",
tagGroups = {
tagGroups = {
"Housing",
"Skill Books",
},
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 100,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 38,452: Line 38,628:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "3",
skillValue = nil,
roomCategory = "Bedroom",
roomCategory = nil,
furnitureType = "Dresser",
furnitureType = nil,
repeatsDepreciation = "0.5",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 38,465: Line 38,641:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "12",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 38,474: Line 38,650:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SoftwoodLumberDresserItem",
type = "Smelting Skill BookItem",
typeID = 0,
typeID = 0,
},
},
["Softwood Lumber Table"] = {
["Smelting Skill Scroll"] = {
untranslated = "Softwood Lumber Table",
untranslated = "Smelting Skill Scroll",
category = nil,
category = nil,
group = "Housing Objects",
group = "Skill Scrolls",
description = "A large lumber table for eating meals or getting some work done.",
description = "Smelting Skill Scroll",
tagGroups = {
tagGroups = {
"Housing",
"Skill Scrolls",
},
},
maxStack = 1,
maxStack = 10,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 10,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 38,497: Line 38,673:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "2",
skillValue = nil,
roomCategory = "Seating",
roomCategory = nil,
furnitureType = "Table",
furnitureType = nil,
repeatsDepreciation = "0.6",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 38,510: Line 38,686:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "8",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 38,519: Line 38,695:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SoftwoodLumberTableItem",
type = "Smelting Skill ScrollItem",
typeID = 0,
typeID = 0,
},
},
["Soil Sampler"] = {
["Smelting Upgrade"] = {
untranslated = "Soil Sampler",
untranslated = "Smelting Upgrade",
category = nil,
category = nil,
group = "Items",
group = "Upgrade Modules",
description = "Checking the moisture levels, temperature, and nutrients of soil is important for farming.",
description = "Advanced Upgrade that greatly increases efficiency when crafting Smelting recipes.",
tagGroups = {},
tagGroups = {
"Upgrade",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 1,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 38,562: Line 38,740:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SoilSamplerItem",
type = "SmeltingUpgradeItem",
typeID = 0,
typeID = 0,
},
},
["Solar Generator"] = {
["Smith Apron"] = {
untranslated = "Solar Generator",
untranslated = "Smith Apron",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Clothing",
description = "Generates electrical power from the sun! Requires a clear view of the sky above the generator for full output. Internal batteries ensure generation during nighttime.",
description = "A thick leather apron that provides protection from the ocassional chunk of flying metal when hammering on an anvil.",
tagGroups = {},
tagGroups = {
maxStack = 1,
"Clothes",
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 10000,
weight = 100,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 38,584: Line 38,764:
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = "Industrial",
roomCategory = nil,
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 38,605: Line 38,785:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SolarGeneratorItem",
type = "SmithApronItem",
typeID = 0,
typeID = 0,
},
},
["Spiky Roll"] = {
["Smith Bandana"] = {
untranslated = "Spiky Roll",
untranslated = "Smith Bandana",
category = nil,
category = nil,
group = "Food",
group = "Clothing",
description = "Spikes are definitely removed before serving.",
description = "A cotton bandana that is great for keeping the hair out of your face and acts as a sweat band.",
tagGroups = {
tagGroups = {
"Food",
"Clothes",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 300,
weight = 100,
calories = 1300,
calories = nil,
carbs = 20,
carbs = nil,
protein = 17,
protein = nil,
fat = 7,
fat = nil,
vitamins = 2,
vitamins = nil,
density = 3.5384615384615383,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 38,650: Line 38,830:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SpikyRollItem",
type = "SmithBandanaItem",
typeID = 0,
typeID = 0,
},
},
["Spin Melter"] = {
["Smith Boots"] = {
untranslated = "Spin Melter",
untranslated = "Smith Boots",
category = nil,
category = nil,
group = "Work Stations",
group = "Clothing",
description = "A device with a rotating drum that is used to shape molten synthetic materials into thin ribbons.",
description = "Heavy duty steel-toed boots.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
tagGroups = {
tagGroups = {
"Crafting Table",
"Clothes",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 10000,
weight = 100,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 38,674: Line 38,854:
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = "Industrial",
roomCategory = nil,
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 38,695: Line 38,875:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SpinMelterItem",
type = "SmithBootsItem",
typeID = 0,
typeID = 0,
},
},
["Spoiled Food"] = {
["Smith Gloves"] = {
untranslated = "Spoiled Food",
untranslated = "Smith Gloves",
category = nil,
category = nil,
group = "Items",
group = "Clothing",
description = "Food that has spoiled beyond the point of being suitable for human consumption. It can still be used for compost.",
description = "A reinforced wrist guard paired with a lone work glove.",
tagGroups = {},
tagGroups = {
"Clothes",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 20,
weight = 100,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 38,738: Line 38,920:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SpoiledFoodItem",
type = "SmithGlovesItem",
typeID = 0,
typeID = 0,
},
},
["Spruce Log"] = {
["Smith Pants"] = {
untranslated = "Spruce Log",
untranslated = "Smith Pants",
category = nil,
category = nil,
group = "Natural Resources",
group = "Clothing",
description = "Spruce log is a type of softwood, sometimes referred to as whitewood.",
description = "Denim pants with knee patches.",
tagGroups = {
tagGroups = {
"Burnable Fuel",
"Clothes",
"Softwood",
"Wood",
},
},
maxStack = 20,
maxStack = 100,
carried = "Hands",
carried = "Backpack",
weight = 10000,
weight = 100,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 38,760: Line 38,940:
vitamins = nil,
vitamins = nil,
density = nil,
density = nil,
fuel = 4000,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
Line 38,785: Line 38,965:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SpruceLogItem",
type = "SmithPantsItem",
typeID = 0,
typeID = 0,
},
},
["Spruce Seed"] = {
["Smith Shirt"] = {
untranslated = "Spruce Seed",
untranslated = "Smith Shirt",
category = nil,
category = nil,
group = "Seed",
group = "Clothing",
description = "Plant to grow a spruce tree.",
description = "A simple cotton shirt helps reduce the strain of heat exposure.",
tagGroups = {
tagGroups = {
"Food",
"Clothes",
"Seeds",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 50,
weight = 100,
calories = 0,
calories = nil,
carbs = 0,
carbs = nil,
protein = 0,
protein = nil,
fat = 0,
fat = nil,
vitamins = 0,
vitamins = nil,
density = 0,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 38,831: Line 39,010:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SpruceSeedItem",
type = "SmithShirtItem",
typeID = 0,
typeID = 0,
},
},
["Square Belt"] = {
["Smooth Gut Noodle Roll"] = {
untranslated = "Square Belt",
untranslated = "Smooth Gut Noodle Roll",
category = nil,
category = nil,
group = "Clothing",
group = "Food",
description = "Belt with a square buckle.",
description = "These noodle rolls look VERY smooth.",
tagGroups = {
tagGroups = {
"Clothes",
"Food",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 400,
calories = nil,
calories = 1200,
carbs = nil,
carbs = 19,
protein = nil,
protein = 15,
fat = nil,
fat = 9,
vitamins = nil,
vitamins = 1,
density = nil,
density = 3.6666666666666665,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 38,876: Line 39,055:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SquareBeltItem",
type = "SmoothGutNoodleRollItem",
typeID = 0,
typeID = 0,
},
},
["Square Pot"] = {
["Snapping Turtle Carcass"] = {
untranslated = "Square Pot",
untranslated = "Snapping Turtle Carcass",
category = nil,
category = nil,
group = "Housing Objects",
group = "Natural Resources",
description = "Sometimes you just want to bring a little bit of nature into your house.",
description = "A dead snapping turtle.",
tagGroups = {
tagGroups = {
"Housing",
"Tiny Carcass",
"Tiny Leather Carcass",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 2000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 38,899: Line 39,079:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "1",
skillValue = nil,
roomCategory = "Decoration",
roomCategory = nil,
furnitureType = "Decoration",
furnitureType = nil,
repeatsDepreciation = "0.4",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 38,912: Line 39,092:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "4",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 38,921: Line 39,101:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "PlanterPotSquareItem",
type = "SnappingTurtleCarcassItem",
typeID = 0,
typeID = 0,
},
},
["Stamp Mill"] = {
["Softwood Board"] = {
untranslated = "Stamp Mill",
untranslated = "Softwood Board",
category = nil,
category = nil,
group = "Work Stations",
group = "Items",
description = "A crushing machine that uses iron stamps to pound rocks into small pieces.",
description = "A higher quality softwood board used for long lasting furniture.",
tagGroups = {
tagGroups = {
"Crafting Table",
"Burnable Fuel",
"Wood Board",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 5000,
weight = 500,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 38,941: Line 39,122:
vitamins = nil,
vitamins = nil,
density = nil,
density = nil,
fuel = nil,
fuel = 2000,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = "Industrial",
roomCategory = nil,
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 38,966: Line 39,147:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "StampMillItem",
type = "SoftwoodBoardItem",
typeID = 0,
typeID = 0,
},
},
["Standing Glass Sign"] = {
["Softwood Hewn Log"] = {
untranslated = "Standing Glass Sign",
untranslated = "Softwood Hewn Log",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Blocks",
description = "A large sign framed with a glass plate.",
description = "A log hewn and shaped to be a building material. Hewing logs at a workbench will grant no experience.",
tagGroups = {},
tagGroups = {
maxStack = 1,
"Burnable Fuel",
carried = "Backpack",
"Constructable",
weight = 1000,
"Hewn Log",
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 38,984: Line 39,169:
vitamins = nil,
vitamins = nil,
density = nil,
density = nil,
fuel = nil,
fuel = 4000,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
Line 38,991: Line 39,176:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 1,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 39,009: Line 39,194:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "StandingGlassSignItem",
type = "SoftwoodHewnLogItem",
typeID = 0,
typeID = 0,
},
},
["Standing Long Steel Sign"] = {
["Softwood Lumber"] = {
untranslated = "Standing Long Steel Sign",
untranslated = "Softwood Lumber",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Blocks",
description = "A long steel plate with a wooden base.",
description = "Can be fashioned into various usable equipment.",
tagGroups = {},
tagGroups = {
maxStack = 1,
"Burnable Fuel",
carried = "Backpack",
"Constructable",
weight = 1000,
"Lumber",
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 39,027: Line 39,216:
vitamins = nil,
vitamins = nil,
density = nil,
density = nil,
fuel = nil,
fuel = 4000,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
Line 39,034: Line 39,223:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 2,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 39,052: Line 39,241:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "StandingLongSteelSignItem",
type = "SoftwoodLumberItem",
typeID = 0,
typeID = 0,
},
},
["Standing Steel Brick Sign"] = {
["Softwood Lumber Bench"] = {
untranslated = "Standing Steel Brick Sign",
untranslated = "Softwood Lumber Bench",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Housing Objects",
description = "A solid steel plate supported by a brick base.",
description = "A lumber bench for when you need extra seating space than a traditional chair.",
tagGroups = {},
tagGroups = {
"Housing",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
Line 39,073: Line 39,264:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "1.5",
roomCategory = nil,
roomCategory = "Seating",
furnitureType = nil,
furnitureType = "Chair",
repeatsDepreciation = nil,
repeatsDepreciation = "0.5",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 39,086: Line 39,277:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "6",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 39,095: Line 39,286:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "StandingSteelBrickSignItem",
type = "SoftwoodLumberBenchItem",
typeID = 0,
typeID = 0,
},
},
["Steam Engine"] = {
["Softwood Lumber Chair"] = {
untranslated = "Steam Engine",
untranslated = "Softwood Lumber Chair",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Housing Objects",
description = "A large steam engine for generating power.",
description = "A sturdy lumber chair. It doesn't feel as wobbly as more basic wooden chairs.",
tagGroups = {},
tagGroups = {
"Housing",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 5000,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 39,116: Line 39,309:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "1",
roomCategory = "Industrial",
roomCategory = "Seating",
furnitureType = nil,
furnitureType = "Chair",
repeatsDepreciation = nil,
repeatsDepreciation = "0.7",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 39,129: Line 39,322:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "4",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 39,138: Line 39,331:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SteamEngineItem",
type = "SoftwoodLumberChairItem",
typeID = 0,
typeID = 0,
},
},
["Steam Tractor"] = {
["Softwood Lumber Door"] = {
untranslated = "Steam Tractor",
untranslated = "Softwood Lumber Door",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Housing Objects",
description = "A tractor powered through steam.",
description = "A door made from finely cut lumber.",
tagGroups = {
tagGroups = {},
"Vehicles",
maxStack = 1,
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 25000,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 39,165: Line 39,356:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 2,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 39,183: Line 39,374:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SteamTractorItem",
type = "SoftwoodLumberDoorItem",
typeID = 0,
typeID = 0,
},
},
["Steam Tractor Harvester"] = {
["Softwood Lumber Dresser"] = {
untranslated = "Steam Tractor Harvester",
untranslated = "Softwood Lumber Dresser",
category = nil,
category = nil,
group = "Items",
group = "Housing Objects",
description = "An attachment for the steam tractor that allows for quick harvesting of plants.",
description = "A lumber dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.",
tagGroups = {
tagGroups = {
"Tool",
"Housing",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 10000,
weight = 2000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 39,206: Line 39,397:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "3",
roomCategory = nil,
roomCategory = "Bedroom",
furnitureType = nil,
furnitureType = "Dresser",
repeatsDepreciation = nil,
repeatsDepreciation = "0.5",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 39,219: Line 39,410:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "12",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 39,228: Line 39,419:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SteamTractorHarvesterItem",
type = "SoftwoodLumberDresserItem",
typeID = 0,
typeID = 0,
},
},
["Steam Tractor Plow"] = {
["Softwood Lumber Table"] = {
untranslated = "Steam Tractor Plow",
untranslated = "Softwood Lumber Table",
category = nil,
category = nil,
group = "Items",
group = "Housing Objects",
description = "An attachment for the steam tractor that allows for quick plowing.",
description = "A large lumber table for eating meals or getting some work done.",
tagGroups = {
tagGroups = {
"Tool",
"Housing",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 10000,
weight = 2000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 39,251: Line 39,442:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "2",
roomCategory = nil,
roomCategory = "Seating",
furnitureType = nil,
furnitureType = "Table",
repeatsDepreciation = nil,
repeatsDepreciation = "0.6",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 39,264: Line 39,455:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "8",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 39,273: Line 39,464:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SteamTractorPlowItem",
type = "SoftwoodLumberTableItem",
typeID = 0,
typeID = 0,
},
},
["Steam Tractor Sower"] = {
["Soil Sampler"] = {
untranslated = "Steam Tractor Sower",
untranslated = "Soil Sampler",
category = nil,
category = nil,
group = "Items",
group = "Items",
description = "An attachment for the steam tractor that allows for quick planting of seeds.",
description = "Checking the moisture levels, temperature, and nutrients of soil is important for farming.",
tagGroups = {
tagGroups = {},
"Tool",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 10000,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 39,318: Line 39,507:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SteamTractorSowerItem",
type = "SoilSamplerItem",
typeID = 0,
typeID = 0,
},
},
["Steam Truck"] = {
["Solar Generator"] = {
untranslated = "Steam Truck",
untranslated = "Solar Generator",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Crafted Objects",
description = "A truck that runs on steam.",
description = "Generates electrical power from the sun! Requires a clear view of the sky above the generator for full output. Internal batteries ensure generation during nighttime.",
tagGroups = {
tagGroups = {},
"Vehicles",
maxStack = 1,
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 25000,
weight = 10000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 39,342: Line 39,529:
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = nil,
roomCategory = "Industrial",
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 39,363: Line 39,550:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SteamTruckItem",
type = "SolarGeneratorItem",
typeID = 0,
typeID = 0,
},
},
["Steel Abstract Fixture"] = {
["Spiky Roll"] = {
untranslated = "Steel Abstract Fixture",
untranslated = "Spiky Roll",
category = nil,
category = nil,
group = "Housing Objects",
group = "Food",
description = "A more modern way to light up a room.",
description = "Spikes are definitely removed before serving.",
tagGroups = {
tagGroups = {
"Housing",
"Food",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 300,
calories = nil,
calories = 1300,
carbs = nil,
carbs = 20,
protein = nil,
protein = 17,
fat = nil,
fat = 7,
vitamins = nil,
vitamins = 2,
density = nil,
density = 3.5384615384615383,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "3",
skillValue = nil,
roomCategory = "Lighting",
roomCategory = nil,
furnitureType = "Lights",
furnitureType = nil,
repeatsDepreciation = "0.7",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 39,399: Line 39,586:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "8",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 39,408: Line 39,595:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SteelAbstractFixtureItem",
type = "SpikyRollItem",
typeID = 0,
typeID = 0,
},
},
["Steel Axle"] = {
["Spin Melter"] = {
untranslated = "Steel Axle",
untranslated = "Spin Melter",
category = nil,
category = nil,
group = "Items",
group = "Work Stations",
description = "A rotating steel rod that can be fixed to wheels for use in vehicles.",
description = "A device with a rotating drum that is used to shape molten synthetic materials into thin ribbons.",
tagGroups = {},
tagGroups = {
maxStack = 100,
"Crafting Table",
},
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 10000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 39,430: Line 39,619:
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = nil,
roomCategory = "Industrial",
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 39,451: Line 39,640:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SteelAxleItem",
type = "SpinMelterItem",
typeID = 0,
typeID = 0,
},
},
["Steel Bar"] = {
["Spoiled Food"] = {
untranslated = "Steel Bar",
untranslated = "Spoiled Food",
category = nil,
category = nil,
group = "Blocks",
group = "Items",
description = "Refined bar of steel.",
description = "Food that has spoiled beyond the point of being suitable for human consumption. It can still be used for compost.",
tagGroups = {
tagGroups = {},
"Metal",
maxStack = 100,
},
carried = "Backpack",
maxStack = 20,
weight = 20,
carried = "Hands",
weight = 20000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 39,496: Line 39,683:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SteelBarItem",
type = "SpoiledFoodItem",
typeID = 0,
typeID = 0,
},
},
["Steel Buoy"] = {
["Spruce Log"] = {
untranslated = "Steel Buoy",
untranslated = "Spruce Log",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Natural Resources",
description = "A steel navigational buoy, can also be used as a moorage post.",
description = "Spruce log is a type of softwood, sometimes referred to as whitewood.",
tagGroups = {},
tagGroups = {
maxStack = 1,
"Burnable Fuel",
carried = "Backpack",
"Softwood",
weight = 5000,
"Wood",
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 39,514: Line 39,705:
vitamins = nil,
vitamins = nil,
density = nil,
density = nil,
fuel = nil,
fuel = 4000,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
Line 39,539: Line 39,730:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SteelBuoyItem",
type = "SpruceLogItem",
typeID = 0,
typeID = 0,
},
},
["Steel Ceiling Light"] = {
["Spruce Seed"] = {
untranslated = "Steel Ceiling Light",
untranslated = "Spruce Seed",
category = nil,
category = nil,
group = "Housing Objects",
group = "Seed",
description = "A more modern way to light up a room.",
description = "Plant to grow a spruce tree.",
tagGroups = {
tagGroups = {
"Housing",
"Food",
"Seeds",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 50,
calories = nil,
calories = 0,
carbs = nil,
carbs = 0,
protein = nil,
protein = 0,
fat = nil,
fat = 0,
vitamins = nil,
vitamins = 0,
density = nil,
density = 0,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "3",
skillValue = nil,
roomCategory = "Lighting",
roomCategory = nil,
furnitureType = "Lights",
furnitureType = nil,
repeatsDepreciation = "0.7",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 39,575: Line 39,767:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "4",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 39,584: Line 39,776:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SteelCeilingLightItem",
type = "SpruceSeedItem",
typeID = 0,
typeID = 0,
},
},
["Steel Floor Lamp"] = {
["Square Belt"] = {
untranslated = "Steel Floor Lamp",
untranslated = "Square Belt",
category = nil,
category = nil,
group = "Housing Objects",
group = "Clothing",
description = "A more modern way to light up a room. This time from the floor.",
description = "Belt with a square buckle.",
tagGroups = {
tagGroups = {
"Housing",
"Clothes",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 100,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 39,607: Line 39,799:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "3",
skillValue = nil,
roomCategory = "Lighting",
roomCategory = nil,
furnitureType = "Lights",
furnitureType = nil,
repeatsDepreciation = "0.7",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 39,620: Line 39,812:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "3",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 39,629: Line 39,821:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SteelFloorLampItem",
type = "SquareBeltItem",
typeID = 0,
typeID = 0,
},
},
["Steel Gear"] = {
["Square Pot"] = {
untranslated = "Steel Gear",
untranslated = "Square Pot",
category = nil,
category = nil,
group = "Items",
group = "Housing Objects",
description = "A toothed machine part that interlocks with others.",
description = "Sometimes you just want to bring a little bit of nature into your house.",
tagGroups = {
tagGroups = {
"Gear",
"Housing",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 39,652: Line 39,844:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "1",
roomCategory = nil,
roomCategory = "Decoration",
furnitureType = nil,
furnitureType = "Decoration",
repeatsDepreciation = nil,
repeatsDepreciation = "0.4",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 39,665: Line 39,857:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "4",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 39,674: Line 39,866:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SteelGearItem",
type = "PlanterPotSquareItem",
typeID = 0,
typeID = 0,
},
},
["Steel Gearbox"] = {
["Stamp Mill"] = {
untranslated = "Steel Gearbox",
untranslated = "Stamp Mill",
category = nil,
category = nil,
group = "Items",
group = "Work Stations",
description = "Provides speed and torque conversions from a rotating power source to another device.",
description = "A crushing machine that uses iron stamps to pound rocks into small pieces.",
tagGroups = {},
tagGroups = {
maxStack = 100,
"Crafting Table",
},
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 5000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 39,696: Line 39,890:
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = nil,
roomCategory = "Industrial",
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 39,717: Line 39,911:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SteelGearboxItem",
type = "StampMillItem",
typeID = 0,
typeID = 0,
},
},
["Steel Hanging Fixture"] = {
["Standing Glass Sign"] = {
untranslated = "Steel Hanging Fixture",
untranslated = "Standing Glass Sign",
category = nil,
category = nil,
group = "Housing Objects",
group = "Crafted Objects",
description = "A more modern way to light up a room.",
description = "A large sign framed with a glass plate.",
tagGroups = {
tagGroups = {},
"Housing",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 39,740: Line 39,932:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "3",
skillValue = nil,
roomCategory = "Lighting",
roomCategory = nil,
furnitureType = "Lights",
furnitureType = nil,
repeatsDepreciation = "0.7",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 39,753: Line 39,945:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "8",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 39,762: Line 39,954:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SteelHangingFixtureItem",
type = "StandingGlassSignItem",
typeID = 0,
typeID = 0,
},
},
["Steel Hanging Lamp"] = {
["Standing Long Steel Sign"] = {
untranslated = "Steel Hanging Lamp",
untranslated = "Standing Long Steel Sign",
category = nil,
category = nil,
group = "Housing Objects",
group = "Crafted Objects",
description = "A more modern way to light up a room.",
description = "A long steel plate with a wooden base.",
tagGroups = {
tagGroups = {},
"Housing",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 39,785: Line 39,975:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "3",
skillValue = nil,
roomCategory = "Lighting",
roomCategory = nil,
furnitureType = "Lights",
furnitureType = nil,
repeatsDepreciation = "0.7",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 39,798: Line 39,988:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "8",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 39,807: Line 39,997:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SteelHangingLampItem",
type = "StandingLongSteelSignItem",
typeID = 0,
typeID = 0,
},
},
["Steel Kitchen Lamp"] = {
["Standing Steel Brick Sign"] = {
untranslated = "Steel Kitchen Lamp",
untranslated = "Standing Steel Brick Sign",
category = nil,
category = nil,
group = "Housing Objects",
group = "Crafted Objects",
description = "A more modern way to light up a room.",
description = "A solid steel plate supported by a brick base.",
tagGroups = {
tagGroups = {},
"Housing",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 39,830: Line 40,018:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "0.8",
skillValue = nil,
roomCategory = "Lighting",
roomCategory = nil,
furnitureType = "Lights",
furnitureType = nil,
repeatsDepreciation = "0.7",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 39,843: Line 40,031:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "2",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 39,852: Line 40,040:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SteelKitchenLampItem",
type = "StandingSteelBrickSignItem",
typeID = 0,
typeID = 0,
},
},
["Steel Moorage Post"] = {
["Steam Engine"] = {
untranslated = "Steel Moorage Post",
untranslated = "Steam Engine",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Crafted Objects",
description = "An iron moorage post that makes sure that even the largest of vessels stay still.",
description = "A large steam engine for generating power.",
tagGroups = {},
tagGroups = {},
maxStack = 1,
maxStack = 1,
Line 39,874: Line 40,062:
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = nil,
roomCategory = "Industrial",
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 39,895: Line 40,083:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SteelMooragePostItem",
type = "SteamEngineItem",
typeID = 0,
typeID = 0,
},
},
["Steel Pipe"] = {
["Steam Tractor"] = {
untranslated = "Steel Pipe",
untranslated = "Steam Tractor",
category = nil,
category = nil,
group = "Blocks",
group = "Crafted Objects",
description = "A pipe for transporting liquids.",
description = "A tractor powered through steam.",
tagGroups = {},
tagGroups = {
maxStack = 20,
"Vehicles",
carried = "Hands",
},
weight = 2000,
maxStack = 100,
carried = "Backpack",
weight = 25000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 39,920: Line 40,110:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = 3,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 39,938: Line 40,128:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SteelPipeItem",
type = "SteamTractorItem",
typeID = 0,
typeID = 0,
},
},
["Steel Plate"] = {
["Steam Tractor Harvester"] = {
untranslated = "Steel Plate",
untranslated = "Steam Tractor Harvester",
category = nil,
category = nil,
group = "Items",
group = "Items",
description = "A sturdy steel plate for use in various crafting recipes.",
description = "An attachment for the steam tractor that allows for quick harvesting of plants.",
tagGroups = {},
tagGroups = {
"Tool",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 10000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 39,981: Line 40,173:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SteelPlateItem",
type = "SteamTractorHarvesterItem",
typeID = 0,
typeID = 0,
},
},
["Steel Saw Blade"] = {
["Steam Tractor Plow"] = {
untranslated = "Steel Saw Blade",
untranslated = "Steam Tractor Plow",
category = nil,
category = nil,
group = "Items",
group = "Items",
description = "A disc shaped steel saw that can be attached to rotary machines to shape wood and masonry products.",
description = "An attachment for the steam tractor that allows for quick plowing.",
tagGroups = {},
tagGroups = {
"Tool",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 10000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 40,024: Line 40,218:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SteelSawBladeItem",
type = "SteamTractorPlowItem",
typeID = 0,
typeID = 0,
},
},
["Steel Searchlight"] = {
["Steam Tractor Sower"] = {
untranslated = "Steel Searchlight",
untranslated = "Steam Tractor Sower",
category = nil,
category = nil,
group = "Housing Objects",
group = "Items",
description = "When your goal is to really light up the heaven!",
description = "An attachment for the steam tractor that allows for quick planting of seeds.",
tagGroups = {
tagGroups = {
"Housing",
"Tool",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 10000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 40,047: Line 40,241:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "3",
skillValue = nil,
roomCategory = "Lighting",
roomCategory = nil,
furnitureType = "Lights",
furnitureType = nil,
repeatsDepreciation = "0.5",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 40,060: Line 40,254:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 40,069: Line 40,263:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SteelSearchlightItem",
type = "SteamTractorSowerItem",
typeID = 0,
typeID = 0,
},
},
["Steel Square Fixture"] = {
["Steam Truck"] = {
untranslated = "Steel Square Fixture",
untranslated = "Steam Truck",
category = nil,
category = nil,
group = "Housing Objects",
group = "Crafted Objects",
description = "A more modern way to light up a room.",
description = "A truck that runs on steam.",
tagGroups = {
tagGroups = {
"Housing",
"Vehicles",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 25000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 40,092: Line 40,286:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "3",
skillValue = nil,
roomCategory = "Lighting",
roomCategory = nil,
furnitureType = "Lights",
furnitureType = nil,
repeatsDepreciation = "0.7",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 40,105: Line 40,299:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "8",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 40,114: Line 40,308:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SteelSquareFixtureItem",
type = "SteamTruckItem",
typeID = 0,
typeID = 0,
},
},
["Steel Table Lamp"] = {
["Steel Abstract Fixture"] = {
untranslated = "Steel Table Lamp",
untranslated = "Steel Abstract Fixture",
category = nil,
category = nil,
group = "Housing Objects",
group = "Housing Objects",
description = "For late night studying. Or working. Or anything, really.",
description = "A more modern way to light up a room.",
tagGroups = {
tagGroups = {
"Housing",
"Housing",
Line 40,150: Line 40,344:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "2",
footprint = "8",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 40,159: Line 40,353:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SteelTableLampItem",
type = "SteelAbstractFixtureItem",
typeID = 0,
typeID = 0,
},
},
["Stenographers Table"] = {
["Steel Axe"] = {
untranslated = "Stenographers Table",
untranslated = "Steel Axe",
category = nil,
category = nil,
group = "Work Stations",
group = "Items",
description = "Documenting a court case is of vital importance and a dedicated unique typewriter is required for this purpose and of course its own table to place it on.",
description = "A Steel axe made for cutting down trees.",
tagGroups = {
tagGroups = {
"Government",
"Tool",
},
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 40,186: Line 40,380:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 3,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 40,204: Line 40,398:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "StenographersTableItem",
type = "SteelAxeItem",
typeID = 0,
typeID = 0,
},
},
Stockpile = {
["Steel Axle"] = {
untranslated = "Stockpile",
untranslated = "Steel Axle",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Items",
description = "Designates a 5x5x5 area as storage for large items.",
description = "A rotating steel rod that can be fixed to wheels for use in vehicles.",
tagGroups = {},
tagGroups = {},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 500,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 40,247: Line 40,441:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "StockpileItem",
type = "SteelAxleItem",
typeID = 0,
typeID = 0,
},
},
Stone = {
["Steel Bar"] = {
untranslated = "Stone",
untranslated = "Steel Bar",
category = nil,
category = nil,
group = "Block",
group = "Blocks",
description = "A pile of stones.",
description = "Refined bar of steel.",
tagGroups = {
tagGroups = {
"Rock",
"Metal",
},
},
maxStack = 20,
maxStack = 20,
carried = "Hands",
carried = "Hands",
weight = 7000,
weight = 20000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 40,292: Line 40,486:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "StoneItem",
type = "SteelBarItem",
typeID = 0,
typeID = 0,
},
},
["Stone Brazier"] = {
["Steel Buoy"] = {
untranslated = "Stone Brazier",
untranslated = "Steel Buoy",
category = nil,
category = nil,
group = "Housing Objects",
group = "Crafted Objects",
description = "A stone stand which can hold burning fuel to provide light.",
description = "A steel navigational buoy, can also be used as a moorage post.",
tagGroups = {
tagGroups = {},
"Housing",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 5000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 40,315: Line 40,507:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "1",
skillValue = nil,
roomCategory = "Lighting",
roomCategory = nil,
furnitureType = "Lights",
furnitureType = nil,
repeatsDepreciation = "0.7",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 40,328: Line 40,520:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 40,337: Line 40,529:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "StoneBrazierItem",
type = "SteelBuoyItem",
typeID = 0,
typeID = 0,
},
},
["Stone Road"] = {
["Steel Ceiling Light"] = {
untranslated = "Stone Road",
untranslated = "Steel Ceiling Light",
category = nil,
category = nil,
group = "Blocks",
group = "Housing Objects",
description = "A rocky surface formed from smoothed rubble. It's fairly durable and efficient for any wheeled vehicle.",
description = "A more modern way to light up a room.",
tagGroups = {
tagGroups = {
"Constructable",
"Housing",
"Road",
"Road Type",
},
},
maxStack = 20,
maxStack = 1,
carried = "Hands",
carried = "Backpack",
weight = 10000,
weight = 500,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 40,362: Line 40,552:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "3",
roomCategory = nil,
roomCategory = "Lighting",
furnitureType = nil,
furnitureType = "Lights",
repeatsDepreciation = nil,
repeatsDepreciation = "0.7",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 40,375: Line 40,565:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "4",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 40,384: Line 40,574:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "StoneRoadItem",
type = "SteelCeilingLightItem",
typeID = 0,
typeID = 0,
},
},
["Stop Sign"] = {
["Steel Floor Lamp"] = {
untranslated = "Stop Sign",
untranslated = "Steel Floor Lamp",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Housing Objects",
description = "A traffic sign used to notify drivers to come to a complete stop and make sure the interesection is clear before proceeding.",
description = "A more modern way to light up a room. This time from the floor.",
tagGroups = {},
tagGroups = {
"Housing",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 500,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 40,405: Line 40,597:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "3",
roomCategory = nil,
roomCategory = "Lighting",
furnitureType = nil,
furnitureType = "Lights",
repeatsDepreciation = nil,
repeatsDepreciation = "0.7",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 40,418: Line 40,610:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "3",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 40,427: Line 40,619:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "StopSignItem",
type = "SteelFloorLampItem",
typeID = 0,
typeID = 0,
},
},
["Storage Chest"] = {
["Steel Gear"] = {
untranslated = "Storage Chest",
untranslated = "Steel Gear",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Items",
description = "A container you can store items in.",
description = "A toothed machine part that interlocks with others.",
tagGroups = {},
tagGroups = {
maxStack = 1,
"Gear",
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 500,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 40,470: Line 40,664:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "StorageChestItem",
type = "SteelGearItem",
typeID = 0,
typeID = 0,
},
},
["Storage Silo"] = {
["Steel Gearbox"] = {
untranslated = "Storage Silo",
untranslated = "Steel Gearbox",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Items",
description = "A wooden silo capable of storing extra large stacks of crops, seeds, and fertilizer. Silos are not able to store other types of materials.",
description = "Provides speed and torque conversions from a rotating power source to another device.",
tagGroups = {},
tagGroups = {},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 5000,
weight = 500,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 40,513: Line 40,707:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "StorageSiloItem",
type = "SteelGearboxItem",
typeID = 0,
typeID = 0,
},
},
Store = {
["Steel Hammer"] = {
untranslated = "Store",
untranslated = "Steel Hammer",
category = nil,
category = nil,
group = "Work Stations",
group = "Items",
description = "Allows the selling and trading of items.",
description = "A robust steel hammer useful for shaping blocks and deconstruction.",
tagGroups = {},
tagGroups = {
"Tool",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 40,538: Line 40,734:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 3,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 40,556: Line 40,752:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "StoreItem",
type = "SteelHammerItem",
typeID = 0,
typeID = 0,
},
},
Stove = {
["Steel Hanging Fixture"] = {
untranslated = "Stove",
untranslated = "Steel Hanging Fixture",
category = nil,
category = nil,
group = "Housing Objects",
group = "Housing Objects",
description = "A heavy stove for cooking more complex dishes.",
description = "A more modern way to light up a room.",
tagGroups = {
tagGroups = {
"Crafting Table",
"Housing",
"Housing",
},
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 5000,
weight = 500,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 40,581: Line 40,776:
currency = nil,
currency = nil,
skillValue = "3",
skillValue = "3",
roomCategory = "Kitchen",
roomCategory = "Lighting",
furnitureType = "Cooking",
furnitureType = "Lights",
repeatsDepreciation = "0.3",
repeatsDepreciation = "0.7",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 40,593: Line 40,788:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "24",
footprint = "8",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 40,602: Line 40,797:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "StoveItem",
type = "SteelHangingFixtureItem",
typeID = 0,
typeID = 0,
},
},
["Strange Fuel"] = {
["Steel Hanging Lamp"] = {
untranslated = "Strange Fuel",
untranslated = "Steel Hanging Lamp",
category = nil,
category = nil,
group = "Item",
group = "Housing Objects",
description = "CHEEEAAAAATER",
description = "A more modern way to light up a room.",
tagGroups = {},
tagGroups = {
maxStack = 100,
"Housing",
},
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 500,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 40,620: Line 40,817:
vitamins = nil,
vitamins = nil,
density = nil,
density = nil,
fuel = 10000000,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "3",
roomCategory = nil,
roomCategory = "Lighting",
furnitureType = nil,
furnitureType = "Lights",
repeatsDepreciation = nil,
repeatsDepreciation = "0.7",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 40,636: Line 40,833:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "8",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 40,645: Line 40,842:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "StrangeFuelItem",
type = "SteelHangingLampItem",
typeID = 0,
typeID = 0,
},
},
["Street Sign"] = {
["Steel Hoe"] = {
untranslated = "Street Sign",
untranslated = "Steel Hoe",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Items",
description = "A metal sign that is especially useful when placed alongside a road to provide information or give instructions to road users.",
description = "A steel hoe with improved range to help tilling larger areas.",
tagGroups = {},
tagGroups = {
"Tool",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
Line 40,670: Line 40,869:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 3,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 40,688: Line 40,887:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "StreetSignItem",
type = "SteelHoeItem",
typeID = 0,
typeID = 0,
},
},
Streetlamp = {
["Steel Kitchen Lamp"] = {
untranslated = "Streetlamp",
untranslated = "Steel Kitchen Lamp",
category = nil,
category = nil,
group = "Housing Objects",
group = "Housing Objects",
description = "A towering metal light post that requires electricity to run.",
description = "A more modern way to light up a room.",
tagGroups = {
tagGroups = {
"Housing",
"Housing",
Line 40,701: Line 40,900:
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 500,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 40,711: Line 40,910:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "3",
skillValue = "0.8",
roomCategory = "Lighting",
roomCategory = "Lighting",
furnitureType = "Lights",
furnitureType = "Lights",
Line 40,724: Line 40,923:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "",
footprint = "2",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 40,733: Line 40,932:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "StreetlampItem",
type = "SteelKitchenLampItem",
typeID = 0,
typeID = 0,
},
},
["Stuffed Alligator"] = {
["Steel Machete"] = {
untranslated = "Stuffed Alligator",
untranslated = "Steel Machete",
category = nil,
category = nil,
group = "Housing Objects",
group = "Items",
description = "It looks so real!",
description = "A machete used to quickly clear plants.",
tagGroups = {
tagGroups = {
"Housing",
"Tool",
},
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 40,756: Line 40,955:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "3",
skillValue = nil,
roomCategory = "Decoration",
roomCategory = nil,
furnitureType = "Statue",
furnitureType = nil,
repeatsDepreciation = "0.1",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 3,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 40,769: Line 40,968:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "12",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 40,778: Line 40,977:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "StuffedAlligatorItem",
type = "SteelMacheteItem",
typeID = 0,
typeID = 0,
},
},
["Stuffed Bison"] = {
["Steel Moorage Post"] = {
untranslated = "Stuffed Bison",
untranslated = "Steel Moorage Post",
category = nil,
category = nil,
group = "Housing Objects",
group = "Crafted Objects",
description = "It looks so real!",
description = "An iron moorage post that makes sure that even the largest of vessels stay still.",
tagGroups = {
tagGroups = {},
"Housing",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
Line 40,801: Line 40,998:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "3",
skillValue = nil,
roomCategory = "Decoration",
roomCategory = nil,
furnitureType = "Statue",
furnitureType = nil,
repeatsDepreciation = "0.1",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 40,814: Line 41,011:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "12",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 40,823: Line 41,020:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "StuffedBisonItem",
type = "SteelMooragePostItem",
typeID = 0,
typeID = 0,
},
},
["Stuffed Elk"] = {
["Steel Pickaxe"] = {
untranslated = "Stuffed Elk",
untranslated = "Steel Pickaxe",
category = nil,
category = nil,
group = "Housing Objects",
group = "Items",
description = "It looks so real!",
description = "A steel pickaxe used to break down stone and ore into usable rubble.",
tagGroups = {
tagGroups = {
"Housing",
"Tool",
},
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 5000,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 40,846: Line 41,043:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "3",
skillValue = nil,
roomCategory = "Decoration",
roomCategory = nil,
furnitureType = "Statue",
furnitureType = nil,
repeatsDepreciation = "0.1",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 3,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 40,859: Line 41,056:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "12",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 40,868: Line 41,065:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "StuffedElkItem",
type = "SteelPickaxeItem",
typeID = 0,
typeID = 0,
},
},
["Stuffed Goat"] = {
["Steel Pipe"] = {
untranslated = "Stuffed Goat",
untranslated = "Steel Pipe",
category = nil,
category = nil,
group = "Housing Objects",
group = "Blocks",
description = "It looks so real!",
description = "A pipe for transporting liquids.",
tagGroups = {
tagGroups = {},
"Housing",
maxStack = 20,
},
carried = "Hands",
maxStack = 1,
carried = "Backpack",
weight = 2000,
weight = 2000,
calories = nil,
calories = nil,
Line 40,891: Line 41,086:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "3",
skillValue = nil,
roomCategory = "Decoration",
roomCategory = nil,
furnitureType = "Statue",
furnitureType = nil,
repeatsDepreciation = "0.1",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 3,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 40,904: Line 41,099:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "12",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 40,913: Line 41,108:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "StuffedGoatItem",
type = "SteelPipeItem",
typeID = 0,
typeID = 0,
},
},
["Stuffed Jaguar"] = {
["Steel Plate"] = {
untranslated = "Stuffed Jaguar",
untranslated = "Steel Plate",
category = nil,
category = nil,
group = "Housing Objects",
group = "Items",
description = "It looks so real!",
description = "A sturdy steel plate for use in various crafting recipes.",
tagGroups = {
tagGroups = {},
"Housing",
maxStack = 100,
},
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 500,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 40,936: Line 41,129:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "3",
skillValue = nil,
roomCategory = "Decoration",
roomCategory = nil,
furnitureType = "Statue",
furnitureType = nil,
repeatsDepreciation = "0.1",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 40,949: Line 41,142:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "12",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 40,958: Line 41,151:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "StuffedJaguarItem",
type = "SteelPlateItem",
typeID = 0,
typeID = 0,
},
},
["Stuffed Turkey"] = {
["Steel Saw Blade"] = {
untranslated = "Stuffed Turkey",
untranslated = "Steel Saw Blade",
category = nil,
category = nil,
group = "Food",
group = "Items",
description = "To give thanks for the fact that this food gives two extra nutrients than other food items of the same tier.",
description = "A disc shaped steel saw that can be attached to rotary machines to shape wood and masonry products.",
tagGroups = {
tagGroups = {},
"Food",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 100,
calories = 1600,
calories = nil,
carbs = 17,
carbs = nil,
protein = 24,
protein = nil,
fat = 16,
fat = nil,
vitamins = 7,
vitamins = nil,
density = 4.0,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 41,003: Line 41,194:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "StuffedTurkeyItem",
type = "SteelSawBladeItem",
typeID = 0,
typeID = 0,
},
},
["Stuffed Wolf"] = {
["Steel Searchlight"] = {
untranslated = "Stuffed Wolf",
untranslated = "Steel Searchlight",
category = nil,
category = nil,
group = "Housing Objects",
group = "Housing Objects",
description = "It looks so real!",
description = "When your goal is to really light up the heaven!",
tagGroups = {
tagGroups = {
"Housing",
"Housing",
Line 41,016: Line 41,207:
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 500,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 41,026: Line 41,217:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "2.5",
skillValue = "3",
roomCategory = "Decoration",
roomCategory = "Lighting",
furnitureType = "Statue",
furnitureType = "Lights",
repeatsDepreciation = "0.2",
repeatsDepreciation = "0.5",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 41,039: Line 41,230:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "12",
footprint = "",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 41,048: Line 41,239:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "StuffedWolfItem",
type = "SteelSearchlightItem",
typeID = 0,
typeID = 0,
},
},
Substrate = {
["Steel Shovel"] = {
untranslated = "Substrate",
untranslated = "Steel Shovel",
category = nil,
category = nil,
group = "Items",
group = "Items",
description = "The foundation material for complex electronics.",
description = "When an iron shovel is not enough and you need something more durable while terraforming.",
tagGroups = {},
tagGroups = {
maxStack = 100,
"Tool",
},
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 1000,
Line 41,073: Line 41,266:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 3,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 41,091: Line 41,284:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SubstrateItem",
type = "SteelShovelItem",
typeID = 0,
typeID = 0,
},
},
Sugar = {
["Steel Sickle"] = {
untranslated = "Sugar",
untranslated = "Steel Sickle",
category = nil,
category = nil,
group = "Food",
group = "Items",
description = "Even sweet lovers don't eat sugar plain.",
description = "A steel sickle used to harvest crops or cut grass. Has an AoE with each swing.",
tagGroups = {
tagGroups = {
"Food",
"Tool",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 1000,
calories = 50,
calories = nil,
carbs = 15,
carbs = nil,
protein = 0,
protein = nil,
fat = 0,
fat = nil,
vitamins = 0,
vitamins = nil,
density = 30.0,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 41,118: Line 41,311:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 3,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 41,136: Line 41,329:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SugarItem",
type = "SteelSickleItem",
typeID = 0,
typeID = 0,
},
},
Sugarcane = {
["Steel Square Fixture"] = {
untranslated = "Sugarcane",
untranslated = "Steel Square Fixture",
category = nil,
category = nil,
group = "Seed",
group = "Housing Objects",
description = "How did you even get this?",
description = "A more modern way to light up a room.",
tagGroups = {
tagGroups = {
"Food",
"Housing",
"Seeds",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 50,
weight = 500,
calories = 1,
calories = nil,
carbs = 0,
carbs = nil,
protein = 0,
protein = nil,
fat = 1,
fat = nil,
vitamins = 0,
vitamins = nil,
density = nil,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "3",
roomCategory = nil,
roomCategory = "Lighting",
furnitureType = nil,
furnitureType = "Lights",
repeatsDepreciation = nil,
repeatsDepreciation = "0.7",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 41,173: Line 41,365:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "8",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 41,182: Line 41,374:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SugarcaneItem",
type = "SteelSquareFixtureItem",
typeID = 0,
typeID = 0,
},
},
["Sun Cheese"] = {
["Steel Table Lamp"] = {
untranslated = "Sun Cheese",
untranslated = "Steel Table Lamp",
category = nil,
category = nil,
group = "Food",
group = "Housing Objects",
description = "Cheesy yet not made in a traditional way.",
description = "For late night studying. Or working. Or anything, really.",
tagGroups = {
tagGroups = {
"Food",
"Housing",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 50,
weight = 500,
calories = 250,
calories = nil,
carbs = 2,
carbs = nil,
protein = 4,
protein = nil,
fat = 12,
fat = nil,
vitamins = 0,
vitamins = nil,
density = 7.199999999999999,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "3",
roomCategory = nil,
roomCategory = "Lighting",
furnitureType = nil,
furnitureType = "Lights",
repeatsDepreciation = nil,
repeatsDepreciation = "0.7",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 41,218: Line 41,410:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "2",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 41,227: Line 41,419:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SunCheeseItem",
type = "SteelTableLampItem",
typeID = 0,
typeID = 0,
},
},
Sunflower = {
["Stenographers Table"] = {
untranslated = "Sunflower",
untranslated = "Stenographers Table",
category = nil,
category = nil,
group = "Food",
group = "Work Stations",
description = "A plant whose seeds are quite versitile in their use further processed.",
description = "Documenting a court case is of vital importance and a dedicated unique typewriter is required for this purpose and of course its own table to place it on.",
tagGroups = {
tagGroups = {
"Food",
"Government",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 75,
weight = 2000,
calories = 50,
calories = nil,
carbs = 2,
carbs = nil,
protein = 2,
protein = nil,
fat = 4,
fat = nil,
vitamins = 0,
vitamins = nil,
density = 16.0,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 41,272: Line 41,464:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SunflowerItem",
type = "StenographersTableItem",
typeID = 0,
typeID = 0,
},
},
["Sunflower Seed"] = {
Stockpile = {
untranslated = "Sunflower Seed",
untranslated = "Stockpile",
category = nil,
category = nil,
group = "Seed",
group = "Crafted Objects",
description = "Plant to grow sunflowers.",
description = "Designates a 5x5x5 area as storage for large items.",
tagGroups = {
tagGroups = {},
"Crop Seed",
maxStack = 1,
"Food",
"Seeds",
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 50,
weight = 1000,
calories = 0,
calories = nil,
carbs = 0,
carbs = nil,
protein = 0,
protein = nil,
fat = 0,
fat = nil,
vitamins = 0,
vitamins = nil,
density = 0,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 41,319: Line 41,507:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SunflowerSeedItem",
type = "StockpileItem",
typeID = 0,
typeID = 0,
},
},
["Sweet Deer Jerky"] = {
Stone = {
untranslated = "Sweet Deer Jerky",
untranslated = "Stone",
category = nil,
category = nil,
group = "Food",
group = "Block",
description = "Marinated in a mix of oil, herbs and some sweetener really increased the potential.",
description = "A pile of stones.",
tagGroups = {
tagGroups = {
"Food",
"Rock",
},
},
maxStack = 100,
maxStack = 20,
carried = "Backpack",
carried = "Hands",
weight = 400,
weight = 7000,
calories = 600,
calories = nil,
carbs = 4,
carbs = nil,
protein = 22,
protein = nil,
fat = 6,
fat = nil,
vitamins = 3,
vitamins = nil,
density = 5.833333333333333,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 41,364: Line 41,552:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SweetDeerJerkyItem",
type = "StoneItem",
typeID = 0,
typeID = 0,
},
},
["Sweet Salad"] = {
["Stone Axe"] = {
untranslated = "Sweet Salad",
untranslated = "Stone Axe",
category = nil,
category = nil,
group = "Food",
group = "Items",
description = "The sweetness of the fruits happens to work well with the salad.",
description = "A crude stone axe made for cutting down trees.",
tagGroups = {
tagGroups = {
"Food",
"Tool",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 400,
weight = 1000,
calories = 1200,
calories = nil,
carbs = 18,
carbs = nil,
protein = 9,
protein = nil,
fat = 7,
fat = nil,
vitamins = 22,
vitamins = nil,
density = 4.666666666666667,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 41,391: Line 41,579:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 1,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 41,409: Line 41,597:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SweetSaladItem",
type = "StoneAxeItem",
typeID = 0,
typeID = 0,
},
},
["Swirl Vase"] = {
["Stone Brazier"] = {
untranslated = "Swirl Vase",
untranslated = "Stone Brazier",
category = nil,
category = nil,
group = "Housing Objects",
group = "Housing Objects",
description = "A vase made with glass to brighten up your home.",
description = "A stone stand which can hold burning fuel to provide light.",
tagGroups = {
tagGroups = {
"Housing",
"Housing",
Line 41,422: Line 41,610:
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 250,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 41,433: Line 41,621:
currency = nil,
currency = nil,
skillValue = "1",
skillValue = "1",
roomCategory = "Decoration",
roomCategory = "Lighting",
furnitureType = "Decoration",
furnitureType = "Lights",
repeatsDepreciation = "0.4",
repeatsDepreciation = "0.7",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 41,445: Line 41,633:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "2",
footprint = "",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 41,454: Line 41,642:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SwirlVaseItem",
type = "StoneBrazierItem",
typeID = 0,
typeID = 0,
},
},
["Synthetic Rubber"] = {
["Stone Hammer"] = {
untranslated = "Synthetic Rubber",
untranslated = "Stone Hammer",
category = nil,
category = nil,
group = "Items",
group = "Items",
description = "An extremely useful synthetic material derived from petrochemicals.",
description = "A crude stone hammer useful for shaping blocks and deconstruction.",
tagGroups = {},
tagGroups = {
maxStack = 100,
"Tool",
},
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 1000,
Line 41,479: Line 41,669:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 1,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 41,497: Line 41,687:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "SyntheticRubberItem",
type = "StoneHammerItem",
typeID = 0,
typeID = 0,
},
},
["Tailor Bowler Hat"] = {
["Stone Machete"] = {
untranslated = "Tailor Bowler Hat",
untranslated = "Stone Machete",
category = nil,
category = nil,
group = "Clothing",
group = "Items",
description = "A stylish bowler hat made of tighly spun fur felt.",
description = "A machete used to quickly clear plants.",
tagGroups = {
tagGroups = {
"Clothes",
"Tool",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 41,524: Line 41,714:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 1,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 41,542: Line 41,732:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TailorBowlerHatItem",
type = "StoneMacheteItem",
typeID = 0,
typeID = 0,
},
},
["Tailor Pants"] = {
["Stone Pickaxe"] = {
untranslated = "Tailor Pants",
untranslated = "Stone Pickaxe",
category = nil,
category = nil,
group = "Clothing",
group = "Items",
description = "Tailored slacks that fit just right.",
description = "A crude pickaxe used to break down stone and ore into usable rubble.",
tagGroups = {
tagGroups = {
"Clothes",
"Tool",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 41,569: Line 41,759:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 1,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 41,587: Line 41,777:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TailorPantsItem",
type = "StonePickaxeItem",
typeID = 0,
typeID = 0,
},
},
["Tailor Shirt"] = {
["Stone Road"] = {
untranslated = "Tailor Shirt",
untranslated = "Stone Road",
category = nil,
category = nil,
group = "Clothing",
group = "Blocks",
description = "A form-fitting vest and tie ensemble which includes measuring tape.",
description = "A rocky surface formed from smoothed rubble. It's fairly durable and efficient for any wheeled vehicle.",
tagGroups = {
tagGroups = {
"Clothes",
"Constructable",
"Road",
"Road Type",
},
},
maxStack = 100,
maxStack = 20,
carried = "Backpack",
carried = "Hands",
weight = 100,
weight = 10000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 41,632: Line 41,824:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TailorShirtItem",
type = "StoneRoadItem",
typeID = 0,
typeID = 0,
},
},
["Tailor Shoes"] = {
["Stone Road Tool"] = {
untranslated = "Tailor Shoes",
untranslated = "Stone Road Tool",
category = nil,
category = nil,
group = "Clothing",
group = "Items",
description = "Two-toned suede shoes.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
description = "A tool for tamping dirt into roads.",
tagGroups = {
tagGroups = {
"Clothes",
"Tool",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 41,659: Line 41,851:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 1,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 41,677: Line 41,869:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TailorShoesItem",
type = "StoneRoadToolItem",
typeID = 0,
typeID = 0,
},
},
["Tailoring Basic Upgrade"] = {
["Stone Sickle"] = {
untranslated = "Tailoring Basic Upgrade",
untranslated = "Stone Sickle",
category = nil,
category = nil,
group = "Upgrade Modules",
group = "Items",
description = "Basic Upgrade that greatly increases efficiency when crafting Tailoring recipes.",
description = "A stone sickle used to harvest crops or cut grass.",
tagGroups = {
tagGroups = {
"Upgrade",
"Tool",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 1,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 41,704: Line 41,896:
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 1,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 41,722: Line 41,914:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TailoringUpgradeItem",
type = "StoneSickleItem",
typeID = 0,
typeID = 0,
},
},
["Tailoring Modern Upgrade"] = {
["Stop Sign"] = {
untranslated = "Tailoring Modern Upgrade",
untranslated = "Stop Sign",
category = nil,
category = nil,
group = "Upgrade Modules",
group = "Crafted Objects",
description = "Modern Upgrade that greatly increases efficiency when crafting Tailoring recipes.",
description = "A traffic sign used to notify drivers to come to a complete stop and make sure the interesection is clear before proceeding.",
tagGroups = {
tagGroups = {},
"Upgrade",
maxStack = 1,
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 41,767: Line 41,957:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TailoringModernUpgradeItem",
type = "StopSignItem",
typeID = 0,
typeID = 0,
},
},
["Tailoring Skill Book"] = {
["Storage Chest"] = {
untranslated = "Tailoring Skill Book",
untranslated = "Storage Chest",
category = nil,
category = nil,
group = "Skill Books",
group = "Crafted Objects",
description = "Tailoring Skill Book",
description = "A container you can store items in.",
tagGroups = {
tagGroups = {},
"Skill Books",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 41,812: Line 42,000:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "Tailoring Skill BookItem",
type = "StorageChestItem",
typeID = 0,
typeID = 0,
},
},
["Tailoring Skill Scroll"] = {
["Storage Silo"] = {
untranslated = "Tailoring Skill Scroll",
untranslated = "Storage Silo",
category = nil,
category = nil,
group = "Skill Scrolls",
group = "Crafted Objects",
description = "Tailoring Skill Scroll",
description = "A wooden silo capable of storing extra large stacks of crops, seeds, and fertilizer. Silos are not able to store other types of materials.",
tagGroups = {
tagGroups = {},
"Skill Scrolls",
maxStack = 1,
},
maxStack = 10,
carried = "Backpack",
carried = "Backpack",
weight = 10,
weight = 5000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 41,857: Line 42,043:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "Tailoring Skill ScrollItem",
type = "StorageSiloItem",
typeID = 0,
typeID = 0,
},
},
["Tailoring Table"] = {
Store = {
untranslated = "Tailoring Table",
untranslated = "Store",
category = nil,
category = nil,
group = "Work Stations",
group = "Work Stations",
description = "Spearhead the fashion movement with the finest clothes and hair!",
description = "Allows the selling and trading of items.",
tagGroups = {
tagGroups = {},
"Crafting Table",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
Line 41,881: Line 42,065:
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = "Industrial",
roomCategory = nil,
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 41,902: Line 42,086:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TailoringTableItem",
type = "StoreItem",
typeID = 0,
typeID = 0,
},
},
["Tall Boots"] = {
Stove = {
untranslated = "Tall Boots",
untranslated = "Stove",
category = nil,
category = nil,
group = "Clothing",
group = "Housing Objects",
description = "Knee-high boots are boots that rise to the knee, or slightly thereunder. They are generally tighter around the leg shaft and ankle than at the top.",
description = "A heavy stove for cooking more complex dishes.",
tagGroups = {
tagGroups = {
"Clothes",
"Crafting Table",
"Housing",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 5000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 41,925: Line 42,110:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "3",
roomCategory = nil,
roomCategory = "Kitchen",
furnitureType = nil,
furnitureType = "Cooking",
repeatsDepreciation = nil,
repeatsDepreciation = "0.3",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 41,938: Line 42,123:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "24",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 41,947: Line 42,132:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TallBootsItem",
type = "StoveItem",
typeID = 0,
typeID = 0,
},
},
Tallow = {
["Strange Fuel"] = {
untranslated = "Tallow",
untranslated = "Strange Fuel",
category = nil,
category = nil,
group = "Food",
group = "Item",
description = "Rendered animal fat useful for more than just cooking.",
description = "CHEEEAAAAATER",
tagGroups = {
tagGroups = {},
"Fat",
"Food",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 100,
calories = 200,
calories = nil,
carbs = 0,
carbs = nil,
protein = 0,
protein = nil,
fat = 8,
fat = nil,
vitamins = 0,
vitamins = nil,
density = 4.0,
density = nil,
fuel = 2000,
fuel = 10000000,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
Line 41,993: Line 42,175:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TallowItem",
type = "StrangeFuelItem",
typeID = 0,
typeID = 0,
},
},
["Tallow Candle"] = {
["Street Sign"] = {
untranslated = "Tallow Candle",
untranslated = "Street Sign",
category = nil,
category = nil,
group = "Housing Objects",
group = "Crafted Objects",
description = "A candle which can burn tallow to produce a small amount of light.",
description = "A metal sign that is especially useful when placed alongside a road to provide information or give instructions to road users.",
tagGroups = {
tagGroups = {},
"Housing",
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 42,016: Line 42,196:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "0.8",
skillValue = nil,
roomCategory = "Lighting",
roomCategory = nil,
furnitureType = "Lights",
furnitureType = nil,
repeatsDepreciation = "0.7",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 42,029: Line 42,209:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "2",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 42,038: Line 42,218:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TallowCandleItem",
type = "StreetSignItem",
typeID = 0,
typeID = 0,
},
},
["Tallow Lamp"] = {
Streetlamp = {
untranslated = "Tallow Lamp",
untranslated = "Streetlamp",
category = nil,
category = nil,
group = "Housing Objects",
group = "Housing Objects",
description = "A pottery lamp. Fuel with tallow.",
description = "A towering metal light post that requires electricity to run.",
tagGroups = {
tagGroups = {
"Housing",
"Housing",
Line 42,051: Line 42,231:
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 42,061: Line 42,241:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "1.2",
skillValue = "3",
roomCategory = "Lighting",
roomCategory = "Lighting",
furnitureType = "Lights",
furnitureType = "Lights",
Line 42,074: Line 42,254:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "2",
footprint = "",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 42,083: Line 42,263:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TallowLampItem",
type = "StreetlampItem",
typeID = 0,
typeID = 0,
},
},
["Tallow Wall Lamp"] = {
["Stuffed Alligator"] = {
untranslated = "Tallow Wall Lamp",
untranslated = "Stuffed Alligator",
category = nil,
category = nil,
group = "Housing Objects",
group = "Housing Objects",
description = "A candle mounted on a wall bracket which can burn tallow to produce a small amount of light.",
description = "It looks so real!",
tagGroups = {
tagGroups = {
"Housing",
"Housing",
Line 42,096: Line 42,276:
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 2000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 42,106: Line 42,286:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "1.2",
skillValue = "3",
roomCategory = "Lighting",
roomCategory = "Decoration",
furnitureType = "Lights",
furnitureType = "Statue",
repeatsDepreciation = "0.7",
repeatsDepreciation = "0.1",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 42,119: Line 42,299:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "2",
footprint = "12",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 42,128: Line 42,308:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TallowWallLampItem",
type = "StuffedAlligatorItem",
typeID = 0,
typeID = 0,
},
},
["Taro Fries"] = {
["Stuffed Bison"] = {
untranslated = "Taro Fries",
untranslated = "Stuffed Bison",
category = nil,
category = nil,
group = "Food",
group = "Housing Objects",
description = "Crispy strips of taro that have been deep fried in oil.",
description = "It looks so real!",
tagGroups = {
tagGroups = {
"Food",
"Housing",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 5000,
calories = 600,
calories = nil,
carbs = 10,
carbs = nil,
protein = 2,
protein = nil,
fat = 20,
fat = nil,
vitamins = 0,
vitamins = nil,
density = 5.333333333333334,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "3",
roomCategory = nil,
roomCategory = "Decoration",
furnitureType = nil,
furnitureType = "Statue",
repeatsDepreciation = nil,
repeatsDepreciation = "0.1",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 42,164: Line 42,344:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "12",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 42,173: Line 42,353:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TaroFriesItem",
type = "StuffedBisonItem",
typeID = 0,
typeID = 0,
},
},
["Taro Root"] = {
["Stuffed Elk"] = {
untranslated = "Taro Root",
untranslated = "Stuffed Elk",
category = nil,
category = nil,
group = "Food",
group = "Housing Objects",
description = "Colocasia esculenta.",
description = "It looks so real!",
tagGroups = {
tagGroups = {
"Food",
"Housing",
"Raw Food",
"Root",
"Vegetable",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 75,
weight = 5000,
calories = 250,
calories = nil,
carbs = 6,
carbs = nil,
protein = 1,
protein = nil,
fat = 0,
fat = nil,
vitamins = 1,
vitamins = nil,
density = 3.2,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "3",
roomCategory = nil,
roomCategory = "Decoration",
furnitureType = nil,
furnitureType = "Statue",
repeatsDepreciation = nil,
repeatsDepreciation = "0.1",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 42,212: Line 42,389:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "12",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 42,221: Line 42,398:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TaroRootItem",
type = "StuffedElkItem",
typeID = 0,
typeID = 0,
},
},
["Taro Seed"] = {
["Stuffed Goat"] = {
untranslated = "Taro Seed",
untranslated = "Stuffed Goat",
category = nil,
category = nil,
group = "Seed",
group = "Housing Objects",
description = "Plant to grow taro.",
description = "It looks so real!",
tagGroups = {
tagGroups = {
"Crop Seed",
"Housing",
"Food",
"Seeds",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 50,
weight = 2000,
calories = 0,
calories = nil,
carbs = 0,
carbs = nil,
protein = 0,
protein = nil,
fat = 0,
fat = nil,
vitamins = 0,
vitamins = nil,
density = 0,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "3",
roomCategory = nil,
roomCategory = "Decoration",
furnitureType = nil,
furnitureType = "Statue",
repeatsDepreciation = nil,
repeatsDepreciation = "0.1",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 42,259: Line 42,434:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "12",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 42,268: Line 42,443:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TaroSeedItem",
type = "StuffedGoatItem",
typeID = 0,
typeID = 0,
},
},
["Tasty Tropical Pizza"] = {
["Stuffed Jaguar"] = {
untranslated = "Tasty Tropical Pizza",
untranslated = "Stuffed Jaguar",
category = nil,
category = nil,
group = "Food",
group = "Housing Objects",
description = "To some it is tasty. To others, unforgivable.",
description = "It looks so real!",
tagGroups = {
tagGroups = {
"Food",
"Housing",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 300,
weight = 2000,
calories = 1200,
calories = nil,
carbs = 21,
carbs = nil,
protein = 6,
protein = nil,
fat = 12,
fat = nil,
vitamins = 11,
vitamins = nil,
density = 4.166666666666666,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "3",
roomCategory = nil,
roomCategory = "Decoration",
furnitureType = nil,
furnitureType = "Statue",
repeatsDepreciation = nil,
repeatsDepreciation = "0.1",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 42,304: Line 42,479:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "12",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 42,313: Line 42,488:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TastyTropicalPizzaItem",
type = "StuffedJaguarItem",
typeID = 0,
typeID = 0,
},
},
["Tiny Stockpile"] = {
["Stuffed Turkey"] = {
untranslated = "Tiny Stockpile",
untranslated = "Stuffed Turkey",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Food",
description = "Designates a 2x3x2 area as storage for large items.",
description = "To give thanks for the fact that this food gives two extra nutrients than other food items of the same tier.",
tagGroups = {},
tagGroups = {
maxStack = 1,
"Food",
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 500,
calories = nil,
calories = 1600,
carbs = nil,
carbs = 17,
protein = nil,
protein = 24,
fat = nil,
fat = 16,
vitamins = nil,
vitamins = 7,
density = nil,
density = 4.0,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 42,356: Line 42,533:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TinyStockpileItem",
type = "StuffedTurkeyItem",
typeID = 0,
typeID = 0,
},
},
Toilet = {
["Stuffed Wolf"] = {
untranslated = "Toilet",
untranslated = "Stuffed Wolf",
category = nil,
category = nil,
group = "Housing Objects",
group = "Housing Objects",
description = "When you gotta go, you gotta go.",
description = "It looks so real!",
tagGroups = {
tagGroups = {
"Housing",
"Housing",
Line 42,369: Line 42,546:
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 2000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 42,379: Line 42,556:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "3",
skillValue = "2.5",
roomCategory = "Bathroom",
roomCategory = "Decoration",
furnitureType = "Toilet",
furnitureType = "Statue",
repeatsDepreciation = "0.1",
repeatsDepreciation = "0.2",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 42,392: Line 42,569:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "6",
footprint = "12",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 42,401: Line 42,578:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "ToiletItem",
type = "StuffedWolfItem",
typeID = 0,
typeID = 0,
},
},
Tomato = {
Substrate = {
untranslated = "Tomato",
untranslated = "Substrate",
category = nil,
category = nil,
group = "Food",
group = "Items",
description = "Intelligence is knowing this is a fruit; wisdom is not putting it in a fruit salad.",
description = "The foundation material for complex electronics.",
tagGroups = {
tagGroups = {},
"Food",
"Raw Food",
"Vegetable",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 75,
weight = 1000,
calories = 240,
calories = nil,
carbs = 5,
carbs = nil,
protein = 1,
protein = nil,
fat = 0,
fat = nil,
vitamins = 2,
vitamins = nil,
density = 3.3333333333333335,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 42,448: Line 42,621:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TomatoItem",
type = "SubstrateItem",
typeID = 0,
typeID = 0,
},
},
["Tomato Seed"] = {
Sugar = {
untranslated = "Tomato Seed",
untranslated = "Sugar",
category = nil,
category = nil,
group = "Seed",
group = "Food",
description = "Plant to grow tomato plants.",
description = "Even sweet lovers don't eat sugar plain.",
tagGroups = {
tagGroups = {
"Crop Seed",
"Food",
"Food",
"Seeds",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 50,
weight = 100,
calories = 0,
calories = 50,
carbs = 0,
carbs = 15,
protein = 0,
protein = 0,
fat = 0,
fat = 0,
vitamins = 0,
vitamins = 0,
density = 0,
density = 30.0,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 42,495: Line 42,666:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TomatoSeedItem",
type = "SugarItem",
typeID = 0,
typeID = 0,
},
},
["Tool Bench"] = {
Sugarcane = {
untranslated = "Tool Bench",
untranslated = "Sugarcane",
category = nil,
category = nil,
group = "Work Stations",
group = "Seed",
description = "A place to craft and fix up tools.",
description = "How did you even get this?",
tagGroups = {
tagGroups = {
"Crafting Table",
"Food",
"Seeds",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 50,
calories = nil,
calories = 1,
carbs = nil,
carbs = 0,
protein = nil,
protein = 0,
fat = nil,
fat = 1,
vitamins = nil,
vitamins = 0,
density = nil,
density = nil,
fuel = nil,
fuel = nil,
Line 42,540: Line 42,712:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "ToolBenchItem",
type = "SugarcaneItem",
typeID = 0,
typeID = 0,
},
},
["Topped Porridge"] = {
["Sun Cheese"] = {
untranslated = "Topped Porridge",
untranslated = "Sun Cheese",
category = nil,
category = nil,
group = "Food",
group = "Food",
description = "A thick gruel of boiled grains with a dash of fruity flavor.",
description = "Cheesy yet not made in a traditional way.",
tagGroups = {
tagGroups = {
"Food",
"Food",
Line 42,553: Line 42,725:
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 200,
weight = 50,
calories = 700,
calories = 250,
carbs = 10,
carbs = 2,
protein = 4,
protein = 4,
fat = 0,
fat = 12,
vitamins = 10,
vitamins = 0,
density = 3.428571428571429,
density = 7.199999999999999,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 42,585: Line 42,757:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "ToppedPorridgeItem",
type = "SunCheeseItem",
typeID = 0,
typeID = 0,
},
},
Torch = {
Sunflower = {
untranslated = "Torch",
untranslated = "Sunflower",
category = nil,
category = nil,
group = "Items",
group = "Food",
description = "A little bit of light to help beat back the night.",
description = "A plant whose seeds are quite versitile in their use further processed.",
tagGroups = {
tagGroups = {
"Torch",
"Food",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 75,
calories = nil,
calories = 50,
carbs = nil,
carbs = 2,
protein = nil,
protein = 2,
fat = nil,
fat = 4,
vitamins = nil,
vitamins = 0,
density = nil,
density = 16.0,
fuel = 8000,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
Line 42,630: Line 42,802:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TorchItem",
type = "SunflowerItem",
typeID = 0,
typeID = 0,
},
},
["Torch Stand"] = {
["Sunflower Seed"] = {
untranslated = "Torch Stand",
untranslated = "Sunflower Seed",
category = nil,
category = nil,
group = "Housing Objects",
group = "Seed",
description = "A stand for a torch.",
description = "Plant to grow sunflowers.",
tagGroups = {
tagGroups = {
"Housing",
"Crop Seed",
"Food",
"Seeds",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 50,
calories = nil,
calories = 0,
carbs = nil,
carbs = 0,
protein = nil,
protein = 0,
fat = nil,
fat = 0,
vitamins = nil,
vitamins = 0,
density = nil,
density = 0,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "0.8",
skillValue = nil,
roomCategory = "Lighting",
roomCategory = nil,
furnitureType = "Lights",
furnitureType = nil,
repeatsDepreciation = "0.7",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 42,666: Line 42,840:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 42,675: Line 42,849:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TorchStandItem",
type = "SunflowerSeedItem",
typeID = 0,
typeID = 0,
},
},
Tortilla = {
["Sweet Deer Jerky"] = {
untranslated = "Tortilla",
untranslated = "Sweet Deer Jerky",
category = nil,
category = nil,
group = "Food",
group = "Food",
description = "A thin, unleavened flatbread.",
description = "Marinated in a mix of oil, herbs and some sweetener really increased the potential.",
tagGroups = {
tagGroups = {
"Food",
"Food",
Line 42,688: Line 42,862:
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 400,
calories = 350,
calories = 600,
carbs = 20,
carbs = 4,
protein = 10,
protein = 22,
fat = 0,
fat = 6,
vitamins = 0,
vitamins = 3,
density = 8.571428571428571,
density = 5.833333333333333,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 42,720: Line 42,894:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TortillaItem",
type = "SweetDeerJerkyItem",
typeID = 0,
typeID = 0,
},
},
["Towel Rack"] = {
["Sweet Salad"] = {
untranslated = "Towel Rack",
untranslated = "Sweet Salad",
category = nil,
category = nil,
group = "Housing Objects",
group = "Food",
description = "A wooden hanging rack designed for towels.",
description = "The sweetness of the fruits happens to work well with the salad.",
tagGroups = {
tagGroups = {
"Housing",
"Food",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 400,
calories = nil,
calories = 1200,
carbs = nil,
carbs = 18,
protein = nil,
protein = 9,
fat = nil,
fat = 7,
vitamins = nil,
vitamins = 22,
density = nil,
density = 4.666666666666667,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "1.5",
skillValue = nil,
roomCategory = "Bathroom",
roomCategory = nil,
furnitureType = "Hanger",
furnitureType = nil,
repeatsDepreciation = "0.1",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 42,756: Line 42,930:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "8",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 42,765: Line 42,939:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TowelRackItem",
type = "SweetSaladItem",
typeID = 0,
typeID = 0,
},
},
["Town Foundation"] = {
["Swirl Vase"] = {
untranslated = "Town Foundation",
untranslated = "Swirl Vase",
category = nil,
category = nil,
group = "Work Stations",
group = "Housing Objects",
description = "The founding stone for civilization.",
description = "A  vase made with glass to brighten up your home.",
tagGroups = {
tagGroups = {
"Government",
"Housing",
"Housing",
},
},
maxStack = 1,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 250,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 42,789: Line 42,962:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "0",
skillValue = "1",
roomCategory = "Cultural",
roomCategory = "Decoration",
furnitureType = "Civics",
furnitureType = "Decoration",
repeatsDepreciation = "1",
repeatsDepreciation = "0.4",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 42,802: Line 42,975:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "45",
footprint = "2",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 42,811: Line 42,984:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TownFoundationItem",
type = "SwirlVaseItem",
typeID = 0,
typeID = 0,
},
},
["Trailer Truck"] = {
["Synthetic Rubber"] = {
untranslated = "Trailer Truck",
untranslated = "Synthetic Rubber",
category = nil,
category = nil,
group = "Vehicle",
group = "Items",
description = "Modern truck for hauling sizable loads.",
description = "An extremely useful synthetic material derived from petrochemicals.",
tagGroups = {
tagGroups = {},
"Vehicles",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 25000,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 42,856: Line 43,027:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TrailerTruckItem",
type = "SyntheticRubberItem",
typeID = 0,
typeID = 0,
},
},
["Transmission Pole"] = {
["Tailor Bowler Hat"] = {
untranslated = "Transmission Pole",
untranslated = "Tailor Bowler Hat",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Clothing",
description = "Can link energy.",
description = "A stylish bowler hat made of tighly spun fur felt.",
tagGroups = {},
tagGroups = {
maxStack = 1,
"Clothes",
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 100,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 42,899: Line 43,072:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TransmissionPoleItem",
type = "TailorBowlerHatItem",
typeID = 0,
typeID = 0,
},
},
["Trapper Fur Hat"] = {
["Tailor Pants"] = {
untranslated = "Trapper Fur Hat",
untranslated = "Tailor Pants",
category = nil,
category = nil,
group = "Clothing",
group = "Clothing",
description = "It sure is warm.",
description = "Tailored slacks that fit just right.",
tagGroups = {
tagGroups = {
"Clothes",
"Clothes",
Line 42,944: Line 43,117:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TrapperFurHatItem",
type = "TailorPantsItem",
typeID = 0,
typeID = 0,
},
},
["Trapper Leather Hat"] = {
["Tailor Shirt"] = {
untranslated = "Trapper Leather Hat",
untranslated = "Tailor Shirt",
category = nil,
category = nil,
group = "Clothing",
group = "Clothing",
description = "Helps keep the sun off your face... and neck... and also ears.",
description = "A form-fitting vest and tie ensemble which includes measuring tape.",
tagGroups = {
tagGroups = {
"Clothes",
"Clothes",
Line 42,989: Line 43,162:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TrapperLeatherHatItem",
type = "TailorShirtItem",
typeID = 0,
typeID = 0,
},
},
Treasury = {
["Tailor Shoes"] = {
untranslated = "Treasury",
untranslated = "Tailor Shoes",
category = nil,
category = nil,
group = "Work Stations",
group = "Clothing",
description = "Allows the setting of taxes.",
description = "Two-toned suede shoes.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
tagGroups = {
tagGroups = {
"Government",
"Clothes",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 5000,
weight = 100,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 43,034: Line 43,207:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TreasuryItem",
type = "TailorShoesItem",
typeID = 0,
typeID = 0,
},
},
["Tree Debris"] = {
["Tailoring Basic Upgrade"] = {
untranslated = "Tree Debris",
untranslated = "Tailoring Basic Upgrade",
category = nil,
category = nil,
group = "Blocks",
group = "Upgrade Modules",
description = "Clear cut debris that needs to be broken down to be more usable.",
description = "Basic Upgrade that greatly increases efficiency when crafting Tailoring recipes.",
tagGroups = {},
tagGroups = {
maxStack = 20,
"Upgrade",
carried = "Hands",
},
weight = nil,
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 43,077: Line 43,252:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TreeDebrisItem",
type = "TailoringUpgradeItem",
typeID = 0,
typeID = 0,
},
},
["Trillium Flower"] = {
["Tailoring Modern Upgrade"] = {
untranslated = "Trillium Flower",
untranslated = "Tailoring Modern Upgrade",
category = nil,
category = nil,
group = "Food",
group = "Upgrade Modules",
description = "Placeholder Description.",
description = "Modern Upgrade that greatly increases efficiency when crafting Tailoring recipes.",
tagGroups = {
tagGroups = {
"Food",
"Upgrade",
"Petals",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 50,
weight = 1,
calories = 0,
calories = nil,
carbs = 0,
carbs = nil,
protein = 0,
protein = nil,
fat = 0,
fat = nil,
vitamins = 0,
vitamins = nil,
density = 0,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 43,123: Line 43,297:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TrilliumFlowerItem",
type = "TailoringModernUpgradeItem",
typeID = 0,
typeID = 0,
},
},
["Trillium Seed"] = {
["Tailoring Skill Book"] = {
untranslated = "Trillium Seed",
untranslated = "Tailoring Skill Book",
category = nil,
category = nil,
group = "Seed",
group = "Skill Books",
description = "Plant to grow trillium.",
description = "Tailoring Skill Book",
tagGroups = {
tagGroups = {
"Food",
"Skill Books",
"Seeds",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 50,
weight = 100,
calories = 0,
calories = nil,
carbs = 0,
carbs = nil,
protein = 0,
protein = nil,
fat = 0,
fat = nil,
vitamins = 0,
vitamins = nil,
density = 0,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 43,169: Line 43,342:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TrilliumSeedItem",
type = "Tailoring Skill BookItem",
typeID = 0,
typeID = 0,
},
},
["Tripod Camera"] = {
["Tailoring Skill Scroll"] = {
untranslated = "Tripod Camera",
untranslated = "Tailoring Skill Scroll",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Skill Scrolls",
description = "When you want to save the world but in a frame.",
description = "Tailoring Skill Scroll",
tagGroups = {},
tagGroups = {
maxStack = 1,
"Skill Scrolls",
},
maxStack = 10,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 10,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 43,212: Line 43,387:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TripodCameraItem",
type = "Tailoring Skill ScrollItem",
typeID = 0,
typeID = 0,
},
},
Trousers = {
["Tailoring Table"] = {
untranslated = "Trousers",
untranslated = "Tailoring Table",
category = nil,
category = nil,
group = "Clothing",
group = "Work Stations",
description = "Sturdy pair of slim-fit pants. Trousers are an item of clothing worn from the waist to the ankles, covering both legs separately (rather than with cloth extending across both legs as in robes, skirts, and dresses).",
description = "Spearhead the fashion movement with the finest clothes and hair!",
tagGroups = {
tagGroups = {
"Clothes",
"Crafting Table",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 2000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 43,236: Line 43,411:
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = nil,
roomCategory = "Industrial",
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 43,257: Line 43,432:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TrousersItem",
type = "TailoringTableItem",
typeID = 0,
typeID = 0,
},
},
Trout = {
["Tall Boots"] = {
untranslated = "Trout",
untranslated = "Tall Boots",
category = nil,
category = nil,
group = "Natural Resources",
group = "Clothing",
description = "A trout.",
description = "Knee-high boots are boots that rise to the knee, or slightly thereunder. They are generally tighter around the leg shaft and ankle than at the top.",
tagGroups = {
tagGroups = {
"Fish",
"Clothes",
"Medium Fish",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 800,
weight = 100,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 43,303: Line 43,477:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TroutItem",
type = "TallBootsItem",
typeID = 0,
typeID = 0,
},
},
Truck = {
Tallow = {
untranslated = "Truck",
untranslated = "Tallow",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Food",
description = "Modern truck for hauling sizable loads.",
description = "Rendered animal fat useful for more than just cooking.",
tagGroups = {
tagGroups = {
"Vehicles",
"Fat",
"Food",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 25000,
weight = 100,
calories = nil,
calories = 200,
carbs = nil,
carbs = 0,
protein = nil,
protein = 0,
fat = nil,
fat = 8,
vitamins = nil,
vitamins = 0,
density = nil,
density = 4.0,
fuel = nil,
fuel = 2000,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
Line 43,348: Line 43,523:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TruckItem",
type = "TallowItem",
typeID = 0,
typeID = 0,
},
},
Tuna = {
["Tallow Candle"] = {
untranslated = "Tuna",
untranslated = "Tallow Candle",
category = nil,
category = nil,
group = "Natural Resources",
group = "Housing Objects",
description = "A tuna.",
description = "A candle which can burn tallow to produce a small amount of light.",
tagGroups = {
tagGroups = {
"Fish",
"Housing",
"Large Fish",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 1250,
weight = 500,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 43,372: Line 43,546:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "0.8",
roomCategory = nil,
roomCategory = "Lighting",
furnitureType = nil,
furnitureType = "Lights",
repeatsDepreciation = nil,
repeatsDepreciation = "0.7",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 43,385: Line 43,559:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "2",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 43,394: Line 43,568:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TunaItem",
type = "TallowCandleItem",
typeID = 0,
typeID = 0,
},
},
Tunic = {
["Tallow Lamp"] = {
untranslated = "Tunic",
untranslated = "Tallow Lamp",
category = nil,
category = nil,
group = "Clothing",
group = "Housing Objects",
description = "A simply made canvas shirt. Does not have a pocket to put your pen in.",
description = "A pottery lamp. Fuel with tallow.",
tagGroups = {
tagGroups = {
"Clothes",
"Housing",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 500,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 43,417: Line 43,591:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "1.2",
roomCategory = nil,
roomCategory = "Lighting",
furnitureType = nil,
furnitureType = "Lights",
repeatsDepreciation = nil,
repeatsDepreciation = "0.7",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 43,430: Line 43,604:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "2",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 43,439: Line 43,613:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TunicItem",
type = "TallowLampItem",
typeID = 0,
typeID = 0,
},
},
["Turkey Carcass"] = {
["Tallow Wall Lamp"] = {
untranslated = "Turkey Carcass",
untranslated = "Tallow Wall Lamp",
category = nil,
category = nil,
group = "Natural Resources",
group = "Housing Objects",
description = "A dead turkey.",
description = "A candle mounted on a wall bracket which can burn tallow to produce a small amount of light.",
tagGroups = {
tagGroups = {
"Tiny Carcass",
"Housing",
"Tiny Leather Carcass",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 500,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 43,463: Line 43,636:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "1.2",
roomCategory = nil,
roomCategory = "Lighting",
furnitureType = nil,
furnitureType = "Lights",
repeatsDepreciation = nil,
repeatsDepreciation = "0.7",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 43,476: Line 43,649:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "2",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 43,485: Line 43,658:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "TurkeyCarcassItem",
type = "TallowWallLampItem",
typeID = 0,
typeID = 0,
},
},
["Upholstered Chair"] = {
["Taro Fries"] = {
untranslated = "Upholstered Chair",
untranslated = "Taro Fries",
category = nil,
category = nil,
group = "Housing Objects",
group = "Food",
description = "Like a chair, but upholstered.",
description = "Crispy strips of taro that have been deep fried in oil.",
tagGroups = {
tagGroups = {
"Housing",
"Food",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 100,
calories = nil,
calories = 600,
carbs = nil,
carbs = 10,
protein = nil,
protein = 2,
fat = nil,
fat = 20,
vitamins = nil,
vitamins = 0,
density = nil,
density = 5.333333333333334,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "1.7",
skillValue = nil,
roomCategory = "Living Room",
roomCategory = nil,
furnitureType = "Chair",
furnitureType = nil,
repeatsDepreciation = "0.6",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 43,521: Line 43,694:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "4",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 43,530: Line 43,703:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "UpholsteredChairItem",
type = "TaroFriesItem",
typeID = 0,
typeID = 0,
},
},
["Upholstered Couch"] = {
["Taro Root"] = {
untranslated = "Upholstered Couch",
untranslated = "Taro Root",
category = nil,
category = nil,
group = "Housing Objects",
group = "Food",
description = "Like a couch, but upholstered.",
description = "Colocasia esculenta.",
tagGroups = {
tagGroups = {
"Housing",
"Food",
"Raw Food",
"Root",
"Vegetable",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 75,
calories = nil,
calories = 250,
carbs = nil,
carbs = 6,
protein = nil,
protein = 1,
fat = nil,
fat = 0,
vitamins = nil,
vitamins = 1,
density = nil,
density = 3.2,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "2.5",
skillValue = nil,
roomCategory = "Living Room",
roomCategory = nil,
furnitureType = "Chair",
furnitureType = nil,
repeatsDepreciation = "0.7",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 43,566: Line 43,742:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "6",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 43,575: Line 43,751:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "UpholsteredCouchItem",
type = "TaroRootItem",
typeID = 0,
typeID = 0,
},
},
Urchin = {
["Taro Seed"] = {
untranslated = "Urchin",
untranslated = "Taro Seed",
category = nil,
category = nil,
group = "Natural Resources",
group = "Seed",
description = "An urchin.",
description = "Plant to grow taro.",
tagGroups = {
tagGroups = {
"Marine Life",
"Crop Seed",
"Food",
"Seeds",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 50,
calories = nil,
calories = 0,
carbs = nil,
carbs = 0,
protein = nil,
protein = 0,
fat = nil,
fat = 0,
vitamins = nil,
vitamins = 0,
density = nil,
density = 0,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 43,620: Line 43,798:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "UrchinItem",
type = "TaroSeedItem",
typeID = 0,
typeID = 0,
},
},
Valve = {
["Tasty Tropical Pizza"] = {
untranslated = "Valve",
untranslated = "Tasty Tropical Pizza",
category = nil,
category = nil,
group = "Items",
group = "Food",
description = "A device that regulates, directs, or controls the flow of fluid.",
description = "To some it is tasty. To others, unforgivable.",
tagGroups = {},
tagGroups = {
"Food",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 300,
calories = nil,
calories = 1200,
carbs = nil,
carbs = 21,
protein = nil,
protein = 6,
fat = nil,
fat = 12,
vitamins = nil,
vitamins = 11,
density = nil,
density = 4.166666666666666,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 43,663: Line 43,843:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "ValveItem",
type = "TastyTropicalPizzaItem",
typeID = 0,
typeID = 0,
},
},
["Vegetable Medley"] = {
["Tiny Stockpile"] = {
untranslated = "Vegetable Medley",
untranslated = "Tiny Stockpile",
category = nil,
category = nil,
group = "Food",
group = "Crafted Objects",
description = "An eclectic arrangement of vegetables.",
description = "Designates a 2x3x2 area as storage for large items.",
tagGroups = {
tagGroups = {},
"Food",
maxStack = 1,
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 300,
weight = 500,
calories = 900,
calories = nil,
carbs = 8,
carbs = nil,
protein = 4,
protein = nil,
fat = 7,
fat = nil,
vitamins = 17,
vitamins = nil,
density = 4.0,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 43,708: Line 43,886:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "VegetableMedleyItem",
type = "TinyStockpileItem",
typeID = 0,
typeID = 0,
},
},
["Vegetable Soup"] = {
Toilet = {
untranslated = "Vegetable Soup",
untranslated = "Toilet",
category = nil,
category = nil,
group = "Food",
group = "Housing Objects",
description = "Who knew plants in plant broth could be so tasty?",
description = "When you gotta go, you gotta go.",
tagGroups = {
tagGroups = {
"Food",
"Housing",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 700,
weight = 1000,
calories = 1200,
calories = nil,
carbs = 12,
carbs = nil,
protein = 4,
protein = nil,
fat = 7,
fat = nil,
vitamins = 19,
vitamins = nil,
density = 3.5000000000000004,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "3",
roomCategory = nil,
roomCategory = "Bathroom",
furnitureType = nil,
furnitureType = "Toilet",
repeatsDepreciation = nil,
repeatsDepreciation = "0.1",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 43,744: Line 43,922:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "6",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 43,753: Line 43,931:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "VegetableSoupItem",
type = "ToiletItem",
typeID = 0,
typeID = 0,
},
},
["Vegetable Stock"] = {
Tomato = {
untranslated = "Vegetable Stock",
untranslated = "Tomato",
category = nil,
category = nil,
group = "Food",
group = "Food",
description = "A hearty stock full of assorted vegetables.",
description = "Intelligence is knowing this is a fruit; wisdom is not putting it in a fruit salad.",
tagGroups = {
tagGroups = {
"Food",
"Food",
"Raw Food",
"Vegetable",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 600,
weight = 75,
calories = 700,
calories = 240,
carbs = 11,
carbs = 5,
protein = 1,
protein = 1,
fat = 2,
fat = 0,
vitamins = 11,
vitamins = 2,
density = 3.571428571428571,
density = 3.3333333333333335,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 43,798: Line 43,978:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "VegetableStockItem",
type = "TomatoItem",
typeID = 0,
typeID = 0,
},
},
["Villagers Cowl Lowered"] = {
["Tomato Seed"] = {
untranslated = "Villagers Cowl Lowered",
untranslated = "Tomato Seed",
category = nil,
category = nil,
group = "Clothing",
group = "Seed",
description = "A rough linen cowl lowered, showing your face.",
description = "Plant to grow tomato plants.",
tagGroups = {
tagGroups = {
"Clothes",
"Crop Seed",
"Food",
"Seeds",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 50,
calories = nil,
calories = 0,
carbs = nil,
carbs = 0,
protein = nil,
protein = 0,
fat = nil,
fat = 0,
vitamins = nil,
vitamins = 0,
density = nil,
density = 0,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 43,843: Line 44,025:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "VillagersCowlLoweredItem",
type = "TomatoSeedItem",
typeID = 0,
typeID = 0,
},
},
["Villagers Cowl Raised"] = {
["Tool Bench"] = {
untranslated = "Villagers Cowl Raised",
untranslated = "Tool Bench",
category = nil,
category = nil,
group = "Clothing",
group = "Work Stations",
description = "A rough linen cowl raised, hiding your face partially.",
description = "A place to craft and fix up tools.",
tagGroups = {
tagGroups = {
"Clothes",
"Crafting Table",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 43,888: Line 44,070:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "VillagersCowlRaisedItem",
type = "ToolBenchItem",
typeID = 0,
typeID = 0,
},
},
["Wainwright Table"] = {
["Topped Porridge"] = {
untranslated = "Wainwright Table",
untranslated = "Topped Porridge",
category = nil,
category = nil,
group = "Work Stations",
group = "Food",
description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
description = "A thick gruel of boiled grains with a dash of fruity flavor.",
tagGroups = {
tagGroups = {
"Crafting Table",
"Food",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 200,
calories = nil,
calories = 700,
carbs = nil,
carbs = 10,
protein = nil,
protein = 4,
fat = nil,
fat = 0,
vitamins = nil,
vitamins = 10,
density = nil,
density = 3.428571428571429,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = "Industrial",
roomCategory = nil,
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 43,933: Line 44,115:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "WainwrightTableItem",
type = "ToppedPorridgeItem",
typeID = 0,
typeID = 0,
},
},
["Wall Candle"] = {
Torch = {
untranslated = "Wall Candle",
untranslated = "Torch",
category = nil,
category = nil,
group = "Housing Objects",
group = "Items",
description = "A wall mounted candle.",
description = "A little bit of light to help beat back the night.",
tagGroups = {
tagGroups = {
"Housing",
"Torch",
},
},
maxStack = 1,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 500,
Line 43,953: Line 44,135:
vitamins = nil,
vitamins = nil,
density = nil,
density = nil,
fuel = nil,
fuel = 8000,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "1.2",
skillValue = nil,
roomCategory = "Lighting",
roomCategory = nil,
furnitureType = "Lights",
furnitureType = nil,
repeatsDepreciation = "0.7",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 43,969: Line 44,151:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "2",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 43,978: Line 44,160:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "WallCandleItem",
type = "TorchItem",
typeID = 0,
typeID = 0,
},
},
["Wanderers Hood Lowered"] = {
["Torch Stand"] = {
untranslated = "Wanderers Hood Lowered",
untranslated = "Torch Stand",
category = nil,
category = nil,
group = "Clothing",
group = "Housing Objects",
description = "A quality linen cowl lowered, showing your face.",
description = "A stand for a torch.",
tagGroups = {
tagGroups = {
"Clothes",
"Housing",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 500,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 44,001: Line 44,183:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "0.8",
roomCategory = nil,
roomCategory = "Lighting",
furnitureType = nil,
furnitureType = "Lights",
repeatsDepreciation = nil,
repeatsDepreciation = "0.7",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 44,014: Line 44,196:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 44,023: Line 44,205:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "WanderersHoodLoweredItem",
type = "TorchStandItem",
typeID = 0,
typeID = 0,
},
},
["Wanderers Hood Raised"] = {
Tortilla = {
untranslated = "Wanderers Hood Raised",
untranslated = "Tortilla",
category = nil,
category = nil,
group = "Clothing",
group = "Food",
description = "A quality linen cowl raised, hiding your face partially.",
description = "A thin, unleavened flatbread.",
tagGroups = {
tagGroups = {
"Clothes",
"Food",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 100,
weight = 100,
calories = nil,
calories = 350,
carbs = nil,
carbs = 20,
protein = nil,
protein = 10,
fat = nil,
fat = 0,
vitamins = nil,
vitamins = 0,
density = nil,
density = 8.571428571428571,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 44,068: Line 44,250:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "WanderersHoodRaisedItem",
type = "TortillaItem",
typeID = 0,
typeID = 0,
},
},
Washboard = {
["Towel Rack"] = {
untranslated = "Washboard",
untranslated = "Towel Rack",
category = nil,
category = nil,
group = "Housing Objects",
group = "Housing Objects",
description = "Sometimes it can be nice to have clean clothes.",
description = "A wooden hanging rack designed for towels.",
tagGroups = {
tagGroups = {
"Housing",
"Housing",
Line 44,091: Line 44,273:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "2",
skillValue = "1.5",
roomCategory = "Bathroom",
roomCategory = "Bathroom",
furnitureType = "Washing",
furnitureType = "Hanger",
repeatsDepreciation = "0.5",
repeatsDepreciation = "0.1",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 44,104: Line 44,286:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "4",
footprint = "8",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 44,113: Line 44,295:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "WashboardItem",
type = "TowelRackItem",
typeID = 0,
typeID = 0,
},
},
["Washing Machine"] = {
["Town Foundation"] = {
untranslated = "Washing Machine",
untranslated = "Town Foundation",
category = nil,
category = nil,
group = "Housing Objects",
group = "Work Stations",
description = "Why hand scrub your clothes on a washboard when you could throw them into this magical cleaning machine?",
description = "The founding stone for civilization.",
tagGroups = {
tagGroups = {
"Government",
"Housing",
"Housing",
},
},
Line 44,136: Line 44,319:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "5",
skillValue = "0",
roomCategory = "Bathroom",
roomCategory = "Cultural",
furnitureType = "Washing",
furnitureType = "Civics",
repeatsDepreciation = "0.2",
repeatsDepreciation = "1",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 44,149: Line 44,332:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "4",
footprint = "45",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 44,158: Line 44,341:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "WashingMachineItem",
type = "TownFoundationItem",
typeID = 0,
typeID = 0,
},
},
["Waste Filter"] = {
["Trailer Truck"] = {
untranslated = "Waste Filter",
untranslated = "Trailer Truck",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Vehicle",
description = "Treats raw sewage.",
description = "Modern truck for hauling sizable loads.",
tagGroups = {},
tagGroups = {
maxStack = 1,
"Vehicles",
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 5000,
weight = 25000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 44,201: Line 44,386:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "WasteFilterItem",
type = "TrailerTruckItem",
typeID = 0,
typeID = 0,
},
},
["Waterweed Seed"] = {
["Transmission Pole"] = {
untranslated = "Waterweed Seed",
untranslated = "Transmission Pole",
category = nil,
category = nil,
group = "Seed",
group = "Crafted Objects",
description = "Plant to grow waterweed.",
description = "Can link energy.",
tagGroups = {
tagGroups = {},
"Food",
maxStack = 1,
"Seeds",
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 50,
weight = 1000,
calories = 0,
calories = nil,
carbs = 0,
carbs = nil,
protein = 0,
protein = nil,
fat = 0,
fat = nil,
vitamins = 0,
vitamins = nil,
density = 0,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 44,247: Line 44,429:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "WaterweedSeedItem",
type = "TransmissionPoleItem",
typeID = 0,
typeID = 0,
},
},
Waterwheel = {
["Trapper Fur Hat"] = {
untranslated = "Waterwheel",
untranslated = "Trapper Fur Hat",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Clothing",
description = "Uses the power of flowing water to produce mechanical power. Must be placed in fresh water and produces double power when placed in both a river and waterfall.",
description = "It sure is warm.",
tagGroups = {},
tagGroups = {
maxStack = 1,
"Clothes",
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 5000,
weight = 100,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 44,269: Line 44,453:
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = "Industrial",
roomCategory = nil,
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 44,290: Line 44,474:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "WaterwheelItem",
type = "TrapperFurHatItem",
typeID = 0,
typeID = 0,
},
},
["Wet Brick"] = {
["Trapper Leather Hat"] = {
untranslated = "Wet Brick",
untranslated = "Trapper Leather Hat",
category = nil,
category = nil,
group = "Items",
group = "Clothing",
description = "A simple wet brick ready to be processed into a construction block.",
description = "Helps keep the sun off your face... and neck... and also ears.",
tagGroups = {},
tagGroups = {
"Clothes",
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 1000,
weight = 100,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 44,333: Line 44,519:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "WetBrickItem",
type = "TrapperLeatherHatItem",
typeID = 0,
typeID = 0,
},
},
Wheat = {
Treasury = {
untranslated = "Wheat",
untranslated = "Treasury",
category = nil,
category = nil,
group = "Food",
group = "Work Stations",
description = "A common grain that is significantly more useful processed.",
description = "Allows the setting of taxes.",
tagGroups = {
tagGroups = {
"Food",
"Government",
"Grain",
"Raw Food",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 50,
weight = 5000,
calories = 150,
calories = nil,
carbs = 6,
carbs = nil,
protein = 2,
protein = nil,
fat = 0,
fat = nil,
vitamins = 0,
vitamins = nil,
density = 5.333333333333334,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 44,380: Line 44,564:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "WheatItem",
type = "TreasuryItem",
typeID = 0,
typeID = 0,
},
},
["Wheat Seed"] = {
["Tree Debris"] = {
untranslated = "Wheat Seed",
untranslated = "Tree Debris",
category = nil,
category = nil,
group = "Seed",
group = "Blocks",
description = "Plant to grow wheat.",
description = "Clear cut debris that needs to be broken down to be more usable.",
tagGroups = {
tagGroups = {},
"Crop Seed",
maxStack = 20,
"Food",
carried = "Hands",
"Seeds",
weight = nil,
},
calories = nil,
maxStack = 100,
carbs = nil,
carried = "Backpack",
protein = nil,
weight = 50,
fat = nil,
calories = 0,
vitamins = nil,
carbs = 0,
density = nil,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 44,427: Line 44,607:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "WheatSeedItem",
type = "TreeDebrisItem",
typeID = 0,
typeID = 0,
},
},
Wheelbarrow = {
["Trillium Flower"] = {
untranslated = "Wheelbarrow",
untranslated = "Trillium Flower",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Food",
description = "Small wheelbarrow for hauling minimal loads.",
description = "Placeholder Description.",
tagGroups = {
tagGroups = {
"Vehicles",
"Food",
"Petals",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 5000,
weight = 50,
calories = nil,
calories = 0,
carbs = nil,
carbs = 0,
protein = nil,
protein = 0,
fat = nil,
fat = 0,
vitamins = nil,
vitamins = 0,
density = nil,
density = 0,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 44,472: Line 44,653:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "WheelbarrowItem",
type = "TrilliumFlowerItem",
typeID = 0,
typeID = 0,
},
},
["White Bursage Seed"] = {
["Trillium Seed"] = {
untranslated = "White Bursage Seed",
untranslated = "Trillium Seed",
category = nil,
category = nil,
group = "Seed",
group = "Seed",
description = "Plant to grow a white bursage.",
description = "Plant to grow trillium.",
tagGroups = {
tagGroups = {
"Food",
"Food",
Line 44,518: Line 44,699:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "WhiteBursageSeedItem",
type = "TrilliumSeedItem",
typeID = 0,
typeID = 0,
},
},
["Wild Mix"] = {
["Tripod Camera"] = {
untranslated = "Wild Mix",
untranslated = "Tripod Camera",
category = nil,
category = nil,
group = "Food",
group = "Crafted Objects",
description = "A dressed salad that, with the added sweetness, it's pretty tasty.",
description = "When you want to save the world but in a frame.",
tagGroups = {
tagGroups = {},
"Food",
maxStack = 1,
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 600,
weight = 2000,
calories = 800,
calories = nil,
carbs = 15,
carbs = nil,
protein = 6,
protein = nil,
fat = 4,
fat = nil,
vitamins = 21,
vitamins = nil,
density = 5.75,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 44,563: Line 44,742:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "WildMixItem",
type = "TripodCameraItem",
typeID = 0,
typeID = 0,
},
},
["Wild Stew"] = {
Trousers = {
untranslated = "Wild Stew",
untranslated = "Trousers",
category = nil,
category = nil,
group = "Food",
group = "Clothing",
description = "A thick stew made with a variety of vegetables.",
description = "Sturdy pair of slim-fit pants. Trousers are an item of clothing worn from the waist to the ankles, covering both legs separately (rather than with cloth extending across both legs as in robes, skirts, and dresses).",
tagGroups = {
tagGroups = {
"Food",
"Clothes",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 500,
weight = 100,
calories = 1100,
calories = nil,
carbs = 10,
carbs = nil,
protein = 2,
protein = nil,
fat = 6,
fat = nil,
vitamins = 12,
vitamins = nil,
density = 2.727272727272727,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 44,608: Line 44,787:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "WildStewItem",
type = "TrousersItem",
typeID = 0,
typeID = 0,
},
},
["Wilted Fiddleheads"] = {
Trout = {
untranslated = "Wilted Fiddleheads",
untranslated = "Trout",
category = nil,
category = nil,
group = "Food",
group = "Natural Resources",
description = "While a bunch of wilted fiddleheads may seem a bit sad, at least they're nutritious.",
description = "A trout.",
tagGroups = {
tagGroups = {
"Charred Green",
"Fish",
"Food",
"Medium Fish",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 200,
weight = 800,
calories = 350,
calories = nil,
carbs = 4,
carbs = nil,
protein = 1,
protein = nil,
fat = 0,
fat = nil,
vitamins = 7,
vitamins = nil,
density = 3.428571428571429,
density = nil,
fuel = nil,
fuel = nil,
yield = nil,
yield = nil,
Line 44,654: Line 44,833:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "WiltedFiddleheadsItem",
type = "TroutItem",
typeID = 0,
typeID = 0,
},
},
["Wind Turbine"] = {
Truck = {
untranslated = "Wind Turbine",
untranslated = "Truck",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Crafted Objects",
description = "Uses wind to produce electrical power. Requires clear space for 10 blocks in front of the blades for full power generation. Gains a small output boost when placed at higher elevations.",
description = "Modern truck for hauling sizable loads.",
tagGroups = {},
tagGroups = {
maxStack = 1,
"Vehicles",
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 10000,
weight = 25000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 44,676: Line 44,857:
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = "Industrial",
roomCategory = nil,
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 44,697: Line 44,878:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "WindTurbineItem",
type = "TruckItem",
typeID = 0,
typeID = 0,
},
},
Windmill = {
Tuna = {
untranslated = "Windmill",
untranslated = "Tuna",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Natural Resources",
description = "Uses wind to produce mechanical power. Requires clear space for 10 blocks in front of the blades for full power generation. Gains a small output boost when placed at higher elevations.",
description = "A tuna.",
tagGroups = {},
tagGroups = {
maxStack = 1,
"Fish",
"Large Fish",
},
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 5000,
weight = 1250,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 44,719: Line 44,903:
currency = nil,
currency = nil,
skillValue = nil,
skillValue = nil,
roomCategory = "Industrial",
roomCategory = nil,
furnitureType = nil,
furnitureType = nil,
repeatsDepreciation = nil,
repeatsDepreciation = nil,
Line 44,740: Line 44,924:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "WindmillItem",
type = "TunaItem",
typeID = 0,
typeID = 0,
},
},
["Wolf Carcass"] = {
Tunic = {
untranslated = "Wolf Carcass",
untranslated = "Tunic",
category = nil,
category = nil,
group = "Natural Resources",
group = "Clothing",
description = "A dead wolf.",
description = "A simply made canvas shirt. Does not have a pocket to put your pen in.",
tagGroups = {
tagGroups = {
"Small Carcass",
"Clothes",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 2000,
weight = 100,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 44,785: Line 44,969:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "WolfCarcassItem",
type = "TunicItem",
typeID = 0,
typeID = 0,
},
},
["Wood Cart"] = {
["Turkey Carcass"] = {
untranslated = "Wood Cart",
untranslated = "Turkey Carcass",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Natural Resources",
description = "Small cart for hauling small loads.",
description = "A dead turkey.",
tagGroups = {
tagGroups = {
"Vehicles",
"Tiny Carcass",
"Tiny Leather Carcass",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 10000,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 44,830: Line 45,015:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "WoodCartItem",
type = "TurkeyCarcassItem",
typeID = 0,
typeID = 0,
},
},
["Wood Pulp"] = {
["Upholstered Chair"] = {
untranslated = "Wood Pulp",
untranslated = "Upholstered Chair",
category = nil,
category = nil,
group = "Items",
group = "Housing Objects",
description = "A byproduct of processing lumber, wood pulp can be burned for Mortar or pressed into paper.",
description = "Like a chair, but upholstered.",
tagGroups = {
tagGroups = {
"Burnable Fuel",
"Housing",
"Natural Fiber",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 50,
weight = 1000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 44,851: Line 45,035:
vitamins = nil,
vitamins = nil,
density = nil,
density = nil,
fuel = 50,
fuel = nil,
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "1.7",
roomCategory = nil,
roomCategory = "Living Room",
furnitureType = nil,
furnitureType = "Chair",
repeatsDepreciation = nil,
repeatsDepreciation = "0.6",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 44,867: Line 45,051:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "4",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 44,876: Line 45,060:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "WoodPulpItem",
type = "UpholsteredChairItem",
typeID = 0,
typeID = 0,
},
},
["Wood Shop Cart"] = {
["Upholstered Couch"] = {
untranslated = "Wood Shop Cart",
untranslated = "Upholstered Couch",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Housing Objects",
description = "A store in a wooden cart, very useful when your customers are far away.",
description = "Like a couch, but upholstered.",
tagGroups = {
tagGroups = {
"Vehicles",
"Housing",
},
},
maxStack = 100,
maxStack = 1,
carried = "Backpack",
carried = "Backpack",
weight = 10000,
weight = 2000,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 44,899: Line 45,083:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = nil,
skillValue = "2.5",
roomCategory = nil,
roomCategory = "Living Room",
furnitureType = nil,
furnitureType = "Chair",
repeatsDepreciation = nil,
repeatsDepreciation = "0.7",
materialTier = nil,
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
Line 44,912: Line 45,096:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = nil,
footprint = "6",
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 44,921: Line 45,105:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "WoodShopCartItem",
type = "UpholsteredCouchItem",
typeID = 0,
typeID = 0,
},
},
["Wooden Barge"] = {
Urchin = {
untranslated = "Wooden Barge",
untranslated = "Urchin",
category = nil,
category = nil,
group = "Crafted Objects",
group = "Natural Resources",
description = "",
description = "An urchin.",
tagGroups = {
tagGroups = {
"Vehicles",
"Marine Life",
},
},
maxStack = 100,
maxStack = 100,
carried = "Backpack",
carried = "Backpack",
weight = 20000,
weight = 100,
calories = nil,
calories = nil,
carbs = nil,
carbs = nil,
Line 44,966: Line 45,150:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "WoodenBargeItem",
type = "UrchinItem",
typeID = 0,
typeID = 0,
},
},
["Wooden Ceiling Light"] = {
Valve = {
untranslated = "Wooden Ceiling Light",
untranslated = "Valve",
category = nil,
category = nil,
group = "Housing Objects",
group = "Items",
description = "A more modern way to light up a room.",
description = "A device that regulates, directs, or controls the flow of fluid.",
tagGroups = {
tagGroups = {},
"Housing",
maxStack = 100,
},
carried = "Backpack",
maxStack = 1,
weight = 500,
carried = "Backpack",
calories = nil,
weight = 500,
carbs = nil,
calories = nil,
protein = nil,
carbs = nil,
fat = nil,
protein = nil,
vitamins = nil,
fat = nil,
density = nil,
vitamins = nil,
fuel = nil,
density = nil,
yield = nil,
fuel = nil,
currency = nil,
yield = nil,
skillValue = nil,
currency = nil,
roomCategory = nil,
skillValue = "2",
furnitureType = nil,
roomCategory = "Lighting",
repeatsDepreciation = nil,
furnitureType = "Lights",
materialTier = nil,
repeatsDepreciation = "0.7",
fuelsUsed = nil,
materialTier = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ValveItem",
typeID = 0,
},
["Vegetable Medley"] = {
untranslated = "Vegetable Medley",
category = nil,
group = "Food",
description = "An eclectic arrangement of vegetables.",
tagGroups = {
"Food",
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 900,
carbs = 8,
protein = 4,
fat = 7,
vitamins = 17,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "VegetableMedleyItem",
typeID = 0,
},
["Vegetable Soup"] = {
untranslated = "Vegetable Soup",
category = nil,
group = "Food",
description = "Who knew plants in plant broth could be so tasty?",
tagGroups = {
"Food",
},
maxStack = 100,
carried = "Backpack",
weight = 700,
calories = 1200,
carbs = 12,
protein = 4,
fat = 7,
vitamins = 19,
density = 3.5000000000000004,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "VegetableSoupItem",
typeID = 0,
},
["Vegetable Stock"] = {
untranslated = "Vegetable Stock",
category = nil,
group = "Food",
description = "A hearty stock full of assorted vegetables.",
tagGroups = {
"Food",
},
maxStack = 100,
carried = "Backpack",
weight = 600,
calories = 700,
carbs = 11,
protein = 1,
fat = 2,
vitamins = 11,
density = 3.571428571428571,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "VegetableStockItem",
typeID = 0,
},
["Villagers Cowl Lowered"] = {
untranslated = "Villagers Cowl Lowered",
category = nil,
group = "Clothing",
description = "A rough linen cowl lowered, showing your face.",
tagGroups = {
"Clothes",
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "VillagersCowlLoweredItem",
typeID = 0,
},
["Villagers Cowl Raised"] = {
untranslated = "Villagers Cowl Raised",
category = nil,
group = "Clothing",
description = "A rough linen cowl raised, hiding your face partially.",
tagGroups = {
"Clothes",
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "VillagersCowlRaisedItem",
typeID = 0,
},
["Wainwright Table"] = {
untranslated = "Wainwright Table",
category = nil,
group = "Work Stations",
description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
tagGroups = {
"Crafting Table",
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WainwrightTableItem",
typeID = 0,
},
["Wall Candle"] = {
untranslated = "Wall Candle",
category = nil,
group = "Housing Objects",
description = "A wall mounted candle.",
tagGroups = {
"Housing",
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.2",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WallCandleItem",
typeID = 0,
},
["Wanderers Hood Lowered"] = {
untranslated = "Wanderers Hood Lowered",
category = nil,
group = "Clothing",
description = "A quality linen cowl lowered, showing your face.",
tagGroups = {
"Clothes",
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WanderersHoodLoweredItem",
typeID = 0,
},
["Wanderers Hood Raised"] = {
untranslated = "Wanderers Hood Raised",
category = nil,
group = "Clothing",
description = "A quality linen cowl raised, hiding your face partially.",
tagGroups = {
"Clothes",
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WanderersHoodRaisedItem",
typeID = 0,
},
Washboard = {
untranslated = "Washboard",
category = nil,
group = "Housing Objects",
description = "Sometimes it can be nice to have clean clothes.",
tagGroups = {
"Housing",
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Bathroom",
furnitureType = "Washing",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WashboardItem",
typeID = 0,
},
["Washing Machine"] = {
untranslated = "Washing Machine",
category = nil,
group = "Housing Objects",
description = "Why hand scrub your clothes on a washboard when you could throw them into this magical cleaning machine?",
tagGroups = {
"Housing",
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "5",
roomCategory = "Bathroom",
furnitureType = "Washing",
repeatsDepreciation = "0.2",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WashingMachineItem",
typeID = 0,
},
["Waste Filter"] = {
untranslated = "Waste Filter",
category = nil,
group = "Crafted Objects",
description = "Treats raw sewage.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WasteFilterItem",
typeID = 0,
},
["Waterweed Seed"] = {
untranslated = "Waterweed Seed",
category = nil,
group = "Seed",
description = "Plant to grow waterweed.",
tagGroups = {
"Food",
"Seeds",
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WaterweedSeedItem",
typeID = 0,
},
Waterwheel = {
untranslated = "Waterwheel",
category = nil,
group = "Crafted Objects",
description = "Uses the power of flowing water to produce mechanical power. Must be placed in fresh water and produces double power when placed in both a river and waterfall.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WaterwheelItem",
typeID = 0,
},
["Wet Brick"] = {
untranslated = "Wet Brick",
category = nil,
group = "Items",
description = "A simple wet brick ready to be processed into a construction block.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WetBrickItem",
typeID = 0,
},
Wheat = {
untranslated = "Wheat",
category = nil,
group = "Food",
description = "A common grain that is significantly more useful processed.",
tagGroups = {
"Food",
"Grain",
"Raw Food",
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 150,
carbs = 6,
protein = 2,
fat = 0,
vitamins = 0,
density = 5.333333333333334,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WheatItem",
typeID = 0,
},
["Wheat Seed"] = {
untranslated = "Wheat Seed",
category = nil,
group = "Seed",
description = "Plant to grow wheat.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WheatSeedItem",
typeID = 0,
},
Wheelbarrow = {
untranslated = "Wheelbarrow",
category = nil,
group = "Crafted Objects",
description = "Small wheelbarrow for hauling minimal loads.",
tagGroups = {
"Vehicles",
},
maxStack = 100,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WheelbarrowItem",
typeID = 0,
},
["White Bursage Seed"] = {
untranslated = "White Bursage Seed",
category = nil,
group = "Seed",
description = "Plant to grow a white bursage.",
tagGroups = {
"Food",
"Seeds",
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WhiteBursageSeedItem",
typeID = 0,
},
["Wild Mix"] = {
untranslated = "Wild Mix",
category = nil,
group = "Food",
description = "A dressed salad that, with the added sweetness, it's pretty tasty.",
tagGroups = {
"Food",
},
maxStack = 100,
carried = "Backpack",
weight = 600,
calories = 800,
carbs = 15,
protein = 6,
fat = 4,
vitamins = 21,
density = 5.75,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WildMixItem",
typeID = 0,
},
["Wild Stew"] = {
untranslated = "Wild Stew",
category = nil,
group = "Food",
description = "A thick stew made with a variety of vegetables.",
tagGroups = {
"Food",
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = 1100,
carbs = 10,
protein = 2,
fat = 6,
vitamins = 12,
density = 2.727272727272727,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WildStewItem",
typeID = 0,
},
["Wilted Fiddleheads"] = {
untranslated = "Wilted Fiddleheads",
category = nil,
group = "Food",
description = "While a bunch of wilted fiddleheads may seem a bit sad, at least they're nutritious.",
tagGroups = {
"Charred Green",
"Food",
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 350,
carbs = 4,
protein = 1,
fat = 0,
vitamins = 7,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WiltedFiddleheadsItem",
typeID = 0,
},
["Wind Turbine"] = {
untranslated = "Wind Turbine",
category = nil,
group = "Crafted Objects",
description = "Uses wind to produce electrical power. Requires clear space for 10 blocks in front of the blades for full power generation. Gains a small output boost when placed at higher elevations.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WindTurbineItem",
typeID = 0,
},
Windmill = {
untranslated = "Windmill",
category = nil,
group = "Crafted Objects",
description = "Uses wind to produce mechanical power. Requires clear space for 10 blocks in front of the blades for full power generation. Gains a small output boost when placed at higher elevations.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WindmillItem",
typeID = 0,
},
["Wolf Carcass"] = {
untranslated = "Wolf Carcass",
category = nil,
group = "Natural Resources",
description = "A dead wolf.",
tagGroups = {
"Small Carcass",
},
maxStack = 100,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WolfCarcassItem",
typeID = 0,
},
["Wood Cart"] = {
untranslated = "Wood Cart",
category = nil,
group = "Crafted Objects",
description = "Small cart for hauling small loads.",
tagGroups = {
"Vehicles",
},
maxStack = 100,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodCartItem",
typeID = 0,
},
["Wood Pulp"] = {
untranslated = "Wood Pulp",
category = nil,
group = "Items",
description = "A byproduct of processing lumber, wood pulp can be burned for Mortar or pressed into paper.",
tagGroups = {
"Burnable Fuel",
"Natural Fiber",
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 50,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodPulpItem",
typeID = 0,
},
["Wood Shop Cart"] = {
untranslated = "Wood Shop Cart",
category = nil,
group = "Crafted Objects",
description = "A store in a wooden cart, very useful when your customers are far away.",
tagGroups = {
"Vehicles",
},
maxStack = 100,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodShopCartItem",
typeID = 0,
},
["Wooden Barge"] = {
untranslated = "Wooden Barge",
category = nil,
group = "Crafted Objects",
description = "",
tagGroups = {
"Vehicles",
},
maxStack = 100,
carried = "Backpack",
weight = 20000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenBargeItem",
typeID = 0,
},
["Wooden Bow"] = {
untranslated = "Wooden Bow",
category = nil,
group = "Items",
description = "A primitive ranged weapon for hunting. Requires arrows to fire.",
tagGroups = {
"Tool",
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenBowItem",
typeID = 0,
},
["Wooden Ceiling Light"] = {
untranslated = "Wooden Ceiling Light",
category = nil,
group = "Housing Objects",
description = "A more modern way to light up a room.",
tagGroups = {
"Housing",
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenCeilingLightItem",
typeID = 0,
},
["Wooden Elevator"] = {
untranslated = "Wooden Elevator",
category = nil,
group = "Crafted Objects",
description = "An elevator for transporting loads vertically.",
tagGroups = {
"Vehicles",
},
maxStack = 100,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenElevatorItem",
typeID = 0,
},
["Wooden Fabric Bed"] = {
untranslated = "Wooden Fabric Bed",
category = nil,
group = "Housing Objects",
description = "A much more comfortable bed made with fabric.",
tagGroups = {
"Housing",
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "4",
roomCategory = "Bedroom",
furnitureType = "Bed",
repeatsDepreciation = "0.3",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "18",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenFabricBedItem",
typeID = 0,
},
["Wooden Floor Lamp"] = {
untranslated = "Wooden Floor Lamp",
category = nil,
group = "Housing Objects",
description = "A more modern way to light up a room. This time from the floor.",
tagGroups = {
"Housing",
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenFloorLampItem",
typeID = 0,
},
["Wooden Frame Landscape"] = {
untranslated = "Wooden Frame Landscape",
category = nil,
group = "Housing Objects",
description = "",
tagGroups = {
"Housing",
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Cultural",
repeatsDepreciation = "",
materialTier = nil,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 45,011: Line 46,766:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "WoodenCeilingLightItem",
type = "WoodenFrameLandscapeItem",
typeID = 0,
typeID = 0,
},
},
["Wooden Elevator"] = {
["Wooden Frame Wide"] = {
untranslated = "Wooden Elevator",
untranslated = "Wooden Frame Wide",
category = nil,
group = "Crafted Objects",
description = "An elevator for transporting loads vertically.",
tagGroups = {
"Vehicles",
},
maxStack = 100,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenElevatorItem",
typeID = 0,
},
["Wooden Fabric Bed"] = {
untranslated = "Wooden Fabric Bed",
category = nil,
group = "Housing Objects",
description = "A much more comfortable bed made with fabric.",
tagGroups = {
"Housing",
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "4",
roomCategory = "Bedroom",
furnitureType = "Bed",
repeatsDepreciation = "0.3",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "18",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenFabricBedItem",
typeID = 0,
},
["Wooden Floor Lamp"] = {
untranslated = "Wooden Floor Lamp",
category = nil,
group = "Housing Objects",
description = "A more modern way to light up a room. This time from the floor.",
tagGroups = {
"Housing",
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenFloorLampItem",
typeID = 0,
},
["Wooden Frame Landscape"] = {
untranslated = "Wooden Frame Landscape",
category = nil,
category = nil,
group = "Housing Objects",
group = "Housing Objects",
Line 45,191: Line 46,811:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "WoodenFrameLandscapeItem",
type = "WoodenFrameWideItem",
typeID = 0,
typeID = 0,
},
},
["Wooden Frame Wide"] = {
["Wooden Hoe"] = {
untranslated = "Wooden Frame Wide",
untranslated = "Wooden Hoe",
category = nil,
category = nil,
group = "Housing Objects",
group = "Items",
description = "",
description = "A crude wooden hoe made for tilling soil.",
tagGroups = {
tagGroups = {
"Housing",
"Tool",
},
},
maxStack = 1,
maxStack = 1,
Line 45,214: Line 46,834:
yield = nil,
yield = nil,
currency = nil,
currency = nil,
skillValue = "0",
skillValue = nil,
roomCategory = "Cultural",
roomCategory = nil,
furnitureType = "Cultural",
furnitureType = nil,
repeatsDepreciation = "",
repeatsDepreciation = nil,
materialTier = nil,
materialTier = 1,
fuelsUsed = nil,
fuelsUsed = nil,
gridRadius = nil,
gridRadius = nil,
Line 45,227: Line 46,847:
fluidsProduced = nil,
fluidsProduced = nil,
validTalents = nil,
validTalents = nil,
footprint = "2",
footprint = nil,
mobile = nil,
mobile = nil,
roomSizeReq = nil,
roomSizeReq = nil,
Line 45,236: Line 46,856:
inventoryRestrictions = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
NutrientElement = nil,
type = "WoodenFrameWideItem",
type = "WoodenHoeItem",
typeID = 0,
typeID = 0,
},
},
Line 45,585: Line 47,205:
NutrientElement = nil,
NutrientElement = nil,
type = "WoodenRudderItem",
type = "WoodenRudderItem",
typeID = 0,
},
["Wooden Shovel"] = {
untranslated = "Wooden Shovel",
category = nil,
group = "Items",
description = "A simple wooden shovel made for moving dirt.",
tagGroups = {
"Tool",
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenShovelItem",
typeID = 0,
typeID = 0,
},
},
Line 47,414: Line 49,079:
},
},
Tool = {
Tool = {
"Chainsaw",
"Claim Tool",
"Claim Tool",
"Composite Bow",
"Fishing Pole",
"Fishing Pole",
"Flax Trawler Net",
"Flax Trawler Net",
"Handheld Camera",
"Iron Axe",
"Iron Hammer",
"Iron Hoe",
"Iron Machete",
"Iron Pickaxe",
"Iron Road Tool",
"Iron Rock Drill",
"Iron Shovel",
"Iron Sickle",
"Modern Axe",
"Modern Hammer",
"Modern Hoe",
"Modern Machete",
"Modern Pickaxe",
"Modern Rock Drill",
"Modern Scythe",
"Modern Shovel",
"Nylon Trawler Net",
"Nylon Trawler Net",
"Recurve Bow",
"Steam Tractor Harvester",
"Steam Tractor Harvester",
"Steam Tractor Plow",
"Steam Tractor Plow",
"Steam Tractor Sower",
"Steam Tractor Sower",
"Steel Axe",
"Steel Hammer",
"Steel Hoe",
"Steel Machete",
"Steel Pickaxe",
"Steel Shovel",
"Steel Sickle",
"Stone Axe",
"Stone Hammer",
"Stone Machete",
"Stone Pickaxe",
"Stone Road Tool",
"Stone Sickle",
"Wooden Bow",
"Wooden Hoe",
"Wooden Shovel",
},
},
Torch = {
Torch = {

Latest revision as of 18:54, 7 January 2024

Documentation[edit source]

DO NOT manually edit this page!

This module is a data file that is used to automate information throughout the Eco Wiki using various Lua Modules. If you would like to see more information generated on a data page request it on the Eco Contribution Wiki Discord server.


The Module:ItemData is currently used in:


-- Eco Version : 10.0.3
-- Export Language: English

return {
	items = {
		Acorn = {
			untranslated = "Acorn",
			category = nil,
			group = "Seed",
			description = "Plant to grow an oak tree.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AcornItem",
			typeID = 0,
		},
		["Acorn Powder"] = {
			untranslated = "Acorn Powder",
			category = nil,
			group = "Food",
			description = "Powdered acorn.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 40,
			carbs = 1,
			protein = 5,
			fat = 2,
			vitamins = 5,
			density = 32.5,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AcornPowderItem",
			typeID = 0,
		},
		["Adorned Ashlar Basalt Bench"] = {
			untranslated = "Adorned Ashlar Basalt Bench",
			category = nil,
			group = "Housing Objects",
			description = "A fancy ashlar stone bench that has been adorned with gold.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdornedAshlarBasaltBenchItem",
			typeID = 0,
		},
		["Adorned Ashlar Basalt Chair"] = {
			untranslated = "Adorned Ashlar Basalt Chair",
			category = nil,
			group = "Housing Objects",
			description = "A fancy ashlar stone chair that has been adorned with gold. A throne fit for a king.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdornedAshlarBasaltChairItem",
			typeID = 0,
		},
		["Adorned Ashlar Basalt Table"] = {
			untranslated = "Adorned Ashlar Basalt Table",
			category = nil,
			group = "Housing Objects",
			description = "A fancy ashlar stone table that has been adorned with gold.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3.5",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdornedAshlarBasaltTableItem",
			typeID = 0,
		},
		["Adorned Ashlar Stone Bench"] = {
			untranslated = "Adorned Ashlar Stone Bench",
			category = nil,
			group = "Housing Objects",
			description = "A fancy ashlar stone bench that has been adorned with gold.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdornedAshlarStoneBenchItem",
			typeID = 0,
		},
		["Adorned Ashlar Stone Chair"] = {
			untranslated = "Adorned Ashlar Stone Chair",
			category = nil,
			group = "Housing Objects",
			description = "A fancy ashlar stone chair that has been adorned with gold. A throne fit for a king.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdornedAshlarStoneChairItem",
			typeID = 0,
		},
		["Adorned Ashlar Stone Table"] = {
			untranslated = "Adorned Ashlar Stone Table",
			category = nil,
			group = "Housing Objects",
			description = "A fancy ashlar stone table that has been adorned with gold.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3.5",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdornedAshlarStoneTableItem",
			typeID = 0,
		},
		["Advanced Baking Skill Book"] = {
			untranslated = "Advanced Baking Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Advanced Baking Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Advanced Baking Skill BookItem",
			typeID = 0,
		},
		["Advanced Baking Skill Scroll"] = {
			untranslated = "Advanced Baking Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Advanced Baking Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Advanced Baking Skill ScrollItem",
			typeID = 0,
		},
		["Advanced Baking Upgrade"] = {
			untranslated = "Advanced Baking Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Advanced Baking recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedBakingUpgradeItem",
			typeID = 0,
		},
		["Advanced Carpentry Table"] = {
			untranslated = "Advanced Carpentry Table",
			category = nil,
			group = "Work Stations",
			description = "A modern carpentry table with an electric motor and heavy duty steel sawblades.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedCarpentryTableItem",
			typeID = 0,
		},
		["Advanced Circuit"] = {
			untranslated = "Advanced Circuit",
			category = nil,
			group = "Items",
			description = "A complex electrical component used in advanced electronics.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedCircuitItem",
			typeID = 0,
		},
		["Advanced Combustion Engine"] = {
			untranslated = "Advanced Combustion Engine",
			category = nil,
			group = "Items",
			description = "A more advanced version of the normal combustion engine that produces a greater output.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedCombustionEngineItem",
			typeID = 0,
		},
		["Advanced Cooking Skill Book"] = {
			untranslated = "Advanced Cooking Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Advanced Cooking Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Advanced Cooking Skill BookItem",
			typeID = 0,
		},
		["Advanced Cooking Skill Scroll"] = {
			untranslated = "Advanced Cooking Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Advanced Cooking Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Advanced Cooking Skill ScrollItem",
			typeID = 0,
		},
		["Advanced Cooking Upgrade"] = {
			untranslated = "Advanced Cooking Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Advanced Cooking recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedCookingUpgradeItem",
			typeID = 0,
		},
		["Advanced Masonry Skill Book"] = {
			untranslated = "Advanced Masonry Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Advanced Masonry Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Advanced Masonry Skill BookItem",
			typeID = 0,
		},
		["Advanced Masonry Skill Scroll"] = {
			untranslated = "Advanced Masonry Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Advanced Masonry Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Advanced Masonry Skill ScrollItem",
			typeID = 0,
		},
		["Advanced Masonry Table"] = {
			untranslated = "Advanced Masonry Table",
			category = nil,
			group = "Work Stations",
			description = "A workbench for the advanced shaping of rocks into beautiful stone.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedMasonryTableItem",
			typeID = 0,
		},
		["Advanced Masonry Upgrade"] = {
			untranslated = "Advanced Masonry Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Advanced Masonry recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedMasonryUpgradeItem",
			typeID = 0,
		},
		["Advanced Smelting Skill Book"] = {
			untranslated = "Advanced Smelting Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Advanced Smelting Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Advanced Smelting Skill BookItem",
			typeID = 0,
		},
		["Advanced Smelting Skill Scroll"] = {
			untranslated = "Advanced Smelting Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Advanced Smelting Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Advanced Smelting Skill ScrollItem",
			typeID = 0,
		},
		["Advanced Smelting Upgrade"] = {
			untranslated = "Advanced Smelting Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Advanced Smelting recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedSmeltingUpgradeItem",
			typeID = 0,
		},
		["Advanced Tailoring Table"] = {
			untranslated = "Advanced Tailoring Table",
			category = nil,
			group = "Work Stations",
			description = "An advanced tailoring table.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedTailoringTableItem",
			typeID = 0,
		},
		["Advanced Upgrade 1"] = {
			untranslated = "Advanced Upgrade 1",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that increases crafting efficiency.",
			tagGroups = {
				"Advanced Upgrade",
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedUpgradeLvl1Item",
			typeID = 0,
		},
		["Advanced Upgrade 2"] = {
			untranslated = "Advanced Upgrade 2",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that increases crafting efficiency.",
			tagGroups = {
				"Advanced Upgrade",
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedUpgradeLvl2Item",
			typeID = 0,
		},
		["Advanced Upgrade 3"] = {
			untranslated = "Advanced Upgrade 3",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that increases crafting efficiency.",
			tagGroups = {
				"Advanced Upgrade",
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedUpgradeLvl3Item",
			typeID = 0,
		},
		["Advanced Upgrade 4"] = {
			untranslated = "Advanced Upgrade 4",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that increases crafting efficiency.",
			tagGroups = {
				"Advanced Upgrade",
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedUpgradeLvl4Item",
			typeID = 0,
		},
		["Agave Leaves"] = {
			untranslated = "Agave Leaves",
			category = nil,
			group = "Food",
			description = "The succulent leaves of the agave plant can be cooked to make a nice meal.",
			tagGroups = {
				"Food",
				"Greens",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 200,
			carbs = 2,
			protein = 1,
			fat = 1,
			vitamins = 4,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AgaveLeavesItem",
			typeID = 0,
		},
		["Agave Seed"] = {
			untranslated = "Agave Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow an agave plant.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AgaveSeedItem",
			typeID = 0,
		},
		["Agouti Carcass"] = {
			untranslated = "Agouti Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead agouti.",
			tagGroups = {
				"Tiny Carcass",
				"Tiny Fur Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AgoutiCarcassItem",
			typeID = 0,
		},
		["Agouti Enchiladas"] = {
			untranslated = "Agouti Enchiladas",
			category = nil,
			group = "Food",
			description = "Sweet and savory...it doesn't have to be an Agouti.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 550,
			calories = 800,
			carbs = 20,
			protein = 8,
			fat = 27,
			vitamins = 3,
			density = 7.249999999999999,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AgoutiEnchiladasItem",
			typeID = 0,
		},
		["Agriculture Research Paper Advanced"] = {
			untranslated = "Agriculture Research Paper Advanced",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Advanced Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AgricultureResearchPaperAdvancedItem",
			typeID = 0,
		},
		["Agriculture Research Paper Modern"] = {
			untranslated = "Agriculture Research Paper Modern",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Modern Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AgricultureResearchPaperModernItem",
			typeID = 0,
		},
		["Alligator Carcass"] = {
			untranslated = "Alligator Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead alligator.",
			tagGroups = {
				"Medium Carcass",
				"Medium Leather Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AlligatorCarcassItem",
			typeID = 0,
		},
		["Amanita Mushroom Spores"] = {
			untranslated = "Amanita Mushroom Spores",
			category = nil,
			group = "Seed",
			description = "Plant to grow amanita mushrooms. Not sure why you'd want these poisonous mushrooms, though.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AmanitaMushroomSporesItem",
			typeID = 0,
		},
		["Amanita Mushrooms"] = {
			untranslated = "Amanita Mushrooms",
			category = nil,
			group = "Food",
			description = "A potentially poisonous mushroom. It might not be wise to eat it raw, but it can be detoxified when prepared properly by a chef. Eat at your own risk!",
			tagGroups = {
				"Food",
				"Fungus",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = -200,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = -0.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AmanitaMushroomsItem",
			typeID = 0,
		},
		Amendments = {
			untranslated = "Amendments",
			category = nil,
			group = "Work Stations",
			description = "Allows the modification of the constitution.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AmendmentsItem",
			typeID = 0,
		},
		Anvil = {
			untranslated = "Anvil",
			category = nil,
			group = "Work Stations",
			description = "A solid shaped piece of metal used to hammer ingots into tools and other useful things.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AnvilItem",
			typeID = 0,
		},
		["Arctic Willow Seed"] = {
			untranslated = "Arctic Willow Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow arctic willow.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ArcticWillowSeedItem",
			typeID = 0,
		},
		Arrastra = {
			untranslated = "Arrastra",
			category = nil,
			group = "Work Stations",
			description = "A primitive rock mill of dragged boulders.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ArrastraItem",
			typeID = 0,
		},
		Arrow = {
			untranslated = "Arrow",
			category = nil,
			group = "Items",
			description = "Use with the bow to hunt for food (or amaze your friends by shooting apples off of their heads).",
			tagGroups = {
				"Burnable Fuel",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 500,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ArrowItem",
			typeID = 0,
		},
		["Art Supplies"] = {
			untranslated = "Art Supplies",
			category = nil,
			group = "Items",
			description = "A set of art supplies that ",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 150,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ArtSuppliesItem",
			typeID = 0,
		},
		["Ashlar Basalt"] = {
			untranslated = "Ashlar Basalt",
			category = nil,
			group = "Blocks",
			description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
			tagGroups = {
				"Ashlar Stone",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarBasaltItem",
			typeID = 0,
		},
		["Ashlar Basalt Bench"] = {
			untranslated = "Ashlar Basalt Bench",
			category = nil,
			group = "Housing Objects",
			description = "An ashlar stone bench. Great for display though maybe not as comfy as a padded couch.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarBasaltBenchItem",
			typeID = 0,
		},
		["Ashlar Basalt Chair"] = {
			untranslated = "Ashlar Basalt Chair",
			category = nil,
			group = "Housing Objects",
			description = "An ashlar stone chair. Great for display though maybe not as comfy as a padded chair.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.7",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarBasaltChairItem",
			typeID = 0,
		},
		["Ashlar Basalt Door"] = {
			untranslated = "Ashlar Basalt Door",
			category = nil,
			group = "Housing Objects",
			description = "A heavy ashlar stone door.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarBasaltDoorItem",
			typeID = 0,
		},
		["Ashlar Basalt Fireplace"] = {
			untranslated = "Ashlar Basalt Fireplace",
			category = nil,
			group = "Housing Objects",
			description = "A fancy ashlar stone fireplace. Nothing beats sitting around the fire on a cold day.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Living Room",
			furnitureType = "Fireplace",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarBasaltFireplaceItem",
			typeID = 0,
		},
		["Ashlar Basalt Table"] = {
			untranslated = "Ashlar Basalt Table",
			category = nil,
			group = "Housing Objects",
			description = "A large stone table crafted by an expert mason.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarBasaltTableItem",
			typeID = 0,
		},
		["Ashlar Gneiss"] = {
			untranslated = "Ashlar Gneiss",
			category = nil,
			group = "Blocks",
			description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
			tagGroups = {
				"Ashlar Stone",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarGneissItem",
			typeID = 0,
		},
		["Ashlar Granite"] = {
			untranslated = "Ashlar Granite",
			category = nil,
			group = "Blocks",
			description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
			tagGroups = {
				"Ashlar Stone",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarGraniteItem",
			typeID = 0,
		},
		["Ashlar Large Basalt Fountain"] = {
			untranslated = "Ashlar Large Basalt Fountain",
			category = nil,
			group = "Housing Objects",
			description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Decoration",
			furnitureType = "Fountain",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarLargeBasaltFountainItem",
			typeID = 0,
		},
		["Ashlar Large Stone Fountain"] = {
			untranslated = "Ashlar Large Stone Fountain",
			category = nil,
			group = "Housing Objects",
			description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Decoration",
			furnitureType = "Fountain",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarLargeStoneFountainItem",
			typeID = 0,
		},
		["Ashlar Limestone"] = {
			untranslated = "Ashlar Limestone",
			category = nil,
			group = "Blocks",
			description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
			tagGroups = {
				"Ashlar Stone",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarLimestoneItem",
			typeID = 0,
		},
		["Ashlar Sandstone"] = {
			untranslated = "Ashlar Sandstone",
			category = nil,
			group = "Blocks",
			description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
			tagGroups = {
				"Ashlar Stone",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarSandstoneItem",
			typeID = 0,
		},
		["Ashlar Shale"] = {
			untranslated = "Ashlar Shale",
			category = nil,
			group = "Blocks",
			description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
			tagGroups = {
				"Ashlar Stone",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarShaleItem",
			typeID = 0,
		},
		["Ashlar Small Basalt Fountain"] = {
			untranslated = "Ashlar Small Basalt Fountain",
			category = nil,
			group = "Housing Objects",
			description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece. Small enough to fit indoors.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Decoration",
			furnitureType = "Fountain",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarSmallBasaltFountainItem",
			typeID = 0,
		},
		["Ashlar Small Stone Fountain"] = {
			untranslated = "Ashlar Small Stone Fountain",
			category = nil,
			group = "Housing Objects",
			description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece. Small enough to fit indoors.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Decoration",
			furnitureType = "Fountain",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarSmallStoneFountainItem",
			typeID = 0,
		},
		["Ashlar Stone Bench"] = {
			untranslated = "Ashlar Stone Bench",
			category = nil,
			group = "Housing Objects",
			description = "An ashlar stone bench. Great for display though maybe not as comfy as a padded couch.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarStoneBenchItem",
			typeID = 0,
		},
		["Ashlar Stone Chair"] = {
			untranslated = "Ashlar Stone Chair",
			category = nil,
			group = "Housing Objects",
			description = "An ashlar stone chair. Great for display though maybe not as comfy as a padded chair.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.7",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarStoneChairItem",
			typeID = 0,
		},
		["Ashlar Stone Door"] = {
			untranslated = "Ashlar Stone Door",
			category = nil,
			group = "Housing Objects",
			description = "A heavy ashlar stone door.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarStoneDoorItem",
			typeID = 0,
		},
		["Ashlar Stone Fireplace"] = {
			untranslated = "Ashlar Stone Fireplace",
			category = nil,
			group = "Housing Objects",
			description = "A fancy ashlar stone fireplace. Nothing beats sitting around the fire on a cold day.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Living Room",
			furnitureType = "Fireplace",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarStoneFireplaceItem",
			typeID = 0,
		},
		["Ashlar Stone Table"] = {
			untranslated = "Ashlar Stone Table",
			category = nil,
			group = "Housing Objects",
			description = "A large stone table crafted by an expert mason.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarStoneTableItem",
			typeID = 0,
		},
		["Asphalt Concrete"] = {
			untranslated = "Asphalt Concrete",
			category = nil,
			group = "Blocks",
			description = "A paved surface constructed with asphalt and concrete. It's durable and extremely efficient for any wheeled vehicle.",
			tagGroups = {
				"Constructable",
				"Road",
				"Road Type",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AsphaltConcreteItem",
			typeID = 0,
		},
		["Assembly Line"] = {
			untranslated = "Assembly Line",
			category = nil,
			group = "Work Stations",
			description = "The assembly line allows for mass production of mechanical products.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AssemblyLineItem",
			typeID = 0,
		},
		["Automatic Loom"] = {
			untranslated = "Automatic Loom",
			category = nil,
			group = "Work Stations",
			description = "An automated device for making fabric by weaving yarn or thread.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AutomaticLoomItem",
			typeID = 0,
		},
		["Autumn Stew"] = {
			untranslated = "Autumn Stew",
			category = nil,
			group = "Food",
			description = "A healthy and cozy meal for those cold days.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 600,
			calories = 1200,
			carbs = 13,
			protein = 8,
			fat = 5,
			vitamins = 12,
			density = 3.166666666666667,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AutumnStewItem",
			typeID = 0,
		},
		["Baked Agave"] = {
			untranslated = "Baked Agave",
			category = nil,
			group = "Food",
			description = "Charred agave leaves are too fiberous to eat entirely, but you can certainly chew them.",
			tagGroups = {
				"Baked Food",
				"Baked Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 700,
			carbs = 14,
			protein = 2,
			fat = 4,
			vitamins = 8,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakedAgaveItem",
			typeID = 0,
		},
		["Baked Beet"] = {
			untranslated = "Baked Beet",
			category = nil,
			group = "Food",
			description = "Baked beets that retain more nutrients than more simple methods of cooking.",
			tagGroups = {
				"Baked Food",
				"Baked Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 700,
			carbs = 10,
			protein = 1,
			fat = 2,
			vitamins = 15,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakedBeetItem",
			typeID = 0,
		},
		["Baked Corn"] = {
			untranslated = "Baked Corn",
			category = nil,
			group = "Food",
			description = "Baked corn that retains more nutrients than more simple methods of cooking.",
			tagGroups = {
				"Baked Food",
				"Baked Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 700,
			carbs = 12,
			protein = 3,
			fat = 2,
			vitamins = 11,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakedCornItem",
			typeID = 0,
		},
		["Baked Heart Of Palm"] = {
			untranslated = "Baked Heart Of Palm",
			category = nil,
			group = "Food",
			description = "Baked heart of palm that retains more nutrients than more simple methods of cooking.",
			tagGroups = {
				"Baked Food",
				"Baked Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 700,
			carbs = 12,
			protein = 6,
			fat = 4,
			vitamins = 6,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakedHeartOfPalmItem",
			typeID = 0,
		},
		["Baked Meat"] = {
			untranslated = "Baked Meat",
			category = nil,
			group = "Food",
			description = "Baked meat is less fatty than other methods of cooking.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 800,
			calories = 700,
			carbs = 0,
			protein = 17,
			fat = 13,
			vitamins = 0,
			density = 4.285714285714286,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakedMeatItem",
			typeID = 0,
		},
		["Baked Roast"] = {
			untranslated = "Baked Roast",
			category = nil,
			group = "Food",
			description = "A trussed roast baked to perfection.",
			tagGroups = {
				"Baked Food",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 900,
			calories = 1000,
			carbs = 4,
			protein = 16,
			fat = 10,
			vitamins = 4,
			density = 3.4000000000000004,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakedRoastItem",
			typeID = 0,
		},
		["Baked Taro"] = {
			untranslated = "Baked Taro",
			category = nil,
			group = "Food",
			description = "Baked taro root.",
			tagGroups = {
				"Baked Food",
				"Baked Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 700,
			carbs = 8,
			protein = 6,
			fat = 2,
			vitamins = 12,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakedTaroItem",
			typeID = 0,
		},
		["Baked Tomato"] = {
			untranslated = "Baked Tomato",
			category = nil,
			group = "Food",
			description = "Baked tomatoes might not look as red or plump as the raw variety, but they are nice and tasty.",
			tagGroups = {
				"Baked Food",
				"Baked Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 700,
			carbs = 16,
			protein = 1,
			fat = 5,
			vitamins = 6,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakedTomatoItem",
			typeID = 0,
		},
		["Bakery Oven"] = {
			untranslated = "Bakery Oven",
			category = nil,
			group = "Housing Objects",
			description = "A solidly built brick oven useful for baking all manner of treats.",
			tagGroups = {
				"Crafting Table",
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Kitchen",
			furnitureType = "Cooking",
			repeatsDepreciation = "0.3",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "24",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakeryOvenItem",
			typeID = 0,
		},
		["Baking Skill Book"] = {
			untranslated = "Baking Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Baking Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Baking Skill BookItem",
			typeID = 0,
		},
		["Baking Skill Scroll"] = {
			untranslated = "Baking Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Baking Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Baking Skill ScrollItem",
			typeID = 0,
		},
		["Baking Upgrade"] = {
			untranslated = "Baking Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Baking recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakingUpgradeItem",
			typeID = 0,
		},
		["Ballot Box"] = {
			untranslated = "Ballot Box",
			category = nil,
			group = "Work Stations",
			description = "A tamper proof box where votes are cast. Citizens can run for elected office here.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BallotBoxItem",
			typeID = 0,
		},
		Bandana = {
			untranslated = "Bandana",
			category = nil,
			group = "Clothing",
			description = "It just looks cool.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BandanaItem",
			typeID = 0,
		},
		["Banh Xeo"] = {
			untranslated = "Banh Xeo",
			category = nil,
			group = "Food",
			description = "Wrap the pancakes in the greens, then dip.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1550,
			carbs = 26,
			protein = 17,
			fat = 10,
			vitamins = 4,
			density = 3.6774193548387095,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BanhXeoItem",
			typeID = 0,
		},
		Bank = {
			untranslated = "Bank",
			category = nil,
			group = "Work Stations",
			description = "Allows players to create and use bank accounts.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BankItem",
			typeID = 0,
		},
		Bannock = {
			untranslated = "Bannock",
			category = nil,
			group = "Food",
			description = "A dense whole wheat unleavened bread.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 700,
			carbs = 15,
			protein = 3,
			fat = 6,
			vitamins = 0,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BannockItem",
			typeID = 0,
		},
		Barrel = {
			untranslated = "Barrel",
			category = nil,
			group = "Blocks",
			description = "A metal barrel for carrying liquids.",
			tagGroups = {},
			maxStack = 20,
			carried = "Hands",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BarrelItem",
			typeID = 0,
		},
		["Barrel Cactus Seed"] = {
			untranslated = "Barrel Cactus Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow barrel cactus.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BarrelCactusSeedItem",
			typeID = 0,
		},
		Basalt = {
			untranslated = "Basalt",
			category = nil,
			group = "Natural Resources",
			description = "A hard and heavy rock with some uses in construction. Basalt forms directly from lava erupted volcanically, making it an extrusive igneous rock. The basis of all bedrock in the oceans.",
			tagGroups = {
				"Excavatable",
				"Rock",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 7500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BasaltItem",
			typeID = 0,
		},
		["Basic Backpack"] = {
			untranslated = "Basic Backpack",
			category = nil,
			group = "Clothing",
			description = "A basic backpack to carry supplies.\\n\\n(Increases max carry weight by 5 kg)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BasicBackpackItem",
			typeID = 0,
		},
		["Basic Circuit"] = {
			untranslated = "Basic Circuit",
			category = nil,
			group = "Items",
			description = "A complex electrical component used in advanced electronics.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BasicCircuitItem",
			typeID = 0,
		},
		["Basic Engineering Skill Book"] = {
			untranslated = "Basic Engineering Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Basic Engineering Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Basic Engineering Skill BookItem",
			typeID = 0,
		},
		["Basic Engineering Skill Scroll"] = {
			untranslated = "Basic Engineering Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Basic Engineering Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Basic Engineering Skill ScrollItem",
			typeID = 0,
		},
		["Basic Engineering Upgrade"] = {
			untranslated = "Basic Engineering Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Basic Engineering recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BasicEngineeringUpgradeItem",
			typeID = 0,
		},
		["Basic Salad"] = {
			untranslated = "Basic Salad",
			category = nil,
			group = "Food",
			description = "A seemingly random assortment of wild plants that form a sort of salad.",
			tagGroups = {
				"Food",
				"Salad",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 800,
			carbs = 18,
			protein = 6,
			fat = 4,
			vitamins = 10,
			density = 4.75,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BasicSaladItem",
			typeID = 0,
		},
		["Basic Upgrade 1"] = {
			untranslated = "Basic Upgrade 1",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that increases crafting efficiency.",
			tagGroups = {
				"Basic Upgrade",
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BasicUpgradeLvl1Item",
			typeID = 0,
		},
		["Basic Upgrade 2"] = {
			untranslated = "Basic Upgrade 2",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that increases crafting efficiency.",
			tagGroups = {
				"Basic Upgrade",
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BasicUpgradeLvl2Item",
			typeID = 0,
		},
		["Basic Upgrade 3"] = {
			untranslated = "Basic Upgrade 3",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that increases crafting efficiency.",
			tagGroups = {
				"Basic Upgrade",
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BasicUpgradeLvl3Item",
			typeID = 0,
		},
		["Basic Upgrade 4"] = {
			untranslated = "Basic Upgrade 4",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that increases crafting efficiency.",
			tagGroups = {
				"Basic Upgrade",
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BasicUpgradeLvl4Item",
			typeID = 0,
		},
		Bass = {
			untranslated = "Bass",
			category = nil,
			group = "Natural Resources",
			description = "A bass. ",
			tagGroups = {
				"Fish",
				"Medium Fish",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 800,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BassItem",
			typeID = 0,
		},
		Bathtub = {
			untranslated = "Bathtub",
			category = nil,
			group = "Housing Objects",
			description = "A porcelain bathtub for when you need to get clean or just relax.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Bathroom",
			furnitureType = "Sink",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BathtubItem",
			typeID = 0,
		},
		["Bean Paste"] = {
			untranslated = "Bean Paste",
			category = nil,
			group = "Food",
			description = "Smashed beans can work as a thickener or flavour enhancer.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 40,
			carbs = 3,
			protein = 5,
			fat = 7,
			vitamins = 0,
			density = 37.5,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BeanPasteItem",
			typeID = 0,
		},
		["Bean Sprout"] = {
			untranslated = "Bean Sprout",
			category = nil,
			group = "Food",
			description = "The small sprouts from a grown bean plant.",
			tagGroups = {
				"Food",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 100,
			carbs = 2,
			protein = 1,
			fat = 0,
			vitamins = 5,
			density = 8.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BeanSproutItem",
			typeID = 0,
		},
		Beans = {
			untranslated = "Beans",
			category = nil,
			group = "Seed",
			description = "A good source of protein.",
			tagGroups = {
				"Crop",
				"Crop Seed",
				"Food",
				"Raw Food",
				"Seeds",
				"Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 150,
			carbs = 1,
			protein = 4,
			fat = 3,
			vitamins = 0,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BeansItem",
			typeID = 0,
		},
		["Bear SUPREME"] = {
			untranslated = "Bear SUPREME",
			category = nil,
			group = "Food",
			description = "Just because the name has 'bear' in it doesn't mean it actually contains bear.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1250,
			carbs = 6,
			protein = 22,
			fat = 23,
			vitamins = 9,
			density = 4.8,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BearSUPREMEItem",
			typeID = 0,
		},
		Bearclaw = {
			untranslated = "Bearclaw",
			category = nil,
			group = "Food",
			description = "A sweet pastry with seperated sections that look a bit like a claw.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 850,
			carbs = 14,
			protein = 4,
			fat = 21,
			vitamins = 7,
			density = 5.411764705882352,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BearclawItem",
			typeID = 0,
		},
		Bearpack = {
			untranslated = "Bearpack",
			category = nil,
			group = "Clothing",
			description = "Can you carry as much as a bear! Not really, but it helps you carry more.\\n\\n(Increases max carry weight by 15 kg)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BearpackItem",
			typeID = 0,
		},
		["Beaver Carcass"] = {
			untranslated = "Beaver Carcass",
			category = nil,
			group = "Item",
			description = "A dead beaver.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BeaverCarcassItem",
			typeID = 0,
		},
		Beet = {
			untranslated = "Beet",
			category = nil,
			group = "Food",
			description = "A brilliantly colored bulb with an earthy sweetness.",
			tagGroups = {
				"Food",
				"Raw Food",
				"Root",
				"Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 125,
			calories = 230,
			carbs = 2,
			protein = 0,
			fat = 2,
			vitamins = 4,
			density = 3.4782608695652173,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BeetItem",
			typeID = 0,
		},
		["Beet Campfire Salad"] = {
			untranslated = "Beet Campfire Salad",
			category = nil,
			group = "Food",
			description = "A myriad of plants that make a healthy and odd blend.",
			tagGroups = {
				"Campfire Salad",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 900,
			carbs = 8,
			protein = 4,
			fat = 3,
			vitamins = 13,
			density = 3.111111111111111,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BeetCampfireSaladItem",
			typeID = 0,
		},
		["Beet Greens"] = {
			untranslated = "Beet Greens",
			category = nil,
			group = "Food",
			description = "The leafy greens from a beet with a distinctive red stem.",
			tagGroups = {
				"Food",
				"Greens",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 100,
			carbs = 3,
			protein = 1,
			fat = 0,
			vitamins = 4,
			density = 8.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BeetGreensItem",
			typeID = 0,
		},
		["Beet Seed"] = {
			untranslated = "Beet Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow beets.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BeetSeedItem",
			typeID = 0,
		},
		["Berry Extract Fertilizer"] = {
			untranslated = "Berry Extract Fertilizer",
			category = nil,
			group = "Items",
			description = "An excellent fertilizer that provides a mix of nutrients, but especially potassium.",
			tagGroups = {
				"Fertilizer",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BerryExtractFertilizerItem",
			typeID = 0,
		},
		["Big Backpack"] = {
			untranslated = "Big Backpack",
			category = nil,
			group = "Clothing",
			description = "A survival backpack that offers more support than the basic backpack.\\n\\n(Increases max carry weight by 10 kg)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BigBackpackItem",
			typeID = 0,
		},
		["Big Bluestem Seed"] = {
			untranslated = "Big Bluestem Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a big bluestem plant.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BigBluestemSeedItem",
			typeID = 0,
		},
		["Bighorn Carcass"] = {
			untranslated = "Bighorn Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead bighorn.",
			tagGroups = {
				"Medium Carcass",
				"Medium Wooly Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 3500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BighornCarcassItem",
			typeID = 0,
		},
		Biodiesel = {
			untranslated = "Biodiesel",
			category = nil,
			group = "Blocks",
			description = "A vegetable or animal fat-based diesel fuel.",
			tagGroups = {
				"Liquid Fuel",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 30000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 80000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BiodieselItem",
			typeID = 0,
		},
		["Birch Log"] = {
			untranslated = "Birch Log",
			category = nil,
			group = "Natural Resources",
			description = "Birch log is a type of hardwood, notable for its white and papery bark.",
			tagGroups = {
				"Burnable Fuel",
				"Hardwood",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BirchLogItem",
			typeID = 0,
		},
		["Birch Seed"] = {
			untranslated = "Birch Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow into a birch sapling.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BirchSeedItem",
			typeID = 0,
		},
		["Bison Carcass"] = {
			untranslated = "Bison Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead bison.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 5500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BisonCarcassItem",
			typeID = 0,
		},
		["Bison Chow Fun"] = {
			untranslated = "Bison Chow Fun",
			category = nil,
			group = "Food",
			description = "Who says food can't be fun?",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 550,
			calories = 1450,
			carbs = 16,
			protein = 13,
			fat = 20,
			vitamins = 8,
			density = 3.9310344827586206,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BisonChowFunItem",
			typeID = 0,
		},
		["Bison Mount"] = {
			untranslated = "Bison Mount",
			category = nil,
			group = "Housing Objects",
			description = "A fluffy, but very dead, bison head on a mount.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "4.5",
			roomCategory = "Living Room",
			furnitureType = "Statue",
			repeatsDepreciation = "0.2",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BisonMountItem",
			typeID = 0,
		},
		["Blast Furnace"] = {
			untranslated = "Blast Furnace",
			category = nil,
			group = "Work Stations",
			description = "A superior replacement for the bloomery that can produce steel.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BlastFurnaceItem",
			typeID = 0,
		},
		["Blood Meal Fertilizer"] = {
			untranslated = "Blood Meal Fertilizer",
			category = nil,
			group = "Items",
			description = "Blood meal is a great source of nitrogen.",
			tagGroups = {
				"Fertilizer",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BloodMealFertilizerItem",
			typeID = 0,
		},
		Bloomery = {
			untranslated = "Bloomery",
			category = nil,
			group = "Work Stations",
			description = "A chimney-shaped furnace for smelting ores.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BloomeryItem",
			typeID = 0,
		},
		["Blue Shark"] = {
			untranslated = "Blue Shark",
			category = nil,
			group = "Natural Resources",
			description = "A blue shark.",
			tagGroups = {
				"Fish",
				"Large Fish",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BlueSharkItem",
			typeID = 0,
		},
		Board = {
			untranslated = "Board",
			category = nil,
			group = "Items",
			description = "A higher quality board used for long lasting furniture.",
			tagGroups = {
				"Burnable Fuel",
				"Wood Board",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 2000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BoardItem",
			typeID = 0,
		},
		["Board Of Elections"] = {
			untranslated = "Board Of Elections",
			category = nil,
			group = "Work Stations",
			description = "Allows the creation of Election Processes, which are different kinds of elections with different settings (who can vote, who can veto, etc).",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BoardOfElectionsItem",
			typeID = 0,
		},
		["Boiled Grains"] = {
			untranslated = "Boiled Grains",
			category = nil,
			group = "Food",
			description = "A dish of plain boiled grains that can be topped with fruit to make a nice tasting porridge.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 9,
			protein = 2,
			fat = 0,
			vitamins = 1,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BoiledGrainsItem",
			typeID = 0,
		},
		["Boiled Rice"] = {
			untranslated = "Boiled Rice",
			category = nil,
			group = "Food",
			description = "Soft and fluffy.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 210,
			carbs = 13,
			protein = 2,
			fat = 0,
			vitamins = 0,
			density = 7.142857142857142,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BoiledRiceItem",
			typeID = 0,
		},
		["Boiled Sausage"] = {
			untranslated = "Boiled Sausage",
			category = nil,
			group = "Food",
			description = "Boiled sausages might not be as pretty as grilled ones, but they're still tasty.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 600,
			carbs = 0,
			protein = 27,
			fat = 22,
			vitamins = 0,
			density = 8.166666666666666,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BoiledSausageItem",
			typeID = 0,
		},
		Boiler = {
			untranslated = "Boiler",
			category = nil,
			group = "Items",
			description = "A vessel used for heating fluids.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BoilerItem",
			typeID = 0,
		},
		["Bolete Mushroom Spores"] = {
			untranslated = "Bolete Mushroom Spores",
			category = nil,
			group = "Seed",
			description = "Plant to grow bolete mushrooms.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BoleteMushroomSporesItem",
			typeID = 0,
		},
		["Bolete Mushrooms"] = {
			untranslated = "Bolete Mushrooms",
			category = nil,
			group = "Food",
			description = "Boletus edulis.",
			tagGroups = {
				"Food",
				"Fungus",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 200,
			carbs = 2,
			protein = 4,
			fat = 1,
			vitamins = 1,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BoleteMushroomsItem",
			typeID = 0,
		},
		Bookshelf = {
			untranslated = "Bookshelf",
			category = nil,
			group = "Housing Objects",
			description = "A place to store knowledge and information; leads to the town hall.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Living Room",
			furnitureType = "Shelves",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BookshelfItem",
			typeID = 0,
		},
		Brazier = {
			untranslated = "Brazier",
			category = nil,
			group = "Housing Objects",
			description = "A metal stand which can hold burning fuel to provide light.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.2",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BrazierItem",
			typeID = 0,
		},
		Bread = {
			untranslated = "Bread",
			category = nil,
			group = "Food",
			description = "A delicious, crispy crust hides the soft interior.",
			tagGroups = {
				"Bread",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 750,
			carbs = 23,
			protein = 6,
			fat = 4,
			vitamins = 2,
			density = 4.666666666666667,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BreadItem",
			typeID = 0,
		},
		Brick = {
			untranslated = "Brick",
			category = nil,
			group = "Blocks",
			description = "Durable building material made from fired blocks and mortar.",
			tagGroups = {
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BrickItem",
			typeID = 0,
		},
		["Brick Fireplace"] = {
			untranslated = "Brick Fireplace",
			category = nil,
			group = "Housing Objects",
			description = "A rustic brick fireplace. Nothing beats sitting around the fire on a cold day.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Living Room",
			furnitureType = "Fireplace",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BrickFireplaceItem",
			typeID = 0,
		},
		["Builder Boots"] = {
			untranslated = "Builder Boots",
			category = nil,
			group = "Clothing",
			description = "Snug work boots with side zippers.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BuilderBootsItem",
			typeID = 0,
		},
		["Builder Gloves"] = {
			untranslated = "Builder Gloves",
			category = nil,
			group = "Clothing",
			description = "Leather construction gloves with durable palms and fabric backs for breathability.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BuilderGlovesItem",
			typeID = 0,
		},
		["Builder Helmet"] = {
			untranslated = "Builder Helmet",
			category = nil,
			group = "Clothing",
			description = "A plastic hard hat that protects from falling objects and other hazards found in construction sites.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BuilderHelmetItem",
			typeID = 0,
		},
		["Builder Overalls"] = {
			untranslated = "Builder Overalls",
			category = nil,
			group = "Clothing",
			description = "Durable overalls with cargo pockets and hammer loops.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BuilderOverallsItem",
			typeID = 0,
		},
		["Builder Shirt"] = {
			untranslated = "Builder Shirt",
			category = nil,
			group = "Clothing",
			description = "A short sleeved work shirt made from a blend of cotton and synthetic materials. ",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BuilderShirtItem",
			typeID = 0,
		},
		["Bullrush Seed"] = {
			untranslated = "Bullrush Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow bullrush.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BullrushSeedItem",
			typeID = 0,
		},
		["Bunchgrass Seed"] = {
			untranslated = "Bunchgrass Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow bunchgrass.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BunchgrassSeedItem",
			typeID = 0,
		},
		["Butchery Skill Book"] = {
			untranslated = "Butchery Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Butchery Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Butchery Skill BookItem",
			typeID = 0,
		},
		["Butchery Skill Scroll"] = {
			untranslated = "Butchery Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Butchery Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Butchery Skill ScrollItem",
			typeID = 0,
		},
		["Butchery Table"] = {
			untranslated = "Butchery Table",
			category = nil,
			group = "Housing Objects",
			description = "A block and cleaver to process raw meat into fancier dishes.",
			tagGroups = {
				"Crafting Table",
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Kitchen",
			furnitureType = "Food Preparation",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "18",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ButcheryTableItem",
			typeID = 0,
		},
		["Butchery Upgrade"] = {
			untranslated = "Butchery Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Butchery recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ButcheryUpgradeItem",
			typeID = 0,
		},
		Bycocket = {
			untranslated = "Bycocket",
			category = nil,
			group = "Clothing",
			description = "Also called chapeau … bec, or Billed Hat in france due to it's bird-beak like appearance.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BycocketItem",
			typeID = 0,
		},
		["CO2 Canister"] = {
			untranslated = "CO2 Canister",
			category = nil,
			group = "Item",
			description = "For creating fancy foams!",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = nil,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CO2CanisterItem",
			typeID = 0,
		},
		["Camas Ash Fertilizer"] = {
			untranslated = "Camas Ash Fertilizer",
			category = nil,
			group = "Items",
			description = "Camas ash fertilizer, though not very potent, is a great source of potassium.",
			tagGroups = {
				"Fertilizer",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CamasAshFertilizerItem",
			typeID = 0,
		},
		["Camas Bread"] = {
			untranslated = "Camas Bread",
			category = nil,
			group = "Food",
			description = "A bread with a camas twist for a bit of flavor and fun. ",
			tagGroups = {
				"Bread",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 800,
			carbs = 13,
			protein = 5,
			fat = 11,
			vitamins = 7,
			density = 4.5,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CamasBreadItem",
			typeID = 0,
		},
		["Camas Bulb"] = {
			untranslated = "Camas Bulb",
			category = nil,
			group = "Seed",
			description = "Plant to grow a camas plant.",
			tagGroups = {
				"Crop",
				"Crop Seed",
				"Food",
				"Raw Food",
				"Root",
				"Seeds",
				"Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 150,
			carbs = 1,
			protein = 2,
			fat = 5,
			vitamins = 0,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CamasBulbItem",
			typeID = 0,
		},
		["Camas Bulb Bake"] = {
			untranslated = "Camas Bulb Bake",
			category = nil,
			group = "Food",
			description = "A spread of evenly baked camas bulbs; soft in the middle, golden brown on the outside.",
			tagGroups = {
				"Baked Food",
				"Baked Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 700,
			carbs = 12,
			protein = 7,
			fat = 5,
			vitamins = 4,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CamasBulbBakeItem",
			typeID = 0,
		},
		["Camas Paste"] = {
			untranslated = "Camas Paste",
			category = nil,
			group = "Food",
			description = "Pulverized camas works as an excellent thickener or flavour enhancer.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 60,
			carbs = 3,
			protein = 2,
			fat = 10,
			vitamins = 0,
			density = 25.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CamasPasteItem",
			typeID = 0,
		},
		Camera = {
			untranslated = "Camera",
			category = nil,
			group = "Item",
			description = "",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 3000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CameraItem",
			typeID = 0,
		},
		["Camera Film"] = {
			untranslated = "Camera Film",
			category = nil,
			group = "Items",
			description = "A film used inside a camera.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CameraFilmItem",
			typeID = 0,
		},
		["Camo Pants"] = {
			untranslated = "Camo Pants",
			category = nil,
			group = "Clothing",
			description = "Hide from the animals!\\n\\n(Reduces the detection range of animals)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CamoPantsItem",
			typeID = 0,
		},
		["Camo Shirt"] = {
			untranslated = "Camo Shirt",
			category = nil,
			group = "Clothing",
			description = "Hide from the animals!\\n\\n(Reduces the detection range of animals)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CamoShirtItem",
			typeID = 0,
		},
		Campfire = {
			untranslated = "Campfire",
			category = nil,
			group = "Work Stations",
			description = "Cook like a caveman on an uneven fire.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CampfireItem",
			typeID = 0,
		},
		["Campfire Cooking Upgrade"] = {
			untranslated = "Campfire Cooking Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Campfire Cooking recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CampfireCookingUpgradeItem",
			typeID = 0,
		},
		["Campfire Roast"] = {
			untranslated = "Campfire Roast",
			category = nil,
			group = "Food",
			description = "The uneven flame might be mediocre for cooking, but the open flame imparts a great flavor.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1000,
			carbs = 0,
			protein = 16,
			fat = 12,
			vitamins = 0,
			density = 2.8000000000000003,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CampfireRoastItem",
			typeID = 0,
		},
		Campsite = {
			untranslated = "Campsite",
			category = nil,
			group = "Work Stations",
			description = "A campsite.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CampsiteItem",
			typeID = 0,
		},
		["Candle Stand"] = {
			untranslated = "Candle Stand",
			category = nil,
			group = "Housing Objects",
			description = "A fancy candelabra for providing small amounts of light.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.4",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CandleStandItem",
			typeID = 0,
		},
		Canvas = {
			untranslated = "Canvas",
			category = nil,
			group = "Items",
			description = "A canvas used for painting on, made by either cotton or linen.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CanvasItem",
			typeID = 0,
		},
		Capitol = {
			untranslated = "Capitol",
			category = nil,
			group = "Work Stations",
			description = "Allows the creation of the government, allowing all other civic objects to be created.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CapitolItem",
			typeID = 0,
		},
		Capris = {
			untranslated = "Capris",
			category = nil,
			group = "Clothing",
			description = "Capri pants (also known as three quarter pants, capris, crop pants, pedal pushers, clam-diggers, flood pants, jams, highwaters, culottes, or toreador pants) are pants that are longer than shorts but are not as long as trousers.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CaprisItem",
			typeID = 0,
		},
		["Carbide Helmet Lamp"] = {
			untranslated = "Carbide Helmet Lamp",
			category = nil,
			group = "Clothing",
			description = "A steel hardhat with a light source for the darkest places.\\n\\n(Flashlight)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CarbideHelmetLampItem",
			typeID = 0,
		},
		["Carpentry Advanced Upgrade"] = {
			untranslated = "Carpentry Advanced Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Carpentry recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CarpentryAdvancedUpgradeItem",
			typeID = 0,
		},
		["Carpentry Basic Upgrade"] = {
			untranslated = "Carpentry Basic Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Carpentry recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CarpentryBasicUpgradeItem",
			typeID = 0,
		},
		["Carpentry Skill Book"] = {
			untranslated = "Carpentry Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Carpentry Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Carpentry Skill BookItem",
			typeID = 0,
		},
		["Carpentry Skill Scroll"] = {
			untranslated = "Carpentry Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Carpentry Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Carpentry Skill ScrollItem",
			typeID = 0,
		},
		["Carpentry Table"] = {
			untranslated = "Carpentry Table",
			category = nil,
			group = "Work Stations",
			description = "A table for basic wooden crafts for home improvement and progress.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CarpentryTableItem",
			typeID = 0,
		},
		["Carved Pumpkin"] = {
			untranslated = "Carved Pumpkin",
			category = nil,
			group = "Housing Objects",
			description = "Spooky pumpkin that emits a mystical light.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CarvedPumpkinItem",
			typeID = 0,
		},
		["Cast Iron Bed"] = {
			untranslated = "Cast Iron Bed",
			category = nil,
			group = "Housing Objects",
			description = "A solid bed made slightly more comfortable by adding cotton.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "4",
			roomCategory = "Bedroom",
			furnitureType = "Bed",
			repeatsDepreciation = "0.3",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "18",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CastIronBedItem",
			typeID = 0,
		},
		["Cast Iron Royal Bed"] = {
			untranslated = "Cast Iron Royal Bed",
			category = nil,
			group = "Housing Objects",
			description = "A luxurious bed made from the finest cotton strands with added gold filling for the royal experience.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "4.5",
			roomCategory = "Bedroom",
			furnitureType = "Bed",
			repeatsDepreciation = "0.2",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "24",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CastIronRoyalBedItem",
			typeID = 0,
		},
		["Cast Iron Stove"] = {
			untranslated = "Cast Iron Stove",
			category = nil,
			group = "Housing Objects",
			description = "The perfect stove for the fledgling chef.",
			tagGroups = {
				"Crafting Table",
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Kitchen",
			furnitureType = "Cooking",
			repeatsDepreciation = "0.3",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "24",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CastIronStoveItem",
			typeID = 0,
		},
		["Cedar Log"] = {
			untranslated = "Cedar Log",
			category = nil,
			group = "Natural Resources",
			description = "Cedar log is a type of softwood. Cedar wood is a natural repellent to moths.",
			tagGroups = {
				"Burnable Fuel",
				"Softwood",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CedarLogItem",
			typeID = 0,
		},
		["Cedar Seed"] = {
			untranslated = "Cedar Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a cedar sapling.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CedarSeedItem",
			typeID = 0,
		},
		["Ceiba Log"] = {
			untranslated = "Ceiba Log",
			category = nil,
			group = "Natural Resources",
			description = "Ceiba log is a type of hardwood. The Ceiba tree, with its giant trunk, is often sought after by loggers for the large volume of logs it produces.",
			tagGroups = {
				"Burnable Fuel",
				"Hardwood",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CeibaLogItem",
			typeID = 0,
		},
		["Ceiba Seed"] = {
			untranslated = "Ceiba Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a ceiba sapling.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CeibaSeedItem",
			typeID = 0,
		},
		["Ceiling Candle"] = {
			untranslated = "Ceiling Candle",
			category = nil,
			group = "Housing Objects",
			description = "A fancy hanging candelabra.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.4",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CeilingCandleItem",
			typeID = 0,
		},
		["Cellulose Fiber"] = {
			untranslated = "Cellulose Fiber",
			category = nil,
			group = "Items",
			description = "Created by taking pulped plants and extruding them similarly to synthetic fibers.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CelluloseFiberItem",
			typeID = 0,
		},
		Cement = {
			untranslated = "Cement",
			category = nil,
			group = "Items",
			description = "In order to be usable it needs to be reinforced.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CementItem",
			typeID = 0,
		},
		["Cement Kiln"] = {
			untranslated = "Cement Kiln",
			category = nil,
			group = "Work Stations",
			description = "A rotary kiln that produces cement and concrete products.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CementKilnItem",
			typeID = 0,
		},
		["Census Bureau"] = {
			untranslated = "Census Bureau",
			category = nil,
			group = "Work Stations",
			description = "Allows the creation of Demographics, which specify groups of citizens automatically based on criteria you define.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CensusBureauItem",
			typeID = 0,
		},
		["Cereal Germ"] = {
			untranslated = "Cereal Germ",
			category = nil,
			group = "Food",
			description = "A by-product of milling, the germ is the reproductive part of the cereal that germinates.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 20,
			carbs = 5,
			protein = 0,
			fat = 7,
			vitamins = 3,
			density = 75.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CerealGermItem",
			typeID = 0,
		},
		Chainsaw = {
			untranslated = "Chainsaw",
			category = nil,
			group = "Items",
			description = "A gasoline-powered alternative to cutting trees.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ChainsawItem",
			typeID = 0,
		},
		Charcoal = {
			untranslated = "Charcoal",
			category = nil,
			group = "Items",
			description = "A black residue, consisting of carbon and any remaining ash.",
			tagGroups = {
				"Burnable Fuel",
				"Coal",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 20000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharcoalItem",
			typeID = 0,
		},
		["Charred Agave"] = {
			untranslated = "Charred Agave",
			category = nil,
			group = "Food",
			description = "Agave leaves that have been charred over a campfire.",
			tagGroups = {
				"Charred Green",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 5,
			protein = 1,
			fat = 3,
			vitamins = 3,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredAgaveItem",
			typeID = 0,
		},
		["Charred Beans"] = {
			untranslated = "Charred Beans",
			category = nil,
			group = "Food",
			description = "A mushy mixture that can serve somewhat as a replacement protein in a meatless diet.",
			tagGroups = {
				"Charred Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 1,
			protein = 8,
			fat = 3,
			vitamins = 0,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredBeansItem",
			typeID = 0,
		},
		["Charred Beet"] = {
			untranslated = "Charred Beet",
			category = nil,
			group = "Food",
			description = "Perhaps not the best raw vegetable to char, this beet seems to have held up well enough.",
			tagGroups = {
				"Charred Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 3,
			protein = 0,
			fat = 3,
			vitamins = 6,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredBeetItem",
			typeID = 0,
		},
		["Charred Cactus Fruit"] = {
			untranslated = "Charred Cactus Fruit",
			category = nil,
			group = "Food",
			description = "Blackened cactus fruit. A favorite of early desert settlers.",
			tagGroups = {
				"Charred Fruit",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 200,
			carbs = 4,
			protein = 0,
			fat = 2,
			vitamins = 6,
			density = 6.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredCactusFruitItem",
			typeID = 0,
		},
		["Charred Camas Bulb"] = {
			untranslated = "Charred Camas Bulb",
			category = nil,
			group = "Food",
			description = "A fibrous and sweet treat much like a sweet potato, though slightly blackened over the heat of a campfire.",
			tagGroups = {
				"Charred Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 2,
			protein = 3,
			fat = 6,
			vitamins = 1,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredCamasBulbItem",
			typeID = 0,
		},
		["Charred Corn"] = {
			untranslated = "Charred Corn",
			category = nil,
			group = "Food",
			description = "This piece of corn needs a good slathering of butter to curb that burnt taste.",
			tagGroups = {
				"Charred Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 7,
			protein = 1,
			fat = 0,
			vitamins = 4,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredCornItem",
			typeID = 0,
		},
		["Charred Fireweed Shoots"] = {
			untranslated = "Charred Fireweed Shoots",
			category = nil,
			group = "Food",
			description = "It tastes somewhat burnt but at least the fire has removed the bitter taste.",
			tagGroups = {
				"Charred Green",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 5,
			protein = 1,
			fat = 0,
			vitamins = 6,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredFireweedShootsItem",
			typeID = 0,
		},
		["Charred Fish"] = {
			untranslated = "Charred Fish",
			category = nil,
			group = "Food",
			description = "At least it doesn't have any scales any more.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 400,
			carbs = 0,
			protein = 11,
			fat = 4,
			vitamins = 0,
			density = 3.75,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredFishItem",
			typeID = 0,
		},
		["Charred Heart Of Palm"] = {
			untranslated = "Charred Heart Of Palm",
			category = nil,
			group = "Food",
			description = "Heart of palm collected fom fallen pineapple trees that have been charred over a campfire.",
			tagGroups = {
				"Charred Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 210,
			carbs = 6,
			protein = 3,
			fat = 1,
			vitamins = 2,
			density = 5.714285714285714,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredHeartOfPalmItem",
			typeID = 0,
		},
		["Charred Meat"] = {
			untranslated = "Charred Meat",
			category = nil,
			group = "Food",
			description = "The blackened surface of this unrecognizable meat is 'golden brown'.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 400,
			carbs = 0,
			protein = 5,
			fat = 10,
			vitamins = 0,
			density = 3.75,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredMeatItem",
			typeID = 0,
		},
		["Charred Mushrooms"] = {
			untranslated = "Charred Mushrooms",
			category = nil,
			group = "Food",
			description = "A collection of charred mushrooms. Cooking mushrooms properly can remove some of the toxins.",
			tagGroups = {
				"Charred Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 3,
			protein = 6,
			fat = 2,
			vitamins = 1,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredMushroomsItem",
			typeID = 0,
		},
		["Charred Papaya"] = {
			untranslated = "Charred Papaya",
			category = nil,
			group = "Food",
			description = "Papaya fruit that has been charred over a basic campfire.",
			tagGroups = {
				"Charred Fruit",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 3,
			protein = 1,
			fat = 0,
			vitamins = 8,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredPapayaItem",
			typeID = 0,
		},
		["Charred Pineapple"] = {
			untranslated = "Charred Pineapple",
			category = nil,
			group = "Food",
			description = "Pineapple that has been charred over a basic campfire.",
			tagGroups = {
				"Charred Fruit",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 8,
			protein = 1,
			fat = 0,
			vitamins = 3,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredPineappleItem",
			typeID = 0,
		},
		["Charred Sausage"] = {
			untranslated = "Charred Sausage",
			category = nil,
			group = "Food",
			description = "The uneven flame might be mediocre for cooking, but the open flame imparts a great flavor.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 350,
			calories = 700,
			carbs = 0,
			protein = 10,
			fat = 14,
			vitamins = 0,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredSausageItem",
			typeID = 0,
		},
		["Charred Taro"] = {
			untranslated = "Charred Taro",
			category = nil,
			group = "Food",
			description = "Blackened taro root. Not the tastiest meal, but a great source of energy for early rainforest settlers.",
			tagGroups = {
				"Charred Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 10,
			protein = 1,
			fat = 0,
			vitamins = 1,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredTaroItem",
			typeID = 0,
		},
		["Charred Tomato"] = {
			untranslated = "Charred Tomato",
			category = nil,
			group = "Food",
			description = "The blackened char on this tomato would contrast well with the red skin if there was any unburt surface left.",
			tagGroups = {
				"Charred Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 7,
			protein = 1,
			fat = 0,
			vitamins = 4,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredTomatoItem",
			typeID = 0,
		},
		["Chef Hat"] = {
			untranslated = "Chef Hat",
			category = nil,
			group = "Clothing",
			description = "To keep your hair in one place while stirring the pots.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ChefHatItem",
			typeID = 0,
		},
		["Chef Pants"] = {
			untranslated = "Chef Pants",
			category = nil,
			group = "Clothing",
			description = "Checkered style pants for hiding the truths of working in a kitchen.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ChefPantsItem",
			typeID = 0,
		},
		["Chef Shirt"] = {
			untranslated = "Chef Shirt",
			category = nil,
			group = "Clothing",
			description = "A clean Chef's shirt to spot all the spots.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ChefShirtItem",
			typeID = 0,
		},
		["Chef Shoes"] = {
			untranslated = "Chef Shoes",
			category = nil,
			group = "Clothing",
			description = "Simple low indoors working shoes helps avoiding slipping on wet surfaces in a large kitchen.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ChefShoesItem",
			typeID = 0,
		},
		["Claim Tool"] = {
			untranslated = "Claim Tool",
			category = nil,
			group = "Items",
			description = "Used to claim, unclaim and examine property.",
			tagGroups = {
				"Tool",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ClaimToolItem",
			typeID = 0,
		},
		Clam = {
			untranslated = "Clam",
			category = nil,
			group = "Natural Resources",
			description = "A clam.",
			tagGroups = {
				"Marine Life",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ClamItem",
			typeID = 0,
		},
		["Clam Chowder"] = {
			untranslated = "Clam Chowder",
			category = nil,
			group = "Food",
			description = "A thick stew loaded with clams and taro root.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 800,
			carbs = 16,
			protein = 15,
			fat = 3,
			vitamins = 11,
			density = 5.625,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ClamChowderItem",
			typeID = 0,
		},
		Clay = {
			untranslated = "Clay",
			category = nil,
			group = "Natural Resources",
			description = "A very fine grained deposit of weathered bits of rock. Plastic when wet and brittle when dry, clay is impermeable to many liquids and useful for many industrial and environmental purposes.",
			tagGroups = {
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 22000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ClayItem",
			typeID = 0,
		},
		Cloth = {
			untranslated = "Cloth",
			category = nil,
			group = "Item",
			description = "A piece of rough cloth made by weaving fibers together.",
			tagGroups = {
				"Fabric",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ClothItem",
			typeID = 0,
		},
		["Cloth Belt"] = {
			untranslated = "Cloth Belt",
			category = nil,
			group = "Clothing",
			description = "A fashionable cloth belt that drapes across the waist.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ClothBeltItem",
			typeID = 0,
		},
		["Cloth Cape"] = {
			untranslated = "Cloth Cape",
			category = nil,
			group = "Clothing",
			description = "It just looks cool.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ClothCapeItem",
			typeID = 0,
		},
		Coal = {
			untranslated = "Coal",
			category = nil,
			group = "Natural Resources",
			description = "A combustible mineral which needs to be crushed into usable fuel.",
			tagGroups = {
				"Excavatable",
				"Ore",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 4000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CoalItem",
			typeID = 0,
		},
		Cod = {
			untranslated = "Cod",
			category = nil,
			group = "Natural Resources",
			description = "A cod.",
			tagGroups = {
				"Fish",
				"Medium Fish",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CodItem",
			typeID = 0,
		},
		["Colored Powder"] = {
			untranslated = "Colored Powder",
			category = nil,
			group = "Items",
			description = "A bag of crushed flower petals.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ColoredPowderItem",
			typeID = 0,
		},
		["Combustion Engine"] = {
			untranslated = "Combustion Engine",
			category = nil,
			group = "Items",
			description = "An engine that generates power by combustion of fuel.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CombustionEngineItem",
			typeID = 0,
		},
		["Combustion Generator"] = {
			untranslated = "Combustion Generator",
			category = nil,
			group = "Crafted Objects",
			description = "Consumes most fuels to produce energy.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CombustionGeneratorItem",
			typeID = 0,
		},
		["Composite Birch Bench"] = {
			untranslated = "Composite Birch Bench",
			category = nil,
			group = "Housing Objects",
			description = "A composite bench built to last.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeBirchBenchItem",
			typeID = 0,
		},
		["Composite Birch Chair"] = {
			untranslated = "Composite Birch Chair",
			category = nil,
			group = "Housing Objects",
			description = "A composite chair built to last.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.7",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeBirchChairItem",
			typeID = 0,
		},
		["Composite Birch Door"] = {
			untranslated = "Composite Birch Door",
			category = nil,
			group = "Housing Objects",
			description = "A beautiful composite door built by an expert carpenter.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeBirchDoorItem",
			typeID = 0,
		},
		["Composite Birch Lumber"] = {
			untranslated = "Composite Birch Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Composite Lumber",
				"Constructable",
				"Hardwood Lumber",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeBirchLumberItem",
			typeID = 0,
		},
		["Composite Birch Table"] = {
			untranslated = "Composite Birch Table",
			category = nil,
			group = "Housing Objects",
			description = "A large composite table for eating meals or getting some work done.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeBirchTableItem",
			typeID = 0,
		},
		["Composite Bow"] = {
			untranslated = "Composite Bow",
			category = nil,
			group = "Items",
			description = "A modern composite bow made with fiberglass that makes hunting a breeze. Requires arrows to fire.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeBowItem",
			typeID = 0,
		},
		["Composite Cedar Lumber"] = {
			untranslated = "Composite Cedar Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Composite Lumber",
				"Constructable",
				"Softwood Lumber",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeCedarLumberItem",
			typeID = 0,
		},
		["Composite Ceiba Lumber"] = {
			untranslated = "Composite Ceiba Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Composite Lumber",
				"Constructable",
				"Hardwood Lumber",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeCeibaLumberItem",
			typeID = 0,
		},
		["Composite Filler"] = {
			untranslated = "Composite Filler",
			category = nil,
			group = "Items",
			description = "A multipurpose filler that is made from what you have available.",
			tagGroups = {
				"Fertilizer",
				"Fertilizer Filler",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeFillerItem",
			typeID = 0,
		},
		["Composite Fir Lumber"] = {
			untranslated = "Composite Fir Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Composite Lumber",
				"Constructable",
				"Softwood Lumber",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeFirLumberItem",
			typeID = 0,
		},
		["Composite Hardwood Bench"] = {
			untranslated = "Composite Hardwood Bench",
			category = nil,
			group = "Housing Objects",
			description = "A composite bench built to last.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeHardwoodBenchItem",
			typeID = 0,
		},
		["Composite Hardwood Chair"] = {
			untranslated = "Composite Hardwood Chair",
			category = nil,
			group = "Housing Objects",
			description = "A composite chair built to last.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.7",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeHardwoodChairItem",
			typeID = 0,
		},
		["Composite Hardwood Door"] = {
			untranslated = "Composite Hardwood Door",
			category = nil,
			group = "Housing Objects",
			description = "A beautiful composite door built by an expert carpenter.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeHardwoodDoorItem",
			typeID = 0,
		},
		["Composite Hardwood Table"] = {
			untranslated = "Composite Hardwood Table",
			category = nil,
			group = "Housing Objects",
			description = "A nice composite table for eating meals or getting some work done.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeHardwoodTableItem",
			typeID = 0,
		},
		["Composite Joshua Lumber"] = {
			untranslated = "Composite Joshua Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Composite Lumber",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeJoshuaLumberItem",
			typeID = 0,
		},
		["Composite Lumber"] = {
			untranslated = "Composite Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Composite Lumber",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeLumberItem",
			typeID = 0,
		},
		["Composite Lumber Bench"] = {
			untranslated = "Composite Lumber Bench",
			category = nil,
			group = "Housing Objects",
			description = "A composite bench built to last.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeLumberBenchItem",
			typeID = 0,
		},
		["Composite Lumber Chair"] = {
			untranslated = "Composite Lumber Chair",
			category = nil,
			group = "Housing Objects",
			description = "A composite chair built to last.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.7",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeLumberChairItem",
			typeID = 0,
		},
		["Composite Lumber Door"] = {
			untranslated = "Composite Lumber Door",
			category = nil,
			group = "Housing Objects",
			description = "A beautiful composite door built by an expert carpenter.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeLumberDoorItem",
			typeID = 0,
		},
		["Composite Lumber Table"] = {
			untranslated = "Composite Lumber Table",
			category = nil,
			group = "Housing Objects",
			description = "A large composite table for eating meals or getting some work done.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeLumberTableItem",
			typeID = 0,
		},
		["Composite Oak Lumber"] = {
			untranslated = "Composite Oak Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Composite Lumber",
				"Constructable",
				"Hardwood Lumber",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeOakLumberItem",
			typeID = 0,
		},
		["Composite Palm Lumber"] = {
			untranslated = "Composite Palm Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Composite Lumber",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositePalmLumberItem",
			typeID = 0,
		},
		["Composite Redwood Lumber"] = {
			untranslated = "Composite Redwood Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Composite Lumber",
				"Constructable",
				"Softwood Lumber",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeRedwoodLumberItem",
			typeID = 0,
		},
		["Composite Saguaro Lumber"] = {
			untranslated = "Composite Saguaro Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Composite Lumber",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeSaguaroLumberItem",
			typeID = 0,
		},
		["Composite Spruce Lumber"] = {
			untranslated = "Composite Spruce Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Composite Lumber",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeSpruceLumberItem",
			typeID = 0,
		},
		["Composites Skill Book"] = {
			untranslated = "Composites Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Composites Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Composites Skill BookItem",
			typeID = 0,
		},
		["Composites Skill Scroll"] = {
			untranslated = "Composites Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Composites Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Composites Skill ScrollItem",
			typeID = 0,
		},
		["Composites Upgrade"] = {
			untranslated = "Composites Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Composites recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositesUpgradeItem",
			typeID = 0,
		},
		["Compost Fertilizer"] = {
			untranslated = "Compost Fertilizer",
			category = nil,
			group = "Items",
			description = "Compost fertilizer is a classic, low effort fertilizer.",
			tagGroups = {
				"Fertilizer",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompostFertilizerItem",
			typeID = 0,
		},
		["Computer Lab"] = {
			untranslated = "Computer Lab",
			category = nil,
			group = "Crafted Objects",
			description = "A place where you can sit all day and play video games! Or work on expert-level research.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ComputerLabItem",
			typeID = 0,
		},
		["Construction Post"] = {
			untranslated = "Construction Post",
			category = nil,
			group = "Crafted Objects",
			description = "For construction contracts.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ConstructionPostItem",
			typeID = 0,
		},
		["Contract Board"] = {
			untranslated = "Contract Board",
			category = nil,
			group = "Work Stations",
			description = "A board to post contracts.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ContractBoardItem",
			typeID = 0,
		},
		["Cookeina Mushroom Spores"] = {
			untranslated = "Cookeina Mushroom Spores",
			category = nil,
			group = "Seed",
			description = "Plant to grow cookeina mushrooms.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CookeinaMushroomSporesItem",
			typeID = 0,
		},
		["Cookeina Mushrooms"] = {
			untranslated = "Cookeina Mushrooms",
			category = nil,
			group = "Food",
			description = "Tiny Cup Mushrooms.",
			tagGroups = {
				"Food",
				"Fungus",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 200,
			carbs = 2,
			protein = 4,
			fat = 1,
			vitamins = 1,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CookeinaMushroomsItem",
			typeID = 0,
		},
		["Cooking Skill Book"] = {
			untranslated = "Cooking Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Cooking Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Cooking Skill BookItem",
			typeID = 0,
		},
		["Cooking Skill Scroll"] = {
			untranslated = "Cooking Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Cooking Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Cooking Skill ScrollItem",
			typeID = 0,
		},
		["Cooking Upgrade"] = {
			untranslated = "Cooking Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Cooking recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CookingUpgradeItem",
			typeID = 0,
		},
		["Copper Bar"] = {
			untranslated = "Copper Bar",
			category = nil,
			group = "Blocks",
			description = "Refined bar of copper.",
			tagGroups = {
				"Metal",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 18000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CopperBarItem",
			typeID = 0,
		},
		["Copper Concentrate"] = {
			untranslated = "Copper Concentrate",
			category = nil,
			group = "Blocks",
			description = "Copper ore that has been concentrated to remove impurities. Ore concentrate is used by smiths to smelt metal bars.",
			tagGroups = {
				"Concentrated Ore",
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 20000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CopperConcentrateItem",
			typeID = 0,
		},
		["Copper Frame Landscape"] = {
			untranslated = "Copper Frame Landscape",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CopperFrameLandscapeItem",
			typeID = 0,
		},
		["Copper Frame Wide"] = {
			untranslated = "Copper Frame Wide",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CopperFrameWideItem",
			typeID = 0,
		},
		["Copper Ore"] = {
			untranslated = "Copper Ore",
			category = nil,
			group = "Natural Resources",
			description = "Unrefined ore with traces of copper.",
			tagGroups = {
				"Excavatable",
				"Ore",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 7500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CopperOreItem",
			typeID = 0,
		},
		["Copper Pipe"] = {
			untranslated = "Copper Pipe",
			category = nil,
			group = "Blocks",
			description = "A pipe for transporting liquids.",
			tagGroups = {},
			maxStack = 20,
			carried = "Hands",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CopperPipeItem",
			typeID = 0,
		},
		["Copper Plate"] = {
			untranslated = "Copper Plate",
			category = nil,
			group = "Items",
			description = "A solid copper plate giving higher grades of protection against erosion and improves conductivity.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CopperPlateItem",
			typeID = 0,
		},
		["Copper Wiring"] = {
			untranslated = "Copper Wiring",
			category = nil,
			group = "Items",
			description = "A length of copper conductive wire useful for a variety of purposes.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CopperWiringItem",
			typeID = 0,
		},
		Corn = {
			untranslated = "Corn",
			category = nil,
			group = "Food",
			description = "A warmly colored kernel studded vegetable.",
			tagGroups = {
				"Food",
				"Raw Food",
				"Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 125,
			calories = 230,
			carbs = 4,
			protein = 1,
			fat = 0,
			vitamins = 3,
			density = 3.4782608695652173,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CornItem",
			typeID = 0,
		},
		["Corn Fritters"] = {
			untranslated = "Corn Fritters",
			category = nil,
			group = "Food",
			description = "These deep fried corn treats are both crispy and delicious.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 500,
			carbs = 13,
			protein = 4,
			fat = 22,
			vitamins = 8,
			density = 9.4,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CornFrittersItem",
			typeID = 0,
		},
		["Corn Seed"] = {
			untranslated = "Corn Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow corn.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CornSeedItem",
			typeID = 0,
		},
		Cornmeal = {
			untranslated = "Cornmeal",
			category = nil,
			group = "Food",
			description = "Dried and ground corn; it's like a courser flour.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 60,
			carbs = 9,
			protein = 3,
			fat = 3,
			vitamins = 0,
			density = 25.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CornmealItem",
			typeID = 0,
		},
		["Corrugated Steel"] = {
			untranslated = "Corrugated Steel",
			category = nil,
			group = "Blocks",
			description = "Especially useful for industrial buildings.",
			tagGroups = {
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CorrugatedSteelItem",
			typeID = 0,
		},
		["Corrugated Steel Door"] = {
			untranslated = "Corrugated Steel Door",
			category = nil,
			group = "Housing Objects",
			description = "A secure door made of hard corrugated steel.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CorrugatedSteelDoorItem",
			typeID = 0,
		},
		["Corrugated Steel Fence Door"] = {
			untranslated = "Corrugated Steel Fence Door",
			category = nil,
			group = "Housing Objects",
			description = "A corrugated steel door with fence-like viewing slots. ",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CorrugatedSteelFenceDoorItem",
			typeID = 0,
		},
		["Cotton Boll"] = {
			untranslated = "Cotton Boll",
			category = nil,
			group = "Items",
			description = "A fluffy round boll harvested from a cotton plant.",
			tagGroups = {
				"Crop",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CottonBollItem",
			typeID = 0,
		},
		["Cotton Carpet"] = {
			untranslated = "Cotton Carpet",
			category = nil,
			group = "Blocks",
			description = "A woven cotton floor covering attached to a lumber backing.",
			tagGroups = {
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CottonCarpetItem",
			typeID = 0,
		},
		["Cotton Curtains"] = {
			untranslated = "Cotton Curtains",
			category = nil,
			group = "Blocks",
			description = "Curtains woven using the finest cotton. \\n\\n (Only cosmetic does not impact room value.)",
			tagGroups = {
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CottonCurtainsItem",
			typeID = 0,
		},
		["Cotton Fabric"] = {
			untranslated = "Cotton Fabric",
			category = nil,
			group = "Items",
			description = "Cotton fabric is valued for its light weight, breathability, and softness.",
			tagGroups = {
				"Fabric",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CottonFabricItem",
			typeID = 0,
		},
		["Cotton Lint"] = {
			untranslated = "Cotton Lint",
			category = nil,
			group = "Items",
			description = "A bundle of cotton used as stuffing or further tailoring processing.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CottonLintItem",
			typeID = 0,
		},
		["Cotton Seed"] = {
			untranslated = "Cotton Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow cotton.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CottonSeedItem",
			typeID = 0,
		},
		["Cotton Streamer Stars"] = {
			untranslated = "Cotton Streamer Stars",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CottonStreamerStarsItem",
			typeID = 0,
		},
		["Cotton Streamer Stripes"] = {
			untranslated = "Cotton Streamer Stripes",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CottonStreamerStripesItem",
			typeID = 0,
		},
		["Cotton Thread"] = {
			untranslated = "Cotton Thread",
			category = nil,
			group = "Items",
			description = "Cotton fiber that has been processed at a cotton gin and is ready to be used for textiles.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 25,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CottonThreadItem",
			typeID = 0,
		},
		Couch = {
			untranslated = "Couch",
			category = nil,
			group = "Housing Objects",
			description = "A sweet couch to lounge on. Now with room for your friends!",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Living Room",
			furnitureType = "Chair",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CouchItem",
			typeID = 0,
		},
		["Country Foundation"] = {
			untranslated = "Country Foundation",
			category = nil,
			group = "Work Stations",
			description = "When a town simply cannot contain your ambition.",
			tagGroups = {
				"Government",
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Civics",
			repeatsDepreciation = "1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "45",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CountryFoundationItem",
			typeID = 0,
		},
		["Court Chair"] = {
			untranslated = "Court Chair",
			category = nil,
			group = "Housing Objects",
			description = "A chair for legal sittings.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CourtChairItem",
			typeID = 0,
		},
		["Court Table"] = {
			untranslated = "Court Table",
			category = nil,
			group = "Work Stations",
			description = "A vital part of the courtroom.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CourtTableItem",
			typeID = 0,
		},
		["Coyote Carcass"] = {
			untranslated = "Coyote Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead coyote.",
			tagGroups = {
				"Small Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CoyoteCarcassItem",
			typeID = 0,
		},
		["Crab Carcass"] = {
			untranslated = "Crab Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A crustacean that loves the ocean, just don't get caught in its pinch!",
			tagGroups = {
				"Small Fish",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrabCarcassItem",
			typeID = 0,
		},
		["Crab Pot"] = {
			untranslated = "Crab Pot",
			category = nil,
			group = "Crafted Objects",
			description = "A contraption to catch unsuspecting crabs in search of prey.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrabPotItem",
			typeID = 0,
		},
		Crane = {
			untranslated = "Crane",
			category = nil,
			group = "Crafted Objects",
			description = "Allows the placement and transport of materials in an area.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 25000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CraneItem",
			typeID = 0,
		},
		["Creosote Bush Seed"] = {
			untranslated = "Creosote Bush Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow creosote bushes.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CreosoteBushSeedItem",
			typeID = 0,
		},
		["Creosote Flower"] = {
			untranslated = "Creosote Flower",
			category = nil,
			group = "Food",
			description = "Placeholder Description.",
			tagGroups = {
				"Food",
				"Petals",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CreosoteFlowerItem",
			typeID = 0,
		},
		["Crimini Mushroom Spores"] = {
			untranslated = "Crimini Mushroom Spores",
			category = nil,
			group = "Seed",
			description = "Plant to grow crimini mushrooms.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CriminiMushroomSporesItem",
			typeID = 0,
		},
		["Crimini Mushrooms"] = {
			untranslated = "Crimini Mushrooms",
			category = nil,
			group = "Food",
			description = "Edible mushrooms that are quite tasty.",
			tagGroups = {
				"Food",
				"Fungus",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 200,
			carbs = 2,
			protein = 4,
			fat = 1,
			vitamins = 1,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CriminiMushroomsItem",
			typeID = 0,
		},
		["Crimson Salad"] = {
			untranslated = "Crimson Salad",
			category = nil,
			group = "Food",
			description = "Just in case you want to eat red things without eating meat.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 1200,
			carbs = 13,
			protein = 7,
			fat = 8,
			vitamins = 28,
			density = 4.666666666666667,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrimsonSaladItem",
			typeID = 0,
		},
		["Crispy Bacon"] = {
			untranslated = "Crispy Bacon",
			category = nil,
			group = "Food",
			description = "Give me all the bacon and eggs you have.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 800,
			carbs = 0,
			protein = 18,
			fat = 26,
			vitamins = 0,
			density = 5.5,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrispyBaconItem",
			typeID = 0,
		},
		["Crushed Basalt"] = {
			untranslated = "Crushed Basalt",
			category = nil,
			group = "Blocks",
			description = "Basalt rocks that have been crushed into a fine gravel.",
			tagGroups = {
				"Crushed Rock",
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 30000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedBasaltItem",
			typeID = 0,
		},
		["Crushed Coal"] = {
			untranslated = "Crushed Coal",
			category = nil,
			group = "Blocks",
			description = "Coal that have been crushed into a usable size.",
			tagGroups = {
				"Burnable Fuel",
				"Coal",
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 22000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 80000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedCoalItem",
			typeID = 0,
		},
		["Crushed Copper Ore"] = {
			untranslated = "Crushed Copper Ore",
			category = nil,
			group = "Blocks",
			description = "Crushed copper ore that is ready to be concentrated.",
			tagGroups = {
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 28000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedCopperOreItem",
			typeID = 0,
		},
		["Crushed Gneiss"] = {
			untranslated = "Crushed Gneiss",
			category = nil,
			group = "Blocks",
			description = "Gneiss rocks that have been crushed into a fine gravel.",
			tagGroups = {
				"Crushed Rock",
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 28000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedGneissItem",
			typeID = 0,
		},
		["Crushed Gold Ore"] = {
			untranslated = "Crushed Gold Ore",
			category = nil,
			group = "Blocks",
			description = "Crushed gold ore that is ready to be concentrated.",
			tagGroups = {
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 28000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedGoldOreItem",
			typeID = 0,
		},
		["Crushed Granite"] = {
			untranslated = "Crushed Granite",
			category = nil,
			group = "Blocks",
			description = "Granite rocks that have been crushed into a fine gravel.",
			tagGroups = {
				"Crushed Rock",
				"Excavatable",
				"Silica",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 26000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedGraniteItem",
			typeID = 0,
		},
		["Crushed Iron Ore"] = {
			untranslated = "Crushed Iron Ore",
			category = nil,
			group = "Blocks",
			description = "Crushed iron ore that is ready to be concentrated.",
			tagGroups = {
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 30000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedIronOreItem",
			typeID = 0,
		},
		["Crushed Limestone"] = {
			untranslated = "Crushed Limestone",
			category = nil,
			group = "Blocks",
			description = "Limestone rocks that have been crushed into a fine gravel.",
			tagGroups = {
				"Crushed Rock",
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 26000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedLimestoneItem",
			typeID = 0,
		},
		["Crushed Mixed Rock"] = {
			untranslated = "Crushed Mixed Rock",
			category = nil,
			group = "Blocks",
			description = "A mixture of rocks that can be used in a variety of recipes or simply as landfill.",
			tagGroups = {
				"Crushed Rock",
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 26000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedMixedRockItem",
			typeID = 0,
		},
		["Crushed Oil Shale"] = {
			untranslated = "Crushed Oil Shale",
			category = nil,
			group = "Block",
			description = "",
			tagGroups = {},
			maxStack = 20,
			carried = "Hands",
			weight = 20000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedOilShaleItem",
			typeID = 0,
		},
		["Crushed Sandstone"] = {
			untranslated = "Crushed Sandstone",
			category = nil,
			group = "Blocks",
			description = "Sandstone rocks that have been crushed into a fine gravel.",
			tagGroups = {
				"Crushed Rock",
				"Excavatable",
				"Silica",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 24000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedSandstoneItem",
			typeID = 0,
		},
		["Crushed Shale"] = {
			untranslated = "Crushed Shale",
			category = nil,
			group = "Blocks",
			description = "Shale rocks that have been crushed into a fine gravel.",
			tagGroups = {
				"Crushed Rock",
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 24000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedShaleItem",
			typeID = 0,
		},
		["Crushed Slag"] = {
			untranslated = "Crushed Slag",
			category = nil,
			group = "Blocks",
			description = "Slag that has been crushed into a fine gravel.",
			tagGroups = {
				"Crushed Rock",
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 24000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedSlagItem",
			typeID = 0,
		},
		["Culinary Research Paper Advanced"] = {
			untranslated = "Culinary Research Paper Advanced",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Advanced Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CulinaryResearchPaperAdvancedItem",
			typeID = 0,
		},
		["Culinary Research Paper Basic"] = {
			untranslated = "Culinary Research Paper Basic",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Basic Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CulinaryResearchPaperBasicItem",
			typeID = 0,
		},
		["Culinary Research Paper Modern"] = {
			untranslated = "Culinary Research Paper Modern",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Modern Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CulinaryResearchPaperModernItem",
			typeID = 0,
		},
		["Currency Exchange"] = {
			untranslated = "Currency Exchange",
			category = nil,
			group = "Work Stations",
			description = "Allows players to exchange currency.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CurrencyExchangeItem",
			typeID = 0,
		},
		["Cutting Edge Cooking Skill Book"] = {
			untranslated = "Cutting Edge Cooking Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Cutting Edge Cooking Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Cutting Edge Cooking Skill BookItem",
			typeID = 0,
		},
		["Cutting Edge Cooking Skill Scroll"] = {
			untranslated = "Cutting Edge Cooking Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Cutting Edge Cooking Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Cutting Edge Cooking Skill ScrollItem",
			typeID = 0,
		},
		["Cutting Edge Cooking Upgrade"] = {
			untranslated = "Cutting Edge Cooking Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Cutting Edge Cooking recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CuttingEdgeCookingUpgradeItem",
			typeID = 0,
		},
		["Decorative Anchor"] = {
			untranslated = "Decorative Anchor",
			category = nil,
			group = "Housing Objects",
			description = "The ship this anchor belonged to no longer needed it.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DecorativeAnchorItem",
			typeID = 0,
		},
		["Decorative Glass Buoy Blue"] = {
			untranslated = "Decorative Glass Buoy Blue",
			category = nil,
			group = "Housing Objects",
			description = "Previously a critical part of a fisher's life, now a simple decorative piece of glass encased in a net.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DecorativeGlassBuoyBlueItem",
			typeID = 0,
		},
		["Decorative Glass Buoy Red"] = {
			untranslated = "Decorative Glass Buoy Red",
			category = nil,
			group = "Housing Objects",
			description = "Previously a critical part of a fisher's life, now a simple decorative piece of glass encased in a net.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DecorativeGlassBuoyRedItem",
			typeID = 0,
		},
		["Decorative Hanging Buoy"] = {
			untranslated = "Decorative Hanging Buoy",
			category = nil,
			group = "Housing Objects",
			description = "Previously a critical part of a fisher's life, now a simple decorative piece of glass encased in a net.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DecorativeHangingBuoyItem",
			typeID = 0,
		},
		["Decorative Life Preserver"] = {
			untranslated = "Decorative Life Preserver",
			category = nil,
			group = "Housing Objects",
			description = "It has retired from its previously life-critical role, but great for nautical decor.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DecorativeLifePreserverItem",
			typeID = 0,
		},
		["Decorative Ship Wheel"] = {
			untranslated = "Decorative Ship Wheel",
			category = nil,
			group = "Housing Objects",
			description = "Somewhere a ship is no longer going straight.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DecorativeShipWheelItem",
			typeID = 0,
		},
		["Deer Carcass"] = {
			untranslated = "Deer Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead deer.",
			tagGroups = {
				"Medium Carcass",
				"Medium Leather Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 3000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DeerCarcassItem",
			typeID = 0,
		},
		["Dendrology Research Paper Advanced"] = {
			untranslated = "Dendrology Research Paper Advanced",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Advanced Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DendrologyResearchPaperAdvancedItem",
			typeID = 0,
		},
		["Dendrology Research Paper Basic"] = {
			untranslated = "Dendrology Research Paper Basic",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Basic Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DendrologyResearchPaperBasicItem",
			typeID = 0,
		},
		["Dendrology Research Paper Modern"] = {
			untranslated = "Dendrology Research Paper Modern",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Modern Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DendrologyResearchPaperModernItem",
			typeID = 0,
		},
		["Derpy Hat"] = {
			untranslated = "Derpy Hat",
			category = nil,
			group = "Clothing",
			description = "Dorky sombrero that doesn't fit anyone. You feel embarrassed to wear it.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DerpyHatItem",
			typeID = 0,
		},
		["Dirt Ramp"] = {
			untranslated = "Dirt Ramp",
			category = nil,
			group = "Blocks",
			description = "A dusty ramp formed from tamped earth. It's servicable for any wheeled vehicle.",
			tagGroups = {
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 30000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DirtRampItem",
			typeID = 0,
		},
		["Distribution Station"] = {
			untranslated = "Distribution Station",
			category = nil,
			group = "Crafted Objects",
			description = "A stockpile for distributing items to new players. Allows you to choose a specific set of items which each new player will be able to take.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DistributionStationItem",
			typeID = 0,
		},
		["Dried Fish"] = {
			untranslated = "Dried Fish",
			category = nil,
			group = "Food",
			description = "Leaving it outdoors somehow made it more digestible.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 250,
			calories = 450,
			carbs = 1,
			protein = 16,
			fat = 2,
			vitamins = 0,
			density = 4.222222222222222,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DriedFishItem",
			typeID = 0,
		},
		["Dried Meat"] = {
			untranslated = "Dried Meat",
			category = nil,
			group = "Food",
			description = "Leaving it outdoors somehow made it more digestible.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 250,
			calories = 550,
			carbs = 1,
			protein = 14,
			fat = 4,
			vitamins = 0,
			density = 3.4545454545454546,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DriedMeatItem",
			typeID = 0,
		},
		["Dwarf Willow Seed"] = {
			untranslated = "Dwarf Willow Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow dwarf willow.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DwarfWillowSeedItem",
			typeID = 0,
		},
		Easel = {
			untranslated = "Easel",
			category = nil,
			group = "Crafted Objects",
			description = "An interactive stand allowing paintings to be created using art supplies.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "EaselItem",
			typeID = 0,
		},
		["Ecko The Dolphin"] = {
			untranslated = "Ecko The Dolphin",
			category = nil,
			group = "Item",
			description = "Ecko, the dolphin god of Eco bugs. Handle with care and lightly sprinkle with water every so often to keep moist.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 0,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "EckoTheDolphinItem",
			typeID = 0,
		},
		["Electric Lathe"] = {
			untranslated = "Electric Lathe",
			category = nil,
			group = "Work Stations",
			description = "An electric powered machine that has a spinning blade to craft a variety of metal products.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElectricLatheItem",
			typeID = 0,
		},
		["Electric Machinist Table"] = {
			untranslated = "Electric Machinist Table",
			category = nil,
			group = "Work Stations",
			description = "A fancy toolbench that creates equally fancy toys.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElectricMachinistTableItem",
			typeID = 0,
		},
		["Electric Motor"] = {
			untranslated = "Electric Motor",
			category = nil,
			group = "Items",
			description = "A motor.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElectricMotorItem",
			typeID = 0,
		},
		["Electric Planer"] = {
			untranslated = "Electric Planer",
			category = nil,
			group = "Work Stations",
			description = "A sander and a jointer rolled into one.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElectricPlanerItem",
			typeID = 0,
		},
		["Electric Stamping Press"] = {
			untranslated = "Electric Stamping Press",
			category = nil,
			group = "Work Stations",
			description = "A tool for shaping or cutting metal by deforming it with a die.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElectricStampingPressItem",
			typeID = 0,
		},
		["Electric Wall Lamp"] = {
			untranslated = "Electric Wall Lamp",
			category = nil,
			group = "Housing Objects",
			description = "A wall mounted lamp that requires electricity to turn on.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElectricWallLampItem",
			typeID = 0,
		},
		["Electric Water Pump"] = {
			untranslated = "Electric Water Pump",
			category = nil,
			group = "Crafted Objects",
			description = "Pumps water from a source into a pipe network.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElectricWaterPumpItem",
			typeID = 0,
		},
		["Electronics Assembly"] = {
			untranslated = "Electronics Assembly",
			category = nil,
			group = "Work Stations",
			description = "A set of machinery to create electronics.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElectronicsAssemblyItem",
			typeID = 0,
		},
		["Electronics Skill Book"] = {
			untranslated = "Electronics Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Electronics Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Electronics Skill BookItem",
			typeID = 0,
		},
		["Electronics Skill Scroll"] = {
			untranslated = "Electronics Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Electronics Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Electronics Skill ScrollItem",
			typeID = 0,
		},
		["Electronics Upgrade"] = {
			untranslated = "Electronics Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Electronics recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElectronicsUpgradeItem",
			typeID = 0,
		},
		["Elevator Call Post"] = {
			untranslated = "Elevator Call Post",
			category = nil,
			group = "Crafted Objects",
			description = "Used to call a nearby elevator.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElevatorCallPostItem",
			typeID = 0,
		},
		["Elk Carcass"] = {
			untranslated = "Elk Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead elk.",
			tagGroups = {
				"Medium Carcass",
				"Medium Leather Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 3000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElkCarcassItem",
			typeID = 0,
		},
		["Elk Mount"] = {
			untranslated = "Elk Mount",
			category = nil,
			group = "Housing Objects",
			description = "A hunting trophy for your house.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "4.5",
			roomCategory = "Living Room",
			furnitureType = "Statue",
			repeatsDepreciation = "0.2",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElkMountItem",
			typeID = 0,
		},
		["Elk Taco"] = {
			untranslated = "Elk Taco",
			category = nil,
			group = "Food",
			description = "A tasty treat made from corn tortillas and meat.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 700,
			carbs = 15,
			protein = 8,
			fat = 22,
			vitamins = 6,
			density = 7.285714285714286,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElkTacoItem",
			typeID = 0,
		},
		["Elk Wellington"] = {
			untranslated = "Elk Wellington",
			category = nil,
			group = "Food",
			description = "A prime cut of meat surrounded by pastry.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1450,
			carbs = 10,
			protein = 26,
			fat = 22,
			vitamins = 4,
			density = 4.275862068965517,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElkWellingtonItem",
			typeID = 0,
		},
		["Embassy Desk"] = {
			untranslated = "Embassy Desk",
			category = nil,
			group = "Work Stations",
			description = "Where papers are signed and foreign affairs are settled.(Allows the settlement to enable hostile takeovers)",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "EmbassyDeskItem",
			typeID = 0,
		},
		["Engineering Research Paper Advanced"] = {
			untranslated = "Engineering Research Paper Advanced",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Advanced Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "EngineeringResearchPaperAdvancedItem",
			typeID = 0,
		},
		["Engineering Research Paper Modern"] = {
			untranslated = "Engineering Research Paper Modern",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Modern Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "EngineeringResearchPaperModernItem",
			typeID = 0,
		},
		Epoxy = {
			untranslated = "Epoxy",
			category = nil,
			group = "Items",
			description = "A useful material for hardening, curing, and other various uses.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "EpoxyItem",
			typeID = 0,
		},
		Ethanol = {
			untranslated = "Ethanol",
			category = nil,
			group = "Items",
			description = "A material used to make biodiesel. Not suitable for food.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "EthanolItem",
			typeID = 0,
		},
		Excavator = {
			untranslated = "Excavator",
			category = nil,
			group = "Crafted Objects",
			description = "Like a Skid Steer but more versatile. Great for high slope excavation.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 30000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ExcavatorItem",
			typeID = 0,
		},
		["Executive Office"] = {
			untranslated = "Executive Office",
			category = nil,
			group = "Work Stations",
			description = "Elected officials can perform one-time executive actions here.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ExecutiveOfficeItem",
			typeID = 0,
		},
		["Explorer Boots"] = {
			untranslated = "Explorer Boots",
			category = nil,
			group = "Clothing",
			description = "Boots with rubber soles and thermal insulation for comfort yet still be durabable.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ExplorerBootsItem",
			typeID = 0,
		},
		["Explorer Gloves"] = {
			untranslated = "Explorer Gloves",
			category = nil,
			group = "Clothing",
			description = "Sturdy gloves comfortably lined with cotton for extra insulation against the elements.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ExplorerGlovesItem",
			typeID = 0,
		},
		["Explorer Hat"] = {
			untranslated = "Explorer Hat",
			category = nil,
			group = "Clothing",
			description = "A classic adventuring hat protecting you from the unknown.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ExplorerHatItem",
			typeID = 0,
		},
		["Explorer Pants"] = {
			untranslated = "Explorer Pants",
			category = nil,
			group = "Clothing",
			description = "Reinforced pants for exploring but still be fashionable.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ExplorerPantsItem",
			typeID = 0,
		},
		["Explorer Shirt"] = {
			untranslated = "Explorer Shirt",
			category = nil,
			group = "Clothing",
			description = "A simple white shirt with a tie and a colorable vest.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ExplorerShirtItem",
			typeID = 0,
		},
		["Fantastic Forest Pizza"] = {
			untranslated = "Fantastic Forest Pizza",
			category = nil,
			group = "Food",
			description = "Leaves you full and lively.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 1250,
			carbs = 23,
			protein = 4,
			fat = 10,
			vitamins = 17,
			density = 4.32,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FantasticForestPizzaItem",
			typeID = 0,
		},
		["Farmer Boots"] = {
			untranslated = "Farmer Boots",
			category = nil,
			group = "Clothing",
			description = "Waterproof rubber sole boots with synthetic lining that provides protection against the elements when working in the fields.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FarmerBootsItem",
			typeID = 0,
		},
		["Farmer Gloves"] = {
			untranslated = "Farmer Gloves",
			category = nil,
			group = "Clothing",
			description = "Water-resistant nylon gloves with textured palms for increased grip.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FarmerGlovesItem",
			typeID = 0,
		},
		["Farmer Hat"] = {
			untranslated = "Farmer Hat",
			category = nil,
			group = "Clothing",
			description = " A wide-brimmed straw hat designed to provide protection from the sun.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FarmerHatItem",
			typeID = 0,
		},
		["Farmer Overalls"] = {
			untranslated = "Farmer Overalls",
			category = nil,
			group = "Clothing",
			description = "Comfortable denim overalls to help with the frequent bending over that comes with farm work.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FarmerOverallsItem",
			typeID = 0,
		},
		["Farmer Shirt"] = {
			untranslated = "Farmer Shirt",
			category = nil,
			group = "Clothing",
			description = " A long-sleeved flannel shirt that is often worn when working outdoors.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FarmerShirtItem",
			typeID = 0,
		},
		["Farmers Table"] = {
			untranslated = "Farmers Table",
			category = nil,
			group = "Work Stations",
			description = "A basic workspace for crafting fertilizer and extracting seeds from crops.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FarmersTableItem",
			typeID = 0,
		},
		["Farming Skill Book"] = {
			untranslated = "Farming Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Farming Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Farming Skill BookItem",
			typeID = 0,
		},
		["Farming Skill Scroll"] = {
			untranslated = "Farming Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Farming Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Farming Skill ScrollItem",
			typeID = 0,
		},
		["Farming Upgrade"] = {
			untranslated = "Farming Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Farming recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FarmingUpgradeItem",
			typeID = 0,
		},
		["Federation Foundation"] = {
			untranslated = "Federation Foundation",
			category = nil,
			group = "Work Stations",
			description = "A leap into globalization and a united federation.",
			tagGroups = {
				"Government",
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Civics",
			repeatsDepreciation = "1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "45",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FederationFoundationItem",
			typeID = 0,
		},
		["Fern Campfire Salad"] = {
			untranslated = "Fern Campfire Salad",
			category = nil,
			group = "Food",
			description = "A myriad of plants that make a healthy and odd blend.",
			tagGroups = {
				"Campfire Salad",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 900,
			carbs = 9,
			protein = 5,
			fat = 1,
			vitamins = 13,
			density = 3.111111111111111,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FernCampfireSaladItem",
			typeID = 0,
		},
		["Fern Spore"] = {
			untranslated = "Fern Spore",
			category = nil,
			group = "Seed",
			description = "Plant to grow ferns.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FernSporeItem",
			typeID = 0,
		},
		["Fertilizers Skill Book"] = {
			untranslated = "Fertilizers Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Fertilizers Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Fertilizers Skill BookItem",
			typeID = 0,
		},
		["Fertilizers Skill Scroll"] = {
			untranslated = "Fertilizers Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Fertilizers Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Fertilizers Skill ScrollItem",
			typeID = 0,
		},
		["Fertilizers Upgrade"] = {
			untranslated = "Fertilizers Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Fertilizers recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FertilizersUpgradeItem",
			typeID = 0,
		},
		["Fiber Filler"] = {
			untranslated = "Fiber Filler",
			category = nil,
			group = "Items",
			description = "A filler ingredient used in a variety of fertilizers.",
			tagGroups = {
				"Fertilizer",
				"Fertilizer Filler",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FiberFillerItem",
			typeID = 0,
		},
		["Fiber Scutching Station"] = {
			untranslated = "Fiber Scutching Station",
			category = nil,
			group = "Work Stations",
			description = "A group of different tools used in the processing of plant based cloth products. Excellent for a renaissance fair display.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FiberScutchingStationItem",
			typeID = 0,
		},
		Fiberglass = {
			untranslated = "Fiberglass",
			category = nil,
			group = "Items",
			description = "Plastic reinforced with glass fiber strands.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FiberglassItem",
			typeID = 0,
		},
		Fiddleheads = {
			untranslated = "Fiddleheads",
			category = nil,
			group = "Food",
			description = "A collection of the furled fronds of young ferns; a unique addition to a meal.",
			tagGroups = {
				"Food",
				"Greens",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 150,
			carbs = 2,
			protein = 1,
			fat = 0,
			vitamins = 5,
			density = 5.333333333333334,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FiddleheadsItem",
			typeID = 0,
		},
		["Field Campfire Stew"] = {
			untranslated = "Field Campfire Stew",
			category = nil,
			group = "Food",
			description = "A thick stew chock-full of meat and charred vegetables. A surprisingly good combination.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1100,
			carbs = 14,
			protein = 4,
			fat = 8,
			vitamins = 4,
			density = 2.727272727272727,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FieldCampfireStewItem",
			typeID = 0,
		},
		["Filmy Fern Spore"] = {
			untranslated = "Filmy Fern Spore",
			category = nil,
			group = "Seed",
			description = "Plant to grow a filmy fern.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FilmyFernSporeItem",
			typeID = 0,
		},
		["Fir Log"] = {
			untranslated = "Fir Log",
			category = nil,
			group = "Natural Resources",
			description = "Fir log is a type of softwood with a nice piney smell.",
			tagGroups = {
				"Burnable Fuel",
				"Softwood",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FirLogItem",
			typeID = 0,
		},
		["Fir Seed"] = {
			untranslated = "Fir Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a fir tree.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FirSeedItem",
			typeID = 0,
		},
		["Fireweed Seed"] = {
			untranslated = "Fireweed Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow fireweed.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FireweedSeedItem",
			typeID = 0,
		},
		["Fireweed Shoots"] = {
			untranslated = "Fireweed Shoots",
			category = nil,
			group = "Food",
			description = "A bitter, brightly colored shoot similar to asparagus.",
			tagGroups = {
				"Food",
				"Greens",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 80,
			calories = 150,
			carbs = 3,
			protein = 1,
			fat = 0,
			vitamins = 4,
			density = 5.333333333333334,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FireweedShootsItem",
			typeID = 0,
		},
		["Fish N Chips"] = {
			untranslated = "Fish N Chips",
			category = nil,
			group = "Food",
			description = "Deep-fried fish served with a side of taro chips.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 1000,
			carbs = 20,
			protein = 10,
			fat = 20,
			vitamins = 0,
			density = 5.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FishNChipsItem",
			typeID = 0,
		},
		["Fish Rack"] = {
			untranslated = "Fish Rack",
			category = nil,
			group = "Work Stations",
			description = "A simple display of today's catch.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FishRackItem",
			typeID = 0,
		},
		["Fish Trap"] = {
			untranslated = "Fish Trap",
			category = nil,
			group = "Crafted Objects",
			description = "A trap to catch river fish as they swim. It can only be used in fresh water as it's too small to catch the larger ocean fish. ",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FishTrapItem",
			typeID = 0,
		},
		Fishery = {
			untranslated = "Fishery",
			category = nil,
			group = "Work Stations",
			description = "A place to create fishing poles, traps and prepare seafood.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FisheryItem",
			typeID = 0,
		},
		["Fishing Pole"] = {
			untranslated = "Fishing Pole",
			category = nil,
			group = "Items",
			description = "Fishing, the most extreme sport.",
			tagGroups = {
				"Tool",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FishingPoleItem",
			typeID = 0,
		},
		["Flat Steel"] = {
			untranslated = "Flat Steel",
			category = nil,
			group = "Blocks",
			description = "Coated with a layer of epoxy, this steel refuses to rust.",
			tagGroups = {
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FlatSteelItem",
			typeID = 0,
		},
		["Flat Steel Door"] = {
			untranslated = "Flat Steel Door",
			category = nil,
			group = "Housing Objects",
			description = "A beautiful modern flat steel door with a large viewing window.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FlatSteelDoorItem",
			typeID = 0,
		},
		Flatbread = {
			untranslated = "Flatbread",
			category = nil,
			group = "Food",
			description = "Without any leavening the flatbread isn't very puffy. But it's still tasty.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 500,
			carbs = 17,
			protein = 8,
			fat = 3,
			vitamins = 2,
			density = 6.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FlatbreadItem",
			typeID = 0,
		},
		["Flax Fiber"] = {
			untranslated = "Flax Fiber",
			category = nil,
			group = "Items",
			description = "Processed fibers of flax ready to be spun into yarn.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FlaxFiberItem",
			typeID = 0,
		},
		["Flax Seed"] = {
			untranslated = "Flax Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow flax. ",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FlaxSeedItem",
			typeID = 0,
		},
		["Flax Stem"] = {
			untranslated = "Flax Stem",
			category = nil,
			group = "Items",
			description = "A bundle of harvested flax that can be processed into fabric.",
			tagGroups = {
				"Crop",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FlaxStemItem",
			typeID = 0,
		},
		["Flax Trawler Net"] = {
			untranslated = "Flax Trawler Net",
			category = nil,
			group = "Items",
			description = "A sturdy basic combination of lines making a mesh used for catching fish on a larger scale.",
			tagGroups = {
				"Tool",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FlaxTrawlerNetItem",
			typeID = 0,
		},
		["Flaxseed Oil"] = {
			untranslated = "Flaxseed Oil",
			category = nil,
			group = "Food",
			description = "An oil primarily used for woodworking and paint supplies but can surprisingly also be drizzled on a salad.",
			tagGroups = {
				"Fat",
				"Food",
				"Oil",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 120,
			carbs = 0,
			protein = 0,
			fat = 15,
			vitamins = 0,
			density = 12.5,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FlaxseedOilItem",
			typeID = 0,
		},
		Flour = {
			untranslated = "Flour",
			category = nil,
			group = "Food",
			description = "A fine, milled wheat product that's useful for all baking.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 50,
			carbs = 15,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 30.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FlourItem",
			typeID = 0,
		},
		["Fox Carcass"] = {
			untranslated = "Fox Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead fox.",
			tagGroups = {
				"Small Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FoxCarcassItem",
			typeID = 0,
		},
		["Framed Glass"] = {
			untranslated = "Framed Glass",
			category = nil,
			group = "Blocks",
			description = "Glass which was reinforced by a steel frame.",
			tagGroups = {
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FramedGlassItem",
			typeID = 0,
		},
		["Framed Glass Door"] = {
			untranslated = "Framed Glass Door",
			category = nil,
			group = "Housing Objects",
			description = "A beautiful glass door made of steel and glass.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FramedGlassDoorItem",
			typeID = 0,
		},
		["Fried Camas"] = {
			untranslated = "Fried Camas",
			category = nil,
			group = "Food",
			description = "Deep fried Camas. Bit greasy.",
			tagGroups = {
				"Food",
				"Fried Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 700,
			carbs = 9,
			protein = 3,
			fat = 10,
			vitamins = 2,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FriedCamasItem",
			typeID = 0,
		},
		["Fried Fiddleheads"] = {
			untranslated = "Fried Fiddleheads",
			category = nil,
			group = "Food",
			description = "Secret's in the sauce.",
			tagGroups = {
				"Food",
				"Fried Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 700,
			carbs = 11,
			protein = 3,
			fat = 6,
			vitamins = 4,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FriedFiddleheadsItem",
			typeID = 0,
		},
		["Fried Hare Haunches"] = {
			untranslated = "Fried Hare Haunches",
			category = nil,
			group = "Food",
			description = "Everything is better deep fried.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 750,
			carbs = 6,
			protein = 15,
			fat = 27,
			vitamins = 4,
			density = 6.933333333333333,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FriedHareHaunchesItem",
			typeID = 0,
		},
		["Fried Hearts Of Palm"] = {
			untranslated = "Fried Hearts Of Palm",
			category = nil,
			group = "Food",
			description = "Secret's in the sauce.",
			tagGroups = {
				"Food",
				"Fried Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 700,
			carbs = 13,
			protein = 3,
			fat = 6,
			vitamins = 2,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FriedHeartsOfPalmItem",
			typeID = 0,
		},
		["Fried Taro"] = {
			untranslated = "Fried Taro",
			category = nil,
			group = "Food",
			description = "Secret's in the sauce.",
			tagGroups = {
				"Food",
				"Fried Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 700,
			carbs = 14,
			protein = 1,
			fat = 8,
			vitamins = 1,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FriedTaroItem",
			typeID = 0,
		},
		["Fried Tomatoes"] = {
			untranslated = "Fried Tomatoes",
			category = nil,
			group = "Food",
			description = "Secret's in the sauce.",
			tagGroups = {
				"Food",
				"Fried Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 700,
			carbs = 11,
			protein = 3,
			fat = 8,
			vitamins = 2,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FriedTomatoesItem",
			typeID = 0,
		},
		["Froth Floatation Cell"] = {
			untranslated = "Froth Floatation Cell",
			category = nil,
			group = "Work Stations",
			description = "A tool for miners to concentrate ore. The run off produces wet tailings.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FrothFloatationCellItem",
			typeID = 0,
		},
		["Fruit Muffin"] = {
			untranslated = "Fruit Muffin",
			category = nil,
			group = "Food",
			description = "A soft, slightly sweet bread studded with juicy fruits.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 800,
			carbs = 10,
			protein = 5,
			fat = 4,
			vitamins = 16,
			density = 4.375,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FruitMuffinItem",
			typeID = 0,
		},
		["Fruit Salad"] = {
			untranslated = "Fruit Salad",
			category = nil,
			group = "Food",
			description = "While tomatoes are fruits, you don't usually put them in fruit salads.",
			tagGroups = {
				"Food",
				"Salad",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 900,
			carbs = 12,
			protein = 4,
			fat = 3,
			vitamins = 19,
			density = 4.222222222222222,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FruitSaladItem",
			typeID = 0,
		},
		["Fruit Tart"] = {
			untranslated = "Fruit Tart",
			category = nil,
			group = "Food",
			description = "A sweet pastry that is great for breakfast or anytime you need a quick boost of energy.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 800,
			carbs = 22,
			protein = 3,
			fat = 9,
			vitamins = 14,
			density = 6.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FruitTartItem",
			typeID = 0,
		},
		["Fur Pelt"] = {
			untranslated = "Fur Pelt",
			category = nil,
			group = "Items",
			description = "A soft, furry pelt.",
			tagGroups = {
				"Animal Skin",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FurPeltItem",
			typeID = 0,
		},
		["Galaxy Vase"] = {
			untranslated = "Galaxy Vase",
			category = nil,
			group = "Housing Objects",
			description = "A  vase made with glass to brighten up your home.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GalaxyVaseItem",
			typeID = 0,
		},
		["Garden Boots"] = {
			untranslated = "Garden Boots",
			category = nil,
			group = "Clothing",
			description = "A sturdy pair of rubber footwear designed to provide protection against water, rain, and mud.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GardenBootsItem",
			typeID = 0,
		},
		Gasoline = {
			untranslated = "Gasoline",
			category = nil,
			group = "Blocks",
			description = "Refined petroleum useful for fueling machines and generators.",
			tagGroups = {
				"Liquid Fuel",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 30000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 80000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GasolineItem",
			typeID = 0,
		},
		["Gathering Basic Upgrade"] = {
			untranslated = "Gathering Basic Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Gathering recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GatheringBasicUpgradeItem",
			typeID = 0,
		},
		["Gathering Research Paper Basic"] = {
			untranslated = "Gathering Research Paper Basic",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Basic Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GatheringResearchPaperBasicItem",
			typeID = 0,
		},
		Gearbox = {
			untranslated = "Gearbox",
			category = nil,
			group = "Items",
			description = "Provides speed and torque conversions from a rotating power source to another device.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GearboxItem",
			typeID = 0,
		},
		["Geology Research Paper Advanced"] = {
			untranslated = "Geology Research Paper Advanced",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Advanced Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GeologyResearchPaperAdvancedItem",
			typeID = 0,
		},
		["Geology Research Paper Basic"] = {
			untranslated = "Geology Research Paper Basic",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Basic Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GeologyResearchPaperBasicItem",
			typeID = 0,
		},
		["Geology Research Paper Modern"] = {
			untranslated = "Geology Research Paper Modern",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Modern Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GeologyResearchPaperModernItem",
			typeID = 0,
		},
		["Giant Cactus Fruit"] = {
			untranslated = "Giant Cactus Fruit",
			category = nil,
			group = "Food",
			description = "A bulbous fruit that used to top Saguaro cacti.",
			tagGroups = {
				"Food",
				"Fruit",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 100,
			carbs = 2,
			protein = 0,
			fat = 2,
			vitamins = 4,
			density = 8.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GiantCactusFruitItem",
			typeID = 0,
		},
		["Gigot Sleeve Shirt"] = {
			untranslated = "Gigot Sleeve Shirt",
			category = nil,
			group = "Clothing",
			description = "Cool piratey shirt that makes your biceps look bigger than they really are.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GigotSleeveShirtItem",
			typeID = 0,
		},
		Glass = {
			untranslated = "Glass",
			category = nil,
			group = "Blocks",
			description = "A transparent, solid material useful for more than just windows.",
			tagGroups = {
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GlassItem",
			typeID = 0,
		},
		["Glass Lens"] = {
			untranslated = "Glass Lens",
			category = nil,
			group = "Items",
			description = "A thin shaped piece of glass very useful for devices used to interact with light.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GlassLensItem",
			typeID = 0,
		},
		["Glassworking Advanced Upgrade"] = {
			untranslated = "Glassworking Advanced Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Glassworking recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GlassworkingAdvancedUpgradeItem",
			typeID = 0,
		},
		["Glassworking Modern Upgrade"] = {
			untranslated = "Glassworking Modern Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Glassworking recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GlassworkingModernUpgradeItem",
			typeID = 0,
		},
		["Glassworking Skill Book"] = {
			untranslated = "Glassworking Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Glassworking Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Glassworking Skill BookItem",
			typeID = 0,
		},
		["Glassworking Skill Scroll"] = {
			untranslated = "Glassworking Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Glassworking Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Glassworking Skill ScrollItem",
			typeID = 0,
		},
		Glassworks = {
			untranslated = "Glassworks",
			category = nil,
			group = "Work Stations",
			description = "A specialized kiln used to transform sand into buildable blocks and decorations.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GlassworksItem",
			typeID = 0,
		},
		Gneiss = {
			untranslated = "Gneiss",
			category = nil,
			group = "Natural Resources",
			description = "A hard rock with some uses in construction. Gneiss is a metamorphic rock formed from previous rock recrystallizing at high pressures and temperatures deep in the earth.",
			tagGroups = {
				"Excavatable",
				"Rock",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 7000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GneissItem",
			typeID = 0,
		},
		["Goat Mount"] = {
			untranslated = "Goat Mount",
			category = nil,
			group = "Housing Objects",
			description = "A hunting trophy for your house.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3.5",
			roomCategory = "Living Room",
			furnitureType = "Statue",
			repeatsDepreciation = "0.2",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GoatMountItem",
			typeID = 0,
		},
		["Gold Bar"] = {
			untranslated = "Gold Bar",
			category = nil,
			group = "Blocks",
			description = "Refined bar of gold.",
			tagGroups = {
				"Metal",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 30000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GoldBarItem",
			typeID = 0,
		},
		["Gold Concentrate"] = {
			untranslated = "Gold Concentrate",
			category = nil,
			group = "Blocks",
			description = "Gold ore that has been concentrated to remove impurities. Ore concentrate is used by smiths to smelt metal bars.",
			tagGroups = {
				"Concentrated Ore",
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 20000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GoldConcentrateItem",
			typeID = 0,
		},
		["Gold Flakes"] = {
			untranslated = "Gold Flakes",
			category = nil,
			group = "Items",
			description = "A highly efficient conductor for delicate electronics.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GoldFlakesItem",
			typeID = 0,
		},
		["Gold Frame Landscape"] = {
			untranslated = "Gold Frame Landscape",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GoldFrameLandscapeItem",
			typeID = 0,
		},
		["Gold Frame Wide"] = {
			untranslated = "Gold Frame Wide",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GoldFrameWideItem",
			typeID = 0,
		},
		["Gold Ore"] = {
			untranslated = "Gold Ore",
			category = nil,
			group = "Natural Resources",
			description = "Unrefined ore with traces of gold.",
			tagGroups = {
				"Excavatable",
				"Ore",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 7500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GoldOreItem",
			typeID = 0,
		},
		["Gold Wiring"] = {
			untranslated = "Gold Wiring",
			category = nil,
			group = "Items",
			description = "A length of gold conductive wire useful for a variety of purposes.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GoldWiringItem",
			typeID = 0,
		},
		["Government Office"] = {
			untranslated = "Government Office",
			category = nil,
			group = "Work Stations",
			description = "Allows the creation of Elected Titles, which can be given special privileges.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GovernmentOfficeItem",
			typeID = 0,
		},
		Granite = {
			untranslated = "Granite",
			category = nil,
			group = "Natural Resources",
			description = "A hard rock useful for construction, and host to various ores. Granite forms from cooling magma deep underground. It is the most common continental rock type!",
			tagGroups = {
				"Excavatable",
				"Rock",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 6500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GraniteItem",
			typeID = 0,
		},
		["Grass Seed"] = {
			untranslated = "Grass Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow grass.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GrassSeedItem",
			typeID = 0,
		},
		["Hand Plow"] = {
			untranslated = "Hand Plow",
			category = nil,
			group = "Crafted Objects",
			description = "A tool that tills the field for farming.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HandPlowItem",
			typeID = 0,
		},
		["Handheld Camera"] = {
			untranslated = "Handheld Camera",
			category = nil,
			group = "Items",
			description = "A modern piece of marvel that allows a more detailed way of saving landscape.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HandheldCameraItem",
			typeID = 0,
		},
		["Hanging Long Steel Sign"] = {
			untranslated = "Hanging Long Steel Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A long steel plate for when you need to display extra large text.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HangingLongSteelSignItem",
			typeID = 0,
		},
		["Hanging Steel Framed Sign"] = {
			untranslated = "Hanging Steel Framed Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large wooden sign framed with steel.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HangingSteelFramedSignItem",
			typeID = 0,
		},
		["Hanging Steel Mine Sign"] = {
			untranslated = "Hanging Steel Mine Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A hanging sign made of steel plates.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HangingSteelMineSignItem",
			typeID = 0,
		},
		["Hanging Steel Plain Sign"] = {
			untranslated = "Hanging Steel Plain Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large hanging steel sign attached to a wooden frame.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HangingSteelPlainSignItem",
			typeID = 0,
		},
		["Hanging Steel Shop Sign"] = {
			untranslated = "Hanging Steel Shop Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A decorative wooden sign framed with steel. Great for advertising shops.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HangingSteelShopSignItem",
			typeID = 0,
		},
		["Hardwood Board"] = {
			untranslated = "Hardwood Board",
			category = nil,
			group = "Items",
			description = "A higher quality hardwood board used for long lasting furniture.",
			tagGroups = {
				"Burnable Fuel",
				"Wood Board",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 2000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HardwoodBoardItem",
			typeID = 0,
		},
		["Hardwood Hewn Log"] = {
			untranslated = "Hardwood Hewn Log",
			category = nil,
			group = "Blocks",
			description = "A log hewn and shaped to be a building material. Hewing logs at a workbench will grant no experience.",
			tagGroups = {
				"Burnable Fuel",
				"Constructable",
				"Hewn Log",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HardwoodHewnLogItem",
			typeID = 0,
		},
		["Hardwood Lumber"] = {
			untranslated = "Hardwood Lumber",
			category = nil,
			group = "Blocks",
			description = "Can be fashioned into various usable equipment.",
			tagGroups = {
				"Burnable Fuel",
				"Constructable",
				"Lumber",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HardwoodLumberItem",
			typeID = 0,
		},
		["Hardwood Lumber Dresser"] = {
			untranslated = "Hardwood Lumber Dresser",
			category = nil,
			group = "Housing Objects",
			description = "A lumber dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Bedroom",
			furnitureType = "Dresser",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HardwoodLumberDresserItem",
			typeID = 0,
		},
		["Hare Carcass"] = {
			untranslated = "Hare Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead hare.",
			tagGroups = {
				"Tiny Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HareCarcassItem",
			typeID = 0,
		},
		["Heart Of Palm"] = {
			untranslated = "Heart Of Palm",
			category = nil,
			group = "Food",
			description = "Collected from the inner core and growing bud of a palm tree.",
			tagGroups = {
				"Food",
				"Raw Food",
				"Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 150,
			calories = 100,
			carbs = 4,
			protein = 2,
			fat = 0,
			vitamins = 2,
			density = 8.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HeartOfPalmItem",
			typeID = 0,
		},
		["Hearty Hometown Pizza"] = {
			untranslated = "Hearty Hometown Pizza",
			category = nil,
			group = "Food",
			description = "When you feel nostalgic and miss that cozy hometown feeling.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 1200,
			carbs = 28,
			protein = 7,
			fat = 11,
			vitamins = 3,
			density = 4.083333333333333,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HeartyHometownPizzaItem",
			typeID = 0,
		},
		["Heat Sink"] = {
			untranslated = "Heat Sink",
			category = nil,
			group = "Items",
			description = "A copper plate to draw and disperse heat.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HeatSinkItem",
			typeID = 0,
		},
		["Heliconia Seed"] = {
			untranslated = "Heliconia Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow heliconia.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HeliconiaSeedItem",
			typeID = 0,
		},
		["Hemp Mooring Rope"] = {
			untranslated = "Hemp Mooring Rope",
			category = nil,
			group = "Items",
			description = "Strong ropes used to hold down and prevent ships from moving around.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HempMooringRopeItem",
			typeID = 0,
		},
		Henley = {
			untranslated = "Henley",
			category = nil,
			group = "Clothing",
			description = "A Henley shirt is a collarless pullover shirt, characterized by a placket beneath the round neckline, about 8 to 13 cm long and usually having 2 to 5 buttons. It essentially resembles a collarless polo shirt.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HenleyItem",
			typeID = 0,
		},
		["Hewn Bench"] = {
			untranslated = "Hewn Bench",
			category = nil,
			group = "Housing Objects",
			description = "A basic wooden bench.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnBenchItem",
			typeID = 0,
		},
		["Hewn Chair"] = {
			untranslated = "Hewn Chair",
			category = nil,
			group = "Housing Objects",
			description = "A raised surface supported by legs. Without the back, it might be a stool.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnChairItem",
			typeID = 0,
		},
		["Hewn Door"] = {
			untranslated = "Hewn Door",
			category = nil,
			group = "Housing Objects",
			description = "A door made from roughly hewn logs.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnDoorItem",
			typeID = 0,
		},
		["Hewn Dresser"] = {
			untranslated = "Hewn Dresser",
			category = nil,
			group = "Housing Objects",
			description = "A rough hewn wooden dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Bedroom",
			furnitureType = "Dresser",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnDresserItem",
			typeID = 0,
		},
		["Hewn Log"] = {
			untranslated = "Hewn Log",
			category = nil,
			group = "Blocks",
			description = "A log hewn and shaped to be a building material. Hewing logs at a workbench will grant no experience.",
			tagGroups = {
				"Burnable Fuel",
				"Constructable",
				"Hewn Log",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnLogItem",
			typeID = 0,
		},
		["Hewn Nightstand"] = {
			untranslated = "Hewn Nightstand",
			category = nil,
			group = "Housing Objects",
			description = "A simple hewn wooden nightstand you can pile unread books on.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Bedroom",
			furnitureType = "Nightstand",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnNightstandItem",
			typeID = 0,
		},
		["Hewn Softwood Bench"] = {
			untranslated = "Hewn Softwood Bench",
			category = nil,
			group = "Housing Objects",
			description = "A basic wooden bench.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnSoftwoodBenchItem",
			typeID = 0,
		},
		["Hewn Softwood Chair"] = {
			untranslated = "Hewn Softwood Chair",
			category = nil,
			group = "Housing Objects",
			description = "A raised surface supported by legs. Without the back, it might be a stool.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnSoftwoodChairItem",
			typeID = 0,
		},
		["Hewn Softwood Door"] = {
			untranslated = "Hewn Softwood Door",
			category = nil,
			group = "Housing Objects",
			description = "A door made from roughly hewn logs.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnSoftwoodDoorItem",
			typeID = 0,
		},
		["Hewn Softwood Table"] = {
			untranslated = "Hewn Softwood Table",
			category = nil,
			group = "Housing Objects",
			description = "A large table for placing things on.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnSoftwoodTableItem",
			typeID = 0,
		},
		["Hewn Table"] = {
			untranslated = "Hewn Table",
			category = nil,
			group = "Housing Objects",
			description = "A large table for placing things on.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnTableItem",
			typeID = 0,
		},
		["Hide Ash Fertilizer"] = {
			untranslated = "Hide Ash Fertilizer",
			category = nil,
			group = "Items",
			description = "A fertilizer made from hide ash and fillers.",
			tagGroups = {
				"Fertilizer",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HideAshFertilizerItem",
			typeID = 0,
		},
		Hosomaki = {
			untranslated = "Hosomaki",
			category = nil,
			group = "Food",
			description = "A simple sushi roll consisting of rice and fish tightly wrapped with seaweed. ",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 700,
			carbs = 21,
			protein = 19,
			fat = 5,
			vitamins = 8,
			density = 7.571428571428572,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HosomakiItem",
			typeID = 0,
		},
		Huckleberries = {
			untranslated = "Huckleberries",
			category = nil,
			group = "Food",
			description = "A handfull of small wild berries. I'm your huckleberry.",
			tagGroups = {
				"Food",
				"Fruit",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 150,
			carbs = 2,
			protein = 0,
			fat = 0,
			vitamins = 6,
			density = 5.333333333333334,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HuckleberriesItem",
			typeID = 0,
		},
		["Huckleberry Extract"] = {
			untranslated = "Huckleberry Extract",
			category = nil,
			group = "Food",
			description = "A concentrated blast of huckleberry goodness.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 60,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 15,
			density = 25.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HuckleberryExtractItem",
			typeID = 0,
		},
		["Huckleberry Fritter"] = {
			untranslated = "Huckleberry Fritter",
			category = nil,
			group = "Food",
			description = "Fried and sweet.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 900,
			carbs = 16,
			protein = 0,
			fat = 20,
			vitamins = 8,
			density = 4.888888888888889,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HuckleberryFritterItem",
			typeID = 0,
		},
		["Huckleberry Pie"] = {
			untranslated = "Huckleberry Pie",
			category = nil,
			group = "Food",
			description = "A fantastic combination of flaky crust and scrumptious berries.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 600,
			calories = 1300,
			carbs = 13,
			protein = 5,
			fat = 10,
			vitamins = 16,
			density = 3.3846153846153846,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HuckleberryPieItem",
			typeID = 0,
		},
		["Huckleberry Seed"] = {
			untranslated = "Huckleberry Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a huckleberry bush.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HuckleberrySeedItem",
			typeID = 0,
		},
		["Huge Banner Sign"] = {
			untranslated = "Huge Banner Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A banner made out of fabric held up by ropes and some pieces of wood.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HugeBannerSignItem",
			typeID = 0,
		},
		["Huge Iron Banner Sign"] = {
			untranslated = "Huge Iron Banner Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A very large iron banner placed between two iron pillars. ",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HugeIronBannerSignItem",
			typeID = 0,
		},
		["Huge Iron Sign"] = {
			untranslated = "Huge Iron Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A very large iron sign.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HugeIronSignItem",
			typeID = 0,
		},
		["Huge Steel Banner Sign"] = {
			untranslated = "Huge Steel Banner Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large illuminated banner mounted on a steel frame portal.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HugeSteelBannerSignItem",
			typeID = 0,
		},
		["Huge Steel Sign"] = {
			untranslated = "Huge Steel Sign",
			category = nil,
			group = "Crafted Objects",
			description = "An illuminated large steel sign.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HugeSteelSignItem",
			typeID = 0,
		},
		["Huge Wooden Banner Sign"] = {
			untranslated = "Huge Wooden Banner Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A banner made out of fabric held up by ropes held up between wooden pillars.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HugeWoodenBannerSignItem",
			typeID = 0,
		},
		["Hunting Upgrade"] = {
			untranslated = "Hunting Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Hunting recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HuntingUpgradeItem",
			typeID = 0,
		},
		Icebox = {
			untranslated = "Icebox",
			category = nil,
			group = "Housing Objects",
			description = "A box of ice. It's in the name!",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Kitchen",
			furnitureType = "Food Storage",
			repeatsDepreciation = "0.3",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IceboxItem",
			typeID = 0,
		},
		["Immigration Desk"] = {
			untranslated = "Immigration Desk",
			category = nil,
			group = "Work Stations",
			description = "Immigration requirements and decisions needs to pass an immigration desk before approval.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ImmigrationDeskItem",
			typeID = 0,
		},
		["Industrial Barge"] = {
			untranslated = "Industrial Barge",
			category = nil,
			group = "Crafted Objects",
			description = "",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 30000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IndustrialBargeItem",
			typeID = 0,
		},
		["Industrial Elevator"] = {
			untranslated = "Industrial Elevator",
			category = nil,
			group = "Crafted Objects",
			description = "An industrial elevator for transporting extra large loads vertically. It requires a 6x10 vertical shaft to function.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 25000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IndustrialElevatorItem",
			typeID = 0,
		},
		["Industrial Generator"] = {
			untranslated = "Industrial Generator",
			category = nil,
			group = "Crafted Objects",
			description = "A large modern generator consuming liquid fuel to generate high volumes of electricity.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IndustrialGeneratorItem",
			typeID = 0,
		},
		["Industrial Refrigerator"] = {
			untranslated = "Industrial Refrigerator",
			category = nil,
			group = "Crafted Objects",
			description = "A larger food storage solution for when you want to keep it fresh!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IndustrialRefrigeratorItem",
			typeID = 0,
		},
		["Industry Skill Book"] = {
			untranslated = "Industry Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Industry Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Industry Skill BookItem",
			typeID = 0,
		},
		["Industry Skill Scroll"] = {
			untranslated = "Industry Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Industry Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Industry Skill ScrollItem",
			typeID = 0,
		},
		["Industry Upgrade"] = {
			untranslated = "Industry Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Industry recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IndustryUpgradeItem",
			typeID = 0,
		},
		["Infused Oil"] = {
			untranslated = "Infused Oil",
			category = nil,
			group = "Food",
			description = "Oil infused with flavor to enhance it.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 120,
			carbs = 0,
			protein = 0,
			fat = 12,
			vitamins = 3,
			density = 12.5,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "InfusedOilItem",
			typeID = 0,
		},
		["Iron Anchor"] = {
			untranslated = "Iron Anchor",
			category = nil,
			group = "Items",
			description = "A solid iron anchor used to park your vessel.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronAnchorItem",
			typeID = 0,
		},
		["Iron Axe"] = {
			untranslated = "Iron Axe",
			category = nil,
			group = "Items",
			description = "A sturdy iron axe made for cutting down trees.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronAxeItem",
			typeID = 0,
		},
		["Iron Axle"] = {
			untranslated = "Iron Axle",
			category = nil,
			group = "Items",
			description = "A rotating iron rod that can be fixed to wheels for use in vehicles.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronAxleItem",
			typeID = 0,
		},
		["Iron Bar"] = {
			untranslated = "Iron Bar",
			category = nil,
			group = "Blocks",
			description = "Refined bar of iron.",
			tagGroups = {
				"Metal",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 15000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronBarItem",
			typeID = 0,
		},
		["Iron Concentrate"] = {
			untranslated = "Iron Concentrate",
			category = nil,
			group = "Blocks",
			description = "Iron ore that has been concentrated to remove impurities. Ore concentrate is used by smiths to smelt metal bars.",
			tagGroups = {
				"Concentrated Ore",
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 20000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronConcentrateItem",
			typeID = 0,
		},
		["Iron Frame Landscape"] = {
			untranslated = "Iron Frame Landscape",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronFrameLandscapeItem",
			typeID = 0,
		},
		["Iron Frame Wide"] = {
			untranslated = "Iron Frame Wide",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronFrameWideItem",
			typeID = 0,
		},
		["Iron Gear"] = {
			untranslated = "Iron Gear",
			category = nil,
			group = "Items",
			description = "A toothed machine part that interlocks with others.",
			tagGroups = {
				"Gear",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronGearItem",
			typeID = 0,
		},
		["Iron Hammer"] = {
			untranslated = "Iron Hammer",
			category = nil,
			group = "Items",
			description = "An iron hammer allows for more sophisticated building.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronHammerItem",
			typeID = 0,
		},
		["Iron Hoe"] = {
			untranslated = "Iron Hoe",
			category = nil,
			group = "Items",
			description = "A sturdy iron hoe made for tilling the soil.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronHoeItem",
			typeID = 0,
		},
		["Iron Hull Sheet"] = {
			untranslated = "Iron Hull Sheet",
			category = nil,
			group = "Items",
			description = "Thin iron plates for use in various crafting recipes.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronHullSheetItem",
			typeID = 0,
		},
		["Iron Machete"] = {
			untranslated = "Iron Machete",
			category = nil,
			group = "Items",
			description = "A machete used to quickly clear plants.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronMacheteItem",
			typeID = 0,
		},
		["Iron Ore"] = {
			untranslated = "Iron Ore",
			category = nil,
			group = "Natural Resources",
			description = "Unrefined ore with traces of iron.",
			tagGroups = {
				"Excavatable",
				"Ore",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronOreItem",
			typeID = 0,
		},
		["Iron Pickaxe"] = {
			untranslated = "Iron Pickaxe",
			category = nil,
			group = "Items",
			description = "A sturdy iron pickaxe used to break down stone and ore into usable rubble.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronPickaxeItem",
			typeID = 0,
		},
		["Iron Pipe"] = {
			untranslated = "Iron Pipe",
			category = nil,
			group = "Blocks",
			description = "A pipe for transporting liquids.",
			tagGroups = {},
			maxStack = 20,
			carried = "Hands",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronPipeItem",
			typeID = 0,
		},
		["Iron Plate"] = {
			untranslated = "Iron Plate",
			category = nil,
			group = "Items",
			description = "A solid iron plate for use in various crafting recipes.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronPlateItem",
			typeID = 0,
		},
		["Iron Road Tool"] = {
			untranslated = "Iron Road Tool",
			category = nil,
			group = "Items",
			description = "A tool for tamping dirt into roads.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronRoadToolItem",
			typeID = 0,
		},
		["Iron Rock Drill"] = {
			untranslated = "Iron Rock Drill",
			category = nil,
			group = "Items",
			description = "A drill used to retreive geological samples and discover what treasures can be found underground.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronRockDrillItem",
			typeID = 0,
		},
		["Iron Saw Blade"] = {
			untranslated = "Iron Saw Blade",
			category = nil,
			group = "Items",
			description = "A disc shaped iron saw that can be attached to rotary machines to shape wood products.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronSawBladeItem",
			typeID = 0,
		},
		["Iron Shovel"] = {
			untranslated = "Iron Shovel",
			category = nil,
			group = "Items",
			description = "A sturdy shovel that breaks less than its wooden counterpart.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronShovelItem",
			typeID = 0,
		},
		["Iron Sickle"] = {
			untranslated = "Iron Sickle",
			category = nil,
			group = "Items",
			description = "An iron sickle used to harvest crops or cut grass.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronSickleItem",
			typeID = 0,
		},
		["Iron Wheel"] = {
			untranslated = "Iron Wheel",
			category = nil,
			group = "Items",
			description = "A sturdy iron wheel that can support heavier vehicles than early wooden wheels.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronWheelItem",
			typeID = 0,
		},
		["Jaguar Carcass"] = {
			untranslated = "Jaguar Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead Jaguar.",
			tagGroups = {
				"Medium Carcass",
				"Medium Leather Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "JaguarCarcassItem",
			typeID = 0,
		},
		["Jaw Crusher"] = {
			untranslated = "Jaw Crusher",
			category = nil,
			group = "Work Stations",
			description = "A heavy duty machine that uses compressive force to crush rocks into a fine gravel.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "JawCrusherItem",
			typeID = 0,
		},
		["Jointfir Seed"] = {
			untranslated = "Jointfir Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a jointfir.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "JointfirSeedItem",
			typeID = 0,
		},
		["Joshua Log"] = {
			untranslated = "Joshua Log",
			category = nil,
			group = "Natural Resources",
			description = "Joshua log is a basic wood, harvested from the Joshua tree. Despite the name, Joshua trees are succulents and the building material they provide is neither hardwood nor softwood.",
			tagGroups = {
				"Burnable Fuel",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "JoshuaLogItem",
			typeID = 0,
		},
		["Joshua Seed"] = {
			untranslated = "Joshua Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a joshua tree.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "JoshuaSeedItem",
			typeID = 0,
		},
		["Jungle Campfire Salad"] = {
			untranslated = "Jungle Campfire Salad",
			category = nil,
			group = "Food",
			description = "A myriad of plants that make a healthy and odd blend.",
			tagGroups = {
				"Campfire Salad",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 900,
			carbs = 11,
			protein = 4,
			fat = 3,
			vitamins = 10,
			density = 3.111111111111111,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "JungleCampfireSaladItem",
			typeID = 0,
		},
		["Jungle Campfire Stew"] = {
			untranslated = "Jungle Campfire Stew",
			category = nil,
			group = "Food",
			description = "A thick stew chock-full of meat and charred vegetables. A surprisingly good combination.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1100,
			carbs = 8,
			protein = 8,
			fat = 11,
			vitamins = 3,
			density = 2.727272727272727,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "JungleCampfireStewItem",
			typeID = 0,
		},
		Kelp = {
			untranslated = "Kelp",
			category = nil,
			group = "Items",
			description = "Some creepy kelp.",
			tagGroups = {
				"Crop",
				"Natural Fiber",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "KelpItem",
			typeID = 0,
		},
		["Kelpy Crab Roll"] = {
			untranslated = "Kelpy Crab Roll",
			category = nil,
			group = "Food",
			description = "Pieces of crab on a bed of rice rolled up and covered in kelp.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 1350,
			carbs = 22,
			protein = 13,
			fat = 11,
			vitamins = 5,
			density = 3.7777777777777777,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "KelpyCrabRollItem",
			typeID = 0,
		},
		Kiln = {
			untranslated = "Kiln",
			category = nil,
			group = "Work Stations",
			description = "Useful for baking bricks and finishing pottery.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "KilnItem",
			typeID = 0,
		},
		["King Fern Spore"] = {
			untranslated = "King Fern Spore",
			category = nil,
			group = "Seed",
			description = "Plant to grow king fern.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "KingFernSporeItem",
			typeID = 0,
		},
		Kitchen = {
			untranslated = "Kitchen",
			category = nil,
			group = "Housing Objects",
			description = "A prep area for food which allows for more complex dishes.",
			tagGroups = {
				"Crafting Table",
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Kitchen",
			furnitureType = "Cooking",
			repeatsDepreciation = "0.3",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "18",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "KitchenItem",
			typeID = 0,
		},
		Laboratory = {
			untranslated = "Laboratory",
			category = nil,
			group = "Work Stations",
			description = "For more advanced research and manufacturing. Science rules!",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LaboratoryItem",
			typeID = 0,
		},
		["Large Bath Mat"] = {
			untranslated = "Large Bath Mat",
			category = nil,
			group = "Housing Objects",
			description = "A large bath mat reduces risks of slipping on wet floors in the bathroom.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Bathroom",
			furnitureType = "Rug",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeBathMatItem",
			typeID = 0,
		},
		["Large Canoe"] = {
			untranslated = "Large Canoe",
			category = nil,
			group = "Crafted Objects",
			description = "",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 8000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeCanoeItem",
			typeID = 0,
		},
		["Large Corrugated Steel Door"] = {
			untranslated = "Large Corrugated Steel Door",
			category = nil,
			group = "Housing Objects",
			description = "A large corrugated steel door.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeCorrugatedSteelDoorItem",
			typeID = 0,
		},
		["Large Cotton Bunting Red"] = {
			untranslated = "Large Cotton Bunting Red",
			category = nil,
			group = "Housing Objects",
			description = "A larger celebratory piece of cotton fabric used to brighten up an event.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeCottonBuntingRedItem",
			typeID = 0,
		},
		["Large Cotton Bunting Regal"] = {
			untranslated = "Large Cotton Bunting Regal",
			category = nil,
			group = "Housing Objects",
			description = "A larger celebratory piece of cotton fabric used to brighten up an event.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeCottonBuntingRegalItem",
			typeID = 0,
		},
		["Large Court"] = {
			untranslated = "Large Court",
			category = nil,
			group = "Work Stations",
			description = "Allows the creation of multiple Laws, which can perform many types of regulations, restrictions, taxations, incentives, and more.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeCourtItem",
			typeID = 0,
		},
		["Large Festive Paper Lantern"] = {
			untranslated = "Large Festive Paper Lantern",
			category = nil,
			group = "Housing Objects",
			description = "A large festive paper lantern.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeFestivePaperLanternItem",
			typeID = 0,
		},
		["Large Hanging Ashlar Basalt Sign"] = {
			untranslated = "Large Hanging Ashlar Basalt Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingAshlarBasaltSignItem",
			typeID = 0,
		},
		["Large Hanging Ashlar Stone Sign"] = {
			untranslated = "Large Hanging Ashlar Stone Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingAshlarStoneSignItem",
			typeID = 0,
		},
		["Large Hanging Birch Sign"] = {
			untranslated = "Large Hanging Birch Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all of your larger text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingBirchSignItem",
			typeID = 0,
		},
		["Large Hanging Lumber Sign"] = {
			untranslated = "Large Hanging Lumber Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingLumberSignItem",
			typeID = 0,
		},
		["Large Hanging Mortared Granite Sign"] = {
			untranslated = "Large Hanging Mortared Granite Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingMortaredGraniteSignItem",
			typeID = 0,
		},
		["Large Hanging Mortared Stone Sign"] = {
			untranslated = "Large Hanging Mortared Stone Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingMortaredStoneSignItem",
			typeID = 0,
		},
		["Large Hanging Saguaro Sign"] = {
			untranslated = "Large Hanging Saguaro Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all of your larger text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingSaguaroSignItem",
			typeID = 0,
		},
		["Large Hanging Softwood Sign"] = {
			untranslated = "Large Hanging Softwood Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all of your larger text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingSoftwoodSignItem",
			typeID = 0,
		},
		["Large Hanging Stone Sign"] = {
			untranslated = "Large Hanging Stone Sign",
			category = nil,
			group = "World Object",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingStoneSignItem",
			typeID = 0,
		},
		["Large Hanging Wood Sign"] = {
			untranslated = "Large Hanging Wood Sign",
			category = nil,
			group = "Item",
			description = "A large sign for all of your larger text needs!",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = nil,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingWoodSignItem",
			typeID = 0,
		},
		["Large Lumber Door"] = {
			untranslated = "Large Lumber Door",
			category = nil,
			group = "Housing Objects",
			description = "A large lumber door allowing moderate sized vehicles through..",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeLumberDoorItem",
			typeID = 0,
		},
		["Large Lumber Stockpile"] = {
			untranslated = "Large Lumber Stockpile",
			category = nil,
			group = "Crafted Objects",
			description = "An extra large lumber platform that has been reinforced to allow mass storage of items. ",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeLumberStockpileItem",
			typeID = 0,
		},
		["Large Metal Ship Frame"] = {
			untranslated = "Large Metal Ship Frame",
			category = nil,
			group = "Items",
			description = "A large metal frame for constructing a larger naval vessel.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 25000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeMetalShipFrameItem",
			typeID = 0,
		},
		["Large Nylon Bunting Green"] = {
			untranslated = "Large Nylon Bunting Green",
			category = nil,
			group = "Housing Objects",
			description = "A larger celebratory piece of nylon fabric used to brighten up an event.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeNylonBuntingGreenItem",
			typeID = 0,
		},
		["Large Nylon Bunting Purple"] = {
			untranslated = "Large Nylon Bunting Purple",
			category = nil,
			group = "Housing Objects",
			description = "A larger celebratory piece of nylon fabric used to brighten up an event.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeNylonBuntingPurpleItem",
			typeID = 0,
		},
		["Large Paper Lantern"] = {
			untranslated = "Large Paper Lantern",
			category = nil,
			group = "Housing Objects",
			description = "A large paper lantern.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargePaperLanternItem",
			typeID = 0,
		},
		["Large Standing Ashlar Basalt Sign"] = {
			untranslated = "Large Standing Ashlar Basalt Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingAshlarBasaltSignItem",
			typeID = 0,
		},
		["Large Standing Ashlar Stone Sign"] = {
			untranslated = "Large Standing Ashlar Stone Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingAshlarStoneSignItem",
			typeID = 0,
		},
		["Large Standing Birch Sign"] = {
			untranslated = "Large Standing Birch Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all of your larger text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingBirchSignItem",
			typeID = 0,
		},
		["Large Standing Lumber Sign"] = {
			untranslated = "Large Standing Lumber Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingLumberSignItem",
			typeID = 0,
		},
		["Large Standing Mortared Granite Sign"] = {
			untranslated = "Large Standing Mortared Granite Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingMortaredGraniteSignItem",
			typeID = 0,
		},
		["Large Standing Mortared Stone Sign"] = {
			untranslated = "Large Standing Mortared Stone Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingMortaredStoneSignItem",
			typeID = 0,
		},
		["Large Standing Saguaro Sign"] = {
			untranslated = "Large Standing Saguaro Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all of your larger text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingSaguaroSignItem",
			typeID = 0,
		},
		["Large Standing Softwood Sign"] = {
			untranslated = "Large Standing Softwood Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all of your larger text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingSoftwoodSignItem",
			typeID = 0,
		},
		["Large Standing Stone Sign"] = {
			untranslated = "Large Standing Stone Sign",
			category = nil,
			group = "World Object",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingStoneSignItem",
			typeID = 0,
		},
		["Large Standing Wood Sign"] = {
			untranslated = "Large Standing Wood Sign",
			category = nil,
			group = "Item",
			description = "A large sign for all of your larger text needs!",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = nil,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingWoodSignItem",
			typeID = 0,
		},
		["Large Windowed Lumber Door"] = {
			untranslated = "Large Windowed Lumber Door",
			category = nil,
			group = "Housing Objects",
			description = "A large lumber door with windows allowing moderate sized vehicles through..",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeWindowedLumberDoorItem",
			typeID = 0,
		},
		["Large Wooden Ship Frame"] = {
			untranslated = "Large Wooden Ship Frame",
			category = nil,
			group = "Items",
			description = "A large wooden frame for constructing a larger naval vessel.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 20000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeWoodenShipFrameItem",
			typeID = 0,
		},
		Laser = {
			untranslated = "Laser",
			category = nil,
			group = "Crafted Objects",
			description = "AVOID DIRECT EYE EXPOSURE",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LaserItem",
			typeID = 0,
		},
		Lathe = {
			untranslated = "Lathe",
			category = nil,
			group = "Work Stations",
			description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LatheItem",
			typeID = 0,
		},
		["Lattice Mushroom Spores"] = {
			untranslated = "Lattice Mushroom Spores",
			category = nil,
			group = "Seed",
			description = "Plant to grow lattice mushrooms.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LatticeMushroomSporesItem",
			typeID = 0,
		},
		["Leather Hide"] = {
			untranslated = "Leather Hide",
			category = nil,
			group = "Items",
			description = "A thick hide.",
			tagGroups = {
				"Animal Skin",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LeatherHideItem",
			typeID = 0,
		},
		["Leavened Dough"] = {
			untranslated = "Leavened Dough",
			category = nil,
			group = "Food",
			description = "Leavened dough with added yeast that rises when baked.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 10,
			carbs = 6,
			protein = 18,
			fat = 13,
			vitamins = 5,
			density = 420.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LeavenedDoughItem",
			typeID = 0,
		},
		["Light Backpack"] = {
			untranslated = "Light Backpack",
			category = nil,
			group = "Clothing",
			description = "Smaller than your standard three-day backpack. You can't fit that much inside, but that makes you more agile.\\n\\n(Increases movement speed and increases max carry weight by 5 kg)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LightBackpackItem",
			typeID = 0,
		},
		["Light Bulb"] = {
			untranslated = "Light Bulb",
			category = nil,
			group = "Items",
			description = "An electric light with a wire filament.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LightBulbItem",
			typeID = 0,
		},
		Limestone = {
			untranslated = "Limestone",
			category = nil,
			group = "Natural Resources",
			description = "A hard rock useful for construction and industrial processes. Limestone is sedimentary, forming mostly from the fallen compacted remains of marine organisms.",
			tagGroups = {
				"Excavatable",
				"Rock",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 6500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LimestoneItem",
			typeID = 0,
		},
		["Limestone Bison Statue"] = {
			untranslated = "Limestone Bison Statue",
			category = nil,
			group = "Housing Objects",
			description = "A bison statue carved from limestone.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Statue",
			repeatsDepreciation = "0.3",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "30",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LimestoneBisonStatueItem",
			typeID = 0,
		},
		["Limestone Otter Statue"] = {
			untranslated = "Limestone Otter Statue",
			category = nil,
			group = "Housing Objects",
			description = "An otter statue carved from limestone.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.2",
			roomCategory = "Decoration",
			furnitureType = "Statue",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LimestoneOtterStatueItem",
			typeID = 0,
		},
		["Limestone Owl Statue"] = {
			untranslated = "Limestone Owl Statue",
			category = nil,
			group = "Housing Objects",
			description = "An owl statue carved from limestone.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.2",
			roomCategory = "Decoration",
			furnitureType = "Statue",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LimestoneOwlStatueItem",
			typeID = 0,
		},
		["Limestone Wolf Statue"] = {
			untranslated = "Limestone Wolf Statue",
			category = nil,
			group = "Housing Objects",
			description = "A wolf statue carved from limestone.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Decoration",
			furnitureType = "Statue",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LimestoneWolfStatueItem",
			typeID = 0,
		},
		["Linen Fabric"] = {
			untranslated = "Linen Fabric",
			category = nil,
			group = "Items",
			description = "A rough linen fabric that covers your basic needs.",
			tagGroups = {
				"Fabric",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LinenFabricItem",
			typeID = 0,
		},
		["Linen Yarn"] = {
			untranslated = "Linen Yarn",
			category = nil,
			group = "Items",
			description = "Flax fibers spun into a usable string commonly known as linen yarn.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 25,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LinenYarnItem",
			typeID = 0,
		},
		["Loaded Taro Fries"] = {
			untranslated = "Loaded Taro Fries",
			category = nil,
			group = "Food",
			description = "Taro Fries with extra everything.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 1200,
			carbs = 14,
			protein = 6,
			fat = 18,
			vitamins = 0,
			density = 3.166666666666667,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LoadedTaroFriesItem",
			typeID = 0,
		},
		Log = {
			untranslated = "Log",
			category = nil,
			group = "Block",
			description = "A stack of logs.",
			tagGroups = {},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LogItem",
			typeID = 0,
		},
		["Logging Advanced Upgrade"] = {
			untranslated = "Logging Advanced Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Logging recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LoggingAdvancedUpgradeItem",
			typeID = 0,
		},
		["Logging Basic Upgrade"] = {
			untranslated = "Logging Basic Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Logging recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LoggingBasicUpgradeItem",
			typeID = 0,
		},
		Loom = {
			untranslated = "Loom",
			category = nil,
			group = "Work Stations",
			description = "A device for making fabric by weaving yarn or thread.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LoomItem",
			typeID = 0,
		},
		["Low Top Shoes"] = {
			untranslated = "Low Top Shoes",
			category = nil,
			group = "Clothing",
			description = "Basic, ordinary, every day, run of the mill, nondescript, conventional, commonplace, humdrum, standard, middle-of-the-road, garden-variety low-top shoes.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LowTopShoesItem",
			typeID = 0,
		},
		Lumber = {
			untranslated = "Lumber",
			category = nil,
			group = "Blocks",
			description = "Can be fashioned into various usable equipment.",
			tagGroups = {
				"Burnable Fuel",
				"Constructable",
				"Lumber",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LumberItem",
			typeID = 0,
		},
		["Lumber Bench"] = {
			untranslated = "Lumber Bench",
			category = nil,
			group = "Housing Objects",
			description = "A lumber bench for when you need extra seating space than a traditional chair.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LumberBenchItem",
			typeID = 0,
		},
		["Lumber Chair"] = {
			untranslated = "Lumber Chair",
			category = nil,
			group = "Housing Objects",
			description = "A sturdy lumber chair. It doesn't feel as wobbly as more basic wooden chairs.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LumberChairItem",
			typeID = 0,
		},
		["Lumber Door"] = {
			untranslated = "Lumber Door",
			category = nil,
			group = "Housing Objects",
			description = "A door made from finely cut lumber.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LumberDoorItem",
			typeID = 0,
		},
		["Lumber Dresser"] = {
			untranslated = "Lumber Dresser",
			category = nil,
			group = "Housing Objects",
			description = "A lumber dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Bedroom",
			furnitureType = "Dresser",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LumberDresserItem",
			typeID = 0,
		},
		["Lumber Stockpile"] = {
			untranslated = "Lumber Stockpile",
			category = nil,
			group = "Crafted Objects",
			description = "A heavy duty lumber platform that has been reinforced to allow extra storage for large items. ",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LumberStockpileItem",
			typeID = 0,
		},
		["Lumber Table"] = {
			untranslated = "Lumber Table",
			category = nil,
			group = "Housing Objects",
			description = "A large lumber table for eating meals or getting some work done.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LumberTableItem",
			typeID = 0,
		},
		["Lupine Seed"] = {
			untranslated = "Lupine Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow lupine.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LupineSeedItem",
			typeID = 0,
		},
		Macarons = {
			untranslated = "Macarons",
			category = nil,
			group = "Food",
			description = "A small circular biscuit with a sweet huckleberry filling.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 1000,
			carbs = 20,
			protein = 7,
			fat = 14,
			vitamins = 16,
			density = 5.7,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MacaronsItem",
			typeID = 0,
		},
		["Machinist Table"] = {
			untranslated = "Machinist Table",
			category = nil,
			group = "Work Stations",
			description = "A fancy tool bench that creates equally fancy toys.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MachinistTableItem",
			typeID = 0,
		},
		["Marmot Carcass"] = {
			untranslated = "Marmot Carcass",
			category = nil,
			group = "Item",
			description = "A dead marmot.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MarmotCarcassItem",
			typeID = 0,
		},
		["Masonry Advanced Upgrade"] = {
			untranslated = "Masonry Advanced Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Masonry recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MasonryAdvancedUpgradeItem",
			typeID = 0,
		},
		["Masonry Basic Upgrade"] = {
			untranslated = "Masonry Basic Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Masonry recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MasonryBasicUpgradeItem",
			typeID = 0,
		},
		["Masonry Skill Book"] = {
			untranslated = "Masonry Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Masonry Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Masonry Skill BookItem",
			typeID = 0,
		},
		["Masonry Skill Scroll"] = {
			untranslated = "Masonry Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Masonry Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Masonry Skill ScrollItem",
			typeID = 0,
		},
		["Masonry Table"] = {
			untranslated = "Masonry Table",
			category = nil,
			group = "Work Stations",
			description = "A workstation for hewing and shaping stone into usable objects.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MasonryTableItem",
			typeID = 0,
		},
		["Meat Pie"] = {
			untranslated = "Meat Pie",
			category = nil,
			group = "Food",
			description = "Much like a huckleberry pie, but filled to the brim with succulent meat.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 600,
			calories = 1300,
			carbs = 18,
			protein = 4,
			fat = 20,
			vitamins = 2,
			density = 3.3846153846153846,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MeatPieItem",
			typeID = 0,
		},
		["Meat Stock"] = {
			untranslated = "Meat Stock",
			category = nil,
			group = "Food",
			description = "A meaty stock made from the flesh of animals.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 800,
			calories = 600,
			carbs = 3,
			protein = 8,
			fat = 9,
			vitamins = 0,
			density = 3.3333333333333335,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MeatStockItem",
			typeID = 0,
		},
		["Meaty Stew"] = {
			untranslated = "Meaty Stew",
			category = nil,
			group = "Food",
			description = "A thick meaty stew. A great source of protein.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1100,
			carbs = 6,
			protein = 13,
			fat = 10,
			vitamins = 1,
			density = 2.727272727272727,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MeatyStewItem",
			typeID = 0,
		},
		["Mechanical Water Pump"] = {
			untranslated = "Mechanical Water Pump",
			category = nil,
			group = "Crafted Objects",
			description = "Pumps water from a source into a pipe network.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MechanicalWaterPumpItem",
			typeID = 0,
		},
		["Mechanics Advanced Upgrade"] = {
			untranslated = "Mechanics Advanced Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Mechanics recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MechanicsAdvancedUpgradeItem",
			typeID = 0,
		},
		["Mechanics Modern Upgrade"] = {
			untranslated = "Mechanics Modern Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Mechanics recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MechanicsModernUpgradeItem",
			typeID = 0,
		},
		["Mechanics Skill Book"] = {
			untranslated = "Mechanics Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Mechanics Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Mechanics Skill BookItem",
			typeID = 0,
		},
		["Mechanics Skill Scroll"] = {
			untranslated = "Mechanics Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Mechanics Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Mechanics Skill ScrollItem",
			typeID = 0,
		},
		["Medium Fishing Trawler"] = {
			untranslated = "Medium Fishing Trawler",
			category = nil,
			group = "Crafted Objects",
			description = "",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 25000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MediumFishingTrawlerItem",
			typeID = 0,
		},
		["Medium Metal Ship Frame"] = {
			untranslated = "Medium Metal Ship Frame",
			category = nil,
			group = "Items",
			description = "A medium metal frame for constructing a naval vessel.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 15000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MediumMetalShipFrameItem",
			typeID = 0,
		},
		["Medium Shipyard"] = {
			untranslated = "Medium Shipyard",
			category = nil,
			group = "Work Stations",
			description = "A bigger more suitable place to build larger vessels with more extensive functionalities.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MediumShipyardItem",
			typeID = 0,
		},
		["Medium Wooden Ship Frame"] = {
			untranslated = "Medium Wooden Ship Frame",
			category = nil,
			group = "Items",
			description = "A medium wooden frame for constructing a larger naval vessel.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 15000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MediumWoodenShipFrameItem",
			typeID = 0,
		},
		["Metal Keel"] = {
			untranslated = "Metal Keel",
			category = nil,
			group = "Items",
			description = "The backbone of any metal ship.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MetalKeelItem",
			typeID = 0,
		},
		["Metal Rudder"] = {
			untranslated = "Metal Rudder",
			category = nil,
			group = "Items",
			description = "If you dont have one of these, you have no control over your heading.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MetalRudderItem",
			typeID = 0,
		},
		["Metallurgy Research Paper Advanced"] = {
			untranslated = "Metallurgy Research Paper Advanced",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Advanced Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MetallurgyResearchPaperAdvancedItem",
			typeID = 0,
		},
		["Metallurgy Research Paper Basic"] = {
			untranslated = "Metallurgy Research Paper Basic",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Basic Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MetallurgyResearchPaperBasicItem",
			typeID = 0,
		},
		["Metallurgy Research Paper Modern"] = {
			untranslated = "Metallurgy Research Paper Modern",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Modern Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MetallurgyResearchPaperModernItem",
			typeID = 0,
		},
		Mill = {
			untranslated = "Mill",
			category = nil,
			group = "Housing Objects",
			description = "Refines food resources by crushing them under a stone millstone.",
			tagGroups = {
				"Crafting Table",
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Kitchen",
			furnitureType = "Food Preparation",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "18",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MillItem",
			typeID = 0,
		},
		["Milling Skill Book"] = {
			untranslated = "Milling Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Milling Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Milling Skill BookItem",
			typeID = 0,
		},
		["Milling Skill Scroll"] = {
			untranslated = "Milling Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Milling Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Milling Skill ScrollItem",
			typeID = 0,
		},
		["Milling Upgrade"] = {
			untranslated = "Milling Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Milling recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MillingUpgradeItem",
			typeID = 0,
		},
		["Millionaires Salad"] = {
			untranslated = "Millionaires Salad",
			category = nil,
			group = "Food",
			description = "A decadent yet healthy assemblage.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 1000,
			carbs = 18,
			protein = 6,
			fat = 6,
			vitamins = 26,
			density = 5.6000000000000005,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MillionairesSaladItem",
			typeID = 0,
		},
		["Mining Advanced Upgrade"] = {
			untranslated = "Mining Advanced Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Mining recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MiningAdvancedUpgradeItem",
			typeID = 0,
		},
		["Mining Basic Upgrade"] = {
			untranslated = "Mining Basic Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Mining recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MiningBasicUpgradeItem",
			typeID = 0,
		},
		["Mining Modern Upgrade"] = {
			untranslated = "Mining Modern Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Mining recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MiningModernUpgradeItem",
			typeID = 0,
		},
		Mint = {
			untranslated = "Mint",
			category = nil,
			group = "Work Stations",
			description = "Allows for the creation of currency.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MintItem",
			typeID = 0,
		},
		Mochi = {
			untranslated = "Mochi",
			category = nil,
			group = "Food",
			description = "Watch your hands!",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 750,
			carbs = 25,
			protein = 0,
			fat = 0,
			vitamins = 5,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MochiItem",
			typeID = 0,
		},
		["Modern Axe"] = {
			untranslated = "Modern Axe",
			category = nil,
			group = "Items",
			description = "A modern axe with a non-slip handle made using fiberglass.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernAxeItem",
			typeID = 0,
		},
		["Modern Double Street Light"] = {
			untranslated = "Modern Double Street Light",
			category = nil,
			group = "Housing Objects",
			description = "A towering metal light post that requires electricity to run.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernDoubleStreetLightItem",
			typeID = 0,
		},
		["Modern Hammer"] = {
			untranslated = "Modern Hammer",
			category = nil,
			group = "Items",
			description = "A modern hammer with a non-slip handle made using fiberglass.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernHammerItem",
			typeID = 0,
		},
		["Modern Hoe"] = {
			untranslated = "Modern Hoe",
			category = nil,
			group = "Items",
			description = "A modern hoe with increased range.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernHoeItem",
			typeID = 0,
		},
		["Modern Machete"] = {
			untranslated = "Modern Machete",
			category = nil,
			group = "Items",
			description = "A machete used to quickly clear plants. Has a large AoE with each swing.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernMacheteItem",
			typeID = 0,
		},
		["Modern Pickaxe"] = {
			untranslated = "Modern Pickaxe",
			category = nil,
			group = "Items",
			description = "A modern pickaxe with a non-slip handle made using fiberglass.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernPickaxeItem",
			typeID = 0,
		},
		["Modern Rock Drill"] = {
			untranslated = "Modern Rock Drill",
			category = nil,
			group = "Items",
			description = "A gasoline-powered alternative for faster geological sampling.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernRockDrillItem",
			typeID = 0,
		},
		["Modern Scythe"] = {
			untranslated = "Modern Scythe",
			category = nil,
			group = "Items",
			description = "A modern scythe used to harvest crops or cut grass. Has a large AoE with each swing.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernScytheItem",
			typeID = 0,
		},
		["Modern Shovel"] = {
			untranslated = "Modern Shovel",
			category = nil,
			group = "Items",
			description = "Terraforming is the first step towards a flourishing civilization and now you can do it with style and less repairs.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernShovelItem",
			typeID = 0,
		},
		["Modern Street Light"] = {
			untranslated = "Modern Street Light",
			category = nil,
			group = "Housing Objects",
			description = "A towering metal light post that requires electricity to run.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernStreetLightItem",
			typeID = 0,
		},
		["Modern Upgrade 1"] = {
			untranslated = "Modern Upgrade 1",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade with great efficiency increase.",
			tagGroups = {
				"Modern Upgrade",
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernUpgradeLvl1Item",
			typeID = 0,
		},
		["Modern Upgrade 2"] = {
			untranslated = "Modern Upgrade 2",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade with great efficiency increase.",
			tagGroups = {
				"Modern Upgrade",
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernUpgradeLvl2Item",
			typeID = 0,
		},
		["Modern Upgrade 3"] = {
			untranslated = "Modern Upgrade 3",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade with great efficiency increase.",
			tagGroups = {
				"Modern Upgrade",
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernUpgradeLvl3Item",
			typeID = 0,
		},
		["Modern Upgrade 4"] = {
			untranslated = "Modern Upgrade 4",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade with great efficiency increase.",
			tagGroups = {
				"Modern Upgrade",
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernUpgradeLvl4Item",
			typeID = 0,
		},
		["Moon Jellyfish"] = {
			untranslated = "Moon Jellyfish",
			category = nil,
			group = "Natural Resources",
			description = "A moon jellyfish.",
			tagGroups = {
				"Fish",
				"Small Fish",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MoonJellyfishItem",
			typeID = 0,
		},
		Mortar = {
			untranslated = "Mortar",
			category = nil,
			group = "Items",
			description = "A binding pitch useful as a mortar.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortarItem",
			typeID = 0,
		},
		["Mortared Basalt"] = {
			untranslated = "Mortared Basalt",
			category = nil,
			group = "Block",
			description = "Used to create tough but rudimentary buildings.",
			tagGroups = {},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredBasaltItem",
			typeID = 0,
		},
		["Mortared Gneiss"] = {
			untranslated = "Mortared Gneiss",
			category = nil,
			group = "Block",
			description = "Used to create tough but rudimentary buildings.",
			tagGroups = {},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredGneissItem",
			typeID = 0,
		},
		["Mortared Granite"] = {
			untranslated = "Mortared Granite",
			category = nil,
			group = "Blocks",
			description = "Used to create tough but rudimentary buildings.",
			tagGroups = {
				"Constructable",
				"Mortared Stone",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredGraniteItem",
			typeID = 0,
		},
		["Mortared Granite Bench"] = {
			untranslated = "Mortared Granite Bench",
			category = nil,
			group = "Housing Objects",
			description = "A basic stone bench for sitting.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredGraniteBenchItem",
			typeID = 0,
		},
		["Mortared Granite Chair"] = {
			untranslated = "Mortared Granite Chair",
			category = nil,
			group = "Housing Objects",
			description = "An early stone chair. Not too comfy but it does the job.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredGraniteChairItem",
			typeID = 0,
		},
		["Mortared Granite Door"] = {
			untranslated = "Mortared Granite Door",
			category = nil,
			group = "Housing Objects",
			description = "A heavy mortared stone door.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredGraniteDoorItem",
			typeID = 0,
		},
		["Mortared Granite Fireplace"] = {
			untranslated = "Mortared Granite Fireplace",
			category = nil,
			group = "Housing Objects",
			description = "A basic stone fireplace. Not much to look at it but a great source of heat.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Living Room",
			furnitureType = "Fireplace",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredGraniteFireplaceItem",
			typeID = 0,
		},
		["Mortared Granite Table"] = {
			untranslated = "Mortared Granite Table",
			category = nil,
			group = "Housing Objects",
			description = "An early stone table. Not much to look at but it does the job.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredGraniteTableItem",
			typeID = 0,
		},
		["Mortared Limestone"] = {
			untranslated = "Mortared Limestone",
			category = nil,
			group = "Blocks",
			description = "Used to create tough but rudimentary buildings.",
			tagGroups = {
				"Constructable",
				"Mortared Stone",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredLimestoneItem",
			typeID = 0,
		},
		["Mortared Sandstone"] = {
			untranslated = "Mortared Sandstone",
			category = nil,
			group = "Blocks",
			description = "Used to create tough but rudimentary buildings.",
			tagGroups = {
				"Constructable",
				"Mortared Stone",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredSandstoneItem",
			typeID = 0,
		},
		["Mortared Shale"] = {
			untranslated = "Mortared Shale",
			category = nil,
			group = "Block",
			description = "Used to create tough but rudimentary buildings.",
			tagGroups = {},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredShaleItem",
			typeID = 0,
		},
		["Mortared Stone"] = {
			untranslated = "Mortared Stone",
			category = nil,
			group = "Blocks",
			description = "Old stone",
			tagGroups = {
				"Constructable",
				"Mortared Stone",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredStoneItem",
			typeID = 0,
		},
		["Mortared Stone Bench"] = {
			untranslated = "Mortared Stone Bench",
			category = nil,
			group = "Housing Objects",
			description = "A basic stone bench for sitting.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredStoneBenchItem",
			typeID = 0,
		},
		["Mortared Stone Chair"] = {
			untranslated = "Mortared Stone Chair",
			category = nil,
			group = "Housing Objects",
			description = "An early stone chair. Not too comfy but it does the job.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredStoneChairItem",
			typeID = 0,
		},
		["Mortared Stone Door"] = {
			untranslated = "Mortared Stone Door",
			category = nil,
			group = "Housing Objects",
			description = "A heavy mortared stone door.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredStoneDoorItem",
			typeID = 0,
		},
		["Mortared Stone Fireplace"] = {
			untranslated = "Mortared Stone Fireplace",
			category = nil,
			group = "Housing Objects",
			description = "A basic stone fireplace. Not much to look at it but a great source of heat.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Living Room",
			furnitureType = "Fireplace",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredStoneFireplaceItem",
			typeID = 0,
		},
		["Mortared Stone Table"] = {
			untranslated = "Mortared Stone Table",
			category = nil,
			group = "Housing Objects",
			description = "An early stone table. Not much to look at but it does the job.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredStoneTableItem",
			typeID = 0,
		},
		["Mountain Goat Carcass"] = {
			untranslated = "Mountain Goat Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead mountain goat.",
			tagGroups = {
				"Medium Carcass",
				"Medium Wooly Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 3000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MountainGoatCarcassItem",
			typeID = 0,
		},
		["Muffin Hat"] = {
			untranslated = "Muffin Hat",
			category = nil,
			group = "Clothing",
			description = "I have no idea why it's called that but it's not edible.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MuffinHatItem",
			typeID = 0,
		},
		Nail = {
			untranslated = "Nail",
			category = nil,
			group = "Items",
			description = "Nails used for construction.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NailItem",
			typeID = 0,
		},
		["Nuclear Fuel"] = {
			untranslated = "Nuclear Fuel",
			category = nil,
			group = "Item",
			description = "Unstable nuclear fuel.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NuclearFuelItem",
			typeID = 0,
		},
		Nylon = {
			untranslated = "Nylon",
			category = nil,
			group = "Items",
			description = "Nylon is a synthetic polymer that can be used as a cheap alternative to more natural textiles. ",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonItem",
			typeID = 0,
		},
		["Nylon Carpet"] = {
			untranslated = "Nylon Carpet",
			category = nil,
			group = "Blocks",
			description = "A woven nylon floor covering attached to a lumber backing.",
			tagGroups = {
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonCarpetItem",
			typeID = 0,
		},
		["Nylon Chips"] = {
			untranslated = "Nylon Chips",
			category = nil,
			group = "Item",
			description = "",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonChipsItem",
			typeID = 0,
		},
		["Nylon Curtains"] = {
			untranslated = "Nylon Curtains",
			category = nil,
			group = "Blocks",
			description = "Curtains made out of plastic? \\n\\n (Only cosmetic does not impact room value.)",
			tagGroups = {
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonCurtainsItem",
			typeID = 0,
		},
		["Nylon Fabric"] = {
			untranslated = "Nylon Fabric",
			category = nil,
			group = "Items",
			description = "A synthetic fabric that is desired for its durability and cheap cost to produce.",
			tagGroups = {
				"Fabric",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonFabricItem",
			typeID = 0,
		},
		["Nylon Futon Bed"] = {
			untranslated = "Nylon Futon Bed",
			category = nil,
			group = "Housing Objects",
			description = "A classic futon for when regular beds are too soft.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "5",
			roomCategory = "Bedroom",
			furnitureType = "Bed",
			repeatsDepreciation = "0.2",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonFutonBedItem",
			typeID = 0,
		},
		["Nylon Futon Couch"] = {
			untranslated = "Nylon Futon Couch",
			category = nil,
			group = "Housing Objects",
			description = "A modern styled couch with a classic touch.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Living Room",
			furnitureType = "Chair",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonFutonCouchItem",
			typeID = 0,
		},
		["Nylon Mooring Rope"] = {
			untranslated = "Nylon Mooring Rope",
			category = nil,
			group = "Items",
			description = "A strong synthetic rope used to make sure a ship does not drift away.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonMooringRopeItem",
			typeID = 0,
		},
		["Nylon Thread"] = {
			untranslated = "Nylon Thread",
			category = nil,
			group = "Items",
			description = "Synthetic thread that has more resistance to abrasion than more natural threads.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 25,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonThreadItem",
			typeID = 0,
		},
		["Nylon Trawler Net"] = {
			untranslated = "Nylon Trawler Net",
			category = nil,
			group = "Items",
			description = "A sturdy basic combination of lines making a mesh used for catching fish on a larger scale.",
			tagGroups = {
				"Tool",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonTrawlerNetItem",
			typeID = 0,
		},
		["Oak Log"] = {
			untranslated = "Oak Log",
			category = nil,
			group = "Natural Resources",
			description = "Oak log is a type of hardwood. With its great strength and hardness, oak is commonly used for furniture and building materials.",
			tagGroups = {
				"Burnable Fuel",
				"Hardwood",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OakLogItem",
			typeID = 0,
		},
		["Ocean Spray Seed"] = {
			untranslated = "Ocean Spray Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow ocean spray.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OceanSpraySeedItem",
			typeID = 0,
		},
		Oil = {
			untranslated = "Oil",
			category = nil,
			group = "Food",
			description = "A plant fat extracted for use in cooking.",
			tagGroups = {
				"Fat",
				"Food",
				"Oil",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 120,
			carbs = 0,
			protein = 0,
			fat = 15,
			vitamins = 0,
			density = 12.5,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OilItem",
			typeID = 0,
		},
		["Oil Drilling Skill Book"] = {
			untranslated = "Oil Drilling Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Oil Drilling Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Oil Drilling Skill BookItem",
			typeID = 0,
		},
		["Oil Drilling Skill Scroll"] = {
			untranslated = "Oil Drilling Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Oil Drilling Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Oil Drilling Skill ScrollItem",
			typeID = 0,
		},
		["Oil Drilling Upgrade"] = {
			untranslated = "Oil Drilling Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Oil Drilling recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OilDrillingUpgradeItem",
			typeID = 0,
		},
		["Oil Head Lamp"] = {
			untranslated = "Oil Head Lamp",
			category = nil,
			group = "Clothing",
			description = "An iron hardhat with a light source for the darkest places.\\n\\n(Flashlight)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OilHeadLampItem",
			typeID = 0,
		},
		["Oil Paint"] = {
			untranslated = "Oil Paint",
			category = nil,
			group = "Items",
			description = "A collection of paint variations used for art supplies.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OilPaintItem",
			typeID = 0,
		},
		["Oil Refinery"] = {
			untranslated = "Oil Refinery",
			category = nil,
			group = "Work Stations",
			description = "Sets of pipes and tanks which refine crude petroleum into usable products.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OilRefineryItem",
			typeID = 0,
		},
		["Orange Vase"] = {
			untranslated = "Orange Vase",
			category = nil,
			group = "Housing Objects",
			description = "A  vase made with glass to brighten up your home.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OrangeVaseItem",
			typeID = 0,
		},
		Orchid = {
			untranslated = "Orchid",
			category = nil,
			group = "Food",
			description = "Placeholder Description.",
			tagGroups = {
				"Food",
				"Petals",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OrchidItem",
			typeID = 0,
		},
		["Orchid Seed"] = {
			untranslated = "Orchid Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow an orchid.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OrchidSeedItem",
			typeID = 0,
		},
		["Ornate Gold Frame Landscape"] = {
			untranslated = "Ornate Gold Frame Landscape",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OrnateGoldFrameLandscapeItem",
			typeID = 0,
		},
		["Ornate Gold Frame Wide"] = {
			untranslated = "Ornate Gold Frame Wide",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OrnateGoldFrameWideItem",
			typeID = 0,
		},
		["Ornate Iron Frame Landscape"] = {
			untranslated = "Ornate Iron Frame Landscape",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OrnateIronFrameLandscapeItem",
			typeID = 0,
		},
		["Ornate Iron Frame Wide"] = {
			untranslated = "Ornate Iron Frame Wide",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OrnateIronFrameWideItem",
			typeID = 0,
		},
		["Ornate Wooden Frame Landscape"] = {
			untranslated = "Ornate Wooden Frame Landscape",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OrnateWoodenFrameLandscapeItem",
			typeID = 0,
		},
		["Ornate Wooden Frame Wide"] = {
			untranslated = "Ornate Wooden Frame Wide",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OrnateWoodenFrameWideItem",
			typeID = 0,
		},
		["Otter Carcass"] = {
			untranslated = "Otter Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead otter.",
			tagGroups = {
				"Tiny Carcass",
				"Tiny Fur Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OtterCarcassItem",
			typeID = 0,
		},
		["Outpost Netting"] = {
			untranslated = "Outpost Netting",
			category = nil,
			group = "Crafted Objects",
			description = "A way to store your items when you run out of floor space.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OutpostNettingItem",
			typeID = 0,
		},
		["Outpost Table"] = {
			untranslated = "Outpost Table",
			category = nil,
			group = "Work Stations",
			description = "An explorers best collection of information is stored here.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OutpostTableItem",
			typeID = 0,
		},
		["Pacific Sardine"] = {
			untranslated = "Pacific Sardine",
			category = nil,
			group = "Natural Resources",
			description = "A pacific sardine.",
			tagGroups = {
				"Fish",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 150,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PacificSardineItem",
			typeID = 0,
		},
		["Padded Chair"] = {
			untranslated = "Padded Chair",
			category = nil,
			group = "Housing Objects",
			description = "A comfy chair to rest in.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Living Room",
			furnitureType = "Chair",
			repeatsDepreciation = "0.8",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PaddedChairItem",
			typeID = 0,
		},
		["Palm Log"] = {
			untranslated = "Palm Log",
			category = nil,
			group = "Natural Resources",
			description = "Palm log comes from the palm tree, which is unique among trees that it is neither hardwood nor softwood. It still makes an excellent building material.",
			tagGroups = {
				"Burnable Fuel",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PalmLogItem",
			typeID = 0,
		},
		["Palm Seed"] = {
			untranslated = "Palm Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a palm tree.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PalmSeedItem",
			typeID = 0,
		},
		Papaya = {
			untranslated = "Papaya",
			category = nil,
			group = "Food",
			description = "Nice fresh Papaya.",
			tagGroups = {
				"Food",
				"Fruit",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 200,
			carbs = 2,
			protein = 1,
			fat = 0,
			vitamins = 5,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PapayaItem",
			typeID = 0,
		},
		["Papaya Seed"] = {
			untranslated = "Papaya Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a papaya plant.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PapayaSeedItem",
			typeID = 0,
		},
		Paper = {
			untranslated = "Paper",
			category = nil,
			group = "Items",
			description = "It's paper.",
			tagGroups = {
				"Burnable Fuel",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 100,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PaperItem",
			typeID = 0,
		},
		["Paper Milling Skill Book"] = {
			untranslated = "Paper Milling Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Paper Milling Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Paper Milling Skill BookItem",
			typeID = 0,
		},
		["Paper Milling Skill Scroll"] = {
			untranslated = "Paper Milling Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Paper Milling Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Paper Milling Skill ScrollItem",
			typeID = 0,
		},
		["Paper Milling Upgrade"] = {
			untranslated = "Paper Milling Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Paper Milling recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PaperMillingUpgradeItem",
			typeID = 0,
		},
		["Pastry Dough"] = {
			untranslated = "Pastry Dough",
			category = nil,
			group = "Food",
			description = "An extra fatty leavened dough for making yummy pastries.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 10,
			carbs = 4,
			protein = 0,
			fat = 0,
			vitamins = 4,
			density = 80.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PastryDoughItem",
			typeID = 0,
		},
		["Pelt Fertilizer"] = {
			untranslated = "Pelt Fertilizer",
			category = nil,
			group = "Items",
			description = "A fertilize made from fur pelts and filler.",
			tagGroups = {
				"Fertilizer",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PeltFertilizerItem",
			typeID = 0,
		},
		Petroleum = {
			untranslated = "Petroleum",
			category = nil,
			group = "Blocks",
			description = "A fossil fuel essential for manufacturing gasoline, plastics, and asphalt. Its extraction, transport, and burning all have environmental impacts.",
			tagGroups = {},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PetroleumItem",
			typeID = 0,
		},
		["Phad Thai"] = {
			untranslated = "Phad Thai",
			category = nil,
			group = "Food",
			description = "They make you full, and proud.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 1200,
			carbs = 9,
			protein = 11,
			fat = 19,
			vitamins = 5,
			density = 3.6666666666666665,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PhadThaiItem",
			typeID = 0,
		},
		["Phosphate Fertilizer"] = {
			untranslated = "Phosphate Fertilizer",
			category = nil,
			group = "Items",
			description = "Phosphate fertilizer is a great source of Phosphorus.",
			tagGroups = {
				"Fertilizer",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PhosphateFertilizerItem",
			typeID = 0,
		},
		Pineapple = {
			untranslated = "Pineapple",
			category = nil,
			group = "Food",
			description = "Nice fresh Pineapple.",
			tagGroups = {
				"Food",
				"Fruit",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 125,
			calories = 200,
			carbs = 6,
			protein = 0,
			fat = 0,
			vitamins = 2,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PineappleItem",
			typeID = 0,
		},
		["Pineapple Friend Rice"] = {
			untranslated = "Pineapple Friend Rice",
			category = nil,
			group = "Food",
			description = "A homely recipe made from a mix of cooked rice and fruit. Not only is it friendly, but it also happens to be pan fried.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 150,
			calories = 720,
			carbs = 20,
			protein = 9,
			fat = 12,
			vitamins = 12,
			density = 7.361111111111112,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PineappleFriendRiceItem",
			typeID = 0,
		},
		["Pineapple Seed"] = {
			untranslated = "Pineapple Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a pineapple plant.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PineappleSeedItem",
			typeID = 0,
		},
		Pirozhok = {
			untranslated = "Pirozhok",
			category = nil,
			group = "Food",
			description = "A baked bun filled with tasty meat and mushrooms.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 850,
			carbs = 14,
			protein = 19,
			fat = 10,
			vitamins = 4,
			density = 5.529411764705882,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PirozhokItem",
			typeID = 0,
		},
		Piston = {
			untranslated = "Piston",
			category = nil,
			group = "Items",
			description = "A moving component that transfers force. Can also function as a valve occasionally.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PistonItem",
			typeID = 0,
		},
		["Plant Fibers"] = {
			untranslated = "Plant Fibers",
			category = nil,
			group = "Items",
			description = "Harvested from a number of plants, these fibers are useful for a surprising number of things.",
			tagGroups = {
				"Burnable Fuel",
				"Crop",
				"Natural Fiber",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 25,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 100,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PlantFibersItem",
			typeID = 0,
		},
		["Plant Vase"] = {
			untranslated = "Plant Vase",
			category = nil,
			group = "Housing Objects",
			description = "A  vase made with glass to brighten up your home.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PlantVaseItem",
			typeID = 0,
		},
		Plastic = {
			untranslated = "Plastic",
			category = nil,
			group = "Items",
			description = "An extremely useful synthetic material derived from petrochemicals.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PlasticItem",
			typeID = 0,
		},
		["Plastic Buoy"] = {
			untranslated = "Plastic Buoy",
			category = nil,
			group = "Crafted Objects",
			description = "A modern plastic navigational buoy, can also be used as a moorage post.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PlasticBuoyItem",
			typeID = 0,
		},
		["Poke Bowl"] = {
			untranslated = "Poke Bowl",
			category = nil,
			group = "Food",
			description = "A basic yet filling meal with a bite.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 1100,
			carbs = 21,
			protein = 10,
			fat = 11,
			vitamins = 7,
			density = 4.454545454545455,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PokeBowlItem",
			typeID = 0,
		},
		["Portable Steam Engine"] = {
			untranslated = "Portable Steam Engine",
			category = nil,
			group = "Items",
			description = "An engine that generates mechanical power through steam.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PortableSteamEngineItem",
			typeID = 0,
		},
		["Pottery Skill Book"] = {
			untranslated = "Pottery Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Pottery Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Pottery Skill BookItem",
			typeID = 0,
		},
		["Pottery Skill Scroll"] = {
			untranslated = "Pottery Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Pottery Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Pottery Skill ScrollItem",
			typeID = 0,
		},
		["Pottery Upgrade"] = {
			untranslated = "Pottery Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Pottery recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PotteryUpgradeItem",
			typeID = 0,
		},
		["Powered Cart"] = {
			untranslated = "Powered Cart",
			category = nil,
			group = "Crafted Objects",
			description = "Large cart for hauling sizable loads.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 15000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PoweredCartItem",
			typeID = 0,
		},
		["Powered Storage Silo"] = {
			untranslated = "Powered Storage Silo",
			category = nil,
			group = "Crafted Objects",
			description = "A powered silo capable of storing extra large stacks of crops, seeds, and fertilizer. Silos are not able to store other types of materials.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PoweredStorageSiloItem",
			typeID = 0,
		},
		["Prairie Dog Carcass"] = {
			untranslated = "Prairie Dog Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead prairie dog.",
			tagGroups = {
				"Tiny Carcass",
				"Tiny Leather Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrairieDogCarcassItem",
			typeID = 0,
		},
		["Prepared Meat"] = {
			untranslated = "Prepared Meat",
			category = nil,
			group = "Food",
			description = "Carefully butchered meat, ready to cook.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 600,
			carbs = 0,
			protein = 4,
			fat = 6,
			vitamins = 0,
			density = 1.6666666666666667,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PreparedMeatItem",
			typeID = 0,
		},
		["Prickly Pear Fruit"] = {
			untranslated = "Prickly Pear Fruit",
			category = nil,
			group = "Food",
			description = "A succulent fruit coated in a rather terrifying array of spines.",
			tagGroups = {
				"Food",
				"Fruit",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 190,
			carbs = 2,
			protein = 1,
			fat = 1,
			vitamins = 4,
			density = 4.2105263157894735,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PricklyPearFruitItem",
			typeID = 0,
		},
		["Prickly Pear Seed"] = {
			untranslated = "Prickly Pear Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow prickly pear cacti.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PricklyPearSeedItem",
			typeID = 0,
		},
		["Prime Cut"] = {
			untranslated = "Prime Cut",
			category = nil,
			group = "Food",
			description = "A perfectly marbled piece of meat.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 600,
			carbs = 0,
			protein = 9,
			fat = 4,
			vitamins = 0,
			density = 2.166666666666667,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrimeCutItem",
			typeID = 0,
		},
		["Primitive Canvas Boots"] = {
			untranslated = "Primitive Canvas Boots",
			category = nil,
			group = "Clothing",
			description = "A pair of crude canvas boots for your everyday use.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrimitiveCanvasBootsItem",
			typeID = 0,
		},
		["Primitive Canvas Pants"] = {
			untranslated = "Primitive Canvas Pants",
			category = nil,
			group = "Clothing",
			description = "Roughly stitched canvas pants.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrimitiveCanvasPantsItem",
			typeID = 0,
		},
		["Primitive Canvas Shorts"] = {
			untranslated = "Primitive Canvas Shorts",
			category = nil,
			group = "Clothing",
			description = "They're like the Primitive Canvas Pants, but shorter.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrimitiveCanvasShortsItem",
			typeID = 0,
		},
		["Primitive Fur Belt"] = {
			untranslated = "Primitive Fur Belt",
			category = nil,
			group = "Clothing",
			description = "You should probably still wear pants.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrimitiveFurBeltItem",
			typeID = 0,
		},
		["Primitive Leather Boots"] = {
			untranslated = "Primitive Leather Boots",
			category = nil,
			group = "Clothing",
			description = "A pair of crude leather boots for your everyday use.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrimitiveLeatherBootsItem",
			typeID = 0,
		},
		["Primitive Leather Pants"] = {
			untranslated = "Primitive Leather Pants",
			category = nil,
			group = "Clothing",
			description = "You ever tried cutting leather with a rock?",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrimitiveLeatherPantsItem",
			typeID = 0,
		},
		["Primitive Leather Shirt"] = {
			untranslated = "Primitive Leather Shirt",
			category = nil,
			group = "Clothing",
			description = "A Shirt made from roughly cut pieces of leather, should keep your shoulders warm.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrimitiveLeatherShirtItem",
			typeID = 0,
		},
		["Primitive Leather Shorts"] = {
			untranslated = "Primitive Leather Shorts",
			category = nil,
			group = "Clothing",
			description = "You may have enough leather left over to make a nice hat.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrimitiveLeatherShortsItem",
			typeID = 0,
		},
		["Printing Press"] = {
			untranslated = "Printing Press",
			category = nil,
			group = "Work Stations",
			description = "The world will never be the same.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrintingPressItem",
			typeID = 0,
		},
		["Pulp Filler"] = {
			untranslated = "Pulp Filler",
			category = nil,
			group = "Items",
			description = "Wood pulp and dirt make a great filler for other fertilizers. ",
			tagGroups = {
				"Fertilizer",
				"Fertilizer Filler",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PulpFillerItem",
			typeID = 0,
		},
		["Pump Jack"] = {
			untranslated = "Pump Jack",
			category = nil,
			group = "Work Stations",
			description = "Drill, baby! Drill!",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PumpJackItem",
			typeID = 0,
		},
		Pumpkin = {
			untranslated = "Pumpkin",
			category = nil,
			group = "Food",
			description = "Round and large.",
			tagGroups = {
				"Food",
				"Fruit",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 125,
			calories = 340,
			carbs = 5,
			protein = 1,
			fat = 0,
			vitamins = 2,
			density = 2.3529411764705883,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PumpkinItem",
			typeID = 0,
		},
		["Pumpkin Seed"] = {
			untranslated = "Pumpkin Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a pumpkin.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PumpkinSeedItem",
			typeID = 0,
		},
		Pupusas = {
			untranslated = "Pupusas",
			category = nil,
			group = "Food",
			description = "Comforting, best served hot from the griddle.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 900,
			carbs = 6,
			protein = 11,
			fat = 9,
			vitamins = 14,
			density = 4.444444444444445,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PupusasItem",
			typeID = 0,
		},
		["Purple Vase"] = {
			untranslated = "Purple Vase",
			category = nil,
			group = "Housing Objects",
			description = "A  vase made with glass to brighten up your home.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PurpleVaseItem",
			typeID = 0,
		},
		Quicklime = {
			untranslated = "Quicklime",
			category = nil,
			group = "Items",
			description = "A chemical compound used in steel production.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "QuicklimeItem",
			typeID = 0,
		},
		Radiator = {
			untranslated = "Radiator",
			category = nil,
			group = "Items",
			description = "A heat sink that uses liquid running through copper fins to disperse heat build-up.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RadiatorItem",
			typeID = 0,
		},
		["Raw Bacon"] = {
			untranslated = "Raw Bacon",
			category = nil,
			group = "Food",
			description = "A fatty cut of meat that happens to be inexplicably tastier than other cuts.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 250,
			calories = 200,
			carbs = 0,
			protein = 3,
			fat = 9,
			vitamins = 0,
			density = 6.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RawBaconItem",
			typeID = 0,
		},
		["Raw Fish"] = {
			untranslated = "Raw Fish",
			category = nil,
			group = "Food",
			description = "A fatty cut of raw fish.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 200,
			carbs = 0,
			protein = 7,
			fat = 3,
			vitamins = 0,
			density = 5.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RawFishItem",
			typeID = 0,
		},
		["Raw Meat"] = {
			untranslated = "Raw Meat",
			category = nil,
			group = "Food",
			description = "Fresh raw meat from the hunt. It should probably be cooked before being consumed.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 250,
			carbs = 0,
			protein = 4,
			fat = 8,
			vitamins = 0,
			density = 4.8,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RawMeatItem",
			typeID = 0,
		},
		["Raw Roast"] = {
			untranslated = "Raw Roast",
			category = nil,
			group = "Food",
			description = "A trussed roast tied and ready to be cooked.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 600,
			carbs = 0,
			protein = 6,
			fat = 5,
			vitamins = 0,
			density = 1.8333333333333333,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RawRoastItem",
			typeID = 0,
		},
		["Raw Sausage"] = {
			untranslated = "Raw Sausage",
			category = nil,
			group = "Food",
			description = "Ground meat stuffed into an intestine casing.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 500,
			carbs = 0,
			protein = 4,
			fat = 8,
			vitamins = 0,
			density = 2.4,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RawSausageItem",
			typeID = 0,
		},
		["Real Estate Desk"] = {
			untranslated = "Real Estate Desk",
			category = nil,
			group = "Work Stations",
			description = "A place to manage the sale and transfer of deeds and property.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RealEstateDeskItem",
			typeID = 0,
		},
		Rebar = {
			untranslated = "Rebar",
			category = nil,
			group = "Items",
			description = "Ribbed steel bars for reinforcing stuctures.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 3000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RebarItem",
			typeID = 0,
		},
		["Recurve Bow"] = {
			untranslated = "Recurve Bow",
			category = nil,
			group = "Items",
			description = "A recurve bow that shoots faster and more powerful than a traditional wooden bow. Requires arrows to fire.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RecurveBowItem",
			typeID = 0,
		},
		["Red Vase"] = {
			untranslated = "Red Vase",
			category = nil,
			group = "Housing Objects",
			description = "A  vase made with glass to brighten up your home.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RedVaseItem",
			typeID = 0,
		},
		["Redwood Log"] = {
			untranslated = "Redwood Log",
			category = nil,
			group = "Natural Resources",
			description = "Redwood log is a type of softwood that can be easily identified by its distinct red bark.",
			tagGroups = {
				"Burnable Fuel",
				"Softwood",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RedwoodLogItem",
			typeID = 0,
		},
		["Redwood Seed"] = {
			untranslated = "Redwood Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a redwood tree.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RedwoodSeedItem",
			typeID = 0,
		},
		Refrigerator = {
			untranslated = "Refrigerator",
			category = nil,
			group = "Housing Objects",
			description = "An icebox from the future with significantly better cooling properties.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "5",
			roomCategory = "Kitchen",
			furnitureType = "Food Storage",
			repeatsDepreciation = "0.3",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RefrigeratorItem",
			typeID = 0,
		},
		Registrar = {
			untranslated = "Registrar",
			category = nil,
			group = "Work Stations",
			description = "Allows the setting management of titles.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RegistrarItem",
			typeID = 0,
		},
		["Reinforced Concrete"] = {
			untranslated = "Reinforced Concrete",
			category = nil,
			group = "Blocks",
			description = "A sturdy construction material poured around a latice of rebar.",
			tagGroups = {
				"Concrete",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ReinforcedConcreteItem",
			typeID = 0,
		},
		["Research Table"] = {
			untranslated = "Research Table",
			category = nil,
			group = "Work Stations",
			description = "A basic table for researching new technologies and skills.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ResearchTableItem",
			typeID = 0,
		},
		Rice = {
			untranslated = "Rice",
			category = nil,
			group = "Seed",
			description = "Plant to grow rice.",
			tagGroups = {
				"Crop",
				"Crop Seed",
				"Food",
				"Grain",
				"Raw Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 150,
			carbs = 7,
			protein = 1,
			fat = 0,
			vitamins = 0,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RiceItem",
			typeID = 0,
		},
		["Rice Flour"] = {
			untranslated = "Rice Flour",
			category = nil,
			group = "Food",
			description = "Rice grounded into flour is as equally versatile as its golden cousin.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 50,
			carbs = 15,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 30.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RiceFlourItem",
			typeID = 0,
		},
		["Rice Noodles"] = {
			untranslated = "Rice Noodles",
			category = nil,
			group = "Food",
			description = "Noodles made from delicious milled white grains.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 200,
			carbs = 10,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 5.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RiceNoodlesItem",
			typeID = 0,
		},
		Rivet = {
			untranslated = "Rivet",
			category = nil,
			group = "Items",
			description = "An iron bolt used to hold together inventions.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RivetItem",
			typeID = 0,
		},
		["Roast Pumpkin"] = {
			untranslated = "Roast Pumpkin",
			category = nil,
			group = "Food",
			description = "Sweet but a suprising source of vitamins.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 900,
			calories = 1400,
			carbs = 23,
			protein = 2,
			fat = 2,
			vitamins = 7,
			density = 2.4285714285714284,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RoastPumpkinItem",
			typeID = 0,
		},
		["Robotic Assembly Line"] = {
			untranslated = "Robotic Assembly Line",
			category = nil,
			group = "Work Stations",
			description = "A complex set of machinery for creating equally complex things.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RoboticAssemblyLineItem",
			typeID = 0,
		},
		["Rocker Box"] = {
			untranslated = "Rocker Box",
			category = nil,
			group = "Work Stations",
			description = "A tool for miners to concentrate ore. The run off produces wet tailings.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RockerBoxItem",
			typeID = 0,
		},
		["Rolling Mill"] = {
			untranslated = "Rolling Mill",
			category = nil,
			group = "Work Stations",
			description = "For rolling steel into more buildable materials.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RollingMillItem",
			typeID = 0,
		},
		["Root Campfire Salad"] = {
			untranslated = "Root Campfire Salad",
			category = nil,
			group = "Food",
			description = "A myriad of plants that make a healthy and odd blend.",
			tagGroups = {
				"Campfire Salad",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 950,
			carbs = 8,
			protein = 5,
			fat = 4,
			vitamins = 11,
			density = 2.9473684210526314,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RootCampfireSaladItem",
			typeID = 0,
		},
		["Root Campfire Stew"] = {
			untranslated = "Root Campfire Stew",
			category = nil,
			group = "Food",
			description = "A thick stew chock-full of meat and charred vegetables. A surprisingly good combination.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1100,
			carbs = 8,
			protein = 5,
			fat = 12,
			vitamins = 5,
			density = 2.727272727272727,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RootCampfireStewItem",
			typeID = 0,
		},
		["Round Pot"] = {
			untranslated = "Round Pot",
			category = nil,
			group = "Housing Objects",
			description = "Sometimes you just want to bring a little bit of nature into your house.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PlanterPotRoundItem",
			typeID = 0,
		},
		["Rubber Wheel"] = {
			untranslated = "Rubber Wheel",
			category = nil,
			group = "Items",
			description = "Rubber wheels provide much better traction and allow the construction of more modern vehicles.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RubberWheelItem",
			typeID = 0,
		},
		["Rug Large"] = {
			untranslated = "Rug Large",
			category = nil,
			group = "Housing Objects",
			description = "A large area rug to cover that weird stain.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Decoration",
			furnitureType = "Rug",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RugLargeItem",
			typeID = 0,
		},
		["Rug Medium"] = {
			untranslated = "Rug Medium",
			category = nil,
			group = "Housing Objects",
			description = "A medium rug for medium uses.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Rug",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RugMediumItem",
			typeID = 0,
		},
		["Rug Small"] = {
			untranslated = "Rug Small",
			category = nil,
			group = "Housing Objects",
			description = "A small rug for when you just didn't have enough materials to make a bigger one.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Decoration",
			furnitureType = "Rug",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RugSmallItem",
			typeID = 0,
		},
		["Running Shoes"] = {
			untranslated = "Running Shoes",
			category = nil,
			group = "Clothing",
			description = "Light weight shoes designed to make you run faster.\\n\\n(Increases movement speed)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RunningShoesItem",
			typeID = 0,
		},
		["Saguaro Rib"] = {
			untranslated = "Saguaro Rib",
			category = nil,
			group = "Natural Resources",
			description = "Saguaro rib is a basic, lightweight wood harvested from the saguaro cactus.",
			tagGroups = {
				"Burnable Fuel",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SaguaroRibItem",
			typeID = 0,
		},
		["Saguaro Seed"] = {
			untranslated = "Saguaro Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a saguaro cactus.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SaguaroSeedItem",
			typeID = 0,
		},
		Salmon = {
			untranslated = "Salmon",
			category = nil,
			group = "Natural Resources",
			description = "A salmon.",
			tagGroups = {
				"Fish",
				"Medium Fish",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SalmonItem",
			typeID = 0,
		},
		["Salt Basket"] = {
			untranslated = "Salt Basket",
			category = nil,
			group = "Housing Objects",
			description = "A basket of salt.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Kitchen",
			furnitureType = "Spices",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SaltBasketItem",
			typeID = 0,
		},
		Sandals = {
			untranslated = "Sandals",
			category = nil,
			group = "Clothing",
			description = "Basic footwear that helps reduce the strain of walking longer distances.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SandalsItem",
			typeID = 0,
		},
		Sandstone = {
			untranslated = "Sandstone",
			category = nil,
			group = "Natural Resources",
			description = "A rock of varying hardness, useful for construction and as a host for iron ore. Sandstone is a sedimentary rock that forms when sand is buried deeply enough to lithify. Sometimes the shapes of dunes and ripples from an ancient desert or beach are preserved!",
			tagGroups = {
				"Excavatable",
				"Rock",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 6000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SandstoneItem",
			typeID = 0,
		},
		Sawmill = {
			untranslated = "Sawmill",
			category = nil,
			group = "Work Stations",
			description = "Used to saw wood into lumber.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SawmillItem",
			typeID = 0,
		},
		["Saxifrage Seed"] = {
			untranslated = "Saxifrage Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow saxifrage.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SaxifrageSeedItem",
			typeID = 0,
		},
		["Scrap Meat"] = {
			untranslated = "Scrap Meat",
			category = nil,
			group = "Food",
			description = "Chunks of extra meat.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 50,
			carbs = 0,
			protein = 5,
			fat = 5,
			vitamins = 0,
			density = 20.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ScrapMeatItem",
			typeID = 0,
		},
		["Screening Machine"] = {
			untranslated = "Screening Machine",
			category = nil,
			group = "Work Stations",
			description = "A machine for dry concentration that produces less harmful tailings. Can only be used to concentrate Iron.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ScreeningMachineItem",
			typeID = 0,
		},
		["Screw Press"] = {
			untranslated = "Screw Press",
			category = nil,
			group = "Work Stations",
			description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ScrewPressItem",
			typeID = 0,
		},
		Screws = {
			untranslated = "Screws",
			category = nil,
			group = "Items",
			description = "A pointed metal fastener used in crafting to attach pieces of material together.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ScrewsItem",
			typeID = 0,
		},
		["Seagrass Seed"] = {
			untranslated = "Seagrass Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow seagrass.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SeagrassSeedItem",
			typeID = 0,
		},
		["Seared Meat"] = {
			untranslated = "Seared Meat",
			category = nil,
			group = "Food",
			description = "A cut of perfectly seared steak.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 600,
			carbs = 4,
			protein = 19,
			fat = 17,
			vitamins = 7,
			density = 7.833333333333334,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SearedMeatItem",
			typeID = 0,
		},
		["Seeded Camas Roll"] = {
			untranslated = "Seeded Camas Roll",
			category = nil,
			group = "Food",
			description = "Seeds sprinkled on a roll made from rice, fiddleheads and camas paste.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 1400,
			carbs = 20,
			protein = 2,
			fat = 13,
			vitamins = 16,
			density = 3.642857142857143,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SeededCamasRollItem",
			typeID = 0,
		},
		["Sensor Based Belt Sorter"] = {
			untranslated = "Sensor Based Belt Sorter",
			category = nil,
			group = "Work Stations",
			description = "A machine for dry concentration that produces less harmful tailings. Can only be used to concentrate Iron.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SensorBasedBeltSorterItem",
			typeID = 0,
		},
		["Sensuous Sea Pizza"] = {
			untranslated = "Sensuous Sea Pizza",
			category = nil,
			group = "Food",
			description = "The chewyness is unreal.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 1200,
			carbs = 28,
			protein = 11,
			fat = 7,
			vitamins = 4,
			density = 4.166666666666666,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SensuousSeaPizzaItem",
			typeID = 0,
		},
		Servo = {
			untranslated = "Servo",
			category = nil,
			group = "Items",
			description = "A rotary actuator that allows for control over angular position.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ServoItem",
			typeID = 0,
		},
		["Settlement Crafting Table"] = {
			untranslated = "Settlement Crafting Table",
			category = nil,
			group = "Work Stations",
			description = "A basic workspace for crafting all manner of settlement related objects.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SettlementCraftingTableItem",
			typeID = 0,
		},
		Shale = {
			untranslated = "Shale",
			category = nil,
			group = "Natural Resources",
			description = "A soft rock, with few potential uses. Shale is a sedimentary rock formed by thin layers of compacted clay or mud.",
			tagGroups = {
				"Excavatable",
				"Rock",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 6000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShaleItem",
			typeID = 0,
		},
		Shaper = {
			untranslated = "Shaper",
			category = nil,
			group = "Work Stations",
			description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShaperItem",
			typeID = 0,
		},
		["Shark Fillet Soup"] = {
			untranslated = "Shark Fillet Soup",
			category = nil,
			group = "Food",
			description = "A texture all of its own.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 600,
			calories = 1400,
			carbs = 10,
			protein = 15,
			fat = 11,
			vitamins = 4,
			density = 2.857142857142857,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SharkFilletSoupItem",
			typeID = 0,
		},
		["Sheep Mount"] = {
			untranslated = "Sheep Mount",
			category = nil,
			group = "Housing Objects",
			description = "A hunting trophy for your house.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3.5",
			roomCategory = "Living Room",
			furnitureType = "Statue",
			repeatsDepreciation = "0.2",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SheepMountItem",
			typeID = 0,
		},
		["Shelf Cabinet"] = {
			untranslated = "Shelf Cabinet",
			category = nil,
			group = "Housing Objects",
			description = "When a shelf and a cabinet aren't enough individually.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Living Room",
			furnitureType = "Shelves",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShelfCabinetItem",
			typeID = 0,
		},
		["Shipwright Advanced Upgrade"] = {
			untranslated = "Shipwright Advanced Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Shipwright recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShipwrightAdvancedUpgradeItem",
			typeID = 0,
		},
		["Shipwright Basic Upgrade"] = {
			untranslated = "Shipwright Basic Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Shipwright recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShipwrightBasicUpgradeItem",
			typeID = 0,
		},
		["Shipwright Hat"] = {
			untranslated = "Shipwright Hat",
			category = nil,
			group = "Clothing",
			description = "A simple sailor's cap, don?t lose it or you might be walking on a plank.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShipwrightHatItem",
			typeID = 0,
		},
		["Shipwright Overalls"] = {
			untranslated = "Shipwright Overalls",
			category = nil,
			group = "Clothing",
			description = "Denim overall for extra sturdy wearability.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShipwrightOverallsItem",
			typeID = 0,
		},
		["Shipwright Sandals"] = {
			untranslated = "Shipwright Sandals",
			category = nil,
			group = "Clothing",
			description = "Comfortable sandals with extra traction to avoid slipping.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShipwrightSandalsItem",
			typeID = 0,
		},
		["Shipwright Shirt"] = {
			untranslated = "Shipwright Shirt",
			category = nil,
			group = "Clothing",
			description = "A striped shirt symbolizing your affinity for traveling across the seas.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShipwrightShirtItem",
			typeID = 0,
		},
		["Shipwright Skill Book"] = {
			untranslated = "Shipwright Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Shipwright Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Shipwright Skill BookItem",
			typeID = 0,
		},
		["Shipwright Skill Scroll"] = {
			untranslated = "Shipwright Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Shipwright Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Shipwright Skill ScrollItem",
			typeID = 0,
		},
		["Shorn Wool"] = {
			untranslated = "Shorn Wool",
			category = nil,
			group = "Items",
			description = "Wool that has been shorn from an animal.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShornWoolItem",
			typeID = 0,
		},
		Shorts = {
			untranslated = "Shorts",
			category = nil,
			group = "Clothing",
			description = "Cargo shorts that are ideal for exploring the great outdoors. More practical than elegant.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShortsItem",
			typeID = 0,
		},
		["Simmered Meat"] = {
			untranslated = "Simmered Meat",
			category = nil,
			group = "Food",
			description = "Meat cooked in meat juices keeps the meat juicy.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 800,
			calories = 900,
			carbs = 6,
			protein = 18,
			fat = 13,
			vitamins = 5,
			density = 4.666666666666667,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SimmeredMeatItem",
			typeID = 0,
		},
		["Simple Syrup"] = {
			untranslated = "Simple Syrup",
			category = nil,
			group = "Food",
			description = "A simple water and suger combination heated until the sugar dissolves.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 400,
			carbs = 12,
			protein = 0,
			fat = 3,
			vitamins = 0,
			density = 3.75,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SimpleSyrupItem",
			typeID = 0,
		},
		Sink = {
			untranslated = "Sink",
			category = nil,
			group = "Housing Objects",
			description = "An industrial sink.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "5",
			roomCategory = "Bathroom",
			furnitureType = "Sink",
			repeatsDepreciation = "0.2",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SinkItem",
			typeID = 0,
		},
		["Skid Steer"] = {
			untranslated = "Skid Steer",
			category = nil,
			group = "Crafted Objects",
			description = "Small scale bucket loader. Great for flat to low slope excavation.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 25000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SkidSteerItem",
			typeID = 0,
		},
		Slag = {
			untranslated = "Slag",
			category = nil,
			group = "Blocks",
			description = "A glass-like byproduct that is created when smelting ore. Crushed Slag is often used in the production of Concrete.",
			tagGroups = {
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 6000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SlagItem",
			typeID = 0,
		},
		["Small Bath Mat"] = {
			untranslated = "Small Bath Mat",
			category = nil,
			group = "Housing Objects",
			description = "A small bath mat when a normal rug does not cover your bathroom needs.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Bathroom",
			furnitureType = "Rug",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallBathMatItem",
			typeID = 0,
		},
		["Small Canoe"] = {
			untranslated = "Small Canoe",
			category = nil,
			group = "Crafted Objects",
			description = "",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallCanoeItem",
			typeID = 0,
		},
		["Small Cotton Bunting Red"] = {
			untranslated = "Small Cotton Bunting Red",
			category = nil,
			group = "Housing Objects",
			description = "A small celebratory piece of cotton fabric used to brighten up an event.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "1",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallCottonBuntingRedItem",
			typeID = 0,
		},
		["Small Cotton Bunting Regal"] = {
			untranslated = "Small Cotton Bunting Regal",
			category = nil,
			group = "Housing Objects",
			description = "A small celebratory piece of cotton fabric used to brighten up an event.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "1",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallCottonBuntingRegalItem",
			typeID = 0,
		},
		["Small Court"] = {
			untranslated = "Small Court",
			category = nil,
			group = "Work Stations",
			description = "Allows the creation of Law, which can perform many types of regulations, restrictions, taxations, incentives, and more.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallCourtItem",
			typeID = 0,
		},
		["Small Hanging Ashlar Basalt Sign"] = {
			untranslated = "Small Hanging Ashlar Basalt Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingAshlarBasaltSignItem",
			typeID = 0,
		},
		["Small Hanging Ashlar Stone Sign"] = {
			untranslated = "Small Hanging Ashlar Stone Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingAshlarStoneSignItem",
			typeID = 0,
		},
		["Small Hanging Birch Sign"] = {
			untranslated = "Small Hanging Birch Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingBirchSignItem",
			typeID = 0,
		},
		["Small Hanging Lumber Sign"] = {
			untranslated = "Small Hanging Lumber Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingLumberSignItem",
			typeID = 0,
		},
		["Small Hanging Mortared Granite Sign"] = {
			untranslated = "Small Hanging Mortared Granite Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingMortaredGraniteSignItem",
			typeID = 0,
		},
		["Small Hanging Mortared Stone Sign"] = {
			untranslated = "Small Hanging Mortared Stone Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingMortaredStoneSignItem",
			typeID = 0,
		},
		["Small Hanging Saguaro Sign"] = {
			untranslated = "Small Hanging Saguaro Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingSaguaroSignItem",
			typeID = 0,
		},
		["Small Hanging Softwood Sign"] = {
			untranslated = "Small Hanging Softwood Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingSoftwoodSignItem",
			typeID = 0,
		},
		["Small Hanging Stone Sign"] = {
			untranslated = "Small Hanging Stone Sign",
			category = nil,
			group = "World Object",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingStoneSignItem",
			typeID = 0,
		},
		["Small Hanging Wood Sign"] = {
			untranslated = "Small Hanging Wood Sign",
			category = nil,
			group = "Item",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = nil,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingWoodSignItem",
			typeID = 0,
		},
		["Small Nylon Bunting Green"] = {
			untranslated = "Small Nylon Bunting Green",
			category = nil,
			group = "Housing Objects",
			description = "A small celebratory piece of nylon fabric used to brighten up an event.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "1",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallNylonBuntingGreenItem",
			typeID = 0,
		},
		["Small Nylon Bunting Purple"] = {
			untranslated = "Small Nylon Bunting Purple",
			category = nil,
			group = "Housing Objects",
			description = "A small celebratory piece of nylon fabric used to brighten up an event.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "1",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallNylonBuntingPurpleItem",
			typeID = 0,
		},
		["Small Paper Lantern"] = {
			untranslated = "Small Paper Lantern",
			category = nil,
			group = "Housing Objects",
			description = "A small paper lantern.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "1",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallPaperLanternItem",
			typeID = 0,
		},
		["Small Paper Machine"] = {
			untranslated = "Small Paper Machine",
			category = nil,
			group = "Work Stations",
			description = "Laborous way of creating sheets of paper.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallPaperMachineItem",
			typeID = 0,
		},
		["Small Shipyard"] = {
			untranslated = "Small Shipyard",
			category = nil,
			group = "Work Stations",
			description = "A crude workspace for constructing smaller vehicles designed for use in a maritime environment.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallShipyardItem",
			typeID = 0,
		},
		["Small Sink"] = {
			untranslated = "Small Sink",
			category = nil,
			group = "Housing Objects",
			description = "A small household sink.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Bathroom",
			furnitureType = "Sink",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallSinkItem",
			typeID = 0,
		},
		["Small Standing Ashlar Basalt Sign"] = {
			untranslated = "Small Standing Ashlar Basalt Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingAshlarBasaltSignItem",
			typeID = 0,
		},
		["Small Standing Ashlar Stone Sign"] = {
			untranslated = "Small Standing Ashlar Stone Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingAshlarStoneSignItem",
			typeID = 0,
		},
		["Small Standing Birch Sign"] = {
			untranslated = "Small Standing Birch Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingBirchSignItem",
			typeID = 0,
		},
		["Small Standing Lumber Sign"] = {
			untranslated = "Small Standing Lumber Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingLumberSignItem",
			typeID = 0,
		},
		["Small Standing Mortared Granite Sign"] = {
			untranslated = "Small Standing Mortared Granite Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingMortaredGraniteSignItem",
			typeID = 0,
		},
		["Small Standing Mortared Stone Sign"] = {
			untranslated = "Small Standing Mortared Stone Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingMortaredStoneSignItem",
			typeID = 0,
		},
		["Small Standing Saguaro Sign"] = {
			untranslated = "Small Standing Saguaro Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingSaguaroSignItem",
			typeID = 0,
		},
		["Small Standing Softwood Sign"] = {
			untranslated = "Small Standing Softwood Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingSoftwoodSignItem",
			typeID = 0,
		},
		["Small Standing Stone Sign"] = {
			untranslated = "Small Standing Stone Sign",
			category = nil,
			group = "World Object",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingStoneSignItem",
			typeID = 0,
		},
		["Small Standing Wood Sign"] = {
			untranslated = "Small Standing Wood Sign",
			category = nil,
			group = "Item",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = nil,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingWoodSignItem",
			typeID = 0,
		},
		["Small Stockpile"] = {
			untranslated = "Small Stockpile",
			category = nil,
			group = "Crafted Objects",
			description = "Designates a 3x3x3 area as storage for large items.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStockpileItem",
			typeID = 0,
		},
		["Small Wood Cart"] = {
			untranslated = "Small Wood Cart",
			category = nil,
			group = "Crafted Objects",
			description = "Small wood cart for hauling minimal loads.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallWoodCartItem",
			typeID = 0,
		},
		["Small Wooden Boat"] = {
			untranslated = "Small Wooden Boat",
			category = nil,
			group = "Crafted Objects",
			description = "A personal transport vessel capable of holding a suprising amount of goods.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallWoodenBoatItem",
			typeID = 0,
		},
		["Small Wooden Ship Frame"] = {
			untranslated = "Small Wooden Ship Frame",
			category = nil,
			group = "Items",
			description = "The basis for any wooden personal vessel.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallWoodenShipFrameItem",
			typeID = 0,
		},
		["Smelting Skill Book"] = {
			untranslated = "Smelting Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Smelting Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Smelting Skill BookItem",
			typeID = 0,
		},
		["Smelting Skill Scroll"] = {
			untranslated = "Smelting Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Smelting Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Smelting Skill ScrollItem",
			typeID = 0,
		},
		["Smelting Upgrade"] = {
			untranslated = "Smelting Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Smelting recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmeltingUpgradeItem",
			typeID = 0,
		},
		["Smith Apron"] = {
			untranslated = "Smith Apron",
			category = nil,
			group = "Clothing",
			description = "A thick leather apron that provides protection from the ocassional chunk of flying metal when hammering on an anvil.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmithApronItem",
			typeID = 0,
		},
		["Smith Bandana"] = {
			untranslated = "Smith Bandana",
			category = nil,
			group = "Clothing",
			description = "A cotton bandana that is great for keeping the hair out of your face and acts as a sweat band.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmithBandanaItem",
			typeID = 0,
		},
		["Smith Boots"] = {
			untranslated = "Smith Boots",
			category = nil,
			group = "Clothing",
			description = "Heavy duty steel-toed boots.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmithBootsItem",
			typeID = 0,
		},
		["Smith Gloves"] = {
			untranslated = "Smith Gloves",
			category = nil,
			group = "Clothing",
			description = "A reinforced wrist guard paired with a lone work glove.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmithGlovesItem",
			typeID = 0,
		},
		["Smith Pants"] = {
			untranslated = "Smith Pants",
			category = nil,
			group = "Clothing",
			description = "Denim pants with knee patches.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmithPantsItem",
			typeID = 0,
		},
		["Smith Shirt"] = {
			untranslated = "Smith Shirt",
			category = nil,
			group = "Clothing",
			description = "A simple cotton shirt helps reduce the strain of heat exposure.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmithShirtItem",
			typeID = 0,
		},
		["Smooth Gut Noodle Roll"] = {
			untranslated = "Smooth Gut Noodle Roll",
			category = nil,
			group = "Food",
			description = "These noodle rolls look VERY smooth.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 1200,
			carbs = 19,
			protein = 15,
			fat = 9,
			vitamins = 1,
			density = 3.6666666666666665,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmoothGutNoodleRollItem",
			typeID = 0,
		},
		["Snapping Turtle Carcass"] = {
			untranslated = "Snapping Turtle Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead snapping turtle.",
			tagGroups = {
				"Tiny Carcass",
				"Tiny Leather Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SnappingTurtleCarcassItem",
			typeID = 0,
		},
		["Softwood Board"] = {
			untranslated = "Softwood Board",
			category = nil,
			group = "Items",
			description = "A higher quality softwood board used for long lasting furniture.",
			tagGroups = {
				"Burnable Fuel",
				"Wood Board",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 2000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SoftwoodBoardItem",
			typeID = 0,
		},
		["Softwood Hewn Log"] = {
			untranslated = "Softwood Hewn Log",
			category = nil,
			group = "Blocks",
			description = "A log hewn and shaped to be a building material. Hewing logs at a workbench will grant no experience.",
			tagGroups = {
				"Burnable Fuel",
				"Constructable",
				"Hewn Log",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SoftwoodHewnLogItem",
			typeID = 0,
		},
		["Softwood Lumber"] = {
			untranslated = "Softwood Lumber",
			category = nil,
			group = "Blocks",
			description = "Can be fashioned into various usable equipment.",
			tagGroups = {
				"Burnable Fuel",
				"Constructable",
				"Lumber",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SoftwoodLumberItem",
			typeID = 0,
		},
		["Softwood Lumber Bench"] = {
			untranslated = "Softwood Lumber Bench",
			category = nil,
			group = "Housing Objects",
			description = "A lumber bench for when you need extra seating space than a traditional chair.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SoftwoodLumberBenchItem",
			typeID = 0,
		},
		["Softwood Lumber Chair"] = {
			untranslated = "Softwood Lumber Chair",
			category = nil,
			group = "Housing Objects",
			description = "A sturdy lumber chair. It doesn't feel as wobbly as more basic wooden chairs.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SoftwoodLumberChairItem",
			typeID = 0,
		},
		["Softwood Lumber Door"] = {
			untranslated = "Softwood Lumber Door",
			category = nil,
			group = "Housing Objects",
			description = "A door made from finely cut lumber.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SoftwoodLumberDoorItem",
			typeID = 0,
		},
		["Softwood Lumber Dresser"] = {
			untranslated = "Softwood Lumber Dresser",
			category = nil,
			group = "Housing Objects",
			description = "A lumber dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Bedroom",
			furnitureType = "Dresser",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SoftwoodLumberDresserItem",
			typeID = 0,
		},
		["Softwood Lumber Table"] = {
			untranslated = "Softwood Lumber Table",
			category = nil,
			group = "Housing Objects",
			description = "A large lumber table for eating meals or getting some work done.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SoftwoodLumberTableItem",
			typeID = 0,
		},
		["Soil Sampler"] = {
			untranslated = "Soil Sampler",
			category = nil,
			group = "Items",
			description = "Checking the moisture levels, temperature, and nutrients of soil is important for farming.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SoilSamplerItem",
			typeID = 0,
		},
		["Solar Generator"] = {
			untranslated = "Solar Generator",
			category = nil,
			group = "Crafted Objects",
			description = "Generates electrical power from the sun! Requires a clear view of the sky above the generator for full output. Internal batteries ensure generation during nighttime.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SolarGeneratorItem",
			typeID = 0,
		},
		["Spiky Roll"] = {
			untranslated = "Spiky Roll",
			category = nil,
			group = "Food",
			description = "Spikes are definitely removed before serving.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 1300,
			carbs = 20,
			protein = 17,
			fat = 7,
			vitamins = 2,
			density = 3.5384615384615383,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SpikyRollItem",
			typeID = 0,
		},
		["Spin Melter"] = {
			untranslated = "Spin Melter",
			category = nil,
			group = "Work Stations",
			description = "A device with a rotating drum that is used to shape molten synthetic materials into thin ribbons.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SpinMelterItem",
			typeID = 0,
		},
		["Spoiled Food"] = {
			untranslated = "Spoiled Food",
			category = nil,
			group = "Items",
			description = "Food that has spoiled beyond the point of being suitable for human consumption. It can still be used for compost.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 20,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SpoiledFoodItem",
			typeID = 0,
		},
		["Spruce Log"] = {
			untranslated = "Spruce Log",
			category = nil,
			group = "Natural Resources",
			description = "Spruce log is a type of softwood, sometimes referred to as whitewood.",
			tagGroups = {
				"Burnable Fuel",
				"Softwood",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SpruceLogItem",
			typeID = 0,
		},
		["Spruce Seed"] = {
			untranslated = "Spruce Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a spruce tree.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SpruceSeedItem",
			typeID = 0,
		},
		["Square Belt"] = {
			untranslated = "Square Belt",
			category = nil,
			group = "Clothing",
			description = "Belt with a square buckle.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SquareBeltItem",
			typeID = 0,
		},
		["Square Pot"] = {
			untranslated = "Square Pot",
			category = nil,
			group = "Housing Objects",
			description = "Sometimes you just want to bring a little bit of nature into your house.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PlanterPotSquareItem",
			typeID = 0,
		},
		["Stamp Mill"] = {
			untranslated = "Stamp Mill",
			category = nil,
			group = "Work Stations",
			description = "A crushing machine that uses iron stamps to pound rocks into small pieces.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StampMillItem",
			typeID = 0,
		},
		["Standing Glass Sign"] = {
			untranslated = "Standing Glass Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign framed with a glass plate.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StandingGlassSignItem",
			typeID = 0,
		},
		["Standing Long Steel Sign"] = {
			untranslated = "Standing Long Steel Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A long steel plate with a wooden base.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StandingLongSteelSignItem",
			typeID = 0,
		},
		["Standing Steel Brick Sign"] = {
			untranslated = "Standing Steel Brick Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A solid steel plate supported by a brick base.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StandingSteelBrickSignItem",
			typeID = 0,
		},
		["Steam Engine"] = {
			untranslated = "Steam Engine",
			category = nil,
			group = "Crafted Objects",
			description = "A large steam engine for generating power.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteamEngineItem",
			typeID = 0,
		},
		["Steam Tractor"] = {
			untranslated = "Steam Tractor",
			category = nil,
			group = "Crafted Objects",
			description = "A tractor powered through steam.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 25000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteamTractorItem",
			typeID = 0,
		},
		["Steam Tractor Harvester"] = {
			untranslated = "Steam Tractor Harvester",
			category = nil,
			group = "Items",
			description = "An attachment for the steam tractor that allows for quick harvesting of plants.",
			tagGroups = {
				"Tool",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteamTractorHarvesterItem",
			typeID = 0,
		},
		["Steam Tractor Plow"] = {
			untranslated = "Steam Tractor Plow",
			category = nil,
			group = "Items",
			description = "An attachment for the steam tractor that allows for quick plowing.",
			tagGroups = {
				"Tool",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteamTractorPlowItem",
			typeID = 0,
		},
		["Steam Tractor Sower"] = {
			untranslated = "Steam Tractor Sower",
			category = nil,
			group = "Items",
			description = "An attachment for the steam tractor that allows for quick planting of seeds.",
			tagGroups = {
				"Tool",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteamTractorSowerItem",
			typeID = 0,
		},
		["Steam Truck"] = {
			untranslated = "Steam Truck",
			category = nil,
			group = "Crafted Objects",
			description = "A truck that runs on steam.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 25000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteamTruckItem",
			typeID = 0,
		},
		["Steel Abstract Fixture"] = {
			untranslated = "Steel Abstract Fixture",
			category = nil,
			group = "Housing Objects",
			description = "A more modern way to light up a room.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelAbstractFixtureItem",
			typeID = 0,
		},
		["Steel Axe"] = {
			untranslated = "Steel Axe",
			category = nil,
			group = "Items",
			description = "A Steel axe made for cutting down trees.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelAxeItem",
			typeID = 0,
		},
		["Steel Axle"] = {
			untranslated = "Steel Axle",
			category = nil,
			group = "Items",
			description = "A rotating steel rod that can be fixed to wheels for use in vehicles.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelAxleItem",
			typeID = 0,
		},
		["Steel Bar"] = {
			untranslated = "Steel Bar",
			category = nil,
			group = "Blocks",
			description = "Refined bar of steel.",
			tagGroups = {
				"Metal",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 20000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelBarItem",
			typeID = 0,
		},
		["Steel Buoy"] = {
			untranslated = "Steel Buoy",
			category = nil,
			group = "Crafted Objects",
			description = "A steel navigational buoy, can also be used as a moorage post.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelBuoyItem",
			typeID = 0,
		},
		["Steel Ceiling Light"] = {
			untranslated = "Steel Ceiling Light",
			category = nil,
			group = "Housing Objects",
			description = "A more modern way to light up a room.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelCeilingLightItem",
			typeID = 0,
		},
		["Steel Floor Lamp"] = {
			untranslated = "Steel Floor Lamp",
			category = nil,
			group = "Housing Objects",
			description = "A more modern way to light up a room. This time from the floor.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "3",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelFloorLampItem",
			typeID = 0,
		},
		["Steel Gear"] = {
			untranslated = "Steel Gear",
			category = nil,
			group = "Items",
			description = "A toothed machine part that interlocks with others.",
			tagGroups = {
				"Gear",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelGearItem",
			typeID = 0,
		},
		["Steel Gearbox"] = {
			untranslated = "Steel Gearbox",
			category = nil,
			group = "Items",
			description = "Provides speed and torque conversions from a rotating power source to another device.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelGearboxItem",
			typeID = 0,
		},
		["Steel Hammer"] = {
			untranslated = "Steel Hammer",
			category = nil,
			group = "Items",
			description = "A robust steel hammer useful for shaping blocks and deconstruction.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelHammerItem",
			typeID = 0,
		},
		["Steel Hanging Fixture"] = {
			untranslated = "Steel Hanging Fixture",
			category = nil,
			group = "Housing Objects",
			description = "A more modern way to light up a room.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelHangingFixtureItem",
			typeID = 0,
		},
		["Steel Hanging Lamp"] = {
			untranslated = "Steel Hanging Lamp",
			category = nil,
			group = "Housing Objects",
			description = "A more modern way to light up a room.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelHangingLampItem",
			typeID = 0,
		},
		["Steel Hoe"] = {
			untranslated = "Steel Hoe",
			category = nil,
			group = "Items",
			description = "A steel hoe with improved range to help tilling larger areas.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelHoeItem",
			typeID = 0,
		},
		["Steel Kitchen Lamp"] = {
			untranslated = "Steel Kitchen Lamp",
			category = nil,
			group = "Housing Objects",
			description = "A more modern way to light up a room.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.8",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelKitchenLampItem",
			typeID = 0,
		},
		["Steel Machete"] = {
			untranslated = "Steel Machete",
			category = nil,
			group = "Items",
			description = "A machete used to quickly clear plants.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelMacheteItem",
			typeID = 0,
		},
		["Steel Moorage Post"] = {
			untranslated = "Steel Moorage Post",
			category = nil,
			group = "Crafted Objects",
			description = "An iron moorage post that makes sure that even the largest of vessels stay still.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelMooragePostItem",
			typeID = 0,
		},
		["Steel Pickaxe"] = {
			untranslated = "Steel Pickaxe",
			category = nil,
			group = "Items",
			description = "A steel pickaxe used to break down stone and ore into usable rubble.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelPickaxeItem",
			typeID = 0,
		},
		["Steel Pipe"] = {
			untranslated = "Steel Pipe",
			category = nil,
			group = "Blocks",
			description = "A pipe for transporting liquids.",
			tagGroups = {},
			maxStack = 20,
			carried = "Hands",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelPipeItem",
			typeID = 0,
		},
		["Steel Plate"] = {
			untranslated = "Steel Plate",
			category = nil,
			group = "Items",
			description = "A sturdy steel plate for use in various crafting recipes.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelPlateItem",
			typeID = 0,
		},
		["Steel Saw Blade"] = {
			untranslated = "Steel Saw Blade",
			category = nil,
			group = "Items",
			description = "A disc shaped steel saw that can be attached to rotary machines to shape wood and masonry products.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelSawBladeItem",
			typeID = 0,
		},
		["Steel Searchlight"] = {
			untranslated = "Steel Searchlight",
			category = nil,
			group = "Housing Objects",
			description = "When your goal is to really light up the heaven!",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelSearchlightItem",
			typeID = 0,
		},
		["Steel Shovel"] = {
			untranslated = "Steel Shovel",
			category = nil,
			group = "Items",
			description = "When an iron shovel is not enough and you need something more durable while terraforming.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelShovelItem",
			typeID = 0,
		},
		["Steel Sickle"] = {
			untranslated = "Steel Sickle",
			category = nil,
			group = "Items",
			description = "A steel sickle used to harvest crops or cut grass. Has an AoE with each swing.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelSickleItem",
			typeID = 0,
		},
		["Steel Square Fixture"] = {
			untranslated = "Steel Square Fixture",
			category = nil,
			group = "Housing Objects",
			description = "A more modern way to light up a room.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelSquareFixtureItem",
			typeID = 0,
		},
		["Steel Table Lamp"] = {
			untranslated = "Steel Table Lamp",
			category = nil,
			group = "Housing Objects",
			description = "For late night studying. Or working. Or anything, really.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelTableLampItem",
			typeID = 0,
		},
		["Stenographers Table"] = {
			untranslated = "Stenographers Table",
			category = nil,
			group = "Work Stations",
			description = "Documenting a court case is of vital importance and a dedicated unique typewriter is required for this purpose and of course its own table to place it on.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StenographersTableItem",
			typeID = 0,
		},
		Stockpile = {
			untranslated = "Stockpile",
			category = nil,
			group = "Crafted Objects",
			description = "Designates a 5x5x5 area as storage for large items.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StockpileItem",
			typeID = 0,
		},
		Stone = {
			untranslated = "Stone",
			category = nil,
			group = "Block",
			description = "A pile of stones.",
			tagGroups = {
				"Rock",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 7000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StoneItem",
			typeID = 0,
		},
		["Stone Axe"] = {
			untranslated = "Stone Axe",
			category = nil,
			group = "Items",
			description = "A crude stone axe made for cutting down trees.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StoneAxeItem",
			typeID = 0,
		},
		["Stone Brazier"] = {
			untranslated = "Stone Brazier",
			category = nil,
			group = "Housing Objects",
			description = "A stone stand which can hold burning fuel to provide light.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StoneBrazierItem",
			typeID = 0,
		},
		["Stone Hammer"] = {
			untranslated = "Stone Hammer",
			category = nil,
			group = "Items",
			description = "A crude stone hammer useful for shaping blocks and deconstruction.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StoneHammerItem",
			typeID = 0,
		},
		["Stone Machete"] = {
			untranslated = "Stone Machete",
			category = nil,
			group = "Items",
			description = "A machete used to quickly clear plants.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StoneMacheteItem",
			typeID = 0,
		},
		["Stone Pickaxe"] = {
			untranslated = "Stone Pickaxe",
			category = nil,
			group = "Items",
			description = "A crude pickaxe used to break down stone and ore into usable rubble.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StonePickaxeItem",
			typeID = 0,
		},
		["Stone Road"] = {
			untranslated = "Stone Road",
			category = nil,
			group = "Blocks",
			description = "A rocky surface formed from smoothed rubble. It's fairly durable and efficient for any wheeled vehicle.",
			tagGroups = {
				"Constructable",
				"Road",
				"Road Type",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StoneRoadItem",
			typeID = 0,
		},
		["Stone Road Tool"] = {
			untranslated = "Stone Road Tool",
			category = nil,
			group = "Items",
			description = "A tool for tamping dirt into roads.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StoneRoadToolItem",
			typeID = 0,
		},
		["Stone Sickle"] = {
			untranslated = "Stone Sickle",
			category = nil,
			group = "Items",
			description = "A stone sickle used to harvest crops or cut grass.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StoneSickleItem",
			typeID = 0,
		},
		["Stop Sign"] = {
			untranslated = "Stop Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A traffic sign used to notify drivers to come to a complete stop and make sure the interesection is clear before proceeding.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StopSignItem",
			typeID = 0,
		},
		["Storage Chest"] = {
			untranslated = "Storage Chest",
			category = nil,
			group = "Crafted Objects",
			description = "A container you can store items in.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StorageChestItem",
			typeID = 0,
		},
		["Storage Silo"] = {
			untranslated = "Storage Silo",
			category = nil,
			group = "Crafted Objects",
			description = "A wooden silo capable of storing extra large stacks of crops, seeds, and fertilizer. Silos are not able to store other types of materials.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StorageSiloItem",
			typeID = 0,
		},
		Store = {
			untranslated = "Store",
			category = nil,
			group = "Work Stations",
			description = "Allows the selling and trading of items.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StoreItem",
			typeID = 0,
		},
		Stove = {
			untranslated = "Stove",
			category = nil,
			group = "Housing Objects",
			description = "A heavy stove for cooking more complex dishes.",
			tagGroups = {
				"Crafting Table",
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Kitchen",
			furnitureType = "Cooking",
			repeatsDepreciation = "0.3",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "24",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StoveItem",
			typeID = 0,
		},
		["Strange Fuel"] = {
			untranslated = "Strange Fuel",
			category = nil,
			group = "Item",
			description = "CHEEEAAAAATER",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 10000000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StrangeFuelItem",
			typeID = 0,
		},
		["Street Sign"] = {
			untranslated = "Street Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A metal sign that is especially useful when placed alongside a road to provide information or give instructions to road users.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StreetSignItem",
			typeID = 0,
		},
		Streetlamp = {
			untranslated = "Streetlamp",
			category = nil,
			group = "Housing Objects",
			description = "A towering metal light post that requires electricity to run.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StreetlampItem",
			typeID = 0,
		},
		["Stuffed Alligator"] = {
			untranslated = "Stuffed Alligator",
			category = nil,
			group = "Housing Objects",
			description = "It looks so real!",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Decoration",
			furnitureType = "Statue",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StuffedAlligatorItem",
			typeID = 0,
		},
		["Stuffed Bison"] = {
			untranslated = "Stuffed Bison",
			category = nil,
			group = "Housing Objects",
			description = "It looks so real!",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Decoration",
			furnitureType = "Statue",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StuffedBisonItem",
			typeID = 0,
		},
		["Stuffed Elk"] = {
			untranslated = "Stuffed Elk",
			category = nil,
			group = "Housing Objects",
			description = "It looks so real!",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Decoration",
			furnitureType = "Statue",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StuffedElkItem",
			typeID = 0,
		},
		["Stuffed Goat"] = {
			untranslated = "Stuffed Goat",
			category = nil,
			group = "Housing Objects",
			description = "It looks so real!",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Decoration",
			furnitureType = "Statue",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StuffedGoatItem",
			typeID = 0,
		},
		["Stuffed Jaguar"] = {
			untranslated = "Stuffed Jaguar",
			category = nil,
			group = "Housing Objects",
			description = "It looks so real!",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Decoration",
			furnitureType = "Statue",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StuffedJaguarItem",
			typeID = 0,
		},
		["Stuffed Turkey"] = {
			untranslated = "Stuffed Turkey",
			category = nil,
			group = "Food",
			description = "To give thanks for the fact that this food gives two extra nutrients than other food items of the same tier.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1600,
			carbs = 17,
			protein = 24,
			fat = 16,
			vitamins = 7,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StuffedTurkeyItem",
			typeID = 0,
		},
		["Stuffed Wolf"] = {
			untranslated = "Stuffed Wolf",
			category = nil,
			group = "Housing Objects",
			description = "It looks so real!",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Decoration",
			furnitureType = "Statue",
			repeatsDepreciation = "0.2",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StuffedWolfItem",
			typeID = 0,
		},
		Substrate = {
			untranslated = "Substrate",
			category = nil,
			group = "Items",
			description = "The foundation material for complex electronics.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SubstrateItem",
			typeID = 0,
		},
		Sugar = {
			untranslated = "Sugar",
			category = nil,
			group = "Food",
			description = "Even sweet lovers don't eat sugar plain.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 50,
			carbs = 15,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 30.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SugarItem",
			typeID = 0,
		},
		Sugarcane = {
			untranslated = "Sugarcane",
			category = nil,
			group = "Seed",
			description = "How did you even get this?",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 1,
			carbs = 0,
			protein = 0,
			fat = 1,
			vitamins = 0,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SugarcaneItem",
			typeID = 0,
		},
		["Sun Cheese"] = {
			untranslated = "Sun Cheese",
			category = nil,
			group = "Food",
			description = "Cheesy yet not made in a traditional way.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 250,
			carbs = 2,
			protein = 4,
			fat = 12,
			vitamins = 0,
			density = 7.199999999999999,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SunCheeseItem",
			typeID = 0,
		},
		Sunflower = {
			untranslated = "Sunflower",
			category = nil,
			group = "Food",
			description = "A plant whose seeds are quite versitile in their use further processed.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 50,
			carbs = 2,
			protein = 2,
			fat = 4,
			vitamins = 0,
			density = 16.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SunflowerItem",
			typeID = 0,
		},
		["Sunflower Seed"] = {
			untranslated = "Sunflower Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow sunflowers.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SunflowerSeedItem",
			typeID = 0,
		},
		["Sweet Deer Jerky"] = {
			untranslated = "Sweet Deer Jerky",
			category = nil,
			group = "Food",
			description = "Marinated in a mix of oil, herbs and some sweetener really increased the potential.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 600,
			carbs = 4,
			protein = 22,
			fat = 6,
			vitamins = 3,
			density = 5.833333333333333,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SweetDeerJerkyItem",
			typeID = 0,
		},
		["Sweet Salad"] = {
			untranslated = "Sweet Salad",
			category = nil,
			group = "Food",
			description = "The sweetness of the fruits happens to work well with the salad.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 1200,
			carbs = 18,
			protein = 9,
			fat = 7,
			vitamins = 22,
			density = 4.666666666666667,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SweetSaladItem",
			typeID = 0,
		},
		["Swirl Vase"] = {
			untranslated = "Swirl Vase",
			category = nil,
			group = "Housing Objects",
			description = "A  vase made with glass to brighten up your home.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SwirlVaseItem",
			typeID = 0,
		},
		["Synthetic Rubber"] = {
			untranslated = "Synthetic Rubber",
			category = nil,
			group = "Items",
			description = "An extremely useful synthetic material derived from petrochemicals.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SyntheticRubberItem",
			typeID = 0,
		},
		["Tailor Bowler Hat"] = {
			untranslated = "Tailor Bowler Hat",
			category = nil,
			group = "Clothing",
			description = "A stylish bowler hat made of tighly spun fur felt.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TailorBowlerHatItem",
			typeID = 0,
		},
		["Tailor Pants"] = {
			untranslated = "Tailor Pants",
			category = nil,
			group = "Clothing",
			description = "Tailored slacks that fit just right.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TailorPantsItem",
			typeID = 0,
		},
		["Tailor Shirt"] = {
			untranslated = "Tailor Shirt",
			category = nil,
			group = "Clothing",
			description = "A form-fitting vest and tie ensemble which includes measuring tape.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TailorShirtItem",
			typeID = 0,
		},
		["Tailor Shoes"] = {
			untranslated = "Tailor Shoes",
			category = nil,
			group = "Clothing",
			description = "Two-toned suede shoes.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TailorShoesItem",
			typeID = 0,
		},
		["Tailoring Basic Upgrade"] = {
			untranslated = "Tailoring Basic Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Tailoring recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TailoringUpgradeItem",
			typeID = 0,
		},
		["Tailoring Modern Upgrade"] = {
			untranslated = "Tailoring Modern Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Tailoring recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TailoringModernUpgradeItem",
			typeID = 0,
		},
		["Tailoring Skill Book"] = {
			untranslated = "Tailoring Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Tailoring Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Tailoring Skill BookItem",
			typeID = 0,
		},
		["Tailoring Skill Scroll"] = {
			untranslated = "Tailoring Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Tailoring Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Tailoring Skill ScrollItem",
			typeID = 0,
		},
		["Tailoring Table"] = {
			untranslated = "Tailoring Table",
			category = nil,
			group = "Work Stations",
			description = "Spearhead the fashion movement with the finest clothes and hair!",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TailoringTableItem",
			typeID = 0,
		},
		["Tall Boots"] = {
			untranslated = "Tall Boots",
			category = nil,
			group = "Clothing",
			description = "Knee-high boots are boots that rise to the knee, or slightly thereunder. They are generally tighter around the leg shaft and ankle than at the top.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TallBootsItem",
			typeID = 0,
		},
		Tallow = {
			untranslated = "Tallow",
			category = nil,
			group = "Food",
			description = "Rendered animal fat useful for more than just cooking.",
			tagGroups = {
				"Fat",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 200,
			carbs = 0,
			protein = 0,
			fat = 8,
			vitamins = 0,
			density = 4.0,
			fuel = 2000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TallowItem",
			typeID = 0,
		},
		["Tallow Candle"] = {
			untranslated = "Tallow Candle",
			category = nil,
			group = "Housing Objects",
			description = "A candle which can burn tallow to produce a small amount of light.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.8",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TallowCandleItem",
			typeID = 0,
		},
		["Tallow Lamp"] = {
			untranslated = "Tallow Lamp",
			category = nil,
			group = "Housing Objects",
			description = "A pottery lamp. Fuel with tallow.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.2",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TallowLampItem",
			typeID = 0,
		},
		["Tallow Wall Lamp"] = {
			untranslated = "Tallow Wall Lamp",
			category = nil,
			group = "Housing Objects",
			description = "A candle mounted on a wall bracket which can burn tallow to produce a small amount of light.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.2",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TallowWallLampItem",
			typeID = 0,
		},
		["Taro Fries"] = {
			untranslated = "Taro Fries",
			category = nil,
			group = "Food",
			description = "Crispy strips of taro that have been deep fried in oil.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 600,
			carbs = 10,
			protein = 2,
			fat = 20,
			vitamins = 0,
			density = 5.333333333333334,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TaroFriesItem",
			typeID = 0,
		},
		["Taro Root"] = {
			untranslated = "Taro Root",
			category = nil,
			group = "Food",
			description = "Colocasia esculenta.",
			tagGroups = {
				"Food",
				"Raw Food",
				"Root",
				"Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 250,
			carbs = 6,
			protein = 1,
			fat = 0,
			vitamins = 1,
			density = 3.2,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TaroRootItem",
			typeID = 0,
		},
		["Taro Seed"] = {
			untranslated = "Taro Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow taro.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TaroSeedItem",
			typeID = 0,
		},
		["Tasty Tropical Pizza"] = {
			untranslated = "Tasty Tropical Pizza",
			category = nil,
			group = "Food",
			description = "To some it is tasty. To others, unforgivable.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 1200,
			carbs = 21,
			protein = 6,
			fat = 12,
			vitamins = 11,
			density = 4.166666666666666,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TastyTropicalPizzaItem",
			typeID = 0,
		},
		["Tiny Stockpile"] = {
			untranslated = "Tiny Stockpile",
			category = nil,
			group = "Crafted Objects",
			description = "Designates a 2x3x2 area as storage for large items.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TinyStockpileItem",
			typeID = 0,
		},
		Toilet = {
			untranslated = "Toilet",
			category = nil,
			group = "Housing Objects",
			description = "When you gotta go, you gotta go.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Bathroom",
			furnitureType = "Toilet",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ToiletItem",
			typeID = 0,
		},
		Tomato = {
			untranslated = "Tomato",
			category = nil,
			group = "Food",
			description = "Intelligence is knowing this is a fruit; wisdom is not putting it in a fruit salad.",
			tagGroups = {
				"Food",
				"Raw Food",
				"Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 240,
			carbs = 5,
			protein = 1,
			fat = 0,
			vitamins = 2,
			density = 3.3333333333333335,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TomatoItem",
			typeID = 0,
		},
		["Tomato Seed"] = {
			untranslated = "Tomato Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow tomato plants.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TomatoSeedItem",
			typeID = 0,
		},
		["Tool Bench"] = {
			untranslated = "Tool Bench",
			category = nil,
			group = "Work Stations",
			description = "A place to craft and fix up tools.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ToolBenchItem",
			typeID = 0,
		},
		["Topped Porridge"] = {
			untranslated = "Topped Porridge",
			category = nil,
			group = "Food",
			description = "A thick gruel of boiled grains with a dash of fruity flavor.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 700,
			carbs = 10,
			protein = 4,
			fat = 0,
			vitamins = 10,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ToppedPorridgeItem",
			typeID = 0,
		},
		Torch = {
			untranslated = "Torch",
			category = nil,
			group = "Items",
			description = "A little bit of light to help beat back the night.",
			tagGroups = {
				"Torch",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 8000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TorchItem",
			typeID = 0,
		},
		["Torch Stand"] = {
			untranslated = "Torch Stand",
			category = nil,
			group = "Housing Objects",
			description = "A stand for a torch.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.8",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TorchStandItem",
			typeID = 0,
		},
		Tortilla = {
			untranslated = "Tortilla",
			category = nil,
			group = "Food",
			description = "A thin, unleavened flatbread.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 20,
			protein = 10,
			fat = 0,
			vitamins = 0,
			density = 8.571428571428571,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TortillaItem",
			typeID = 0,
		},
		["Towel Rack"] = {
			untranslated = "Towel Rack",
			category = nil,
			group = "Housing Objects",
			description = "A wooden hanging rack designed for towels.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Bathroom",
			furnitureType = "Hanger",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TowelRackItem",
			typeID = 0,
		},
		["Town Foundation"] = {
			untranslated = "Town Foundation",
			category = nil,
			group = "Work Stations",
			description = "The founding stone for civilization.",
			tagGroups = {
				"Government",
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Civics",
			repeatsDepreciation = "1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "45",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TownFoundationItem",
			typeID = 0,
		},
		["Trailer Truck"] = {
			untranslated = "Trailer Truck",
			category = nil,
			group = "Vehicle",
			description = "Modern truck for hauling sizable loads.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 25000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TrailerTruckItem",
			typeID = 0,
		},
		["Transmission Pole"] = {
			untranslated = "Transmission Pole",
			category = nil,
			group = "Crafted Objects",
			description = "Can link energy.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TransmissionPoleItem",
			typeID = 0,
		},
		["Trapper Fur Hat"] = {
			untranslated = "Trapper Fur Hat",
			category = nil,
			group = "Clothing",
			description = "It sure is warm.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TrapperFurHatItem",
			typeID = 0,
		},
		["Trapper Leather Hat"] = {
			untranslated = "Trapper Leather Hat",
			category = nil,
			group = "Clothing",
			description = "Helps keep the sun off your face... and neck... and also ears.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TrapperLeatherHatItem",
			typeID = 0,
		},
		Treasury = {
			untranslated = "Treasury",
			category = nil,
			group = "Work Stations",
			description = "Allows the setting of taxes.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TreasuryItem",
			typeID = 0,
		},
		["Tree Debris"] = {
			untranslated = "Tree Debris",
			category = nil,
			group = "Blocks",
			description = "Clear cut debris that needs to be broken down to be more usable.",
			tagGroups = {},
			maxStack = 20,
			carried = "Hands",
			weight = nil,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TreeDebrisItem",
			typeID = 0,
		},
		["Trillium Flower"] = {
			untranslated = "Trillium Flower",
			category = nil,
			group = "Food",
			description = "Placeholder Description.",
			tagGroups = {
				"Food",
				"Petals",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TrilliumFlowerItem",
			typeID = 0,
		},
		["Trillium Seed"] = {
			untranslated = "Trillium Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow trillium.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TrilliumSeedItem",
			typeID = 0,
		},
		["Tripod Camera"] = {
			untranslated = "Tripod Camera",
			category = nil,
			group = "Crafted Objects",
			description = "When you want to save the world but in a frame.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TripodCameraItem",
			typeID = 0,
		},
		Trousers = {
			untranslated = "Trousers",
			category = nil,
			group = "Clothing",
			description = "Sturdy pair of slim-fit pants. Trousers are an item of clothing worn from the waist to the ankles, covering both legs separately (rather than with cloth extending across both legs as in robes, skirts, and dresses).",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TrousersItem",
			typeID = 0,
		},
		Trout = {
			untranslated = "Trout",
			category = nil,
			group = "Natural Resources",
			description = "A trout.",
			tagGroups = {
				"Fish",
				"Medium Fish",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 800,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TroutItem",
			typeID = 0,
		},
		Truck = {
			untranslated = "Truck",
			category = nil,
			group = "Crafted Objects",
			description = "Modern truck for hauling sizable loads.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 25000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TruckItem",
			typeID = 0,
		},
		Tuna = {
			untranslated = "Tuna",
			category = nil,
			group = "Natural Resources",
			description = "A tuna.",
			tagGroups = {
				"Fish",
				"Large Fish",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TunaItem",
			typeID = 0,
		},
		Tunic = {
			untranslated = "Tunic",
			category = nil,
			group = "Clothing",
			description = "A simply made canvas shirt. Does not have a pocket to put your pen in.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TunicItem",
			typeID = 0,
		},
		["Turkey Carcass"] = {
			untranslated = "Turkey Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead turkey.",
			tagGroups = {
				"Tiny Carcass",
				"Tiny Leather Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TurkeyCarcassItem",
			typeID = 0,
		},
		["Upholstered Chair"] = {
			untranslated = "Upholstered Chair",
			category = nil,
			group = "Housing Objects",
			description = "Like a chair, but upholstered.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.7",
			roomCategory = "Living Room",
			furnitureType = "Chair",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "UpholsteredChairItem",
			typeID = 0,
		},
		["Upholstered Couch"] = {
			untranslated = "Upholstered Couch",
			category = nil,
			group = "Housing Objects",
			description = "Like a couch, but upholstered.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Living Room",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "UpholsteredCouchItem",
			typeID = 0,
		},
		Urchin = {
			untranslated = "Urchin",
			category = nil,
			group = "Natural Resources",
			description = "An urchin.",
			tagGroups = {
				"Marine Life",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "UrchinItem",
			typeID = 0,
		},
		Valve = {
			untranslated = "Valve",
			category = nil,
			group = "Items",
			description = "A device that regulates, directs, or controls the flow of fluid.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ValveItem",
			typeID = 0,
		},
		["Vegetable Medley"] = {
			untranslated = "Vegetable Medley",
			category = nil,
			group = "Food",
			description = "An eclectic arrangement of vegetables.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 900,
			carbs = 8,
			protein = 4,
			fat = 7,
			vitamins = 17,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "VegetableMedleyItem",
			typeID = 0,
		},
		["Vegetable Soup"] = {
			untranslated = "Vegetable Soup",
			category = nil,
			group = "Food",
			description = "Who knew plants in plant broth could be so tasty?",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 700,
			calories = 1200,
			carbs = 12,
			protein = 4,
			fat = 7,
			vitamins = 19,
			density = 3.5000000000000004,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "VegetableSoupItem",
			typeID = 0,
		},
		["Vegetable Stock"] = {
			untranslated = "Vegetable Stock",
			category = nil,
			group = "Food",
			description = "A hearty stock full of assorted vegetables.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 600,
			calories = 700,
			carbs = 11,
			protein = 1,
			fat = 2,
			vitamins = 11,
			density = 3.571428571428571,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "VegetableStockItem",
			typeID = 0,
		},
		["Villagers Cowl Lowered"] = {
			untranslated = "Villagers Cowl Lowered",
			category = nil,
			group = "Clothing",
			description = "A rough linen cowl lowered, showing your face.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "VillagersCowlLoweredItem",
			typeID = 0,
		},
		["Villagers Cowl Raised"] = {
			untranslated = "Villagers Cowl Raised",
			category = nil,
			group = "Clothing",
			description = "A rough linen cowl raised, hiding your face partially.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "VillagersCowlRaisedItem",
			typeID = 0,
		},
		["Wainwright Table"] = {
			untranslated = "Wainwright Table",
			category = nil,
			group = "Work Stations",
			description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WainwrightTableItem",
			typeID = 0,
		},
		["Wall Candle"] = {
			untranslated = "Wall Candle",
			category = nil,
			group = "Housing Objects",
			description = "A wall mounted candle.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.2",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WallCandleItem",
			typeID = 0,
		},
		["Wanderers Hood Lowered"] = {
			untranslated = "Wanderers Hood Lowered",
			category = nil,
			group = "Clothing",
			description = "A quality linen cowl lowered, showing your face.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WanderersHoodLoweredItem",
			typeID = 0,
		},
		["Wanderers Hood Raised"] = {
			untranslated = "Wanderers Hood Raised",
			category = nil,
			group = "Clothing",
			description = "A quality linen cowl raised, hiding your face partially.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WanderersHoodRaisedItem",
			typeID = 0,
		},
		Washboard = {
			untranslated = "Washboard",
			category = nil,
			group = "Housing Objects",
			description = "Sometimes it can be nice to have clean clothes.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Bathroom",
			furnitureType = "Washing",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WashboardItem",
			typeID = 0,
		},
		["Washing Machine"] = {
			untranslated = "Washing Machine",
			category = nil,
			group = "Housing Objects",
			description = "Why hand scrub your clothes on a washboard when you could throw them into this magical cleaning machine?",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "5",
			roomCategory = "Bathroom",
			furnitureType = "Washing",
			repeatsDepreciation = "0.2",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WashingMachineItem",
			typeID = 0,
		},
		["Waste Filter"] = {
			untranslated = "Waste Filter",
			category = nil,
			group = "Crafted Objects",
			description = "Treats raw sewage.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WasteFilterItem",
			typeID = 0,
		},
		["Waterweed Seed"] = {
			untranslated = "Waterweed Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow waterweed.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WaterweedSeedItem",
			typeID = 0,
		},
		Waterwheel = {
			untranslated = "Waterwheel",
			category = nil,
			group = "Crafted Objects",
			description = "Uses the power of flowing water to produce mechanical power. Must be placed in fresh water and produces double power when placed in both a river and waterfall.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WaterwheelItem",
			typeID = 0,
		},
		["Wet Brick"] = {
			untranslated = "Wet Brick",
			category = nil,
			group = "Items",
			description = "A simple wet brick ready to be processed into a construction block.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WetBrickItem",
			typeID = 0,
		},
		Wheat = {
			untranslated = "Wheat",
			category = nil,
			group = "Food",
			description = "A common grain that is significantly more useful processed.",
			tagGroups = {
				"Food",
				"Grain",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 150,
			carbs = 6,
			protein = 2,
			fat = 0,
			vitamins = 0,
			density = 5.333333333333334,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WheatItem",
			typeID = 0,
		},
		["Wheat Seed"] = {
			untranslated = "Wheat Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow wheat.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WheatSeedItem",
			typeID = 0,
		},
		Wheelbarrow = {
			untranslated = "Wheelbarrow",
			category = nil,
			group = "Crafted Objects",
			description = "Small wheelbarrow for hauling minimal loads.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WheelbarrowItem",
			typeID = 0,
		},
		["White Bursage Seed"] = {
			untranslated = "White Bursage Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a white bursage.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WhiteBursageSeedItem",
			typeID = 0,
		},
		["Wild Mix"] = {
			untranslated = "Wild Mix",
			category = nil,
			group = "Food",
			description = "A dressed salad that, with the added sweetness, it's pretty tasty.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 600,
			calories = 800,
			carbs = 15,
			protein = 6,
			fat = 4,
			vitamins = 21,
			density = 5.75,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WildMixItem",
			typeID = 0,
		},
		["Wild Stew"] = {
			untranslated = "Wild Stew",
			category = nil,
			group = "Food",
			description = "A thick stew made with a variety of vegetables.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1100,
			carbs = 10,
			protein = 2,
			fat = 6,
			vitamins = 12,
			density = 2.727272727272727,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WildStewItem",
			typeID = 0,
		},
		["Wilted Fiddleheads"] = {
			untranslated = "Wilted Fiddleheads",
			category = nil,
			group = "Food",
			description = "While a bunch of wilted fiddleheads may seem a bit sad, at least they're nutritious.",
			tagGroups = {
				"Charred Green",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 350,
			carbs = 4,
			protein = 1,
			fat = 0,
			vitamins = 7,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WiltedFiddleheadsItem",
			typeID = 0,
		},
		["Wind Turbine"] = {
			untranslated = "Wind Turbine",
			category = nil,
			group = "Crafted Objects",
			description = "Uses wind to produce electrical power. Requires clear space for 10 blocks in front of the blades for full power generation. Gains a small output boost when placed at higher elevations.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WindTurbineItem",
			typeID = 0,
		},
		Windmill = {
			untranslated = "Windmill",
			category = nil,
			group = "Crafted Objects",
			description = "Uses wind to produce mechanical power. Requires clear space for 10 blocks in front of the blades for full power generation. Gains a small output boost when placed at higher elevations.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WindmillItem",
			typeID = 0,
		},
		["Wolf Carcass"] = {
			untranslated = "Wolf Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead wolf.",
			tagGroups = {
				"Small Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WolfCarcassItem",
			typeID = 0,
		},
		["Wood Cart"] = {
			untranslated = "Wood Cart",
			category = nil,
			group = "Crafted Objects",
			description = "Small cart for hauling small loads.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodCartItem",
			typeID = 0,
		},
		["Wood Pulp"] = {
			untranslated = "Wood Pulp",
			category = nil,
			group = "Items",
			description = "A byproduct of processing lumber, wood pulp can be burned for Mortar or pressed into paper.",
			tagGroups = {
				"Burnable Fuel",
				"Natural Fiber",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 50,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodPulpItem",
			typeID = 0,
		},
		["Wood Shop Cart"] = {
			untranslated = "Wood Shop Cart",
			category = nil,
			group = "Crafted Objects",
			description = "A store in a wooden cart, very useful when your customers are far away.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodShopCartItem",
			typeID = 0,
		},
		["Wooden Barge"] = {
			untranslated = "Wooden Barge",
			category = nil,
			group = "Crafted Objects",
			description = "",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 20000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenBargeItem",
			typeID = 0,
		},
		["Wooden Bow"] = {
			untranslated = "Wooden Bow",
			category = nil,
			group = "Items",
			description = "A primitive ranged weapon for hunting. Requires arrows to fire.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenBowItem",
			typeID = 0,
		},
		["Wooden Ceiling Light"] = {
			untranslated = "Wooden Ceiling Light",
			category = nil,
			group = "Housing Objects",
			description = "A more modern way to light up a room.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenCeilingLightItem",
			typeID = 0,
		},
		["Wooden Elevator"] = {
			untranslated = "Wooden Elevator",
			category = nil,
			group = "Crafted Objects",
			description = "An elevator for transporting loads vertically.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenElevatorItem",
			typeID = 0,
		},
		["Wooden Fabric Bed"] = {
			untranslated = "Wooden Fabric Bed",
			category = nil,
			group = "Housing Objects",
			description = "A much more comfortable bed made with fabric.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "4",
			roomCategory = "Bedroom",
			furnitureType = "Bed",
			repeatsDepreciation = "0.3",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "18",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenFabricBedItem",
			typeID = 0,
		},
		["Wooden Floor Lamp"] = {
			untranslated = "Wooden Floor Lamp",
			category = nil,
			group = "Housing Objects",
			description = "A more modern way to light up a room. This time from the floor.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "3",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenFloorLampItem",
			typeID = 0,
		},
		["Wooden Frame Landscape"] = {
			untranslated = "Wooden Frame Landscape",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenFrameLandscapeItem",
			typeID = 0,
		},
		["Wooden Frame Wide"] = {
			untranslated = "Wooden Frame Wide",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenFrameWideItem",
			typeID = 0,
		},
		["Wooden Hoe"] = {
			untranslated = "Wooden Hoe",
			category = nil,
			group = "Items",
			description = "A crude wooden hoe made for tilling soil.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenHoeItem",
			typeID = 0,
		},
		["Wooden Hull Planks"] = {
			untranslated = "Wooden Hull Planks",
			category = nil,
			group = "Items",
			description = "Basic wooden boards specially made for ships.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenHullPlanksItem",
			typeID = 0,
		},
		["Wooden Keel"] = {
			untranslated = "Wooden Keel",
			category = nil,
			group = "Items",
			description = "The backbone of any wooden ships.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenKeelItem",
			typeID = 0,
		},
		["Wooden Kitchen Lamp"] = {
			untranslated = "Wooden Kitchen Lamp",
			category = nil,
			group = "Housing Objects",
			description = "A more modern way to light up a room.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenKitchenLampItem",
			typeID = 0,
		},
		["Wooden Latrine"] = {
			untranslated = "Wooden Latrine",
			category = nil,
			group = "Housing Objects",
			description = "A wooden potty.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Bathroom",
			furnitureType = "Toilet",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LatrineItem",
			typeID = 0,
		},
		["Wooden Mold"] = {
			untranslated = "Wooden Mold",
			category = nil,
			group = "Items",
			description = "A useful material for hardening, curing, and other various uses.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenMoldItem",
			typeID = 0,
		},
		["Wooden Moorage Post"] = {
			untranslated = "Wooden Moorage Post",
			category = nil,
			group = "Crafted Objects",
			description = "A basic moorage post made from wood to anchor smaller vessels in place.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenMooragePostItem",
			typeID = 0,
		},
		["Wooden Oar"] = {
			untranslated = "Wooden Oar",
			category = nil,
			group = "Items",
			description = "An important piece of equipment used to give smaller wooden ships momentum.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenOarItem",
			typeID = 0,
		},
		["Wooden Rudder"] = {
			untranslated = "Wooden Rudder",
			category = nil,
			group = "Items",
			description = "If you dont have one of these, you have no control over your heading.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenRudderItem",
			typeID = 0,
		},
		["Wooden Shovel"] = {
			untranslated = "Wooden Shovel",
			category = nil,
			group = "Items",
			description = "A simple wooden shovel made for moving dirt.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenShovelItem",
			typeID = 0,
		},
		["Wooden Straw Bed"] = {
			untranslated = "Wooden Straw Bed",
			category = nil,
			group = "Housing Objects",
			description = "A nice, scratchy and horrible uncomfortable bed. But at least it keeps you off the ground.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Bedroom",
			furnitureType = "Bed",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenStrawBedItem",
			typeID = 0,
		},
		["Wooden Table Lamp"] = {
			untranslated = "Wooden Table Lamp",
			category = nil,
			group = "Housing Objects",
			description = "For late night studying. Or working. Or anything, really.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenTableLampItem",
			typeID = 0,
		},
		["Wooden Transport Ship"] = {
			untranslated = "Wooden Transport Ship",
			category = nil,
			group = "Crafted Objects",
			description = "",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 20000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenTransportShipItem",
			typeID = 0,
		},
		["Wooden Wheel"] = {
			untranslated = "Wooden Wheel",
			category = nil,
			group = "Items",
			description = "A basic wheel for use in early wooden vehicles.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenWheelItem",
			typeID = 0,
		},
		["Wool Carpet"] = {
			untranslated = "Wool Carpet",
			category = nil,
			group = "Blocks",
			description = "A woven wool floor covering attached to a lumber backing.",
			tagGroups = {
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoolCarpetItem",
			typeID = 0,
		},
		["Wool Curtains"] = {
			untranslated = "Wool Curtains",
			category = nil,
			group = "Blocks",
			description = "Curtains woven using the finest wool. \\n\\n (Only cosmetic does not impact room value.)",
			tagGroups = {
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoolCurtainsItem",
			typeID = 0,
		},
		["Wool Fabric"] = {
			untranslated = "Wool Fabric",
			category = nil,
			group = "Items",
			description = "Wool fabric is warm and durable, but it can be slightly itchy.",
			tagGroups = {
				"Fabric",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoolFabricItem",
			typeID = 0,
		},
		["Wool Yarn"] = {
			untranslated = "Wool Yarn",
			category = nil,
			group = "Items",
			description = "Spun wool that can be used for knitting, weaving, or sewing.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 20,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoolYarnItem",
			typeID = 0,
		},
		["Work Backpack"] = {
			untranslated = "Work Backpack",
			category = nil,
			group = "Clothing",
			description = "Lighter pack that causes lower calorie consumption.\\n\\n(Decreases calories consumed when using tools by 10\\u0025 and increases max carry weight by 5 kg)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WorkBackpackItem",
			typeID = 0,
		},
		["Work Boots"] = {
			untranslated = "Work Boots",
			category = nil,
			group = "Clothing",
			description = "Boots designed to be rugged and reduce muscle strain while working.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)\\n\\n(Increases movement speed)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WorkBootsItem",
			typeID = 0,
		},
		Workbench = {
			untranslated = "Workbench",
			category = nil,
			group = "Work Stations",
			description = "A bench for the basics and making even more benches.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WorkbenchItem",
			typeID = 0,
		},
		["Worldly Donut"] = {
			untranslated = "Worldly Donut",
			category = nil,
			group = "Food",
			description = "Understand this, and you will understand a lot.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 750,
			carbs = 15,
			protein = 2,
			fat = 17,
			vitamins = 2,
			density = 4.8,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WorldlyDonutItem",
			typeID = 0,
		},
		Yeast = {
			untranslated = "Yeast",
			category = nil,
			group = "Food",
			description = "A fungus that acts as an amazing leavening agent.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 60,
			carbs = 0,
			protein = 8,
			fat = 0,
			vitamins = 7,
			density = 25.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "YeastItem",
			typeID = 0,
		},
		["Zoning Office"] = {
			untranslated = "Zoning Office",
			category = nil,
			group = "Work Stations",
			description = "Allows the creation of District Maps, which define a set of districts.  Districts can then be specified in laws and other civic actions.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ZoningOfficeItem",
			typeID = 0,
		},
	},
	tags = {
		["Advanced Research"] = {
			"Agriculture Research Paper Advanced",
			"Culinary Research Paper Advanced",
			"Dendrology Research Paper Advanced",
			"Engineering Research Paper Advanced",
			"Geology Research Paper Advanced",
			"Metallurgy Research Paper Advanced",
		},
		["Advanced Upgrade"] = {
			"Advanced Upgrade 1",
			"Advanced Upgrade 2",
			"Advanced Upgrade 3",
			"Advanced Upgrade 4",
		},
		["Animal Skin"] = {
			"Fur Pelt",
			"Leather Hide",
		},
		["Ashlar Stone"] = {
			"Ashlar Basalt",
			"Ashlar Gneiss",
			"Ashlar Granite",
			"Ashlar Limestone",
			"Ashlar Sandstone",
			"Ashlar Shale",
		},
		["Baked Food"] = {
			"Baked Agave",
			"Baked Beet",
			"Baked Corn",
			"Baked Heart Of Palm",
			"Baked Roast",
			"Baked Taro",
			"Baked Tomato",
			"Camas Bulb Bake",
		},
		["Baked Vegetable"] = {
			"Baked Agave",
			"Baked Beet",
			"Baked Corn",
			"Baked Heart Of Palm",
			"Baked Taro",
			"Baked Tomato",
			"Camas Bulb Bake",
		},
		["Basic Research"] = {
			"Culinary Research Paper Basic",
			"Dendrology Research Paper Basic",
			"Gathering Research Paper Basic",
			"Geology Research Paper Basic",
			"Metallurgy Research Paper Basic",
		},
		["Basic Upgrade"] = {
			"Basic Upgrade 1",
			"Basic Upgrade 2",
			"Basic Upgrade 3",
			"Basic Upgrade 4",
		},
		Bread = {
			"Bread",
			"Camas Bread",
		},
		["Burnable Fuel"] = {
			"Arrow",
			"Birch Log",
			"Board",
			"Cedar Log",
			"Ceiba Log",
			"Charcoal",
			"Crushed Coal",
			"Fir Log",
			"Hardwood Board",
			"Hardwood Hewn Log",
			"Hardwood Lumber",
			"Hewn Log",
			"Joshua Log",
			"Lumber",
			"Oak Log",
			"Palm Log",
			"Paper",
			"Plant Fibers",
			"Redwood Log",
			"Saguaro Rib",
			"Softwood Board",
			"Softwood Hewn Log",
			"Softwood Lumber",
			"Spruce Log",
			"Wood Pulp",
		},
		["Campfire Salad"] = {
			"Beet Campfire Salad",
			"Fern Campfire Salad",
			"Jungle Campfire Salad",
			"Root Campfire Salad",
		},
		["Charred Fruit"] = {
			"Charred Cactus Fruit",
			"Charred Papaya",
			"Charred Pineapple",
		},
		["Charred Green"] = {
			"Charred Agave",
			"Charred Fireweed Shoots",
			"Wilted Fiddleheads",
		},
		["Charred Vegetable"] = {
			"Charred Beans",
			"Charred Beet",
			"Charred Camas Bulb",
			"Charred Corn",
			"Charred Heart Of Palm",
			"Charred Mushrooms",
			"Charred Taro",
			"Charred Tomato",
		},
		Clothes = {
			"Bandana",
			"Basic Backpack",
			"Bearpack",
			"Big Backpack",
			"Builder Boots",
			"Builder Gloves",
			"Builder Helmet",
			"Builder Overalls",
			"Builder Shirt",
			"Bycocket",
			"Camo Pants",
			"Camo Shirt",
			"Capris",
			"Carbide Helmet Lamp",
			"Chef Hat",
			"Chef Pants",
			"Chef Shirt",
			"Chef Shoes",
			"Cloth Belt",
			"Cloth Cape",
			"Derpy Hat",
			"Explorer Boots",
			"Explorer Gloves",
			"Explorer Hat",
			"Explorer Pants",
			"Explorer Shirt",
			"Farmer Boots",
			"Farmer Gloves",
			"Farmer Hat",
			"Farmer Overalls",
			"Farmer Shirt",
			"Garden Boots",
			"Gigot Sleeve Shirt",
			"Henley",
			"Light Backpack",
			"Low Top Shoes",
			"Muffin Hat",
			"Oil Head Lamp",
			"Primitive Canvas Boots",
			"Primitive Canvas Pants",
			"Primitive Canvas Shorts",
			"Primitive Fur Belt",
			"Primitive Leather Boots",
			"Primitive Leather Pants",
			"Primitive Leather Shirt",
			"Primitive Leather Shorts",
			"Running Shoes",
			"Sandals",
			"Shipwright Hat",
			"Shipwright Overalls",
			"Shipwright Sandals",
			"Shipwright Shirt",
			"Shorts",
			"Smith Apron",
			"Smith Bandana",
			"Smith Boots",
			"Smith Gloves",
			"Smith Pants",
			"Smith Shirt",
			"Square Belt",
			"Tailor Bowler Hat",
			"Tailor Pants",
			"Tailor Shirt",
			"Tailor Shoes",
			"Tall Boots",
			"Trapper Fur Hat",
			"Trapper Leather Hat",
			"Trousers",
			"Tunic",
			"Villagers Cowl Lowered",
			"Villagers Cowl Raised",
			"Wanderers Hood Lowered",
			"Wanderers Hood Raised",
			"Work Backpack",
			"Work Boots",
		},
		Coal = {
			"Charcoal",
			"Crushed Coal",
		},
		["Composite Lumber"] = {
			"Composite Birch Lumber",
			"Composite Cedar Lumber",
			"Composite Ceiba Lumber",
			"Composite Fir Lumber",
			"Composite Joshua Lumber",
			"Composite Lumber",
			"Composite Oak Lumber",
			"Composite Palm Lumber",
			"Composite Redwood Lumber",
			"Composite Saguaro Lumber",
			"Composite Spruce Lumber",
		},
		["Concentrated Ore"] = {
			"Copper Concentrate",
			"Gold Concentrate",
			"Iron Concentrate",
		},
		Concrete = {
			"Reinforced Concrete",
		},
		Constructable = {
			"Ashlar Basalt",
			"Ashlar Gneiss",
			"Ashlar Granite",
			"Ashlar Limestone",
			"Ashlar Sandstone",
			"Ashlar Shale",
			"Asphalt Concrete",
			"Brick",
			"Composite Birch Lumber",
			"Composite Cedar Lumber",
			"Composite Ceiba Lumber",
			"Composite Fir Lumber",
			"Composite Joshua Lumber",
			"Composite Lumber",
			"Composite Oak Lumber",
			"Composite Palm Lumber",
			"Composite Redwood Lumber",
			"Composite Saguaro Lumber",
			"Composite Spruce Lumber",
			"Corrugated Steel",
			"Cotton Carpet",
			"Cotton Curtains",
			"Dirt Ramp",
			"Flat Steel",
			"Framed Glass",
			"Glass",
			"Hardwood Hewn Log",
			"Hardwood Lumber",
			"Hewn Log",
			"Lumber",
			"Mortared Granite",
			"Mortared Limestone",
			"Mortared Sandstone",
			"Mortared Stone",
			"Nylon Carpet",
			"Nylon Curtains",
			"Reinforced Concrete",
			"Softwood Hewn Log",
			"Softwood Lumber",
			"Stone Road",
			"Wool Carpet",
			"Wool Curtains",
		},
		["Crafting Table"] = {
			"Advanced Carpentry Table",
			"Advanced Masonry Table",
			"Advanced Tailoring Table",
			"Anvil",
			"Arrastra",
			"Assembly Line",
			"Automatic Loom",
			"Bakery Oven",
			"Blast Furnace",
			"Bloomery",
			"Butchery Table",
			"Campfire",
			"Carpentry Table",
			"Cast Iron Stove",
			"Cement Kiln",
			"Computer Lab",
			"Electric Lathe",
			"Electric Machinist Table",
			"Electric Planer",
			"Electric Stamping Press",
			"Electronics Assembly",
			"Farmers Table",
			"Fiber Scutching Station",
			"Fish Rack",
			"Fishery",
			"Froth Floatation Cell",
			"Glassworks",
			"Jaw Crusher",
			"Kiln",
			"Kitchen",
			"Laboratory",
			"Lathe",
			"Loom",
			"Machinist Table",
			"Masonry Table",
			"Medium Shipyard",
			"Mill",
			"Oil Refinery",
			"Pump Jack",
			"Robotic Assembly Line",
			"Rocker Box",
			"Rolling Mill",
			"Sawmill",
			"Screening Machine",
			"Screw Press",
			"Sensor Based Belt Sorter",
			"Shaper",
			"Small Paper Machine",
			"Small Shipyard",
			"Spin Melter",
			"Stamp Mill",
			"Stove",
			"Tailoring Table",
			"Tool Bench",
			"Wainwright Table",
			"Workbench",
		},
		Crop = {
			"Beans",
			"Camas Bulb",
			"Cotton Boll",
			"Flax Stem",
			"Kelp",
			"Plant Fibers",
			"Rice",
		},
		["Crop Seed"] = {
			"Agave Seed",
			"Amanita Mushroom Spores",
			"Beans",
			"Beet Seed",
			"Bolete Mushroom Spores",
			"Camas Bulb",
			"Cookeina Mushroom Spores",
			"Corn Seed",
			"Crimini Mushroom Spores",
			"Fern Spore",
			"Fireweed Seed",
			"Flax Seed",
			"Huckleberry Seed",
			"Papaya Seed",
			"Pineapple Seed",
			"Prickly Pear Seed",
			"Pumpkin Seed",
			"Rice",
			"Sunflower Seed",
			"Taro Seed",
			"Tomato Seed",
			"Wheat Seed",
		},
		["Crushed Rock"] = {
			"Crushed Basalt",
			"Crushed Gneiss",
			"Crushed Granite",
			"Crushed Limestone",
			"Crushed Mixed Rock",
			"Crushed Sandstone",
			"Crushed Shale",
			"Crushed Slag",
		},
		Excavatable = {
			"Basalt",
			"Clay",
			"Coal",
			"Copper Concentrate",
			"Copper Ore",
			"Crushed Basalt",
			"Crushed Coal",
			"Crushed Copper Ore",
			"Crushed Gneiss",
			"Crushed Gold Ore",
			"Crushed Granite",
			"Crushed Iron Ore",
			"Crushed Limestone",
			"Crushed Mixed Rock",
			"Crushed Sandstone",
			"Crushed Shale",
			"Crushed Slag",
			"Gneiss",
			"Gold Concentrate",
			"Gold Ore",
			"Granite",
			"Iron Concentrate",
			"Iron Ore",
			"Limestone",
			"Sandstone",
			"Shale",
			"Slag",
		},
		Fabric = {
			"Cloth",
			"Cotton Fabric",
			"Linen Fabric",
			"Nylon Fabric",
			"Wool Fabric",
		},
		Fat = {
			"Flaxseed Oil",
			"Oil",
			"Tallow",
		},
		Fertilizer = {
			"Berry Extract Fertilizer",
			"Blood Meal Fertilizer",
			"Camas Ash Fertilizer",
			"Composite Filler",
			"Compost Fertilizer",
			"Fiber Filler",
			"Hide Ash Fertilizer",
			"Pelt Fertilizer",
			"Phosphate Fertilizer",
			"Pulp Filler",
		},
		["Fertilizer Filler"] = {
			"Composite Filler",
			"Fiber Filler",
			"Pulp Filler",
		},
		Fish = {
			"Bass",
			"Blue Shark",
			"Cod",
			"Moon Jellyfish",
			"Pacific Sardine",
			"Salmon",
			"Trout",
			"Tuna",
		},
		Food = {
			"Acorn",
			"Acorn Powder",
			"Agave Leaves",
			"Agave Seed",
			"Agouti Enchiladas",
			"Amanita Mushroom Spores",
			"Amanita Mushrooms",
			"Arctic Willow Seed",
			"Autumn Stew",
			"Baked Agave",
			"Baked Beet",
			"Baked Corn",
			"Baked Heart Of Palm",
			"Baked Meat",
			"Baked Roast",
			"Baked Taro",
			"Baked Tomato",
			"Banh Xeo",
			"Bannock",
			"Barrel Cactus Seed",
			"Basic Salad",
			"Bean Paste",
			"Bean Sprout",
			"Beans",
			"Bear SUPREME",
			"Bearclaw",
			"Beet",
			"Beet Campfire Salad",
			"Beet Greens",
			"Beet Seed",
			"Big Bluestem Seed",
			"Birch Seed",
			"Bison Chow Fun",
			"Boiled Grains",
			"Boiled Rice",
			"Boiled Sausage",
			"Bolete Mushroom Spores",
			"Bolete Mushrooms",
			"Bread",
			"Bullrush Seed",
			"Bunchgrass Seed",
			"Camas Bread",
			"Camas Bulb",
			"Camas Bulb Bake",
			"Camas Paste",
			"Campfire Roast",
			"Cedar Seed",
			"Ceiba Seed",
			"Cereal Germ",
			"Charred Agave",
			"Charred Beans",
			"Charred Beet",
			"Charred Cactus Fruit",
			"Charred Camas Bulb",
			"Charred Corn",
			"Charred Fireweed Shoots",
			"Charred Fish",
			"Charred Heart Of Palm",
			"Charred Meat",
			"Charred Mushrooms",
			"Charred Papaya",
			"Charred Pineapple",
			"Charred Sausage",
			"Charred Taro",
			"Charred Tomato",
			"Clam Chowder",
			"Cookeina Mushroom Spores",
			"Cookeina Mushrooms",
			"Corn",
			"Corn Fritters",
			"Corn Seed",
			"Cornmeal",
			"Cotton Seed",
			"Creosote Bush Seed",
			"Creosote Flower",
			"Crimini Mushroom Spores",
			"Crimini Mushrooms",
			"Crimson Salad",
			"Crispy Bacon",
			"Dried Fish",
			"Dried Meat",
			"Dwarf Willow Seed",
			"Elk Taco",
			"Elk Wellington",
			"Fantastic Forest Pizza",
			"Fern Campfire Salad",
			"Fern Spore",
			"Fiddleheads",
			"Field Campfire Stew",
			"Filmy Fern Spore",
			"Fir Seed",
			"Fireweed Seed",
			"Fireweed Shoots",
			"Fish N Chips",
			"Flatbread",
			"Flax Seed",
			"Flaxseed Oil",
			"Flour",
			"Fried Camas",
			"Fried Fiddleheads",
			"Fried Hare Haunches",
			"Fried Hearts Of Palm",
			"Fried Taro",
			"Fried Tomatoes",
			"Fruit Muffin",
			"Fruit Salad",
			"Fruit Tart",
			"Giant Cactus Fruit",
			"Grass Seed",
			"Heart Of Palm",
			"Hearty Hometown Pizza",
			"Heliconia Seed",
			"Hosomaki",
			"Huckleberries",
			"Huckleberry Extract",
			"Huckleberry Fritter",
			"Huckleberry Pie",
			"Huckleberry Seed",
			"Infused Oil",
			"Jointfir Seed",
			"Joshua Seed",
			"Jungle Campfire Salad",
			"Jungle Campfire Stew",
			"Kelpy Crab Roll",
			"King Fern Spore",
			"Lattice Mushroom Spores",
			"Leavened Dough",
			"Loaded Taro Fries",
			"Lupine Seed",
			"Macarons",
			"Meat Pie",
			"Meat Stock",
			"Meaty Stew",
			"Millionaires Salad",
			"Mochi",
			"Ocean Spray Seed",
			"Oil",
			"Orchid",
			"Orchid Seed",
			"Palm Seed",
			"Papaya",
			"Papaya Seed",
			"Pastry Dough",
			"Phad Thai",
			"Pineapple",
			"Pineapple Friend Rice",
			"Pineapple Seed",
			"Pirozhok",
			"Poke Bowl",
			"Prepared Meat",
			"Prickly Pear Fruit",
			"Prickly Pear Seed",
			"Prime Cut",
			"Pumpkin",
			"Pumpkin Seed",
			"Pupusas",
			"Raw Bacon",
			"Raw Fish",
			"Raw Meat",
			"Raw Roast",
			"Raw Sausage",
			"Redwood Seed",
			"Rice",
			"Rice Flour",
			"Rice Noodles",
			"Roast Pumpkin",
			"Root Campfire Salad",
			"Root Campfire Stew",
			"Saguaro Seed",
			"Saxifrage Seed",
			"Scrap Meat",
			"Seagrass Seed",
			"Seared Meat",
			"Seeded Camas Roll",
			"Sensuous Sea Pizza",
			"Shark Fillet Soup",
			"Simmered Meat",
			"Simple Syrup",
			"Smooth Gut Noodle Roll",
			"Spiky Roll",
			"Spruce Seed",
			"Stuffed Turkey",
			"Sugar",
			"Sugarcane",
			"Sun Cheese",
			"Sunflower",
			"Sunflower Seed",
			"Sweet Deer Jerky",
			"Sweet Salad",
			"Tallow",
			"Taro Fries",
			"Taro Root",
			"Taro Seed",
			"Tasty Tropical Pizza",
			"Tomato",
			"Tomato Seed",
			"Topped Porridge",
			"Tortilla",
			"Trillium Flower",
			"Trillium Seed",
			"Vegetable Medley",
			"Vegetable Soup",
			"Vegetable Stock",
			"Waterweed Seed",
			"Wheat",
			"Wheat Seed",
			"White Bursage Seed",
			"Wild Mix",
			"Wild Stew",
			"Wilted Fiddleheads",
			"Worldly Donut",
			"Yeast",
		},
		["Fried Vegetable"] = {
			"Fried Camas",
			"Fried Fiddleheads",
			"Fried Hearts Of Palm",
			"Fried Taro",
			"Fried Tomatoes",
		},
		Fruit = {
			"Giant Cactus Fruit",
			"Huckleberries",
			"Papaya",
			"Pineapple",
			"Prickly Pear Fruit",
			"Pumpkin",
		},
		Fungus = {
			"Amanita Mushrooms",
			"Bolete Mushrooms",
			"Cookeina Mushrooms",
			"Crimini Mushrooms",
		},
		Gear = {
			"Iron Gear",
			"Steel Gear",
		},
		Government = {
			"Amendments",
			"Ballot Box",
			"Board Of Elections",
			"Capitol",
			"Census Bureau",
			"Country Foundation",
			"Court Table",
			"Embassy Desk",
			"Executive Office",
			"Federation Foundation",
			"Government Office",
			"Immigration Desk",
			"Large Court",
			"Outpost Table",
			"Printing Press",
			"Settlement Crafting Table",
			"Small Court",
			"Stenographers Table",
			"Town Foundation",
			"Treasury",
			"Zoning Office",
		},
		Grain = {
			"Rice",
			"Wheat",
		},
		Greens = {
			"Agave Leaves",
			"Beet Greens",
			"Fiddleheads",
			"Fireweed Shoots",
		},
		Hardwood = {
			"Birch Log",
			"Ceiba Log",
			"Oak Log",
		},
		["Hardwood Lumber"] = {
			"Composite Birch Lumber",
			"Composite Ceiba Lumber",
			"Composite Oak Lumber",
		},
		["Hewn Log"] = {
			"Hardwood Hewn Log",
			"Hewn Log",
			"Softwood Hewn Log",
		},
		Housing = {
			"Adorned Ashlar Basalt Bench",
			"Adorned Ashlar Basalt Chair",
			"Adorned Ashlar Basalt Table",
			"Adorned Ashlar Stone Bench",
			"Adorned Ashlar Stone Chair",
			"Adorned Ashlar Stone Table",
			"Ashlar Basalt Bench",
			"Ashlar Basalt Chair",
			"Ashlar Basalt Fireplace",
			"Ashlar Basalt Table",
			"Ashlar Large Basalt Fountain",
			"Ashlar Large Stone Fountain",
			"Ashlar Small Basalt Fountain",
			"Ashlar Small Stone Fountain",
			"Ashlar Stone Bench",
			"Ashlar Stone Chair",
			"Ashlar Stone Fireplace",
			"Ashlar Stone Table",
			"Bakery Oven",
			"Bathtub",
			"Bison Mount",
			"Bookshelf",
			"Brazier",
			"Brick Fireplace",
			"Butchery Table",
			"Candle Stand",
			"Carved Pumpkin",
			"Cast Iron Bed",
			"Cast Iron Royal Bed",
			"Cast Iron Stove",
			"Ceiling Candle",
			"Composite Birch Bench",
			"Composite Birch Chair",
			"Composite Birch Table",
			"Composite Hardwood Bench",
			"Composite Hardwood Chair",
			"Composite Hardwood Table",
			"Composite Lumber Bench",
			"Composite Lumber Chair",
			"Composite Lumber Table",
			"Copper Frame Landscape",
			"Copper Frame Wide",
			"Couch",
			"Country Foundation",
			"Decorative Anchor",
			"Decorative Glass Buoy Blue",
			"Decorative Glass Buoy Red",
			"Decorative Hanging Buoy",
			"Decorative Life Preserver",
			"Decorative Ship Wheel",
			"Electric Wall Lamp",
			"Elk Mount",
			"Federation Foundation",
			"Galaxy Vase",
			"Goat Mount",
			"Gold Frame Landscape",
			"Gold Frame Wide",
			"Hardwood Lumber Dresser",
			"Hewn Bench",
			"Hewn Chair",
			"Hewn Dresser",
			"Hewn Nightstand",
			"Hewn Softwood Bench",
			"Hewn Softwood Chair",
			"Hewn Softwood Table",
			"Hewn Table",
			"Icebox",
			"Iron Frame Landscape",
			"Iron Frame Wide",
			"Kitchen",
			"Large Bath Mat",
			"Large Cotton Bunting Red",
			"Large Cotton Bunting Regal",
			"Large Festive Paper Lantern",
			"Large Nylon Bunting Green",
			"Large Nylon Bunting Purple",
			"Large Paper Lantern",
			"Limestone Bison Statue",
			"Limestone Otter Statue",
			"Limestone Owl Statue",
			"Limestone Wolf Statue",
			"Lumber Bench",
			"Lumber Chair",
			"Lumber Dresser",
			"Lumber Table",
			"Mill",
			"Modern Double Street Light",
			"Modern Street Light",
			"Mortared Granite Bench",
			"Mortared Granite Chair",
			"Mortared Granite Fireplace",
			"Mortared Granite Table",
			"Mortared Stone Bench",
			"Mortared Stone Chair",
			"Mortared Stone Fireplace",
			"Mortared Stone Table",
			"Nylon Futon Bed",
			"Nylon Futon Couch",
			"Orange Vase",
			"Ornate Gold Frame Landscape",
			"Ornate Gold Frame Wide",
			"Ornate Iron Frame Landscape",
			"Ornate Iron Frame Wide",
			"Ornate Wooden Frame Landscape",
			"Ornate Wooden Frame Wide",
			"Padded Chair",
			"Plant Vase",
			"Purple Vase",
			"Red Vase",
			"Refrigerator",
			"Round Pot",
			"Rug Large",
			"Rug Medium",
			"Rug Small",
			"Salt Basket",
			"Sheep Mount",
			"Shelf Cabinet",
			"Sink",
			"Small Bath Mat",
			"Small Cotton Bunting Red",
			"Small Cotton Bunting Regal",
			"Small Nylon Bunting Green",
			"Small Nylon Bunting Purple",
			"Small Paper Lantern",
			"Small Sink",
			"Softwood Lumber Bench",
			"Softwood Lumber Chair",
			"Softwood Lumber Dresser",
			"Softwood Lumber Table",
			"Square Pot",
			"Steel Abstract Fixture",
			"Steel Ceiling Light",
			"Steel Floor Lamp",
			"Steel Hanging Fixture",
			"Steel Hanging Lamp",
			"Steel Kitchen Lamp",
			"Steel Searchlight",
			"Steel Square Fixture",
			"Steel Table Lamp",
			"Stone Brazier",
			"Stove",
			"Streetlamp",
			"Stuffed Alligator",
			"Stuffed Bison",
			"Stuffed Elk",
			"Stuffed Goat",
			"Stuffed Jaguar",
			"Stuffed Wolf",
			"Swirl Vase",
			"Tallow Candle",
			"Tallow Lamp",
			"Tallow Wall Lamp",
			"Toilet",
			"Torch Stand",
			"Towel Rack",
			"Town Foundation",
			"Upholstered Chair",
			"Upholstered Couch",
			"Wall Candle",
			"Washboard",
			"Washing Machine",
			"Wooden Ceiling Light",
			"Wooden Fabric Bed",
			"Wooden Floor Lamp",
			"Wooden Frame Landscape",
			"Wooden Frame Wide",
			"Wooden Kitchen Lamp",
			"Wooden Latrine",
			"Wooden Straw Bed",
			"Wooden Table Lamp",
		},
		["Large Fish"] = {
			"Blue Shark",
			"Tuna",
		},
		["Liquid Fuel"] = {
			"Biodiesel",
			"Gasoline",
		},
		Lumber = {
			"Hardwood Lumber",
			"Lumber",
			"Softwood Lumber",
		},
		["Marine Life"] = {
			"Clam",
			"Urchin",
		},
		["Medium Carcass"] = {
			"Alligator Carcass",
			"Bighorn Carcass",
			"Deer Carcass",
			"Elk Carcass",
			"Jaguar Carcass",
			"Mountain Goat Carcass",
		},
		["Medium Fish"] = {
			"Bass",
			"Cod",
			"Salmon",
			"Trout",
		},
		["Medium Leather Carcass"] = {
			"Alligator Carcass",
			"Deer Carcass",
			"Elk Carcass",
			"Jaguar Carcass",
		},
		["Medium Wooly Carcass"] = {
			"Bighorn Carcass",
			"Mountain Goat Carcass",
		},
		Metal = {
			"Copper Bar",
			"Gold Bar",
			"Iron Bar",
			"Steel Bar",
		},
		["Modern Research"] = {
			"Agriculture Research Paper Modern",
			"Culinary Research Paper Modern",
			"Dendrology Research Paper Modern",
			"Engineering Research Paper Modern",
			"Geology Research Paper Modern",
			"Metallurgy Research Paper Modern",
		},
		["Modern Upgrade"] = {
			"Modern Upgrade 1",
			"Modern Upgrade 2",
			"Modern Upgrade 3",
			"Modern Upgrade 4",
		},
		["Mortared Stone"] = {
			"Mortared Granite",
			"Mortared Limestone",
			"Mortared Sandstone",
			"Mortared Stone",
		},
		["Natural Fiber"] = {
			"Kelp",
			"Plant Fibers",
			"Wood Pulp",
		},
		Oil = {
			"Flaxseed Oil",
			"Oil",
		},
		Ore = {
			"Coal",
			"Copper Ore",
			"Gold Ore",
			"Iron Ore",
		},
		Petals = {
			"Creosote Flower",
			"Orchid",
			"Trillium Flower",
		},
		["Raw Food"] = {
			"Agave Leaves",
			"Bean Sprout",
			"Beans",
			"Beet",
			"Beet Greens",
			"Bolete Mushrooms",
			"Camas Bulb",
			"Cookeina Mushrooms",
			"Corn",
			"Crimini Mushrooms",
			"Fiddleheads",
			"Fireweed Shoots",
			"Giant Cactus Fruit",
			"Heart Of Palm",
			"Huckleberries",
			"Papaya",
			"Pineapple",
			"Prickly Pear Fruit",
			"Pumpkin",
			"Rice",
			"Taro Root",
			"Tomato",
			"Wheat",
		},
		Research = {
			"Agriculture Research Paper Advanced",
			"Agriculture Research Paper Modern",
			"Culinary Research Paper Advanced",
			"Culinary Research Paper Basic",
			"Culinary Research Paper Modern",
			"Dendrology Research Paper Advanced",
			"Dendrology Research Paper Basic",
			"Dendrology Research Paper Modern",
			"Engineering Research Paper Advanced",
			"Engineering Research Paper Modern",
			"Gathering Research Paper Basic",
			"Geology Research Paper Advanced",
			"Geology Research Paper Basic",
			"Geology Research Paper Modern",
			"Metallurgy Research Paper Advanced",
			"Metallurgy Research Paper Basic",
			"Metallurgy Research Paper Modern",
		},
		Road = {
			"Asphalt Concrete",
			"Stone Road",
		},
		["Road Type"] = {
			"Asphalt Concrete",
			"Stone Road",
		},
		Rock = {
			"Basalt",
			"Gneiss",
			"Granite",
			"Limestone",
			"Sandstone",
			"Shale",
			"Stone",
		},
		Root = {
			"Beet",
			"Camas Bulb",
			"Taro Root",
		},
		Salad = {
			"Basic Salad",
			"Fruit Salad",
		},
		Seeds = {
			"Acorn",
			"Agave Seed",
			"Amanita Mushroom Spores",
			"Arctic Willow Seed",
			"Barrel Cactus Seed",
			"Beans",
			"Beet Seed",
			"Big Bluestem Seed",
			"Birch Seed",
			"Bolete Mushroom Spores",
			"Bullrush Seed",
			"Bunchgrass Seed",
			"Camas Bulb",
			"Cedar Seed",
			"Ceiba Seed",
			"Cookeina Mushroom Spores",
			"Corn Seed",
			"Cotton Seed",
			"Creosote Bush Seed",
			"Crimini Mushroom Spores",
			"Dwarf Willow Seed",
			"Fern Spore",
			"Filmy Fern Spore",
			"Fir Seed",
			"Fireweed Seed",
			"Flax Seed",
			"Grass Seed",
			"Heliconia Seed",
			"Huckleberry Seed",
			"Jointfir Seed",
			"Joshua Seed",
			"King Fern Spore",
			"Lattice Mushroom Spores",
			"Lupine Seed",
			"Ocean Spray Seed",
			"Orchid Seed",
			"Palm Seed",
			"Papaya Seed",
			"Pineapple Seed",
			"Prickly Pear Seed",
			"Pumpkin Seed",
			"Redwood Seed",
			"Rice",
			"Saguaro Seed",
			"Saxifrage Seed",
			"Seagrass Seed",
			"Spruce Seed",
			"Sugarcane",
			"Sunflower Seed",
			"Taro Seed",
			"Tomato Seed",
			"Trillium Seed",
			"Waterweed Seed",
			"Wheat Seed",
			"White Bursage Seed",
		},
		Silica = {
			"Crushed Granite",
			"Crushed Sandstone",
		},
		["Skill Books"] = {
			"Advanced Baking Skill Book",
			"Advanced Cooking Skill Book",
			"Advanced Masonry Skill Book",
			"Advanced Smelting Skill Book",
			"Baking Skill Book",
			"Basic Engineering Skill Book",
			"Butchery Skill Book",
			"Carpentry Skill Book",
			"Composites Skill Book",
			"Cooking Skill Book",
			"Cutting Edge Cooking Skill Book",
			"Electronics Skill Book",
			"Farming Skill Book",
			"Fertilizers Skill Book",
			"Glassworking Skill Book",
			"Industry Skill Book",
			"Masonry Skill Book",
			"Mechanics Skill Book",
			"Milling Skill Book",
			"Oil Drilling Skill Book",
			"Paper Milling Skill Book",
			"Pottery Skill Book",
			"Shipwright Skill Book",
			"Smelting Skill Book",
			"Tailoring Skill Book",
		},
		["Skill Scrolls"] = {
			"Advanced Baking Skill Scroll",
			"Advanced Cooking Skill Scroll",
			"Advanced Masonry Skill Scroll",
			"Advanced Smelting Skill Scroll",
			"Baking Skill Scroll",
			"Basic Engineering Skill Scroll",
			"Butchery Skill Scroll",
			"Carpentry Skill Scroll",
			"Composites Skill Scroll",
			"Cooking Skill Scroll",
			"Cutting Edge Cooking Skill Scroll",
			"Electronics Skill Scroll",
			"Farming Skill Scroll",
			"Fertilizers Skill Scroll",
			"Glassworking Skill Scroll",
			"Industry Skill Scroll",
			"Masonry Skill Scroll",
			"Mechanics Skill Scroll",
			"Milling Skill Scroll",
			"Oil Drilling Skill Scroll",
			"Paper Milling Skill Scroll",
			"Pottery Skill Scroll",
			"Shipwright Skill Scroll",
			"Smelting Skill Scroll",
			"Tailoring Skill Scroll",
		},
		["Small Carcass"] = {
			"Coyote Carcass",
			"Fox Carcass",
			"Wolf Carcass",
		},
		["Small Fish"] = {
			"Crab Carcass",
			"Moon Jellyfish",
		},
		Softwood = {
			"Cedar Log",
			"Fir Log",
			"Redwood Log",
			"Spruce Log",
		},
		["Softwood Lumber"] = {
			"Composite Cedar Lumber",
			"Composite Fir Lumber",
			"Composite Redwood Lumber",
		},
		["Tiny Carcass"] = {
			"Agouti Carcass",
			"Hare Carcass",
			"Otter Carcass",
			"Prairie Dog Carcass",
			"Snapping Turtle Carcass",
			"Turkey Carcass",
		},
		["Tiny Fur Carcass"] = {
			"Agouti Carcass",
			"Otter Carcass",
		},
		["Tiny Leather Carcass"] = {
			"Prairie Dog Carcass",
			"Snapping Turtle Carcass",
			"Turkey Carcass",
		},
		Tool = {
			"Chainsaw",
			"Claim Tool",
			"Composite Bow",
			"Fishing Pole",
			"Flax Trawler Net",
			"Handheld Camera",
			"Iron Axe",
			"Iron Hammer",
			"Iron Hoe",
			"Iron Machete",
			"Iron Pickaxe",
			"Iron Road Tool",
			"Iron Rock Drill",
			"Iron Shovel",
			"Iron Sickle",
			"Modern Axe",
			"Modern Hammer",
			"Modern Hoe",
			"Modern Machete",
			"Modern Pickaxe",
			"Modern Rock Drill",
			"Modern Scythe",
			"Modern Shovel",
			"Nylon Trawler Net",
			"Recurve Bow",
			"Steam Tractor Harvester",
			"Steam Tractor Plow",
			"Steam Tractor Sower",
			"Steel Axe",
			"Steel Hammer",
			"Steel Hoe",
			"Steel Machete",
			"Steel Pickaxe",
			"Steel Shovel",
			"Steel Sickle",
			"Stone Axe",
			"Stone Hammer",
			"Stone Machete",
			"Stone Pickaxe",
			"Stone Road Tool",
			"Stone Sickle",
			"Wooden Bow",
			"Wooden Hoe",
			"Wooden Shovel",
		},
		Torch = {
			"Torch",
		},
		Upgrade = {
			"Advanced Baking Upgrade",
			"Advanced Cooking Upgrade",
			"Advanced Masonry Upgrade",
			"Advanced Smelting Upgrade",
			"Advanced Upgrade 1",
			"Advanced Upgrade 2",
			"Advanced Upgrade 3",
			"Advanced Upgrade 4",
			"Baking Upgrade",
			"Basic Engineering Upgrade",
			"Basic Upgrade 1",
			"Basic Upgrade 2",
			"Basic Upgrade 3",
			"Basic Upgrade 4",
			"Butchery Upgrade",
			"Campfire Cooking Upgrade",
			"Carpentry Advanced Upgrade",
			"Carpentry Basic Upgrade",
			"Composites Upgrade",
			"Cooking Upgrade",
			"Cutting Edge Cooking Upgrade",
			"Electronics Upgrade",
			"Farming Upgrade",
			"Fertilizers Upgrade",
			"Gathering Basic Upgrade",
			"Glassworking Advanced Upgrade",
			"Glassworking Modern Upgrade",
			"Hunting Upgrade",
			"Industry Upgrade",
			"Logging Advanced Upgrade",
			"Logging Basic Upgrade",
			"Masonry Advanced Upgrade",
			"Masonry Basic Upgrade",
			"Mechanics Advanced Upgrade",
			"Mechanics Modern Upgrade",
			"Milling Upgrade",
			"Mining Advanced Upgrade",
			"Mining Basic Upgrade",
			"Mining Modern Upgrade",
			"Modern Upgrade 1",
			"Modern Upgrade 2",
			"Modern Upgrade 3",
			"Modern Upgrade 4",
			"Oil Drilling Upgrade",
			"Paper Milling Upgrade",
			"Pottery Upgrade",
			"Shipwright Advanced Upgrade",
			"Shipwright Basic Upgrade",
			"Smelting Upgrade",
			"Tailoring Basic Upgrade",
			"Tailoring Modern Upgrade",
		},
		Vegetable = {
			"Beans",
			"Beet",
			"Camas Bulb",
			"Corn",
			"Heart Of Palm",
			"Taro Root",
			"Tomato",
		},
		Vehicles = {
			"Crane",
			"Excavator",
			"Hand Plow",
			"Industrial Barge",
			"Industrial Elevator",
			"Large Canoe",
			"Medium Fishing Trawler",
			"Powered Cart",
			"Skid Steer",
			"Small Canoe",
			"Small Wood Cart",
			"Small Wooden Boat",
			"Steam Tractor",
			"Steam Truck",
			"Trailer Truck",
			"Truck",
			"Wheelbarrow",
			"Wood Cart",
			"Wood Shop Cart",
			"Wooden Barge",
			"Wooden Elevator",
			"Wooden Transport Ship",
		},
		Wood = {
			"Birch Log",
			"Cedar Log",
			"Ceiba Log",
			"Fir Log",
			"Joshua Log",
			"Oak Log",
			"Palm Log",
			"Redwood Log",
			"Saguaro Rib",
			"Spruce Log",
		},
		["Wood Board"] = {
			"Board",
			"Hardwood Board",
			"Softwood Board",
		},
	},
}