Module:ItemData: Difference between revisions

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return {
return {
recipes = {
items = {
Acorn = {
untranslated = "Acorn",
category = nil,
group = "Seed",
description = "Plant to grow an oak tree.",
tagGroups = {
"Food",
"Seeds",
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AcornItem",
typeID = 0,
},
["Acorn Powder"] = {
["Acorn Powder"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Acorn Powder",
untranslated = "Acorn Powder",
craftStn = {
category = nil,
{
group = "Food",
"Mill",
description = "Powdered acorn.",
"Mill",
tagGroups = {
},
"Food",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Milling",
weight = 200,
5,
calories = 40,
"Milling",
carbs = 1,
},
protein = 5,
fat = 2,
vitamins = 5,
density = 32.5,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AcornPowderItem",
typeID = 0,
},
["Adorned Ashlar Basalt Bench"] = {
untranslated = "Adorned Ashlar Basalt Bench",
category = nil,
group = "Housing Objects",
description = "A fancy ashlar stone bench that has been adorned with gold.",
tagGroups = {
"Housing",
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdornedAshlarBasaltBenchItem",
typeID = 0,
},
["Adorned Ashlar Basalt Chair"] = {
untranslated = "Adorned Ashlar Basalt Chair",
category = nil,
group = "Housing Objects",
description = "A fancy ashlar stone chair that has been adorned with gold. A throne fit for a king.",
tagGroups = {
"Housing",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 15.0,
weight = 1000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Acorn Powder",
carbs = nil,
defaultVariantUntranslated = "Acorn Powder",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Acorn Powder"] = {
density = nil,
untranslated = "Acorn Powder",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "2",
"Acorn",
roomCategory = "Seating",
4.0,
furnitureType = "Chair",
false,
repeatsDepreciation = "0.7",
"Acorn",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Acorn Powder",
energyType = nil,
"1",
fluidsUsed = nil,
"Acorn Powder",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "4",
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdornedAshlarBasaltChairItem",
typeID = 0,
},
["Adorned Ashlar Basalt Table"] = {
untranslated = "Adorned Ashlar Basalt Table",
category = nil,
group = "Housing Objects",
description = "A fancy ashlar stone table that has been adorned with gold.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3.5",
roomCategory = "Seating",
furnitureType = "Table",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdornedAshlarBasaltTableItem",
typeID = 0,
},
},
["Adorned Ashlar Stone Bench"] = {
["Adorned Ashlar Stone Bench"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Adorned Ashlar Stone Bench",
untranslated = "Adorned Ashlar Stone Bench",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Advanced Masonry Table",
description = "A fancy ashlar stone bench that has been adorned with gold.",
"Advanced Masonry Table",
tagGroups = {
},
"Housing",
},
skillNeeds = {
{
"Advanced Masonry",
7,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 240.0,
baseXPGain = 3.0,
defaultVariant = "Adorned Ashlar Stone Bench",
defaultVariantUntranslated = "Adorned Ashlar Stone Bench",
numberOfVariants = 7,
variants = {
["Adorned Ashlar Stone Bench"] = {
untranslated = "Adorned Ashlar Stone Bench",
ingredients = {
{
"ITEM",
"Gold Bar",
6.0,
false,
"Gold Bar",
},
{
"TAG",
"Ashlar Stone",
20.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Adorned Ashlar Stone Bench",
1,
"Adorned Ashlar Stone Bench",
},
},
},
["Adorned Ashlar Basalt Bench"] = {
untranslated = "Adorned Ashlar Basalt Bench",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
20.0,
false,
"Ashlar Basalt",
},
{
"ITEM",
"Gold Bar",
6.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Basalt Bench",
1,
"Adorned Ashlar Basalt Bench",
},
},
},
["Adorned Ashlar Gneiss Bench"] = {
untranslated = "Adorned Ashlar Gneiss Bench",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
20.0,
false,
"Ashlar Gneiss",
},
{
"ITEM",
"Gold Bar",
6.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Gneiss Bench",
1,
"Adorned Ashlar Gneiss Bench",
},
},
},
["Adorned Ashlar Granite Bench"] = {
untranslated = "Adorned Ashlar Granite Bench",
ingredients = {
{
"ITEM",
"Ashlar Granite",
20.0,
false,
"Ashlar Granite",
},
{
"ITEM",
"Gold Bar",
6.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Granite Bench",
1,
"Adorned Ashlar Granite Bench",
},
},
},
["Adorned Ashlar Limestone Bench"] = {
untranslated = "Adorned Ashlar Limestone Bench",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
20.0,
false,
"Ashlar Limestone",
},
{
"ITEM",
"Gold Bar",
6.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Limestone Bench",
1,
"Adorned Ashlar Limestone Bench",
},
},
},
["Adorned Ashlar Sandstone Bench"] = {
untranslated = "Adorned Ashlar Sandstone Bench",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
20.0,
false,
"Ashlar Sandstone",
},
{
"ITEM",
"Gold Bar",
6.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Sandstone Bench",
1,
"Adorned Ashlar Sandstone Bench",
},
},
},
["Adorned Ashlar Shale Bench"] = {
untranslated = "Adorned Ashlar Shale Bench",
ingredients = {
{
"ITEM",
"Ashlar Shale",
20.0,
false,
"Ashlar Shale",
},
{
"ITEM",
"Gold Bar",
6.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Shale Bench",
1,
"Adorned Ashlar Shale Bench",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdornedAshlarStoneBenchItem",
typeID = 0,
},
},
["Adorned Ashlar Stone Chair"] = {
["Adorned Ashlar Stone Chair"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Adorned Ashlar Stone Chair",
untranslated = "Adorned Ashlar Stone Chair",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Advanced Masonry Table",
description = "A fancy ashlar stone chair that has been adorned with gold. A throne fit for a king.",
"Advanced Masonry Table",
tagGroups = {
},
"Housing",
},
skillNeeds = {
{
"Advanced Masonry",
5,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 240.0,
baseXPGain = 2.0,
defaultVariant = "Adorned Ashlar Stone Chair",
defaultVariantUntranslated = "Adorned Ashlar Stone Chair",
numberOfVariants = 7,
variants = {
["Adorned Ashlar Stone Chair"] = {
untranslated = "Adorned Ashlar Stone Chair",
ingredients = {
{
"ITEM",
"Gold Bar",
4.0,
false,
"Gold Bar",
},
{
"TAG",
"Ashlar Stone",
10.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Adorned Ashlar Stone Chair",
1,
"Adorned Ashlar Stone Chair",
},
},
},
["Adorned Ashlar Basalt Chair"] = {
untranslated = "Adorned Ashlar Basalt Chair",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
10.0,
false,
"Ashlar Basalt",
},
{
"ITEM",
"Gold Bar",
4.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Basalt Chair",
1,
"Adorned Ashlar Basalt Chair",
},
},
},
["Adorned Ashlar Gneiss Chair"] = {
untranslated = "Adorned Ashlar Gneiss Chair",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
10.0,
false,
"Ashlar Gneiss",
},
{
"ITEM",
"Gold Bar",
4.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Gneiss Chair",
1,
"Adorned Ashlar Gneiss Chair",
},
},
},
["Adorned Ashlar Granite Chair"] = {
untranslated = "Adorned Ashlar Granite Chair",
ingredients = {
{
"ITEM",
"Ashlar Granite",
10.0,
false,
"Ashlar Granite",
},
{
"ITEM",
"Gold Bar",
4.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Granite Chair",
1,
"Adorned Ashlar Granite Chair",
},
},
},
["Adorned Ashlar Limestone Chair"] = {
untranslated = "Adorned Ashlar Limestone Chair",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
10.0,
false,
"Ashlar Limestone",
},
{
"ITEM",
"Gold Bar",
4.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Limestone Chair",
1,
"Adorned Ashlar Limestone Chair",
},
},
},
["Adorned Ashlar Sandstone Chair"] = {
untranslated = "Adorned Ashlar Sandstone Chair",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
10.0,
false,
"Ashlar Sandstone",
},
{
"ITEM",
"Gold Bar",
4.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Sandstone Chair",
1,
"Adorned Ashlar Sandstone Chair",
},
},
},
["Adorned Ashlar Shale Chair"] = {
untranslated = "Adorned Ashlar Shale Chair",
ingredients = {
{
"ITEM",
"Ashlar Shale",
10.0,
false,
"Ashlar Shale",
},
{
"ITEM",
"Gold Bar",
4.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Shale Chair",
1,
"Adorned Ashlar Shale Chair",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdornedAshlarStoneChairItem",
typeID = 0,
},
},
["Adorned Ashlar Stone Table"] = {
["Adorned Ashlar Stone Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Adorned Ashlar Stone Table",
untranslated = "Adorned Ashlar Stone Table",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Advanced Masonry Table",
description = "A fancy ashlar stone table that has been adorned with gold.",
"Advanced Masonry Table",
tagGroups = {
},
"Housing",
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Advanced Masonry",
weight = 2000,
6,
calories = nil,
"Advanced Masonry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3.5",
roomCategory = "Seating",
furnitureType = "Table",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdornedAshlarStoneTableItem",
typeID = 0,
},
["Advanced Baking Skill Book"] = {
untranslated = "Advanced Baking Skill Book",
category = nil,
group = "Skill Books",
description = "Advanced Baking Skill Book",
tagGroups = {
"Skill Books",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 8.0,
carried = "Backpack",
baseLaborCost = 240.0,
weight = 100,
baseXPGain = 3.0,
calories = nil,
defaultVariant = "Adorned Ashlar Stone Table",
carbs = nil,
defaultVariantUntranslated = "Adorned Ashlar Stone Table",
protein = nil,
numberOfVariants = 7,
fat = nil,
variants = {
vitamins = nil,
["Adorned Ashlar Stone Table"] = {
density = nil,
untranslated = "Adorned Ashlar Stone Table",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Gold Bar",
roomCategory = nil,
8.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Gold Bar",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Ashlar Stone",
energyProduced = nil,
24.0,
energyType = nil,
false,
fluidsUsed = nil,
"Ashlar Stone",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Adorned Ashlar Stone Table",
roomMatReq = nil,
1,
roomContainReq = nil,
"Adorned Ashlar Stone Table",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
["Adorned Ashlar Basalt Table"] = {
type = "Advanced Baking Skill BookItem",
untranslated = "Adorned Ashlar Basalt Table",
typeID = 0,
ingredients = {
},
{
["Advanced Baking Skill Scroll"] = {
"ITEM",
untranslated = "Advanced Baking Skill Scroll",
"Ashlar Basalt",
category = nil,
24.0,
group = "Skill Scrolls",
false,
description = "Advanced Baking Skill Scroll",
"Ashlar Basalt",
tagGroups = {
},
"Skill Scrolls",
{
"ITEM",
"Gold Bar",
8.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Basalt Table",
1,
"Adorned Ashlar Basalt Table",
},
},
},
["Adorned Ashlar Gneiss Table"] = {
untranslated = "Adorned Ashlar Gneiss Table",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
24.0,
false,
"Ashlar Gneiss",
},
{
"ITEM",
"Gold Bar",
8.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Gneiss Table",
1,
"Adorned Ashlar Gneiss Table",
},
},
},
["Adorned Ashlar Granite Table"] = {
untranslated = "Adorned Ashlar Granite Table",
ingredients = {
{
"ITEM",
"Ashlar Granite",
24.0,
false,
"Ashlar Granite",
},
{
"ITEM",
"Gold Bar",
8.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Granite Table",
1,
"Adorned Ashlar Granite Table",
},
},
},
["Adorned Ashlar Limestone Table"] = {
untranslated = "Adorned Ashlar Limestone Table",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
24.0,
false,
"Ashlar Limestone",
},
{
"ITEM",
"Gold Bar",
8.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Limestone Table",
1,
"Adorned Ashlar Limestone Table",
},
},
},
["Adorned Ashlar Sandstone Table"] = {
untranslated = "Adorned Ashlar Sandstone Table",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
24.0,
false,
"Ashlar Sandstone",
},
{
"ITEM",
"Gold Bar",
8.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Sandstone Table",
1,
"Adorned Ashlar Sandstone Table",
},
},
},
["Adorned Ashlar Shale Table"] = {
untranslated = "Adorned Ashlar Shale Table",
ingredients = {
{
"ITEM",
"Ashlar Shale",
24.0,
false,
"Ashlar Shale",
},
{
"ITEM",
"Gold Bar",
8.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Shale Table",
1,
"Adorned Ashlar Shale Table",
},
},
},
},
},
maxStack = 10,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Advanced Baking Skill ScrollItem",
typeID = 0,
},
},
["Advanced Baking Upgrade"] = {
["Advanced Baking Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Baking Upgrade",
untranslated = "Advanced Baking Upgrade",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
"Bakery Oven",
description = "Advanced Upgrade that greatly increases efficiency when crafting Advanced Baking recipes.",
"Bakery Oven",
tagGroups = {
},
"Upgrade",
},
skillNeeds = {
{
"Advanced Baking",
1,
"Advanced Baking",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Advanced Baking Upgrade",
defaultVariantUntranslated = "Advanced Baking Upgrade",
numberOfVariants = "1",
variants = {
["Advanced Baking Upgrade"] = {
untranslated = "Advanced Baking Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade Lvl4",
1.0,
true,
"Advanced Upgrade Lvl4",
},
},
products = {
{
"Advanced Baking Upgrade",
1,
"Advanced Baking Upgrade",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdvancedBakingUpgradeItem",
typeID = 0,
},
},
["Advanced Carpentry Table"] = {
["Advanced Carpentry Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Carpentry Table",
untranslated = "Advanced Carpentry Table",
craftStn = {
category = nil,
{
group = "Work Stations",
"Electric Machinist Table",
description = "A modern carpentry table with an electric motor and heavy duty steel sawblades.",
"Electric Machinist Table",
tagGroups = {
},
"Crafting Table",
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 600.0,
baseXPGain = 10.0,
defaultVariant = "Advanced Carpentry Table",
defaultVariantUntranslated = "Advanced Carpentry Table",
numberOfVariants = "1",
variants = {
["Advanced Carpentry Table"] = {
untranslated = "Advanced Carpentry Table",
ingredients = {
{
"ITEM",
"Steel Plate",
6.0,
false,
"Steel Plate",
},
{
"ITEM",
"Steel Saw Blade",
6.0,
false,
"Steel Saw Blade",
},
{
"TAG",
"Lumber",
10.0,
false,
"Lumber",
},
},
products = {
{
"Advanced Carpentry Table",
1,
"Advanced Carpentry Table",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdvancedCarpentryTableItem",
typeID = 0,
},
},
["Advanced Circuit"] = {
["Advanced Circuit"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Circuit",
untranslated = "Advanced Circuit",
craftStn = {
category = nil,
{
group = "Items",
"Electronics Assembly",
description = "A complex electrical component used in advanced electronics.",
"Electronics Assembly",
tagGroups = {},
},
maxStack = 100,
},
carried = "Backpack",
skillNeeds = {
weight = 1000,
{
calories = nil,
"Electronics",
carbs = nil,
1,
protein = nil,
"Electronics",
fat = nil,
},
vitamins = nil,
},
density = nil,
moduleNeeds = {},
fuel = nil,
baseCraftTime = 0.8,
yield = nil,
baseLaborCost = 85.0,
currency = nil,
baseXPGain = 4.0,
skillValue = nil,
defaultVariant = "Advanced Circuit",
roomCategory = nil,
defaultVariantUntranslated = "Advanced Circuit",
furnitureType = nil,
numberOfVariants = "1",
repeatsDepreciation = nil,
variants = {
materialTier = nil,
["Advanced Circuit"] = {
fuelsUsed = nil,
untranslated = "Advanced Circuit",
gridRadius = nil,
ingredients = {
energyUsed = nil,
{
energyProduced = nil,
"ITEM",
energyType = nil,
"Copper Wiring",
fluidsUsed = nil,
4.0,
fluidsProduced = nil,
false,
validTalents = nil,
"Copper Wiring",
footprint = nil,
},
mobile = nil,
{
roomSizeReq = nil,
"ITEM",
roomMatReq = nil,
"Gold Wiring",
roomContainReq = nil,
4.0,
inventorySlots = nil,
false,
inventoryMaxWeight = nil,
"Gold Wiring",
inventoryRestrictions = nil,
},
NutrientElement = nil,
{
type = "AdvancedCircuitItem",
"ITEM",
typeID = 0,
"Gold Flakes",
10.0,
false,
"Gold Flakes",
},
{
"ITEM",
"Substrate",
2.0,
false,
"Substrate",
},
},
products = {
{
"Advanced Circuit",
"",
"Advanced Circuit",
},
},
},
},
},
},
["Advanced Combustion Engine"] = {
["Advanced Combustion Engine"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Combustion Engine",
untranslated = "Advanced Combustion Engine",
craftStn = {
category = nil,
{
group = "Items",
"Robotic Assembly Line",
description = "A more advanced version of the normal combustion engine that produces a greater output.",
"Robotic Assembly Line",
tagGroups = {},
},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdvancedCombustionEngineItem",
typeID = 0,
},
["Advanced Cooking Skill Book"] = {
untranslated = "Advanced Cooking Skill Book",
category = nil,
group = "Skill Books",
description = "Advanced Cooking Skill Book",
tagGroups = {
"Skill Books",
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Industry",
weight = 100,
1,
calories = nil,
"Industry",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 4.0,
density = nil,
baseLaborCost = 600.0,
fuel = nil,
baseXPGain = 20.0,
yield = nil,
defaultVariant = "Advanced Combustion Engine",
currency = nil,
defaultVariantUntranslated = "Advanced Combustion Engine",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Advanced Combustion Engine"] = {
repeatsDepreciation = nil,
untranslated = "Advanced Combustion Engine",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Steel Plate",
energyProduced = nil,
16.0,
energyType = nil,
false,
fluidsUsed = nil,
"Steel Plate",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Rivet",
roomSizeReq = nil,
12.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Rivet",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"ITEM",
NutrientElement = nil,
"Piston",
type = "Advanced Cooking Skill BookItem",
6.0,
typeID = 0,
false,
},
"Piston",
["Advanced Cooking Skill Scroll"] = {
},
untranslated = "Advanced Cooking Skill Scroll",
{
category = nil,
"ITEM",
group = "Skill Scrolls",
"Valve",
description = "Advanced Cooking Skill Scroll",
6.0,
tagGroups = {
false,
"Skill Scrolls",
"Valve",
},
{
"ITEM",
"Servo",
6.0,
false,
"Servo",
},
{
"ITEM",
"Advanced Circuit",
6.0,
false,
"Advanced Circuit",
},
{
"ITEM",
"Radiator",
3.0,
false,
"Radiator",
},
},
products = {
{
"Advanced Combustion Engine",
"",
"Advanced Combustion Engine",
},
},
},
},
},
maxStack = 10,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Advanced Cooking Skill ScrollItem",
typeID = 0,
},
},
["Advanced Cooking Upgrade"] = {
["Advanced Cooking Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Cooking Upgrade",
untranslated = "Advanced Cooking Upgrade",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
"Kitchen",
description = "Advanced Upgrade that greatly increases efficiency when crafting Advanced Cooking recipes.",
"Kitchen",
tagGroups = {
},
"Upgrade",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Advanced Cooking",
weight = 1,
1,
calories = nil,
"Advanced Cooking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdvancedCookingUpgradeItem",
typeID = 0,
},
["Advanced Masonry Skill Book"] = {
untranslated = "Advanced Masonry Skill Book",
category = nil,
group = "Skill Books",
description = "Advanced Masonry Skill Book",
tagGroups = {
"Skill Books",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 15.0,
carried = "Backpack",
baseLaborCost = 6000.0,
weight = 100,
baseXPGain = 4.0,
calories = nil,
defaultVariant = "Advanced Cooking Upgrade",
carbs = nil,
defaultVariantUntranslated = "Advanced Cooking Upgrade",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Advanced Cooking Upgrade"] = {
density = nil,
untranslated = "Advanced Cooking Upgrade",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Advanced Upgrade Lvl4",
roomCategory = nil,
1.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Advanced Upgrade Lvl4",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Advanced Cooking Upgrade",
energyType = nil,
1,
fluidsUsed = nil,
"Advanced Cooking Upgrade",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Advanced Masonry Skill BookItem",
typeID = 0,
},
["Advanced Masonry Skill Scroll"] = {
untranslated = "Advanced Masonry Skill Scroll",
category = nil,
group = "Skill Scrolls",
description = "Advanced Masonry Skill Scroll",
tagGroups = {
"Skill Scrolls",
},
},
maxStack = 10,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Advanced Masonry Skill ScrollItem",
typeID = 0,
},
},
["Advanced Masonry Table"] = {
["Advanced Masonry Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Masonry Table",
untranslated = "Advanced Masonry Table",
craftStn = {
category = nil,
{
group = "Work Stations",
"Electric Machinist Table",
description = "A workbench for the advanced shaping of rocks into beautiful stone.",
"Electric Machinist Table",
tagGroups = {
},
"Crafting Table",
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 600.0,
baseXPGain = 10.0,
defaultVariant = "Advanced Masonry Table",
defaultVariantUntranslated = "Advanced Masonry Table",
numberOfVariants = "1",
variants = {
["Advanced Masonry Table"] = {
untranslated = "Advanced Masonry Table",
ingredients = {
{
"ITEM",
"Steel Plate",
10.0,
false,
"Steel Plate",
},
{
"ITEM",
"Steel Saw Blade",
10.0,
false,
"Steel Saw Blade",
},
},
products = {
{
"Advanced Masonry Table",
1,
"Advanced Masonry Table",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdvancedMasonryTableItem",
typeID = 0,
},
},
["Advanced Masonry Upgrade"] = {
["Advanced Masonry Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Masonry Upgrade",
untranslated = "Advanced Masonry Upgrade",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
"Advanced Masonry Table",
description = "Modern Upgrade that greatly increases efficiency when crafting Advanced Masonry recipes.",
"Advanced Masonry Table",
tagGroups = {
},
"Upgrade",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Advanced Masonry",
weight = 1,
1,
calories = nil,
"Advanced Masonry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdvancedMasonryUpgradeItem",
typeID = 0,
},
["Advanced Smelting Skill Book"] = {
untranslated = "Advanced Smelting Skill Book",
category = nil,
group = "Skill Books",
description = "Advanced Smelting Skill Book",
tagGroups = {
"Skill Books",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 18.0,
carried = "Backpack",
baseLaborCost = 9000.0,
weight = 100,
baseXPGain = 4.0,
calories = nil,
defaultVariant = "Advanced Masonry Upgrade",
carbs = nil,
defaultVariantUntranslated = "Advanced Masonry Upgrade",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Advanced Masonry Upgrade"] = {
density = nil,
untranslated = "Advanced Masonry Upgrade",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Modern Upgrade Lvl4",
roomCategory = nil,
1.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Modern Upgrade Lvl4",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Advanced Masonry Upgrade",
energyType = nil,
1,
fluidsUsed = nil,
"Advanced Masonry Upgrade",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Advanced Smelting Skill BookItem",
typeID = 0,
},
["Advanced Smelting Skill Scroll"] = {
untranslated = "Advanced Smelting Skill Scroll",
category = nil,
group = "Skill Scrolls",
description = "Advanced Smelting Skill Scroll",
tagGroups = {
"Skill Scrolls",
},
},
maxStack = 10,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Advanced Smelting Skill ScrollItem",
typeID = 0,
},
},
["Advanced Smelting Upgrade"] = {
["Advanced Smelting Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Smelting Upgrade",
untranslated = "Advanced Smelting Upgrade",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
"Blast Furnace",
description = "Advanced Upgrade that greatly increases efficiency when crafting Advanced Smelting recipes.",
"Blast Furnace",
tagGroups = {
},
"Upgrade",
},
skillNeeds = {
{
"Advanced Smelting",
1,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Advanced Smelting Upgrade",
defaultVariantUntranslated = "Advanced Smelting Upgrade",
numberOfVariants = "1",
variants = {
["Advanced Smelting Upgrade"] = {
untranslated = "Advanced Smelting Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade Lvl4",
1.0,
true,
"Advanced Upgrade Lvl4",
},
},
products = {
{
"Advanced Smelting Upgrade",
1,
"Advanced Smelting Upgrade",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdvancedSmeltingUpgradeItem",
typeID = 0,
},
},
["Advanced Tailoring Table"] = {
["Advanced Tailoring Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Tailoring Table",
untranslated = "Advanced Tailoring Table",
craftStn = {
category = nil,
{
group = "Work Stations",
"Electric Machinist Table",
description = "An advanced tailoring table.",
"Electric Machinist Table",
tagGroups = {
},
"Crafting Table",
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 600.0,
baseXPGain = 5.0,
defaultVariant = "Advanced Tailoring Table",
defaultVariantUntranslated = "Advanced Tailoring Table",
numberOfVariants = "1",
variants = {
["Advanced Tailoring Table"] = {
untranslated = "Advanced Tailoring Table",
ingredients = {
{
"ITEM",
"Steel Plate",
20.0,
false,
"Steel Plate",
},
{
"ITEM",
"Basic Circuit",
10.0,
false,
"Basic Circuit",
},
},
products = {
{
"Advanced Tailoring Table",
1,
"Advanced Tailoring Table",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdvancedTailoringTableItem",
typeID = 0,
},
},
["Advanced Upgrade 1"] = {
["Advanced Upgrade 1"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Upgrade 1",
untranslated = "Advanced Upgrade 1",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
"Laboratory",
description = "Advanced Upgrade that increases crafting efficiency.",
"Laboratory",
tagGroups = {
},
"Advanced Upgrade",
},
"Upgrade",
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 90.0,
baseXPGain = 0.0,
defaultVariant = "Advanced Upgrade 1",
defaultVariantUntranslated = "Advanced Upgrade 1",
numberOfVariants = "1",
variants = {
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untranslated = "Advanced Upgrade 1",
ingredients = {
{
"ITEM",
"Geology Research Paper Modern",
1.0,
true,
"Geology Research Paper Modern",
},
{
"TAG",
"Basic Research",
1.0,
true,
"Basic Research",
},
},
products = {
{
"Advanced Upgrade 1",
1,
"Advanced Upgrade 1",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
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typeID = 0,
},
},
["Advanced Upgrade 2"] = {
["Advanced Upgrade 2"] = {
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checkImage = "1",
untranslated = "Advanced Upgrade 2",
untranslated = "Advanced Upgrade 2",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
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description = "Advanced Upgrade that increases crafting efficiency.",
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tagGroups = {
},
"Advanced Upgrade",
},
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skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 90.0,
baseXPGain = 0.0,
defaultVariant = "Advanced Upgrade 2",
defaultVariantUntranslated = "Advanced Upgrade 2",
numberOfVariants = "1",
variants = {
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untranslated = "Advanced Upgrade 2",
ingredients = {
{
"ITEM",
"Agriculture Research Paper Modern",
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true,
"Agriculture Research Paper Modern",
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{
"ITEM",
"Advanced Upgrade Lvl1",
1.0,
true,
"Advanced Upgrade Lvl1",
},
{
"TAG",
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true,
"Basic Research",
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},
products = {
{
"Advanced Upgrade 2",
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"Advanced Upgrade 2",
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},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdvancedUpgradeLvl2Item",
typeID = 0,
},
},
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["Advanced Upgrade 3"] = {
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checkImage = "1",
untranslated = "Advanced Upgrade 3",
untranslated = "Advanced Upgrade 3",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
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description = "Advanced Upgrade that increases crafting efficiency.",
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tagGroups = {
},
"Advanced Upgrade",
},
"Upgrade",
skillNeeds = {},
moduleNeeds = {},
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baseLaborCost = 90.0,
baseXPGain = 0.0,
defaultVariant = "Advanced Upgrade 3",
defaultVariantUntranslated = "Advanced Upgrade 3",
numberOfVariants = "1",
variants = {
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untranslated = "Advanced Upgrade 3",
ingredients = {
{
"ITEM",
"Metallurgy Research Paper Advanced",
1.0,
true,
"Metallurgy Research Paper Advanced",
},
{
"ITEM",
"Culinary Research Paper Advanced",
1.0,
true,
"Culinary Research Paper Advanced",
},
{
"ITEM",
"Advanced Upgrade Lvl2",
1.0,
true,
"Advanced Upgrade Lvl2",
},
{
"TAG",
"Basic Research",
1.0,
true,
"Basic Research",
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},
products = {
{
"Advanced Upgrade 3",
1,
"Advanced Upgrade 3",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
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typeID = 0,
},
},
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checkImage = "1",
untranslated = "Advanced Upgrade 4",
untranslated = "Advanced Upgrade 4",
craftStn = {
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{
group = "Upgrade Modules",
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description = "Advanced Upgrade that increases crafting efficiency.",
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tagGroups = {
},
"Advanced Upgrade",
"Upgrade",
},
},
skillNeeds = {},
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moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 12.0,
weight = 1,
baseLaborCost = 90.0,
calories = nil,
baseXPGain = 0.0,
carbs = nil,
defaultVariant = "Advanced Upgrade 4",
protein = nil,
defaultVariantUntranslated = "Advanced Upgrade 4",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Advanced Upgrade 4"] = {
fuel = nil,
untranslated = "Advanced Upgrade 4",
yield = nil,
ingredients = {
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{
skillValue = nil,
"ITEM",
roomCategory = nil,
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furnitureType = nil,
1.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
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fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Engineering Research Paper Modern",
energyType = nil,
1.0,
fluidsUsed = nil,
true,
fluidsProduced = nil,
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validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Advanced Upgrade Lvl3",
roomMatReq = nil,
1.0,
roomContainReq = nil,
true,
inventorySlots = nil,
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inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"TAG",
type = "AdvancedUpgradeLvl4Item",
"Basic Research",
typeID = 0,
1.0,
},
true,
["Agave Leaves"] = {
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untranslated = "Agave Leaves",
},
category = nil,
},
group = "Food",
products = {
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{
tagGroups = {
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"Food",
1,
"Greens",
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"Raw Food",
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},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 75,
calories = 200,
carbs = 2,
protein = 1,
fat = 1,
vitamins = 4,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
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typeID = 0,
},
["Agave Seed"] = {
untranslated = "Agave Seed",
category = nil,
group = "Seed",
description = "Plant to grow an agave plant.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
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fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AgaveSeedItem",
typeID = 0,
},
["Agouti Carcass"] = {
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category = nil,
group = "Natural Resources",
description = "A dead agouti.",
tagGroups = {
"Tiny Carcass",
"Tiny Fur Carcass",
},
maxStack = 100,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
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typeID = 0,
},
},
["Agouti Enchiladas"] = {
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checkImage = "1",
untranslated = "Agouti Enchiladas",
untranslated = "Agouti Enchiladas",
craftStn = {
category = nil,
{
group = "Food",
"Stove",
description = "Sweet and savory...it doesn't have to be an Agouti.",
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tagGroups = {
},
"Food",
},
skillNeeds = {
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4,
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},
moduleNeeds = {},
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baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Agouti Enchiladas",
defaultVariantUntranslated = "Agouti Enchiladas",
numberOfVariants = "1",
variants = {
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ingredients = {
{
"ITEM",
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false,
"Cornmeal",
},
{
"ITEM",
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false,
"Tomato",
},
{
"ITEM",
"Papaya",
2.0,
false,
"Papaya",
},
{
"ITEM",
"Sun Cheese",
4.0,
false,
"Sun Cheese",
},
{
"ITEM",
"Prime Cut",
2.0,
false,
"Prime Cut",
},
},
products = {
{
"Agouti Enchiladas",
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},
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},
},
maxStack = 100,
carried = "Backpack",
weight = 550,
calories = 800,
carbs = 20,
protein = 8,
fat = 27,
vitamins = 3,
density = 7.249999999999999,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
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gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
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mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
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inventoryMaxWeight = nil,
inventoryRestrictions = nil,
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},
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checkImage = "1",
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untranslated = "Agriculture Research Paper Advanced",
craftStn = {
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{
group = "Items",
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tagGroups = {
},
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},
"Research",
skillNeeds = {
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1,
"Farming",
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},
moduleNeeds = {},
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baseLaborCost = 240.0,
baseXPGain = 3.0,
defaultVariant = "Agriculture Research Paper Advanced",
defaultVariantUntranslated = "Agriculture Research Paper Advanced",
numberOfVariants = "1",
variants = {
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ingredients = {
{
"ITEM",
"Dirt",
5.0,
false,
"Dirt",
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{
"TAG",
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40.0,
false,
"Raw Food",
},
{
"TAG",
"Crop Seed",
20.0,
false,
"Crop Seed",
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},
products = {
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"Agriculture Research Paper Advanced",
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"Agriculture Research Paper Advanced",
},
},
},
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},
maxStack = 100,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
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gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
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typeID = 0,
},
},
["Agriculture Research Paper Modern"] = {
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checkImage = "1",
untranslated = "Agriculture Research Paper Modern",
untranslated = "Agriculture Research Paper Modern",
craftStn = {
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{
group = "Items",
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tagGroups = {
},
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},
maxStack = 100,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
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gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AgricultureResearchPaperModernItem",
typeID = 0,
},
["Alligator Carcass"] = {
untranslated = "Alligator Carcass",
category = nil,
group = "Natural Resources",
description = "A dead alligator.",
tagGroups = {
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"Medium Leather Carcass",
},
},
skillNeeds = {
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{
carried = "Backpack",
"Fertilizers",
weight = 2000,
1,
calories = nil,
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carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AlligatorCarcassItem",
typeID = 0,
},
["Amanita Mushroom Spores"] = {
untranslated = "Amanita Mushroom Spores",
category = nil,
group = "Seed",
description = "Plant to grow amanita mushrooms. Not sure why you'd want these poisonous mushrooms, though.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.0,
carried = "Backpack",
baseLaborCost = 600.0,
weight = 50,
baseXPGain = 6.0,
calories = 0,
defaultVariant = "Agriculture Research Paper Modern",
carbs = 0,
defaultVariantUntranslated = "Agriculture Research Paper Modern",
protein = 0,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 0,
["Agriculture Research Paper Modern"] = {
density = 0,
untranslated = "Agriculture Research Paper Modern",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Berry Extract Fertilizer",
roomCategory = nil,
5.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Berry Extract Fertilizer",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Blood Meal Fertilizer",
energyProduced = nil,
5.0,
energyType = nil,
false,
fluidsUsed = nil,
"Blood Meal Fertilizer",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Hide Ash Fertilizer",
roomSizeReq = nil,
5.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Hide Ash Fertilizer",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"ITEM",
NutrientElement = nil,
"Pelt Fertilizer",
type = "AmanitaMushroomSporesItem",
5.0,
typeID = 0,
false,
},
"Pelt Fertilizer",
["Amanita Mushrooms"] = {
},
untranslated = "Amanita Mushrooms",
{
category = nil,
"TAG",
group = "Food",
"Raw Food",
description = "A potentially poisonous mushroom. It might not be wise to eat it raw, but it can be detoxified when prepared properly by a chef. Eat at your own risk!",
200.0,
tagGroups = {
false,
"Food",
"Raw Food",
"Fungus",
},
},
products = {
{
"Agriculture Research Paper Modern",
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"Agriculture Research Paper Modern",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 75,
calories = -200,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = -0.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AmanitaMushroomsItem",
typeID = 0,
},
},
Amendments = {
Amendments = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Amendments",
untranslated = "Amendments",
craftStn = {
category = nil,
{
group = "Work Stations",
"Settlement Crafting Table",
description = "Allows the modification of the constitution.",
"Settlement Crafting Table",
tagGroups = {
},
"Government",
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Amendments",
defaultVariantUntranslated = "Amendments",
numberOfVariants = "1",
variants = {
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untranslated = "Amendments",
ingredients = {
{
"TAG",
"Hewn Log",
15.0,
false,
"Hewn Log",
},
{
"TAG",
"Mortared Stone",
15.0,
false,
"Mortared Stone",
},
},
products = {
{
"Amendments",
1,
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},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AmendmentsItem",
typeID = 0,
},
},
Anvil = {
Anvil = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Anvil",
untranslated = "Anvil",
craftStn = {
category = nil,
{
group = "Work Stations",
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description = "A solid shaped piece of metal used to hammer ingots into tools and other useful things.",
"Bloomery",
tagGroups = {
},
"Crafting Table",
},
},
skillNeeds = {
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{
carried = "Backpack",
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weight = 2000,
1,
calories = nil,
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carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 8.0,
density = nil,
baseLaborCost = 180.0,
fuel = nil,
baseXPGain = 10.0,
yield = nil,
defaultVariant = "Anvil",
currency = nil,
defaultVariantUntranslated = "Anvil",
skillValue = nil,
numberOfVariants = "1",
roomCategory = "Industrial",
variants = {
furnitureType = nil,
Anvil = {
repeatsDepreciation = nil,
untranslated = "Anvil",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Iron Bar",
energyProduced = nil,
12.0,
energyType = nil,
false,
fluidsUsed = nil,
"Iron Bar",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Hewn Log",
roomSizeReq = nil,
10.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Hewn Log",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "AnvilItem",
"Anvil",
typeID = 0,
1,
},
"Anvil",
["Arctic Willow Seed"] = {
},
untranslated = "Arctic Willow Seed",
},
category = nil,
},
group = "Seed",
description = "Plant to grow arctic willow.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ArcticWillowSeedItem",
typeID = 0,
},
},
Arrastra = {
Arrastra = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Arrastra",
untranslated = "Arrastra",
craftStn = {
category = nil,
{
group = "Work Stations",
"Workbench",
description = "A primitive rock mill of dragged boulders.",
"Workbench",
tagGroups = {
},
"Crafting Table",
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 300.0,
baseXPGain = 5.0,
defaultVariant = "Arrastra",
defaultVariantUntranslated = "Arrastra",
numberOfVariants = "1",
variants = {
Arrastra = {
untranslated = "Arrastra",
ingredients = {
{
"TAG",
"Wood",
5.0,
false,
"Wood",
},
{
"TAG",
"Rock",
30.0,
false,
"Rock",
},
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
},
products = {
{
"Arrastra",
1,
"Arrastra",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ArrastraItem",
typeID = 0,
},
},
Arrow = {
Arrow = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Arrow",
untranslated = "Arrow",
craftStn = {
category = nil,
{
group = "Items",
"Tool Bench",
description = "Use with the bow to hunt for food (or amaze your friends by shooting apples off of their heads).",
"Tool Bench",
tagGroups = {
},
"Burnable Fuel",
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 0.1,
baseLaborCost = 30.0,
baseXPGain = 0.0,
defaultVariant = "Arrow",
defaultVariantUntranslated = "Arrow",
numberOfVariants = "1",
variants = {
Arrow = {
untranslated = "Arrow",
ingredients = {
{
"TAG",
"Wood",
1.0,
false,
"Wood",
},
},
products = {
{
"Arrow",
"4",
"Arrow",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 500,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ArrowItem",
typeID = 0,
},
},
["Art Supplies"] = {
["Art Supplies"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Art Supplies",
untranslated = "Art Supplies",
craftStn = {
category = nil,
{
group = "Items",
"Workbench",
description = "A set of art supplies that ",
"Workbench",
tagGroups = {},
},
maxStack = 100,
},
carried = "Backpack",
skillNeeds = {},
weight = 150,
moduleNeeds = {},
calories = nil,
baseCraftTime = 1.0,
carbs = nil,
baseLaborCost = 40.0,
protein = nil,
baseXPGain = 0.0,
fat = nil,
defaultVariant = "Art Supplies",
vitamins = nil,
defaultVariantUntranslated = "Art Supplies",
density = nil,
numberOfVariants = "1",
fuel = nil,
variants = {
yield = nil,
["Art Supplies"] = {
currency = nil,
untranslated = "Art Supplies",
skillValue = nil,
ingredients = {
roomCategory = nil,
{
furnitureType = nil,
"ITEM",
repeatsDepreciation = nil,
"Canvas",
materialTier = nil,
4.0,
fuelsUsed = nil,
false,
gridRadius = nil,
"Canvas",
energyUsed = nil,
},
energyProduced = nil,
{
energyType = nil,
"ITEM",
fluidsUsed = nil,
"Oil Paint",
fluidsProduced = nil,
2.0,
validTalents = nil,
false,
footprint = nil,
"Oil Paint",
mobile = nil,
},
roomSizeReq = nil,
{
roomMatReq = nil,
"TAG",
roomContainReq = nil,
"Wood Board",
inventorySlots = nil,
4.0,
inventoryMaxWeight = nil,
false,
inventoryRestrictions = nil,
"Wood Board",
NutrientElement = nil,
},
type = "ArtSuppliesItem",
},
typeID = 0,
products = {
{
"Art Supplies",
"8",
"Art Supplies",
},
},
},
},
},
},
["Ashlar Basalt"] = {
["Ashlar Basalt"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Basalt",
untranslated = "Ashlar Basalt",
craftStn = {
category = nil,
{
group = "Blocks",
"Advanced Masonry Table",
description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
"Advanced Masonry Table",
tagGroups = {
},
"Ashlar Stone",
"Constructable",
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Advanced Masonry",
weight = 10000,
1,
calories = nil,
"Advanced Masonry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarBasaltItem",
typeID = 0,
},
["Ashlar Basalt Bench"] = {
untranslated = "Ashlar Basalt Bench",
category = nil,
group = "Housing Objects",
description = "An ashlar stone bench. Great for display though maybe not as comfy as a padded couch.",
tagGroups = {
"Housing",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.64,
carried = "Backpack",
baseLaborCost = 180.0,
weight = 1000,
baseXPGain = 1.5,
calories = nil,
defaultVariant = "Ashlar Basalt",
carbs = nil,
defaultVariantUntranslated = "Ashlar Basalt",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Ashlar Basalt"] = {
density = nil,
untranslated = "Ashlar Basalt",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "2.5",
"Basalt",
roomCategory = "Seating",
20.0,
furnitureType = "Chair",
false,
repeatsDepreciation = "0.5",
"Basalt",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Mortar",
energyProduced = nil,
6.0,
energyType = nil,
false,
fluidsUsed = nil,
"Mortar",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "6",
"ITEM",
mobile = nil,
"Steel Bar",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Steel Bar",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "AshlarBasaltBenchItem",
"Ashlar Basalt",
typeID = 0,
"",
},
"Ashlar Basalt",
["Ashlar Basalt Chair"] = {
},
untranslated = "Ashlar Basalt Chair",
{
category = nil,
"Crushed Basalt",
group = "Housing Objects",
2.0,
description = "An ashlar stone chair. Great for display though maybe not as comfy as a padded chair.",
"Crushed Basalt",
tagGroups = {
},
"Housing",
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.7",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarBasaltChairItem",
typeID = 0,
},
["Ashlar Basalt Door"] = {
untranslated = "Ashlar Basalt Door",
category = nil,
group = "Housing Objects",
description = "A heavy ashlar stone door.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarBasaltDoorItem",
typeID = 0,
},
["Ashlar Basalt Fireplace"] = {
untranslated = "Ashlar Basalt Fireplace",
category = nil,
group = "Housing Objects",
description = "A fancy ashlar stone fireplace. Nothing beats sitting around the fire on a cold day.",
tagGroups = {
"Housing",
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Living Room",
furnitureType = "Fireplace",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarBasaltFireplaceItem",
typeID = 0,
},
["Ashlar Basalt Table"] = {
untranslated = "Ashlar Basalt Table",
category = nil,
group = "Housing Objects",
description = "A large stone table crafted by an expert mason.",
tagGroups = {
"Housing",
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Seating",
furnitureType = "Table",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarBasaltTableItem",
typeID = 0,
},
},
["Ashlar Gneiss"] = {
["Ashlar Gneiss"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Gneiss",
untranslated = "Ashlar Gneiss",
craftStn = {
category = nil,
{
group = "Blocks",
"Advanced Masonry Table",
description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
"Advanced Masonry Table",
tagGroups = {
},
"Ashlar Stone",
},
"Constructable",
skillNeeds = {
{
"Advanced Masonry",
1,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 0.64,
baseLaborCost = 180.0,
baseXPGain = 1.5,
defaultVariant = "Ashlar Gneiss",
defaultVariantUntranslated = "Ashlar Gneiss",
numberOfVariants = "1",
variants = {
["Ashlar Gneiss"] = {
untranslated = "Ashlar Gneiss",
ingredients = {
{
"ITEM",
"Gneiss",
20.0,
false,
"Gneiss",
},
{
"ITEM",
"Mortar",
6.0,
false,
"Mortar",
},
{
"ITEM",
"Steel Bar",
1.0,
false,
"Steel Bar",
},
},
products = {
{
"Ashlar Gneiss",
"",
"Ashlar Gneiss",
},
{
"Crushed Gneiss",
2.0,
"Crushed Gneiss",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarGneissItem",
typeID = 0,
},
},
["Ashlar Granite"] = {
["Ashlar Granite"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Granite",
untranslated = "Ashlar Granite",
craftStn = {
category = nil,
{
group = "Blocks",
"Advanced Masonry Table",
description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
"Advanced Masonry Table",
tagGroups = {
},
"Ashlar Stone",
"Constructable",
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Advanced Masonry",
weight = 10000,
1,
calories = nil,
"Advanced Masonry",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 0.64,
density = nil,
baseLaborCost = 180.0,
fuel = nil,
baseXPGain = 1.5,
yield = nil,
defaultVariant = "Ashlar Granite",
currency = nil,
defaultVariantUntranslated = "Ashlar Granite",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Ashlar Granite"] = {
repeatsDepreciation = nil,
untranslated = "Ashlar Granite",
materialTier = 4,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Granite",
energyProduced = nil,
20.0,
energyType = nil,
false,
fluidsUsed = nil,
"Granite",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Mortar",
roomSizeReq = nil,
6.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Mortar",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"ITEM",
NutrientElement = nil,
"Steel Bar",
type = "AshlarGraniteItem",
1.0,
typeID = 0,
false,
},
"Steel Bar",
["Ashlar Large Basalt Fountain"] = {
},
untranslated = "Ashlar Large Basalt Fountain",
},
category = nil,
products = {
group = "Housing Objects",
{
description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece.",
"Ashlar Granite",
tagGroups = {
"",
"Housing",
"Ashlar Granite",
},
{
"Crushed Granite",
2.0,
"Crushed Granite",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Decoration",
furnitureType = "Fountain",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarLargeBasaltFountainItem",
typeID = 0,
},
},
["Ashlar Large Stone Fountain"] = {
["Ashlar Large Stone Fountain"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Large Stone Fountain",
untranslated = "Ashlar Large Stone Fountain",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Advanced Masonry Table",
description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece.",
"Advanced Masonry Table",
tagGroups = {
},
"Housing",
},
skillNeeds = {
{
"Advanced Masonry",
4,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 180.0,
baseXPGain = 2.0,
defaultVariant = "Ashlar Large Stone Fountain",
defaultVariantUntranslated = "Ashlar Large Stone Fountain",
numberOfVariants = 7,
variants = {
["Ashlar Large Stone Fountain"] = {
untranslated = "Ashlar Large Stone Fountain",
ingredients = {
{
"TAG",
"Ashlar Stone",
20.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Ashlar Large Stone Fountain",
1,
"Ashlar Large Stone Fountain",
},
},
},
["Ashlar Large Basalt Fountain"] = {
untranslated = "Ashlar Large Basalt Fountain",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
20.0,
false,
"Ashlar Basalt",
},
},
products = {
{
"Ashlar Large Basalt Fountain",
1,
"Ashlar Large Basalt Fountain",
},
},
},
["Ashlar Large Gneiss Fountain"] = {
untranslated = "Ashlar Large Gneiss Fountain",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
20.0,
false,
"Ashlar Gneiss",
},
},
products = {
{
"Ashlar Large Gneiss Fountain",
1,
"Ashlar Large Gneiss Fountain",
},
},
},
["Ashlar Large Granite Fountain"] = {
untranslated = "Ashlar Large Granite Fountain",
ingredients = {
{
"ITEM",
"Ashlar Granite",
20.0,
false,
"Ashlar Granite",
},
},
products = {
{
"Ashlar Large Granite Fountain",
1,
"Ashlar Large Granite Fountain",
},
},
},
["Ashlar Large Limestone Fountain"] = {
untranslated = "Ashlar Large Limestone Fountain",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
20.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Ashlar Large Limestone Fountain",
1,
"Ashlar Large Limestone Fountain",
},
},
},
["Ashlar Large Sandstone Fountain"] = {
untranslated = "Ashlar Large Sandstone Fountain",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
20.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Ashlar Large Sandstone Fountain",
1,
"Ashlar Large Sandstone Fountain",
},
},
},
["Ashlar Large Shale Fountain"] = {
untranslated = "Ashlar Large Shale Fountain",
ingredients = {
{
"ITEM",
"Ashlar Shale",
20.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Ashlar Large Shale Fountain",
1,
"Ashlar Large Shale Fountain",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Decoration",
furnitureType = "Fountain",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarLargeStoneFountainItem",
typeID = 0,
},
},
["Ashlar Limestone"] = {
["Ashlar Limestone"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Limestone",
untranslated = "Ashlar Limestone",
craftStn = {
category = nil,
{
group = "Blocks",
"Advanced Masonry Table",
description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
"Advanced Masonry Table",
tagGroups = {
},
"Ashlar Stone",
},
"Constructable",
skillNeeds = {
{
"Advanced Masonry",
1,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 0.64,
baseLaborCost = 180.0,
baseXPGain = 1.5,
defaultVariant = "Ashlar Limestone",
defaultVariantUntranslated = "Ashlar Limestone",
numberOfVariants = "1",
variants = {
["Ashlar Limestone"] = {
untranslated = "Ashlar Limestone",
ingredients = {
{
"ITEM",
"Limestone",
20.0,
false,
"Limestone",
},
{
"ITEM",
"Mortar",
6.0,
false,
"Mortar",
},
{
"ITEM",
"Steel Bar",
1.0,
false,
"Steel Bar",
},
},
products = {
{
"Ashlar Limestone",
"",
"Ashlar Limestone",
},
{
"Crushed Limestone",
2.0,
"Crushed Limestone",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarLimestoneItem",
typeID = 0,
},
},
["Ashlar Sandstone"] = {
["Ashlar Sandstone"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Sandstone",
untranslated = "Ashlar Sandstone",
craftStn = {
category = nil,
{
group = "Blocks",
"Advanced Masonry Table",
description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
"Advanced Masonry Table",
tagGroups = {
},
"Ashlar Stone",
},
"Constructable",
skillNeeds = {
{
"Advanced Masonry",
1,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 0.64,
baseLaborCost = 180.0,
baseXPGain = 1.5,
defaultVariant = "Ashlar Sandstone",
defaultVariantUntranslated = "Ashlar Sandstone",
numberOfVariants = "1",
variants = {
["Ashlar Sandstone"] = {
untranslated = "Ashlar Sandstone",
ingredients = {
{
"ITEM",
"Sandstone",
20.0,
false,
"Sandstone",
},
{
"ITEM",
"Mortar",
6.0,
false,
"Mortar",
},
{
"ITEM",
"Steel Bar",
1.0,
false,
"Steel Bar",
},
},
products = {
{
"Ashlar Sandstone",
"",
"Ashlar Sandstone",
},
{
"Crushed Sandstone",
2.0,
"Crushed Sandstone",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarSandstoneItem",
typeID = 0,
},
},
["Ashlar Shale"] = {
["Ashlar Shale"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Shale",
untranslated = "Ashlar Shale",
craftStn = {
category = nil,
{
group = "Blocks",
"Advanced Masonry Table",
description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
"Advanced Masonry Table",
tagGroups = {
},
"Ashlar Stone",
"Constructable",
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Advanced Masonry",
weight = 10000,
1,
calories = nil,
"Advanced Masonry",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 0.64,
density = nil,
baseLaborCost = 180.0,
fuel = nil,
baseXPGain = 1.5,
yield = nil,
defaultVariant = "Ashlar Shale",
currency = nil,
defaultVariantUntranslated = "Ashlar Shale",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Ashlar Shale"] = {
repeatsDepreciation = nil,
untranslated = "Ashlar Shale",
materialTier = 4,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Shale",
energyProduced = nil,
20.0,
energyType = nil,
false,
fluidsUsed = nil,
"Shale",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Mortar",
roomSizeReq = nil,
6.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Mortar",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"ITEM",
NutrientElement = nil,
"Steel Bar",
type = "AshlarShaleItem",
1.0,
typeID = 0,
false,
},
"Steel Bar",
["Ashlar Small Basalt Fountain"] = {
},
untranslated = "Ashlar Small Basalt Fountain",
},
category = nil,
products = {
group = "Housing Objects",
{
description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece. Small enough to fit indoors.",
"Ashlar Shale",
tagGroups = {
"",
"Housing",
"Ashlar Shale",
},
{
"Crushed Shale",
2.0,
"Crushed Shale",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.5",
roomCategory = "Decoration",
furnitureType = "Fountain",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarSmallBasaltFountainItem",
typeID = 0,
},
},
["Ashlar Small Stone Fountain"] = {
["Ashlar Small Stone Fountain"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Small Stone Fountain",
untranslated = "Ashlar Small Stone Fountain",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Advanced Masonry Table",
description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece. Small enough to fit indoors.",
"Advanced Masonry Table",
tagGroups = {
},
"Housing",
},
skillNeeds = {
{
"Advanced Masonry",
4,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 180.0,
baseXPGain = 2.0,
defaultVariant = "Ashlar Small Stone Fountain",
defaultVariantUntranslated = "Ashlar Small Stone Fountain",
numberOfVariants = 7,
variants = {
["Ashlar Small Stone Fountain"] = {
untranslated = "Ashlar Small Stone Fountain",
ingredients = {
{
"TAG",
"Ashlar Stone",
10.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Ashlar Small Stone Fountain",
1,
"Ashlar Small Stone Fountain",
},
},
},
["Ashlar Small Basalt Fountain"] = {
untranslated = "Ashlar Small Basalt Fountain",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
10.0,
false,
"Ashlar Basalt",
},
},
products = {
{
"Ashlar Small Basalt Fountain",
1,
"Ashlar Small Basalt Fountain",
},
},
},
["Ashlar Small Gneiss Fountain"] = {
untranslated = "Ashlar Small Gneiss Fountain",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
10.0,
false,
"Ashlar Gneiss",
},
},
products = {
{
"Ashlar Small Gneiss Fountain",
1,
"Ashlar Small Gneiss Fountain",
},
},
},
["Ashlar Small Granite Fountain"] = {
untranslated = "Ashlar Small Granite Fountain",
ingredients = {
{
"ITEM",
"Ashlar Granite",
10.0,
false,
"Ashlar Granite",
},
},
products = {
{
"Ashlar Small Granite Fountain",
1,
"Ashlar Small Granite Fountain",
},
},
},
["Ashlar Small Limestone Fountain"] = {
untranslated = "Ashlar Small Limestone Fountain",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
10.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Ashlar Small Limestone Fountain",
1,
"Ashlar Small Limestone Fountain",
},
},
},
["Ashlar Small Sandstone Fountain"] = {
untranslated = "Ashlar Small Sandstone Fountain",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
10.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Ashlar Small Sandstone Fountain",
1,
"Ashlar Small Sandstone Fountain",
},
},
},
["Ashlar Small Shale Fountain"] = {
untranslated = "Ashlar Small Shale Fountain",
ingredients = {
{
"ITEM",
"Ashlar Shale",
10.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Ashlar Small Shale Fountain",
1,
"Ashlar Small Shale Fountain",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.5",
roomCategory = "Decoration",
furnitureType = "Fountain",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarSmallStoneFountainItem",
typeID = 0,
},
},
["Ashlar Stone Bench"] = {
["Ashlar Stone Bench"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Stone Bench",
untranslated = "Ashlar Stone Bench",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Advanced Masonry Table",
description = "An ashlar stone bench. Great for display though maybe not as comfy as a padded couch.",
"Advanced Masonry Table",
tagGroups = {
},
"Housing",
},
skillNeeds = {
{
"Advanced Masonry",
4,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 180.0,
baseXPGain = 3.0,
defaultVariant = "Ashlar Stone Bench",
defaultVariantUntranslated = "Ashlar Stone Bench",
numberOfVariants = 7,
variants = {
["Ashlar Stone Bench"] = {
untranslated = "Ashlar Stone Bench",
ingredients = {
{
"TAG",
"Ashlar Stone",
12.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Ashlar Stone Bench",
1,
"Ashlar Stone Bench",
},
},
},
["Ashlar Basalt Bench"] = {
untranslated = "Ashlar Basalt Bench",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
12.0,
false,
"Ashlar Basalt",
},
},
products = {
{
"Ashlar Basalt Bench",
1,
"Ashlar Basalt Bench",
},
},
},
["Ashlar Gneiss Bench"] = {
untranslated = "Ashlar Gneiss Bench",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
12.0,
false,
"Ashlar Gneiss",
},
},
products = {
{
"Ashlar Gneiss Bench",
1,
"Ashlar Gneiss Bench",
},
},
},
["Ashlar Granite Bench"] = {
untranslated = "Ashlar Granite Bench",
ingredients = {
{
"ITEM",
"Ashlar Granite",
12.0,
false,
"Ashlar Granite",
},
},
products = {
{
"Ashlar Granite Bench",
1,
"Ashlar Granite Bench",
},
},
},
["Ashlar Limestone Bench"] = {
untranslated = "Ashlar Limestone Bench",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
12.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Ashlar Limestone Bench",
1,
"Ashlar Limestone Bench",
},
},
},
["Ashlar Sandstone Bench"] = {
untranslated = "Ashlar Sandstone Bench",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
12.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Ashlar Sandstone Bench",
1,
"Ashlar Sandstone Bench",
},
},
},
["Ashlar Shale Bench"] = {
untranslated = "Ashlar Shale Bench",
ingredients = {
{
"ITEM",
"Ashlar Shale",
12.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Ashlar Shale Bench",
1,
"Ashlar Shale Bench",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2.5",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarStoneBenchItem",
typeID = 0,
},
},
["Ashlar Stone Chair"] = {
["Ashlar Stone Chair"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Stone Chair",
untranslated = "Ashlar Stone Chair",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Advanced Masonry Table",
description = "An ashlar stone chair. Great for display though maybe not as comfy as a padded chair.",
"Advanced Masonry Table",
tagGroups = {
},
"Housing",
},
skillNeeds = {
{
"Advanced Masonry",
1,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 180.0,
baseXPGain = 2.0,
defaultVariant = "Ashlar Stone Chair",
defaultVariantUntranslated = "Ashlar Stone Chair",
numberOfVariants = 7,
variants = {
["Ashlar Stone Chair"] = {
untranslated = "Ashlar Stone Chair",
ingredients = {
{
"TAG",
"Ashlar Stone",
6.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Ashlar Stone Chair",
1,
"Ashlar Stone Chair",
},
},
},
["Ashlar Basalt Chair"] = {
untranslated = "Ashlar Basalt Chair",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
6.0,
false,
"Ashlar Basalt",
},
},
products = {
{
"Ashlar Basalt Chair",
1,
"Ashlar Basalt Chair",
},
},
},
["Ashlar Gneiss Chair"] = {
untranslated = "Ashlar Gneiss Chair",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
6.0,
false,
"Ashlar Gneiss",
},
},
products = {
{
"Ashlar Gneiss Chair",
1,
"Ashlar Gneiss Chair",
},
},
},
["Ashlar Granite Chair"] = {
untranslated = "Ashlar Granite Chair",
ingredients = {
{
"ITEM",
"Ashlar Granite",
6.0,
false,
"Ashlar Granite",
},
},
products = {
{
"Ashlar Granite Chair",
1,
"Ashlar Granite Chair",
},
},
},
["Ashlar Limestone Chair"] = {
untranslated = "Ashlar Limestone Chair",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
6.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Ashlar Limestone Chair",
1,
"Ashlar Limestone Chair",
},
},
},
["Ashlar Sandstone Chair"] = {
untranslated = "Ashlar Sandstone Chair",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
6.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Ashlar Sandstone Chair",
1,
"Ashlar Sandstone Chair",
},
},
},
["Ashlar Shale Chair"] = {
untranslated = "Ashlar Shale Chair",
ingredients = {
{
"ITEM",
"Ashlar Shale",
6.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Ashlar Shale Chair",
1,
"Ashlar Shale Chair",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.7",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarStoneChairItem",
typeID = 0,
},
},
["Ashlar Stone Door"] = {
["Ashlar Stone Door"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Stone Door",
untranslated = "Ashlar Stone Door",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Advanced Masonry Table",
description = "A heavy ashlar stone door.",
"Advanced Masonry Table",
tagGroups = {},
},
maxStack = 1,
},
carried = "Backpack",
skillNeeds = {
weight = 1000,
{
calories = nil,
"Advanced Masonry",
carbs = nil,
1,
protein = nil,
"Advanced Masonry",
fat = nil,
},
vitamins = nil,
},
density = nil,
moduleNeeds = {},
fuel = nil,
baseCraftTime = 3.0,
yield = nil,
baseLaborCost = 180.0,
currency = nil,
baseXPGain = 1.5,
skillValue = nil,
defaultVariant = "Ashlar Stone Door",
roomCategory = nil,
defaultVariantUntranslated = "Ashlar Stone Door",
furnitureType = nil,
numberOfVariants = 7,
repeatsDepreciation = nil,
variants = {
materialTier = 4,
["Ashlar Stone Door"] = {
fuelsUsed = nil,
untranslated = "Ashlar Stone Door",
gridRadius = nil,
ingredients = {
energyUsed = nil,
{
energyProduced = nil,
"TAG",
energyType = nil,
"Ashlar Stone",
fluidsUsed = nil,
2.0,
fluidsProduced = nil,
true,
validTalents = nil,
"Ashlar Stone",
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
products = {
roomMatReq = nil,
{
roomContainReq = nil,
"Ashlar Stone Door",
inventorySlots = nil,
1,
inventoryMaxWeight = nil,
"Ashlar Stone Door",
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "AshlarStoneDoorItem",
},
typeID = 0,
["Ashlar Basalt Door"] = {
untranslated = "Ashlar Basalt Door",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
2.0,
true,
"Ashlar Basalt",
},
},
products = {
{
"Ashlar Basalt Door",
1,
"Ashlar Basalt Door",
},
},
},
["Ashlar Gneiss Door"] = {
untranslated = "Ashlar Gneiss Door",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
2.0,
true,
"Ashlar Gneiss",
},
},
products = {
{
"Ashlar Gneiss Door",
1,
"Ashlar Gneiss Door",
},
},
},
["Ashlar Granite Door"] = {
untranslated = "Ashlar Granite Door",
ingredients = {
{
"ITEM",
"Ashlar Granite",
2.0,
true,
"Ashlar Granite",
},
},
products = {
{
"Ashlar Granite Door",
1,
"Ashlar Granite Door",
},
},
},
["Ashlar Limestone Door"] = {
untranslated = "Ashlar Limestone Door",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
2.0,
true,
"Ashlar Limestone",
},
},
products = {
{
"Ashlar Limestone Door",
1,
"Ashlar Limestone Door",
},
},
},
["Ashlar Sandstone Door"] = {
untranslated = "Ashlar Sandstone Door",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
2.0,
true,
"Ashlar Sandstone",
},
},
products = {
{
"Ashlar Sandstone Door",
1,
"Ashlar Sandstone Door",
},
},
},
["Ashlar Shale Door"] = {
untranslated = "Ashlar Shale Door",
ingredients = {
{
"ITEM",
"Ashlar Shale",
2.0,
true,
"Ashlar Shale",
},
},
products = {
{
"Ashlar Shale Door",
1,
"Ashlar Shale Door",
},
},
},
},
},
},
["Ashlar Stone Fireplace"] = {
["Ashlar Stone Fireplace"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Stone Fireplace",
untranslated = "Ashlar Stone Fireplace",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Advanced Masonry Table",
description = "A fancy ashlar stone fireplace. Nothing beats sitting around the fire on a cold day.",
"Advanced Masonry Table",
tagGroups = {
},
"Housing",
},
skillNeeds = {
{
"Advanced Masonry",
6,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 180.0,
baseXPGain = 3.0,
defaultVariant = "Ashlar Stone Fireplace",
defaultVariantUntranslated = "Ashlar Stone Fireplace",
numberOfVariants = 7,
variants = {
["Ashlar Stone Fireplace"] = {
untranslated = "Ashlar Stone Fireplace",
ingredients = {
{
"TAG",
"Ashlar Stone",
24.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Ashlar Stone Fireplace",
1,
"Ashlar Stone Fireplace",
},
},
},
["Ashlar Basalt Fireplace"] = {
untranslated = "Ashlar Basalt Fireplace",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
24.0,
false,
"Ashlar Basalt",
},
},
products = {
{
"Ashlar Basalt Fireplace",
1,
"Ashlar Basalt Fireplace",
},
},
},
["Ashlar Gneiss Fireplace"] = {
untranslated = "Ashlar Gneiss Fireplace",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
24.0,
false,
"Ashlar Gneiss",
},
},
products = {
{
"Ashlar Gneiss Fireplace",
1,
"Ashlar Gneiss Fireplace",
},
},
},
["Ashlar Granite Fireplace"] = {
untranslated = "Ashlar Granite Fireplace",
ingredients = {
{
"ITEM",
"Ashlar Granite",
24.0,
false,
"Ashlar Granite",
},
},
products = {
{
"Ashlar Granite Fireplace",
1,
"Ashlar Granite Fireplace",
},
},
},
["Ashlar Limestone Fireplace"] = {
untranslated = "Ashlar Limestone Fireplace",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
24.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Ashlar Limestone Fireplace",
1,
"Ashlar Limestone Fireplace",
},
},
},
["Ashlar Sandstone Fireplace"] = {
untranslated = "Ashlar Sandstone Fireplace",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
24.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Ashlar Sandstone Fireplace",
1,
"Ashlar Sandstone Fireplace",
},
},
},
["Ashlar Shale Fireplace"] = {
untranslated = "Ashlar Shale Fireplace",
ingredients = {
{
"ITEM",
"Ashlar Shale",
24.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Ashlar Shale Fireplace",
1,
"Ashlar Shale Fireplace",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Living Room",
furnitureType = "Fireplace",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarStoneFireplaceItem",
typeID = 0,
},
},
["Ashlar Stone Table"] = {
["Ashlar Stone Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Stone Table",
untranslated = "Ashlar Stone Table",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Advanced Masonry Table",
description = "A large stone table crafted by an expert mason.",
"Advanced Masonry Table",
tagGroups = {
},
"Housing",
},
skillNeeds = {
{
"Advanced Masonry",
2,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 180.0,
baseXPGain = 3.0,
defaultVariant = "Ashlar Stone Table",
defaultVariantUntranslated = "Ashlar Stone Table",
numberOfVariants = 7,
variants = {
["Ashlar Stone Table"] = {
untranslated = "Ashlar Stone Table",
ingredients = {
{
"TAG",
"Ashlar Stone",
16.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Ashlar Stone Table",
1,
"Ashlar Stone Table",
},
},
},
["Ashlar Basalt Table"] = {
untranslated = "Ashlar Basalt Table",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
16.0,
false,
"Ashlar Basalt",
},
},
products = {
{
"Ashlar Basalt Table",
1,
"Ashlar Basalt Table",
},
},
},
["Ashlar Gneiss Table"] = {
untranslated = "Ashlar Gneiss Table",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
16.0,
false,
"Ashlar Gneiss",
},
},
products = {
{
"Ashlar Gneiss Table",
1,
"Ashlar Gneiss Table",
},
},
},
["Ashlar Granite Table"] = {
untranslated = "Ashlar Granite Table",
ingredients = {
{
"ITEM",
"Ashlar Granite",
16.0,
false,
"Ashlar Granite",
},
},
products = {
{
"Ashlar Granite Table",
1,
"Ashlar Granite Table",
},
},
},
["Ashlar Limestone Table"] = {
untranslated = "Ashlar Limestone Table",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
16.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Ashlar Limestone Table",
1,
"Ashlar Limestone Table",
},
},
},
["Ashlar Sandstone Table"] = {
untranslated = "Ashlar Sandstone Table",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
16.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Ashlar Sandstone Table",
1,
"Ashlar Sandstone Table",
},
},
},
["Ashlar Shale Table"] = {
untranslated = "Ashlar Shale Table",
ingredients = {
{
"ITEM",
"Ashlar Shale",
16.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Ashlar Shale Table",
1,
"Ashlar Shale Table",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Seating",
furnitureType = "Table",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarStoneTableItem",
typeID = 0,
},
},
["Asphalt Concrete"] = {
["Asphalt Concrete"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Asphalt Concrete",
untranslated = "Asphalt Concrete",
craftStn = {
category = nil,
{
group = "Blocks",
"Wainwright Table",
description = "A paved surface constructed with asphalt and concrete. It's durable and extremely efficient for any wheeled vehicle.",
"Wainwright Table",
tagGroups = {
},
"Constructable",
},
"Road",
skillNeeds = {
"Road Type",
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 180.0,
baseXPGain = 1.5,
defaultVariant = "Asphalt Concrete",
defaultVariantUntranslated = "Asphalt Concrete",
numberOfVariants = "1",
variants = {
["Asphalt Concrete"] = {
untranslated = "Asphalt Concrete",
ingredients = {
{
"ITEM",
"Cement",
1.0,
false,
"Cement",
},
{
"ITEM",
"Sand",
2.0,
false,
"Sand",
},
{
"TAG",
"Crushed Rock",
5.0,
false,
"Crushed Rock",
},
},
products = {
{
"Asphalt Concrete",
"2",
"Asphalt Concrete",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AsphaltConcreteItem",
typeID = 0,
},
},
["Assembly Line"] = {
["Assembly Line"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Assembly Line",
untranslated = "Assembly Line",
craftStn = {
category = nil,
{
group = "Work Stations",
"Machinist Table",
description = "The assembly line allows for mass production of mechanical products.",
"Machinist Table",
tagGroups = {
},
"Crafting Table",
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 40.0,
baseLaborCost = 240.0,
baseXPGain = 40.0,
defaultVariant = "Assembly Line",
defaultVariantUntranslated = "Assembly Line",
numberOfVariants = "1",
variants = {
["Assembly Line"] = {
untranslated = "Assembly Line",
ingredients = {
{
"ITEM",
"Screws",
8.0,
false,
"Screws",
},
{
"ITEM",
"Iron Bar",
8.0,
false,
"Iron Bar",
},
{
"ITEM",
"Iron Gear",
8.0,
false,
"Iron Gear",
},
{
"ITEM",
"Portable Steam Engine",
1.0,
true,
"Portable Steam Engine",
},
},
products = {
{
"Assembly Line",
1,
"Assembly Line",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AssemblyLineItem",
typeID = 0,
},
},
["Automatic Loom"] = {
["Automatic Loom"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Automatic Loom",
untranslated = "Automatic Loom",
craftStn = {
category = nil,
{
group = "Work Stations",
"Electric Machinist Table",
description = "An automated device for making fabric by weaving yarn or thread.",
"Electric Machinist Table",
tagGroups = {
},
"Crafting Table",
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 600.0,
baseXPGain = 10.0,
defaultVariant = "Automatic Loom",
defaultVariantUntranslated = "Automatic Loom",
numberOfVariants = "1",
variants = {
["Automatic Loom"] = {
untranslated = "Automatic Loom",
ingredients = {
{
"ITEM",
"Steel Plate",
20.0,
false,
"Steel Plate",
},
{
"ITEM",
"Basic Circuit",
10.0,
false,
"Basic Circuit",
},
},
products = {
{
"Automatic Loom",
1,
"Automatic Loom",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AutomaticLoomItem",
typeID = 0,
},
},
["Autumn Stew"] = {
["Autumn Stew"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Autumn Stew",
untranslated = "Autumn Stew",
craftStn = {
category = nil,
{
group = "Food",
"Cast Iron Stove",
description = "A healthy and cozy meal for those cold days.",
"Cast Iron Stove",
tagGroups = {
},
"Food",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Cooking",
weight = 600,
2,
calories = 1200,
"Cooking",
carbs = 13,
},
protein = 8,
},
fat = 5,
moduleNeeds = {},
vitamins = 12,
baseCraftTime = 2.0,
density = 3.166666666666667,
baseLaborCost = 25.0,
fuel = nil,
baseXPGain = 1.0,
yield = nil,
defaultVariant = "Autumn Stew",
currency = nil,
defaultVariantUntranslated = "Autumn Stew",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Autumn Stew"] = {
repeatsDepreciation = nil,
untranslated = "Autumn Stew",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Pumpkin",
energyProduced = nil,
2.0,
energyType = nil,
false,
fluidsUsed = nil,
"Pumpkin",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Beans",
roomSizeReq = nil,
4.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Beans",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"TAG",
NutrientElement = nil,
"Greens",
type = "AutumnStewItem",
2.0,
typeID = 0,
false,
},
"Greens",
},
},
products = {
{
"Autumn Stew",
"1",
"Autumn Stew",
},
},
},
},
},
["Baked Agave"] = {
["Baked Agave"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baked Agave",
untranslated = "Baked Agave",
craftStn = {
category = nil,
{
group = "Food",
"Bakery Oven",
description = "Charred agave leaves are too fiberous to eat entirely, but you can certainly chew them.",
"Bakery Oven",
tagGroups = {
},
"Baked Food",
},
"Baked Vegetable",
skillNeeds = {
"Food",
{
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Baked Agave",
defaultVariantUntranslated = "Baked Agave",
numberOfVariants = "1",
variants = {
["Baked Agave"] = {
untranslated = "Baked Agave",
ingredients = {
{
"ITEM",
"Agave Leaves",
4.0,
false,
"Agave Leaves",
},
},
products = {
{
"Baked Agave",
"1",
"Baked Agave",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 700,
carbs = 14,
protein = 2,
fat = 4,
vitamins = 8,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakedAgaveItem",
typeID = 0,
},
},
["Baked Beet"] = {
["Baked Beet"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baked Beet",
untranslated = "Baked Beet",
craftStn = {
category = nil,
{
group = "Food",
"Bakery Oven",
description = "Baked beets that retain more nutrients than more simple methods of cooking.",
"Bakery Oven",
tagGroups = {
},
"Baked Food",
},
"Baked Vegetable",
skillNeeds = {
"Food",
{
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Baked Beet",
defaultVariantUntranslated = "Baked Beet",
numberOfVariants = "1",
variants = {
["Baked Beet"] = {
untranslated = "Baked Beet",
ingredients = {
{
"ITEM",
"Beet",
4.0,
false,
"Beet",
},
},
products = {
{
"Baked Beet",
"1",
"Baked Beet",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 700,
carbs = 10,
protein = 1,
fat = 2,
vitamins = 15,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakedBeetItem",
typeID = 0,
},
},
["Baked Corn"] = {
["Baked Corn"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baked Corn",
untranslated = "Baked Corn",
craftStn = {
category = nil,
{
group = "Food",
"Bakery Oven",
description = "Baked corn that retains more nutrients than more simple methods of cooking.",
"Bakery Oven",
tagGroups = {
},
"Baked Food",
},
"Baked Vegetable",
skillNeeds = {
"Food",
{
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Baked Corn",
defaultVariantUntranslated = "Baked Corn",
numberOfVariants = "1",
variants = {
["Baked Corn"] = {
untranslated = "Baked Corn",
ingredients = {
{
"ITEM",
"Corn",
4.0,
false,
"Corn",
},
},
products = {
{
"Baked Corn",
"1",
"Baked Corn",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 700,
carbs = 12,
protein = 3,
fat = 2,
vitamins = 11,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakedCornItem",
typeID = 0,
},
},
["Baked Heart Of Palm"] = {
["Baked Heart Of Palm"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baked Heart Of Palm",
untranslated = "Baked Heart Of Palm",
craftStn = {
category = nil,
{
group = "Food",
"Bakery Oven",
description = "Baked heart of palm that retains more nutrients than more simple methods of cooking.",
"Bakery Oven",
tagGroups = {
},
"Baked Food",
},
"Baked Vegetable",
skillNeeds = {
"Food",
{
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Baked Heart Of Palm",
defaultVariantUntranslated = "Baked Heart Of Palm",
numberOfVariants = "1",
variants = {
["Baked Heart Of Palm"] = {
untranslated = "Baked Heart Of Palm",
ingredients = {
{
"ITEM",
"Heart Of Palm",
4.0,
false,
"Heart Of Palm",
},
},
products = {
{
"Baked Heart Of Palm",
"1",
"Baked Heart Of Palm",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 700,
carbs = 12,
protein = 6,
fat = 4,
vitamins = 6,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakedHeartOfPalmItem",
typeID = 0,
},
},
["Baked Meat"] = {
["Baked Meat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baked Meat",
untranslated = "Baked Meat",
craftStn = {
category = nil,
{
group = "Food",
"Bakery Oven",
description = "Baked meat is less fatty than other methods of cooking.",
"Bakery Oven",
tagGroups = {
},
"Food",
},
skillNeeds = {
{
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Baked Meat",
defaultVariantUntranslated = "Baked Meat",
numberOfVariants = "1",
variants = {
["Baked Meat"] = {
untranslated = "Baked Meat",
ingredients = {
{
"ITEM",
"Raw Meat",
2.0,
false,
"Raw Meat",
},
},
products = {
{
"Baked Meat",
"1",
"Baked Meat",
},
},
},
},
},
["Baked Mortar"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baked Mortar",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 0.1,
baseLaborCost = 60.0,
baseXPGain = 0.5,
defaultVariant = "Baked Mortar",
defaultVariantUntranslated = "Baked Mortar",
numberOfVariants = "1",
variants = {
["Baked Mortar"] = {
untranslated = "Baked Mortar",
ingredients = {
{
"ITEM",
"Wood Pulp",
5.0,
false,
"Wood Pulp",
},
},
products = {
{
"Baked Mortar",
1,
"Baked Mortar",
},
{
"Mortar",
1.0,
"Mortar",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 800,
calories = 700,
carbs = 0,
protein = 17,
fat = 13,
vitamins = 0,
density = 4.285714285714286,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakedMeatItem",
typeID = 0,
},
},
["Baked Roast"] = {
["Baked Roast"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baked Roast",
untranslated = "Baked Roast",
craftStn = {
category = nil,
{
group = "Food",
"Bakery Oven",
description = "A trussed roast baked to perfection.",
"Bakery Oven",
tagGroups = {
},
"Baked Food",
},
"Food",
skillNeeds = {
{
"Baking",
3,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Baked Roast",
defaultVariantUntranslated = "Baked Roast",
numberOfVariants = "1",
variants = {
["Baked Roast"] = {
untranslated = "Baked Roast",
ingredients = {
{
"ITEM",
"Raw Roast",
1.0,
false,
"Raw Roast",
},
},
products = {
{
"Baked Roast",
"1",
"Baked Roast",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 900,
calories = 1000,
carbs = 4,
protein = 16,
fat = 10,
vitamins = 4,
density = 3.4000000000000004,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakedRoastItem",
typeID = 0,
},
},
["Baked Taro"] = {
["Baked Taro"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baked Taro",
untranslated = "Baked Taro",
craftStn = {
category = nil,
{
group = "Food",
"Bakery Oven",
description = "Baked taro root.",
"Bakery Oven",
tagGroups = {
},
"Baked Food",
},
"Baked Vegetable",
skillNeeds = {
"Food",
{
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Baked Taro",
defaultVariantUntranslated = "Baked Taro",
numberOfVariants = "1",
variants = {
["Baked Taro"] = {
untranslated = "Baked Taro",
ingredients = {
{
"ITEM",
"Taro Root",
4.0,
false,
"Taro Root",
},
},
products = {
{
"Baked Taro",
"1",
"Baked Taro",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 700,
carbs = 8,
protein = 6,
fat = 2,
vitamins = 12,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakedTaroItem",
typeID = 0,
},
},
["Baked Tomato"] = {
["Baked Tomato"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baked Tomato",
untranslated = "Baked Tomato",
craftStn = {
category = nil,
{
group = "Food",
"Bakery Oven",
description = "Baked tomatoes might not look as red or plump as the raw variety, but they are nice and tasty.",
"Bakery Oven",
tagGroups = {
},
"Baked Food",
},
"Baked Vegetable",
skillNeeds = {
"Food",
{
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Baked Tomato",
defaultVariantUntranslated = "Baked Tomato",
numberOfVariants = "1",
variants = {
["Baked Tomato"] = {
untranslated = "Baked Tomato",
ingredients = {
{
"ITEM",
"Tomato",
4.0,
false,
"Tomato",
},
},
products = {
{
"Baked Tomato",
"1",
"Baked Tomato",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 700,
carbs = 16,
protein = 1,
fat = 5,
vitamins = 6,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakedTomatoItem",
typeID = 0,
},
},
["Bakery Oven"] = {
["Bakery Oven"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bakery Oven",
untranslated = "Bakery Oven",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Kiln",
description = "A solidly built brick oven useful for baking all manner of treats.",
"Kiln",
tagGroups = {
},
"Crafting Table",
"Housing",
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Pottery",
weight = 5000,
1,
calories = nil,
"Pottery",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Kitchen",
furnitureType = "Cooking",
repeatsDepreciation = "0.3",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "24",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakeryOvenItem",
typeID = 0,
},
["Baking Skill Book"] = {
untranslated = "Baking Skill Book",
category = nil,
group = "Skill Books",
description = "Baking Skill Book",
tagGroups = {
"Skill Books",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 8.0,
carried = "Backpack",
baseLaborCost = 180.0,
weight = 100,
baseXPGain = 5.0,
calories = nil,
defaultVariant = "Bakery Oven",
carbs = nil,
defaultVariantUntranslated = "Bakery Oven",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Bakery Oven"] = {
density = nil,
untranslated = "Bakery Oven",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Brick",
roomCategory = nil,
20.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Brick",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Iron Bar",
energyProduced = nil,
10.0,
energyType = nil,
false,
fluidsUsed = nil,
"Iron Bar",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Bakery Oven",
roomMatReq = nil,
1,
roomContainReq = nil,
"Bakery Oven",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "Baking Skill BookItem",
typeID = 0,
},
["Baking Skill Scroll"] = {
untranslated = "Baking Skill Scroll",
category = nil,
group = "Skill Scrolls",
description = "Baking Skill Scroll",
tagGroups = {
"Skill Scrolls",
},
},
maxStack = 10,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Baking Skill ScrollItem",
typeID = 0,
},
},
["Baking Upgrade"] = {
["Baking Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baking Upgrade",
untranslated = "Baking Upgrade",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
"Bakery Oven",
description = "Advanced Upgrade that greatly increases efficiency when crafting Baking recipes.",
"Bakery Oven",
tagGroups = {
},
"Upgrade",
},
skillNeeds = {
{
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Baking Upgrade",
defaultVariantUntranslated = "Baking Upgrade",
numberOfVariants = "1",
variants = {
["Baking Upgrade"] = {
untranslated = "Baking Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade Lvl4",
1.0,
true,
"Advanced Upgrade Lvl4",
},
},
products = {
{
"Baking Upgrade",
1,
"Baking Upgrade",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakingUpgradeItem",
typeID = 0,
},
},
["Ballot Box"] = {
["Ballot Box"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ballot Box",
untranslated = "Ballot Box",
craftStn = {
category = nil,
{
group = "Work Stations",
"Settlement Crafting Table",
description = "A tamper proof box where votes are cast. Citizens can run for elected office here.",
"Settlement Crafting Table",
tagGroups = {
},
"Government",
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Ballot Box",
defaultVariantUntranslated = "Ballot Box",
numberOfVariants = "1",
variants = {
["Ballot Box"] = {
untranslated = "Ballot Box",
ingredients = {
{
"TAG",
"Hewn Log",
15.0,
false,
"Hewn Log",
},
{
"TAG",
"Mortared Stone",
15.0,
false,
"Mortared Stone",
},
},
products = {
{
"Ballot Box",
1,
"Ballot Box",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BallotBoxItem",
typeID = 0,
},
},
Bandana = {
Bandana = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bandana",
untranslated = "Bandana",
craftStn = {
category = nil,
{
group = "Clothing",
"Tailoring Table",
description = "It just looks cool.",
"Tailoring Table",
tagGroups = {
},
"Clothes",
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 600.0,
baseXPGain = 3.0,
defaultVariant = "Bandana",
defaultVariantUntranslated = "Bandana",
numberOfVariants = "1",
variants = {
Bandana = {
untranslated = "Bandana",
ingredients = {
{
"ITEM",
"Leather Hide",
15.0,
false,
"Leather Hide",
},
{
"TAG",
"Fabric",
10.0,
false,
"Fabric",
},
},
products = {
{
"Bandana",
1,
"Bandana",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BandanaItem",
typeID = 0,
},
},
["Banh Xeo"] = {
["Banh Xeo"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Banh Xeo",
untranslated = "Banh Xeo",
craftStn = {
category = nil,
{
group = "Food",
"Stove",
description = "Wrap the pancakes in the greens, then dip.",
"Stove",
tagGroups = {
},
"Food",
},
skillNeeds = {
{
"Advanced Cooking",
4,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Banh Xeo",
defaultVariantUntranslated = "Banh Xeo",
numberOfVariants = "1",
variants = {
["Banh Xeo"] = {
untranslated = "Banh Xeo",
ingredients = {
{
"ITEM",
"Rice Flour",
8.0,
false,
"Rice Flour",
},
{
"ITEM",
"Prime Cut",
4.0,
false,
"Prime Cut",
},
{
"ITEM",
"Bean Sprout",
2.0,
false,
"Bean Sprout",
},
{
"ITEM",
"Crab Carcass",
2.0,
false,
"Crab Carcass",
},
{
"TAG",
"Oil",
2.0,
false,
"Oil",
},
},
products = {
{
"Banh Xeo",
"1",
"Banh Xeo",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = 1550,
carbs = 26,
protein = 17,
fat = 10,
vitamins = 4,
density = 3.6774193548387095,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BanhXeoItem",
typeID = 0,
},
},
Bank = {
Bank = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bank",
untranslated = "Bank",
craftStn = {
category = nil,
{
group = "Work Stations",
"Anvil",
description = "Allows players to create and use bank accounts.",
"Anvil",
tagGroups = {},
},
maxStack = 1,
},
carried = "Backpack",
skillNeeds = {
weight = 5000,
{
calories = nil,
"Smelting",
carbs = nil,
4,
protein = nil,
"Smelting",
fat = nil,
},
vitamins = nil,
},
density = nil,
moduleNeeds = {},
fuel = nil,
baseCraftTime = 15.0,
yield = nil,
baseLaborCost = 1500.0,
currency = nil,
baseXPGain = 30.0,
skillValue = nil,
defaultVariant = "Bank",
roomCategory = nil,
defaultVariantUntranslated = "Bank",
furnitureType = nil,
numberOfVariants = "1",
repeatsDepreciation = nil,
variants = {
materialTier = nil,
Bank = {
fuelsUsed = nil,
untranslated = "Bank",
gridRadius = nil,
ingredients = {
energyUsed = nil,
{
energyProduced = nil,
"ITEM",
energyType = nil,
"Gold Bar",
fluidsUsed = nil,
12.0,
fluidsProduced = nil,
false,
validTalents = nil,
"Gold Bar",
footprint = nil,
},
mobile = nil,
{
roomSizeReq = nil,
"ITEM",
roomMatReq = nil,
"Iron Bar",
roomContainReq = nil,
16.0,
inventorySlots = nil,
false,
inventoryMaxWeight = nil,
"Iron Bar",
inventoryRestrictions = nil,
},
NutrientElement = nil,
{
type = "BankItem",
"ITEM",
typeID = 0,
"Brick",
16.0,
false,
"Brick",
},
{
"TAG",
"Lumber",
16.0,
false,
"Lumber",
},
},
products = {
{
"Bank",
1,
"Bank",
},
},
},
},
},
},
Bannock = {
Bannock = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bannock",
untranslated = "Bannock",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "A dense whole wheat unleavened bread.",
"Campfire",
tagGroups = {
},
"Food",
},
skillNeeds = {
{
"Campfire Cooking",
2,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Bannock",
defaultVariantUntranslated = "Bannock",
numberOfVariants = "1",
variants = {
Bannock = {
untranslated = "Bannock",
ingredients = {
{
"ITEM",
"Wheat",
1.0,
false,
"Wheat",
},
{
"TAG",
"Fat",
1.0,
false,
"Fat",
},
},
products = {
{
"Bannock",
"1",
"Bannock",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 700,
carbs = 15,
protein = 3,
fat = 6,
vitamins = 0,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BannockItem",
typeID = 0,
},
},
Barrel = {
Barrel = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Barrel",
untranslated = "Barrel",
craftStn = {
category = nil,
{
group = "Blocks",
"Electric Machinist Table",
description = "A metal barrel for carrying liquids.",
"Electric Machinist Table",
tagGroups = {},
},
maxStack = 20,
carried = "Hands",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BarrelItem",
typeID = 0,
},
["Barrel Cactus Seed"] = {
untranslated = "Barrel Cactus Seed",
category = nil,
group = "Seed",
description = "Plant to grow barrel cactus.",
tagGroups = {
"Food",
"Seeds",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Oil Drilling",
weight = 50,
1,
calories = 0,
"Oil Drilling",
carbs = 0,
},
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BarrelCactusSeedItem",
typeID = 0,
},
Basalt = {
untranslated = "Basalt",
category = nil,
group = "Natural Resources",
description = "A hard and heavy rock with some uses in construction. Basalt forms directly from lava erupted volcanically, making it an extrusive igneous rock. The basis of all bedrock in the oceans.",
tagGroups = {
"Excavatable",
"Rock",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 0.5,
carried = "Hands",
baseLaborCost = 180.0,
weight = 7500,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Barrel",
carbs = nil,
defaultVariantUntranslated = "Barrel",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
Barrel = {
density = nil,
untranslated = "Barrel",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Iron Bar",
roomCategory = nil,
1.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Iron Bar",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Barrel",
energyType = nil,
"",
fluidsUsed = nil,
"Barrel",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BasaltItem",
typeID = 0,
},
["Basic Backpack"] = {
untranslated = "Basic Backpack",
category = nil,
group = "Clothing",
description = "A basic backpack to carry supplies.\\n\\n(Increases max carry weight by 5 kg)",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BasicBackpackItem",
typeID = 0,
},
},
["Basic Circuit"] = {
["Basic Circuit"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Basic Circuit",
untranslated = "Basic Circuit",
craftStn = {
category = nil,
{
group = "Items",
"Electronics Assembly",
description = "A complex electrical component used in advanced electronics.",
"Electronics Assembly",
tagGroups = {},
},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BasicCircuitItem",
typeID = 0,
},
["Basic Engineering Skill Book"] = {
untranslated = "Basic Engineering Skill Book",
category = nil,
group = "Skill Books",
description = "Basic Engineering Skill Book",
tagGroups = {
"Skill Books",
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Electronics",
weight = 100,
1,
calories = nil,
"Electronics",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 0.8,
density = nil,
baseLaborCost = 45.0,
fuel = nil,
baseXPGain = 4.0,
yield = nil,
defaultVariant = "Basic Circuit",
currency = nil,
defaultVariantUntranslated = "Basic Circuit",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Basic Circuit"] = {
repeatsDepreciation = nil,
untranslated = "Basic Circuit",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Copper Wiring",
energyProduced = nil,
6.0,
energyType = nil,
false,
fluidsUsed = nil,
"Copper Wiring",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Gold Flakes",
roomSizeReq = nil,
10.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Gold Flakes",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"ITEM",
NutrientElement = nil,
"Substrate",
type = "Basic Engineering Skill BookItem",
2.0,
typeID = 0,
false,
},
"Substrate",
["Basic Engineering Skill Scroll"] = {
},
untranslated = "Basic Engineering Skill Scroll",
},
category = nil,
products = {
group = "Skill Scrolls",
{
description = "Basic Engineering Skill Scroll",
"Basic Circuit",
tagGroups = {
"",
"Skill Scrolls",
"Basic Circuit",
},
},
},
},
},
maxStack = 10,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Basic Engineering Skill ScrollItem",
typeID = 0,
},
},
["Basic Engineering Upgrade"] = {
["Basic Engineering Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Basic Engineering Upgrade",
untranslated = "Basic Engineering Upgrade",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
"Wainwright Table",
description = "Basic Upgrade that greatly increases efficiency when crafting Basic Engineering recipes.",
"Wainwright Table",
tagGroups = {
},
"Upgrade",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Basic Engineering",
weight = 1,
1,
calories = nil,
"Basic Engineering",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 2.0,
density = nil,
baseLaborCost = 3000.0,
fuel = nil,
baseXPGain = 4.0,
yield = nil,
defaultVariant = "Basic Engineering Upgrade",
currency = nil,
defaultVariantUntranslated = "Basic Engineering Upgrade",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Basic Engineering Upgrade"] = {
repeatsDepreciation = nil,
untranslated = "Basic Engineering Upgrade",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Basic Upgrade Lvl4",
energyProduced = nil,
1.0,
energyType = nil,
true,
fluidsUsed = nil,
"Basic Upgrade Lvl4",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Basic Engineering Upgrade",
roomMatReq = nil,
1,
roomContainReq = nil,
"Basic Engineering Upgrade",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "BasicEngineeringUpgradeItem",
typeID = 0,
},
["Basic Salad"] = {
untranslated = "Basic Salad",
category = nil,
group = "Food",
description = "A seemingly random assortment of wild plants that form a sort of salad.",
tagGroups = {
"Food",
"Salad",
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 800,
carbs = 18,
protein = 6,
fat = 4,
vitamins = 10,
density = 4.75,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BasicSaladItem",
typeID = 0,
},
},
["Basic Upgrade 1"] = {
["Basic Upgrade 1"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Basic Upgrade 1",
untranslated = "Basic Upgrade 1",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
"Research Table",
description = "Basic Upgrade that increases crafting efficiency.",
"Research Table",
tagGroups = {
},
"Basic Upgrade",
},
"Upgrade",
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 0.0,
defaultVariant = "Basic Upgrade 1",
defaultVariantUntranslated = "Basic Upgrade 1",
numberOfVariants = "1",
variants = {
["Basic Upgrade 1"] = {
untranslated = "Basic Upgrade 1",
ingredients = {
{
"ITEM",
"Gathering Research Paper Basic",
1.0,
true,
"Gathering Research Paper Basic",
},
{
"ITEM",
"Geology Research Paper Basic",
3.0,
true,
"Geology Research Paper Basic",
},
},
products = {
{
"Basic Upgrade 1",
1,
"Basic Upgrade 1",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BasicUpgradeLvl1Item",
typeID = 0,
},
},
["Basic Upgrade 2"] = {
["Basic Upgrade 2"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Basic Upgrade 2",
untranslated = "Basic Upgrade 2",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
"Research Table",
description = "Basic Upgrade that increases crafting efficiency.",
"Research Table",
tagGroups = {
},
"Basic Upgrade",
},
"Upgrade",
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 60.0,
baseXPGain = 0.0,
defaultVariant = "Basic Upgrade 2",
defaultVariantUntranslated = "Basic Upgrade 2",
numberOfVariants = "1",
variants = {
["Basic Upgrade 2"] = {
untranslated = "Basic Upgrade 2",
ingredients = {
{
"ITEM",
"Dendrology Research Paper Basic",
2.0,
true,
"Dendrology Research Paper Basic",
},
{
"ITEM",
"Metallurgy Research Paper Basic",
2.0,
true,
"Metallurgy Research Paper Basic",
},
{
"ITEM",
"Wooden Hull Planks",
4.0,
true,
"Wooden Hull Planks",
},
{
"ITEM",
"Basic Upgrade Lvl1",
1.0,
true,
"Basic Upgrade Lvl1",
},
},
products = {
{
"Basic Upgrade 2",
1,
"Basic Upgrade 2",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BasicUpgradeLvl2Item",
typeID = 0,
},
},
["Basic Upgrade 3"] = {
["Basic Upgrade 3"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Basic Upgrade 3",
untranslated = "Basic Upgrade 3",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
"Research Table",
description = "Basic Upgrade that increases crafting efficiency.",
"Research Table",
tagGroups = {
},
"Basic Upgrade",
},
"Upgrade",
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 60.0,
baseXPGain = 0.0,
defaultVariant = "Basic Upgrade 3",
defaultVariantUntranslated = "Basic Upgrade 3",
numberOfVariants = "1",
variants = {
["Basic Upgrade 3"] = {
untranslated = "Basic Upgrade 3",
ingredients = {
{
"ITEM",
"Culinary Research Paper Basic",
1.0,
true,
"Culinary Research Paper Basic",
},
{
"ITEM",
"Dendrology Research Paper Advanced",
1.0,
true,
"Dendrology Research Paper Advanced",
},
{
"ITEM",
"Agriculture Research Paper Advanced",
1.0,
true,
"Agriculture Research Paper Advanced",
},
{
"ITEM",
"Basic Upgrade Lvl2",
1.0,
true,
"Basic Upgrade Lvl2",
},
},
products = {
{
"Basic Upgrade 3",
1,
"Basic Upgrade 3",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BasicUpgradeLvl3Item",
typeID = 0,
},
},
["Basic Upgrade 4"] = {
["Basic Upgrade 4"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Basic Upgrade 4",
untranslated = "Basic Upgrade 4",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
"Research Table",
description = "Basic Upgrade that increases crafting efficiency.",
"Research Table",
tagGroups = {
},
"Basic Upgrade",
"Upgrade",
},
},
skillNeeds = {},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 8.0,
weight = 1,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 0.0,
carbs = nil,
defaultVariant = "Basic Upgrade 4",
protein = nil,
defaultVariantUntranslated = "Basic Upgrade 4",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Basic Upgrade 4"] = {
fuel = nil,
untranslated = "Basic Upgrade 4",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Geology Research Paper Advanced",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Geology Research Paper Advanced",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Engineering Research Paper Advanced",
energyType = nil,
1.0,
fluidsUsed = nil,
true,
fluidsProduced = nil,
"Engineering Research Paper Advanced",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Basic Upgrade Lvl3",
roomMatReq = nil,
1.0,
roomContainReq = nil,
true,
inventorySlots = nil,
"Basic Upgrade Lvl3",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"TAG",
type = "BasicUpgradeLvl4Item",
"Basic Research",
typeID = 0,
2.0,
},
true,
Bass = {
"Basic Research",
untranslated = "Bass",
},
category = nil,
},
group = "Natural Resources",
products = {
description = "A bass. ",
{
tagGroups = {
"Basic Upgrade 4",
"Fish",
1,
"Medium Fish",
"Basic Upgrade 4",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 800,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BassItem",
typeID = 0,
},
},
Bathtub = {
Bathtub = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bathtub",
untranslated = "Bathtub",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Kiln",
description = "A porcelain bathtub for when you need to get clean or just relax.",
"Kiln",
tagGroups = {
},
"Housing",
},
skillNeeds = {
{
"Pottery",
7,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 240.0,
baseXPGain = 2.0,
defaultVariant = "Bathtub",
defaultVariantUntranslated = "Bathtub",
numberOfVariants = "1",
variants = {
Bathtub = {
untranslated = "Bathtub",
ingredients = {
{
"ITEM",
"Clay",
40.0,
false,
"Clay",
},
{
"ITEM",
"Iron Bar",
20.0,
false,
"Iron Bar",
},
},
products = {
{
"Bathtub",
1,
"Bathtub",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Bathroom",
furnitureType = "Sink",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BathtubItem",
typeID = 0,
},
},
["Bean Paste"] = {
["Bean Paste"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bean Paste",
untranslated = "Bean Paste",
craftStn = {
category = nil,
{
group = "Food",
"Mill",
description = "Smashed beans can work as a thickener or flavour enhancer.",
"Mill",
tagGroups = {
},
"Food",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Milling",
weight = 200,
3,
calories = 40,
"Milling",
carbs = 3,
},
protein = 5,
},
fat = 7,
moduleNeeds = {},
vitamins = 0,
baseCraftTime = 2.0,
density = 37.5,
baseLaborCost = 15.0,
fuel = nil,
baseXPGain = 0.5,
yield = nil,
defaultVariant = "Bean Paste",
currency = nil,
defaultVariantUntranslated = "Bean Paste",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Bean Paste"] = {
repeatsDepreciation = nil,
untranslated = "Bean Paste",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Beans",
energyProduced = nil,
6.0,
energyType = nil,
false,
fluidsUsed = nil,
"Beans",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Bean Paste",
roomMatReq = nil,
"1",
roomContainReq = nil,
"Bean Paste",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "BeanPasteItem",
},
typeID = 0,
},
["Bean Sprout"] = {
["Bean Sprout"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bean Sprout",
untranslated = "Bean Sprout",
craftStn = {
category = nil,
{
group = "Food",
"Farmers Table",
description = "The small sprouts from a grown bean plant.",
"Farmers Table",
tagGroups = {
},
"Food",
"Raw Food",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Farming",
weight = 50,
1,
calories = 100,
"Farming",
carbs = 2,
},
protein = 1,
},
fat = 0,
moduleNeeds = {},
vitamins = 5,
baseCraftTime = 1.0,
density = 8.0,
baseLaborCost = 25.0,
fuel = nil,
baseXPGain = 1.0,
yield = nil,
defaultVariant = "Bean Sprout",
currency = nil,
defaultVariantUntranslated = "Bean Sprout",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Bean Sprout"] = {
repeatsDepreciation = nil,
untranslated = "Bean Sprout",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Beans",
energyProduced = nil,
2.0,
energyType = nil,
false,
fluidsUsed = nil,
"Beans",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Bean Sprout",
roomMatReq = nil,
"1",
roomContainReq = nil,
"Bean Sprout",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "BeanSproutItem",
typeID = 0,
},
Beans = {
untranslated = "Beans",
category = nil,
group = "Seed",
description = "A good source of protein.",
tagGroups = {
"Crop",
"Crop Seed",
"Food",
"Raw Food",
"Seeds",
"Vegetable",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 150,
carbs = 1,
protein = 4,
fat = 3,
vitamins = 0,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BeansItem",
typeID = 0,
},
},
["Bear SUPREME"] = {
["Bear SUPREME"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bear SUPREME",
untranslated = "Bear SUPREME",
craftStn = {
category = nil,
{
group = "Food",
"Stove",
description = "Just because the name has 'bear' in it doesn't mean it actually contains bear.",
"Stove",
tagGroups = {
},
"Food",
},
skillNeeds = {
{
"Advanced Cooking",
6,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Bear SUPREME",
defaultVariantUntranslated = "Bear SUPREME",
numberOfVariants = "1",
variants = {
["Bear SUPREME"] = {
untranslated = "Bear SUPREME",
ingredients = {
{
"ITEM",
"Prime Cut",
4.0,
false,
"Prime Cut",
},
{
"ITEM",
"Vegetable Medley",
2.0,
false,
"Vegetable Medley",
},
{
"ITEM",
"Meat Stock",
2.0,
false,
"Meat Stock",
},
{
"ITEM",
"Infused Oil",
2.0,
false,
"Infused Oil",
},
},
products = {
{
"Bear SUPREME",
"1",
"Bear SUPREME",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = 1250,
carbs = 6,
protein = 22,
fat = 23,
vitamins = 9,
density = 4.8,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BearSUPREMEItem",
typeID = 0,
},
},
Bearclaw = {
Bearclaw = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bearclaw",
untranslated = "Bearclaw",
craftStn = {
category = nil,
{
group = "Food",
"Bakery Oven",
description = "A sweet pastry with seperated sections that look a bit like a claw.",
"Bakery Oven",
tagGroups = {
},
"Food",
},
skillNeeds = {
{
"Advanced Baking",
2,
"Advanced Baking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Bearclaw",
defaultVariantUntranslated = "Bearclaw",
numberOfVariants = "1",
variants = {
Bearclaw = {
untranslated = "Bearclaw",
ingredients = {
{
"ITEM",
"Pastry Dough",
1.0,
false,
"Pastry Dough",
},
{
"ITEM",
"Sugar",
4.0,
false,
"Sugar",
},
},
products = {
{
"Bearclaw",
"1",
"Bearclaw",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 850,
carbs = 14,
protein = 4,
fat = 21,
vitamins = 7,
density = 5.411764705882352,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BearclawItem",
typeID = 0,
},
},
Bearpack = {
Bearpack = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bearpack",
untranslated = "Bearpack",
craftStn = {
category = nil,
{
group = "Clothing",
"Advanced Tailoring Table",
description = "Can you carry as much as a bear! Not really, but it helps you carry more.\\n\\n(Increases max carry weight by 15 kg)",
"Advanced Tailoring Table",
tagGroups = {
},
"Clothes",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Tailoring",
weight = 100,
1,
calories = nil,
"Tailoring",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 0.0,
density = nil,
baseLaborCost = 1200.0,
fuel = nil,
baseXPGain = 3.0,
yield = nil,
defaultVariant = "Bearpack",
currency = nil,
defaultVariantUntranslated = "Bearpack",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
Bearpack = {
repeatsDepreciation = nil,
untranslated = "Bearpack",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Cellulose Fiber",
energyProduced = nil,
20.0,
energyType = nil,
false,
fluidsUsed = nil,
"Cellulose Fiber",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Fur Pelt",
roomSizeReq = nil,
25.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Fur Pelt",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"TAG",
NutrientElement = nil,
"Fabric",
type = "BearpackItem",
30.0,
typeID = 0,
false,
},
"Fabric",
["Beaver Carcass"] = {
},
untranslated = "Beaver Carcass",
},
category = nil,
products = {
group = "Item",
{
description = "A dead beaver.",
"Bearpack",
tagGroups = {},
1,
maxStack = 100,
"Bearpack",
carried = "Backpack",
},
weight = 1000,
},
calories = nil,
},
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BeaverCarcassItem",
typeID = 0,
},
Beet = {
untranslated = "Beet",
category = nil,
group = "Food",
description = "A brilliantly colored bulb with an earthy sweetness.",
tagGroups = {
"Food",
"Raw Food",
"Root",
"Vegetable",
},
},
maxStack = 100,
carried = "Backpack",
weight = 125,
calories = 230,
carbs = 2,
protein = 0,
fat = 2,
vitamins = 4,
density = 3.4782608695652173,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BeetItem",
typeID = 0,
},
},
["Beet Campfire Salad"] = {
["Beet Campfire Salad"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Beet Campfire Salad",
untranslated = "Beet Campfire Salad",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "A myriad of plants that make a healthy and odd blend.",
"Campfire",
tagGroups = {
},
"Campfire Salad",
"Food",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Campfire Cooking",
weight = 200,
1,
calories = 900,
"Campfire Cooking",
carbs = 8,
},
protein = 4,
},
fat = 3,
moduleNeeds = {},
vitamins = 13,
baseCraftTime = 1.0,
density = 3.111111111111111,
baseLaborCost = 15.0,
fuel = nil,
baseXPGain = 0.0,
yield = nil,
defaultVariant = "Beet Campfire Salad",
currency = nil,
defaultVariantUntranslated = "Beet Campfire Salad",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Beet Campfire Salad"] = {
repeatsDepreciation = nil,
untranslated = "Beet Campfire Salad",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Beet",
energyProduced = nil,
1.0,
energyType = nil,
false,
fluidsUsed = nil,
"Beet",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Fruit",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Fruit",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"TAG",
NutrientElement = nil,
"Greens",
type = "BeetCampfireSaladItem",
1.0,
typeID = 0,
false,
},
"Greens",
["Beet Greens"] = {
},
untranslated = "Beet Greens",
},
category = nil,
products = {
group = "Food",
{
description = "The leafy greens from a beet with a distinctive red stem.",
"Beet Campfire Salad",
tagGroups = {
"1",
"Food",
"Beet Campfire Salad",
"Greens",
},
"Raw Food",
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 100,
carbs = 3,
protein = 1,
fat = 0,
vitamins = 4,
density = 8.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BeetGreensItem",
typeID = 0,
},
},
["Beet Sugar"] = {
["Beet Seed"] = {
dispCraftStn = "1",
untranslated = "Beet Seed",
checkImage = "1",
category = nil,
untranslated = "Beet Sugar",
group = "Seed",
craftStn = {
description = "Plant to grow beets.",
{
tagGroups = {
"Carpentry Table",
"Crop Seed",
"Carpentry Table",
"Food",
},
"Seeds",
},
skillNeeds = {
{
"Milling",
1,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 50.0,
baseXPGain = 0.5,
defaultVariant = "Beet Sugar",
defaultVariantUntranslated = "Beet Sugar",
numberOfVariants = "1",
variants = {
["Beet Sugar"] = {
untranslated = "Beet Sugar",
ingredients = {
{
"ITEM",
"Beet",
6.0,
false,
"Beet",
},
},
products = {
{
"Beet Sugar",
1,
"Beet Sugar",
},
{
"Sugar",
3.0,
"Sugar",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BeetSeedItem",
typeID = 0,
},
},
["Berry Extract Fertilizer"] = {
["Berry Extract Fertilizer"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Berry Extract Fertilizer",
untranslated = "Berry Extract Fertilizer",
craftStn = {
category = nil,
{
group = "Items",
"Farmers Table",
description = "An excellent fertilizer that provides a mix of nutrients, but especially potassium.",
"Farmers Table",
tagGroups = {
},
"Fertilizer",
},
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
moduleNeeds = {},
baseCraftTime = 0.3,
baseLaborCost = 15.0,
baseXPGain = 0.0,
defaultVariant = "Berry Extract Fertilizer",
defaultVariantUntranslated = "Berry Extract Fertilizer",
numberOfVariants = "1",
variants = {
["Berry Extract Fertilizer"] = {
untranslated = "Berry Extract Fertilizer",
ingredients = {
{
"ITEM",
"Huckleberry Extract",
2.0,
false,
"Huckleberry Extract",
},
{
"TAG",
"Fertilizer Filler",
1.0,
false,
"Fertilizer Filler",
},
},
products = {
{
"Berry Extract Fertilizer",
1,
"Berry Extract Fertilizer",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BerryExtractFertilizerItem",
typeID = 0,
},
},
["Big Backpack"] = {
["Big Backpack"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Big Backpack",
untranslated = "Big Backpack",
craftStn = {
category = nil,
{
group = "Clothing",
"Tailoring Table",
description = "A survival backpack that offers more support than the basic backpack.\\n\\n(Increases max carry weight by 10 kg)",
"Tailoring Table",
tagGroups = {
},
"Clothes",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Tailoring",
weight = 100,
1,
calories = nil,
"Tailoring",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BigBackpackItem",
typeID = 0,
},
["Big Bluestem Seed"] = {
untranslated = "Big Bluestem Seed",
category = nil,
group = "Seed",
description = "Plant to grow a big bluestem plant.",
tagGroups = {
"Food",
"Seeds",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.0,
carried = "Backpack",
baseLaborCost = 600.0,
weight = 50,
baseXPGain = 3.0,
calories = 0,
defaultVariant = "Big Backpack",
carbs = 0,
defaultVariantUntranslated = "Big Backpack",
protein = 0,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 0,
["Big Backpack"] = {
density = 0,
untranslated = "Big Backpack",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Leather Hide",
roomCategory = nil,
20.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Leather Hide",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Fabric",
energyProduced = nil,
10.0,
energyType = nil,
false,
fluidsUsed = nil,
"Fabric",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Big Backpack",
roomMatReq = nil,
1,
roomContainReq = nil,
"Big Backpack",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "BigBluestemSeedItem",
typeID = 0,
},
["Bighorn Carcass"] = {
untranslated = "Bighorn Carcass",
category = nil,
group = "Natural Resources",
description = "A dead bighorn.",
tagGroups = {
"Medium Carcass",
"Medium Wooly Carcass",
},
},
maxStack = 100,
carried = "Backpack",
weight = 3500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BighornCarcassItem",
typeID = 0,
},
},
Biodiesel = {
Biodiesel = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Biodiesel",
untranslated = "Biodiesel",
craftStn = {
category = nil,
{
group = "Blocks",
"Oil Refinery",
description = "A vegetable or animal fat-based diesel fuel.",
"Oil Refinery",
tagGroups = {
},
"Liquid Fuel",
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Oil Drilling",
weight = 30000,
1,
calories = nil,
"Oil Drilling",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 80000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BiodieselItem",
typeID = 0,
},
["Birch Log"] = {
untranslated = "Birch Log",
category = nil,
group = "Natural Resources",
description = "Birch log is a type of hardwood, notable for its white and papery bark.",
tagGroups = {
"Burnable Fuel",
"Hardwood",
"Wood",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 0.8,
carried = "Hands",
baseLaborCost = 60.0,
weight = 10000,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Biodiesel",
carbs = nil,
defaultVariantUntranslated = "Biodiesel",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
Biodiesel = {
density = nil,
untranslated = "Biodiesel",
fuel = 4000,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Ethanol",
roomCategory = nil,
4.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Ethanol",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Barrel",
energyProduced = nil,
1.0,
energyType = nil,
true,
fluidsUsed = nil,
"Barrel",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Fat",
roomSizeReq = nil,
5.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Fat",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "BirchLogItem",
"Biodiesel",
typeID = 0,
"",
},
"Biodiesel",
["Birch Seed"] = {
},
untranslated = "Birch Seed",
},
category = nil,
},
group = "Seed",
description = "Plant to grow into a birch sapling.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BirchSeedItem",
typeID = 0,
},
["Bison Carcass"] = {
untranslated = "Bison Carcass",
category = nil,
group = "Natural Resources",
description = "A dead bison.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 5500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BisonCarcassItem",
typeID = 0,
},
},
["Bison Chow Fun"] = {
["Bison Chow Fun"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bison Chow Fun",
untranslated = "Bison Chow Fun",
craftStn = {
category = nil,
{
group = "Food",
"Stove",
description = "Who says food can't be fun?",
"Stove",
tagGroups = {
},
"Food",
},
skillNeeds = {
{
"Advanced Cooking",
4,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Bison Chow Fun",
defaultVariantUntranslated = "Bison Chow Fun",
numberOfVariants = "1",
variants = {
["Bison Chow Fun"] = {
untranslated = "Bison Chow Fun",
ingredients = {
{
"ITEM",
"Rice Noodles",
4.0,
false,
"Rice Noodles",
},
{
"ITEM",
"Bean Sprout",
2.0,
false,
"Bean Sprout",
},
{
"ITEM",
"Bison Carcass",
2.0,
false,
"Bison Carcass",
},
{
"TAG",
"Oil",
2.0,
false,
"Oil",
},
},
products = {
{
"Bison Chow Fun",
"4",
"Bison Chow Fun",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 550,
calories = 1450,
carbs = 16,
protein = 13,
fat = 20,
vitamins = 8,
density = 3.9310344827586206,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BisonChowFunItem",
typeID = 0,
},
},
["Bison Mount"] = {
["Bison Mount"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bison Mount",
untranslated = "Bison Mount",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Butchery Table",
description = "A fluffy, but very dead, bison head on a mount.",
"Butchery Table",
tagGroups = {
},
"Housing",
},
skillNeeds = {
{
"Hunting",
4,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 300.0,
baseXPGain = 4.0,
defaultVariant = "Bison Mount",
defaultVariantUntranslated = "Bison Mount",
numberOfVariants = "1",
variants = {
["Bison Mount"] = {
untranslated = "Bison Mount",
ingredients = {
{
"ITEM",
"Bison Carcass",
1.0,
true,
"Bison Carcass",
},
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Bison Mount",
1,
"Bison Mount",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "4.5",
roomCategory = "Living Room",
furnitureType = "Statue",
repeatsDepreciation = "0.2",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BisonMountItem",
typeID = 0,
},
},
["Blast Furnace"] = {
["Blast Furnace"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Blast Furnace",
untranslated = "Blast Furnace",
craftStn = {
category = nil,
{
group = "Work Stations",
"Assembly Line",
description = "A superior replacement for the bloomery that can produce steel.",
"Assembly Line",
tagGroups = {
},
"Crafting Table",
},
skillNeeds = {
{
"Mechanics",
5,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 25.0,
baseLaborCost = 600.0,
baseXPGain = 20.0,
defaultVariant = "Blast Furnace",
defaultVariantUntranslated = "Blast Furnace",
numberOfVariants = "1",
variants = {
["Blast Furnace"] = {
untranslated = "Blast Furnace",
ingredients = {
{
"ITEM",
"Screws",
12.0,
false,
"Screws",
},
{
"ITEM",
"Brick",
8.0,
false,
"Brick",
},
{
"ITEM",
"Iron Plate",
12.0,
false,
"Iron Plate",
},
{
"ITEM",
"Iron Pipe",
8.0,
false,
"Iron Pipe",
},
},
products = {
{
"Blast Furnace",
1,
"Blast Furnace",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BlastFurnaceItem",
typeID = 0,
},
},
["Blood Meal Fertilizer"] = {
["Blood Meal Fertilizer"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Blood Meal Fertilizer",
untranslated = "Blood Meal Fertilizer",
craftStn = {
category = nil,
{
group = "Items",
"Farmers Table",
description = "Blood meal is a great source of nitrogen.",
"Farmers Table",
tagGroups = {
},
"Fertilizer",
},
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
moduleNeeds = {},
baseCraftTime = 0.3,
baseLaborCost = 15.0,
baseXPGain = 0.0,
defaultVariant = "Blood Meal Fertilizer",
defaultVariantUntranslated = "Blood Meal Fertilizer",
numberOfVariants = "1",
variants = {
["Blood Meal Fertilizer"] = {
untranslated = "Blood Meal Fertilizer",
ingredients = {
{
"ITEM",
"Scrap Meat",
12.0,
false,
"Scrap Meat",
},
{
"TAG",
"Fertilizer Filler",
1.0,
false,
"Fertilizer Filler",
},
},
products = {
{
"Blood Meal Fertilizer",
1,
"Blood Meal Fertilizer",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BloodMealFertilizerItem",
typeID = 0,
},
},
Bloomery = {
Bloomery = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bloomery",
untranslated = "Bloomery",
craftStn = {
category = nil,
{
group = "Work Stations",
"Kiln",
description = "A chimney-shaped furnace for smelting ores.",
"Kiln",
tagGroups = {
},
"Crafting Table",
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Masonry",
weight = 5000,
1,
calories = nil,
"Masonry",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 4.0,
density = nil,
baseLaborCost = 120.0,
fuel = nil,
baseXPGain = 20.0,
yield = nil,
defaultVariant = "Bloomery",
currency = nil,
defaultVariantUntranslated = "Bloomery",
skillValue = nil,
numberOfVariants = "1",
roomCategory = "Industrial",
variants = {
furnitureType = nil,
Bloomery = {
repeatsDepreciation = nil,
untranslated = "Bloomery",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Sand",
energyProduced = nil,
10.0,
energyType = nil,
false,
fluidsUsed = nil,
"Sand",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Crushed Rock",
roomSizeReq = nil,
20.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Crushed Rock",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"TAG",
NutrientElement = nil,
"Wood Board",
type = "BloomeryItem",
25.0,
typeID = 0,
false,
},
"Wood Board",
["Blue Shark"] = {
},
untranslated = "Blue Shark",
},
category = nil,
products = {
group = "Natural Resources",
{
description = "A blue shark.",
"Bloomery",
tagGroups = {
1,
"Fish",
"Bloomery",
"Large Fish",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BlueSharkItem",
typeID = 0,
},
},
Board = {
Board = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Board",
untranslated = "Board",
craftStn = {
category = nil,
{
group = "Items",
"Carpentry Table",
description = "A higher quality board used for long lasting furniture.",
"Carpentry Table",
tagGroups = {
},
"Burnable Fuel",
},
"Wood Board",
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 0.2,
baseLaborCost = 25.0,
baseXPGain = 0.6,
defaultVariant = "Board",
defaultVariantUntranslated = "Board",
numberOfVariants = 3,
variants = {
Board = {
untranslated = "Board",
ingredients = {
{
"TAG",
"Wood",
1.0,
false,
"Wood",
},
},
products = {
{
"Board",
"",
"Board",
},
},
},
["Hardwood Board"] = {
untranslated = "Hardwood Board",
ingredients = {
{
"TAG",
"Hardwood",
1.0,
false,
"Hardwood",
},
},
products = {
{
"Hardwood Board",
"",
"Hardwood Board",
},
},
},
["Softwood Board"] = {
untranslated = "Softwood Board",
ingredients = {
{
"TAG",
"Softwood",
1.0,
false,
"Softwood",
},
},
products = {
{
"Softwood Board",
"",
"Softwood Board",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 2000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BoardItem",
typeID = 0,
},
},
["Board Of Elections"] = {
["Board Of Elections"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Board Of Elections",
untranslated = "Board Of Elections",
craftStn = {
category = nil,
{
group = "Work Stations",
"Settlement Crafting Table",
description = "Allows the creation of Election Processes, which are different kinds of elections with different settings (who can vote, who can veto, etc).",
"Settlement Crafting Table",
tagGroups = {
},
"Government",
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Board Of Elections",
defaultVariantUntranslated = "Board Of Elections",
numberOfVariants = "1",
variants = {
["Board Of Elections"] = {
untranslated = "Board Of Elections",
ingredients = {
{
"TAG",
"Hewn Log",
15.0,
false,
"Hewn Log",
},
{
"TAG",
"Mortared Stone",
15.0,
false,
"Mortared Stone",
},
},
products = {
{
"Board Of Elections",
1,
"Board Of Elections",
},
},
},
},
},
Boards = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Boards",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 0.2,
baseLaborCost = 40.0,
baseXPGain = 0.0,
defaultVariant = "Boards",
defaultVariantUntranslated = "Boards",
numberOfVariants = "1",
variants = {
Boards = {
untranslated = "Boards",
ingredients = {
{
"TAG",
"Wood",
2.0,
false,
"Wood",
},
},
products = {
{
"Boards",
1,
"Boards",
},
{
"Board",
1.0,
"Board",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BoardOfElectionsItem",
typeID = 0,
},
},
["Boiled Grains"] = {
["Boiled Grains"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Boiled Grains",
untranslated = "Boiled Grains",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "A dish of plain boiled grains that can be topped with fruit to make a nice tasting porridge.",
"Campfire",
tagGroups = {
},
"Food",
},
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Boiled Grains",
defaultVariantUntranslated = "Boiled Grains",
numberOfVariants = "1",
variants = {
["Boiled Grains"] = {
untranslated = "Boiled Grains",
ingredients = {
{
"TAG",
"Grain",
1.0,
true,
"Grain",
},
},
products = {
{
"Boiled Grains",
"1",
"Boiled Grains",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 9,
protein = 2,
fat = 0,
vitamins = 1,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BoiledGrainsItem",
typeID = 0,
},
},
["Boiled Rice"] = {
["Boiled Rice"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Boiled Rice",
untranslated = "Boiled Rice",
craftStn = {
category = nil,
{
group = "Food",
"Kitchen",
description = "Soft and fluffy.",
"Kitchen",
tagGroups = {
},
"Food",
},
skillNeeds = {
{
"Advanced Cooking",
1,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Boiled Rice",
defaultVariantUntranslated = "Boiled Rice",
numberOfVariants = "1",
variants = {
["Boiled Rice"] = {
untranslated = "Boiled Rice",
ingredients = {
{
"ITEM",
"Rice",
10.0,
false,
"Rice",
},
},
products = {
{
"Boiled Rice",
"1",
"Boiled Rice",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 210,
carbs = 13,
protein = 2,
fat = 0,
vitamins = 0,
density = 7.142857142857142,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BoiledRiceItem",
typeID = 0,
},
},
["Boiled Sausage"] = {
["Boiled Sausage"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Boiled Sausage",
untranslated = "Boiled Sausage",
craftStn = {
category = nil,
{
group = "Food",
"Stove",
description = "Boiled sausages might not be as pretty as grilled ones, but they're still tasty.",
"Stove",
tagGroups = {
},
"Food",
},
skillNeeds = {
{
"Advanced Cooking",
2,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Boiled Sausage",
defaultVariantUntranslated = "Boiled Sausage",
numberOfVariants = "1",
variants = {
["Boiled Sausage"] = {
untranslated = "Boiled Sausage",
ingredients = {
{
"ITEM",
"Raw Sausage",
4.0,
false,
"Raw Sausage",
},
{
"ITEM",
"Meat Stock",
4.0,
false,
"Meat Stock",
},
},
products = {
{
"Boiled Sausage",
"1",
"Boiled Sausage",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 600,
carbs = 0,
protein = 27,
fat = 22,
vitamins = 0,
density = 8.166666666666666,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BoiledSausageItem",
typeID = 0,
},
},
Boiler = {
Boiler = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Boiler",
untranslated = "Boiler",
craftStn = {
category = nil,
{
group = "Items",
"Machinist Table",
description = "A vessel used for heating fluids.",
"Machinist Table",
tagGroups = {},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BoilerItem",
typeID = 0,
},
["Bolete Mushroom Spores"] = {
untranslated = "Bolete Mushroom Spores",
category = nil,
group = "Seed",
description = "Plant to grow bolete mushrooms.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mechanics",
weight = 50,
1,
calories = 0,
"Mechanics",
carbs = 0,
},
protein = 0,
},
fat = 0,
moduleNeeds = {},
vitamins = 0,
baseCraftTime = 2.0,
density = 0,
baseLaborCost = 180.0,
fuel = nil,
baseXPGain = 3.0,
yield = nil,
defaultVariant = "Boiler",
currency = nil,
defaultVariantUntranslated = "Boiler",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
Boiler = {
repeatsDepreciation = nil,
untranslated = "Boiler",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Iron Plate",
energyProduced = nil,
15.0,
energyType = nil,
false,
fluidsUsed = nil,
"Iron Plate",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Screws",
roomSizeReq = nil,
10.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Screws",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"ITEM",
NutrientElement = nil,
"Copper Plate",
type = "BoleteMushroomSporesItem",
4.0,
typeID = 0,
false,
},
"Copper Plate",
["Bolete Mushrooms"] = {
},
untranslated = "Bolete Mushrooms",
},
category = nil,
products = {
group = "Food",
{
description = "Boletus edulis.",
"Boiler",
tagGroups = {
"",
"Food",
"Boiler",
"Fungus",
},
"Raw Food",
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 75,
calories = 200,
carbs = 2,
protein = 4,
fat = 1,
vitamins = 1,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BoleteMushroomsItem",
typeID = 0,
},
},
Bookshelf = {
Bookshelf = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bookshelf",
untranslated = "Bookshelf",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Sawmill",
description = "A place to store knowledge and information; leads to the town hall.",
"Sawmill",
tagGroups = {
},
"Housing",
},
skillNeeds = {
{
"Carpentry",
4,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 10.0,
defaultVariant = "Bookshelf",
defaultVariantUntranslated = "Bookshelf",
numberOfVariants = "1",
variants = {
Bookshelf = {
untranslated = "Bookshelf",
ingredients = {
{
"ITEM",
"Paper",
50.0,
false,
"Paper",
},
{
"TAG",
"Lumber",
14.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
16.0,
false,
"Wood Board",
},
},
products = {
{
"Bookshelf",
1,
"Bookshelf",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Living Room",
furnitureType = "Shelves",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BookshelfItem",
typeID = 0,
},
},
Brazier = {
Brazier = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Brazier",
untranslated = "Brazier",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Anvil",
description = "A metal stand which can hold burning fuel to provide light.",
"Anvil",
tagGroups = {
},
"Housing",
},
skillNeeds = {
{
"Smelting",
2,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 3.0,
defaultVariant = "Brazier",
defaultVariantUntranslated = "Brazier",
numberOfVariants = "1",
variants = {
Brazier = {
untranslated = "Brazier",
ingredients = {
{
"ITEM",
"Iron Bar",
4.0,
false,
"Iron Bar",
},
{
"ITEM",
"Tallow",
2.0,
false,
"Tallow",
},
},
products = {
{
"Brazier",
1,
"Brazier",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.2",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BrazierItem",
typeID = 0,
},
},
Bread = {
Bread = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bread",
untranslated = "Bread",
craftStn = {
category = nil,
{
group = "Food",
"Bakery Oven",
description = "A delicious, crispy crust hides the soft interior.",
"Bakery Oven",
tagGroups = {
},
"Bread",
},
"Food",
skillNeeds = {
{
"Baking",
4,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Bread",
defaultVariantUntranslated = "Bread",
numberOfVariants = "1",
variants = {
Bread = {
untranslated = "Bread",
ingredients = {
{
"ITEM",
"Leavened Dough",
2.0,
false,
"Leavened Dough",
},
},
products = {
{
"Bread",
"1",
"Bread",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = 750,
carbs = 23,
protein = 6,
fat = 4,
vitamins = 2,
density = 4.666666666666667,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BreadItem",
typeID = 0,
},
},
Brick = {
Brick = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Brick",
untranslated = "Brick",
craftStn = {
category = nil,
{
group = "Blocks",
"Kiln",
description = "Durable building material made from fired blocks and mortar.",
"Kiln",
tagGroups = {
},
"Constructable",
},
skillNeeds = {
{
"Pottery",
1,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 0.32,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Brick",
defaultVariantUntranslated = "Brick",
numberOfVariants = "1",
variants = {
Brick = {
untranslated = "Brick",
ingredients = {
{
"ITEM",
"Wet Brick",
1.0,
false,
"Wet Brick",
},
{
"ITEM",
"Mortar",
4.0,
false,
"Mortar",
},
},
products = {
{
"Brick",
"",
"Brick",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BrickItem",
typeID = 0,
},
},
["Brick Fireplace"] = {
["Brick Fireplace"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Brick Fireplace",
untranslated = "Brick Fireplace",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Kiln",
description = "A rustic brick fireplace. Nothing beats sitting around the fire on a cold day.",
"Kiln",
tagGroups = {
},
"Housing",
},
skillNeeds = {
{
"Pottery",
4,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 300.0,
baseXPGain = 3.0,
defaultVariant = "Brick Fireplace",
defaultVariantUntranslated = "Brick Fireplace",
numberOfVariants = "1",
variants = {
["Brick Fireplace"] = {
untranslated = "Brick Fireplace",
ingredients = {
{
"ITEM",
"Brick",
50.0,
false,
"Brick",
},
{
"ITEM",
"Iron Bar",
20.0,
false,
"Iron Bar",
},
},
products = {
{
"Brick Fireplace",
1,
"Brick Fireplace",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Living Room",
furnitureType = "Fireplace",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BrickFireplaceItem",
typeID = 0,
},
},
["Builder Boots"] = {
["Builder Boots"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Builder Boots",
untranslated = "Builder Boots",
craftStn = {
category = nil,
{
group = "Clothing",
"Advanced Tailoring Table",
description = "Snug work boots with side zippers.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
"Advanced Tailoring Table",
tagGroups = {
},
"Clothes",
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Builder Boots",
defaultVariantUntranslated = "Builder Boots",
numberOfVariants = "1",
variants = {
["Builder Boots"] = {
untranslated = "Builder Boots",
ingredients = {
{
"ITEM",
"Steel Bar",
1.0,
false,
"Steel Bar",
},
{
"ITEM",
"Leather Hide",
5.0,
false,
"Leather Hide",
},
{
"ITEM",
"Nylon Fabric",
5.0,
false,
"Nylon Fabric",
},
},
products = {
{
"Builder Boots",
1,
"Builder Boots",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BuilderBootsItem",
typeID = 0,
},
},
["Builder Gloves"] = {
["Builder Gloves"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Builder Gloves",
untranslated = "Builder Gloves",
craftStn = {
category = nil,
{
group = "Clothing",
"Advanced Tailoring Table",
description = "Leather construction gloves with durable palms and fabric backs for breathability.",
"Advanced Tailoring Table",
tagGroups = {
},
"Clothes",
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Builder Gloves",
defaultVariantUntranslated = "Builder Gloves",
numberOfVariants = "1",
variants = {
["Builder Gloves"] = {
untranslated = "Builder Gloves",
ingredients = {
{
"ITEM",
"Leather Hide",
10.0,
false,
"Leather Hide",
},
{
"ITEM",
"Nylon Fabric",
10.0,
false,
"Nylon Fabric",
},
},
products = {
{
"Builder Gloves",
1,
"Builder Gloves",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BuilderGlovesItem",
typeID = 0,
},
},
["Builder Helmet"] = {
["Builder Helmet"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Builder Helmet",
untranslated = "Builder Helmet",
craftStn = {
category = nil,
{
group = "Clothing",
"Advanced Tailoring Table",
description = "A plastic hard hat that protects from falling objects and other hazards found in construction sites.",
"Advanced Tailoring Table",
tagGroups = {
},
"Clothes",
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Builder Helmet",
defaultVariantUntranslated = "Builder Helmet",
numberOfVariants = "1",
variants = {
["Builder Helmet"] = {
untranslated = "Builder Helmet",
ingredients = {
{
"ITEM",
"Plastic",
5.0,
false,
"Plastic",
},
{
"ITEM",
"Nylon Fabric",
10.0,
false,
"Nylon Fabric",
},
},
products = {
{
"Builder Helmet",
1,
"Builder Helmet",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BuilderHelmetItem",
typeID = 0,
},
},
["Builder Overalls"] = {
["Builder Overalls"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Builder Overalls",
untranslated = "Builder Overalls",
craftStn = {
category = nil,
{
group = "Clothing",
"Advanced Tailoring Table",
description = "Durable overalls with cargo pockets and hammer loops.",
"Advanced Tailoring Table",
tagGroups = {
},
"Clothes",
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Builder Overalls",
defaultVariantUntranslated = "Builder Overalls",
numberOfVariants = "1",
variants = {
["Builder Overalls"] = {
untranslated = "Builder Overalls",
ingredients = {
{
"ITEM",
"Nylon Fabric",
40.0,
false,
"Nylon Fabric",
},
},
products = {
{
"Builder Overalls",
1,
"Builder Overalls",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BuilderOverallsItem",
typeID = 0,
},
},
["Builder Shirt"] = {
["Builder Shirt"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Builder Shirt",
untranslated = "Builder Shirt",
craftStn = {
category = nil,
{
group = "Clothing",
"Advanced Tailoring Table",
description = "A short sleeved work shirt made from a blend of cotton and synthetic materials. ",
"Advanced Tailoring Table",
tagGroups = {
},
"Clothes",
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Builder Shirt",
defaultVariantUntranslated = "Builder Shirt",
numberOfVariants = "1",
variants = {
["Builder Shirt"] = {
untranslated = "Builder Shirt",
ingredients = {
{
"ITEM",
"Nylon Fabric",
10.0,
false,
"Nylon Fabric",
},
{
"ITEM",
"Cotton Fabric",
20.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Builder Shirt",
1,
"Builder Shirt",
},
},
},
},
},
["Butcher Bison"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Butcher Bison",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Butchery",
1,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 70.0,
baseXPGain = 5.0,
defaultVariant = "Butcher Bison",
defaultVariantUntranslated = "Butcher Bison",
numberOfVariants = "1",
variants = {
["Butcher Bison"] = {
untranslated = "Butcher Bison",
ingredients = {
{
"ITEM",
"Bison Carcass",
1.0,
false,
"Bison Carcass",
},
},
products = {
{
"Butcher Bison",
1,
"Butcher Bison",
},
{
"Raw Meat",
10.0,
"Raw Meat",
},
{
"Leather Hide",
2.0,
"Leather Hide",
},
{
"Shorn Wool",
3.0,
"Shorn Wool",
},
},
},
},
},
["Butcher Hare"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Butcher Hare",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Butchery",
1,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Butcher Hare",
defaultVariantUntranslated = "Butcher Hare",
numberOfVariants = "1",
variants = {
["Butcher Hare"] = {
untranslated = "Butcher Hare",
ingredients = {
{
"ITEM",
"Hare Carcass",
1.0,
false,
"Hare Carcass",
},
},
products = {
{
"Butcher Hare",
1,
"Butcher Hare",
},
{
"Raw Meat",
1.0,
"Raw Meat",
},
{
"Fur Pelt",
1.0,
"Fur Pelt",
},
{
"Shorn Wool",
1.0,
"Shorn Wool",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BuilderShirtItem",
typeID = 0,
},
},
["Butcher Medium Animal"] = {
["Bullrush Seed"] = {
dispCraftStn = "1",
untranslated = "Bullrush Seed",
checkImage = "1",
category = nil,
untranslated = "Butcher Medium Animal",
group = "Seed",
craftStn = {
description = "Plant to grow bullrush.",
{
tagGroups = {
"Carpentry Table",
"Food",
"Carpentry Table",
"Seeds",
},
},
skillNeeds = {
{
"Butchery",
1,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 50.0,
baseXPGain = 4.0,
defaultVariant = "Butcher Medium Animal",
defaultVariantUntranslated = "Butcher Medium Animal",
numberOfVariants = "1",
variants = {
["Butcher Medium Animal"] = {
untranslated = "Butcher Medium Animal",
ingredients = {
{
"TAG",
"Medium Leather Carcass",
1.0,
false,
"Medium Leather Carcass",
},
},
products = {
{
"Butcher Medium Animal",
1,
"Butcher Medium Animal",
},
{
"Raw Meat",
5.0,
"Raw Meat",
},
{
"Leather Hide",
1.0,
"Leather Hide",
},
},
},
},
},
["Butcher Medium Wooly Animal"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Butcher Medium Wooly Animal",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Butchery",
1,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 50.0,
baseXPGain = 4.0,
defaultVariant = "Butcher Medium Wooly Animal",
defaultVariantUntranslated = "Butcher Medium Wooly Animal",
numberOfVariants = "1",
variants = {
["Butcher Medium Wooly Animal"] = {
untranslated = "Butcher Medium Wooly Animal",
ingredients = {
{
"TAG",
"Medium Wooly Carcass",
1.0,
false,
"Medium Wooly Carcass",
},
},
products = {
{
"Butcher Medium Wooly Animal",
1,
"Butcher Medium Wooly Animal",
},
{
"Raw Meat",
5.0,
"Raw Meat",
},
{
"Leather Hide",
1.0,
"Leather Hide",
},
{
"Shorn Wool",
2.0,
"Shorn Wool",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BullrushSeedItem",
typeID = 0,
},
},
["Butcher Small Animal"] = {
["Bunchgrass Seed"] = {
dispCraftStn = "1",
untranslated = "Bunchgrass Seed",
checkImage = "1",
category = nil,
untranslated = "Butcher Small Animal",
group = "Seed",
craftStn = {
description = "Plant to grow bunchgrass.",
{
tagGroups = {
"Carpentry Table",
"Food",
"Carpentry Table",
"Seeds",
},
},
skillNeeds = {
{
"Butchery",
1,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 40.0,
baseXPGain = 3.0,
defaultVariant = "Butcher Small Animal",
defaultVariantUntranslated = "Butcher Small Animal",
numberOfVariants = "1",
variants = {
["Butcher Small Animal"] = {
untranslated = "Butcher Small Animal",
ingredients = {
{
"TAG",
"Small Carcass",
1.0,
false,
"Small Carcass",
},
},
products = {
{
"Butcher Small Animal",
1,
"Butcher Small Animal",
},
{
"Raw Meat",
2.0,
"Raw Meat",
},
{
"Fur Pelt",
1.0,
"Fur Pelt",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BunchgrassSeedItem",
typeID = 0,
},
},
["Butcher Tiny Fur Animal"] = {
["Butchery Skill Book"] = {
dispCraftStn = "1",
untranslated = "Butchery Skill Book",
checkImage = "1",
category = nil,
untranslated = "Butcher Tiny Fur Animal",
group = "Skill Books",
craftStn = {
description = "Butchery Skill Book",
{
tagGroups = {
"Carpentry Table",
"Skill Books",
"Carpentry Table",
},
},
skillNeeds = {
{
"Butchery",
1,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 25.0,
baseXPGain = 2.0,
defaultVariant = "Butcher Tiny Fur Animal",
defaultVariantUntranslated = "Butcher Tiny Fur Animal",
numberOfVariants = "1",
variants = {
["Butcher Tiny Fur Animal"] = {
untranslated = "Butcher Tiny Fur Animal",
ingredients = {
{
"TAG",
"Tiny Fur Carcass",
1.0,
false,
"Tiny Fur Carcass",
},
},
products = {
{
"Butcher Tiny Fur Animal",
1,
"Butcher Tiny Fur Animal",
},
{
"Raw Meat",
1.0,
"Raw Meat",
},
{
"Fur Pelt",
1.0,
"Fur Pelt",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Butchery Skill BookItem",
typeID = 0,
},
},
["Butcher Tiny Leather Animal"] = {
["Butchery Skill Scroll"] = {
dispCraftStn = "1",
untranslated = "Butchery Skill Scroll",
checkImage = "1",
category = nil,
untranslated = "Butcher Tiny Leather Animal",
group = "Skill Scrolls",
craftStn = {
description = "Butchery Skill Scroll",
{
tagGroups = {
"Carpentry Table",
"Skill Scrolls",
"Carpentry Table",
},
},
skillNeeds = {
{
"Butchery",
1,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Butcher Tiny Leather Animal",
defaultVariantUntranslated = "Butcher Tiny Leather Animal",
numberOfVariants = "1",
variants = {
["Butcher Tiny Leather Animal"] = {
untranslated = "Butcher Tiny Leather Animal",
ingredients = {
{
"TAG",
"Tiny Leather Carcass",
1.0,
false,
"Tiny Leather Carcass",
},
},
products = {
{
"Butcher Tiny Leather Animal",
1,
"Butcher Tiny Leather Animal",
},
{
"Raw Meat",
1.0,
"Raw Meat",
},
{
"Leather Hide",
1.0,
"Leather Hide",
},
},
},
},
},
maxStack = 10,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Butchery Skill ScrollItem",
typeID = 0,
},
},
["Butchery Table"] = {
["Butchery Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Butchery Table",
untranslated = "Butchery Table",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Carpentry Table",
description = "A block and cleaver to process raw meat into fancier dishes.",
"Carpentry Table",
tagGroups = {
},
"Crafting Table",
},
"Housing",
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 300.0,
baseXPGain = 3.0,
defaultVariant = "Butchery Table",
defaultVariantUntranslated = "Butchery Table",
numberOfVariants = "1",
variants = {
["Butchery Table"] = {
untranslated = "Butchery Table",
ingredients = {
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
20.0,
false,
"Wood Board",
},
},
products = {
{
"Butchery Table",
1,
"Butchery Table",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Kitchen",
furnitureType = "Food Preparation",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "18",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ButcheryTableItem",
typeID = 0,
},
},
["Butchery Upgrade"] = {
["Butchery Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Butchery Upgrade",
untranslated = "Butchery Upgrade",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
"Butchery Table",
description = "Basic Upgrade that greatly increases efficiency when crafting Butchery recipes.",
"Butchery Table",
tagGroups = {
},
"Upgrade",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Butchery",
weight = 1,
1,
calories = nil,
"Butchery",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 10.0,
density = nil,
baseLaborCost = 3000.0,
fuel = nil,
baseXPGain = 4.0,
yield = nil,
defaultVariant = "Butchery Upgrade",
currency = nil,
defaultVariantUntranslated = "Butchery Upgrade",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Butchery Upgrade"] = {
repeatsDepreciation = nil,
untranslated = "Butchery Upgrade",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Basic Upgrade Lvl4",
energyProduced = nil,
1.0,
energyType = nil,
true,
fluidsUsed = nil,
"Basic Upgrade Lvl4",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Butchery Upgrade",
roomMatReq = nil,
1,
roomContainReq = nil,
"Butchery Upgrade",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "ButcheryUpgradeItem",
typeID = 0,
},
Bycocket = {
untranslated = "Bycocket",
category = nil,
group = "Clothing",
description = "Also called chapeau … bec, or Billed Hat in france due to it's bird-beak like appearance.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BycocketItem",
typeID = 0,
},
["CO2 Canister"] = {
untranslated = "CO2 Canister",
category = nil,
group = "Item",
description = "For creating fancy foams!",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = nil,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CO2CanisterItem",
typeID = 0,
},
},
["Camas Ash Fertilizer"] = {
["Camas Ash Fertilizer"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Camas Ash Fertilizer",
untranslated = "Camas Ash Fertilizer",
craftStn = {
category = nil,
{
group = "Items",
"Farmers Table",
description = "Camas ash fertilizer, though not very potent, is a great source of potassium.",
"Farmers Table",
tagGroups = {
},
"Fertilizer",
},
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
moduleNeeds = {},
baseCraftTime = 0.3,
baseLaborCost = 15.0,
baseXPGain = 0.0,
defaultVariant = "Camas Ash Fertilizer",
defaultVariantUntranslated = "Camas Ash Fertilizer",
numberOfVariants = "1",
variants = {
["Camas Ash Fertilizer"] = {
untranslated = "Camas Ash Fertilizer",
ingredients = {
{
"ITEM",
"Charred Camas Bulb",
8.0,
false,
"Charred Camas Bulb",
},
{
"TAG",
"Fertilizer Filler",
1.0,
false,
"Fertilizer Filler",
},
},
products = {
{
"Camas Ash Fertilizer",
1,
"Camas Ash Fertilizer",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CamasAshFertilizerItem",
typeID = 0,
},
},
["Camas Bread"] = {
["Camas Bread"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Camas Bread",
untranslated = "Camas Bread",
craftStn = {
category = nil,
{
group = "Food",
"Bakery Oven",
description = "A bread with a camas twist for a bit of flavor and fun. ",
"Bakery Oven",
tagGroups = {
},
"Bread",
"Food",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Baking",
weight = 500,
5,
calories = 800,
"Baking",
carbs = 13,
},
protein = 5,
},
fat = 11,
moduleNeeds = {},
vitamins = 7,
baseCraftTime = 3.0,
density = 4.5,
baseLaborCost = 25.0,
fuel = nil,
baseXPGain = 1.0,
yield = nil,
defaultVariant = "Camas Bread",
currency = nil,
defaultVariantUntranslated = "Camas Bread",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Camas Bread"] = {
repeatsDepreciation = nil,
untranslated = "Camas Bread",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Camas Paste",
energyProduced = nil,
1.0,
energyType = nil,
false,
fluidsUsed = nil,
"Camas Paste",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Leavened Dough",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Leavened Dough",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "CamasBreadItem",
"Camas Bread",
typeID = 0,
"1",
},
"Camas Bread",
["Camas Bulb"] = {
},
untranslated = "Camas Bulb",
},
category = nil,
},
group = "Seed",
description = "Plant to grow a camas plant.",
tagGroups = {
"Crop",
"Crop Seed",
"Food",
"Raw Food",
"Root",
"Seeds",
"Vegetable",
},
},
maxStack = 100,
carried = "Backpack",
weight = 75,
calories = 150,
carbs = 1,
protein = 2,
fat = 5,
vitamins = 0,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CamasBulbItem",
typeID = 0,
},
},
["Camas Bulb Bake"] = {
["Camas Bulb Bake"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Camas Bulb Bake",
untranslated = "Camas Bulb Bake",
craftStn = {
category = nil,
{
group = "Food",
"Bakery Oven",
description = "A spread of evenly baked camas bulbs; soft in the middle, golden brown on the outside.",
"Bakery Oven",
tagGroups = {
},
"Baked Food",
},
"Baked Vegetable",
skillNeeds = {
"Food",
{
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Camas Bulb Bake",
defaultVariantUntranslated = "Camas Bulb Bake",
numberOfVariants = "1",
variants = {
["Camas Bulb Bake"] = {
untranslated = "Camas Bulb Bake",
ingredients = {
{
"ITEM",
"Camas Bulb",
4.0,
false,
"Camas Bulb",
},
},
products = {
{
"Camas Bulb Bake",
"1",
"Camas Bulb Bake",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 700,
carbs = 12,
protein = 7,
fat = 5,
vitamins = 4,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CamasBulbBakeItem",
typeID = 0,
},
},
["Camas Paste"] = {
["Camas Paste"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Camas Paste",
untranslated = "Camas Paste",
craftStn = {
category = nil,
{
group = "Food",
"Mill",
description = "Pulverized camas works as an excellent thickener or flavour enhancer.",
"Mill",
tagGroups = {
},
"Food",
},
skillNeeds = {
{
"Milling",
2,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Camas Paste",
defaultVariantUntranslated = "Camas Paste",
numberOfVariants = "1",
variants = {
["Camas Paste"] = {
untranslated = "Camas Paste",
ingredients = {
{
"ITEM",
"Camas Bulb",
4.0,
false,
"Camas Bulb",
},
},
products = {
{
"Camas Paste",
"1",
"Camas Paste",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 60,
carbs = 3,
protein = 2,
fat = 10,
vitamins = 0,
density = 25.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CamasPasteItem",
typeID = 0,
},
Camera = {
untranslated = "Camera",
category = nil,
group = "Item",
description = "",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 3000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CameraItem",
typeID = 0,
},
},
["Camera Film"] = {
["Camera Film"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Camera Film",
untranslated = "Camera Film",
craftStn = {
category = nil,
{
group = "Items",
"Machinist Table",
description = "A film used inside a camera.",
"Machinist Table",
tagGroups = {},
},
maxStack = 100,
},
carried = "Backpack",
skillNeeds = {
weight = 100,
{
calories = nil,
"Mechanics",
carbs = nil,
1,
protein = nil,
"Mechanics",
fat = nil,
},
vitamins = nil,
},
density = nil,
moduleNeeds = {},
fuel = nil,
baseCraftTime = 0.2,
yield = nil,
baseLaborCost = 45.0,
currency = nil,
baseXPGain = 0.5,
skillValue = nil,
defaultVariant = "Camera Film",
roomCategory = nil,
defaultVariantUntranslated = "Camera Film",
furnitureType = nil,
numberOfVariants = "1",
repeatsDepreciation = nil,
variants = {
materialTier = nil,
["Camera Film"] = {
fuelsUsed = nil,
untranslated = "Camera Film",
gridRadius = nil,
ingredients = {
energyUsed = nil,
{
energyProduced = nil,
"ITEM",
energyType = nil,
"Paper",
fluidsUsed = nil,
10.0,
fluidsProduced = nil,
false,
validTalents = nil,
"Paper",
footprint = nil,
},
mobile = nil,
{
roomSizeReq = nil,
"ITEM",
roomMatReq = nil,
"Light Bulb",
roomContainReq = nil,
1.0,
inventorySlots = nil,
false,
inventoryMaxWeight = nil,
"Light Bulb",
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "CameraFilmItem",
products = {
typeID = 0,
{
"Camera Film",
"10",
"Camera Film",
},
},
},
},
},
},
["Camo Pants"] = {
["Camo Pants"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Camo Pants",
untranslated = "Camo Pants",
craftStn = {
category = nil,
{
group = "Clothing",
"Tailoring Table",
description = "Hide from the animals!\\n\\n(Reduces the detection range of animals)",
"Tailoring Table",
tagGroups = {
},
"Clothes",
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 600.0,
baseXPGain = 3.0,
defaultVariant = "Camo Pants",
defaultVariantUntranslated = "Camo Pants",
numberOfVariants = "1",
variants = {
["Camo Pants"] = {
untranslated = "Camo Pants",
ingredients = {
{
"ITEM",
"Cellulose Fiber",
10.0,
false,
"Cellulose Fiber",
},
{
"ITEM",
"Leather Hide",
20.0,
false,
"Leather Hide",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Camo Pants",
1,
"Camo Pants",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CamoPantsItem",
typeID = 0,
},
},
["Camo Shirt"] = {
["Camo Shirt"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Camo Shirt",
untranslated = "Camo Shirt",
craftStn = {
category = nil,
{
group = "Clothing",
"Tailoring Table",
description = "Hide from the animals!\\n\\n(Reduces the detection range of animals)",
"Tailoring Table",
tagGroups = {
},
"Clothes",
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 600.0,
baseXPGain = 3.0,
defaultVariant = "Camo Shirt",
defaultVariantUntranslated = "Camo Shirt",
numberOfVariants = "1",
variants = {
["Camo Shirt"] = {
untranslated = "Camo Shirt",
ingredients = {
{
"ITEM",
"Cellulose Fiber",
10.0,
false,
"Cellulose Fiber",
},
{
"ITEM",
"Leather Hide",
20.0,
false,
"Leather Hide",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Camo Shirt",
1,
"Camo Shirt",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CamoShirtItem",
typeID = 0,
},
},
Campfire = {
Campfire = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire",
untranslated = "Campfire",
craftStn = {
category = nil,
{
group = "Work Stations",
"Campsite Workbench",
description = "Cook like a caveman on an uneven fire.",
"Campsite Workbench",
tagGroups = {
},
"Crafting Table",
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 20.0,
baseXPGain = 5.0,
defaultVariant = "Campfire",
defaultVariantUntranslated = "Campfire",
numberOfVariants = "1",
variants = {
Campfire = {
untranslated = "Campfire",
ingredients = {
{
"TAG",
"Wood",
3.0,
false,
"Wood",
},
{
"TAG",
"Rock",
12.0,
false,
"Rock",
},
},
products = {
{
"Campfire",
1,
"Campfire",
},
},
},
},
},
["Campfire Animal Medium"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire Animal Medium",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.5,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Campfire Animal Medium",
defaultVariantUntranslated = "Campfire Animal Medium",
numberOfVariants = "1",
variants = {
["Campfire Animal Medium"] = {
untranslated = "Campfire Animal Medium",
ingredients = {
{
"TAG",
"Medium Carcass",
1.0,
true,
"Medium Carcass",
},
},
products = {
{
"Campfire Animal Medium",
1,
"Campfire Animal Medium",
},
{
"Charred Meat",
4.0,
"Charred Meat",
},
{
"Tallow",
1.0,
"Tallow",
},
},
},
},
},
["Campfire Animal Small"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire Animal Small",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Campfire Animal Small",
defaultVariantUntranslated = "Campfire Animal Small",
numberOfVariants = "1",
variants = {
["Campfire Animal Small"] = {
untranslated = "Campfire Animal Small",
ingredients = {
{
"TAG",
"Small Carcass",
1.0,
true,
"Small Carcass",
},
},
products = {
{
"Campfire Animal Small",
1,
"Campfire Animal Small",
},
{
"Charred Meat",
2.0,
"Charred Meat",
},
},
},
},
},
["Campfire Animal Tiny"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire Animal Tiny",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Campfire Animal Tiny",
defaultVariantUntranslated = "Campfire Animal Tiny",
numberOfVariants = "1",
variants = {
["Campfire Animal Tiny"] = {
untranslated = "Campfire Animal Tiny",
ingredients = {
{
"TAG",
"Tiny Carcass",
1.0,
true,
"Tiny Carcass",
},
},
products = {
{
"Campfire Animal Tiny",
1,
"Campfire Animal Tiny",
},
{
"Charred Meat",
1.0,
"Charred Meat",
},
},
},
},
},
["Campfire Bison"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire Bison",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Campfire Bison",
defaultVariantUntranslated = "Campfire Bison",
numberOfVariants = "1",
variants = {
["Campfire Bison"] = {
untranslated = "Campfire Bison",
ingredients = {
{
"ITEM",
"Bison Carcass",
1.0,
true,
"Bison Carcass",
},
},
products = {
{
"Campfire Bison",
1,
"Campfire Bison",
},
{
"Charred Meat",
8.0,
"Charred Meat",
},
{
"Tallow",
2.0,
"Tallow",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CampfireItem",
typeID = 0,
},
},
["Campfire Cooking Upgrade"] = {
["Campfire Cooking Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire Cooking Upgrade",
untranslated = "Campfire Cooking Upgrade",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
"Campfire",
description = "Basic Upgrade that greatly increases efficiency when crafting Campfire Cooking recipes.",
"Campfire",
tagGroups = {
},
"Upgrade",
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 3000.0,
baseXPGain = 4.0,
defaultVariant = "Campfire Cooking Upgrade",
defaultVariantUntranslated = "Campfire Cooking Upgrade",
numberOfVariants = "1",
variants = {
["Campfire Cooking Upgrade"] = {
untranslated = "Campfire Cooking Upgrade",
ingredients = {
{
"ITEM",
"Basic Upgrade Lvl4",
1.0,
true,
"Basic Upgrade Lvl4",
},
},
products = {
{
"Campfire Cooking Upgrade",
1,
"Campfire Cooking Upgrade",
},
},
},
},
},
["Campfire Fish Large"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire Fish Large",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Campfire Fish Large",
defaultVariantUntranslated = "Campfire Fish Large",
numberOfVariants = "1",
variants = {
["Campfire Fish Large"] = {
untranslated = "Campfire Fish Large",
ingredients = {
{
"TAG",
"Large Fish",
1.0,
true,
"Large Fish",
},
},
products = {
{
"Campfire Fish Large",
1,
"Campfire Fish Large",
},
{
"Charred Fish",
5.0,
"Charred Fish",
},
},
},
},
},
["Campfire Fish Medium"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire Fish Medium",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Campfire Fish Medium",
defaultVariantUntranslated = "Campfire Fish Medium",
numberOfVariants = "1",
variants = {
["Campfire Fish Medium"] = {
untranslated = "Campfire Fish Medium",
ingredients = {
{
"TAG",
"Medium Fish",
1.0,
true,
"Medium Fish",
},
},
products = {
{
"Campfire Fish Medium",
1,
"Campfire Fish Medium",
},
{
"Charred Fish",
2.0,
"Charred Fish",
},
},
},
},
},
["Campfire Fish Small"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire Fish Small",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Campfire Fish Small",
defaultVariantUntranslated = "Campfire Fish Small",
numberOfVariants = "1",
variants = {
["Campfire Fish Small"] = {
untranslated = "Campfire Fish Small",
ingredients = {
{
"TAG",
"Small Fish",
1.0,
true,
"Small Fish",
},
},
products = {
{
"Campfire Fish Small",
1,
"Campfire Fish Small",
},
{
"Charred Fish",
1.0,
"Charred Fish",
},
},
},
},
},
["Campfire Pacific Sardine"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire Pacific Sardine",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Campfire Pacific Sardine",
defaultVariantUntranslated = "Campfire Pacific Sardine",
numberOfVariants = "1",
variants = {
["Campfire Pacific Sardine"] = {
untranslated = "Campfire Pacific Sardine",
ingredients = {
{
"ITEM",
"Pacific Sardine",
3.0,
true,
"Pacific Sardine",
},
},
products = {
{
"Campfire Pacific Sardine",
1,
"Campfire Pacific Sardine",
},
{
"Charred Fish",
1.0,
"Charred Fish",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CampfireCookingUpgradeItem",
typeID = 0,
},
},
["Campfire Roast"] = {
["Campfire Roast"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire Roast",
untranslated = "Campfire Roast",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "The uneven flame might be mediocre for cooking, but the open flame imparts a great flavor.",
"Campfire",
tagGroups = {
},
"Food",
},
skillNeeds = {
{
"Campfire Cooking",
2,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Campfire Roast",
defaultVariantUntranslated = "Campfire Roast",
numberOfVariants = "1",
variants = {
["Campfire Roast"] = {
untranslated = "Campfire Roast",
ingredients = {
{
"ITEM",
"Raw Roast",
1.0,
false,
"Raw Roast",
},
},
products = {
{
"Campfire Roast",
"1",
"Campfire Roast",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = 1000,
carbs = 0,
protein = 16,
fat = 12,
vitamins = 0,
density = 2.8000000000000003,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CampfireRoastItem",
typeID = 0,
},
},
Campsite = {
Campsite = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campsite",
untranslated = "Campsite",
craftStn = {
category = nil,
{
group = "Work Stations",
"Tailoring Table",
description = "A campsite.",
"Tailoring Table",
tagGroups = {},
},
maxStack = 1,
},
carried = "Backpack",
skillNeeds = {
weight = 2000,
{
calories = nil,
"Tailoring",
carbs = nil,
0,
protein = nil,
"Tailoring",
fat = nil,
},
vitamins = nil,
},
density = nil,
moduleNeeds = {},
fuel = nil,
baseCraftTime = 2.0,
yield = nil,
baseLaborCost = 15.0,
currency = nil,
baseXPGain = 1.0,
skillValue = nil,
defaultVariant = "Campsite",
roomCategory = nil,
defaultVariantUntranslated = "Campsite",
furnitureType = nil,
numberOfVariants = "1",
repeatsDepreciation = nil,
variants = {
materialTier = nil,
Campsite = {
fuelsUsed = nil,
untranslated = "Campsite",
gridRadius = nil,
ingredients = {
energyUsed = nil,
{
energyProduced = nil,
"TAG",
energyType = nil,
"Wood",
fluidsUsed = nil,
20.0,
fluidsProduced = nil,
false,
validTalents = nil,
"Wood",
footprint = nil,
},
mobile = nil,
{
roomSizeReq = nil,
"TAG",
roomMatReq = nil,
"Fabric",
roomContainReq = nil,
24.0,
inventorySlots = nil,
false,
inventoryMaxWeight = nil,
"Fabric",
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "CampsiteItem",
products = {
typeID = 0,
{
"Campsite",
1,
"Campsite",
},
},
},
},
},
},
["Candle Stand"] = {
["Candle Stand"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Candle Stand",
untranslated = "Candle Stand",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Anvil",
description = "A fancy candelabra for providing small amounts of light.",
"Anvil",
tagGroups = {
},
"Housing",
},
skillNeeds = {
{
"Smelting",
3,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 60.0,
baseXPGain = 3.0,
defaultVariant = "Candle Stand",
defaultVariantUntranslated = "Candle Stand",
numberOfVariants = "1",
variants = {
["Candle Stand"] = {
untranslated = "Candle Stand",
ingredients = {
{
"ITEM",
"Iron Bar",
3.0,
false,
"Iron Bar",
},
{
"ITEM",
"Tallow Candle",
3.0,
true,
"Tallow Candle",
},
},
products = {
{
"Candle Stand",
1,
"Candle Stand",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.4",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CandleStandItem",
typeID = 0,
},
},
Canvas = {
Canvas = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Canvas",
untranslated = "Canvas",
craftStn = {
category = nil,
{
group = "Items",
"Loom",
description = "A canvas used for painting on, made by either cotton or linen.",
"Loom",
tagGroups = {},
},
maxStack = 100,
},
carried = "Backpack",
skillNeeds = {
weight = 100,
{
calories = nil,
"Tailoring",
carbs = nil,
1,
protein = nil,
"Tailoring",
fat = nil,
},
vitamins = nil,
},
density = nil,
moduleNeeds = {},
fuel = nil,
baseCraftTime = 0.5,
yield = nil,
baseLaborCost = 60.0,
currency = nil,
baseXPGain = 1.0,
skillValue = nil,
defaultVariant = "Canvas",
roomCategory = nil,
defaultVariantUntranslated = "Canvas",
furnitureType = nil,
numberOfVariants = "1",
repeatsDepreciation = nil,
variants = {
materialTier = nil,
Canvas = {
fuelsUsed = nil,
untranslated = "Canvas",
gridRadius = nil,
ingredients = {
energyUsed = nil,
{
energyProduced = nil,
"ITEM",
energyType = nil,
"Linen Fabric",
fluidsUsed = nil,
6.0,
fluidsProduced = nil,
false,
validTalents = nil,
"Linen Fabric",
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
products = {
roomMatReq = nil,
{
roomContainReq = nil,
"Canvas",
inventorySlots = nil,
"",
inventoryMaxWeight = nil,
"Canvas",
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "CanvasItem",
},
typeID = 0,
},
},
},
Capitol = {
Capitol = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Capitol",
untranslated = "Capitol",
craftStn = {
category = nil,
{
group = "Work Stations",
"Settlement Crafting Table",
description = "Allows the creation of the government, allowing all other civic objects to be created.",
"Settlement Crafting Table",
tagGroups = {
},
"Government",
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Capitol",
defaultVariantUntranslated = "Capitol",
numberOfVariants = "1",
variants = {
Capitol = {
untranslated = "Capitol",
ingredients = {
{
"TAG",
"Hewn Log",
30.0,
false,
"Hewn Log",
},
},
products = {
{
"Capitol",
1,
"Capitol",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CapitolItem",
typeID = 0,
},
},
Capris = {
Capris = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Capris",
untranslated = "Capris",
craftStn = {
category = nil,
{
group = "Clothing",
"Tailoring Table",
description = "Capri pants (also known as three quarter pants, capris, crop pants, pedal pushers, clam-diggers, flood pants, jams, highwaters, culottes, or toreador pants) are pants that are longer than shorts but are not as long as trousers.",
"Tailoring Table",
tagGroups = {
},
"Clothes",
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 40.0,
baseXPGain = 3.0,
defaultVariant = "Capris",
defaultVariantUntranslated = "Capris",
numberOfVariants = "1",
variants = {
Capris = {
untranslated = "Capris",
ingredients = {
{
"ITEM",
"Leather Hide",
3.0,
false,
"Leather Hide",
},
{
"TAG",
"Fabric",
5.0,
false,
"Fabric",
},
},
products = {
{
"Capris",
1,
"Capris",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CaprisItem",
typeID = 0,
},
},
["Carbide Helmet Lamp"] = {
["Carbide Helmet Lamp"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Carbide Helmet Lamp",
untranslated = "Carbide Helmet Lamp",
craftStn = {
category = nil,
{
group = "Clothing",
"Advanced Tailoring Table",
description = "A steel hardhat with a light source for the darkest places.\\n\\n(Flashlight)",
"Advanced Tailoring Table",
tagGroups = {
},
"Clothes",
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 3.0,
defaultVariant = "Carbide Helmet Lamp",
defaultVariantUntranslated = "Carbide Helmet Lamp",
numberOfVariants = "1",
variants = {
["Carbide Helmet Lamp"] = {
untranslated = "Carbide Helmet Lamp",
ingredients = {
{
"ITEM",
"Steel Plate",
1.0,
false,
"Steel Plate",
},
{
"ITEM",
"Leather Hide",
5.0,
false,
"Leather Hide",
},
},
products = {
{
"Carbide Helmet Lamp",
1,
"Carbide Helmet Lamp",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CarbideHelmetLampItem",
typeID = 0,
},
},
["Carpentry Advanced Upgrade"] = {
["Carpentry Advanced Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Carpentry Advanced Upgrade",
untranslated = "Carpentry Advanced Upgrade",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
"Sawmill",
description = "Advanced Upgrade that greatly increases efficiency when crafting Carpentry recipes.",
"Sawmill",
tagGroups = {
},
"Upgrade",
},
skillNeeds = {
{
"Carpentry",
1,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Carpentry Advanced Upgrade",
defaultVariantUntranslated = "Carpentry Advanced Upgrade",
numberOfVariants = "1",
variants = {
["Carpentry Advanced Upgrade"] = {
untranslated = "Carpentry Advanced Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade Lvl4",
1.0,
true,
"Advanced Upgrade Lvl4",
},
},
products = {
{
"Carpentry Advanced Upgrade",
1,
"Carpentry Advanced Upgrade",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CarpentryAdvancedUpgradeItem",
typeID = 0,
},
},
["Carpentry Basic Upgrade"] = {
["Carpentry Basic Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Carpentry Basic Upgrade",
untranslated = "Carpentry Basic Upgrade",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
"Carpentry Table",
description = "Basic Upgrade that greatly increases efficiency when crafting Carpentry recipes.",
"Carpentry Table",
tagGroups = {
},
"Upgrade",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Carpentry",
weight = 1,
1,
calories = nil,
"Carpentry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CarpentryBasicUpgradeItem",
typeID = 0,
},
["Carpentry Skill Book"] = {
untranslated = "Carpentry Skill Book",
category = nil,
group = "Skill Books",
description = "Carpentry Skill Book",
tagGroups = {
"Skill Books",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 10.0,
carried = "Backpack",
baseLaborCost = 3000.0,
weight = 100,
baseXPGain = 4.0,
calories = nil,
defaultVariant = "Carpentry Basic Upgrade",
carbs = nil,
defaultVariantUntranslated = "Carpentry Basic Upgrade",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Carpentry Basic Upgrade"] = {
density = nil,
untranslated = "Carpentry Basic Upgrade",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Basic Upgrade Lvl4",
roomCategory = nil,
1.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Basic Upgrade Lvl4",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Carpentry Basic Upgrade",
energyType = nil,
1,
fluidsUsed = nil,
"Carpentry Basic Upgrade",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Carpentry Skill BookItem",
typeID = 0,
},
["Carpentry Skill Scroll"] = {
untranslated = "Carpentry Skill Scroll",
category = nil,
group = "Skill Scrolls",
description = "Carpentry Skill Scroll",
tagGroups = {
"Skill Scrolls",
},
},
maxStack = 10,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Carpentry Skill ScrollItem",
typeID = 0,
},
},
["Carpentry Table"] = {
["Carpentry Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Carpentry Table",
untranslated = "Carpentry Table",
craftStn = {
category = nil,
{
group = "Work Stations",
"Workbench",
description = "A table for basic wooden crafts for home improvement and progress.",
"Workbench",
tagGroups = {
},
"Crafting Table",
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 100.0,
baseXPGain = 10.0,
defaultVariant = "Carpentry Table",
defaultVariantUntranslated = "Carpentry Table",
numberOfVariants = "1",
variants = {
["Carpentry Table"] = {
untranslated = "Carpentry Table",
ingredients = {
{
"TAG",
"Wood",
20.0,
false,
"Wood",
},
{
"TAG",
"Rock",
20.0,
false,
"Rock",
},
},
products = {
{
"Carpentry Table",
1,
"Carpentry Table",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CarpentryTableItem",
typeID = 0,
},
},
["Carved Pumpkin"] = {
["Carved Pumpkin"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Carved Pumpkin",
untranslated = "Carved Pumpkin",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Farmers Table",
description = "Spooky pumpkin that emits a mystical light.",
"Farmers Table",
tagGroups = {
},
"Housing",
},
skillNeeds = {
{
"Farming",
1,
"Farming",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 30.0,
baseXPGain = 1.0,
defaultVariant = "Carved Pumpkin",
defaultVariantUntranslated = "Carved Pumpkin",
numberOfVariants = "1",
variants = {
["Carved Pumpkin"] = {
untranslated = "Carved Pumpkin",
ingredients = {
{
"ITEM",
"Tallow Candle",
1.0,
true,
"Tallow Candle",
},
{
"ITEM",
"Pumpkin",
1.0,
true,
"Pumpkin",
},
},
products = {
{
"Carved Pumpkin",
1,
"Carved Pumpkin",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CarvedPumpkinItem",
typeID = 0,
},
},
["Cast Iron Bed"] = {
["Cast Iron Bed"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cast Iron Bed",
untranslated = "Cast Iron Bed",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Tailoring Table",
description = "A solid bed made slightly more comfortable by adding cotton.",
"Tailoring Table",
tagGroups = {
},
"Housing",
},
skillNeeds = {
{
"Tailoring",
6,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 180.0,
baseXPGain = 10.0,
defaultVariant = "Cast Iron Bed",
defaultVariantUntranslated = "Cast Iron Bed",
numberOfVariants = "1",
variants = {
["Cast Iron Bed"] = {
untranslated = "Cast Iron Bed",
ingredients = {
{
"ITEM",
"Cotton Fabric",
40.0,
false,
"Cotton Fabric",
},
{
"ITEM",
"Iron Bar",
16.0,
false,
"Iron Bar",
},
},
products = {
{
"Cast Iron Bed",
1,
"Cast Iron Bed",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "4",
roomCategory = "Bedroom",
furnitureType = "Bed",
repeatsDepreciation = "0.3",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "18",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CastIronBedItem",
typeID = 0,
},
},
["Cast Iron Royal Bed"] = {
["Cast Iron Royal Bed"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cast Iron Royal Bed",
untranslated = "Cast Iron Royal Bed",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Tailoring Table",
description = "A luxurious bed made from the finest cotton strands with added gold filling for the royal experience.",
"Tailoring Table",
tagGroups = {
},
"Housing",
},
skillNeeds = {
{
"Tailoring",
7,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 300.0,
baseXPGain = 20.0,
defaultVariant = "Cast Iron Royal Bed",
defaultVariantUntranslated = "Cast Iron Royal Bed",
numberOfVariants = "1",
variants = {
["Cast Iron Royal Bed"] = {
untranslated = "Cast Iron Royal Bed",
ingredients = {
{
"ITEM",
"Cotton Fabric",
80.0,
false,
"Cotton Fabric",
},
{
"ITEM",
"Iron Bar",
24.0,
false,
"Iron Bar",
},
{
"ITEM",
"Gold Bar",
6.0,
false,
"Gold Bar",
},
},
products = {
{
"Cast Iron Royal Bed",
1,
"Cast Iron Royal Bed",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "4.5",
roomCategory = "Bedroom",
furnitureType = "Bed",
repeatsDepreciation = "0.2",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "24",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CastIronRoyalBedItem",
typeID = 0,
},
},
["Cast Iron Stove"] = {
["Cast Iron Stove"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cast Iron Stove",
untranslated = "Cast Iron Stove",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Anvil",
description = "The perfect stove for the fledgling chef.",
"Anvil",
tagGroups = {
},
"Crafting Table",
"Housing",
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Smelting",
weight = 5000,
2,
calories = nil,
"Smelting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Kitchen",
furnitureType = "Cooking",
repeatsDepreciation = "0.3",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "24",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CastIronStoveItem",
typeID = 0,
},
["Cedar Log"] = {
untranslated = "Cedar Log",
category = nil,
group = "Natural Resources",
description = "Cedar log is a type of softwood. Cedar wood is a natural repellent to moths.",
tagGroups = {
"Burnable Fuel",
"Softwood",
"Wood",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 6.0,
carried = "Hands",
baseLaborCost = 300.0,
weight = 10000,
baseXPGain = 15.0,
calories = nil,
defaultVariant = "Cast Iron Stove",
carbs = nil,
defaultVariantUntranslated = "Cast Iron Stove",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Cast Iron Stove"] = {
density = nil,
untranslated = "Cast Iron Stove",
fuel = 4000,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Iron Bar",
roomCategory = nil,
8.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Iron Bar",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Lumber",
energyProduced = nil,
8.0,
energyType = nil,
false,
fluidsUsed = nil,
"Lumber",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Cast Iron Stove",
roomMatReq = nil,
1,
roomContainReq = nil,
"Cast Iron Stove",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "CedarLogItem",
typeID = 0,
},
["Cedar Seed"] = {
untranslated = "Cedar Seed",
category = nil,
group = "Seed",
description = "Plant to grow a cedar sapling.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CedarSeedItem",
typeID = 0,
},
["Ceiba Log"] = {
untranslated = "Ceiba Log",
category = nil,
group = "Natural Resources",
description = "Ceiba log is a type of hardwood. The Ceiba tree, with its giant trunk, is often sought after by loggers for the large volume of logs it produces.",
tagGroups = {
"Burnable Fuel",
"Hardwood",
"Wood",
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CeibaLogItem",
typeID = 0,
},
["Ceiba Seed"] = {
untranslated = "Ceiba Seed",
category = nil,
group = "Seed",
description = "Plant to grow a ceiba sapling.",
tagGroups = {
"Food",
"Seeds",
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CeibaSeedItem",
typeID = 0,
},
},
["Ceiling Candle"] = {
["Ceiling Candle"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ceiling Candle",
untranslated = "Ceiling Candle",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Anvil",
description = "A fancy hanging candelabra.",
"Anvil",
tagGroups = {
},
"Housing",
},
skillNeeds = {
{
"Smelting",
3,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 60.0,
baseXPGain = 3.0,
defaultVariant = "Ceiling Candle",
defaultVariantUntranslated = "Ceiling Candle",
numberOfVariants = "1",
variants = {
["Ceiling Candle"] = {
untranslated = "Ceiling Candle",
ingredients = {
{
"ITEM",
"Iron Bar",
3.0,
false,
"Iron Bar",
},
{
"ITEM",
"Tallow Candle",
2.0,
true,
"Tallow Candle",
},
},
products = {
{
"Ceiling Candle",
1,
"Ceiling Candle",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.4",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CeilingCandleItem",
typeID = 0,
},
},
["Cellulose Fiber"] = {
["Cellulose Fiber"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cellulose Fiber",
untranslated = "Cellulose Fiber",
craftStn = {
category = nil,
{
group = "Items",
"Tailoring Table",
description = "Created by taking pulped plants and extruding them similarly to synthetic fibers.",
"Tailoring Table",
tagGroups = {},
},
maxStack = 100,
},
carried = "Backpack",
skillNeeds = {
weight = 100,
{
calories = nil,
"Tailoring",
carbs = nil,
1,
protein = nil,
"Tailoring",
fat = nil,
},
vitamins = nil,
},
density = nil,
moduleNeeds = {},
fuel = nil,
baseCraftTime = 1.0,
yield = nil,
baseLaborCost = 60.0,
currency = nil,
baseXPGain = 0.5,
skillValue = nil,
defaultVariant = "Cellulose Fiber",
roomCategory = nil,
defaultVariantUntranslated = "Cellulose Fiber",
furnitureType = nil,
numberOfVariants = "1",
repeatsDepreciation = nil,
variants = {
materialTier = nil,
["Cellulose Fiber"] = {
fuelsUsed = nil,
untranslated = "Cellulose Fiber",
gridRadius = nil,
ingredients = {
energyUsed = nil,
{
energyProduced = nil,
"TAG",
energyType = nil,
"Natural Fiber",
fluidsUsed = nil,
20.0,
fluidsProduced = nil,
false,
validTalents = nil,
"Natural Fiber",
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
products = {
roomMatReq = nil,
{
roomContainReq = nil,
"Cellulose Fiber",
inventorySlots = nil,
"",
inventoryMaxWeight = nil,
"Cellulose Fiber",
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "CelluloseFiberItem",
},
typeID = 0,
},
},
},
Cement = {
Cement = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cement",
untranslated = "Cement",
craftStn = {
category = nil,
{
group = "Items",
"Cement Kiln",
description = "In order to be usable it needs to be reinforced.",
"Cement Kiln",
tagGroups = {},
},
maxStack = 100,
},
carried = "Backpack",
skillNeeds = {
weight = 10000,
{
calories = nil,
"Masonry",
carbs = nil,
1,
protein = nil,
"Masonry",
fat = nil,
},
vitamins = nil,
},
density = nil,
moduleNeeds = {},
fuel = nil,
baseCraftTime = 1.6,
yield = nil,
baseLaborCost = 70.0,
currency = nil,
baseXPGain = 1.0,
skillValue = nil,
defaultVariant = "Cement",
roomCategory = nil,
defaultVariantUntranslated = "Cement",
furnitureType = nil,
numberOfVariants = "1",
repeatsDepreciation = nil,
variants = {
materialTier = nil,
Cement = {
fuelsUsed = nil,
untranslated = "Cement",
gridRadius = nil,
ingredients = {
energyUsed = nil,
{
energyProduced = nil,
"ITEM",
energyType = nil,
"Quicklime",
fluidsUsed = nil,
2.5,
fluidsProduced = nil,
false,
validTalents = nil,
"Quicklime",
footprint = nil,
},
mobile = nil,
{
roomSizeReq = nil,
"ITEM",
roomMatReq = nil,
"Clay",
roomContainReq = nil,
1.0,
inventorySlots = nil,
false,
inventoryMaxWeight = nil,
"Clay",
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "CementItem",
products = {
typeID = 0,
{
"Cement",
"2",
"Cement",
},
},
},
},
},
},
["Cement Kiln"] = {
["Cement Kiln"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cement Kiln",
untranslated = "Cement Kiln",
craftStn = {
category = nil,
{
group = "Work Stations",
"Assembly Line",
description = "A rotary kiln that produces cement and concrete products.",
"Assembly Line",
tagGroups = {
},
"Crafting Table",
},
skillNeeds = {
{
"Mechanics",
4,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 100.0,
baseLaborCost = 600.0,
baseXPGain = 20.0,
defaultVariant = "Cement Kiln",
defaultVariantUntranslated = "Cement Kiln",
numberOfVariants = "1",
variants = {
["Cement Kiln"] = {
untranslated = "Cement Kiln",
ingredients = {
{
"ITEM",
"Gearbox",
8.0,
false,
"Gearbox",
},
{
"ITEM",
"Piston",
4.0,
false,
"Piston",
},
{
"ITEM",
"Iron Bar",
24.0,
false,
"Iron Bar",
},
},
products = {
{
"Cement Kiln",
1,
"Cement Kiln",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CementKilnItem",
typeID = 0,
},
},
["Census Bureau"] = {
["Census Bureau"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Census Bureau",
untranslated = "Census Bureau",
craftStn = {
category = nil,
{
group = "Work Stations",
"Settlement Crafting Table",
description = "Allows the creation of Demographics, which specify groups of citizens automatically based on criteria you define.",
"Settlement Crafting Table",
tagGroups = {
},
"Government",
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CensusBureauItem",
typeID = 0,
},
["Cereal Germ"] = {
untranslated = "Cereal Germ",
category = nil,
group = "Food",
description = "A by-product of milling, the germ is the reproductive part of the cereal that germinates.",
tagGroups = {
"Food",
},
},
skillNeeds = {},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 5.0,
weight = 50,
baseLaborCost = 1200.0,
calories = 20,
baseXPGain = 5.0,
carbs = 5,
defaultVariant = "Census Bureau",
protein = 0,
defaultVariantUntranslated = "Census Bureau",
fat = 7,
numberOfVariants = "1",
vitamins = 3,
variants = {
density = 75.0,
["Census Bureau"] = {
fuel = nil,
untranslated = "Census Bureau",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Hewn Log",
furnitureType = nil,
15.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Hewn Log",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Mortared Stone",
energyType = nil,
15.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Mortared Stone",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Census Bureau",
roomContainReq = nil,
1,
inventorySlots = nil,
"Census Bureau",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "CerealGermItem",
typeID = 0,
},
Chainsaw = {
untranslated = "Chainsaw",
category = nil,
group = "Items",
description = "A gasoline-powered alternative to cutting trees.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ChainsawItem",
typeID = 0,
},
},
Charcoal = {
Charcoal = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charcoal",
untranslated = "Charcoal",
craftStn = {
category = nil,
{
group = "Items",
"Kiln",
description = "A black residue, consisting of carbon and any remaining ash.",
"Kiln",
tagGroups = {
},
"Burnable Fuel",
},
"Coal",
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 1.2,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Charcoal",
defaultVariantUntranslated = "Charcoal",
numberOfVariants = "1",
variants = {
Charcoal = {
untranslated = "Charcoal",
ingredients = {
{
"TAG",
"Wood",
7.0,
false,
"Wood",
},
},
products = {
{
"Charcoal",
"2",
"Charcoal",
},
},
},
},
},
["Charcoal Steel"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charcoal Steel",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Advanced Smelting",
1,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Charcoal Steel",
defaultVariantUntranslated = "Charcoal Steel",
numberOfVariants = "1",
variants = {
["Charcoal Steel"] = {
untranslated = "Charcoal Steel",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
{
"ITEM",
"Quicklime",
1.0,
true,
"Quicklime",
},
{
"ITEM",
"Charcoal",
2.0,
true,
"Charcoal",
},
},
products = {
{
"Charcoal Steel",
1,
"Charcoal Steel",
},
{
"Steel Bar",
1.0,
"Steel Bar",
},
{
"Slag",
2.0,
"Slag",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 20000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharcoalItem",
typeID = 0,
},
},
["Charred Agave"] = {
["Charred Agave"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Agave",
untranslated = "Charred Agave",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "Agave leaves that have been charred over a campfire.",
"Campfire",
tagGroups = {
},
"Charred Green",
},
"Food",
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Agave",
defaultVariantUntranslated = "Charred Agave",
numberOfVariants = "1",
variants = {
["Charred Agave"] = {
untranslated = "Charred Agave",
ingredients = {
{
"ITEM",
"Agave Leaves",
1.0,
true,
"Agave Leaves",
},
},
products = {
{
"Charred Agave",
"1",
"Charred Agave",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 5,
protein = 1,
fat = 3,
vitamins = 3,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredAgaveItem",
typeID = 0,
},
},
["Charred Beans"] = {
["Charred Beans"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Beans",
untranslated = "Charred Beans",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "A mushy mixture that can serve somewhat as a replacement protein in a meatless diet.",
"Campfire",
tagGroups = {
},
"Charred Vegetable",
},
"Food",
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Beans",
defaultVariantUntranslated = "Charred Beans",
numberOfVariants = "1",
variants = {
["Charred Beans"] = {
untranslated = "Charred Beans",
ingredients = {
{
"ITEM",
"Beans",
1.0,
true,
"Beans",
},
},
products = {
{
"Charred Beans",
"1",
"Charred Beans",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 1,
protein = 8,
fat = 3,
vitamins = 0,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredBeansItem",
typeID = 0,
},
},
["Charred Beet"] = {
["Charred Beet"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Beet",
untranslated = "Charred Beet",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "Perhaps not the best raw vegetable to char, this beet seems to have held up well enough.",
"Campfire",
tagGroups = {
},
"Charred Vegetable",
},
"Food",
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Beet",
defaultVariantUntranslated = "Charred Beet",
numberOfVariants = "1",
variants = {
["Charred Beet"] = {
untranslated = "Charred Beet",
ingredients = {
{
"ITEM",
"Beet",
1.0,
true,
"Beet",
},
},
products = {
{
"Charred Beet",
"1",
"Charred Beet",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 3,
protein = 0,
fat = 3,
vitamins = 6,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredBeetItem",
typeID = 0,
},
},
["Charred Cactus Fruit"] = {
["Charred Cactus Fruit"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Cactus Fruit",
untranslated = "Charred Cactus Fruit",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "Blackened cactus fruit. A favorite of early desert settlers.",
"Campfire",
tagGroups = {
},
"Charred Fruit",
},
"Food",
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Cactus Fruit",
defaultVariantUntranslated = "Charred Cactus Fruit",
numberOfVariants = "1",
variants = {
["Charred Cactus Fruit"] = {
untranslated = "Charred Cactus Fruit",
ingredients = {
{
"ITEM",
"Giant Cactus Fruit",
1.0,
true,
"Giant Cactus Fruit",
},
},
products = {
{
"Charred Cactus Fruit",
"1",
"Charred Cactus Fruit",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 200,
carbs = 4,
protein = 0,
fat = 2,
vitamins = 6,
density = 6.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredCactusFruitItem",
typeID = 0,
},
},
["Charred Camas Bulb"] = {
["Charred Camas Bulb"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Camas Bulb",
untranslated = "Charred Camas Bulb",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "A fibrous and sweet treat much like a sweet potato, though slightly blackened over the heat of a campfire.",
"Campfire",
tagGroups = {
},
"Charred Vegetable",
},
"Food",
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Camas Bulb",
defaultVariantUntranslated = "Charred Camas Bulb",
numberOfVariants = "1",
variants = {
["Charred Camas Bulb"] = {
untranslated = "Charred Camas Bulb",
ingredients = {
{
"ITEM",
"Camas Bulb",
1.0,
true,
"Camas Bulb",
},
},
products = {
{
"Charred Camas Bulb",
"1",
"Charred Camas Bulb",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 2,
protein = 3,
fat = 6,
vitamins = 1,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredCamasBulbItem",
typeID = 0,
},
},
["Charred Corn"] = {
["Charred Corn"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Corn",
untranslated = "Charred Corn",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "This piece of corn needs a good slathering of butter to curb that burnt taste.",
"Campfire",
tagGroups = {
},
"Charred Vegetable",
},
"Food",
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Corn",
defaultVariantUntranslated = "Charred Corn",
numberOfVariants = "1",
variants = {
["Charred Corn"] = {
untranslated = "Charred Corn",
ingredients = {
{
"ITEM",
"Corn",
1.0,
true,
"Corn",
},
},
products = {
{
"Charred Corn",
"1",
"Charred Corn",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 7,
protein = 1,
fat = 0,
vitamins = 4,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredCornItem",
typeID = 0,
},
},
["Charred Fireweed Shoots"] = {
["Charred Fireweed Shoots"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Fireweed Shoots",
untranslated = "Charred Fireweed Shoots",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "It tastes somewhat burnt but at least the fire has removed the bitter taste.",
"Campfire",
tagGroups = {
},
"Charred Green",
},
"Food",
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Fireweed Shoots",
defaultVariantUntranslated = "Charred Fireweed Shoots",
numberOfVariants = "1",
variants = {
["Charred Fireweed Shoots"] = {
untranslated = "Charred Fireweed Shoots",
ingredients = {
{
"ITEM",
"Fireweed Shoots",
1.0,
true,
"Fireweed Shoots",
},
},
products = {
{
"Charred Fireweed Shoots",
"1",
"Charred Fireweed Shoots",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 5,
protein = 1,
fat = 0,
vitamins = 6,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredFireweedShootsItem",
typeID = 0,
},
},
["Charred Fish"] = {
["Charred Fish"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Fish",
untranslated = "Charred Fish",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "At least it doesn't have any scales any more.",
"Campfire",
tagGroups = {
},
"Food",
},
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Fish",
defaultVariantUntranslated = "Charred Fish",
numberOfVariants = "1",
variants = {
["Charred Fish"] = {
untranslated = "Charred Fish",
ingredients = {
{
"ITEM",
"Raw Fish",
1.0,
true,
"Raw Fish",
},
},
products = {
{
"Charred Fish",
"1",
"Charred Fish",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 400,
calories = 400,
carbs = 0,
protein = 11,
fat = 4,
vitamins = 0,
density = 3.75,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredFishItem",
typeID = 0,
},
},
["Charred Heart Of Palm"] = {
["Charred Heart Of Palm"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Heart Of Palm",
untranslated = "Charred Heart Of Palm",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "Heart of palm collected fom fallen pineapple trees that have been charred over a campfire.",
"Campfire",
tagGroups = {
},
"Charred Vegetable",
},
"Food",
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Heart Of Palm",
defaultVariantUntranslated = "Charred Heart Of Palm",
numberOfVariants = "1",
variants = {
["Charred Heart Of Palm"] = {
untranslated = "Charred Heart Of Palm",
ingredients = {
{
"ITEM",
"Heart Of Palm",
1.0,
true,
"Heart Of Palm",
},
},
products = {
{
"Charred Heart Of Palm",
"1",
"Charred Heart Of Palm",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 210,
carbs = 6,
protein = 3,
fat = 1,
vitamins = 2,
density = 5.714285714285714,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredHeartOfPalmItem",
typeID = 0,
},
},
["Charred Meat"] = {
["Charred Meat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Meat",
untranslated = "Charred Meat",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "The blackened surface of this unrecognizable meat is 'golden brown'.",
"Campfire",
tagGroups = {
},
"Food",
},
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Meat",
defaultVariantUntranslated = "Charred Meat",
numberOfVariants = "1",
variants = {
["Charred Meat"] = {
untranslated = "Charred Meat",
ingredients = {
{
"ITEM",
"Raw Meat",
1.0,
true,
"Raw Meat",
},
},
products = {
{
"Charred Meat",
"1",
"Charred Meat",
},
},
},
},
},
["Charred Mortar"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Mortar",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 0.16,
baseLaborCost = 15.0,
baseXPGain = 0.0,
defaultVariant = "Charred Mortar",
defaultVariantUntranslated = "Charred Mortar",
numberOfVariants = "1",
variants = {
["Charred Mortar"] = {
untranslated = "Charred Mortar",
ingredients = {
{
"TAG",
"Natural Fiber",
5.0,
true,
"Natural Fiber",
},
},
products = {
{
"Charred Mortar",
1,
"Charred Mortar",
},
{
"Mortar",
1.0,
"Mortar",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 400,
calories = 400,
carbs = 0,
protein = 5,
fat = 10,
vitamins = 0,
density = 3.75,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredMeatItem",
typeID = 0,
},
},
["Charred Mushrooms"] = {
["Charred Mushrooms"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Mushrooms",
untranslated = "Charred Mushrooms",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "A collection of charred mushrooms. Cooking mushrooms properly can remove some of the toxins.",
"Campfire",
tagGroups = {
},
"Charred Vegetable",
},
"Food",
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Mushrooms",
defaultVariantUntranslated = "Charred Mushrooms",
numberOfVariants = "1",
variants = {
["Charred Mushrooms"] = {
untranslated = "Charred Mushrooms",
ingredients = {
{
"TAG",
"Fungus",
1.0,
true,
"Fungus",
},
},
products = {
{
"Charred Mushrooms",
"1",
"Charred Mushrooms",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 3,
protein = 6,
fat = 2,
vitamins = 1,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredMushroomsItem",
typeID = 0,
},
},
["Charred Papaya"] = {
["Charred Papaya"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Papaya",
untranslated = "Charred Papaya",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "Papaya fruit that has been charred over a basic campfire.",
"Campfire",
tagGroups = {
},
"Charred Fruit",
},
"Food",
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Papaya",
defaultVariantUntranslated = "Charred Papaya",
numberOfVariants = "1",
variants = {
["Charred Papaya"] = {
untranslated = "Charred Papaya",
ingredients = {
{
"ITEM",
"Papaya",
1.0,
true,
"Papaya",
},
},
products = {
{
"Charred Papaya",
"1",
"Charred Papaya",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 3,
protein = 1,
fat = 0,
vitamins = 8,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredPapayaItem",
typeID = 0,
},
},
["Charred Pineapple"] = {
["Charred Pineapple"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Pineapple",
untranslated = "Charred Pineapple",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "Pineapple that has been charred over a basic campfire.",
"Campfire",
tagGroups = {
},
"Charred Fruit",
},
"Food",
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Pineapple",
defaultVariantUntranslated = "Charred Pineapple",
numberOfVariants = "1",
variants = {
["Charred Pineapple"] = {
untranslated = "Charred Pineapple",
ingredients = {
{
"ITEM",
"Pineapple",
1.0,
true,
"Pineapple",
},
},
products = {
{
"Charred Pineapple",
"1",
"Charred Pineapple",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 8,
protein = 1,
fat = 0,
vitamins = 3,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredPineappleItem",
typeID = 0,
},
},
["Charred Sausage"] = {
["Charred Sausage"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Sausage",
untranslated = "Charred Sausage",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "The uneven flame might be mediocre for cooking, but the open flame imparts a great flavor.",
"Campfire",
tagGroups = {
},
"Food",
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Charred Sausage",
defaultVariantUntranslated = "Charred Sausage",
numberOfVariants = "1",
variants = {
["Charred Sausage"] = {
untranslated = "Charred Sausage",
ingredients = {
{
"ITEM",
"Raw Sausage",
1.0,
false,
"Raw Sausage",
},
},
products = {
{
"Charred Sausage",
"1",
"Charred Sausage",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 350,
calories = 700,
carbs = 0,
protein = 10,
fat = 14,
vitamins = 0,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredSausageItem",
typeID = 0,
},
},
["Charred Taro"] = {
["Charred Taro"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Taro",
untranslated = "Charred Taro",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "Blackened taro root. Not the tastiest meal, but a great source of energy for early rainforest settlers.",
"Campfire",
tagGroups = {
},
"Charred Vegetable",
},
"Food",
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Taro",
defaultVariantUntranslated = "Charred Taro",
numberOfVariants = "1",
variants = {
["Charred Taro"] = {
untranslated = "Charred Taro",
ingredients = {
{
"ITEM",
"Taro Root",
1.0,
true,
"Taro Root",
},
},
products = {
{
"Charred Taro",
"1",
"Charred Taro",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 10,
protein = 1,
fat = 0,
vitamins = 1,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredTaroItem",
typeID = 0,
},
},
["Charred Tomato"] = {
["Charred Tomato"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Tomato",
untranslated = "Charred Tomato",
craftStn = {
category = nil,
{
group = "Food",
"Campfire",
description = "The blackened char on this tomato would contrast well with the red skin if there was any unburt surface left.",
"Campfire",
tagGroups = {
},
"Charred Vegetable",
},
"Food",
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Tomato",
defaultVariantUntranslated = "Charred Tomato",
numberOfVariants = "1",
variants = {
["Charred Tomato"] = {
untranslated = "Charred Tomato",
ingredients = {
{
"ITEM",
"Tomato",
1.0,
true,
"Tomato",
},
},
products = {
{
"Charred Tomato",
"1",
"Charred Tomato",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 7,
protein = 1,
fat = 0,
vitamins = 4,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredTomatoItem",
typeID = 0,
},
},
["Chef Hat"] = {
["Chef Hat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Chef Hat",
untranslated = "Chef Hat",
craftStn = {
category = nil,
{
group = "Clothing",
"Advanced Tailoring Table",
description = "To keep your hair in one place while stirring the pots.",
"Advanced Tailoring Table",
tagGroups = {
},
"Clothes",
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Chef Hat",
defaultVariantUntranslated = "Chef Hat",
numberOfVariants = "1",
variants = {
["Chef Hat"] = {
untranslated = "Chef Hat",
ingredients = {
{
"ITEM",
"Cotton Fabric",
10.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Chef Hat",
1,
"Chef Hat",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ChefHatItem",
typeID = 0,
},
},
["Chef Pants"] = {
["Chef Pants"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Chef Pants",
untranslated = "Chef Pants",
craftStn = {
category = nil,
{
group = "Clothing",
"Advanced Tailoring Table",
description = "Checkered style pants for hiding the truths of working in a kitchen.",
"Advanced Tailoring Table",
tagGroups = {
},
"Clothes",
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Chef Pants",
defaultVariantUntranslated = "Chef Pants",
numberOfVariants = "1",
variants = {
["Chef Pants"] = {
untranslated = "Chef Pants",
ingredients = {
{
"ITEM",
"Cotton Fabric",
20.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Chef Pants",
1,
"Chef Pants",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ChefPantsItem",
typeID = 0,
},
},
["Chef Shirt"] = {
["Chef Shirt"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Chef Shirt",
untranslated = "Chef Shirt",
craftStn = {
category = nil,
{
group = "Clothing",
"Advanced Tailoring Table",
description = "A clean Chef's shirt to spot all the spots.",
"Advanced Tailoring Table",
tagGroups = {
},
"Clothes",
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Chef Shirt",
defaultVariantUntranslated = "Chef Shirt",
numberOfVariants = "1",
variants = {
["Chef Shirt"] = {
untranslated = "Chef Shirt",
ingredients = {
{
"ITEM",
"Cotton Fabric",
40.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Chef Shirt",
1,
"Chef Shirt",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ChefShirtItem",
typeID = 0,
},
},
["Chef Shoes"] = {
["Chef Shoes"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Chef Shoes",
untranslated = "Chef Shoes",
craftStn = {
category = nil,
{
group = "Clothing",
"Advanced Tailoring Table",
description = "Simple low indoors working shoes helps avoiding slipping on wet surfaces in a large kitchen.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
"Advanced Tailoring Table",
tagGroups = {
},
"Clothes",
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Chef Shoes",
defaultVariantUntranslated = "Chef Shoes",
numberOfVariants = "1",
variants = {
["Chef Shoes"] = {
untranslated = "Chef Shoes",
ingredients = {
{
"ITEM",
"Synthetic Rubber",
2.0,
false,
"Synthetic Rubber",
},
{
"ITEM",
"Nylon Fabric",
5.0,
false,
"Nylon Fabric",
},
{
"ITEM",
"Cotton Fabric",
20.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Chef Shoes",
1,
"Chef Shoes",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ChefShoesItem",
typeID = 0,
},
},
["Claim Tool"] = {
["Claim Tool"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Claim Tool",
untranslated = "Claim Tool",
craftStn = {
category = nil,
{
group = "Items",
"Tool Bench",
description = "Used to claim, unclaim and examine property.",
"Tool Bench",
tagGroups = {
},
"Tool",
},
},
skillNeeds = {},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.5,
weight = 1000,
baseLaborCost = 200.0,
calories = nil,
baseXPGain = 0.0,
carbs = nil,
defaultVariant = "Claim Tool",
protein = nil,
defaultVariantUntranslated = "Claim Tool",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Claim Tool"] = {
fuel = nil,
untranslated = "Claim Tool",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Wood",
furnitureType = nil,
10.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Wood",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Claim Tool",
fluidsUsed = nil,
"",
fluidsProduced = nil,
"Claim Tool",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ClaimToolItem",
typeID = 0,
},
Clam = {
untranslated = "Clam",
category = nil,
group = "Natural Resources",
description = "A clam.",
tagGroups = {
"Marine Life",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ClamItem",
typeID = 0,
},
},
["Clam Chowder"] = {
["Clam Chowder"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Clam Chowder",
untranslated = "Clam Chowder",
craftStn = {
category = nil,
{
group = "Food",
"Cast Iron Stove",
description = "A thick stew loaded with clams and taro root.",
"Cast Iron Stove",
tagGroups = {
},
"Food",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Cooking",
weight = 400,
5,
calories = 800,
"Cooking",
carbs = 16,
},
protein = 15,
},
fat = 3,
moduleNeeds = {},
vitamins = 11,
baseCraftTime = 2.0,
density = 5.625,
baseLaborCost = 25.0,
fuel = nil,
baseXPGain = 1.0,
yield = nil,
defaultVariant = "Clam Chowder",
currency = nil,
defaultVariantUntranslated = "Clam Chowder",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Clam Chowder"] = {
repeatsDepreciation = nil,
untranslated = "Clam Chowder",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Clam",
energyProduced = nil,
4.0,
energyType = nil,
false,
fluidsUsed = nil,
"Clam",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Taro Root",
roomSizeReq = nil,
2.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Taro Root",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "ClamChowderItem",
"Clam Chowder",
typeID = 0,
"1",
},
"Clam Chowder",
Clay = {
},
untranslated = "Clay",
},
category = nil,
},
group = "Natural Resources",
description = "A very fine grained deposit of weathered bits of rock. Plastic when wet and brittle when dry, clay is impermeable to many liquids and useful for many industrial and environmental purposes.",
tagGroups = {
"Excavatable",
},
},
maxStack = 20,
carried = "Hands",
weight = 22000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ClayItem",
typeID = 0,
},
},
["Clean Crab"] = {
Cloth = {
dispCraftStn = "1",
untranslated = "Cloth",
checkImage = "1",
category = nil,
untranslated = "Clean Crab",
group = "Item",
craftStn = {
description = "A piece of rough cloth made by weaving fibers together.",
{
tagGroups = {
"Carpentry Table",
"Fabric",
"Carpentry Table",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 20.0,
baseXPGain = 0.0,
defaultVariant = "Clean Crab",
defaultVariantUntranslated = "Clean Crab",
numberOfVariants = "1",
variants = {
["Clean Crab"] = {
untranslated = "Clean Crab",
ingredients = {
{
"ITEM",
"Crab Carcass",
1.0,
false,
"Crab Carcass",
},
},
products = {
{
"Clean Crab",
1,
"Clean Crab",
},
{
"Raw Fish",
1.0,
"Raw Fish",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ClothItem",
typeID = 0,
},
},
["Clean Large Fish"] = {
["Cloth Belt"] = {
dispCraftStn = "1",
untranslated = "Cloth Belt",
checkImage = "1",
category = nil,
untranslated = "Clean Large Fish",
group = "Clothing",
craftStn = {
description = "A fashionable cloth belt that drapes across the waist.",
{
tagGroups = {
"Carpentry Table",
"Clothes",
"Carpentry Table",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 20.0,
baseXPGain = 0.0,
defaultVariant = "Clean Large Fish",
defaultVariantUntranslated = "Clean Large Fish",
numberOfVariants = "1",
variants = {
["Clean Large Fish"] = {
untranslated = "Clean Large Fish",
ingredients = {
{
"TAG",
"Large Fish",
1.0,
false,
"Large Fish",
},
},
products = {
{
"Clean Large Fish",
1,
"Clean Large Fish",
},
{
"Raw Fish",
4.0,
"Raw Fish",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ClothBeltItem",
typeID = 0,
},
},
["Clean Medium Fish"] = {
["Cloth Cape"] = {
dispCraftStn = "1",
untranslated = "Cloth Cape",
checkImage = "1",
category = nil,
untranslated = "Clean Medium Fish",
group = "Clothing",
craftStn = {
description = "It just looks cool.",
{
tagGroups = {
"Carpentry Table",
"Clothes",
"Carpentry Table",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 20.0,
baseXPGain = 0.0,
defaultVariant = "Clean Medium Fish",
defaultVariantUntranslated = "Clean Medium Fish",
numberOfVariants = "1",
variants = {
["Clean Medium Fish"] = {
untranslated = "Clean Medium Fish",
ingredients = {
{
"TAG",
"Medium Fish",
1.0,
false,
"Medium Fish",
},
},
products = {
{
"Clean Medium Fish",
1,
"Clean Medium Fish",
},
{
"Raw Fish",
2.0,
"Raw Fish",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ClothCapeItem",
typeID = 0,
},
},
["Clean Moon Jellyfish"] = {
Coal = {
dispCraftStn = "1",
untranslated = "Coal",
checkImage = "1",
category = nil,
untranslated = "Clean Moon Jellyfish",
group = "Natural Resources",
craftStn = {
description = "A combustible mineral which needs to be crushed into usable fuel.",
{
tagGroups = {
"Carpentry Table",
"Excavatable",
"Carpentry Table",
"Ore",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 20.0,
baseXPGain = 0.0,
defaultVariant = "Clean Moon Jellyfish",
defaultVariantUntranslated = "Clean Moon Jellyfish",
numberOfVariants = "1",
variants = {
["Clean Moon Jellyfish"] = {
untranslated = "Clean Moon Jellyfish",
ingredients = {
{
"ITEM",
"Moon Jellyfish",
1.0,
false,
"Moon Jellyfish",
},
},
products = {
{
"Clean Moon Jellyfish",
1,
"Clean Moon Jellyfish",
},
{
"Raw Fish",
1.0,
"Raw Fish",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 4000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CoalItem",
typeID = 0,
},
},
["Clean Pacific Sardine"] = {
Cod = {
dispCraftStn = "1",
untranslated = "Cod",
checkImage = "1",
category = nil,
untranslated = "Clean Pacific Sardine",
group = "Natural Resources",
craftStn = {
description = "A cod.",
{
tagGroups = {
"Carpentry Table",
"Fish",
"Carpentry Table",
"Medium Fish",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 20.0,
baseXPGain = 0.0,
defaultVariant = "Clean Pacific Sardine",
defaultVariantUntranslated = "Clean Pacific Sardine",
numberOfVariants = "1",
variants = {
["Clean Pacific Sardine"] = {
untranslated = "Clean Pacific Sardine",
ingredients = {
{
"ITEM",
"Pacific Sardine",
2.0,
false,
"Pacific Sardine",
},
},
products = {
{
"Clean Pacific Sardine",
1,
"Clean Pacific Sardine",
},
{
"Raw Fish",
1.0,
"Raw Fish",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CodItem",
typeID = 0,
},
},
["Clean Urchins"] = {
["Colored Powder"] = {
dispCraftStn = "1",
untranslated = "Colored Powder",
checkImage = "1",
category = nil,
untranslated = "Clean Urchins",
group = "Items",
craftStn = {
description = "A bag of crushed flower petals.",
{
tagGroups = {},
"Carpentry Table",
maxStack = 100,
"Carpentry Table",
carried = "Backpack",
},
weight = 50,
},
calories = nil,
skillNeeds = {
carbs = nil,
{
protein = nil,
"Hunting",
fat = nil,
1,
vitamins = nil,
"Hunting",
density = nil,
},
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ColoredPowderItem",
typeID = 0,
},
["Combustion Engine"] = {
untranslated = "Combustion Engine",
category = nil,
group = "Items",
description = "An engine that generates power by combustion of fuel.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CombustionEngineItem",
typeID = 0,
},
["Combustion Generator"] = {
untranslated = "Combustion Generator",
category = nil,
group = "Crafted Objects",
description = "Consumes most fuels to produce energy.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CombustionGeneratorItem",
typeID = 0,
},
["Composite Birch Bench"] = {
untranslated = "Composite Birch Bench",
category = nil,
group = "Housing Objects",
description = "A composite bench built to last.",
tagGroups = {
"Housing",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.5,
carried = "Backpack",
baseLaborCost = 25.0,
weight = 1000,
baseXPGain = 0.0,
calories = nil,
defaultVariant = "Clean Urchins",
carbs = nil,
defaultVariantUntranslated = "Clean Urchins",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Clean Urchins"] = {
density = nil,
untranslated = "Clean Urchins",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "2.5",
"Urchin",
roomCategory = "Seating",
2.0,
furnitureType = "Chair",
false,
repeatsDepreciation = "0.5",
"Urchin",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Clean Urchins",
energyType = nil,
1,
fluidsUsed = nil,
"Clean Urchins",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "6",
"Raw Fish",
mobile = nil,
1.0,
roomSizeReq = nil,
"Raw Fish",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeBirchBenchItem",
typeID = 0,
},
["Composite Birch Chair"] = {
untranslated = "Composite Birch Chair",
category = nil,
group = "Housing Objects",
description = "A composite chair built to last.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.7",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeBirchChairItem",
typeID = 0,
},
},
["Cloth Belt"] = {
["Composite Birch Door"] = {
dispCraftStn = "1",
untranslated = "Composite Birch Door",
checkImage = "1",
category = nil,
untranslated = "Cloth Belt",
group = "Housing Objects",
craftStn = {
description = "A beautiful composite door built by an expert carpenter.",
{
tagGroups = {},
"Tailoring Table",
maxStack = 1,
"Tailoring Table",
carried = "Backpack",
},
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeBirchDoorItem",
typeID = 0,
},
["Composite Birch Lumber"] = {
untranslated = "Composite Birch Lumber",
category = nil,
group = "Blocks",
description = "A composite lumber made from a combination of wood and plastic.",
tagGroups = {
"Composite Lumber",
"Constructable",
"Hardwood Lumber",
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Tailoring",
weight = 10000,
1,
calories = nil,
"Tailoring",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeBirchLumberItem",
typeID = 0,
},
["Composite Birch Table"] = {
untranslated = "Composite Birch Table",
category = nil,
group = "Housing Objects",
description = "A large composite table for eating meals or getting some work done.",
tagGroups = {
"Housing",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.0,
carried = "Backpack",
baseLaborCost = 40.0,
weight = 2000,
baseXPGain = 3.0,
calories = nil,
defaultVariant = "Cloth Belt",
carbs = nil,
defaultVariantUntranslated = "Cloth Belt",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Cloth Belt"] = {
density = nil,
untranslated = "Cloth Belt",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = "3",
"Fabric",
roomCategory = "Seating",
5.0,
furnitureType = "Table",
false,
repeatsDepreciation = "0.6",
"Fabric",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Cloth Belt",
energyType = nil,
1,
fluidsUsed = nil,
"Cloth Belt",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "8",
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeBirchTableItem",
typeID = 0,
},
["Composite Bow"] = {
untranslated = "Composite Bow",
category = nil,
group = "Items",
description = "A modern composite bow made with fiberglass that makes hunting a breeze. Requires arrows to fire.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeBowItem",
typeID = 0,
},
},
["Cloth Cape"] = {
["Composite Cedar Lumber"] = {
dispCraftStn = "1",
untranslated = "Composite Cedar Lumber",
checkImage = "1",
category = nil,
untranslated = "Cloth Cape",
group = "Blocks",
craftStn = {
description = "A composite lumber made from a combination of wood and plastic.",
{
tagGroups = {
"Tailoring Table",
"Composite Lumber",
"Tailoring Table",
"Constructable",
},
"Softwood Lumber",
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Tailoring",
weight = 10000,
1,
calories = nil,
"Tailoring",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeCedarLumberItem",
typeID = 0,
},
["Composite Ceiba Lumber"] = {
untranslated = "Composite Ceiba Lumber",
category = nil,
group = "Blocks",
description = "A composite lumber made from a combination of wood and plastic.",
tagGroups = {
"Composite Lumber",
"Constructable",
"Hardwood Lumber",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 0.0,
carried = "Hands",
baseLaborCost = 600.0,
weight = 10000,
baseXPGain = 3.0,
calories = nil,
defaultVariant = "Cloth Cape",
carbs = nil,
defaultVariantUntranslated = "Cloth Cape",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Cloth Cape"] = {
density = nil,
untranslated = "Cloth Cape",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Cellulose Fiber",
roomCategory = nil,
10.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Cellulose Fiber",
materialTier = 4,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Leather Hide",
energyProduced = nil,
30.0,
energyType = nil,
false,
fluidsUsed = nil,
"Leather Hide",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Fabric",
roomSizeReq = nil,
20.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Fabric",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "CompositeCeibaLumberItem",
"Cloth Cape",
typeID = 0,
1,
},
"Cloth Cape",
["Composite Filler"] = {
},
untranslated = "Composite Filler",
},
category = nil,
},
group = "Items",
description = "A multipurpose filler that is made from what you have available.",
tagGroups = {
"Fertilizer",
"Fertilizer Filler",
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeFillerItem",
typeID = 0,
},
},
["Colored Powder"] = {
["Composite Fir Lumber"] = {
dispCraftStn = "1",
untranslated = "Composite Fir Lumber",
checkImage = "1",
category = nil,
untranslated = "Colored Powder",
group = "Blocks",
craftStn = {
description = "A composite lumber made from a combination of wood and plastic.",
{
tagGroups = {
"Mill",
"Composite Lumber",
"Mill",
"Constructable",
},
"Softwood Lumber",
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Milling",
weight = 10000,
1,
calories = nil,
"Milling",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeFirLumberItem",
typeID = 0,
},
["Composite Hardwood Bench"] = {
untranslated = "Composite Hardwood Bench",
category = nil,
group = "Housing Objects",
description = "A composite bench built to last.",
tagGroups = {
"Housing",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.4,
carried = "Backpack",
baseLaborCost = 24.0,
weight = 1000,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Colored Powder",
carbs = nil,
defaultVariantUntranslated = "Colored Powder",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Colored Powder"] = {
density = nil,
untranslated = "Colored Powder",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = "2.5",
"Petals",
roomCategory = "Seating",
4.0,
furnitureType = "Chair",
false,
repeatsDepreciation = "0.5",
"Petals",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Colored Powder",
energyType = nil,
"",
fluidsUsed = nil,
"Colored Powder",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "6",
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeHardwoodBenchItem",
typeID = 0,
},
["Composite Hardwood Chair"] = {
untranslated = "Composite Hardwood Chair",
category = nil,
group = "Housing Objects",
description = "A composite chair built to last.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.7",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeHardwoodChairItem",
typeID = 0,
},
},
["Combustion Engine"] = {
["Composite Hardwood Door"] = {
dispCraftStn = "1",
untranslated = "Composite Hardwood Door",
checkImage = "1",
category = nil,
untranslated = "Combustion Engine",
group = "Housing Objects",
craftStn = {
description = "A beautiful composite door built by an expert carpenter.",
{
tagGroups = {},
"Assembly Line",
maxStack = 1,
"Assembly Line",
carried = "Backpack",
},
weight = 1000,
},
calories = nil,
skillNeeds = {
carbs = nil,
{
protein = nil,
"Mechanics",
fat = nil,
1,
vitamins = nil,
"Mechanics",
density = nil,
},
fuel = nil,
},
yield = nil,
moduleNeeds = {},
currency = nil,
baseCraftTime = 8.0,
skillValue = nil,
baseLaborCost = 300.0,
roomCategory = nil,
baseXPGain = 15.0,
furnitureType = nil,
defaultVariant = "Combustion Engine",
repeatsDepreciation = nil,
defaultVariantUntranslated = "Combustion Engine",
materialTier = 4,
numberOfVariants = "1",
fuelsUsed = nil,
variants = {
gridRadius = nil,
["Combustion Engine"] = {
energyUsed = nil,
untranslated = "Combustion Engine",
energyProduced = nil,
ingredients = {
energyType = nil,
{
fluidsUsed = nil,
"ITEM",
fluidsProduced = nil,
"Piston",
validTalents = nil,
6.0,
footprint = nil,
false,
mobile = nil,
"Piston",
roomSizeReq = nil,
},
roomMatReq = nil,
{
roomContainReq = nil,
"ITEM",
inventorySlots = nil,
"Gearbox",
inventoryMaxWeight = nil,
4.0,
inventoryRestrictions = nil,
false,
NutrientElement = nil,
"Gearbox",
type = "CompositeHardwoodDoorItem",
},
typeID = 0,
{
"ITEM",
"Iron Plate",
12.0,
false,
"Iron Plate",
},
{
"ITEM",
"Rivet",
8.0,
false,
"Rivet",
},
},
products = {
{
"Combustion Engine",
"",
"Combustion Engine",
},
},
},
},
},
},
["Combustion Generator"] = {
["Composite Hardwood Table"] = {
dispCraftStn = "1",
untranslated = "Composite Hardwood Table",
checkImage = "1",
category = nil,
untranslated = "Combustion Generator",
group = "Housing Objects",
craftStn = {
description = "A nice composite table for eating meals or getting some work done.",
{
tagGroups = {
"Assembly Line",
"Housing",
"Assembly Line",
},
},
skillNeeds = {
{
"Mechanics",
3,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 600.0,
baseXPGain = 25.0,
defaultVariant = "Combustion Generator",
defaultVariantUntranslated = "Combustion Generator",
numberOfVariants = "1",
variants = {
["Combustion Generator"] = {
untranslated = "Combustion Generator",
ingredients = {
{
"ITEM",
"Piston",
4.0,
false,
"Piston",
},
{
"ITEM",
"Iron Bar",
12.0,
false,
"Iron Bar",
},
{
"ITEM",
"Combustion Engine",
1.0,
true,
"Combustion Engine",
},
},
products = {
{
"Combustion Generator",
1,
"Combustion Generator",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Seating",
furnitureType = "Table",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeHardwoodTableItem",
typeID = 0,
},
},
["Composite Filler"] = {
["Composite Joshua Lumber"] = {
dispCraftStn = "1",
untranslated = "Composite Joshua Lumber",
checkImage = "1",
category = nil,
untranslated = "Composite Filler",
group = "Blocks",
craftStn = {
description = "A composite lumber made from a combination of wood and plastic.",
{
tagGroups = {
"Farmers Table",
"Composite Lumber",
"Farmers Table",
"Constructable",
},
},
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
moduleNeeds = {},
baseCraftTime = 0.3,
baseLaborCost = 15.0,
baseXPGain = 0.0,
defaultVariant = "Composite Filler",
defaultVariantUntranslated = "Composite Filler",
numberOfVariants = "1",
variants = {
["Composite Filler"] = {
untranslated = "Composite Filler",
ingredients = {
{
"ITEM",
"Dirt",
1.0,
false,
"Dirt",
},
{
"TAG",
"Natural Fiber",
15.0,
false,
"Natural Fiber",
},
},
products = {
{
"Composite Filler",
1,
"Composite Filler",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeJoshuaLumberItem",
typeID = 0,
},
},
["Composite Lumber"] = {
["Composite Lumber"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Composite Lumber",
untranslated = "Composite Lumber",
craftStn = {
category = nil,
{
group = "Blocks",
"Advanced Carpentry Table",
description = "A composite lumber made from a combination of wood and plastic.",
"Advanced Carpentry Table",
tagGroups = {
},
"Composite Lumber",
},
"Constructable",
skillNeeds = {
{
"Composites",
1,
"Composites",
},
},
moduleNeeds = {},
baseCraftTime = 0.64,
baseLaborCost = 120.0,
baseXPGain = 1.5,
defaultVariant = "Composite Lumber",
defaultVariantUntranslated = "Composite Lumber",
numberOfVariants = 11,
variants = {
["Composite Lumber"] = {
untranslated = "Composite Lumber",
ingredients = {
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood",
1.0,
false,
"Wood",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Lumber",
"",
"Composite Lumber",
},
},
},
["Composite Birch Lumber"] = {
untranslated = "Composite Birch Lumber",
ingredients = {
{
"ITEM",
"Birch Log",
1.0,
false,
"Birch Log",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Birch Lumber",
"",
"Composite Birch Lumber",
},
},
},
["Composite Cedar Lumber"] = {
untranslated = "Composite Cedar Lumber",
ingredients = {
{
"ITEM",
"Cedar Log",
1.0,
false,
"Cedar Log",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Cedar Lumber",
"",
"Composite Cedar Lumber",
},
},
},
["Composite Ceiba Lumber"] = {
untranslated = "Composite Ceiba Lumber",
ingredients = {
{
"ITEM",
"Ceiba Log",
1.0,
false,
"Ceiba Log",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Ceiba Lumber",
"",
"Composite Ceiba Lumber",
},
},
},
["Composite Fir Lumber"] = {
untranslated = "Composite Fir Lumber",
ingredients = {
{
"ITEM",
"Fir Log",
1.0,
false,
"Fir Log",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Fir Lumber",
"",
"Composite Fir Lumber",
},
},
},
["Composite Joshua Lumber"] = {
untranslated = "Composite Joshua Lumber",
ingredients = {
{
"ITEM",
"Joshua Log",
1.0,
false,
"Joshua Log",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Joshua Lumber",
"",
"Composite Joshua Lumber",
},
},
},
["Composite Oak Lumber"] = {
untranslated = "Composite Oak Lumber",
ingredients = {
{
"ITEM",
"Oak Log",
1.0,
false,
"Oak Log",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Oak Lumber",
"",
"Composite Oak Lumber",
},
},
},
["Composite Palm Lumber"] = {
untranslated = "Composite Palm Lumber",
ingredients = {
{
"ITEM",
"Palm Log",
1.0,
false,
"Palm Log",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Palm Lumber",
"",
"Composite Palm Lumber",
},
},
},
["Composite Redwood Lumber"] = {
untranslated = "Composite Redwood Lumber",
ingredients = {
{
"ITEM",
"Redwood Log",
1.0,
false,
"Redwood Log",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Redwood Lumber",
"",
"Composite Redwood Lumber",
},
},
},
["Composite Saguaro Lumber"] = {
untranslated = "Composite Saguaro Lumber",
ingredients = {
{
"ITEM",
"Saguaro Rib",
1.0,
false,
"Saguaro Rib",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Saguaro Lumber",
"",
"Composite Saguaro Lumber",
},
},
},
["Composite Spruce Lumber"] = {
untranslated = "Composite Spruce Lumber",
ingredients = {
{
"ITEM",
"Spruce Log",
1.0,
false,
"Spruce Log",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Spruce Lumber",
"",
"Composite Spruce Lumber",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeLumberItem",
typeID = 0,
},
},
["Composite Lumber Bench"] = {
["Composite Lumber Bench"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Composite Lumber Bench",
untranslated = "Composite Lumber Bench",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Advanced Carpentry Table",
description = "A composite bench built to last.",
"Advanced Carpentry Table",
tagGroups = {
},
"Housing",
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Composites",
weight = 1000,
3,
calories = nil,
"Composites",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 4.0,
density = nil,
baseLaborCost = 180.0,
fuel = nil,
baseXPGain = 3.0,
yield = nil,
defaultVariant = "Composite Lumber Bench",
currency = nil,
defaultVariantUntranslated = "Composite Lumber Bench",
skillValue = "2.5",
numberOfVariants = 13,
roomCategory = "Seating",
variants = {
furnitureType = "Chair",
["Composite Lumber Bench"] = {
repeatsDepreciation = "0.5",
untranslated = "Composite Lumber Bench",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Screws",
energyProduced = nil,
6.0,
energyType = nil,
false,
fluidsUsed = nil,
"Screws",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "6",
"TAG",
mobile = nil,
"Composite Lumber",
roomSizeReq = nil,
6.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Composite Lumber",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "CompositeLumberBenchItem",
"Composite Lumber Bench",
typeID = 0,
1,
},
"Composite Lumber Bench",
},
},
},
["Composite Birch Bench"] = {
untranslated = "Composite Birch Bench",
ingredients = {
{
"ITEM",
"Composite Birch Lumber",
6.0,
false,
"Composite Birch Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Birch Bench",
1,
"Composite Birch Bench",
},
},
},
["Composite Cedar Bench"] = {
untranslated = "Composite Cedar Bench",
ingredients = {
{
"ITEM",
"Composite Cedar Lumber",
6.0,
false,
"Composite Cedar Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Cedar Bench",
1,
"Composite Cedar Bench",
},
},
},
["Composite Ceiba Bench"] = {
untranslated = "Composite Ceiba Bench",
ingredients = {
{
"ITEM",
"Composite Ceiba Lumber",
6.0,
false,
"Composite Ceiba Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Ceiba Bench",
1,
"Composite Ceiba Bench",
},
},
},
["Composite Fir Bench"] = {
untranslated = "Composite Fir Bench",
ingredients = {
{
"ITEM",
"Composite Fir Lumber",
6.0,
false,
"Composite Fir Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Fir Bench",
1,
"Composite Fir Bench",
},
},
},
["Composite Joshua Bench"] = {
untranslated = "Composite Joshua Bench",
ingredients = {
{
"ITEM",
"Composite Joshua Lumber",
6.0,
false,
"Composite Joshua Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Joshua Bench",
1,
"Composite Joshua Bench",
},
},
},
["Composite Oak Bench"] = {
untranslated = "Composite Oak Bench",
ingredients = {
{
"ITEM",
"Composite Oak Lumber",
6.0,
false,
"Composite Oak Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Oak Bench",
1,
"Composite Oak Bench",
},
},
},
["Composite Redwood Bench"] = {
untranslated = "Composite Redwood Bench",
ingredients = {
{
"ITEM",
"Composite Redwood Lumber",
6.0,
false,
"Composite Redwood Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Redwood Bench",
1,
"Composite Redwood Bench",
},
},
},
["Composite Palm Bench"] = {
untranslated = "Composite Palm Bench",
ingredients = {
{
"ITEM",
"Composite Palm Lumber",
6.0,
false,
"Composite Palm Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Palm Bench",
1,
"Composite Palm Bench",
},
},
},
["Composite Spruce Bench"] = {
untranslated = "Composite Spruce Bench",
ingredients = {
{
"ITEM",
"Composite Spruce Lumber",
6.0,
false,
"Composite Spruce Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Spruce Bench",
1,
"Composite Spruce Bench",
},
},
},
["Composite Saguaro Bench"] = {
untranslated = "Composite Saguaro Bench",
ingredients = {
{
"ITEM",
"Composite Saguaro Lumber",
6.0,
false,
"Composite Saguaro Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Saguaro Bench",
1,
"Composite Saguaro Bench",
},
},
},
["Composite Hardwood Bench"] = {
untranslated = "Composite Hardwood Bench",
ingredients = {
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
{
"TAG",
"Hardwood Lumber",
6.0,
false,
"Hardwood Lumber",
},
},
products = {
{
"Composite Hardwood Bench",
1,
"Composite Hardwood Bench",
},
},
},
["Composite Softwood Bench"] = {
untranslated = "Composite Softwood Bench",
ingredients = {
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
{
"TAG",
"Softwood Lumber",
6.0,
false,
"Softwood Lumber",
},
},
products = {
{
"Composite Softwood Bench",
1,
"Composite Softwood Bench",
},
},
},
},
},
["Composite Lumber Chair"] = {
["Composite Lumber Chair"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Composite Lumber Chair",
untranslated = "Composite Lumber Chair",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Advanced Carpentry Table",
description = "A composite chair built to last.",
"Advanced Carpentry Table",
tagGroups = {
},
"Housing",
},
skillNeeds = {
{
"Composites",
1,
"Composites",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 180.0,
baseXPGain = 2.0,
defaultVariant = "Composite Lumber Chair",
defaultVariantUntranslated = "Composite Lumber Chair",
numberOfVariants = 13,
variants = {
["Composite Lumber Chair"] = {
untranslated = "Composite Lumber Chair",
ingredients = {
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
{
"TAG",
"Composite Lumber",
4.0,
false,
"Composite Lumber",
},
},
products = {
{
"Composite Lumber Chair",
1,
"Composite Lumber Chair",
},
},
},
["Composite Birch Chair"] = {
untranslated = "Composite Birch Chair",
ingredients = {
{
"ITEM",
"Composite Birch Lumber",
4.0,
false,
"Composite Birch Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Birch Chair",
1,
"Composite Birch Chair",
},
},
},
["Composite Cedar Chair"] = {
untranslated = "Composite Cedar Chair",
ingredients = {
{
"ITEM",
"Composite Cedar Lumber",
4.0,
false,
"Composite Cedar Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Cedar Chair",
1,
"Composite Cedar Chair",
},
},
},
["Composite Ceiba Chair"] = {
untranslated = "Composite Ceiba Chair",
ingredients = {
{
"ITEM",
"Composite Ceiba Lumber",
4.0,
false,
"Composite Ceiba Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Ceiba Chair",
1,
"Composite Ceiba Chair",
},
},
},
["Composite Fir Chair"] = {
untranslated = "Composite Fir Chair",
ingredients = {
{
"ITEM",
"Composite Fir Lumber",
4.0,
false,
"Composite Fir Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Fir Chair",
1,
"Composite Fir Chair",
},
},
},
["Composite Joshua Chair"] = {
untranslated = "Composite Joshua Chair",
ingredients = {
{
"ITEM",
"Composite Joshua Lumber",
4.0,
false,
"Composite Joshua Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Joshua Chair",
1,
"Composite Joshua Chair",
},
},
},
["Composite Oak Chair"] = {
untranslated = "Composite Oak Chair",
ingredients = {
{
"ITEM",
"Composite Oak Lumber",
4.0,
false,
"Composite Oak Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Oak Chair",
1,
"Composite Oak Chair",
},
},
},
["Composite Redwood Chair"] = {
untranslated = "Composite Redwood Chair",
ingredients = {
{
"ITEM",
"Composite Redwood Lumber",
4.0,
false,
"Composite Redwood Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Redwood Chair",
1,
"Composite Redwood Chair",
},
},
},
["Composite Palm Chair"] = {
untranslated = "Composite Palm Chair",
ingredients = {
{
"ITEM",
"Composite Palm Lumber",
4.0,
false,
"Composite Palm Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Palm Chair",
1,
"Composite Palm Chair",
},
},
},
["Composite Spruce Chair"] = {
untranslated = "Composite Spruce Chair",
ingredients = {
{
"ITEM",
"Composite Spruce Lumber",
4.0,
false,
"Composite Spruce Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Spruce Chair",
1,
"Composite Spruce Chair",
},
},
},
["Composite Saguaro Chair"] = {
untranslated = "Composite Saguaro Chair",
ingredients = {
{
"ITEM",
"Composite Saguaro Lumber",
4.0,
false,
"Composite Saguaro Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Saguaro Chair",
1,
"Composite Saguaro Chair",
},
},
},
["Composite Hardwood Chair"] = {
untranslated = "Composite Hardwood Chair",
ingredients = {
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
{
"TAG",
"Hardwood Lumber",
4.0,
false,
"Hardwood Lumber",
},
},
products = {
{
"Composite Hardwood Chair",
1,
"Composite Hardwood Chair",
},
},
},
["Composite Softwood Chair"] = {
untranslated = "Composite Softwood Chair",
ingredients = {
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
{
"TAG",
"Softwood Lumber",
4.0,
false,
"Softwood Lumber",
},
},
products = {
{
"Composite Softwood Chair",
1,
"Composite Softwood Chair",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.7",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeLumberChairItem",
typeID = 0,
},
},
["Composite Lumber Door"] = {
["Composite Lumber Door"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Composite Lumber Door",
untranslated = "Composite Lumber Door",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Advanced Carpentry Table",
description = "A beautiful composite door built by an expert carpenter.",
"Advanced Carpentry Table",
tagGroups = {},
},
maxStack = 1,
},
carried = "Backpack",
skillNeeds = {
weight = 1000,
{
calories = nil,
"Composites",
carbs = nil,
1,
protein = nil,
"Composites",
fat = nil,
},
vitamins = nil,
},
density = nil,
moduleNeeds = {},
fuel = nil,
baseCraftTime = 4.0,
yield = nil,
baseLaborCost = 180.0,
currency = nil,
baseXPGain = 1.0,
skillValue = nil,
defaultVariant = "Composite Lumber Door",
roomCategory = nil,
defaultVariantUntranslated = "Composite Lumber Door",
furnitureType = nil,
numberOfVariants = 13,
repeatsDepreciation = nil,
variants = {
materialTier = 4,
["Composite Lumber Door"] = {
fuelsUsed = nil,
untranslated = "Composite Lumber Door",
gridRadius = nil,
ingredients = {
energyUsed = nil,
{
energyProduced = nil,
"ITEM",
energyType = nil,
"Screws",
fluidsUsed = nil,
4.0,
fluidsProduced = nil,
true,
validTalents = nil,
"Screws",
footprint = nil,
},
mobile = nil,
{
roomSizeReq = nil,
"TAG",
roomMatReq = nil,
"Composite Lumber",
roomContainReq = nil,
2.0,
inventorySlots = nil,
true,
inventoryMaxWeight = nil,
"Composite Lumber",
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "CompositeLumberDoorItem",
products = {
typeID = 0,
{
"Composite Lumber Door",
1,
"Composite Lumber Door",
},
},
},
["Composite Birch Door"] = {
untranslated = "Composite Birch Door",
ingredients = {
{
"ITEM",
"Composite Birch Lumber",
2.0,
true,
"Composite Birch Lumber",
},
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
},
products = {
{
"Composite Birch Door",
1,
"Composite Birch Door",
},
},
},
["Composite Cedar Door"] = {
untranslated = "Composite Cedar Door",
ingredients = {
{
"ITEM",
"Composite Cedar Lumber",
2.0,
true,
"Composite Cedar Lumber",
},
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
},
products = {
{
"Composite Cedar Door",
1,
"Composite Cedar Door",
},
},
},
["Composite Ceiba Door"] = {
untranslated = "Composite Ceiba Door",
ingredients = {
{
"ITEM",
"Composite Ceiba Lumber",
2.0,
true,
"Composite Ceiba Lumber",
},
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
},
products = {
{
"Composite Ceiba Door",
1,
"Composite Ceiba Door",
},
},
},
["Composite Fir Door"] = {
untranslated = "Composite Fir Door",
ingredients = {
{
"ITEM",
"Composite Fir Lumber",
2.0,
true,
"Composite Fir Lumber",
},
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
},
products = {
{
"Composite Fir Door",
1,
"Composite Fir Door",
},
},
},
["Composite Joshua Door"] = {
untranslated = "Composite Joshua Door",
ingredients = {
{
"ITEM",
"Composite Joshua Lumber",
2.0,
true,
"Composite Joshua Lumber",
},
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
},
products = {
{
"Composite Joshua Door",
1,
"Composite Joshua Door",
},
},
},
["Composite Oak Door"] = {
untranslated = "Composite Oak Door",
ingredients = {
{
"ITEM",
"Composite Oak Lumber",
2.0,
true,
"Composite Oak Lumber",
},
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
},
products = {
{
"Composite Oak Door",
1,
"Composite Oak Door",
},
},
},
["Composite Redwood Door"] = {
untranslated = "Composite Redwood Door",
ingredients = {
{
"ITEM",
"Composite Redwood Lumber",
2.0,
true,
"Composite Redwood Lumber",
},
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
},
products = {
{
"Composite Redwood Door",
1,
"Composite Redwood Door",
},
},
},
["Composite Palm Door"] = {
untranslated = "Composite Palm Door",
ingredients = {
{
"ITEM",
"Composite Palm Lumber",
2.0,
true,
"Composite Palm Lumber",
},
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
},
products = {
{
"Composite Palm Door",
1,
"Composite Palm Door",
},
},
},
["Composite Spruce Door"] = {
untranslated = "Composite Spruce Door",
ingredients = {
{
"ITEM",
"Composite Spruce Lumber",
2.0,
true,
"Composite Spruce Lumber",
},
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
},
products = {
{
"Composite Spruce Door",
1,
"Composite Spruce Door",
},
},
},
["Composite Saguaro Door"] = {
untranslated = "Composite Saguaro Door",
ingredients = {
{
"ITEM",
"Composite Saguaro Lumber",
2.0,
true,
"Composite Saguaro Lumber",
},
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
},
products = {
{
"Composite Saguaro Door",
1,
"Composite Saguaro Door",
},
},
},
["Composite Hardwood Door"] = {
untranslated = "Composite Hardwood Door",
ingredients = {
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
{
"TAG",
"Hardwood Lumber",
2.0,
true,
"Hardwood Lumber",
},
},
products = {
{
"Composite Hardwood Door",
1,
"Composite Hardwood Door",
},
},
},
["Composite Softwood Door"] = {
untranslated = "Composite Softwood Door",
ingredients = {
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
{
"TAG",
"Softwood Lumber",
2.0,
true,
"Softwood Lumber",
},
},
products = {
{
"Composite Softwood Door",
1,
"Composite Softwood Door",
},
},
},
},
},
},
["Composite Lumber Table"] = {
["Composite Lumber Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Composite Lumber Table",
untranslated = "Composite Lumber Table",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Advanced Carpentry Table",
description = "A large composite table for eating meals or getting some work done.",
"Advanced Carpentry Table",
tagGroups = {
},
"Housing",
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Composites",
weight = 2000,
3,
calories = nil,
"Composites",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 4.0,
density = nil,
baseLaborCost = 180.0,
fuel = nil,
baseXPGain = 3.0,
yield = nil,
defaultVariant = "Composite Lumber Table",
currency = nil,
defaultVariantUntranslated = "Composite Lumber Table",
skillValue = "3",
numberOfVariants = 13,
roomCategory = "Seating",
variants = {
furnitureType = "Table",
["Composite Lumber Table"] = {
repeatsDepreciation = "0.6",
untranslated = "Composite Lumber Table",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Screws",
energyProduced = nil,
10.0,
energyType = nil,
false,
fluidsUsed = nil,
"Screws",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "8",
"TAG",
mobile = nil,
"Composite Lumber",
roomSizeReq = nil,
6.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Composite Lumber",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "CompositeLumberTableItem",
"Composite Lumber Table",
typeID = 0,
1,
},
"Composite Lumber Table",
["Composite Oak Lumber"] = {
},
untranslated = "Composite Oak Lumber",
},
category = nil,
},
group = "Blocks",
["Composite Birch Table"] = {
description = "A composite lumber made from a combination of wood and plastic.",
untranslated = "Composite Birch Table",
tagGroups = {
ingredients = {
"Composite Lumber",
{
"Constructable",
"ITEM",
"Hardwood Lumber",
"Composite Birch Lumber",
6.0,
false,
"Composite Birch Lumber",
},
{
"ITEM",
"Screws",
10.0,
false,
"Screws",
},
},
products = {
{
"Composite Birch Table",
1,
"Composite Birch Table",
},
},
},
["Composite Cedar Table"] = {
untranslated = "Composite Cedar Table",
ingredients = {
{
"ITEM",
"Composite Cedar Lumber",
6.0,
false,
"Composite Cedar Lumber",
},
{
"ITEM",
"Screws",
10.0,
false,
"Screws",
},
},
products = {
{
"Composite Cedar Table",
1,
"Composite Cedar Table",
},
},
},
["Composite Ceiba Table"] = {
untranslated = "Composite Ceiba Table",
ingredients = {
{
"ITEM",
"Composite Ceiba Lumber",
6.0,
false,
"Composite Ceiba Lumber",
},
{
"ITEM",
"Screws",
10.0,
false,
"Screws",
},
},
products = {
{
"Composite Ceiba Table",
1,
"Composite Ceiba Table",
},
},
},
["Composite Fir Table"] = {
untranslated = "Composite Fir Table",
ingredients = {
{
"ITEM",
"Composite Fir Lumber",
6.0,
false,
"Composite Fir Lumber",
},
{
"ITEM",
"Screws",
10.0,
false,
"Screws",
},
},
products = {
{
"Composite Fir Table",
1,
"Composite Fir Table",
},
},
},
["Composite Joshua Table"] = {
untranslated = "Composite Joshua Table",
ingredients = {
{
"ITEM",
"Composite Joshua Lumber",
6.0,
false,
"Composite Joshua Lumber",
},
{
"ITEM",
"Screws",
10.0,
false,
"Screws",
},
},
products = {
{
"Composite Joshua Table",
1,
"Composite Joshua Table",
},
},
},
["Composite Oak Table"] = {
untranslated = "Composite Oak Table",
ingredients = {
{
"ITEM",
"Composite Oak Lumber",
6.0,
false,
"Composite Oak Lumber",
},
{
"ITEM",
"Screws",
10.0,
false,
"Screws",
},
},
products = {
{
"Composite Oak Table",
1,
"Composite Oak Table",
},
},
},
["Composite Redwood Table"] = {
untranslated = "Composite Redwood Table",
ingredients = {
{
"ITEM",
"Composite Redwood Lumber",
6.0,
false,
"Composite Redwood Lumber",
},
{
"ITEM",
"Screws",
10.0,
false,
"Screws",
},
},
products = {
{
"Composite Redwood Table",
1,
"Composite Redwood Table",
},
},
},
["Composite Palm Table"] = {
untranslated = "Composite Palm Table",
ingredients = {
{
"ITEM",
"Composite Palm Lumber",
6.0,
false,
"Composite Palm Lumber",
},
{
"ITEM",
"Screws",
10.0,
false,
"Screws",
},
},
products = {
{
"Composite Palm Table",
1,
"Composite Palm Table",
},
},
},
["Composite Spruce Table"] = {
untranslated = "Composite Spruce Table",
ingredients = {
{
"ITEM",
"Composite Spruce Lumber",
6.0,
false,
"Composite Spruce Lumber",
},
{
"ITEM",
"Screws",
10.0,
false,
"Screws",
},
},
products = {
{
"Composite Spruce Table",
1,
"Composite Spruce Table",
},
},
},
["Composite Saguaro Table"] = {
untranslated = "Composite Saguaro Table",
ingredients = {
{
"ITEM",
"Composite Saguaro Lumber",
6.0,
false,
"Composite Saguaro Lumber",
},
{
"ITEM",
"Screws",
10.0,
false,
"Screws",
},
},
products = {
{
"Composite Saguaro Table",
1,
"Composite Saguaro Table",
},
},
},
["Composite Hardwood Table"] = {
untranslated = "Composite Hardwood Table",
ingredients = {
{
"ITEM",
"Screws",
10.0,
false,
"Screws",
},
{
"TAG",
"Hardwood Lumber",
6.0,
false,
"Hardwood Lumber",
},
},
products = {
{
"Composite Hardwood Table",
1,
"Composite Hardwood Table",
},
},
},
["Composite Softwood Table"] = {
untranslated = "Composite Softwood Table",
ingredients = {
{
"ITEM",
"Screws",
10.0,
false,
"Screws",
},
{
"TAG",
"Softwood Lumber",
6.0,
false,
"Softwood Lumber",
},
},
products = {
{
"Composite Softwood Table",
1,
"Composite Softwood Table",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeOakLumberItem",
typeID = 0,
},
},
["Composites Upgrade"] = {
["Composite Palm Lumber"] = {
dispCraftStn = "1",
untranslated = "Composite Palm Lumber",
checkImage = "1",
category = nil,
untranslated = "Composites Upgrade",
group = "Blocks",
craftStn = {
description = "A composite lumber made from a combination of wood and plastic.",
{
tagGroups = {
"Advanced Carpentry Table",
"Composite Lumber",
"Advanced Carpentry Table",
"Constructable",
},
},
skillNeeds = {
{
"Composites",
1,
"Composites",
},
},
moduleNeeds = {},
baseCraftTime = 18.0,
baseLaborCost = 9000.0,
baseXPGain = 4.0,
defaultVariant = "Composites Upgrade",
defaultVariantUntranslated = "Composites Upgrade",
numberOfVariants = "1",
variants = {
["Composites Upgrade"] = {
untranslated = "Composites Upgrade",
ingredients = {
{
"ITEM",
"Modern Upgrade Lvl4",
1.0,
true,
"Modern Upgrade Lvl4",
},
},
products = {
{
"Composites Upgrade",
1,
"Composites Upgrade",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositePalmLumberItem",
typeID = 0,
},
},
["Compost Fertilizer"] = {
["Composite Redwood Lumber"] = {
dispCraftStn = "1",
untranslated = "Composite Redwood Lumber",
checkImage = "1",
category = nil,
untranslated = "Compost Fertilizer",
group = "Blocks",
craftStn = {
description = "A composite lumber made from a combination of wood and plastic.",
{
tagGroups = {
"Farmers Table",
"Composite Lumber",
"Farmers Table",
"Constructable",
},
"Softwood Lumber",
},
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
moduleNeeds = {},
baseCraftTime = 0.3,
baseLaborCost = 15.0,
baseXPGain = 0.0,
defaultVariant = "Compost Fertilizer",
defaultVariantUntranslated = "Compost Fertilizer",
numberOfVariants = "1",
variants = {
["Compost Fertilizer"] = {
untranslated = "Compost Fertilizer",
ingredients = {
{
"ITEM",
"Compost",
1.0,
false,
"Compost",
},
{
"TAG",
"Fertilizer Filler",
1.0,
false,
"Fertilizer Filler",
},
},
products = {
{
"Compost Fertilizer",
1,
"Compost Fertilizer",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeRedwoodLumberItem",
typeID = 0,
},
},
["Compost Spoiled Food"] = {
["Composite Saguaro Lumber"] = {
dispCraftStn = "1",
untranslated = "Composite Saguaro Lumber",
checkImage = "1",
category = nil,
untranslated = "Compost Spoiled Food",
group = "Blocks",
craftStn = {
description = "A composite lumber made from a combination of wood and plastic.",
{
tagGroups = {
"Carpentry Table",
"Composite Lumber",
"Carpentry Table",
"Constructable",
},
},
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
moduleNeeds = {},
baseCraftTime = 1.2,
baseLaborCost = 20.0,
baseXPGain = 0.5,
defaultVariant = "Compost Spoiled Food",
defaultVariantUntranslated = "Compost Spoiled Food",
numberOfVariants = "1",
variants = {
["Compost Spoiled Food"] = {
untranslated = "Compost Spoiled Food",
ingredients = {
{
"ITEM",
"Spoiled Food",
6.0,
true,
"Spoiled Food",
},
{
"ITEM",
"Dirt",
1.0,
true,
"Dirt",
},
},
products = {
{
"Compost Spoiled Food",
1,
"Compost Spoiled Food",
},
{
"Compost Fertilizer",
1.0,
"Compost Fertilizer",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeSaguaroLumberItem",
typeID = 0,
},
},
["Computer Lab"] = {
["Composite Spruce Lumber"] = {
dispCraftStn = "1",
untranslated = "Composite Spruce Lumber",
checkImage = "1",
category = nil,
untranslated = "Computer Lab",
group = "Blocks",
craftStn = {
description = "A composite lumber made from a combination of wood and plastic.",
{
tagGroups = {
"Electronics Assembly",
"Composite Lumber",
"Electronics Assembly",
"Constructable",
},
},
skillNeeds = {
{
"Electronics",
6,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 120.0,
baseLaborCost = 3000.0,
baseXPGain = 40.0,
defaultVariant = "Computer Lab",
defaultVariantUntranslated = "Computer Lab",
numberOfVariants = "1",
variants = {
["Computer Lab"] = {
untranslated = "Computer Lab",
ingredients = {
{
"ITEM",
"Reinforced Concrete",
100.0,
false,
"Reinforced Concrete",
},
{
"ITEM",
"Plastic",
100.0,
false,
"Plastic",
},
{
"ITEM",
"Advanced Circuit",
50.0,
false,
"Advanced Circuit",
},
{
"TAG",
"Composite Lumber",
100.0,
false,
"Composite Lumber",
},
},
products = {
{
"Computer Lab",
1,
"Computer Lab",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeSpruceLumberItem",
typeID = 0,
},
},
["Concentrate Copper Lv2"] = {
["Composites Skill Book"] = {
dispCraftStn = "1",
untranslated = "Composites Skill Book",
checkImage = "1",
category = nil,
untranslated = "Concentrate Copper Lv2",
group = "Skill Books",
craftStn = {
description = "Composites Skill Book",
{
tagGroups = {
"Carpentry Table",
"Skill Books",
"Carpentry Table",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 180.0,
baseXPGain = 1.0,
defaultVariant = "Concentrate Copper Lv2",
defaultVariantUntranslated = "Concentrate Copper Lv2",
numberOfVariants = "1",
variants = {
["Concentrate Copper Lv2"] = {
untranslated = "Concentrate Copper Lv2",
ingredients = {
{
"ITEM",
"Crushed Copper Ore",
7.0,
false,
"Crushed Copper Ore",
},
},
products = {
{
"Concentrate Copper Lv2",
1,
"Concentrate Copper Lv2",
},
{
"Copper Concentrate",
2.0,
"Copper Concentrate",
},
{
"Wet Tailings",
2.0,
"Wet Tailings",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Composites Skill BookItem",
typeID = 0,
},
},
["Concentrate Dry Iron"] = {
["Composites Skill Scroll"] = {
dispCraftStn = "1",
untranslated = "Composites Skill Scroll",
checkImage = "1",
category = nil,
untranslated = "Concentrate Dry Iron",
group = "Skill Scrolls",
craftStn = {
description = "Composites Skill Scroll",
{
tagGroups = {
"Carpentry Table",
"Skill Scrolls",
"Carpentry Table",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 1.2,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Concentrate Dry Iron",
defaultVariantUntranslated = "Concentrate Dry Iron",
numberOfVariants = "1",
variants = {
["Concentrate Dry Iron"] = {
untranslated = "Concentrate Dry Iron",
ingredients = {
{
"ITEM",
"Crushed Iron Ore",
3.0,
false,
"Crushed Iron Ore",
},
},
products = {
{
"Concentrate Dry Iron",
1,
"Concentrate Dry Iron",
},
{
"Iron Concentrate",
1.0,
"Iron Concentrate",
},
{
"Tailings",
1.0,
"Tailings",
},
},
},
},
},
maxStack = 10,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Composites Skill ScrollItem",
typeID = 0,
},
},
["Concentrate Dry Iron Lv2"] = {
["Composites Upgrade"] = {
dispCraftStn = "1",
untranslated = "Composites Upgrade",
checkImage = "1",
category = nil,
untranslated = "Concentrate Dry Iron Lv2",
group = "Upgrade Modules",
craftStn = {
description = "Modern Upgrade that greatly increases efficiency when crafting Composites recipes.",
{
tagGroups = {
"Carpentry Table",
"Upgrade",
"Carpentry Table",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.4,
baseLaborCost = 150.0,
baseXPGain = 1.0,
defaultVariant = "Concentrate Dry Iron Lv2",
defaultVariantUntranslated = "Concentrate Dry Iron Lv2",
numberOfVariants = "1",
variants = {
["Concentrate Dry Iron Lv2"] = {
untranslated = "Concentrate Dry Iron Lv2",
ingredients = {
{
"ITEM",
"Crushed Iron Ore",
5.0,
false,
"Crushed Iron Ore",
},
},
products = {
{
"Concentrate Dry Iron Lv2",
1,
"Concentrate Dry Iron Lv2",
},
{
"Iron Concentrate",
2.0,
"Iron Concentrate",
},
{
"Tailings",
1.0,
"Tailings",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositesUpgradeItem",
typeID = 0,
},
},
["Concentrate Gold Lv2"] = {
["Compost Fertilizer"] = {
dispCraftStn = "1",
untranslated = "Compost Fertilizer",
checkImage = "1",
category = nil,
untranslated = "Concentrate Gold Lv2",
group = "Items",
craftStn = {
description = "Compost fertilizer is a classic, low effort fertilizer.",
{
tagGroups = {
"Carpentry Table",
"Fertilizer",
"Carpentry Table",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 180.0,
baseXPGain = 1.0,
defaultVariant = "Concentrate Gold Lv2",
defaultVariantUntranslated = "Concentrate Gold Lv2",
numberOfVariants = "1",
variants = {
["Concentrate Gold Lv2"] = {
untranslated = "Concentrate Gold Lv2",
ingredients = {
{
"ITEM",
"Crushed Gold Ore",
10.0,
false,
"Crushed Gold Ore",
},
},
products = {
{
"Concentrate Gold Lv2",
1,
"Concentrate Gold Lv2",
},
{
"Gold Concentrate",
2.0,
"Gold Concentrate",
},
{
"Wet Tailings",
3.0,
"Wet Tailings",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompostFertilizerItem",
typeID = 0,
},
},
["Concentrate Iron Lv2"] = {
["Computer Lab"] = {
dispCraftStn = "1",
untranslated = "Computer Lab",
checkImage = "1",
category = nil,
untranslated = "Concentrate Iron Lv2",
group = "Crafted Objects",
craftStn = {
description = "A place where you can sit all day and play video games! Or work on expert-level research.",
{
tagGroups = {
"Carpentry Table",
"Crafting Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 180.0,
baseXPGain = 1.0,
defaultVariant = "Concentrate Iron Lv2",
defaultVariantUntranslated = "Concentrate Iron Lv2",
numberOfVariants = "1",
variants = {
["Concentrate Iron Lv2"] = {
untranslated = "Concentrate Iron Lv2",
ingredients = {
{
"ITEM",
"Crushed Iron Ore",
5.0,
false,
"Crushed Iron Ore",
},
},
products = {
{
"Concentrate Iron Lv2",
1,
"Concentrate Iron Lv2",
},
{
"Iron Concentrate",
2.0,
"Iron Concentrate",
},
{
"Wet Tailings",
1.0,
"Wet Tailings",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ComputerLabItem",
typeID = 0,
},
},
["Construction Post"] = {
["Construction Post"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Construction Post",
untranslated = "Construction Post",
craftStn = {
category = nil,
{
group = "Crafted Objects",
"Workbench",
description = "For construction contracts.",
"Workbench",
tagGroups = {},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ConstructionPostItem",
typeID = 0,
},
["Contract Board"] = {
untranslated = "Contract Board",
category = nil,
group = "Work Stations",
description = "A board to post contracts.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ContractBoardItem",
typeID = 0,
},
["Cookeina Mushroom Spores"] = {
untranslated = "Cookeina Mushroom Spores",
category = nil,
group = "Seed",
description = "Plant to grow cookeina mushrooms.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
skillNeeds = {},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 50,
baseLaborCost = 15.0,
calories = 0,
baseXPGain = 0.5,
carbs = 0,
defaultVariant = "Construction Post",
protein = 0,
defaultVariantUntranslated = "Construction Post",
fat = 0,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 0,
["Construction Post"] = {
fuel = nil,
untranslated = "Construction Post",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Wood",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Wood",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Construction Post",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Construction Post",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CookeinaMushroomSporesItem",
typeID = 0,
},
["Cookeina Mushrooms"] = {
untranslated = "Cookeina Mushrooms",
category = nil,
group = "Food",
description = "Tiny Cup Mushrooms.",
tagGroups = {
"Food",
"Fungus",
"Raw Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 75,
calories = 200,
carbs = 2,
protein = 4,
fat = 1,
vitamins = 1,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CookeinaMushroomsItem",
typeID = 0,
},
},
["Contract Board"] = {
["Cooking Skill Book"] = {
dispCraftStn = "1",
untranslated = "Cooking Skill Book",
checkImage = "1",
category = nil,
untranslated = "Contract Board",
group = "Skill Books",
craftStn = {
description = "Cooking Skill Book",
{
tagGroups = {
"Workbench",
"Skill Books",
"Workbench",
},
},
},
skillNeeds = {},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 100,
baseLaborCost = 100.0,
calories = nil,
baseXPGain = 5.0,
carbs = nil,
defaultVariant = "Contract Board",
protein = nil,
defaultVariantUntranslated = "Contract Board",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Contract Board"] = {
fuel = nil,
untranslated = "Contract Board",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Hewn Log",
furnitureType = nil,
15.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Hewn Log",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Wood Board",
energyType = nil,
10.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Wood Board",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Contract Board",
roomContainReq = nil,
1,
inventorySlots = nil,
"Contract Board",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "Cooking Skill BookItem",
typeID = 0,
},
["Cooking Skill Scroll"] = {
untranslated = "Cooking Skill Scroll",
category = nil,
group = "Skill Scrolls",
description = "Cooking Skill Scroll",
tagGroups = {
"Skill Scrolls",
},
},
maxStack = 10,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Cooking Skill ScrollItem",
typeID = 0,
},
},
["Cooking Upgrade"] = {
["Cooking Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cooking Upgrade",
untranslated = "Cooking Upgrade",
craftStn = {
category = nil,
{
group = "Upgrade Modules",
"Cast Iron Stove",
description = "Advanced Upgrade that greatly increases efficiency when crafting Cooking recipes.",
"Cast Iron Stove",
tagGroups = {
},
"Upgrade",
},
skillNeeds = {
{
"Cooking",
1,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Cooking Upgrade",
defaultVariantUntranslated = "Cooking Upgrade",
numberOfVariants = "1",
variants = {
["Cooking Upgrade"] = {
untranslated = "Cooking Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade Lvl4",
1.0,
true,
"Advanced Upgrade Lvl4",
},
},
products = {
{
"Cooking Upgrade",
1,
"Cooking Upgrade",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CookingUpgradeItem",
typeID = 0,
},
},
["Copper Bar"] = {
["Copper Bar"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Copper Bar",
untranslated = "Copper Bar",
craftStn = {
category = nil,
{
group = "Blocks",
"Blast Furnace",
description = "Refined bar of copper.",
"Blast Furnace",
tagGroups = {
},
"Metal",
},
skillNeeds = {
{
"Smelting",
1,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 0.6,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Copper Bar",
defaultVariantUntranslated = "Copper Bar",
numberOfVariants = "1",
variants = {
["Copper Bar"] = {
untranslated = "Copper Bar",
ingredients = {
{
"ITEM",
"Copper Concentrate",
1.0,
false,
"Copper Concentrate",
},
},
products = {
{
"Copper Bar",
"4",
"Copper Bar",
},
{
"Slag",
1.0,
"Slag",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 18000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CopperBarItem",
typeID = 0,
},
},
["Copper Concentrate"] = {
["Copper Concentrate"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Copper Concentrate",
untranslated = "Copper Concentrate",
craftStn = {
category = nil,
{
group = "Blocks",
"Rocker Box",
description = "Copper ore that has been concentrated to remove impurities. Ore concentrate is used by smiths to smelt metal bars.",
"Rocker Box",
tagGroups = {
},
"Concentrated Ore",
"Excavatable",
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Mining",
weight = 20000,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 1.5,
density = nil,
baseLaborCost = 50.0,
fuel = nil,
baseXPGain = 2.0,
yield = nil,
defaultVariant = "Copper Concentrate",
currency = nil,
defaultVariantUntranslated = "Copper Concentrate",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Copper Concentrate"] = {
repeatsDepreciation = nil,
untranslated = "Copper Concentrate",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Crushed Copper Ore",
energyProduced = nil,
7.0,
energyType = nil,
false,
fluidsUsed = nil,
"Crushed Copper Ore",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Copper Concentrate",
roomMatReq = nil,
"",
roomContainReq = nil,
"Copper Concentrate",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"Wet Tailings",
NutrientElement = nil,
3.0,
type = "CopperConcentrateItem",
"Wet Tailings",
typeID = 0,
},
},
},
["Copper Frame Landscape"] = {
},
untranslated = "Copper Frame Landscape",
category = nil,
group = "Housing Objects",
description = "",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Cultural",
repeatsDepreciation = "",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CopperFrameLandscapeItem",
typeID = 0,
},
},
["Copper Frame Wide"] = {
["Copper Frame Wide"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Copper Frame Wide",
untranslated = "Copper Frame Wide",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Anvil",
description = "",
"Anvil",
tagGroups = {
},
"Housing",
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Smelting",
weight = 1000,
4,
calories = nil,
"Smelting",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 1.0,
density = nil,
baseLaborCost = 160.0,
fuel = nil,
baseXPGain = 1.0,
yield = nil,
defaultVariant = "Copper Frame Wide",
currency = nil,
defaultVariantUntranslated = "Copper Frame Wide",
skillValue = "0",
numberOfVariants = 5,
roomCategory = "Cultural",
variants = {
furnitureType = "Cultural",
["Copper Frame Wide"] = {
repeatsDepreciation = "",
untranslated = "Copper Frame Wide",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Copper Bar",
energyProduced = nil,
2.0,
energyType = nil,
false,
fluidsUsed = nil,
"Copper Bar",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "2",
products = {
mobile = nil,
{
roomSizeReq = nil,
"Copper Frame Wide",
roomMatReq = nil,
1,
roomContainReq = nil,
"Copper Frame Wide",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
["Copper Frame Landscape"] = {
type = "CopperFrameWideItem",
untranslated = "Copper Frame Landscape",
typeID = 0,
ingredients = {
},
{
["Copper Ore"] = {
"ITEM",
untranslated = "Copper Ore",
"Copper Bar",
category = nil,
2.0,
group = "Natural Resources",
false,
description = "Unrefined ore with traces of copper.",
"Copper Bar",
tagGroups = {
},
"Excavatable",
},
"Ore",
products = {
{
"Copper Frame Landscape",
1,
"Copper Frame Landscape",
},
},
},
["Copper Frame Square"] = {
untranslated = "Copper Frame Square",
ingredients = {
{
"ITEM",
"Copper Bar",
2.0,
false,
"Copper Bar",
},
},
products = {
{
"Copper Frame Square",
1,
"Copper Frame Square",
},
},
},
["Copper Frame Portrait"] = {
untranslated = "Copper Frame Portrait",
ingredients = {
{
"ITEM",
"Copper Bar",
2.0,
false,
"Copper Bar",
},
},
products = {
{
"Copper Frame Portrait",
1,
"Copper Frame Portrait",
},
},
},
["Copper Frame Tall"] = {
untranslated = "Copper Frame Tall",
ingredients = {
{
"ITEM",
"Copper Bar",
2.0,
false,
"Copper Bar",
},
},
products = {
{
"Copper Frame Tall",
1,
"Copper Frame Tall",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 7500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CopperOreItem",
typeID = 0,
},
},
["Copper Pipe"] = {
["Copper Pipe"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Copper Pipe",
untranslated = "Copper Pipe",
craftStn = {
category = nil,
{
group = "Blocks",
"Anvil",
description = "A pipe for transporting liquids.",
"Anvil",
tagGroups = {},
},
maxStack = 20,
},
carried = "Hands",
skillNeeds = {
weight = 2000,
{
calories = nil,
"Smelting",
carbs = nil,
1,
protein = nil,
"Smelting",
fat = nil,
},
vitamins = nil,
},
density = nil,
moduleNeeds = {},
fuel = nil,
baseCraftTime = 0.8,
yield = nil,
baseLaborCost = 15.0,
currency = nil,
baseXPGain = 0.5,
skillValue = nil,
defaultVariant = "Copper Pipe",
roomCategory = nil,
defaultVariantUntranslated = "Copper Pipe",
furnitureType = nil,
numberOfVariants = "1",
repeatsDepreciation = nil,
variants = {
materialTier = 2,
["Copper Pipe"] = {
fuelsUsed = nil,
untranslated = "Copper Pipe",
gridRadius = nil,
ingredients = {
energyUsed = nil,
{
energyProduced = nil,
"ITEM",
energyType = nil,
"Copper Bar",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
false,
validTalents = nil,
"Copper Bar",
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
products = {
roomMatReq = nil,
{
roomContainReq = nil,
"Copper Pipe",
inventorySlots = nil,
"",
inventoryMaxWeight = nil,
"Copper Pipe",
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "CopperPipeItem",
},
typeID = 0,
},
},
},
["Copper Plate"] = {
["Copper Plate"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Copper Plate",
untranslated = "Copper Plate",
craftStn = {
category = nil,
{
group = "Items",
"Screw Press",
description = "A solid copper plate giving higher grades of protection against erosion and improves conductivity.",
"Screw Press",
tagGroups = {},
},
maxStack = 100,
},
carried = "Backpack",
skillNeeds = {
weight = 500,
{
calories = nil,
"Mechanics",
carbs = nil,
1,
protein = nil,
"Mechanics",
fat = nil,
},
vitamins = nil,
},
density = nil,
moduleNeeds = {},
fuel = nil,
baseCraftTime = 2.0,
yield = nil,
baseLaborCost = 60.0,
currency = nil,
baseXPGain = 1.0,
skillValue = nil,
defaultVariant = "Copper Plate",
roomCategory = nil,
defaultVariantUntranslated = "Copper Plate",
furnitureType = nil,
numberOfVariants = "1",
repeatsDepreciation = nil,
variants = {
materialTier = nil,
["Copper Plate"] = {
fuelsUsed = nil,
untranslated = "Copper Plate",
gridRadius = nil,
ingredients = {
energyUsed = nil,
{
energyProduced = nil,
"ITEM",
energyType = nil,
"Copper Bar",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
false,
validTalents = nil,
"Copper Bar",
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
products = {
roomMatReq = nil,
{
roomContainReq = nil,
"Copper Plate",
inventorySlots = nil,
"",
inventoryMaxWeight = nil,
"Copper Plate",
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "CopperPlateItem",
},
typeID = 0,
},
},
},
["Copper Wiring"] = {
["Copper Wiring"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Copper Wiring",
untranslated = "Copper Wiring",
craftStn = {
category = nil,
{
group = "Items",
"Machinist Table",
description = "A length of copper conductive wire useful for a variety of purposes.",
"Machinist Table",
tagGroups = {},
},
maxStack = 100,
},
carried = "Backpack",
skillNeeds = {
weight = 200,
{
calories = nil,
"Mechanics",
carbs = nil,
1,
protein = nil,
"Mechanics",
fat = nil,
},
vitamins = nil,
},
density = nil,
moduleNeeds = {},
fuel = nil,
baseCraftTime = 0.4,
yield = nil,
baseLaborCost = 60.0,
currency = nil,
baseXPGain = 1.0,
skillValue = nil,
defaultVariant = "Copper Wiring",
roomCategory = nil,
defaultVariantUntranslated = "Copper Wiring",
furnitureType = nil,
numberOfVariants = "1",
repeatsDepreciation = nil,
variants = {
materialTier = nil,
["Copper Wiring"] = {
fuelsUsed = nil,
untranslated = "Copper Wiring",
gridRadius = nil,
ingredients = {
energyUsed = nil,
{
energyProduced = nil,
"ITEM",
energyType = nil,
"Copper Bar",
fluidsUsed = nil,
4.0,
fluidsProduced = nil,
false,
validTalents = nil,
"Copper Bar",
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
products = {
roomMatReq = nil,
{
roomContainReq = nil,
"Copper Wiring",
inventorySlots = nil,
"2",
inventoryMaxWeight = nil,
"Copper Wiring",
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "CopperWiringItem",
},
typeID = 0,
},
},
},
["Corn Ethanol"] = {
Corn = {
dispCraftStn = "1",
untranslated = "Corn",
checkImage = "1",
category = nil,
untranslated = "Corn Ethanol",
group = "Food",
craftStn = {
description = "A warmly colored kernel studded vegetable.",
{
tagGroups = {
"Carpentry Table",
"Food",
"Carpentry Table",
"Raw Food",
},
"Vegetable",
},
skillNeeds = {
{
"Cutting Edge Cooking",
1,
"Cutting Edge Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 0.5,
defaultVariant = "Corn Ethanol",
defaultVariantUntranslated = "Corn Ethanol",
numberOfVariants = "1",
variants = {
["Corn Ethanol"] = {
untranslated = "Corn Ethanol",
ingredients = {
{
"ITEM",
"Corn",
10.0,
false,
"Corn",
},
},
products = {
{
"Corn Ethanol",
1,
"Corn Ethanol",
},
{
"Ethanol",
1.0,
"Ethanol",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 125,
calories = 230,
carbs = 4,
protein = 1,
fat = 0,
vitamins = 3,
density = 3.4782608695652173,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CornItem",
typeID = 0,
},
},
["Corn Fritters"] = {
["Corn Fritters"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Corn Fritters",
untranslated = "Corn Fritters",
craftStn = {
category = nil,
{
group = "Food",
"Stove",
description = "These deep fried corn treats are both crispy and delicious.",
"Stove",
tagGroups = {
},
"Food",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Advanced Cooking",
weight = 100,
1,
calories = 500,
"Advanced Cooking",
carbs = 13,
},
protein = 4,
},
fat = 22,
moduleNeeds = {},
vitamins = 8,
baseCraftTime = 2.0,
density = 9.4,
baseLaborCost = 45.0,
fuel = nil,
baseXPGain = 1.0,
yield = nil,
defaultVariant = "Corn Fritters",
currency = nil,
defaultVariantUntranslated = "Corn Fritters",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Corn Fritters"] = {
repeatsDepreciation = nil,
untranslated = "Corn Fritters",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Cornmeal",
energyProduced = nil,
6.0,
energyType = nil,
false,
fluidsUsed = nil,
"Cornmeal",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Corn",
roomSizeReq = nil,
4.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Corn",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"TAG",
NutrientElement = nil,
"Fat",
type = "CornFrittersItem",
4.0,
typeID = 0,
false,
},
"Fat",
["Corn Seed"] = {
},
untranslated = "Corn Seed",
},
category = nil,
products = {
group = "Seed",
{
description = "Plant to grow corn.",
"Corn Fritters",
tagGroups = {
"1",
"Crop Seed",
"Corn Fritters",
"Food",
},
"Seeds",
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CornSeedItem",
typeID = 0,
},
},
Cornmeal = {
Cornmeal = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cornmeal",
untranslated = "Cornmeal",
craftStn = {
category = nil,
{
group = "Food",
"Mill",
description = "Dried and ground corn; it's like a courser flour.",
"Mill",
tagGroups = {
},
"Food",
},
skillNeeds = {
{
"Milling",
1,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Cornmeal",
defaultVariantUntranslated = "Cornmeal",
numberOfVariants = "1",
variants = {
Cornmeal = {
untranslated = "Cornmeal",
ingredients = {
{
"ITEM",
"Corn",
4.0,
false,
"Corn",
},
},
products = {
{
"Cornmeal",
"1",
"Cornmeal",
},
{
"Cereal Germ",
2.0,
"Cereal Germ",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 60,
carbs = 9,
protein = 3,
fat = 3,
vitamins = 0,
density = 25.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CornmealItem",
typeID = 0,
},
},
["Corrugated Steel"] = {
["Corrugated Steel"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Corrugated Steel",
untranslated = "Corrugated Steel",
craftStn = {
category = nil,
{
group = "Blocks",
"Rolling Mill",
description = "Especially useful for industrial buildings.",
"Rolling Mill",
tagGroups = {
},
"Constructable",
},
skillNeeds = {
{
"Advanced Smelting",
1,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 0.32,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Corrugated Steel",
defaultVariantUntranslated = "Corrugated Steel",
numberOfVariants = "1",
variants = {
["Corrugated Steel"] = {
untranslated = "Corrugated Steel",
ingredients = {
{
"ITEM",
"Steel Bar",
2.0,
false,
"Steel Bar",
},
},
products = {
{
"Corrugated Steel",
"",
"Corrugated Steel",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 3,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CorrugatedSteelItem",
typeID = 0,
},
},
["Corrugated Steel Door"] = {
["Corrugated Steel Door"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Corrugated Steel Door",
untranslated = "Corrugated Steel Door",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Rolling Mill",
description = "A secure door made of hard corrugated steel.",
"Rolling Mill",
tagGroups = {},
},
maxStack = 1,
},
carried = "Backpack",
skillNeeds = {
weight = 1000,
{
calories = nil,
"Advanced Smelting",
carbs = nil,
2,
protein = nil,
"Advanced Smelting",
fat = nil,
},
vitamins = nil,
},
density = nil,
moduleNeeds = {},
fuel = nil,
baseCraftTime = 4.0,
yield = nil,
baseLaborCost = 300.0,
currency = nil,
baseXPGain = 0.5,
skillValue = nil,
defaultVariant = "Corrugated Steel Door",
roomCategory = nil,
defaultVariantUntranslated = "Corrugated Steel Door",
furnitureType = nil,
numberOfVariants = "1",
repeatsDepreciation = nil,
variants = {
materialTier = 3,
["Corrugated Steel Door"] = {
fuelsUsed = nil,
untranslated = "Corrugated Steel Door",
gridRadius = nil,
ingredients = {
energyUsed = nil,
{
energyProduced = nil,
"ITEM",
energyType = nil,
"Corrugated Steel",
fluidsUsed = nil,
2.0,
fluidsProduced = nil,
true,
validTalents = nil,
"Corrugated Steel",
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
products = {
roomMatReq = nil,
{
roomContainReq = nil,
"Corrugated Steel Door",
inventorySlots = nil,
1,
inventoryMaxWeight = nil,
"Corrugated Steel Door",
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "CorrugatedSteelDoorItem",
},
typeID = 0,
},
},
},
["Corrugated Steel Fence Door"] = {
["Corrugated Steel Fence Door"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Corrugated Steel Fence Door",
untranslated = "Corrugated Steel Fence Door",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Rolling Mill",
description = "A corrugated steel door with fence-like viewing slots. ",
"Rolling Mill",
tagGroups = {},
},
maxStack = 1,
},
carried = "Backpack",
skillNeeds = {
weight = 1000,
{
calories = nil,
"Advanced Smelting",
carbs = nil,
2,
protein = nil,
"Advanced Smelting",
fat = nil,
},
vitamins = nil,
},
density = nil,
moduleNeeds = {},
fuel = nil,
baseCraftTime = 4.0,
yield = nil,
baseLaborCost = 300.0,
currency = nil,
baseXPGain = 0.5,
skillValue = nil,
defaultVariant = "Corrugated Steel Fence Door",
roomCategory = nil,
defaultVariantUntranslated = "Corrugated Steel Fence Door",
furnitureType = nil,
numberOfVariants = "1",
repeatsDepreciation = nil,
variants = {
materialTier = 3,
["Corrugated Steel Fence Door"] = {
fuelsUsed = nil,
untranslated = "Corrugated Steel Fence Door",
gridRadius = nil,
ingredients = {
energyUsed = nil,
{
energyProduced = nil,
"ITEM",
energyType = nil,
"Corrugated Steel",
fluidsUsed = nil,
2.0,
fluidsProduced = nil,
true,
validTalents = nil,
"Corrugated Steel",
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
products = {
roomMatReq = nil,
{
roomContainReq = nil,
"Corrugated Steel Fence Door",
inventorySlots = nil,
1,
inventoryMaxWeight = nil,
"Corrugated Steel Fence Door",
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "CorrugatedSteelFenceDoorItem",
},
typeID = 0,
},
},
},
["Cotton Canvas"] = {
["Cotton Boll"] = {
dispCraftStn = "1",
untranslated = "Cotton Boll",
checkImage = "1",
category = nil,
untranslated = "Cotton Canvas",
group = "Items",
craftStn = {
description = "A fluffy round boll harvested from a cotton plant.",
{
tagGroups = {
"Carpentry Table",
"Crop",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Cotton Canvas",
defaultVariantUntranslated = "Cotton Canvas",
numberOfVariants = "1",
variants = {
["Cotton Canvas"] = {
untranslated = "Cotton Canvas",
ingredients = {
{
"ITEM",
"Cotton Fabric",
6.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Cotton Canvas",
1,
"Cotton Canvas",
},
{
"Canvas",
1.0,
"Canvas",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CottonBollItem",
typeID = 0,
},
},
["Cotton Carpet"] = {
["Cotton Carpet"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cotton Carpet",
untranslated = "Cotton Carpet",
craftStn = {
category = nil,
{
group = "Blocks",
"Advanced Tailoring Table",
description = "A woven cotton floor covering attached to a lumber backing.",
"Advanced Tailoring Table",
tagGroups = {
},
"Constructable",
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.64,
baseLaborCost = 180.0,
baseXPGain = 1.5,
defaultVariant = "Cotton Carpet",
defaultVariantUntranslated = "Cotton Carpet",
numberOfVariants = "1",
variants = {
["Cotton Carpet"] = {
untranslated = "Cotton Carpet",
ingredients = {
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"ITEM",
"Cotton Fabric",
3.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Cotton Carpet",
"",
"Cotton Carpet",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CottonCarpetItem",
typeID = 0,
},
},
["Cotton Curtains"] = {
["Cotton Curtains"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cotton Curtains",
untranslated = "Cotton Curtains",
craftStn = {
category = nil,
{
group = "Blocks",
"Loom",
description = "Curtains woven using the finest cotton. \\n\\n (Only cosmetic does not impact room value.)",
"Loom",
tagGroups = {
},
"Constructable",
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 1.5,
defaultVariant = "Cotton Curtains",
defaultVariantUntranslated = "Cotton Curtains",
numberOfVariants = "1",
variants = {
["Cotton Curtains"] = {
untranslated = "Cotton Curtains",
ingredients = {
{
"ITEM",
"Cotton Fabric",
5.0,
false,
"Cotton Fabric",
},
{
"ITEM",
"Cotton Thread",
2.0,
false,
"Cotton Thread",
},
{
"TAG",
"Hewn Log",
2.0,
false,
"Hewn Log",
},
},
products = {
{
"Cotton Curtains",
"4",
"Cotton Curtains",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CottonCurtainsItem",
typeID = 0,
},
},
["Cotton Fabric"] = {
["Cotton Fabric"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cotton Fabric",
untranslated = "Cotton Fabric",
craftStn = {
category = nil,
{
group = "Items",
"Loom",
description = "Cotton fabric is valued for its light weight, breathability, and softness.",
"Loom",
tagGroups = {
},
"Fabric",
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 100.0,
baseXPGain = 0.5,
defaultVariant = "Cotton Fabric",
defaultVariantUntranslated = "Cotton Fabric",
numberOfVariants = "1",
variants = {
["Cotton Fabric"] = {
untranslated = "Cotton Fabric",
ingredients = {
{
"ITEM",
"Cotton Thread",
4.0,
false,
"Cotton Thread",
},
},
products = {
{
"Cotton Fabric",
"",
"Cotton Fabric",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CottonFabricItem",
typeID = 0,
},
},
["Cotton Lint"] = {
["Cotton Lint"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cotton Lint",
untranslated = "Cotton Lint",
craftStn = {
category = nil,
{
group = "Items",
"Fiber Scutching Station",
description = "A bundle of cotton used as stuffing or further tailoring processing.",
"Fiber Scutching Station",
tagGroups = {},
},
maxStack = 100,
},
carried = "Backpack",
skillNeeds = {
weight = 100,
{
calories = nil,
"Gathering",
carbs = nil,
1,
protein = nil,
"Gathering",
fat = nil,
},
vitamins = nil,
},
density = nil,
moduleNeeds = {},
fuel = nil,
baseCraftTime = 1.0,
yield = nil,
baseLaborCost = 35.0,
currency = nil,
baseXPGain = 0.2,
skillValue = nil,
defaultVariant = "Cotton Lint",
roomCategory = nil,
defaultVariantUntranslated = "Cotton Lint",
furnitureType = nil,
numberOfVariants = "1",
repeatsDepreciation = nil,
variants = {
materialTier = nil,
["Cotton Lint"] = {
fuelsUsed = nil,
untranslated = "Cotton Lint",
gridRadius = nil,
ingredients = {
energyUsed = nil,
{
energyProduced = nil,
"ITEM",
energyType = nil,
"Cotton Boll",
fluidsUsed = nil,
4.0,
fluidsProduced = nil,
false,
validTalents = nil,
"Cotton Boll",
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
products = {
roomMatReq = nil,
{
roomContainReq = nil,
"Cotton Lint",
inventorySlots = nil,
"",
inventoryMaxWeight = nil,
"Cotton Lint",
inventoryRestrictions = nil,
},
NutrientElement = nil,
{
type = "CottonLintItem",
"Plant Fibers",
typeID = 0,
0.25,
},
"Plant Fibers",
["Cotton Seed"] = {
},
untranslated = "Cotton Seed",
},
category = nil,
},
group = "Seed",
description = "Plant to grow cotton.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CottonSeedItem",
typeID = 0,
},
},
["Cotton Streamer Stars"] = {
["Cotton Streamer Stars"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cotton Streamer Stars",
untranslated = "Cotton Streamer Stars",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Tailoring Table",
description = "",
"Tailoring Table",
tagGroups = {},
},
maxStack = 1,
},
carried = "Backpack",
skillNeeds = {
weight = 500,
{
calories = nil,
"Tailoring",
carbs = nil,
3,
protein = nil,
"Tailoring",
fat = nil,
},
vitamins = nil,
},
density = nil,
moduleNeeds = {},
fuel = nil,
baseCraftTime = 2.0,
yield = nil,
baseLaborCost = 120.0,
currency = nil,
baseXPGain = 0.5,
skillValue = nil,
defaultVariant = "Cotton Streamer Stars",
roomCategory = nil,
defaultVariantUntranslated = "Cotton Streamer Stars",
furnitureType = nil,
numberOfVariants = "1",
repeatsDepreciation = nil,
variants = {
materialTier = nil,
["Cotton Streamer Stars"] = {
fuelsUsed = nil,
untranslated = "Cotton Streamer Stars",
gridRadius = nil,
ingredients = {
energyUsed = nil,
{
energyProduced = nil,
"ITEM",
energyType = nil,
"Cotton Fabric",
fluidsUsed = nil,
4.0,
fluidsProduced = nil,
false,
validTalents = nil,
"Cotton Fabric",
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
products = {
roomMatReq = nil,
{
roomContainReq = nil,
"Cotton Streamer Stars",
inventorySlots = nil,
1,
inventoryMaxWeight = nil,
"Cotton Streamer Stars",
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "CottonStreamerStarsItem",
},
typeID = 0,
},
},
},
["Cotton Streamer Stripes"] = {
["Cotton Streamer Stripes"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cotton Streamer Stripes",
untranslated = "Cotton Streamer Stripes",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Tailoring Table",
description = "",
"Tailoring Table",
tagGroups = {},
},
maxStack = 1,
},
carried = "Backpack",
skillNeeds = {
weight = 500,
{
calories = nil,
"Tailoring",
carbs = nil,
3,
protein = nil,
"Tailoring",
fat = nil,
},
vitamins = nil,
},
density = nil,
moduleNeeds = {},
fuel = nil,
baseCraftTime = 2.0,
yield = nil,
baseLaborCost = 120.0,
currency = nil,
baseXPGain = 0.5,
skillValue = nil,
defaultVariant = "Cotton Streamer Stripes",
roomCategory = nil,
defaultVariantUntranslated = "Cotton Streamer Stripes",
furnitureType = nil,
numberOfVariants = "1",
repeatsDepreciation = nil,
variants = {
materialTier = nil,
["Cotton Streamer Stripes"] = {
fuelsUsed = nil,
untranslated = "Cotton Streamer Stripes",
gridRadius = nil,
ingredients = {
energyUsed = nil,
{
energyProduced = nil,
"ITEM",
energyType = nil,
"Cotton Fabric",
fluidsUsed = nil,
4.0,
fluidsProduced = nil,
false,
validTalents = nil,
"Cotton Fabric",
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
products = {
roomMatReq = nil,
{
roomContainReq = nil,
"Cotton Streamer Stripes",
inventorySlots = nil,
1,
inventoryMaxWeight = nil,
"Cotton Streamer Stripes",
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "CottonStreamerStripesItem",
},
typeID = 0,
},
},
},
["Cotton Thread"] = {
["Cotton Thread"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cotton Thread",
untranslated = "Cotton Thread",
craftStn = {
category = nil,
{
group = "Items",
"Tailoring Table",
description = "Cotton fiber that has been processed at a cotton gin and is ready to be used for textiles.",
"Tailoring Table",
tagGroups = {},
},
maxStack = 100,
},
carried = "Backpack",
skillNeeds = {
weight = 25,
{
calories = nil,
"Tailoring",
carbs = nil,
1,
protein = nil,
"Tailoring",
fat = nil,
},
vitamins = nil,
},
density = nil,
moduleNeeds = {},
fuel = nil,
baseCraftTime = 1.0,
yield = nil,
baseLaborCost = 30.0,
currency = nil,
baseXPGain = 0.1,
skillValue = nil,
defaultVariant = "Cotton Thread",
roomCategory = nil,
defaultVariantUntranslated = "Cotton Thread",
furnitureType = nil,
numberOfVariants = "1",
repeatsDepreciation = nil,
variants = {
materialTier = nil,
["Cotton Thread"] = {
fuelsUsed = nil,
untranslated = "Cotton Thread",
gridRadius = nil,
ingredients = {
energyUsed = nil,
{
energyProduced = nil,
"ITEM",
energyType = nil,
"Cotton Lint",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
false,
validTalents = nil,
"Cotton Lint",
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
products = {
roomMatReq = nil,
{
roomContainReq = nil,
"Cotton Thread",
inventorySlots = nil,
"2",
inventoryMaxWeight = nil,
"Cotton Thread",
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "CottonThreadItem",
},
typeID = 0,
},
},
},
["Cottonseed Oil"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cottonseed Oil",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Milling",
1,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 40.0,
baseXPGain = 0.5,
defaultVariant = "Cottonseed Oil",
defaultVariantUntranslated = "Cottonseed Oil",
numberOfVariants = "1",
variants = {
["Cottonseed Oil"] = {
untranslated = "Cottonseed Oil",
ingredients = {
{
"ITEM",
"Cotton Seed",
16.0,
false,
"Cotton Seed",
},
},
products = {
{
"Cottonseed Oil",
1,
"Cottonseed Oil",
},
{
"Oil",
1.0,
"Oil",
},
},
},
},
},
Couch = {
Couch = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Couch",
untranslated = "Couch",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Tailoring Table",
description = "A sweet couch to lounge on. Now with room for your friends!",
"Tailoring Table",
tagGroups = {
},
"Housing",
},
skillNeeds = {
{
"Tailoring",
3,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 160.0,
baseXPGain = 1.0,
defaultVariant = "Couch",
defaultVariantUntranslated = "Couch",
numberOfVariants = "1",
variants = {
Couch = {
untranslated = "Couch",
ingredients = {
{
"TAG",
"Lumber",
10.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
15.0,
false,
"Wood Board",
},
{
"TAG",
"Fabric",
15.0,
false,
"Fabric",
},
},
products = {
{
"Couch",
1,
"Couch",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Living Room",
furnitureType = "Chair",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CouchItem",
typeID = 0,
},
},
["Country Foundation"] = {
["Country Foundation"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Country Foundation",
untranslated = "Country Foundation",
craftStn = {
category = nil,
{
group = "Work Stations",
"Settlement Crafting Table",
description = "When a town simply cannot contain your ambition.",
"Settlement Crafting Table",
tagGroups = {
},
"Government",
},
"Housing",
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 2.0,
defaultVariant = "Country Foundation",
defaultVariantUntranslated = "Country Foundation",
numberOfVariants = "1",
variants = {
["Country Foundation"] = {
untranslated = "Country Foundation",
ingredients = {
{
"ITEM",
"Glass",
30.0,
true,
"Glass",
},
{
"ITEM",
"Gold Bar",
16.0,
true,
"Gold Bar",
},
{
"ITEM",
"Copper Bar",
16.0,
true,
"Copper Bar",
},
{
"ITEM",
"Iron Bar",
16.0,
true,
"Iron Bar",
},
{
"TAG",
"Hewn Log",
30.0,
true,
"Hewn Log",
},
{
"TAG",
"Mortared Stone",
30.0,
true,
"Mortared Stone",
},
},
products = {
{
"Country Foundation",
1,
"Country Foundation",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Civics",
repeatsDepreciation = "1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "45",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CountryFoundationItem",
typeID = 0,
},
},
["Court Chair"] = {
["Court Chair"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Court Chair",
untranslated = "Court Chair",
craftStn = {
category = nil,
{
group = "Housing Objects",
"Sawmill",
description = "A chair for legal sittings.",
"Sawmill",
tagGroups = {},
},
maxStack = 1,
},
carried = "Backpack",
skillNeeds = {
weight = 1000,
{
calories = nil,
"Carpentry",
carbs = nil,
2,
protein = nil,
"Carpentry",
fat = nil,
},
vitamins = nil,
},
density = nil,
moduleNeeds = {},
fuel = nil,
baseCraftTime = 5.0,
yield = nil,
baseLaborCost = 240.0,
currency = nil,
baseXPGain = 2.0,
skillValue = nil,
defaultVariant = "Court Chair",
roomCategory = nil,
defaultVariantUntranslated = "Court Chair",
furnitureType = nil,
numberOfVariants = "1",
repeatsDepreciation = nil,
variants = {
materialTier = nil,
["Court Chair"] = {
fuelsUsed = nil,
untranslated = "Court Chair",
gridRadius = nil,
ingredients = {
energyUsed = nil,
{
energyProduced = nil,
"ITEM",
energyType = nil,
"Cotton Fabric",
fluidsUsed = nil,
4.0,
fluidsProduced = nil,
false,
validTalents = nil,
"Cotton Fabric",
footprint = nil,
},
mobile = nil,
{
roomSizeReq = nil,
"TAG",
roomMatReq = nil,
"Hewn Log",
roomContainReq = nil,
10.0,
inventorySlots = nil,
false,
inventoryMaxWeight = nil,
"Hewn Log",
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "CourtChairItem",
products = {
typeID = 0,
{
"Court Chair",
1,
"Court Chair",
},
},
},
},
},
},
["Court Table"] = {
["Court Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Court Table",
untranslated = "Court Table",
craftStn = {
category = nil,
{
group = "Work Stations",
"Settlement Crafting Table",
description = "A vital part of the courtroom.",
"Settlement Crafting Table",
tagGroups = {
},
"Government",
},
},
skillNeeds = {},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 5.0,
weight = 2000,
baseLaborCost = 1200.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Court Table",
protein = nil,
defaultVariantUntranslated = "Court Table",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Court Table"] = {
fuel = nil,
untranslated = "Court Table",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Hewn Log",
furnitureType = nil,
8.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Hewn Log",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Wood Board",
energyType = nil,
8.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Wood Board",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Court Table",
roomContainReq = nil,
1,
inventorySlots = nil,
"Court Table",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "CourtTableItem",
typeID = 0,
},
["Coyote Carcass"] = {
untranslated = "Coyote Carcass",
category = nil,
group = "Natural Resources",
description = "A dead coyote.",
tagGroups = {
"Small Carcass",
},
maxStack = 100,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CoyoteCarcassItem",
typeID = 0,
},
["Crab Carcass"] = {
untranslated = "Crab Carcass",
category = nil,
group = "Natural Resources",
description = "A crustacean that loves the ocean, just don't get caught in its pinch!",
tagGroups = {
"Small Fish",
},
},
maxStack = 100,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrabCarcassItem",
typeID = 0,
},
},
["Crab Pot"] = {
["Crab Pot"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Crab Pot",
untranslated = "Crab Pot",
craftStn = {
category = nil,
{
group = "Crafted Objects",
"Fishery",
description = "A contraption to catch unsuspecting crabs in search of prey.",
"Fishery",
tagGroups = {},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrabPotItem",
typeID = 0,
},
Crane = {
untranslated = "Crane",
category = nil,
group = "Crafted Objects",
description = "Allows the placement and transport of materials in an area.",
tagGroups = {
"Vehicles",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Hunting",
weight = 25000,
3,
calories = nil,
"Hunting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CraneItem",
typeID = 0,
},
["Creosote Bush Seed"] = {
untranslated = "Creosote Bush Seed",
category = nil,
group = "Seed",
description = "Plant to grow creosote bushes.",
tagGroups = {
"Food",
"Seeds",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 4.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 50,
baseXPGain = 3.0,
calories = 0,
defaultVariant = "Crab Pot",
carbs = 0,
defaultVariantUntranslated = "Crab Pot",
protein = 0,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 0,
["Crab Pot"] = {
density = 0,
untranslated = "Crab Pot",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Hewn Log",
roomCategory = nil,
30.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Hewn Log",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crab Pot",
energyType = nil,
1,
fluidsUsed = nil,
"Crab Pot",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CreosoteBushSeedItem",
typeID = 0,
},
["Creosote Flower"] = {
untranslated = "Creosote Flower",
category = nil,
group = "Food",
description = "Placeholder Description.",
tagGroups = {
"Food",
"Petals",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CreosoteFlowerItem",
typeID = 0,
},
},
Crane = {
["Crimini Mushroom Spores"] = {
dispCraftStn = "1",
untranslated = "Crimini Mushroom Spores",
checkImage = "1",
category = nil,
untranslated = "Crane",
group = "Seed",
craftStn = {
description = "Plant to grow crimini mushrooms.",
{
tagGroups = {
"Assembly Line",
"Crop Seed",
"Assembly Line",
"Food",
},
"Seeds",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mechanics",
weight = 50,
1,
calories = 0,
"Mechanics",
carbs = 0,
},
protein = 0,
},
fat = 0,
moduleNeeds = {},
vitamins = 0,
baseCraftTime = 10.0,
density = 0,
baseLaborCost = 3000.0,
fuel = nil,
baseXPGain = 24.0,
yield = nil,
defaultVariant = "Crane",
currency = nil,
defaultVariantUntranslated = "Crane",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
Crane = {
repeatsDepreciation = nil,
untranslated = "Crane",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Gearbox",
energyProduced = nil,
4.0,
energyType = nil,
false,
fluidsUsed = nil,
"Gearbox",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Iron Plate",
roomSizeReq = nil,
20.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Iron Plate",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"ITEM",
NutrientElement = nil,
"Cotton Fabric",
type = "CriminiMushroomSporesItem",
20.0,
typeID = 0,
false,
},
"Cotton Fabric",
["Crimini Mushrooms"] = {
},
untranslated = "Crimini Mushrooms",
{
category = nil,
"ITEM",
group = "Food",
"Portable Steam Engine",
description = "Edible mushrooms that are quite tasty.",
1.0,
tagGroups = {
true,
"Food",
"Portable Steam Engine",
"Fungus",
},
"Raw Food",
{
"ITEM",
"Iron Wheel",
4.0,
true,
"Iron Wheel",
},
{
"ITEM",
"Heat Sink",
2.0,
true,
"Heat Sink",
},
{
"ITEM",
"Iron Axle",
2.0,
true,
"Iron Axle",
},
},
products = {
{
"Crane",
1,
"Crane",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 75,
calories = 200,
carbs = 2,
protein = 4,
fat = 1,
vitamins = 1,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CriminiMushroomsItem",
typeID = 0,
},
},
["Crimson Salad"] = {
["Crimson Salad"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Crimson Salad",
untranslated = "Crimson Salad",
craftStn = {
category = nil,
{
group = "Food",
"Kitchen",
description = "Just in case you want to eat red things without eating meat.",
"Kitchen",
tagGroups = {
},
"Food",
},
skillNeeds = {
{
"Advanced Cooking",
3,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Crimson Salad",
defaultVariantUntranslated = "Crimson Salad",
numberOfVariants = "1",
variants = {
["Crimson Salad"] = {
untranslated = "Crimson Salad",
ingredients = {
{
"ITEM",
"Basic Salad",
2.0,
false,
"Basic Salad",
},
{
"ITEM",
"Infused Oil",
2.0,
false,
"Infused Oil",
},
{
"ITEM",
"Charred Beet",
4.0,
false,
"Charred Beet",
},
{
"ITEM",
"Tomato",
4.0,
false,
"Tomato",
},
},
products = {
{
"Crimson Salad",
"1",
"Crimson Salad",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 400,
calories = 1200,
carbs = 13,
protein = 7,
fat = 8,
vitamins = 28,
density = 4.666666666666667,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrimsonSaladItem",
typeID = 0,
},
},
["Crispy Bacon"] = {
["Crispy Bacon"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Crispy Bacon",
untranslated = "Crispy Bacon",
craftStn = {
category = nil,
{
group = "Food",
"Cast Iron Stove",
description = "Give me all the bacon and eggs you have.",
"Cast Iron Stove",
tagGroups = {
},
"Food",
},
skillNeeds = {
{
"Cooking",
3,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Crispy Bacon",
defaultVariantUntranslated = "Crispy Bacon",
numberOfVariants = "1",
variants = {
["Crispy Bacon"] = {
untranslated = "Crispy Bacon",
ingredients = {
{
"ITEM",
"Raw Bacon",
4.0,
false,
"Raw Bacon",
},
},
products = {
{
"Crispy Bacon",
"1",
"Crispy Bacon",
},
{
"Tallow",
2.0,
"Tallow",
},
},
},
},
},
["Crushed Basalt Lv2"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Crushed Basalt Lv2",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 150.0,
baseXPGain = 0.5,
defaultVariant = "Crushed Basalt Lv2",
defaultVariantUntranslated = "Crushed Basalt Lv2",
numberOfVariants = "1",
variants = {
["Crushed Basalt Lv2"] = {
untranslated = "Crushed Basalt Lv2",
ingredients = {
{
"ITEM",
"Basalt",
20.0,
true,
"Basalt",
},
},
products = {
{
"Crushed Basalt Lv2",
1,
"Crushed Basalt Lv2",
},
{
"Crushed Basalt",
5.0,
"Crushed Basalt",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 400,
calories = 800,
carbs = 0,
protein = 18,
fat = 26,
vitamins = 0,
density = 5.5,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrispyBaconItem",
typeID = 0,
},
},
["Crushed Basalt Lv3"] = {
["Crushed Basalt"] = {
dispCraftStn = "1",
untranslated = "Crushed Basalt",
checkImage = "1",
category = nil,
untranslated = "Crushed Basalt Lv3",
group = "Blocks",
craftStn = {
description = "Basalt rocks that have been crushed into a fine gravel.",
{
tagGroups = {
"Carpentry Table",
"Crushed Rock",
"Carpentry Table",
"Excavatable",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 180.0,
baseXPGain = 0.5,
defaultVariant = "Crushed Basalt Lv3",
defaultVariantUntranslated = "Crushed Basalt Lv3",
numberOfVariants = "1",
variants = {
["Crushed Basalt Lv3"] = {
untranslated = "Crushed Basalt Lv3",
ingredients = {
{
"ITEM",
"Basalt",
20.0,
true,
"Basalt",
},
},
products = {
{
"Crushed Basalt Lv3",
1,
"Crushed Basalt Lv3",
},
{
"Crushed Basalt",
5.0,
"Crushed Basalt",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 30000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedBasaltItem",
typeID = 0,
},
},
["Crushed Coal"] = {
["Crushed Coal"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Crushed Coal",
untranslated = "Crushed Coal",
craftStn = {
category = nil,
{
group = "Blocks",
"Arrastra",
description = "Coal that have been crushed into a usable size.",
"Arrastra",
tagGroups = {
},
"Burnable Fuel",
"Coal",
"Excavatable",
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Mining",
weight = 22000,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 80000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedCoalItem",
typeID = 0,
},
["Crushed Copper Ore"] = {
untranslated = "Crushed Copper Ore",
category = nil,
group = "Blocks",
description = "Crushed copper ore that is ready to be concentrated.",
tagGroups = {
"Excavatable",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 2.0,
carried = "Hands",
baseLaborCost = 50.0,
weight = 28000,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Coal",
carbs = nil,
defaultVariantUntranslated = "Crushed Coal",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Coal"] = {
density = nil,
untranslated = "Crushed Coal",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Coal",
roomCategory = nil,
12.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Coal",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Coal",
energyType = nil,
"2",
fluidsUsed = nil,
"Crushed Coal",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Crushed Mixed Rock",
mobile = nil,
1.0,
roomSizeReq = nil,
"Crushed Mixed Rock",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedCopperOreItem",
typeID = 0,
},
["Crushed Gneiss"] = {
untranslated = "Crushed Gneiss",
category = nil,
group = "Blocks",
description = "Gneiss rocks that have been crushed into a fine gravel.",
tagGroups = {
"Crushed Rock",
"Excavatable",
},
},
maxStack = 20,
carried = "Hands",
weight = 28000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedGneissItem",
typeID = 0,
},
},
["Crushed Coal Lv2"] = {
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dispCraftStn = "1",
untranslated = "Crushed Gold Ore",
checkImage = "1",
category = nil,
untranslated = "Crushed Coal Lv2",
group = "Blocks",
craftStn = {
description = "Crushed gold ore that is ready to be concentrated.",
{
tagGroups = {
"Carpentry Table",
"Excavatable",
"Carpentry Table",
},
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Mining",
weight = 28000,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedGoldOreItem",
typeID = 0,
},
["Crushed Granite"] = {
untranslated = "Crushed Granite",
category = nil,
group = "Blocks",
description = "Granite rocks that have been crushed into a fine gravel.",
tagGroups = {
"Crushed Rock",
"Excavatable",
"Silica",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 1.0,
carried = "Hands",
baseLaborCost = 70.0,
weight = 26000,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Coal Lv2",
carbs = nil,
defaultVariantUntranslated = "Crushed Coal Lv2",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Coal Lv2"] = {
density = nil,
untranslated = "Crushed Coal Lv2",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Coal",
roomCategory = nil,
20.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
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materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Coal Lv2",
energyType = nil,
1,
fluidsUsed = nil,
"Crushed Coal Lv2",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Crushed Coal",
mobile = nil,
4.0,
roomSizeReq = nil,
"Crushed Coal",
roomMatReq = nil,
},
roomContainReq = nil,
{
inventorySlots = nil,
"Crushed Mixed Rock",
inventoryMaxWeight = nil,
1.0,
inventoryRestrictions = nil,
"Crushed Mixed Rock",
NutrientElement = nil,
},
type = "CrushedGraniteItem",
},
typeID = 0,
},
},
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category = nil,
group = "Blocks",
description = "Crushed iron ore that is ready to be concentrated.",
tagGroups = {
"Excavatable",
},
},
maxStack = 20,
carried = "Hands",
weight = 30000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedIronOreItem",
typeID = 0,
},
},
["Crushed Coal Lv3"] = {
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untranslated = "Crushed Limestone",
checkImage = "1",
category = nil,
untranslated = "Crushed Coal Lv3",
group = "Blocks",
craftStn = {
description = "Limestone rocks that have been crushed into a fine gravel.",
{
tagGroups = {
"Carpentry Table",
"Crushed Rock",
"Carpentry Table",
"Excavatable",
},
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Mining",
weight = 26000,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 1.0,
density = nil,
baseLaborCost = 90.0,
fuel = nil,
baseXPGain = 0.5,
yield = nil,
defaultVariant = "Crushed Coal Lv3",
currency = nil,
defaultVariantUntranslated = "Crushed Coal Lv3",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Crushed Coal Lv3"] = {
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untranslated = "Crushed Coal Lv3",
materialTier = nil,
ingredients = {
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{
gridRadius = nil,
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energyUsed = nil,
"Coal",
energyProduced = nil,
20.0,
energyType = nil,
true,
fluidsUsed = nil,
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fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
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{
roomSizeReq = nil,
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roomMatReq = nil,
1,
roomContainReq = nil,
"Crushed Coal Lv3",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
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NutrientElement = nil,
5.0,
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"Crushed Coal",
typeID = 0,
},
},
},
["Crushed Mixed Rock"] = {
},
untranslated = "Crushed Mixed Rock",
category = nil,
group = "Blocks",
description = "A mixture of rocks that can be used in a variety of recipes or simply as landfill.",
tagGroups = {
"Crushed Rock",
"Excavatable",
},
},
maxStack = 20,
carried = "Hands",
weight = 26000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
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typeID = 0,
},
},
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untranslated = "Crushed Oil Shale",
checkImage = "1",
category = nil,
untranslated = "Crushed Copper Lv2",
group = "Block",
craftStn = {
description = "",
{
tagGroups = {},
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maxStack = 20,
"Carpentry Table",
carried = "Hands",
},
weight = 20000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedOilShaleItem",
typeID = 0,
},
["Crushed Sandstone"] = {
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category = nil,
group = "Blocks",
description = "Sandstone rocks that have been crushed into a fine gravel.",
tagGroups = {
"Crushed Rock",
"Excavatable",
"Silica",
},
},
skillNeeds = {
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{
carried = "Hands",
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weight = 24000,
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calories = nil,
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carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedSandstoneItem",
typeID = 0,
},
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untranslated = "Crushed Shale",
category = nil,
group = "Blocks",
description = "Shale rocks that have been crushed into a fine gravel.",
tagGroups = {
"Crushed Rock",
"Excavatable",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 1.0,
carried = "Hands",
baseLaborCost = 90.0,
weight = 24000,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Copper Lv2",
carbs = nil,
defaultVariantUntranslated = "Crushed Copper Lv2",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Copper Lv2"] = {
density = nil,
untranslated = "Crushed Copper Lv2",
fuel = nil,
ingredients = {
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{
currency = nil,
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skillValue = nil,
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roomCategory = nil,
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furnitureType = nil,
true,
repeatsDepreciation = nil,
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materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
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{
energyProduced = nil,
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energyType = nil,
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fluidsUsed = nil,
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fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
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mobile = nil,
4.0,
roomSizeReq = nil,
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roomMatReq = nil,
},
roomContainReq = nil,
{
inventorySlots = nil,
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inventoryMaxWeight = nil,
1.0,
inventoryRestrictions = nil,
"Crushed Granite",
NutrientElement = nil,
},
type = "CrushedShaleItem",
},
typeID = 0,
},
},
["Crushed Slag"] = {
untranslated = "Crushed Slag",
category = nil,
group = "Blocks",
description = "Slag that has been crushed into a fine gravel.",
tagGroups = {
"Crushed Rock",
"Excavatable",
},
},
maxStack = 20,
carried = "Hands",
weight = 24000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedSlagItem",
typeID = 0,
},
},
["Crushed Copper Lv3"] = {
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untranslated = "Culinary Research Paper Advanced",
checkImage = "1",
category = nil,
untranslated = "Crushed Copper Lv3",
group = "Items",
craftStn = {
description = "A document containing important research information. Used to discover new skills at the research table.",
{
tagGroups = {
"Carpentry Table",
"Advanced Research",
"Carpentry Table",
"Research",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mining",
weight = 10,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CulinaryResearchPaperAdvancedItem",
typeID = 0,
},
["Culinary Research Paper Basic"] = {
untranslated = "Culinary Research Paper Basic",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Basic Research",
"Research",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.5,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 10,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Copper Lv3",
carbs = nil,
defaultVariantUntranslated = "Crushed Copper Lv3",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Copper Lv3"] = {
density = nil,
untranslated = "Crushed Copper Lv3",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Copper Ore",
roomCategory = nil,
20.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
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materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Copper Lv3",
energyType = nil,
1,
fluidsUsed = nil,
"Crushed Copper Lv3",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Crushed Copper Ore",
mobile = nil,
5.0,
roomSizeReq = nil,
"Crushed Copper Ore",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CulinaryResearchPaperBasicItem",
typeID = 0,
},
["Culinary Research Paper Modern"] = {
untranslated = "Culinary Research Paper Modern",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Modern Research",
"Research",
},
},
maxStack = 100,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CulinaryResearchPaperModernItem",
typeID = 0,
},
["Currency Exchange"] = {
untranslated = "Currency Exchange",
category = nil,
group = "Work Stations",
description = "Allows players to exchange currency.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CurrencyExchangeItem",
typeID = 0,
},
},
["Crushed Copper Ore"] = {
["Cutting Edge Cooking Skill Book"] = {
dispCraftStn = "1",
untranslated = "Cutting Edge Cooking Skill Book",
checkImage = "1",
category = nil,
untranslated = "Crushed Copper Ore",
group = "Skill Books",
craftStn = {
description = "Cutting Edge Cooking Skill Book",
{
tagGroups = {
"Arrastra",
"Skill Books",
"Arrastra",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Mining",
weight = 100,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Cutting Edge Cooking Skill BookItem",
typeID = 0,
},
["Cutting Edge Cooking Skill Scroll"] = {
untranslated = "Cutting Edge Cooking Skill Scroll",
category = nil,
group = "Skill Scrolls",
description = "Cutting Edge Cooking Skill Scroll",
tagGroups = {
"Skill Scrolls",
},
},
moduleNeeds = {},
maxStack = 10,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 70.0,
weight = 10,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Copper Ore",
carbs = nil,
defaultVariantUntranslated = "Crushed Copper Ore",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Copper Ore"] = {
density = nil,
untranslated = "Crushed Copper Ore",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Copper Ore",
roomCategory = nil,
12.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Copper Ore",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Copper Ore",
energyType = nil,
"2",
fluidsUsed = nil,
"Crushed Copper Ore",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Crushed Granite",
mobile = nil,
1.0,
roomSizeReq = nil,
"Crushed Granite",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Cutting Edge Cooking Skill ScrollItem",
typeID = 0,
},
["Cutting Edge Cooking Upgrade"] = {
untranslated = "Cutting Edge Cooking Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Modern Upgrade that greatly increases efficiency when crafting Cutting Edge Cooking recipes.",
tagGroups = {
"Upgrade",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CuttingEdgeCookingUpgradeItem",
typeID = 0,
},
},
["Crushed Gneiss Lv2"] = {
["Decorative Anchor"] = {
dispCraftStn = "1",
untranslated = "Decorative Anchor",
checkImage = "1",
category = nil,
untranslated = "Crushed Gneiss Lv2",
group = "Housing Objects",
craftStn = {
description = "The ship this anchor belonged to no longer needed it.",
{
tagGroups = {
"Carpentry Table",
"Housing",
"Carpentry Table",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Mining",
weight = 1000,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DecorativeAnchorItem",
typeID = 0,
},
["Decorative Glass Buoy Blue"] = {
untranslated = "Decorative Glass Buoy Blue",
category = nil,
group = "Housing Objects",
description = "Previously a critical part of a fisher's life, now a simple decorative piece of glass encased in a net.",
tagGroups = {
"Housing",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 250,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Gneiss Lv2",
carbs = nil,
defaultVariantUntranslated = "Crushed Gneiss Lv2",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Gneiss Lv2"] = {
density = nil,
untranslated = "Crushed Gneiss Lv2",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "1",
"Gneiss",
roomCategory = "Decoration",
20.0,
furnitureType = "Decoration",
true,
repeatsDepreciation = "0.4",
"Gneiss",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Gneiss Lv2",
energyType = nil,
1,
fluidsUsed = nil,
"Crushed Gneiss Lv2",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "2",
"Crushed Gneiss",
mobile = nil,
5.0,
roomSizeReq = nil,
"Crushed Gneiss",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DecorativeGlassBuoyBlueItem",
typeID = 0,
},
["Decorative Glass Buoy Red"] = {
untranslated = "Decorative Glass Buoy Red",
category = nil,
group = "Housing Objects",
description = "Previously a critical part of a fisher's life, now a simple decorative piece of glass encased in a net.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DecorativeGlassBuoyRedItem",
typeID = 0,
},
},
["Crushed Gneiss Lv3"] = {
["Decorative Hanging Buoy"] = {
dispCraftStn = "1",
untranslated = "Decorative Hanging Buoy",
checkImage = "1",
category = nil,
untranslated = "Crushed Gneiss Lv3",
group = "Housing Objects",
craftStn = {
description = "Previously a critical part of a fisher's life, now a simple decorative piece of glass encased in a net.",
{
tagGroups = {
"Carpentry Table",
"Housing",
"Carpentry Table",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Mining",
weight = 250,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DecorativeHangingBuoyItem",
typeID = 0,
},
["Decorative Life Preserver"] = {
untranslated = "Decorative Life Preserver",
category = nil,
group = "Housing Objects",
description = "It has retired from its previously life-critical role, but great for nautical decor.",
tagGroups = {
"Housing",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.5,
carried = "Backpack",
baseLaborCost = 150.0,
weight = 500,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Gneiss Lv3",
carbs = nil,
defaultVariantUntranslated = "Crushed Gneiss Lv3",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Gneiss Lv3"] = {
density = nil,
untranslated = "Crushed Gneiss Lv3",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "1",
"Gneiss",
roomCategory = "Decoration",
20.0,
furnitureType = "Decoration",
true,
repeatsDepreciation = "0.4",
"Gneiss",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Gneiss Lv3",
energyType = nil,
1,
fluidsUsed = nil,
"Crushed Gneiss Lv3",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "2",
"Crushed Gneiss",
mobile = nil,
5.0,
roomSizeReq = nil,
"Crushed Gneiss",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DecorativeLifePreserverItem",
typeID = 0,
},
["Decorative Ship Wheel"] = {
untranslated = "Decorative Ship Wheel",
category = nil,
group = "Housing Objects",
description = "Somewhere a ship is no longer going straight.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DecorativeShipWheelItem",
typeID = 0,
},
},
["Crushed Gold Lv2"] = {
["Deer Carcass"] = {
dispCraftStn = "1",
untranslated = "Deer Carcass",
checkImage = "1",
category = nil,
untranslated = "Crushed Gold Lv2",
group = "Natural Resources",
craftStn = {
description = "A dead deer.",
{
tagGroups = {
"Carpentry Table",
"Medium Carcass",
"Carpentry Table",
"Medium Leather Carcass",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mining",
weight = 3000,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DeerCarcassItem",
typeID = 0,
},
["Dendrology Research Paper Advanced"] = {
untranslated = "Dendrology Research Paper Advanced",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Advanced Research",
"Research",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 90.0,
weight = 10,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Gold Lv2",
carbs = nil,
defaultVariantUntranslated = "Crushed Gold Lv2",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Gold Lv2"] = {
density = nil,
untranslated = "Crushed Gold Lv2",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Gold Ore",
roomCategory = nil,
20.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Gold Ore",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Gold Lv2",
energyType = nil,
1,
fluidsUsed = nil,
"Crushed Gold Lv2",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Crushed Gold Ore",
mobile = nil,
4.0,
roomSizeReq = nil,
"Crushed Gold Ore",
roomMatReq = nil,
},
roomContainReq = nil,
{
inventorySlots = nil,
"Crushed Granite",
inventoryMaxWeight = nil,
1.0,
inventoryRestrictions = nil,
"Crushed Granite",
NutrientElement = nil,
},
type = "DendrologyResearchPaperAdvancedItem",
},
typeID = 0,
},
},
["Dendrology Research Paper Basic"] = {
untranslated = "Dendrology Research Paper Basic",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Basic Research",
"Research",
},
},
maxStack = 100,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DendrologyResearchPaperBasicItem",
typeID = 0,
},
},
["Crushed Gold Lv3"] = {
["Dendrology Research Paper Modern"] = {
dispCraftStn = "1",
untranslated = "Dendrology Research Paper Modern",
checkImage = "1",
category = nil,
untranslated = "Crushed Gold Lv3",
group = "Items",
craftStn = {
description = "A document containing important research information. Used to discover new skills at the research table.",
{
tagGroups = {
"Carpentry Table",
"Modern Research",
"Carpentry Table",
"Research",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mining",
weight = 10,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DendrologyResearchPaperModernItem",
typeID = 0,
},
["Derpy Hat"] = {
untranslated = "Derpy Hat",
category = nil,
group = "Clothing",
description = "Dorky sombrero that doesn't fit anyone. You feel embarrassed to wear it.",
tagGroups = {
"Clothes",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.5,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 100,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Gold Lv3",
carbs = nil,
defaultVariantUntranslated = "Crushed Gold Lv3",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Gold Lv3"] = {
density = nil,
untranslated = "Crushed Gold Lv3",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Gold Ore",
roomCategory = nil,
20.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Gold Ore",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Gold Lv3",
energyType = nil,
1,
fluidsUsed = nil,
"Crushed Gold Lv3",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Crushed Gold Ore",
mobile = nil,
5.0,
roomSizeReq = nil,
"Crushed Gold Ore",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DerpyHatItem",
typeID = 0,
},
["Dirt Ramp"] = {
untranslated = "Dirt Ramp",
category = nil,
group = "Blocks",
description = "A dusty ramp formed from tamped earth. It's servicable for any wheeled vehicle.",
tagGroups = {
"Constructable",
},
},
maxStack = 20,
carried = "Hands",
weight = 30000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DirtRampItem",
typeID = 0,
},
},
["Crushed Gold Ore"] = {
["Distribution Station"] = {
dispCraftStn = "1",
untranslated = "Distribution Station",
checkImage = "1",
category = nil,
untranslated = "Crushed Gold Ore",
group = "Crafted Objects",
craftStn = {
description = "A stockpile for distributing items to new players. Allows you to choose a specific set of items which each new player will be able to take.",
{
tagGroups = {},
"Arrastra",
maxStack = 1,
"Arrastra",
carried = "Backpack",
},
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DistributionStationItem",
typeID = 0,
},
["Dried Fish"] = {
untranslated = "Dried Fish",
category = nil,
group = "Food",
description = "Leaving it outdoors somehow made it more digestible.",
tagGroups = {
"Food",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mining",
weight = 250,
1,
calories = 450,
"Mining",
carbs = 1,
},
protein = 16,
fat = 2,
vitamins = 0,
density = 4.222222222222222,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DriedFishItem",
typeID = 0,
},
["Dried Meat"] = {
untranslated = "Dried Meat",
category = nil,
group = "Food",
description = "Leaving it outdoors somehow made it more digestible.",
tagGroups = {
"Food",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 70.0,
weight = 250,
baseXPGain = 0.5,
calories = 550,
defaultVariant = "Crushed Gold Ore",
carbs = 1,
defaultVariantUntranslated = "Crushed Gold Ore",
protein = 14,
numberOfVariants = "1",
fat = 4,
variants = {
vitamins = 0,
["Crushed Gold Ore"] = {
density = 3.4545454545454546,
untranslated = "Crushed Gold Ore",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Gold Ore",
roomCategory = nil,
12.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Gold Ore",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Gold Ore",
energyType = nil,
"2",
fluidsUsed = nil,
"Crushed Gold Ore",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Crushed Granite",
mobile = nil,
1.0,
roomSizeReq = nil,
"Crushed Granite",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DriedMeatItem",
typeID = 0,
},
["Dwarf Willow Seed"] = {
untranslated = "Dwarf Willow Seed",
category = nil,
group = "Seed",
description = "Plant to grow dwarf willow.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DwarfWillowSeedItem",
typeID = 0,
},
Easel = {
untranslated = "Easel",
category = nil,
group = "Crafted Objects",
description = "An interactive stand allowing paintings to be created using art supplies.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "EaselItem",
typeID = 0,
},
},
["Crushed Granite"] = {
["Ecko The Dolphin"] = {
dispCraftStn = "1",
untranslated = "Ecko The Dolphin",
checkImage = "1",
category = nil,
untranslated = "Crushed Granite",
group = "Item",
craftStn = {
description = "Ecko, the dolphin god of Eco bugs. Handle with care and lightly sprinkle with water every so often to keep moist.",
{
tagGroups = {},
"Arrastra",
maxStack = 100,
"Arrastra",
carried = "Backpack",
},
weight = 0,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "EckoTheDolphinItem",
typeID = 0,
},
["Electric Lathe"] = {
untranslated = "Electric Lathe",
category = nil,
group = "Work Stations",
description = "An electric powered machine that has a spinning blade to craft a variety of metal products.",
tagGroups = {
"Crafting Table",
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Mining",
weight = 5000,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElectricLatheItem",
typeID = 0,
},
["Electric Machinist Table"] = {
untranslated = "Electric Machinist Table",
category = nil,
group = "Work Stations",
description = "A fancy toolbench that creates equally fancy toys.",
tagGroups = {
"Crafting Table",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 70.0,
weight = 5000,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Granite",
carbs = nil,
defaultVariantUntranslated = "Crushed Granite",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Granite"] = {
density = nil,
untranslated = "Crushed Granite",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Granite",
roomCategory = "Industrial",
12.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Granite",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Granite",
energyType = nil,
"3",
fluidsUsed = nil,
"Crushed Granite",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElectricMachinistTableItem",
typeID = 0,
},
["Electric Motor"] = {
untranslated = "Electric Motor",
category = nil,
group = "Items",
description = "A motor.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElectricMotorItem",
typeID = 0,
},
["Electric Planer"] = {
untranslated = "Electric Planer",
category = nil,
group = "Work Stations",
description = "A sander and a jointer rolled into one.",
tagGroups = {
"Crafting Table",
},
},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElectricPlanerItem",
typeID = 0,
},
},
["Crushed Granite Lv2"] = {
["Electric Stamping Press"] = {
dispCraftStn = "1",
untranslated = "Electric Stamping Press",
checkImage = "1",
category = nil,
untranslated = "Crushed Granite Lv2",
group = "Work Stations",
craftStn = {
description = "A tool for shaping or cutting metal by deforming it with a die.",
{
tagGroups = {
"Carpentry Table",
"Crafting Table",
"Carpentry Table",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Mining",
weight = 10000,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElectricStampingPressItem",
typeID = 0,
},
["Electric Wall Lamp"] = {
untranslated = "Electric Wall Lamp",
category = nil,
group = "Housing Objects",
description = "A wall mounted lamp that requires electricity to turn on.",
tagGroups = {
"Housing",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 90.0,
weight = 500,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Granite Lv2",
carbs = nil,
defaultVariantUntranslated = "Crushed Granite Lv2",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Granite Lv2"] = {
density = nil,
untranslated = "Crushed Granite Lv2",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "2.5",
"Granite",
roomCategory = "Lighting",
20.0,
furnitureType = "Lights",
true,
repeatsDepreciation = "0.7",
"Granite",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Granite Lv2",
energyType = nil,
1,
fluidsUsed = nil,
"Crushed Granite Lv2",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "2",
"Crushed Granite",
mobile = nil,
5.0,
roomSizeReq = nil,
"Crushed Granite",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElectricWallLampItem",
typeID = 0,
},
["Electric Water Pump"] = {
untranslated = "Electric Water Pump",
category = nil,
group = "Crafted Objects",
description = "Pumps water from a source into a pipe network.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElectricWaterPumpItem",
typeID = 0,
},
["Electronics Assembly"] = {
untranslated = "Electronics Assembly",
category = nil,
group = "Work Stations",
description = "A set of machinery to create electronics.",
tagGroups = {
"Crafting Table",
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElectronicsAssemblyItem",
typeID = 0,
},
},
["Crushed Granite Lv3"] = {
["Electronics Skill Book"] = {
dispCraftStn = "1",
untranslated = "Electronics Skill Book",
checkImage = "1",
category = nil,
untranslated = "Crushed Granite Lv3",
group = "Skill Books",
craftStn = {
description = "Electronics Skill Book",
{
tagGroups = {
"Carpentry Table",
"Skill Books",
"Carpentry Table",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Mining",
weight = 100,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Electronics Skill BookItem",
typeID = 0,
},
["Electronics Skill Scroll"] = {
untranslated = "Electronics Skill Scroll",
category = nil,
group = "Skill Scrolls",
description = "Electronics Skill Scroll",
tagGroups = {
"Skill Scrolls",
},
},
moduleNeeds = {},
maxStack = 10,
baseCraftTime = 0.5,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 10,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Granite Lv3",
carbs = nil,
defaultVariantUntranslated = "Crushed Granite Lv3",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Granite Lv3"] = {
density = nil,
untranslated = "Crushed Granite Lv3",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Granite",
roomCategory = nil,
20.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Granite",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Granite Lv3",
energyType = nil,
1,
fluidsUsed = nil,
"Crushed Granite Lv3",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Crushed Granite",
mobile = nil,
5.0,
roomSizeReq = nil,
"Crushed Granite",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Electronics Skill ScrollItem",
typeID = 0,
},
["Electronics Upgrade"] = {
untranslated = "Electronics Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Modern Upgrade that greatly increases efficiency when crafting Electronics recipes.",
tagGroups = {
"Upgrade",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElectronicsUpgradeItem",
typeID = 0,
},
},
["Crushed Iron Lv2"] = {
["Elevator Call Post"] = {
dispCraftStn = "1",
untranslated = "Elevator Call Post",
checkImage = "1",
category = nil,
untranslated = "Crushed Iron Lv2",
group = "Crafted Objects",
craftStn = {
description = "Used to call a nearby elevator.",
{
tagGroups = {},
"Carpentry Table",
maxStack = 1,
"Carpentry Table",
carried = "Backpack",
},
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElevatorCallPostItem",
typeID = 0,
},
["Elk Carcass"] = {
untranslated = "Elk Carcass",
category = nil,
group = "Natural Resources",
description = "A dead elk.",
tagGroups = {
"Medium Carcass",
"Medium Leather Carcass",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mining",
weight = 3000,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElkCarcassItem",
typeID = 0,
},
["Elk Mount"] = {
untranslated = "Elk Mount",
category = nil,
group = "Housing Objects",
description = "A hunting trophy for your house.",
tagGroups = {
"Housing",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 70.0,
weight = 2000,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Iron Lv2",
carbs = nil,
defaultVariantUntranslated = "Crushed Iron Lv2",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Iron Lv2"] = {
density = nil,
untranslated = "Crushed Iron Lv2",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "4.5",
"Iron Ore",
roomCategory = "Living Room",
20.0,
furnitureType = "Statue",
true,
repeatsDepreciation = "0.2",
"Iron Ore",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Iron Lv2",
energyType = nil,
1,
fluidsUsed = nil,
"Crushed Iron Lv2",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "8",
"Crushed Iron Ore",
mobile = nil,
4.0,
roomSizeReq = nil,
"Crushed Iron Ore",
roomMatReq = nil,
},
roomContainReq = nil,
{
inventorySlots = nil,
"Crushed Sandstone",
inventoryMaxWeight = nil,
1.0,
inventoryRestrictions = nil,
"Crushed Sandstone",
NutrientElement = nil,
},
type = "ElkMountItem",
},
typeID = 0,
},
},
["Elk Taco"] = {
untranslated = "Elk Taco",
category = nil,
group = "Food",
description = "A tasty treat made from corn tortillas and meat.",
tagGroups = {
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 700,
carbs = 15,
protein = 8,
fat = 22,
vitamins = 6,
density = 7.285714285714286,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElkTacoItem",
typeID = 0,
},
},
["Crushed Iron Lv3"] = {
["Elk Wellington"] = {
dispCraftStn = "1",
untranslated = "Elk Wellington",
checkImage = "1",
category = nil,
untranslated = "Crushed Iron Lv3",
group = "Food",
craftStn = {
description = "A prime cut of meat surrounded by pastry.",
{
tagGroups = {
"Carpentry Table",
"Food",
"Carpentry Table",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 90.0,
baseXPGain = 0.5,
defaultVariant = "Crushed Iron Lv3",
defaultVariantUntranslated = "Crushed Iron Lv3",
numberOfVariants = "1",
variants = {
["Crushed Iron Lv3"] = {
untranslated = "Crushed Iron Lv3",
ingredients = {
{
"ITEM",
"Iron Ore",
20.0,
true,
"Iron Ore",
},
},
products = {
{
"Crushed Iron Lv3",
1,
"Crushed Iron Lv3",
},
{
"Crushed Iron Ore",
5.0,
"Crushed Iron Ore",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = 1450,
carbs = 10,
protein = 26,
fat = 22,
vitamins = 4,
density = 4.275862068965517,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElkWellingtonItem",
typeID = 0,
},
},
["Crushed Iron Ore"] = {
["Embassy Desk"] = {
dispCraftStn = "1",
untranslated = "Embassy Desk",
checkImage = "1",
category = nil,
untranslated = "Crushed Iron Ore",
group = "Work Stations",
craftStn = {
description = "Where papers are signed and foreign affairs are settled.(Allows the settlement to enable hostile takeovers)",
{
tagGroups = {
"Arrastra",
"Government",
"Arrastra",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Mining",
weight = 2000,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "EmbassyDeskItem",
typeID = 0,
},
["Engineering Research Paper Advanced"] = {
untranslated = "Engineering Research Paper Advanced",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Advanced Research",
"Research",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 50.0,
weight = 10,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Iron Ore",
carbs = nil,
defaultVariantUntranslated = "Crushed Iron Ore",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Iron Ore"] = {
density = nil,
untranslated = "Crushed Iron Ore",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Iron Ore",
roomCategory = nil,
12.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Iron Ore",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Iron Ore",
energyType = nil,
"2",
fluidsUsed = nil,
"Crushed Iron Ore",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Crushed Sandstone",
mobile = nil,
1.0,
roomSizeReq = nil,
"Crushed Sandstone",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "EngineeringResearchPaperAdvancedItem",
typeID = 0,
},
["Engineering Research Paper Modern"] = {
untranslated = "Engineering Research Paper Modern",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Modern Research",
"Research",
},
},
maxStack = 100,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "EngineeringResearchPaperModernItem",
typeID = 0,
},
},
["Crushed Limestone"] = {
Epoxy = {
dispCraftStn = "1",
untranslated = "Epoxy",
checkImage = "1",
category = nil,
untranslated = "Crushed Limestone",
group = "Items",
craftStn = {
description = "A useful material for hardening, curing, and other various uses.",
{
tagGroups = {},
"Arrastra",
maxStack = 100,
"Arrastra",
carried = "Backpack",
},
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "EpoxyItem",
typeID = 0,
},
Ethanol = {
untranslated = "Ethanol",
category = nil,
group = "Items",
description = "A material used to make biodiesel. Not suitable for food.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "EthanolItem",
typeID = 0,
},
Excavator = {
untranslated = "Excavator",
category = nil,
group = "Crafted Objects",
description = "Like a Skid Steer but more versatile. Great for high slope excavation.",
tagGroups = {
"Vehicles",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mining",
weight = 30000,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ExcavatorItem",
typeID = 0,
},
["Executive Office"] = {
untranslated = "Executive Office",
category = nil,
group = "Work Stations",
description = "Elected officials can perform one-time executive actions here.",
tagGroups = {
"Government",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 50.0,
weight = 2000,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Limestone",
carbs = nil,
defaultVariantUntranslated = "Crushed Limestone",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Limestone"] = {
density = nil,
untranslated = "Crushed Limestone",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Limestone",
roomCategory = nil,
12.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Limestone",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Limestone",
energyType = nil,
"3",
fluidsUsed = nil,
"Crushed Limestone",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ExecutiveOfficeItem",
typeID = 0,
},
["Explorer Boots"] = {
untranslated = "Explorer Boots",
category = nil,
group = "Clothing",
description = "Boots with rubber soles and thermal insulation for comfort yet still be durabable.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ExplorerBootsItem",
typeID = 0,
},
},
["Crushed Limestone Lv2"] = {
["Explorer Gloves"] = {
dispCraftStn = "1",
untranslated = "Explorer Gloves",
checkImage = "1",
category = nil,
untranslated = "Crushed Limestone Lv2",
group = "Clothing",
craftStn = {
description = "Sturdy gloves comfortably lined with cotton for extra insulation against the elements.",
{
tagGroups = {
"Carpentry Table",
"Clothes",
"Carpentry Table",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mining",
weight = 100,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ExplorerGlovesItem",
typeID = 0,
},
["Explorer Hat"] = {
untranslated = "Explorer Hat",
category = nil,
group = "Clothing",
description = "A classic adventuring hat protecting you from the unknown.",
tagGroups = {
"Clothes",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 70.0,
weight = 100,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Limestone Lv2",
carbs = nil,
defaultVariantUntranslated = "Crushed Limestone Lv2",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Limestone Lv2"] = {
density = nil,
untranslated = "Crushed Limestone Lv2",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Limestone",
roomCategory = nil,
20.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Limestone",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Limestone Lv2",
energyType = nil,
1,
fluidsUsed = nil,
"Crushed Limestone Lv2",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Crushed Limestone",
mobile = nil,
5.0,
roomSizeReq = nil,
"Crushed Limestone",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ExplorerHatItem",
typeID = 0,
},
["Explorer Pants"] = {
untranslated = "Explorer Pants",
category = nil,
group = "Clothing",
description = "Reinforced pants for exploring but still be fashionable.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ExplorerPantsItem",
typeID = 0,
},
},
["Crushed Limestone Lv3"] = {
["Explorer Shirt"] = {
dispCraftStn = "1",
untranslated = "Explorer Shirt",
checkImage = "1",
category = nil,
untranslated = "Crushed Limestone Lv3",
group = "Clothing",
craftStn = {
description = "A simple white shirt with a tie and a colorable vest.",
{
tagGroups = {
"Carpentry Table",
"Clothes",
"Carpentry Table",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mining",
weight = 100,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ExplorerShirtItem",
typeID = 0,
},
["Fantastic Forest Pizza"] = {
untranslated = "Fantastic Forest Pizza",
category = nil,
group = "Food",
description = "Leaves you full and lively.",
tagGroups = {
"Food",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.5,
carried = "Backpack",
baseLaborCost = 90.0,
weight = 300,
baseXPGain = 0.5,
calories = 1250,
defaultVariant = "Crushed Limestone Lv3",
carbs = 23,
defaultVariantUntranslated = "Crushed Limestone Lv3",
protein = 4,
numberOfVariants = "1",
fat = 10,
variants = {
vitamins = 17,
["Crushed Limestone Lv3"] = {
density = 4.32,
untranslated = "Crushed Limestone Lv3",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Limestone",
roomCategory = nil,
20.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Limestone",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Limestone Lv3",
energyType = nil,
1,
fluidsUsed = nil,
"Crushed Limestone Lv3",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Crushed Limestone",
mobile = nil,
5.0,
roomSizeReq = nil,
"Crushed Limestone",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FantasticForestPizzaItem",
typeID = 0,
},
["Farmer Boots"] = {
untranslated = "Farmer Boots",
category = nil,
group = "Clothing",
description = "Waterproof rubber sole boots with synthetic lining that provides protection against the elements when working in the fields.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FarmerBootsItem",
typeID = 0,
},
},
["Crushed Mortared Stone"] = {
["Farmer Gloves"] = {
dispCraftStn = "1",
untranslated = "Farmer Gloves",
checkImage = "1",
category = nil,
untranslated = "Crushed Mortared Stone",
group = "Clothing",
craftStn = {
description = "Water-resistant nylon gloves with textured palms for increased grip.",
{
tagGroups = {
"Carpentry Table",
"Clothes",
"Carpentry Table",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mining",
weight = 100,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FarmerGlovesItem",
typeID = 0,
},
["Farmer Hat"] = {
untranslated = "Farmer Hat",
category = nil,
group = "Clothing",
description = " A wide-brimmed straw hat designed to provide protection from the sun.",
tagGroups = {
"Clothes",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.5,
carried = "Backpack",
baseLaborCost = 90.0,
weight = 100,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Mortared Stone",
carbs = nil,
defaultVariantUntranslated = "Crushed Mortared Stone",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Mortared Stone"] = {
density = nil,
untranslated = "Crushed Mortared Stone",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Mortared Stone",
roomCategory = nil,
12.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Mortared Stone",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Mortared Stone",
energyType = nil,
1,
fluidsUsed = nil,
"Crushed Mortared Stone",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Crushed Mixed Rock",
mobile = nil,
2.0,
roomSizeReq = nil,
"Crushed Mixed Rock",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FarmerHatItem",
typeID = 0,
},
["Farmer Overalls"] = {
untranslated = "Farmer Overalls",
category = nil,
group = "Clothing",
description = "Comfortable denim overalls to help with the frequent bending over that comes with farm work.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FarmerOverallsItem",
typeID = 0,
},
},
["Crushed Mortared Stone Lv2"] = {
["Farmer Shirt"] = {
dispCraftStn = "1",
untranslated = "Farmer Shirt",
checkImage = "1",
category = nil,
untranslated = "Crushed Mortared Stone Lv2",
group = "Clothing",
craftStn = {
description = " A long-sleeved flannel shirt that is often worn when working outdoors.",
{
tagGroups = {
"Carpentry Table",
"Clothes",
"Carpentry Table",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.2,
baseLaborCost = 120.0,
baseXPGain = 0.5,
defaultVariant = "Crushed Mortared Stone Lv2",
defaultVariantUntranslated = "Crushed Mortared Stone Lv2",
numberOfVariants = "1",
variants = {
["Crushed Mortared Stone Lv2"] = {
untranslated = "Crushed Mortared Stone Lv2",
ingredients = {
{
"TAG",
"Mortared Stone",
20.0,
true,
"Mortared Stone",
},
},
products = {
{
"Crushed Mortared Stone Lv2",
1,
"Crushed Mortared Stone Lv2",
},
{
"Crushed Mixed Rock",
5.0,
"Crushed Mixed Rock",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FarmerShirtItem",
typeID = 0,
},
},
["Crushed Sandstone"] = {
["Farmers Table"] = {
dispCraftStn = "1",
untranslated = "Farmers Table",
checkImage = "1",
category = nil,
untranslated = "Crushed Sandstone",
group = "Work Stations",
craftStn = {
description = "A basic workspace for crafting fertilizer and extracting seeds from crops.",
{
tagGroups = {
"Arrastra",
"Crafting Table",
"Arrastra",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Mining",
weight = 2000,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FarmersTableItem",
typeID = 0,
},
["Farming Skill Book"] = {
untranslated = "Farming Skill Book",
category = nil,
group = "Skill Books",
description = "Farming Skill Book",
tagGroups = {
"Skill Books",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 30.0,
weight = 100,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Sandstone",
carbs = nil,
defaultVariantUntranslated = "Crushed Sandstone",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Sandstone"] = {
density = nil,
untranslated = "Crushed Sandstone",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Sandstone",
roomCategory = nil,
12.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Sandstone",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Sandstone",
energyType = nil,
"3",
fluidsUsed = nil,
"Crushed Sandstone",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Farming Skill BookItem",
typeID = 0,
},
["Farming Skill Scroll"] = {
untranslated = "Farming Skill Scroll",
category = nil,
group = "Skill Scrolls",
description = "Farming Skill Scroll",
tagGroups = {
"Skill Scrolls",
},
},
maxStack = 10,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Farming Skill ScrollItem",
typeID = 0,
},
},
["Crushed Sandstone Lv2"] = {
["Farming Upgrade"] = {
dispCraftStn = "1",
untranslated = "Farming Upgrade",
checkImage = "1",
category = nil,
untranslated = "Crushed Sandstone Lv2",
group = "Upgrade Modules",
craftStn = {
description = "Basic Upgrade that greatly increases efficiency when crafting Farming recipes.",
{
tagGroups = {
"Carpentry Table",
"Upgrade",
"Carpentry Table",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mining",
weight = 1,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FarmingUpgradeItem",
typeID = 0,
},
["Federation Foundation"] = {
untranslated = "Federation Foundation",
category = nil,
group = "Work Stations",
description = "A leap into globalization and a united federation.",
tagGroups = {
"Government",
"Housing",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 50.0,
weight = 10000,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Sandstone Lv2",
carbs = nil,
defaultVariantUntranslated = "Crushed Sandstone Lv2",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Sandstone Lv2"] = {
density = nil,
untranslated = "Crushed Sandstone Lv2",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "0",
"Sandstone",
roomCategory = "Cultural",
20.0,
furnitureType = "Civics",
true,
repeatsDepreciation = "1",
"Sandstone",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Sandstone Lv2",
energyType = nil,
1,
fluidsUsed = nil,
"Crushed Sandstone Lv2",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "45",
"Crushed Sandstone",
mobile = nil,
5.0,
roomSizeReq = nil,
"Crushed Sandstone",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FederationFoundationItem",
typeID = 0,
},
["Fern Campfire Salad"] = {
untranslated = "Fern Campfire Salad",
category = nil,
group = "Food",
description = "A myriad of plants that make a healthy and odd blend.",
tagGroups = {
"Campfire Salad",
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 900,
carbs = 9,
protein = 5,
fat = 1,
vitamins = 13,
density = 3.111111111111111,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FernCampfireSaladItem",
typeID = 0,
},
},
["Crushed Sandstone Lv3"] = {
["Fern Spore"] = {
dispCraftStn = "1",
untranslated = "Fern Spore",
checkImage = "1",
category = nil,
untranslated = "Crushed Sandstone Lv3",
group = "Seed",
craftStn = {
description = "Plant to grow ferns.",
{
tagGroups = {
"Carpentry Table",
"Crop Seed",
"Carpentry Table",
"Food",
},
"Seeds",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mining",
weight = 50,
1,
calories = 0,
"Mining",
carbs = 0,
},
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FernSporeItem",
typeID = 0,
},
["Fertilizers Skill Book"] = {
untranslated = "Fertilizers Skill Book",
category = nil,
group = "Skill Books",
description = "Fertilizers Skill Book",
tagGroups = {
"Skill Books",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.5,
carried = "Backpack",
baseLaborCost = 70.0,
weight = 100,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Sandstone Lv3",
carbs = nil,
defaultVariantUntranslated = "Crushed Sandstone Lv3",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Sandstone Lv3"] = {
density = nil,
untranslated = "Crushed Sandstone Lv3",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Sandstone",
roomCategory = nil,
20.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Sandstone",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Sandstone Lv3",
energyType = nil,
1,
fluidsUsed = nil,
"Crushed Sandstone Lv3",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Crushed Sandstone",
mobile = nil,
5.0,
roomSizeReq = nil,
"Crushed Sandstone",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Fertilizers Skill BookItem",
typeID = 0,
},
["Fertilizers Skill Scroll"] = {
untranslated = "Fertilizers Skill Scroll",
category = nil,
group = "Skill Scrolls",
description = "Fertilizers Skill Scroll",
tagGroups = {
"Skill Scrolls",
},
},
maxStack = 10,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Fertilizers Skill ScrollItem",
typeID = 0,
},
},
["Crushed Shale"] = {
["Fertilizers Upgrade"] = {
dispCraftStn = "1",
untranslated = "Fertilizers Upgrade",
checkImage = "1",
category = nil,
untranslated = "Crushed Shale",
group = "Upgrade Modules",
craftStn = {
description = "Basic Upgrade that greatly increases efficiency when crafting Fertilizers recipes.",
{
tagGroups = {
"Arrastra",
"Upgrade",
"Arrastra",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mining",
weight = 1,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FertilizersUpgradeItem",
typeID = 0,
},
["Fiber Filler"] = {
untranslated = "Fiber Filler",
category = nil,
group = "Items",
description = "A filler ingredient used in a variety of fertilizers.",
tagGroups = {
"Fertilizer",
"Fertilizer Filler",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 30.0,
weight = 500,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Crushed Shale",
carbs = nil,
defaultVariantUntranslated = "Crushed Shale",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Crushed Shale"] = {
density = nil,
untranslated = "Crushed Shale",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Shale",
roomCategory = nil,
12.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Shale",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Shale",
energyType = nil,
"3",
fluidsUsed = nil,
"Crushed Shale",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FiberFillerItem",
typeID = 0,
},
["Fiber Scutching Station"] = {
untranslated = "Fiber Scutching Station",
category = nil,
group = "Work Stations",
description = "A group of different tools used in the processing of plant based cloth products. Excellent for a renaissance fair display.",
tagGroups = {
"Crafting Table",
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FiberScutchingStationItem",
typeID = 0,
},
Fiberglass = {
untranslated = "Fiberglass",
category = nil,
group = "Items",
description = "Plastic reinforced with glass fiber strands.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FiberglassItem",
typeID = 0,
},
},
["Crushed Shale Lv2"] = {
Fiddleheads = {
dispCraftStn = "1",
untranslated = "Fiddleheads",
checkImage = "1",
category = nil,
untranslated = "Crushed Shale Lv2",
group = "Food",
craftStn = {
description = "A collection of the furled fronds of young ferns; a unique addition to a meal.",
{
tagGroups = {
"Carpentry Table",
"Food",
"Carpentry Table",
"Greens",
},
"Raw Food",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mining",
weight = 50,
1,
calories = 150,
"Mining",
carbs = 2,
},
protein = 1,
fat = 0,
vitamins = 5,
density = 5.333333333333334,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FiddleheadsItem",
typeID = 0,
},
["Field Campfire Stew"] = {
untranslated = "Field Campfire Stew",
category = nil,
group = "Food",
description = "A thick stew chock-full of meat and charred vegetables. A surprisingly good combination.",
tagGroups = {
"Food",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 50.0,
weight = 500,
baseXPGain = 0.5,
calories = 1100,
defaultVariant = "Crushed Shale Lv2",
carbs = 14,
defaultVariantUntranslated = "Crushed Shale Lv2",
protein = 4,
numberOfVariants = "1",
fat = 8,
variants = {
vitamins = 4,
["Crushed Shale Lv2"] = {
density = 2.727272727272727,
untranslated = "Crushed Shale Lv2",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Shale",
roomCategory = nil,
20.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Shale",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Shale Lv2",
energyType = nil,
1,
fluidsUsed = nil,
"Crushed Shale Lv2",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Crushed Shale",
mobile = nil,
5.0,
roomSizeReq = nil,
"Crushed Shale",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FieldCampfireStewItem",
typeID = 0,
},
["Filmy Fern Spore"] = {
untranslated = "Filmy Fern Spore",
category = nil,
group = "Seed",
description = "Plant to grow a filmy fern.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FilmyFernSporeItem",
typeID = 0,
},
},
["Crushed Shale Lv3"] = {
["Fir Log"] = {
dispCraftStn = "1",
untranslated = "Fir Log",
checkImage = "1",
category = nil,
untranslated = "Crushed Shale Lv3",
group = "Natural Resources",
craftStn = {
description = "Fir log is a type of softwood with a nice piney smell.",
{
tagGroups = {
"Carpentry Table",
"Burnable Fuel",
"Carpentry Table",
"Softwood",
},
"Wood",
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Mining",
weight = 10000,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FirLogItem",
typeID = 0,
},
["Fir Seed"] = {
untranslated = "Fir Seed",
category = nil,
group = "Seed",
description = "Plant to grow a fir tree.",
tagGroups = {
"Food",
"Seeds",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.5,
carried = "Backpack",
baseLaborCost = 70.0,
weight = 50,
baseXPGain = 0.5,
calories = 0,
defaultVariant = "Crushed Shale Lv3",
carbs = 0,
defaultVariantUntranslated = "Crushed Shale Lv3",
protein = 0,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 0,
["Crushed Shale Lv3"] = {
density = 0,
untranslated = "Crushed Shale Lv3",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Shale",
roomCategory = nil,
20.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Shale",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Crushed Shale Lv3",
energyType = nil,
1,
fluidsUsed = nil,
"Crushed Shale Lv3",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Crushed Shale",
mobile = nil,
5.0,
roomSizeReq = nil,
"Crushed Shale",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FirSeedItem",
typeID = 0,
},
["Fireweed Seed"] = {
untranslated = "Fireweed Seed",
category = nil,
group = "Seed",
description = "Plant to grow fireweed.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FireweedSeedItem",
typeID = 0,
},
},
["Crushed Slag Lv2"] = {
["Fireweed Shoots"] = {
dispCraftStn = "1",
untranslated = "Fireweed Shoots",
checkImage = "1",
category = nil,
untranslated = "Crushed Slag Lv2",
group = "Food",
craftStn = {
description = "A bitter, brightly colored shoot similar to asparagus.",
{
tagGroups = {
"Carpentry Table",
"Food",
"Carpentry Table",
"Greens",
},
"Raw Food",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mining",
weight = 80,
1,
calories = 150,
"Mining",
carbs = 3,
},
protein = 1,
},
fat = 0,
moduleNeeds = {},
vitamins = 4,
baseCraftTime = 2.0,
density = 5.333333333333334,
baseLaborCost = 120.0,
fuel = nil,
baseXPGain = 0.5,
yield = nil,
defaultVariant = "Crushed Slag Lv2",
currency = nil,
defaultVariantUntranslated = "Crushed Slag Lv2",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Crushed Slag Lv2"] = {
repeatsDepreciation = nil,
untranslated = "Crushed Slag Lv2",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Slag",
energyProduced = nil,
20.0,
energyType = nil,
true,
fluidsUsed = nil,
"Slag",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Crushed Slag Lv2",
roomMatReq = nil,
1,
roomContainReq = nil,
"Crushed Slag Lv2",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"Crushed Slag",
NutrientElement = nil,
5.0,
type = "FireweedShootsItem",
"Crushed Slag",
typeID = 0,
},
},
},
["Fish N Chips"] = {
},
untranslated = "Fish N Chips",
category = nil,
group = "Food",
description = "Deep-fried fish served with a side of taro chips.",
tagGroups = {
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 1000,
carbs = 20,
protein = 10,
fat = 20,
vitamins = 0,
density = 5.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FishNChipsItem",
typeID = 0,
},
},
["Crushed Slag Lv3"] = {
["Fish Rack"] = {
dispCraftStn = "1",
untranslated = "Fish Rack",
checkImage = "1",
category = nil,
untranslated = "Crushed Slag Lv3",
group = "Work Stations",
craftStn = {
description = "A simple display of today's catch.",
{
tagGroups = {
"Carpentry Table",
"Crafting Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 150.0,
baseXPGain = 0.5,
defaultVariant = "Crushed Slag Lv3",
defaultVariantUntranslated = "Crushed Slag Lv3",
numberOfVariants = "1",
variants = {
["Crushed Slag Lv3"] = {
untranslated = "Crushed Slag Lv3",
ingredients = {
{
"ITEM",
"Slag",
20.0,
true,
"Slag",
},
},
products = {
{
"Crushed Slag Lv3",
1,
"Crushed Slag Lv3",
},
{
"Crushed Slag",
5.0,
"Crushed Slag",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FishRackItem",
typeID = 0,
},
},
["Crushed Stone Road"] = {
["Fish Trap"] = {
dispCraftStn = "1",
untranslated = "Fish Trap",
checkImage = "1",
category = nil,
untranslated = "Crushed Stone Road",
group = "Crafted Objects",
craftStn = {
description = "A trap to catch river fish as they swim. It can only be used in fresh water as it's too small to catch the larger ocean fish. ",
{
tagGroups = {},
"Carpentry Table",
maxStack = 1,
"Carpentry Table",
carried = "Backpack",
},
weight = 500,
},
calories = nil,
skillNeeds = {
carbs = nil,
{
protein = nil,
"Mining",
fat = nil,
1,
vitamins = nil,
"Mining",
density = nil,
},
fuel = nil,
},
yield = nil,
moduleNeeds = {},
currency = nil,
baseCraftTime = 0.5,
skillValue = nil,
baseLaborCost = 90.0,
roomCategory = nil,
baseXPGain = 0.5,
furnitureType = nil,
defaultVariant = "Crushed Stone Road",
repeatsDepreciation = nil,
defaultVariantUntranslated = "Crushed Stone Road",
materialTier = nil,
numberOfVariants = "1",
fuelsUsed = nil,
variants = {
gridRadius = nil,
["Crushed Stone Road"] = {
energyUsed = nil,
untranslated = "Crushed Stone Road",
energyProduced = nil,
ingredients = {
energyType = nil,
{
fluidsUsed = nil,
"ITEM",
fluidsProduced = nil,
"Stone Road",
validTalents = nil,
5.0,
footprint = nil,
true,
mobile = nil,
"Stone Road",
roomSizeReq = nil,
},
roomMatReq = nil,
},
roomContainReq = nil,
products = {
inventorySlots = nil,
{
inventoryMaxWeight = nil,
"Crushed Stone Road",
inventoryRestrictions = nil,
1,
NutrientElement = nil,
"Crushed Stone Road",
type = "FishTrapItem",
},
typeID = 0,
{
"Crushed Mixed Rock",
2.0,
"Crushed Mixed Rock",
},
},
},
},
},
},
["Crushed Stone Road Lv2"] = {
Fishery = {
dispCraftStn = "1",
untranslated = "Fishery",
checkImage = "1",
category = nil,
untranslated = "Crushed Stone Road Lv2",
group = "Work Stations",
craftStn = {
description = "A place to create fishing poles, traps and prepare seafood.",
{
tagGroups = {
"Carpentry Table",
"Crafting Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.2,
baseLaborCost = 120.0,
baseXPGain = 0.5,
defaultVariant = "Crushed Stone Road Lv2",
defaultVariantUntranslated = "Crushed Stone Road Lv2",
numberOfVariants = "1",
variants = {
["Crushed Stone Road Lv2"] = {
untranslated = "Crushed Stone Road Lv2",
ingredients = {
{
"ITEM",
"Stone Road",
5.0,
true,
"Stone Road",
},
},
products = {
{
"Crushed Stone Road Lv2",
1,
"Crushed Stone Road Lv2",
},
{
"Crushed Mixed Rock",
2.0,
"Crushed Mixed Rock",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FisheryItem",
typeID = 0,
},
},
["Culinary Research Paper Advanced"] = {
["Fishing Pole"] = {
dispCraftStn = "1",
untranslated = "Fishing Pole",
checkImage = "1",
category = nil,
untranslated = "Culinary Research Paper Advanced",
group = "Items",
craftStn = {
description = "Fishing, the most extreme sport.",
{
tagGroups = {
"Research Table",
"Tool",
"Research Table",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Cooking",
weight = 1000,
1,
calories = nil,
"Cooking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FishingPoleItem",
typeID = 0,
},
["Flat Steel"] = {
untranslated = "Flat Steel",
category = nil,
group = "Blocks",
description = "Coated with a layer of epoxy, this steel refuses to rust.",
tagGroups = {
"Constructable",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 0.0,
carried = "Hands",
baseLaborCost = 120.0,
weight = 10000,
baseXPGain = 3.0,
calories = nil,
defaultVariant = "Culinary Research Paper Advanced",
carbs = nil,
defaultVariantUntranslated = "Culinary Research Paper Advanced",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Culinary Research Paper Advanced"] = {
density = nil,
untranslated = "Culinary Research Paper Advanced",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Baked Vegetable",
roomCategory = nil,
16.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Baked Vegetable",
materialTier = 4,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Salad",
energyProduced = nil,
10.0,
energyType = nil,
false,
fluidsUsed = nil,
"Salad",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Culinary Research Paper Advanced",
roomMatReq = nil,
"",
roomContainReq = nil,
"Culinary Research Paper Advanced",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "FlatSteelItem",
typeID = 0,
},
["Flat Steel Door"] = {
untranslated = "Flat Steel Door",
category = nil,
group = "Housing Objects",
description = "A beautiful modern flat steel door with a large viewing window.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FlatSteelDoorItem",
typeID = 0,
},
Flatbread = {
untranslated = "Flatbread",
category = nil,
group = "Food",
description = "Without any leavening the flatbread isn't very puffy. But it's still tasty.",
tagGroups = {
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 500,
carbs = 17,
protein = 8,
fat = 3,
vitamins = 2,
density = 6.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FlatbreadItem",
typeID = 0,
},
},
["Culinary Research Paper Advanced Meat"] = {
["Flax Fiber"] = {
dispCraftStn = "1",
untranslated = "Flax Fiber",
checkImage = "1",
category = nil,
untranslated = "Culinary Research Paper Advanced Meat",
group = "Items",
craftStn = {
description = "Processed fibers of flax ready to be spun into yarn.",
{
tagGroups = {},
"Carpentry Table",
maxStack = 100,
"Carpentry Table",
carried = "Backpack",
},
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FlaxFiberItem",
typeID = 0,
},
["Flax Seed"] = {
untranslated = "Flax Seed",
category = nil,
group = "Seed",
description = "Plant to grow flax. ",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Baking",
weight = 50,
1,
calories = 0,
"Baking",
carbs = 0,
},
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FlaxSeedItem",
typeID = 0,
},
["Flax Stem"] = {
untranslated = "Flax Stem",
category = nil,
group = "Items",
description = "A bundle of harvested flax that can be processed into fabric.",
tagGroups = {
"Crop",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 50,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Culinary Research Paper Advanced Meat",
carbs = nil,
defaultVariantUntranslated = "Culinary Research Paper Advanced Meat",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Culinary Research Paper Advanced Meat"] = {
density = nil,
untranslated = "Culinary Research Paper Advanced Meat",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Baked Meat",
roomCategory = nil,
20.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Baked Meat",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Simmered Meat",
energyProduced = nil,
10.0,
energyType = nil,
false,
fluidsUsed = nil,
"Simmered Meat",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Culinary Research Paper Advanced Meat",
roomMatReq = nil,
1,
roomContainReq = nil,
"Culinary Research Paper Advanced Meat",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"Culinary Research Paper Advanced",
NutrientElement = nil,
1.0,
type = "FlaxStemItem",
"Culinary Research Paper Advanced",
typeID = 0,
},
},
},
["Flax Trawler Net"] = {
},
untranslated = "Flax Trawler Net",
category = nil,
group = "Items",
description = "A sturdy basic combination of lines making a mesh used for catching fish on a larger scale.",
tagGroups = {
"Tool",
},
},
maxStack = 100,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FlaxTrawlerNetItem",
typeID = 0,
},
},
["Culinary Research Paper Basic"] = {
["Flaxseed Oil"] = {
dispCraftStn = "1",
untranslated = "Flaxseed Oil",
checkImage = "1",
category = nil,
untranslated = "Culinary Research Paper Basic",
group = "Food",
craftStn = {
description = "An oil primarily used for woodworking and paint supplies but can surprisingly also be drizzled on a salad.",
{
tagGroups = {
"Research Table",
"Fat",
"Research Table",
"Food",
},
"Oil",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Campfire Cooking",
weight = 100,
1,
calories = 120,
"Campfire Cooking",
carbs = 0,
},
protein = 0,
fat = 15,
vitamins = 0,
density = 12.5,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FlaxseedOilItem",
typeID = 0,
},
Flour = {
untranslated = "Flour",
category = nil,
group = "Food",
description = "A fine, milled wheat product that's useful for all baking.",
tagGroups = {
"Food",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.0,
carried = "Backpack",
baseLaborCost = 30.0,
weight = 200,
baseXPGain = 1.5,
calories = 50,
defaultVariant = "Culinary Research Paper Basic",
carbs = 15,
defaultVariantUntranslated = "Culinary Research Paper Basic",
protein = 0,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 0,
["Culinary Research Paper Basic"] = {
density = 30.0,
untranslated = "Culinary Research Paper Basic",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Fried Vegetable",
roomCategory = nil,
3.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Fried Vegetable",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Campfire Salad",
energyProduced = nil,
5.0,
energyType = nil,
false,
fluidsUsed = nil,
"Campfire Salad",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Culinary Research Paper Basic",
roomMatReq = nil,
"",
roomContainReq = nil,
"Culinary Research Paper Basic",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "FlourItem",
typeID = 0,
},
["Fox Carcass"] = {
untranslated = "Fox Carcass",
category = nil,
group = "Natural Resources",
description = "A dead fox.",
tagGroups = {
"Small Carcass",
},
},
maxStack = 100,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FoxCarcassItem",
typeID = 0,
},
},
["Culinary Research Paper Basic Fish"] = {
["Framed Glass"] = {
dispCraftStn = "1",
untranslated = "Framed Glass",
checkImage = "1",
category = nil,
untranslated = "Culinary Research Paper Basic Fish",
group = "Blocks",
craftStn = {
description = "Glass which was reinforced by a steel frame.",
{
tagGroups = {
"Carpentry Table",
"Constructable",
"Carpentry Table",
},
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Hunting",
weight = 10000,
1,
calories = nil,
"Hunting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FramedGlassItem",
typeID = 0,
},
["Framed Glass Door"] = {
untranslated = "Framed Glass Door",
category = nil,
group = "Housing Objects",
description = "A beautiful glass door made of steel and glass.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FramedGlassDoorItem",
typeID = 0,
},
["Fried Camas"] = {
untranslated = "Fried Camas",
category = nil,
group = "Food",
description = "Deep fried Camas. Bit greasy.",
tagGroups = {
"Food",
"Fried Vegetable",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 30.0,
weight = 200,
baseXPGain = 0.5,
calories = 700,
defaultVariant = "Culinary Research Paper Basic Fish",
carbs = 9,
defaultVariantUntranslated = "Culinary Research Paper Basic Fish",
protein = 3,
numberOfVariants = "1",
fat = 10,
variants = {
vitamins = 2,
["Culinary Research Paper Basic Fish"] = {
density = 3.428571428571429,
untranslated = "Culinary Research Paper Basic Fish",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Dried Fish",
roomCategory = nil,
20.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Dried Fish",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Culinary Research Paper Basic Fish",
energyType = nil,
1,
fluidsUsed = nil,
"Culinary Research Paper Basic Fish",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Culinary Research Paper Basic",
mobile = nil,
1.0,
roomSizeReq = nil,
"Culinary Research Paper Basic",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FriedCamasItem",
typeID = 0,
},
["Fried Fiddleheads"] = {
untranslated = "Fried Fiddleheads",
category = nil,
group = "Food",
description = "Secret's in the sauce.",
tagGroups = {
"Food",
"Fried Vegetable",
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 700,
carbs = 11,
protein = 3,
fat = 6,
vitamins = 4,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FriedFiddleheadsItem",
typeID = 0,
},
},
["Culinary Research Paper Basic Meat"] = {
["Fried Hare Haunches"] = {
dispCraftStn = "1",
untranslated = "Fried Hare Haunches",
checkImage = "1",
category = nil,
untranslated = "Culinary Research Paper Basic Meat",
group = "Food",
craftStn = {
description = "Everything is better deep fried.",
{
tagGroups = {
"Carpentry Table",
"Food",
"Carpentry Table",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Hunting",
weight = 100,
1,
calories = 750,
"Hunting",
carbs = 6,
},
protein = 15,
fat = 27,
vitamins = 4,
density = 6.933333333333333,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FriedHareHaunchesItem",
typeID = 0,
},
["Fried Hearts Of Palm"] = {
untranslated = "Fried Hearts Of Palm",
category = nil,
group = "Food",
description = "Secret's in the sauce.",
tagGroups = {
"Food",
"Fried Vegetable",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 30.0,
weight = 200,
baseXPGain = 0.5,
calories = 700,
defaultVariant = "Culinary Research Paper Basic Meat",
carbs = 13,
defaultVariantUntranslated = "Culinary Research Paper Basic Meat",
protein = 3,
numberOfVariants = "1",
fat = 6,
variants = {
vitamins = 2,
["Culinary Research Paper Basic Meat"] = {
density = 3.428571428571429,
untranslated = "Culinary Research Paper Basic Meat",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Dried Meat",
roomCategory = nil,
20.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Dried Meat",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Culinary Research Paper Basic Meat",
energyType = nil,
1,
fluidsUsed = nil,
"Culinary Research Paper Basic Meat",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Culinary Research Paper Basic",
mobile = nil,
1.0,
roomSizeReq = nil,
"Culinary Research Paper Basic",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FriedHeartsOfPalmItem",
typeID = 0,
},
["Fried Taro"] = {
untranslated = "Fried Taro",
category = nil,
group = "Food",
description = "Secret's in the sauce.",
tagGroups = {
"Food",
"Fried Vegetable",
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 700,
carbs = 14,
protein = 1,
fat = 8,
vitamins = 1,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FriedTaroItem",
typeID = 0,
},
},
["Culinary Research Paper Modern"] = {
["Fried Tomatoes"] = {
dispCraftStn = "1",
untranslated = "Fried Tomatoes",
checkImage = "1",
category = nil,
untranslated = "Culinary Research Paper Modern",
group = "Food",
craftStn = {
description = "Secret's in the sauce.",
{
tagGroups = {
"Laboratory",
"Food",
"Laboratory",
"Fried Vegetable",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Advanced Cooking",
weight = 200,
1,
calories = 700,
"Advanced Cooking",
carbs = 11,
},
protein = 3,
},
fat = 8,
moduleNeeds = {},
vitamins = 2,
baseCraftTime = 0.0,
density = 3.428571428571429,
baseLaborCost = 600.0,
fuel = nil,
baseXPGain = 6.0,
yield = nil,
defaultVariant = "Culinary Research Paper Modern",
currency = nil,
defaultVariantUntranslated = "Culinary Research Paper Modern",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Culinary Research Paper Modern"] = {
repeatsDepreciation = nil,
untranslated = "Culinary Research Paper Modern",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Boiled Sausage",
energyProduced = nil,
10.0,
energyType = nil,
false,
fluidsUsed = nil,
"Boiled Sausage",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Bread",
roomSizeReq = nil,
10.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Bread",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "FriedTomatoesItem",
"Culinary Research Paper Modern",
typeID = 0,
"",
},
"Culinary Research Paper Modern",
["Froth Floatation Cell"] = {
},
untranslated = "Froth Floatation Cell",
},
category = nil,
},
group = "Work Stations",
description = "A tool for miners to concentrate ore. The run off produces wet tailings.",
tagGroups = {
"Crafting Table",
},
},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FrothFloatationCellItem",
typeID = 0,
},
},
["Currency Exchange"] = {
["Fruit Muffin"] = {
dispCraftStn = "1",
untranslated = "Fruit Muffin",
checkImage = "1",
category = nil,
untranslated = "Currency Exchange",
group = "Food",
craftStn = {
description = "A soft, slightly sweet bread studded with juicy fruits.",
{
tagGroups = {
"Anvil",
"Food",
"Anvil",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Smelting",
weight = 200,
4,
calories = 800,
"Smelting",
carbs = 10,
},
protein = 5,
fat = 4,
vitamins = 16,
density = 4.375,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FruitMuffinItem",
typeID = 0,
},
["Fruit Salad"] = {
untranslated = "Fruit Salad",
category = nil,
group = "Food",
description = "While tomatoes are fruits, you don't usually put them in fruit salads.",
tagGroups = {
"Food",
"Salad",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 15.0,
carried = "Backpack",
baseLaborCost = 2500.0,
weight = 300,
baseXPGain = 25.0,
calories = 900,
defaultVariant = "Currency Exchange",
carbs = 12,
defaultVariantUntranslated = "Currency Exchange",
protein = 4,
numberOfVariants = "1",
fat = 3,
variants = {
vitamins = 19,
["Currency Exchange"] = {
density = 4.222222222222222,
untranslated = "Currency Exchange",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Gold Bar",
roomCategory = nil,
2.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Gold Bar",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Iron Bar",
energyProduced = nil,
16.0,
energyType = nil,
false,
fluidsUsed = nil,
"Iron Bar",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Mortared Stone",
roomSizeReq = nil,
20.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Mortared Stone",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "FruitSaladItem",
"Currency Exchange",
typeID = 0,
1,
},
"Currency Exchange",
["Fruit Tart"] = {
},
untranslated = "Fruit Tart",
},
category = nil,
},
group = "Food",
description = "A sweet pastry that is great for breakfast or anytime you need a quick boost of energy.",
tagGroups = {
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 400,
calories = 800,
carbs = 22,
protein = 3,
fat = 9,
vitamins = 14,
density = 6.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FruitTartItem",
typeID = 0,
},
},
["Cutting Edge Cooking Upgrade"] = {
["Fur Pelt"] = {
dispCraftStn = "1",
untranslated = "Fur Pelt",
checkImage = "1",
category = nil,
untranslated = "Cutting Edge Cooking Upgrade",
group = "Items",
craftStn = {
description = "A soft, furry pelt.",
{
tagGroups = {
"Laboratory",
"Animal Skin",
"Laboratory",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Cutting Edge Cooking",
weight = 250,
1,
calories = nil,
"Cutting Edge Cooking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FurPeltItem",
typeID = 0,
},
["Galaxy Vase"] = {
untranslated = "Galaxy Vase",
category = nil,
group = "Housing Objects",
description = "A  vase made with glass to brighten up your home.",
tagGroups = {
"Housing",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 18.0,
carried = "Backpack",
baseLaborCost = 9000.0,
weight = 250,
baseXPGain = 4.0,
calories = nil,
defaultVariant = "Cutting Edge Cooking Upgrade",
carbs = nil,
defaultVariantUntranslated = "Cutting Edge Cooking Upgrade",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Cutting Edge Cooking Upgrade"] = {
density = nil,
untranslated = "Cutting Edge Cooking Upgrade",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "1",
"Modern Upgrade Lvl4",
roomCategory = "Decoration",
1.0,
furnitureType = "Decoration",
true,
repeatsDepreciation = "0.4",
"Modern Upgrade Lvl4",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Cutting Edge Cooking Upgrade",
energyType = nil,
1,
fluidsUsed = nil,
"Cutting Edge Cooking Upgrade",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "2",
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GalaxyVaseItem",
typeID = 0,
},
["Garden Boots"] = {
untranslated = "Garden Boots",
category = nil,
group = "Clothing",
description = "A sturdy pair of rubber footwear designed to provide protection against water, rain, and mud.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GardenBootsItem",
typeID = 0,
},
},
["Decorative Anchor"] = {
Gasoline = {
dispCraftStn = "1",
untranslated = "Gasoline",
checkImage = "1",
category = nil,
untranslated = "Decorative Anchor",
group = "Blocks",
craftStn = {
description = "Refined petroleum useful for fueling machines and generators.",
{
tagGroups = {
"Anvil",
"Liquid Fuel",
"Anvil",
},
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Smelting",
weight = 30000,
4,
calories = nil,
"Smelting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 80000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GasolineItem",
typeID = 0,
},
["Gathering Basic Upgrade"] = {
untranslated = "Gathering Basic Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Basic Upgrade that greatly increases efficiency when crafting Gathering recipes.",
tagGroups = {
"Upgrade",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 240.0,
weight = 1,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Decorative Anchor",
carbs = nil,
defaultVariantUntranslated = "Decorative Anchor",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Decorative Anchor"] = {
density = nil,
untranslated = "Decorative Anchor",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Iron Bar",
roomCategory = nil,
6.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Iron Bar",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Decorative Anchor",
energyType = nil,
1,
fluidsUsed = nil,
"Decorative Anchor",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GatheringBasicUpgradeItem",
typeID = 0,
},
["Gathering Research Paper Basic"] = {
untranslated = "Gathering Research Paper Basic",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Basic Research",
"Research",
},
},
maxStack = 100,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GatheringResearchPaperBasicItem",
typeID = 0,
},
Gearbox = {
untranslated = "Gearbox",
category = nil,
group = "Items",
description = "Provides speed and torque conversions from a rotating power source to another device.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GearboxItem",
typeID = 0,
},
},
["Decorative Glass Buoy Blue"] = {
["Geology Research Paper Advanced"] = {
dispCraftStn = "1",
untranslated = "Geology Research Paper Advanced",
checkImage = "1",
category = nil,
untranslated = "Decorative Glass Buoy Blue",
group = "Items",
craftStn = {
description = "A document containing important research information. Used to discover new skills at the research table.",
{
tagGroups = {
"Glassworks",
"Advanced Research",
"Glassworks",
"Research",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Glassworking",
weight = 10,
2,
calories = nil,
"Glassworking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GeologyResearchPaperAdvancedItem",
typeID = 0,
},
["Geology Research Paper Basic"] = {
untranslated = "Geology Research Paper Basic",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Basic Research",
"Research",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 10,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Decorative Glass Buoy Blue",
carbs = nil,
defaultVariantUntranslated = "Decorative Glass Buoy Blue",
protein = nil,
numberOfVariants = 5,
fat = nil,
variants = {
vitamins = nil,
["Decorative Glass Buoy Blue"] = {
density = nil,
untranslated = "Decorative Glass Buoy Blue",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Hemp Mooring Rope",
roomCategory = nil,
2.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Hemp Mooring Rope",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Glass",
energyProduced = nil,
2.0,
energyType = nil,
false,
fluidsUsed = nil,
"Glass",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Decorative Glass Buoy Blue",
roomMatReq = nil,
1,
roomContainReq = nil,
"Decorative Glass Buoy Blue",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
["Decorative Glass Buoy Red"] = {
type = "GeologyResearchPaperBasicItem",
untranslated = "Decorative Glass Buoy Red",
typeID = 0,
ingredients = {
},
{
["Geology Research Paper Modern"] = {
"ITEM",
untranslated = "Geology Research Paper Modern",
"Hemp Mooring Rope",
category = nil,
2.0,
group = "Items",
false,
description = "A document containing important research information. Used to discover new skills at the research table.",
"Hemp Mooring Rope",
tagGroups = {
},
"Modern Research",
{
"Research",
"ITEM",
"Glass",
2.0,
false,
"Glass",
},
},
products = {
{
"Decorative Glass Buoy Red",
1,
"Decorative Glass Buoy Red",
},
},
},
["Decorative Glass Buoy Yellow"] = {
untranslated = "Decorative Glass Buoy Yellow",
ingredients = {
{
"ITEM",
"Hemp Mooring Rope",
2.0,
false,
"Hemp Mooring Rope",
},
{
"ITEM",
"Glass",
2.0,
false,
"Glass",
},
},
products = {
{
"Decorative Glass Buoy Yellow",
1,
"Decorative Glass Buoy Yellow",
},
},
},
["Decorative Glass Buoy Green"] = {
untranslated = "Decorative Glass Buoy Green",
ingredients = {
{
"ITEM",
"Hemp Mooring Rope",
2.0,
false,
"Hemp Mooring Rope",
},
{
"ITEM",
"Glass",
2.0,
false,
"Glass",
},
},
products = {
{
"Decorative Glass Buoy Green",
1,
"Decorative Glass Buoy Green",
},
},
},
["Decorative Glass Buoy Violet"] = {
untranslated = "Decorative Glass Buoy Violet",
ingredients = {
{
"ITEM",
"Hemp Mooring Rope",
2.0,
false,
"Hemp Mooring Rope",
},
{
"ITEM",
"Glass",
2.0,
false,
"Glass",
},
},
products = {
{
"Decorative Glass Buoy Violet",
1,
"Decorative Glass Buoy Violet",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GeologyResearchPaperModernItem",
typeID = 0,
},
},
["Decorative Hanging Buoy"] = {
["Giant Cactus Fruit"] = {
dispCraftStn = "1",
untranslated = "Giant Cactus Fruit",
checkImage = "1",
category = nil,
untranslated = "Decorative Hanging Buoy",
group = "Food",
craftStn = {
description = "A bulbous fruit that used to top Saguaro cacti.",
{
tagGroups = {
"Small Shipyard",
"Food",
"Small Shipyard",
"Fruit",
},
"Raw Food",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Shipwright",
weight = 75,
4,
calories = 100,
"Shipwright",
carbs = 2,
},
protein = 0,
fat = 2,
vitamins = 4,
density = 8.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GiantCactusFruitItem",
typeID = 0,
},
["Gigot Sleeve Shirt"] = {
untranslated = "Gigot Sleeve Shirt",
category = nil,
group = "Clothing",
description = "Cool piratey shirt that makes your biceps look bigger than they really are.",
tagGroups = {
"Clothes",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 100,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Decorative Hanging Buoy",
carbs = nil,
defaultVariantUntranslated = "Decorative Hanging Buoy",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Decorative Hanging Buoy"] = {
density = nil,
untranslated = "Decorative Hanging Buoy",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Plastic",
roomCategory = nil,
5.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Plastic",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Decorative Hanging Buoy",
energyType = nil,
1,
fluidsUsed = nil,
"Decorative Hanging Buoy",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GigotSleeveShirtItem",
typeID = 0,
},
Glass = {
untranslated = "Glass",
category = nil,
group = "Blocks",
description = "A transparent, solid material useful for more than just windows.",
tagGroups = {
"Constructable",
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GlassItem",
typeID = 0,
},
},
["Decorative Life Preserver"] = {
["Glass Lens"] = {
dispCraftStn = "1",
untranslated = "Glass Lens",
checkImage = "1",
category = nil,
untranslated = "Decorative Life Preserver",
group = "Items",
craftStn = {
description = "A thin shaped piece of glass very useful for devices used to interact with light.",
{
tagGroups = {},
"Small Shipyard",
maxStack = 100,
"Small Shipyard",
carried = "Backpack",
},
weight = 75,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GlassLensItem",
typeID = 0,
},
["Glassworking Advanced Upgrade"] = {
untranslated = "Glassworking Advanced Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Advanced Upgrade that greatly increases efficiency when crafting Glassworking recipes.",
tagGroups = {
"Upgrade",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Shipwright",
weight = 1,
2,
calories = nil,
"Shipwright",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GlassworkingAdvancedUpgradeItem",
typeID = 0,
},
["Glassworking Modern Upgrade"] = {
untranslated = "Glassworking Modern Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Modern Upgrade that greatly increases efficiency when crafting Glassworking recipes.",
tagGroups = {
"Upgrade",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 1,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Decorative Life Preserver",
carbs = nil,
defaultVariantUntranslated = "Decorative Life Preserver",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Decorative Life Preserver"] = {
density = nil,
untranslated = "Decorative Life Preserver",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Plastic",
roomCategory = nil,
5.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Plastic",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Decorative Life Preserver",
energyType = nil,
1,
fluidsUsed = nil,
"Decorative Life Preserver",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GlassworkingModernUpgradeItem",
typeID = 0,
},
["Glassworking Skill Book"] = {
untranslated = "Glassworking Skill Book",
category = nil,
group = "Skill Books",
description = "Glassworking Skill Book",
tagGroups = {
"Skill Books",
},
},
maxStack = 1,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Glassworking Skill BookItem",
typeID = 0,
},
},
["Decorative Ship Wheel"] = {
["Glassworking Skill Scroll"] = {
dispCraftStn = "1",
untranslated = "Glassworking Skill Scroll",
checkImage = "1",
category = nil,
untranslated = "Decorative Ship Wheel",
group = "Skill Scrolls",
craftStn = {
description = "Glassworking Skill Scroll",
{
tagGroups = {
"Sawmill",
"Skill Scrolls",
"Sawmill",
},
},
},
skillNeeds = {
maxStack = 10,
{
carried = "Backpack",
"Carpentry",
weight = 10,
2,
calories = nil,
"Carpentry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Glassworking Skill ScrollItem",
typeID = 0,
},
Glassworks = {
untranslated = "Glassworks",
category = nil,
group = "Work Stations",
description = "A specialized kiln used to transform sand into buildable blocks and decorations.",
tagGroups = {
"Crafting Table",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 240.0,
weight = 5000,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Decorative Ship Wheel",
carbs = nil,
defaultVariantUntranslated = "Decorative Ship Wheel",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Decorative Ship Wheel"] = {
density = nil,
untranslated = "Decorative Ship Wheel",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Lumber",
roomCategory = "Industrial",
4.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Lumber",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Decorative Ship Wheel",
energyType = nil,
1,
fluidsUsed = nil,
"Decorative Ship Wheel",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GlassworksItem",
typeID = 0,
},
Gneiss = {
untranslated = "Gneiss",
category = nil,
group = "Natural Resources",
description = "A hard rock with some uses in construction. Gneiss is a metamorphic rock formed from previous rock recrystallizing at high pressures and temperatures deep in the earth.",
tagGroups = {
"Excavatable",
"Rock",
},
},
maxStack = 20,
carried = "Hands",
weight = 7000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GneissItem",
typeID = 0,
},
},
["Dendrology Research Paper Advanced"] = {
["Goat Mount"] = {
dispCraftStn = "1",
untranslated = "Goat Mount",
checkImage = "1",
category = nil,
untranslated = "Dendrology Research Paper Advanced",
group = "Housing Objects",
craftStn = {
description = "A hunting trophy for your house.",
{
tagGroups = {
"Research Table",
"Housing",
"Research Table",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Carpentry",
weight = 2000,
1,
calories = nil,
"Carpentry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3.5",
roomCategory = "Living Room",
furnitureType = "Statue",
repeatsDepreciation = "0.2",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GoatMountItem",
typeID = 0,
},
["Gold Bar"] = {
untranslated = "Gold Bar",
category = nil,
group = "Blocks",
description = "Refined bar of gold.",
tagGroups = {
"Metal",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 0.0,
carried = "Hands",
baseLaborCost = 120.0,
weight = 30000,
baseXPGain = 3.0,
calories = nil,
defaultVariant = "Dendrology Research Paper Advanced",
carbs = nil,
defaultVariantUntranslated = "Dendrology Research Paper Advanced",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Dendrology Research Paper Advanced"] = {
density = nil,
untranslated = "Dendrology Research Paper Advanced",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Hewn Log",
roomCategory = nil,
20.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Hewn Log",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Dendrology Research Paper Advanced",
energyType = nil,
"",
fluidsUsed = nil,
"Dendrology Research Paper Advanced",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GoldBarItem",
typeID = 0,
},
["Gold Concentrate"] = {
untranslated = "Gold Concentrate",
category = nil,
group = "Blocks",
description = "Gold ore that has been concentrated to remove impurities. Ore concentrate is used by smiths to smelt metal bars.",
tagGroups = {
"Concentrated Ore",
"Excavatable",
},
},
maxStack = 20,
carried = "Hands",
weight = 20000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GoldConcentrateItem",
typeID = 0,
},
["Gold Flakes"] = {
untranslated = "Gold Flakes",
category = nil,
group = "Items",
description = "A highly efficient conductor for delicate electronics.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GoldFlakesItem",
typeID = 0,
},
},
["Dendrology Research Paper Basic"] = {
["Gold Frame Landscape"] = {
dispCraftStn = "1",
untranslated = "Gold Frame Landscape",
checkImage = "1",
category = nil,
untranslated = "Dendrology Research Paper Basic",
group = "Housing Objects",
craftStn = {
description = "",
{
tagGroups = {
"Research Table",
"Housing",
"Research Table",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Logging",
weight = 1000,
1,
calories = nil,
"Logging",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Cultural",
repeatsDepreciation = "",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GoldFrameLandscapeItem",
typeID = 0,
},
["Gold Frame Wide"] = {
untranslated = "Gold Frame Wide",
category = nil,
group = "Housing Objects",
description = "",
tagGroups = {
"Housing",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.0,
carried = "Backpack",
baseLaborCost = 30.0,
weight = 1000,
baseXPGain = 1.5,
calories = nil,
defaultVariant = "Dendrology Research Paper Basic",
carbs = nil,
defaultVariantUntranslated = "Dendrology Research Paper Basic",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Dendrology Research Paper Basic"] = {
density = nil,
untranslated = "Dendrology Research Paper Basic",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = "0",
"Wood",
roomCategory = "Cultural",
20.0,
furnitureType = "Cultural",
false,
repeatsDepreciation = "",
"Wood",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Dendrology Research Paper Basic",
energyType = nil,
"",
fluidsUsed = nil,
"Dendrology Research Paper Basic",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "2",
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GoldFrameWideItem",
typeID = 0,
},
["Gold Ore"] = {
untranslated = "Gold Ore",
category = nil,
group = "Natural Resources",
description = "Unrefined ore with traces of gold.",
tagGroups = {
"Excavatable",
"Ore",
},
},
maxStack = 20,
carried = "Hands",
weight = 7500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GoldOreItem",
typeID = 0,
},
},
["Dendrology Research Paper Modern"] = {
["Gold Wiring"] = {
dispCraftStn = "1",
untranslated = "Gold Wiring",
checkImage = "1",
category = nil,
untranslated = "Dendrology Research Paper Modern",
group = "Items",
craftStn = {
description = "A length of gold conductive wire useful for a variety of purposes.",
{
tagGroups = {},
"Laboratory",
maxStack = 100,
"Laboratory",
carried = "Backpack",
},
weight = 50,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GoldWiringItem",
typeID = 0,
},
["Government Office"] = {
untranslated = "Government Office",
category = nil,
group = "Work Stations",
description = "Allows the creation of Elected Titles, which can be given special privileges.",
tagGroups = {
"Government",
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Carpentry",
weight = 2000,
1,
calories = nil,
"Carpentry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GovernmentOfficeItem",
typeID = 0,
},
Granite = {
untranslated = "Granite",
category = nil,
group = "Natural Resources",
description = "A hard rock useful for construction, and host to various ores. Granite forms from cooling magma deep underground. It is the most common continental rock type!",
tagGroups = {
"Excavatable",
"Rock",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 0.0,
carried = "Hands",
baseLaborCost = 600.0,
weight = 6500,
baseXPGain = 6.0,
calories = nil,
defaultVariant = "Dendrology Research Paper Modern",
carbs = nil,
defaultVariantUntranslated = "Dendrology Research Paper Modern",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Dendrology Research Paper Modern"] = {
density = nil,
untranslated = "Dendrology Research Paper Modern",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Lumber",
roomCategory = nil,
30.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Lumber",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Dendrology Research Paper Modern",
energyType = nil,
"",
fluidsUsed = nil,
"Dendrology Research Paper Modern",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GraniteItem",
typeID = 0,
},
["Grass Seed"] = {
untranslated = "Grass Seed",
category = nil,
group = "Seed",
description = "Plant to grow grass.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GrassSeedItem",
typeID = 0,
},
},
["Derpy Hat"] = {
["Hand Plow"] = {
dispCraftStn = "1",
untranslated = "Hand Plow",
checkImage = "1",
category = nil,
untranslated = "Derpy Hat",
group = "Crafted Objects",
craftStn = {
description = "A tool that tills the field for farming.",
{
tagGroups = {
"Tailoring Table",
"Vehicles",
"Tailoring Table",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Tailoring",
weight = 5000,
1,
calories = nil,
"Tailoring",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 0.0,
density = nil,
baseLaborCost = 40.0,
fuel = nil,
baseXPGain = 3.0,
yield = nil,
defaultVariant = "Derpy Hat",
currency = nil,
defaultVariantUntranslated = "Derpy Hat",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Derpy Hat"] = {
repeatsDepreciation = nil,
untranslated = "Derpy Hat",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Leather Hide",
energyProduced = nil,
2.0,
energyType = nil,
false,
fluidsUsed = nil,
"Leather Hide",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Fabric",
roomSizeReq = nil,
5.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Fabric",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "HandPlowItem",
"Derpy Hat",
typeID = 0,
1,
},
"Derpy Hat",
["Handheld Camera"] = {
},
untranslated = "Handheld Camera",
},
category = nil,
},
group = "Items",
description = "A modern piece of marvel that allows a more detailed way of saving landscape.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HandheldCameraItem",
typeID = 0,
},
},
["Dirt Ramp"] = {
["Hanging Long Steel Sign"] = {
dispCraftStn = "1",
untranslated = "Hanging Long Steel Sign",
checkImage = "1",
category = nil,
untranslated = "Dirt Ramp",
group = "Crafted Objects",
craftStn = {
description = "A long steel plate for when you need to display extra large text.",
{
tagGroups = {},
"Wainwright Table",
maxStack = 1,
"Wainwright Table",
carried = "Backpack",
},
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HangingLongSteelSignItem",
typeID = 0,
},
["Hanging Steel Framed Sign"] = {
untranslated = "Hanging Steel Framed Sign",
category = nil,
group = "Crafted Objects",
description = "A large wooden sign framed with steel.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HangingSteelFramedSignItem",
typeID = 0,
},
["Hanging Steel Mine Sign"] = {
untranslated = "Hanging Steel Mine Sign",
category = nil,
group = "Crafted Objects",
description = "A hanging sign made of steel plates.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HangingSteelMineSignItem",
typeID = 0,
},
["Hanging Steel Plain Sign"] = {
untranslated = "Hanging Steel Plain Sign",
category = nil,
group = "Crafted Objects",
description = "A large hanging steel sign attached to a wooden frame.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HangingSteelPlainSignItem",
typeID = 0,
},
["Hanging Steel Shop Sign"] = {
untranslated = "Hanging Steel Shop Sign",
category = nil,
group = "Crafted Objects",
description = "A decorative wooden sign framed with steel. Great for advertising shops.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HangingSteelShopSignItem",
typeID = 0,
},
["Hardwood Board"] = {
untranslated = "Hardwood Board",
category = nil,
group = "Items",
description = "A higher quality hardwood board used for long lasting furniture.",
tagGroups = {
"Burnable Fuel",
"Wood Board",
},
},
skillNeeds = {},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.5,
weight = 500,
baseLaborCost = 15.0,
calories = nil,
baseXPGain = 0.0,
carbs = nil,
defaultVariant = "Dirt Ramp",
protein = nil,
defaultVariantUntranslated = "Dirt Ramp",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Dirt Ramp"] = {
fuel = 2000,
untranslated = "Dirt Ramp",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Dirt",
furnitureType = nil,
6.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Dirt",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Dirt Ramp",
fluidsUsed = nil,
"",
fluidsProduced = nil,
"Dirt Ramp",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HardwoodBoardItem",
typeID = 0,
},
["Hardwood Hewn Log"] = {
untranslated = "Hardwood Hewn Log",
category = nil,
group = "Blocks",
description = "A log hewn and shaped to be a building material. Hewing logs at a workbench will grant no experience.",
tagGroups = {
"Burnable Fuel",
"Constructable",
"Hewn Log",
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HardwoodHewnLogItem",
typeID = 0,
},
},
["Dirt Ramp Basic"] = {
["Hardwood Lumber"] = {
dispCraftStn = "1",
untranslated = "Hardwood Lumber",
checkImage = "1",
category = nil,
untranslated = "Dirt Ramp Basic",
group = "Blocks",
craftStn = {
description = "Can be fashioned into various usable equipment.",
{
tagGroups = {
"Carpentry Table",
"Burnable Fuel",
"Carpentry Table",
"Constructable",
},
"Lumber",
},
},
skillNeeds = {},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 0.5,
weight = 10000,
baseLaborCost = 20.0,
calories = nil,
baseXPGain = 0.0,
carbs = nil,
defaultVariant = "Dirt Ramp Basic",
protein = nil,
defaultVariantUntranslated = "Dirt Ramp Basic",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Dirt Ramp Basic"] = {
fuel = 4000,
untranslated = "Dirt Ramp Basic",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Dirt",
furnitureType = nil,
6.0,
repeatsDepreciation = nil,
false,
materialTier = 2,
"Dirt",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Dirt Ramp Basic",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Dirt Ramp Basic",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Dirt Ramp",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
"Dirt Ramp",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HardwoodLumberItem",
typeID = 0,
},
["Hardwood Lumber Dresser"] = {
untranslated = "Hardwood Lumber Dresser",
category = nil,
group = "Housing Objects",
description = "A lumber dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Bedroom",
furnitureType = "Dresser",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HardwoodLumberDresserItem",
typeID = 0,
},
},
["Distribution Station"] = {
["Hare Carcass"] = {
dispCraftStn = "1",
untranslated = "Hare Carcass",
checkImage = "1",
category = nil,
untranslated = "Distribution Station",
group = "Natural Resources",
craftStn = {
description = "A dead hare.",
{
tagGroups = {
"Carpentry Table",
"Tiny Carcass",
"Carpentry Table",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Carpentry",
weight = 1000,
1,
calories = nil,
"Carpentry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HareCarcassItem",
typeID = 0,
},
["Heart Of Palm"] = {
untranslated = "Heart Of Palm",
category = nil,
group = "Food",
description = "Collected from the inner core and growing bud of a palm tree.",
tagGroups = {
"Food",
"Raw Food",
"Vegetable",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 100.0,
weight = 150,
baseXPGain = 5.0,
calories = 100,
defaultVariant = "Distribution Station",
carbs = 4,
defaultVariantUntranslated = "Distribution Station",
protein = 2,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 2,
["Distribution Station"] = {
density = 8.0,
untranslated = "Distribution Station",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Hewn Log",
roomCategory = nil,
10.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Hewn Log",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Wood Board",
energyProduced = nil,
10.0,
energyType = nil,
false,
fluidsUsed = nil,
"Wood Board",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Distribution Station",
roomMatReq = nil,
1,
roomContainReq = nil,
"Distribution Station",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "HeartOfPalmItem",
typeID = 0,
},
["Hearty Hometown Pizza"] = {
untranslated = "Hearty Hometown Pizza",
category = nil,
group = "Food",
description = "When you feel nostalgic and miss that cozy hometown feeling.",
tagGroups = {
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 1200,
carbs = 28,
protein = 7,
fat = 11,
vitamins = 3,
density = 4.083333333333333,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HeartyHometownPizzaItem",
typeID = 0,
},
["Heat Sink"] = {
untranslated = "Heat Sink",
category = nil,
group = "Items",
description = "A copper plate to draw and disperse heat.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HeatSinkItem",
typeID = 0,
},
},
["Dry Fish"] = {
["Heliconia Seed"] = {
dispCraftStn = "1",
untranslated = "Heliconia Seed",
checkImage = "1",
category = nil,
untranslated = "Dry Fish",
group = "Seed",
craftStn = {
description = "Plant to grow heliconia.",
{
tagGroups = {
"Carpentry Table",
"Food",
"Carpentry Table",
"Seeds",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Hunting",
weight = 50,
1,
calories = 0,
"Hunting",
carbs = 0,
},
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HeliconiaSeedItem",
typeID = 0,
},
["Hemp Mooring Rope"] = {
untranslated = "Hemp Mooring Rope",
category = nil,
group = "Items",
description = "Strong ropes used to hold down and prevent ships from moving around.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HempMooringRopeItem",
typeID = 0,
},
Henley = {
untranslated = "Henley",
category = nil,
group = "Clothing",
description = "A Henley shirt is a collarless pullover shirt, characterized by a placket beneath the round neckline, about 8 to 13 cm long and usually having 2 to 5 buttons. It essentially resembles a collarless polo shirt.",
tagGroups = {
"Clothes",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 25.0,
weight = 100,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Dry Fish",
carbs = nil,
defaultVariantUntranslated = "Dry Fish",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Dry Fish"] = {
density = nil,
untranslated = "Dry Fish",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Raw Fish",
roomCategory = nil,
1.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Raw Fish",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Dry Fish",
energyType = nil,
1,
fluidsUsed = nil,
"Dry Fish",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Dried Fish",
mobile = nil,
1.0,
roomSizeReq = nil,
"Dried Fish",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HenleyItem",
typeID = 0,
},
["Hewn Bench"] = {
untranslated = "Hewn Bench",
category = nil,
group = "Housing Objects",
description = "A basic wooden bench.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HewnBenchItem",
typeID = 0,
},
},
["Dry Meat"] = {
["Hewn Chair"] = {
dispCraftStn = "1",
untranslated = "Hewn Chair",
checkImage = "1",
category = nil,
untranslated = "Dry Meat",
group = "Housing Objects",
craftStn = {
description = "A raised surface supported by legs. Without the back, it might be a stool.",
{
tagGroups = {
"Carpentry Table",
"Housing",
"Carpentry Table",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Hunting",
weight = 1000,
1,
calories = nil,
"Hunting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.5",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HewnChairItem",
typeID = 0,
},
["Hewn Door"] = {
untranslated = "Hewn Door",
category = nil,
group = "Housing Objects",
description = "A door made from roughly hewn logs.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HewnDoorItem",
typeID = 0,
},
["Hewn Dresser"] = {
untranslated = "Hewn Dresser",
category = nil,
group = "Housing Objects",
description = "A rough hewn wooden dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.",
tagGroups = {
"Housing",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 25.0,
weight = 2000,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Dry Meat",
carbs = nil,
defaultVariantUntranslated = "Dry Meat",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Dry Meat"] = {
density = nil,
untranslated = "Dry Meat",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "1",
"Raw Meat",
roomCategory = "Bedroom",
1.0,
furnitureType = "Dresser",
false,
repeatsDepreciation = "0.5",
"Raw Meat",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Dry Meat",
energyType = nil,
1,
fluidsUsed = nil,
"Dry Meat",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "12",
"Dried Meat",
mobile = nil,
1.0,
roomSizeReq = nil,
"Dried Meat",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HewnDresserItem",
typeID = 0,
},
["Hewn Log"] = {
untranslated = "Hewn Log",
category = nil,
group = "Blocks",
description = "A log hewn and shaped to be a building material. Hewing logs at a workbench will grant no experience.",
tagGroups = {
"Burnable Fuel",
"Constructable",
"Hewn Log",
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HewnLogItem",
typeID = 0,
},
},
Easel = {
["Hewn Nightstand"] = {
dispCraftStn = "1",
untranslated = "Hewn Nightstand",
checkImage = "1",
category = nil,
untranslated = "Easel",
group = "Housing Objects",
craftStn = {
description = "A simple hewn wooden nightstand you can pile unread books on.",
{
tagGroups = {
"Carpentry Table",
"Housing",
"Carpentry Table",
},
},
},
skillNeeds = {},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 1000,
baseLaborCost = 160.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Easel",
protein = nil,
defaultVariantUntranslated = "Easel",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
Easel = {
fuel = nil,
untranslated = "Easel",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "2.5",
"ITEM",
roomCategory = "Bedroom",
"Canvas",
furnitureType = "Nightstand",
4.0,
repeatsDepreciation = "0.6",
false,
materialTier = nil,
"Canvas",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Wood",
energyType = nil,
12.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Wood",
validTalents = nil,
},
footprint = "4",
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Wood Board",
roomMatReq = nil,
4.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Wood Board",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "HewnNightstandItem",
{
typeID = 0,
"Easel",
},
1,
["Hewn Softwood Bench"] = {
"Easel",
untranslated = "Hewn Softwood Bench",
},
category = nil,
},
group = "Housing Objects",
},
description = "A basic wooden bench.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HewnSoftwoodBenchItem",
typeID = 0,
},
},
["Electric Lathe"] = {
["Hewn Softwood Chair"] = {
dispCraftStn = "1",
untranslated = "Hewn Softwood Chair",
checkImage = "1",
category = nil,
untranslated = "Electric Lathe",
group = "Housing Objects",
craftStn = {
description = "A raised surface supported by legs. Without the back, it might be a stool.",
{
tagGroups = {
"Electric Machinist Table",
"Housing",
"Electric Machinist Table",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Industry",
weight = 1000,
1,
calories = nil,
"Industry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.5",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HewnSoftwoodChairItem",
typeID = 0,
},
["Hewn Softwood Door"] = {
untranslated = "Hewn Softwood Door",
category = nil,
group = "Housing Objects",
description = "A door made from roughly hewn logs.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HewnSoftwoodDoorItem",
typeID = 0,
},
["Hewn Softwood Table"] = {
untranslated = "Hewn Softwood Table",
category = nil,
group = "Housing Objects",
description = "A large table for placing things on.",
tagGroups = {
"Housing",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 8.0,
carried = "Backpack",
baseLaborCost = 240.0,
weight = 2000,
baseXPGain = 20.0,
calories = nil,
defaultVariant = "Electric Lathe",
carbs = nil,
defaultVariantUntranslated = "Electric Lathe",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Electric Lathe"] = {
density = nil,
untranslated = "Electric Lathe",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "1",
"Iron Wheel",
roomCategory = "Seating",
4.0,
furnitureType = "Table",
false,
repeatsDepreciation = "0.6",
"Iron Wheel",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Steel Plate",
energyProduced = nil,
12.0,
energyType = nil,
false,
fluidsUsed = nil,
"Steel Plate",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "8",
products = {
mobile = nil,
{
roomSizeReq = nil,
"Electric Lathe",
roomMatReq = nil,
1,
roomContainReq = nil,
"Electric Lathe",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "HewnSoftwoodTableItem",
typeID = 0,
},
["Hewn Table"] = {
untranslated = "Hewn Table",
category = nil,
group = "Housing Objects",
description = "A large table for placing things on.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Seating",
furnitureType = "Table",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HewnTableItem",
typeID = 0,
},
},
["Electric Machinist Table"] = {
["Hide Ash Fertilizer"] = {
dispCraftStn = "1",
untranslated = "Hide Ash Fertilizer",
checkImage = "1",
category = nil,
untranslated = "Electric Machinist Table",
group = "Items",
craftStn = {
description = "A fertilizer made from hide ash and fillers.",
{
tagGroups = {
"Assembly Line",
"Fertilizer",
"Assembly Line",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Industry",
weight = 500,
1,
calories = nil,
"Industry",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 8.0,
density = nil,
baseLaborCost = 360.0,
fuel = nil,
baseXPGain = 20.0,
yield = nil,
defaultVariant = "Electric Machinist Table",
currency = nil,
defaultVariantUntranslated = "Electric Machinist Table",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Electric Machinist Table"] = {
repeatsDepreciation = nil,
untranslated = "Electric Machinist Table",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Steel Bar",
energyProduced = nil,
12.0,
energyType = nil,
false,
fluidsUsed = nil,
"Steel Bar",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Iron Plate",
roomSizeReq = nil,
12.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Iron Plate",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"ITEM",
NutrientElement = nil,
"Iron Gear",
type = "HideAshFertilizerItem",
8.0,
typeID = 0,
false,
},
"Iron Gear",
Hosomaki = {
},
untranslated = "Hosomaki",
},
category = nil,
products = {
group = "Food",
{
description = "A simple sushi roll consisting of rice and fish tightly wrapped with seaweed. ",
"Electric Machinist Table",
tagGroups = {
1,
"Food",
"Electric Machinist Table",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 700,
carbs = 21,
protein = 19,
fat = 5,
vitamins = 8,
density = 7.571428571428572,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HosomakiItem",
typeID = 0,
},
},
["Electric Motor"] = {
Huckleberries = {
dispCraftStn = "1",
untranslated = "Huckleberries",
checkImage = "1",
category = nil,
untranslated = "Electric Motor",
group = "Food",
craftStn = {
description = "A handfull of small wild berries. I'm your huckleberry.",
{
tagGroups = {
"Electronics Assembly",
"Food",
"Electronics Assembly",
"Fruit",
},
"Raw Food",
},
skillNeeds = {
{
"Electronics",
1,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 360.0,
baseXPGain = 10.0,
defaultVariant = "Electric Motor",
defaultVariantUntranslated = "Electric Motor",
numberOfVariants = "1",
variants = {
["Electric Motor"] = {
untranslated = "Electric Motor",
ingredients = {
{
"ITEM",
"Basic Circuit",
4.0,
false,
"Basic Circuit",
},
{
"ITEM",
"Copper Wiring",
10.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Steel Bar",
8.0,
false,
"Steel Bar",
},
},
products = {
{
"Electric Motor",
"",
"Electric Motor",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 150,
carbs = 2,
protein = 0,
fat = 0,
vitamins = 6,
density = 5.333333333333334,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HuckleberriesItem",
typeID = 0,
},
},
["Electric Planer"] = {
["Huckleberry Extract"] = {
dispCraftStn = "1",
untranslated = "Huckleberry Extract",
checkImage = "1",
category = nil,
untranslated = "Electric Planer",
group = "Food",
craftStn = {
description = "A concentrated blast of huckleberry goodness.",
{
tagGroups = {
"Electric Machinist Table",
"Food",
"Electric Machinist Table",
},
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 240.0,
baseXPGain = 20.0,
defaultVariant = "Electric Planer",
defaultVariantUntranslated = "Electric Planer",
numberOfVariants = "1",
variants = {
["Electric Planer"] = {
untranslated = "Electric Planer",
ingredients = {
{
"ITEM",
"Steel Plate",
12.0,
false,
"Steel Plate",
},
{
"ITEM",
"Rivet",
12.0,
false,
"Rivet",
},
},
products = {
{
"Electric Planer",
1,
"Electric Planer",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 60,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 15,
density = 25.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HuckleberryExtractItem",
typeID = 0,
},
},
["Electric Stamping Press"] = {
["Huckleberry Fritter"] = {
dispCraftStn = "1",
untranslated = "Huckleberry Fritter",
checkImage = "1",
category = nil,
untranslated = "Electric Stamping Press",
group = "Food",
craftStn = {
description = "Fried and sweet.",
{
tagGroups = {
"Electric Machinist Table",
"Food",
"Electric Machinist Table",
},
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 240.0,
baseXPGain = 20.0,
defaultVariant = "Electric Stamping Press",
defaultVariantUntranslated = "Electric Stamping Press",
numberOfVariants = "1",
variants = {
["Electric Stamping Press"] = {
untranslated = "Electric Stamping Press",
ingredients = {
{
"ITEM",
"Steel Bar",
24.0,
false,
"Steel Bar",
},
},
products = {
{
"Electric Stamping Press",
1,
"Electric Stamping Press",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 900,
carbs = 16,
protein = 0,
fat = 20,
vitamins = 8,
density = 4.888888888888889,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HuckleberryFritterItem",
typeID = 0,
},
},
["Electric Wall Lamp"] = {
["Huckleberry Pie"] = {
dispCraftStn = "1",
untranslated = "Huckleberry Pie",
checkImage = "1",
category = nil,
untranslated = "Electric Wall Lamp",
group = "Food",
craftStn = {
description = "A fantastic combination of flaky crust and scrumptious berries.",
{
tagGroups = {
"Electronics Assembly",
"Food",
"Electronics Assembly",
},
},
skillNeeds = {
{
"Electronics",
1,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 5.0,
defaultVariant = "Electric Wall Lamp",
defaultVariantUntranslated = "Electric Wall Lamp",
numberOfVariants = "1",
variants = {
["Electric Wall Lamp"] = {
untranslated = "Electric Wall Lamp",
ingredients = {
{
"ITEM",
"Steel Bar",
5.0,
false,
"Steel Bar",
},
{
"ITEM",
"Copper Wiring",
5.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
},
products = {
{
"Electric Wall Lamp",
1,
"Electric Wall Lamp",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 600,
calories = 1300,
carbs = 13,
protein = 5,
fat = 10,
vitamins = 16,
density = 3.3846153846153846,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HuckleberryPieItem",
typeID = 0,
},
},
["Electric Water Pump"] = {
["Huckleberry Seed"] = {
dispCraftStn = "1",
untranslated = "Huckleberry Seed",
checkImage = "1",
category = nil,
untranslated = "Electric Water Pump",
group = "Seed",
craftStn = {
description = "Plant to grow a huckleberry bush.",
{
tagGroups = {
"Electric Machinist Table",
"Crop Seed",
"Electric Machinist Table",
"Food",
},
"Seeds",
},
skillNeeds = {
{
"Mechanics",
4,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 120.0,
baseXPGain = 10.0,
defaultVariant = "Electric Water Pump",
defaultVariantUntranslated = "Electric Water Pump",
numberOfVariants = "1",
variants = {
["Electric Water Pump"] = {
untranslated = "Electric Water Pump",
ingredients = {
{
"ITEM",
"Iron Pipe",
12.0,
false,
"Iron Pipe",
},
{
"ITEM",
"Iron Bar",
8.0,
false,
"Iron Bar",
},
},
products = {
{
"Electric Water Pump",
1,
"Electric Water Pump",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HuckleberrySeedItem",
typeID = 0,
},
},
["Electronics Assembly"] = {
["Huge Banner Sign"] = {
dispCraftStn = "1",
untranslated = "Huge Banner Sign",
checkImage = "1",
category = nil,
untranslated = "Electronics Assembly",
group = "Crafted Objects",
craftStn = {
description = "A banner made out of fabric held up by ropes and some pieces of wood.",
{
tagGroups = {},
"Electric Machinist Table",
maxStack = 1,
"Electric Machinist Table",
carried = "Backpack",
},
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HugeBannerSignItem",
typeID = 0,
},
["Huge Iron Banner Sign"] = {
untranslated = "Huge Iron Banner Sign",
category = nil,
group = "Crafted Objects",
description = "A very large iron banner placed between two iron pillars. ",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HugeIronBannerSignItem",
typeID = 0,
},
["Huge Iron Sign"] = {
untranslated = "Huge Iron Sign",
category = nil,
group = "Crafted Objects",
description = "A very large iron sign.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HugeIronSignItem",
typeID = 0,
},
["Huge Steel Banner Sign"] = {
untranslated = "Huge Steel Banner Sign",
category = nil,
group = "Crafted Objects",
description = "A large illuminated banner mounted on a steel frame portal.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HugeSteelBannerSignItem",
typeID = 0,
},
["Huge Steel Sign"] = {
untranslated = "Huge Steel Sign",
category = nil,
group = "Crafted Objects",
description = "An illuminated large steel sign.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HugeSteelSignItem",
typeID = 0,
},
["Huge Wooden Banner Sign"] = {
untranslated = "Huge Wooden Banner Sign",
category = nil,
group = "Crafted Objects",
description = "A banner made out of fabric held up by ropes held up between wooden pillars.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HugeWoodenBannerSignItem",
typeID = 0,
},
["Hunting Upgrade"] = {
untranslated = "Hunting Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Basic Upgrade that greatly increases efficiency when crafting Hunting recipes.",
tagGroups = {
"Upgrade",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Electronics",
weight = 1,
1,
calories = nil,
"Electronics",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HuntingUpgradeItem",
typeID = 0,
},
Icebox = {
untranslated = "Icebox",
category = nil,
group = "Housing Objects",
description = "A box of ice. It's in the name!",
tagGroups = {
"Housing",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 25.0,
carried = "Backpack",
baseLaborCost = 300.0,
weight = 1000,
baseXPGain = 20.0,
calories = nil,
defaultVariant = "Electronics Assembly",
carbs = nil,
defaultVariantUntranslated = "Electronics Assembly",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Electronics Assembly"] = {
density = nil,
untranslated = "Electronics Assembly",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "1.5",
"Steel Bar",
roomCategory = "Kitchen",
30.0,
furnitureType = "Food Storage",
false,
repeatsDepreciation = "0.3",
"Steel Bar",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Rivet",
energyProduced = nil,
20.0,
energyType = nil,
false,
fluidsUsed = nil,
"Rivet",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "8",
products = {
mobile = nil,
{
roomSizeReq = nil,
"Electronics Assembly",
roomMatReq = nil,
1,
roomContainReq = nil,
"Electronics Assembly",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "IceboxItem",
typeID = 0,
},
["Immigration Desk"] = {
untranslated = "Immigration Desk",
category = nil,
group = "Work Stations",
description = "Immigration requirements and decisions needs to pass an immigration desk before approval.",
tagGroups = {
"Government",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ImmigrationDeskItem",
typeID = 0,
},
},
["Electronics Upgrade"] = {
["Industrial Barge"] = {
dispCraftStn = "1",
untranslated = "Industrial Barge",
checkImage = "1",
category = nil,
untranslated = "Electronics Upgrade",
group = "Crafted Objects",
craftStn = {
description = "",
{
tagGroups = {
"Electronics Assembly",
"Vehicles",
"Electronics Assembly",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Electronics",
weight = 30000,
1,
calories = nil,
"Electronics",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IndustrialBargeItem",
typeID = 0,
},
["Industrial Elevator"] = {
untranslated = "Industrial Elevator",
category = nil,
group = "Crafted Objects",
description = "An industrial elevator for transporting extra large loads vertically. It requires a 6x10 vertical shaft to function.",
tagGroups = {
"Vehicles",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 18.0,
carried = "Backpack",
baseLaborCost = 9000.0,
weight = 25000,
baseXPGain = 4.0,
calories = nil,
defaultVariant = "Electronics Upgrade",
carbs = nil,
defaultVariantUntranslated = "Electronics Upgrade",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Electronics Upgrade"] = {
density = nil,
untranslated = "Electronics Upgrade",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Modern Upgrade Lvl4",
roomCategory = nil,
1.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Modern Upgrade Lvl4",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Electronics Upgrade",
energyType = nil,
1,
fluidsUsed = nil,
"Electronics Upgrade",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IndustrialElevatorItem",
typeID = 0,
},
["Industrial Generator"] = {
untranslated = "Industrial Generator",
category = nil,
group = "Crafted Objects",
description = "A large modern generator consuming liquid fuel to generate high volumes of electricity.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IndustrialGeneratorItem",
typeID = 0,
},
["Industrial Refrigerator"] = {
untranslated = "Industrial Refrigerator",
category = nil,
group = "Crafted Objects",
description = "A larger food storage solution for when you want to keep it fresh!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IndustrialRefrigeratorItem",
typeID = 0,
},
["Industry Skill Book"] = {
untranslated = "Industry Skill Book",
category = nil,
group = "Skill Books",
description = "Industry Skill Book",
tagGroups = {
"Skill Books",
},
},
maxStack = 1,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Industry Skill BookItem",
typeID = 0,
},
},
["Elevator Call Post"] = {
["Industry Skill Scroll"] = {
dispCraftStn = "1",
untranslated = "Industry Skill Scroll",
checkImage = "1",
category = nil,
untranslated = "Elevator Call Post",
group = "Skill Scrolls",
craftStn = {
description = "Industry Skill Scroll",
{
tagGroups = {
"Sawmill",
"Skill Scrolls",
"Sawmill",
},
},
},
skillNeeds = {
maxStack = 10,
{
carried = "Backpack",
"Carpentry",
weight = 10,
5,
calories = nil,
"Carpentry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Industry Skill ScrollItem",
typeID = 0,
},
["Industry Upgrade"] = {
untranslated = "Industry Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Modern Upgrade that greatly increases efficiency when crafting Industry recipes.",
tagGroups = {
"Upgrade",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 5.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 1,
baseXPGain = 2.0,
calories = nil,
defaultVariant = "Elevator Call Post",
carbs = nil,
defaultVariantUntranslated = "Elevator Call Post",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Elevator Call Post"] = {
density = nil,
untranslated = "Elevator Call Post",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Lumber",
roomCategory = nil,
8.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Lumber",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Wood Board",
energyProduced = nil,
6.0,
energyType = nil,
false,
fluidsUsed = nil,
"Wood Board",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Elevator Call Post",
roomMatReq = nil,
1,
roomContainReq = nil,
"Elevator Call Post",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "IndustryUpgradeItem",
typeID = 0,
},
["Infused Oil"] = {
untranslated = "Infused Oil",
category = nil,
group = "Food",
description = "Oil infused with flavor to enhance it.",
tagGroups = {
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 120,
carbs = 0,
protein = 0,
fat = 12,
vitamins = 3,
density = 12.5,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "InfusedOilItem",
typeID = 0,
},
},
["Elk Mount"] = {
["Iron Anchor"] = {
dispCraftStn = "1",
untranslated = "Iron Anchor",
checkImage = "1",
category = nil,
untranslated = "Elk Mount",
group = "Items",
craftStn = {
description = "A solid iron anchor used to park your vessel.",
{
tagGroups = {},
"Butchery Table",
maxStack = 100,
"Butchery Table",
carried = "Backpack",
},
weight = 5000,
},
calories = nil,
skillNeeds = {
carbs = nil,
{
protein = nil,
"Hunting",
fat = nil,
4,
vitamins = nil,
"Hunting",
density = nil,
},
fuel = nil,
},
yield = nil,
moduleNeeds = {},
currency = nil,
baseCraftTime = 10.0,
skillValue = nil,
baseLaborCost = 300.0,
roomCategory = nil,
baseXPGain = 4.0,
furnitureType = nil,
defaultVariant = "Elk Mount",
repeatsDepreciation = nil,
defaultVariantUntranslated = "Elk Mount",
materialTier = nil,
numberOfVariants = "1",
fuelsUsed = nil,
variants = {
gridRadius = nil,
["Elk Mount"] = {
energyUsed = nil,
untranslated = "Elk Mount",
energyProduced = nil,
ingredients = {
energyType = nil,
{
fluidsUsed = nil,
"ITEM",
fluidsProduced = nil,
"Elk Carcass",
validTalents = nil,
1.0,
footprint = nil,
true,
mobile = nil,
"Elk Carcass",
roomSizeReq = nil,
},
roomMatReq = nil,
{
roomContainReq = nil,
"TAG",
inventorySlots = nil,
"Hewn Log",
inventoryMaxWeight = nil,
10.0,
inventoryRestrictions = nil,
false,
NutrientElement = nil,
"Hewn Log",
type = "IronAnchorItem",
},
typeID = 0,
{
},
"TAG",
["Iron Axe"] = {
"Fabric",
untranslated = "Iron Axe",
20.0,
category = nil,
false,
group = "Items",
"Fabric",
description = "A sturdy iron axe made for cutting down trees.",
},
tagGroups = {
},
"Tool",
products = {
{
"Elk Mount",
1,
"Elk Mount",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronAxeItem",
typeID = 0,
},
},
["Elk Taco"] = {
["Iron Axle"] = {
dispCraftStn = "1",
untranslated = "Iron Axle",
checkImage = "1",
category = nil,
untranslated = "Elk Taco",
group = "Items",
craftStn = {
description = "A rotating iron rod that can be fixed to wheels for use in vehicles.",
{
tagGroups = {},
"Stove",
maxStack = 100,
"Stove",
carried = "Backpack",
},
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronAxleItem",
typeID = 0,
},
["Iron Bar"] = {
untranslated = "Iron Bar",
category = nil,
group = "Blocks",
description = "Refined bar of iron.",
tagGroups = {
"Metal",
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Advanced Cooking",
weight = 15000,
2,
calories = nil,
"Advanced Cooking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronBarItem",
typeID = 0,
},
["Iron Concentrate"] = {
untranslated = "Iron Concentrate",
category = nil,
group = "Blocks",
description = "Iron ore that has been concentrated to remove impurities. Ore concentrate is used by smiths to smelt metal bars.",
tagGroups = {
"Concentrated Ore",
"Excavatable",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 6.0,
carried = "Hands",
baseLaborCost = 65.0,
weight = 20000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Elk Taco",
carbs = nil,
defaultVariantUntranslated = "Elk Taco",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Elk Taco"] = {
density = nil,
untranslated = "Elk Taco",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Scrap Meat",
roomCategory = nil,
10.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Scrap Meat",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Tortilla",
energyProduced = nil,
2.0,
energyType = nil,
false,
fluidsUsed = nil,
"Tortilla",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Wild Mix",
roomSizeReq = nil,
2.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Wild Mix",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "IronConcentrateItem",
"Elk Taco",
typeID = 0,
"1",
},
"Elk Taco",
["Iron Frame Landscape"] = {
},
untranslated = "Iron Frame Landscape",
},
category = nil,
},
group = "Housing Objects",
description = "",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Cultural",
repeatsDepreciation = "",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronFrameLandscapeItem",
typeID = 0,
},
},
["Elk Wellington"] = {
["Iron Frame Wide"] = {
dispCraftStn = "1",
untranslated = "Iron Frame Wide",
checkImage = "1",
category = nil,
untranslated = "Elk Wellington",
group = "Housing Objects",
craftStn = {
description = "",
{
tagGroups = {
"Bakery Oven",
"Housing",
"Bakery Oven",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Advanced Baking",
weight = 1000,
6,
calories = nil,
"Advanced Baking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Cultural",
repeatsDepreciation = "",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronFrameWideItem",
typeID = 0,
},
["Iron Gear"] = {
untranslated = "Iron Gear",
category = nil,
group = "Items",
description = "A toothed machine part that interlocks with others.",
tagGroups = {
"Gear",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 3.0,
carried = "Backpack",
baseLaborCost = 65.0,
weight = 500,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Elk Wellington",
carbs = nil,
defaultVariantUntranslated = "Elk Wellington",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Elk Wellington"] = {
density = nil,
untranslated = "Elk Wellington",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Leavened Dough",
roomCategory = nil,
2.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Leavened Dough",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Prime Cut",
energyProduced = nil,
4.0,
energyType = nil,
false,
fluidsUsed = nil,
"Prime Cut",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Elk Wellington",
roomMatReq = nil,
"1",
roomContainReq = nil,
"Elk Wellington",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "IronGearItem",
typeID = 0,
},
["Iron Hammer"] = {
untranslated = "Iron Hammer",
category = nil,
group = "Items",
description = "An iron hammer allows for more sophisticated building.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronHammerItem",
typeID = 0,
},
},
["Embassy Desk"] = {
["Iron Hoe"] = {
dispCraftStn = "1",
untranslated = "Iron Hoe",
checkImage = "1",
category = nil,
untranslated = "Embassy Desk",
group = "Items",
craftStn = {
description = "A sturdy iron hoe made for tilling the soil.",
{
tagGroups = {
"Settlement Crafting Table",
"Tool",
"Settlement Crafting Table",
},
},
},
skillNeeds = {},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 5.0,
weight = 1000,
baseLaborCost = 1200.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Embassy Desk",
protein = nil,
defaultVariantUntranslated = "Embassy Desk",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Embassy Desk"] = {
fuel = nil,
untranslated = "Embassy Desk",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Copper Bar",
furnitureType = nil,
8.0,
repeatsDepreciation = nil,
false,
materialTier = 2,
"Copper Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Gold Bar",
energyType = nil,
8.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Gold Bar",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Paper",
roomMatReq = nil,
12.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Paper",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"TAG",
type = "IronHoeItem",
"Hewn Log",
typeID = 0,
10.0,
},
false,
["Iron Hull Sheet"] = {
"Hewn Log",
untranslated = "Iron Hull Sheet",
},
category = nil,
{
group = "Items",
"TAG",
description = "Thin iron plates for use in various crafting recipes.",
"Wood Board",
tagGroups = {},
8.0,
maxStack = 100,
false,
carried = "Backpack",
"Wood Board",
weight = 2000,
},
calories = nil,
},
carbs = nil,
products = {
protein = nil,
{
fat = nil,
"Embassy Desk",
vitamins = nil,
1,
density = nil,
"Embassy Desk",
fuel = nil,
},
yield = nil,
},
currency = nil,
},
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronHullSheetItem",
typeID = 0,
},
["Iron Machete"] = {
untranslated = "Iron Machete",
category = nil,
group = "Items",
description = "A machete used to quickly clear plants.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronMacheteItem",
typeID = 0,
},
},
["Engineering Research Paper Advanced"] = {
["Iron Ore"] = {
dispCraftStn = "1",
untranslated = "Iron Ore",
checkImage = "1",
category = nil,
untranslated = "Engineering Research Paper Advanced",
group = "Natural Resources",
craftStn = {
description = "Unrefined ore with traces of iron.",
{
tagGroups = {
"Research Table",
"Excavatable",
"Research Table",
"Ore",
},
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Basic Engineering",
weight = 10000,
1,
calories = nil,
"Basic Engineering",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronOreItem",
typeID = 0,
},
["Iron Pickaxe"] = {
untranslated = "Iron Pickaxe",
category = nil,
group = "Items",
description = "A sturdy iron pickaxe used to break down stone and ore into usable rubble.",
tagGroups = {
"Tool",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 1000,
baseXPGain = 1.5,
calories = nil,
defaultVariant = "Engineering Research Paper Advanced",
carbs = nil,
defaultVariantUntranslated = "Engineering Research Paper Advanced",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Engineering Research Paper Advanced"] = {
density = nil,
untranslated = "Engineering Research Paper Advanced",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Waterwheel",
roomCategory = nil,
2.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Waterwheel",
materialTier = 2,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Windmill",
energyProduced = nil,
2.0,
energyType = nil,
false,
fluidsUsed = nil,
"Windmill",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Engineering Research Paper Advanced",
roomMatReq = nil,
"",
roomContainReq = nil,
"Engineering Research Paper Advanced",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "IronPickaxeItem",
typeID = 0,
},
["Iron Pipe"] = {
untranslated = "Iron Pipe",
category = nil,
group = "Blocks",
description = "A pipe for transporting liquids.",
tagGroups = {},
maxStack = 20,
carried = "Hands",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronPipeItem",
typeID = 0,
},
["Iron Plate"] = {
untranslated = "Iron Plate",
category = nil,
group = "Items",
description = "A solid iron plate for use in various crafting recipes.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronPlateItem",
typeID = 0,
},
["Iron Road Tool"] = {
untranslated = "Iron Road Tool",
category = nil,
group = "Items",
description = "A tool for tamping dirt into roads.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 3,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronRoadToolItem",
typeID = 0,
},
},
["Engineering Research Paper Modern"] = {
["Iron Rock Drill"] = {
dispCraftStn = "1",
untranslated = "Iron Rock Drill",
checkImage = "1",
category = nil,
untranslated = "Engineering Research Paper Modern",
group = "Items",
craftStn = {
description = "A drill used to retreive geological samples and discover what treasures can be found underground.",
{
tagGroups = {
"Laboratory",
"Tool",
"Laboratory",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Mechanics",
weight = 1000,
1,
calories = nil,
"Mechanics",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronRockDrillItem",
typeID = 0,
},
["Iron Saw Blade"] = {
untranslated = "Iron Saw Blade",
category = nil,
group = "Items",
description = "A disc shaped iron saw that can be attached to rotary machines to shape wood products.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronSawBladeItem",
typeID = 0,
},
["Iron Shovel"] = {
untranslated = "Iron Shovel",
category = nil,
group = "Items",
description = "A sturdy shovel that breaks less than its wooden counterpart.",
tagGroups = {
"Tool",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.0,
carried = "Backpack",
baseLaborCost = 600.0,
weight = 1000,
baseXPGain = 3.0,
calories = nil,
defaultVariant = "Engineering Research Paper Modern",
carbs = nil,
defaultVariantUntranslated = "Engineering Research Paper Modern",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Engineering Research Paper Modern"] = {
density = nil,
untranslated = "Engineering Research Paper Modern",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Iron Axle",
roomCategory = nil,
8.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Iron Axle",
materialTier = 2,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Iron Plate",
energyProduced = nil,
8.0,
energyType = nil,
false,
fluidsUsed = nil,
"Iron Plate",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Iron Gear",
roomSizeReq = nil,
20.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Iron Gear",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "IronShovelItem",
"Engineering Research Paper Modern",
typeID = 0,
"",
},
"Engineering Research Paper Modern",
["Iron Sickle"] = {
},
untranslated = "Iron Sickle",
},
category = nil,
},
group = "Items",
description = "An iron sickle used to harvest crops or cut grass.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronSickleItem",
typeID = 0,
},
},
Epoxy = {
["Iron Wheel"] = {
dispCraftStn = "1",
untranslated = "Iron Wheel",
checkImage = "1",
category = nil,
untranslated = "Epoxy",
group = "Items",
craftStn = {
description = "A sturdy iron wheel that can support heavier vehicles than early wooden wheels.",
{
tagGroups = {},
"Oil Refinery",
maxStack = 100,
"Oil Refinery",
carried = "Backpack",
},
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronWheelItem",
typeID = 0,
},
["Jaguar Carcass"] = {
untranslated = "Jaguar Carcass",
category = nil,
group = "Natural Resources",
description = "A dead Jaguar.",
tagGroups = {
"Medium Carcass",
"Medium Leather Carcass",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Oil Drilling",
weight = 2000,
1,
calories = nil,
"Oil Drilling",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "JaguarCarcassItem",
typeID = 0,
},
["Jaw Crusher"] = {
untranslated = "Jaw Crusher",
category = nil,
group = "Work Stations",
description = "A heavy duty machine that uses compressive force to crush rocks into a fine gravel.",
tagGroups = {
"Crafting Table",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 1.5,
carried = "Backpack",
baseLaborCost = 180.0,
weight = 10000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Epoxy",
carbs = nil,
defaultVariantUntranslated = "Epoxy",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
Epoxy = {
density = nil,
untranslated = "Epoxy",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Petroleum",
roomCategory = "Industrial",
4.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Petroleum",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Epoxy",
energyType = nil,
"2",
fluidsUsed = nil,
"Epoxy",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Barrel",
mobile = nil,
3.0,
roomSizeReq = nil,
"Barrel",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "JawCrusherItem",
typeID = 0,
},
["Jointfir Seed"] = {
untranslated = "Jointfir Seed",
category = nil,
group = "Seed",
description = "Plant to grow a jointfir.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "JointfirSeedItem",
typeID = 0,
},
},
Excavator = {
["Joshua Log"] = {
dispCraftStn = "1",
untranslated = "Joshua Log",
checkImage = "1",
category = nil,
untranslated = "Excavator",
group = "Natural Resources",
craftStn = {
description = "Joshua log is a basic wood, harvested from the Joshua tree. Despite the name, Joshua trees are succulents and the building material they provide is neither hardwood nor softwood.",
{
tagGroups = {
"Robotic Assembly Line",
"Burnable Fuel",
"Robotic Assembly Line",
"Wood",
},
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Industry",
weight = 10000,
1,
calories = nil,
"Industry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "JoshuaLogItem",
typeID = 0,
},
["Joshua Seed"] = {
untranslated = "Joshua Seed",
category = nil,
group = "Seed",
description = "Plant to grow a joshua tree.",
tagGroups = {
"Food",
"Seeds",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 20.0,
carried = "Backpack",
baseLaborCost = 3000.0,
weight = 50,
baseXPGain = 24.0,
calories = 0,
defaultVariant = "Excavator",
carbs = 0,
defaultVariantUntranslated = "Excavator",
protein = 0,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 0,
Excavator = {
density = 0,
untranslated = "Excavator",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Gearbox",
roomCategory = nil,
4.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Gearbox",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Steel Plate",
energyProduced = nil,
20.0,
energyType = nil,
false,
fluidsUsed = nil,
"Steel Plate",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Nylon Fabric",
roomSizeReq = nil,
20.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Nylon Fabric",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"ITEM",
NutrientElement = nil,
"Advanced Combustion Engine",
type = "JoshuaSeedItem",
1.0,
typeID = 0,
true,
},
"Advanced Combustion Engine",
["Jungle Campfire Salad"] = {
},
untranslated = "Jungle Campfire Salad",
{
category = nil,
"ITEM",
group = "Food",
"Rubber Wheel",
description = "A myriad of plants that make a healthy and odd blend.",
4.0,
tagGroups = {
true,
"Campfire Salad",
"Rubber Wheel",
"Food",
},
{
"ITEM",
"Radiator",
2.0,
true,
"Radiator",
},
{
"ITEM",
"Steel Axle",
2.0,
true,
"Steel Axle",
},
{
"ITEM",
"Light Bulb",
4.0,
true,
"Light Bulb",
},
},
products = {
{
"Excavator",
1,
"Excavator",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 900,
carbs = 11,
protein = 4,
fat = 3,
vitamins = 10,
density = 3.111111111111111,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "JungleCampfireSaladItem",
typeID = 0,
},
},
["Executive Office"] = {
["Jungle Campfire Stew"] = {
dispCraftStn = "1",
untranslated = "Jungle Campfire Stew",
checkImage = "1",
category = nil,
untranslated = "Executive Office",
group = "Food",
craftStn = {
description = "A thick stew chock-full of meat and charred vegetables. A surprisingly good combination.",
{
tagGroups = {
"Settlement Crafting Table",
"Food",
"Settlement Crafting Table",
},
},
},
skillNeeds = {},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 5.0,
weight = 500,
baseLaborCost = 1200.0,
calories = 1100,
baseXPGain = 5.0,
carbs = 8,
defaultVariant = "Executive Office",
protein = 8,
defaultVariantUntranslated = "Executive Office",
fat = 11,
numberOfVariants = "1",
vitamins = 3,
variants = {
density = 2.727272727272727,
["Executive Office"] = {
fuel = nil,
untranslated = "Executive Office",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Hewn Log",
furnitureType = nil,
15.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Hewn Log",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Mortared Stone",
energyType = nil,
15.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Mortared Stone",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Executive Office",
roomContainReq = nil,
1,
inventorySlots = nil,
"Executive Office",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "JungleCampfireStewItem",
typeID = 0,
},
Kelp = {
untranslated = "Kelp",
category = nil,
group = "Items",
description = "Some creepy kelp.",
tagGroups = {
"Crop",
"Natural Fiber",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "KelpItem",
typeID = 0,
},
},
["Exotic Fruit Salad"] = {
["Kelpy Crab Roll"] = {
dispCraftStn = "1",
untranslated = "Kelpy Crab Roll",
checkImage = "1",
category = nil,
untranslated = "Exotic Fruit Salad",
group = "Food",
craftStn = {
description = "Pieces of crab on a bed of rice rolled up and covered in kelp.",
{
tagGroups = {
"Carpentry Table",
"Food",
"Carpentry Table",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Cooking",
weight = 300,
1,
calories = 1350,
"Cooking",
carbs = 22,
},
protein = 13,
fat = 11,
vitamins = 5,
density = 3.7777777777777777,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "KelpyCrabRollItem",
typeID = 0,
},
Kiln = {
untranslated = "Kiln",
category = nil,
group = "Work Stations",
description = "Useful for baking bricks and finishing pottery.",
tagGroups = {
"Crafting Table",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 4.0,
carried = "Backpack",
baseLaborCost = 25.0,
weight = 5000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Exotic Fruit Salad",
carbs = nil,
defaultVariantUntranslated = "Exotic Fruit Salad",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Exotic Fruit Salad"] = {
density = nil,
untranslated = "Exotic Fruit Salad",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Prickly Pear Fruit",
roomCategory = "Industrial",
10.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Prickly Pear Fruit",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Pumpkin",
energyProduced = nil,
6.0,
energyType = nil,
false,
fluidsUsed = nil,
"Pumpkin",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Exotic Fruit Salad",
roomMatReq = nil,
1,
roomContainReq = nil,
"Exotic Fruit Salad",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"Fruit Salad",
NutrientElement = nil,
1.0,
type = "KilnItem",
"Fruit Salad",
typeID = 0,
},
},
},
["King Fern Spore"] = {
},
untranslated = "King Fern Spore",
category = nil,
group = "Seed",
description = "Plant to grow king fern.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "KingFernSporeItem",
typeID = 0,
},
},
["Exotic Salad"] = {
Kitchen = {
dispCraftStn = "1",
untranslated = "Kitchen",
checkImage = "1",
category = nil,
untranslated = "Exotic Salad",
group = "Housing Objects",
craftStn = {
description = "A prep area for food which allows for more complex dishes.",
{
tagGroups = {
"Carpentry Table",
"Crafting Table",
"Carpentry Table",
"Housing",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Cooking",
weight = 5000,
1,
calories = nil,
"Cooking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Kitchen",
furnitureType = "Cooking",
repeatsDepreciation = "0.3",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "18",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "KitchenItem",
typeID = 0,
},
Laboratory = {
untranslated = "Laboratory",
category = nil,
group = "Work Stations",
description = "For more advanced research and manufacturing. Science rules!",
tagGroups = {
"Crafting Table",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 4.0,
carried = "Backpack",
baseLaborCost = 25.0,
weight = 2000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Exotic Salad",
carbs = nil,
defaultVariantUntranslated = "Exotic Salad",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Exotic Salad"] = {
density = nil,
untranslated = "Exotic Salad",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Prickly Pear Fruit",
roomCategory = nil,
4.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Prickly Pear Fruit",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Crimini Mushrooms",
energyProduced = nil,
4.0,
energyType = nil,
false,
fluidsUsed = nil,
"Crimini Mushrooms",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Rice",
roomSizeReq = nil,
4.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Rice",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "LaboratoryItem",
"Exotic Salad",
typeID = 0,
1,
},
"Exotic Salad",
["Large Bath Mat"] = {
},
untranslated = "Large Bath Mat",
{
category = nil,
"Basic Salad",
group = "Housing Objects",
1.0,
description = "A large bath mat reduces risks of slipping on wet floors in the bathroom.",
"Basic Salad",
tagGroups = {
},
"Housing",
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Bathroom",
furnitureType = "Rug",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeBathMatItem",
typeID = 0,
},
},
["Exotic Vegetable Medley"] = {
["Large Canoe"] = {
dispCraftStn = "1",
untranslated = "Large Canoe",
checkImage = "1",
category = nil,
untranslated = "Exotic Vegetable Medley",
group = "Crafted Objects",
craftStn = {
description = "",
{
tagGroups = {
"Carpentry Table",
"Vehicles",
"Carpentry Table",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Cooking",
weight = 8000,
1,
calories = nil,
"Cooking",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 0.8,
density = nil,
baseLaborCost = 25.0,
fuel = nil,
baseXPGain = 1.0,
yield = nil,
defaultVariant = "Exotic Vegetable Medley",
currency = nil,
defaultVariantUntranslated = "Exotic Vegetable Medley",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Exotic Vegetable Medley"] = {
repeatsDepreciation = nil,
untranslated = "Exotic Vegetable Medley",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Beans",
energyProduced = nil,
8.0,
energyType = nil,
false,
fluidsUsed = nil,
"Beans",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Tomato",
roomSizeReq = nil,
6.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Tomato",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"ITEM",
NutrientElement = nil,
"Beet",
type = "LargeCanoeItem",
4.0,
typeID = 0,
false,
},
"Beet",
["Large Corrugated Steel Door"] = {
},
untranslated = "Large Corrugated Steel Door",
},
category = nil,
products = {
group = "Housing Objects",
{
description = "A large corrugated steel door.",
"Exotic Vegetable Medley",
tagGroups = {},
1,
maxStack = 1,
"Exotic Vegetable Medley",
carried = "Backpack",
},
weight = 2000,
{
calories = nil,
"Vegetable Medley",
carbs = nil,
1.0,
protein = nil,
"Vegetable Medley",
fat = nil,
},
vitamins = nil,
},
density = nil,
},
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 3,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeCorrugatedSteelDoorItem",
typeID = 0,
},
["Large Cotton Bunting Red"] = {
untranslated = "Large Cotton Bunting Red",
category = nil,
group = "Housing Objects",
description = "A larger celebratory piece of cotton fabric used to brighten up an event.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeCottonBuntingRedItem",
typeID = 0,
},
},
["Explorer Boots"] = {
["Large Cotton Bunting Regal"] = {
dispCraftStn = "1",
untranslated = "Large Cotton Bunting Regal",
checkImage = "1",
category = nil,
untranslated = "Explorer Boots",
group = "Housing Objects",
craftStn = {
description = "A larger celebratory piece of cotton fabric used to brighten up an event.",
{
tagGroups = {
"Advanced Tailoring Table",
"Housing",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Explorer Boots",
defaultVariantUntranslated = "Explorer Boots",
numberOfVariants = "1",
variants = {
["Explorer Boots"] = {
untranslated = "Explorer Boots",
ingredients = {
{
"ITEM",
"Steel Bar",
1.0,
false,
"Steel Bar",
},
{
"ITEM",
"Synthetic Rubber",
5.0,
false,
"Synthetic Rubber",
},
{
"ITEM",
"Nylon Fabric",
5.0,
false,
"Nylon Fabric",
},
{
"ITEM",
"Cotton Fabric",
5.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Explorer Boots",
1,
"Explorer Boots",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeCottonBuntingRegalItem",
typeID = 0,
},
},
["Explorer Gloves"] = {
["Large Court"] = {
dispCraftStn = "1",
untranslated = "Large Court",
checkImage = "1",
category = nil,
untranslated = "Explorer Gloves",
group = "Work Stations",
craftStn = {
description = "Allows the creation of multiple Laws, which can perform many types of regulations, restrictions, taxations, incentives, and more.",
{
tagGroups = {
"Advanced Tailoring Table",
"Government",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Explorer Gloves",
defaultVariantUntranslated = "Explorer Gloves",
numberOfVariants = "1",
variants = {
["Explorer Gloves"] = {
untranslated = "Explorer Gloves",
ingredients = {
{
"ITEM",
"Leather Hide",
2.0,
false,
"Leather Hide",
},
{
"ITEM",
"Nylon Fabric",
10.0,
false,
"Nylon Fabric",
},
{
"ITEM",
"Cotton Fabric",
10.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Explorer Gloves",
1,
"Explorer Gloves",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeCourtItem",
typeID = 0,
},
},
["Explorer Hat"] = {
["Large Festive Paper Lantern"] = {
dispCraftStn = "1",
untranslated = "Large Festive Paper Lantern",
checkImage = "1",
category = nil,
untranslated = "Explorer Hat",
group = "Housing Objects",
craftStn = {
description = "A large festive paper lantern.",
{
tagGroups = {
"Advanced Tailoring Table",
"Housing",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Explorer Hat",
defaultVariantUntranslated = "Explorer Hat",
numberOfVariants = "1",
variants = {
["Explorer Hat"] = {
untranslated = "Explorer Hat",
ingredients = {
{
"ITEM",
"Nylon Fabric",
10.0,
false,
"Nylon Fabric",
},
{
"ITEM",
"Cotton Fabric",
5.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Explorer Hat",
1,
"Explorer Hat",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeFestivePaperLanternItem",
typeID = 0,
},
},
["Explorer Pants"] = {
["Large Hanging Ashlar Basalt Sign"] = {
dispCraftStn = "1",
untranslated = "Large Hanging Ashlar Basalt Sign",
checkImage = "1",
category = nil,
untranslated = "Explorer Pants",
group = "Crafted Objects",
craftStn = {
description = "A large sign for all your large text needs!",
{
tagGroups = {},
"Advanced Tailoring Table",
maxStack = 1,
"Advanced Tailoring Table",
carried = "Backpack",
},
weight = 2000,
},
calories = nil,
skillNeeds = {
carbs = nil,
{
protein = nil,
"Tailoring",
fat = nil,
1,
vitamins = nil,
"Tailoring",
density = nil,
},
fuel = nil,
},
yield = nil,
moduleNeeds = {},
currency = nil,
baseCraftTime = 0.0,
skillValue = nil,
baseLaborCost = 1200.0,
roomCategory = nil,
baseXPGain = 5.0,
furnitureType = nil,
defaultVariant = "Explorer Pants",
repeatsDepreciation = nil,
defaultVariantUntranslated = "Explorer Pants",
materialTier = nil,
numberOfVariants = "1",
fuelsUsed = nil,
variants = {
gridRadius = nil,
["Explorer Pants"] = {
energyUsed = nil,
untranslated = "Explorer Pants",
energyProduced = nil,
ingredients = {
energyType = nil,
{
fluidsUsed = nil,
"ITEM",
fluidsProduced = nil,
"Nylon Fabric",
validTalents = nil,
10.0,
footprint = nil,
false,
mobile = nil,
"Nylon Fabric",
roomSizeReq = nil,
},
roomMatReq = nil,
{
roomContainReq = nil,
"ITEM",
inventorySlots = nil,
"Cotton Fabric",
inventoryMaxWeight = nil,
30.0,
inventoryRestrictions = nil,
false,
NutrientElement = nil,
"Cotton Fabric",
type = "LargeHangingAshlarBasaltSignItem",
},
typeID = 0,
},
},
products = {
["Large Hanging Ashlar Stone Sign"] = {
{
untranslated = "Large Hanging Ashlar Stone Sign",
"Explorer Pants",
category = nil,
1,
group = "Crafted Objects",
"Explorer Pants",
description = "A large sign for all your large text needs!",
},
tagGroups = {},
},
maxStack = 1,
},
carried = "Backpack",
},
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeHangingAshlarStoneSignItem",
typeID = 0,
},
},
["Explorer Shirt"] = {
["Large Hanging Birch Sign"] = {
dispCraftStn = "1",
untranslated = "Large Hanging Birch Sign",
checkImage = "1",
category = nil,
untranslated = "Explorer Shirt",
group = "Crafted Objects",
craftStn = {
description = "A large sign for all of your larger text needs!",
{
tagGroups = {},
"Advanced Tailoring Table",
maxStack = 1,
"Advanced Tailoring Table",
carried = "Backpack",
},
weight = 2000,
},
calories = nil,
skillNeeds = {
carbs = nil,
{
protein = nil,
"Tailoring",
fat = nil,
1,
vitamins = nil,
"Tailoring",
density = nil,
},
fuel = nil,
},
yield = nil,
moduleNeeds = {},
currency = nil,
baseCraftTime = 0.0,
skillValue = nil,
baseLaborCost = 1200.0,
roomCategory = nil,
baseXPGain = 5.0,
furnitureType = nil,
defaultVariant = "Explorer Shirt",
repeatsDepreciation = nil,
defaultVariantUntranslated = "Explorer Shirt",
materialTier = nil,
numberOfVariants = "1",
fuelsUsed = nil,
variants = {
gridRadius = nil,
["Explorer Shirt"] = {
energyUsed = nil,
untranslated = "Explorer Shirt",
energyProduced = nil,
ingredients = {
energyType = nil,
{
fluidsUsed = nil,
"ITEM",
fluidsProduced = nil,
"Nylon Fabric",
validTalents = nil,
10.0,
footprint = nil,
false,
mobile = nil,
"Nylon Fabric",
roomSizeReq = nil,
},
roomMatReq = nil,
{
roomContainReq = nil,
"ITEM",
inventorySlots = nil,
"Cotton Fabric",
inventoryMaxWeight = nil,
20.0,
inventoryRestrictions = nil,
false,
NutrientElement = nil,
"Cotton Fabric",
type = "LargeHangingBirchSignItem",
},
typeID = 0,
},
products = {
{
"Explorer Shirt",
1,
"Explorer Shirt",
},
},
},
},
},
},
["Fantastic Forest Pizza"] = {
["Large Hanging Lumber Sign"] = {
dispCraftStn = "1",
untranslated = "Large Hanging Lumber Sign",
checkImage = "1",
category = nil,
untranslated = "Fantastic Forest Pizza",
group = "Crafted Objects",
craftStn = {
description = "A large sign for all your large text needs!",
{
tagGroups = {},
"Bakery Oven",
maxStack = 1,
"Bakery Oven",
carried = "Backpack",
},
weight = 2000,
},
calories = nil,
skillNeeds = {
carbs = nil,
{
protein = nil,
"Advanced Baking",
fat = nil,
3,
vitamins = nil,
"Advanced Baking",
density = nil,
},
fuel = nil,
},
yield = nil,
moduleNeeds = {},
currency = nil,
baseCraftTime = 3.0,
skillValue = nil,
baseLaborCost = 65.0,
roomCategory = nil,
baseXPGain = 1.0,
furnitureType = nil,
defaultVariant = "Fantastic Forest Pizza",
repeatsDepreciation = nil,
defaultVariantUntranslated = "Fantastic Forest Pizza",
materialTier = nil,
numberOfVariants = "1",
fuelsUsed = nil,
variants = {
gridRadius = nil,
["Fantastic Forest Pizza"] = {
energyUsed = nil,
untranslated = "Fantastic Forest Pizza",
energyProduced = nil,
ingredients = {
energyType = nil,
{
fluidsUsed = nil,
"ITEM",
fluidsProduced = nil,
"Leavened Dough",
validTalents = nil,
2.0,
footprint = nil,
false,
mobile = nil,
"Leavened Dough",
roomSizeReq = nil,
},
roomMatReq = nil,
{
roomContainReq = nil,
"ITEM",
inventorySlots = nil,
"Camas Bulb",
inventoryMaxWeight = nil,
1.0,
inventoryRestrictions = nil,
false,
NutrientElement = nil,
"Camas Bulb",
type = "LargeHangingLumberSignItem",
},
typeID = 0,
{
"ITEM",
"Sun Cheese",
4.0,
false,
"Sun Cheese",
},
{
"ITEM",
"Tomato",
2.0,
false,
"Tomato",
},
{
"TAG",
"Greens",
2.0,
false,
"Greens",
},
},
products = {
{
"Fantastic Forest Pizza",
"1",
"Fantastic Forest Pizza",
},
},
},
},
},
},
["Farmer Boots"] = {
["Large Hanging Mortared Granite Sign"] = {
dispCraftStn = "1",
untranslated = "Large Hanging Mortared Granite Sign",
checkImage = "1",
category = nil,
untranslated = "Farmer Boots",
group = "Crafted Objects",
craftStn = {
description = "A large sign for all your large text needs!",
{
tagGroups = {},
"Advanced Tailoring Table",
maxStack = 1,
"Advanced Tailoring Table",
carried = "Backpack",
},
weight = 2000,
},
calories = nil,
skillNeeds = {
carbs = nil,
{
protein = nil,
"Tailoring",
fat = nil,
1,
vitamins = nil,
"Tailoring",
density = nil,
},
fuel = nil,
},
yield = nil,
moduleNeeds = {},
currency = nil,
baseCraftTime = 0.0,
skillValue = nil,
baseLaborCost = 1200.0,
roomCategory = nil,
baseXPGain = 5.0,
furnitureType = nil,
defaultVariant = "Farmer Boots",
repeatsDepreciation = nil,
defaultVariantUntranslated = "Farmer Boots",
materialTier = nil,
numberOfVariants = "1",
fuelsUsed = nil,
variants = {
gridRadius = nil,
["Farmer Boots"] = {
energyUsed = nil,
untranslated = "Farmer Boots",
energyProduced = nil,
ingredients = {
energyType = nil,
{
fluidsUsed = nil,
"ITEM",
fluidsProduced = nil,
"Synthetic Rubber",
validTalents = nil,
5.0,
footprint = nil,
false,
mobile = nil,
"Synthetic Rubber",
roomSizeReq = nil,
},
roomMatReq = nil,
{
roomContainReq = nil,
"ITEM",
inventorySlots = nil,
"Nylon Fabric",
inventoryMaxWeight = nil,
5.0,
inventoryRestrictions = nil,
false,
NutrientElement = nil,
"Nylon Fabric",
type = "LargeHangingMortaredGraniteSignItem",
},
typeID = 0,
},
products = {
{
"Farmer Boots",
1,
"Farmer Boots",
},
},
},
},
},
},
["Farmer Gloves"] = {
["Large Hanging Mortared Stone Sign"] = {
dispCraftStn = "1",
untranslated = "Large Hanging Mortared Stone Sign",
checkImage = "1",
category = nil,
untranslated = "Farmer Gloves",
group = "Crafted Objects",
craftStn = {
description = "A large sign for all your large text needs!",
{
tagGroups = {},
"Advanced Tailoring Table",
maxStack = 1,
"Advanced Tailoring Table",
carried = "Backpack",
},
weight = 2000,
},
calories = nil,
skillNeeds = {
carbs = nil,
{
protein = nil,
"Tailoring",
fat = nil,
1,
vitamins = nil,
"Tailoring",
density = nil,
},
fuel = nil,
},
yield = nil,
moduleNeeds = {},
currency = nil,
baseCraftTime = 0.0,
skillValue = nil,
baseLaborCost = 1200.0,
roomCategory = nil,
baseXPGain = 5.0,
furnitureType = nil,
defaultVariant = "Farmer Gloves",
repeatsDepreciation = nil,
defaultVariantUntranslated = "Farmer Gloves",
materialTier = nil,
numberOfVariants = "1",
fuelsUsed = nil,
variants = {
gridRadius = nil,
["Farmer Gloves"] = {
energyUsed = nil,
untranslated = "Farmer Gloves",
energyProduced = nil,
ingredients = {
energyType = nil,
{
fluidsUsed = nil,
"ITEM",
fluidsProduced = nil,
"Leather Hide",
validTalents = nil,
2.0,
footprint = nil,
false,
mobile = nil,
"Leather Hide",
roomSizeReq = nil,
},
roomMatReq = nil,
{
roomContainReq = nil,
"ITEM",
inventorySlots = nil,
"Nylon Fabric",
inventoryMaxWeight = nil,
20.0,
inventoryRestrictions = nil,
false,
NutrientElement = nil,
"Nylon Fabric",
type = "LargeHangingMortaredStoneSignItem",
},
typeID = 0,
},
products = {
{
"Farmer Gloves",
1,
"Farmer Gloves",
},
},
},
},
},
},
["Farmer Hat"] = {
["Large Hanging Saguaro Sign"] = {
dispCraftStn = "1",
untranslated = "Large Hanging Saguaro Sign",
checkImage = "1",
category = nil,
untranslated = "Farmer Hat",
group = "Crafted Objects",
craftStn = {
description = "A large sign for all of your larger text needs!",
{
tagGroups = {},
"Advanced Tailoring Table",
maxStack = 1,
"Advanced Tailoring Table",
carried = "Backpack",
},
weight = 2000,
},
calories = nil,
skillNeeds = {
carbs = nil,
{
protein = nil,
"Tailoring",
fat = nil,
1,
vitamins = nil,
"Tailoring",
density = nil,
},
fuel = nil,
},
yield = nil,
moduleNeeds = {},
currency = nil,
baseCraftTime = 0.0,
skillValue = nil,
baseLaborCost = 1200.0,
roomCategory = nil,
baseXPGain = 5.0,
furnitureType = nil,
defaultVariant = "Farmer Hat",
repeatsDepreciation = nil,
defaultVariantUntranslated = "Farmer Hat",
materialTier = nil,
numberOfVariants = "1",
fuelsUsed = nil,
variants = {
gridRadius = nil,
["Farmer Hat"] = {
energyUsed = nil,
untranslated = "Farmer Hat",
energyProduced = nil,
ingredients = {
energyType = nil,
{
fluidsUsed = nil,
"ITEM",
fluidsProduced = nil,
"Plant Fibers",
validTalents = nil,
60.0,
footprint = nil,
false,
mobile = nil,
"Plant Fibers",
roomSizeReq = nil,
},
roomMatReq = nil,
{
roomContainReq = nil,
"ITEM",
inventorySlots = nil,
"Cotton Fabric",
inventoryMaxWeight = nil,
10.0,
inventoryRestrictions = nil,
false,
NutrientElement = nil,
"Cotton Fabric",
type = "LargeHangingSaguaroSignItem",
},
typeID = 0,
},
products = {
{
"Farmer Hat",
1,
"Farmer Hat",
},
},
},
},
},
},
["Farmer Overalls"] = {
["Large Hanging Softwood Sign"] = {
dispCraftStn = "1",
untranslated = "Large Hanging Softwood Sign",
checkImage = "1",
category = nil,
untranslated = "Farmer Overalls",
group = "Crafted Objects",
craftStn = {
description = "A large sign for all of your larger text needs!",
{
tagGroups = {},
"Advanced Tailoring Table",
maxStack = 1,
"Advanced Tailoring Table",
carried = "Backpack",
},
weight = 2000,
},
calories = nil,
skillNeeds = {
carbs = nil,
{
protein = nil,
"Tailoring",
fat = nil,
1,
vitamins = nil,
"Tailoring",
density = nil,
},
fuel = nil,
},
yield = nil,
moduleNeeds = {},
currency = nil,
baseCraftTime = 0.0,
skillValue = nil,
baseLaborCost = 1200.0,
roomCategory = nil,
baseXPGain = 5.0,
furnitureType = nil,
defaultVariant = "Farmer Overalls",
repeatsDepreciation = nil,
defaultVariantUntranslated = "Farmer Overalls",
materialTier = nil,
numberOfVariants = "1",
fuelsUsed = nil,
variants = {
gridRadius = nil,
["Farmer Overalls"] = {
energyUsed = nil,
untranslated = "Farmer Overalls",
energyProduced = nil,
ingredients = {
energyType = nil,
{
fluidsUsed = nil,
"ITEM",
fluidsProduced = nil,
"Cotton Fabric",
validTalents = nil,
40.0,
footprint = nil,
false,
mobile = nil,
"Cotton Fabric",
roomSizeReq = nil,
},
roomMatReq = nil,
},
roomContainReq = nil,
products = {
inventorySlots = nil,
{
inventoryMaxWeight = nil,
"Farmer Overalls",
inventoryRestrictions = nil,
1,
NutrientElement = nil,
"Farmer Overalls",
type = "LargeHangingSoftwoodSignItem",
},
typeID = 0,
},
},
},
},
},
["Farmer Shirt"] = {
["Large Hanging Stone Sign"] = {
dispCraftStn = "1",
untranslated = "Large Hanging Stone Sign",
checkImage = "1",
category = nil,
untranslated = "Farmer Shirt",
group = "World Object",
craftStn = {
description = "A large sign for all your large text needs!",
{
tagGroups = {},
"Advanced Tailoring Table",
maxStack = 1,
"Advanced Tailoring Table",
carried = "Backpack",
},
weight = 2000,
},
calories = nil,
skillNeeds = {
carbs = nil,
{
protein = nil,
"Tailoring",
fat = nil,
1,
vitamins = nil,
"Tailoring",
density = nil,
},
fuel = nil,
},
yield = nil,
moduleNeeds = {},
currency = nil,
baseCraftTime = 0.0,
skillValue = nil,
baseLaborCost = 1200.0,
roomCategory = nil,
baseXPGain = 5.0,
furnitureType = nil,
defaultVariant = "Farmer Shirt",
repeatsDepreciation = nil,
defaultVariantUntranslated = "Farmer Shirt",
materialTier = nil,
numberOfVariants = "1",
fuelsUsed = nil,
variants = {
gridRadius = nil,
["Farmer Shirt"] = {
energyUsed = nil,
untranslated = "Farmer Shirt",
energyProduced = nil,
ingredients = {
energyType = nil,
{
fluidsUsed = nil,
"ITEM",
fluidsProduced = nil,
"Wool Fabric",
validTalents = nil,
30.0,
footprint = nil,
false,
mobile = nil,
"Wool Fabric",
roomSizeReq = nil,
},
roomMatReq = nil,
},
roomContainReq = nil,
products = {
inventorySlots = nil,
{
inventoryMaxWeight = nil,
"Farmer Shirt",
inventoryRestrictions = nil,
1,
NutrientElement = nil,
"Farmer Shirt",
type = "LargeHangingStoneSignItem",
},
typeID = 0,
},
},
},
},
},
["Farmers Table"] = {
["Large Hanging Wood Sign"] = {
dispCraftStn = "1",
untranslated = "Large Hanging Wood Sign",
checkImage = "1",
category = nil,
untranslated = "Farmers Table",
group = "Item",
craftStn = {
description = "A large sign for all of your larger text needs!",
{
tagGroups = {},
"Workbench",
maxStack = 100,
"Workbench",
carried = "Backpack",
},
weight = nil,
},
calories = nil,
skillNeeds = {
carbs = nil,
{
protein = nil,
"Logging",
fat = nil,
1,
vitamins = nil,
"Logging",
density = nil,
},
fuel = nil,
},
yield = nil,
moduleNeeds = {},
currency = nil,
baseCraftTime = 4.0,
skillValue = nil,
baseLaborCost = 200.0,
roomCategory = nil,
baseXPGain = 5.0,
furnitureType = nil,
defaultVariant = "Farmers Table",
repeatsDepreciation = nil,
defaultVariantUntranslated = "Farmers Table",
materialTier = nil,
numberOfVariants = "1",
fuelsUsed = nil,
variants = {
gridRadius = nil,
["Farmers Table"] = {
energyUsed = nil,
untranslated = "Farmers Table",
energyProduced = nil,
ingredients = {
energyType = nil,
{
fluidsUsed = nil,
"ITEM",
fluidsProduced = nil,
"Dirt",
validTalents = nil,
20.0,
footprint = nil,
false,
mobile = nil,
"Dirt",
roomSizeReq = nil,
},
roomMatReq = nil,
{
roomContainReq = nil,
"TAG",
inventorySlots = nil,
"Hewn Log",
inventoryMaxWeight = nil,
8.0,
inventoryRestrictions = nil,
false,
NutrientElement = nil,
"Hewn Log",
type = "LargeHangingWoodSignItem",
},
typeID = 0,
{
"TAG",
"Wood Board",
8.0,
false,
"Wood Board",
},
},
products = {
{
"Farmers Table",
1,
"Farmers Table",
},
},
},
},
},
},
["Farming Upgrade"] = {
["Large Lumber Door"] = {
dispCraftStn = "1",
untranslated = "Large Lumber Door",
checkImage = "1",
category = nil,
untranslated = "Farming Upgrade",
group = "Housing Objects",
craftStn = {
description = "A large lumber door allowing moderate sized vehicles through..",
{
tagGroups = {},
"Farmers Table",
maxStack = 1,
"Farmers Table",
carried = "Backpack",
},
weight = 2000,
},
calories = nil,
skillNeeds = {
carbs = nil,
{
protein = nil,
"Farming",
fat = nil,
1,
vitamins = nil,
"Farming",
density = nil,
},
fuel = nil,
},
yield = nil,
moduleNeeds = {},
currency = nil,
baseCraftTime = 10.0,
skillValue = nil,
baseLaborCost = 3000.0,
roomCategory = nil,
baseXPGain = 4.0,
furnitureType = nil,
defaultVariant = "Farming Upgrade",
repeatsDepreciation = nil,
defaultVariantUntranslated = "Farming Upgrade",
materialTier = 2,
numberOfVariants = "1",
fuelsUsed = nil,
variants = {
gridRadius = nil,
["Farming Upgrade"] = {
energyUsed = nil,
untranslated = "Farming Upgrade",
energyProduced = nil,
ingredients = {
energyType = nil,
{
fluidsUsed = nil,
"ITEM",
fluidsProduced = nil,
"Basic Upgrade Lvl4",
validTalents = nil,
1.0,
footprint = nil,
true,
mobile = nil,
"Basic Upgrade Lvl4",
roomSizeReq = nil,
},
roomMatReq = nil,
},
roomContainReq = nil,
products = {
inventorySlots = nil,
{
inventoryMaxWeight = nil,
"Farming Upgrade",
inventoryRestrictions = nil,
1,
NutrientElement = nil,
"Farming Upgrade",
type = "LargeLumberDoorItem",
},
typeID = 0,
},
},
},
},
},
["Federation Foundation"] = {
["Large Lumber Stockpile"] = {
dispCraftStn = "1",
untranslated = "Large Lumber Stockpile",
checkImage = "1",
category = nil,
untranslated = "Federation Foundation",
group = "Crafted Objects",
craftStn = {
description = "An extra large lumber platform that has been reinforced to allow mass storage of items. ",
{
tagGroups = {},
"Settlement Crafting Table",
maxStack = 1,
"Settlement Crafting Table",
carried = "Backpack",
},
weight = 5000,
},
calories = nil,
skillNeeds = {},
carbs = nil,
moduleNeeds = {},
protein = nil,
baseCraftTime = 30.0,
fat = nil,
baseLaborCost = 3600.0,
vitamins = nil,
baseXPGain = 2.0,
density = nil,
defaultVariant = "Federation Foundation",
fuel = nil,
defaultVariantUntranslated = "Federation Foundation",
yield = nil,
numberOfVariants = "1",
currency = nil,
variants = {
skillValue = nil,
["Federation Foundation"] = {
roomCategory = nil,
untranslated = "Federation Foundation",
furnitureType = nil,
ingredients = {
repeatsDepreciation = nil,
{
materialTier = nil,
"ITEM",
fuelsUsed = nil,
"Ashlar Granite",
gridRadius = nil,
30.0,
energyUsed = nil,
true,
energyProduced = nil,
"Ashlar Granite",
energyType = nil,
},
fluidsUsed = nil,
{
fluidsProduced = nil,
"ITEM",
validTalents = nil,
"Ashlar Limestone",
footprint = nil,
30.0,
mobile = nil,
true,
roomSizeReq = nil,
"Ashlar Limestone",
roomMatReq = nil,
},
roomContainReq = nil,
{
inventorySlots = nil,
"ITEM",
inventoryMaxWeight = nil,
"Nylon Carpet",
inventoryRestrictions = nil,
30.0,
NutrientElement = nil,
true,
type = "LargeLumberStockpileItem",
"Nylon Carpet",
typeID = 0,
},
{
"ITEM",
"Gold Bar",
60.0,
true,
"Gold Bar",
},
{
"ITEM",
"Steel Plate",
120.0,
true,
"Steel Plate",
},
{
"TAG",
"Composite Lumber",
60.0,
true,
"Composite Lumber",
},
},
products = {
{
"Federation Foundation",
1,
"Federation Foundation",
},
},
},
},
},
},
["Fern Campfire Salad"] = {
["Large Metal Ship Frame"] = {
dispCraftStn = "1",
untranslated = "Large Metal Ship Frame",
checkImage = "1",
category = nil,
untranslated = "Fern Campfire Salad",
group = "Items",
craftStn = {
description = "A large metal frame for constructing a larger naval vessel.",
{
tagGroups = {},
"Campfire",
maxStack = 100,
"Campfire",
carried = "Backpack",
},
weight = 25000,
},
calories = nil,
skillNeeds = {
carbs = nil,
{
protein = nil,
"Campfire Cooking",
fat = nil,
1,
vitamins = nil,
"Campfire Cooking",
density = nil,
},
fuel = nil,
},
yield = nil,
moduleNeeds = {},
currency = nil,
baseCraftTime = 1.0,
skillValue = nil,
baseLaborCost = 15.0,
roomCategory = nil,
baseXPGain = 1.0,
furnitureType = nil,
defaultVariant = "Fern Campfire Salad",
repeatsDepreciation = nil,
defaultVariantUntranslated = "Fern Campfire Salad",
materialTier = nil,
numberOfVariants = "1",
fuelsUsed = nil,
variants = {
gridRadius = nil,
["Fern Campfire Salad"] = {
energyUsed = nil,
untranslated = "Fern Campfire Salad",
energyProduced = nil,
ingredients = {
energyType = nil,
{
fluidsUsed = nil,
"ITEM",
fluidsProduced = nil,
"Fiddleheads",
validTalents = nil,
1.0,
footprint = nil,
false,
mobile = nil,
"Fiddleheads",
roomSizeReq = nil,
},
roomMatReq = nil,
{
roomContainReq = nil,
"ITEM",
inventorySlots = nil,
"Huckleberries",
inventoryMaxWeight = nil,
2.0,
inventoryRestrictions = nil,
false,
NutrientElement = nil,
"Huckleberries",
type = "LargeMetalShipFrameItem",
},
typeID = 0,
{
"TAG",
"Vegetable",
1.0,
false,
"Vegetable",
},
},
products = {
{
"Fern Campfire Salad",
"1",
"Fern Campfire Salad",
},
},
},
},
},
},
["Fertilizers Upgrade"] = {
["Large Nylon Bunting Green"] = {
dispCraftStn = "1",
untranslated = "Large Nylon Bunting Green",
checkImage = "1",
category = nil,
untranslated = "Fertilizers Upgrade",
group = "Housing Objects",
craftStn = {
description = "A larger celebratory piece of nylon fabric used to brighten up an event.",
{
tagGroups = {
"Farmers Table",
"Housing",
"Farmers Table",
},
},
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Fertilizers Upgrade",
defaultVariantUntranslated = "Fertilizers Upgrade",
numberOfVariants = "1",
variants = {
["Fertilizers Upgrade"] = {
untranslated = "Fertilizers Upgrade",
ingredients = {
{
"ITEM",
"Basic Upgrade Lvl4",
1.0,
true,
"Basic Upgrade Lvl4",
},
},
products = {
{
"Fertilizers Upgrade",
1,
"Fertilizers Upgrade",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeNylonBuntingGreenItem",
typeID = 0,
},
},
["Fiber Filler"] = {
["Large Nylon Bunting Purple"] = {
dispCraftStn = "1",
untranslated = "Large Nylon Bunting Purple",
checkImage = "1",
category = nil,
untranslated = "Fiber Filler",
group = "Housing Objects",
craftStn = {
description = "A larger celebratory piece of nylon fabric used to brighten up an event.",
{
tagGroups = {
"Farmers Table",
"Housing",
"Farmers Table",
},
},
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
moduleNeeds = {},
baseCraftTime = 0.3,
baseLaborCost = 15.0,
baseXPGain = 0.0,
defaultVariant = "Fiber Filler",
defaultVariantUntranslated = "Fiber Filler",
numberOfVariants = "1",
variants = {
["Fiber Filler"] = {
untranslated = "Fiber Filler",
ingredients = {
{
"ITEM",
"Plant Fibers",
15.0,
false,
"Plant Fibers",
},
{
"ITEM",
"Dirt",
1.0,
false,
"Dirt",
},
},
products = {
{
"Fiber Filler",
1,
"Fiber Filler",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeNylonBuntingPurpleItem",
typeID = 0,
},
},
["Fiber Scutching Station"] = {
["Large Paper Lantern"] = {
dispCraftStn = "1",
untranslated = "Large Paper Lantern",
checkImage = "1",
category = nil,
untranslated = "Fiber Scutching Station",
group = "Housing Objects",
craftStn = {
description = "A large paper lantern.",
{
tagGroups = {
"Carpentry Table",
"Housing",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
2,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 300.0,
baseXPGain = 2.0,
defaultVariant = "Fiber Scutching Station",
defaultVariantUntranslated = "Fiber Scutching Station",
numberOfVariants = "1",
variants = {
["Fiber Scutching Station"] = {
untranslated = "Fiber Scutching Station",
ingredients = {
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
20.0,
false,
"Wood Board",
},
},
products = {
{
"Fiber Scutching Station",
1,
"Fiber Scutching Station",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargePaperLanternItem",
typeID = 0,
},
},
Fiberglass = {
["Large Standing Ashlar Basalt Sign"] = {
dispCraftStn = "1",
untranslated = "Large Standing Ashlar Basalt Sign",
checkImage = "1",
category = nil,
untranslated = "Fiberglass",
group = "Crafted Objects",
craftStn = {
description = "A large sign for all your large text needs!",
{
tagGroups = {},
"Electronics Assembly",
maxStack = 1,
"Electronics Assembly",
carried = "Backpack",
},
weight = 2000,
},
calories = nil,
skillNeeds = {
carbs = nil,
{
protein = nil,
"Glassworking",
fat = nil,
1,
vitamins = nil,
"Glassworking",
density = nil,
},
fuel = nil,
},
yield = nil,
moduleNeeds = {},
currency = nil,
baseCraftTime = 2.0,
skillValue = nil,
baseLaborCost = 90.0,
roomCategory = nil,
baseXPGain = 1.0,
furnitureType = nil,
defaultVariant = "Fiberglass",
repeatsDepreciation = nil,
defaultVariantUntranslated = "Fiberglass",
materialTier = nil,
numberOfVariants = "1",
fuelsUsed = nil,
variants = {
gridRadius = nil,
Fiberglass = {
energyUsed = nil,
untranslated = "Fiberglass",
energyProduced = nil,
ingredients = {
energyType = nil,
{
fluidsUsed = nil,
"ITEM",
fluidsProduced = nil,
"Plastic",
validTalents = nil,
4.0,
footprint = nil,
false,
mobile = nil,
"Plastic",
roomSizeReq = nil,
},
roomMatReq = nil,
{
roomContainReq = nil,
"ITEM",
inventorySlots = nil,
"Glass",
inventoryMaxWeight = nil,
2.0,
inventoryRestrictions = nil,
false,
NutrientElement = nil,
"Glass",
type = "LargeStandingAshlarBasaltSignItem",
},
typeID = 0,
},
products = {
{
"Fiberglass",
"",
"Fiberglass",
},
},
},
},
},
},
["Field Campfire Stew"] = {
["Large Standing Ashlar Stone Sign"] = {
dispCraftStn = "1",
untranslated = "Large Standing Ashlar Stone Sign",
checkImage = "1",
category = nil,
untranslated = "Field Campfire Stew",
group = "Crafted Objects",
craftStn = {
description = "A large sign for all your large text needs!",
{
tagGroups = {},
"Campfire",
maxStack = 1,
"Campfire",
carried = "Backpack",
},
weight = 2000,
},
calories = nil,
skillNeeds = {
carbs = nil,
{
protein = nil,
"Campfire Cooking",
fat = nil,
4,
vitamins = nil,
"Campfire Cooking",
density = nil,
},
fuel = nil,
},
yield = nil,
moduleNeeds = {},
currency = nil,
baseCraftTime = 1.0,
skillValue = nil,
baseLaborCost = 15.0,
roomCategory = nil,
baseXPGain = 1.0,
furnitureType = nil,
defaultVariant = "Field Campfire Stew",
repeatsDepreciation = nil,
defaultVariantUntranslated = "Field Campfire Stew",
materialTier = nil,
numberOfVariants = "1",
fuelsUsed = nil,
variants = {
gridRadius = nil,
["Field Campfire Stew"] = {
energyUsed = nil,
untranslated = "Field Campfire Stew",
energyProduced = nil,
ingredients = {
energyType = nil,
{
fluidsUsed = nil,
"ITEM",
fluidsProduced = nil,
"Corn",
validTalents = nil,
1.0,
footprint = nil,
false,
mobile = nil,
"Corn",
roomSizeReq = nil,
},
roomMatReq = nil,
{
roomContainReq = nil,
"ITEM",
inventorySlots = nil,
"Tomato",
inventoryMaxWeight = nil,
1.0,
inventoryRestrictions = nil,
false,
NutrientElement = nil,
"Tomato",
type = "LargeStandingAshlarStoneSignItem",
},
typeID = 0,
{
"ITEM",
"Scrap Meat",
1.0,
false,
"Scrap Meat",
},
{
"ITEM",
"Flour",
1.0,
false,
"Flour",
},
{
"TAG",
"Fat",
1.0,
false,
"Fat",
},
},
products = {
{
"Field Campfire Stew",
"1",
"Field Campfire Stew",
},
},
},
},
},
},
["Fish N Chips"] = {
["Large Standing Birch Sign"] = {
dispCraftStn = "1",
untranslated = "Large Standing Birch Sign",
checkImage = "1",
category = nil,
untranslated = "Fish N Chips",
group = "Crafted Objects",
craftStn = {
description = "A large sign for all of your larger text needs!",
{
tagGroups = {},
"Kitchen",
maxStack = 1,
"Kitchen",
carried = "Backpack",
},
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeStandingBirchSignItem",
typeID = 0,
},
["Large Standing Lumber Sign"] = {
untranslated = "Large Standing Lumber Sign",
category = nil,
group = "Crafted Objects",
description = "A large sign for all your large text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeStandingLumberSignItem",
typeID = 0,
},
["Large Standing Mortared Granite Sign"] = {
untranslated = "Large Standing Mortared Granite Sign",
category = nil,
group = "Crafted Objects",
description = "A large sign for all your large text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeStandingMortaredGraniteSignItem",
typeID = 0,
},
["Large Standing Mortared Stone Sign"] = {
untranslated = "Large Standing Mortared Stone Sign",
category = nil,
group = "Crafted Objects",
description = "A large sign for all your large text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeStandingMortaredStoneSignItem",
typeID = 0,
},
["Large Standing Saguaro Sign"] = {
untranslated = "Large Standing Saguaro Sign",
category = nil,
group = "Crafted Objects",
description = "A large sign for all of your larger text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeStandingSaguaroSignItem",
typeID = 0,
},
["Large Standing Softwood Sign"] = {
untranslated = "Large Standing Softwood Sign",
category = nil,
group = "Crafted Objects",
description = "A large sign for all of your larger text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeStandingSoftwoodSignItem",
typeID = 0,
},
["Large Standing Stone Sign"] = {
untranslated = "Large Standing Stone Sign",
category = nil,
group = "World Object",
description = "A large sign for all your large text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeStandingStoneSignItem",
typeID = 0,
},
["Large Standing Wood Sign"] = {
untranslated = "Large Standing Wood Sign",
category = nil,
group = "Item",
description = "A large sign for all of your larger text needs!",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = nil,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeStandingWoodSignItem",
typeID = 0,
},
["Large Windowed Lumber Door"] = {
untranslated = "Large Windowed Lumber Door",
category = nil,
group = "Housing Objects",
description = "A large lumber door with windows allowing moderate sized vehicles through..",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeWindowedLumberDoorItem",
typeID = 0,
},
["Large Wooden Ship Frame"] = {
untranslated = "Large Wooden Ship Frame",
category = nil,
group = "Items",
description = "A large wooden frame for constructing a larger naval vessel.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 20000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeWoodenShipFrameItem",
typeID = 0,
},
Laser = {
untranslated = "Laser",
category = nil,
group = "Crafted Objects",
description = "AVOID DIRECT EYE EXPOSURE",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LaserItem",
typeID = 0,
},
Lathe = {
untranslated = "Lathe",
category = nil,
group = "Work Stations",
description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
tagGroups = {
"Crafting Table",
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Advanced Cooking",
weight = 5000,
1,
calories = nil,
"Advanced Cooking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LatheItem",
typeID = 0,
},
["Lattice Mushroom Spores"] = {
untranslated = "Lattice Mushroom Spores",
category = nil,
group = "Seed",
description = "Plant to grow lattice mushrooms.",
tagGroups = {
"Food",
"Seeds",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 4.0,
carried = "Backpack",
baseLaborCost = 45.0,
weight = 50,
baseXPGain = 1.0,
calories = 0,
defaultVariant = "Fish N Chips",
carbs = 0,
defaultVariantUntranslated = "Fish N Chips",
protein = 0,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 0,
["Fish N Chips"] = {
density = 0,
untranslated = "Fish N Chips",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Raw Fish",
roomCategory = nil,
8.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Raw Fish",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Taro Fries",
energyProduced = nil,
4.0,
energyType = nil,
false,
fluidsUsed = nil,
"Taro Fries",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Flour",
roomSizeReq = nil,
2.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Flour",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"TAG",
NutrientElement = nil,
"Oil",
type = "LatticeMushroomSporesItem",
2.0,
typeID = 0,
false,
},
"Oil",
["Leather Hide"] = {
},
untranslated = "Leather Hide",
},
category = nil,
products = {
group = "Items",
{
description = "A thick hide.",
"Fish N Chips",
tagGroups = {
"1",
"Animal Skin",
"Fish N Chips",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LeatherHideItem",
typeID = 0,
},
},
["Fish Rack"] = {
["Leavened Dough"] = {
dispCraftStn = "1",
untranslated = "Leavened Dough",
checkImage = "1",
category = nil,
untranslated = "Fish Rack",
group = "Food",
craftStn = {
description = "Leavened dough with added yeast that rises when baked.",
{
tagGroups = {
"Fishery",
"Food",
"Fishery",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Hunting",
weight = 400,
2,
calories = 10,
"Hunting",
carbs = 6,
},
protein = 18,
fat = 13,
vitamins = 5,
density = 420.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LeavenedDoughItem",
typeID = 0,
},
["Light Backpack"] = {
untranslated = "Light Backpack",
category = nil,
group = "Clothing",
description = "Smaller than your standard three-day backpack. You can't fit that much inside, but that makes you more agile.\\n\\n(Increases movement speed and increases max carry weight by 5 kg)",
tagGroups = {
"Clothes",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 240.0,
weight = 100,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Fish Rack",
carbs = nil,
defaultVariantUntranslated = "Fish Rack",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Fish Rack"] = {
density = nil,
untranslated = "Fish Rack",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Plant Fibers",
roomCategory = nil,
10.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Plant Fibers",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Hewn Log",
energyProduced = nil,
10.0,
energyType = nil,
false,
fluidsUsed = nil,
"Hewn Log",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Fish Rack",
roomMatReq = nil,
1,
roomContainReq = nil,
"Fish Rack",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "LightBackpackItem",
typeID = 0,
},
["Light Bulb"] = {
untranslated = "Light Bulb",
category = nil,
group = "Items",
description = "An electric light with a wire filament.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LightBulbItem",
typeID = 0,
},
Limestone = {
untranslated = "Limestone",
category = nil,
group = "Natural Resources",
description = "A hard rock useful for construction and industrial processes. Limestone is sedimentary, forming mostly from the fallen compacted remains of marine organisms.",
tagGroups = {
"Excavatable",
"Rock",
},
},
maxStack = 20,
carried = "Hands",
weight = 6500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LimestoneItem",
typeID = 0,
},
},
["Fish Stew"] = {
["Limestone Bison Statue"] = {
dispCraftStn = "1",
untranslated = "Limestone Bison Statue",
checkImage = "1",
category = nil,
untranslated = "Fish Stew",
group = "Housing Objects",
craftStn = {
description = "A bison statue carved from limestone.",
{
tagGroups = {
"Carpentry Table",
"Housing",
"Carpentry Table",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Campfire Cooking",
weight = 5000,
1,
calories = nil,
"Campfire Cooking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Statue",
repeatsDepreciation = "0.3",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "30",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LimestoneBisonStatueItem",
typeID = 0,
},
["Limestone Otter Statue"] = {
untranslated = "Limestone Otter Statue",
category = nil,
group = "Housing Objects",
description = "An otter statue carved from limestone.",
tagGroups = {
"Housing",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 15.0,
weight = 1000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Fish Stew",
carbs = nil,
defaultVariantUntranslated = "Fish Stew",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Fish Stew"] = {
density = nil,
untranslated = "Fish Stew",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "0.2",
"Charred Fish",
roomCategory = "Decoration",
4.0,
furnitureType = "Statue",
false,
repeatsDepreciation = "0.6",
"Charred Fish",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Flour",
energyProduced = nil,
1.0,
energyType = nil,
false,
fluidsUsed = nil,
"Flour",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "6",
"TAG",
mobile = nil,
"Fat",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Fat",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "LimestoneOtterStatueItem",
"Fish Stew",
typeID = 0,
1,
},
"Fish Stew",
["Limestone Owl Statue"] = {
},
untranslated = "Limestone Owl Statue",
{
category = nil,
"Meaty Stew",
group = "Housing Objects",
1.0,
description = "An owl statue carved from limestone.",
"Meaty Stew",
tagGroups = {
},
"Housing",
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.2",
roomCategory = "Decoration",
furnitureType = "Statue",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LimestoneOwlStatueItem",
typeID = 0,
},
},
["Fish Trap"] = {
["Limestone Wolf Statue"] = {
dispCraftStn = "1",
untranslated = "Limestone Wolf Statue",
checkImage = "1",
category = nil,
untranslated = "Fish Trap",
group = "Housing Objects",
craftStn = {
description = "A wolf statue carved from limestone.",
{
tagGroups = {
"Fishery",
"Housing",
"Fishery",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Hunting",
weight = 5000,
1,
calories = nil,
"Hunting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.5",
roomCategory = "Decoration",
furnitureType = "Statue",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LimestoneWolfStatueItem",
typeID = 0,
},
["Linen Fabric"] = {
untranslated = "Linen Fabric",
category = nil,
group = "Items",
description = "A rough linen fabric that covers your basic needs.",
tagGroups = {
"Fabric",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 4.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 100,
baseXPGain = 3.0,
calories = nil,
defaultVariant = "Fish Trap",
carbs = nil,
defaultVariantUntranslated = "Fish Trap",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Fish Trap"] = {
density = nil,
untranslated = "Fish Trap",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Plant Fibers",
roomCategory = nil,
15.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Plant Fibers",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Hewn Log",
energyProduced = nil,
20.0,
energyType = nil,
false,
fluidsUsed = nil,
"Hewn Log",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Fish Trap",
roomMatReq = nil,
1,
roomContainReq = nil,
"Fish Trap",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "LinenFabricItem",
typeID = 0,
},
["Linen Yarn"] = {
untranslated = "Linen Yarn",
category = nil,
group = "Items",
description = "Flax fibers spun into a usable string commonly known as linen yarn.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 25,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LinenYarnItem",
typeID = 0,
},
["Loaded Taro Fries"] = {
untranslated = "Loaded Taro Fries",
category = nil,
group = "Food",
description = "Taro Fries with extra everything.",
tagGroups = {
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 1200,
carbs = 14,
protein = 6,
fat = 18,
vitamins = 0,
density = 3.166666666666667,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LoadedTaroFriesItem",
typeID = 0,
},
},
Fishery = {
Log = {
dispCraftStn = "1",
untranslated = "Log",
checkImage = "1",
category = nil,
untranslated = "Fishery",
group = "Block",
craftStn = {
description = "A stack of logs.",
{
tagGroups = {},
"Workbench",
maxStack = 20,
"Workbench",
carried = "Hands",
},
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LogItem",
typeID = 0,
},
["Logging Advanced Upgrade"] = {
untranslated = "Logging Advanced Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Advanced Upgrade that greatly increases efficiency when crafting Logging recipes.",
tagGroups = {
"Upgrade",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Hunting",
weight = 1,
1,
calories = nil,
"Hunting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LoggingAdvancedUpgradeItem",
typeID = 0,
},
["Logging Basic Upgrade"] = {
untranslated = "Logging Basic Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Basic Upgrade that greatly increases efficiency when crafting Logging recipes.",
tagGroups = {
"Upgrade",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 200.0,
weight = 1,
baseXPGain = 3.0,
calories = nil,
defaultVariant = "Fishery",
carbs = nil,
defaultVariantUntranslated = "Fishery",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
Fishery = {
density = nil,
untranslated = "Fishery",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Hewn Log",
roomCategory = nil,
14.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Hewn Log",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Wood Board",
energyProduced = nil,
8.0,
energyType = nil,
false,
fluidsUsed = nil,
"Wood Board",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Fishery",
roomMatReq = nil,
1,
roomContainReq = nil,
"Fishery",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "LoggingBasicUpgradeItem",
typeID = 0,
},
Loom = {
untranslated = "Loom",
category = nil,
group = "Work Stations",
description = "A device for making fabric by weaving yarn or thread.",
tagGroups = {
"Crafting Table",
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LoomItem",
typeID = 0,
},
},
["Fishing Pole"] = {
["Low Top Shoes"] = {
dispCraftStn = "1",
untranslated = "Low Top Shoes",
checkImage = "1",
category = nil,
untranslated = "Fishing Pole",
group = "Clothing",
craftStn = {
description = "Basic, ordinary, every day, run of the mill, nondescript, conventional, commonplace, humdrum, standard, middle-of-the-road, garden-variety low-top shoes.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)",
{
tagGroups = {
"Tool Bench",
"Clothes",
"Tool Bench",
},
},
},
skillNeeds = {},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 5.0,
weight = 100,
baseLaborCost = 25.0,
calories = nil,
baseXPGain = 0.0,
carbs = nil,
defaultVariant = "Fishing Pole",
protein = nil,
defaultVariantUntranslated = "Fishing Pole",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Fishing Pole"] = {
fuel = nil,
untranslated = "Fishing Pole",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Plant Fibers",
furnitureType = nil,
5.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Plant Fibers",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Wood",
energyType = nil,
10.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Wood",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Fishing Pole",
roomContainReq = nil,
"",
inventorySlots = nil,
"Fishing Pole",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "LowTopShoesItem",
typeID = 0,
},
Lumber = {
untranslated = "Lumber",
category = nil,
group = "Blocks",
description = "Can be fashioned into various usable equipment.",
tagGroups = {
"Burnable Fuel",
"Constructable",
"Lumber",
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LumberItem",
typeID = 0,
},
},
["Flat Steel"] = {
["Lumber Bench"] = {
dispCraftStn = "1",
untranslated = "Lumber Bench",
checkImage = "1",
category = nil,
untranslated = "Flat Steel",
group = "Housing Objects",
craftStn = {
description = "A lumber bench for when you need extra seating space than a traditional chair.",
{
tagGroups = {
"Rolling Mill",
"Housing",
"Rolling Mill",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Advanced Smelting",
weight = 1000,
1,
calories = nil,
"Advanced Smelting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.5",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LumberBenchItem",
typeID = 0,
},
["Lumber Chair"] = {
untranslated = "Lumber Chair",
category = nil,
group = "Housing Objects",
description = "A sturdy lumber chair. It doesn't feel as wobbly as more basic wooden chairs.",
tagGroups = {
"Housing",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.64,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 1000,
baseXPGain = 1.5,
calories = nil,
defaultVariant = "Flat Steel",
carbs = nil,
defaultVariantUntranslated = "Flat Steel",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Flat Steel"] = {
density = nil,
untranslated = "Flat Steel",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "1",
"Steel Bar",
roomCategory = "Seating",
3.0,
furnitureType = "Chair",
false,
repeatsDepreciation = "0.7",
"Steel Bar",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Epoxy",
energyProduced = nil,
2.0,
energyType = nil,
false,
fluidsUsed = nil,
"Epoxy",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "4",
products = {
mobile = nil,
{
roomSizeReq = nil,
"Flat Steel",
roomMatReq = nil,
"",
roomContainReq = nil,
"Flat Steel",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "LumberChairItem",
typeID = 0,
},
["Lumber Door"] = {
untranslated = "Lumber Door",
category = nil,
group = "Housing Objects",
description = "A door made from finely cut lumber.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LumberDoorItem",
typeID = 0,
},
["Lumber Dresser"] = {
untranslated = "Lumber Dresser",
category = nil,
group = "Housing Objects",
description = "A lumber dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Bedroom",
furnitureType = "Dresser",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LumberDresserItem",
typeID = 0,
},
},
["Flat Steel Door"] = {
["Lumber Stockpile"] = {
dispCraftStn = "1",
untranslated = "Lumber Stockpile",
checkImage = "1",
category = nil,
untranslated = "Flat Steel Door",
group = "Crafted Objects",
craftStn = {
description = "A heavy duty lumber platform that has been reinforced to allow extra storage for large items. ",
{
tagGroups = {},
"Rolling Mill",
maxStack = 1,
"Rolling Mill",
carried = "Backpack",
},
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LumberStockpileItem",
typeID = 0,
},
["Lumber Table"] = {
untranslated = "Lumber Table",
category = nil,
group = "Housing Objects",
description = "A large lumber table for eating meals or getting some work done.",
tagGroups = {
"Housing",
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Advanced Smelting",
weight = 2000,
5,
calories = nil,
"Advanced Smelting",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 4.0,
density = nil,
baseLaborCost = 115.0,
fuel = nil,
baseXPGain = 0.5,
yield = nil,
defaultVariant = "Flat Steel Door",
currency = nil,
defaultVariantUntranslated = "Flat Steel Door",
skillValue = "2",
numberOfVariants = "1",
roomCategory = "Seating",
variants = {
furnitureType = "Table",
["Flat Steel Door"] = {
repeatsDepreciation = "0.6",
untranslated = "Flat Steel Door",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Flat Steel",
energyProduced = nil,
2.0,
energyType = nil,
true,
fluidsUsed = nil,
"Flat Steel",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "8",
"ITEM",
mobile = nil,
"Glass",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
true,
roomContainReq = nil,
"Glass",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "LumberTableItem",
"Flat Steel Door",
typeID = 0,
1,
},
"Flat Steel Door",
["Lupine Seed"] = {
},
untranslated = "Lupine Seed",
},
category = nil,
},
group = "Seed",
description = "Plant to grow lupine.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LupineSeedItem",
typeID = 0,
},
},
Flatbread = {
Macarons = {
dispCraftStn = "1",
untranslated = "Macarons",
checkImage = "1",
category = nil,
untranslated = "Flatbread",
group = "Food",
craftStn = {
description = "A small circular biscuit with a sweet huckleberry filling.",
{
tagGroups = {
"Bakery Oven",
"Food",
"Bakery Oven",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Baking",
weight = 200,
1,
calories = 1000,
"Baking",
carbs = 20,
},
protein = 7,
fat = 14,
vitamins = 16,
density = 5.7,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MacaronsItem",
typeID = 0,
},
["Machinist Table"] = {
untranslated = "Machinist Table",
category = nil,
group = "Work Stations",
description = "A fancy tool bench that creates equally fancy toys.",
tagGroups = {
"Crafting Table",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 25.0,
weight = 2000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Flatbread",
carbs = nil,
defaultVariantUntranslated = "Flatbread",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
Flatbread = {
density = nil,
untranslated = "Flatbread",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Flour",
roomCategory = "Industrial",
4.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Flour",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Flatbread",
energyType = nil,
"1",
fluidsUsed = nil,
"Flatbread",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MachinistTableItem",
typeID = 0,
},
["Marmot Carcass"] = {
untranslated = "Marmot Carcass",
category = nil,
group = "Item",
description = "A dead marmot.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MarmotCarcassItem",
typeID = 0,
},
["Masonry Advanced Upgrade"] = {
untranslated = "Masonry Advanced Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Advanced Upgrade that greatly increases efficiency when crafting Masonry recipes.",
tagGroups = {
"Upgrade",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MasonryAdvancedUpgradeItem",
typeID = 0,
},
},
["Flax Fiber"] = {
["Masonry Basic Upgrade"] = {
dispCraftStn = "1",
untranslated = "Masonry Basic Upgrade",
checkImage = "1",
category = nil,
untranslated = "Flax Fiber",
group = "Upgrade Modules",
craftStn = {
description = "Basic Upgrade that greatly increases efficiency when crafting Masonry recipes.",
{
tagGroups = {
"Fiber Scutching Station",
"Upgrade",
"Fiber Scutching Station",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Gathering",
weight = 1,
1,
calories = nil,
"Gathering",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MasonryBasicUpgradeItem",
typeID = 0,
},
["Masonry Skill Book"] = {
untranslated = "Masonry Skill Book",
category = nil,
group = "Skill Books",
description = "Masonry Skill Book",
tagGroups = {
"Skill Books",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 35.0,
weight = 100,
baseXPGain = 0.2,
calories = nil,
defaultVariant = "Flax Fiber",
carbs = nil,
defaultVariantUntranslated = "Flax Fiber",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Flax Fiber"] = {
density = nil,
untranslated = "Flax Fiber",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Flax Stem",
roomCategory = nil,
3.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Flax Stem",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Flax Fiber",
energyType = nil,
"",
fluidsUsed = nil,
"Flax Fiber",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Plant Fibers",
mobile = nil,
0.25,
roomSizeReq = nil,
"Plant Fibers",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Masonry Skill BookItem",
typeID = 0,
},
["Masonry Skill Scroll"] = {
untranslated = "Masonry Skill Scroll",
category = nil,
group = "Skill Scrolls",
description = "Masonry Skill Scroll",
tagGroups = {
"Skill Scrolls",
},
},
maxStack = 10,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Masonry Skill ScrollItem",
typeID = 0,
},
},
["Flax Trawler Net"] = {
["Masonry Table"] = {
dispCraftStn = "1",
untranslated = "Masonry Table",
checkImage = "1",
category = nil,
untranslated = "Flax Trawler Net",
group = "Work Stations",
craftStn = {
description = "A workstation for hewing and shaping stone into usable objects.",
{
tagGroups = {
"Fishery",
"Crafting Table",
"Fishery",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Hunting",
weight = 2000,
1,
calories = nil,
"Hunting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MasonryTableItem",
typeID = 0,
},
["Meat Pie"] = {
untranslated = "Meat Pie",
category = nil,
group = "Food",
description = "Much like a huckleberry pie, but filled to the brim with succulent meat.",
tagGroups = {
"Food",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 600,
baseXPGain = 10.0,
calories = 1300,
defaultVariant = "Flax Trawler Net",
carbs = 18,
defaultVariantUntranslated = "Flax Trawler Net",
protein = 4,
numberOfVariants = "1",
fat = 20,
variants = {
vitamins = 2,
["Flax Trawler Net"] = {
density = 3.3846153846153846,
untranslated = "Flax Trawler Net",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Linen Yarn",
roomCategory = nil,
40.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Linen Yarn",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Flax Trawler Net",
energyType = nil,
"",
fluidsUsed = nil,
"Flax Trawler Net",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MeatPieItem",
typeID = 0,
},
["Meat Stock"] = {
untranslated = "Meat Stock",
category = nil,
group = "Food",
description = "A meaty stock made from the flesh of animals.",
tagGroups = {
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 800,
calories = 600,
carbs = 3,
protein = 8,
fat = 9,
vitamins = 0,
density = 3.3333333333333335,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MeatStockItem",
typeID = 0,
},
},
["Flaxseed Oil"] = {
["Meaty Stew"] = {
dispCraftStn = "1",
untranslated = "Meaty Stew",
checkImage = "1",
category = nil,
untranslated = "Flaxseed Oil",
group = "Food",
craftStn = {
description = "A thick meaty stew. A great source of protein.",
{
tagGroups = {
"Mill",
"Food",
"Mill",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Milling",
weight = 500,
3,
calories = 1100,
"Milling",
carbs = 6,
},
protein = 13,
fat = 10,
vitamins = 1,
density = 2.727272727272727,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MeatyStewItem",
typeID = 0,
},
["Mechanical Water Pump"] = {
untranslated = "Mechanical Water Pump",
category = nil,
group = "Crafted Objects",
description = "Pumps water from a source into a pipe network.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MechanicalWaterPumpItem",
typeID = 0,
},
["Mechanics Advanced Upgrade"] = {
untranslated = "Mechanics Advanced Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Advanced Upgrade that greatly increases efficiency when crafting Mechanics recipes.",
tagGroups = {
"Upgrade",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 25.0,
weight = 1,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Flaxseed Oil",
carbs = nil,
defaultVariantUntranslated = "Flaxseed Oil",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Flaxseed Oil"] = {
density = nil,
untranslated = "Flaxseed Oil",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Flax Seed",
roomCategory = nil,
16.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Flax Seed",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Flaxseed Oil",
energyType = nil,
"1",
fluidsUsed = nil,
"Flaxseed Oil",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MechanicsAdvancedUpgradeItem",
typeID = 0,
},
["Mechanics Modern Upgrade"] = {
untranslated = "Mechanics Modern Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Modern Upgrade that greatly increases efficiency when crafting Mechanics recipes.",
tagGroups = {
"Upgrade",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MechanicsModernUpgradeItem",
typeID = 0,
},
},
Flour = {
["Mechanics Skill Book"] = {
dispCraftStn = "1",
untranslated = "Mechanics Skill Book",
checkImage = "1",
category = nil,
untranslated = "Flour",
group = "Skill Books",
craftStn = {
description = "Mechanics Skill Book",
{
tagGroups = {
"Mill",
"Skill Books",
"Mill",
},
},
skillNeeds = {
{
"Milling",
1,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Flour",
defaultVariantUntranslated = "Flour",
numberOfVariants = "1",
variants = {
Flour = {
untranslated = "Flour",
ingredients = {
{
"ITEM",
"Wheat",
2.0,
false,
"Wheat",
},
},
products = {
{
"Flour",
"1",
"Flour",
},
{
"Cereal Germ",
1.0,
"Cereal Germ",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Mechanics Skill BookItem",
typeID = 0,
},
},
["Forest Salad"] = {
["Mechanics Skill Scroll"] = {
dispCraftStn = "1",
untranslated = "Mechanics Skill Scroll",
checkImage = "1",
category = nil,
untranslated = "Forest Salad",
group = "Skill Scrolls",
craftStn = {
description = "Mechanics Skill Scroll",
{
tagGroups = {
"Carpentry Table",
"Skill Scrolls",
"Carpentry Table",
},
},
skillNeeds = {
{
"Cooking",
1,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Forest Salad",
defaultVariantUntranslated = "Forest Salad",
numberOfVariants = "1",
variants = {
["Forest Salad"] = {
untranslated = "Forest Salad",
ingredients = {
{
"ITEM",
"Fiddleheads",
6.0,
false,
"Fiddleheads",
},
{
"ITEM",
"Huckleberries",
8.0,
false,
"Huckleberries",
},
{
"ITEM",
"Beans",
6.0,
false,
"Beans",
},
},
products = {
{
"Forest Salad",
1,
"Forest Salad",
},
{
"Basic Salad",
1.0,
"Basic Salad",
},
},
},
},
},
maxStack = 10,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Mechanics Skill ScrollItem",
typeID = 0,
},
},
["Framed Glass"] = {
["Medium Fishing Trawler"] = {
dispCraftStn = "1",
untranslated = "Medium Fishing Trawler",
checkImage = "1",
category = nil,
untranslated = "Framed Glass",
group = "Crafted Objects",
craftStn = {
description = "",
{
tagGroups = {
"Glassworks",
"Vehicles",
"Glassworks",
},
},
skillNeeds = {
{
"Glassworking",
1,
"Glassworking",
},
},
moduleNeeds = {},
baseCraftTime = 0.64,
baseLaborCost = 120.0,
baseXPGain = 1.5,
defaultVariant = "Framed Glass",
defaultVariantUntranslated = "Framed Glass",
numberOfVariants = "1",
variants = {
["Framed Glass"] = {
untranslated = "Framed Glass",
ingredients = {
{
"ITEM",
"Glass",
5.0,
false,
"Glass",
},
{
"ITEM",
"Steel Bar",
2.0,
false,
"Steel Bar",
},
},
products = {
{
"Framed Glass",
"",
"Framed Glass",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 25000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MediumFishingTrawlerItem",
typeID = 0,
},
},
["Framed Glass Door"] = {
["Medium Metal Ship Frame"] = {
dispCraftStn = "1",
untranslated = "Medium Metal Ship Frame",
checkImage = "1",
category = nil,
untranslated = "Framed Glass Door",
group = "Items",
craftStn = {
description = "A medium metal frame for constructing a naval vessel.",
{
tagGroups = {},
"Glassworks",
maxStack = 100,
"Glassworks",
carried = "Backpack",
},
weight = 15000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MediumMetalShipFrameItem",
typeID = 0,
},
["Medium Shipyard"] = {
untranslated = "Medium Shipyard",
category = nil,
group = "Work Stations",
description = "A bigger more suitable place to build larger vessels with more extensive functionalities.",
tagGroups = {
"Crafting Table",
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Glassworking",
weight = 10000,
5,
calories = nil,
"Glassworking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MediumShipyardItem",
typeID = 0,
},
["Medium Wooden Ship Frame"] = {
untranslated = "Medium Wooden Ship Frame",
category = nil,
group = "Items",
description = "A medium wooden frame for constructing a larger naval vessel.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 15000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MediumWoodenShipFrameItem",
typeID = 0,
},
["Metal Keel"] = {
untranslated = "Metal Keel",
category = nil,
group = "Items",
description = "The backbone of any metal ship.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MetalKeelItem",
typeID = 0,
},
["Metal Rudder"] = {
untranslated = "Metal Rudder",
category = nil,
group = "Items",
description = "If you dont have one of these, you have no control over your heading.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MetalRudderItem",
typeID = 0,
},
["Metallurgy Research Paper Advanced"] = {
untranslated = "Metallurgy Research Paper Advanced",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Advanced Research",
"Research",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 8.0,
carried = "Backpack",
baseLaborCost = 115.0,
weight = 10,
baseXPGain = 1.5,
calories = nil,
defaultVariant = "Framed Glass Door",
carbs = nil,
defaultVariantUntranslated = "Framed Glass Door",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Framed Glass Door"] = {
density = nil,
untranslated = "Framed Glass Door",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Framed Glass",
roomCategory = nil,
2.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Framed Glass",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Framed Glass Door",
energyType = nil,
1,
fluidsUsed = nil,
"Framed Glass Door",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MetallurgyResearchPaperAdvancedItem",
typeID = 0,
},
["Metallurgy Research Paper Basic"] = {
untranslated = "Metallurgy Research Paper Basic",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Basic Research",
"Research",
},
},
maxStack = 100,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MetallurgyResearchPaperBasicItem",
typeID = 0,
},
},
["Fried Camas"] = {
["Metallurgy Research Paper Modern"] = {
dispCraftStn = "1",
untranslated = "Metallurgy Research Paper Modern",
checkImage = "1",
category = nil,
untranslated = "Fried Camas",
group = "Items",
craftStn = {
description = "A document containing important research information. Used to discover new skills at the research table.",
{
tagGroups = {
"Campfire",
"Modern Research",
"Campfire",
"Research",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Campfire Cooking",
weight = 10,
2,
calories = nil,
"Campfire Cooking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MetallurgyResearchPaperModernItem",
typeID = 0,
},
Mill = {
untranslated = "Mill",
category = nil,
group = "Housing Objects",
description = "Refines food resources by crushing them under a stone millstone.",
tagGroups = {
"Crafting Table",
"Housing",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.5,
carried = "Backpack",
baseLaborCost = 15.0,
weight = 5000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Fried Camas",
carbs = nil,
defaultVariantUntranslated = "Fried Camas",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Fried Camas"] = {
density = nil,
untranslated = "Fried Camas",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "2",
"Camas Bulb",
roomCategory = "Kitchen",
1.0,
furnitureType = "Food Preparation",
false,
repeatsDepreciation = "0.5",
"Camas Bulb",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Fat",
energyProduced = nil,
1.0,
energyType = nil,
false,
fluidsUsed = nil,
"Fat",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "18",
products = {
mobile = nil,
{
roomSizeReq = nil,
"Fried Camas",
roomMatReq = nil,
"1",
roomContainReq = nil,
"Fried Camas",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "MillItem",
typeID = 0,
},
["Milling Skill Book"] = {
untranslated = "Milling Skill Book",
category = nil,
group = "Skill Books",
description = "Milling Skill Book",
tagGroups = {
"Skill Books",
},
},
maxStack = 1,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Milling Skill BookItem",
typeID = 0,
},
},
["Fried Fiddleheads"] = {
["Milling Skill Scroll"] = {
dispCraftStn = "1",
untranslated = "Milling Skill Scroll",
checkImage = "1",
category = nil,
untranslated = "Fried Fiddleheads",
group = "Skill Scrolls",
craftStn = {
description = "Milling Skill Scroll",
{
tagGroups = {
"Campfire",
"Skill Scrolls",
"Campfire",
},
},
},
skillNeeds = {
maxStack = 10,
{
carried = "Backpack",
"Campfire Cooking",
weight = 10,
2,
calories = nil,
"Campfire Cooking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Milling Skill ScrollItem",
typeID = 0,
},
["Milling Upgrade"] = {
untranslated = "Milling Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Basic Upgrade that greatly increases efficiency when crafting Milling recipes.",
tagGroups = {
"Upgrade",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.5,
carried = "Backpack",
baseLaborCost = 15.0,
weight = 1,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Fried Fiddleheads",
carbs = nil,
defaultVariantUntranslated = "Fried Fiddleheads",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Fried Fiddleheads"] = {
density = nil,
untranslated = "Fried Fiddleheads",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Fiddleheads",
roomCategory = nil,
1.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Fiddleheads",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Fat",
energyProduced = nil,
1.0,
energyType = nil,
false,
fluidsUsed = nil,
"Fat",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Fried Fiddleheads",
roomMatReq = nil,
"1",
roomContainReq = nil,
"Fried Fiddleheads",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "MillingUpgradeItem",
typeID = 0,
},
["Millionaires Salad"] = {
untranslated = "Millionaires Salad",
category = nil,
group = "Food",
description = "A decadent yet healthy assemblage.",
tagGroups = {
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 400,
calories = 1000,
carbs = 18,
protein = 6,
fat = 6,
vitamins = 26,
density = 5.6000000000000005,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MillionairesSaladItem",
typeID = 0,
},
},
["Fried Hare Haunches"] = {
["Mining Advanced Upgrade"] = {
dispCraftStn = "1",
untranslated = "Mining Advanced Upgrade",
checkImage = "1",
category = nil,
untranslated = "Fried Hare Haunches",
group = "Upgrade Modules",
craftStn = {
description = "Advanced Upgrade that greatly increases efficiency when crafting Mining recipes.",
{
tagGroups = {
"Stove",
"Upgrade",
"Stove",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Advanced Cooking",
weight = 1,
2,
calories = nil,
"Advanced Cooking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MiningAdvancedUpgradeItem",
typeID = 0,
},
["Mining Basic Upgrade"] = {
untranslated = "Mining Basic Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Basic Upgrade that greatly increases efficiency when crafting Mining recipes.",
tagGroups = {
"Upgrade",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 65.0,
weight = 1,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Fried Hare Haunches",
carbs = nil,
defaultVariantUntranslated = "Fried Hare Haunches",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Fried Hare Haunches"] = {
density = nil,
untranslated = "Fried Hare Haunches",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Flour",
roomCategory = nil,
8.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Flour",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Prepared Meat",
energyProduced = nil,
4.0,
energyType = nil,
false,
fluidsUsed = nil,
"Prepared Meat",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Oil",
roomSizeReq = nil,
4.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Oil",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "MiningBasicUpgradeItem",
"Fried Hare Haunches",
typeID = 0,
"1",
},
"Fried Hare Haunches",
["Mining Modern Upgrade"] = {
},
untranslated = "Mining Modern Upgrade",
},
category = nil,
},
group = "Upgrade Modules",
description = "Modern Upgrade that greatly increases efficiency when crafting Mining recipes.",
tagGroups = {
"Upgrade",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MiningModernUpgradeItem",
typeID = 0,
},
},
["Fried Hearts Of Palm"] = {
Mint = {
dispCraftStn = "1",
untranslated = "Mint",
checkImage = "1",
category = nil,
untranslated = "Fried Hearts Of Palm",
group = "Work Stations",
craftStn = {
description = "Allows for the creation of currency.",
{
tagGroups = {},
"Campfire",
maxStack = 1,
"Campfire",
carried = "Backpack",
},
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MintItem",
typeID = 0,
},
Mochi = {
untranslated = "Mochi",
category = nil,
group = "Food",
description = "Watch your hands!",
tagGroups = {
"Food",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Campfire Cooking",
weight = 100,
2,
calories = 750,
"Campfire Cooking",
carbs = 25,
},
protein = 0,
},
fat = 0,
moduleNeeds = {},
vitamins = 5,
baseCraftTime = 0.5,
density = 4.0,
baseLaborCost = 15.0,
fuel = nil,
baseXPGain = 1.0,
yield = nil,
defaultVariant = "Fried Hearts Of Palm",
currency = nil,
defaultVariantUntranslated = "Fried Hearts Of Palm",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Fried Hearts Of Palm"] = {
repeatsDepreciation = nil,
untranslated = "Fried Hearts Of Palm",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Heart Of Palm",
energyProduced = nil,
1.0,
energyType = nil,
false,
fluidsUsed = nil,
"Heart Of Palm",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Fat",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Fat",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "MochiItem",
"Fried Hearts Of Palm",
typeID = 0,
"1",
},
"Fried Hearts Of Palm",
["Modern Axe"] = {
},
untranslated = "Modern Axe",
},
category = nil,
},
group = "Items",
description = "A modern axe with a non-slip handle made using fiberglass.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ModernAxeItem",
typeID = 0,
},
},
["Fried Taro"] = {
["Modern Double Street Light"] = {
dispCraftStn = "1",
untranslated = "Modern Double Street Light",
checkImage = "1",
category = nil,
untranslated = "Fried Taro",
group = "Housing Objects",
craftStn = {
description = "A towering metal light post that requires electricity to run.",
{
tagGroups = {
"Campfire",
"Housing",
"Campfire",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Campfire Cooking",
weight = 1000,
2,
calories = nil,
"Campfire Cooking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ModernDoubleStreetLightItem",
typeID = 0,
},
["Modern Hammer"] = {
untranslated = "Modern Hammer",
category = nil,
group = "Items",
description = "A modern hammer with a non-slip handle made using fiberglass.",
tagGroups = {
"Tool",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.5,
carried = "Backpack",
baseLaborCost = 15.0,
weight = 1000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Fried Taro",
carbs = nil,
defaultVariantUntranslated = "Fried Taro",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Fried Taro"] = {
density = nil,
untranslated = "Fried Taro",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Taro Root",
roomCategory = nil,
1.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Taro Root",
materialTier = 4,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Fat",
energyProduced = nil,
1.0,
energyType = nil,
false,
fluidsUsed = nil,
"Fat",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Fried Taro",
roomMatReq = nil,
"1",
roomContainReq = nil,
"Fried Taro",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "ModernHammerItem",
typeID = 0,
},
["Modern Hoe"] = {
untranslated = "Modern Hoe",
category = nil,
group = "Items",
description = "A modern hoe with increased range.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ModernHoeItem",
typeID = 0,
},
},
["Fried Tomatoes"] = {
["Modern Machete"] = {
dispCraftStn = "1",
untranslated = "Modern Machete",
checkImage = "1",
category = nil,
untranslated = "Fried Tomatoes",
group = "Items",
craftStn = {
description = "A machete used to quickly clear plants. Has a large AoE with each swing.",
{
tagGroups = {
"Campfire",
"Tool",
"Campfire",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Campfire Cooking",
weight = 1000,
2,
calories = nil,
"Campfire Cooking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ModernMacheteItem",
typeID = 0,
},
["Modern Pickaxe"] = {
untranslated = "Modern Pickaxe",
category = nil,
group = "Items",
description = "A modern pickaxe with a non-slip handle made using fiberglass.",
tagGroups = {
"Tool",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.5,
carried = "Backpack",
baseLaborCost = 15.0,
weight = 1000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Fried Tomatoes",
carbs = nil,
defaultVariantUntranslated = "Fried Tomatoes",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Fried Tomatoes"] = {
density = nil,
untranslated = "Fried Tomatoes",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Tomato",
roomCategory = nil,
1.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Tomato",
materialTier = 4,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Fat",
energyProduced = nil,
1.0,
energyType = nil,
false,
fluidsUsed = nil,
"Fat",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Fried Tomatoes",
roomMatReq = nil,
"1",
roomContainReq = nil,
"Fried Tomatoes",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "ModernPickaxeItem",
typeID = 0,
},
["Modern Rock Drill"] = {
untranslated = "Modern Rock Drill",
category = nil,
group = "Items",
description = "A gasoline-powered alternative for faster geological sampling.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ModernRockDrillItem",
typeID = 0,
},
},
["Froth Floatation Cell"] = {
["Modern Scythe"] = {
dispCraftStn = "1",
untranslated = "Modern Scythe",
checkImage = "1",
category = nil,
untranslated = "Froth Floatation Cell",
group = "Items",
craftStn = {
description = "A modern scythe used to harvest crops or cut grass. Has a large AoE with each swing.",
{
tagGroups = {
"Electronics Assembly",
"Tool",
"Electronics Assembly",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Electronics",
weight = 1000,
2,
calories = nil,
"Electronics",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ModernScytheItem",
typeID = 0,
},
["Modern Shovel"] = {
untranslated = "Modern Shovel",
category = nil,
group = "Items",
description = "Terraforming is the first step towards a flourishing civilization and now you can do it with style and less repairs.",
tagGroups = {
"Tool",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 5.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 1000,
baseXPGain = 5.0,
calories = nil,
defaultVariant = "Froth Floatation Cell",
carbs = nil,
defaultVariantUntranslated = "Froth Floatation Cell",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Froth Floatation Cell"] = {
density = nil,
untranslated = "Froth Floatation Cell",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Steel Plate",
roomCategory = nil,
15.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Steel Plate",
materialTier = 4,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Steel Pipe",
energyProduced = nil,
20.0,
energyType = nil,
false,
fluidsUsed = nil,
"Steel Pipe",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Advanced Circuit",
roomSizeReq = nil,
10.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Advanced Circuit",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"ITEM",
NutrientElement = nil,
"Electric Motor",
type = "ModernShovelItem",
1.0,
typeID = 0,
true,
},
"Electric Motor",
["Modern Street Light"] = {
},
untranslated = "Modern Street Light",
},
category = nil,
products = {
group = "Housing Objects",
{
description = "A towering metal light post that requires electricity to run.",
"Froth Floatation Cell",
tagGroups = {
1,
"Housing",
"Froth Floatation Cell",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ModernStreetLightItem",
typeID = 0,
},
},
["Fruit Muffin"] = {
["Modern Upgrade 1"] = {
dispCraftStn = "1",
untranslated = "Modern Upgrade 1",
checkImage = "1",
category = nil,
untranslated = "Fruit Muffin",
group = "Upgrade Modules",
craftStn = {
description = "Modern Upgrade with great efficiency increase.",
{
tagGroups = {
"Bakery Oven",
"Modern Upgrade",
"Bakery Oven",
"Upgrade",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Baking",
weight = 1,
2,
calories = nil,
"Baking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ModernUpgradeLvl1Item",
typeID = 0,
},
["Modern Upgrade 2"] = {
untranslated = "Modern Upgrade 2",
category = nil,
group = "Upgrade Modules",
description = "Modern Upgrade with great efficiency increase.",
tagGroups = {
"Modern Upgrade",
"Upgrade",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 25.0,
weight = 1,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Fruit Muffin",
carbs = nil,
defaultVariantUntranslated = "Fruit Muffin",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Fruit Muffin"] = {
density = nil,
untranslated = "Fruit Muffin",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Flour",
roomCategory = nil,
4.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Flour",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Fruit",
energyProduced = nil,
4.0,
energyType = nil,
false,
fluidsUsed = nil,
"Fruit",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Fruit Muffin",
roomMatReq = nil,
"1",
roomContainReq = nil,
"Fruit Muffin",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "ModernUpgradeLvl2Item",
typeID = 0,
},
["Modern Upgrade 3"] = {
untranslated = "Modern Upgrade 3",
category = nil,
group = "Upgrade Modules",
description = "Modern Upgrade with great efficiency increase.",
tagGroups = {
"Modern Upgrade",
"Upgrade",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ModernUpgradeLvl3Item",
typeID = 0,
},
},
["Fruit Tart"] = {
["Modern Upgrade 4"] = {
dispCraftStn = "1",
untranslated = "Modern Upgrade 4",
checkImage = "1",
category = nil,
untranslated = "Fruit Tart",
group = "Upgrade Modules",
craftStn = {
description = "Modern Upgrade with great efficiency increase.",
{
tagGroups = {
"Bakery Oven",
"Modern Upgrade",
"Bakery Oven",
"Upgrade",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Advanced Baking",
weight = 1,
1,
calories = nil,
"Advanced Baking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ModernUpgradeLvl4Item",
typeID = 0,
},
["Moon Jellyfish"] = {
untranslated = "Moon Jellyfish",
category = nil,
group = "Natural Resources",
description = "A moon jellyfish.",
tagGroups = {
"Fish",
"Small Fish",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 45.0,
weight = 200,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Fruit Tart",
carbs = nil,
defaultVariantUntranslated = "Fruit Tart",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Fruit Tart"] = {
density = nil,
untranslated = "Fruit Tart",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Pastry Dough",
roomCategory = nil,
1.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Pastry Dough",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Fruit",
energyProduced = nil,
4.0,
energyType = nil,
false,
fluidsUsed = nil,
"Fruit",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Fruit Tart",
roomMatReq = nil,
"1",
roomContainReq = nil,
"Fruit Tart",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "MoonJellyfishItem",
typeID = 0,
},
Mortar = {
untranslated = "Mortar",
category = nil,
group = "Items",
description = "A binding pitch useful as a mortar.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortarItem",
typeID = 0,
},
["Mortared Basalt"] = {
untranslated = "Mortared Basalt",
category = nil,
group = "Block",
description = "Used to create tough but rudimentary buildings.",
tagGroups = {},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredBasaltItem",
typeID = 0,
},
["Mortared Gneiss"] = {
untranslated = "Mortared Gneiss",
category = nil,
group = "Block",
description = "Used to create tough but rudimentary buildings.",
tagGroups = {},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredGneissItem",
typeID = 0,
},
["Mortared Granite"] = {
untranslated = "Mortared Granite",
category = nil,
group = "Blocks",
description = "Used to create tough but rudimentary buildings.",
tagGroups = {
"Constructable",
"Mortared Stone",
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredGraniteItem",
typeID = 0,
},
},
["Galaxy Vase"] = {
["Mortared Granite Bench"] = {
dispCraftStn = "1",
untranslated = "Mortared Granite Bench",
checkImage = "1",
category = nil,
untranslated = "Galaxy Vase",
group = "Housing Objects",
craftStn = {
description = "A basic stone bench for sitting.",
{
tagGroups = {
"Glassworks",
"Housing",
"Glassworks",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Glassworking",
weight = 1000,
1,
calories = nil,
"Glassworking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredGraniteBenchItem",
typeID = 0,
},
["Mortared Granite Chair"] = {
untranslated = "Mortared Granite Chair",
category = nil,
group = "Housing Objects",
description = "An early stone chair. Not too comfy but it does the job.",
tagGroups = {
"Housing",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 90.0,
weight = 1000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Galaxy Vase",
carbs = nil,
defaultVariantUntranslated = "Galaxy Vase",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Galaxy Vase"] = {
density = nil,
untranslated = "Galaxy Vase",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "0.5",
"Glass",
roomCategory = "Seating",
4.0,
furnitureType = "Chair",
false,
repeatsDepreciation = "0.5",
"Glass",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Galaxy Vase",
energyType = nil,
1,
fluidsUsed = nil,
"Galaxy Vase",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "4",
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredGraniteChairItem",
typeID = 0,
},
["Mortared Granite Door"] = {
untranslated = "Mortared Granite Door",
category = nil,
group = "Housing Objects",
description = "A heavy mortared stone door.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredGraniteDoorItem",
typeID = 0,
},
["Mortared Granite Fireplace"] = {
untranslated = "Mortared Granite Fireplace",
category = nil,
group = "Housing Objects",
description = "A basic stone fireplace. Not much to look at it but a great source of heat.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.5",
roomCategory = "Living Room",
furnitureType = "Fireplace",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredGraniteFireplaceItem",
typeID = 0,
},
},
["Garden Boots"] = {
["Mortared Granite Table"] = {
dispCraftStn = "1",
untranslated = "Mortared Granite Table",
checkImage = "1",
category = nil,
untranslated = "Garden Boots",
group = "Housing Objects",
craftStn = {
description = "An early stone table. Not much to look at but it does the job.",
{
tagGroups = {
"Tailoring Table",
"Housing",
"Tailoring Table",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Tailoring",
weight = 2000,
1,
calories = nil,
"Tailoring",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Seating",
furnitureType = "Table",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredGraniteTableItem",
typeID = 0,
},
["Mortared Limestone"] = {
untranslated = "Mortared Limestone",
category = nil,
group = "Blocks",
description = "Used to create tough but rudimentary buildings.",
tagGroups = {
"Constructable",
"Mortared Stone",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 0.0,
carried = "Hands",
baseLaborCost = 150.0,
weight = 10000,
baseXPGain = 3.0,
calories = nil,
defaultVariant = "Garden Boots",
carbs = nil,
defaultVariantUntranslated = "Garden Boots",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Garden Boots"] = {
density = nil,
untranslated = "Garden Boots",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Leather Hide",
roomCategory = nil,
2.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Leather Hide",
materialTier = 1,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Fur Pelt",
energyProduced = nil,
6.0,
energyType = nil,
false,
fluidsUsed = nil,
"Fur Pelt",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Garden Boots",
roomMatReq = nil,
1,
roomContainReq = nil,
"Garden Boots",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "MortaredLimestoneItem",
typeID = 0,
},
["Mortared Sandstone"] = {
untranslated = "Mortared Sandstone",
category = nil,
group = "Blocks",
description = "Used to create tough but rudimentary buildings.",
tagGroups = {
"Constructable",
"Mortared Stone",
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredSandstoneItem",
typeID = 0,
},
},
Gasoline = {
["Mortared Shale"] = {
dispCraftStn = "1",
untranslated = "Mortared Shale",
checkImage = "1",
category = nil,
untranslated = "Gasoline",
group = "Block",
craftStn = {
description = "Used to create tough but rudimentary buildings.",
{
tagGroups = {},
"Oil Refinery",
maxStack = 20,
"Oil Refinery",
carried = "Hands",
},
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredShaleItem",
typeID = 0,
},
["Mortared Stone"] = {
untranslated = "Mortared Stone",
category = nil,
group = "Blocks",
description = "Old stone",
tagGroups = {
"Constructable",
"Mortared Stone",
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Oil Drilling",
weight = 10000,
1,
calories = nil,
"Oil Drilling",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredStoneItem",
typeID = 0,
},
["Mortared Stone Bench"] = {
untranslated = "Mortared Stone Bench",
category = nil,
group = "Housing Objects",
description = "A basic stone bench for sitting.",
tagGroups = {
"Housing",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.8,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 1000,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Gasoline",
carbs = nil,
defaultVariantUntranslated = "Gasoline",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
Gasoline = {
density = nil,
untranslated = "Gasoline",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "1",
"Petroleum",
roomCategory = "Seating",
4.0,
furnitureType = "Chair",
false,
repeatsDepreciation = "0.5",
"Petroleum",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Gasoline",
energyType = nil,
"",
fluidsUsed = nil,
"Gasoline",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "6",
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredStoneBenchItem",
typeID = 0,
},
["Mortared Stone Chair"] = {
untranslated = "Mortared Stone Chair",
category = nil,
group = "Housing Objects",
description = "An early stone chair. Not too comfy but it does the job.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.5",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredStoneChairItem",
typeID = 0,
},
},
["Gathering Basic Upgrade"] = {
["Mortared Stone Door"] = {
dispCraftStn = "1",
untranslated = "Mortared Stone Door",
checkImage = "1",
category = nil,
untranslated = "Gathering Basic Upgrade",
group = "Housing Objects",
craftStn = {
description = "A heavy mortared stone door.",
{
tagGroups = {},
"Fiber Scutching Station",
maxStack = 1,
"Fiber Scutching Station",
carried = "Backpack",
},
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredStoneDoorItem",
typeID = 0,
},
["Mortared Stone Fireplace"] = {
untranslated = "Mortared Stone Fireplace",
category = nil,
group = "Housing Objects",
description = "A basic stone fireplace. Not much to look at it but a great source of heat.",
tagGroups = {
"Housing",
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Gathering",
weight = 5000,
1,
calories = nil,
"Gathering",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.5",
roomCategory = "Living Room",
furnitureType = "Fireplace",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredStoneFireplaceItem",
typeID = 0,
},
["Mortared Stone Table"] = {
untranslated = "Mortared Stone Table",
category = nil,
group = "Housing Objects",
description = "An early stone table. Not much to look at but it does the job.",
tagGroups = {
"Housing",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 10.0,
carried = "Backpack",
baseLaborCost = 3000.0,
weight = 2000,
baseXPGain = 4.0,
calories = nil,
defaultVariant = "Gathering Basic Upgrade",
carbs = nil,
defaultVariantUntranslated = "Gathering Basic Upgrade",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Gathering Basic Upgrade"] = {
density = nil,
untranslated = "Gathering Basic Upgrade",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "1",
"Basic Upgrade Lvl4",
roomCategory = "Seating",
1.0,
furnitureType = "Table",
true,
repeatsDepreciation = "0.6",
"Basic Upgrade Lvl4",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Gathering Basic Upgrade",
energyType = nil,
1,
fluidsUsed = nil,
"Gathering Basic Upgrade",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "8",
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredStoneTableItem",
typeID = 0,
},
["Mountain Goat Carcass"] = {
untranslated = "Mountain Goat Carcass",
category = nil,
group = "Natural Resources",
description = "A dead mountain goat.",
tagGroups = {
"Medium Carcass",
"Medium Wooly Carcass",
},
},
maxStack = 100,
carried = "Backpack",
weight = 3000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MountainGoatCarcassItem",
typeID = 0,
},
},
["Gathering Research Paper Basic"] = {
["Muffin Hat"] = {
dispCraftStn = "1",
untranslated = "Muffin Hat",
checkImage = "1",
category = nil,
untranslated = "Gathering Research Paper Basic",
group = "Clothing",
craftStn = {
description = "I have no idea why it's called that but it's not edible.",
{
tagGroups = {
"Research Table",
"Clothes",
"Research Table",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Gathering",
weight = 100,
1,
calories = nil,
"Gathering",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MuffinHatItem",
typeID = 0,
},
Nail = {
untranslated = "Nail",
category = nil,
group = "Items",
description = "Nails used for construction.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NailItem",
typeID = 0,
},
["Nuclear Fuel"] = {
untranslated = "Nuclear Fuel",
category = nil,
group = "Item",
description = "Unstable nuclear fuel.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NuclearFuelItem",
typeID = 0,
},
Nylon = {
untranslated = "Nylon",
category = nil,
group = "Items",
description = "Nylon is a synthetic polymer that can be used as a cheap alternative to more natural textiles. ",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NylonItem",
typeID = 0,
},
["Nylon Carpet"] = {
untranslated = "Nylon Carpet",
category = nil,
group = "Blocks",
description = "A woven nylon floor covering attached to a lumber backing.",
tagGroups = {
"Constructable",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 0.0,
carried = "Hands",
baseLaborCost = 30.0,
weight = 10000,
baseXPGain = 1.5,
calories = nil,
defaultVariant = "Gathering Research Paper Basic",
carbs = nil,
defaultVariantUntranslated = "Gathering Research Paper Basic",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Gathering Research Paper Basic"] = {
density = nil,
untranslated = "Gathering Research Paper Basic",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Plant Fibers",
roomCategory = nil,
20.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Plant Fibers",
materialTier = 4,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Raw Food",
energyProduced = nil,
30.0,
energyType = nil,
false,
fluidsUsed = nil,
"Raw Food",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Gathering Research Paper Basic",
roomMatReq = nil,
"",
roomContainReq = nil,
"Gathering Research Paper Basic",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "NylonCarpetItem",
typeID = 0,
},
["Nylon Chips"] = {
untranslated = "Nylon Chips",
category = nil,
group = "Item",
description = "",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NylonChipsItem",
typeID = 0,
},
["Nylon Curtains"] = {
untranslated = "Nylon Curtains",
category = nil,
group = "Blocks",
description = "Curtains made out of plastic? \\n\\n (Only cosmetic does not impact room value.)",
tagGroups = {
"Constructable",
},
},
maxStack = 20,
carried = "Hands",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NylonCurtainsItem",
typeID = 0,
},
},
Gearbox = {
["Nylon Fabric"] = {
dispCraftStn = "1",
untranslated = "Nylon Fabric",
checkImage = "1",
category = nil,
untranslated = "Gearbox",
group = "Items",
craftStn = {
description = "A synthetic fabric that is desired for its durability and cheap cost to produce.",
{
tagGroups = {
"Shaper",
"Fabric",
"Shaper",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 45.0,
baseXPGain = 2.0,
defaultVariant = "Gearbox",
defaultVariantUntranslated = "Gearbox",
numberOfVariants = "1",
variants = {
Gearbox = {
untranslated = "Gearbox",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
{
"ITEM",
"Iron Gear",
4.0,
false,
"Iron Gear",
},
},
products = {
{
"Gearbox",
"",
"Gearbox",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NylonFabricItem",
typeID = 0,
},
},
["Geology Research Paper Advanced"] = {
["Nylon Futon Bed"] = {
dispCraftStn = "1",
untranslated = "Nylon Futon Bed",
checkImage = "1",
category = nil,
untranslated = "Geology Research Paper Advanced",
group = "Housing Objects",
craftStn = {
description = "A classic futon for when regular beds are too soft.",
{
tagGroups = {
"Research Table",
"Housing",
"Research Table",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 120.0,
baseXPGain = 3.0,
defaultVariant = "Geology Research Paper Advanced",
defaultVariantUntranslated = "Geology Research Paper Advanced",
numberOfVariants = "1",
variants = {
["Geology Research Paper Advanced"] = {
untranslated = "Geology Research Paper Advanced",
ingredients = {
{
"TAG",
"Mortared Stone",
20.0,
false,
"Mortared Stone",
},
},
products = {
{
"Geology Research Paper Advanced",
"",
"Geology Research Paper Advanced",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "5",
roomCategory = "Bedroom",
furnitureType = "Bed",
repeatsDepreciation = "0.2",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NylonFutonBedItem",
typeID = 0,
},
},
["Geology Research Paper Basic"] = {
["Nylon Futon Couch"] = {
dispCraftStn = "1",
untranslated = "Nylon Futon Couch",
checkImage = "1",
category = nil,
untranslated = "Geology Research Paper Basic",
group = "Housing Objects",
craftStn = {
description = "A modern styled couch with a classic touch.",
{
tagGroups = {
"Research Table",
"Housing",
"Research Table",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 30.0,
baseXPGain = 1.5,
defaultVariant = "Geology Research Paper Basic",
defaultVariantUntranslated = "Geology Research Paper Basic",
numberOfVariants = "1",
variants = {
["Geology Research Paper Basic"] = {
untranslated = "Geology Research Paper Basic",
ingredients = {
{
"TAG",
"Rock",
30.0,
false,
"Rock",
},
},
products = {
{
"Geology Research Paper Basic",
"",
"Geology Research Paper Basic",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2.5",
roomCategory = "Living Room",
furnitureType = "Chair",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NylonFutonCouchItem",
typeID = 0,
},
},
["Geology Research Paper Modern"] = {
["Nylon Mooring Rope"] = {
dispCraftStn = "1",
untranslated = "Nylon Mooring Rope",
checkImage = "1",
category = nil,
untranslated = "Geology Research Paper Modern",
group = "Items",
craftStn = {
description = "A strong synthetic rope used to make sure a ship does not drift away.",
{
tagGroups = {},
"Laboratory",
maxStack = 100,
"Laboratory",
carried = "Backpack",
},
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NylonMooringRopeItem",
typeID = 0,
},
["Nylon Thread"] = {
untranslated = "Nylon Thread",
category = nil,
group = "Items",
description = "Synthetic thread that has more resistance to abrasion than more natural threads.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 25,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NylonThreadItem",
typeID = 0,
},
["Nylon Trawler Net"] = {
untranslated = "Nylon Trawler Net",
category = nil,
group = "Items",
description = "A sturdy basic combination of lines making a mesh used for catching fish on a larger scale.",
tagGroups = {
"Tool",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Pottery",
weight = 5000,
1,
calories = nil,
"Pottery",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NylonTrawlerNetItem",
typeID = 0,
},
["Oak Log"] = {
untranslated = "Oak Log",
category = nil,
group = "Natural Resources",
description = "Oak log is a type of hardwood. With its great strength and hardness, oak is commonly used for furniture and building materials.",
tagGroups = {
"Burnable Fuel",
"Hardwood",
"Wood",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 0.0,
carried = "Hands",
baseLaborCost = 600.0,
weight = 10000,
baseXPGain = 6.0,
calories = nil,
defaultVariant = "Geology Research Paper Modern",
carbs = nil,
defaultVariantUntranslated = "Geology Research Paper Modern",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Geology Research Paper Modern"] = {
density = nil,
untranslated = "Geology Research Paper Modern",
fuel = 4000,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Brick",
roomCategory = nil,
30.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Brick",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Geology Research Paper Modern",
energyType = nil,
"",
fluidsUsed = nil,
"Geology Research Paper Modern",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OakLogItem",
typeID = 0,
},
["Ocean Spray Seed"] = {
untranslated = "Ocean Spray Seed",
category = nil,
group = "Seed",
description = "Plant to grow ocean spray.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OceanSpraySeedItem",
typeID = 0,
},
},
["Geology Research Paper Modern Glass"] = {
Oil = {
dispCraftStn = "1",
untranslated = "Oil",
checkImage = "1",
category = nil,
untranslated = "Geology Research Paper Modern Glass",
group = "Food",
craftStn = {
description = "A plant fat extracted for use in cooking.",
{
tagGroups = {
"Carpentry Table",
"Fat",
"Carpentry Table",
"Food",
},
"Oil",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Glassworking",
weight = 100,
1,
calories = 120,
"Glassworking",
carbs = 0,
},
protein = 0,
fat = 15,
vitamins = 0,
density = 12.5,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OilItem",
typeID = 0,
},
["Oil Drilling Skill Book"] = {
untranslated = "Oil Drilling Skill Book",
category = nil,
group = "Skill Books",
description = "Oil Drilling Skill Book",
tagGroups = {
"Skill Books",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 600.0,
weight = 100,
baseXPGain = 6.0,
calories = nil,
defaultVariant = "Geology Research Paper Modern Glass",
carbs = nil,
defaultVariantUntranslated = "Geology Research Paper Modern Glass",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Geology Research Paper Modern Glass"] = {
density = nil,
untranslated = "Geology Research Paper Modern Glass",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Glass",
roomCategory = nil,
30.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Glass",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Geology Research Paper Modern Glass",
energyType = nil,
1,
fluidsUsed = nil,
"Geology Research Paper Modern Glass",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Geology Research Paper Modern",
mobile = nil,
1.0,
roomSizeReq = nil,
"Geology Research Paper Modern",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Oil Drilling Skill BookItem",
typeID = 0,
},
["Oil Drilling Skill Scroll"] = {
untranslated = "Oil Drilling Skill Scroll",
category = nil,
group = "Skill Scrolls",
description = "Oil Drilling Skill Scroll",
tagGroups = {
"Skill Scrolls",
},
},
maxStack = 10,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Oil Drilling Skill ScrollItem",
typeID = 0,
},
},
["Gigot Sleeve Shirt"] = {
["Oil Drilling Upgrade"] = {
dispCraftStn = "1",
untranslated = "Oil Drilling Upgrade",
checkImage = "1",
category = nil,
untranslated = "Gigot Sleeve Shirt",
group = "Upgrade Modules",
craftStn = {
description = "Modern Upgrade that greatly increases efficiency when crafting Oil Drilling recipes.",
{
tagGroups = {
"Tailoring Table",
"Upgrade",
"Tailoring Table",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Tailoring",
weight = 1,
1,
calories = nil,
"Tailoring",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OilDrillingUpgradeItem",
typeID = 0,
},
["Oil Head Lamp"] = {
untranslated = "Oil Head Lamp",
category = nil,
group = "Clothing",
description = "An iron hardhat with a light source for the darkest places.\\n\\n(Flashlight)",
tagGroups = {
"Clothes",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.0,
carried = "Backpack",
baseLaborCost = 40.0,
weight = 100,
baseXPGain = 3.0,
calories = nil,
defaultVariant = "Gigot Sleeve Shirt",
carbs = nil,
defaultVariantUntranslated = "Gigot Sleeve Shirt",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Gigot Sleeve Shirt"] = {
density = nil,
untranslated = "Gigot Sleeve Shirt",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Plant Fibers",
roomCategory = nil,
30.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Plant Fibers",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Gigot Sleeve Shirt",
energyType = nil,
1,
fluidsUsed = nil,
"Gigot Sleeve Shirt",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OilHeadLampItem",
typeID = 0,
},
["Oil Paint"] = {
untranslated = "Oil Paint",
category = nil,
group = "Items",
description = "A collection of paint variations used for art supplies.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OilPaintItem",
typeID = 0,
},
["Oil Refinery"] = {
untranslated = "Oil Refinery",
category = nil,
group = "Work Stations",
description = "Sets of pipes and tanks which refine crude petroleum into usable products.",
tagGroups = {
"Crafting Table",
},
},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OilRefineryItem",
typeID = 0,
},
},
Glass = {
["Orange Vase"] = {
dispCraftStn = "1",
untranslated = "Orange Vase",
checkImage = "1",
category = nil,
untranslated = "Glass",
group = "Housing Objects",
craftStn = {
description = "A  vase made with glass to brighten up your home.",
{
tagGroups = {
"Glassworks",
"Housing",
"Glassworks",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Glassworking",
weight = 250,
1,
calories = nil,
"Glassworking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OrangeVaseItem",
typeID = 0,
},
Orchid = {
untranslated = "Orchid",
category = nil,
group = "Food",
description = "Placeholder Description.",
tagGroups = {
"Food",
"Petals",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.2,
carried = "Backpack",
baseLaborCost = 30.0,
weight = 50,
baseXPGain = 1.0,
calories = 0,
defaultVariant = "Glass",
carbs = 0,
defaultVariantUntranslated = "Glass",
protein = 0,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 0,
Glass = {
density = 0,
untranslated = "Glass",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Sand",
roomCategory = nil,
4.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Sand",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Crushed Limestone",
energyProduced = nil,
1.0,
energyType = nil,
true,
fluidsUsed = nil,
"Crushed Limestone",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Glass",
roomMatReq = nil,
"",
roomContainReq = nil,
"Glass",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "OrchidItem",
typeID = 0,
},
["Orchid Seed"] = {
untranslated = "Orchid Seed",
category = nil,
group = "Seed",
description = "Plant to grow an orchid.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OrchidSeedItem",
typeID = 0,
},
},
["Glass Lens"] = {
["Ornate Gold Frame Landscape"] = {
dispCraftStn = "1",
untranslated = "Ornate Gold Frame Landscape",
checkImage = "1",
category = nil,
untranslated = "Glass Lens",
group = "Housing Objects",
craftStn = {
description = "",
{
tagGroups = {
"Glassworks",
"Housing",
"Glassworks",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Glassworking",
weight = 1000,
1,
calories = nil,
"Glassworking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Cultural",
repeatsDepreciation = "",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OrnateGoldFrameLandscapeItem",
typeID = 0,
},
["Ornate Gold Frame Wide"] = {
untranslated = "Ornate Gold Frame Wide",
category = nil,
group = "Housing Objects",
description = "",
tagGroups = {
"Housing",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 30.0,
weight = 1000,
baseXPGain = 0.1,
calories = nil,
defaultVariant = "Glass Lens",
carbs = nil,
defaultVariantUntranslated = "Glass Lens",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Glass Lens"] = {
density = nil,
untranslated = "Glass Lens",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "0",
"Glass",
roomCategory = "Cultural",
6.0,
furnitureType = "Cultural",
false,
repeatsDepreciation = "",
"Glass",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Glass Lens",
energyType = nil,
"2",
fluidsUsed = nil,
"Glass Lens",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "2",
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OrnateGoldFrameWideItem",
typeID = 0,
},
["Ornate Iron Frame Landscape"] = {
untranslated = "Ornate Iron Frame Landscape",
category = nil,
group = "Housing Objects",
description = "",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Cultural",
repeatsDepreciation = "",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OrnateIronFrameLandscapeItem",
typeID = 0,
},
},
["Glassworking Advanced Upgrade"] = {
["Ornate Iron Frame Wide"] = {
dispCraftStn = "1",
untranslated = "Ornate Iron Frame Wide",
checkImage = "1",
category = nil,
untranslated = "Glassworking Advanced Upgrade",
group = "Housing Objects",
craftStn = {
description = "",
{
tagGroups = {
"Glassworks",
"Housing",
"Glassworks",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Glassworking",
weight = 1000,
1,
calories = nil,
"Glassworking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Cultural",
repeatsDepreciation = "",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OrnateIronFrameWideItem",
typeID = 0,
},
["Ornate Wooden Frame Landscape"] = {
untranslated = "Ornate Wooden Frame Landscape",
category = nil,
group = "Housing Objects",
description = "",
tagGroups = {
"Housing",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 15.0,
carried = "Backpack",
baseLaborCost = 6000.0,
weight = 1000,
baseXPGain = 4.0,
calories = nil,
defaultVariant = "Glassworking Advanced Upgrade",
carbs = nil,
defaultVariantUntranslated = "Glassworking Advanced Upgrade",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Glassworking Advanced Upgrade"] = {
density = nil,
untranslated = "Glassworking Advanced Upgrade",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "0",
"Advanced Upgrade Lvl4",
roomCategory = "Cultural",
1.0,
furnitureType = "Cultural",
true,
repeatsDepreciation = "",
"Advanced Upgrade Lvl4",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Glassworking Advanced Upgrade",
energyType = nil,
1,
fluidsUsed = nil,
"Glassworking Advanced Upgrade",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "2",
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OrnateWoodenFrameLandscapeItem",
typeID = 0,
},
["Ornate Wooden Frame Wide"] = {
untranslated = "Ornate Wooden Frame Wide",
category = nil,
group = "Housing Objects",
description = "",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Cultural",
repeatsDepreciation = "",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OrnateWoodenFrameWideItem",
typeID = 0,
},
},
["Glassworking Modern Upgrade"] = {
["Otter Carcass"] = {
dispCraftStn = "1",
untranslated = "Otter Carcass",
checkImage = "1",
category = nil,
untranslated = "Glassworking Modern Upgrade",
group = "Natural Resources",
craftStn = {
description = "A dead otter.",
{
tagGroups = {
"Electronics Assembly",
"Tiny Carcass",
"Electronics Assembly",
"Tiny Fur Carcass",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OtterCarcassItem",
typeID = 0,
},
["Outpost Netting"] = {
untranslated = "Outpost Netting",
category = nil,
group = "Crafted Objects",
description = "A way to store your items when you run out of floor space.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OutpostNettingItem",
typeID = 0,
},
["Outpost Table"] = {
untranslated = "Outpost Table",
category = nil,
group = "Work Stations",
description = "An explorers best collection of information is stored here.",
tagGroups = {
"Government",
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Glassworking",
weight = 2000,
1,
calories = nil,
"Glassworking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OutpostTableItem",
typeID = 0,
},
["Pacific Sardine"] = {
untranslated = "Pacific Sardine",
category = nil,
group = "Natural Resources",
description = "A pacific sardine.",
tagGroups = {
"Fish",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 15.0,
carried = "Backpack",
baseLaborCost = 6000.0,
weight = 150,
baseXPGain = 4.0,
calories = nil,
defaultVariant = "Glassworking Modern Upgrade",
carbs = nil,
defaultVariantUntranslated = "Glassworking Modern Upgrade",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Glassworking Modern Upgrade"] = {
density = nil,
untranslated = "Glassworking Modern Upgrade",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Modern Upgrade Lvl4",
roomCategory = nil,
1.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Modern Upgrade Lvl4",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Glassworking Modern Upgrade",
energyType = nil,
1,
fluidsUsed = nil,
"Glassworking Modern Upgrade",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PacificSardineItem",
typeID = 0,
},
["Padded Chair"] = {
untranslated = "Padded Chair",
category = nil,
group = "Housing Objects",
description = "A comfy chair to rest in.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.5",
roomCategory = "Living Room",
furnitureType = "Chair",
repeatsDepreciation = "0.8",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PaddedChairItem",
typeID = 0,
},
},
Glassworks = {
["Palm Log"] = {
dispCraftStn = "1",
untranslated = "Palm Log",
checkImage = "1",
category = nil,
untranslated = "Glassworks",
group = "Natural Resources",
craftStn = {
description = "Palm log comes from the palm tree, which is unique among trees that it is neither hardwood nor softwood. It still makes an excellent building material.",
{
tagGroups = {
"Kiln",
"Burnable Fuel",
"Kiln",
"Wood",
},
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Pottery",
weight = 10000,
1,
calories = nil,
"Pottery",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PalmLogItem",
typeID = 0,
},
["Palm Seed"] = {
untranslated = "Palm Seed",
category = nil,
group = "Seed",
description = "Plant to grow a palm tree.",
tagGroups = {
"Food",
"Seeds",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 5.0,
carried = "Backpack",
baseLaborCost = 150.0,
weight = 50,
baseXPGain = 20.0,
calories = 0,
defaultVariant = "Glassworks",
carbs = 0,
defaultVariantUntranslated = "Glassworks",
protein = 0,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 0,
Glassworks = {
density = 0,
untranslated = "Glassworks",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Iron Bar",
roomCategory = nil,
8.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Iron Bar",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Brick",
energyProduced = nil,
16.0,
energyType = nil,
false,
fluidsUsed = nil,
"Brick",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Wood Board",
roomSizeReq = nil,
20.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Wood Board",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "PalmSeedItem",
"Glassworks",
typeID = 0,
1,
},
"Glassworks",
Papaya = {
},
untranslated = "Papaya",
},
category = nil,
},
group = "Food",
description = "Nice fresh Papaya.",
tagGroups = {
"Food",
"Fruit",
"Raw Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 75,
calories = 200,
carbs = 2,
protein = 1,
fat = 0,
vitamins = 5,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PapayaItem",
typeID = 0,
},
},
["Goat Mount"] = {
["Papaya Seed"] = {
dispCraftStn = "1",
untranslated = "Papaya Seed",
checkImage = "1",
category = nil,
untranslated = "Goat Mount",
group = "Seed",
craftStn = {
description = "Plant to grow a papaya plant.",
{
tagGroups = {
"Butchery Table",
"Crop Seed",
"Butchery Table",
"Food",
},
"Seeds",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Hunting",
weight = 50,
4,
calories = 0,
"Hunting",
carbs = 0,
},
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PapayaSeedItem",
typeID = 0,
},
Paper = {
untranslated = "Paper",
category = nil,
group = "Items",
description = "It's paper.",
tagGroups = {
"Burnable Fuel",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 10.0,
carried = "Backpack",
baseLaborCost = 300.0,
weight = 100,
baseXPGain = 4.0,
calories = nil,
defaultVariant = "Goat Mount",
carbs = nil,
defaultVariantUntranslated = "Goat Mount",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Goat Mount"] = {
density = nil,
untranslated = "Goat Mount",
fuel = 100,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Mountain Goat Carcass",
roomCategory = nil,
1.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Mountain Goat Carcass",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Hewn Log",
energyProduced = nil,
10.0,
energyType = nil,
false,
fluidsUsed = nil,
"Hewn Log",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Fabric",
roomSizeReq = nil,
20.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Fabric",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "PaperItem",
"Goat Mount",
typeID = 0,
1,
},
"Goat Mount",
["Paper Milling Skill Book"] = {
},
untranslated = "Paper Milling Skill Book",
},
category = nil,
},
group = "Skill Books",
description = "Paper Milling Skill Book",
tagGroups = {
"Skill Books",
},
},
maxStack = 1,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Paper Milling Skill BookItem",
typeID = 0,
},
},
["Gold Bar"] = {
["Paper Milling Skill Scroll"] = {
dispCraftStn = "1",
untranslated = "Paper Milling Skill Scroll",
checkImage = "1",
category = nil,
untranslated = "Gold Bar",
group = "Skill Scrolls",
craftStn = {
description = "Paper Milling Skill Scroll",
{
tagGroups = {
"Blast Furnace",
"Skill Scrolls",
"Blast Furnace",
},
},
},
skillNeeds = {
maxStack = 10,
{
carried = "Backpack",
"Smelting",
weight = 10,
1,
calories = nil,
"Smelting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Paper Milling Skill ScrollItem",
typeID = 0,
},
["Paper Milling Upgrade"] = {
untranslated = "Paper Milling Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Basic Upgrade that greatly increases efficiency when crafting Paper Milling recipes.",
tagGroups = {
"Upgrade",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.6,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 1,
baseXPGain = 2.0,
calories = nil,
defaultVariant = "Gold Bar",
carbs = nil,
defaultVariantUntranslated = "Gold Bar",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Gold Bar"] = {
density = nil,
untranslated = "Gold Bar",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Gold Concentrate",
roomCategory = nil,
1.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Gold Concentrate",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Gold Bar",
energyType = nil,
"4",
fluidsUsed = nil,
"Gold Bar",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Slag",
mobile = nil,
1.0,
roomSizeReq = nil,
"Slag",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PaperMillingUpgradeItem",
typeID = 0,
},
["Pastry Dough"] = {
untranslated = "Pastry Dough",
category = nil,
group = "Food",
description = "An extra fatty leavened dough for making yummy pastries.",
tagGroups = {
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 10,
carbs = 4,
protein = 0,
fat = 0,
vitamins = 4,
density = 80.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PastryDoughItem",
typeID = 0,
},
},
["Gold Concentrate"] = {
["Pelt Fertilizer"] = {
dispCraftStn = "1",
untranslated = "Pelt Fertilizer",
checkImage = "1",
category = nil,
untranslated = "Gold Concentrate",
group = "Items",
craftStn = {
description = "A fertilize made from fur pelts and filler.",
{
tagGroups = {
"Rocker Box",
"Fertilizer",
"Rocker Box",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mining",
weight = 500,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PeltFertilizerItem",
typeID = 0,
},
Petroleum = {
untranslated = "Petroleum",
category = nil,
group = "Blocks",
description = "A fossil fuel essential for manufacturing gasoline, plastics, and asphalt. Its extraction, transport, and burning all have environmental impacts.",
tagGroups = {},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PetroleumItem",
typeID = 0,
},
["Phad Thai"] = {
untranslated = "Phad Thai",
category = nil,
group = "Food",
description = "They make you full, and proud.",
tagGroups = {
"Food",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.5,
carried = "Backpack",
baseLaborCost = 50.0,
weight = 400,
baseXPGain = 2.0,
calories = 1200,
defaultVariant = "Gold Concentrate",
carbs = 9,
defaultVariantUntranslated = "Gold Concentrate",
protein = 11,
numberOfVariants = "1",
fat = 19,
variants = {
vitamins = 5,
["Gold Concentrate"] = {
density = 3.6666666666666665,
untranslated = "Gold Concentrate",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Crushed Gold Ore",
roomCategory = nil,
10.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Crushed Gold Ore",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Gold Concentrate",
energyType = nil,
"",
fluidsUsed = nil,
"Gold Concentrate",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Wet Tailings",
mobile = nil,
4.0,
roomSizeReq = nil,
"Wet Tailings",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PhadThaiItem",
typeID = 0,
},
["Phosphate Fertilizer"] = {
untranslated = "Phosphate Fertilizer",
category = nil,
group = "Items",
description = "Phosphate fertilizer is a great source of Phosphorus.",
tagGroups = {
"Fertilizer",
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PhosphateFertilizerItem",
typeID = 0,
},
},
["Gold Flakes"] = {
Pineapple = {
dispCraftStn = "1",
untranslated = "Pineapple",
checkImage = "1",
category = nil,
untranslated = "Gold Flakes",
group = "Food",
craftStn = {
description = "Nice fresh Pineapple.",
{
tagGroups = {
"Electronics Assembly",
"Food",
"Electronics Assembly",
"Fruit",
},
"Raw Food",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Electronics",
weight = 125,
1,
calories = 200,
"Electronics",
carbs = 6,
},
protein = 0,
fat = 0,
vitamins = 2,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PineappleItem",
typeID = 0,
},
["Pineapple Friend Rice"] = {
untranslated = "Pineapple Friend Rice",
category = nil,
group = "Food",
description = "A homely recipe made from a mix of cooked rice and fruit. Not only is it friendly, but it also happens to be pan fried.",
tagGroups = {
"Food",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.8,
carried = "Backpack",
baseLaborCost = 75.0,
weight = 150,
baseXPGain = 1.0,
calories = 720,
defaultVariant = "Gold Flakes",
carbs = 20,
defaultVariantUntranslated = "Gold Flakes",
protein = 9,
numberOfVariants = "1",
fat = 12,
variants = {
vitamins = 12,
["Gold Flakes"] = {
density = 7.361111111111112,
untranslated = "Gold Flakes",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Gold Bar",
roomCategory = nil,
2.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Gold Bar",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Gold Flakes",
energyType = nil,
"4",
fluidsUsed = nil,
"Gold Flakes",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PineappleFriendRiceItem",
typeID = 0,
},
["Pineapple Seed"] = {
untranslated = "Pineapple Seed",
category = nil,
group = "Seed",
description = "Plant to grow a pineapple plant.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PineappleSeedItem",
typeID = 0,
},
},
["Gold Frame Wide"] = {
Pirozhok = {
dispCraftStn = "1",
untranslated = "Pirozhok",
checkImage = "1",
category = nil,
untranslated = "Gold Frame Wide",
group = "Food",
craftStn = {
description = "A baked bun filled with tasty meat and mushrooms.",
{
tagGroups = {
"Anvil",
"Food",
"Anvil",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Smelting",
weight = 400,
4,
calories = 850,
"Smelting",
carbs = 14,
},
protein = 19,
fat = 10,
vitamins = 4,
density = 5.529411764705882,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PirozhokItem",
typeID = 0,
},
Piston = {
untranslated = "Piston",
category = nil,
group = "Items",
description = "A moving component that transfers force. Can also function as a valve occasionally.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PistonItem",
typeID = 0,
},
["Plant Fibers"] = {
untranslated = "Plant Fibers",
category = nil,
group = "Items",
description = "Harvested from a number of plants, these fibers are useful for a surprising number of things.",
tagGroups = {
"Burnable Fuel",
"Crop",
"Natural Fiber",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 160.0,
weight = 25,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Gold Frame Wide",
carbs = nil,
defaultVariantUntranslated = "Gold Frame Wide",
protein = nil,
numberOfVariants = 5,
fat = nil,
variants = {
vitamins = nil,
["Gold Frame Wide"] = {
density = nil,
untranslated = "Gold Frame Wide",
fuel = 100,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Gold Bar",
roomCategory = nil,
2.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Gold Bar",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Gold Frame Wide",
energyType = nil,
1,
fluidsUsed = nil,
"Gold Frame Wide",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
["Gold Frame Landscape"] = {
roomSizeReq = nil,
untranslated = "Gold Frame Landscape",
roomMatReq = nil,
ingredients = {
roomContainReq = nil,
{
inventorySlots = nil,
"ITEM",
inventoryMaxWeight = nil,
"Gold Bar",
inventoryRestrictions = nil,
2.0,
NutrientElement = nil,
false,
type = "PlantFibersItem",
"Gold Bar",
typeID = 0,
},
},
},
["Plant Vase"] = {
products = {
untranslated = "Plant Vase",
{
category = nil,
"Gold Frame Landscape",
group = "Housing Objects",
1,
description = "A  vase made with glass to brighten up your home.",
"Gold Frame Landscape",
tagGroups = {
},
"Housing",
},
},
["Gold Frame Square"] = {
untranslated = "Gold Frame Square",
ingredients = {
{
"ITEM",
"Gold Bar",
2.0,
false,
"Gold Bar",
},
},
products = {
{
"Gold Frame Square",
1,
"Gold Frame Square",
},
},
},
["Gold Frame Portrait"] = {
untranslated = "Gold Frame Portrait",
ingredients = {
{
"ITEM",
"Gold Bar",
2.0,
false,
"Gold Bar",
},
},
products = {
{
"Gold Frame Portrait",
1,
"Gold Frame Portrait",
},
},
},
["Gold Frame Tall"] = {
untranslated = "Gold Frame Tall",
ingredients = {
{
"ITEM",
"Gold Bar",
2.0,
false,
"Gold Bar",
},
},
products = {
{
"Gold Frame Tall",
1,
"Gold Frame Tall",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PlantVaseItem",
typeID = 0,
},
},
["Gold Wiring"] = {
Plastic = {
dispCraftStn = "1",
untranslated = "Plastic",
checkImage = "1",
category = nil,
untranslated = "Gold Wiring",
group = "Items",
craftStn = {
description = "An extremely useful synthetic material derived from petrochemicals.",
{
tagGroups = {},
"Electric Machinist Table",
maxStack = 100,
"Electric Machinist Table",
carried = "Backpack",
},
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PlasticItem",
typeID = 0,
},
["Plastic Buoy"] = {
untranslated = "Plastic Buoy",
category = nil,
group = "Crafted Objects",
description = "A modern plastic navigational buoy, can also be used as a moorage post.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PlasticBuoyItem",
typeID = 0,
},
["Poke Bowl"] = {
untranslated = "Poke Bowl",
category = nil,
group = "Food",
description = "A basic yet filling meal with a bite.",
tagGroups = {
"Food",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mechanics",
weight = 400,
1,
calories = 1100,
"Mechanics",
carbs = 21,
},
protein = 10,
fat = 11,
vitamins = 7,
density = 4.454545454545455,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PokeBowlItem",
typeID = 0,
},
["Portable Steam Engine"] = {
untranslated = "Portable Steam Engine",
category = nil,
group = "Items",
description = "An engine that generates mechanical power through steam.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PortableSteamEngineItem",
typeID = 0,
},
["Pottery Skill Book"] = {
untranslated = "Pottery Skill Book",
category = nil,
group = "Skill Books",
description = "Pottery Skill Book",
tagGroups = {
"Skill Books",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.4,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 100,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Gold Wiring",
carbs = nil,
defaultVariantUntranslated = "Gold Wiring",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Gold Wiring"] = {
density = nil,
untranslated = "Gold Wiring",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Gold Bar",
roomCategory = nil,
4.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Gold Bar",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Gold Wiring",
energyType = nil,
"2",
fluidsUsed = nil,
"Gold Wiring",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Pottery Skill BookItem",
typeID = 0,
},
["Pottery Skill Scroll"] = {
untranslated = "Pottery Skill Scroll",
category = nil,
group = "Skill Scrolls",
description = "Pottery Skill Scroll",
tagGroups = {
"Skill Scrolls",
},
},
maxStack = 10,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Pottery Skill ScrollItem",
typeID = 0,
},
},
["Government Office"] = {
["Pottery Upgrade"] = {
dispCraftStn = "1",
untranslated = "Pottery Upgrade",
checkImage = "1",
category = nil,
untranslated = "Government Office",
group = "Upgrade Modules",
craftStn = {
description = "Advanced Upgrade that greatly increases efficiency when crafting Pottery recipes.",
{
tagGroups = {
"Settlement Crafting Table",
"Upgrade",
"Settlement Crafting Table",
},
},
},
skillNeeds = {},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 5.0,
weight = 1,
baseLaborCost = 1200.0,
calories = nil,
baseXPGain = 5.0,
carbs = nil,
defaultVariant = "Government Office",
protein = nil,
defaultVariantUntranslated = "Government Office",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Government Office"] = {
fuel = nil,
untranslated = "Government Office",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Hewn Log",
furnitureType = nil,
15.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Hewn Log",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Mortared Stone",
energyType = nil,
15.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Mortared Stone",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Government Office",
roomContainReq = nil,
1,
inventorySlots = nil,
"Government Office",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "PotteryUpgradeItem",
typeID = 0,
},
["Powered Cart"] = {
untranslated = "Powered Cart",
category = nil,
group = "Crafted Objects",
description = "Large cart for hauling sizable loads.",
tagGroups = {
"Vehicles",
},
},
maxStack = 100,
carried = "Backpack",
weight = 15000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PoweredCartItem",
typeID = 0,
},
["Powered Storage Silo"] = {
untranslated = "Powered Storage Silo",
category = nil,
group = "Crafted Objects",
description = "A powered silo capable of storing extra large stacks of crops, seeds, and fertilizer. Silos are not able to store other types of materials.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PoweredStorageSiloItem",
typeID = 0,
},
},
["Grassland Salad"] = {
["Prairie Dog Carcass"] = {
dispCraftStn = "1",
untranslated = "Prairie Dog Carcass",
checkImage = "1",
category = nil,
untranslated = "Grassland Salad",
group = "Natural Resources",
craftStn = {
description = "A dead prairie dog.",
{
tagGroups = {
"Carpentry Table",
"Tiny Carcass",
"Carpentry Table",
"Tiny Leather Carcass",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Cooking",
weight = 1000,
1,
calories = nil,
"Cooking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PrairieDogCarcassItem",
typeID = 0,
},
["Prepared Meat"] = {
untranslated = "Prepared Meat",
category = nil,
group = "Food",
description = "Carefully butchered meat, ready to cook.",
tagGroups = {
"Food",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 4.0,
carried = "Backpack",
baseLaborCost = 25.0,
weight = 400,
baseXPGain = 1.0,
calories = 600,
defaultVariant = "Grassland Salad",
carbs = 0,
defaultVariantUntranslated = "Grassland Salad",
protein = 4,
numberOfVariants = "1",
fat = 6,
variants = {
vitamins = 0,
["Grassland Salad"] = {
density = 1.6666666666666667,
untranslated = "Grassland Salad",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Corn",
roomCategory = nil,
5.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Corn",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Tomato",
energyProduced = nil,
6.0,
energyType = nil,
false,
fluidsUsed = nil,
"Tomato",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Beet",
roomSizeReq = nil,
5.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Beet",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "PreparedMeatItem",
"Grassland Salad",
typeID = 0,
1,
},
"Grassland Salad",
["Prickly Pear Fruit"] = {
},
untranslated = "Prickly Pear Fruit",
{
category = nil,
"Basic Salad",
group = "Food",
1.0,
description = "A succulent fruit coated in a rather terrifying array of spines.",
"Basic Salad",
tagGroups = {
},
"Food",
},
"Fruit",
},
"Raw Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 190,
carbs = 2,
protein = 1,
fat = 1,
vitamins = 4,
density = 4.2105263157894735,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PricklyPearFruitItem",
typeID = 0,
},
},
["Hand Plow"] = {
["Prickly Pear Seed"] = {
dispCraftStn = "1",
untranslated = "Prickly Pear Seed",
checkImage = "1",
category = nil,
untranslated = "Hand Plow",
group = "Seed",
craftStn = {
description = "Plant to grow prickly pear cacti.",
{
tagGroups = {
"Wainwright Table",
"Crop Seed",
"Wainwright Table",
"Food",
},
"Seeds",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Basic Engineering",
weight = 50,
1,
calories = 0,
"Basic Engineering",
carbs = 0,
},
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PricklyPearSeedItem",
typeID = 0,
},
["Prime Cut"] = {
untranslated = "Prime Cut",
category = nil,
group = "Food",
description = "A perfectly marbled piece of meat.",
tagGroups = {
"Food",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 100.0,
weight = 500,
baseXPGain = 10.0,
calories = 600,
defaultVariant = "Hand Plow",
carbs = 0,
defaultVariantUntranslated = "Hand Plow",
protein = 9,
numberOfVariants = "1",
fat = 4,
variants = {
vitamins = 0,
["Hand Plow"] = {
density = 2.166666666666667,
untranslated = "Hand Plow",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Iron Bar",
roomCategory = nil,
10.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Iron Bar",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Wooden Wheel",
energyProduced = nil,
1.0,
energyType = nil,
true,
fluidsUsed = nil,
"Wooden Wheel",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Hewn Log",
roomSizeReq = nil,
10.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Hewn Log",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"TAG",
NutrientElement = nil,
"Wood Board",
type = "PrimeCutItem",
50.0,
typeID = 0,
false,
},
"Wood Board",
["Primitive Canvas Boots"] = {
},
untranslated = "Primitive Canvas Boots",
},
category = nil,
products = {
group = "Clothing",
{
description = "A pair of crude canvas boots for your everyday use.",
"Hand Plow",
tagGroups = {
1,
"Clothes",
"Hand Plow",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PrimitiveCanvasBootsItem",
typeID = 0,
},
},
["Hanging Long Steel Sign"] = {
["Primitive Canvas Pants"] = {
dispCraftStn = "1",
untranslated = "Primitive Canvas Pants",
checkImage = "1",
category = nil,
untranslated = "Hanging Long Steel Sign",
group = "Clothing",
craftStn = {
description = "Roughly stitched canvas pants.",
{
tagGroups = {
"Anvil",
"Clothes",
"Anvil",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Advanced Smelting",
weight = 100,
3,
calories = nil,
"Advanced Smelting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PrimitiveCanvasPantsItem",
typeID = 0,
},
["Primitive Canvas Shorts"] = {
untranslated = "Primitive Canvas Shorts",
category = nil,
group = "Clothing",
description = "They're like the Primitive Canvas Pants, but shorter.",
tagGroups = {
"Clothes",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 3.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 100,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Hanging Long Steel Sign",
carbs = nil,
defaultVariantUntranslated = "Hanging Long Steel Sign",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Hanging Long Steel Sign"] = {
density = nil,
untranslated = "Hanging Long Steel Sign",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Steel Plate",
roomCategory = nil,
8.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Steel Plate",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Rivet",
energyProduced = nil,
8.0,
energyType = nil,
false,
fluidsUsed = nil,
"Rivet",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Wood Board",
roomSizeReq = nil,
2.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Wood Board",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "PrimitiveCanvasShortsItem",
"Hanging Long Steel Sign",
typeID = 0,
1,
},
"Hanging Long Steel Sign",
["Primitive Fur Belt"] = {
},
untranslated = "Primitive Fur Belt",
},
category = nil,
},
group = "Clothing",
description = "You should probably still wear pants.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PrimitiveFurBeltItem",
typeID = 0,
},
},
["Hanging Steel Framed Sign"] = {
["Primitive Leather Boots"] = {
dispCraftStn = "1",
untranslated = "Primitive Leather Boots",
checkImage = "1",
category = nil,
untranslated = "Hanging Steel Framed Sign",
group = "Clothing",
craftStn = {
description = "A pair of crude leather boots for your everyday use.",
{
tagGroups = {
"Anvil",
"Clothes",
"Anvil",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Advanced Smelting",
weight = 100,
3,
calories = nil,
"Advanced Smelting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PrimitiveLeatherBootsItem",
typeID = 0,
},
["Primitive Leather Pants"] = {
untranslated = "Primitive Leather Pants",
category = nil,
group = "Clothing",
description = "You ever tried cutting leather with a rock?",
tagGroups = {
"Clothes",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 3.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 100,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Hanging Steel Framed Sign",
carbs = nil,
defaultVariantUntranslated = "Hanging Steel Framed Sign",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Hanging Steel Framed Sign"] = {
density = nil,
untranslated = "Hanging Steel Framed Sign",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Steel Bar",
roomCategory = nil,
2.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Steel Bar",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Rivet",
energyProduced = nil,
6.0,
energyType = nil,
false,
fluidsUsed = nil,
"Rivet",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Wood Board",
roomSizeReq = nil,
6.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Wood Board",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "PrimitiveLeatherPantsItem",
"Hanging Steel Framed Sign",
typeID = 0,
1,
},
"Hanging Steel Framed Sign",
["Primitive Leather Shirt"] = {
},
untranslated = "Primitive Leather Shirt",
},
category = nil,
},
group = "Clothing",
description = "A Shirt made from roughly cut pieces of leather, should keep your shoulders warm.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PrimitiveLeatherShirtItem",
typeID = 0,
},
},
["Hanging Steel Mine Sign"] = {
["Primitive Leather Shorts"] = {
dispCraftStn = "1",
untranslated = "Primitive Leather Shorts",
checkImage = "1",
category = nil,
untranslated = "Hanging Steel Mine Sign",
group = "Clothing",
craftStn = {
description = "You may have enough leather left over to make a nice hat.",
{
tagGroups = {
"Anvil",
"Clothes",
"Anvil",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Advanced Smelting",
weight = 100,
3,
calories = nil,
"Advanced Smelting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PrimitiveLeatherShortsItem",
typeID = 0,
},
["Printing Press"] = {
untranslated = "Printing Press",
category = nil,
group = "Work Stations",
description = "The world will never be the same.",
tagGroups = {
"Government",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 3.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 5000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Hanging Steel Mine Sign",
carbs = nil,
defaultVariantUntranslated = "Hanging Steel Mine Sign",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Hanging Steel Mine Sign"] = {
density = nil,
untranslated = "Hanging Steel Mine Sign",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Steel Plate",
roomCategory = "Industrial",
2.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Steel Plate",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Rivet",
energyProduced = nil,
6.0,
energyType = nil,
false,
fluidsUsed = nil,
"Rivet",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Wood Board",
roomSizeReq = nil,
3.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Wood Board",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "PrintingPressItem",
"Hanging Steel Mine Sign",
typeID = 0,
1,
},
"Hanging Steel Mine Sign",
["Pulp Filler"] = {
},
untranslated = "Pulp Filler",
},
category = nil,
},
group = "Items",
description = "Wood pulp and dirt make a great filler for other fertilizers. ",
tagGroups = {
"Fertilizer",
"Fertilizer Filler",
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PulpFillerItem",
typeID = 0,
},
},
["Hanging Steel Plain Sign"] = {
["Pump Jack"] = {
dispCraftStn = "1",
untranslated = "Pump Jack",
checkImage = "1",
category = nil,
untranslated = "Hanging Steel Plain Sign",
group = "Work Stations",
craftStn = {
description = "Drill, baby! Drill!",
{
tagGroups = {
"Anvil",
"Crafting Table",
"Anvil",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Advanced Smelting",
weight = 10000,
3,
calories = nil,
"Advanced Smelting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PumpJackItem",
typeID = 0,
},
Pumpkin = {
untranslated = "Pumpkin",
category = nil,
group = "Food",
description = "Round and large.",
tagGroups = {
"Food",
"Fruit",
"Raw Food",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 3.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 125,
baseXPGain = 1.0,
calories = 340,
defaultVariant = "Hanging Steel Plain Sign",
carbs = 5,
defaultVariantUntranslated = "Hanging Steel Plain Sign",
protein = 1,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 2,
["Hanging Steel Plain Sign"] = {
density = 2.3529411764705883,
untranslated = "Hanging Steel Plain Sign",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Steel Plate",
roomCategory = nil,
4.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Steel Plate",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Rivet",
energyProduced = nil,
6.0,
energyType = nil,
false,
fluidsUsed = nil,
"Rivet",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Wood Board",
roomSizeReq = nil,
4.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Wood Board",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "PumpkinItem",
"Hanging Steel Plain Sign",
typeID = 0,
1,
},
"Hanging Steel Plain Sign",
["Pumpkin Seed"] = {
},
untranslated = "Pumpkin Seed",
},
category = nil,
},
group = "Seed",
description = "Plant to grow a pumpkin.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PumpkinSeedItem",
typeID = 0,
},
},
["Hanging Steel Shop Sign"] = {
Pupusas = {
dispCraftStn = "1",
untranslated = "Pupusas",
checkImage = "1",
category = nil,
untranslated = "Hanging Steel Shop Sign",
group = "Food",
craftStn = {
description = "Comforting, best served hot from the griddle.",
{
tagGroups = {
"Anvil",
"Food",
"Anvil",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Advanced Smelting",
weight = 400,
3,
calories = 900,
"Advanced Smelting",
carbs = 6,
},
protein = 11,
fat = 9,
vitamins = 14,
density = 4.444444444444445,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PupusasItem",
typeID = 0,
},
["Purple Vase"] = {
untranslated = "Purple Vase",
category = nil,
group = "Housing Objects",
description = "A  vase made with glass to brighten up your home.",
tagGroups = {
"Housing",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 3.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 250,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Hanging Steel Shop Sign",
carbs = nil,
defaultVariantUntranslated = "Hanging Steel Shop Sign",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Hanging Steel Shop Sign"] = {
density = nil,
untranslated = "Hanging Steel Shop Sign",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "1",
"Steel Plate",
roomCategory = "Decoration",
4.0,
furnitureType = "Decoration",
false,
repeatsDepreciation = "0.4",
"Steel Plate",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Rivet",
energyProduced = nil,
6.0,
energyType = nil,
false,
fluidsUsed = nil,
"Rivet",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "2",
"TAG",
mobile = nil,
"Wood Board",
roomSizeReq = nil,
2.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Wood Board",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "PurpleVaseItem",
"Hanging Steel Shop Sign",
typeID = 0,
1,
},
"Hanging Steel Shop Sign",
Quicklime = {
},
untranslated = "Quicklime",
},
category = nil,
},
group = "Items",
description = "A chemical compound used in steel production.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "QuicklimeItem",
typeID = 0,
},
Radiator = {
untranslated = "Radiator",
category = nil,
group = "Items",
description = "A heat sink that uses liquid running through copper fins to disperse heat build-up.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RadiatorItem",
typeID = 0,
},
["Raw Bacon"] = {
untranslated = "Raw Bacon",
category = nil,
group = "Food",
description = "A fatty cut of meat that happens to be inexplicably tastier than other cuts.",
tagGroups = {
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 250,
calories = 200,
carbs = 0,
protein = 3,
fat = 9,
vitamins = 0,
density = 6.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RawBaconItem",
typeID = 0,
},
},
["Hearty Hometown Pizza"] = {
["Raw Fish"] = {
dispCraftStn = "1",
untranslated = "Raw Fish",
checkImage = "1",
category = nil,
untranslated = "Hearty Hometown Pizza",
group = "Food",
craftStn = {
description = "A fatty cut of raw fish.",
{
tagGroups = {
"Bakery Oven",
"Food",
"Bakery Oven",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Advanced Baking",
weight = 100,
3,
calories = 200,
"Advanced Baking",
carbs = 0,
},
protein = 7,
fat = 3,
vitamins = 0,
density = 5.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RawFishItem",
typeID = 0,
},
["Raw Meat"] = {
untranslated = "Raw Meat",
category = nil,
group = "Food",
description = "Fresh raw meat from the hunt. It should probably be cooked before being consumed.",
tagGroups = {
"Food",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 3.0,
carried = "Backpack",
baseLaborCost = 45.0,
weight = 100,
baseXPGain = 1.0,
calories = 250,
defaultVariant = "Hearty Hometown Pizza",
carbs = 0,
defaultVariantUntranslated = "Hearty Hometown Pizza",
protein = 4,
numberOfVariants = "1",
fat = 8,
variants = {
vitamins = 0,
["Hearty Hometown Pizza"] = {
density = 4.8,
untranslated = "Hearty Hometown Pizza",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Leavened Dough",
roomCategory = nil,
2.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Leavened Dough",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Crimini Mushrooms",
energyProduced = nil,
1.0,
energyType = nil,
false,
fluidsUsed = nil,
"Crimini Mushrooms",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Raw Sausage",
roomSizeReq = nil,
2.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Raw Sausage",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"ITEM",
NutrientElement = nil,
"Sun Cheese",
type = "RawMeatItem",
4.0,
typeID = 0,
false,
},
"Sun Cheese",
["Raw Roast"] = {
},
untranslated = "Raw Roast",
{
category = nil,
"ITEM",
group = "Food",
"Tomato",
description = "A trussed roast tied and ready to be cooked.",
2.0,
tagGroups = {
false,
"Food",
"Tomato",
},
},
products = {
{
"Hearty Hometown Pizza",
"1",
"Hearty Hometown Pizza",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = 600,
carbs = 0,
protein = 6,
fat = 5,
vitamins = 0,
density = 1.8333333333333333,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RawRoastItem",
typeID = 0,
},
},
["Heat Sink"] = {
["Raw Sausage"] = {
dispCraftStn = "1",
untranslated = "Raw Sausage",
checkImage = "1",
category = nil,
untranslated = "Heat Sink",
group = "Food",
craftStn = {
description = "Ground meat stuffed into an intestine casing.",
{
tagGroups = {
"Shaper",
"Food",
"Shaper",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mechanics",
weight = 300,
1,
calories = 500,
"Mechanics",
carbs = 0,
},
protein = 4,
fat = 8,
vitamins = 0,
density = 2.4,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RawSausageItem",
typeID = 0,
},
["Real Estate Desk"] = {
untranslated = "Real Estate Desk",
category = nil,
group = "Work Stations",
description = "A place to manage the sale and transfer of deeds and property.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RealEstateDeskItem",
typeID = 0,
},
Rebar = {
untranslated = "Rebar",
category = nil,
group = "Items",
description = "Ribbed steel bars for reinforcing stuctures.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 3000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RebarItem",
typeID = 0,
},
["Recurve Bow"] = {
untranslated = "Recurve Bow",
category = nil,
group = "Items",
description = "A recurve bow that shoots faster and more powerful than a traditional wooden bow. Requires arrows to fire.",
tagGroups = {
"Tool",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 1500,
baseXPGain = 2.0,
calories = nil,
defaultVariant = "Heat Sink",
carbs = nil,
defaultVariantUntranslated = "Heat Sink",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Heat Sink"] = {
density = nil,
untranslated = "Heat Sink",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Copper Plate",
roomCategory = nil,
8.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Copper Plate",
materialTier = 3,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Copper Wiring",
energyProduced = nil,
6.0,
energyType = nil,
false,
fluidsUsed = nil,
"Copper Wiring",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Heat Sink",
roomMatReq = nil,
"",
roomContainReq = nil,
"Heat Sink",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "RecurveBowItem",
typeID = 0,
},
["Red Vase"] = {
untranslated = "Red Vase",
category = nil,
group = "Housing Objects",
description = "A  vase made with glass to brighten up your home.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RedVaseItem",
typeID = 0,
},
},
["Hemp Mooring Rope"] = {
["Redwood Log"] = {
dispCraftStn = "1",
untranslated = "Redwood Log",
checkImage = "1",
category = nil,
untranslated = "Hemp Mooring Rope",
group = "Natural Resources",
craftStn = {
description = "Redwood log is a type of softwood that can be easily identified by its distinct red bark.",
{
tagGroups = {
"Tailoring Table",
"Burnable Fuel",
"Tailoring Table",
"Softwood",
},
"Wood",
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Tailoring",
weight = 10000,
1,
calories = nil,
"Tailoring",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RedwoodLogItem",
typeID = 0,
},
["Redwood Seed"] = {
untranslated = "Redwood Seed",
category = nil,
group = "Seed",
description = "Plant to grow a redwood tree.",
tagGroups = {
"Food",
"Seeds",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 50,
baseXPGain = 0.5,
calories = 0,
defaultVariant = "Hemp Mooring Rope",
carbs = 0,
defaultVariantUntranslated = "Hemp Mooring Rope",
protein = 0,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 0,
["Hemp Mooring Rope"] = {
density = 0,
untranslated = "Hemp Mooring Rope",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Linen Yarn",
roomCategory = nil,
8.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Linen Yarn",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Hemp Mooring Rope",
energyType = nil,
"",
fluidsUsed = nil,
"Hemp Mooring Rope",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RedwoodSeedItem",
typeID = 0,
},
Refrigerator = {
untranslated = "Refrigerator",
category = nil,
group = "Housing Objects",
description = "An icebox from the future with significantly better cooling properties.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "5",
roomCategory = "Kitchen",
furnitureType = "Food Storage",
repeatsDepreciation = "0.3",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RefrigeratorItem",
typeID = 0,
},
Registrar = {
untranslated = "Registrar",
category = nil,
group = "Work Stations",
description = "Allows the setting management of titles.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RegistrarItem",
typeID = 0,
},
},
Henley = {
["Reinforced Concrete"] = {
dispCraftStn = "1",
untranslated = "Reinforced Concrete",
checkImage = "1",
category = nil,
untranslated = "Henley",
group = "Blocks",
craftStn = {
description = "A sturdy construction material poured around a latice of rebar.",
{
tagGroups = {
"Tailoring Table",
"Concrete",
"Tailoring Table",
"Constructable",
},
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Tailoring",
weight = 10000,
1,
calories = nil,
"Tailoring",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 3,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ReinforcedConcreteItem",
typeID = 0,
},
["Research Table"] = {
untranslated = "Research Table",
category = nil,
group = "Work Stations",
description = "A basic table for researching new technologies and skills.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ResearchTableItem",
typeID = 0,
},
Rice = {
untranslated = "Rice",
category = nil,
group = "Seed",
description = "Plant to grow rice.",
tagGroups = {
"Crop",
"Crop Seed",
"Food",
"Grain",
"Raw Food",
"Seeds",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.0,
carried = "Backpack",
baseLaborCost = 40.0,
weight = 50,
baseXPGain = 3.0,
calories = 150,
defaultVariant = "Henley",
carbs = 7,
defaultVariantUntranslated = "Henley",
protein = 1,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 0,
Henley = {
density = nil,
untranslated = "Henley",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Leather Hide",
roomCategory = nil,
1.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Leather Hide",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Plant Fibers",
energyProduced = nil,
25.0,
energyType = nil,
false,
fluidsUsed = nil,
"Plant Fibers",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Henley",
roomMatReq = nil,
1,
roomContainReq = nil,
"Henley",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "RiceItem",
typeID = 0,
},
["Rice Flour"] = {
untranslated = "Rice Flour",
category = nil,
group = "Food",
description = "Rice grounded into flour is as equally versatile as its golden cousin.",
tagGroups = {
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 50,
carbs = 15,
protein = 0,
fat = 0,
vitamins = 0,
density = 30.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RiceFlourItem",
typeID = 0,
},
},
["Hewn Bench"] = {
["Rice Noodles"] = {
dispCraftStn = "1",
untranslated = "Rice Noodles",
checkImage = "1",
category = nil,
untranslated = "Hewn Bench",
group = "Food",
craftStn = {
description = "Noodles made from delicious milled white grains.",
{
tagGroups = {
"Carpentry Table",
"Food",
"Carpentry Table",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Logging",
weight = 200,
2,
calories = 200,
"Logging",
carbs = 10,
},
protein = 0,
fat = 0,
vitamins = 0,
density = 5.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RiceNoodlesItem",
typeID = 0,
},
Rivet = {
untranslated = "Rivet",
category = nil,
group = "Items",
description = "An iron bolt used to hold together inventions.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RivetItem",
typeID = 0,
},
["Roast Pumpkin"] = {
untranslated = "Roast Pumpkin",
category = nil,
group = "Food",
description = "Sweet but a suprising source of vitamins.",
tagGroups = {
"Food",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 4.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 900,
baseXPGain = 3.0,
calories = 1400,
defaultVariant = "Hewn Bench",
carbs = 23,
defaultVariantUntranslated = "Hewn Bench",
protein = 2,
numberOfVariants = 3,
fat = 2,
variants = {
vitamins = 7,
["Hewn Bench"] = {
density = 2.4285714285714284,
untranslated = "Hewn Bench",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Hewn Log",
roomCategory = nil,
18.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Hewn Log",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Wood Board",
energyProduced = nil,
6.0,
energyType = nil,
false,
fluidsUsed = nil,
"Wood Board",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Hewn Bench",
roomMatReq = nil,
1,
roomContainReq = nil,
"Hewn Bench",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
["Hewn Softwood Bench"] = {
type = "RoastPumpkinItem",
untranslated = "Hewn Softwood Bench",
typeID = 0,
ingredients = {
},
{
["Robotic Assembly Line"] = {
"ITEM",
untranslated = "Robotic Assembly Line",
"Softwood Hewn Log",
category = nil,
18.0,
group = "Work Stations",
false,
description = "A complex set of machinery for creating equally complex things.",
"Softwood Hewn Log",
tagGroups = {
},
"Crafting Table",
{
"ITEM",
"Softwood Board",
6.0,
false,
"Softwood Board",
},
},
products = {
{
"Hewn Softwood Bench",
1,
"Hewn Softwood Bench",
},
},
},
["Hewn Hardwood Bench"] = {
untranslated = "Hewn Hardwood Bench",
ingredients = {
{
"ITEM",
"Hardwood Hewn Log",
18.0,
false,
"Hardwood Hewn Log",
},
{
"ITEM",
"Hardwood Board",
6.0,
false,
"Hardwood Board",
},
},
products = {
{
"Hewn Hardwood Bench",
1,
"Hewn Hardwood Bench",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RoboticAssemblyLineItem",
typeID = 0,
},
},
["Hewn Chair"] = {
["Rocker Box"] = {
dispCraftStn = "1",
untranslated = "Rocker Box",
checkImage = "1",
category = nil,
untranslated = "Hewn Chair",
group = "Work Stations",
craftStn = {
description = "A tool for miners to concentrate ore. The run off produces wet tailings.",
{
tagGroups = {
"Carpentry Table",
"Crafting Table",
"Carpentry Table",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Logging",
weight = 2000,
1,
calories = nil,
"Logging",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RockerBoxItem",
typeID = 0,
},
["Rolling Mill"] = {
untranslated = "Rolling Mill",
category = nil,
group = "Work Stations",
description = "For rolling steel into more buildable materials.",
tagGroups = {
"Crafting Table",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 3.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 5000,
baseXPGain = 2.0,
calories = nil,
defaultVariant = "Hewn Chair",
carbs = nil,
defaultVariantUntranslated = "Hewn Chair",
protein = nil,
numberOfVariants = 3,
fat = nil,
variants = {
vitamins = nil,
["Hewn Chair"] = {
density = nil,
untranslated = "Hewn Chair",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Plant Fibers",
roomCategory = "Industrial",
12.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Plant Fibers",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Hewn Log",
energyProduced = nil,
12.0,
energyType = nil,
false,
fluidsUsed = nil,
"Hewn Log",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Wood Board",
roomSizeReq = nil,
12.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Wood Board",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "RollingMillItem",
"Hewn Chair",
typeID = 0,
1,
},
"Hewn Chair",
["Root Campfire Salad"] = {
},
untranslated = "Root Campfire Salad",
},
category = nil,
},
group = "Food",
["Hewn Softwood Chair"] = {
description = "A myriad of plants that make a healthy and odd blend.",
untranslated = "Hewn Softwood Chair",
tagGroups = {
ingredients = {
"Campfire Salad",
{
"Food",
"ITEM",
"Softwood Hewn Log",
12.0,
false,
"Softwood Hewn Log",
},
{
"ITEM",
"Softwood Board",
12.0,
false,
"Softwood Board",
},
{
"ITEM",
"Plant Fibers",
12.0,
false,
"Plant Fibers",
},
},
products = {
{
"Hewn Softwood Chair",
1,
"Hewn Softwood Chair",
},
},
},
["Hewn Hardwood Chair"] = {
untranslated = "Hewn Hardwood Chair",
ingredients = {
{
"ITEM",
"Hardwood Hewn Log",
12.0,
false,
"Hardwood Hewn Log",
},
{
"ITEM",
"Hardwood Board",
12.0,
false,
"Hardwood Board",
},
{
"ITEM",
"Plant Fibers",
12.0,
false,
"Plant Fibers",
},
},
products = {
{
"Hewn Hardwood Chair",
1,
"Hewn Hardwood Chair",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 950,
carbs = 8,
protein = 5,
fat = 4,
vitamins = 11,
density = 2.9473684210526314,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RootCampfireSaladItem",
typeID = 0,
},
},
["Hewn Door"] = {
["Root Campfire Stew"] = {
dispCraftStn = "1",
untranslated = "Root Campfire Stew",
checkImage = "1",
category = nil,
untranslated = "Hewn Door",
group = "Food",
craftStn = {
description = "A thick stew chock-full of meat and charred vegetables. A surprisingly good combination.",
{
tagGroups = {
"Carpentry Table",
"Food",
"Carpentry Table",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Logging",
weight = 500,
1,
calories = 1100,
"Logging",
carbs = 8,
},
protein = 5,
},
fat = 12,
moduleNeeds = {},
vitamins = 5,
baseCraftTime = 1.0,
density = 2.727272727272727,
baseLaborCost = 60.0,
fuel = nil,
baseXPGain = 0.5,
yield = nil,
defaultVariant = "Hewn Door",
currency = nil,
defaultVariantUntranslated = "Hewn Door",
skillValue = nil,
numberOfVariants = 3,
roomCategory = nil,
variants = {
furnitureType = nil,
["Hewn Door"] = {
repeatsDepreciation = nil,
untranslated = "Hewn Door",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Hewn Log",
energyProduced = nil,
2.0,
energyType = nil,
true,
fluidsUsed = nil,
"Hewn Log",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Hewn Door",
roomMatReq = nil,
1,
roomContainReq = nil,
"Hewn Door",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
["Hewn Softwood Door"] = {
type = "RootCampfireStewItem",
untranslated = "Hewn Softwood Door",
typeID = 0,
ingredients = {
},
{
["Round Pot"] = {
"ITEM",
untranslated = "Round Pot",
"Softwood Hewn Log",
category = nil,
2.0,
group = "Housing Objects",
true,
description = "Sometimes you just want to bring a little bit of nature into your house.",
"Softwood Hewn Log",
tagGroups = {
},
"Housing",
},
products = {
{
"Hewn Softwood Door",
1,
"Hewn Softwood Door",
},
},
},
["Hewn Hardwood Door"] = {
untranslated = "Hewn Hardwood Door",
ingredients = {
{
"ITEM",
"Hardwood Hewn Log",
2.0,
true,
"Hardwood Hewn Log",
},
},
products = {
{
"Hewn Hardwood Door",
1,
"Hewn Hardwood Door",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PlanterPotRoundItem",
typeID = 0,
},
},
["Hewn Dresser"] = {
["Rubber Wheel"] = {
dispCraftStn = "1",
untranslated = "Rubber Wheel",
checkImage = "1",
category = nil,
untranslated = "Hewn Dresser",
group = "Items",
craftStn = {
description = "Rubber wheels provide much better traction and allow the construction of more modern vehicles.",
{
tagGroups = {},
"Carpentry Table",
maxStack = 100,
"Carpentry Table",
carried = "Backpack",
},
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RubberWheelItem",
typeID = 0,
},
["Rug Large"] = {
untranslated = "Rug Large",
category = nil,
group = "Housing Objects",
description = "A large area rug to cover that weird stain.",
tagGroups = {
"Housing",
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Logging",
weight = 1000,
3,
calories = nil,
"Logging",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Decoration",
furnitureType = "Rug",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RugLargeItem",
typeID = 0,
},
["Rug Medium"] = {
untranslated = "Rug Medium",
category = nil,
group = "Housing Objects",
description = "A medium rug for medium uses.",
tagGroups = {
"Housing",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 4.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 500,
baseXPGain = 2.0,
calories = nil,
defaultVariant = "Hewn Dresser",
carbs = nil,
defaultVariantUntranslated = "Hewn Dresser",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Hewn Dresser"] = {
density = nil,
untranslated = "Hewn Dresser",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = "1",
"Hewn Log",
roomCategory = "Decoration",
18.0,
furnitureType = "Rug",
false,
repeatsDepreciation = "0.5",
"Hewn Log",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Wood Board",
energyProduced = nil,
6.0,
energyType = nil,
false,
fluidsUsed = nil,
"Wood Board",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "8",
products = {
mobile = nil,
{
roomSizeReq = nil,
"Hewn Dresser",
roomMatReq = nil,
1,
roomContainReq = nil,
"Hewn Dresser",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "RugMediumItem",
typeID = 0,
},
["Rug Small"] = {
untranslated = "Rug Small",
category = nil,
group = "Housing Objects",
description = "A small rug for when you just didn't have enough materials to make a bigger one.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.5",
roomCategory = "Decoration",
furnitureType = "Rug",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RugSmallItem",
typeID = 0,
},
},
["Hewn Log"] = {
["Running Shoes"] = {
dispCraftStn = "1",
untranslated = "Running Shoes",
checkImage = "1",
category = nil,
untranslated = "Hewn Log",
group = "Clothing",
craftStn = {
description = "Light weight shoes designed to make you run faster.\\n\\n(Increases movement speed)",
{
tagGroups = {
"Workbench",
"Clothes",
"Workbench",
},
},
},
skillNeeds = {},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.16,
weight = 100,
baseLaborCost = 20.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Hewn Log",
protein = nil,
defaultVariantUntranslated = "Hewn Log",
fat = nil,
numberOfVariants = 3,
vitamins = nil,
variants = {
density = nil,
["Hewn Log"] = {
fuel = nil,
untranslated = "Hewn Log",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Wood",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Wood",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Hewn Log",
fluidsUsed = nil,
"",
fluidsProduced = nil,
"Hewn Log",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
["Hardwood Hewn Log"] = {
roomMatReq = nil,
untranslated = "Hardwood Hewn Log",
roomContainReq = nil,
ingredients = {
inventorySlots = nil,
{
inventoryMaxWeight = nil,
"TAG",
inventoryRestrictions = nil,
"Hardwood",
NutrientElement = nil,
2.0,
type = "RunningShoesItem",
false,
typeID = 0,
"Hardwood",
},
},
["Saguaro Rib"] = {
},
untranslated = "Saguaro Rib",
products = {
category = nil,
{
group = "Natural Resources",
"Hardwood Hewn Log",
description = "Saguaro rib is a basic, lightweight wood harvested from the saguaro cactus.",
"",
tagGroups = {
"Hardwood Hewn Log",
"Burnable Fuel",
},
"Wood",
},
},
["Softwood Hewn Log"] = {
untranslated = "Softwood Hewn Log",
ingredients = {
{
"TAG",
"Softwood",
2.0,
false,
"Softwood",
},
},
products = {
{
"Softwood Hewn Log",
"",
"Softwood Hewn Log",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SaguaroRibItem",
typeID = 0,
},
},
["Hewn Log Door"] = {
["Saguaro Seed"] = {
dispCraftStn = "1",
untranslated = "Saguaro Seed",
checkImage = "1",
category = nil,
untranslated = "Hewn Log Door",
group = "Seed",
craftStn = {
description = "Plant to grow a saguaro cactus.",
{
tagGroups = {
"Carpentry Table",
"Food",
"Carpentry Table",
"Seeds",
},
},
},
skillNeeds = {},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 50,
baseLaborCost = 100.0,
calories = 0,
baseXPGain = 0.0,
carbs = 0,
defaultVariant = "Hewn Log Door",
protein = 0,
defaultVariantUntranslated = "Hewn Log Door",
fat = 0,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 0,
["Hewn Log Door"] = {
fuel = nil,
untranslated = "Hewn Log Door",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Hewn Log",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Hewn Log",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Hewn Log Door",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Hewn Log Door",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Hewn Door",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
"Hewn Door",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SaguaroSeedItem",
typeID = 0,
},
Salmon = {
untranslated = "Salmon",
category = nil,
group = "Natural Resources",
description = "A salmon.",
tagGroups = {
"Fish",
"Medium Fish",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SalmonItem",
typeID = 0,
},
},
["Hewn Logs"] = {
["Salt Basket"] = {
dispCraftStn = "1",
untranslated = "Salt Basket",
checkImage = "1",
category = nil,
untranslated = "Hewn Logs",
group = "Housing Objects",
craftStn = {
description = "A basket of salt.",
{
tagGroups = {
"Carpentry Table",
"Housing",
"Carpentry Table",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Logging",
weight = 1000,
1,
calories = nil,
"Logging",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.5",
roomCategory = "Kitchen",
furnitureType = "Spices",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SaltBasketItem",
typeID = 0,
},
Sandals = {
untranslated = "Sandals",
category = nil,
group = "Clothing",
description = "Basic footwear that helps reduce the strain of walking longer distances.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)",
tagGroups = {
"Clothes",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.16,
carried = "Backpack",
baseLaborCost = 15.0,
weight = 100,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Hewn Logs",
carbs = nil,
defaultVariantUntranslated = "Hewn Logs",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Hewn Logs"] = {
density = nil,
untranslated = "Hewn Logs",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Wood",
roomCategory = nil,
2.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Wood",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Hewn Logs",
energyType = nil,
1,
fluidsUsed = nil,
"Hewn Logs",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Hewn Log",
mobile = nil,
1.0,
roomSizeReq = nil,
"Hewn Log",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SandalsItem",
typeID = 0,
},
Sandstone = {
untranslated = "Sandstone",
category = nil,
group = "Natural Resources",
description = "A rock of varying hardness, useful for construction and as a host for iron ore. Sandstone is a sedimentary rock that forms when sand is buried deeply enough to lithify. Sometimes the shapes of dunes and ripples from an ancient desert or beach are preserved!",
tagGroups = {
"Excavatable",
"Rock",
},
},
maxStack = 20,
carried = "Hands",
weight = 6000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SandstoneItem",
typeID = 0,
},
},
["Hewn Nightstand"] = {
Sawmill = {
dispCraftStn = "1",
untranslated = "Sawmill",
checkImage = "1",
category = nil,
untranslated = "Hewn Nightstand",
group = "Work Stations",
craftStn = {
description = "Used to saw wood into lumber.",
{
tagGroups = {
"Carpentry Table",
"Crafting Table",
"Carpentry Table",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Logging",
weight = 5000,
4,
calories = nil,
"Logging",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SawmillItem",
typeID = 0,
},
["Saxifrage Seed"] = {
untranslated = "Saxifrage Seed",
category = nil,
group = "Seed",
description = "Plant to grow saxifrage.",
tagGroups = {
"Food",
"Seeds",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 4.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 50,
baseXPGain = 2.0,
calories = 0,
defaultVariant = "Hewn Nightstand",
carbs = 0,
defaultVariantUntranslated = "Hewn Nightstand",
protein = 0,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 0,
["Hewn Nightstand"] = {
density = 0,
untranslated = "Hewn Nightstand",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Hewn Log",
roomCategory = nil,
14.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Hewn Log",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Wood Board",
energyProduced = nil,
8.0,
energyType = nil,
false,
fluidsUsed = nil,
"Wood Board",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Hewn Nightstand",
roomMatReq = nil,
1,
roomContainReq = nil,
"Hewn Nightstand",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "SaxifrageSeedItem",
typeID = 0,
},
["Scrap Meat"] = {
untranslated = "Scrap Meat",
category = nil,
group = "Food",
description = "Chunks of extra meat.",
tagGroups = {
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 75,
calories = 50,
carbs = 0,
protein = 5,
fat = 5,
vitamins = 0,
density = 20.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ScrapMeatItem",
typeID = 0,
},
},
["Hewn Table"] = {
["Screening Machine"] = {
dispCraftStn = "1",
untranslated = "Screening Machine",
checkImage = "1",
category = nil,
untranslated = "Hewn Table",
group = "Work Stations",
craftStn = {
description = "A machine for dry concentration that produces less harmful tailings. Can only be used to concentrate Iron.",
{
tagGroups = {
"Carpentry Table",
"Crafting Table",
"Carpentry Table",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Logging",
weight = 5000,
2,
calories = nil,
"Logging",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ScreeningMachineItem",
typeID = 0,
},
["Screw Press"] = {
untranslated = "Screw Press",
category = nil,
group = "Work Stations",
description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
tagGroups = {
"Crafting Table",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 4.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 5000,
baseXPGain = 2.0,
calories = nil,
defaultVariant = "Hewn Table",
carbs = nil,
defaultVariantUntranslated = "Hewn Table",
protein = nil,
numberOfVariants = 3,
fat = nil,
variants = {
vitamins = nil,
["Hewn Table"] = {
density = nil,
untranslated = "Hewn Table",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Hewn Log",
roomCategory = "Industrial",
15.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Hewn Log",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Wood Board",
energyProduced = nil,
6.0,
energyType = nil,
false,
fluidsUsed = nil,
"Wood Board",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Hewn Table",
roomMatReq = nil,
1,
roomContainReq = nil,
"Hewn Table",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
["Hewn Softwood Table"] = {
type = "ScrewPressItem",
untranslated = "Hewn Softwood Table",
typeID = 0,
ingredients = {
},
{
Screws = {
"ITEM",
untranslated = "Screws",
"Softwood Hewn Log",
category = nil,
15.0,
group = "Items",
false,
description = "A pointed metal fastener used in crafting to attach pieces of material together.",
"Softwood Hewn Log",
tagGroups = {},
},
maxStack = 100,
{
carried = "Backpack",
"ITEM",
weight = 500,
"Softwood Board",
calories = nil,
6.0,
carbs = nil,
false,
protein = nil,
"Softwood Board",
fat = nil,
},
vitamins = nil,
},
density = nil,
products = {
fuel = nil,
{
yield = nil,
"Hewn Softwood Table",
currency = nil,
1,
skillValue = nil,
"Hewn Softwood Table",
roomCategory = nil,
},
furnitureType = nil,
},
repeatsDepreciation = nil,
},
materialTier = nil,
["Hewn Hardwood Table"] = {
fuelsUsed = nil,
untranslated = "Hewn Hardwood Table",
gridRadius = nil,
ingredients = {
energyUsed = nil,
{
energyProduced = nil,
"ITEM",
energyType = nil,
"Hardwood Hewn Log",
fluidsUsed = nil,
15.0,
fluidsProduced = nil,
false,
validTalents = nil,
"Hardwood Hewn Log",
footprint = nil,
},
mobile = nil,
{
roomSizeReq = nil,
"ITEM",
roomMatReq = nil,
"Hardwood Board",
roomContainReq = nil,
6.0,
inventorySlots = nil,
false,
inventoryMaxWeight = nil,
"Hardwood Board",
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "ScrewsItem",
products = {
typeID = 0,
{
},
"Hewn Hardwood Table",
["Seagrass Seed"] = {
1,
untranslated = "Seagrass Seed",
"Hewn Hardwood Table",
category = nil,
},
group = "Seed",
},
description = "Plant to grow seagrass.",
},
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SeagrassSeedItem",
typeID = 0,
},
},
["Hide Ash Fertilizer"] = {
["Seared Meat"] = {
dispCraftStn = "1",
untranslated = "Seared Meat",
checkImage = "1",
category = nil,
untranslated = "Hide Ash Fertilizer",
group = "Food",
craftStn = {
description = "A cut of perfectly seared steak.",
{
tagGroups = {
"Farmers Table",
"Food",
"Farmers Table",
},
},
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
moduleNeeds = {},
baseCraftTime = 0.3,
baseLaborCost = 15.0,
baseXPGain = 0.0,
defaultVariant = "Hide Ash Fertilizer",
defaultVariantUntranslated = "Hide Ash Fertilizer",
numberOfVariants = "1",
variants = {
["Hide Ash Fertilizer"] = {
untranslated = "Hide Ash Fertilizer",
ingredients = {
{
"ITEM",
"Leather Hide",
3.0,
false,
"Leather Hide",
},
{
"TAG",
"Fertilizer Filler",
1.0,
false,
"Fertilizer Filler",
},
},
products = {
{
"Hide Ash Fertilizer",
1,
"Hide Ash Fertilizer",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = 600,
carbs = 4,
protein = 19,
fat = 17,
vitamins = 7,
density = 7.833333333333334,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SearedMeatItem",
typeID = 0,
},
},
["Homestead Claim Stake"] = {
["Seeded Camas Roll"] = {
dispCraftStn = "1",
untranslated = "Seeded Camas Roll",
checkImage = "1",
category = nil,
untranslated = "Homestead Claim Stake",
group = "Food",
craftStn = {
description = "Seeds sprinkled on a roll made from rice, fiddleheads and camas paste.",
{
tagGroups = {
"Carpentry Table",
"Food",
"Carpentry Table",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 100.0,
baseXPGain = 0.0,
defaultVariant = "Homestead Claim Stake",
defaultVariantUntranslated = "Homestead Claim Stake",
numberOfVariants = "1",
variants = {
["Homestead Claim Stake"] = {
untranslated = "Homestead Claim Stake",
ingredients = {
{
"TAG",
"",
10.0,
false,
"",
},
},
products = {
{
"Homestead Claim Stake",
1,
"Homestead Claim Stake",
},
{
"Homestead Claim Stake",
1.0,
"Homestead Claim Stake",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 1400,
carbs = 20,
protein = 2,
fat = 13,
vitamins = 16,
density = 3.642857142857143,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SeededCamasRollItem",
typeID = 0,
},
},
Hosomaki = {
["Sensor Based Belt Sorter"] = {
dispCraftStn = "1",
untranslated = "Sensor Based Belt Sorter",
checkImage = "1",
category = nil,
untranslated = "Hosomaki",
group = "Work Stations",
craftStn = {
description = "A machine for dry concentration that produces less harmful tailings. Can only be used to concentrate Iron.",
{
tagGroups = {
"Kitchen",
"Crafting Table",
"Kitchen",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Advanced Cooking",
weight = 10000,
3,
calories = nil,
"Advanced Cooking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SensorBasedBeltSorterItem",
typeID = 0,
},
["Sensuous Sea Pizza"] = {
untranslated = "Sensuous Sea Pizza",
category = nil,
group = "Food",
description = "The chewyness is unreal.",
tagGroups = {
"Food",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 65.0,
weight = 300,
baseXPGain = 1.0,
calories = 1200,
defaultVariant = "Hosomaki",
carbs = 28,
defaultVariantUntranslated = "Hosomaki",
protein = 11,
numberOfVariants = "1",
fat = 7,
variants = {
vitamins = 4,
Hosomaki = {
density = 4.166666666666666,
untranslated = "Hosomaki",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Boiled Rice",
roomCategory = nil,
5.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Boiled Rice",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Kelp",
energyProduced = nil,
4.0,
energyType = nil,
false,
fluidsUsed = nil,
"Kelp",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Raw Fish",
roomSizeReq = nil,
10.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Raw Fish",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "SensuousSeaPizzaItem",
"Hosomaki",
typeID = 0,
"1",
},
"Hosomaki",
Servo = {
},
untranslated = "Servo",
},
category = nil,
},
group = "Items",
description = "A rotary actuator that allows for control over angular position.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ServoItem",
typeID = 0,
},
["Settlement Crafting Table"] = {
untranslated = "Settlement Crafting Table",
category = nil,
group = "Work Stations",
description = "A basic workspace for crafting all manner of settlement related objects.",
tagGroups = {
"Government",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SettlementCraftingTableItem",
typeID = 0,
},
},
["Huckleberry Extract"] = {
Shale = {
dispCraftStn = "1",
untranslated = "Shale",
checkImage = "1",
category = nil,
untranslated = "Huckleberry Extract",
group = "Natural Resources",
craftStn = {
description = "A soft rock, with few potential uses. Shale is a sedimentary rock formed by thin layers of compacted clay or mud.",
{
tagGroups = {
"Mill",
"Excavatable",
"Mill",
"Rock",
},
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Milling",
weight = 6000,
2,
calories = nil,
"Milling",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ShaleItem",
typeID = 0,
},
Shaper = {
untranslated = "Shaper",
category = nil,
group = "Work Stations",
description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
tagGroups = {
"Crafting Table",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 15.0,
weight = 5000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Huckleberry Extract",
carbs = nil,
defaultVariantUntranslated = "Huckleberry Extract",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Huckleberry Extract"] = {
density = nil,
untranslated = "Huckleberry Extract",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Huckleberries",
roomCategory = "Industrial",
20.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Huckleberries",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Huckleberry Extract",
energyType = nil,
"1",
fluidsUsed = nil,
"Huckleberry Extract",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ShaperItem",
typeID = 0,
},
["Shark Fillet Soup"] = {
untranslated = "Shark Fillet Soup",
category = nil,
group = "Food",
description = "A texture all of its own.",
tagGroups = {
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 600,
calories = 1400,
carbs = 10,
protein = 15,
fat = 11,
vitamins = 4,
density = 2.857142857142857,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SharkFilletSoupItem",
typeID = 0,
},
},
["Huckleberry Fritter"] = {
["Sheep Mount"] = {
dispCraftStn = "1",
untranslated = "Sheep Mount",
checkImage = "1",
category = nil,
untranslated = "Huckleberry Fritter",
group = "Housing Objects",
craftStn = {
description = "A hunting trophy for your house.",
{
tagGroups = {
"Bakery Oven",
"Housing",
"Bakery Oven",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Baking",
weight = 2000,
5,
calories = nil,
"Baking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3.5",
roomCategory = "Living Room",
furnitureType = "Statue",
repeatsDepreciation = "0.2",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SheepMountItem",
typeID = 0,
},
["Shelf Cabinet"] = {
untranslated = "Shelf Cabinet",
category = nil,
group = "Housing Objects",
description = "When a shelf and a cabinet aren't enough individually.",
tagGroups = {
"Housing",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 25.0,
weight = 2000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Huckleberry Fritter",
carbs = nil,
defaultVariantUntranslated = "Huckleberry Fritter",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Huckleberry Fritter"] = {
density = nil,
untranslated = "Huckleberry Fritter",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "2",
"Sugar",
roomCategory = "Living Room",
2.0,
furnitureType = "Shelves",
false,
repeatsDepreciation = "0.5",
"Sugar",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Pastry Dough",
energyProduced = nil,
1.0,
energyType = nil,
false,
fluidsUsed = nil,
"Pastry Dough",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "4",
"ITEM",
mobile = nil,
"Huckleberry Extract",
roomSizeReq = nil,
2.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Huckleberry Extract",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"TAG",
NutrientElement = nil,
"Oil",
type = "ShelfCabinetItem",
2.0,
typeID = 0,
false,
},
"Oil",
["Shipwright Advanced Upgrade"] = {
},
untranslated = "Shipwright Advanced Upgrade",
},
category = nil,
products = {
group = "Upgrade Modules",
{
description = "Advanced Upgrade that greatly increases efficiency when crafting Shipwright recipes.",
"Huckleberry Fritter",
tagGroups = {
"1",
"Upgrade",
"Huckleberry Fritter",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ShipwrightAdvancedUpgradeItem",
typeID = 0,
},
},
["Huckleberry Pie"] = {
["Shipwright Basic Upgrade"] = {
dispCraftStn = "1",
untranslated = "Shipwright Basic Upgrade",
checkImage = "1",
category = nil,
untranslated = "Huckleberry Pie",
group = "Upgrade Modules",
craftStn = {
description = "Basic Upgrade that greatly increases efficiency when crafting Shipwright recipes.",
{
tagGroups = {
"Bakery Oven",
"Upgrade",
"Bakery Oven",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Baking",
weight = 1,
5,
calories = nil,
"Baking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ShipwrightBasicUpgradeItem",
typeID = 0,
},
["Shipwright Hat"] = {
untranslated = "Shipwright Hat",
category = nil,
group = "Clothing",
description = "A simple sailor's cap, don?t lose it or you might be walking on a plank.",
tagGroups = {
"Clothes",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 25.0,
weight = 100,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Huckleberry Pie",
carbs = nil,
defaultVariantUntranslated = "Huckleberry Pie",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Huckleberry Pie"] = {
density = nil,
untranslated = "Huckleberry Pie",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Flour",
roomCategory = nil,
4.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Flour",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Huckleberries",
energyProduced = nil,
10.0,
energyType = nil,
false,
fluidsUsed = nil,
"Huckleberries",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Fat",
roomSizeReq = nil,
2.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Fat",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "ShipwrightHatItem",
"Huckleberry Pie",
typeID = 0,
"1",
},
"Huckleberry Pie",
["Shipwright Overalls"] = {
},
untranslated = "Shipwright Overalls",
},
category = nil,
},
group = "Clothing",
description = "Denim overall for extra sturdy wearability.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ShipwrightOverallsItem",
typeID = 0,
},
},
["Huge Banner Sign"] = {
["Shipwright Sandals"] = {
dispCraftStn = "1",
untranslated = "Shipwright Sandals",
checkImage = "1",
category = nil,
untranslated = "Huge Banner Sign",
group = "Clothing",
craftStn = {
description = "Comfortable sandals with extra traction to avoid slipping.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
{
tagGroups = {
"Carpentry Table",
"Clothes",
"Carpentry Table",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Logging",
weight = 100,
3,
calories = nil,
"Logging",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ShipwrightSandalsItem",
typeID = 0,
},
["Shipwright Shirt"] = {
untranslated = "Shipwright Shirt",
category = nil,
group = "Clothing",
description = "A striped shirt symbolizing your affinity for traveling across the seas.",
tagGroups = {
"Clothes",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 100,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Huge Banner Sign",
carbs = nil,
defaultVariantUntranslated = "Huge Banner Sign",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Huge Banner Sign"] = {
density = nil,
untranslated = "Huge Banner Sign",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Cotton Fabric",
roomCategory = nil,
12.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Cotton Fabric",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Linen Yarn",
energyProduced = nil,
12.0,
energyType = nil,
false,
fluidsUsed = nil,
"Linen Yarn",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Hewn Log",
roomSizeReq = nil,
8.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Hewn Log",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "ShipwrightShirtItem",
"Huge Banner Sign",
typeID = 0,
1,
},
"Huge Banner Sign",
["Shipwright Skill Book"] = {
},
untranslated = "Shipwright Skill Book",
},
category = nil,
},
group = "Skill Books",
description = "Shipwright Skill Book",
tagGroups = {
"Skill Books",
},
},
maxStack = 1,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Shipwright Skill BookItem",
typeID = 0,
},
},
["Huge Iron Banner Sign"] = {
["Shipwright Skill Scroll"] = {
dispCraftStn = "1",
untranslated = "Shipwright Skill Scroll",
checkImage = "1",
category = nil,
untranslated = "Huge Iron Banner Sign",
group = "Skill Scrolls",
craftStn = {
description = "Shipwright Skill Scroll",
{
tagGroups = {
"Anvil",
"Skill Scrolls",
"Anvil",
},
},
skillNeeds = {
{
"Smelting",
6,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Huge Iron Banner Sign",
defaultVariantUntranslated = "Huge Iron Banner Sign",
numberOfVariants = "1",
variants = {
["Huge Iron Banner Sign"] = {
untranslated = "Huge Iron Banner Sign",
ingredients = {
{
"ITEM",
"Iron Bar",
16.0,
false,
"Iron Bar",
},
{
"ITEM",
"Iron Plate",
12.0,
false,
"Iron Plate",
},
},
products = {
{
"Huge Iron Banner Sign",
1,
"Huge Iron Banner Sign",
},
},
},
},
},
maxStack = 10,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Shipwright Skill ScrollItem",
typeID = 0,
},
},
["Huge Iron Sign"] = {
["Shorn Wool"] = {
dispCraftStn = "1",
untranslated = "Shorn Wool",
checkImage = "1",
category = nil,
untranslated = "Huge Iron Sign",
group = "Items",
craftStn = {
description = "Wool that has been shorn from an animal.",
{
tagGroups = {},
"Anvil",
maxStack = 100,
"Anvil",
carried = "Backpack",
},
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ShornWoolItem",
typeID = 0,
},
Shorts = {
untranslated = "Shorts",
category = nil,
group = "Clothing",
description = "Cargo shorts that are ideal for exploring the great outdoors. More practical than elegant.",
tagGroups = {
"Clothes",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Smelting",
weight = 100,
3,
calories = nil,
"Smelting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ShortsItem",
typeID = 0,
},
["Simmered Meat"] = {
untranslated = "Simmered Meat",
category = nil,
group = "Food",
description = "Meat cooked in meat juices keeps the meat juicy.",
tagGroups = {
"Food",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 800,
baseXPGain = 1.0,
calories = 900,
defaultVariant = "Huge Iron Sign",
carbs = 6,
defaultVariantUntranslated = "Huge Iron Sign",
protein = 18,
numberOfVariants = "1",
fat = 13,
variants = {
vitamins = 5,
["Huge Iron Sign"] = {
density = 4.666666666666667,
untranslated = "Huge Iron Sign",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Iron Bar",
roomCategory = nil,
8.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Iron Bar",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Iron Plate",
energyProduced = nil,
12.0,
energyType = nil,
false,
fluidsUsed = nil,
"Iron Plate",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Huge Iron Sign",
roomMatReq = nil,
1,
roomContainReq = nil,
"Huge Iron Sign",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "SimmeredMeatItem",
typeID = 0,
},
["Simple Syrup"] = {
untranslated = "Simple Syrup",
category = nil,
group = "Food",
description = "A simple water and suger combination heated until the sugar dissolves.",
tagGroups = {
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 400,
carbs = 12,
protein = 0,
fat = 3,
vitamins = 0,
density = 3.75,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SimpleSyrupItem",
typeID = 0,
},
},
["Huge Steel Banner Sign"] = {
Sink = {
dispCraftStn = "1",
untranslated = "Sink",
checkImage = "1",
category = nil,
untranslated = "Huge Steel Banner Sign",
group = "Housing Objects",
craftStn = {
description = "An industrial sink.",
{
tagGroups = {
"Rolling Mill",
"Housing",
"Rolling Mill",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Advanced Smelting",
weight = 1000,
6,
calories = nil,
"Advanced Smelting",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 2.0,
density = nil,
baseLaborCost = 120.0,
fuel = nil,
baseXPGain = 1.0,
yield = nil,
defaultVariant = "Huge Steel Banner Sign",
currency = nil,
defaultVariantUntranslated = "Huge Steel Banner Sign",
skillValue = "5",
numberOfVariants = "1",
roomCategory = "Bathroom",
variants = {
furnitureType = "Sink",
["Huge Steel Banner Sign"] = {
repeatsDepreciation = "0.2",
untranslated = "Huge Steel Banner Sign",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Steel Bar",
energyProduced = nil,
16.0,
energyType = nil,
false,
fluidsUsed = nil,
"Steel Bar",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "12",
"ITEM",
mobile = nil,
"Steel Plate",
roomSizeReq = nil,
12.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Steel Plate",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"ITEM",
NutrientElement = nil,
"Light Bulb",
type = "SinkItem",
6.0,
typeID = 0,
true,
},
"Light Bulb",
["Skid Steer"] = {
},
untranslated = "Skid Steer",
},
category = nil,
products = {
group = "Crafted Objects",
{
description = "Small scale bucket loader. Great for flat to low slope excavation.",
"Huge Steel Banner Sign",
tagGroups = {
1,
"Vehicles",
"Huge Steel Banner Sign",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 25000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SkidSteerItem",
typeID = 0,
},
},
["Huge Steel Sign"] = {
Slag = {
dispCraftStn = "1",
untranslated = "Slag",
checkImage = "1",
category = nil,
untranslated = "Huge Steel Sign",
group = "Blocks",
craftStn = {
description = "A glass-like byproduct that is created when smelting ore. Crushed Slag is often used in the production of Concrete.",
{
tagGroups = {
"Rolling Mill",
"Excavatable",
"Rolling Mill",
},
},
skillNeeds = {
{
"Advanced Smelting",
3,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Huge Steel Sign",
defaultVariantUntranslated = "Huge Steel Sign",
numberOfVariants = "1",
variants = {
["Huge Steel Sign"] = {
untranslated = "Huge Steel Sign",
ingredients = {
{
"ITEM",
"Steel Bar",
8.0,
false,
"Steel Bar",
},
{
"ITEM",
"Steel Plate",
12.0,
false,
"Steel Plate",
},
{
"ITEM",
"Light Bulb",
3.0,
true,
"Light Bulb",
},
},
products = {
{
"Huge Steel Sign",
1,
"Huge Steel Sign",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 6000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SlagItem",
typeID = 0,
},
},
["Huge Wooden Banner Sign"] = {
["Small Bath Mat"] = {
dispCraftStn = "1",
untranslated = "Small Bath Mat",
checkImage = "1",
category = nil,
untranslated = "Huge Wooden Banner Sign",
group = "Housing Objects",
craftStn = {
description = "A small bath mat when a normal rug does not cover your bathroom needs.",
{
tagGroups = {
"Carpentry Table",
"Housing",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
6,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Huge Wooden Banner Sign",
defaultVariantUntranslated = "Huge Wooden Banner Sign",
numberOfVariants = "1",
variants = {
["Huge Wooden Banner Sign"] = {
untranslated = "Huge Wooden Banner Sign",
ingredients = {
{
"ITEM",
"Cotton Fabric",
12.0,
false,
"Cotton Fabric",
},
{
"ITEM",
"Linen Yarn",
12.0,
false,
"Linen Yarn",
},
{
"TAG",
"Hewn Log",
16.0,
false,
"Hewn Log",
},
},
products = {
{
"Huge Wooden Banner Sign",
1,
"Huge Wooden Banner Sign",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Bathroom",
furnitureType = "Rug",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallBathMatItem",
typeID = 0,
},
},
["Hunting Upgrade"] = {
["Small Canoe"] = {
dispCraftStn = "1",
untranslated = "Small Canoe",
checkImage = "1",
category = nil,
untranslated = "Hunting Upgrade",
group = "Crafted Objects",
craftStn = {
description = "",
{
tagGroups = {
"Fishery",
"Vehicles",
"Fishery",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 3000.0,
baseXPGain = 4.0,
defaultVariant = "Hunting Upgrade",
defaultVariantUntranslated = "Hunting Upgrade",
numberOfVariants = "1",
variants = {
["Hunting Upgrade"] = {
untranslated = "Hunting Upgrade",
ingredients = {
{
"ITEM",
"Basic Upgrade Lvl4",
1.0,
true,
"Basic Upgrade Lvl4",
},
},
products = {
{
"Hunting Upgrade",
1,
"Hunting Upgrade",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallCanoeItem",
typeID = 0,
},
},
Icebox = {
["Small Cotton Bunting Red"] = {
dispCraftStn = "1",
untranslated = "Small Cotton Bunting Red",
checkImage = "1",
category = nil,
untranslated = "Icebox",
group = "Housing Objects",
craftStn = {
description = "A small celebratory piece of cotton fabric used to brighten up an event.",
{
tagGroups = {
"Carpentry Table",
"Housing",
"Carpentry Table",
},
},
skillNeeds = {
{
"Carpentry",
1,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 3.0,
defaultVariant = "Icebox",
defaultVariantUntranslated = "Icebox",
numberOfVariants = "1",
variants = {
Icebox = {
untranslated = "Icebox",
ingredients = {
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
12.0,
false,
"Wood Board",
},
},
products = {
{
"Icebox",
1,
"Icebox",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.5",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallCottonBuntingRedItem",
typeID = 0,
},
},
["Immigration Desk"] = {
["Small Cotton Bunting Regal"] = {
dispCraftStn = "1",
untranslated = "Small Cotton Bunting Regal",
checkImage = "1",
category = nil,
untranslated = "Immigration Desk",
group = "Housing Objects",
craftStn = {
description = "A small celebratory piece of cotton fabric used to brighten up an event.",
{
tagGroups = {
"Settlement Crafting Table",
"Housing",
"Settlement Crafting Table",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 2.0,
defaultVariant = "Immigration Desk",
defaultVariantUntranslated = "Immigration Desk",
numberOfVariants = "1",
variants = {
["Immigration Desk"] = {
untranslated = "Immigration Desk",
ingredients = {
{
"TAG",
"Hewn Log",
15.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
8.0,
false,
"Wood Board",
},
},
products = {
{
"Immigration Desk",
1,
"Immigration Desk",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.5",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallCottonBuntingRegalItem",
typeID = 0,
},
},
["Industrial Barge"] = {
["Small Court"] = {
dispCraftStn = "1",
untranslated = "Small Court",
checkImage = "1",
category = nil,
untranslated = "Industrial Barge",
group = "Work Stations",
craftStn = {
description = "Allows the creation of Law, which can perform many types of regulations, restrictions, taxations, incentives, and more.",
{
tagGroups = {
"Medium Shipyard",
"Government",
"Medium Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 30.0,
baseLaborCost = 2500.0,
baseXPGain = 24.0,
defaultVariant = "Industrial Barge",
defaultVariantUntranslated = "Industrial Barge",
numberOfVariants = "1",
variants = {
["Industrial Barge"] = {
untranslated = "Industrial Barge",
ingredients = {
{
"ITEM",
"Iron Hull Sheet",
18.0,
false,
"Iron Hull Sheet",
},
{
"ITEM",
"Nylon Mooring Rope",
8.0,
false,
"Nylon Mooring Rope",
},
{
"ITEM",
"Metal Rudder",
1.0,
true,
"Metal Rudder",
},
{
"ITEM",
"Steel Axle",
1.0,
true,
"Steel Axle",
},
{
"ITEM",
"Iron Anchor",
1.0,
true,
"Iron Anchor",
},
{
"ITEM",
"Combustion Engine",
2.0,
true,
"Combustion Engine",
},
{
"ITEM",
"Large Metal Ship Frame",
1.0,
true,
"Large Metal Ship Frame",
},
},
products = {
{
"Industrial Barge",
1,
"Industrial Barge",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallCourtItem",
typeID = 0,
},
},
["Industrial Elevator"] = {
["Small Hanging Ashlar Basalt Sign"] = {
dispCraftStn = "1",
untranslated = "Small Hanging Ashlar Basalt Sign",
checkImage = "1",
category = nil,
untranslated = "Industrial Elevator",
group = "Crafted Objects",
craftStn = {
description = "A small sign for all of your smaller text needs!",
{
tagGroups = {},
"Robotic Assembly Line",
maxStack = 1,
"Robotic Assembly Line",
carried = "Backpack",
},
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallHangingAshlarBasaltSignItem",
typeID = 0,
},
["Small Hanging Ashlar Stone Sign"] = {
untranslated = "Small Hanging Ashlar Stone Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallHangingAshlarStoneSignItem",
typeID = 0,
},
["Small Hanging Birch Sign"] = {
untranslated = "Small Hanging Birch Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallHangingBirchSignItem",
typeID = 0,
},
["Small Hanging Lumber Sign"] = {
untranslated = "Small Hanging Lumber Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallHangingLumberSignItem",
typeID = 0,
},
["Small Hanging Mortared Granite Sign"] = {
untranslated = "Small Hanging Mortared Granite Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallHangingMortaredGraniteSignItem",
typeID = 0,
},
["Small Hanging Mortared Stone Sign"] = {
untranslated = "Small Hanging Mortared Stone Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallHangingMortaredStoneSignItem",
typeID = 0,
},
["Small Hanging Saguaro Sign"] = {
untranslated = "Small Hanging Saguaro Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallHangingSaguaroSignItem",
typeID = 0,
},
["Small Hanging Softwood Sign"] = {
untranslated = "Small Hanging Softwood Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallHangingSoftwoodSignItem",
typeID = 0,
},
["Small Hanging Stone Sign"] = {
untranslated = "Small Hanging Stone Sign",
category = nil,
group = "World Object",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallHangingStoneSignItem",
typeID = 0,
},
["Small Hanging Wood Sign"] = {
untranslated = "Small Hanging Wood Sign",
category = nil,
group = "Item",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = nil,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallHangingWoodSignItem",
typeID = 0,
},
["Small Nylon Bunting Green"] = {
untranslated = "Small Nylon Bunting Green",
category = nil,
group = "Housing Objects",
description = "A small celebratory piece of nylon fabric used to brighten up an event.",
tagGroups = {
"Housing",
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Industry",
weight = 250,
1,
calories = nil,
"Industry",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 10.0,
density = nil,
baseLaborCost = 2500.0,
fuel = nil,
baseXPGain = 20.0,
yield = nil,
defaultVariant = "Industrial Elevator",
currency = nil,
defaultVariantUntranslated = "Industrial Elevator",
skillValue = "0.5",
numberOfVariants = "1",
roomCategory = "Decoration",
variants = {
furnitureType = "Decoration",
["Industrial Elevator"] = {
repeatsDepreciation = "0.4",
untranslated = "Industrial Elevator",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Flat Steel",
energyProduced = nil,
30.0,
energyType = nil,
false,
fluidsUsed = nil,
"Flat Steel",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "1",
"ITEM",
mobile = nil,
"Steel Gearbox",
roomSizeReq = nil,
4.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Steel Gearbox",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"ITEM",
NutrientElement = nil,
"Copper Wiring",
type = "SmallNylonBuntingGreenItem",
20.0,
typeID = 0,
false,
},
"Copper Wiring",
["Small Nylon Bunting Purple"] = {
},
untranslated = "Small Nylon Bunting Purple",
{
category = nil,
"ITEM",
group = "Housing Objects",
"Electric Motor",
description = "A small celebratory piece of nylon fabric used to brighten up an event.",
2.0,
tagGroups = {
true,
"Housing",
"Electric Motor",
},
},
products = {
{
"Industrial Elevator",
1,
"Industrial Elevator",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.5",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallNylonBuntingPurpleItem",
typeID = 0,
},
},
["Industrial Generator"] = {
["Small Paper Lantern"] = {
dispCraftStn = "1",
untranslated = "Small Paper Lantern",
checkImage = "1",
category = nil,
untranslated = "Industrial Generator",
group = "Housing Objects",
craftStn = {
description = "A small paper lantern.",
{
tagGroups = {
"Robotic Assembly Line",
"Housing",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Industry",
4,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 40.0,
baseLaborCost = 2400.0,
baseXPGain = 60.0,
defaultVariant = "Industrial Generator",
defaultVariantUntranslated = "Industrial Generator",
numberOfVariants = "1",
variants = {
["Industrial Generator"] = {
untranslated = "Industrial Generator",
ingredients = {
{
"ITEM",
"Steel Plate",
48.0,
false,
"Steel Plate",
},
{
"ITEM",
"Advanced Circuit",
32.0,
false,
"Advanced Circuit",
},
{
"ITEM",
"Steel Pipe",
32.0,
false,
"Steel Pipe",
},
{
"ITEM",
"Rivet",
64.0,
false,
"Rivet",
},
{
"ITEM",
"Advanced Combustion Engine",
1.0,
true,
"Advanced Combustion Engine",
},
{
"ITEM",
"Radiator",
24.0,
true,
"Radiator",
},
{
"ITEM",
"Steel Axle",
1.0,
true,
"Steel Axle",
},
},
products = {
{
"Industrial Generator",
1,
"Industrial Generator",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallPaperLanternItem",
typeID = 0,
},
},
["Industrial Refrigerator"] = {
["Small Paper Machine"] = {
dispCraftStn = "1",
untranslated = "Small Paper Machine",
checkImage = "1",
category = nil,
untranslated = "Industrial Refrigerator",
group = "Work Stations",
craftStn = {
description = "Laborous way of creating sheets of paper.",
{
tagGroups = {
"Robotic Assembly Line",
"Crafting Table",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Industry",
6,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 240.0,
baseXPGain = 8.0,
defaultVariant = "Industrial Refrigerator",
defaultVariantUntranslated = "Industrial Refrigerator",
numberOfVariants = "1",
variants = {
["Industrial Refrigerator"] = {
untranslated = "Industrial Refrigerator",
ingredients = {
{
"ITEM",
"Steel Plate",
32.0,
false,
"Steel Plate",
},
{
"ITEM",
"Advanced Circuit",
12.0,
false,
"Advanced Circuit",
},
{
"ITEM",
"Radiator",
10.0,
false,
"Radiator",
},
{
"ITEM",
"Glass",
4.0,
false,
"Glass",
},
},
products = {
{
"Industrial Refrigerator",
1,
"Industrial Refrigerator",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallPaperMachineItem",
typeID = 0,
},
},
["Industry Upgrade"] = {
["Small Shipyard"] = {
dispCraftStn = "1",
untranslated = "Small Shipyard",
checkImage = "1",
category = nil,
untranslated = "Industry Upgrade",
group = "Work Stations",
craftStn = {
description = "A crude workspace for constructing smaller vehicles designed for use in a maritime environment.",
{
tagGroups = {
"Robotic Assembly Line",
"Crafting Table",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 18.0,
baseLaborCost = 9000.0,
baseXPGain = 4.0,
defaultVariant = "Industry Upgrade",
defaultVariantUntranslated = "Industry Upgrade",
numberOfVariants = "1",
variants = {
["Industry Upgrade"] = {
untranslated = "Industry Upgrade",
ingredients = {
{
"ITEM",
"Modern Upgrade Lvl4",
1.0,
true,
"Modern Upgrade Lvl4",
},
},
products = {
{
"Industry Upgrade",
1,
"Industry Upgrade",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallShipyardItem",
typeID = 0,
},
},
["Infused Oil"] = {
["Small Sink"] = {
dispCraftStn = "1",
untranslated = "Small Sink",
checkImage = "1",
category = nil,
untranslated = "Infused Oil",
group = "Housing Objects",
craftStn = {
description = "A small household sink.",
{
tagGroups = {
"Kitchen",
"Housing",
"Kitchen",
},
},
skillNeeds = {
{
"Advanced Cooking",
1,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Infused Oil",
defaultVariantUntranslated = "Infused Oil",
numberOfVariants = "1",
variants = {
["Infused Oil"] = {
untranslated = "Infused Oil",
ingredients = {
{
"ITEM",
"Huckleberry Extract",
2.0,
false,
"Huckleberry Extract",
},
{
"TAG",
"Oil",
2.0,
false,
"Oil",
},
},
products = {
{
"Infused Oil",
"1",
"Infused Oil",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Bathroom",
furnitureType = "Sink",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallSinkItem",
typeID = 0,
},
},
["Iron Anchor"] = {
["Small Standing Ashlar Basalt Sign"] = {
dispCraftStn = "1",
untranslated = "Small Standing Ashlar Basalt Sign",
checkImage = "1",
category = nil,
untranslated = "Iron Anchor",
group = "Crafted Objects",
craftStn = {
description = "A small sign for all of your smaller text needs!",
{
tagGroups = {},
"Anvil",
maxStack = 1,
"Anvil",
carried = "Backpack",
},
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStandingAshlarBasaltSignItem",
typeID = 0,
},
["Small Standing Ashlar Stone Sign"] = {
untranslated = "Small Standing Ashlar Stone Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStandingAshlarStoneSignItem",
typeID = 0,
},
["Small Standing Birch Sign"] = {
untranslated = "Small Standing Birch Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStandingBirchSignItem",
typeID = 0,
},
["Small Standing Lumber Sign"] = {
untranslated = "Small Standing Lumber Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStandingLumberSignItem",
typeID = 0,
},
["Small Standing Mortared Granite Sign"] = {
untranslated = "Small Standing Mortared Granite Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStandingMortaredGraniteSignItem",
typeID = 0,
},
["Small Standing Mortared Stone Sign"] = {
untranslated = "Small Standing Mortared Stone Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStandingMortaredStoneSignItem",
typeID = 0,
},
["Small Standing Saguaro Sign"] = {
untranslated = "Small Standing Saguaro Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStandingSaguaroSignItem",
typeID = 0,
},
["Small Standing Softwood Sign"] = {
untranslated = "Small Standing Softwood Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStandingSoftwoodSignItem",
typeID = 0,
},
["Small Standing Stone Sign"] = {
untranslated = "Small Standing Stone Sign",
category = nil,
group = "World Object",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStandingStoneSignItem",
typeID = 0,
},
["Small Standing Wood Sign"] = {
untranslated = "Small Standing Wood Sign",
category = nil,
group = "Item",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = nil,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStandingWoodSignItem",
typeID = 0,
},
["Small Stockpile"] = {
untranslated = "Small Stockpile",
category = nil,
group = "Crafted Objects",
description = "Designates a 3x3x3 area as storage for large items.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStockpileItem",
typeID = 0,
},
["Small Wood Cart"] = {
untranslated = "Small Wood Cart",
category = nil,
group = "Crafted Objects",
description = "Small wood cart for hauling minimal loads.",
tagGroups = {
"Vehicles",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Smelting",
weight = 5000,
1,
calories = nil,
"Smelting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallWoodCartItem",
typeID = 0,
},
["Small Wooden Boat"] = {
untranslated = "Small Wooden Boat",
category = nil,
group = "Crafted Objects",
description = "A personal transport vessel capable of holding a suprising amount of goods.",
tagGroups = {
"Vehicles",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 10000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Iron Anchor",
carbs = nil,
defaultVariantUntranslated = "Iron Anchor",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Iron Anchor"] = {
density = nil,
untranslated = "Iron Anchor",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Iron Bar",
roomCategory = nil,
16.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Iron Bar",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Iron Anchor",
energyType = nil,
"",
fluidsUsed = nil,
"Iron Anchor",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallWoodenBoatItem",
typeID = 0,
},
["Small Wooden Ship Frame"] = {
untranslated = "Small Wooden Ship Frame",
category = nil,
group = "Items",
description = "The basis for any wooden personal vessel.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallWoodenShipFrameItem",
typeID = 0,
},
["Smelting Skill Book"] = {
untranslated = "Smelting Skill Book",
category = nil,
group = "Skill Books",
description = "Smelting Skill Book",
tagGroups = {
"Skill Books",
},
},
maxStack = 1,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Smelting Skill BookItem",
typeID = 0,
},
},
["Iron Axle"] = {
["Smelting Skill Scroll"] = {
dispCraftStn = "1",
untranslated = "Smelting Skill Scroll",
checkImage = "1",
category = nil,
untranslated = "Iron Axle",
group = "Skill Scrolls",
craftStn = {
description = "Smelting Skill Scroll",
{
tagGroups = {
"Lathe",
"Skill Scrolls",
"Lathe",
},
},
},
skillNeeds = {
maxStack = 10,
{
carried = "Backpack",
"Mechanics",
weight = 10,
1,
calories = nil,
"Mechanics",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Smelting Skill ScrollItem",
typeID = 0,
},
["Smelting Upgrade"] = {
untranslated = "Smelting Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Advanced Upgrade that greatly increases efficiency when crafting Smelting recipes.",
tagGroups = {
"Upgrade",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 75.0,
weight = 1,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Iron Axle",
carbs = nil,
defaultVariantUntranslated = "Iron Axle",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Iron Axle"] = {
density = nil,
untranslated = "Iron Axle",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Iron Bar",
roomCategory = nil,
2.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Iron Bar",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Iron Axle",
energyType = nil,
"",
fluidsUsed = nil,
"Iron Axle",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmeltingUpgradeItem",
typeID = 0,
},
["Smith Apron"] = {
untranslated = "Smith Apron",
category = nil,
group = "Clothing",
description = "A thick leather apron that provides protection from the ocassional chunk of flying metal when hammering on an anvil.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmithApronItem",
typeID = 0,
},
},
["Iron Bar"] = {
["Smith Bandana"] = {
dispCraftStn = "1",
untranslated = "Smith Bandana",
checkImage = "1",
category = nil,
untranslated = "Iron Bar",
group = "Clothing",
craftStn = {
description = "A cotton bandana that is great for keeping the hair out of your face and acts as a sweat band.",
{
tagGroups = {
"Blast Furnace",
"Clothes",
"Blast Furnace",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Smelting",
weight = 100,
1,
calories = nil,
"Smelting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmithBandanaItem",
typeID = 0,
},
["Smith Boots"] = {
untranslated = "Smith Boots",
category = nil,
group = "Clothing",
description = "Heavy duty steel-toed boots.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
tagGroups = {
"Clothes",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.6,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 100,
baseXPGain = 2.0,
calories = nil,
defaultVariant = "Iron Bar",
carbs = nil,
defaultVariantUntranslated = "Iron Bar",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Iron Bar"] = {
density = nil,
untranslated = "Iron Bar",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Iron Concentrate",
roomCategory = nil,
1.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Iron Concentrate",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Iron Bar",
energyType = nil,
"4",
fluidsUsed = nil,
"Iron Bar",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Slag",
mobile = nil,
1.0,
roomSizeReq = nil,
"Slag",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmithBootsItem",
typeID = 0,
},
["Smith Gloves"] = {
untranslated = "Smith Gloves",
category = nil,
group = "Clothing",
description = "A reinforced wrist guard paired with a lone work glove.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmithGlovesItem",
typeID = 0,
},
},
["Iron Concentrate"] = {
["Smith Pants"] = {
dispCraftStn = "1",
untranslated = "Smith Pants",
checkImage = "1",
category = nil,
untranslated = "Iron Concentrate",
group = "Clothing",
craftStn = {
description = "Denim pants with knee patches.",
{
tagGroups = {
"Rocker Box",
"Clothes",
"Rocker Box",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Mining",
weight = 100,
1,
calories = nil,
"Mining",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmithPantsItem",
typeID = 0,
},
["Smith Shirt"] = {
untranslated = "Smith Shirt",
category = nil,
group = "Clothing",
description = "A simple cotton shirt helps reduce the strain of heat exposure.",
tagGroups = {
"Clothes",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.5,
carried = "Backpack",
baseLaborCost = 50.0,
weight = 100,
baseXPGain = 2.0,
calories = nil,
defaultVariant = "Iron Concentrate",
carbs = nil,
defaultVariantUntranslated = "Iron Concentrate",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Iron Concentrate"] = {
density = nil,
untranslated = "Iron Concentrate",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Crushed Iron Ore",
roomCategory = nil,
5.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Crushed Iron Ore",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Iron Concentrate",
energyType = nil,
"",
fluidsUsed = nil,
"Iron Concentrate",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"Wet Tailings",
mobile = nil,
2.0,
roomSizeReq = nil,
"Wet Tailings",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmithShirtItem",
typeID = 0,
},
["Smooth Gut Noodle Roll"] = {
untranslated = "Smooth Gut Noodle Roll",
category = nil,
group = "Food",
description = "These noodle rolls look VERY smooth.",
tagGroups = {
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 400,
calories = 1200,
carbs = 19,
protein = 15,
fat = 9,
vitamins = 1,
density = 3.6666666666666665,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmoothGutNoodleRollItem",
typeID = 0,
},
},
["Iron Frame Wide"] = {
["Snapping Turtle Carcass"] = {
dispCraftStn = "1",
untranslated = "Snapping Turtle Carcass",
checkImage = "1",
category = nil,
untranslated = "Iron Frame Wide",
group = "Natural Resources",
craftStn = {
description = "A dead snapping turtle.",
{
tagGroups = {
"Anvil",
"Tiny Carcass",
"Anvil",
"Tiny Leather Carcass",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Smelting",
weight = 2000,
4,
calories = nil,
"Smelting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SnappingTurtleCarcassItem",
typeID = 0,
},
["Softwood Board"] = {
untranslated = "Softwood Board",
category = nil,
group = "Items",
description = "A higher quality softwood board used for long lasting furniture.",
tagGroups = {
"Burnable Fuel",
"Wood Board",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 160.0,
weight = 500,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Iron Frame Wide",
carbs = nil,
defaultVariantUntranslated = "Iron Frame Wide",
protein = nil,
numberOfVariants = 5,
fat = nil,
variants = {
vitamins = nil,
["Iron Frame Wide"] = {
density = nil,
untranslated = "Iron Frame Wide",
fuel = 2000,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Iron Bar",
roomCategory = nil,
2.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Iron Bar",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Iron Frame Wide",
energyType = nil,
1,
fluidsUsed = nil,
"Iron Frame Wide",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
["Iron Frame Landscape"] = {
roomSizeReq = nil,
untranslated = "Iron Frame Landscape",
roomMatReq = nil,
ingredients = {
roomContainReq = nil,
{
inventorySlots = nil,
"ITEM",
inventoryMaxWeight = nil,
"Iron Bar",
inventoryRestrictions = nil,
2.0,
NutrientElement = nil,
false,
type = "SoftwoodBoardItem",
"Iron Bar",
typeID = 0,
},
},
},
["Softwood Hewn Log"] = {
products = {
untranslated = "Softwood Hewn Log",
{
category = nil,
"Iron Frame Landscape",
group = "Blocks",
1,
description = "A log hewn and shaped to be a building material. Hewing logs at a workbench will grant no experience.",
"Iron Frame Landscape",
tagGroups = {
},
"Burnable Fuel",
},
"Constructable",
},
"Hewn Log",
["Iron Frame Square"] = {
untranslated = "Iron Frame Square",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
},
products = {
{
"Iron Frame Square",
1,
"Iron Frame Square",
},
},
},
["Iron Frame Portrait"] = {
untranslated = "Iron Frame Portrait",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
},
products = {
{
"Iron Frame Portrait",
1,
"Iron Frame Portrait",
},
},
},
["Iron Frame Tall"] = {
untranslated = "Iron Frame Tall",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
},
products = {
{
"Iron Frame Tall",
1,
"Iron Frame Tall",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SoftwoodHewnLogItem",
typeID = 0,
},
},
["Iron Gear"] = {
["Softwood Lumber"] = {
dispCraftStn = "1",
untranslated = "Softwood Lumber",
checkImage = "1",
category = nil,
untranslated = "Iron Gear",
group = "Blocks",
craftStn = {
description = "Can be fashioned into various usable equipment.",
{
tagGroups = {
"Shaper",
"Burnable Fuel",
"Shaper",
"Constructable",
},
"Lumber",
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Mechanics",
weight = 10000,
1,
calories = nil,
"Mechanics",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SoftwoodLumberItem",
typeID = 0,
},
["Softwood Lumber Bench"] = {
untranslated = "Softwood Lumber Bench",
category = nil,
group = "Housing Objects",
description = "A lumber bench for when you need extra seating space than a traditional chair.",
tagGroups = {
"Housing",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.4,
carried = "Backpack",
baseLaborCost = 75.0,
weight = 1000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Iron Gear",
carbs = nil,
defaultVariantUntranslated = "Iron Gear",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Iron Gear"] = {
density = nil,
untranslated = "Iron Gear",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "1.5",
"Iron Bar",
roomCategory = "Seating",
1.0,
furnitureType = "Chair",
false,
repeatsDepreciation = "0.5",
"Iron Bar",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Iron Gear",
energyType = nil,
"",
fluidsUsed = nil,
"Iron Gear",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "6",
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SoftwoodLumberBenchItem",
typeID = 0,
},
["Softwood Lumber Chair"] = {
untranslated = "Softwood Lumber Chair",
category = nil,
group = "Housing Objects",
description = "A sturdy lumber chair. It doesn't feel as wobbly as more basic wooden chairs.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SoftwoodLumberChairItem",
typeID = 0,
},
["Softwood Lumber Door"] = {
untranslated = "Softwood Lumber Door",
category = nil,
group = "Housing Objects",
description = "A door made from finely cut lumber.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SoftwoodLumberDoorItem",
typeID = 0,
},
},
["Iron Hull Sheet"] = {
["Softwood Lumber Dresser"] = {
dispCraftStn = "1",
untranslated = "Softwood Lumber Dresser",
checkImage = "1",
category = nil,
untranslated = "Iron Hull Sheet",
group = "Housing Objects",
craftStn = {
description = "A lumber dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.",
{
tagGroups = {
"Medium Shipyard",
"Housing",
"Medium Shipyard",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Shipwright",
weight = 2000,
1,
calories = nil,
"Shipwright",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Bedroom",
furnitureType = "Dresser",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SoftwoodLumberDresserItem",
typeID = 0,
},
["Softwood Lumber Table"] = {
untranslated = "Softwood Lumber Table",
category = nil,
group = "Housing Objects",
description = "A large lumber table for eating meals or getting some work done.",
tagGroups = {
"Housing",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 2000,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Iron Hull Sheet",
carbs = nil,
defaultVariantUntranslated = "Iron Hull Sheet",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Iron Hull Sheet"] = {
density = nil,
untranslated = "Iron Hull Sheet",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "2",
"Iron Plate",
roomCategory = "Seating",
2.0,
furnitureType = "Table",
false,
repeatsDepreciation = "0.6",
"Iron Plate",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Screws",
energyProduced = nil,
4.0,
energyType = nil,
false,
fluidsUsed = nil,
"Screws",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "8",
products = {
mobile = nil,
{
roomSizeReq = nil,
"Iron Hull Sheet",
roomMatReq = nil,
"",
roomContainReq = nil,
"Iron Hull Sheet",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "SoftwoodLumberTableItem",
typeID = 0,
},
["Soil Sampler"] = {
untranslated = "Soil Sampler",
category = nil,
group = "Items",
description = "Checking the moisture levels, temperature, and nutrients of soil is important for farming.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SoilSamplerItem",
typeID = 0,
},
["Solar Generator"] = {
untranslated = "Solar Generator",
category = nil,
group = "Crafted Objects",
description = "Generates electrical power from the sun! Requires a clear view of the sky above the generator for full output. Internal batteries ensure generation during nighttime.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SolarGeneratorItem",
typeID = 0,
},
["Spiky Roll"] = {
untranslated = "Spiky Roll",
category = nil,
group = "Food",
description = "Spikes are definitely removed before serving.",
tagGroups = {
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 1300,
carbs = 20,
protein = 17,
fat = 7,
vitamins = 2,
density = 3.5384615384615383,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SpikyRollItem",
typeID = 0,
},
},
["Iron Pipe"] = {
["Spin Melter"] = {
dispCraftStn = "1",
untranslated = "Spin Melter",
checkImage = "1",
category = nil,
untranslated = "Iron Pipe",
group = "Work Stations",
craftStn = {
description = "A device with a rotating drum that is used to shape molten synthetic materials into thin ribbons.",
{
tagGroups = {
"Anvil",
"Crafting Table",
"Anvil",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Smelting",
weight = 10000,
1,
calories = nil,
"Smelting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SpinMelterItem",
typeID = 0,
},
["Spoiled Food"] = {
untranslated = "Spoiled Food",
category = nil,
group = "Items",
description = "Food that has spoiled beyond the point of being suitable for human consumption. It can still be used for compost.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 20,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SpoiledFoodItem",
typeID = 0,
},
["Spruce Log"] = {
untranslated = "Spruce Log",
category = nil,
group = "Natural Resources",
description = "Spruce log is a type of softwood, sometimes referred to as whitewood.",
tagGroups = {
"Burnable Fuel",
"Softwood",
"Wood",
},
},
moduleNeeds = {},
maxStack = 20,
baseCraftTime = 0.8,
carried = "Hands",
baseLaborCost = 15.0,
weight = 10000,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Iron Pipe",
carbs = nil,
defaultVariantUntranslated = "Iron Pipe",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Iron Pipe"] = {
density = nil,
untranslated = "Iron Pipe",
fuel = 4000,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Iron Bar",
roomCategory = nil,
1.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Iron Bar",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Iron Pipe",
energyType = nil,
"",
fluidsUsed = nil,
"Iron Pipe",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SpruceLogItem",
typeID = 0,
},
["Spruce Seed"] = {
untranslated = "Spruce Seed",
category = nil,
group = "Seed",
description = "Plant to grow a spruce tree.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SpruceSeedItem",
typeID = 0,
},
},
["Iron Plate"] = {
["Square Belt"] = {
dispCraftStn = "1",
untranslated = "Square Belt",
checkImage = "1",
category = nil,
untranslated = "Iron Plate",
group = "Clothing",
craftStn = {
description = "Belt with a square buckle.",
{
tagGroups = {
"Screw Press",
"Clothes",
"Screw Press",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Iron Plate",
defaultVariantUntranslated = "Iron Plate",
numberOfVariants = "1",
variants = {
["Iron Plate"] = {
untranslated = "Iron Plate",
ingredients = {
{
"ITEM",
"Iron Bar",
1.0,
false,
"Iron Bar",
},
},
products = {
{
"Iron Plate",
"",
"Iron Plate",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SquareBeltItem",
typeID = 0,
},
},
["Iron Saw Blade"] = {
["Square Pot"] = {
dispCraftStn = "1",
untranslated = "Square Pot",
checkImage = "1",
category = nil,
untranslated = "Iron Saw Blade",
group = "Housing Objects",
craftStn = {
description = "Sometimes you just want to bring a little bit of nature into your house.",
{
tagGroups = {
"Anvil",
"Housing",
"Anvil",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Smelting",
weight = 1000,
1,
calories = nil,
"Smelting",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PlanterPotSquareItem",
typeID = 0,
},
["Stamp Mill"] = {
untranslated = "Stamp Mill",
category = nil,
group = "Work Stations",
description = "A crushing machine that uses iron stamps to pound rocks into small pieces.",
tagGroups = {
"Crafting Table",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 1.2,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 5000,
baseXPGain = 2.0,
calories = nil,
defaultVariant = "Iron Saw Blade",
carbs = nil,
defaultVariantUntranslated = "Iron Saw Blade",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Iron Saw Blade"] = {
density = nil,
untranslated = "Iron Saw Blade",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Iron Bar",
roomCategory = "Industrial",
6.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Iron Bar",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Iron Saw Blade",
energyType = nil,
"",
fluidsUsed = nil,
"Iron Saw Blade",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StampMillItem",
typeID = 0,
},
["Standing Glass Sign"] = {
untranslated = "Standing Glass Sign",
category = nil,
group = "Crafted Objects",
description = "A large sign framed with a glass plate.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StandingGlassSignItem",
typeID = 0,
},
["Standing Long Steel Sign"] = {
untranslated = "Standing Long Steel Sign",
category = nil,
group = "Crafted Objects",
description = "A long steel plate with a wooden base.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StandingLongSteelSignItem",
typeID = 0,
},
["Standing Steel Brick Sign"] = {
untranslated = "Standing Steel Brick Sign",
category = nil,
group = "Crafted Objects",
description = "A solid steel plate supported by a brick base.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StandingSteelBrickSignItem",
typeID = 0,
},
["Steam Engine"] = {
untranslated = "Steam Engine",
category = nil,
group = "Crafted Objects",
description = "A large steam engine for generating power.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteamEngineItem",
typeID = 0,
},
["Steam Tractor"] = {
untranslated = "Steam Tractor",
category = nil,
group = "Crafted Objects",
description = "A tractor powered through steam.",
tagGroups = {
"Vehicles",
},
},
maxStack = 100,
carried = "Backpack",
weight = 25000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteamTractorItem",
typeID = 0,
},
},
["Iron Wheel"] = {
["Steam Tractor Harvester"] = {
dispCraftStn = "1",
untranslated = "Steam Tractor Harvester",
checkImage = "1",
category = nil,
untranslated = "Iron Wheel",
group = "Items",
craftStn = {
description = "An attachment for the steam tractor that allows for quick harvesting of plants.",
{
tagGroups = {
"Wainwright Table",
"Tool",
"Wainwright Table",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Basic Engineering",
weight = 10000,
1,
calories = nil,
"Basic Engineering",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 2.0,
density = nil,
baseLaborCost = 100.0,
fuel = nil,
baseXPGain = 1.0,
yield = nil,
defaultVariant = "Iron Wheel",
currency = nil,
defaultVariantUntranslated = "Iron Wheel",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Iron Wheel"] = {
repeatsDepreciation = nil,
untranslated = "Iron Wheel",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Iron Bar",
energyProduced = nil,
6.0,
energyType = nil,
false,
fluidsUsed = nil,
"Iron Bar",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Iron Wheel",
roomMatReq = nil,
"",
roomContainReq = nil,
"Iron Wheel",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "SteamTractorHarvesterItem",
typeID = 0,
},
["Steam Tractor Plow"] = {
untranslated = "Steam Tractor Plow",
category = nil,
group = "Items",
description = "An attachment for the steam tractor that allows for quick plowing.",
tagGroups = {
"Tool",
},
},
maxStack = 100,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteamTractorPlowItem",
typeID = 0,
},
},
["Jaw Crusher"] = {
["Steam Tractor Sower"] = {
dispCraftStn = "1",
untranslated = "Steam Tractor Sower",
checkImage = "1",
category = nil,
untranslated = "Jaw Crusher",
group = "Items",
craftStn = {
description = "An attachment for the steam tractor that allows for quick planting of seeds.",
{
tagGroups = {
"Robotic Assembly Line",
"Tool",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
2,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Jaw Crusher",
defaultVariantUntranslated = "Jaw Crusher",
numberOfVariants = "1",
variants = {
["Jaw Crusher"] = {
untranslated = "Jaw Crusher",
ingredients = {
{
"ITEM",
"Steel Bar",
25.0,
false,
"Steel Bar",
},
{
"ITEM",
"Synthetic Rubber",
25.0,
false,
"Synthetic Rubber",
},
{
"ITEM",
"Steel Gear",
20.0,
false,
"Steel Gear",
},
{
"ITEM",
"Electric Motor",
2.0,
true,
"Electric Motor",
},
},
products = {
{
"Jaw Crusher",
1,
"Jaw Crusher",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteamTractorSowerItem",
typeID = 0,
},
},
["Jungle Campfire Salad"] = {
["Steam Truck"] = {
dispCraftStn = "1",
untranslated = "Steam Truck",
checkImage = "1",
category = nil,
untranslated = "Jungle Campfire Salad",
group = "Crafted Objects",
craftStn = {
description = "A truck that runs on steam.",
{
tagGroups = {
"Campfire",
"Vehicles",
"Campfire",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Jungle Campfire Salad",
defaultVariantUntranslated = "Jungle Campfire Salad",
numberOfVariants = "1",
variants = {
["Jungle Campfire Salad"] = {
untranslated = "Jungle Campfire Salad",
ingredients = {
{
"ITEM",
"Papaya",
1.0,
false,
"Papaya",
},
{
"ITEM",
"Pineapple",
1.0,
false,
"Pineapple",
},
{
"ITEM",
"Heart Of Palm",
1.0,
false,
"Heart Of Palm",
},
{
"TAG",
"Greens",
1.0,
false,
"Greens",
},
},
products = {
{
"Jungle Campfire Salad",
"1",
"Jungle Campfire Salad",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 25000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteamTruckItem",
typeID = 0,
},
},
["Jungle Campfire Stew"] = {
["Steel Abstract Fixture"] = {
dispCraftStn = "1",
untranslated = "Steel Abstract Fixture",
checkImage = "1",
category = nil,
untranslated = "Jungle Campfire Stew",
group = "Housing Objects",
craftStn = {
description = "A more modern way to light up a room.",
{
tagGroups = {
"Campfire",
"Housing",
"Campfire",
},
},
skillNeeds = {
{
"Campfire Cooking",
4,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Jungle Campfire Stew",
defaultVariantUntranslated = "Jungle Campfire Stew",
numberOfVariants = "1",
variants = {
["Jungle Campfire Stew"] = {
untranslated = "Jungle Campfire Stew",
ingredients = {
{
"ITEM",
"Papaya",
1.0,
false,
"Papaya",
},
{
"ITEM",
"Scrap Meat",
1.0,
false,
"Scrap Meat",
},
{
"ITEM",
"Flour",
1.0,
false,
"Flour",
},
{
"TAG",
"Fat",
1.0,
false,
"Fat",
},
{
"TAG",
"Fungus",
1.0,
false,
"Fungus",
},
},
products = {
{
"Jungle Campfire Stew",
"1",
"Jungle Campfire Stew",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelAbstractFixtureItem",
typeID = 0,
},
},
["Kelpy Crab Roll"] = {
["Steel Axe"] = {
dispCraftStn = "1",
untranslated = "Steel Axe",
checkImage = "1",
category = nil,
untranslated = "Kelpy Crab Roll",
group = "Items",
craftStn = {
description = "A Steel axe made for cutting down trees.",
{
tagGroups = {
"Kitchen",
"Tool",
"Kitchen",
},
},
skillNeeds = {
{
"Advanced Cooking",
3,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Kelpy Crab Roll",
defaultVariantUntranslated = "Kelpy Crab Roll",
numberOfVariants = "1",
variants = {
["Kelpy Crab Roll"] = {
untranslated = "Kelpy Crab Roll",
ingredients = {
{
"ITEM",
"Boiled Rice",
2.0,
false,
"Boiled Rice",
},
{
"ITEM",
"Kelp",
2.0,
false,
"Kelp",
},
{
"ITEM",
"Crab Carcass",
1.0,
true,
"Crab Carcass",
},
},
products = {
{
"Kelpy Crab Roll",
"2",
"Kelpy Crab Roll",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 3,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelAxeItem",
typeID = 0,
},
},
Kiln = {
["Steel Axle"] = {
dispCraftStn = "1",
untranslated = "Steel Axle",
checkImage = "1",
category = nil,
untranslated = "Kiln",
group = "Items",
craftStn = {
description = "A rotating steel rod that can be fixed to wheels for use in vehicles.",
{
tagGroups = {},
"Masonry Table",
maxStack = 100,
"Masonry Table",
carried = "Backpack",
},
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelAxleItem",
typeID = 0,
},
["Steel Bar"] = {
untranslated = "Steel Bar",
category = nil,
group = "Blocks",
description = "Refined bar of steel.",
tagGroups = {
"Metal",
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Masonry",
weight = 20000,
1,
calories = nil,
"Masonry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelBarItem",
typeID = 0,
},
["Steel Buoy"] = {
untranslated = "Steel Buoy",
category = nil,
group = "Crafted Objects",
description = "A steel navigational buoy, can also be used as a moorage post.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelBuoyItem",
typeID = 0,
},
["Steel Ceiling Light"] = {
untranslated = "Steel Ceiling Light",
category = nil,
group = "Housing Objects",
description = "A more modern way to light up a room.",
tagGroups = {
"Housing",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 10.0,
carried = "Backpack",
baseLaborCost = 360.0,
weight = 500,
baseXPGain = 5.0,
calories = nil,
defaultVariant = "Kiln",
carbs = nil,
defaultVariantUntranslated = "Kiln",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
Kiln = {
density = nil,
untranslated = "Kiln",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "3",
"Mortar",
roomCategory = "Lighting",
10.0,
furnitureType = "Lights",
false,
repeatsDepreciation = "0.7",
"Mortar",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Mortared Stone",
energyProduced = nil,
10.0,
energyType = nil,
false,
fluidsUsed = nil,
"Mortared Stone",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "4",
products = {
mobile = nil,
{
roomSizeReq = nil,
"Kiln",
roomMatReq = nil,
1,
roomContainReq = nil,
"Kiln",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "SteelCeilingLightItem",
typeID = 0,
},
["Steel Floor Lamp"] = {
untranslated = "Steel Floor Lamp",
category = nil,
group = "Housing Objects",
description = "A more modern way to light up a room. This time from the floor.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelFloorLampItem",
typeID = 0,
},
},
Kitchen = {
["Steel Gear"] = {
dispCraftStn = "1",
untranslated = "Steel Gear",
checkImage = "1",
category = nil,
untranslated = "Kitchen",
group = "Items",
craftStn = {
description = "A toothed machine part that interlocks with others.",
{
tagGroups = {
"Sawmill",
"Gear",
"Sawmill",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Carpentry",
weight = 500,
6,
calories = nil,
"Carpentry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelGearItem",
typeID = 0,
},
["Steel Gearbox"] = {
untranslated = "Steel Gearbox",
category = nil,
group = "Items",
description = "Provides speed and torque conversions from a rotating power source to another device.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelGearboxItem",
typeID = 0,
},
["Steel Hammer"] = {
untranslated = "Steel Hammer",
category = nil,
group = "Items",
description = "A robust steel hammer useful for shaping blocks and deconstruction.",
tagGroups = {
"Tool",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 10.0,
carried = "Backpack",
baseLaborCost = 300.0,
weight = 1000,
baseXPGain = 6.0,
calories = nil,
defaultVariant = "Kitchen",
carbs = nil,
defaultVariantUntranslated = "Kitchen",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
Kitchen = {
density = nil,
untranslated = "Kitchen",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Iron Bar",
roomCategory = nil,
10.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Iron Bar",
materialTier = 3,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Lumber",
energyProduced = nil,
12.0,
energyType = nil,
false,
fluidsUsed = nil,
"Lumber",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Fabric",
roomSizeReq = nil,
4.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Fabric",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "SteelHammerItem",
"Kitchen",
typeID = 0,
1,
},
"Kitchen",
["Steel Hanging Fixture"] = {
},
untranslated = "Steel Hanging Fixture",
},
category = nil,
},
group = "Housing Objects",
description = "A more modern way to light up a room.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelHangingFixtureItem",
typeID = 0,
},
},
Laboratory = {
["Steel Hanging Lamp"] = {
dispCraftStn = "1",
untranslated = "Steel Hanging Lamp",
checkImage = "1",
category = nil,
untranslated = "Laboratory",
group = "Housing Objects",
craftStn = {
description = "A more modern way to light up a room.",
{
tagGroups = {
"Machinist Table",
"Housing",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 120.0,
baseXPGain = 20.0,
defaultVariant = "Laboratory",
defaultVariantUntranslated = "Laboratory",
numberOfVariants = "1",
variants = {
Laboratory = {
untranslated = "Laboratory",
ingredients = {
{
"ITEM",
"Iron Bar",
20.0,
false,
"Iron Bar",
},
{
"ITEM",
"Glass",
15.0,
false,
"Glass",
},
{
"TAG",
"Lumber",
8.0,
false,
"Lumber",
},
},
products = {
{
"Laboratory",
1,
"Laboratory",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelHangingLampItem",
typeID = 0,
},
},
["Large Bath Mat"] = {
["Steel Hoe"] = {
dispCraftStn = "1",
untranslated = "Steel Hoe",
checkImage = "1",
category = nil,
untranslated = "Large Bath Mat",
group = "Items",
craftStn = {
description = "A steel hoe with improved range to help tilling larger areas.",
{
tagGroups = {
"Loom",
"Tool",
"Loom",
},
},
skillNeeds = {
{
"Tailoring",
6,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 120.0,
baseXPGain = 3.0,
defaultVariant = "Large Bath Mat",
defaultVariantUntranslated = "Large Bath Mat",
numberOfVariants = "1",
variants = {
["Large Bath Mat"] = {
untranslated = "Large Bath Mat",
ingredients = {
{
"ITEM",
"Linen Fabric",
10.0,
false,
"Linen Fabric",
},
{
"ITEM",
"Cellulose Fiber",
15.0,
false,
"Cellulose Fiber",
},
{
"ITEM",
"Cotton Fabric",
40.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Large Bath Mat",
1,
"Large Bath Mat",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 3,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelHoeItem",
typeID = 0,
},
},
["Large Canoe"] = {
["Steel Kitchen Lamp"] = {
dispCraftStn = "1",
untranslated = "Steel Kitchen Lamp",
checkImage = "1",
category = nil,
untranslated = "Large Canoe",
group = "Housing Objects",
craftStn = {
description = "A more modern way to light up a room.",
{
tagGroups = {
"Small Shipyard",
"Housing",
"Small Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 360.0,
baseXPGain = 10.0,
defaultVariant = "Large Canoe",
defaultVariantUntranslated = "Large Canoe",
numberOfVariants = "1",
variants = {
["Large Canoe"] = {
untranslated = "Large Canoe",
ingredients = {
{
"ITEM",
"Wooden Hull Planks",
8.0,
false,
"Wooden Hull Planks",
},
{
"ITEM",
"Wooden Oar",
1.0,
true,
"Wooden Oar",
},
{
"ITEM",
"Small Wooden Ship Frame",
1.0,
true,
"Small Wooden Ship Frame",
},
},
products = {
{
"Large Canoe",
1,
"Large Canoe",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.8",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelKitchenLampItem",
typeID = 0,
},
},
["Large Corrugated Steel Door"] = {
["Steel Machete"] = {
dispCraftStn = "1",
untranslated = "Steel Machete",
checkImage = "1",
category = nil,
untranslated = "Large Corrugated Steel Door",
group = "Items",
craftStn = {
description = "A machete used to quickly clear plants.",
{
tagGroups = {
"Rolling Mill",
"Tool",
"Rolling Mill",
},
},
skillNeeds = {
{
"Advanced Smelting",
5,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 480.0,
baseXPGain = 2.5,
defaultVariant = "Large Corrugated Steel Door",
defaultVariantUntranslated = "Large Corrugated Steel Door",
numberOfVariants = "1",
variants = {
["Large Corrugated Steel Door"] = {
untranslated = "Large Corrugated Steel Door",
ingredients = {
{
"ITEM",
"Corrugated Steel",
20.0,
true,
"Corrugated Steel",
},
},
products = {
{
"Large Corrugated Steel Door",
1,
"Large Corrugated Steel Door",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 3,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelMacheteItem",
typeID = 0,
},
},
["Large Cotton Bunting Red"] = {
["Steel Moorage Post"] = {
dispCraftStn = "1",
untranslated = "Steel Moorage Post",
checkImage = "1",
category = nil,
untranslated = "Large Cotton Bunting Red",
group = "Crafted Objects",
craftStn = {
description = "An iron moorage post that makes sure that even the largest of vessels stay still.",
{
tagGroups = {},
"Loom",
maxStack = 1,
"Loom",
carried = "Backpack",
},
weight = 5000,
},
calories = nil,
skillNeeds = {
carbs = nil,
{
protein = nil,
"Tailoring",
fat = nil,
2,
vitamins = nil,
"Tailoring",
density = nil,
},
fuel = nil,
},
yield = nil,
moduleNeeds = {},
currency = nil,
baseCraftTime = 3.0,
skillValue = nil,
baseLaborCost = 240.0,
roomCategory = nil,
baseXPGain = 2.0,
furnitureType = nil,
defaultVariant = "Large Cotton Bunting Red",
repeatsDepreciation = nil,
defaultVariantUntranslated = "Large Cotton Bunting Red",
materialTier = nil,
numberOfVariants = 4,
fuelsUsed = nil,
variants = {
gridRadius = nil,
["Large Cotton Bunting Red"] = {
energyUsed = nil,
untranslated = "Large Cotton Bunting Red",
energyProduced = nil,
ingredients = {
energyType = nil,
{
fluidsUsed = nil,
"ITEM",
fluidsProduced = nil,
"Cotton Fabric",
validTalents = nil,
6.0,
footprint = nil,
false,
mobile = nil,
"Cotton Fabric",
roomSizeReq = nil,
},
roomMatReq = nil,
{
roomContainReq = nil,
"TAG",
inventorySlots = nil,
"Wood Board",
inventoryMaxWeight = nil,
2.0,
inventoryRestrictions = nil,
false,
NutrientElement = nil,
"Wood Board",
type = "SteelMooragePostItem",
},
typeID = 0,
},
products = {
{
"Large Cotton Bunting Red",
1,
"Large Cotton Bunting Red",
},
},
},
["Large Cotton Bunting Regal"] = {
untranslated = "Large Cotton Bunting Regal",
ingredients = {
{
"ITEM",
"Cotton Fabric",
6.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Large Cotton Bunting Regal",
1,
"Large Cotton Bunting Regal",
},
},
},
["Large Cotton Bunting Festive"] = {
untranslated = "Large Cotton Bunting Festive",
ingredients = {
{
"ITEM",
"Cotton Fabric",
6.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Large Cotton Bunting Festive",
1,
"Large Cotton Bunting Festive",
},
},
},
["Large Cotton Bunting Vibrant"] = {
untranslated = "Large Cotton Bunting Vibrant",
ingredients = {
{
"ITEM",
"Cotton Fabric",
6.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Large Cotton Bunting Vibrant",
1,
"Large Cotton Bunting Vibrant",
},
},
},
},
},
},
["Large Court"] = {
["Steel Pickaxe"] = {
dispCraftStn = "1",
untranslated = "Steel Pickaxe",
checkImage = "1",
category = nil,
untranslated = "Large Court",
group = "Items",
craftStn = {
description = "A steel pickaxe used to break down stone and ore into usable rubble.",
{
tagGroups = {
"Settlement Crafting Table",
"Tool",
"Settlement Crafting Table",
},
},
},
skillNeeds = {},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 5.0,
weight = 1000,
baseLaborCost = 2000.0,
calories = nil,
baseXPGain = 5.0,
carbs = nil,
defaultVariant = "Large Court",
protein = nil,
defaultVariantUntranslated = "Large Court",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Large Court"] = {
fuel = nil,
untranslated = "Large Court",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Cotton Fabric",
furnitureType = nil,
12.0,
repeatsDepreciation = nil,
false,
materialTier = 3,
"Cotton Fabric",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Lumber",
energyType = nil,
30.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Lumber",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Mortared Stone",
roomMatReq = nil,
30.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Mortared Stone",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "SteelPickaxeItem",
{
typeID = 0,
"Large Court",
},
1,
["Steel Pipe"] = {
"Large Court",
untranslated = "Steel Pipe",
},
category = nil,
},
group = "Blocks",
},
description = "A pipe for transporting liquids.",
tagGroups = {},
maxStack = 20,
carried = "Hands",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 3,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelPipeItem",
typeID = 0,
},
["Steel Plate"] = {
untranslated = "Steel Plate",
category = nil,
group = "Items",
description = "A sturdy steel plate for use in various crafting recipes.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelPlateItem",
typeID = 0,
},
["Steel Saw Blade"] = {
untranslated = "Steel Saw Blade",
category = nil,
group = "Items",
description = "A disc shaped steel saw that can be attached to rotary machines to shape wood and masonry products.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelSawBladeItem",
typeID = 0,
},
["Steel Searchlight"] = {
untranslated = "Steel Searchlight",
category = nil,
group = "Housing Objects",
description = "When your goal is to really light up the heaven!",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelSearchlightItem",
typeID = 0,
},
},
["Large Festive Paper Lantern"] = {
["Steel Shovel"] = {
dispCraftStn = "1",
untranslated = "Steel Shovel",
checkImage = "1",
category = nil,
untranslated = "Large Festive Paper Lantern",
group = "Items",
craftStn = {
description = "When an iron shovel is not enough and you need something more durable while terraforming.",
{
tagGroups = {
"Small Paper Machine",
"Tool",
"Small Paper Machine",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Paper Milling",
weight = 1000,
1,
calories = nil,
"Paper Milling",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 3,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelShovelItem",
typeID = 0,
},
["Steel Sickle"] = {
untranslated = "Steel Sickle",
category = nil,
group = "Items",
description = "A steel sickle used to harvest crops or cut grass. Has an AoE with each swing.",
tagGroups = {
"Tool",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 1000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Large Festive Paper Lantern",
carbs = nil,
defaultVariantUntranslated = "Large Festive Paper Lantern",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Large Festive Paper Lantern"] = {
density = nil,
untranslated = "Large Festive Paper Lantern",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Paper",
roomCategory = nil,
20.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Paper",
materialTier = 3,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Cotton Fabric",
energyProduced = nil,
8.0,
energyType = nil,
false,
fluidsUsed = nil,
"Cotton Fabric",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Light Bulb",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
true,
roomContainReq = nil,
"Light Bulb",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "SteelSickleItem",
"Large Festive Paper Lantern",
typeID = 0,
1,
},
"Large Festive Paper Lantern",
["Steel Square Fixture"] = {
},
untranslated = "Steel Square Fixture",
},
category = nil,
},
group = "Housing Objects",
description = "A more modern way to light up a room.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelSquareFixtureItem",
typeID = 0,
},
},
["Large Hanging Ashlar Stone Sign"] = {
["Steel Table Lamp"] = {
dispCraftStn = "1",
untranslated = "Steel Table Lamp",
checkImage = "1",
category = nil,
untranslated = "Large Hanging Ashlar Stone Sign",
group = "Housing Objects",
craftStn = {
description = "For late night studying. Or working. Or anything, really.",
{
tagGroups = {
"Advanced Masonry Table",
"Housing",
"Advanced Masonry Table",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Advanced Masonry",
weight = 500,
2,
calories = nil,
"Advanced Masonry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelTableLampItem",
typeID = 0,
},
["Stenographers Table"] = {
untranslated = "Stenographers Table",
category = nil,
group = "Work Stations",
description = "Documenting a court case is of vital importance and a dedicated unique typewriter is required for this purpose and of course its own table to place it on.",
tagGroups = {
"Government",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 5.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 2000,
baseXPGain = 2.0,
calories = nil,
defaultVariant = "Large Hanging Ashlar Stone Sign",
carbs = nil,
defaultVariantUntranslated = "Large Hanging Ashlar Stone Sign",
protein = nil,
numberOfVariants = 7,
fat = nil,
variants = {
vitamins = nil,
["Large Hanging Ashlar Stone Sign"] = {
density = nil,
untranslated = "Large Hanging Ashlar Stone Sign",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Ashlar Stone",
roomCategory = nil,
12.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Ashlar Stone",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Large Hanging Ashlar Stone Sign",
energyType = nil,
1,
fluidsUsed = nil,
"Large Hanging Ashlar Stone Sign",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
["Large Hanging Ashlar Basalt Sign"] = {
roomSizeReq = nil,
untranslated = "Large Hanging Ashlar Basalt Sign",
roomMatReq = nil,
ingredients = {
roomContainReq = nil,
{
inventorySlots = nil,
"ITEM",
inventoryMaxWeight = nil,
"Ashlar Basalt",
inventoryRestrictions = nil,
12.0,
NutrientElement = nil,
false,
type = "StenographersTableItem",
"Ashlar Basalt",
typeID = 0,
},
},
},
Stockpile = {
products = {
untranslated = "Stockpile",
{
category = nil,
"Large Hanging Ashlar Basalt Sign",
group = "Crafted Objects",
1,
description = "Designates a 5x5x5 area as storage for large items.",
"Large Hanging Ashlar Basalt Sign",
tagGroups = {},
},
maxStack = 1,
},
carried = "Backpack",
},
weight = 1000,
["Large Hanging Ashlar Gneiss Sign"] = {
calories = nil,
untranslated = "Large Hanging Ashlar Gneiss Sign",
carbs = nil,
ingredients = {
protein = nil,
{
fat = nil,
"ITEM",
vitamins = nil,
"Ashlar Gneiss",
density = nil,
12.0,
fuel = nil,
false,
yield = nil,
"Ashlar Gneiss",
currency = nil,
},
skillValue = nil,
},
roomCategory = nil,
products = {
furnitureType = nil,
{
repeatsDepreciation = nil,
"Large Hanging Ashlar Gneiss Sign",
materialTier = nil,
1,
fuelsUsed = nil,
"Large Hanging Ashlar Gneiss Sign",
gridRadius = nil,
},
energyUsed = nil,
},
energyProduced = nil,
},
energyType = nil,
["Large Hanging Ashlar Granite Sign"] = {
fluidsUsed = nil,
untranslated = "Large Hanging Ashlar Granite Sign",
fluidsProduced = nil,
ingredients = {
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Ashlar Granite",
roomSizeReq = nil,
12.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Ashlar Granite",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "StockpileItem",
"Large Hanging Ashlar Granite Sign",
typeID = 0,
1,
},
"Large Hanging Ashlar Granite Sign",
Stone = {
},
untranslated = "Stone",
},
category = nil,
},
group = "Block",
["Large Hanging Ashlar Limestone Sign"] = {
description = "A pile of stones.",
untranslated = "Large Hanging Ashlar Limestone Sign",
tagGroups = {
ingredients = {
"Rock",
{
"ITEM",
"Ashlar Limestone",
12.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Large Hanging Ashlar Limestone Sign",
1,
"Large Hanging Ashlar Limestone Sign",
},
},
},
["Large Hanging Ashlar Sandstone Sign"] = {
untranslated = "Large Hanging Ashlar Sandstone Sign",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
12.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Large Hanging Ashlar Sandstone Sign",
1,
"Large Hanging Ashlar Sandstone Sign",
},
},
},
["Large Hanging Ashlar Shale Sign"] = {
untranslated = "Large Hanging Ashlar Shale Sign",
ingredients = {
{
"ITEM",
"Ashlar Shale",
12.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Large Hanging Ashlar Shale Sign",
1,
"Large Hanging Ashlar Shale Sign",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 7000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StoneItem",
typeID = 0,
},
},
["Large Hanging Lumber Sign"] = {
["Stone Axe"] = {
dispCraftStn = "1",
untranslated = "Stone Axe",
checkImage = "1",
category = nil,
untranslated = "Large Hanging Lumber Sign",
group = "Items",
craftStn = {
description = "A crude stone axe made for cutting down trees.",
{
tagGroups = {
"Sawmill",
"Tool",
"Sawmill",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Carpentry",
weight = 1000,
6,
calories = nil,
"Carpentry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StoneAxeItem",
typeID = 0,
},
["Stone Brazier"] = {
untranslated = "Stone Brazier",
category = nil,
group = "Housing Objects",
description = "A stone stand which can hold burning fuel to provide light.",
tagGroups = {
"Housing",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 5.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 1000,
baseXPGain = 3.0,
calories = nil,
defaultVariant = "Large Hanging Lumber Sign",
carbs = nil,
defaultVariantUntranslated = "Large Hanging Lumber Sign",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Large Hanging Lumber Sign"] = {
density = nil,
untranslated = "Large Hanging Lumber Sign",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = "1",
"Lumber",
roomCategory = "Lighting",
8.0,
furnitureType = "Lights",
false,
repeatsDepreciation = "0.7",
"Lumber",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Wood Board",
energyProduced = nil,
10.0,
energyType = nil,
false,
fluidsUsed = nil,
"Wood Board",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "",
products = {
mobile = nil,
{
roomSizeReq = nil,
"Large Hanging Lumber Sign",
roomMatReq = nil,
1,
roomContainReq = nil,
"Large Hanging Lumber Sign",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "StoneBrazierItem",
typeID = 0,
},
["Stone Hammer"] = {
untranslated = "Stone Hammer",
category = nil,
group = "Items",
description = "A crude stone hammer useful for shaping blocks and deconstruction.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StoneHammerItem",
typeID = 0,
},
},
["Large Hanging Mortared Stone Sign"] = {
["Stone Machete"] = {
dispCraftStn = "1",
untranslated = "Stone Machete",
checkImage = "1",
category = nil,
untranslated = "Large Hanging Mortared Stone Sign",
group = "Items",
craftStn = {
description = "A machete used to quickly clear plants.",
{
tagGroups = {
"Masonry Table",
"Tool",
"Masonry Table",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Masonry",
weight = 1000,
3,
calories = nil,
"Masonry",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 5.0,
density = nil,
baseLaborCost = 60.0,
fuel = nil,
baseXPGain = 2.0,
yield = nil,
defaultVariant = "Large Hanging Mortared Stone Sign",
currency = nil,
defaultVariantUntranslated = "Large Hanging Mortared Stone Sign",
skillValue = nil,
numberOfVariants = 4,
roomCategory = nil,
variants = {
furnitureType = nil,
["Large Hanging Mortared Stone Sign"] = {
repeatsDepreciation = nil,
untranslated = "Large Hanging Mortared Stone Sign",
materialTier = 1,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Mortared Stone",
energyProduced = nil,
10.0,
energyType = nil,
false,
fluidsUsed = nil,
"Mortared Stone",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Large Hanging Mortared Stone Sign",
roomMatReq = nil,
1,
roomContainReq = nil,
"Large Hanging Mortared Stone Sign",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
["Large Hanging Mortared Granite Sign"] = {
type = "StoneMacheteItem",
untranslated = "Large Hanging Mortared Granite Sign",
typeID = 0,
ingredients = {
},
{
["Stone Pickaxe"] = {
"ITEM",
untranslated = "Stone Pickaxe",
"Mortared Granite",
category = nil,
10.0,
group = "Items",
false,
description = "A crude pickaxe used to break down stone and ore into usable rubble.",
"Mortared Granite",
tagGroups = {
},
"Tool",
},
products = {
{
"Large Hanging Mortared Granite Sign",
1,
"Large Hanging Mortared Granite Sign",
},
},
},
["Large Hanging Mortared Limestone Sign"] = {
untranslated = "Large Hanging Mortared Limestone Sign",
ingredients = {
{
"ITEM",
"Mortared Limestone",
10.0,
false,
"Mortared Limestone",
},
},
products = {
{
"Large Hanging Mortared Limestone Sign",
1,
"Large Hanging Mortared Limestone Sign",
},
},
},
["Large Hanging Mortared Sandstone Sign"] = {
untranslated = "Large Hanging Mortared Sandstone Sign",
ingredients = {
{
"ITEM",
"Mortared Sandstone",
10.0,
false,
"Mortared Sandstone",
},
},
products = {
{
"Large Hanging Mortared Sandstone Sign",
1,
"Large Hanging Mortared Sandstone Sign",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StonePickaxeItem",
typeID = 0,
},
},
["Large Hanging Wood Sign"] = {
["Stone Road"] = {
dispCraftStn = "1",
untranslated = "Stone Road",
checkImage = "1",
category = nil,
untranslated = "Large Hanging Wood Sign",
group = "Blocks",
craftStn = {
description = "A rocky surface formed from smoothed rubble. It's fairly durable and efficient for any wheeled vehicle.",
{
tagGroups = {
"Carpentry Table",
"Constructable",
"Carpentry Table",
"Road",
},
"Road Type",
},
skillNeeds = {
{
"Carpentry",
1,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Large Hanging Wood Sign",
defaultVariantUntranslated = "Large Hanging Wood Sign",
numberOfVariants = 13,
variants = {
["Large Hanging Wood Sign"] = {
untranslated = "Large Hanging Wood Sign",
ingredients = {
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood",
10.0,
false,
"Wood",
},
},
products = {
{
"Large Hanging Wood Sign",
"",
"Large Hanging Wood Sign",
},
},
},
["Large Hanging Birch Sign"] = {
untranslated = "Large Hanging Birch Sign",
ingredients = {
{
"ITEM",
"Birch Log",
10.0,
false,
"Birch Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Birch Sign",
1,
"Large Hanging Birch Sign",
},
},
},
["Large Hanging Cedar Sign"] = {
untranslated = "Large Hanging Cedar Sign",
ingredients = {
{
"ITEM",
"Cedar Log",
10.0,
false,
"Cedar Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Cedar Sign",
1,
"Large Hanging Cedar Sign",
},
},
},
["Large Hanging Ceiba Sign"] = {
untranslated = "Large Hanging Ceiba Sign",
ingredients = {
{
"ITEM",
"Ceiba Log",
10.0,
false,
"Ceiba Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Ceiba Sign",
1,
"Large Hanging Ceiba Sign",
},
},
},
["Large Hanging Fir Sign"] = {
untranslated = "Large Hanging Fir Sign",
ingredients = {
{
"ITEM",
"Fir Log",
10.0,
false,
"Fir Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Fir Sign",
1,
"Large Hanging Fir Sign",
},
},
},
["Large Hanging Joshua Sign"] = {
untranslated = "Large Hanging Joshua Sign",
ingredients = {
{
"ITEM",
"Joshua Log",
10.0,
false,
"Joshua Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Joshua Sign",
1,
"Large Hanging Joshua Sign",
},
},
},
["Large Hanging Oak Sign"] = {
untranslated = "Large Hanging Oak Sign",
ingredients = {
{
"ITEM",
"Oak Log",
10.0,
false,
"Oak Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Oak Sign",
1,
"Large Hanging Oak Sign",
},
},
},
["Large Hanging Redwood Sign"] = {
untranslated = "Large Hanging Redwood Sign",
ingredients = {
{
"ITEM",
"Redwood Log",
10.0,
false,
"Redwood Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Redwood Sign",
1,
"Large Hanging Redwood Sign",
},
},
},
["Large Hanging Palm Sign"] = {
untranslated = "Large Hanging Palm Sign",
ingredients = {
{
"ITEM",
"Palm Log",
10.0,
false,
"Palm Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Palm Sign",
1,
"Large Hanging Palm Sign",
},
},
},
["Large Hanging Spruce Sign"] = {
untranslated = "Large Hanging Spruce Sign",
ingredients = {
{
"ITEM",
"Spruce Log",
10.0,
false,
"Spruce Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Spruce Sign",
1,
"Large Hanging Spruce Sign",
},
},
},
["Large Hanging Saguaro Sign"] = {
untranslated = "Large Hanging Saguaro Sign",
ingredients = {
{
"ITEM",
"Saguaro Rib",
10.0,
false,
"Saguaro Rib",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Saguaro Sign",
1,
"Large Hanging Saguaro Sign",
},
},
},
["Large Hanging Softwood Sign"] = {
untranslated = "Large Hanging Softwood Sign",
ingredients = {
{
"ITEM",
"Softwood Board",
5.0,
false,
"Softwood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Softwood",
10.0,
false,
"Softwood",
},
},
products = {
{
"Large Hanging Softwood Sign",
1,
"Large Hanging Softwood Sign",
},
},
},
["Large Hanging Hardwood Sign"] = {
untranslated = "Large Hanging Hardwood Sign",
ingredients = {
{
"ITEM",
"Hardwood Board",
5.0,
false,
"Hardwood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Hardwood",
10.0,
false,
"Hardwood",
},
},
products = {
{
"Large Hanging Hardwood Sign",
1,
"Large Hanging Hardwood Sign",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StoneRoadItem",
typeID = 0,
},
},
["Large Lumber Door"] = {
["Stone Road Tool"] = {
dispCraftStn = "1",
untranslated = "Stone Road Tool",
checkImage = "1",
category = nil,
untranslated = "Large Lumber Door",
group = "Items",
craftStn = {
description = "A tool for tamping dirt into roads.",
{
tagGroups = {
"Sawmill",
"Tool",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
5,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 60.0,
baseXPGain = 1.5,
defaultVariant = "Large Lumber Door",
defaultVariantUntranslated = "Large Lumber Door",
numberOfVariants = "1",
variants = {
["Large Lumber Door"] = {
untranslated = "Large Lumber Door",
ingredients = {
{
"TAG",
"Lumber",
20.0,
true,
"Lumber",
},
{
"TAG",
"Wood Board",
30.0,
true,
"Wood Board",
},
},
products = {
{
"Large Lumber Door",
1,
"Large Lumber Door",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StoneRoadToolItem",
typeID = 0,
},
},
["Large Lumber Stockpile"] = {
["Stone Sickle"] = {
dispCraftStn = "1",
untranslated = "Stone Sickle",
checkImage = "1",
category = nil,
untranslated = "Large Lumber Stockpile",
group = "Items",
craftStn = {
description = "A stone sickle used to harvest crops or cut grass.",
{
tagGroups = {
"Sawmill",
"Tool",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
5,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 12.0,
baseLaborCost = 1200.0,
baseXPGain = 3.0,
defaultVariant = "Large Lumber Stockpile",
defaultVariantUntranslated = "Large Lumber Stockpile",
numberOfVariants = "1",
variants = {
["Large Lumber Stockpile"] = {
untranslated = "Large Lumber Stockpile",
ingredients = {
{
"TAG",
"Lumber",
20.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
15.0,
false,
"Wood Board",
},
},
products = {
{
"Large Lumber Stockpile",
1,
"Large Lumber Stockpile",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StoneSickleItem",
typeID = 0,
},
},
["Large Metal Ship Frame"] = {
["Stop Sign"] = {
dispCraftStn = "1",
untranslated = "Stop Sign",
checkImage = "1",
category = nil,
untranslated = "Large Metal Ship Frame",
group = "Crafted Objects",
craftStn = {
description = "A traffic sign used to notify drivers to come to a complete stop and make sure the interesection is clear before proceeding.",
{
tagGroups = {},
"Medium Shipyard",
maxStack = 1,
"Medium Shipyard",
carried = "Backpack",
},
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StopSignItem",
typeID = 0,
},
["Storage Chest"] = {
untranslated = "Storage Chest",
category = nil,
group = "Crafted Objects",
description = "A container you can store items in.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StorageChestItem",
typeID = 0,
},
["Storage Silo"] = {
untranslated = "Storage Silo",
category = nil,
group = "Crafted Objects",
description = "A wooden silo capable of storing extra large stacks of crops, seeds, and fertilizer. Silos are not able to store other types of materials.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StorageSiloItem",
typeID = 0,
},
Store = {
untranslated = "Store",
category = nil,
group = "Work Stations",
description = "Allows the selling and trading of items.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StoreItem",
typeID = 0,
},
Stove = {
untranslated = "Stove",
category = nil,
group = "Housing Objects",
description = "A heavy stove for cooking more complex dishes.",
tagGroups = {
"Crafting Table",
"Housing",
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Shipwright",
weight = 5000,
1,
calories = nil,
"Shipwright",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Kitchen",
furnitureType = "Cooking",
repeatsDepreciation = "0.3",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "24",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StoveItem",
typeID = 0,
},
["Strange Fuel"] = {
untranslated = "Strange Fuel",
category = nil,
group = "Item",
description = "CHEEEAAAAATER",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 10000000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StrangeFuelItem",
typeID = 0,
},
["Street Sign"] = {
untranslated = "Street Sign",
category = nil,
group = "Crafted Objects",
description = "A metal sign that is especially useful when placed alongside a road to provide information or give instructions to road users.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StreetSignItem",
typeID = 0,
},
Streetlamp = {
untranslated = "Streetlamp",
category = nil,
group = "Housing Objects",
description = "A towering metal light post that requires electricity to run.",
tagGroups = {
"Housing",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 240.0,
weight = 1000,
baseXPGain = 2.0,
calories = nil,
defaultVariant = "Large Metal Ship Frame",
carbs = nil,
defaultVariantUntranslated = "Large Metal Ship Frame",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Large Metal Ship Frame"] = {
density = nil,
untranslated = "Large Metal Ship Frame",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "3",
"Steel Bar",
roomCategory = "Lighting",
12.0,
furnitureType = "Lights",
false,
repeatsDepreciation = "0.7",
"Steel Bar",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Rivet",
energyProduced = nil,
12.0,
energyType = nil,
false,
fluidsUsed = nil,
"Rivet",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "",
"ITEM",
mobile = nil,
"Metal Keel",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
true,
roomContainReq = nil,
"Metal Keel",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "StreetlampItem",
"Large Metal Ship Frame",
typeID = 0,
"",
},
"Large Metal Ship Frame",
["Stuffed Alligator"] = {
},
untranslated = "Stuffed Alligator",
},
category = nil,
},
group = "Housing Objects",
description = "It looks so real!",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Decoration",
furnitureType = "Statue",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StuffedAlligatorItem",
typeID = 0,
},
},
["Large Nylon Bunting Green"] = {
["Stuffed Bison"] = {
dispCraftStn = "1",
untranslated = "Stuffed Bison",
checkImage = "1",
category = nil,
untranslated = "Large Nylon Bunting Green",
group = "Housing Objects",
craftStn = {
description = "It looks so real!",
{
tagGroups = {
"Automatic Loom",
"Housing",
"Automatic Loom",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Tailoring",
weight = 5000,
2,
calories = nil,
"Tailoring",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Decoration",
furnitureType = "Statue",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StuffedBisonItem",
typeID = 0,
},
["Stuffed Elk"] = {
untranslated = "Stuffed Elk",
category = nil,
group = "Housing Objects",
description = "It looks so real!",
tagGroups = {
"Housing",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 1.5,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 5000,
baseXPGain = 2.0,
calories = nil,
defaultVariant = "Large Nylon Bunting Green",
carbs = nil,
defaultVariantUntranslated = "Large Nylon Bunting Green",
protein = nil,
numberOfVariants = 3,
fat = nil,
variants = {
vitamins = nil,
["Large Nylon Bunting Green"] = {
density = nil,
untranslated = "Large Nylon Bunting Green",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "3",
"Nylon Fabric",
roomCategory = "Decoration",
6.0,
furnitureType = "Statue",
false,
repeatsDepreciation = "0.1",
"Nylon Fabric",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Wood Board",
energyProduced = nil,
2.0,
energyType = nil,
false,
fluidsUsed = nil,
"Wood Board",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "12",
products = {
mobile = nil,
{
roomSizeReq = nil,
"Large Nylon Bunting Green",
roomMatReq = nil,
1,
roomContainReq = nil,
"Large Nylon Bunting Green",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
["Large Nylon Bunting Purple"] = {
type = "StuffedElkItem",
untranslated = "Large Nylon Bunting Purple",
typeID = 0,
ingredients = {
},
{
["Stuffed Goat"] = {
"ITEM",
untranslated = "Stuffed Goat",
"Nylon Fabric",
category = nil,
6.0,
group = "Housing Objects",
false,
description = "It looks so real!",
"Nylon Fabric",
tagGroups = {
},
"Housing",
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Large Nylon Bunting Purple",
1,
"Large Nylon Bunting Purple",
},
},
},
["Large Nylon Bunting Yellow"] = {
untranslated = "Large Nylon Bunting Yellow",
ingredients = {
{
"ITEM",
"Nylon Fabric",
6.0,
false,
"Nylon Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Large Nylon Bunting Yellow",
1,
"Large Nylon Bunting Yellow",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Decoration",
furnitureType = "Statue",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StuffedGoatItem",
typeID = 0,
},
},
["Large Paper Lantern"] = {
["Stuffed Jaguar"] = {
dispCraftStn = "1",
untranslated = "Stuffed Jaguar",
checkImage = "1",
category = nil,
untranslated = "Large Paper Lantern",
group = "Housing Objects",
craftStn = {
description = "It looks so real!",
{
tagGroups = {
"Small Paper Machine",
"Housing",
"Small Paper Machine",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Paper Milling",
weight = 2000,
1,
calories = nil,
"Paper Milling",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Decoration",
furnitureType = "Statue",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StuffedJaguarItem",
typeID = 0,
},
["Stuffed Turkey"] = {
untranslated = "Stuffed Turkey",
category = nil,
group = "Food",
description = "To give thanks for the fact that this food gives two extra nutrients than other food items of the same tier.",
tagGroups = {
"Food",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 500,
baseXPGain = 1.0,
calories = 1600,
defaultVariant = "Large Paper Lantern",
carbs = 17,
defaultVariantUntranslated = "Large Paper Lantern",
protein = 24,
numberOfVariants = "1",
fat = 16,
variants = {
vitamins = 7,
["Large Paper Lantern"] = {
density = 4.0,
untranslated = "Large Paper Lantern",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Paper",
roomCategory = nil,
20.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Paper",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Cotton Fabric",
energyProduced = nil,
8.0,
energyType = nil,
false,
fluidsUsed = nil,
"Cotton Fabric",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Light Bulb",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
true,
roomContainReq = nil,
"Light Bulb",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "StuffedTurkeyItem",
"Large Paper Lantern",
typeID = 0,
1,
},
"Large Paper Lantern",
["Stuffed Wolf"] = {
},
untranslated = "Stuffed Wolf",
},
category = nil,
},
group = "Housing Objects",
description = "It looks so real!",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2.5",
roomCategory = "Decoration",
furnitureType = "Statue",
repeatsDepreciation = "0.2",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StuffedWolfItem",
typeID = 0,
},
},
["Large Standing Ashlar Stone Sign"] = {
Substrate = {
dispCraftStn = "1",
untranslated = "Substrate",
checkImage = "1",
category = nil,
untranslated = "Large Standing Ashlar Stone Sign",
group = "Items",
craftStn = {
description = "The foundation material for complex electronics.",
{
tagGroups = {},
"Advanced Masonry Table",
maxStack = 100,
"Advanced Masonry Table",
carried = "Backpack",
},
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SubstrateItem",
typeID = 0,
},
Sugar = {
untranslated = "Sugar",
category = nil,
group = "Food",
description = "Even sweet lovers don't eat sugar plain.",
tagGroups = {
"Food",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Advanced Masonry",
weight = 100,
2,
calories = 50,
"Advanced Masonry",
carbs = 15,
},
protein = 0,
},
fat = 0,
moduleNeeds = {},
vitamins = 0,
baseCraftTime = 5.0,
density = 30.0,
baseLaborCost = 120.0,
fuel = nil,
baseXPGain = 2.0,
yield = nil,
defaultVariant = "Large Standing Ashlar Stone Sign",
currency = nil,
defaultVariantUntranslated = "Large Standing Ashlar Stone Sign",
skillValue = nil,
numberOfVariants = 7,
roomCategory = nil,
variants = {
furnitureType = nil,
["Large Standing Ashlar Stone Sign"] = {
repeatsDepreciation = nil,
untranslated = "Large Standing Ashlar Stone Sign",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Ashlar Stone",
energyProduced = nil,
12.0,
energyType = nil,
false,
fluidsUsed = nil,
"Ashlar Stone",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Large Standing Ashlar Stone Sign",
roomMatReq = nil,
1,
roomContainReq = nil,
"Large Standing Ashlar Stone Sign",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
["Large Standing Ashlar Basalt Sign"] = {
type = "SugarItem",
untranslated = "Large Standing Ashlar Basalt Sign",
typeID = 0,
ingredients = {
},
{
Sugarcane = {
"ITEM",
untranslated = "Sugarcane",
"Ashlar Basalt",
category = nil,
12.0,
group = "Seed",
false,
description = "How did you even get this?",
"Ashlar Basalt",
tagGroups = {
},
"Food",
},
"Seeds",
products = {
{
"Large Standing Ashlar Basalt Sign",
1,
"Large Standing Ashlar Basalt Sign",
},
},
},
["Large Standing Ashlar Gneiss Sign"] = {
untranslated = "Large Standing Ashlar Gneiss Sign",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
12.0,
false,
"Ashlar Gneiss",
},
},
products = {
{
"Large Standing Ashlar Gneiss Sign",
1,
"Large Standing Ashlar Gneiss Sign",
},
},
},
["Large Standing Ashlar Granite Sign"] = {
untranslated = "Large Standing Ashlar Granite Sign",
ingredients = {
{
"ITEM",
"Ashlar Granite",
12.0,
false,
"Ashlar Granite",
},
},
products = {
{
"Large Standing Ashlar Granite Sign",
1,
"Large Standing Ashlar Granite Sign",
},
},
},
["Large Standing Ashlar Limestone Sign"] = {
untranslated = "Large Standing Ashlar Limestone Sign",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
12.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Large Standing Ashlar Limestone Sign",
1,
"Large Standing Ashlar Limestone Sign",
},
},
},
["Large Standing Ashlar Sandstone Sign"] = {
untranslated = "Large Standing Ashlar Sandstone Sign",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
12.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Large Standing Ashlar Sandstone Sign",
1,
"Large Standing Ashlar Sandstone Sign",
},
},
},
["Large Standing Ashlar Shale Sign"] = {
untranslated = "Large Standing Ashlar Shale Sign",
ingredients = {
{
"ITEM",
"Ashlar Shale",
12.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Large Standing Ashlar Shale Sign",
1,
"Large Standing Ashlar Shale Sign",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 1,
carbs = 0,
protein = 0,
fat = 1,
vitamins = 0,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SugarcaneItem",
typeID = 0,
},
},
["Large Standing Lumber Sign"] = {
["Sun Cheese"] = {
dispCraftStn = "1",
untranslated = "Sun Cheese",
checkImage = "1",
category = nil,
untranslated = "Large Standing Lumber Sign",
group = "Food",
craftStn = {
description = "Cheesy yet not made in a traditional way.",
{
tagGroups = {
"Sawmill",
"Food",
"Sawmill",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Carpentry",
weight = 50,
6,
calories = 250,
"Carpentry",
carbs = 2,
},
protein = 4,
fat = 12,
vitamins = 0,
density = 7.199999999999999,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SunCheeseItem",
typeID = 0,
},
Sunflower = {
untranslated = "Sunflower",
category = nil,
group = "Food",
description = "A plant whose seeds are quite versitile in their use further processed.",
tagGroups = {
"Food",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 5.0,
carried = "Backpack",
baseLaborCost = 120.0,
weight = 75,
baseXPGain = 3.0,
calories = 50,
defaultVariant = "Large Standing Lumber Sign",
carbs = 2,
defaultVariantUntranslated = "Large Standing Lumber Sign",
protein = 2,
numberOfVariants = "1",
fat = 4,
variants = {
vitamins = 0,
["Large Standing Lumber Sign"] = {
density = 16.0,
untranslated = "Large Standing Lumber Sign",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Lumber",
roomCategory = nil,
8.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Lumber",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Wood Board",
energyProduced = nil,
10.0,
energyType = nil,
false,
fluidsUsed = nil,
"Wood Board",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Large Standing Lumber Sign",
roomMatReq = nil,
1,
roomContainReq = nil,
"Large Standing Lumber Sign",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "SunflowerItem",
typeID = 0,
},
["Sunflower Seed"] = {
untranslated = "Sunflower Seed",
category = nil,
group = "Seed",
description = "Plant to grow sunflowers.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SunflowerSeedItem",
typeID = 0,
},
},
["Large Standing Mortared Stone Sign"] = {
["Sweet Deer Jerky"] = {
dispCraftStn = "1",
untranslated = "Sweet Deer Jerky",
checkImage = "1",
category = nil,
untranslated = "Large Standing Mortared Stone Sign",
group = "Food",
craftStn = {
description = "Marinated in a mix of oil, herbs and some sweetener really increased the potential.",
{
tagGroups = {
"Masonry Table",
"Food",
"Masonry Table",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Masonry",
weight = 400,
3,
calories = 600,
"Masonry",
carbs = 4,
},
protein = 22,
fat = 6,
vitamins = 3,
density = 5.833333333333333,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SweetDeerJerkyItem",
typeID = 0,
},
["Sweet Salad"] = {
untranslated = "Sweet Salad",
category = nil,
group = "Food",
description = "The sweetness of the fruits happens to work well with the salad.",
tagGroups = {
"Food",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 5.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 400,
baseXPGain = 2.0,
calories = 1200,
defaultVariant = "Large Standing Mortared Stone Sign",
carbs = 18,
defaultVariantUntranslated = "Large Standing Mortared Stone Sign",
protein = 9,
numberOfVariants = 4,
fat = 7,
variants = {
vitamins = 22,
["Large Standing Mortared Stone Sign"] = {
density = 4.666666666666667,
untranslated = "Large Standing Mortared Stone Sign",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Mortared Stone",
roomCategory = nil,
10.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Mortared Stone",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Large Standing Mortared Stone Sign",
energyType = nil,
1,
fluidsUsed = nil,
"Large Standing Mortared Stone Sign",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
["Large Standing Mortared Granite Sign"] = {
roomSizeReq = nil,
untranslated = "Large Standing Mortared Granite Sign",
roomMatReq = nil,
ingredients = {
roomContainReq = nil,
{
inventorySlots = nil,
"ITEM",
inventoryMaxWeight = nil,
"Mortared Granite",
inventoryRestrictions = nil,
10.0,
NutrientElement = nil,
false,
type = "SweetSaladItem",
"Mortared Granite",
typeID = 0,
},
},
},
["Swirl Vase"] = {
products = {
untranslated = "Swirl Vase",
{
category = nil,
"Large Standing Mortared Granite Sign",
group = "Housing Objects",
1,
description = "A  vase made with glass to brighten up your home.",
"Large Standing Mortared Granite Sign",
tagGroups = {
},
"Housing",
},
},
["Large Standing Mortared Limestone Sign"] = {
untranslated = "Large Standing Mortared Limestone Sign",
ingredients = {
{
"ITEM",
"Mortared Limestone",
10.0,
false,
"Mortared Limestone",
},
},
products = {
{
"Large Standing Mortared Limestone Sign",
1,
"Large Standing Mortared Limestone Sign",
},
},
},
["Large Standing Mortared Sandstone Sign"] = {
untranslated = "Large Standing Mortared Sandstone Sign",
ingredients = {
{
"ITEM",
"Mortared Sandstone",
10.0,
false,
"Mortared Sandstone",
},
},
products = {
{
"Large Standing Mortared Sandstone Sign",
1,
"Large Standing Mortared Sandstone Sign",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SwirlVaseItem",
typeID = 0,
},
["Synthetic Rubber"] = {
untranslated = "Synthetic Rubber",
category = nil,
group = "Items",
description = "An extremely useful synthetic material derived from petrochemicals.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SyntheticRubberItem",
typeID = 0,
},
},
["Large Standing Wood Sign"] = {
["Tailor Bowler Hat"] = {
dispCraftStn = "1",
untranslated = "Tailor Bowler Hat",
checkImage = "1",
category = nil,
untranslated = "Large Standing Wood Sign",
group = "Clothing",
craftStn = {
description = "A stylish bowler hat made of tighly spun fur felt.",
{
tagGroups = {
"Carpentry Table",
"Clothes",
"Carpentry Table",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Carpentry",
weight = 100,
1,
calories = nil,
"Carpentry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TailorBowlerHatItem",
typeID = 0,
},
["Tailor Pants"] = {
untranslated = "Tailor Pants",
category = nil,
group = "Clothing",
description = "Tailored slacks that fit just right.",
tagGroups = {
"Clothes",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 3.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 100,
baseXPGain = 2.0,
calories = nil,
defaultVariant = "Large Standing Wood Sign",
carbs = nil,
defaultVariantUntranslated = "Large Standing Wood Sign",
protein = nil,
numberOfVariants = 13,
fat = nil,
variants = {
vitamins = nil,
["Large Standing Wood Sign"] = {
density = nil,
untranslated = "Large Standing Wood Sign",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Wood Board",
roomCategory = nil,
5.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Wood Board",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Hewn Log",
energyProduced = nil,
4.0,
energyType = nil,
false,
fluidsUsed = nil,
"Hewn Log",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Wood",
roomSizeReq = nil,
10.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Wood",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "TailorPantsItem",
"Large Standing Wood Sign",
typeID = 0,
"",
},
"Large Standing Wood Sign",
["Tailor Shirt"] = {
},
untranslated = "Tailor Shirt",
},
category = nil,
},
group = "Clothing",
["Large Standing Birch Sign"] = {
description = "A form-fitting vest and tie ensemble which includes measuring tape.",
untranslated = "Large Standing Birch Sign",
tagGroups = {
ingredients = {
"Clothes",
{
"ITEM",
"Birch Log",
10.0,
false,
"Birch Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Birch Sign",
1,
"Large Standing Birch Sign",
},
},
},
["Large Standing Cedar Sign"] = {
untranslated = "Large Standing Cedar Sign",
ingredients = {
{
"ITEM",
"Cedar Log",
10.0,
false,
"Cedar Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Cedar Sign",
1,
"Large Standing Cedar Sign",
},
},
},
["Large Standing Ceiba Sign"] = {
untranslated = "Large Standing Ceiba Sign",
ingredients = {
{
"ITEM",
"Ceiba Log",
10.0,
false,
"Ceiba Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Ceiba Sign",
1,
"Large Standing Ceiba Sign",
},
},
},
["Large Standing Fir Sign"] = {
untranslated = "Large Standing Fir Sign",
ingredients = {
{
"ITEM",
"Fir Log",
10.0,
false,
"Fir Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Fir Sign",
1,
"Large Standing Fir Sign",
},
},
},
["Large Standing Joshua Sign"] = {
untranslated = "Large Standing Joshua Sign",
ingredients = {
{
"ITEM",
"Joshua Log",
10.0,
false,
"Joshua Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Joshua Sign",
1,
"Large Standing Joshua Sign",
},
},
},
["Large Standing Oak Sign"] = {
untranslated = "Large Standing Oak Sign",
ingredients = {
{
"ITEM",
"Oak Log",
10.0,
false,
"Oak Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Oak Sign",
1,
"Large Standing Oak Sign",
},
},
},
["Large Standing Redwood Sign"] = {
untranslated = "Large Standing Redwood Sign",
ingredients = {
{
"ITEM",
"Redwood Log",
10.0,
false,
"Redwood Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Redwood Sign",
1,
"Large Standing Redwood Sign",
},
},
},
["Large Standing Palm Sign"] = {
untranslated = "Large Standing Palm Sign",
ingredients = {
{
"ITEM",
"Palm Log",
10.0,
false,
"Palm Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Palm Sign",
1,
"Large Standing Palm Sign",
},
},
},
["Large Standing Spruce Sign"] = {
untranslated = "Large Standing Spruce Sign",
ingredients = {
{
"ITEM",
"Spruce Log",
10.0,
false,
"Spruce Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Spruce Sign",
1,
"Large Standing Spruce Sign",
},
},
},
["Large Standing Saguaro Sign"] = {
untranslated = "Large Standing Saguaro Sign",
ingredients = {
{
"ITEM",
"Saguaro Rib",
10.0,
false,
"Saguaro Rib",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Saguaro Sign",
1,
"Large Standing Saguaro Sign",
},
},
},
["Large Standing Softwood Sign"] = {
untranslated = "Large Standing Softwood Sign",
ingredients = {
{
"ITEM",
"Softwood Board",
5.0,
false,
"Softwood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Softwood",
10.0,
false,
"Softwood",
},
},
products = {
{
"Large Standing Softwood Sign",
1,
"Large Standing Softwood Sign",
},
},
},
["Large Standing Hardwood Sign"] = {
untranslated = "Large Standing Hardwood Sign",
ingredients = {
{
"ITEM",
"Hardwood Board",
5.0,
false,
"Hardwood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Hardwood",
10.0,
false,
"Hardwood",
},
},
products = {
{
"Large Standing Hardwood Sign",
1,
"Large Standing Hardwood Sign",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TailorShirtItem",
typeID = 0,
},
},
["Large Windowed Lumber Door"] = {
["Tailor Shoes"] = {
dispCraftStn = "1",
untranslated = "Tailor Shoes",
checkImage = "1",
category = nil,
untranslated = "Large Windowed Lumber Door",
group = "Clothing",
craftStn = {
description = "Two-toned suede shoes.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
{
tagGroups = {
"Sawmill",
"Clothes",
"Sawmill",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Carpentry",
weight = 100,
6,
calories = nil,
"Carpentry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TailorShoesItem",
typeID = 0,
},
["Tailoring Basic Upgrade"] = {
untranslated = "Tailoring Basic Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Basic Upgrade that greatly increases efficiency when crafting Tailoring recipes.",
tagGroups = {
"Upgrade",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 10.0,
carried = "Backpack",
baseLaborCost = 240.0,
weight = 1,
baseXPGain = 2.5,
calories = nil,
defaultVariant = "Large Windowed Lumber Door",
carbs = nil,
defaultVariantUntranslated = "Large Windowed Lumber Door",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Large Windowed Lumber Door"] = {
density = nil,
untranslated = "Large Windowed Lumber Door",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Glass",
roomCategory = nil,
5.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Glass",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Lumber",
energyProduced = nil,
15.0,
energyType = nil,
true,
fluidsUsed = nil,
"Lumber",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Wood Board",
roomSizeReq = nil,
20.0,
roomMatReq = nil,
true,
roomContainReq = nil,
"Wood Board",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "TailoringUpgradeItem",
"Large Windowed Lumber Door",
typeID = 0,
1,
},
"Large Windowed Lumber Door",
["Tailoring Modern Upgrade"] = {
},
untranslated = "Tailoring Modern Upgrade",
},
category = nil,
},
group = "Upgrade Modules",
description = "Modern Upgrade that greatly increases efficiency when crafting Tailoring recipes.",
tagGroups = {
"Upgrade",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TailoringModernUpgradeItem",
typeID = 0,
},
},
["Large Wooden Ship Frame"] = {
["Tailoring Skill Book"] = {
dispCraftStn = "1",
untranslated = "Tailoring Skill Book",
checkImage = "1",
category = nil,
untranslated = "Large Wooden Ship Frame",
group = "Skill Books",
craftStn = {
description = "Tailoring Skill Book",
{
tagGroups = {
"Medium Shipyard",
"Skill Books",
"Medium Shipyard",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Shipwright",
weight = 100,
1,
calories = nil,
"Shipwright",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Tailoring Skill BookItem",
typeID = 0,
},
["Tailoring Skill Scroll"] = {
untranslated = "Tailoring Skill Scroll",
category = nil,
group = "Skill Scrolls",
description = "Tailoring Skill Scroll",
tagGroups = {
"Skill Scrolls",
},
},
moduleNeeds = {},
maxStack = 10,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 200.0,
weight = 10,
baseXPGain = 2.0,
calories = nil,
defaultVariant = "Large Wooden Ship Frame",
carbs = nil,
defaultVariantUntranslated = "Large Wooden Ship Frame",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Large Wooden Ship Frame"] = {
density = nil,
untranslated = "Large Wooden Ship Frame",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Wooden Keel",
roomCategory = nil,
1.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Wooden Keel",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Hewn Log",
energyProduced = nil,
24.0,
energyType = nil,
false,
fluidsUsed = nil,
"Hewn Log",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Large Wooden Ship Frame",
roomMatReq = nil,
"",
roomContainReq = nil,
"Large Wooden Ship Frame",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "Tailoring Skill ScrollItem",
typeID = 0,
},
["Tailoring Table"] = {
untranslated = "Tailoring Table",
category = nil,
group = "Work Stations",
description = "Spearhead the fashion movement with the finest clothes and hair!",
tagGroups = {
"Crafting Table",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TailoringTableItem",
typeID = 0,
},
},
Laser = {
["Tall Boots"] = {
dispCraftStn = "1",
untranslated = "Tall Boots",
checkImage = "1",
category = nil,
untranslated = "Laser",
group = "Clothing",
craftStn = {
description = "Knee-high boots are boots that rise to the knee, or slightly thereunder. They are generally tighter around the leg shaft and ankle than at the top.",
{
tagGroups = {
"Robotic Assembly Line",
"Clothes",
"Robotic Assembly Line",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Electronics",
weight = 100,
6,
calories = nil,
"Electronics",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TallBootsItem",
typeID = 0,
},
Tallow = {
untranslated = "Tallow",
category = nil,
group = "Food",
description = "Rendered animal fat useful for more than just cooking.",
tagGroups = {
"Fat",
"Food",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 100.0,
carried = "Backpack",
baseLaborCost = 900.0,
weight = 100,
baseXPGain = 50.0,
calories = 200,
defaultVariant = "Laser",
carbs = 0,
defaultVariantUntranslated = "Laser",
protein = 0,
numberOfVariants = "1",
fat = 8,
variants = {
vitamins = 0,
Laser = {
density = 4.0,
untranslated = "Laser",
fuel = 2000,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Gold Bar",
roomCategory = nil,
80.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Gold Bar",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Steel Bar",
energyProduced = nil,
80.0,
energyType = nil,
false,
fluidsUsed = nil,
"Steel Bar",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Framed Glass",
roomSizeReq = nil,
80.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Framed Glass",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"ITEM",
NutrientElement = nil,
"Advanced Circuit",
type = "TallowItem",
40.0,
typeID = 0,
false,
},
"Advanced Circuit",
["Tallow Candle"] = {
},
untranslated = "Tallow Candle",
{
category = nil,
"ITEM",
group = "Housing Objects",
"Electric Motor",
description = "A candle which can burn tallow to produce a small amount of light.",
2.0,
tagGroups = {
true,
"Housing",
"Electric Motor",
},
{
"ITEM",
"Radiator",
10.0,
true,
"Radiator",
},
},
products = {
{
"Laser",
1,
"Laser",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.8",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TallowCandleItem",
typeID = 0,
},
},
Lathe = {
["Tallow Lamp"] = {
dispCraftStn = "1",
untranslated = "Tallow Lamp",
checkImage = "1",
category = nil,
untranslated = "Lathe",
group = "Housing Objects",
craftStn = {
description = "A pottery lamp. Fuel with tallow.",
{
tagGroups = {
"Machinist Table",
"Housing",
"Machinist Table",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Mechanics",
weight = 500,
1,
calories = nil,
"Mechanics",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.2",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TallowLampItem",
typeID = 0,
},
["Tallow Wall Lamp"] = {
untranslated = "Tallow Wall Lamp",
category = nil,
group = "Housing Objects",
description = "A candle mounted on a wall bracket which can burn tallow to produce a small amount of light.",
tagGroups = {
"Housing",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 5.0,
carried = "Backpack",
baseLaborCost = 150.0,
weight = 500,
baseXPGain = 20.0,
calories = nil,
defaultVariant = "Lathe",
carbs = nil,
defaultVariantUntranslated = "Lathe",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
Lathe = {
density = nil,
untranslated = "Lathe",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "1.2",
"Iron Wheel",
roomCategory = "Lighting",
4.0,
furnitureType = "Lights",
false,
repeatsDepreciation = "0.7",
"Iron Wheel",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Iron Plate",
energyProduced = nil,
12.0,
energyType = nil,
false,
fluidsUsed = nil,
"Iron Plate",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "2",
products = {
mobile = nil,
{
roomSizeReq = nil,
"Lathe",
roomMatReq = nil,
1,
roomContainReq = nil,
"Lathe",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "TallowWallLampItem",
typeID = 0,
},
["Taro Fries"] = {
untranslated = "Taro Fries",
category = nil,
group = "Food",
description = "Crispy strips of taro that have been deep fried in oil.",
tagGroups = {
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 600,
carbs = 10,
protein = 2,
fat = 20,
vitamins = 0,
density = 5.333333333333334,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TaroFriesItem",
typeID = 0,
},
},
["Leavened Dough"] = {
["Taro Root"] = {
dispCraftStn = "1",
untranslated = "Taro Root",
checkImage = "1",
category = nil,
untranslated = "Leavened Dough",
group = "Food",
craftStn = {
description = "Colocasia esculenta.",
{
tagGroups = {
"Bakery Oven",
"Food",
"Bakery Oven",
"Raw Food",
},
"Root",
"Vegetable",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Baking",
weight = 75,
1,
calories = 250,
"Baking",
carbs = 6,
},
protein = 1,
fat = 0,
vitamins = 1,
density = 3.2,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TaroRootItem",
typeID = 0,
},
["Taro Seed"] = {
untranslated = "Taro Seed",
category = nil,
group = "Seed",
description = "Plant to grow taro.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.4,
carried = "Backpack",
baseLaborCost = 25.0,
weight = 50,
baseXPGain = 1.0,
calories = 0,
defaultVariant = "Leavened Dough",
carbs = 0,
defaultVariantUntranslated = "Leavened Dough",
protein = 0,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 0,
["Leavened Dough"] = {
density = 0,
untranslated = "Leavened Dough",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Flour",
roomCategory = nil,
4.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Flour",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Yeast",
energyProduced = nil,
1.0,
energyType = nil,
false,
fluidsUsed = nil,
"Yeast",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Leavened Dough",
roomMatReq = nil,
"1",
roomContainReq = nil,
"Leavened Dough",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "TaroSeedItem",
typeID = 0,
},
["Tasty Tropical Pizza"] = {
untranslated = "Tasty Tropical Pizza",
category = nil,
group = "Food",
description = "To some it is tasty. To others, unforgivable.",
tagGroups = {
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 1200,
carbs = 21,
protein = 6,
fat = 12,
vitamins = 11,
density = 4.166666666666666,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TastyTropicalPizzaItem",
typeID = 0,
},
},
["Light Backpack"] = {
["Tiny Stockpile"] = {
dispCraftStn = "1",
untranslated = "Tiny Stockpile",
checkImage = "1",
category = nil,
untranslated = "Light Backpack",
group = "Crafted Objects",
craftStn = {
description = "Designates a 2x3x2 area as storage for large items.",
{
tagGroups = {},
"Tailoring Table",
maxStack = 1,
"Tailoring Table",
carried = "Backpack",
},
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TinyStockpileItem",
typeID = 0,
},
Toilet = {
untranslated = "Toilet",
category = nil,
group = "Housing Objects",
description = "When you gotta go, you gotta go.",
tagGroups = {
"Housing",
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Tailoring",
weight = 1000,
1,
calories = nil,
"Tailoring",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Bathroom",
furnitureType = "Toilet",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ToiletItem",
typeID = 0,
},
Tomato = {
untranslated = "Tomato",
category = nil,
group = "Food",
description = "Intelligence is knowing this is a fruit; wisdom is not putting it in a fruit salad.",
tagGroups = {
"Food",
"Raw Food",
"Vegetable",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.0,
carried = "Backpack",
baseLaborCost = 600.0,
weight = 75,
baseXPGain = 3.0,
calories = 240,
defaultVariant = "Light Backpack",
carbs = 5,
defaultVariantUntranslated = "Light Backpack",
protein = 1,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 2,
["Light Backpack"] = {
density = 3.3333333333333335,
untranslated = "Light Backpack",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Cellulose Fiber",
roomCategory = nil,
20.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Cellulose Fiber",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Fabric",
energyProduced = nil,
20.0,
energyType = nil,
false,
fluidsUsed = nil,
"Fabric",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Light Backpack",
roomMatReq = nil,
1,
roomContainReq = nil,
"Light Backpack",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "TomatoItem",
typeID = 0,
},
["Tomato Seed"] = {
untranslated = "Tomato Seed",
category = nil,
group = "Seed",
description = "Plant to grow tomato plants.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TomatoSeedItem",
typeID = 0,
},
},
["Light Bulb"] = {
["Tool Bench"] = {
dispCraftStn = "1",
untranslated = "Tool Bench",
checkImage = "1",
category = nil,
untranslated = "Light Bulb",
group = "Work Stations",
craftStn = {
description = "A place to craft and fix up tools.",
{
tagGroups = {
"Glassworks",
"Crafting Table",
"Glassworks",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Glassworking",
weight = 1000,
1,
calories = nil,
"Glassworking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ToolBenchItem",
typeID = 0,
},
["Topped Porridge"] = {
untranslated = "Topped Porridge",
category = nil,
group = "Food",
description = "A thick gruel of boiled grains with a dash of fruity flavor.",
tagGroups = {
"Food",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 200,
baseXPGain = 2.0,
calories = 700,
defaultVariant = "Light Bulb",
carbs = 10,
defaultVariantUntranslated = "Light Bulb",
protein = 4,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 10,
["Light Bulb"] = {
density = 3.428571428571429,
untranslated = "Light Bulb",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Glass",
roomCategory = nil,
2.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Glass",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Copper Wiring",
energyProduced = nil,
6.0,
energyType = nil,
false,
fluidsUsed = nil,
"Copper Wiring",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Light Bulb",
roomMatReq = nil,
"",
roomContainReq = nil,
"Light Bulb",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "ToppedPorridgeItem",
typeID = 0,
},
Torch = {
untranslated = "Torch",
category = nil,
group = "Items",
description = "A little bit of light to help beat back the night.",
tagGroups = {
"Torch",
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 8000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TorchItem",
typeID = 0,
},
},
["Limestone Bison Statue"] = {
["Torch Stand"] = {
dispCraftStn = "1",
untranslated = "Torch Stand",
checkImage = "1",
category = nil,
untranslated = "Limestone Bison Statue",
group = "Housing Objects",
craftStn = {
description = "A stand for a torch.",
{
tagGroups = {
"Masonry Table",
"Housing",
"Masonry Table",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Masonry",
weight = 500,
6,
calories = nil,
"Masonry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.8",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TorchStandItem",
typeID = 0,
},
Tortilla = {
untranslated = "Tortilla",
category = nil,
group = "Food",
description = "A thin, unleavened flatbread.",
tagGroups = {
"Food",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 10.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 100,
baseXPGain = 4.0,
calories = 350,
defaultVariant = "Limestone Bison Statue",
carbs = 20,
defaultVariantUntranslated = "Limestone Bison Statue",
protein = 10,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 0,
["Limestone Bison Statue"] = {
density = 8.571428571428571,
untranslated = "Limestone Bison Statue",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Limestone",
roomCategory = nil,
200.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Limestone",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Limestone Bison Statue",
energyType = nil,
1,
fluidsUsed = nil,
"Limestone Bison Statue",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TortillaItem",
typeID = 0,
},
["Towel Rack"] = {
untranslated = "Towel Rack",
category = nil,
group = "Housing Objects",
description = "A wooden hanging rack designed for towels.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.5",
roomCategory = "Bathroom",
furnitureType = "Hanger",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TowelRackItem",
typeID = 0,
},
},
["Limestone Otter Statue"] = {
["Town Foundation"] = {
dispCraftStn = "1",
untranslated = "Town Foundation",
checkImage = "1",
category = nil,
untranslated = "Limestone Otter Statue",
group = "Work Stations",
craftStn = {
description = "The founding stone for civilization.",
{
tagGroups = {
"Masonry Table",
"Government",
"Masonry Table",
"Housing",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Masonry",
weight = 2000,
2,
calories = nil,
"Masonry",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 5.0,
density = nil,
baseLaborCost = 60.0,
fuel = nil,
baseXPGain = 1.0,
yield = nil,
defaultVariant = "Limestone Otter Statue",
currency = nil,
defaultVariantUntranslated = "Limestone Otter Statue",
skillValue = "0",
numberOfVariants = "1",
roomCategory = "Cultural",
variants = {
furnitureType = "Civics",
["Limestone Otter Statue"] = {
repeatsDepreciation = "1",
untranslated = "Limestone Otter Statue",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Limestone",
energyProduced = nil,
40.0,
energyType = nil,
false,
fluidsUsed = nil,
"Limestone",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "45",
products = {
mobile = nil,
{
roomSizeReq = nil,
"Limestone Otter Statue",
roomMatReq = nil,
1,
roomContainReq = nil,
"Limestone Otter Statue",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "TownFoundationItem",
typeID = 0,
},
["Trailer Truck"] = {
untranslated = "Trailer Truck",
category = nil,
group = "Vehicle",
description = "Modern truck for hauling sizable loads.",
tagGroups = {
"Vehicles",
},
},
maxStack = 100,
carried = "Backpack",
weight = 25000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TrailerTruckItem",
typeID = 0,
},
},
["Limestone Owl Statue"] = {
["Transmission Pole"] = {
dispCraftStn = "1",
untranslated = "Transmission Pole",
checkImage = "1",
category = nil,
untranslated = "Limestone Owl Statue",
group = "Crafted Objects",
craftStn = {
description = "Can link energy.",
{
tagGroups = {},
"Masonry Table",
maxStack = 1,
"Masonry Table",
carried = "Backpack",
},
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TransmissionPoleItem",
typeID = 0,
},
["Trapper Fur Hat"] = {
untranslated = "Trapper Fur Hat",
category = nil,
group = "Clothing",
description = "It sure is warm.",
tagGroups = {
"Clothes",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Masonry",
weight = 100,
4,
calories = nil,
"Masonry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TrapperFurHatItem",
typeID = 0,
},
["Trapper Leather Hat"] = {
untranslated = "Trapper Leather Hat",
category = nil,
group = "Clothing",
description = "Helps keep the sun off your face... and neck... and also ears.",
tagGroups = {
"Clothes",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 5.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 100,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Limestone Owl Statue",
carbs = nil,
defaultVariantUntranslated = "Limestone Owl Statue",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Limestone Owl Statue"] = {
density = nil,
untranslated = "Limestone Owl Statue",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Limestone",
roomCategory = nil,
40.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Limestone",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Limestone Owl Statue",
energyType = nil,
1,
fluidsUsed = nil,
"Limestone Owl Statue",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TrapperLeatherHatItem",
typeID = 0,
},
Treasury = {
untranslated = "Treasury",
category = nil,
group = "Work Stations",
description = "Allows the setting of taxes.",
tagGroups = {
"Government",
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TreasuryItem",
typeID = 0,
},
["Tree Debris"] = {
untranslated = "Tree Debris",
category = nil,
group = "Blocks",
description = "Clear cut debris that needs to be broken down to be more usable.",
tagGroups = {},
maxStack = 20,
carried = "Hands",
weight = nil,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TreeDebrisItem",
typeID = 0,
},
},
["Limestone Wolf Statue"] = {
["Trillium Flower"] = {
dispCraftStn = "1",
untranslated = "Trillium Flower",
checkImage = "1",
category = nil,
untranslated = "Limestone Wolf Statue",
group = "Food",
craftStn = {
description = "Placeholder Description.",
{
tagGroups = {
"Masonry Table",
"Food",
"Masonry Table",
"Petals",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Masonry",
weight = 50,
3,
calories = 0,
"Masonry",
carbs = 0,
},
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TrilliumFlowerItem",
typeID = 0,
},
["Trillium Seed"] = {
untranslated = "Trillium Seed",
category = nil,
group = "Seed",
description = "Plant to grow trillium.",
tagGroups = {
"Food",
"Seeds",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 7.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 50,
baseXPGain = 2.0,
calories = 0,
defaultVariant = "Limestone Wolf Statue",
carbs = 0,
defaultVariantUntranslated = "Limestone Wolf Statue",
protein = 0,
numberOfVariants = "1",
fat = 0,
variants = {
vitamins = 0,
["Limestone Wolf Statue"] = {
density = 0,
untranslated = "Limestone Wolf Statue",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Limestone",
roomCategory = nil,
80.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Limestone",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Limestone Wolf Statue",
energyType = nil,
1,
fluidsUsed = nil,
"Limestone Wolf Statue",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TrilliumSeedItem",
typeID = 0,
},
["Tripod Camera"] = {
untranslated = "Tripod Camera",
category = nil,
group = "Crafted Objects",
description = "When you want to save the world but in a frame.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TripodCameraItem",
typeID = 0,
},
Trousers = {
untranslated = "Trousers",
category = nil,
group = "Clothing",
description = "Sturdy pair of slim-fit pants. Trousers are an item of clothing worn from the waist to the ankles, covering both legs separately (rather than with cloth extending across both legs as in robes, skirts, and dresses).",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TrousersItem",
typeID = 0,
},
},
["Linen Fabric"] = {
Trout = {
dispCraftStn = "1",
untranslated = "Trout",
checkImage = "1",
category = nil,
untranslated = "Linen Fabric",
group = "Natural Resources",
craftStn = {
description = "A trout.",
{
tagGroups = {
"Loom",
"Fish",
"Loom",
"Medium Fish",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Tailoring",
weight = 800,
1,
calories = nil,
"Tailoring",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TroutItem",
typeID = 0,
},
Truck = {
untranslated = "Truck",
category = nil,
group = "Crafted Objects",
description = "Modern truck for hauling sizable loads.",
tagGroups = {
"Vehicles",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 100.0,
weight = 25000,
baseXPGain = 0.5,
calories = nil,
defaultVariant = "Linen Fabric",
carbs = nil,
defaultVariantUntranslated = "Linen Fabric",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Linen Fabric"] = {
density = nil,
untranslated = "Linen Fabric",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Linen Yarn",
roomCategory = nil,
4.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Linen Yarn",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Linen Fabric",
energyType = nil,
"",
fluidsUsed = nil,
"Linen Fabric",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TruckItem",
typeID = 0,
},
Tuna = {
untranslated = "Tuna",
category = nil,
group = "Natural Resources",
description = "A tuna.",
tagGroups = {
"Fish",
"Large Fish",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TunaItem",
typeID = 0,
},
},
["Linen Yarn"] = {
Tunic = {
dispCraftStn = "1",
untranslated = "Tunic",
checkImage = "1",
category = nil,
untranslated = "Linen Yarn",
group = "Clothing",
craftStn = {
description = "A simply made canvas shirt. Does not have a pocket to put your pen in.",
{
tagGroups = {
"Tailoring Table",
"Clothes",
"Tailoring Table",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Tailoring",
weight = 100,
1,
calories = nil,
"Tailoring",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TunicItem",
typeID = 0,
},
["Turkey Carcass"] = {
untranslated = "Turkey Carcass",
category = nil,
group = "Natural Resources",
description = "A dead turkey.",
tagGroups = {
"Tiny Carcass",
"Tiny Leather Carcass",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 1.0,
carried = "Backpack",
baseLaborCost = 30.0,
weight = 1000,
baseXPGain = 0.1,
calories = nil,
defaultVariant = "Linen Yarn",
carbs = nil,
defaultVariantUntranslated = "Linen Yarn",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Linen Yarn"] = {
density = nil,
untranslated = "Linen Yarn",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Flax Fiber",
roomCategory = nil,
1.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Flax Fiber",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Linen Yarn",
energyType = nil,
"2",
fluidsUsed = nil,
"Linen Yarn",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TurkeyCarcassItem",
typeID = 0,
},
["Upholstered Chair"] = {
untranslated = "Upholstered Chair",
category = nil,
group = "Housing Objects",
description = "Like a chair, but upholstered.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.7",
roomCategory = "Living Room",
furnitureType = "Chair",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "UpholsteredChairItem",
typeID = 0,
},
},
["Loaded Taro Fries"] = {
["Upholstered Couch"] = {
dispCraftStn = "1",
untranslated = "Upholstered Couch",
checkImage = "1",
category = nil,
untranslated = "Loaded Taro Fries",
group = "Housing Objects",
craftStn = {
description = "Like a couch, but upholstered.",
{
tagGroups = {
"Cast Iron Stove",
"Housing",
"Cast Iron Stove",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Cooking",
weight = 2000,
5,
calories = nil,
"Cooking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2.5",
roomCategory = "Living Room",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "UpholsteredCouchItem",
typeID = 0,
},
Urchin = {
untranslated = "Urchin",
category = nil,
group = "Natural Resources",
description = "An urchin.",
tagGroups = {
"Marine Life",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 25.0,
weight = 100,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Loaded Taro Fries",
carbs = nil,
defaultVariantUntranslated = "Loaded Taro Fries",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Loaded Taro Fries"] = {
density = nil,
untranslated = "Loaded Taro Fries",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Taro Fries",
roomCategory = nil,
1.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Taro Fries",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Sun Cheese",
energyProduced = nil,
2.0,
energyType = nil,
false,
fluidsUsed = nil,
"Sun Cheese",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Prepared Meat",
roomSizeReq = nil,
2.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Prepared Meat",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "UrchinItem",
"Loaded Taro Fries",
typeID = 0,
"1",
},
"Loaded Taro Fries",
Valve = {
},
untranslated = "Valve",
},
category = nil,
},
group = "Items",
description = "A device that regulates, directs, or controls the flow of fluid.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ValveItem",
typeID = 0,
},
["Vegetable Medley"] = {
untranslated = "Vegetable Medley",
category = nil,
group = "Food",
description = "An eclectic arrangement of vegetables.",
tagGroups = {
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 900,
carbs = 8,
protein = 4,
fat = 7,
vitamins = 17,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "VegetableMedleyItem",
typeID = 0,
},
},
["Logging Advanced Upgrade"] = {
["Vegetable Soup"] = {
dispCraftStn = "1",
untranslated = "Vegetable Soup",
checkImage = "1",
category = nil,
untranslated = "Logging Advanced Upgrade",
group = "Food",
craftStn = {
description = "Who knew plants in plant broth could be so tasty?",
{
tagGroups = {
"Carpentry Table",
"Food",
"Carpentry Table",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Logging",
weight = 700,
1,
calories = 1200,
"Logging",
carbs = 12,
},
protein = 4,
fat = 7,
vitamins = 19,
density = 3.5000000000000004,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "VegetableSoupItem",
typeID = 0,
},
["Vegetable Stock"] = {
untranslated = "Vegetable Stock",
category = nil,
group = "Food",
description = "A hearty stock full of assorted vegetables.",
tagGroups = {
"Food",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 10.0,
carried = "Backpack",
baseLaborCost = 3000.0,
weight = 600,
baseXPGain = 4.0,
calories = 700,
defaultVariant = "Logging Advanced Upgrade",
carbs = 11,
defaultVariantUntranslated = "Logging Advanced Upgrade",
protein = 1,
numberOfVariants = "1",
fat = 2,
variants = {
vitamins = 11,
["Logging Advanced Upgrade"] = {
density = 3.571428571428571,
untranslated = "Logging Advanced Upgrade",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Advanced Upgrade Lvl4",
roomCategory = nil,
1.0,
furnitureType = nil,
true,
repeatsDepreciation = nil,
"Advanced Upgrade Lvl4",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Logging Advanced Upgrade",
energyType = nil,
1,
fluidsUsed = nil,
"Logging Advanced Upgrade",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "VegetableStockItem",
typeID = 0,
},
["Villagers Cowl Lowered"] = {
untranslated = "Villagers Cowl Lowered",
category = nil,
group = "Clothing",
description = "A rough linen cowl lowered, showing your face.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "VillagersCowlLoweredItem",
typeID = 0,
},
},
["Logging Basic Upgrade"] = {
["Villagers Cowl Raised"] = {
dispCraftStn = "1",
untranslated = "Villagers Cowl Raised",
checkImage = "1",
category = nil,
untranslated = "Logging Basic Upgrade",
group = "Clothing",
craftStn = {
description = "A rough linen cowl raised, hiding your face partially.",
{
tagGroups = {
"Carpentry Table",
"Clothes",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 3000.0,
baseXPGain = 4.0,
defaultVariant = "Logging Basic Upgrade",
defaultVariantUntranslated = "Logging Basic Upgrade",
numberOfVariants = "1",
variants = {
["Logging Basic Upgrade"] = {
untranslated = "Logging Basic Upgrade",
ingredients = {
{
"ITEM",
"Basic Upgrade Lvl4",
1.0,
true,
"Basic Upgrade Lvl4",
},
},
products = {
{
"Logging Basic Upgrade",
1,
"Logging Basic Upgrade",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "VillagersCowlRaisedItem",
typeID = 0,
},
},
Loom = {
["Wainwright Table"] = {
dispCraftStn = "1",
untranslated = "Wainwright Table",
checkImage = "1",
category = nil,
untranslated = "Loom",
group = "Work Stations",
craftStn = {
description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
{
tagGroups = {
"Carpentry Table",
"Crafting Table",
"Carpentry Table",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Carpentry",
weight = 2000,
1,
calories = nil,
"Carpentry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WainwrightTableItem",
typeID = 0,
},
["Wall Candle"] = {
untranslated = "Wall Candle",
category = nil,
group = "Housing Objects",
description = "A wall mounted candle.",
tagGroups = {
"Housing",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 10.0,
carried = "Backpack",
baseLaborCost = 600.0,
weight = 500,
baseXPGain = 2.0,
calories = nil,
defaultVariant = "Loom",
carbs = nil,
defaultVariantUntranslated = "Loom",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
Loom = {
density = nil,
untranslated = "Loom",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "1.2",
"Linen Yarn",
roomCategory = "Lighting",
20.0,
furnitureType = "Lights",
false,
repeatsDepreciation = "0.7",
"Linen Yarn",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Wood Board",
energyProduced = nil,
20.0,
energyType = nil,
false,
fluidsUsed = nil,
"Wood Board",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "2",
products = {
mobile = nil,
{
roomSizeReq = nil,
"Loom",
roomMatReq = nil,
1,
roomContainReq = nil,
"Loom",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "WallCandleItem",
typeID = 0,
},
["Wanderers Hood Lowered"] = {
untranslated = "Wanderers Hood Lowered",
category = nil,
group = "Clothing",
description = "A quality linen cowl lowered, showing your face.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WanderersHoodLoweredItem",
typeID = 0,
},
},
["Low Top Shoes"] = {
["Wanderers Hood Raised"] = {
dispCraftStn = "1",
untranslated = "Wanderers Hood Raised",
checkImage = "1",
category = nil,
untranslated = "Low Top Shoes",
group = "Clothing",
craftStn = {
description = "A quality linen cowl raised, hiding your face partially.",
{
tagGroups = {
"Tailoring Table",
"Clothes",
"Tailoring Table",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Tailoring",
weight = 100,
1,
calories = nil,
"Tailoring",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WanderersHoodRaisedItem",
typeID = 0,
},
Washboard = {
untranslated = "Washboard",
category = nil,
group = "Housing Objects",
description = "Sometimes it can be nice to have clean clothes.",
tagGroups = {
"Housing",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 0.0,
carried = "Backpack",
baseLaborCost = 150.0,
weight = 1000,
baseXPGain = 3.0,
calories = nil,
defaultVariant = "Low Top Shoes",
carbs = nil,
defaultVariantUntranslated = "Low Top Shoes",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Low Top Shoes"] = {
density = nil,
untranslated = "Low Top Shoes",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "2",
"Leather Hide",
roomCategory = "Bathroom",
4.0,
furnitureType = "Washing",
false,
repeatsDepreciation = "0.5",
"Leather Hide",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Low Top Shoes",
energyType = nil,
1,
fluidsUsed = nil,
"Low Top Shoes",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "4",
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WashboardItem",
typeID = 0,
},
["Washing Machine"] = {
untranslated = "Washing Machine",
category = nil,
group = "Housing Objects",
description = "Why hand scrub your clothes on a washboard when you could throw them into this magical cleaning machine?",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "5",
roomCategory = "Bathroom",
furnitureType = "Washing",
repeatsDepreciation = "0.2",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WashingMachineItem",
typeID = 0,
},
["Waste Filter"] = {
untranslated = "Waste Filter",
category = nil,
group = "Crafted Objects",
description = "Treats raw sewage.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WasteFilterItem",
typeID = 0,
},
},
Lumber = {
["Waterweed Seed"] = {
dispCraftStn = "1",
untranslated = "Waterweed Seed",
checkImage = "1",
category = nil,
untranslated = "Lumber",
group = "Seed",
craftStn = {
description = "Plant to grow waterweed.",
{
tagGroups = {
"Sawmill",
"Food",
"Sawmill",
"Seeds",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Carpentry",
weight = 50,
1,
calories = 0,
"Carpentry",
carbs = 0,
},
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WaterweedSeedItem",
typeID = 0,
},
Waterwheel = {
untranslated = "Waterwheel",
category = nil,
group = "Crafted Objects",
description = "Uses the power of flowing water to produce mechanical power. Must be placed in fresh water and produces double power when placed in both a river and waterfall.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WaterwheelItem",
typeID = 0,
},
["Wet Brick"] = {
untranslated = "Wet Brick",
category = nil,
group = "Items",
description = "A simple wet brick ready to be processed into a construction block.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WetBrickItem",
typeID = 0,
},
Wheat = {
untranslated = "Wheat",
category = nil,
group = "Food",
description = "A common grain that is significantly more useful processed.",
tagGroups = {
"Food",
"Grain",
"Raw Food",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 0.32,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 50,
baseXPGain = 1.0,
calories = 150,
defaultVariant = "Lumber",
carbs = 6,
defaultVariantUntranslated = "Lumber",
protein = 2,
numberOfVariants = 3,
fat = 0,
variants = {
vitamins = 0,
Lumber = {
density = 5.333333333333334,
untranslated = "Lumber",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Nail",
roomCategory = nil,
1.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Nail",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Flaxseed Oil",
energyProduced = nil,
0.5,
energyType = nil,
false,
fluidsUsed = nil,
"Flaxseed Oil",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Wood Board",
roomSizeReq = nil,
5.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Wood Board",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "WheatItem",
"Lumber",
typeID = 0,
"",
},
"Lumber",
["Wheat Seed"] = {
},
untranslated = "Wheat Seed",
},
category = nil,
},
group = "Seed",
["Hardwood Lumber"] = {
description = "Plant to grow wheat.",
untranslated = "Hardwood Lumber",
tagGroups = {
ingredients = {
"Crop Seed",
{
"Food",
"ITEM",
"Seeds",
"Hardwood Board",
5.0,
false,
"Hardwood Board",
},
{
"ITEM",
"Nail",
1.0,
false,
"Nail",
},
{
"ITEM",
"Flaxseed Oil",
0.5,
false,
"Flaxseed Oil",
},
},
products = {
{
"Hardwood Lumber",
"",
"Hardwood Lumber",
},
},
},
["Softwood Lumber"] = {
untranslated = "Softwood Lumber",
ingredients = {
{
"ITEM",
"Softwood Board",
5.0,
false,
"Softwood Board",
},
{
"ITEM",
"Nail",
1.0,
false,
"Nail",
},
{
"ITEM",
"Flaxseed Oil",
0.5,
false,
"Flaxseed Oil",
},
},
products = {
{
"Softwood Lumber",
"",
"Softwood Lumber",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WheatSeedItem",
typeID = 0,
},
},
["Lumber Bench"] = {
Wheelbarrow = {
dispCraftStn = "1",
untranslated = "Wheelbarrow",
checkImage = "1",
category = nil,
untranslated = "Lumber Bench",
group = "Crafted Objects",
craftStn = {
description = "Small wheelbarrow for hauling minimal loads.",
{
tagGroups = {
"Sawmill",
"Vehicles",
"Sawmill",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Carpentry",
weight = 5000,
3,
calories = nil,
"Carpentry",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 4.0,
density = nil,
baseLaborCost = 60.0,
fuel = nil,
baseXPGain = 3.0,
yield = nil,
defaultVariant = "Lumber Bench",
currency = nil,
defaultVariantUntranslated = "Lumber Bench",
skillValue = nil,
numberOfVariants = 3,
roomCategory = nil,
variants = {
furnitureType = nil,
["Lumber Bench"] = {
repeatsDepreciation = nil,
untranslated = "Lumber Bench",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Nail",
energyProduced = nil,
2.0,
energyType = nil,
false,
fluidsUsed = nil,
"Nail",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"TAG",
mobile = nil,
"Lumber",
roomSizeReq = nil,
8.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Lumber",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"TAG",
NutrientElement = nil,
"Wood Board",
type = "WheelbarrowItem",
5.0,
typeID = 0,
false,
},
"Wood Board",
["White Bursage Seed"] = {
},
untranslated = "White Bursage Seed",
},
category = nil,
products = {
group = "Seed",
{
description = "Plant to grow a white bursage.",
"Lumber Bench",
tagGroups = {
1,
"Food",
"Lumber Bench",
"Seeds",
},
},
},
["Softwood Lumber Bench"] = {
untranslated = "Softwood Lumber Bench",
ingredients = {
{
"ITEM",
"Softwood Lumber",
8.0,
false,
"Softwood Lumber",
},
{
"ITEM",
"Nail",
2.0,
false,
"Nail",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
},
products = {
{
"Softwood Lumber Bench",
1,
"Softwood Lumber Bench",
},
},
},
["Hardwood Lumber Bench"] = {
untranslated = "Hardwood Lumber Bench",
ingredients = {
{
"ITEM",
"Hardwood Lumber",
8.0,
false,
"Hardwood Lumber",
},
{
"ITEM",
"Nail",
2.0,
false,
"Nail",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
},
products = {
{
"Hardwood Lumber Bench",
1,
"Hardwood Lumber Bench",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WhiteBursageSeedItem",
typeID = 0,
},
},
["Lumber Chair"] = {
["Wild Mix"] = {
dispCraftStn = "1",
untranslated = "Wild Mix",
checkImage = "1",
category = nil,
untranslated = "Lumber Chair",
group = "Food",
craftStn = {
description = "A dressed salad that, with the added sweetness, it's pretty tasty.",
{
tagGroups = {
"Sawmill",
"Food",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
2,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Lumber Chair",
defaultVariantUntranslated = "Lumber Chair",
numberOfVariants = 3,
variants = {
["Lumber Chair"] = {
untranslated = "Lumber Chair",
ingredients = {
{
"ITEM",
"Nail",
8.0,
false,
"Nail",
},
{
"TAG",
"Lumber",
6.0,
false,
"Lumber",
},
},
products = {
{
"Lumber Chair",
1,
"Lumber Chair",
},
},
},
["Softwood Lumber Chair"] = {
untranslated = "Softwood Lumber Chair",
ingredients = {
{
"ITEM",
"Softwood Lumber",
6.0,
false,
"Softwood Lumber",
},
{
"ITEM",
"Nail",
8.0,
false,
"Nail",
},
},
products = {
{
"Softwood Lumber Chair",
1,
"Softwood Lumber Chair",
},
},
},
["Hardwood Lumber Chair"] = {
untranslated = "Hardwood Lumber Chair",
ingredients = {
{
"ITEM",
"Hardwood Lumber",
6.0,
false,
"Hardwood Lumber",
},
{
"ITEM",
"Nail",
8.0,
false,
"Nail",
},
},
products = {
{
"Hardwood Lumber Chair",
1,
"Hardwood Lumber Chair",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 600,
calories = 800,
carbs = 15,
protein = 6,
fat = 4,
vitamins = 21,
density = 5.75,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WildMixItem",
typeID = 0,
},
},
["Lumber Door"] = {
["Wild Stew"] = {
dispCraftStn = "1",
untranslated = "Wild Stew",
checkImage = "1",
category = nil,
untranslated = "Lumber Door",
group = "Food",
craftStn = {
description = "A thick stew made with a variety of vegetables.",
{
tagGroups = {
"Sawmill",
"Food",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
5,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 1.5,
defaultVariant = "Lumber Door",
defaultVariantUntranslated = "Lumber Door",
numberOfVariants = 3,
variants = {
["Lumber Door"] = {
untranslated = "Lumber Door",
ingredients = {
{
"TAG",
"Lumber",
2.0,
true,
"Lumber",
},
{
"TAG",
"Wood Board",
4.0,
true,
"Wood Board",
},
},
products = {
{
"Lumber Door",
1,
"Lumber Door",
},
},
},
["Softwood Lumber Door"] = {
untranslated = "Softwood Lumber Door",
ingredients = {
{
"ITEM",
"Softwood Lumber",
2.0,
true,
"Softwood Lumber",
},
{
"TAG",
"Wood Board",
4.0,
true,
"Wood Board",
},
},
products = {
{
"Softwood Lumber Door",
1,
"Softwood Lumber Door",
},
},
},
["Hardwood Lumber Door"] = {
untranslated = "Hardwood Lumber Door",
ingredients = {
{
"ITEM",
"Hardwood Lumber",
2.0,
true,
"Hardwood Lumber",
},
{
"TAG",
"Wood Board",
4.0,
true,
"Wood Board",
},
},
products = {
{
"Hardwood Lumber Door",
1,
"Hardwood Lumber Door",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = 1100,
carbs = 10,
protein = 2,
fat = 6,
vitamins = 12,
density = 2.727272727272727,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WildStewItem",
typeID = 0,
},
},
["Lumber Dresser"] = {
["Wilted Fiddleheads"] = {
dispCraftStn = "1",
untranslated = "Wilted Fiddleheads",
checkImage = "1",
category = nil,
untranslated = "Lumber Dresser",
group = "Food",
craftStn = {
description = "While a bunch of wilted fiddleheads may seem a bit sad, at least they're nutritious.",
{
tagGroups = {
"Sawmill",
"Charred Green",
"Sawmill",
"Food",
},
},
skillNeeds = {
{
"Carpentry",
5,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 180.0,
baseXPGain = 2.0,
defaultVariant = "Lumber Dresser",
defaultVariantUntranslated = "Lumber Dresser",
numberOfVariants = 3,
variants = {
["Lumber Dresser"] = {
untranslated = "Lumber Dresser",
ingredients = {
{
"ITEM",
"Nail",
8.0,
false,
"Nail",
},
{
"TAG",
"Lumber",
6.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
8.0,
false,
"Wood Board",
},
},
products = {
{
"Lumber Dresser",
1,
"Lumber Dresser",
},
},
},
["Hardwood Lumber Dresser"] = {
untranslated = "Hardwood Lumber Dresser",
ingredients = {
{
"ITEM",
"Hardwood Lumber",
6.0,
false,
"Hardwood Lumber",
},
{
"ITEM",
"Nail",
8.0,
false,
"Nail",
},
{
"TAG",
"Wood Board",
8.0,
false,
"Wood Board",
},
},
products = {
{
"Hardwood Lumber Dresser",
1,
"Hardwood Lumber Dresser",
},
},
},
["Softwood Lumber Dresser"] = {
untranslated = "Softwood Lumber Dresser",
ingredients = {
{
"ITEM",
"Softwood Lumber",
6.0,
false,
"Softwood Lumber",
},
{
"ITEM",
"Nail",
8.0,
false,
"Nail",
},
{
"TAG",
"Wood Board",
8.0,
false,
"Wood Board",
},
},
products = {
{
"Softwood Lumber Dresser",
1,
"Softwood Lumber Dresser",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 350,
carbs = 4,
protein = 1,
fat = 0,
vitamins = 7,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WiltedFiddleheadsItem",
typeID = 0,
},
},
["Lumber Stockpile"] = {
["Wind Turbine"] = {
dispCraftStn = "1",
untranslated = "Wind Turbine",
checkImage = "1",
category = nil,
untranslated = "Lumber Stockpile",
group = "Crafted Objects",
craftStn = {
description = "Uses wind to produce electrical power. Requires clear space for 10 blocks in front of the blades for full power generation. Gains a small output boost when placed at higher elevations.",
{
tagGroups = {},
"Sawmill",
maxStack = 1,
"Sawmill",
carried = "Backpack",
},
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WindTurbineItem",
typeID = 0,
},
Windmill = {
untranslated = "Windmill",
category = nil,
group = "Crafted Objects",
description = "Uses wind to produce mechanical power. Requires clear space for 10 blocks in front of the blades for full power generation. Gains a small output boost when placed at higher elevations.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WindmillItem",
typeID = 0,
},
["Wolf Carcass"] = {
untranslated = "Wolf Carcass",
category = nil,
group = "Natural Resources",
description = "A dead wolf.",
tagGroups = {
"Small Carcass",
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Carpentry",
weight = 2000,
4,
calories = nil,
"Carpentry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WolfCarcassItem",
typeID = 0,
},
["Wood Cart"] = {
untranslated = "Wood Cart",
category = nil,
group = "Crafted Objects",
description = "Small cart for hauling small loads.",
tagGroups = {
"Vehicles",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 8.0,
carried = "Backpack",
baseLaborCost = 600.0,
weight = 10000,
baseXPGain = 3.0,
calories = nil,
defaultVariant = "Lumber Stockpile",
carbs = nil,
defaultVariantUntranslated = "Lumber Stockpile",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Lumber Stockpile"] = {
density = nil,
untranslated = "Lumber Stockpile",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"TAG",
skillValue = nil,
"Lumber",
roomCategory = nil,
15.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Lumber",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Wood Board",
energyProduced = nil,
10.0,
energyType = nil,
false,
fluidsUsed = nil,
"Wood Board",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Lumber Stockpile",
roomMatReq = nil,
1,
roomContainReq = nil,
"Lumber Stockpile",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
type = "WoodCartItem",
typeID = 0,
},
["Wood Pulp"] = {
untranslated = "Wood Pulp",
category = nil,
group = "Items",
description = "A byproduct of processing lumber, wood pulp can be burned for Mortar or pressed into paper.",
tagGroups = {
"Burnable Fuel",
"Natural Fiber",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 50,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodPulpItem",
typeID = 0,
},
},
["Lumber Table"] = {
["Wood Shop Cart"] = {
dispCraftStn = "1",
untranslated = "Wood Shop Cart",
checkImage = "1",
category = nil,
untranslated = "Lumber Table",
group = "Crafted Objects",
craftStn = {
description = "A store in a wooden cart, very useful when your customers are far away.",
{
tagGroups = {
"Sawmill",
"Vehicles",
"Sawmill",
},
},
},
skillNeeds = {
maxStack = 100,
{
carried = "Backpack",
"Carpentry",
weight = 10000,
6,
calories = nil,
"Carpentry",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodShopCartItem",
typeID = 0,
},
["Wooden Barge"] = {
untranslated = "Wooden Barge",
category = nil,
group = "Crafted Objects",
description = "",
tagGroups = {
"Vehicles",
},
},
moduleNeeds = {},
maxStack = 100,
baseCraftTime = 4.0,
carried = "Backpack",
baseLaborCost = 60.0,
weight = 20000,
baseXPGain = 3.0,
calories = nil,
defaultVariant = "Lumber Table",
carbs = nil,
defaultVariantUntranslated = "Lumber Table",
protein = nil,
numberOfVariants = 3,
fat = nil,
variants = {
vitamins = nil,
["Lumber Table"] = {
density = nil,
untranslated = "Lumber Table",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = nil,
"Nail",
roomCategory = nil,
8.0,
furnitureType = nil,
false,
repeatsDepreciation = nil,
"Nail",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"TAG",
energyUsed = nil,
"Lumber",
energyProduced = nil,
18.0,
energyType = nil,
false,
fluidsUsed = nil,
"Lumber",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = nil,
products = {
mobile = nil,
{
roomSizeReq = nil,
"Lumber Table",
roomMatReq = nil,
1,
roomContainReq = nil,
"Lumber Table",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
["Softwood Lumber Table"] = {
type = "WoodenBargeItem",
untranslated = "Softwood Lumber Table",
typeID = 0,
ingredients = {
},
{
["Wooden Bow"] = {
"ITEM",
untranslated = "Wooden Bow",
"Softwood Lumber",
category = nil,
18.0,
group = "Items",
false,
description = "A primitive ranged weapon for hunting. Requires arrows to fire.",
"Softwood Lumber",
tagGroups = {
},
"Tool",
{
"ITEM",
"Nail",
8.0,
false,
"Nail",
},
},
products = {
{
"Softwood Lumber Table",
1,
"Softwood Lumber Table",
},
},
},
["Hardwood Lumber Table"] = {
untranslated = "Hardwood Lumber Table",
ingredients = {
{
"ITEM",
"Hardwood Lumber",
18.0,
false,
"Hardwood Lumber",
},
{
"ITEM",
"Nail",
8.0,
false,
"Nail",
},
},
products = {
{
"Hardwood Lumber Table",
1,
"Hardwood Lumber Table",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenBowItem",
typeID = 0,
},
},
Macarons = {
["Wooden Ceiling Light"] = {
dispCraftStn = "1",
untranslated = "Wooden Ceiling Light",
checkImage = "1",
category = nil,
untranslated = "Macarons",
group = "Housing Objects",
craftStn = {
description = "A more modern way to light up a room.",
{
tagGroups = {
"Bakery Oven",
"Housing",
"Bakery Oven",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Advanced Baking",
weight = 500,
5,
calories = nil,
"Advanced Baking",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 3.0,
density = nil,
baseLaborCost = 65.0,
fuel = nil,
baseXPGain = 1.0,
yield = nil,
defaultVariant = "Macarons",
currency = nil,
defaultVariantUntranslated = "Macarons",
skillValue = "2",
numberOfVariants = "1",
roomCategory = "Lighting",
variants = {
furnitureType = "Lights",
Macarons = {
repeatsDepreciation = "0.7",
untranslated = "Macarons",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Pastry Dough",
energyProduced = nil,
2.0,
energyType = nil,
false,
fluidsUsed = nil,
"Pastry Dough",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "2",
"ITEM",
mobile = nil,
"Sugar",
roomSizeReq = nil,
5.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Sugar",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"ITEM",
NutrientElement = nil,
"Huckleberry Extract",
type = "WoodenCeilingLightItem",
1.0,
typeID = 0,
false,
},
"Huckleberry Extract",
["Wooden Elevator"] = {
},
untranslated = "Wooden Elevator",
},
category = nil,
products = {
group = "Crafted Objects",
{
description = "An elevator for transporting loads vertically.",
"Macarons",
tagGroups = {
"1",
"Vehicles",
"Macarons",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenElevatorItem",
typeID = 0,
},
},
["Machinist Table"] = {
["Wooden Fabric Bed"] = {
dispCraftStn = "1",
untranslated = "Wooden Fabric Bed",
checkImage = "1",
category = nil,
untranslated = "Machinist Table",
group = "Housing Objects",
craftStn = {
description = "A much more comfortable bed made with fabric.",
{
tagGroups = {
"Sawmill",
"Housing",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
1,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 20.0,
baseLaborCost = 300.0,
baseXPGain = 10.0,
defaultVariant = "Machinist Table",
defaultVariantUntranslated = "Machinist Table",
numberOfVariants = "1",
variants = {
["Machinist Table"] = {
untranslated = "Machinist Table",
ingredients = {
{
"ITEM",
"Iron Bar",
12.0,
false,
"Iron Bar",
},
{
"TAG",
"Lumber",
12.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
12.0,
false,
"Wood Board",
},
},
products = {
{
"Machinist Table",
1,
"Machinist Table",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "4",
roomCategory = "Bedroom",
furnitureType = "Bed",
repeatsDepreciation = "0.3",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "18",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenFabricBedItem",
typeID = 0,
},
},
["Masonry Advanced Upgrade"] = {
["Wooden Floor Lamp"] = {
dispCraftStn = "1",
untranslated = "Wooden Floor Lamp",
checkImage = "1",
category = nil,
untranslated = "Masonry Advanced Upgrade",
group = "Housing Objects",
craftStn = {
description = "A more modern way to light up a room. This time from the floor.",
{
tagGroups = {
"Cement Kiln",
"Housing",
"Cement Kiln",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Masonry Advanced Upgrade",
defaultVariantUntranslated = "Masonry Advanced Upgrade",
numberOfVariants = "1",
variants = {
["Masonry Advanced Upgrade"] = {
untranslated = "Masonry Advanced Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade Lvl4",
1.0,
true,
"Advanced Upgrade Lvl4",
},
},
products = {
{
"Masonry Advanced Upgrade",
1,
"Masonry Advanced Upgrade",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenFloorLampItem",
typeID = 0,
},
},
["Masonry Basic Upgrade"] = {
["Wooden Frame Landscape"] = {
dispCraftStn = "1",
untranslated = "Wooden Frame Landscape",
checkImage = "1",
category = nil,
untranslated = "Masonry Basic Upgrade",
group = "Housing Objects",
craftStn = {
description = "",
{
tagGroups = {
"Masonry Table",
"Housing",
"Masonry Table",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 3000.0,
baseXPGain = 4.0,
defaultVariant = "Masonry Basic Upgrade",
defaultVariantUntranslated = "Masonry Basic Upgrade",
numberOfVariants = "1",
variants = {
["Masonry Basic Upgrade"] = {
untranslated = "Masonry Basic Upgrade",
ingredients = {
{
"ITEM",
"Basic Upgrade Lvl4",
1.0,
true,
"Basic Upgrade Lvl4",
},
},
products = {
{
"Masonry Basic Upgrade",
1,
"Masonry Basic Upgrade",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Cultural",
repeatsDepreciation = "",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenFrameLandscapeItem",
typeID = 0,
},
},
["Masonry Mortar"] = {
["Wooden Frame Wide"] = {
dispCraftStn = "1",
untranslated = "Wooden Frame Wide",
checkImage = "1",
category = nil,
untranslated = "Masonry Mortar",
group = "Housing Objects",
craftStn = {
description = "",
{
tagGroups = {
"Carpentry Table",
"Housing",
"Carpentry Table",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 0.2,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Masonry Mortar",
defaultVariantUntranslated = "Masonry Mortar",
numberOfVariants = "1",
variants = {
["Masonry Mortar"] = {
untranslated = "Masonry Mortar",
ingredients = {
{
"ITEM",
"Sand",
1.0,
false,
"Sand",
},
},
products = {
{
"Masonry Mortar",
1,
"Masonry Mortar",
},
{
"Mortar",
3.0,
"Mortar",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Cultural",
repeatsDepreciation = "",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenFrameWideItem",
typeID = 0,
},
},
["Masonry Table"] = {
["Wooden Hoe"] = {
dispCraftStn = "1",
untranslated = "Wooden Hoe",
checkImage = "1",
category = nil,
untranslated = "Masonry Table",
group = "Items",
craftStn = {
description = "A crude wooden hoe made for tilling soil.",
{
tagGroups = {
"Workbench",
"Tool",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 100.0,
baseXPGain = 5.0,
defaultVariant = "Masonry Table",
defaultVariantUntranslated = "Masonry Table",
numberOfVariants = "1",
variants = {
["Masonry Table"] = {
untranslated = "Masonry Table",
ingredients = {
{
"TAG",
"Rock",
20.0,
false,
"Rock",
},
{
"TAG",
"Wood",
10.0,
false,
"Wood",
},
},
products = {
{
"Masonry Table",
1,
"Masonry Table",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenHoeItem",
typeID = 0,
},
},
["Meat Pie"] = {
["Wooden Hull Planks"] = {
dispCraftStn = "1",
untranslated = "Wooden Hull Planks",
checkImage = "1",
category = nil,
untranslated = "Meat Pie",
group = "Items",
craftStn = {
description = "Basic wooden boards specially made for ships.",
{
tagGroups = {},
"Bakery Oven",
maxStack = 100,
"Bakery Oven",
carried = "Backpack",
},
weight = 1500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenHullPlanksItem",
typeID = 0,
},
["Wooden Keel"] = {
untranslated = "Wooden Keel",
category = nil,
group = "Items",
description = "The backbone of any wooden ships.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenKeelItem",
typeID = 0,
},
["Wooden Kitchen Lamp"] = {
untranslated = "Wooden Kitchen Lamp",
category = nil,
group = "Housing Objects",
description = "A more modern way to light up a room.",
tagGroups = {
"Housing",
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Baking",
weight = 500,
5,
calories = nil,
"Baking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenKitchenLampItem",
typeID = 0,
},
["Wooden Latrine"] = {
untranslated = "Wooden Latrine",
category = nil,
group = "Housing Objects",
description = "A wooden potty.",
tagGroups = {
"Housing",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 2.0,
carried = "Backpack",
baseLaborCost = 25.0,
weight = 1000,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Meat Pie",
carbs = nil,
defaultVariantUntranslated = "Meat Pie",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Meat Pie"] = {
density = nil,
untranslated = "Meat Pie",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "1.5",
"Flour",
roomCategory = "Bathroom",
4.0,
furnitureType = "Toilet",
false,
repeatsDepreciation = "0.1",
"Flour",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Scrap Meat",
energyProduced = nil,
12.0,
energyType = nil,
false,
fluidsUsed = nil,
"Scrap Meat",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = "4",
"TAG",
mobile = nil,
"Fat",
roomSizeReq = nil,
2.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Fat",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
products = {
NutrientElement = nil,
{
type = "LatrineItem",
"Meat Pie",
typeID = 0,
"1",
},
"Meat Pie",
["Wooden Mold"] = {
},
untranslated = "Wooden Mold",
},
category = nil,
},
group = "Items",
description = "A useful material for hardening, curing, and other various uses.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenMoldItem",
typeID = 0,
},
["Wooden Moorage Post"] = {
untranslated = "Wooden Moorage Post",
category = nil,
group = "Crafted Objects",
description = "A basic moorage post made from wood to anchor smaller vessels in place.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenMooragePostItem",
typeID = 0,
},
["Wooden Oar"] = {
untranslated = "Wooden Oar",
category = nil,
group = "Items",
description = "An important piece of equipment used to give smaller wooden ships momentum.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenOarItem",
typeID = 0,
},
["Wooden Rudder"] = {
untranslated = "Wooden Rudder",
category = nil,
group = "Items",
description = "If you dont have one of these, you have no control over your heading.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenRudderItem",
typeID = 0,
},
["Wooden Shovel"] = {
untranslated = "Wooden Shovel",
category = nil,
group = "Items",
description = "A simple wooden shovel made for moving dirt.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenShovelItem",
typeID = 0,
},
},
["Meat Stock"] = {
["Wooden Straw Bed"] = {
dispCraftStn = "1",
untranslated = "Wooden Straw Bed",
checkImage = "1",
category = nil,
untranslated = "Meat Stock",
group = "Housing Objects",
craftStn = {
description = "A nice, scratchy and horrible uncomfortable bed. But at least it keeps you off the ground.",
{
tagGroups = {
"Cast Iron Stove",
"Housing",
"Cast Iron Stove",
},
},
},
skillNeeds = {
maxStack = 1,
{
carried = "Backpack",
"Cooking",
weight = 2000,
2,
calories = nil,
"Cooking",
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Bedroom",
furnitureType = "Bed",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "12",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenStrawBedItem",
typeID = 0,
},
["Wooden Table Lamp"] = {
untranslated = "Wooden Table Lamp",
category = nil,
group = "Housing Objects",
description = "For late night studying. Or working. Or anything, really.",
tagGroups = {
"Housing",
},
},
moduleNeeds = {},
maxStack = 1,
baseCraftTime = 8.0,
carried = "Backpack",
baseLaborCost = 15.0,
weight = 500,
baseXPGain = 1.0,
calories = nil,
defaultVariant = "Meat Stock",
carbs = nil,
defaultVariantUntranslated = "Meat Stock",
protein = nil,
numberOfVariants = "1",
fat = nil,
variants = {
vitamins = nil,
["Meat Stock"] = {
density = nil,
untranslated = "Meat Stock",
fuel = nil,
ingredients = {
yield = nil,
{
currency = nil,
"ITEM",
skillValue = "2",
"Scrap Meat",
roomCategory = "Lighting",
8.0,
furnitureType = "Lights",
false,
repeatsDepreciation = "0.7",
"Scrap Meat",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
products = {
energyUsed = nil,
{
energyProduced = nil,
"Meat Stock",
energyType = nil,
"1",
fluidsUsed = nil,
"Meat Stock",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "2",
},
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenTableLampItem",
typeID = 0,
},
["Wooden Transport Ship"] = {
untranslated = "Wooden Transport Ship",
category = nil,
group = "Crafted Objects",
description = "",
tagGroups = {
"Vehicles",
},
},
maxStack = 100,
carried = "Backpack",
weight = 20000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenTransportShipItem",
typeID = 0,
},
["Wooden Wheel"] = {
untranslated = "Wooden Wheel",
category = nil,
group = "Items",
description = "A basic wheel for use in early wooden vehicles.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenWheelItem",
typeID = 0,
},
},
["Meaty Stew"] = {
["Wool Carpet"] = {
dispCraftStn = "1",
untranslated = "Wool Carpet",
checkImage = "1",
category = nil,
untranslated = "Meaty Stew",
group = "Blocks",
craftStn = {
description = "A woven wool floor covering attached to a lumber backing.",
{
tagGroups = {
"Campfire",
"Constructable",
"Campfire",
},
},
},
skillNeeds = {
maxStack = 20,
{
carried = "Hands",
"Campfire Cooking",
weight = 10000,
3,
calories = nil,
"Campfire Cooking",
carbs = nil,
},
protein = nil,
},
fat = nil,
moduleNeeds = {},
vitamins = nil,
baseCraftTime = 1.0,
density = nil,
baseLaborCost = 15.0,
fuel = nil,
baseXPGain = 1.0,
yield = nil,
defaultVariant = "Meaty Stew",
currency = nil,
defaultVariantUntranslated = "Meaty Stew",
skillValue = nil,
numberOfVariants = "1",
roomCategory = nil,
variants = {
furnitureType = nil,
["Meaty Stew"] = {
repeatsDepreciation = nil,
untranslated = "Meaty Stew",
materialTier = 4,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Charred Meat",
energyProduced = nil,
2.0,
energyType = nil,
false,
fluidsUsed = nil,
"Charred Meat",
fluidsProduced = nil,
},
validTalents = nil,
{
footprint = nil,
"ITEM",
mobile = nil,
"Scrap Meat",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
false,
roomContainReq = nil,
"Scrap Meat",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"ITEM",
NutrientElement = nil,
"Flour",
type = "WoolCarpetItem",
1.0,
typeID = 0,
false,
},
"Flour",
["Wool Curtains"] = {
},
untranslated = "Wool Curtains",
{
category = nil,
"TAG",
group = "Blocks",
"Fat",
description = "Curtains woven using the finest wool. \\n\\n (Only cosmetic does not impact room value.)",
1.0,
tagGroups = {
false,
"Constructable",
"Fat",
},
},
products = {
{
"Meaty Stew",
"1",
"Meaty Stew",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoolCurtainsItem",
typeID = 0,
},
},
["Mechanical Water Pump"] = {
["Wool Fabric"] = {
dispCraftStn = "1",
untranslated = "Wool Fabric",
checkImage = "1",
category = nil,
untranslated = "Mechanical Water Pump",
group = "Items",
craftStn = {
description = "Wool fabric is warm and durable, but it can be slightly itchy.",
{
tagGroups = {
"Wainwright Table",
"Fabric",
"Wainwright Table",
},
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 60.0,
baseXPGain = 5.0,
defaultVariant = "Mechanical Water Pump",
defaultVariantUntranslated = "Mechanical Water Pump",
numberOfVariants = "1",
variants = {
["Mechanical Water Pump"] = {
untranslated = "Mechanical Water Pump",
ingredients = {
{
"ITEM",
"Iron Bar",
8.0,
false,
"Iron Bar",
},
{
"ITEM",
"Iron Pipe",
8.0,
false,
"Iron Pipe",
},
},
products = {
{
"Mechanical Water Pump",
1,
"Mechanical Water Pump",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoolFabricItem",
typeID = 0,
},
},
["Mechanics Advanced Upgrade"] = {
["Wool Yarn"] = {
dispCraftStn = "1",
untranslated = "Wool Yarn",
checkImage = "1",
category = nil,
untranslated = "Mechanics Advanced Upgrade",
group = "Items",
craftStn = {
description = "Spun wool that can be used for knitting, weaving, or sewing.",
{
tagGroups = {},
"Machinist Table",
maxStack = 100,
"Machinist Table",
carried = "Backpack",
},
weight = 20,
},
calories = nil,
skillNeeds = {
carbs = nil,
{
protein = nil,
"Mechanics",
fat = nil,
1,
vitamins = nil,
"Mechanics",
density = nil,
},
fuel = nil,
},
yield = nil,
moduleNeeds = {},
currency = nil,
baseCraftTime = 15.0,
skillValue = nil,
baseLaborCost = 6000.0,
roomCategory = nil,
baseXPGain = 4.0,
furnitureType = nil,
defaultVariant = "Mechanics Advanced Upgrade",
repeatsDepreciation = nil,
defaultVariantUntranslated = "Mechanics Advanced Upgrade",
materialTier = nil,
numberOfVariants = "1",
fuelsUsed = nil,
variants = {
gridRadius = nil,
["Mechanics Advanced Upgrade"] = {
energyUsed = nil,
untranslated = "Mechanics Advanced Upgrade",
energyProduced = nil,
ingredients = {
energyType = nil,
{
fluidsUsed = nil,
"ITEM",
fluidsProduced = nil,
"Advanced Upgrade Lvl4",
validTalents = nil,
1.0,
footprint = nil,
true,
mobile = nil,
"Advanced Upgrade Lvl4",
roomSizeReq = nil,
},
roomMatReq = nil,
},
roomContainReq = nil,
products = {
inventorySlots = nil,
{
inventoryMaxWeight = nil,
"Mechanics Advanced Upgrade",
inventoryRestrictions = nil,
1,
NutrientElement = nil,
"Mechanics Advanced Upgrade",
type = "WoolYarnItem",
},
typeID = 0,
},
},
},
},
},
["Mechanics Modern Upgrade"] = {
["Work Backpack"] = {
dispCraftStn = "1",
untranslated = "Work Backpack",
checkImage = "1",
category = nil,
untranslated = "Mechanics Modern Upgrade",
group = "Clothing",
craftStn = {
description = "Lighter pack that causes lower calorie consumption.\\n\\n(Decreases calories consumed when using tools by 10\\u0025 and increases max carry weight by 5 kg)",
{
tagGroups = {
"Electric Machinist Table",
"Clothes",
"Electric Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Mechanics Modern Upgrade",
defaultVariantUntranslated = "Mechanics Modern Upgrade",
numberOfVariants = "1",
variants = {
["Mechanics Modern Upgrade"] = {
untranslated = "Mechanics Modern Upgrade",
ingredients = {
{
"ITEM",
"Modern Upgrade Lvl4",
1.0,
true,
"Modern Upgrade Lvl4",
},
},
products = {
{
"Mechanics Modern Upgrade",
1,
"Mechanics Modern Upgrade",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WorkBackpackItem",
typeID = 0,
},
},
["Medium Fishing Trawler"] = {
["Work Boots"] = {
dispCraftStn = "1",
untranslated = "Work Boots",
checkImage = "1",
category = nil,
untranslated = "Medium Fishing Trawler",
group = "Clothing",
craftStn = {
description = "Boots designed to be rugged and reduce muscle strain while working.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)\\n\\n(Increases movement speed)",
{
tagGroups = {
"Medium Shipyard",
"Clothes",
"Medium Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 1200.0,
baseXPGain = 24.0,
defaultVariant = "Medium Fishing Trawler",
defaultVariantUntranslated = "Medium Fishing Trawler",
numberOfVariants = "1",
variants = {
["Medium Fishing Trawler"] = {
untranslated = "Medium Fishing Trawler",
ingredients = {
{
"ITEM",
"Iron Hull Sheet",
8.0,
false,
"Iron Hull Sheet",
},
{
"ITEM",
"Wooden Hull Planks",
4.0,
false,
"Wooden Hull Planks",
},
{
"ITEM",
"Hemp Mooring Rope",
8.0,
false,
"Hemp Mooring Rope",
},
{
"ITEM",
"Metal Rudder",
1.0,
true,
"Metal Rudder",
},
{
"ITEM",
"Iron Axle",
1.0,
true,
"Iron Axle",
},
{
"ITEM",
"Iron Anchor",
1.0,
true,
"Iron Anchor",
},
{
"ITEM",
"Portable Steam Engine",
1.0,
true,
"Portable Steam Engine",
},
{
"ITEM",
"Medium Metal Ship Frame",
1.0,
true,
"Medium Metal Ship Frame",
},
},
products = {
{
"Medium Fishing Trawler",
1,
"Medium Fishing Trawler",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WorkBootsItem",
typeID = 0,
},
},
["Medium Metal Ship Frame"] = {
Workbench = {
dispCraftStn = "1",
untranslated = "Workbench",
checkImage = "1",
category = nil,
untranslated = "Medium Metal Ship Frame",
group = "Work Stations",
craftStn = {
description = "A bench for the basics and making even more benches.",
{
tagGroups = {
"Medium Shipyard",
"Crafting Table",
"Medium Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 160.0,
baseXPGain = 2.0,
defaultVariant = "Medium Metal Ship Frame",
defaultVariantUntranslated = "Medium Metal Ship Frame",
numberOfVariants = "1",
variants = {
["Medium Metal Ship Frame"] = {
untranslated = "Medium Metal Ship Frame",
ingredients = {
{
"ITEM",
"Iron Bar",
12.0,
false,
"Iron Bar",
},
{
"ITEM",
"Screws",
12.0,
false,
"Screws",
},
{
"ITEM",
"Metal Keel",
1.0,
true,
"Metal Keel",
},
},
products = {
{
"Medium Metal Ship Frame",
"",
"Medium Metal Ship Frame",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WorkbenchItem",
typeID = 0,
},
},
["Medium Shipyard"] = {
["Worldly Donut"] = {
dispCraftStn = "1",
untranslated = "Worldly Donut",
checkImage = "1",
category = nil,
untranslated = "Medium Shipyard",
group = "Food",
craftStn = {
description = "Understand this, and you will understand a lot.",
{
tagGroups = {
"Machinist Table",
"Food",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 800.0,
baseXPGain = 6.0,
defaultVariant = "Medium Shipyard",
defaultVariantUntranslated = "Medium Shipyard",
numberOfVariants = "1",
variants = {
["Medium Shipyard"] = {
untranslated = "Medium Shipyard",
ingredients = {
{
"ITEM",
"Iron Bar",
8.0,
false,
"Iron Bar",
},
{
"TAG",
"Lumber",
8.0,
false,
"Lumber",
},
},
products = {
{
"Medium Shipyard",
1,
"Medium Shipyard",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 750,
carbs = 15,
protein = 2,
fat = 17,
vitamins = 2,
density = 4.8,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WorldlyDonutItem",
typeID = 0,
},
},
["Medium Wooden Ship Frame"] = {
Yeast = {
dispCraftStn = "1",
untranslated = "Yeast",
checkImage = "1",
category = nil,
untranslated = "Medium Wooden Ship Frame",
group = "Food",
craftStn = {
description = "A fungus that acts as an amazing leavening agent.",
{
tagGroups = {
"Small Shipyard",
"Food",
"Small Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 120.0,
baseXPGain = 2.0,
defaultVariant = "Medium Wooden Ship Frame",
defaultVariantUntranslated = "Medium Wooden Ship Frame",
numberOfVariants = "1",
variants = {
["Medium Wooden Ship Frame"] = {
untranslated = "Medium Wooden Ship Frame",
ingredients = {
{
"ITEM",
"Wooden Keel",
1.0,
true,
"Wooden Keel",
},
{
"TAG",
"Hewn Log",
16.0,
false,
"Hewn Log",
},
},
products = {
{
"Medium Wooden Ship Frame",
"",
"Medium Wooden Ship Frame",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 60,
carbs = 0,
protein = 8,
fat = 0,
vitamins = 7,
density = 25.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "YeastItem",
typeID = 0,
},
},
["Melting Fat"] = {
["Zoning Office"] = {
dispCraftStn = "1",
untranslated = "Zoning Office",
checkImage = "1",
category = nil,
untranslated = "Melting Fat",
group = "Work Stations",
craftStn = {
description = "Allows the creation of District Maps, which define a set of districts. Districts can then be specified in laws and other civic actions.",
{
tagGroups = {
"Carpentry Table",
"Government",
"Carpentry Table",
},
},
skillNeeds = {
{
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Melting Fat",
defaultVariantUntranslated = "Melting Fat",
numberOfVariants = "1",
variants = {
["Melting Fat"] = {
untranslated = "Melting Fat",
ingredients = {
{
"ITEM",
"Scrap Meat",
6.0,
false,
"Scrap Meat",
},
},
products = {
{
"Melting Fat",
1,
"Melting Fat",
},
{
"Tallow",
1.0,
"Tallow",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ZoningOfficeItem",
typeID = 0,
},
},
["Metal Keel"] = {
},
dispCraftStn = "1",
tags = {
checkImage = "1",
["Advanced Research"] = {
untranslated = "Metal Keel",
"Agriculture Research Paper Advanced",
craftStn = {
"Culinary Research Paper Advanced",
{
"Dendrology Research Paper Advanced",
"Shaper",
"Engineering Research Paper Advanced",
"Shaper",
"Geology Research Paper Advanced",
},
"Metallurgy Research Paper Advanced",
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Metal Keel",
defaultVariantUntranslated = "Metal Keel",
numberOfVariants = "1",
variants = {
["Metal Keel"] = {
untranslated = "Metal Keel",
ingredients = {
{
"ITEM",
"Iron Bar",
8.0,
false,
"Iron Bar",
},
},
products = {
{
"Metal Keel",
"",
"Metal Keel",
},
},
},
},
},
},
["Metal Rudder"] = {
["Advanced Upgrade"] = {
dispCraftStn = "1",
"Advanced Upgrade 1",
checkImage = "1",
"Advanced Upgrade 2",
untranslated = "Metal Rudder",
"Advanced Upgrade 3",
craftStn = {
"Advanced Upgrade 4",
{
"Medium Shipyard",
"Medium Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Metal Rudder",
defaultVariantUntranslated = "Metal Rudder",
numberOfVariants = "1",
variants = {
["Metal Rudder"] = {
untranslated = "Metal Rudder",
ingredients = {
{
"ITEM",
"Iron Plate",
4.0,
false,
"Iron Plate",
},
{
"ITEM",
"Screws",
8.0,
false,
"Screws",
},
{
"ITEM",
"Iron Gear",
2.0,
false,
"Iron Gear",
},
},
products = {
{
"Metal Rudder",
"",
"Metal Rudder",
},
},
},
},
},
},
["Metallurgy Research Paper Advanced"] = {
["Animal Skin"] = {
dispCraftStn = "1",
"Fur Pelt",
checkImage = "1",
"Leather Hide",
untranslated = "Metallurgy Research Paper Advanced",
craftStn = {
{
"Research Table",
"Research Table",
},
},
skillNeeds = {
{
"Smelting",
1,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 120.0,
baseXPGain = 3.0,
defaultVariant = "Metallurgy Research Paper Advanced",
defaultVariantUntranslated = "Metallurgy Research Paper Advanced",
numberOfVariants = "1",
variants = {
["Metallurgy Research Paper Advanced"] = {
untranslated = "Metallurgy Research Paper Advanced",
ingredients = {
{
"ITEM",
"Iron Bar",
10.0,
false,
"Iron Bar",
},
{
"ITEM",
"Copper Bar",
5.0,
false,
"Copper Bar",
},
},
products = {
{
"Metallurgy Research Paper Advanced",
"",
"Metallurgy Research Paper Advanced",
},
},
},
},
},
},
["Metallurgy Research Paper Basic"] = {
["Ashlar Stone"] = {
dispCraftStn = "1",
"Ashlar Basalt",
checkImage = "1",
"Ashlar Gneiss",
untranslated = "Metallurgy Research Paper Basic",
"Ashlar Granite",
craftStn = {
"Ashlar Limestone",
{
"Ashlar Sandstone",
"Research Table",
"Ashlar Shale",
"Research Table",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 30.0,
baseXPGain = 1.5,
defaultVariant = "Metallurgy Research Paper Basic",
defaultVariantUntranslated = "Metallurgy Research Paper Basic",
numberOfVariants = "1",
variants = {
["Metallurgy Research Paper Basic"] = {
untranslated = "Metallurgy Research Paper Basic",
ingredients = {
{
"TAG",
"Ore",
10.0,
false,
"Ore",
},
},
products = {
{
"Metallurgy Research Paper Basic",
"",
"Metallurgy Research Paper Basic",
},
},
},
},
},
},
["Metallurgy Research Paper Modern"] = {
["Baked Food"] = {
dispCraftStn = "1",
"Baked Agave",
checkImage = "1",
"Baked Beet",
untranslated = "Metallurgy Research Paper Modern",
"Baked Corn",
craftStn = {
"Baked Heart Of Palm",
{
"Baked Roast",
"Laboratory",
"Baked Taro",
"Laboratory",
"Baked Tomato",
},
"Camas Bulb Bake",
},
skillNeeds = {
{
"Advanced Smelting",
1,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 600.0,
baseXPGain = 6.0,
defaultVariant = "Metallurgy Research Paper Modern",
defaultVariantUntranslated = "Metallurgy Research Paper Modern",
numberOfVariants = "1",
variants = {
["Metallurgy Research Paper Modern"] = {
untranslated = "Metallurgy Research Paper Modern",
ingredients = {
{
"ITEM",
"Rebar",
6.0,
false,
"Rebar",
},
{
"ITEM",
"Steel Bar",
10.0,
false,
"Steel Bar",
},
},
products = {
{
"Metallurgy Research Paper Modern",
"",
"Metallurgy Research Paper Modern",
},
},
},
},
},
},
Mill = {
["Baked Vegetable"] = {
dispCraftStn = "1",
"Baked Agave",
checkImage = "1",
"Baked Beet",
untranslated = "Mill",
"Baked Corn",
craftStn = {
"Baked Heart Of Palm",
{
"Baked Taro",
"Masonry Table",
"Baked Tomato",
"Masonry Table",
"Camas Bulb Bake",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 360.0,
baseXPGain = 5.0,
defaultVariant = "Mill",
defaultVariantUntranslated = "Mill",
numberOfVariants = "1",
variants = {
Mill = {
untranslated = "Mill",
ingredients = {
{
"TAG",
"Rock",
40.0,
false,
"Rock",
},
{
"TAG",
"Wood",
20.0,
false,
"Wood",
},
},
products = {
{
"Mill",
1,
"Mill",
},
},
},
},
},
},
["Milling Upgrade"] = {
["Basic Research"] = {
dispCraftStn = "1",
"Culinary Research Paper Basic",
checkImage = "1",
"Dendrology Research Paper Basic",
untranslated = "Milling Upgrade",
"Gathering Research Paper Basic",
craftStn = {
"Geology Research Paper Basic",
{
"Metallurgy Research Paper Basic",
"Mill",
"Mill",
},
},
skillNeeds = {
{
"Milling",
1,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 3000.0,
baseXPGain = 4.0,
defaultVariant = "Milling Upgrade",
defaultVariantUntranslated = "Milling Upgrade",
numberOfVariants = "1",
variants = {
["Milling Upgrade"] = {
untranslated = "Milling Upgrade",
ingredients = {
{
"ITEM",
"Basic Upgrade Lvl4",
1.0,
true,
"Basic Upgrade Lvl4",
},
},
products = {
{
"Milling Upgrade",
1,
"Milling Upgrade",
},
},
},
},
},
},
["Millionaires Salad"] = {
["Basic Upgrade"] = {
dispCraftStn = "1",
"Basic Upgrade 1",
checkImage = "1",
"Basic Upgrade 2",
untranslated = "Millionaires Salad",
"Basic Upgrade 3",
craftStn = {
"Basic Upgrade 4",
{
"Kitchen",
"Kitchen",
},
},
skillNeeds = {
{
"Advanced Cooking",
6,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Millionaires Salad",
defaultVariantUntranslated = "Millionaires Salad",
numberOfVariants = "1",
variants = {
["Millionaires Salad"] = {
untranslated = "Millionaires Salad",
ingredients = {
{
"ITEM",
"Heart Of Palm",
6.0,
false,
"Heart Of Palm",
},
{
"ITEM",
"Cookeina Mushrooms",
8.0,
false,
"Cookeina Mushrooms",
},
{
"ITEM",
"Papaya",
12.0,
false,
"Papaya",
},
{
"ITEM",
"Pineapple",
6.0,
false,
"Pineapple",
},
},
products = {
{
"Millionaires Salad",
"1",
"Millionaires Salad",
},
},
},
},
},
},
["Mining Advanced Upgrade"] = {
Bread = {
dispCraftStn = "1",
"Bread",
checkImage = "1",
"Camas Bread",
untranslated = "Mining Advanced Upgrade",
craftStn = {
{
"Screening Machine",
"Screening Machine",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Mining Advanced Upgrade",
defaultVariantUntranslated = "Mining Advanced Upgrade",
numberOfVariants = "1",
variants = {
["Mining Advanced Upgrade"] = {
untranslated = "Mining Advanced Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade Lvl4",
1.0,
true,
"Advanced Upgrade Lvl4",
},
},
products = {
{
"Mining Advanced Upgrade",
1,
"Mining Advanced Upgrade",
},
},
},
},
},
},
["Mining Basic Upgrade"] = {
["Burnable Fuel"] = {
dispCraftStn = "1",
"Arrow",
checkImage = "1",
"Birch Log",
untranslated = "Mining Basic Upgrade",
"Board",
craftStn = {
"Cedar Log",
{
"Ceiba Log",
"Rocker Box",
"Charcoal",
"Rocker Box",
"Crushed Coal",
},
"Fir Log",
},
"Hardwood Board",
skillNeeds = {
"Hardwood Hewn Log",
{
"Hardwood Lumber",
"Mining",
"Hewn Log",
1,
"Joshua Log",
"Mining",
"Lumber",
},
"Oak Log",
},
"Palm Log",
moduleNeeds = {},
"Paper",
baseCraftTime = 10.0,
"Plant Fibers",
baseLaborCost = 3000.0,
"Redwood Log",
baseXPGain = 4.0,
"Saguaro Rib",
defaultVariant = "Mining Basic Upgrade",
"Softwood Board",
defaultVariantUntranslated = "Mining Basic Upgrade",
"Softwood Hewn Log",
numberOfVariants = "1",
"Softwood Lumber",
variants = {
"Spruce Log",
["Mining Basic Upgrade"] = {
"Wood Pulp",
untranslated = "Mining Basic Upgrade",
ingredients = {
{
"ITEM",
"Basic Upgrade Lvl4",
1.0,
true,
"Basic Upgrade Lvl4",
},
},
products = {
{
"Mining Basic Upgrade",
1,
"Mining Basic Upgrade",
},
},
},
},
},
},
["Mining Modern Upgrade"] = {
["Campfire Salad"] = {
dispCraftStn = "1",
"Beet Campfire Salad",
checkImage = "1",
"Fern Campfire Salad",
untranslated = "Mining Modern Upgrade",
"Jungle Campfire Salad",
craftStn = {
"Root Campfire Salad",
{
"Froth Floatation Cell",
"Froth Floatation Cell",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 18.0,
baseLaborCost = 9000.0,
baseXPGain = 4.0,
defaultVariant = "Mining Modern Upgrade",
defaultVariantUntranslated = "Mining Modern Upgrade",
numberOfVariants = "1",
variants = {
["Mining Modern Upgrade"] = {
untranslated = "Mining Modern Upgrade",
ingredients = {
{
"ITEM",
"Modern Upgrade Lvl4",
1.0,
true,
"Modern Upgrade Lvl4",
},
},
products = {
{
"Mining Modern Upgrade",
1,
"Mining Modern Upgrade",
},
},
},
},
},
},
Mint = {
["Charred Fruit"] = {
dispCraftStn = "1",
"Charred Cactus Fruit",
checkImage = "1",
"Charred Papaya",
untranslated = "Mint",
"Charred Pineapple",
craftStn = {
{
"Anvil",
"Anvil",
},
},
skillNeeds = {
{
"Smelting",
4,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 25.0,
baseLaborCost = 900.0,
baseXPGain = 20.0,
defaultVariant = "Mint",
defaultVariantUntranslated = "Mint",
numberOfVariants = "1",
variants = {
Mint = {
untranslated = "Mint",
ingredients = {
{
"ITEM",
"Brick",
16.0,
false,
"Brick",
},
{
"ITEM",
"Gold Bar",
8.0,
false,
"Gold Bar",
},
{
"TAG",
"Lumber",
30.0,
false,
"Lumber",
},
},
products = {
{
"Mint",
1,
"Mint",
},
},
},
},
},
},
["Mixed Fruit Salad"] = {
["Charred Green"] = {
dispCraftStn = "1",
"Charred Agave",
checkImage = "1",
"Charred Fireweed Shoots",
untranslated = "Mixed Fruit Salad",
"Wilted Fiddleheads",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Cooking",
1,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Mixed Fruit Salad",
defaultVariantUntranslated = "Mixed Fruit Salad",
numberOfVariants = "1",
variants = {
["Mixed Fruit Salad"] = {
untranslated = "Mixed Fruit Salad",
ingredients = {
{
"ITEM",
"Huckleberries",
10.0,
false,
"Huckleberries",
},
{
"ITEM",
"Beet",
6.0,
false,
"Beet",
},
},
products = {
{
"Mixed Fruit Salad",
1,
"Mixed Fruit Salad",
},
{
"Fruit Salad",
1.0,
"Fruit Salad",
},
},
},
},
},
},
["Mixed Salad"] = {
["Charred Vegetable"] = {
dispCraftStn = "1",
"Charred Beans",
checkImage = "1",
"Charred Beet",
untranslated = "Mixed Salad",
"Charred Camas Bulb",
craftStn = {
"Charred Corn",
{
"Charred Heart Of Palm",
"Carpentry Table",
"Charred Mushrooms",
"Carpentry Table",
"Charred Taro",
},
"Charred Tomato",
},
skillNeeds = {
{
"Cooking",
1,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Mixed Salad",
defaultVariantUntranslated = "Mixed Salad",
numberOfVariants = "1",
variants = {
["Mixed Salad"] = {
untranslated = "Mixed Salad",
ingredients = {
{
"ITEM",
"Fiddleheads",
6.0,
false,
"Fiddleheads",
},
{
"ITEM",
"Tomato",
6.0,
false,
"Tomato",
},
{
"ITEM",
"Fireweed Shoots",
4.0,
false,
"Fireweed Shoots",
},
},
products = {
{
"Mixed Salad",
1,
"Mixed Salad",
},
{
"Basic Salad",
1.0,
"Basic Salad",
},
},
},
},
},
},
["Mixed Vegetable Medley"] = {
Clothes = {
dispCraftStn = "1",
"Bandana",
checkImage = "1",
"Basic Backpack",
untranslated = "Mixed Vegetable Medley",
"Bearpack",
craftStn = {
"Big Backpack",
{
"Builder Boots",
"Carpentry Table",
"Builder Gloves",
"Carpentry Table",
"Builder Helmet",
},
"Builder Overalls",
},
"Builder Shirt",
skillNeeds = {
"Bycocket",
{
"Camo Pants",
"Cooking",
"Camo Shirt",
1,
"Capris",
"Cooking",
"Carbide Helmet Lamp",
},
"Chef Hat",
},
"Chef Pants",
moduleNeeds = {},
"Chef Shirt",
baseCraftTime = 0.8,
"Chef Shoes",
baseLaborCost = 25.0,
"Cloth Belt",
baseXPGain = 1.0,
"Cloth Cape",
defaultVariant = "Mixed Vegetable Medley",
"Derpy Hat",
defaultVariantUntranslated = "Mixed Vegetable Medley",
"Explorer Boots",
numberOfVariants = "1",
"Explorer Gloves",
variants = {
"Explorer Hat",
["Mixed Vegetable Medley"] = {
"Explorer Pants",
untranslated = "Mixed Vegetable Medley",
"Explorer Shirt",
ingredients = {
"Farmer Boots",
{
"Farmer Gloves",
"ITEM",
"Farmer Hat",
"Corn",
"Farmer Overalls",
6.0,
"Farmer Shirt",
false,
"Garden Boots",
"Corn",
"Gigot Sleeve Shirt",
},
"Henley",
{
"Light Backpack",
"ITEM",
"Low Top Shoes",
"Camas Bulb",
"Muffin Hat",
6.0,
"Oil Head Lamp",
false,
"Primitive Canvas Boots",
"Camas Bulb",
"Primitive Canvas Pants",
},
"Primitive Canvas Shorts",
},
"Primitive Fur Belt",
products = {
"Primitive Leather Boots",
{
"Primitive Leather Pants",
"Mixed Vegetable Medley",
"Primitive Leather Shirt",
1,
"Primitive Leather Shorts",
"Mixed Vegetable Medley",
"Running Shoes",
},
"Sandals",
{
"Shipwright Hat",
"Vegetable Medley",
"Shipwright Overalls",
1.0,
"Shipwright Sandals",
"Vegetable Medley",
"Shipwright Shirt",
},
"Shorts",
},
"Smith Apron",
},
"Smith Bandana",
},
"Smith Boots",
},
"Smith Gloves",
Mochi = {
"Smith Pants",
dispCraftStn = "1",
"Smith Shirt",
checkImage = "1",
"Square Belt",
untranslated = "Mochi",
"Tailor Bowler Hat",
craftStn = {
"Tailor Pants",
{
"Tailor Shirt",
"Cast Iron Stove",
"Tailor Shoes",
"Cast Iron Stove",
"Tall Boots",
},
"Trapper Fur Hat",
},
"Trapper Leather Hat",
skillNeeds = {
"Trousers",
{
"Tunic",
"Cooking",
"Villagers Cowl Lowered",
4,
"Villagers Cowl Raised",
"Cooking",
"Wanderers Hood Lowered",
},
"Wanderers Hood Raised",
},
"Work Backpack",
moduleNeeds = {},
"Work Boots",
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Mochi",
defaultVariantUntranslated = "Mochi",
numberOfVariants = "1",
variants = {
Mochi = {
untranslated = "Mochi",
ingredients = {
{
"ITEM",
"Rice Flour",
4.0,
false,
"Rice Flour",
},
{
"ITEM",
"Sugar",
2.0,
false,
"Sugar",
},
{
"ITEM",
"Cornmeal",
2.0,
false,
"Cornmeal",
},
},
products = {
{
"Mochi",
"1",
"Mochi",
},
},
},
},
},
["Modern Double Street Light"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Modern Double Street Light",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
5,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 140.0,
baseXPGain = 5.0,
defaultVariant = "Modern Double Street Light",
defaultVariantUntranslated = "Modern Double Street Light",
numberOfVariants = "1",
variants = {
["Modern Double Street Light"] = {
untranslated = "Modern Double Street Light",
ingredients = {
{
"ITEM",
"Steel Plate",
8.0,
false,
"Steel Plate",
},
{
"ITEM",
"Plastic",
5.0,
false,
"Plastic",
},
{
"ITEM",
"Copper Wiring",
10.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
2.0,
true,
"Light Bulb",
},
},
products = {
{
"Modern Double Street Light",
1,
"Modern Double Street Light",
},
},
},
},
},
["Modern Street Light"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Modern Street Light",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
5,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 120.0,
baseXPGain = 5.0,
defaultVariant = "Modern Street Light",
defaultVariantUntranslated = "Modern Street Light",
numberOfVariants = "1",
variants = {
["Modern Street Light"] = {
untranslated = "Modern Street Light",
ingredients = {
{
"ITEM",
"Steel Plate",
6.0,
false,
"Steel Plate",
},
{
"ITEM",
"Plastic",
4.0,
false,
"Plastic",
},
{
"ITEM",
"Copper Wiring",
6.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
},
products = {
{
"Modern Street Light",
1,
"Modern Street Light",
},
},
},
},
},
},
["Modern Upgrade 1"] = {
Coal = {
dispCraftStn = "1",
"Charcoal",
checkImage = "1",
"Crushed Coal",
untranslated = "Modern Upgrade 1",
craftStn = {
{
"Laboratory",
"Laboratory",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 600.0,
baseXPGain = 0.0,
defaultVariant = "Modern Upgrade 1",
defaultVariantUntranslated = "Modern Upgrade 1",
numberOfVariants = "1",
variants = {
["Modern Upgrade 1"] = {
untranslated = "Modern Upgrade 1",
ingredients = {
{
"ITEM",
"Steel Bar",
3.0,
true,
"Steel Bar",
},
{
"ITEM",
"Rivet",
10.0,
true,
"Rivet",
},
{
"TAG",
"Basic Research",
1.0,
true,
"Basic Research",
},
},
products = {
{
"Modern Upgrade 1",
1,
"Modern Upgrade 1",
},
},
},
},
},
},
["Modern Upgrade 2"] = {
["Composite Lumber"] = {
dispCraftStn = "1",
"Composite Birch Lumber",
checkImage = "1",
"Composite Cedar Lumber",
untranslated = "Modern Upgrade 2",
"Composite Ceiba Lumber",
craftStn = {
"Composite Fir Lumber",
{
"Composite Joshua Lumber",
"Laboratory",
"Composite Lumber",
"Laboratory",
"Composite Oak Lumber",
},
"Composite Palm Lumber",
},
"Composite Redwood Lumber",
skillNeeds = {},
"Composite Saguaro Lumber",
moduleNeeds = {},
"Composite Spruce Lumber",
baseCraftTime = 6.0,
baseLaborCost = 600.0,
baseXPGain = 0.0,
defaultVariant = "Modern Upgrade 2",
defaultVariantUntranslated = "Modern Upgrade 2",
numberOfVariants = "1",
variants = {
["Modern Upgrade 2"] = {
untranslated = "Modern Upgrade 2",
ingredients = {
{
"ITEM",
"Steel Gear",
5.0,
true,
"Steel Gear",
},
{
"ITEM",
"Culinary Research Paper Modern",
1.0,
true,
"Culinary Research Paper Modern",
},
{
"ITEM",
"Modern Upgrade Lvl1",
1.0,
true,
"Modern Upgrade Lvl1",
},
{
"TAG",
"Basic Research",
1.0,
true,
"Basic Research",
},
},
products = {
{
"Modern Upgrade 2",
1,
"Modern Upgrade 2",
},
},
},
},
},
},
["Modern Upgrade 3"] = {
["Concentrated Ore"] = {
dispCraftStn = "1",
"Copper Concentrate",
checkImage = "1",
"Gold Concentrate",
untranslated = "Modern Upgrade 3",
"Iron Concentrate",
craftStn = {
{
"Laboratory",
"Laboratory",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 600.0,
baseXPGain = 0.0,
defaultVariant = "Modern Upgrade 3",
defaultVariantUntranslated = "Modern Upgrade 3",
numberOfVariants = "1",
variants = {
["Modern Upgrade 3"] = {
untranslated = "Modern Upgrade 3",
ingredients = {
{
"ITEM",
"Steel Plate",
8.0,
true,
"Steel Plate",
},
{
"ITEM",
"Rivet",
5.0,
true,
"Rivet",
},
{
"ITEM",
"Modern Upgrade Lvl2",
1.0,
true,
"Modern Upgrade Lvl2",
},
{
"TAG",
"Basic Research",
1.0,
true,
"Basic Research",
},
{
"TAG",
"Composite Lumber",
8.0,
true,
"Composite Lumber",
},
},
products = {
{
"Modern Upgrade 3",
1,
"Modern Upgrade 3",
},
},
},
},
},
},
["Modern Upgrade 4"] = {
Concrete = {
dispCraftStn = "1",
"Reinforced Concrete",
checkImage = "1",
untranslated = "Modern Upgrade 4",
craftStn = {
{
"Laboratory",
"Laboratory",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 14.0,
baseLaborCost = 600.0,
baseXPGain = 0.0,
defaultVariant = "Modern Upgrade 4",
defaultVariantUntranslated = "Modern Upgrade 4",
numberOfVariants = "1",
variants = {
["Modern Upgrade 4"] = {
untranslated = "Modern Upgrade 4",
ingredients = {
{
"ITEM",
"Basic Circuit",
4.0,
true,
"Basic Circuit",
},
{
"ITEM",
"Plastic",
7.0,
true,
"Plastic",
},
{
"ITEM",
"Epoxy",
5.0,
true,
"Epoxy",
},
{
"ITEM",
"Modern Upgrade Lvl3",
1.0,
true,
"Modern Upgrade Lvl3",
},
{
"TAG",
"Basic Research",
1.0,
true,
"Basic Research",
},
},
products = {
{
"Modern Upgrade 4",
1,
"Modern Upgrade 4",
},
},
},
},
},
},
["Mortared Stone"] = {
Constructable = {
dispCraftStn = "1",
"Ashlar Basalt",
checkImage = "1",
"Ashlar Gneiss",
untranslated = "Mortared Stone",
"Ashlar Granite",
craftStn = {
"Ashlar Limestone",
{
"Ashlar Sandstone",
"Masonry Table",
"Ashlar Shale",
"Masonry Table",
"Asphalt Concrete",
},
"Brick",
},
"Composite Birch Lumber",
skillNeeds = {
"Composite Cedar Lumber",
{
"Composite Ceiba Lumber",
"Masonry",
"Composite Fir Lumber",
1,
"Composite Joshua Lumber",
"Masonry",
"Composite Lumber",
},
"Composite Oak Lumber",
},
"Composite Palm Lumber",
moduleNeeds = {},
"Composite Redwood Lumber",
baseCraftTime = 0.16,
"Composite Saguaro Lumber",
baseLaborCost = 15.0,
"Composite Spruce Lumber",
baseXPGain = 0.5,
"Corrugated Steel",
defaultVariant = "Mortared Stone",
"Cotton Carpet",
defaultVariantUntranslated = "Mortared Stone",
"Cotton Curtains",
numberOfVariants = 4,
"Dirt Ramp",
variants = {
"Flat Steel",
["Mortared Stone"] = {
"Framed Glass",
untranslated = "Mortared Stone",
"Glass",
ingredients = {
"Hardwood Hewn Log",
{
"Hardwood Lumber",
"ITEM",
"Hewn Log",
"Mortar",
"Lumber",
1.0,
"Mortared Granite",
false,
"Mortared Limestone",
"Mortar",
"Mortared Sandstone",
},
"Mortared Stone",
{
"Nylon Carpet",
"TAG",
"Nylon Curtains",
"Rock",
"Reinforced Concrete",
4.0,
"Softwood Hewn Log",
false,
"Softwood Lumber",
"Rock",
"Stone Road",
},
"Wool Carpet",
},
"Wool Curtains",
products = {
{
"Mortared Stone",
"",
"Mortared Stone",
},
},
},
["Mortared Granite"] = {
untranslated = "Mortared Granite",
ingredients = {
{
"ITEM",
"Granite",
4.0,
false,
"Granite",
},
{
"ITEM",
"Mortar",
1.0,
false,
"Mortar",
},
},
products = {
{
"Mortared Granite",
"",
"Mortared Granite",
},
},
},
["Mortared Limestone"] = {
untranslated = "Mortared Limestone",
ingredients = {
{
"ITEM",
"Limestone",
4.0,
false,
"Limestone",
},
{
"ITEM",
"Mortar",
1.0,
false,
"Mortar",
},
},
products = {
{
"Mortared Limestone",
"",
"Mortared Limestone",
},
},
},
["Mortared Sandstone"] = {
untranslated = "Mortared Sandstone",
ingredients = {
{
"ITEM",
"Sandstone",
4.0,
false,
"Sandstone",
},
{
"ITEM",
"Mortar",
1.0,
false,
"Mortar",
},
},
products = {
{
"Mortared Sandstone",
"",
"Mortared Sandstone",
},
},
},
},
},
["Mortared Stone Bench"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Mortared Stone Bench",
craftStn = {
{
"Masonry Table",
"Masonry Table",
},
},
skillNeeds = {
{
"Masonry",
3,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 30.0,
baseXPGain = 3.0,
defaultVariant = "Mortared Stone Bench",
defaultVariantUntranslated = "Mortared Stone Bench",
numberOfVariants = 4,
variants = {
["Mortared Stone Bench"] = {
untranslated = "Mortared Stone Bench",
ingredients = {
{
"TAG",
"Mortared Stone",
24.0,
false,
"Mortared Stone",
},
},
products = {
{
"Mortared Stone Bench",
1,
"Mortared Stone Bench",
},
},
},
["Mortared Granite Bench"] = {
untranslated = "Mortared Granite Bench",
ingredients = {
{
"ITEM",
"Mortared Granite",
24.0,
false,
"Mortared Granite",
},
},
products = {
{
"Mortared Granite Bench",
1,
"Mortared Granite Bench",
},
},
},
["Mortared Limestone Bench"] = {
untranslated = "Mortared Limestone Bench",
ingredients = {
{
"ITEM",
"Mortared Limestone",
24.0,
false,
"Mortared Limestone",
},
},
products = {
{
"Mortared Limestone Bench",
1,
"Mortared Limestone Bench",
},
},
},
["Mortared Sandstone Bench"] = {
untranslated = "Mortared Sandstone Bench",
ingredients = {
{
"ITEM",
"Mortared Sandstone",
24.0,
false,
"Mortared Sandstone",
},
},
products = {
{
"Mortared Sandstone Bench",
1,
"Mortared Sandstone Bench",
},
},
},
},
},
["Mortared Stone Chair"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Mortared Stone Chair",
craftStn = {
{
"Masonry Table",
"Masonry Table",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 30.0,
baseXPGain = 2.0,
defaultVariant = "Mortared Stone Chair",
defaultVariantUntranslated = "Mortared Stone Chair",
numberOfVariants = 4,
variants = {
["Mortared Stone Chair"] = {
untranslated = "Mortared Stone Chair",
ingredients = {
{
"TAG",
"Mortared Stone",
15.0,
false,
"Mortared Stone",
},
},
products = {
{
"Mortared Stone Chair",
1,
"Mortared Stone Chair",
},
},
},
["Mortared Granite Chair"] = {
untranslated = "Mortared Granite Chair",
ingredients = {
{
"ITEM",
"Mortared Granite",
15.0,
false,
"Mortared Granite",
},
},
products = {
{
"Mortared Granite Chair",
1,
"Mortared Granite Chair",
},
},
},
["Mortared Limestone Chair"] = {
untranslated = "Mortared Limestone Chair",
ingredients = {
{
"ITEM",
"Mortared Limestone",
15.0,
false,
"Mortared Limestone",
},
},
products = {
{
"Mortared Limestone Chair",
1,
"Mortared Limestone Chair",
},
},
},
["Mortared Sandstone Chair"] = {
untranslated = "Mortared Sandstone Chair",
ingredients = {
{
"ITEM",
"Mortared Sandstone",
15.0,
false,
"Mortared Sandstone",
},
},
products = {
{
"Mortared Sandstone Chair",
1,
"Mortared Sandstone Chair",
},
},
},
},
},
},
["Mortared Stone Door"] = {
["Crafting Table"] = {
dispCraftStn = "1",
"Advanced Carpentry Table",
checkImage = "1",
"Advanced Masonry Table",
untranslated = "Mortared Stone Door",
"Advanced Tailoring Table",
craftStn = {
"Anvil",
{
"Arrastra",
"Masonry Table",
"Assembly Line",
"Masonry Table",
"Automatic Loom",
},
"Bakery Oven",
},
"Blast Furnace",
skillNeeds = {
"Bloomery",
{
"Butchery Table",
"Masonry",
"Campfire",
1,
"Carpentry Table",
"Masonry",
"Cast Iron Stove",
},
"Cement Kiln",
},
"Computer Lab",
moduleNeeds = {},
"Electric Lathe",
baseCraftTime = 1.0,
"Electric Machinist Table",
baseLaborCost = 15.0,
"Electric Planer",
baseXPGain = 0.5,
"Electric Stamping Press",
defaultVariant = "Mortared Stone Door",
"Electronics Assembly",
defaultVariantUntranslated = "Mortared Stone Door",
"Farmers Table",
numberOfVariants = 4,
"Fiber Scutching Station",
variants = {
"Fish Rack",
["Mortared Stone Door"] = {
"Fishery",
untranslated = "Mortared Stone Door",
"Froth Floatation Cell",
ingredients = {
"Glassworks",
{
"Jaw Crusher",
"TAG",
"Kiln",
"Mortared Stone",
"Kitchen",
2.0,
"Laboratory",
true,
"Lathe",
"Mortared Stone",
"Loom",
},
"Machinist Table",
},
"Masonry Table",
products = {
"Medium Shipyard",
{
"Mill",
"Mortared Stone Door",
"Oil Refinery",
1,
"Pump Jack",
"Mortared Stone Door",
"Robotic Assembly Line",
},
"Rocker Box",
},
"Rolling Mill",
},
"Sawmill",
["Mortared Granite Door"] = {
"Screening Machine",
untranslated = "Mortared Granite Door",
"Screw Press",
ingredients = {
"Sensor Based Belt Sorter",
{
"Shaper",
"ITEM",
"Small Paper Machine",
"Mortared Granite",
"Small Shipyard",
2.0,
"Spin Melter",
true,
"Stamp Mill",
"Mortared Granite",
"Stove",
},
"Tailoring Table",
},
"Tool Bench",
products = {
"Wainwright Table",
{
"Workbench",
"Mortared Granite Door",
1,
"Mortared Granite Door",
},
},
},
["Mortared Limestone Door"] = {
untranslated = "Mortared Limestone Door",
ingredients = {
{
"ITEM",
"Mortared Limestone",
2.0,
true,
"Mortared Limestone",
},
},
products = {
{
"Mortared Limestone Door",
1,
"Mortared Limestone Door",
},
},
},
["Mortared Sandstone Door"] = {
untranslated = "Mortared Sandstone Door",
ingredients = {
{
"ITEM",
"Mortared Sandstone",
2.0,
true,
"Mortared Sandstone",
},
},
products = {
{
"Mortared Sandstone Door",
1,
"Mortared Sandstone Door",
},
},
},
},
},
["Mortared Stone Fireplace"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Mortared Stone Fireplace",
craftStn = {
{
"Masonry Table",
"Masonry Table",
},
},
skillNeeds = {
{
"Masonry",
5,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 30.0,
baseXPGain = 4.0,
defaultVariant = "Mortared Stone Fireplace",
defaultVariantUntranslated = "Mortared Stone Fireplace",
numberOfVariants = 4,
variants = {
["Mortared Stone Fireplace"] = {
untranslated = "Mortared Stone Fireplace",
ingredients = {
{
"TAG",
"Mortared Stone",
40.0,
false,
"Mortared Stone",
},
},
products = {
{
"Mortared Stone Fireplace",
1,
"Mortared Stone Fireplace",
},
},
},
["Mortared Granite Fireplace"] = {
untranslated = "Mortared Granite Fireplace",
ingredients = {
{
"ITEM",
"Mortared Granite",
40.0,
false,
"Mortared Granite",
},
},
products = {
{
"Mortared Granite Fireplace",
1,
"Mortared Granite Fireplace",
},
},
},
["Mortared Limestone Fireplace"] = {
untranslated = "Mortared Limestone Fireplace",
ingredients = {
{
"ITEM",
"Mortared Limestone",
40.0,
false,
"Mortared Limestone",
},
},
products = {
{
"Mortared Limestone Fireplace",
1,
"Mortared Limestone Fireplace",
},
},
},
["Mortared Sandstone Fireplace"] = {
untranslated = "Mortared Sandstone Fireplace",
ingredients = {
{
"ITEM",
"Mortared Sandstone",
40.0,
false,
"Mortared Sandstone",
},
},
products = {
{
"Mortared Sandstone Fireplace",
1,
"Mortared Sandstone Fireplace",
},
},
},
},
},
},
["Mortared Stone Table"] = {
Crop = {
dispCraftStn = "1",
"Beans",
checkImage = "1",
"Camas Bulb",
untranslated = "Mortared Stone Table",
"Cotton Boll",
craftStn = {
"Flax Stem",
{
"Kelp",
"Masonry Table",
"Plant Fibers",
"Masonry Table",
"Rice",
},
},
skillNeeds = {
{
"Masonry",
2,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 30.0,
baseXPGain = 2.0,
defaultVariant = "Mortared Stone Table",
defaultVariantUntranslated = "Mortared Stone Table",
numberOfVariants = 4,
variants = {
["Mortared Stone Table"] = {
untranslated = "Mortared Stone Table",
ingredients = {
{
"TAG",
"Mortared Stone",
22.0,
false,
"Mortared Stone",
},
},
products = {
{
"Mortared Stone Table",
1,
"Mortared Stone Table",
},
},
},
["Mortared Granite Table"] = {
untranslated = "Mortared Granite Table",
ingredients = {
{
"ITEM",
"Mortared Granite",
22.0,
false,
"Mortared Granite",
},
},
products = {
{
"Mortared Granite Table",
1,
"Mortared Granite Table",
},
},
},
["Mortared Limestone Table"] = {
untranslated = "Mortared Limestone Table",
ingredients = {
{
"ITEM",
"Mortared Limestone",
22.0,
false,
"Mortared Limestone",
},
},
products = {
{
"Mortared Limestone Table",
1,
"Mortared Limestone Table",
},
},
},
["Mortared Sandstone Table"] = {
untranslated = "Mortared Sandstone Table",
ingredients = {
{
"ITEM",
"Mortared Sandstone",
22.0,
false,
"Mortared Sandstone",
},
},
products = {
{
"Mortared Sandstone Table",
1,
"Mortared Sandstone Table",
},
},
},
},
},
},
["Mortared Stones"] = {
["Crop Seed"] = {
dispCraftStn = "1",
"Agave Seed",
checkImage = "1",
"Amanita Mushroom Spores",
untranslated = "Mortared Stones",
"Beans",
craftStn = {
"Beet Seed",
{
"Bolete Mushroom Spores",
"Carpentry Table",
"Camas Bulb",
"Carpentry Table",
"Cookeina Mushroom Spores",
},
"Corn Seed",
},
"Crimini Mushroom Spores",
skillNeeds = {},
"Fern Spore",
moduleNeeds = {},
"Fireweed Seed",
baseCraftTime = 0.16,
"Flax Seed",
baseLaborCost = 20.0,
"Huckleberry Seed",
baseXPGain = 0.0,
"Papaya Seed",
defaultVariant = "Mortared Stones",
"Pineapple Seed",
defaultVariantUntranslated = "Mortared Stones",
"Prickly Pear Seed",
numberOfVariants = "1",
"Pumpkin Seed",
variants = {
"Rice",
["Mortared Stones"] = {
"Sunflower Seed",
untranslated = "Mortared Stones",
"Taro Seed",
ingredients = {
"Tomato Seed",
{
"Wheat Seed",
"ITEM",
"Mortar",
1.0,
false,
"Mortar",
},
{
"TAG",
"Rock",
6.0,
false,
"Rock",
},
},
products = {
{
"Mortared Stones",
1,
"Mortared Stones",
},
{
"Mortared Stone",
1.0,
"Mortared Stone",
},
},
},
},
},
},
["Mushroom Medley"] = {
["Crushed Rock"] = {
dispCraftStn = "1",
"Crushed Basalt",
checkImage = "1",
"Crushed Gneiss",
untranslated = "Mushroom Medley",
"Crushed Granite",
craftStn = {
"Crushed Limestone",
{
"Crushed Mixed Rock",
"Carpentry Table",
"Crushed Sandstone",
"Carpentry Table",
"Crushed Shale",
},
"Crushed Slag",
},
skillNeeds = {
{
"Cooking",
1,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Mushroom Medley",
defaultVariantUntranslated = "Mushroom Medley",
numberOfVariants = "1",
variants = {
["Mushroom Medley"] = {
untranslated = "Mushroom Medley",
ingredients = {
{
"ITEM",
"Crimini Mushrooms",
4.0,
false,
"Crimini Mushrooms",
},
{
"ITEM",
"Cookeina Mushrooms",
4.0,
false,
"Cookeina Mushrooms",
},
{
"ITEM",
"Bolete Mushrooms",
4.0,
false,
"Bolete Mushrooms",
},
},
products = {
{
"Mushroom Medley",
1,
"Mushroom Medley",
},
{
"Vegetable Medley",
1.0,
"Vegetable Medley",
},
},
},
},
},
},
Nail = {
Excavatable = {
dispCraftStn = "1",
"Basalt",
checkImage = "1",
"Clay",
untranslated = "Nail",
"Coal",
craftStn = {
"Copper Concentrate",
{
"Copper Ore",
"Anvil",
"Crushed Basalt",
"Anvil",
"Crushed Coal",
},
"Crushed Copper Ore",
},
"Crushed Gneiss",
skillNeeds = {
"Crushed Gold Ore",
{
"Crushed Granite",
"Smelting",
"Crushed Iron Ore",
1,
"Crushed Limestone",
"Smelting",
"Crushed Mixed Rock",
},
"Crushed Sandstone",
},
"Crushed Shale",
moduleNeeds = {},
"Crushed Slag",
baseCraftTime = 0.8,
"Gneiss",
baseLaborCost = 50.0,
"Gold Concentrate",
baseXPGain = 0.5,
"Gold Ore",
defaultVariant = "Nail",
"Granite",
defaultVariantUntranslated = "Nail",
"Iron Concentrate",
numberOfVariants = "1",
"Iron Ore",
variants = {
"Limestone",
Nail = {
"Sandstone",
untranslated = "Nail",
"Shale",
ingredients = {
"Slag",
{
"ITEM",
"Iron Bar",
1.0,
false,
"Iron Bar",
},
},
products = {
{
"Nail",
"16",
"Nail",
},
},
},
},
},
},
Nylon = {
Fabric = {
dispCraftStn = "1",
"Cloth",
checkImage = "1",
"Cotton Fabric",
untranslated = "Nylon",
"Linen Fabric",
craftStn = {
"Nylon Fabric",
{
"Wool Fabric",
"Oil Refinery",
"Oil Refinery",
},
},
skillNeeds = {
{
"Oil Drilling",
1,
"Oil Drilling",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 180.0,
baseXPGain = 1.0,
defaultVariant = "Nylon",
defaultVariantUntranslated = "Nylon",
numberOfVariants = "1",
variants = {
Nylon = {
untranslated = "Nylon",
ingredients = {
{
"ITEM",
"Petroleum",
4.0,
false,
"Petroleum",
},
},
products = {
{
"Nylon",
"8",
"Nylon",
},
{
"Barrel",
3.0,
"Barrel",
},
},
},
},
},
},
["Nylon Carpet"] = {
Fat = {
dispCraftStn = "1",
"Flaxseed Oil",
checkImage = "1",
"Oil",
untranslated = "Nylon Carpet",
"Tallow",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.64,
baseLaborCost = 180.0,
baseXPGain = 1.5,
defaultVariant = "Nylon Carpet",
defaultVariantUntranslated = "Nylon Carpet",
numberOfVariants = "1",
variants = {
["Nylon Carpet"] = {
untranslated = "Nylon Carpet",
ingredients = {
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"ITEM",
"Nylon Fabric",
3.0,
false,
"Nylon Fabric",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Nylon Carpet",
"",
"Nylon Carpet",
},
},
},
},
},
},
["Nylon Futon Bed"] = {
Fertilizer = {
dispCraftStn = "1",
"Berry Extract Fertilizer",
checkImage = "1",
"Blood Meal Fertilizer",
untranslated = "Nylon Futon Bed",
"Camas Ash Fertilizer",
craftStn = {
"Composite Filler",
{
"Compost Fertilizer",
"Advanced Tailoring Table",
"Fiber Filler",
"Advanced Tailoring Table",
"Hide Ash Fertilizer",
},
"Pelt Fertilizer",
},
"Phosphate Fertilizer",
skillNeeds = {
"Pulp Filler",
{
"Tailoring",
6,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 180.0,
baseXPGain = 6.0,
defaultVariant = "Nylon Futon Bed",
defaultVariantUntranslated = "Nylon Futon Bed",
numberOfVariants = "1",
variants = {
["Nylon Futon Bed"] = {
untranslated = "Nylon Futon Bed",
ingredients = {
{
"ITEM",
"Nylon Fabric",
20.0,
false,
"Nylon Fabric",
},
{
"ITEM",
"Cotton Fabric",
15.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Lumber",
6.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
12.0,
false,
"Wood Board",
},
},
products = {
{
"Nylon Futon Bed",
1,
"Nylon Futon Bed",
},
},
},
},
},
},
["Nylon Futon Couch"] = {
["Fertilizer Filler"] = {
dispCraftStn = "1",
"Composite Filler",
checkImage = "1",
"Fiber Filler",
untranslated = "Nylon Futon Couch",
"Pulp Filler",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
3,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 180.0,
baseXPGain = 2.0,
defaultVariant = "Nylon Futon Couch",
defaultVariantUntranslated = "Nylon Futon Couch",
numberOfVariants = "1",
variants = {
["Nylon Futon Couch"] = {
untranslated = "Nylon Futon Couch",
ingredients = {
{
"ITEM",
"Nylon Fabric",
20.0,
false,
"Nylon Fabric",
},
{
"ITEM",
"Cotton Fabric",
15.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Lumber",
8.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
20.0,
false,
"Wood Board",
},
},
products = {
{
"Nylon Futon Couch",
1,
"Nylon Futon Couch",
},
},
},
},
},
},
["Nylon Mooring Rope"] = {
Fish = {
dispCraftStn = "1",
"Bass",
checkImage = "1",
"Blue Shark",
untranslated = "Nylon Mooring Rope",
"Cod",
craftStn = {
"Moon Jellyfish",
{
"Pacific Sardine",
"Advanced Tailoring Table",
"Salmon",
"Advanced Tailoring Table",
"Trout",
},
"Tuna",
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 0.5,
defaultVariant = "Nylon Mooring Rope",
defaultVariantUntranslated = "Nylon Mooring Rope",
numberOfVariants = "1",
variants = {
["Nylon Mooring Rope"] = {
untranslated = "Nylon Mooring Rope",
ingredients = {
{
"ITEM",
"Nylon Thread",
4.0,
false,
"Nylon Thread",
},
},
products = {
{
"Nylon Mooring Rope",
"",
"Nylon Mooring Rope",
},
},
},
},
},
},
["Nylon Thread"] = {
Food = {
dispCraftStn = "1",
"Acorn",
checkImage = "1",
"Acorn Powder",
untranslated = "Nylon Thread",
"Agave Leaves",
craftStn = {
"Agave Seed",
{
"Agouti Enchiladas",
"Spin Melter",
"Amanita Mushroom Spores",
"Spin Melter",
"Amanita Mushrooms",
},
"Arctic Willow Seed",
},
"Autumn Stew",
skillNeeds = {
"Baked Agave",
{
"Baked Beet",
"Tailoring",
"Baked Corn",
1,
"Baked Heart Of Palm",
"Tailoring",
"Baked Meat",
},
"Baked Roast",
},
"Baked Taro",
moduleNeeds = {},
"Baked Tomato",
baseCraftTime = 0.75,
"Banh Xeo",
baseLaborCost = 60.0,
"Bannock",
baseXPGain = 0.5,
"Barrel Cactus Seed",
defaultVariant = "Nylon Thread",
"Basic Salad",
defaultVariantUntranslated = "Nylon Thread",
"Bean Paste",
numberOfVariants = "1",
"Bean Sprout",
variants = {
"Beans",
["Nylon Thread"] = {
"Bear SUPREME",
untranslated = "Nylon Thread",
"Bearclaw",
ingredients = {
"Beet",
{
"Beet Campfire Salad",
"ITEM",
"Beet Greens",
"Nylon",
"Beet Seed",
2.0,
"Big Bluestem Seed",
false,
"Birch Seed",
"Nylon",
"Bison Chow Fun",
},
"Boiled Grains",
},
"Boiled Rice",
products = {
"Boiled Sausage",
{
"Bolete Mushroom Spores",
"Nylon Thread",
"Bolete Mushrooms",
"4",
"Bread",
"Nylon Thread",
"Bullrush Seed",
},
"Bunchgrass Seed",
},
"Camas Bread",
},
"Camas Bulb",
},
"Camas Bulb Bake",
},
"Camas Paste",
["Nylon Trawler Net"] = {
"Campfire Roast",
dispCraftStn = "1",
"Cedar Seed",
checkImage = "1",
"Ceiba Seed",
untranslated = "Nylon Trawler Net",
"Cereal Germ",
craftStn = {
"Charred Agave",
{
"Charred Beans",
"Fishery",
"Charred Beet",
"Fishery",
"Charred Cactus Fruit",
},
"Charred Camas Bulb",
},
"Charred Corn",
skillNeeds = {
"Charred Fireweed Shoots",
{
"Charred Fish",
"Hunting",
"Charred Heart Of Palm",
1,
"Charred Meat",
"Hunting",
"Charred Mushrooms",
},
"Charred Papaya",
},
"Charred Pineapple",
moduleNeeds = {},
"Charred Sausage",
baseCraftTime = 2.0,
"Charred Taro",
baseLaborCost = 200.0,
"Charred Tomato",
baseXPGain = 10.0,
"Clam Chowder",
defaultVariant = "Nylon Trawler Net",
"Cookeina Mushroom Spores",
defaultVariantUntranslated = "Nylon Trawler Net",
"Cookeina Mushrooms",
numberOfVariants = "1",
"Corn",
variants = {
"Corn Fritters",
["Nylon Trawler Net"] = {
"Corn Seed",
untranslated = "Nylon Trawler Net",
"Cornmeal",
ingredients = {
"Cotton Seed",
{
"Creosote Bush Seed",
"ITEM",
"Creosote Flower",
"Nylon Thread",
"Crimini Mushroom Spores",
40.0,
"Crimini Mushrooms",
false,
"Crimson Salad",
"Nylon Thread",
"Crispy Bacon",
},
"Dried Fish",
},
"Dried Meat",
products = {
"Dwarf Willow Seed",
{
"Elk Taco",
"Nylon Trawler Net",
"Elk Wellington",
"",
"Fantastic Forest Pizza",
"Nylon Trawler Net",
"Fern Campfire Salad",
},
"Fern Spore",
},
"Fiddleheads",
},
"Field Campfire Stew",
},
"Filmy Fern Spore",
},
"Fir Seed",
Oil = {
"Fireweed Seed",
dispCraftStn = "1",
"Fireweed Shoots",
checkImage = "1",
"Fish N Chips",
untranslated = "Oil",
"Flatbread",
craftStn = {
"Flax Seed",
{
"Flaxseed Oil",
"Mill",
"Flour",
"Mill",
"Fried Camas",
},
"Fried Fiddleheads",
},
"Fried Hare Haunches",
skillNeeds = {
"Fried Hearts Of Palm",
{
"Fried Taro",
"Milling",
"Fried Tomatoes",
1,
"Fruit Muffin",
"Milling",
"Fruit Salad",
},
"Fruit Tart",
},
"Giant Cactus Fruit",
moduleNeeds = {},
"Grass Seed",
baseCraftTime = 1.0,
"Heart Of Palm",
baseLaborCost = 15.0,
"Hearty Hometown Pizza",
baseXPGain = 0.5,
"Heliconia Seed",
defaultVariant = "Oil",
"Hosomaki",
defaultVariantUntranslated = "Oil",
"Huckleberries",
numberOfVariants = "1",
"Huckleberry Extract",
variants = {
"Huckleberry Fritter",
Oil = {
"Huckleberry Pie",
untranslated = "Oil",
"Huckleberry Seed",
ingredients = {
"Infused Oil",
{
"Jointfir Seed",
"ITEM",
"Joshua Seed",
"Cereal Germ",
"Jungle Campfire Salad",
8.0,
"Jungle Campfire Stew",
false,
"Kelpy Crab Roll",
"Cereal Germ",
"King Fern Spore",
},
"Lattice Mushroom Spores",
},
"Leavened Dough",
products = {
"Loaded Taro Fries",
{
"Lupine Seed",
"Oil",
"Macarons",
"1",
"Meat Pie",
"Oil",
"Meat Stock",
},
"Meaty Stew",
},
"Millionaires Salad",
},
"Mochi",
},
"Ocean Spray Seed",
},
"Oil",
["Oil Drilling Upgrade"] = {
"Orchid",
dispCraftStn = "1",
"Orchid Seed",
checkImage = "1",
"Palm Seed",
untranslated = "Oil Drilling Upgrade",
"Papaya",
craftStn = {
"Papaya Seed",
{
"Pastry Dough",
"Oil Refinery",
"Phad Thai",
"Oil Refinery",
"Pineapple",
},
"Pineapple Friend Rice",
},
"Pineapple Seed",
skillNeeds = {
"Pirozhok",
{
"Poke Bowl",
"Oil Drilling",
"Prepared Meat",
1,
"Prickly Pear Fruit",
"Oil Drilling",
"Prickly Pear Seed",
},
"Prime Cut",
},
"Pumpkin",
moduleNeeds = {},
"Pumpkin Seed",
baseCraftTime = 15.0,
"Pupusas",
baseLaborCost = 6000.0,
"Raw Bacon",
baseXPGain = 4.0,
"Raw Fish",
defaultVariant = "Oil Drilling Upgrade",
"Raw Meat",
defaultVariantUntranslated = "Oil Drilling Upgrade",
"Raw Roast",
numberOfVariants = "1",
"Raw Sausage",
variants = {
"Redwood Seed",
["Oil Drilling Upgrade"] = {
"Rice",
untranslated = "Oil Drilling Upgrade",
"Rice Flour",
ingredients = {
"Rice Noodles",
{
"Roast Pumpkin",
"ITEM",
"Root Campfire Salad",
"Modern Upgrade Lvl4",
"Root Campfire Stew",
1.0,
"Saguaro Seed",
true,
"Saxifrage Seed",
"Modern Upgrade Lvl4",
"Scrap Meat",
},
"Seagrass Seed",
},
"Seared Meat",
products = {
"Seeded Camas Roll",
{
"Sensuous Sea Pizza",
"Oil Drilling Upgrade",
"Shark Fillet Soup",
1,
"Simmered Meat",
"Oil Drilling Upgrade",
"Simple Syrup",
},
"Smooth Gut Noodle Roll",
},
"Spiky Roll",
},
"Spruce Seed",
},
"Stuffed Turkey",
},
"Sugar",
["Oil Head Lamp"] = {
"Sugarcane",
dispCraftStn = "1",
"Sun Cheese",
checkImage = "1",
"Sunflower",
untranslated = "Oil Head Lamp",
"Sunflower Seed",
craftStn = {
"Sweet Deer Jerky",
{
"Sweet Salad",
"Tailoring Table",
"Tallow",
"Tailoring Table",
"Taro Fries",
},
"Taro Root",
},
"Taro Seed",
skillNeeds = {
"Tasty Tropical Pizza",
{
"Tomato",
"Tailoring",
"Tomato Seed",
1,
"Topped Porridge",
"Tailoring",
"Tortilla",
},
"Trillium Flower",
},
"Trillium Seed",
moduleNeeds = {},
"Vegetable Medley",
baseCraftTime = 0.0,
"Vegetable Soup",
baseLaborCost = 1200.0,
"Vegetable Stock",
baseXPGain = 3.0,
"Waterweed Seed",
defaultVariant = "Oil Head Lamp",
"Wheat",
defaultVariantUntranslated = "Oil Head Lamp",
"Wheat Seed",
numberOfVariants = "1",
"White Bursage Seed",
variants = {
"Wild Mix",
["Oil Head Lamp"] = {
"Wild Stew",
untranslated = "Oil Head Lamp",
"Wilted Fiddleheads",
ingredients = {
"Worldly Donut",
{
"Yeast",
"ITEM",
"Iron Plate",
1.0,
false,
"Iron Plate",
},
{
"ITEM",
"Leather Hide",
5.0,
false,
"Leather Hide",
},
},
products = {
{
"Oil Head Lamp",
1,
"Oil Head Lamp",
},
},
},
},
},
["Oil Paint"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Oil Paint",
craftStn = {
{
"Mill",
"Mill",
},
},
skillNeeds = {
{
"Milling",
1,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 40.0,
baseXPGain = 0.5,
defaultVariant = "Oil Paint",
defaultVariantUntranslated = "Oil Paint",
numberOfVariants = "1",
variants = {
["Oil Paint"] = {
untranslated = "Oil Paint",
ingredients = {
{
"ITEM",
"Colored Powder",
4.0,
false,
"Colored Powder",
},
{
"ITEM",
"Flaxseed Oil",
2.0,
false,
"Flaxseed Oil",
},
},
products = {
{
"Oil Paint",
"4",
"Oil Paint",
},
},
},
},
},
["Oil Refinery"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Oil Refinery",
craftStn = {
{
"Assembly Line",
"Assembly Line",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 20.0,
baseLaborCost = 420.0,
baseXPGain = 40.0,
defaultVariant = "Oil Refinery",
defaultVariantUntranslated = "Oil Refinery",
numberOfVariants = "1",
variants = {
["Oil Refinery"] = {
untranslated = "Oil Refinery",
ingredients = {
{
"ITEM",
"Reinforced Concrete",
12.0,
false,
"Reinforced Concrete",
},
{
"ITEM",
"Iron Bar",
16.0,
false,
"Iron Bar",
},
{
"ITEM",
"Iron Gear",
24.0,
false,
"Iron Gear",
},
},
products = {
{
"Oil Refinery",
1,
"Oil Refinery",
},
},
},
},
},
["Orange Vase"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Orange Vase",
craftStn = {
{
"Glassworks",
"Glassworks",
},
},
skillNeeds = {
{
"Glassworking",
1,
"Glassworking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 90.0,
baseXPGain = 1.0,
defaultVariant = "Orange Vase",
defaultVariantUntranslated = "Orange Vase",
numberOfVariants = "1",
variants = {
["Orange Vase"] = {
untranslated = "Orange Vase",
ingredients = {
{
"ITEM",
"Glass",
4.0,
false,
"Glass",
},
},
products = {
{
"Orange Vase",
1,
"Orange Vase",
},
},
},
},
},
["Ornate Gold Frame Wide"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ornate Gold Frame Wide",
craftStn = {
{
"Anvil",
"Anvil",
},
},
skillNeeds = {
{
"Smelting",
4,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 160.0,
baseXPGain = 1.0,
defaultVariant = "Ornate Gold Frame Wide",
defaultVariantUntranslated = "Ornate Gold Frame Wide",
numberOfVariants = 5,
variants = {
["Ornate Gold Frame Wide"] = {
untranslated = "Ornate Gold Frame Wide",
ingredients = {
{
"ITEM",
"Gold Bar",
2.0,
false,
"Gold Bar",
},
},
products = {
{
"Ornate Gold Frame Wide",
1,
"Ornate Gold Frame Wide",
},
},
},
["Ornate Gold Frame Landscape"] = {
untranslated = "Ornate Gold Frame Landscape",
ingredients = {
{
"ITEM",
"Gold Bar",
2.0,
false,
"Gold Bar",
},
},
products = {
{
"Ornate Gold Frame Landscape",
1,
"Ornate Gold Frame Landscape",
},
},
},
["Ornate Gold Frame Square"] = {
untranslated = "Ornate Gold Frame Square",
ingredients = {
{
"ITEM",
"Gold Bar",
2.0,
false,
"Gold Bar",
},
},
products = {
{
"Ornate Gold Frame Square",
1,
"Ornate Gold Frame Square",
},
},
},
["Ornate Gold Frame Portrait"] = {
untranslated = "Ornate Gold Frame Portrait",
ingredients = {
{
"ITEM",
"Gold Bar",
2.0,
false,
"Gold Bar",
},
},
products = {
{
"Ornate Gold Frame Portrait",
1,
"Ornate Gold Frame Portrait",
},
},
},
["Ornate Gold Frame Tall"] = {
untranslated = "Ornate Gold Frame Tall",
ingredients = {
{
"ITEM",
"Gold Bar",
2.0,
false,
"Gold Bar",
},
},
products = {
{
"Ornate Gold Frame Tall",
1,
"Ornate Gold Frame Tall",
},
},
},
},
},
["Ornate Iron Frame Wide"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ornate Iron Frame Wide",
craftStn = {
{
"Anvil",
"Anvil",
},
},
skillNeeds = {
{
"Smelting",
4,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 160.0,
baseXPGain = 1.0,
defaultVariant = "Ornate Iron Frame Wide",
defaultVariantUntranslated = "Ornate Iron Frame Wide",
numberOfVariants = 5,
variants = {
["Ornate Iron Frame Wide"] = {
untranslated = "Ornate Iron Frame Wide",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
},
products = {
{
"Ornate Iron Frame Wide",
1,
"Ornate Iron Frame Wide",
},
},
},
["Ornate Iron Frame Landscape"] = {
untranslated = "Ornate Iron Frame Landscape",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
},
products = {
{
"Ornate Iron Frame Landscape",
1,
"Ornate Iron Frame Landscape",
},
},
},
["Ornate Iron Frame Square"] = {
untranslated = "Ornate Iron Frame Square",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
},
products = {
{
"Ornate Iron Frame Square",
1,
"Ornate Iron Frame Square",
},
},
},
["Ornate Iron Frame Portrait"] = {
untranslated = "Ornate Iron Frame Portrait",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
},
products = {
{
"Ornate Iron Frame Portrait",
1,
"Ornate Iron Frame Portrait",
},
},
},
["Ornate Iron Frame Tall"] = {
untranslated = "Ornate Iron Frame Tall",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
},
products = {
{
"Ornate Iron Frame Tall",
1,
"Ornate Iron Frame Tall",
},
},
},
},
},
["Ornate Wooden Frame Wide"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ornate Wooden Frame Wide",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Carpentry",
4,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 160.0,
baseXPGain = 1.0,
defaultVariant = "Ornate Wooden Frame Wide",
defaultVariantUntranslated = "Ornate Wooden Frame Wide",
numberOfVariants = 5,
variants = {
["Ornate Wooden Frame Wide"] = {
untranslated = "Ornate Wooden Frame Wide",
ingredients = {
{
"TAG",
"Lumber",
2.0,
false,
"Lumber",
},
},
products = {
{
"Ornate Wooden Frame Wide",
1,
"Ornate Wooden Frame Wide",
},
},
},
["Ornate Wooden Frame Landscape"] = {
untranslated = "Ornate Wooden Frame Landscape",
ingredients = {
{
"TAG",
"Lumber",
2.0,
false,
"Lumber",
},
},
products = {
{
"Ornate Wooden Frame Landscape",
1,
"Ornate Wooden Frame Landscape",
},
},
},
["Ornate Wooden Frame Square"] = {
untranslated = "Ornate Wooden Frame Square",
ingredients = {
{
"TAG",
"Lumber",
2.0,
false,
"Lumber",
},
},
products = {
{
"Ornate Wooden Frame Square",
1,
"Ornate Wooden Frame Square",
},
},
},
["Ornate Wooden Frame Portrait"] = {
untranslated = "Ornate Wooden Frame Portrait",
ingredients = {
{
"TAG",
"Lumber",
2.0,
false,
"Lumber",
},
},
products = {
{
"Ornate Wooden Frame Portrait",
1,
"Ornate Wooden Frame Portrait",
},
},
},
["Ornate Wooden Frame Tall"] = {
untranslated = "Ornate Wooden Frame Tall",
ingredients = {
{
"TAG",
"Lumber",
2.0,
false,
"Lumber",
},
},
products = {
{
"Ornate Wooden Frame Tall",
1,
"Ornate Wooden Frame Tall",
},
},
},
},
},
["Outpost Netting"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Outpost Netting",
craftStn = {
{
"Small Shipyard",
"Small Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 180.0,
baseXPGain = 2.0,
defaultVariant = "Outpost Netting",
defaultVariantUntranslated = "Outpost Netting",
numberOfVariants = "1",
variants = {
["Outpost Netting"] = {
untranslated = "Outpost Netting",
ingredients = {
{
"ITEM",
"Hemp Mooring Rope",
6.0,
false,
"Hemp Mooring Rope",
},
{
"TAG",
"Hewn Log",
8.0,
false,
"Hewn Log",
},
},
products = {
{
"Outpost Netting",
1,
"Outpost Netting",
},
},
},
},
},
["Outpost Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Outpost Table",
craftStn = {
{
"Settlement Crafting Table",
"Settlement Crafting Table",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 2.0,
defaultVariant = "Outpost Table",
defaultVariantUntranslated = "Outpost Table",
numberOfVariants = "1",
variants = {
["Outpost Table"] = {
untranslated = "Outpost Table",
ingredients = {
{
"ITEM",
"Glass Lens",
4.0,
false,
"Glass Lens",
},
{
"ITEM",
"Iron Bar",
6.0,
false,
"Iron Bar",
},
{
"ITEM",
"Paper",
8.0,
false,
"Paper",
},
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
12.0,
false,
"Wood Board",
},
},
products = {
{
"Outpost Table",
1,
"Outpost Table",
},
},
},
},
},
},
["Padded Chair"] = {
["Fried Vegetable"] = {
dispCraftStn = "1",
"Fried Camas",
checkImage = "1",
"Fried Fiddleheads",
untranslated = "Padded Chair",
"Fried Hearts Of Palm",
craftStn = {
"Fried Taro",
{
"Fried Tomatoes",
"Tailoring Table",
},
"Tailoring Table",
Fruit = {
},
"Giant Cactus Fruit",
},
"Huckleberries",
skillNeeds = {
"Papaya",
{
"Pineapple",
"Tailoring",
"Prickly Pear Fruit",
1,
"Pumpkin",
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Padded Chair",
defaultVariantUntranslated = "Padded Chair",
numberOfVariants = "1",
variants = {
["Padded Chair"] = {
untranslated = "Padded Chair",
ingredients = {
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
20.0,
false,
"Wood Board",
},
{
"TAG",
"Fabric",
10.0,
false,
"Fabric",
},
},
products = {
{
"Padded Chair",
1,
"Padded Chair",
},
},
},
},
},
},
Paper = {
Fungus = {
dispCraftStn = "1",
"Amanita Mushrooms",
checkImage = "1",
"Bolete Mushrooms",
untranslated = "Paper",
"Cookeina Mushrooms",
craftStn = {
"Crimini Mushrooms",
{
"Small Paper Machine",
"Small Paper Machine",
},
},
skillNeeds = {
{
"Paper Milling",
1,
"Paper Milling",
},
},
moduleNeeds = {},
baseCraftTime = 0.1,
baseLaborCost = 20.0,
baseXPGain = 1.0,
defaultVariant = "Paper",
defaultVariantUntranslated = "Paper",
numberOfVariants = "1",
variants = {
Paper = {
untranslated = "Paper",
ingredients = {
{
"ITEM",
"Cellulose Fiber",
2.0,
false,
"Cellulose Fiber",
},
},
products = {
{
"Paper",
"",
"Paper",
},
},
},
},
},
},
["Paper Milling Upgrade"] = {
Gear = {
dispCraftStn = "1",
"Iron Gear",
checkImage = "1",
"Steel Gear",
untranslated = "Paper Milling Upgrade",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Paper Milling",
1,
"Paper Milling",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Paper Milling Upgrade",
defaultVariantUntranslated = "Paper Milling Upgrade",
numberOfVariants = "1",
variants = {
["Paper Milling Upgrade"] = {
untranslated = "Paper Milling Upgrade",
ingredients = {
{
"ITEM",
"Basic Upgrade Lvl4",
1.0,
true,
"Basic Upgrade Lvl4",
},
},
products = {
{
"Paper Milling Upgrade",
1,
"Paper Milling Upgrade",
},
},
},
},
},
},
["Particle Boards"] = {
Government = {
dispCraftStn = "1",
"Amendments",
checkImage = "1",
"Ballot Box",
untranslated = "Particle Boards",
"Board Of Elections",
craftStn = {
"Capitol",
{
"Census Bureau",
"Carpentry Table",
"Country Foundation",
"Carpentry Table",
"Court Table",
},
"Embassy Desk",
},
"Executive Office",
skillNeeds = {
"Federation Foundation",
{
"Government Office",
"Logging",
"Immigration Desk",
1,
"Large Court",
"Logging",
"Outpost Table",
},
"Printing Press",
},
"Settlement Crafting Table",
moduleNeeds = {},
"Small Court",
baseCraftTime = 0.16,
"Stenographers Table",
baseLaborCost = 20.0,
"Town Foundation",
baseXPGain = 0.1,
"Treasury",
defaultVariant = "Particle Boards",
"Zoning Office",
defaultVariantUntranslated = "Particle Boards",
numberOfVariants = "1",
variants = {
["Particle Boards"] = {
untranslated = "Particle Boards",
ingredients = {
{
"ITEM",
"Wood Pulp",
5.0,
false,
"Wood Pulp",
},
},
products = {
{
"Particle Boards",
1,
"Particle Boards",
},
{
"Board",
1.0,
"Board",
},
},
},
},
},
},
["Pastry Dough"] = {
Grain = {
dispCraftStn = "1",
"Rice",
checkImage = "1",
"Wheat",
untranslated = "Pastry Dough",
craftStn = {
{
"Bakery Oven",
"Bakery Oven",
},
},
skillNeeds = {
{
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 0.4,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Pastry Dough",
defaultVariantUntranslated = "Pastry Dough",
numberOfVariants = "1",
variants = {
["Pastry Dough"] = {
untranslated = "Pastry Dough",
ingredients = {
{
"ITEM",
"Flour",
2.0,
false,
"Flour",
},
{
"ITEM",
"Yeast",
1.0,
false,
"Yeast",
},
{
"TAG",
"Fat",
2.0,
false,
"Fat",
},
},
products = {
{
"Pastry Dough",
"1",
"Pastry Dough",
},
},
},
},
},
},
["Pelt Fertilizer"] = {
Greens = {
dispCraftStn = "1",
"Agave Leaves",
checkImage = "1",
"Beet Greens",
untranslated = "Pelt Fertilizer",
"Fiddleheads",
craftStn = {
"Fireweed Shoots",
{
"Farmers Table",
"Farmers Table",
},
},
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
moduleNeeds = {},
baseCraftTime = 0.3,
baseLaborCost = 15.0,
baseXPGain = 0.0,
defaultVariant = "Pelt Fertilizer",
defaultVariantUntranslated = "Pelt Fertilizer",
numberOfVariants = "1",
variants = {
["Pelt Fertilizer"] = {
untranslated = "Pelt Fertilizer",
ingredients = {
{
"ITEM",
"Fur Pelt",
3.0,
false,
"Fur Pelt",
},
{
"TAG",
"Fertilizer Filler",
1.0,
false,
"Fertilizer Filler",
},
},
products = {
{
"Pelt Fertilizer",
1,
"Pelt Fertilizer",
},
},
},
},
},
},
Petroleum = {
Hardwood = {
dispCraftStn = "1",
"Birch Log",
checkImage = "1",
"Ceiba Log",
untranslated = "Petroleum",
"Oak Log",
craftStn = {
{
"Pump Jack",
"Pump Jack",
},
},
skillNeeds = {
{
"Oil Drilling",
1,
"Oil Drilling",
},
},
moduleNeeds = {},
baseCraftTime = 30.0,
baseLaborCost = 60.0,
baseXPGain = 0.5,
defaultVariant = "Petroleum",
defaultVariantUntranslated = "Petroleum",
numberOfVariants = "1",
variants = {
Petroleum = {
untranslated = "Petroleum",
ingredients = {
{
"ITEM",
"Barrel",
1.0,
true,
"Barrel",
},
},
products = {
{
"Petroleum",
"",
"Petroleum",
},
},
},
},
},
},
["Phad Thai"] = {
["Hardwood Lumber"] = {
dispCraftStn = "1",
"Composite Birch Lumber",
checkImage = "1",
"Composite Ceiba Lumber",
untranslated = "Phad Thai",
"Composite Oak Lumber",
craftStn = {
{
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
6,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Phad Thai",
defaultVariantUntranslated = "Phad Thai",
numberOfVariants = "1",
variants = {
["Phad Thai"] = {
untranslated = "Phad Thai",
ingredients = {
{
"ITEM",
"Rice Noodles",
4.0,
false,
"Rice Noodles",
},
{
"ITEM",
"Prepared Meat",
2.0,
false,
"Prepared Meat",
},
{
"ITEM",
"Bean Sprout",
2.0,
false,
"Bean Sprout",
},
{
"ITEM",
"Sugar",
2.0,
false,
"Sugar",
},
{
"ITEM",
"Acorn",
1.0,
false,
"Acorn",
},
{
"TAG",
"Oil",
1.0,
false,
"Oil",
},
},
products = {
{
"Phad Thai",
"1",
"Phad Thai",
},
},
},
},
},
},
["Phosphate Fertilizer"] = {
["Hewn Log"] = {
dispCraftStn = "1",
"Hardwood Hewn Log",
checkImage = "1",
"Hewn Log",
untranslated = "Phosphate Fertilizer",
"Softwood Hewn Log",
craftStn = {
{
"Farmers Table",
"Farmers Table",
},
},
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
moduleNeeds = {},
baseCraftTime = 0.3,
baseLaborCost = 15.0,
baseXPGain = 0.0,
defaultVariant = "Phosphate Fertilizer",
defaultVariantUntranslated = "Phosphate Fertilizer",
numberOfVariants = "1",
variants = {
["Phosphate Fertilizer"] = {
untranslated = "Phosphate Fertilizer",
ingredients = {
{
"ITEM",
"Crushed Limestone",
3.0,
false,
"Crushed Limestone",
},
{
"TAG",
"Fertilizer Filler",
1.0,
false,
"Fertilizer Filler",
},
},
products = {
{
"Phosphate Fertilizer",
1,
"Phosphate Fertilizer",
},
},
},
},
},
},
["Pineapple Friend Rice"] = {
Housing = {
dispCraftStn = "1",
"Adorned Ashlar Basalt Bench",
checkImage = "1",
"Adorned Ashlar Basalt Chair",
untranslated = "Pineapple Friend Rice",
"Adorned Ashlar Basalt Table",
craftStn = {
"Adorned Ashlar Stone Bench",
{
"Adorned Ashlar Stone Chair",
"Kitchen",
"Adorned Ashlar Stone Table",
"Kitchen",
"Ashlar Basalt Bench",
},
"Ashlar Basalt Chair",
},
"Ashlar Basalt Fireplace",
skillNeeds = {
"Ashlar Basalt Table",
{
"Ashlar Large Basalt Fountain",
"Advanced Cooking",
"Ashlar Large Stone Fountain",
5,
"Ashlar Small Basalt Fountain",
"Advanced Cooking",
"Ashlar Small Stone Fountain",
},
"Ashlar Stone Bench",
},
"Ashlar Stone Chair",
moduleNeeds = {},
"Ashlar Stone Fireplace",
baseCraftTime = 4.0,
"Ashlar Stone Table",
baseLaborCost = 65.0,
"Bakery Oven",
baseXPGain = 1.0,
"Bathtub",
defaultVariant = "Pineapple Friend Rice",
"Bison Mount",
defaultVariantUntranslated = "Pineapple Friend Rice",
"Bookshelf",
numberOfVariants = "1",
"Brazier",
variants = {
"Brick Fireplace",
["Pineapple Friend Rice"] = {
"Butchery Table",
untranslated = "Pineapple Friend Rice",
"Candle Stand",
ingredients = {
"Carved Pumpkin",
{
"Cast Iron Bed",
"ITEM",
"Cast Iron Royal Bed",
"Charred Pineapple",
"Cast Iron Stove",
5.0,
"Ceiling Candle",
false,
"Composite Birch Bench",
"Charred Pineapple",
"Composite Birch Chair",
},
"Composite Birch Table",
{
"Composite Hardwood Bench",
"ITEM",
"Composite Hardwood Chair",
"Boiled Rice",
"Composite Hardwood Table",
5.0,
"Composite Lumber Bench",
false,
"Composite Lumber Chair",
"Boiled Rice",
"Composite Lumber Table",
},
"Copper Frame Landscape",
{
"Copper Frame Wide",
"ITEM",
"Couch",
"Scrap Meat",
"Country Foundation",
10.0,
"Decorative Anchor",
false,
"Decorative Glass Buoy Blue",
"Scrap Meat",
"Decorative Glass Buoy Red",
},
"Decorative Hanging Buoy",
},
"Decorative Life Preserver",
products = {
"Decorative Ship Wheel",
{
"Electric Wall Lamp",
"Pineapple Friend Rice",
"Elk Mount",
"1",
"Federation Foundation",
"Pineapple Friend Rice",
"Galaxy Vase",
},
"Goat Mount",
},
"Gold Frame Landscape",
},
"Gold Frame Wide",
},
"Hardwood Lumber Dresser",
},
"Hewn Bench",
Pirozhok = {
"Hewn Chair",
dispCraftStn = "1",
"Hewn Dresser",
checkImage = "1",
"Hewn Nightstand",
untranslated = "Pirozhok",
"Hewn Softwood Bench",
craftStn = {
"Hewn Softwood Chair",
{
"Hewn Softwood Table",
"Bakery Oven",
"Hewn Table",
"Bakery Oven",
"Icebox",
},
"Iron Frame Landscape",
},
"Iron Frame Wide",
skillNeeds = {
"Kitchen",
{
"Large Bath Mat",
"Advanced Baking",
"Large Cotton Bunting Red",
1,
"Large Cotton Bunting Regal",
"Advanced Baking",
"Large Festive Paper Lantern",
},
"Large Nylon Bunting Green",
},
"Large Nylon Bunting Purple",
moduleNeeds = {},
"Large Paper Lantern",
baseCraftTime = 3.0,
"Limestone Bison Statue",
baseLaborCost = 45.0,
"Limestone Otter Statue",
baseXPGain = 1.0,
"Limestone Owl Statue",
defaultVariant = "Pirozhok",
"Limestone Wolf Statue",
defaultVariantUntranslated = "Pirozhok",
"Lumber Bench",
numberOfVariants = "1",
"Lumber Chair",
variants = {
"Lumber Dresser",
Pirozhok = {
"Lumber Table",
untranslated = "Pirozhok",
"Mill",
ingredients = {
"Modern Double Street Light",
{
"Modern Street Light",
"ITEM",
"Mortared Granite Bench",
"Pastry Dough",
"Mortared Granite Chair",
1.0,
"Mortared Granite Fireplace",
false,
"Mortared Granite Table",
"Pastry Dough",
"Mortared Stone Bench",
},
"Mortared Stone Chair",
{
"Mortared Stone Fireplace",
"ITEM",
"Mortared Stone Table",
"Prepared Meat",
"Nylon Futon Bed",
2.0,
"Nylon Futon Couch",
false,
"Orange Vase",
"Prepared Meat",
"Ornate Gold Frame Landscape",
},
"Ornate Gold Frame Wide",
{
"Ornate Iron Frame Landscape",
"TAG",
"Ornate Iron Frame Wide",
"Fungus",
"Ornate Wooden Frame Landscape",
2.0,
"Ornate Wooden Frame Wide",
false,
"Padded Chair",
"Fungus",
"Plant Vase",
},
"Purple Vase",
},
"Red Vase",
products = {
"Refrigerator",
{
"Round Pot",
"Pirozhok",
"Rug Large",
"1",
"Rug Medium",
"Pirozhok",
"Rug Small",
},
"Salt Basket",
},
"Sheep Mount",
},
"Shelf Cabinet",
},
"Sink",
},
"Small Bath Mat",
Piston = {
"Small Cotton Bunting Red",
dispCraftStn = "1",
"Small Cotton Bunting Regal",
checkImage = "1",
"Small Nylon Bunting Green",
untranslated = "Piston",
"Small Nylon Bunting Purple",
craftStn = {
"Small Paper Lantern",
{
"Small Sink",
"Screw Press",
"Softwood Lumber Bench",
"Screw Press",
"Softwood Lumber Chair",
},
"Softwood Lumber Dresser",
},
"Softwood Lumber Table",
skillNeeds = {
"Square Pot",
{
"Steel Abstract Fixture",
"Mechanics",
"Steel Ceiling Light",
1,
"Steel Floor Lamp",
"Mechanics",
"Steel Hanging Fixture",
},
"Steel Hanging Lamp",
},
"Steel Kitchen Lamp",
moduleNeeds = {},
"Steel Searchlight",
baseCraftTime = 1.5,
"Steel Square Fixture",
baseLaborCost = 60.0,
"Steel Table Lamp",
baseXPGain = 2.0,
"Stone Brazier",
defaultVariant = "Piston",
"Stove",
defaultVariantUntranslated = "Piston",
"Streetlamp",
numberOfVariants = "1",
"Stuffed Alligator",
variants = {
"Stuffed Bison",
Piston = {
"Stuffed Elk",
untranslated = "Piston",
"Stuffed Goat",
ingredients = {
"Stuffed Jaguar",
{
"Stuffed Wolf",
"ITEM",
"Swirl Vase",
"Iron Pipe",
"Tallow Candle",
2.0,
"Tallow Lamp",
false,
"Tallow Wall Lamp",
"Iron Pipe",
"Toilet",
},
"Torch Stand",
{
"Towel Rack",
"ITEM",
"Town Foundation",
"Iron Bar",
"Upholstered Chair",
2.0,
"Upholstered Couch",
false,
"Wall Candle",
"Iron Bar",
"Washboard",
},
"Washing Machine",
},
"Wooden Ceiling Light",
products = {
"Wooden Fabric Bed",
{
"Wooden Floor Lamp",
"Piston",
"Wooden Frame Landscape",
"",
"Wooden Frame Wide",
"Piston",
"Wooden Kitchen Lamp",
},
"Wooden Latrine",
},
"Wooden Straw Bed",
},
"Wooden Table Lamp",
},
},
["Plant Vase"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Plant Vase",
craftStn = {
{
"Glassworks",
"Glassworks",
},
},
skillNeeds = {
{
"Glassworking",
1,
"Glassworking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 90.0,
baseXPGain = 1.0,
defaultVariant = "Plant Vase",
defaultVariantUntranslated = "Plant Vase",
numberOfVariants = "1",
variants = {
["Plant Vase"] = {
untranslated = "Plant Vase",
ingredients = {
{
"ITEM",
"Glass",
4.0,
false,
"Glass",
},
},
products = {
{
"Plant Vase",
1,
"Plant Vase",
},
},
},
},
},
Plastic = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Plastic",
craftStn = {
{
"Oil Refinery",
"Oil Refinery",
},
},
skillNeeds = {
{
"Oil Drilling",
1,
"Oil Drilling",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 180.0,
baseXPGain = 1.0,
defaultVariant = "Plastic",
defaultVariantUntranslated = "Plastic",
numberOfVariants = "1",
variants = {
Plastic = {
untranslated = "Plastic",
ingredients = {
{
"ITEM",
"Petroleum",
4.0,
false,
"Petroleum",
},
},
products = {
{
"Plastic",
"2",
"Plastic",
},
{
"Barrel",
3.0,
"Barrel",
},
},
},
},
},
["Plastic Buoy"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Plastic Buoy",
craftStn = {
{
"Electric Machinist Table",
"Electric Machinist Table",
},
},
skillNeeds = {
{
"Industry",
4,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 240.0,
baseXPGain = 0.5,
defaultVariant = "Plastic Buoy",
defaultVariantUntranslated = "Plastic Buoy",
numberOfVariants = "1",
variants = {
["Plastic Buoy"] = {
untranslated = "Plastic Buoy",
ingredients = {
{
"ITEM",
"Steel Bar",
4.0,
false,
"Steel Bar",
},
{
"ITEM",
"Plastic",
6.0,
false,
"Plastic",
},
{
"ITEM",
"Copper Wiring",
5.0,
false,
"Copper Wiring",
},
},
products = {
{
"Plastic Buoy",
1,
"Plastic Buoy",
},
},
},
},
},
["Poke Bowl"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Poke Bowl",
craftStn = {
{
"Stove",
"Stove",
},
},
skillNeeds = {
{
"Advanced Cooking",
4,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Poke Bowl",
defaultVariantUntranslated = "Poke Bowl",
numberOfVariants = "1",
variants = {
["Poke Bowl"] = {
untranslated = "Poke Bowl",
ingredients = {
{
"ITEM",
"Boiled Rice",
2.0,
false,
"Boiled Rice",
},
{
"ITEM",
"Beans",
4.0,
false,
"Beans",
},
{
"ITEM",
"Kelp",
2.0,
false,
"Kelp",
},
{
"ITEM",
"Tuna",
1.0,
true,
"Tuna",
},
},
products = {
{
"Poke Bowl",
"2",
"Poke Bowl",
},
},
},
},
},
["Portable Steam Engine"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Portable Steam Engine",
craftStn = {
{
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 1200.0,
baseXPGain = 10.0,
defaultVariant = "Portable Steam Engine",
defaultVariantUntranslated = "Portable Steam Engine",
numberOfVariants = "1",
variants = {
["Portable Steam Engine"] = {
untranslated = "Portable Steam Engine",
ingredients = {
{
"ITEM",
"Piston",
8.0,
false,
"Piston",
},
{
"ITEM",
"Screws",
18.0,
false,
"Screws",
},
{
"ITEM",
"Iron Plate",
12.0,
false,
"Iron Plate",
},
{
"ITEM",
"Boiler",
3.0,
false,
"Boiler",
},
{
"ITEM",
"Iron Gear",
12.0,
false,
"Iron Gear",
},
{
"ITEM",
"Copper Pipe",
6.0,
false,
"Copper Pipe",
},
},
products = {
{
"Portable Steam Engine",
"",
"Portable Steam Engine",
},
},
},
},
},
["Pottery Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Pottery Upgrade",
craftStn = {
{
"Kiln",
"Kiln",
},
},
skillNeeds = {
{
"Pottery",
1,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Pottery Upgrade",
defaultVariantUntranslated = "Pottery Upgrade",
numberOfVariants = "1",
variants = {
["Pottery Upgrade"] = {
untranslated = "Pottery Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade Lvl4",
1.0,
true,
"Advanced Upgrade Lvl4",
},
},
products = {
{
"Pottery Upgrade",
1,
"Pottery Upgrade",
},
},
},
},
},
["Powered Cart"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Powered Cart",
craftStn = {
{
"Wainwright Table",
"Wainwright Table",
},
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 200.0,
baseXPGain = 20.0,
defaultVariant = "Powered Cart",
defaultVariantUntranslated = "Powered Cart",
numberOfVariants = "1",
variants = {
["Powered Cart"] = {
untranslated = "Powered Cart",
ingredients = {
{
"ITEM",
"Cast Iron Stove",
1.0,
true,
"Cast Iron Stove",
},
{
"ITEM",
"Iron Wheel",
3.0,
true,
"Iron Wheel",
},
{
"TAG",
"Wood Board",
30.0,
false,
"Wood Board",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Powered Cart",
1,
"Powered Cart",
},
},
},
},
},
["Powered Storage Silo"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Powered Storage Silo",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Industry",
3,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 800.0,
baseXPGain = 6.0,
defaultVariant = "Powered Storage Silo",
defaultVariantUntranslated = "Powered Storage Silo",
numberOfVariants = "1",
variants = {
["Powered Storage Silo"] = {
untranslated = "Powered Storage Silo",
ingredients = {
{
"ITEM",
"Steel Plate",
18.0,
false,
"Steel Plate",
},
{
"ITEM",
"Advanced Circuit",
8.0,
false,
"Advanced Circuit",
},
{
"ITEM",
"Radiator",
4.0,
false,
"Radiator",
},
{
"ITEM",
"Steel Pipe",
8.0,
false,
"Steel Pipe",
},
},
products = {
{
"Powered Storage Silo",
1,
"Powered Storage Silo",
},
},
},
},
},
["Prepared Meat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Prepared Meat",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Butchery",
4,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Prepared Meat",
defaultVariantUntranslated = "Prepared Meat",
numberOfVariants = "1",
variants = {
["Prepared Meat"] = {
untranslated = "Prepared Meat",
ingredients = {
{
"ITEM",
"Raw Meat",
4.0,
false,
"Raw Meat",
},
},
products = {
{
"Prepared Meat",
"1",
"Prepared Meat",
},
{
"Scrap Meat",
4.0,
"Scrap Meat",
},
},
},
},
},
["Prime Cut"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Prime Cut",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Butchery",
6,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Prime Cut",
defaultVariantUntranslated = "Prime Cut",
numberOfVariants = "1",
variants = {
["Prime Cut"] = {
untranslated = "Prime Cut",
ingredients = {
{
"ITEM",
"Raw Meat",
16.0,
false,
"Raw Meat",
},
},
products = {
{
"Prime Cut",
"1",
"Prime Cut",
},
},
},
},
},
["Printing Press"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Printing Press",
craftStn = {
{
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
3,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 240.0,
baseXPGain = 1.0,
defaultVariant = "Printing Press",
defaultVariantUntranslated = "Printing Press",
numberOfVariants = "1",
variants = {
["Printing Press"] = {
untranslated = "Printing Press",
ingredients = {
{
"ITEM",
"Gearbox",
2.0,
false,
"Gearbox",
},
{
"ITEM",
"Piston",
4.0,
false,
"Piston",
},
{
"ITEM",
"Iron Plate",
12.0,
false,
"Iron Plate",
},
},
products = {
{
"Printing Press",
1,
"Printing Press",
},
},
},
},
},
["Pulp Filler"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Pulp Filler",
craftStn = {
{
"Farmers Table",
"Farmers Table",
},
},
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
moduleNeeds = {},
baseCraftTime = 0.3,
baseLaborCost = 15.0,
baseXPGain = 0.0,
defaultVariant = "Pulp Filler",
defaultVariantUntranslated = "Pulp Filler",
numberOfVariants = "1",
variants = {
["Pulp Filler"] = {
untranslated = "Pulp Filler",
ingredients = {
{
"ITEM",
"Wood Pulp",
15.0,
false,
"Wood Pulp",
},
{
"ITEM",
"Dirt",
1.0,
false,
"Dirt",
},
},
products = {
{
"Pulp Filler",
1,
"Pulp Filler",
},
},
},
},
},
["Pump Jack"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Pump Jack",
craftStn = {
{
"Assembly Line",
"Assembly Line",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 20.0,
baseLaborCost = 72.0,
baseXPGain = 25.0,
defaultVariant = "Pump Jack",
defaultVariantUntranslated = "Pump Jack",
numberOfVariants = "1",
variants = {
["Pump Jack"] = {
untranslated = "Pump Jack",
ingredients = {
{
"ITEM",
"Reinforced Concrete",
12.0,
false,
"Reinforced Concrete",
},
{
"ITEM",
"Gearbox",
4.0,
false,
"Gearbox",
},
{
"ITEM",
"Piston",
8.0,
false,
"Piston",
},
},
products = {
{
"Pump Jack",
1,
"Pump Jack",
},
},
},
},
},
Pupusas = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Pupusas",
craftStn = {
{
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
4,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Pupusas",
defaultVariantUntranslated = "Pupusas",
numberOfVariants = "1",
variants = {
Pupusas = {
untranslated = "Pupusas",
ingredients = {
{
"ITEM",
"Cornmeal",
4.0,
false,
"Cornmeal",
},
{
"ITEM",
"Tomato",
2.0,
false,
"Tomato",
},
{
"ITEM",
"Beans",
2.0,
false,
"Beans",
},
{
"ITEM",
"Sun Cheese",
2.0,
false,
"Sun Cheese",
},
},
products = {
{
"Pupusas",
"1",
"Pupusas",
},
},
},
},
},
["Purple Vase"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Purple Vase",
craftStn = {
{
"Glassworks",
"Glassworks",
},
},
skillNeeds = {
{
"Glassworking",
1,
"Glassworking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 90.0,
baseXPGain = 1.0,
defaultVariant = "Purple Vase",
defaultVariantUntranslated = "Purple Vase",
numberOfVariants = "1",
variants = {
["Purple Vase"] = {
untranslated = "Purple Vase",
ingredients = {
{
"ITEM",
"Glass",
4.0,
false,
"Glass",
},
},
products = {
{
"Purple Vase",
1,
"Purple Vase",
},
},
},
},
},
Quicklime = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Quicklime",
craftStn = {
{
"Blast Furnace",
"Blast Furnace",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 0.2,
baseLaborCost = 50.0,
baseXPGain = 0.1,
defaultVariant = "Quicklime",
defaultVariantUntranslated = "Quicklime",
numberOfVariants = "1",
variants = {
Quicklime = {
untranslated = "Quicklime",
ingredients = {
{
"ITEM",
"Crushed Limestone",
1.0,
false,
"Crushed Limestone",
},
},
products = {
{
"Quicklime",
"",
"Quicklime",
},
},
},
},
},
["Quicklime Glass"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Quicklime Glass",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Glassworking",
1,
"Glassworking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Quicklime Glass",
defaultVariantUntranslated = "Quicklime Glass",
numberOfVariants = "1",
variants = {
["Quicklime Glass"] = {
untranslated = "Quicklime Glass",
ingredients = {
{
"ITEM",
"Sand",
3.0,
false,
"Sand",
},
{
"ITEM",
"Quicklime",
2.0,
false,
"Quicklime",
},
},
products = {
{
"Quicklime Glass",
1,
"Quicklime Glass",
},
{
"Glass",
1.0,
"Glass",
},
},
},
},
},
Radiator = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Radiator",
craftStn = {
{
"Electric Stamping Press",
"Electric Stamping Press",
},
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 35.0,
baseXPGain = 3.0,
defaultVariant = "Radiator",
defaultVariantUntranslated = "Radiator",
numberOfVariants = "1",
variants = {
Radiator = {
untranslated = "Radiator",
ingredients = {
{
"ITEM",
"Heat Sink",
4.0,
false,
"Heat Sink",
},
{
"ITEM",
"Copper Wiring",
8.0,
false,
"Copper Wiring",
},
},
products = {
{
"Radiator",
"",
"Radiator",
},
},
},
},
},
},
["Rainforest Fruit Salad"] = {
["Large Fish"] = {
dispCraftStn = "1",
"Blue Shark",
checkImage = "1",
"Tuna",
untranslated = "Rainforest Fruit Salad",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Cooking",
1,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Rainforest Fruit Salad",
defaultVariantUntranslated = "Rainforest Fruit Salad",
numberOfVariants = "1",
variants = {
["Rainforest Fruit Salad"] = {
untranslated = "Rainforest Fruit Salad",
ingredients = {
{
"ITEM",
"Papaya",
10.0,
false,
"Papaya",
},
{
"ITEM",
"Pineapple",
8.0,
false,
"Pineapple",
},
},
products = {
{
"Rainforest Fruit Salad",
1,
"Rainforest Fruit Salad",
},
{
"Fruit Salad",
1.0,
"Fruit Salad",
},
},
},
},
},
},
["Rainforest Salad"] = {
["Liquid Fuel"] = {
dispCraftStn = "1",
"Biodiesel",
checkImage = "1",
"Gasoline",
untranslated = "Rainforest Salad",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Cooking",
1,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Rainforest Salad",
defaultVariantUntranslated = "Rainforest Salad",
numberOfVariants = "1",
variants = {
["Rainforest Salad"] = {
untranslated = "Rainforest Salad",
ingredients = {
{
"ITEM",
"Taro Root",
4.0,
false,
"Taro Root",
},
{
"ITEM",
"Bolete Mushrooms",
8.0,
false,
"Bolete Mushrooms",
},
{
"ITEM",
"Papaya",
4.0,
false,
"Papaya",
},
},
products = {
{
"Rainforest Salad",
1,
"Rainforest Salad",
},
{
"Basic Salad",
1.0,
"Basic Salad",
},
},
},
},
},
},
["Raw Bacon"] = {
Lumber = {
dispCraftStn = "1",
"Hardwood Lumber",
checkImage = "1",
"Lumber",
untranslated = "Raw Bacon",
"Softwood Lumber",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Butchery",
3,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Raw Bacon",
defaultVariantUntranslated = "Raw Bacon",
numberOfVariants = "1",
variants = {
["Raw Bacon"] = {
untranslated = "Raw Bacon",
ingredients = {
{
"ITEM",
"Raw Meat",
3.0,
false,
"Raw Meat",
},
},
products = {
{
"Raw Bacon",
"1",
"Raw Bacon",
},
{
"Scrap Meat",
3.0,
"Scrap Meat",
},
},
},
},
},
},
["Raw Roast"] = {
["Marine Life"] = {
dispCraftStn = "1",
"Clam",
checkImage = "1",
"Urchin",
untranslated = "Raw Roast",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Butchery",
3,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Raw Roast",
defaultVariantUntranslated = "Raw Roast",
numberOfVariants = "1",
variants = {
["Raw Roast"] = {
untranslated = "Raw Roast",
ingredients = {
{
"ITEM",
"Raw Meat",
2.0,
false,
"Raw Meat",
},
},
products = {
{
"Raw Roast",
"1",
"Raw Roast",
},
{
"Scrap Meat",
2.0,
"Scrap Meat",
},
},
},
},
},
},
["Raw Sausage"] = {
["Medium Carcass"] = {
dispCraftStn = "1",
"Alligator Carcass",
checkImage = "1",
"Bighorn Carcass",
untranslated = "Raw Sausage",
"Deer Carcass",
craftStn = {
"Elk Carcass",
{
"Jaguar Carcass",
"Butchery Table",
"Mountain Goat Carcass",
"Butchery Table",
},
},
skillNeeds = {
{
"Butchery",
2,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Raw Sausage",
defaultVariantUntranslated = "Raw Sausage",
numberOfVariants = "1",
variants = {
["Raw Sausage"] = {
untranslated = "Raw Sausage",
ingredients = {
{
"ITEM",
"Scrap Meat",
3.0,
false,
"Scrap Meat",
},
},
products = {
{
"Raw Sausage",
"1",
"Raw Sausage",
},
},
},
},
},
},
["Real Estate Desk"] = {
["Medium Fish"] = {
dispCraftStn = "1",
"Bass",
checkImage = "1",
"Cod",
untranslated = "Real Estate Desk",
"Salmon",
craftStn = {
"Trout",
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Carpentry",
4,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 5.0,
defaultVariant = "Real Estate Desk",
defaultVariantUntranslated = "Real Estate Desk",
numberOfVariants = "1",
variants = {
["Real Estate Desk"] = {
untranslated = "Real Estate Desk",
ingredients = {
{
"ITEM",
"Linen Fabric",
12.0,
false,
"Linen Fabric",
},
{
"TAG",
"Hewn Log",
15.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
},
products = {
{
"Real Estate Desk",
1,
"Real Estate Desk",
},
},
},
},
},
},
Rebar = {
["Medium Leather Carcass"] = {
dispCraftStn = "1",
"Alligator Carcass",
checkImage = "1",
"Deer Carcass",
untranslated = "Rebar",
"Elk Carcass",
craftStn = {
"Jaguar Carcass",
{
"Blast Furnace",
"Blast Furnace",
},
},
skillNeeds = {
{
"Advanced Smelting",
1,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 0.2,
baseLaborCost = 50.0,
baseXPGain = 2.0,
defaultVariant = "Rebar",
defaultVariantUntranslated = "Rebar",
numberOfVariants = "1",
variants = {
Rebar = {
untranslated = "Rebar",
ingredients = {
{
"ITEM",
"Steel Bar",
2.0,
false,
"Steel Bar",
},
},
products = {
{
"Rebar",
"",
"Rebar",
},
},
},
},
},
},
["Recycle Hewn Log"] = {
["Medium Wooly Carcass"] = {
dispCraftStn = "1",
"Bighorn Carcass",
checkImage = "1",
"Mountain Goat Carcass",
untranslated = "Recycle Hewn Log",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 0.2,
baseLaborCost = 20.0,
baseXPGain = 0.1,
defaultVariant = "Recycle Hewn Log",
defaultVariantUntranslated = "Recycle Hewn Log",
numberOfVariants = "1",
variants = {
["Recycle Hewn Log"] = {
untranslated = "Recycle Hewn Log",
ingredients = {
{
"TAG",
"Hewn Log",
2.0,
false,
"Hewn Log",
},
},
products = {
{
"Recycle Hewn Log",
1,
"Recycle Hewn Log",
},
{
"Wood Pulp",
10.0,
"Wood Pulp",
},
},
},
},
},
},
["Red Vase"] = {
Metal = {
dispCraftStn = "1",
"Copper Bar",
checkImage = "1",
"Gold Bar",
untranslated = "Red Vase",
"Iron Bar",
craftStn = {
"Steel Bar",
{
"Glassworks",
"Glassworks",
},
},
skillNeeds = {
{
"Glassworking",
1,
"Glassworking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 90.0,
baseXPGain = 1.0,
defaultVariant = "Red Vase",
defaultVariantUntranslated = "Red Vase",
numberOfVariants = "1",
variants = {
["Red Vase"] = {
untranslated = "Red Vase",
ingredients = {
{
"ITEM",
"Glass",
4.0,
false,
"Glass",
},
},
products = {
{
"Red Vase",
1,
"Red Vase",
},
},
},
},
},
},
["Refine Heart Of Palm"] = {
["Modern Research"] = {
dispCraftStn = "1",
"Agriculture Research Paper Modern",
checkImage = "1",
"Culinary Research Paper Modern",
untranslated = "Refine Heart Of Palm",
"Dendrology Research Paper Modern",
craftStn = {
"Engineering Research Paper Modern",
{
"Geology Research Paper Modern",
"Carpentry Table",
"Metallurgy Research Paper Modern",
"Carpentry Table",
},
},
skillNeeds = {
{
"Gathering",
1,
"Gathering",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 30.0,
baseXPGain = 0.5,
defaultVariant = "Refine Heart Of Palm",
defaultVariantUntranslated = "Refine Heart Of Palm",
numberOfVariants = "1",
variants = {
["Refine Heart Of Palm"] = {
untranslated = "Refine Heart Of Palm",
ingredients = {
{
"ITEM",
"Palm Log",
1.0,
false,
"Palm Log",
},
},
products = {
{
"Refine Heart Of Palm",
1,
"Refine Heart Of Palm",
},
{
"Heart Of Palm",
2.0,
"Heart Of Palm",
},
{
"Wood Pulp",
4.0,
"Wood Pulp",
},
},
},
},
},
},
["Refine Tallow"] = {
["Modern Upgrade"] = {
dispCraftStn = "1",
"Modern Upgrade 1",
checkImage = "1",
"Modern Upgrade 2",
untranslated = "Refine Tallow",
"Modern Upgrade 3",
craftStn = {
"Modern Upgrade 4",
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Advanced Cooking",
1,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 20.0,
baseXPGain = 0.5,
defaultVariant = "Refine Tallow",
defaultVariantUntranslated = "Refine Tallow",
numberOfVariants = "1",
variants = {
["Refine Tallow"] = {
untranslated = "Refine Tallow",
ingredients = {
{
"ITEM",
"Tallow",
18.0,
false,
"Tallow",
},
},
products = {
{
"Refine Tallow",
1,
"Refine Tallow",
},
{
"Oil",
1.0,
"Oil",
},
},
},
},
},
},
Refrigerator = {
["Mortared Stone"] = {
dispCraftStn = "1",
"Mortared Granite",
checkImage = "1",
"Mortared Limestone",
untranslated = "Refrigerator",
"Mortared Sandstone",
craftStn = {
"Mortared Stone",
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Industry",
4,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 120.0,
baseXPGain = 6.0,
defaultVariant = "Refrigerator",
defaultVariantUntranslated = "Refrigerator",
numberOfVariants = "1",
variants = {
Refrigerator = {
untranslated = "Refrigerator",
ingredients = {
{
"ITEM",
"Steel Plate",
16.0,
false,
"Steel Plate",
},
{
"ITEM",
"Basic Circuit",
8.0,
false,
"Basic Circuit",
},
{
"ITEM",
"Radiator",
3.0,
false,
"Radiator",
},
},
products = {
{
"Refrigerator",
1,
"Refrigerator",
},
},
},
},
},
},
Registrar = {
["Natural Fiber"] = {
dispCraftStn = "1",
"Kelp",
checkImage = "1",
"Plant Fibers",
untranslated = "Registrar",
"Wood Pulp",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
4,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 25.0,
baseLaborCost = 150.0,
baseXPGain = 10.0,
defaultVariant = "Registrar",
defaultVariantUntranslated = "Registrar",
numberOfVariants = "1",
variants = {
Registrar = {
untranslated = "Registrar",
ingredients = {
{
"ITEM",
"Iron Ore",
20.0,
false,
"Iron Ore",
},
{
"TAG",
"Hewn Log",
16.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
},
products = {
{
"Registrar",
1,
"Registrar",
},
},
},
},
},
},
["Reinforced Concrete"] = {
Oil = {
dispCraftStn = "1",
"Flaxseed Oil",
checkImage = "1",
"Oil",
untranslated = "Reinforced Concrete",
craftStn = {
{
"Cement Kiln",
"Cement Kiln",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 0.64,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Reinforced Concrete",
defaultVariantUntranslated = "Reinforced Concrete",
numberOfVariants = "1",
variants = {
["Reinforced Concrete"] = {
untranslated = "Reinforced Concrete",
ingredients = {
{
"ITEM",
"Cement",
1.0,
false,
"Cement",
},
{
"ITEM",
"Rebar",
2.0,
false,
"Rebar",
},
{
"ITEM",
"Sand",
2.0,
false,
"Sand",
},
{
"TAG",
"Crushed Rock",
5.0,
false,
"Crushed Rock",
},
},
products = {
{
"Reinforced Concrete",
"4",
"Reinforced Concrete",
},
},
},
},
},
},
["Render Fat"] = {
Ore = {
dispCraftStn = "1",
"Coal",
checkImage = "1",
"Copper Ore",
untranslated = "Render Fat",
"Gold Ore",
craftStn = {
"Iron Ore",
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 20.0,
baseXPGain = 0.5,
defaultVariant = "Render Fat",
defaultVariantUntranslated = "Render Fat",
numberOfVariants = "1",
variants = {
["Render Fat"] = {
untranslated = "Render Fat",
ingredients = {
{
"ITEM",
"Scrap Meat",
10.0,
false,
"Scrap Meat",
},
},
products = {
{
"Render Fat",
1,
"Render Fat",
},
{
"Tallow",
1.0,
"Tallow",
},
},
},
},
},
},
["Research Table"] = {
Petals = {
dispCraftStn = "1",
"Creosote Flower",
checkImage = "1",
"Orchid",
untranslated = "Research Table",
"Trillium Flower",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 250.0,
baseXPGain = 0.0,
defaultVariant = "Research Table",
defaultVariantUntranslated = "Research Table",
numberOfVariants = "1",
variants = {
["Research Table"] = {
untranslated = "Research Table",
ingredients = {
{
"ITEM",
"Plant Fibers",
30.0,
false,
"Plant Fibers",
},
{
"TAG",
"Wood",
30.0,
false,
"Wood",
},
{
"TAG",
"Rock",
40.0,
false,
"Rock",
},
},
products = {
{
"Research Table",
1,
"Research Table",
},
},
},
},
},
},
["Rice Flour"] = {
["Raw Food"] = {
dispCraftStn = "1",
"Agave Leaves",
checkImage = "1",
"Bean Sprout",
untranslated = "Rice Flour",
"Beans",
craftStn = {
"Beet",
{
"Beet Greens",
"Mill",
"Bolete Mushrooms",
"Mill",
"Camas Bulb",
},
"Cookeina Mushrooms",
},
"Corn",
skillNeeds = {
"Crimini Mushrooms",
{
"Fiddleheads",
"Milling",
"Fireweed Shoots",
1,
"Giant Cactus Fruit",
"Milling",
"Heart Of Palm",
},
"Huckleberries",
},
"Papaya",
moduleNeeds = {},
"Pineapple",
baseCraftTime = 2.0,
"Prickly Pear Fruit",
baseLaborCost = 15.0,
"Pumpkin",
baseXPGain = 0.5,
"Rice",
defaultVariant = "Rice Flour",
"Taro Root",
defaultVariantUntranslated = "Rice Flour",
"Tomato",
numberOfVariants = "1",
"Wheat",
variants = {
["Rice Flour"] = {
untranslated = "Rice Flour",
ingredients = {
{
"ITEM",
"Rice",
2.0,
false,
"Rice",
},
},
products = {
{
"Rice Flour",
"1",
"Rice Flour",
},
{
"Cereal Germ",
1.0,
"Cereal Germ",
},
},
},
},
},
},
["Rice Mortar"] = {
Research = {
dispCraftStn = "1",
"Agriculture Research Paper Advanced",
checkImage = "1",
"Agriculture Research Paper Modern",
untranslated = "Rice Mortar",
"Culinary Research Paper Advanced",
craftStn = {
"Culinary Research Paper Basic",
{
"Culinary Research Paper Modern",
"Carpentry Table",
"Dendrology Research Paper Advanced",
"Carpentry Table",
"Dendrology Research Paper Basic",
},
"Dendrology Research Paper Modern",
},
"Engineering Research Paper Advanced",
skillNeeds = {
"Engineering Research Paper Modern",
{
"Gathering Research Paper Basic",
"Masonry",
"Geology Research Paper Advanced",
1,
"Geology Research Paper Basic",
"Masonry",
"Geology Research Paper Modern",
},
"Metallurgy Research Paper Advanced",
},
"Metallurgy Research Paper Basic",
moduleNeeds = {},
"Metallurgy Research Paper Modern",
baseCraftTime = 0.1,
},
baseLaborCost = 25.0,
Road = {
baseXPGain = 0.5,
"Asphalt Concrete",
defaultVariant = "Rice Mortar",
"Stone Road",
defaultVariantUntranslated = "Rice Mortar",
numberOfVariants = "1",
variants = {
["Rice Mortar"] = {
untranslated = "Rice Mortar",
ingredients = {
{
"ITEM",
"Rice",
8.0,
false,
"Rice",
},
},
products = {
{
"Rice Mortar",
1,
"Rice Mortar",
},
{
"Mortar",
3.0,
"Mortar",
},
},
},
},
},
},
["Rice Noodles"] = {
["Road Type"] = {
dispCraftStn = "1",
"Asphalt Concrete",
checkImage = "1",
"Stone Road",
untranslated = "Rice Noodles",
craftStn = {
{
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
1,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Rice Noodles",
defaultVariantUntranslated = "Rice Noodles",
numberOfVariants = "1",
variants = {
["Rice Noodles"] = {
untranslated = "Rice Noodles",
ingredients = {
{
"ITEM",
"Rice Flour",
3.0,
false,
"Rice Flour",
},
},
products = {
{
"Rice Noodles",
"1",
"Rice Noodles",
},
},
},
},
},
},
Rivet = {
Rock = {
dispCraftStn = "1",
"Basalt",
checkImage = "1",
"Gneiss",
untranslated = "Rivet",
"Granite",
craftStn = {
"Limestone",
{
"Sandstone",
"Blast Furnace",
"Shale",
"Blast Furnace",
"Stone",
},
},
skillNeeds = {
{
"Advanced Smelting",
1,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 85.0,
baseXPGain = 1.0,
defaultVariant = "Rivet",
defaultVariantUntranslated = "Rivet",
numberOfVariants = "1",
variants = {
Rivet = {
untranslated = "Rivet",
ingredients = {
{
"ITEM",
"Steel Bar",
1.0,
false,
"Steel Bar",
},
},
products = {
{
"Rivet",
"3",
"Rivet",
},
},
},
},
},
},
["Roast Pumpkin"] = {
Root = {
dispCraftStn = "1",
"Beet",
checkImage = "1",
"Camas Bulb",
untranslated = "Roast Pumpkin",
"Taro Root",
craftStn = {
{
"Bakery Oven",
"Bakery Oven",
},
},
skillNeeds = {
{
"Baking",
3,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Roast Pumpkin",
defaultVariantUntranslated = "Roast Pumpkin",
numberOfVariants = "1",
variants = {
["Roast Pumpkin"] = {
untranslated = "Roast Pumpkin",
ingredients = {
{
"ITEM",
"Pumpkin",
2.0,
false,
"Pumpkin",
},
{
"ITEM",
"Sugar",
2.0,
false,
"Sugar",
},
},
products = {
{
"Roast Pumpkin",
"1",
"Roast Pumpkin",
},
},
},
},
},
},
["Robotic Assembly Line"] = {
Salad = {
dispCraftStn = "1",
"Basic Salad",
checkImage = "1",
"Fruit Salad",
untranslated = "Robotic Assembly Line",
craftStn = {
{
"Electronics Assembly",
"Electronics Assembly",
},
},
skillNeeds = {
{
"Electronics",
2,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 75.0,
baseLaborCost = 1200.0,
baseXPGain = 30.0,
defaultVariant = "Robotic Assembly Line",
defaultVariantUntranslated = "Robotic Assembly Line",
numberOfVariants = "1",
variants = {
["Robotic Assembly Line"] = {
untranslated = "Robotic Assembly Line",
ingredients = {
{
"ITEM",
"Cement",
30.0,
false,
"Cement",
},
{
"ITEM",
"Electric Motor",
5.0,
false,
"Electric Motor",
},
{
"ITEM",
"Servo",
12.0,
false,
"Servo",
},
{
"ITEM",
"Steel Bar",
30.0,
false,
"Steel Bar",
},
},
products = {
{
"Robotic Assembly Line",
1,
"Robotic Assembly Line",
},
},
},
},
},
},
["Rocker Box"] = {
Seeds = {
dispCraftStn = "1",
"Acorn",
checkImage = "1",
"Agave Seed",
untranslated = "Rocker Box",
"Amanita Mushroom Spores",
craftStn = {
"Arctic Willow Seed",
{
"Barrel Cactus Seed",
"Workbench",
"Beans",
"Workbench",
"Beet Seed",
},
"Big Bluestem Seed",
},
"Birch Seed",
skillNeeds = {
"Bolete Mushroom Spores",
{
"Bullrush Seed",
"Basic Engineering",
"Bunchgrass Seed",
1,
"Camas Bulb",
"Basic Engineering",
"Cedar Seed",
},
"Ceiba Seed",
},
"Cookeina Mushroom Spores",
moduleNeeds = {},
"Corn Seed",
baseCraftTime = 5.0,
"Cotton Seed",
baseLaborCost = 100.0,
"Creosote Bush Seed",
baseXPGain = 10.0,
"Crimini Mushroom Spores",
defaultVariant = "Rocker Box",
"Dwarf Willow Seed",
defaultVariantUntranslated = "Rocker Box",
"Fern Spore",
numberOfVariants = "1",
"Filmy Fern Spore",
variants = {
"Fir Seed",
["Rocker Box"] = {
"Fireweed Seed",
untranslated = "Rocker Box",
"Flax Seed",
ingredients = {
"Grass Seed",
{
"Heliconia Seed",
"TAG",
"Huckleberry Seed",
"Wood Board",
"Jointfir Seed",
10.0,
"Joshua Seed",
false,
"King Fern Spore",
"Wood Board",
"Lattice Mushroom Spores",
},
"Lupine Seed",
{
"Ocean Spray Seed",
"TAG",
"Orchid Seed",
"Wood",
"Palm Seed",
6.0,
"Papaya Seed",
false,
"Pineapple Seed",
"Wood",
"Prickly Pear Seed",
},
"Pumpkin Seed",
},
"Redwood Seed",
products = {
"Rice",
{
"Saguaro Seed",
"Rocker Box",
"Saxifrage Seed",
1,
"Seagrass Seed",
"Rocker Box",
"Spruce Seed",
},
"Sugarcane",
},
"Sunflower Seed",
},
"Taro Seed",
},
"Tomato Seed",
"Trillium Seed",
"Waterweed Seed",
"Wheat Seed",
"White Bursage Seed",
},
},
["Rolling Mill"] = {
Silica = {
dispCraftStn = "1",
"Crushed Granite",
checkImage = "1",
"Crushed Sandstone",
untranslated = "Rolling Mill",
},
craftStn = {
["Skill Books"] = {
{
"Advanced Baking Skill Book",
"Assembly Line",
"Advanced Cooking Skill Book",
"Assembly Line",
"Advanced Masonry Skill Book",
},
"Advanced Smelting Skill Book",
},
"Baking Skill Book",
skillNeeds = {
"Basic Engineering Skill Book",
{
"Butchery Skill Book",
"Mechanics",
"Carpentry Skill Book",
4,
"Composites Skill Book",
"Mechanics",
"Cooking Skill Book",
},
"Cutting Edge Cooking Skill Book",
},
"Electronics Skill Book",
moduleNeeds = {},
"Farming Skill Book",
baseCraftTime = 20.0,
"Fertilizers Skill Book",
baseLaborCost = 360.0,
"Glassworking Skill Book",
baseXPGain = 5.0,
"Industry Skill Book",
defaultVariant = "Rolling Mill",
"Masonry Skill Book",
defaultVariantUntranslated = "Rolling Mill",
"Mechanics Skill Book",
numberOfVariants = "1",
"Milling Skill Book",
variants = {
"Oil Drilling Skill Book",
["Rolling Mill"] = {
"Paper Milling Skill Book",
untranslated = "Rolling Mill",
"Pottery Skill Book",
ingredients = {
"Shipwright Skill Book",
{
"Smelting Skill Book",
"ITEM",
"Tailoring Skill Book",
"Steel Bar",
8.0,
false,
"Steel Bar",
},
{
"ITEM",
"Gearbox",
4.0,
false,
"Gearbox",
},
},
products = {
{
"Rolling Mill",
1,
"Rolling Mill",
},
},
},
},
},
},
["Root Campfire Salad"] = {
["Skill Scrolls"] = {
dispCraftStn = "1",
"Advanced Baking Skill Scroll",
checkImage = "1",
"Advanced Cooking Skill Scroll",
untranslated = "Root Campfire Salad",
"Advanced Masonry Skill Scroll",
craftStn = {
"Advanced Smelting Skill Scroll",
{
"Baking Skill Scroll",
"Campfire",
"Basic Engineering Skill Scroll",
"Campfire",
"Butchery Skill Scroll",
},
"Carpentry Skill Scroll",
},
"Composites Skill Scroll",
skillNeeds = {
"Cooking Skill Scroll",
{
"Cutting Edge Cooking Skill Scroll",
"Campfire Cooking",
"Electronics Skill Scroll",
1,
"Farming Skill Scroll",
"Campfire Cooking",
"Fertilizers Skill Scroll",
},
"Glassworking Skill Scroll",
},
"Industry Skill Scroll",
moduleNeeds = {},
"Masonry Skill Scroll",
baseCraftTime = 1.0,
"Mechanics Skill Scroll",
baseLaborCost = 15.0,
"Milling Skill Scroll",
baseXPGain = 1.0,
"Oil Drilling Skill Scroll",
defaultVariant = "Root Campfire Salad",
"Paper Milling Skill Scroll",
defaultVariantUntranslated = "Root Campfire Salad",
"Pottery Skill Scroll",
numberOfVariants = "1",
"Shipwright Skill Scroll",
variants = {
"Smelting Skill Scroll",
["Root Campfire Salad"] = {
"Tailoring Skill Scroll",
untranslated = "Root Campfire Salad",
ingredients = {
{
"ITEM",
"Camas Bulb",
1.0,
false,
"Camas Bulb",
},
{
"ITEM",
"Taro Root",
1.0,
false,
"Taro Root",
},
{
"TAG",
"Greens",
1.0,
false,
"Greens",
},
},
products = {
{
"Root Campfire Salad",
"1",
"Root Campfire Salad",
},
},
},
},
},
},
["Root Campfire Stew"] = {
["Small Carcass"] = {
dispCraftStn = "1",
"Coyote Carcass",
checkImage = "1",
"Fox Carcass",
untranslated = "Root Campfire Stew",
"Wolf Carcass",
craftStn = {
{
"Campfire",
"Campfire",
},
},
skillNeeds = {
{
"Campfire Cooking",
4,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Root Campfire Stew",
defaultVariantUntranslated = "Root Campfire Stew",
numberOfVariants = "1",
variants = {
["Root Campfire Stew"] = {
untranslated = "Root Campfire Stew",
ingredients = {
{
"ITEM",
"Beet",
1.0,
false,
"Beet",
},
{
"ITEM",
"Camas Bulb",
1.0,
false,
"Camas Bulb",
},
{
"ITEM",
"Scrap Meat",
1.0,
false,
"Scrap Meat",
},
{
"ITEM",
"Flour",
1.0,
false,
"Flour",
},
{
"TAG",
"Fat",
1.0,
false,
"Fat",
},
},
products = {
{
"Root Campfire Stew",
"1",
"Root Campfire Stew",
},
},
},
},
},
},
["Round Pot"] = {
["Small Fish"] = {
dispCraftStn = "1",
"Crab Carcass",
checkImage = "1",
"Moon Jellyfish",
untranslated = "Round Pot",
craftStn = {
{
"Kiln",
"Kiln",
},
},
skillNeeds = {
{
"Pottery",
3,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Round Pot",
defaultVariantUntranslated = "Round Pot",
numberOfVariants = "1",
variants = {
["Round Pot"] = {
untranslated = "Round Pot",
ingredients = {
{
"ITEM",
"Clay",
4.0,
false,
"Clay",
},
},
products = {
{
"Round Pot",
1,
"Round Pot",
},
},
},
},
},
},
["Rubber Wheel"] = {
Softwood = {
dispCraftStn = "1",
"Cedar Log",
checkImage = "1",
"Fir Log",
untranslated = "Rubber Wheel",
"Redwood Log",
craftStn = {
"Spruce Log",
{
"Electric Lathe",
"Electric Lathe",
},
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 3.5,
defaultVariant = "Rubber Wheel",
defaultVariantUntranslated = "Rubber Wheel",
numberOfVariants = "1",
variants = {
["Rubber Wheel"] = {
untranslated = "Rubber Wheel",
ingredients = {
{
"ITEM",
"Synthetic Rubber",
8.0,
false,
"Synthetic Rubber",
},
{
"ITEM",
"Steel Bar",
4.0,
false,
"Steel Bar",
},
},
products = {
{
"Rubber Wheel",
"",
"Rubber Wheel",
},
},
},
},
},
},
["Rug Large"] = {
["Softwood Lumber"] = {
dispCraftStn = "1",
"Composite Cedar Lumber",
checkImage = "1",
"Composite Fir Lumber",
untranslated = "Rug Large",
"Composite Redwood Lumber",
craftStn = {
{
"Loom Automatic Loom",
"Loom Automatic Loom",
},
},
skillNeeds = {
{
"Tailoring",
6,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 120.0,
baseXPGain = 3.0,
defaultVariant = "Rug Large",
defaultVariantUntranslated = "Rug Large",
numberOfVariants = "1",
variants = {
["Rug Large"] = {
untranslated = "Rug Large",
ingredients = {
{
"ITEM",
"Cellulose Fiber",
15.0,
false,
"Cellulose Fiber",
},
{
"ITEM",
"Wool Yarn",
40.0,
false,
"Wool Yarn",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Rug Large",
1,
"Rug Large",
},
},
},
},
},
},
["Rug Medium"] = {
["Tiny Carcass"] = {
dispCraftStn = "1",
"Agouti Carcass",
checkImage = "1",
"Hare Carcass",
untranslated = "Rug Medium",
"Otter Carcass",
craftStn = {
"Prairie Dog Carcass",
{
"Snapping Turtle Carcass",
"Loom Automatic Loom",
"Turkey Carcass",
"Loom Automatic Loom",
},
},
skillNeeds = {
{
"Tailoring",
3,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Rug Medium",
defaultVariantUntranslated = "Rug Medium",
numberOfVariants = "1",
variants = {
["Rug Medium"] = {
untranslated = "Rug Medium",
ingredients = {
{
"ITEM",
"Cellulose Fiber",
5.0,
false,
"Cellulose Fiber",
},
{
"ITEM",
"Wool Yarn",
20.0,
false,
"Wool Yarn",
},
{
"TAG",
"Fabric",
10.0,
false,
"Fabric",
},
},
products = {
{
"Rug Medium",
1,
"Rug Medium",
},
},
},
},
},
},
["Rug Small"] = {
["Tiny Fur Carcass"] = {
dispCraftStn = "1",
"Agouti Carcass",
checkImage = "1",
"Otter Carcass",
untranslated = "Rug Small",
craftStn = {
{
"Loom Automatic Loom",
"Loom Automatic Loom",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 30.0,
baseXPGain = 1.0,
defaultVariant = "Rug Small",
defaultVariantUntranslated = "Rug Small",
numberOfVariants = "1",
variants = {
["Rug Small"] = {
untranslated = "Rug Small",
ingredients = {
{
"ITEM",
"Wool Yarn",
20.0,
false,
"Wool Yarn",
},
},
products = {
{
"Rug Small",
1,
"Rug Small",
},
},
},
},
},
},
["Running Shoes"] = {
["Tiny Leather Carcass"] = {
dispCraftStn = "1",
"Prairie Dog Carcass",
checkImage = "1",
"Snapping Turtle Carcass",
untranslated = "Running Shoes",
"Turkey Carcass",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 600.0,
baseXPGain = 3.0,
defaultVariant = "Running Shoes",
defaultVariantUntranslated = "Running Shoes",
numberOfVariants = "1",
variants = {
["Running Shoes"] = {
untranslated = "Running Shoes",
ingredients = {
{
"ITEM",
"Leather Hide",
10.0,
false,
"Leather Hide",
},
{
"TAG",
"Fabric",
5.0,
false,
"Fabric",
},
},
products = {
{
"Running Shoes",
1,
"Running Shoes",
},
},
},
},
},
},
["Salt Basket"] = {
Tool = {
dispCraftStn = "1",
"Chainsaw",
checkImage = "1",
"Claim Tool",
untranslated = "Salt Basket",
"Composite Bow",
craftStn = {
"Fishing Pole",
{
"Flax Trawler Net",
"Farmers Table",
"Handheld Camera",
"Farmers Table",
"Iron Axe",
},
"Iron Hammer",
},
"Iron Hoe",
skillNeeds = {
"Iron Machete",
{
"Iron Pickaxe",
"Farming",
"Iron Road Tool",
3,
"Iron Rock Drill",
"Farming",
"Iron Shovel",
},
"Iron Sickle",
},
"Modern Axe",
moduleNeeds = {},
"Modern Hammer",
baseCraftTime = 2.0,
"Modern Hoe",
baseLaborCost = 100.0,
"Modern Machete",
baseXPGain = 3.0,
"Modern Pickaxe",
defaultVariant = "Salt Basket",
"Modern Rock Drill",
defaultVariantUntranslated = "Salt Basket",
"Modern Scythe",
numberOfVariants = "1",
"Modern Shovel",
variants = {
"Nylon Trawler Net",
["Salt Basket"] = {
"Recurve Bow",
untranslated = "Salt Basket",
"Steam Tractor Harvester",
ingredients = {
"Steam Tractor Plow",
{
"Steam Tractor Sower",
"TAG",
"Steel Axe",
"Wood Board",
"Steel Hammer",
20.0,
"Steel Hoe",
false,
"Steel Machete",
"Wood Board",
"Steel Pickaxe",
},
"Steel Shovel",
},
"Steel Sickle",
products = {
"Stone Axe",
{
"Stone Hammer",
"Salt Basket",
"Stone Machete",
1,
"Stone Pickaxe",
"Salt Basket",
"Stone Road Tool",
},
"Stone Sickle",
},
"Wooden Bow",
},
"Wooden Hoe",
},
"Wooden Shovel",
},
},
["Sand Concentrate"] = {
Torch = {
dispCraftStn = "1",
"Torch",
checkImage = "1",
untranslated = "Sand Concentrate",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.7,
baseLaborCost = 50.0,
baseXPGain = 0.5,
defaultVariant = "Sand Concentrate",
defaultVariantUntranslated = "Sand Concentrate",
numberOfVariants = "1",
variants = {
["Sand Concentrate"] = {
untranslated = "Sand Concentrate",
ingredients = {
{
"TAG",
"Silica",
2.0,
false,
"Silica",
},
},
products = {
{
"Sand Concentrate",
1,
"Sand Concentrate",
},
{
"Sand",
1.0,
"Sand",
},
},
},
},
},
},
["Sand Concentrate Lv2"] = {
Upgrade = {
dispCraftStn = "1",
"Advanced Baking Upgrade",
checkImage = "1",
"Advanced Cooking Upgrade",
untranslated = "Sand Concentrate Lv2",
"Advanced Masonry Upgrade",
craftStn = {
"Advanced Smelting Upgrade",
{
"Advanced Upgrade 1",
"Carpentry Table",
"Advanced Upgrade 2",
"Carpentry Table",
"Advanced Upgrade 3",
},
"Advanced Upgrade 4",
},
"Baking Upgrade",
skillNeeds = {
"Basic Engineering Upgrade",
{
"Basic Upgrade 1",
"Mining",
"Basic Upgrade 2",
1,
"Basic Upgrade 3",
"Mining",
"Basic Upgrade 4",
},
"Butchery Upgrade",
},
"Campfire Cooking Upgrade",
moduleNeeds = {},
"Carpentry Advanced Upgrade",
baseCraftTime = 0.7,
"Carpentry Basic Upgrade",
baseLaborCost = 100.0,
"Composites Upgrade",
baseXPGain = 1.0,
"Cooking Upgrade",
defaultVariant = "Sand Concentrate Lv2",
"Cutting Edge Cooking Upgrade",
defaultVariantUntranslated = "Sand Concentrate Lv2",
"Electronics Upgrade",
numberOfVariants = "1",
"Farming Upgrade",
variants = {
"Fertilizers Upgrade",
["Sand Concentrate Lv2"] = {
"Gathering Basic Upgrade",
untranslated = "Sand Concentrate Lv2",
"Glassworking Advanced Upgrade",
ingredients = {
"Glassworking Modern Upgrade",
{
"Hunting Upgrade",
"TAG",
"Industry Upgrade",
"Silica",
"Logging Advanced Upgrade",
4.0,
"Logging Basic Upgrade",
false,
"Masonry Advanced Upgrade",
"Silica",
"Masonry Basic Upgrade",
},
"Mechanics Advanced Upgrade",
},
"Mechanics Modern Upgrade",
products = {
"Milling Upgrade",
{
"Mining Advanced Upgrade",
"Sand Concentrate Lv2",
"Mining Basic Upgrade",
1,
"Mining Modern Upgrade",
"Sand Concentrate Lv2",
"Modern Upgrade 1",
},
"Modern Upgrade 2",
{
"Modern Upgrade 3",
"Sand",
"Modern Upgrade 4",
2.0,
"Oil Drilling Upgrade",
"Sand",
"Paper Milling Upgrade",
},
"Pottery Upgrade",
},
"Shipwright Advanced Upgrade",
},
"Shipwright Basic Upgrade",
},
"Smelting Upgrade",
},
"Tailoring Basic Upgrade",
["Sand Concentrate Lv3"] = {
"Tailoring Modern Upgrade",
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sand Concentrate Lv3",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 150.0,
baseXPGain = 1.5,
defaultVariant = "Sand Concentrate Lv3",
defaultVariantUntranslated = "Sand Concentrate Lv3",
numberOfVariants = "1",
variants = {
["Sand Concentrate Lv3"] = {
untranslated = "Sand Concentrate Lv3",
ingredients = {
{
"TAG",
"Silica",
6.0,
false,
"Silica",
},
},
products = {
{
"Sand Concentrate Lv3",
1,
"Sand Concentrate Lv3",
},
{
"Sand",
3.0,
"Sand",
},
},
},
},
},
Sandals = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sandals",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 150.0,
baseXPGain = 0.0,
defaultVariant = "Sandals",
defaultVariantUntranslated = "Sandals",
numberOfVariants = "1",
variants = {
Sandals = {
untranslated = "Sandals",
ingredients = {
{
"ITEM",
"Leather Hide",
10.0,
false,
"Leather Hide",
},
},
products = {
{
"Sandals",
1,
"Sandals",
},
},
},
},
},
["Saw Boards"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Saw Boards",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 0.16,
baseLaborCost = 20.0,
baseXPGain = 0.5,
defaultVariant = "Saw Boards",
defaultVariantUntranslated = "Saw Boards",
numberOfVariants = "1",
variants = {
["Saw Boards"] = {
untranslated = "Saw Boards",
ingredients = {
{
"TAG",
"Wood",
2.0,
false,
"Wood",
},
},
products = {
{
"Saw Boards",
1,
"Saw Boards",
},
{
"Board",
3.0,
"Board",
},
},
},
},
},
},
Sawmill = {
Vegetable = {
dispCraftStn = "1",
"Beans",
checkImage = "1",
"Beet",
untranslated = "Sawmill",
"Camas Bulb",
craftStn = {
"Corn",
{
"Heart Of Palm",
"Anvil",
"Taro Root",
"Anvil",
"Tomato",
},
},
skillNeeds = {
{
"Smelting",
2,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 600.0,
baseXPGain = 20.0,
defaultVariant = "Sawmill",
defaultVariantUntranslated = "Sawmill",
numberOfVariants = "1",
variants = {
Sawmill = {
untranslated = "Sawmill",
ingredients = {
{
"ITEM",
"Iron Bar",
4.0,
false,
"Iron Bar",
},
{
"ITEM",
"Iron Saw Blade",
1.0,
true,
"Iron Saw Blade",
},
{
"TAG",
"Wood",
16.0,
false,
"Wood",
},
},
products = {
{
"Sawmill",
1,
"Sawmill",
},
},
},
},
},
},
["Scrap Meat"] = {
Vehicles = {
dispCraftStn = "1",
"Crane",
checkImage = "1",
"Excavator",
untranslated = "Scrap Meat",
"Hand Plow",
craftStn = {
"Industrial Barge",
{
"Industrial Elevator",
"Butchery Table",
"Large Canoe",
"Butchery Table",
"Medium Fishing Trawler",
},
"Powered Cart",
},
"Skid Steer",
skillNeeds = {
"Small Canoe",
{
"Small Wood Cart",
"Butchery",
"Small Wooden Boat",
1,
"Steam Tractor",
"Butchery",
"Steam Truck",
},
"Trailer Truck",
},
"Truck",
moduleNeeds = {},
"Wheelbarrow",
baseCraftTime = 0.5,
"Wood Cart",
baseLaborCost = 15.0,
"Wood Shop Cart",
baseXPGain = 1.0,
"Wooden Barge",
defaultVariant = "Scrap Meat",
"Wooden Elevator",
defaultVariantUntranslated = "Scrap Meat",
numberOfVariants = "1",
variants = {
["Scrap Meat"] = {
untranslated = "Scrap Meat",
ingredients = {
{
"ITEM",
"Raw Meat",
1.0,
false,
"Raw Meat",
},
},
products = {
{
"Scrap Meat",
"3",
"Scrap Meat",
},
},
},
},
},
["Screening Machine"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Screening Machine",
craftStn = {
{
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
3,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 300.0,
baseXPGain = 5.0,
defaultVariant = "Screening Machine",
defaultVariantUntranslated = "Screening Machine",
numberOfVariants = "1",
variants = {
["Screening Machine"] = {
untranslated = "Screening Machine",
ingredients = {
{
"ITEM",
"Iron Bar",
40.0,
false,
"Iron Bar",
},
{
"ITEM",
"Screws",
15.0,
false,
"Screws",
},
{
"ITEM",
"Iron Gear",
10.0,
false,
"Iron Gear",
},
},
products = {
{
"Screening Machine",
1,
"Screening Machine",
},
},
},
},
},
["Screw Press"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Screw Press",
craftStn = {
{
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 300.0,
baseXPGain = 5.0,
defaultVariant = "Screw Press",
defaultVariantUntranslated = "Screw Press",
numberOfVariants = "1",
variants = {
["Screw Press"] = {
untranslated = "Screw Press",
ingredients = {
{
"ITEM",
"Iron Bar",
25.0,
false,
"Iron Bar",
},
},
products = {
{
"Screw Press",
1,
"Screw Press",
},
},
},
},
},
Screws = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Screws",
craftStn = {
{
"Lathe",
"Lathe",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Screws",
defaultVariantUntranslated = "Screws",
numberOfVariants = "1",
variants = {
Screws = {
untranslated = "Screws",
ingredients = {
{
"ITEM",
"Iron Bar",
1.0,
false,
"Iron Bar",
},
},
products = {
{
"Screws",
"4",
"Screws",
},
},
},
},
},
["Seared Meat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Seared Meat",
craftStn = {
{
"Stove",
"Stove",
},
},
skillNeeds = {
{
"Advanced Cooking",
1,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Seared Meat",
defaultVariantUntranslated = "Seared Meat",
numberOfVariants = "1",
variants = {
["Seared Meat"] = {
untranslated = "Seared Meat",
ingredients = {
{
"ITEM",
"Prime Cut",
2.0,
false,
"Prime Cut",
},
{
"ITEM",
"Infused Oil",
2.0,
false,
"Infused Oil",
},
},
products = {
{
"Seared Meat",
"1",
"Seared Meat",
},
},
},
},
},
["Seeded Camas Roll"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Seeded Camas Roll",
craftStn = {
{
"Kitchen",
"Kitchen",
},
},
skillNeeds = {
{
"Advanced Cooking",
3,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Seeded Camas Roll",
defaultVariantUntranslated = "Seeded Camas Roll",
numberOfVariants = "1",
variants = {
["Seeded Camas Roll"] = {
untranslated = "Seeded Camas Roll",
ingredients = {
{
"ITEM",
"Boiled Rice",
2.0,
false,
"Boiled Rice",
},
{
"ITEM",
"Kelp",
2.0,
false,
"Kelp",
},
{
"ITEM",
"Camas Paste",
2.0,
false,
"Camas Paste",
},
{
"ITEM",
"Fiddleheads",
2.0,
false,
"Fiddleheads",
},
},
products = {
{
"Seeded Camas Roll",
"1",
"Seeded Camas Roll",
},
},
},
},
},
["Sensor Based Belt Sorter"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sensor Based Belt Sorter",
craftStn = {
{
"Electronics Assembly",
"Electronics Assembly",
},
},
skillNeeds = {
{
"Industry",
4,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 600.0,
baseXPGain = 6.0,
defaultVariant = "Sensor Based Belt Sorter",
defaultVariantUntranslated = "Sensor Based Belt Sorter",
numberOfVariants = "1",
variants = {
["Sensor Based Belt Sorter"] = {
untranslated = "Sensor Based Belt Sorter",
ingredients = {
{
"ITEM",
"Steel Plate",
10.0,
false,
"Steel Plate",
},
{
"ITEM",
"Steel Gearbox",
5.0,
false,
"Steel Gearbox",
},
{
"ITEM",
"Rivet",
16.0,
false,
"Rivet",
},
{
"ITEM",
"Advanced Circuit",
5.0,
false,
"Advanced Circuit",
},
{
"ITEM",
"Basic Circuit",
5.0,
false,
"Basic Circuit",
},
{
"ITEM",
"Electric Motor",
1.0,
true,
"Electric Motor",
},
},
products = {
{
"Sensor Based Belt Sorter",
1,
"Sensor Based Belt Sorter",
},
},
},
},
},
["Sensuous Sea Pizza"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sensuous Sea Pizza",
craftStn = {
{
"Bakery Oven",
"Bakery Oven",
},
},
skillNeeds = {
{
"Advanced Baking",
3,
"Advanced Baking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Sensuous Sea Pizza",
defaultVariantUntranslated = "Sensuous Sea Pizza",
numberOfVariants = "1",
variants = {
["Sensuous Sea Pizza"] = {
untranslated = "Sensuous Sea Pizza",
ingredients = {
{
"ITEM",
"Leavened Dough",
2.0,
false,
"Leavened Dough",
},
{
"ITEM",
"Raw Fish",
2.0,
false,
"Raw Fish",
},
{
"ITEM",
"Kelp",
2.0,
false,
"Kelp",
},
{
"ITEM",
"Sun Cheese",
4.0,
false,
"Sun Cheese",
},
{
"ITEM",
"Tomato",
2.0,
false,
"Tomato",
},
},
products = {
{
"Sensuous Sea Pizza",
"1",
"Sensuous Sea Pizza",
},
},
},
},
},
Servo = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Servo",
craftStn = {
{
"Electric Machinist Table",
"Electric Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Servo",
defaultVariantUntranslated = "Servo",
numberOfVariants = "1",
variants = {
Servo = {
untranslated = "Servo",
ingredients = {
{
"ITEM",
"Basic Circuit",
2.0,
false,
"Basic Circuit",
},
{
"ITEM",
"Fiberglass",
5.0,
false,
"Fiberglass",
},
},
products = {
{
"Servo",
"",
"Servo",
},
},
},
},
},
["Settlement Crafting Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Settlement Crafting Table",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 360.0,
baseXPGain = 0.0,
defaultVariant = "Settlement Crafting Table",
defaultVariantUntranslated = "Settlement Crafting Table",
numberOfVariants = "1",
variants = {
["Settlement Crafting Table"] = {
untranslated = "Settlement Crafting Table",
ingredients = {
{
"TAG",
"Hewn Log",
5.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
},
products = {
{
"Settlement Crafting Table",
1,
"Settlement Crafting Table",
},
},
},
},
},
["Shale Brick"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Shale Brick",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Pottery",
1,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 200.0,
baseXPGain = 1.0,
defaultVariant = "Shale Brick",
defaultVariantUntranslated = "Shale Brick",
numberOfVariants = "1",
variants = {
["Shale Brick"] = {
untranslated = "Shale Brick",
ingredients = {
{
"ITEM",
"Sand",
6.0,
false,
"Sand",
},
{
"ITEM",
"Crushed Shale",
4.0,
false,
"Crushed Shale",
},
{
"ITEM",
"Clay",
12.0,
false,
"Clay",
},
{
"ITEM",
"Wooden Mold",
8.0,
false,
"Wooden Mold",
},
},
products = {
{
"Shale Brick",
1,
"Shale Brick",
},
{
"Wet Brick",
8.0,
"Wet Brick",
},
},
},
},
},
Shaper = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Shaper",
craftStn = {
{
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 300.0,
baseXPGain = 5.0,
defaultVariant = "Shaper",
defaultVariantUntranslated = "Shaper",
numberOfVariants = "1",
variants = {
Shaper = {
untranslated = "Shaper",
ingredients = {
{
"ITEM",
"Iron Plate",
16.0,
false,
"Iron Plate",
},
{
"ITEM",
"Piston",
16.0,
false,
"Piston",
},
},
products = {
{
"Shaper",
1,
"Shaper",
},
},
},
},
},
["Shark Fillet Soup"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Shark Fillet Soup",
craftStn = {
{
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
2,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Shark Fillet Soup",
defaultVariantUntranslated = "Shark Fillet Soup",
numberOfVariants = "1",
variants = {
["Shark Fillet Soup"] = {
untranslated = "Shark Fillet Soup",
ingredients = {
{
"ITEM",
"Meat Stock",
2.0,
false,
"Meat Stock",
},
{
"ITEM",
"Blue Shark",
1.0,
true,
"Blue Shark",
},
},
products = {
{
"Shark Fillet Soup",
"1",
"Shark Fillet Soup",
},
},
},
},
},
["Sheep Mount"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sheep Mount",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Hunting",
4,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 300.0,
baseXPGain = 4.0,
defaultVariant = "Sheep Mount",
defaultVariantUntranslated = "Sheep Mount",
numberOfVariants = "1",
variants = {
["Sheep Mount"] = {
untranslated = "Sheep Mount",
ingredients = {
{
"ITEM",
"Bighorn Carcass",
1.0,
true,
"Bighorn Carcass",
},
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Sheep Mount",
1,
"Sheep Mount",
},
},
},
},
},
["Shelf Cabinet"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Shelf Cabinet",
craftStn = {
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
5,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 5.0,
defaultVariant = "Shelf Cabinet",
defaultVariantUntranslated = "Shelf Cabinet",
numberOfVariants = "1",
variants = {
["Shelf Cabinet"] = {
untranslated = "Shelf Cabinet",
ingredients = {
{
"ITEM",
"Paper",
30.0,
false,
"Paper",
},
{
"TAG",
"Lumber",
14.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
16.0,
false,
"Wood Board",
},
},
products = {
{
"Shelf Cabinet",
1,
"Shelf Cabinet",
},
},
},
},
},
["Shipwright Advanced Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Shipwright Advanced Upgrade",
craftStn = {
{
"Medium Shipyard",
"Medium Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Shipwright Advanced Upgrade",
defaultVariantUntranslated = "Shipwright Advanced Upgrade",
numberOfVariants = "1",
variants = {
["Shipwright Advanced Upgrade"] = {
untranslated = "Shipwright Advanced Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade Lvl4",
1.0,
true,
"Advanced Upgrade Lvl4",
},
},
products = {
{
"Shipwright Advanced Upgrade",
1,
"Shipwright Advanced Upgrade",
},
},
},
},
},
["Shipwright Basic Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Shipwright Basic Upgrade",
craftStn = {
{
"Small Shipyard",
"Small Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 3000.0,
baseXPGain = 4.0,
defaultVariant = "Shipwright Basic Upgrade",
defaultVariantUntranslated = "Shipwright Basic Upgrade",
numberOfVariants = "1",
variants = {
["Shipwright Basic Upgrade"] = {
untranslated = "Shipwright Basic Upgrade",
ingredients = {
{
"ITEM",
"Basic Upgrade Lvl4",
1.0,
true,
"Basic Upgrade Lvl4",
},
},
products = {
{
"Shipwright Basic Upgrade",
1,
"Shipwright Basic Upgrade",
},
},
},
},
},
["Shipwright Hat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Shipwright Hat",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 3.0,
defaultVariant = "Shipwright Hat",
defaultVariantUntranslated = "Shipwright Hat",
numberOfVariants = "1",
variants = {
["Shipwright Hat"] = {
untranslated = "Shipwright Hat",
ingredients = {
{
"ITEM",
"Cotton Fabric",
25.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Shipwright Hat",
1,
"Shipwright Hat",
},
},
},
},
},
["Shipwright Overalls"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Shipwright Overalls",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 3.0,
defaultVariant = "Shipwright Overalls",
defaultVariantUntranslated = "Shipwright Overalls",
numberOfVariants = "1",
variants = {
["Shipwright Overalls"] = {
untranslated = "Shipwright Overalls",
ingredients = {
{
"ITEM",
"Cotton Fabric",
40.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Shipwright Overalls",
1,
"Shipwright Overalls",
},
},
},
},
},
["Shipwright Sandals"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Shipwright Sandals",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 3.0,
defaultVariant = "Shipwright Sandals",
defaultVariantUntranslated = "Shipwright Sandals",
numberOfVariants = "1",
variants = {
["Shipwright Sandals"] = {
untranslated = "Shipwright Sandals",
ingredients = {
{
"ITEM",
"Leather Hide",
10.0,
false,
"Leather Hide",
},
},
products = {
{
"Shipwright Sandals",
1,
"Shipwright Sandals",
},
},
},
},
},
["Shipwright Shirt"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Shipwright Shirt",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 3.0,
defaultVariant = "Shipwright Shirt",
defaultVariantUntranslated = "Shipwright Shirt",
numberOfVariants = "1",
variants = {
["Shipwright Shirt"] = {
untranslated = "Shipwright Shirt",
ingredients = {
{
"ITEM",
"Cotton Fabric",
30.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Shipwright Shirt",
1,
"Shipwright Shirt",
},
},
},
},
},
Shorts = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Shorts",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 40.0,
baseXPGain = 3.0,
defaultVariant = "Shorts",
defaultVariantUntranslated = "Shorts",
numberOfVariants = "1",
variants = {
Shorts = {
untranslated = "Shorts",
ingredients = {
{
"ITEM",
"Leather Hide",
4.0,
false,
"Leather Hide",
},
{
"TAG",
"Fabric",
5.0,
false,
"Fabric",
},
},
products = {
{
"Shorts",
1,
"Shorts",
},
},
},
},
},
["Shred Kelp"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Shred Kelp",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 25.0,
baseXPGain = 0.0,
defaultVariant = "Shred Kelp",
defaultVariantUntranslated = "Shred Kelp",
numberOfVariants = "1",
variants = {
["Shred Kelp"] = {
untranslated = "Shred Kelp",
ingredients = {
{
"ITEM",
"Kelp",
8.0,
false,
"Kelp",
},
},
products = {
{
"Shred Kelp",
1,
"Shred Kelp",
},
{
"Plant Fibers",
7.0,
"Plant Fibers",
},
},
},
},
},
["Shuck Clams"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Shuck Clams",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 25.0,
baseXPGain = 0.0,
defaultVariant = "Shuck Clams",
defaultVariantUntranslated = "Shuck Clams",
numberOfVariants = "1",
variants = {
["Shuck Clams"] = {
untranslated = "Shuck Clams",
ingredients = {
{
"ITEM",
"Clam",
2.0,
false,
"Clam",
},
},
products = {
{
"Shuck Clams",
1,
"Shuck Clams",
},
{
"Raw Fish",
1.0,
"Raw Fish",
},
},
},
},
},
["Simmered Meat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Simmered Meat",
craftStn = {
{
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
2,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Simmered Meat",
defaultVariantUntranslated = "Simmered Meat",
numberOfVariants = "1",
variants = {
["Simmered Meat"] = {
untranslated = "Simmered Meat",
ingredients = {
{
"ITEM",
"Prepared Meat",
2.0,
false,
"Prepared Meat",
},
{
"ITEM",
"Meat Stock",
1.0,
false,
"Meat Stock",
},
},
products = {
{
"Simmered Meat",
"1",
"Simmered Meat",
},
},
},
},
},
["Simple Syrup"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Simple Syrup",
craftStn = {
{
"Mill",
"Mill",
},
},
skillNeeds = {
{
"Milling",
2,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Simple Syrup",
defaultVariantUntranslated = "Simple Syrup",
numberOfVariants = "1",
variants = {
["Simple Syrup"] = {
untranslated = "Simple Syrup",
ingredients = {
{
"ITEM",
"Sugar",
10.0,
false,
"Sugar",
},
},
products = {
{
"Simple Syrup",
"1",
"Simple Syrup",
},
},
},
},
},
Sink = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sink",
craftStn = {
{
"Assembly Line",
"Assembly Line",
},
},
skillNeeds = {
{
"Mechanics",
4,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 110.0,
baseXPGain = 5.0,
defaultVariant = "Sink",
defaultVariantUntranslated = "Sink",
numberOfVariants = "1",
variants = {
Sink = {
untranslated = "Sink",
ingredients = {
{
"ITEM",
"Steel Bar",
8.0,
false,
"Steel Bar",
},
{
"ITEM",
"Iron Plate",
8.0,
false,
"Iron Plate",
},
},
products = {
{
"Sink",
1,
"Sink",
},
},
},
},
},
["Skid Steer"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Skid Steer",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 2500.0,
baseXPGain = 24.0,
defaultVariant = "Skid Steer",
defaultVariantUntranslated = "Skid Steer",
numberOfVariants = "1",
variants = {
["Skid Steer"] = {
untranslated = "Skid Steer",
ingredients = {
{
"ITEM",
"Gearbox",
4.0,
false,
"Gearbox",
},
{
"ITEM",
"Steel Plate",
16.0,
false,
"Steel Plate",
},
{
"ITEM",
"Nylon Fabric",
20.0,
false,
"Nylon Fabric",
},
{
"ITEM",
"Advanced Combustion Engine",
1.0,
true,
"Advanced Combustion Engine",
},
{
"ITEM",
"Rubber Wheel",
4.0,
true,
"Rubber Wheel",
},
{
"ITEM",
"Radiator",
2.0,
true,
"Radiator",
},
{
"ITEM",
"Steel Axle",
2.0,
true,
"Steel Axle",
},
{
"ITEM",
"Light Bulb",
4.0,
true,
"Light Bulb",
},
},
products = {
{
"Skid Steer",
1,
"Skid Steer",
},
},
},
},
},
["Small Bath Mat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Bath Mat",
craftStn = {
{
"Loom",
"Loom",
},
},
skillNeeds = {
{
"Tailoring",
3,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 30.0,
baseXPGain = 1.0,
defaultVariant = "Small Bath Mat",
defaultVariantUntranslated = "Small Bath Mat",
numberOfVariants = "1",
variants = {
["Small Bath Mat"] = {
untranslated = "Small Bath Mat",
ingredients = {
{
"ITEM",
"Cotton Fabric",
20.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Small Bath Mat",
1,
"Small Bath Mat",
},
},
},
},
},
["Small Canoe"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Canoe",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 120.0,
baseXPGain = 0.0,
defaultVariant = "Small Canoe",
defaultVariantUntranslated = "Small Canoe",
numberOfVariants = "1",
variants = {
["Small Canoe"] = {
untranslated = "Small Canoe",
ingredients = {
{
"TAG",
"Hewn Log",
8.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood",
4.0,
false,
"Wood",
},
},
products = {
{
"Small Canoe",
1,
"Small Canoe",
},
},
},
},
},
["Small Cotton Bunting Red"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Cotton Bunting Red",
craftStn = {
{
"Loom",
"Loom",
},
},
skillNeeds = {
{
"Tailoring",
2,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Small Cotton Bunting Red",
defaultVariantUntranslated = "Small Cotton Bunting Red",
numberOfVariants = 4,
variants = {
["Small Cotton Bunting Red"] = {
untranslated = "Small Cotton Bunting Red",
ingredients = {
{
"ITEM",
"Cotton Fabric",
3.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Small Cotton Bunting Red",
1,
"Small Cotton Bunting Red",
},
},
},
["Small Cotton Bunting Regal"] = {
untranslated = "Small Cotton Bunting Regal",
ingredients = {
{
"ITEM",
"Cotton Fabric",
3.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Small Cotton Bunting Regal",
1,
"Small Cotton Bunting Regal",
},
},
},
["Small Cotton Bunting Festive"] = {
untranslated = "Small Cotton Bunting Festive",
ingredients = {
{
"ITEM",
"Cotton Fabric",
3.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Small Cotton Bunting Festive",
1,
"Small Cotton Bunting Festive",
},
},
},
["Small Cotton Bunting Vibrant"] = {
untranslated = "Small Cotton Bunting Vibrant",
ingredients = {
{
"ITEM",
"Cotton Fabric",
3.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Small Cotton Bunting Vibrant",
1,
"Small Cotton Bunting Vibrant",
},
},
},
},
},
["Small Court"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Court",
craftStn = {
{
"Settlement Crafting Table",
"Settlement Crafting Table",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 2000.0,
baseXPGain = 5.0,
defaultVariant = "Small Court",
defaultVariantUntranslated = "Small Court",
numberOfVariants = "1",
variants = {
["Small Court"] = {
untranslated = "Small Court",
ingredients = {
{
"TAG",
"Hewn Log",
15.0,
false,
"Hewn Log",
},
{
"TAG",
"Mortared Stone",
15.0,
false,
"Mortared Stone",
},
},
products = {
{
"Small Court",
1,
"Small Court",
},
},
},
},
},
["Small Hanging Ashlar Stone Sign"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Hanging Ashlar Stone Sign",
craftStn = {
{
"Advanced Masonry Table",
"Advanced Masonry Table",
},
},
skillNeeds = {
{
"Advanced Masonry",
1,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Small Hanging Ashlar Stone Sign",
defaultVariantUntranslated = "Small Hanging Ashlar Stone Sign",
numberOfVariants = 7,
variants = {
["Small Hanging Ashlar Stone Sign"] = {
untranslated = "Small Hanging Ashlar Stone Sign",
ingredients = {
{
"TAG",
"Ashlar Stone",
8.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Small Hanging Ashlar Stone Sign",
1,
"Small Hanging Ashlar Stone Sign",
},
},
},
["Small Hanging Ashlar Basalt Sign"] = {
untranslated = "Small Hanging Ashlar Basalt Sign",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
8.0,
false,
"Ashlar Basalt",
},
},
products = {
{
"Small Hanging Ashlar Basalt Sign",
1,
"Small Hanging Ashlar Basalt Sign",
},
},
},
["Small Hanging Ashlar Gneiss Sign"] = {
untranslated = "Small Hanging Ashlar Gneiss Sign",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
8.0,
false,
"Ashlar Gneiss",
},
},
products = {
{
"Small Hanging Ashlar Gneiss Sign",
1,
"Small Hanging Ashlar Gneiss Sign",
},
},
},
["Small Hanging Ashlar Granite Sign"] = {
untranslated = "Small Hanging Ashlar Granite Sign",
ingredients = {
{
"ITEM",
"Ashlar Granite",
8.0,
false,
"Ashlar Granite",
},
},
products = {
{
"Small Hanging Ashlar Granite Sign",
1,
"Small Hanging Ashlar Granite Sign",
},
},
},
["Small Hanging Ashlar Limestone Sign"] = {
untranslated = "Small Hanging Ashlar Limestone Sign",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
8.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Small Hanging Ashlar Limestone Sign",
1,
"Small Hanging Ashlar Limestone Sign",
},
},
},
["Small Hanging Ashlar Sandstone Sign"] = {
untranslated = "Small Hanging Ashlar Sandstone Sign",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
8.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Small Hanging Ashlar Sandstone Sign",
1,
"Small Hanging Ashlar Sandstone Sign",
},
},
},
["Small Hanging Ashlar Shale Sign"] = {
untranslated = "Small Hanging Ashlar Shale Sign",
ingredients = {
{
"ITEM",
"Ashlar Shale",
8.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Small Hanging Ashlar Shale Sign",
1,
"Small Hanging Ashlar Shale Sign",
},
},
},
},
},
["Small Hanging Lumber Sign"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Hanging Lumber Sign",
craftStn = {
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
5,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Small Hanging Lumber Sign",
defaultVariantUntranslated = "Small Hanging Lumber Sign",
numberOfVariants = "1",
variants = {
["Small Hanging Lumber Sign"] = {
untranslated = "Small Hanging Lumber Sign",
ingredients = {
{
"TAG",
"Wood Board",
6.0,
false,
"Wood Board",
},
{
"TAG",
"Lumber",
4.0,
false,
"Lumber",
},
},
products = {
{
"Small Hanging Lumber Sign",
1,
"Small Hanging Lumber Sign",
},
},
},
},
},
["Small Hanging Mortared Stone Sign"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Hanging Mortared Stone Sign",
craftStn = {
{
"Masonry Table",
"Masonry Table",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Small Hanging Mortared Stone Sign",
defaultVariantUntranslated = "Small Hanging Mortared Stone Sign",
numberOfVariants = 4,
variants = {
["Small Hanging Mortared Stone Sign"] = {
untranslated = "Small Hanging Mortared Stone Sign",
ingredients = {
{
"TAG",
"Mortared Stone",
6.0,
false,
"Mortared Stone",
},
},
products = {
{
"Small Hanging Mortared Stone Sign",
1,
"Small Hanging Mortared Stone Sign",
},
},
},
["Small Hanging Mortared Granite Sign"] = {
untranslated = "Small Hanging Mortared Granite Sign",
ingredients = {
{
"ITEM",
"Mortared Granite",
6.0,
false,
"Mortared Granite",
},
},
products = {
{
"Small Hanging Mortared Granite Sign",
1,
"Small Hanging Mortared Granite Sign",
},
},
},
["Small Hanging Mortared Limestone Sign"] = {
untranslated = "Small Hanging Mortared Limestone Sign",
ingredients = {
{
"ITEM",
"Mortared Limestone",
6.0,
false,
"Mortared Limestone",
},
},
products = {
{
"Small Hanging Mortared Limestone Sign",
1,
"Small Hanging Mortared Limestone Sign",
},
},
},
["Small Hanging Mortared Sandstone Sign"] = {
untranslated = "Small Hanging Mortared Sandstone Sign",
ingredients = {
{
"ITEM",
"Mortared Sandstone",
6.0,
false,
"Mortared Sandstone",
},
},
products = {
{
"Small Hanging Mortared Sandstone Sign",
1,
"Small Hanging Mortared Sandstone Sign",
},
},
},
},
},
["Small Hanging Wood Sign"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Hanging Wood Sign",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Carpentry",
1,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Small Hanging Wood Sign",
defaultVariantUntranslated = "Small Hanging Wood Sign",
numberOfVariants = 13,
variants = {
["Small Hanging Wood Sign"] = {
untranslated = "Small Hanging Wood Sign",
ingredients = {
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood",
5.0,
false,
"Wood",
},
},
products = {
{
"Small Hanging Wood Sign",
"",
"Small Hanging Wood Sign",
},
},
},
["Small Hanging Birch Sign"] = {
untranslated = "Small Hanging Birch Sign",
ingredients = {
{
"ITEM",
"Birch Log",
5.0,
false,
"Birch Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Birch Sign",
1,
"Small Hanging Birch Sign",
},
},
},
["Small Hanging Cedar Sign"] = {
untranslated = "Small Hanging Cedar Sign",
ingredients = {
{
"ITEM",
"Cedar Log",
5.0,
false,
"Cedar Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Cedar Sign",
1,
"Small Hanging Cedar Sign",
},
},
},
["Small Hanging Ceiba Sign"] = {
untranslated = "Small Hanging Ceiba Sign",
ingredients = {
{
"ITEM",
"Ceiba Log",
5.0,
false,
"Ceiba Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Ceiba Sign",
1,
"Small Hanging Ceiba Sign",
},
},
},
["Small Hanging Fir Sign"] = {
untranslated = "Small Hanging Fir Sign",
ingredients = {
{
"ITEM",
"Fir Log",
5.0,
false,
"Fir Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Fir Sign",
1,
"Small Hanging Fir Sign",
},
},
},
["Small Hanging Joshua Sign"] = {
untranslated = "Small Hanging Joshua Sign",
ingredients = {
{
"ITEM",
"Joshua Log",
5.0,
false,
"Joshua Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Joshua Sign",
1,
"Small Hanging Joshua Sign",
},
},
},
["Small Hanging Oak Sign"] = {
untranslated = "Small Hanging Oak Sign",
ingredients = {
{
"ITEM",
"Oak Log",
5.0,
false,
"Oak Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Oak Sign",
1,
"Small Hanging Oak Sign",
},
},
},
["Small Hanging Redwood Sign"] = {
untranslated = "Small Hanging Redwood Sign",
ingredients = {
{
"ITEM",
"Redwood Log",
5.0,
false,
"Redwood Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Redwood Sign",
1,
"Small Hanging Redwood Sign",
},
},
},
["Small Hanging Palm Sign"] = {
untranslated = "Small Hanging Palm Sign",
ingredients = {
{
"ITEM",
"Palm Log",
5.0,
false,
"Palm Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Palm Sign",
1,
"Small Hanging Palm Sign",
},
},
},
["Small Hanging Spruce Sign"] = {
untranslated = "Small Hanging Spruce Sign",
ingredients = {
{
"ITEM",
"Spruce Log",
5.0,
false,
"Spruce Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Spruce Sign",
1,
"Small Hanging Spruce Sign",
},
},
},
["Small Hanging Saguaro Sign"] = {
untranslated = "Small Hanging Saguaro Sign",
ingredients = {
{
"ITEM",
"Saguaro Rib",
5.0,
false,
"Saguaro Rib",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Saguaro Sign",
1,
"Small Hanging Saguaro Sign",
},
},
},
["Small Hanging Softwood Sign"] = {
untranslated = "Small Hanging Softwood Sign",
ingredients = {
{
"ITEM",
"Softwood Board",
2.0,
false,
"Softwood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Softwood",
5.0,
false,
"Softwood",
},
},
products = {
{
"Small Hanging Softwood Sign",
1,
"Small Hanging Softwood Sign",
},
},
},
["Small Hanging Hardwood Sign"] = {
untranslated = "Small Hanging Hardwood Sign",
ingredients = {
{
"ITEM",
"Hardwood Board",
2.0,
false,
"Hardwood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Hardwood",
5.0,
false,
"Hardwood",
},
},
products = {
{
"Small Hanging Hardwood Sign",
1,
"Small Hanging Hardwood Sign",
},
},
},
},
},
["Small Nylon Bunting Green"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Nylon Bunting Green",
craftStn = {
{
"Automatic Loom",
"Automatic Loom",
},
},
skillNeeds = {
{
"Tailoring",
2,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Small Nylon Bunting Green",
defaultVariantUntranslated = "Small Nylon Bunting Green",
numberOfVariants = 3,
variants = {
["Small Nylon Bunting Green"] = {
untranslated = "Small Nylon Bunting Green",
ingredients = {
{
"ITEM",
"Nylon Fabric",
3.0,
false,
"Nylon Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Small Nylon Bunting Green",
1,
"Small Nylon Bunting Green",
},
},
},
["Small Nylon Bunting Purple"] = {
untranslated = "Small Nylon Bunting Purple",
ingredients = {
{
"ITEM",
"Nylon Fabric",
3.0,
false,
"Nylon Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Small Nylon Bunting Purple",
1,
"Small Nylon Bunting Purple",
},
},
},
["Small Nylon Bunting Yellow"] = {
untranslated = "Small Nylon Bunting Yellow",
ingredients = {
{
"ITEM",
"Nylon Fabric",
3.0,
false,
"Nylon Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Small Nylon Bunting Yellow",
1,
"Small Nylon Bunting Yellow",
},
},
},
},
},
["Small Paper Lantern"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Paper Lantern",
craftStn = {
{
"Small Paper Machine",
"Small Paper Machine",
},
},
skillNeeds = {
{
"Paper Milling",
1,
"Paper Milling",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Small Paper Lantern",
defaultVariantUntranslated = "Small Paper Lantern",
numberOfVariants = "1",
variants = {
["Small Paper Lantern"] = {
untranslated = "Small Paper Lantern",
ingredients = {
{
"ITEM",
"Paper",
10.0,
false,
"Paper",
},
{
"ITEM",
"Cotton Fabric",
4.0,
false,
"Cotton Fabric",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
},
products = {
{
"Small Paper Lantern",
1,
"Small Paper Lantern",
},
},
},
},
},
["Small Paper Machine"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Paper Machine",
craftStn = {
{
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 240.0,
baseXPGain = 1.0,
defaultVariant = "Small Paper Machine",
defaultVariantUntranslated = "Small Paper Machine",
numberOfVariants = "1",
variants = {
["Small Paper Machine"] = {
untranslated = "Small Paper Machine",
ingredients = {
{
"ITEM",
"Iron Gear",
6.0,
false,
"Iron Gear",
},
{
"ITEM",
"Iron Plate",
8.0,
false,
"Iron Plate",
},
},
products = {
{
"Small Paper Machine",
1,
"Small Paper Machine",
},
},
},
},
},
["Small Shipyard"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Shipyard",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 360.0,
baseXPGain = 3.0,
defaultVariant = "Small Shipyard",
defaultVariantUntranslated = "Small Shipyard",
numberOfVariants = "1",
variants = {
["Small Shipyard"] = {
untranslated = "Small Shipyard",
ingredients = {
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
8.0,
false,
"Wood Board",
},
},
products = {
{
"Small Shipyard",
1,
"Small Shipyard",
},
},
},
},
},
["Small Sink"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Sink",
craftStn = {
{
"Kiln",
"Kiln",
},
},
skillNeeds = {
{
"Pottery",
5,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Small Sink",
defaultVariantUntranslated = "Small Sink",
numberOfVariants = "1",
variants = {
["Small Sink"] = {
untranslated = "Small Sink",
ingredients = {
{
"ITEM",
"Clay",
30.0,
false,
"Clay",
},
{
"ITEM",
"Iron Bar",
10.0,
false,
"Iron Bar",
},
},
products = {
{
"Small Sink",
1,
"Small Sink",
},
},
},
},
},
["Small Standing Ashlar Stone Sign"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Standing Ashlar Stone Sign",
craftStn = {
{
"Advanced Masonry Table",
"Advanced Masonry Table",
},
},
skillNeeds = {
{
"Advanced Masonry",
1,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Small Standing Ashlar Stone Sign",
defaultVariantUntranslated = "Small Standing Ashlar Stone Sign",
numberOfVariants = 7,
variants = {
["Small Standing Ashlar Stone Sign"] = {
untranslated = "Small Standing Ashlar Stone Sign",
ingredients = {
{
"TAG",
"Ashlar Stone",
8.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Small Standing Ashlar Stone Sign",
1,
"Small Standing Ashlar Stone Sign",
},
},
},
["Small Standing Ashlar Basalt Sign"] = {
untranslated = "Small Standing Ashlar Basalt Sign",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
8.0,
false,
"Ashlar Basalt",
},
},
products = {
{
"Small Standing Ashlar Basalt Sign",
1,
"Small Standing Ashlar Basalt Sign",
},
},
},
["Small Standing Ashlar Gneiss Sign"] = {
untranslated = "Small Standing Ashlar Gneiss Sign",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
8.0,
false,
"Ashlar Gneiss",
},
},
products = {
{
"Small Standing Ashlar Gneiss Sign",
1,
"Small Standing Ashlar Gneiss Sign",
},
},
},
["Small Standing Ashlar Granite Sign"] = {
untranslated = "Small Standing Ashlar Granite Sign",
ingredients = {
{
"ITEM",
"Ashlar Granite",
8.0,
false,
"Ashlar Granite",
},
},
products = {
{
"Small Standing Ashlar Granite Sign",
1,
"Small Standing Ashlar Granite Sign",
},
},
},
["Small Standing Ashlar Limestone Sign"] = {
untranslated = "Small Standing Ashlar Limestone Sign",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
8.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Small Standing Ashlar Limestone Sign",
1,
"Small Standing Ashlar Limestone Sign",
},
},
},
["Small Standing Ashlar Sandstone Sign"] = {
untranslated = "Small Standing Ashlar Sandstone Sign",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
8.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Small Standing Ashlar Sandstone Sign",
1,
"Small Standing Ashlar Sandstone Sign",
},
},
},
["Small Standing Ashlar Shale Sign"] = {
untranslated = "Small Standing Ashlar Shale Sign",
ingredients = {
{
"ITEM",
"Ashlar Shale",
8.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Small Standing Ashlar Shale Sign",
1,
"Small Standing Ashlar Shale Sign",
},
},
},
},
},
["Small Standing Lumber Sign"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Standing Lumber Sign",
craftStn = {
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
5,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Small Standing Lumber Sign",
defaultVariantUntranslated = "Small Standing Lumber Sign",
numberOfVariants = "1",
variants = {
["Small Standing Lumber Sign"] = {
untranslated = "Small Standing Lumber Sign",
ingredients = {
{
"TAG",
"Wood Board",
6.0,
false,
"Wood Board",
},
{
"TAG",
"Lumber",
4.0,
false,
"Lumber",
},
},
products = {
{
"Small Standing Lumber Sign",
1,
"Small Standing Lumber Sign",
},
},
},
},
},
["Small Standing Mortared Stone Sign"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Standing Mortared Stone Sign",
craftStn = {
{
"Masonry Table",
"Masonry Table",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Small Standing Mortared Stone Sign",
defaultVariantUntranslated = "Small Standing Mortared Stone Sign",
numberOfVariants = 4,
variants = {
["Small Standing Mortared Stone Sign"] = {
untranslated = "Small Standing Mortared Stone Sign",
ingredients = {
{
"TAG",
"Mortared Stone",
6.0,
false,
"Mortared Stone",
},
},
products = {
{
"Small Standing Mortared Stone Sign",
1,
"Small Standing Mortared Stone Sign",
},
},
},
["Small Standing Mortared Granite Sign"] = {
untranslated = "Small Standing Mortared Granite Sign",
ingredients = {
{
"ITEM",
"Mortared Granite",
6.0,
false,
"Mortared Granite",
},
},
products = {
{
"Small Standing Mortared Granite Sign",
1,
"Small Standing Mortared Granite Sign",
},
},
},
["Small Standing Mortared Limestone Sign"] = {
untranslated = "Small Standing Mortared Limestone Sign",
ingredients = {
{
"ITEM",
"Mortared Limestone",
6.0,
false,
"Mortared Limestone",
},
},
products = {
{
"Small Standing Mortared Limestone Sign",
1,
"Small Standing Mortared Limestone Sign",
},
},
},
["Small Standing Mortared Sandstone Sign"] = {
untranslated = "Small Standing Mortared Sandstone Sign",
ingredients = {
{
"ITEM",
"Mortared Sandstone",
6.0,
false,
"Mortared Sandstone",
},
},
products = {
{
"Small Standing Mortared Sandstone Sign",
1,
"Small Standing Mortared Sandstone Sign",
},
},
},
},
},
["Small Standing Wood Sign"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Standing Wood Sign",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Carpentry",
1,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Small Standing Wood Sign",
defaultVariantUntranslated = "Small Standing Wood Sign",
numberOfVariants = 13,
variants = {
["Small Standing Wood Sign"] = {
untranslated = "Small Standing Wood Sign",
ingredients = {
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood",
5.0,
false,
"Wood",
},
},
products = {
{
"Small Standing Wood Sign",
"",
"Small Standing Wood Sign",
},
},
},
["Small Standing Birch Sign"] = {
untranslated = "Small Standing Birch Sign",
ingredients = {
{
"ITEM",
"Birch Log",
5.0,
false,
"Birch Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Birch Sign",
1,
"Small Standing Birch Sign",
},
},
},
["Small Standing Cedar Sign"] = {
untranslated = "Small Standing Cedar Sign",
ingredients = {
{
"ITEM",
"Cedar Log",
5.0,
false,
"Cedar Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Cedar Sign",
1,
"Small Standing Cedar Sign",
},
},
},
["Small Standing Ceiba Sign"] = {
untranslated = "Small Standing Ceiba Sign",
ingredients = {
{
"ITEM",
"Ceiba Log",
5.0,
false,
"Ceiba Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Ceiba Sign",
1,
"Small Standing Ceiba Sign",
},
},
},
["Small Standing Fir Sign"] = {
untranslated = "Small Standing Fir Sign",
ingredients = {
{
"ITEM",
"Fir Log",
5.0,
false,
"Fir Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Fir Sign",
1,
"Small Standing Fir Sign",
},
},
},
["Small Standing Joshua Sign"] = {
untranslated = "Small Standing Joshua Sign",
ingredients = {
{
"ITEM",
"Joshua Log",
5.0,
false,
"Joshua Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Joshua Sign",
1,
"Small Standing Joshua Sign",
},
},
},
["Small Standing Oak Sign"] = {
untranslated = "Small Standing Oak Sign",
ingredients = {
{
"ITEM",
"Oak Log",
5.0,
false,
"Oak Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Oak Sign",
1,
"Small Standing Oak Sign",
},
},
},
["Small Standing Redwood Sign"] = {
untranslated = "Small Standing Redwood Sign",
ingredients = {
{
"ITEM",
"Redwood Log",
5.0,
false,
"Redwood Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Redwood Sign",
1,
"Small Standing Redwood Sign",
},
},
},
["Small Standing Palm Sign"] = {
untranslated = "Small Standing Palm Sign",
ingredients = {
{
"ITEM",
"Palm Log",
5.0,
false,
"Palm Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Palm Sign",
1,
"Small Standing Palm Sign",
},
},
},
["Small Standing Spruce Sign"] = {
untranslated = "Small Standing Spruce Sign",
ingredients = {
{
"ITEM",
"Spruce Log",
5.0,
false,
"Spruce Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Spruce Sign",
1,
"Small Standing Spruce Sign",
},
},
},
["Small Standing Saguaro Sign"] = {
untranslated = "Small Standing Saguaro Sign",
ingredients = {
{
"ITEM",
"Saguaro Rib",
5.0,
false,
"Saguaro Rib",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Saguaro Sign",
1,
"Small Standing Saguaro Sign",
},
},
},
["Small Standing Softwood Sign"] = {
untranslated = "Small Standing Softwood Sign",
ingredients = {
{
"ITEM",
"Softwood Board",
2.0,
false,
"Softwood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Softwood",
5.0,
false,
"Softwood",
},
},
products = {
{
"Small Standing Softwood Sign",
1,
"Small Standing Softwood Sign",
},
},
},
["Small Standing Hardwood Sign"] = {
untranslated = "Small Standing Hardwood Sign",
ingredients = {
{
"ITEM",
"Hardwood Board",
2.0,
false,
"Hardwood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Hardwood",
5.0,
false,
"Hardwood",
},
},
products = {
{
"Small Standing Hardwood Sign",
1,
"Small Standing Hardwood Sign",
},
},
},
},
},
["Small Stockpile"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Stockpile",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 10.0,
baseXPGain = 0.0,
defaultVariant = "Small Stockpile",
defaultVariantUntranslated = "Small Stockpile",
numberOfVariants = "1",
variants = {
["Small Stockpile"] = {
untranslated = "Small Stockpile",
ingredients = {
{
"TAG",
"Wood",
5.0,
false,
"Wood",
},
},
products = {
{
"Small Stockpile",
1,
"Small Stockpile",
},
},
},
},
},
["Small Wood Cart"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Wood Cart",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 50.0,
baseXPGain = 3.0,
defaultVariant = "Small Wood Cart",
defaultVariantUntranslated = "Small Wood Cart",
numberOfVariants = "1",
variants = {
["Small Wood Cart"] = {
untranslated = "Small Wood Cart",
ingredients = {
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
15.0,
false,
"Wood Board",
},
},
products = {
{
"Small Wood Cart",
1,
"Small Wood Cart",
},
},
},
},
},
["Small Wooden Boat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Wooden Boat",
craftStn = {
{
"Small Shipyard",
"Small Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 680.0,
baseXPGain = 16.0,
defaultVariant = "Small Wooden Boat",
defaultVariantUntranslated = "Small Wooden Boat",
numberOfVariants = "1",
variants = {
["Small Wooden Boat"] = {
untranslated = "Small Wooden Boat",
ingredients = {
{
"ITEM",
"Wooden Hull Planks",
8.0,
false,
"Wooden Hull Planks",
},
{
"ITEM",
"Wooden Wheel",
2.0,
true,
"Wooden Wheel",
},
{
"ITEM",
"Gearbox",
2.0,
true,
"Gearbox",
},
{
"ITEM",
"Medium Wooden Ship Frame",
1.0,
true,
"Medium Wooden Ship Frame",
},
},
products = {
{
"Small Wooden Boat",
1,
"Small Wooden Boat",
},
},
},
},
},
["Small Wooden Ship Frame"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Wooden Ship Frame",
craftStn = {
{
"Small Shipyard",
"Small Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Small Wooden Ship Frame",
defaultVariantUntranslated = "Small Wooden Ship Frame",
numberOfVariants = "1",
variants = {
["Small Wooden Ship Frame"] = {
untranslated = "Small Wooden Ship Frame",
ingredients = {
{
"ITEM",
"Wooden Keel",
1.0,
true,
"Wooden Keel",
},
{
"TAG",
"Hewn Log",
8.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Wooden Ship Frame",
"",
"Small Wooden Ship Frame",
},
},
},
},
},
["Smelt Copper"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Smelt Copper",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Smelting",
1,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Smelt Copper",
defaultVariantUntranslated = "Smelt Copper",
numberOfVariants = "1",
variants = {
["Smelt Copper"] = {
untranslated = "Smelt Copper",
ingredients = {
{
"ITEM",
"Copper Concentrate",
2.0,
false,
"Copper Concentrate",
},
},
products = {
{
"Smelt Copper",
1,
"Smelt Copper",
},
{
"Copper Bar",
6.0,
"Copper Bar",
},
{
"Slag",
2.0,
"Slag",
},
},
},
},
},
["Smelt Gold"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Smelt Gold",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Smelting",
1,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Smelt Gold",
defaultVariantUntranslated = "Smelt Gold",
numberOfVariants = "1",
variants = {
["Smelt Gold"] = {
untranslated = "Smelt Gold",
ingredients = {
{
"ITEM",
"Gold Concentrate",
2.0,
false,
"Gold Concentrate",
},
},
products = {
{
"Smelt Gold",
1,
"Smelt Gold",
},
{
"Gold Bar",
6.0,
"Gold Bar",
},
{
"Slag",
2.0,
"Slag",
},
},
},
},
},
["Smelt Iron"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Smelt Iron",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Smelting",
1,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Smelt Iron",
defaultVariantUntranslated = "Smelt Iron",
numberOfVariants = "1",
variants = {
["Smelt Iron"] = {
untranslated = "Smelt Iron",
ingredients = {
{
"ITEM",
"Iron Concentrate",
2.0,
false,
"Iron Concentrate",
},
},
products = {
{
"Smelt Iron",
1,
"Smelt Iron",
},
{
"Iron Bar",
6.0,
"Iron Bar",
},
{
"Slag",
2.0,
"Slag",
},
},
},
},
},
["Smelting Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Smelting Upgrade",
craftStn = {
{
"Bloomery",
"Bloomery",
},
},
skillNeeds = {
{
"Smelting",
1,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Smelting Upgrade",
defaultVariantUntranslated = "Smelting Upgrade",
numberOfVariants = "1",
variants = {
["Smelting Upgrade"] = {
untranslated = "Smelting Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade Lvl4",
1.0,
true,
"Advanced Upgrade Lvl4",
},
},
products = {
{
"Smelting Upgrade",
1,
"Smelting Upgrade",
},
},
},
},
},
["Smith Apron"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Smith Apron",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Smith Apron",
defaultVariantUntranslated = "Smith Apron",
numberOfVariants = "1",
variants = {
["Smith Apron"] = {
untranslated = "Smith Apron",
ingredients = {
{
"ITEM",
"Leather Hide",
30.0,
false,
"Leather Hide",
},
},
products = {
{
"Smith Apron",
1,
"Smith Apron",
},
},
},
},
},
["Smith Bandana"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Smith Bandana",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Smith Bandana",
defaultVariantUntranslated = "Smith Bandana",
numberOfVariants = "1",
variants = {
["Smith Bandana"] = {
untranslated = "Smith Bandana",
ingredients = {
{
"ITEM",
"Cotton Fabric",
25.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Smith Bandana",
1,
"Smith Bandana",
},
},
},
},
},
["Smith Boots"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Smith Boots",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Smith Boots",
defaultVariantUntranslated = "Smith Boots",
numberOfVariants = "1",
variants = {
["Smith Boots"] = {
untranslated = "Smith Boots",
ingredients = {
{
"ITEM",
"Steel Bar",
1.0,
false,
"Steel Bar",
},
{
"ITEM",
"Leather Hide",
5.0,
false,
"Leather Hide",
},
{
"ITEM",
"Cotton Fabric",
10.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Smith Boots",
1,
"Smith Boots",
},
},
},
},
},
["Smith Gloves"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Smith Gloves",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
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baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Smith Gloves",
defaultVariantUntranslated = "Smith Gloves",
numberOfVariants = "1",
variants = {
["Smith Gloves"] = {
untranslated = "Smith Gloves",
ingredients = {
{
"ITEM",
"Leather Hide",
10.0,
false,
"Leather Hide",
},
{
"ITEM",
"Cotton Fabric",
20.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Smith Gloves",
1,
"Smith Gloves",
},
},
},
},
},
["Smith Pants"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Smith Pants",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
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baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Smith Pants",
defaultVariantUntranslated = "Smith Pants",
numberOfVariants = "1",
variants = {
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untranslated = "Smith Pants",
ingredients = {
{
"ITEM",
"Cotton Fabric",
40.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Smith Pants",
1,
"Smith Pants",
},
},
},
},
},
["Smith Shirt"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Smith Shirt",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
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baseLaborCost = 1200.0,
baseXPGain = 3.0,
defaultVariant = "Smith Shirt",
defaultVariantUntranslated = "Smith Shirt",
numberOfVariants = "1",
variants = {
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untranslated = "Smith Shirt",
ingredients = {
{
"ITEM",
"Cotton Fabric",
30.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Smith Shirt",
1,
"Smith Shirt",
},
},
},
},
},
["Smooth Gut Noodle Roll"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Smooth Gut Noodle Roll",
craftStn = {
{
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
4,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Smooth Gut Noodle Roll",
defaultVariantUntranslated = "Smooth Gut Noodle Roll",
numberOfVariants = "1",
variants = {
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untranslated = "Smooth Gut Noodle Roll",
ingredients = {
{
"ITEM",
"Rice Noodles",
4.0,
false,
"Rice Noodles",
},
{
"ITEM",
"Prepared Meat",
4.0,
false,
"Prepared Meat",
},
{
"TAG",
"Oil",
2.0,
false,
"Oil",
},
},
products = {
{
"Smooth Gut Noodle Roll",
"1",
"Smooth Gut Noodle Roll",
},
},
},
},
},
["Soil Sampler"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Soil Sampler",
craftStn = {
{
"Tool Bench",
"Tool Bench",
},
},
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 50.0,
baseXPGain = 1.0,
defaultVariant = "Soil Sampler",
defaultVariantUntranslated = "Soil Sampler",
numberOfVariants = "1",
variants = {
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untranslated = "Soil Sampler",
ingredients = {
{
"TAG",
"Wood",
2.0,
false,
"Wood",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Soil Sampler",
"",
"Soil Sampler",
},
},
},
},
},
["Solar Generator"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Solar Generator",
craftStn = {
{
"Electronics Assembly",
"Electronics Assembly",
},
},
skillNeeds = {
{
"Electronics",
5,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 20.0,
baseLaborCost = 600.0,
baseXPGain = 20.0,
defaultVariant = "Solar Generator",
defaultVariantUntranslated = "Solar Generator",
numberOfVariants = "1",
variants = {
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untranslated = "Solar Generator",
ingredients = {
{
"ITEM",
"Steel Bar",
12.0,
false,
"Steel Bar",
},
{
"ITEM",
"Servo",
8.0,
false,
"Servo",
},
{
"ITEM",
"Basic Circuit",
8.0,
false,
"Basic Circuit",
},
},
products = {
{
"Solar Generator",
1,
"Solar Generator",
},
},
},
},
},
["Spiky Roll"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Spiky Roll",
craftStn = {
{
"Kitchen",
"Kitchen",
},
},
skillNeeds = {
{
"Advanced Cooking",
3,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Spiky Roll",
defaultVariantUntranslated = "Spiky Roll",
numberOfVariants = "1",
variants = {
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untranslated = "Spiky Roll",
ingredients = {
{
"ITEM",
"Boiled Rice",
2.0,
false,
"Boiled Rice",
},
{
"ITEM",
"Urchin",
2.0,
false,
"Urchin",
},
},
products = {
{
"Spiky Roll",
"2",
"Spiky Roll",
},
},
},
},
},
["Spin Melter"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Spin Melter",
craftStn = {
{
"Electric Machinist Table",
"Electric Machinist Table",
},
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 300.0,
baseXPGain = 10.0,
defaultVariant = "Spin Melter",
defaultVariantUntranslated = "Spin Melter",
numberOfVariants = "1",
variants = {
["Spin Melter"] = {
untranslated = "Spin Melter",
ingredients = {
{
"ITEM",
"Steel Plate",
20.0,
false,
"Steel Plate",
},
{
"ITEM",
"Basic Circuit",
10.0,
false,
"Basic Circuit",
},
},
products = {
{
"Spin Melter",
1,
"Spin Melter",
},
},
},
},
},
["Spin Wool Yarn"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Spin Wool Yarn",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 0.5,
defaultVariant = "Spin Wool Yarn",
defaultVariantUntranslated = "Spin Wool Yarn",
numberOfVariants = "1",
variants = {
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untranslated = "Spin Wool Yarn",
ingredients = {
{
"ITEM",
"Shorn Wool",
4.0,
false,
"Shorn Wool",
},
},
products = {
{
"Spin Wool Yarn",
1,
"Spin Wool Yarn",
},
{
"Wool Yarn",
1.0,
"Wool Yarn",
},
},
},
},
},
["Square Belt"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Square Belt",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 40.0,
baseXPGain = 3.0,
defaultVariant = "Square Belt",
defaultVariantUntranslated = "Square Belt",
numberOfVariants = "1",
variants = {
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untranslated = "Square Belt",
ingredients = {
{
"ITEM",
"Leather Hide",
2.0,
false,
"Leather Hide",
},
},
products = {
{
"Square Belt",
1,
"Square Belt",
},
},
},
},
},
["Square Pot"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Square Pot",
craftStn = {
{
"Kiln",
"Kiln",
},
},
skillNeeds = {
{
"Pottery",
3,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Square Pot",
defaultVariantUntranslated = "Square Pot",
numberOfVariants = "1",
variants = {
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untranslated = "Square Pot",
ingredients = {
{
"ITEM",
"Clay",
4.0,
false,
"Clay",
},
},
products = {
{
"Square Pot",
1,
"Square Pot",
},
},
},
},
},
["Stamp Mill"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stamp Mill",
craftStn = {
{
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
2,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 120.0,
baseXPGain = 5.0,
defaultVariant = "Stamp Mill",
defaultVariantUntranslated = "Stamp Mill",
numberOfVariants = "1",
variants = {
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untranslated = "Stamp Mill",
ingredients = {
{
"ITEM",
"Iron Bar",
5.0,
false,
"Iron Bar",
},
{
"ITEM",
"Screws",
14.0,
false,
"Screws",
},
{
"ITEM",
"Iron Gear",
8.0,
false,
"Iron Gear",
},
{
"TAG",
"Wood Board",
14.0,
false,
"Wood Board",
},
},
products = {
{
"Stamp Mill",
1,
"Stamp Mill",
},
},
},
},
},
["Standing Glass Sign"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Standing Glass Sign",
craftStn = {
{
"Glassworks",
"Glassworks",
},
},
skillNeeds = {
{
"Glassworking",
2,
"Glassworking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Standing Glass Sign",
defaultVariantUntranslated = "Standing Glass Sign",
numberOfVariants = "1",
variants = {
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untranslated = "Standing Glass Sign",
ingredients = {
{
"ITEM",
"Glass",
4.0,
false,
"Glass",
},
{
"ITEM",
"Screws",
4.0,
false,
"Screws",
},
{
"ITEM",
"Steel Bar",
2.0,
false,
"Steel Bar",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Standing Glass Sign",
1,
"Standing Glass Sign",
},
},
},
},
},
["Standing Long Steel Sign"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Standing Long Steel Sign",
craftStn = {
{
"Anvil",
"Anvil",
},
},
skillNeeds = {
{
"Advanced Smelting",
3,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Standing Long Steel Sign",
defaultVariantUntranslated = "Standing Long Steel Sign",
numberOfVariants = "1",
variants = {
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untranslated = "Standing Long Steel Sign",
ingredients = {
{
"ITEM",
"Steel Plate",
6.0,
false,
"Steel Plate",
},
{
"ITEM",
"Rivet",
6.0,
false,
"Rivet",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Standing Long Steel Sign",
1,
"Standing Long Steel Sign",
},
},
},
},
},
["Standing Steel Brick Sign"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Standing Steel Brick Sign",
craftStn = {
{
"Kiln",
"Kiln",
},
},
skillNeeds = {
{
"Pottery",
2,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Standing Steel Brick Sign",
defaultVariantUntranslated = "Standing Steel Brick Sign",
numberOfVariants = "1",
variants = {
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untranslated = "Standing Steel Brick Sign",
ingredients = {
{
"ITEM",
"Brick",
5.0,
false,
"Brick",
},
{
"ITEM",
"Steel Plate",
4.0,
false,
"Steel Plate",
},
{
"ITEM",
"Mortar",
6.0,
false,
"Mortar",
},
},
products = {
{
"Standing Steel Brick Sign",
1,
"Standing Steel Brick Sign",
},
},
},
},
},
["Steam Engine"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steam Engine",
craftStn = {
{
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 450.0,
baseXPGain = 25.0,
defaultVariant = "Steam Engine",
defaultVariantUntranslated = "Steam Engine",
numberOfVariants = "1",
variants = {
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untranslated = "Steam Engine",
ingredients = {
{
"ITEM",
"Iron Bar",
24.0,
false,
"Iron Bar",
},
{
"ITEM",
"Iron Pipe",
12.0,
false,
"Iron Pipe",
},
},
products = {
{
"Steam Engine",
1,
"Steam Engine",
},
},
},
},
},
["Steam Tractor"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steam Tractor",
craftStn = {
{
"Assembly Line",
"Assembly Line",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 1000.0,
baseXPGain = 25.0,
defaultVariant = "Steam Tractor",
defaultVariantUntranslated = "Steam Tractor",
numberOfVariants = "1",
variants = {
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untranslated = "Steam Tractor",
ingredients = {
{
"ITEM",
"Iron Plate",
12.0,
false,
"Iron Plate",
},
{
"ITEM",
"Iron Pipe",
8.0,
false,
"Iron Pipe",
},
{
"ITEM",
"Screws",
24.0,
false,
"Screws",
},
{
"ITEM",
"Leather Hide",
20.0,
false,
"Leather Hide",
},
{
"ITEM",
"Portable Steam Engine",
1.0,
true,
"Portable Steam Engine",
},
{
"ITEM",
"Iron Wheel",
4.0,
true,
"Iron Wheel",
},
{
"ITEM",
"Iron Axle",
2.0,
true,
"Iron Axle",
},
{
"ITEM",
"Light Bulb",
2.0,
true,
"Light Bulb",
},
{
"TAG",
"Lumber",
30.0,
false,
"Lumber",
},
},
products = {
{
"Steam Tractor",
1,
"Steam Tractor",
},
},
},
},
},
["Steam Tractor Harvester"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steam Tractor Harvester",
craftStn = {
{
"Assembly Line",
"Assembly Line",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 10.0,
defaultVariant = "Steam Tractor Harvester",
defaultVariantUntranslated = "Steam Tractor Harvester",
numberOfVariants = "1",
variants = {
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untranslated = "Steam Tractor Harvester",
ingredients = {
{
"ITEM",
"Iron Plate",
12.0,
false,
"Iron Plate",
},
{
"ITEM",
"Screws",
12.0,
false,
"Screws",
},
{
"ITEM",
"Iron Pipe",
8.0,
false,
"Iron Pipe",
},
},
products = {
{
"Steam Tractor Harvester",
"",
"Steam Tractor Harvester",
},
},
},
},
},
["Steam Tractor Plow"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steam Tractor Plow",
craftStn = {
{
"Assembly Line",
"Assembly Line",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 10.0,
defaultVariant = "Steam Tractor Plow",
defaultVariantUntranslated = "Steam Tractor Plow",
numberOfVariants = "1",
variants = {
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untranslated = "Steam Tractor Plow",
ingredients = {
{
"ITEM",
"Iron Plate",
8.0,
false,
"Iron Plate",
},
{
"ITEM",
"Screws",
18.0,
false,
"Screws",
},
},
products = {
{
"Steam Tractor Plow",
"",
"Steam Tractor Plow",
},
},
},
},
},
["Steam Tractor Sower"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steam Tractor Sower",
craftStn = {
{
"Assembly Line",
"Assembly Line",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 10.0,
defaultVariant = "Steam Tractor Sower",
defaultVariantUntranslated = "Steam Tractor Sower",
numberOfVariants = "1",
variants = {
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untranslated = "Steam Tractor Sower",
ingredients = {
{
"ITEM",
"Iron Plate",
8.0,
false,
"Iron Plate",
},
{
"ITEM",
"Screws",
18.0,
false,
"Screws",
},
{
"ITEM",
"Iron Pipe",
8.0,
false,
"Iron Pipe",
},
},
products = {
{
"Steam Tractor Sower",
"",
"Steam Tractor Sower",
},
},
},
},
},
["Steam Truck"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steam Truck",
craftStn = {
{
"Assembly Line",
"Assembly Line",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 1000.0,
baseXPGain = 25.0,
defaultVariant = "Steam Truck",
defaultVariantUntranslated = "Steam Truck",
numberOfVariants = "1",
variants = {
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untranslated = "Steam Truck",
ingredients = {
{
"ITEM",
"Iron Plate",
12.0,
false,
"Iron Plate",
},
{
"ITEM",
"Iron Pipe",
8.0,
false,
"Iron Pipe",
},
{
"ITEM",
"Screws",
24.0,
false,
"Screws",
},
{
"ITEM",
"Leather Hide",
20.0,
false,
"Leather Hide",
},
{
"ITEM",
"Portable Steam Engine",
1.0,
true,
"Portable Steam Engine",
},
{
"ITEM",
"Iron Wheel",
4.0,
true,
"Iron Wheel",
},
{
"ITEM",
"Iron Axle",
2.0,
true,
"Iron Axle",
},
{
"ITEM",
"Light Bulb",
2.0,
true,
"Light Bulb",
},
{
"TAG",
"Lumber",
30.0,
false,
"Lumber",
},
},
products = {
{
"Steam Truck",
1,
"Steam Truck",
},
},
},
},
},
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dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Abstract Fixture",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
4,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 5.0,
defaultVariant = "Steel Abstract Fixture",
defaultVariantUntranslated = "Steel Abstract Fixture",
numberOfVariants = "1",
variants = {
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untranslated = "Steel Abstract Fixture",
ingredients = {
{
"ITEM",
"Steel Bar",
2.0,
false,
"Steel Bar",
},
{
"ITEM",
"Plastic",
6.0,
false,
"Plastic",
},
{
"ITEM",
"Copper Wiring",
5.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
{
"TAG",
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"Composite Lumber",
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"Steel Abstract Fixture",
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},
},
},
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checkImage = "1",
untranslated = "Steel Axle",
craftStn = {
{
"Electric Lathe",
"Electric Lathe",
},
},
skillNeeds = {
{
"Industry",
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"Industry",
},
},
moduleNeeds = {},
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baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Steel Axle",
defaultVariantUntranslated = "Steel Axle",
numberOfVariants = "1",
variants = {
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untranslated = "Steel Axle",
ingredients = {
{
"ITEM",
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"Steel Bar",
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"ITEM",
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"Epoxy",
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"Steel Axle",
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},
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checkImage = "1",
untranslated = "Steel Bar",
craftStn = {
{
"Blast Furnace",
"Blast Furnace",
},
},
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"Advanced Smelting",
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"Advanced Smelting",
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baseLaborCost = 60.0,
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defaultVariantUntranslated = "Steel Bar",
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variants = {
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ingredients = {
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"ITEM",
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"Iron Bar",
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{
"ITEM",
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"Quicklime",
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{
"ITEM",
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"Crushed Coal",
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},
products = {
{
"Steel Bar",
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"Steel Bar",
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{
"Slag",
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"Slag",
},
},
},
},
},
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checkImage = "1",
untranslated = "Steel Buoy",
craftStn = {
{
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
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"Mechanics",
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"Mechanics",
},
},
moduleNeeds = {},
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baseLaborCost = 240.0,
baseXPGain = 0.5,
defaultVariant = "Steel Buoy",
defaultVariantUntranslated = "Steel Buoy",
numberOfVariants = "1",
variants = {
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ingredients = {
{
"ITEM",
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"Steel Bar",
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},
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"Steel Buoy",
1,
"Steel Buoy",
},
},
},
},
},
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checkImage = "1",
untranslated = "Steel Ceiling Light",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
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"Electronics",
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},
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baseLaborCost = 120.0,
baseXPGain = 5.0,
defaultVariant = "Steel Ceiling Light",
defaultVariantUntranslated = "Steel Ceiling Light",
numberOfVariants = "1",
variants = {
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ingredients = {
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"ITEM",
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"ITEM",
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"Plastic",
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{
"ITEM",
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"Copper Wiring",
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"ITEM",
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"Light Bulb",
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"Steel Ceiling Light",
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"Steel Ceiling Light",
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},
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},
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checkImage = "1",
untranslated = "Steel Floor Lamp",
craftStn = {
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"Robotic Assembly Line",
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},
},
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"Electronics",
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"Electronics",
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},
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baseLaborCost = 120.0,
baseXPGain = 5.0,
defaultVariant = "Steel Floor Lamp",
defaultVariantUntranslated = "Steel Floor Lamp",
numberOfVariants = "1",
variants = {
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"ITEM",
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"Steel Bar",
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"ITEM",
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"Plastic",
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{
"ITEM",
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"Copper Wiring",
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{
"ITEM",
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"Light Bulb",
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},
products = {
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"Steel Floor Lamp",
1,
"Steel Floor Lamp",
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},
},
},
},
["Steel Gear"] = {
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checkImage = "1",
untranslated = "Steel Gear",
craftStn = {
{
"Electric Planer",
"Electric Planer",
},
},
skillNeeds = {
{
"Industry",
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"Industry",
},
},
moduleNeeds = {},
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baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Steel Gear",
defaultVariantUntranslated = "Steel Gear",
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variants = {
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{
"ITEM",
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"Steel Bar",
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"ITEM",
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"Epoxy",
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},
products = {
{
"Steel Gear",
"",
"Steel Gear",
},
},
},
},
},
["Steel Gearbox"] = {
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checkImage = "1",
untranslated = "Steel Gearbox",
craftStn = {
{
"Electric Planer",
"Electric Planer",
},
},
skillNeeds = {
{
"Industry",
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"Industry",
},
},
moduleNeeds = {},
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baseLaborCost = 100.0,
baseXPGain = 2.5,
defaultVariant = "Steel Gearbox",
defaultVariantUntranslated = "Steel Gearbox",
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variants = {
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"ITEM",
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"Steel Bar",
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"ITEM",
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"Steel Gear",
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},
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"Steel Gearbox",
"",
"Steel Gearbox",
},
},
},
},
},
["Steel Hanging Fixture"] = {
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checkImage = "1",
untranslated = "Steel Hanging Fixture",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
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"Electronics",
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"Electronics",
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},
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baseXPGain = 5.0,
defaultVariant = "Steel Hanging Fixture",
defaultVariantUntranslated = "Steel Hanging Fixture",
numberOfVariants = "1",
variants = {
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"ITEM",
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"Plastic",
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{
"ITEM",
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"Copper Wiring",
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{
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"Light Bulb",
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"Composite Lumber",
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"Steel Hanging Fixture",
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},
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},
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checkImage = "1",
untranslated = "Steel Hanging Lamp",
craftStn = {
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},
},
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"Electronics",
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"Plastic",
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{
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"Copper Wiring",
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"Light Bulb",
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},
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checkImage = "1",
untranslated = "Steel Kitchen Lamp",
craftStn = {
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},
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"Electronics",
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"Electronics",
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defaultVariant = "Steel Kitchen Lamp",
defaultVariantUntranslated = "Steel Kitchen Lamp",
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variants = {
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"Steel Bar",
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"Plastic",
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"Steel Kitchen Lamp",
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},
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checkImage = "1",
untranslated = "Steel Moorage Post",
craftStn = {
{
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},
},
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"Shipwright",
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"Shipwright",
},
},
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baseLaborCost = 240.0,
baseXPGain = 1.0,
defaultVariant = "Steel Moorage Post",
defaultVariantUntranslated = "Steel Moorage Post",
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variants = {
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ingredients = {
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"ITEM",
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"ITEM",
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false,
"Rivet",
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{
"ITEM",
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"Nylon Mooring Rope",
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},
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"Steel Moorage Post",
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"Steel Moorage Post",
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},
},
},
},
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checkImage = "1",
untranslated = "Steel Pipe",
craftStn = {
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},
},
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"Advanced Smelting",
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"Advanced Smelting",
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baseXPGain = 0.5,
defaultVariant = "Steel Pipe",
defaultVariantUntranslated = "Steel Pipe",
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variants = {
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"ITEM",
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"Steel Pipe",
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},
},
},
},
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checkImage = "1",
untranslated = "Steel Plate",
craftStn = {
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"Electric Stamping Press",
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},
},
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"Industry",
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"Industry",
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baseXPGain = 1.0,
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defaultVariantUntranslated = "Steel Plate",
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"ITEM",
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"Steel Bar",
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},
},
},
},
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checkImage = "1",
untranslated = "Steel Saw Blade",
craftStn = {
{
"Anvil",
"Anvil",
},
},
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"Advanced Smelting",
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},
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baseLaborCost = 180.0,
baseXPGain = 2.0,
defaultVariant = "Steel Saw Blade",
defaultVariantUntranslated = "Steel Saw Blade",
numberOfVariants = "1",
variants = {
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ingredients = {
{
"ITEM",
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false,
"Steel Bar",
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"Steel Saw Blade",
},
},
},
},
},
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checkImage = "1",
untranslated = "Steel Searchlight",
craftStn = {
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"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
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"Electronics",
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"Electronics",
},
},
moduleNeeds = {},
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baseLaborCost = 120.0,
baseXPGain = 20.0,
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defaultVariantUntranslated = "Steel Searchlight",
numberOfVariants = "1",
variants = {
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"ITEM",
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"Steel Plate",
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{
"ITEM",
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false,
"Rivet",
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{
"ITEM",
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"Copper Wiring",
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{
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true,
"Light Bulb",
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1,
"Steel Searchlight",
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},
},
},
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checkImage = "1",
untranslated = "Steel Square Fixture",
craftStn = {
{
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},
},
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"Electronics",
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"Electronics",
},
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defaultVariantUntranslated = "Steel Square Fixture",
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"ITEM",
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"ITEM",
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"Plastic",
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{
"ITEM",
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"Copper Wiring",
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{
"ITEM",
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true,
"Light Bulb",
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"TAG",
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false,
"Composite Lumber",
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"Steel Square Fixture",
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},
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},
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checkImage = "1",
untranslated = "Steel Table Lamp",
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"Robotic Assembly Line",
},
},
skillNeeds = {
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"Electronics",
2,
"Electronics",
},
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moduleNeeds = {},
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baseXPGain = 5.0,
defaultVariant = "Steel Table Lamp",
defaultVariantUntranslated = "Steel Table Lamp",
numberOfVariants = "1",
variants = {
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"ITEM",
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false,
"Steel Bar",
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"ITEM",
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false,
"Plastic",
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{
"ITEM",
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false,
"Copper Wiring",
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{
"ITEM",
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"Light Bulb",
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1,
"Steel Table Lamp",
},
},
},
},
},
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checkImage = "1",
untranslated = "Stenographers Table",
craftStn = {
{
"Settlement Crafting Table",
"Settlement Crafting Table",
},
},
skillNeeds = {},
moduleNeeds = {},
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baseLaborCost = 1200.0,
baseXPGain = 2.0,
defaultVariant = "Stenographers Table",
defaultVariantUntranslated = "Stenographers Table",
numberOfVariants = "1",
variants = {
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"ITEM",
"Iron Bar",
4.0,
false,
"Iron Bar",
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{
"ITEM",
"Paper",
12.0,
false,
"Paper",
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{
"TAG",
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8.0,
false,
"Hewn Log",
},
{
"TAG",
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8.0,
false,
"Wood Board",
},
},
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"Stenographers Table",
1,
"Stenographers Table",
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},
},
},
},
Stockpile = {
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checkImage = "1",
untranslated = "Stockpile",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
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baseLaborCost = 25.0,
baseXPGain = 0.0,
defaultVariant = "Stockpile",
defaultVariantUntranslated = "Stockpile",
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variants = {
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untranslated = "Stockpile",
ingredients = {
{
"TAG",
"Wood",
10.0,
false,
"Wood",
},
},
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"Stockpile",
1,
"Stockpile",
},
},
},
},
},
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checkImage = "1",
untranslated = "Stone Brazier",
craftStn = {
{
"Masonry Table",
"Masonry Table",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
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baseLaborCost = 25.0,
baseXPGain = 2.0,
defaultVariant = "Stone Brazier",
defaultVariantUntranslated = "Stone Brazier",
numberOfVariants = "1",
variants = {
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untranslated = "Stone Brazier",
ingredients = {
{
"TAG",
"Rock",
15.0,
false,
"Rock",
},
},
products = {
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"Stone Brazier",
1,
"Stone Brazier",
},
},
},
},
},
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checkImage = "1",
untranslated = "Stone Road",
craftStn = {
{
"Wainwright Table",
"Wainwright Table",
},
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
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baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Stone Road",
defaultVariantUntranslated = "Stone Road",
numberOfVariants = "1",
variants = {
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ingredients = {
{
"ITEM",
"Mortar",
3.0,
false,
"Mortar",
},
{
"TAG",
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2.0,
false,
"Crushed Rock",
},
},
products = {
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"Stone Road",
"",
"Stone Road",
},
},
},
},
},
["Stop Sign"] = {
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checkImage = "1",
untranslated = "Stop Sign",
craftStn = {
{
"Wainwright Table",
"Wainwright Table",
},
},
skillNeeds = {
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"Basic Engineering",
2,
"Basic Engineering",
},
},
moduleNeeds = {},
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baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Stop Sign",
defaultVariantUntranslated = "Stop Sign",
numberOfVariants = "1",
variants = {
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untranslated = "Stop Sign",
ingredients = {
{
"ITEM",
"Iron Bar",
8.0,
false,
"Iron Bar",
},
},
products = {
{
"Stop Sign",
1,
"Stop Sign",
},
},
},
},
},
["Storage Chest"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Storage Chest",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
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baseLaborCost = 25.0,
baseXPGain = 0.0,
defaultVariant = "Storage Chest",
defaultVariantUntranslated = "Storage Chest",
numberOfVariants = "1",
variants = {
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untranslated = "Storage Chest",
ingredients = {
{
"TAG",
"Wood",
10.0,
false,
"Wood",
},
},
products = {
{
"Storage Chest",
1,
"Storage Chest",
},
},
},
},
},
["Storage Silo"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Storage Silo",
craftStn = {
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
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"Carpentry",
3,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 600.0,
baseXPGain = 3.0,
defaultVariant = "Storage Silo",
defaultVariantUntranslated = "Storage Silo",
numberOfVariants = "1",
variants = {
["Storage Silo"] = {
untranslated = "Storage Silo",
ingredients = {
{
"ITEM",
"Iron Pipe",
6.0,
false,
"Iron Pipe",
},
{
"ITEM",
"Iron Bar",
8.0,
false,
"Iron Bar",
},
{
"TAG",
"Lumber",
20.0,
false,
"Lumber",
},
},
products = {
{
"Storage Silo",
1,
"Storage Silo",
},
},
},
},
},
Store = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Store",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 100.0,
baseXPGain = 0.0,
defaultVariant = "Store",
defaultVariantUntranslated = "Store",
numberOfVariants = "1",
variants = {
Store = {
untranslated = "Store",
ingredients = {
{
"TAG",
"Wood",
10.0,
false,
"Wood",
},
{
"TAG",
"Rock",
10.0,
false,
"Rock",
},
},
products = {
{
"Store",
1,
"Store",
},
},
},
},
},
Stove = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stove",
craftStn = {
{
"Electric Machinist Table",
"Electric Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
5,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 900.0,
baseXPGain = 5.0,
defaultVariant = "Stove",
defaultVariantUntranslated = "Stove",
numberOfVariants = "1",
variants = {
Stove = {
untranslated = "Stove",
ingredients = {
{
"ITEM",
"Steel Plate",
16.0,
false,
"Steel Plate",
},
{
"ITEM",
"Rivet",
12.0,
false,
"Rivet",
},
},
products = {
{
"Stove",
1,
"Stove",
},
},
},
},
},
["Street Sign"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Street Sign",
craftStn = {
{
"Wainwright Table",
"Wainwright Table",
},
},
skillNeeds = {
{
"Basic Engineering",
2,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Street Sign",
defaultVariantUntranslated = "Street Sign",
numberOfVariants = "1",
variants = {
["Street Sign"] = {
untranslated = "Street Sign",
ingredients = {
{
"ITEM",
"Iron Bar",
8.0,
false,
"Iron Bar",
},
},
products = {
{
"Street Sign",
1,
"Street Sign",
},
},
},
},
},
Streetlamp = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Streetlamp",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
5,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 60.0,
baseXPGain = 5.0,
defaultVariant = "Streetlamp",
defaultVariantUntranslated = "Streetlamp",
numberOfVariants = "1",
variants = {
Streetlamp = {
untranslated = "Streetlamp",
ingredients = {
{
"ITEM",
"Steel Bar",
12.0,
false,
"Steel Bar",
},
{
"ITEM",
"Glass",
5.0,
false,
"Glass",
},
{
"ITEM",
"Copper Wiring",
5.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
},
products = {
{
"Streetlamp",
1,
"Streetlamp",
},
},
},
},
},
["Stuffed Alligator"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stuffed Alligator",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Hunting",
5,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 12.0,
baseLaborCost = 300.0,
baseXPGain = 4.0,
defaultVariant = "Stuffed Alligator",
defaultVariantUntranslated = "Stuffed Alligator",
numberOfVariants = "1",
variants = {
["Stuffed Alligator"] = {
untranslated = "Stuffed Alligator",
ingredients = {
{
"ITEM",
"Alligator Carcass",
1.0,
true,
"Alligator Carcass",
},
{
"TAG",
"Lumber",
5.0,
false,
"Lumber",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Stuffed Alligator",
1,
"Stuffed Alligator",
},
},
},
},
},
["Stuffed Bison"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stuffed Bison",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Hunting",
5,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 12.0,
baseLaborCost = 300.0,
baseXPGain = 4.0,
defaultVariant = "Stuffed Bison",
defaultVariantUntranslated = "Stuffed Bison",
numberOfVariants = "1",
variants = {
["Stuffed Bison"] = {
untranslated = "Stuffed Bison",
ingredients = {
{
"ITEM",
"Bison Carcass",
1.0,
true,
"Bison Carcass",
},
{
"TAG",
"Lumber",
5.0,
false,
"Lumber",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Stuffed Bison",
1,
"Stuffed Bison",
},
},
},
},
},
["Stuffed Elk"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stuffed Elk",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Hunting",
5,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 12.0,
baseLaborCost = 300.0,
baseXPGain = 4.0,
defaultVariant = "Stuffed Elk",
defaultVariantUntranslated = "Stuffed Elk",
numberOfVariants = "1",
variants = {
["Stuffed Elk"] = {
untranslated = "Stuffed Elk",
ingredients = {
{
"ITEM",
"Elk Carcass",
1.0,
true,
"Elk Carcass",
},
{
"TAG",
"Lumber",
5.0,
false,
"Lumber",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Stuffed Elk",
1,
"Stuffed Elk",
},
},
},
},
},
["Stuffed Goat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stuffed Goat",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Hunting",
5,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 12.0,
baseLaborCost = 300.0,
baseXPGain = 4.0,
defaultVariant = "Stuffed Goat",
defaultVariantUntranslated = "Stuffed Goat",
numberOfVariants = "1",
variants = {
["Stuffed Goat"] = {
untranslated = "Stuffed Goat",
ingredients = {
{
"ITEM",
"Mountain Goat Carcass",
1.0,
true,
"Mountain Goat Carcass",
},
{
"TAG",
"Lumber",
5.0,
false,
"Lumber",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Stuffed Goat",
1,
"Stuffed Goat",
},
},
},
},
},
["Stuffed Jaguar"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stuffed Jaguar",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Hunting",
5,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 12.0,
baseLaborCost = 300.0,
baseXPGain = 4.0,
defaultVariant = "Stuffed Jaguar",
defaultVariantUntranslated = "Stuffed Jaguar",
numberOfVariants = "1",
variants = {
["Stuffed Jaguar"] = {
untranslated = "Stuffed Jaguar",
ingredients = {
{
"ITEM",
"Jaguar Carcass",
1.0,
true,
"Jaguar Carcass",
},
{
"TAG",
"Lumber",
5.0,
false,
"Lumber",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Stuffed Jaguar",
1,
"Stuffed Jaguar",
},
},
},
},
},
["Stuffed Turkey"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stuffed Turkey",
craftStn = {
{
"Bakery Oven",
"Bakery Oven",
},
},
skillNeeds = {
{
"Advanced Baking",
4,
"Advanced Baking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Stuffed Turkey",
defaultVariantUntranslated = "Stuffed Turkey",
numberOfVariants = "1",
variants = {
["Stuffed Turkey"] = {
untranslated = "Stuffed Turkey",
ingredients = {
{
"ITEM",
"Prime Cut",
4.0,
false,
"Prime Cut",
},
{
"ITEM",
"Bread",
1.0,
false,
"Bread",
},
{
"ITEM",
"Vegetable Medley",
1.0,
false,
"Vegetable Medley",
},
},
products = {
{
"Stuffed Turkey",
"1",
"Stuffed Turkey",
},
},
},
},
},
["Stuffed Wolf"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stuffed Wolf",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Hunting",
5,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 12.0,
baseLaborCost = 300.0,
baseXPGain = 4.0,
defaultVariant = "Stuffed Wolf",
defaultVariantUntranslated = "Stuffed Wolf",
numberOfVariants = "1",
variants = {
["Stuffed Wolf"] = {
untranslated = "Stuffed Wolf",
ingredients = {
{
"ITEM",
"Wolf Carcass",
1.0,
true,
"Wolf Carcass",
},
{
"TAG",
"Lumber",
5.0,
false,
"Lumber",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Stuffed Wolf",
1,
"Stuffed Wolf",
},
},
},
},
},
Substrate = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Substrate",
craftStn = {
{
"Electronics Assembly",
"Electronics Assembly",
},
},
skillNeeds = {
{
"Electronics",
1,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Substrate",
defaultVariantUntranslated = "Substrate",
numberOfVariants = "1",
variants = {
Substrate = {
untranslated = "Substrate",
ingredients = {
{
"ITEM",
"Fiberglass",
4.0,
false,
"Fiberglass",
},
{
"ITEM",
"Epoxy",
4.0,
false,
"Epoxy",
},
},
products = {
{
"Substrate",
"",
"Substrate",
},
},
},
},
},
Sugar = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sugar",
craftStn = {
{
"Mill",
"Mill",
},
},
skillNeeds = {
{
"Milling",
1,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Sugar",
defaultVariantUntranslated = "Sugar",
numberOfVariants = "1",
variants = {
Sugar = {
untranslated = "Sugar",
ingredients = {
{
"ITEM",
"Huckleberries",
8.0,
false,
"Huckleberries",
},
},
products = {
{
"Sugar",
"1",
"Sugar",
},
},
},
},
},
["Sun Cheese"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sun Cheese",
craftStn = {
{
"Mill",
"Mill",
},
},
skillNeeds = {
{
"Milling",
3,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Sun Cheese",
defaultVariantUntranslated = "Sun Cheese",
numberOfVariants = "1",
variants = {
["Sun Cheese"] = {
untranslated = "Sun Cheese",
ingredients = {
{
"ITEM",
"Sunflower Seed",
6.0,
false,
"Sunflower Seed",
},
{
"ITEM",
"Yeast",
2.0,
false,
"Yeast",
},
{
"ITEM",
"Rice",
4.0,
false,
"Rice",
},
{
"TAG",
"Oil",
2.0,
false,
"Oil",
},
},
products = {
{
"Sun Cheese",
"1",
"Sun Cheese",
},
},
},
},
},
["Sunflower Oil"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sunflower Oil",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Milling",
1,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 20.0,
baseXPGain = 0.5,
defaultVariant = "Sunflower Oil",
defaultVariantUntranslated = "Sunflower Oil",
numberOfVariants = "1",
variants = {
["Sunflower Oil"] = {
untranslated = "Sunflower Oil",
ingredients = {
{
"ITEM",
"Sunflower Seed",
16.0,
false,
"Sunflower Seed",
},
},
products = {
{
"Sunflower Oil",
1,
"Sunflower Oil",
},
{
"Oil",
1.0,
"Oil",
},
},
},
},
},
["Sweet Jerky"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sweet Jerky",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Sweet Jerky",
defaultVariantUntranslated = "Sweet Jerky",
numberOfVariants = "1",
variants = {
["Sweet Jerky"] = {
untranslated = "Sweet Jerky",
ingredients = {
{
"ITEM",
"Raw Meat",
1.0,
false,
"Raw Meat",
},
{
"ITEM",
"Sugar",
1.0,
false,
"Sugar",
},
{
"TAG",
"Oil",
1.0,
false,
"Oil",
},
{
"TAG",
"Fruit",
1.0,
false,
"Fruit",
},
},
products = {
{
"Sweet Jerky",
1,
"Sweet Jerky",
},
{
"Sweet Deer Jerky",
1.0,
"Sweet Deer Jerky",
},
},
},
},
},
["Sweet Salad"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sweet Salad",
craftStn = {
{
"Kitchen",
"Kitchen",
},
},
skillNeeds = {
{
"Advanced Cooking",
3,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Sweet Salad",
defaultVariantUntranslated = "Sweet Salad",
numberOfVariants = "1",
variants = {
["Sweet Salad"] = {
untranslated = "Sweet Salad",
ingredients = {
{
"ITEM",
"Basic Salad",
2.0,
false,
"Basic Salad",
},
{
"ITEM",
"Fruit Salad",
2.0,
false,
"Fruit Salad",
},
{
"ITEM",
"Simple Syrup",
4.0,
false,
"Simple Syrup",
},
},
products = {
{
"Sweet Salad",
"1",
"Sweet Salad",
},
},
},
},
},
["Swirl Vase"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Swirl Vase",
craftStn = {
{
"Glassworks",
"Glassworks",
},
},
skillNeeds = {
{
"Glassworking",
1,
"Glassworking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 90.0,
baseXPGain = 1.0,
defaultVariant = "Swirl Vase",
defaultVariantUntranslated = "Swirl Vase",
numberOfVariants = "1",
variants = {
["Swirl Vase"] = {
untranslated = "Swirl Vase",
ingredients = {
{
"ITEM",
"Glass",
4.0,
false,
"Glass",
},
},
products = {
{
"Swirl Vase",
1,
"Swirl Vase",
},
},
},
},
},
["Synthetic Rubber"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Synthetic Rubber",
craftStn = {
{
"Oil Refinery",
"Oil Refinery",
},
},
skillNeeds = {
{
"Oil Drilling",
1,
"Oil Drilling",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 180.0,
baseXPGain = 1.0,
defaultVariant = "Synthetic Rubber",
defaultVariantUntranslated = "Synthetic Rubber",
numberOfVariants = "1",
variants = {
["Synthetic Rubber"] = {
untranslated = "Synthetic Rubber",
ingredients = {
{
"ITEM",
"Petroleum",
4.0,
false,
"Petroleum",
},
},
products = {
{
"Synthetic Rubber",
"2",
"Synthetic Rubber",
},
{
"Barrel",
3.0,
"Barrel",
},
},
},
},
},
["Tailor Bowler Hat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tailor Bowler Hat",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Tailor Bowler Hat",
defaultVariantUntranslated = "Tailor Bowler Hat",
numberOfVariants = "1",
variants = {
["Tailor Bowler Hat"] = {
untranslated = "Tailor Bowler Hat",
ingredients = {
{
"ITEM",
"Fur Pelt",
20.0,
false,
"Fur Pelt",
},
{
"ITEM",
"Cotton Fabric",
10.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Tailor Bowler Hat",
1,
"Tailor Bowler Hat",
},
},
},
},
},
["Tailor Pants"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tailor Pants",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Tailor Pants",
defaultVariantUntranslated = "Tailor Pants",
numberOfVariants = "1",
variants = {
["Tailor Pants"] = {
untranslated = "Tailor Pants",
ingredients = {
{
"ITEM",
"Cotton Fabric",
40.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Tailor Pants",
1,
"Tailor Pants",
},
},
},
},
},
["Tailor Shirt"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tailor Shirt",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Tailor Shirt",
defaultVariantUntranslated = "Tailor Shirt",
numberOfVariants = "1",
variants = {
["Tailor Shirt"] = {
untranslated = "Tailor Shirt",
ingredients = {
{
"ITEM",
"Nylon Fabric",
10.0,
false,
"Nylon Fabric",
},
{
"ITEM",
"Cotton Fabric",
30.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Tailor Shirt",
1,
"Tailor Shirt",
},
},
},
},
},
["Tailor Shoes"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tailor Shoes",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Tailor Shoes",
defaultVariantUntranslated = "Tailor Shoes",
numberOfVariants = "1",
variants = {
["Tailor Shoes"] = {
untranslated = "Tailor Shoes",
ingredients = {
{
"ITEM",
"Leather Hide",
10.0,
false,
"Leather Hide",
},
{
"ITEM",
"Nylon Fabric",
20.0,
false,
"Nylon Fabric",
},
},
products = {
{
"Tailor Shoes",
1,
"Tailor Shoes",
},
},
},
},
},
["Tailoring Basic Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tailoring Basic Upgrade",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 3000.0,
baseXPGain = 4.0,
defaultVariant = "Tailoring Basic Upgrade",
defaultVariantUntranslated = "Tailoring Basic Upgrade",
numberOfVariants = "1",
variants = {
["Tailoring Basic Upgrade"] = {
untranslated = "Tailoring Basic Upgrade",
ingredients = {
{
"ITEM",
"Basic Upgrade Lvl4",
1.0,
true,
"Basic Upgrade Lvl4",
},
},
products = {
{
"Tailoring Basic Upgrade",
1,
"Tailoring Basic Upgrade",
},
},
},
},
},
["Tailoring Modern Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tailoring Modern Upgrade",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 9000.0,
baseXPGain = 4.0,
defaultVariant = "Tailoring Modern Upgrade",
defaultVariantUntranslated = "Tailoring Modern Upgrade",
numberOfVariants = "1",
variants = {
["Tailoring Modern Upgrade"] = {
untranslated = "Tailoring Modern Upgrade",
ingredients = {
{
"ITEM",
"Modern Upgrade Lvl4",
1.0,
true,
"Modern Upgrade Lvl4",
},
},
products = {
{
"Tailoring Modern Upgrade",
1,
"Tailoring Modern Upgrade",
},
},
},
},
},
["Tailoring Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tailoring Table",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Carpentry",
1,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 360.0,
baseXPGain = 5.0,
defaultVariant = "Tailoring Table",
defaultVariantUntranslated = "Tailoring Table",
numberOfVariants = "1",
variants = {
["Tailoring Table"] = {
untranslated = "Tailoring Table",
ingredients = {
{
"ITEM",
"Plant Fibers",
50.0,
false,
"Plant Fibers",
},
{
"TAG",
"Wood Board",
20.0,
false,
"Wood Board",
},
},
products = {
{
"Tailoring Table",
1,
"Tailoring Table",
},
},
},
},
},
["Tall Boots"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tall Boots",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 150.0,
baseXPGain = 3.0,
defaultVariant = "Tall Boots",
defaultVariantUntranslated = "Tall Boots",
numberOfVariants = "1",
variants = {
["Tall Boots"] = {
untranslated = "Tall Boots",
ingredients = {
{
"ITEM",
"Leather Hide",
2.0,
false,
"Leather Hide",
},
{
"ITEM",
"Fur Pelt",
5.0,
false,
"Fur Pelt",
},
},
products = {
{
"Tall Boots",
1,
"Tall Boots",
},
},
},
},
},
["Tallow Candle"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tallow Candle",
craftStn = {
{
"Farmers Table",
"Farmers Table",
},
},
skillNeeds = {
{
"Farming",
2,
"Farming",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 50.0,
baseXPGain = 0.5,
defaultVariant = "Tallow Candle",
defaultVariantUntranslated = "Tallow Candle",
numberOfVariants = "1",
variants = {
["Tallow Candle"] = {
untranslated = "Tallow Candle",
ingredients = {
{
"ITEM",
"Tallow",
4.0,
false,
"Tallow",
},
{
"ITEM",
"Cotton Thread",
1.0,
true,
"Cotton Thread",
},
},
products = {
{
"Tallow Candle",
1,
"Tallow Candle",
},
},
},
},
},
["Tallow Lamp"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tallow Lamp",
craftStn = {
{
"Kiln",
"Kiln",
},
},
skillNeeds = {
{
"Masonry",
2,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 50.0,
baseXPGain = 2.0,
defaultVariant = "Tallow Lamp",
defaultVariantUntranslated = "Tallow Lamp",
numberOfVariants = "1",
variants = {
["Tallow Lamp"] = {
untranslated = "Tallow Lamp",
ingredients = {
{
"ITEM",
"Clay",
2.0,
false,
"Clay",
},
{
"ITEM",
"Tallow",
4.0,
false,
"Tallow",
},
{
"ITEM",
"Cotton Thread",
1.0,
true,
"Cotton Thread",
},
},
products = {
{
"Tallow Lamp",
1,
"Tallow Lamp",
},
},
},
},
},
["Tallow Wall Lamp"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tallow Wall Lamp",
craftStn = {
{
"Anvil",
"Anvil",
},
},
skillNeeds = {
{
"Smelting",
3,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 50.0,
baseXPGain = 3.0,
defaultVariant = "Tallow Wall Lamp",
defaultVariantUntranslated = "Tallow Wall Lamp",
numberOfVariants = "1",
variants = {
["Tallow Wall Lamp"] = {
untranslated = "Tallow Wall Lamp",
ingredients = {
{
"ITEM",
"Iron Bar",
3.0,
false,
"Iron Bar",
},
{
"ITEM",
"Tallow",
4.0,
false,
"Tallow",
},
{
"ITEM",
"Cotton Thread",
1.0,
true,
"Cotton Thread",
},
},
products = {
{
"Tallow Wall Lamp",
1,
"Tallow Wall Lamp",
},
},
},
},
},
["Taro Fries"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Taro Fries",
craftStn = {
{
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
3,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Taro Fries",
defaultVariantUntranslated = "Taro Fries",
numberOfVariants = "1",
variants = {
["Taro Fries"] = {
untranslated = "Taro Fries",
ingredients = {
{
"ITEM",
"Taro Root",
4.0,
false,
"Taro Root",
},
{
"TAG",
"Oil",
2.0,
false,
"Oil",
},
},
products = {
{
"Taro Fries",
"1",
"Taro Fries",
},
},
},
},
},
["Tasty Tropical Pizza"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tasty Tropical Pizza",
craftStn = {
{
"Bakery Oven",
"Bakery Oven",
},
},
skillNeeds = {
{
"Advanced Baking",
3,
"Advanced Baking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Tasty Tropical Pizza",
defaultVariantUntranslated = "Tasty Tropical Pizza",
numberOfVariants = "1",
variants = {
["Tasty Tropical Pizza"] = {
untranslated = "Tasty Tropical Pizza",
ingredients = {
{
"ITEM",
"Leavened Dough",
2.0,
false,
"Leavened Dough",
},
{
"ITEM",
"Raw Bacon",
2.0,
false,
"Raw Bacon",
},
{
"ITEM",
"Pineapple",
1.0,
false,
"Pineapple",
},
{
"ITEM",
"Sun Cheese",
4.0,
false,
"Sun Cheese",
},
{
"ITEM",
"Tomato",
2.0,
false,
"Tomato",
},
},
products = {
{
"Tasty Tropical Pizza",
"1",
"Tasty Tropical Pizza",
},
},
},
},
},
["Tiny Stockpile"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tiny Stockpile",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 5.0,
baseXPGain = 0.0,
defaultVariant = "Tiny Stockpile",
defaultVariantUntranslated = "Tiny Stockpile",
numberOfVariants = "1",
variants = {
["Tiny Stockpile"] = {
untranslated = "Tiny Stockpile",
ingredients = {
{
"TAG",
"Wood",
2.0,
false,
"Wood",
},
},
products = {
{
"Tiny Stockpile",
1,
"Tiny Stockpile",
},
},
},
},
},
Toilet = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Toilet",
craftStn = {
{
"Kiln",
"Kiln",
},
},
skillNeeds = {
{
"Pottery",
5,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 2.0,
defaultVariant = "Toilet",
defaultVariantUntranslated = "Toilet",
numberOfVariants = "1",
variants = {
Toilet = {
untranslated = "Toilet",
ingredients = {
{
"ITEM",
"Clay",
30.0,
false,
"Clay",
},
{
"ITEM",
"Iron Bar",
10.0,
false,
"Iron Bar",
},
},
products = {
{
"Toilet",
1,
"Toilet",
},
},
},
},
},
["Tool Bench"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tool Bench",
craftStn = {
{
"Campsite Workbench",
"Campsite Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 50.0,
baseXPGain = 0.0,
defaultVariant = "Tool Bench",
defaultVariantUntranslated = "Tool Bench",
numberOfVariants = "1",
variants = {
["Tool Bench"] = {
untranslated = "Tool Bench",
ingredients = {
{
"TAG",
"Wood",
20.0,
false,
"Wood",
},
{
"TAG",
"Rock",
10.0,
false,
"Rock",
},
},
products = {
{
"Tool Bench",
1,
"Tool Bench",
},
},
},
},
},
["Topped Porridge"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Topped Porridge",
craftStn = {
{
"Campfire",
"Campfire",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Topped Porridge",
defaultVariantUntranslated = "Topped Porridge",
numberOfVariants = "1",
variants = {
["Topped Porridge"] = {
untranslated = "Topped Porridge",
ingredients = {
{
"ITEM",
"Boiled Grains",
1.0,
false,
"Boiled Grains",
},
{
"TAG",
"Fruit",
1.0,
false,
"Fruit",
},
},
products = {
{
"Topped Porridge",
"1",
"Topped Porridge",
},
},
},
},
},
Torch = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Torch",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 50.0,
baseXPGain = 0.0,
defaultVariant = "Torch",
defaultVariantUntranslated = "Torch",
numberOfVariants = "1",
variants = {
Torch = {
untranslated = "Torch",
ingredients = {
{
"TAG",
"Wood",
2.0,
false,
"Wood",
},
},
products = {
{
"Torch",
"",
"Torch",
},
},
},
},
},
["Torch Stand"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Torch Stand",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 10.0,
baseXPGain = 0.0,
defaultVariant = "Torch Stand",
defaultVariantUntranslated = "Torch Stand",
numberOfVariants = "1",
variants = {
["Torch Stand"] = {
untranslated = "Torch Stand",
ingredients = {
{
"ITEM",
"Plant Fibers",
15.0,
false,
"Plant Fibers",
},
{
"TAG",
"Wood",
10.0,
false,
"Wood",
},
{
"TAG",
"Rock",
10.0,
false,
"Rock",
},
},
products = {
{
"Torch Stand",
1,
"Torch Stand",
},
},
},
},
},
Tortilla = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tortilla",
craftStn = {
{
"Kitchen",
"Kitchen",
},
},
skillNeeds = {
{
"Advanced Cooking",
2,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Tortilla",
defaultVariantUntranslated = "Tortilla",
numberOfVariants = "1",
variants = {
Tortilla = {
untranslated = "Tortilla",
ingredients = {
{
"ITEM",
"Cornmeal",
2.0,
false,
"Cornmeal",
},
},
products = {
{
"Tortilla",
"1",
"Tortilla",
},
},
},
},
},
["Towel Rack"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Towel Rack",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Carpentry",
4,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Towel Rack",
defaultVariantUntranslated = "Towel Rack",
numberOfVariants = "1",
variants = {
["Towel Rack"] = {
untranslated = "Towel Rack",
ingredients = {
{
"ITEM",
"Cotton Fabric",
40.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Lumber",
5.0,
false,
"Lumber",
},
},
products = {
{
"Towel Rack",
1,
"Towel Rack",
},
},
},
},
},
["Town Foundation"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Town Foundation",
craftStn = {
{
"Settlement Crafting Table",
"Settlement Crafting Table",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 2.0,
defaultVariant = "Town Foundation",
defaultVariantUntranslated = "Town Foundation",
numberOfVariants = "1",
variants = {
["Town Foundation"] = {
untranslated = "Town Foundation",
ingredients = {
{
"TAG",
"Hewn Log",
30.0,
false,
"Hewn Log",
},
{
"TAG",
"Mortared Stone",
30.0,
false,
"Mortared Stone",
},
},
products = {
{
"Town Foundation",
1,
"Town Foundation",
},
},
},
},
},
["Transmission Pole"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Transmission Pole",
craftStn = {
{
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
4,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 480.0,
baseXPGain = 2.0,
defaultVariant = "Transmission Pole",
defaultVariantUntranslated = "Transmission Pole",
numberOfVariants = "1",
variants = {
["Transmission Pole"] = {
untranslated = "Transmission Pole",
ingredients = {
{
"ITEM",
"Iron Bar",
8.0,
false,
"Iron Bar",
},
{
"ITEM",
"Copper Wiring",
14.0,
false,
"Copper Wiring",
},
{
"TAG",
"Lumber",
10.0,
false,
"Lumber",
},
},
products = {
{
"Transmission Pole",
1,
"Transmission Pole",
},
},
},
},
},
Treasury = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Treasury",
craftStn = {
{
"Settlement Crafting Table",
"Settlement Crafting Table",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 25.0,
baseLaborCost = 1500.0,
baseXPGain = 20.0,
defaultVariant = "Treasury",
defaultVariantUntranslated = "Treasury",
numberOfVariants = "1",
variants = {
Treasury = {
untranslated = "Treasury",
ingredients = {
{
"ITEM",
"Brick",
8.0,
false,
"Brick",
},
{
"ITEM",
"Gold Bar",
6.0,
false,
"Gold Bar",
},
{
"TAG",
"Lumber",
30.0,
false,
"Lumber",
},
},
products = {
{
"Treasury",
1,
"Treasury",
},
},
},
},
},
["Tripod Camera"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tripod Camera",
craftStn = {
{
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
3,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 250.0,
baseXPGain = 5.0,
defaultVariant = "Tripod Camera",
defaultVariantUntranslated = "Tripod Camera",
numberOfVariants = "1",
variants = {
["Tripod Camera"] = {
untranslated = "Tripod Camera",
ingredients = {
{
"ITEM",
"Iron Bar",
4.0,
false,
"Iron Bar",
},
{
"ITEM",
"Copper Bar",
8.0,
false,
"Copper Bar",
},
{
"ITEM",
"Leather Hide",
8.0,
false,
"Leather Hide",
},
{
"ITEM",
"Glass Lens",
1.0,
true,
"Glass Lens",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
{
"TAG",
"Wood Board",
16.0,
false,
"Wood Board",
},
},
products = {
{
"Tripod Camera",
1,
"Tripod Camera",
},
},
},
},
},
Trousers = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Trousers",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 40.0,
baseXPGain = 3.0,
defaultVariant = "Trousers",
defaultVariantUntranslated = "Trousers",
numberOfVariants = "1",
variants = {
Trousers = {
untranslated = "Trousers",
ingredients = {
{
"ITEM",
"Leather Hide",
2.0,
false,
"Leather Hide",
},
{
"ITEM",
"Fur Pelt",
1.0,
false,
"Fur Pelt",
},
{
"TAG",
"Fabric",
4.0,
false,
"Fabric",
},
},
products = {
{
"Trousers",
1,
"Trousers",
},
},
},
},
},
Truck = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Truck",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 2000.0,
baseXPGain = 18.0,
defaultVariant = "Truck",
defaultVariantUntranslated = "Truck",
numberOfVariants = "1",
variants = {
Truck = {
untranslated = "Truck",
ingredients = {
{
"ITEM",
"Gearbox",
4.0,
false,
"Gearbox",
},
{
"ITEM",
"Steel Plate",
20.0,
false,
"Steel Plate",
},
{
"ITEM",
"Nylon Fabric",
20.0,
false,
"Nylon Fabric",
},
{
"ITEM",
"Combustion Engine",
1.0,
true,
"Combustion Engine",
},
{
"ITEM",
"Rubber Wheel",
6.0,
true,
"Rubber Wheel",
},
{
"ITEM",
"Radiator",
1.0,
true,
"Radiator",
},
{
"ITEM",
"Steel Axle",
2.0,
true,
"Steel Axle",
},
{
"ITEM",
"Light Bulb",
4.0,
true,
"Light Bulb",
},
},
products = {
{
"Truck",
1,
"Truck",
},
},
},
},
},
["Upholstered Chair"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Upholstered Chair",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
6,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 100.0,
baseXPGain = 1.0,
defaultVariant = "Upholstered Chair",
defaultVariantUntranslated = "Upholstered Chair",
numberOfVariants = "1",
variants = {
["Upholstered Chair"] = {
untranslated = "Upholstered Chair",
ingredients = {
{
"ITEM",
"Cotton Fabric",
8.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Lumber",
8.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
},
products = {
{
"Upholstered Chair",
1,
"Upholstered Chair",
},
},
},
},
},
["Upholstered Couch"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Upholstered Couch",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
6,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Upholstered Couch",
defaultVariantUntranslated = "Upholstered Couch",
numberOfVariants = "1",
variants = {
["Upholstered Couch"] = {
untranslated = "Upholstered Couch",
ingredients = {
{
"ITEM",
"Cotton Fabric",
15.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Lumber",
12.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
15.0,
false,
"Wood Board",
},
},
products = {
{
"Upholstered Couch",
1,
"Upholstered Couch",
},
},
},
},
},
Valve = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Valve",
craftStn = {
{
"Electric Machinist Table",
"Electric Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 60.0,
baseXPGain = 4.0,
defaultVariant = "Valve",
defaultVariantUntranslated = "Valve",
numberOfVariants = "1",
variants = {
Valve = {
untranslated = "Valve",
ingredients = {
{
"ITEM",
"Steel Pipe",
4.0,
false,
"Steel Pipe",
},
{
"ITEM",
"Steel Plate",
4.0,
false,
"Steel Plate",
},
{
"ITEM",
"Steel Gearbox",
1.0,
true,
"Steel Gearbox",
},
},
products = {
{
"Valve",
"",
"Valve",
},
},
},
},
},
["Vegetable Soup"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Vegetable Soup",
craftStn = {
{
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
3,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Vegetable Soup",
defaultVariantUntranslated = "Vegetable Soup",
numberOfVariants = "1",
variants = {
["Vegetable Soup"] = {
untranslated = "Vegetable Soup",
ingredients = {
{
"ITEM",
"Vegetable Stock",
1.0,
false,
"Vegetable Stock",
},
{
"ITEM",
"Vegetable Medley",
1.0,
false,
"Vegetable Medley",
},
},
products = {
{
"Vegetable Soup",
"1",
"Vegetable Soup",
},
},
},
},
},
["Vegetable Stock"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Vegetable Stock",
craftStn = {
{
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
3,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Vegetable Stock",
defaultVariantUntranslated = "Vegetable Stock",
numberOfVariants = "1",
variants = {
["Vegetable Stock"] = {
untranslated = "Vegetable Stock",
ingredients = {
{
"ITEM",
"Vegetable Medley",
1.0,
false,
"Vegetable Medley",
},
},
products = {
{
"Vegetable Stock",
"1",
"Vegetable Stock",
},
},
},
},
},
["Wainwright Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wainwright Table",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 180.0,
baseXPGain = 5.0,
defaultVariant = "Wainwright Table",
defaultVariantUntranslated = "Wainwright Table",
numberOfVariants = "1",
variants = {
["Wainwright Table"] = {
untranslated = "Wainwright Table",
ingredients = {
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
15.0,
false,
"Hewn Log",
},
},
products = {
{
"Wainwright Table",
1,
"Wainwright Table",
},
},
},
},
},
["Wall Candle"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wall Candle",
craftStn = {
{
"Anvil",
"Anvil",
},
},
skillNeeds = {
{
"Smelting",
3,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 50.0,
baseXPGain = 3.0,
defaultVariant = "Wall Candle",
defaultVariantUntranslated = "Wall Candle",
numberOfVariants = "1",
variants = {
["Wall Candle"] = {
untranslated = "Wall Candle",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
{
"ITEM",
"Tallow Candle",
1.0,
true,
"Tallow Candle",
},
},
products = {
{
"Wall Candle",
1,
"Wall Candle",
},
},
},
},
},
Washboard = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Washboard",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
3,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Washboard",
defaultVariantUntranslated = "Washboard",
numberOfVariants = "1",
variants = {
Washboard = {
untranslated = "Washboard",
ingredients = {
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
},
products = {
{
"Washboard",
1,
"Washboard",
},
},
},
},
},
["Washing Machine"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Washing Machine",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Industry",
3,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 240.0,
baseXPGain = 2.0,
defaultVariant = "Washing Machine",
defaultVariantUntranslated = "Washing Machine",
numberOfVariants = "1",
variants = {
["Washing Machine"] = {
untranslated = "Washing Machine",
ingredients = {
{
"ITEM",
"Steel Bar",
12.0,
false,
"Steel Bar",
},
{
"ITEM",
"Basic Circuit",
6.0,
false,
"Basic Circuit",
},
},
products = {
{
"Washing Machine",
1,
"Washing Machine",
},
},
},
},
},
["Waste Filter"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Waste Filter",
craftStn = {
{
"Assembly Line",
"Assembly Line",
},
},
skillNeeds = {
{
"Mechanics",
4,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 20.0,
baseLaborCost = 480.0,
baseXPGain = 25.0,
defaultVariant = "Waste Filter",
defaultVariantUntranslated = "Waste Filter",
numberOfVariants = "1",
variants = {
["Waste Filter"] = {
untranslated = "Waste Filter",
ingredients = {
{
"ITEM",
"Steel Bar",
12.0,
false,
"Steel Bar",
},
{
"ITEM",
"Cement",
8.0,
false,
"Cement",
},
{
"ITEM",
"Gearbox",
4.0,
false,
"Gearbox",
},
{
"ITEM",
"Piston",
2.0,
false,
"Piston",
},
},
products = {
{
"Waste Filter",
1,
"Waste Filter",
},
},
},
},
},
Waterwheel = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Waterwheel",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 180.0,
baseXPGain = 8.0,
defaultVariant = "Waterwheel",
defaultVariantUntranslated = "Waterwheel",
numberOfVariants = "1",
variants = {
Waterwheel = {
untranslated = "Waterwheel",
ingredients = {
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
},
products = {
{
"Waterwheel",
1,
"Waterwheel",
},
},
},
},
},
["Weave Cotton Canvas"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Cotton Canvas",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Weave Cotton Canvas",
defaultVariantUntranslated = "Weave Cotton Canvas",
numberOfVariants = "1",
variants = {
["Weave Cotton Canvas"] = {
untranslated = "Weave Cotton Canvas",
ingredients = {
{
"ITEM",
"Cotton Fabric",
4.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Weave Cotton Canvas",
1,
"Weave Cotton Canvas",
},
{
"Canvas",
1.0,
"Canvas",
},
},
},
},
},
["Weave Cotton Curtains"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Cotton Curtains",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 1.5,
defaultVariant = "Weave Cotton Curtains",
defaultVariantUntranslated = "Weave Cotton Curtains",
numberOfVariants = "1",
variants = {
["Weave Cotton Curtains"] = {
untranslated = "Weave Cotton Curtains",
ingredients = {
{
"ITEM",
"Cotton Fabric",
5.0,
false,
"Cotton Fabric",
},
{
"ITEM",
"Cotton Thread",
2.0,
false,
"Cotton Thread",
},
{
"TAG",
"Hewn Log",
1.0,
false,
"Hewn Log",
},
},
products = {
{
"Weave Cotton Curtains",
1,
"Weave Cotton Curtains",
},
{
"Cotton Curtains",
4.0,
"Cotton Curtains",
},
},
},
},
},
["Weave Cotton Fabric"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Cotton Fabric",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 80.0,
baseXPGain = 0.5,
defaultVariant = "Weave Cotton Fabric",
defaultVariantUntranslated = "Weave Cotton Fabric",
numberOfVariants = "1",
variants = {
["Weave Cotton Fabric"] = {
untranslated = "Weave Cotton Fabric",
ingredients = {
{
"ITEM",
"Cotton Thread",
4.0,
false,
"Cotton Thread",
},
},
products = {
{
"Weave Cotton Fabric",
1,
"Weave Cotton Fabric",
},
{
"Cotton Fabric",
2.0,
"Cotton Fabric",
},
},
},
},
},
["Weave Large Bath Mat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Large Bath Mat",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 120.0,
baseXPGain = 3.0,
defaultVariant = "Weave Large Bath Mat",
defaultVariantUntranslated = "Weave Large Bath Mat",
numberOfVariants = "1",
variants = {
["Weave Large Bath Mat"] = {
untranslated = "Weave Large Bath Mat",
ingredients = {
{
"ITEM",
"Cellulose Fiber",
10.0,
false,
"Cellulose Fiber",
},
{
"ITEM",
"Cotton Fabric",
35.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Weave Large Bath Mat",
1,
"Weave Large Bath Mat",
},
{
"Large Bath Mat",
1.0,
"Large Bath Mat",
},
},
},
},
},
["Weave Large Cotton Bunting Red"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Large Cotton Bunting Red",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 240.0,
baseXPGain = 2.0,
defaultVariant = "Weave Large Cotton Bunting Red",
defaultVariantUntranslated = "Weave Large Cotton Bunting Red",
numberOfVariants = "1",
variants = {
["Weave Large Cotton Bunting Red"] = {
untranslated = "Weave Large Cotton Bunting Red",
ingredients = {
{
"ITEM",
"Cotton Fabric",
6.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Weave Large Cotton Bunting Red",
1,
"Weave Large Cotton Bunting Red",
},
{
"Large Cotton Bunting Red",
2.0,
"Large Cotton Bunting Red",
},
},
},
},
},
["Weave Linen Canvas"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Linen Canvas",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Weave Linen Canvas",
defaultVariantUntranslated = "Weave Linen Canvas",
numberOfVariants = "1",
variants = {
["Weave Linen Canvas"] = {
untranslated = "Weave Linen Canvas",
ingredients = {
{
"ITEM",
"Linen Fabric",
4.0,
false,
"Linen Fabric",
},
},
products = {
{
"Weave Linen Canvas",
1,
"Weave Linen Canvas",
},
{
"Canvas",
1.0,
"Canvas",
},
},
},
},
},
["Weave Linen Fabric"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Linen Fabric",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 80.0,
baseXPGain = 0.5,
defaultVariant = "Weave Linen Fabric",
defaultVariantUntranslated = "Weave Linen Fabric",
numberOfVariants = "1",
variants = {
["Weave Linen Fabric"] = {
untranslated = "Weave Linen Fabric",
ingredients = {
{
"ITEM",
"Linen Yarn",
4.0,
false,
"Linen Yarn",
},
},
products = {
{
"Weave Linen Fabric",
1,
"Weave Linen Fabric",
},
{
"Linen Fabric",
2.0,
"Linen Fabric",
},
},
},
},
},
["Weave Nylon Curtains"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Nylon Curtains",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 1.5,
defaultVariant = "Weave Nylon Curtains",
defaultVariantUntranslated = "Weave Nylon Curtains",
numberOfVariants = "1",
variants = {
["Weave Nylon Curtains"] = {
untranslated = "Weave Nylon Curtains",
ingredients = {
{
"ITEM",
"Iron Bar",
1.0,
false,
"Iron Bar",
},
{
"ITEM",
"Nylon Fabric",
3.0,
false,
"Nylon Fabric",
},
{
"ITEM",
"Nylon Thread",
2.0,
false,
"Nylon Thread",
},
},
products = {
{
"Weave Nylon Curtains",
1,
"Weave Nylon Curtains",
},
{
"Nylon Curtains",
4.0,
"Nylon Curtains",
},
},
},
},
},
["Weave Nylon Fabric"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Nylon Fabric",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 80.0,
baseXPGain = 0.5,
defaultVariant = "Weave Nylon Fabric",
defaultVariantUntranslated = "Weave Nylon Fabric",
numberOfVariants = "1",
variants = {
["Weave Nylon Fabric"] = {
untranslated = "Weave Nylon Fabric",
ingredients = {
{
"ITEM",
"Nylon Thread",
4.0,
false,
"Nylon Thread",
},
},
products = {
{
"Weave Nylon Fabric",
1,
"Weave Nylon Fabric",
},
{
"Nylon Fabric",
2.0,
"Nylon Fabric",
},
},
},
},
},
["Weave Small Bath Mat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Small Bath Mat",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 30.0,
baseXPGain = 1.0,
defaultVariant = "Weave Small Bath Mat",
defaultVariantUntranslated = "Weave Small Bath Mat",
numberOfVariants = "1",
variants = {
["Weave Small Bath Mat"] = {
untranslated = "Weave Small Bath Mat",
ingredients = {
{
"ITEM",
"Cotton Fabric",
16.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Weave Small Bath Mat",
1,
"Weave Small Bath Mat",
},
{
"Small Bath Mat",
1.0,
"Small Bath Mat",
},
},
},
},
},
["Weave Small Cotton Bunting Red"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Small Cotton Bunting Red",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Weave Small Cotton Bunting Red",
defaultVariantUntranslated = "Weave Small Cotton Bunting Red",
numberOfVariants = "1",
variants = {
["Weave Small Cotton Bunting Red"] = {
untranslated = "Weave Small Cotton Bunting Red",
ingredients = {
{
"ITEM",
"Cotton Fabric",
3.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Weave Small Cotton Bunting Red",
1,
"Weave Small Cotton Bunting Red",
},
{
"Small Cotton Bunting Red",
2.0,
"Small Cotton Bunting Red",
},
},
},
},
},
["Weave Wool Curtains"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Wool Curtains",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 1.5,
defaultVariant = "Weave Wool Curtains",
defaultVariantUntranslated = "Weave Wool Curtains",
numberOfVariants = "1",
variants = {
["Weave Wool Curtains"] = {
untranslated = "Weave Wool Curtains",
ingredients = {
{
"ITEM",
"Wool Fabric",
5.0,
false,
"Wool Fabric",
},
{
"ITEM",
"Cotton Thread",
2.0,
false,
"Cotton Thread",
},
{
"TAG",
"Hewn Log",
1.0,
false,
"Hewn Log",
},
},
products = {
{
"Weave Wool Curtains",
1,
"Weave Wool Curtains",
},
{
"Wool Curtains",
4.0,
"Wool Curtains",
},
},
},
},
},
["Weave Wool Fabric"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Wool Fabric",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 80.0,
baseXPGain = 0.5,
defaultVariant = "Weave Wool Fabric",
defaultVariantUntranslated = "Weave Wool Fabric",
numberOfVariants = "1",
variants = {
["Weave Wool Fabric"] = {
untranslated = "Weave Wool Fabric",
ingredients = {
{
"ITEM",
"Wool Yarn",
4.0,
false,
"Wool Yarn",
},
},
products = {
{
"Weave Wool Fabric",
1,
"Weave Wool Fabric",
},
{
"Wool Fabric",
2.0,
"Wool Fabric",
},
},
},
},
},
["Wet Brick"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wet Brick",
craftStn = {
{
"Kiln",
"Kiln",
},
},
skillNeeds = {
{
"Pottery",
1,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 100.0,
baseXPGain = 0.5,
defaultVariant = "Wet Brick",
defaultVariantUntranslated = "Wet Brick",
numberOfVariants = "1",
variants = {
["Wet Brick"] = {
untranslated = "Wet Brick",
ingredients = {
{
"ITEM",
"Sand",
3.0,
false,
"Sand",
},
{
"ITEM",
"Clay",
12.0,
false,
"Clay",
},
{
"ITEM",
"Wooden Mold",
4.0,
false,
"Wooden Mold",
},
},
products = {
{
"Wet Brick",
"4",
"Wet Brick",
},
},
},
},
},
["Wheat Ethanol"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wheat Ethanol",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Cutting Edge Cooking",
1,
"Cutting Edge Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 0.5,
defaultVariant = "Wheat Ethanol",
defaultVariantUntranslated = "Wheat Ethanol",
numberOfVariants = "1",
variants = {
["Wheat Ethanol"] = {
untranslated = "Wheat Ethanol",
ingredients = {
{
"ITEM",
"Wheat",
10.0,
false,
"Wheat",
},
},
products = {
{
"Wheat Ethanol",
1,
"Wheat Ethanol",
},
{
"Ethanol",
1.0,
"Ethanol",
},
},
},
},
},
["Wheat Mortar"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wheat Mortar",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 0.1,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Wheat Mortar",
defaultVariantUntranslated = "Wheat Mortar",
numberOfVariants = "1",
variants = {
["Wheat Mortar"] = {
untranslated = "Wheat Mortar",
ingredients = {
{
"ITEM",
"Wheat",
8.0,
false,
"Wheat",
},
},
products = {
{
"Wheat Mortar",
1,
"Wheat Mortar",
},
{
"Mortar",
3.0,
"Mortar",
},
},
},
},
},
Wheelbarrow = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wheelbarrow",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 75.0,
baseXPGain = 0.0,
defaultVariant = "Wheelbarrow",
defaultVariantUntranslated = "Wheelbarrow",
numberOfVariants = "1",
variants = {
Wheelbarrow = {
untranslated = "Wheelbarrow",
ingredients = {
{
"TAG",
"Hewn Log",
2.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Wheelbarrow",
1,
"Wheelbarrow",
},
},
},
},
},
["Wild Mix"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wild Mix",
craftStn = {
{
"Kitchen",
"Kitchen",
},
},
skillNeeds = {
{
"Advanced Cooking",
1,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Wild Mix",
defaultVariantUntranslated = "Wild Mix",
numberOfVariants = "1",
variants = {
["Wild Mix"] = {
untranslated = "Wild Mix",
ingredients = {
{
"ITEM",
"Basic Salad",
2.0,
false,
"Basic Salad",
},
{
"ITEM",
"Huckleberry Extract",
2.0,
false,
"Huckleberry Extract",
},
},
products = {
{
"Wild Mix",
"1",
"Wild Mix",
},
},
},
},
},
["Wild Stew"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wild Stew",
craftStn = {
{
"Campfire",
"Campfire",
},
},
skillNeeds = {
{
"Campfire Cooking",
6,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Wild Stew",
defaultVariantUntranslated = "Wild Stew",
numberOfVariants = "1",
variants = {
["Wild Stew"] = {
untranslated = "Wild Stew",
ingredients = {
{
"ITEM",
"Huckleberries",
2.0,
false,
"Huckleberries",
},
{
"ITEM",
"Beans",
1.0,
false,
"Beans",
},
{
"ITEM",
"Beet",
1.0,
false,
"Beet",
},
{
"ITEM",
"Flour",
1.0,
false,
"Flour",
},
{
"TAG",
"Vegetable",
1.0,
false,
"Vegetable",
},
},
products = {
{
"Wild Stew",
"1",
"Wild Stew",
},
},
},
},
},
["Wilted Fiddleheads"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wilted Fiddleheads",
craftStn = {
{
"Campfire",
"Campfire",
},
},
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Wilted Fiddleheads",
defaultVariantUntranslated = "Wilted Fiddleheads",
numberOfVariants = "1",
variants = {
["Wilted Fiddleheads"] = {
untranslated = "Wilted Fiddleheads",
ingredients = {
{
"ITEM",
"Fiddleheads",
1.0,
true,
"Fiddleheads",
},
},
products = {
{
"Wilted Fiddleheads",
"1",
"Wilted Fiddleheads",
},
},
},
},
},
["Wind Turbine"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wind Turbine",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
5,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 20.0,
baseLaborCost = 1200.0,
baseXPGain = 15.0,
defaultVariant = "Wind Turbine",
defaultVariantUntranslated = "Wind Turbine",
numberOfVariants = "1",
variants = {
["Wind Turbine"] = {
untranslated = "Wind Turbine",
ingredients = {
{
"ITEM",
"Steel Bar",
8.0,
false,
"Steel Bar",
},
{
"ITEM",
"Gearbox",
4.0,
false,
"Gearbox",
},
{
"ITEM",
"Advanced Circuit",
4.0,
false,
"Advanced Circuit",
},
{
"ITEM",
"Servo",
8.0,
false,
"Servo",
},
},
products = {
{
"Wind Turbine",
1,
"Wind Turbine",
},
},
},
},
},
Windmill = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Windmill",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 180.0,
baseXPGain = 8.0,
defaultVariant = "Windmill",
defaultVariantUntranslated = "Windmill",
numberOfVariants = "1",
variants = {
Windmill = {
untranslated = "Windmill",
ingredients = {
{
"ITEM",
"Linen Fabric",
12.0,
false,
"Linen Fabric",
},
{
"TAG",
"Hewn Log",
15.0,
false,
"Hewn Log",
},
},
products = {
{
"Windmill",
1,
"Windmill",
},
},
},
},
},
["Wood Cart"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wood Cart",
craftStn = {
{
"Wainwright Table",
"Wainwright Table",
},
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 150.0,
baseXPGain = 10.0,
defaultVariant = "Wood Cart",
defaultVariantUntranslated = "Wood Cart",
numberOfVariants = "1",
variants = {
["Wood Cart"] = {
untranslated = "Wood Cart",
ingredients = {
{
"ITEM",
"Wooden Wheel",
2.0,
true,
"Wooden Wheel",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
8.0,
false,
"Wood Board",
},
},
products = {
{
"Wood Cart",
1,
"Wood Cart",
},
},
},
},
},
["Wood Shop Cart"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wood Shop Cart",
craftStn = {
{
"Wainwright Table",
"Wainwright Table",
},
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 225.0,
baseXPGain = 10.0,
defaultVariant = "Wood Shop Cart",
defaultVariantUntranslated = "Wood Shop Cart",
numberOfVariants = "1",
variants = {
["Wood Shop Cart"] = {
untranslated = "Wood Shop Cart",
ingredients = {
{
"ITEM",
"Cotton Fabric",
12.0,
false,
"Cotton Fabric",
},
{
"ITEM",
"Wood Cart",
1.0,
true,
"Wood Cart",
},
{
"ITEM",
"Store",
1.0,
true,
"Store",
},
{
"TAG",
"Lumber",
8.0,
false,
"Lumber",
},
},
products = {
{
"Wood Shop Cart",
1,
"Wood Shop Cart",
},
},
},
},
},
["Wooden Barge"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Barge",
craftStn = {
{
"Small Shipyard",
"Small Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 800.0,
baseXPGain = 16.0,
defaultVariant = "Wooden Barge",
defaultVariantUntranslated = "Wooden Barge",
numberOfVariants = "1",
variants = {
["Wooden Barge"] = {
untranslated = "Wooden Barge",
ingredients = {
{
"ITEM",
"Wooden Hull Planks",
18.0,
false,
"Wooden Hull Planks",
},
{
"ITEM",
"Iron Bar",
4.0,
false,
"Iron Bar",
},
{
"ITEM",
"Hemp Mooring Rope",
8.0,
false,
"Hemp Mooring Rope",
},
{
"ITEM",
"Wooden Wheel",
2.0,
true,
"Wooden Wheel",
},
{
"ITEM",
"Gearbox",
4.0,
true,
"Gearbox",
},
{
"ITEM",
"Large Wooden Ship Frame",
1.0,
true,
"Large Wooden Ship Frame",
},
},
products = {
{
"Wooden Barge",
1,
"Wooden Barge",
},
},
},
},
},
["Wooden Ceiling Light"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Ceiling Light",
craftStn = {
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
5,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 3.0,
defaultVariant = "Wooden Ceiling Light",
defaultVariantUntranslated = "Wooden Ceiling Light",
numberOfVariants = "1",
variants = {
["Wooden Ceiling Light"] = {
untranslated = "Wooden Ceiling Light",
ingredients = {
{
"ITEM",
"Copper Wiring",
4.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
{
"TAG",
"Lumber",
6.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
{
"TAG",
"Fabric",
6.0,
false,
"Fabric",
},
},
products = {
{
"Wooden Ceiling Light",
1,
"Wooden Ceiling Light",
},
},
},
},
},
["Wooden Elevator"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Elevator",
craftStn = {
{
"Assembly Line",
"Assembly Line",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 500.0,
baseXPGain = 15.0,
defaultVariant = "Wooden Elevator",
defaultVariantUntranslated = "Wooden Elevator",
numberOfVariants = "1",
variants = {
["Wooden Elevator"] = {
untranslated = "Wooden Elevator",
ingredients = {
{
"ITEM",
"Gearbox",
4.0,
false,
"Gearbox",
},
{
"ITEM",
"Cellulose Fiber",
4.0,
false,
"Cellulose Fiber",
},
{
"ITEM",
"Portable Steam Engine",
1.0,
true,
"Portable Steam Engine",
},
{
"TAG",
"Lumber",
30.0,
false,
"Lumber",
},
},
products = {
{
"Wooden Elevator",
1,
"Wooden Elevator",
},
},
},
},
},
["Wooden Fabric Bed"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Fabric Bed",
craftStn = {
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
6,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 180.0,
baseXPGain = 4.0,
defaultVariant = "Wooden Fabric Bed",
defaultVariantUntranslated = "Wooden Fabric Bed",
numberOfVariants = "1",
variants = {
["Wooden Fabric Bed"] = {
untranslated = "Wooden Fabric Bed",
ingredients = {
{
"ITEM",
"Nail",
10.0,
false,
"Nail",
},
{
"TAG",
"Lumber",
10.0,
false,
"Lumber",
},
{
"TAG",
"Fabric",
10.0,
false,
"Fabric",
},
},
products = {
{
"Wooden Fabric Bed",
1,
"Wooden Fabric Bed",
},
},
},
},
},
["Wooden Floor Lamp"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Floor Lamp",
craftStn = {
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
5,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 3.0,
defaultVariant = "Wooden Floor Lamp",
defaultVariantUntranslated = "Wooden Floor Lamp",
numberOfVariants = "1",
variants = {
["Wooden Floor Lamp"] = {
untranslated = "Wooden Floor Lamp",
ingredients = {
{
"ITEM",
"Copper Wiring",
4.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
{
"TAG",
"Lumber",
8.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
{
"TAG",
"Fabric",
8.0,
false,
"Fabric",
},
},
products = {
{
"Wooden Floor Lamp",
1,
"Wooden Floor Lamp",
},
},
},
},
},
["Wooden Frame Wide"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Frame Wide",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Carpentry",
4,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 160.0,
baseXPGain = 1.0,
defaultVariant = "Wooden Frame Wide",
defaultVariantUntranslated = "Wooden Frame Wide",
numberOfVariants = 5,
variants = {
["Wooden Frame Wide"] = {
untranslated = "Wooden Frame Wide",
ingredients = {
{
"TAG",
"Hewn Log",
2.0,
false,
"Hewn Log",
},
},
products = {
{
"Wooden Frame Wide",
1,
"Wooden Frame Wide",
},
},
},
["Wooden Frame Landscape"] = {
untranslated = "Wooden Frame Landscape",
ingredients = {
{
"TAG",
"Hewn Log",
2.0,
false,
"Hewn Log",
},
},
products = {
{
"Wooden Frame Landscape",
1,
"Wooden Frame Landscape",
},
},
},
["Wooden Frame Square"] = {
untranslated = "Wooden Frame Square",
ingredients = {
{
"TAG",
"Hewn Log",
2.0,
false,
"Hewn Log",
},
},
products = {
{
"Wooden Frame Square",
1,
"Wooden Frame Square",
},
},
},
["Wooden Frame Portrait"] = {
untranslated = "Wooden Frame Portrait",
ingredients = {
{
"TAG",
"Hewn Log",
2.0,
false,
"Hewn Log",
},
},
products = {
{
"Wooden Frame Portrait",
1,
"Wooden Frame Portrait",
},
},
},
["Wooden Frame Tall"] = {
untranslated = "Wooden Frame Tall",
ingredients = {
{
"TAG",
"Hewn Log",
2.0,
false,
"Hewn Log",
},
},
products = {
{
"Wooden Frame Tall",
1,
"Wooden Frame Tall",
},
},
},
},
},
["Wooden Hull Planks"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Hull Planks",
craftStn = {
{
"Small Shipyard",
"Small Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 0.5,
defaultVariant = "Wooden Hull Planks",
defaultVariantUntranslated = "Wooden Hull Planks",
numberOfVariants = "1",
variants = {
["Wooden Hull Planks"] = {
untranslated = "Wooden Hull Planks",
ingredients = {
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Wooden Hull Planks",
"",
"Wooden Hull Planks",
},
},
},
},
},
["Wooden Keel"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Keel",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Wooden Keel",
defaultVariantUntranslated = "Wooden Keel",
numberOfVariants = "1",
variants = {
["Wooden Keel"] = {
untranslated = "Wooden Keel",
ingredients = {
{
"TAG",
"Wood",
8.0,
false,
"Wood",
},
},
products = {
{
"Wooden Keel",
"",
"Wooden Keel",
},
},
},
},
},
["Wooden Kitchen Lamp"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Kitchen Lamp",
craftStn = {
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
6,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 3.0,
defaultVariant = "Wooden Kitchen Lamp",
defaultVariantUntranslated = "Wooden Kitchen Lamp",
numberOfVariants = "1",
variants = {
["Wooden Kitchen Lamp"] = {
untranslated = "Wooden Kitchen Lamp",
ingredients = {
{
"ITEM",
"Iron Plate",
2.0,
false,
"Iron Plate",
},
{
"ITEM",
"Copper Wiring",
4.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
{
"TAG",
"Lumber",
6.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Wooden Kitchen Lamp",
1,
"Wooden Kitchen Lamp",
},
},
},
},
},
["Wooden Latrine"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Latrine",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Carpentry",
2,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Wooden Latrine",
defaultVariantUntranslated = "Wooden Latrine",
numberOfVariants = "1",
variants = {
["Wooden Latrine"] = {
untranslated = "Wooden Latrine",
ingredients = {
{
"TAG",
"Hewn Log",
5.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
20.0,
false,
"Wood Board",
},
},
products = {
{
"Wooden Latrine",
1,
"Wooden Latrine",
},
},
},
},
},
["Wooden Mold"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Mold",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 0.4,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Wooden Mold",
defaultVariantUntranslated = "Wooden Mold",
numberOfVariants = "1",
variants = {
["Wooden Mold"] = {
untranslated = "Wooden Mold",
ingredients = {
{
"ITEM",
"Nail",
2.0,
false,
"Nail",
},
{
"TAG",
"Wood Board",
8.0,
false,
"Wood Board",
},
},
products = {
{
"Wooden Mold",
"4",
"Wooden Mold",
},
},
},
},
},
["Wooden Moorage Post"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Moorage Post",
craftStn = {
{
"Small Shipyard",
"Small Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Wooden Moorage Post",
defaultVariantUntranslated = "Wooden Moorage Post",
numberOfVariants = "1",
variants = {
["Wooden Moorage Post"] = {
untranslated = "Wooden Moorage Post",
ingredients = {
{
"ITEM",
"Hemp Mooring Rope",
4.0,
false,
"Hemp Mooring Rope",
},
{
"TAG",
"Hewn Log",
12.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Wooden Moorage Post",
1,
"Wooden Moorage Post",
},
},
},
},
},
["Wooden Oar"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Oar",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 0.5,
defaultVariant = "Wooden Oar",
defaultVariantUntranslated = "Wooden Oar",
numberOfVariants = "1",
variants = {
["Wooden Oar"] = {
untranslated = "Wooden Oar",
ingredients = {
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Wooden Oar",
"",
"Wooden Oar",
},
},
},
},
},
["Wooden Rudder"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Rudder",
craftStn = {
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
1,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 40.0,
baseXPGain = 1.0,
defaultVariant = "Wooden Rudder",
defaultVariantUntranslated = "Wooden Rudder",
numberOfVariants = "1",
variants = {
["Wooden Rudder"] = {
untranslated = "Wooden Rudder",
ingredients = {
{
"ITEM",
"Iron Gear",
2.0,
false,
"Iron Gear",
},
{
"TAG",
"Lumber",
4.0,
false,
"Lumber",
},
},
products = {
{
"Wooden Rudder",
"",
"Wooden Rudder",
},
},
},
},
},
["Wooden Straw Bed"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Straw Bed",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Carpentry",
1,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Wooden Straw Bed",
defaultVariantUntranslated = "Wooden Straw Bed",
numberOfVariants = "1",
variants = {
["Wooden Straw Bed"] = {
untranslated = "Wooden Straw Bed",
ingredients = {
{
"ITEM",
"Plant Fibers",
40.0,
false,
"Plant Fibers",
},
{
"TAG",
"Hewn Log",
15.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
15.0,
false,
"Wood Board",
},
},
products = {
{
"Wooden Straw Bed",
1,
"Wooden Straw Bed",
},
},
},
},
},
["Wooden Table Lamp"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Table Lamp",
craftStn = {
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
6,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 3.0,
defaultVariant = "Wooden Table Lamp",
defaultVariantUntranslated = "Wooden Table Lamp",
numberOfVariants = "1",
variants = {
["Wooden Table Lamp"] = {
untranslated = "Wooden Table Lamp",
ingredients = {
{
"ITEM",
"Copper Wiring",
4.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
{
"TAG",
"Lumber",
10.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
{
"TAG",
"Fabric",
6.0,
false,
"Fabric",
},
},
products = {
{
"Wooden Table Lamp",
1,
"Wooden Table Lamp",
},
},
},
},
},
["Wooden Transport Ship"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Transport Ship",
craftStn = {
{
"Medium Shipyard",
"Medium Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 1000.0,
baseXPGain = 10.0,
defaultVariant = "Wooden Transport Ship",
defaultVariantUntranslated = "Wooden Transport Ship",
numberOfVariants = "1",
variants = {
["Wooden Transport Ship"] = {
untranslated = "Wooden Transport Ship",
ingredients = {
{
"ITEM",
"Wooden Hull Planks",
18.0,
false,
"Wooden Hull Planks",
},
{
"ITEM",
"Iron Bar",
4.0,
false,
"Iron Bar",
},
{
"ITEM",
"Hemp Mooring Rope",
4.0,
false,
"Hemp Mooring Rope",
},
{
"ITEM",
"Wooden Rudder",
1.0,
true,
"Wooden Rudder",
},
{
"ITEM",
"Iron Axle",
1.0,
true,
"Iron Axle",
},
{
"ITEM",
"Portable Steam Engine",
1.0,
true,
"Portable Steam Engine",
},
{
"ITEM",
"Large Wooden Ship Frame",
1.0,
true,
"Large Wooden Ship Frame",
},
},
products = {
{
"Wooden Transport Ship",
1,
"Wooden Transport Ship",
},
},
},
},
},
["Wooden Wheel"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Wheel",
craftStn = {
{
"Wainwright Table",
"Wainwright Table",
},
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 40.0,
baseXPGain = 1.0,
defaultVariant = "Wooden Wheel",
defaultVariantUntranslated = "Wooden Wheel",
numberOfVariants = "1",
variants = {
["Wooden Wheel"] = {
untranslated = "Wooden Wheel",
ingredients = {
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Wooden Wheel",
"",
"Wooden Wheel",
},
},
},
},
},
["Wool Carpet"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wool Carpet",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.64,
baseLaborCost = 180.0,
baseXPGain = 1.5,
defaultVariant = "Wool Carpet",
defaultVariantUntranslated = "Wool Carpet",
numberOfVariants = "1",
variants = {
["Wool Carpet"] = {
untranslated = "Wool Carpet",
ingredients = {
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"ITEM",
"Wool Fabric",
3.0,
false,
"Wool Fabric",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Wool Carpet",
"",
"Wool Carpet",
},
},
},
},
},
["Wool Curtains"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wool Curtains",
craftStn = {
{
"Loom",
"Loom",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 1.5,
defaultVariant = "Wool Curtains",
defaultVariantUntranslated = "Wool Curtains",
numberOfVariants = "1",
variants = {
["Wool Curtains"] = {
untranslated = "Wool Curtains",
ingredients = {
{
"ITEM",
"Wool Fabric",
5.0,
false,
"Wool Fabric",
},
{
"ITEM",
"Cotton Thread",
2.0,
false,
"Cotton Thread",
},
{
"TAG",
"Hewn Log",
2.0,
false,
"Hewn Log",
},
},
products = {
{
"Wool Curtains",
"4",
"Wool Curtains",
},
},
},
},
},
["Wool Fabric"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wool Fabric",
craftStn = {
{
"Loom",
"Loom",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 100.0,
baseXPGain = 0.5,
defaultVariant = "Wool Fabric",
defaultVariantUntranslated = "Wool Fabric",
numberOfVariants = "1",
variants = {
["Wool Fabric"] = {
untranslated = "Wool Fabric",
ingredients = {
{
"ITEM",
"Wool Yarn",
4.0,
false,
"Wool Yarn",
},
},
products = {
{
"Wool Fabric",
"",
"Wool Fabric",
},
},
},
},
},
["Wool Yarn"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wool Yarn",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.75,
baseLaborCost = 60.0,
baseXPGain = 0.5,
defaultVariant = "Wool Yarn",
defaultVariantUntranslated = "Wool Yarn",
numberOfVariants = "1",
variants = {
["Wool Yarn"] = {
untranslated = "Wool Yarn",
ingredients = {
{
"ITEM",
"Shorn Wool",
3.0,
false,
"Shorn Wool",
},
},
products = {
{
"Wool Yarn",
"",
"Wool Yarn",
},
},
},
},
},
["Work Backpack"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Work Backpack",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 600.0,
baseXPGain = 3.0,
defaultVariant = "Work Backpack",
defaultVariantUntranslated = "Work Backpack",
numberOfVariants = "1",
variants = {
["Work Backpack"] = {
untranslated = "Work Backpack",
ingredients = {
{
"ITEM",
"Cellulose Fiber",
10.0,
false,
"Cellulose Fiber",
},
{
"ITEM",
"Leather Hide",
20.0,
false,
"Leather Hide",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Work Backpack",
1,
"Work Backpack",
},
},
},
},
},
["Work Boots"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Work Boots",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 600.0,
baseXPGain = 3.0,
defaultVariant = "Work Boots",
defaultVariantUntranslated = "Work Boots",
numberOfVariants = "1",
variants = {
["Work Boots"] = {
untranslated = "Work Boots",
ingredients = {
{
"ITEM",
"Cellulose Fiber",
10.0,
false,
"Cellulose Fiber",
},
{
"ITEM",
"Leather Hide",
20.0,
false,
"Leather Hide",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Work Boots",
1,
"Work Boots",
},
},
},
},
},
Workbench = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Workbench",
craftStn = {
{
"Campsite Workbench",
"Campsite Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 30.0,
baseXPGain = 0.0,
defaultVariant = "Workbench",
defaultVariantUntranslated = "Workbench",
numberOfVariants = "1",
variants = {
Workbench = {
untranslated = "Workbench",
ingredients = {
{
"TAG",
"Wood",
10.0,
false,
"Wood",
},
},
products = {
{
"Workbench",
1,
"Workbench",
},
},
},
},
},
["Worldly Donut"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Worldly Donut",
craftStn = {
{
"Bakery Oven",
"Bakery Oven",
},
},
skillNeeds = {
{
"Baking",
4,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Worldly Donut",
defaultVariantUntranslated = "Worldly Donut",
numberOfVariants = "1",
variants = {
["Worldly Donut"] = {
untranslated = "Worldly Donut",
ingredients = {
{
"ITEM",
"Sugar",
2.0,
false,
"Sugar",
},
{
"ITEM",
"Pastry Dough",
1.0,
false,
"Pastry Dough",
},
{
"TAG",
"Oil",
2.0,
false,
"Oil",
},
},
products = {
{
"Worldly Donut",
"1",
"Worldly Donut",
},
},
},
},
},
Yeast = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Yeast",
craftStn = {
{
"Mill",
"Mill",
},
},
skillNeeds = {
{
"Milling",
4,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Yeast",
defaultVariantUntranslated = "Yeast",
numberOfVariants = "1",
variants = {
Yeast = {
untranslated = "Yeast",
ingredients = {
{
"ITEM",
"Sugar",
2.0,
false,
"Sugar",
},
},
products = {
{
"Yeast",
"1",
"Yeast",
},
},
},
},
},
["Zoning Office"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Zoning Office",
craftStn = {
{
"Settlement Crafting Table",
"Settlement Crafting Table",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Zoning Office",
defaultVariantUntranslated = "Zoning Office",
numberOfVariants = "1",
variants = {
["Zoning Office"] = {
untranslated = "Zoning Office",
ingredients = {
{
"TAG",
"Hewn Log",
15.0,
false,
"Hewn Log",
},
{
"TAG",
"Mortared Stone",
15.0,
false,
"Mortared Stone",
},
},
products = {
{
"Zoning Office",
1,
"Zoning Office",
},
},
},
},
},
},
ingredients = {
[""] = {
"Homestead Claim Stake",
},
Acorn = {
"Acorn Powder",
"Phad Thai",
},
["Advanced Circuit"] = {
"Advanced Combustion Engine",
"Computer Lab",
"Froth Floatation Cell",
"Industrial Generator",
"Industrial Refrigerator",
"Laser",
"Powered Storage Silo",
"Sensor Based Belt Sorter",
"Wind Turbine",
},
["Advanced Combustion Engine"] = {
"Excavator",
"Industrial Generator",
"Skid Steer",
},
["Advanced Upgrade Lvl1"] = {
"Advanced Upgrade 2",
},
["Advanced Upgrade Lvl2"] = {
"Advanced Upgrade 3",
},
["Advanced Upgrade Lvl3"] = {
"Advanced Upgrade 4",
},
["Advanced Upgrade Lvl4"] = {
"Advanced Baking Upgrade",
"Advanced Cooking Upgrade",
"Advanced Smelting Upgrade",
"Baking Upgrade",
"Carpentry Advanced Upgrade",
"Cooking Upgrade",
"Glassworking Advanced Upgrade",
"Logging Advanced Upgrade",
"Masonry Advanced Upgrade",
"Mechanics Advanced Upgrade",
"Mining Advanced Upgrade",
"Pottery Upgrade",
"Shipwright Advanced Upgrade",
"Smelting Upgrade",
},
["Agave Leaves"] = {
"Baked Agave",
"Charred Agave",
},
["Agriculture Research Paper Advanced"] = {
"Basic Upgrade 3",
},
["Agriculture Research Paper Modern"] = {
"Advanced Upgrade 2",
},
["Alligator Carcass"] = {
"Stuffed Alligator",
},
["Ashlar Basalt"] = {
"Adorned Ashlar Basalt Bench",
"Adorned Ashlar Basalt Chair",
"Adorned Ashlar Basalt Table",
"Ashlar Basalt Bench",
"Ashlar Basalt Chair",
"Ashlar Basalt Door",
"Ashlar Basalt Fireplace",
"Ashlar Basalt Table",
"Ashlar Large Basalt Fountain",
"Ashlar Small Basalt Fountain",
"Large Hanging Ashlar Basalt Sign",
"Large Standing Ashlar Basalt Sign",
"Small Hanging Ashlar Basalt Sign",
"Small Standing Ashlar Basalt Sign",
},
["Ashlar Gneiss"] = {
"Adorned Ashlar Gneiss Bench",
"Adorned Ashlar Gneiss Chair",
"Adorned Ashlar Gneiss Table",
"Ashlar Gneiss Bench",
"Ashlar Gneiss Chair",
"Ashlar Gneiss Door",
"Ashlar Gneiss Fireplace",
"Ashlar Gneiss Table",
"Ashlar Large Gneiss Fountain",
"Ashlar Small Gneiss Fountain",
"Large Hanging Ashlar Gneiss Sign",
"Large Standing Ashlar Gneiss Sign",
"Small Hanging Ashlar Gneiss Sign",
"Small Standing Ashlar Gneiss Sign",
},
["Ashlar Granite"] = {
"Adorned Ashlar Granite Bench",
"Adorned Ashlar Granite Chair",
"Adorned Ashlar Granite Table",
"Ashlar Granite Bench",
"Ashlar Granite Chair",
"Ashlar Granite Door",
"Ashlar Granite Fireplace",
"Ashlar Granite Table",
"Ashlar Large Granite Fountain",
"Ashlar Small Granite Fountain",
"Federation Foundation",
"Large Hanging Ashlar Granite Sign",
"Large Standing Ashlar Granite Sign",
"Small Hanging Ashlar Granite Sign",
"Small Standing Ashlar Granite Sign",
},
["Ashlar Limestone"] = {
"Adorned Ashlar Limestone Bench",
"Adorned Ashlar Limestone Chair",
"Adorned Ashlar Limestone Table",
"Ashlar Large Limestone Fountain",
"Ashlar Limestone Bench",
"Ashlar Limestone Chair",
"Ashlar Limestone Door",
"Ashlar Limestone Fireplace",
"Ashlar Limestone Table",
"Ashlar Small Limestone Fountain",
"Federation Foundation",
"Large Hanging Ashlar Limestone Sign",
"Large Standing Ashlar Limestone Sign",
"Small Hanging Ashlar Limestone Sign",
"Small Standing Ashlar Limestone Sign",
},
["Ashlar Sandstone"] = {
"Adorned Ashlar Sandstone Bench",
"Adorned Ashlar Sandstone Chair",
"Adorned Ashlar Sandstone Table",
"Ashlar Large Sandstone Fountain",
"Ashlar Sandstone Bench",
"Ashlar Sandstone Chair",
"Ashlar Sandstone Door",
"Ashlar Sandstone Fireplace",
"Ashlar Sandstone Table",
"Ashlar Small Sandstone Fountain",
"Large Hanging Ashlar Sandstone Sign",
"Large Standing Ashlar Sandstone Sign",
"Small Hanging Ashlar Sandstone Sign",
"Small Standing Ashlar Sandstone Sign",
},
["Ashlar Shale"] = {
"Adorned Ashlar Shale Bench",
"Adorned Ashlar Shale Chair",
"Adorned Ashlar Shale Table",
"Ashlar Large Shale Fountain",
"Ashlar Shale Bench",
"Ashlar Shale Chair",
"Ashlar Shale Door",
"Ashlar Shale Fireplace",
"Ashlar Shale Table",
"Ashlar Small Shale Fountain",
"Large Hanging Ashlar Shale Sign",
"Large Standing Ashlar Shale Sign",
"Small Hanging Ashlar Shale Sign",
"Small Standing Ashlar Shale Sign",
},
["Ashlar Stone"] = {
"Adorned Ashlar Stone Bench",
"Adorned Ashlar Stone Chair",
"Adorned Ashlar Stone Table",
"Ashlar Large Stone Fountain",
"Ashlar Small Stone Fountain",
"Ashlar Stone Bench",
"Ashlar Stone Chair",
"Ashlar Stone Door",
"Ashlar Stone Fireplace",
"Ashlar Stone Table",
"Large Hanging Ashlar Stone Sign",
"Large Standing Ashlar Stone Sign",
"Small Hanging Ashlar Stone Sign",
"Small Standing Ashlar Stone Sign",
},
["Baked Meat"] = {
"Culinary Research Paper Advanced Meat",
},
["Baked Vegetable"] = {
"Culinary Research Paper Advanced",
},
Barrel = {
"Biodiesel",
"Petroleum",
},
Basalt = {
"Ashlar Basalt",
"Crushed Basalt Lv2",
"Crushed Basalt Lv3",
},
["Basic Circuit"] = {
"Advanced Tailoring Table",
"Automatic Loom",
"Electric Motor",
"Modern Upgrade 4",
"Refrigerator",
"Sensor Based Belt Sorter",
"Servo",
"Solar Generator",
"Spin Melter",
"Washing Machine",
},
["Basic Research"] = {
"Advanced Upgrade 1",
"Advanced Upgrade 2",
"Advanced Upgrade 3",
"Advanced Upgrade 4",
"Basic Upgrade 4",
"Modern Upgrade 1",
"Modern Upgrade 2",
"Modern Upgrade 3",
"Modern Upgrade 4",
},
["Basic Salad"] = {
"Crimson Salad",
"Sweet Salad",
"Wild Mix",
},
["Basic Upgrade Lvl1"] = {
"Basic Upgrade 2",
},
["Basic Upgrade Lvl2"] = {
"Basic Upgrade 3",
},
["Basic Upgrade Lvl3"] = {
"Basic Upgrade 4",
},
["Basic Upgrade Lvl4"] = {
"Basic Engineering Upgrade",
"Butchery Upgrade",
"Campfire Cooking Upgrade",
"Carpentry Basic Upgrade",
"Farming Upgrade",
"Fertilizers Upgrade",
"Gathering Basic Upgrade",
"Hunting Upgrade",
"Logging Basic Upgrade",
"Masonry Basic Upgrade",
"Milling Upgrade",
"Mining Basic Upgrade",
"Paper Milling Upgrade",
"Shipwright Basic Upgrade",
"Tailoring Basic Upgrade",
},
["Bean Sprout"] = {
"Banh Xeo",
"Bison Chow Fun",
"Phad Thai",
},
Beans = {
"Autumn Stew",
"Bean Paste",
"Bean Sprout",
"Charred Beans",
"Exotic Vegetable Medley",
"Forest Salad",
"Poke Bowl",
"Pupusas",
"Wild Stew",
},
Beet = {
"Baked Beet",
"Beet Campfire Salad",
"Beet Sugar",
"Charred Beet",
"Exotic Vegetable Medley",
"Grassland Salad",
"Mixed Fruit Salad",
"Root Campfire Stew",
"Wild Stew",
},
["Berry Extract Fertilizer"] = {
"Agriculture Research Paper Modern",
},
["Bighorn Carcass"] = {
"Sheep Mount",
},
["Birch Log"] = {
"Composite Birch Lumber",
"Large Hanging Birch Sign",
"Large Standing Birch Sign",
"Small Hanging Birch Sign",
"Small Standing Birch Sign",
},
["Bison Carcass"] = {
"Bison Chow Fun",
"Bison Mount",
"Butcher Bison",
"Campfire Bison",
"Stuffed Bison",
},
["Blood Meal Fertilizer"] = {
"Agriculture Research Paper Modern",
},
["Blue Shark"] = {
"Shark Fillet Soup",
},
["Boiled Grains"] = {
"Topped Porridge",
},
["Boiled Rice"] = {
"Hosomaki",
"Kelpy Crab Roll",
"Pineapple Friend Rice",
"Poke Bowl",
"Seeded Camas Roll",
"Spiky Roll",
},
["Boiled Sausage"] = {
"Culinary Research Paper Modern",
},
Boiler = {
"Portable Steam Engine",
},
["Bolete Mushrooms"] = {
"Mushroom Medley",
"Rainforest Salad",
},
Bread = {
"Culinary Research Paper Modern",
"Stuffed Turkey",
},
Brick = {
"Bakery Oven",
"Bank",
"Blast Furnace",
"Brick Fireplace",
"Geology Research Paper Modern",
"Glassworks",
"Mint",
"Standing Steel Brick Sign",
"Treasury",
},
["Camas Bulb"] = {
"Camas Bulb Bake",
"Camas Paste",
"Charred Camas Bulb",
"Fantastic Forest Pizza",
"Fried Camas",
"Mixed Vegetable Medley",
"Root Campfire Salad",
"Root Campfire Stew",
},
["Camas Paste"] = {
"Camas Bread",
"Seeded Camas Roll",
},
["Campfire Salad"] = {
"Culinary Research Paper Basic",
},
Canvas = {
"Art Supplies",
"Easel",
},
["Cast Iron Stove"] = {
"Powered Cart",
},
["Cedar Log"] = {
"Composite Cedar Lumber",
"Large Hanging Cedar Sign",
"Large Standing Cedar Sign",
"Small Hanging Cedar Sign",
"Small Standing Cedar Sign",
},
["Ceiba Log"] = {
"Composite Ceiba Lumber",
"Large Hanging Ceiba Sign",
"Large Standing Ceiba Sign",
"Small Hanging Ceiba Sign",
"Small Standing Ceiba Sign",
},
["Cellulose Fiber"] = {
"Bearpack",
"Camo Pants",
"Camo Shirt",
"Cloth Cape",
"Large Bath Mat",
"Light Backpack",
"Paper",
"Rug Large",
"Rug Medium",
"Weave Large Bath Mat",
"Wooden Elevator",
"Work Backpack",
"Work Boots",
},
Cement = {
"Asphalt Concrete",
"Reinforced Concrete",
"Robotic Assembly Line",
"Waste Filter",
},
["Cereal Germ"] = {
"Oil",
},
Charcoal = {
"Charcoal Steel",
},
["Charred Beet"] = {
"Crimson Salad",
},
["Charred Camas Bulb"] = {
"Camas Ash Fertilizer",
},
["Charred Fish"] = {
"Fish Stew",
},
["Charred Meat"] = {
"Meaty Stew",
},
["Charred Pineapple"] = {
"Pineapple Friend Rice",
},
Clam = {
"Clam Chowder",
"Shuck Clams",
},
Clay = {
"Bathtub",
"Cement",
"Round Pot",
"Shale Brick",
"Small Sink",
"Square Pot",
"Tallow Lamp",
"Toilet",
"Wet Brick",
},
Coal = {
"Crushed Coal",
"Crushed Coal Lv2",
"Crushed Coal Lv3",
},
["Colored Powder"] = {
"Oil Paint",
},
["Combustion Engine"] = {
"Combustion Generator",
"Industrial Barge",
"Truck",
},
["Composite Birch Lumber"] = {
"Composite Birch Bench",
"Composite Birch Chair",
"Composite Birch Door",
"Composite Birch Table",
},
["Composite Cedar Lumber"] = {
"Composite Cedar Bench",
"Composite Cedar Chair",
"Composite Cedar Door",
"Composite Cedar Table",
},
["Composite Ceiba Lumber"] = {
"Composite Ceiba Bench",
"Composite Ceiba Chair",
"Composite Ceiba Door",
"Composite Ceiba Table",
},
["Composite Fir Lumber"] = {
"Composite Fir Bench",
"Composite Fir Chair",
"Composite Fir Door",
"Composite Fir Table",
},
["Composite Joshua Lumber"] = {
"Composite Joshua Bench",
"Composite Joshua Chair",
"Composite Joshua Door",
"Composite Joshua Table",
},
["Composite Lumber"] = {
"Composite Lumber Bench",
"Composite Lumber Chair",
"Composite Lumber Door",
"Composite Lumber Table",
"Computer Lab",
"Federation Foundation",
"Modern Upgrade 3",
"Steel Abstract Fixture",
"Steel Hanging Fixture",
"Steel Hanging Lamp",
"Steel Square Fixture",
},
["Composite Oak Lumber"] = {
"Composite Oak Bench",
"Composite Oak Chair",
"Composite Oak Door",
"Composite Oak Table",
},
["Composite Palm Lumber"] = {
"Composite Palm Bench",
"Composite Palm Chair",
"Composite Palm Door",
"Composite Palm Table",
},
["Composite Redwood Lumber"] = {
"Composite Redwood Bench",
"Composite Redwood Chair",
"Composite Redwood Door",
"Composite Redwood Table",
},
["Composite Saguaro Lumber"] = {
"Composite Saguaro Bench",
"Composite Saguaro Chair",
"Composite Saguaro Door",
"Composite Saguaro Table",
},
["Composite Spruce Lumber"] = {
"Composite Spruce Bench",
"Composite Spruce Chair",
"Composite Spruce Door",
"Composite Spruce Table",
},
Compost = {
"Compost Fertilizer",
},
["Cookeina Mushrooms"] = {
"Millionaires Salad",
"Mushroom Medley",
},
["Copper Bar"] = {
"Copper Frame Landscape",
"Copper Frame Portrait",
"Copper Frame Square",
"Copper Frame Tall",
"Copper Frame Wide",
"Copper Pipe",
"Copper Plate",
"Copper Wiring",
"Country Foundation",
"Embassy Desk",
"Metallurgy Research Paper Advanced",
"Tripod Camera",
},
["Copper Concentrate"] = {
"Copper Bar",
"Smelt Copper",
},
["Copper Ore"] = {
"Crushed Copper Lv2",
"Crushed Copper Lv3",
"Crushed Copper Ore",
},
["Copper Pipe"] = {
"Portable Steam Engine",
},
["Copper Plate"] = {
"Boiler",
"Heat Sink",
},
["Copper Wiring"] = {
"Advanced Circuit",
"Basic Circuit",
"Electric Motor",
"Electric Wall Lamp",
"Heat Sink",
"Industrial Elevator",
"Light Bulb",
"Modern Double Street Light",
"Modern Street Light",
"Plastic Buoy",
"Radiator",
"Steel Abstract Fixture",
"Steel Ceiling Light",
"Steel Floor Lamp",
"Steel Hanging Fixture",
"Steel Hanging Lamp",
"Steel Kitchen Lamp",
"Steel Searchlight",
"Steel Square Fixture",
"Steel Table Lamp",
"Streetlamp",
"Transmission Pole",
"Wooden Ceiling Light",
"Wooden Floor Lamp",
"Wooden Kitchen Lamp",
"Wooden Table Lamp",
},
Corn = {
"Baked Corn",
"Charred Corn",
"Corn Ethanol",
"Corn Fritters",
"Cornmeal",
"Field Campfire Stew",
"Grassland Salad",
"Mixed Vegetable Medley",
},
Cornmeal = {
"Agouti Enchiladas",
"Corn Fritters",
"Mochi",
"Pupusas",
"Tortilla",
},
["Corrugated Steel"] = {
"Corrugated Steel Door",
"Corrugated Steel Fence Door",
"Large Corrugated Steel Door",
},
["Cotton Boll"] = {
"Cotton Lint",
},
["Cotton Fabric"] = {
"Builder Shirt",
"Cast Iron Bed",
"Cast Iron Royal Bed",
"Chef Hat",
"Chef Pants",
"Chef Shirt",
"Chef Shoes",
"Cotton Canvas",
"Cotton Carpet",
"Cotton Curtains",
"Cotton Streamer Stars",
"Cotton Streamer Stripes",
"Court Chair",
"Crane",
"Explorer Boots",
"Explorer Gloves",
"Explorer Hat",
"Explorer Pants",
"Explorer Shirt",
"Farmer Hat",
"Farmer Overalls",
"Huge Banner Sign",
"Huge Wooden Banner Sign",
"Large Bath Mat",
"Large Cotton Bunting Festive",
"Large Cotton Bunting Red",
"Large Cotton Bunting Regal",
"Large Cotton Bunting Vibrant",
"Large Court",
"Large Festive Paper Lantern",
"Large Paper Lantern",
"Nylon Futon Bed",
"Nylon Futon Couch",
"Shipwright Hat",
"Shipwright Overalls",
"Shipwright Shirt",
"Small Bath Mat",
"Small Cotton Bunting Festive",
"Small Cotton Bunting Red",
"Small Cotton Bunting Regal",
"Small Cotton Bunting Vibrant",
"Small Paper Lantern",
"Smith Bandana",
"Smith Boots",
"Smith Gloves",
"Smith Pants",
"Smith Shirt",
"Tailor Bowler Hat",
"Tailor Pants",
"Tailor Shirt",
"Towel Rack",
"Upholstered Chair",
"Upholstered Couch",
"Weave Cotton Canvas",
"Weave Cotton Curtains",
"Weave Large Bath Mat",
"Weave Large Cotton Bunting Red",
"Weave Small Bath Mat",
"Weave Small Cotton Bunting Red",
"Wood Shop Cart",
},
["Cotton Lint"] = {
"Cotton Thread",
},
["Cotton Seed"] = {
"Cottonseed Oil",
},
["Cotton Thread"] = {
"Cotton Curtains",
"Cotton Fabric",
"Tallow Candle",
"Tallow Lamp",
"Tallow Wall Lamp",
"Weave Cotton Curtains",
"Weave Cotton Fabric",
"Weave Wool Curtains",
"Wool Curtains",
},
["Crab Carcass"] = {
"Banh Xeo",
"Clean Crab",
"Kelpy Crab Roll",
},
["Crimini Mushrooms"] = {
"Exotic Salad",
"Hearty Hometown Pizza",
"Mushroom Medley",
},
["Crop Seed"] = {
"Agriculture Research Paper Advanced",
},
["Crushed Coal"] = {
"Steel Bar",
},
["Crushed Copper Ore"] = {
"Concentrate Copper Lv2",
"Copper Concentrate",
},
["Crushed Gold Ore"] = {
"Concentrate Gold Lv2",
"Gold Concentrate",
},
["Crushed Iron Ore"] = {
"Concentrate Dry Iron",
"Concentrate Dry Iron Lv2",
"Concentrate Iron Lv2",
"Iron Concentrate",
},
["Crushed Limestone"] = {
"Glass",
"Phosphate Fertilizer",
"Quicklime",
},
["Crushed Rock"] = {
"Asphalt Concrete",
"Bloomery",
"Reinforced Concrete",
"Stone Road",
},
["Crushed Shale"] = {
"Shale Brick",
},
["Culinary Research Paper Advanced"] = {
"Advanced Upgrade 3",
},
["Culinary Research Paper Basic"] = {
"Basic Upgrade 3",
},
["Culinary Research Paper Modern"] = {
"Modern Upgrade 2",
},
["Dendrology Research Paper Advanced"] = {
"Basic Upgrade 3",
},
["Dendrology Research Paper Basic"] = {
"Basic Upgrade 2",
},
["Dendrology Research Paper Modern"] = {
"Advanced Upgrade 4",
},
Dirt = {
"Agriculture Research Paper Advanced",
"Composite Filler",
"Compost Spoiled Food",
"Dirt Ramp",
"Dirt Ramp Basic",
"Farmers Table",
"Fiber Filler",
"Pulp Filler",
},
["Dried Fish"] = {
"Culinary Research Paper Basic Fish",
},
["Dried Meat"] = {
"Culinary Research Paper Basic Meat",
},
["Electric Motor"] = {
"Froth Floatation Cell",
"Industrial Elevator",
"Jaw Crusher",
"Laser",
"Robotic Assembly Line",
"Sensor Based Belt Sorter",
},
["Elk Carcass"] = {
"Elk Mount",
"Stuffed Elk",
},
["Engineering Research Paper Advanced"] = {
"Basic Upgrade 4",
},
["Engineering Research Paper Modern"] = {
"Advanced Upgrade 4",
},
Epoxy = {
"Composite Birch Lumber",
"Composite Cedar Lumber",
"Composite Ceiba Lumber",
"Composite Fir Lumber",
"Composite Joshua Lumber",
"Composite Lumber",
"Composite Oak Lumber",
"Composite Palm Lumber",
"Composite Redwood Lumber",
"Composite Saguaro Lumber",
"Composite Spruce Lumber",
"Cotton Carpet",
"Flat Steel",
"Modern Upgrade 4",
"Nylon Carpet",
"Steel Axle",
"Steel Gear",
"Substrate",
"Wool Carpet",
},
Ethanol = {
"Biodiesel",
},
Fabric = {
"Bandana",
"Bearpack",
"Big Backpack",
"Bison Mount",
"Camo Pants",
"Camo Shirt",
"Campsite",
"Capris",
"Cloth Belt",
"Cloth Cape",
"Couch",
"Derpy Hat",
"Elk Mount",
"Goat Mount",
"Kitchen",
"Light Backpack",
"Padded Chair",
"Powered Cart",
"Rug Large",
"Rug Medium",
"Running Shoes",
"Sheep Mount",
"Shorts",
"Stuffed Alligator",
"Stuffed Bison",
"Stuffed Elk",
"Stuffed Goat",
"Stuffed Jaguar",
"Stuffed Wolf",
"Trousers",
"Wooden Ceiling Light",
"Wooden Fabric Bed",
"Wooden Floor Lamp",
"Wooden Table Lamp",
"Work Backpack",
"Work Boots",
},
Fat = {
"Bannock",
"Biodiesel",
"Corn Fritters",
"Field Campfire Stew",
"Fish Stew",
"Fried Camas",
"Fried Fiddleheads",
"Fried Hearts Of Palm",
"Fried Taro",
"Fried Tomatoes",
"Huckleberry Pie",
"Jungle Campfire Stew",
"Meat Pie",
"Meaty Stew",
"Pastry Dough",
"Root Campfire Stew",
},
["Fertilizer Filler"] = {
"Berry Extract Fertilizer",
"Blood Meal Fertilizer",
"Camas Ash Fertilizer",
"Compost Fertilizer",
"Hide Ash Fertilizer",
"Pelt Fertilizer",
"Phosphate Fertilizer",
},
Fiberglass = {
"Servo",
"Substrate",
},
Fiddleheads = {
"Fern Campfire Salad",
"Forest Salad",
"Fried Fiddleheads",
"Mixed Salad",
"Seeded Camas Roll",
"Wilted Fiddleheads",
},
["Fir Log"] = {
"Composite Fir Lumber",
"Large Hanging Fir Sign",
"Large Standing Fir Sign",
"Small Hanging Fir Sign",
"Small Standing Fir Sign",
},
["Fireweed Shoots"] = {
"Charred Fireweed Shoots",
"Mixed Salad",
},
["Flat Steel"] = {
"Flat Steel Door",
"Industrial Elevator",
},
["Flax Fiber"] = {
"Linen Yarn",
},
["Flax Seed"] = {
"Flaxseed Oil",
},
["Flax Stem"] = {
"Flax Fiber",
},
["Flaxseed Oil"] = {
"Hardwood Lumber",
"Lumber",
"Oil Paint",
"Softwood Lumber",
},
Flour = {
"Field Campfire Stew",
"Fish N Chips",
"Fish Stew",
"Flatbread",
"Fried Hare Haunches",
"Fruit Muffin",
"Huckleberry Pie",
"Jungle Campfire Stew",
"Leavened Dough",
"Meat Pie",
"Meaty Stew",
"Pastry Dough",
"Root Campfire Stew",
"Wild Stew",
},
["Framed Glass"] = {
"Framed Glass Door",
"Laser",
},
["Fried Vegetable"] = {
"Culinary Research Paper Basic",
},
Fruit = {
"Beet Campfire Salad",
"Fruit Muffin",
"Fruit Tart",
"Sweet Jerky",
"Topped Porridge",
},
["Fruit Salad"] = {
"Sweet Salad",
},
Fungus = {
"Charred Mushrooms",
"Jungle Campfire Stew",
"Pirozhok",
},
["Fur Pelt"] = {
"Bearpack",
"Garden Boots",
"Pelt Fertilizer",
"Tailor Bowler Hat",
"Tall Boots",
"Trousers",
},
["Gathering Research Paper Basic"] = {
"Basic Upgrade 1",
},
Gearbox = {
"Cement Kiln",
"Combustion Engine",
"Crane",
"Excavator",
"Printing Press",
"Pump Jack",
"Rolling Mill",
"Skid Steer",
"Small Wooden Boat",
"Truck",
"Waste Filter",
"Wind Turbine",
"Wooden Barge",
"Wooden Elevator",
},
["Geology Research Paper Advanced"] = {
"Basic Upgrade 4",
},
["Geology Research Paper Basic"] = {
"Basic Upgrade 1",
},
["Geology Research Paper Modern"] = {
"Advanced Upgrade 1",
},
["Giant Cactus Fruit"] = {
"Charred Cactus Fruit",
},
Glass = {
"Country Foundation",
"Decorative Glass Buoy Blue",
"Decorative Glass Buoy Green",
"Decorative Glass Buoy Red",
"Decorative Glass Buoy Violet",
"Decorative Glass Buoy Yellow",
"Fiberglass",
"Flat Steel Door",
"Framed Glass",
"Galaxy Vase",
"Geology Research Paper Modern Glass",
"Glass Lens",
"Industrial Refrigerator",
"Laboratory",
"Large Windowed Lumber Door",
"Light Bulb",
"Orange Vase",
"Plant Vase",
"Purple Vase",
"Red Vase",
"Standing Glass Sign",
"Streetlamp",
"Swirl Vase",
},
["Glass Lens"] = {
"Outpost Table",
"Tripod Camera",
},
Gneiss = {
"Ashlar Gneiss",
"Crushed Gneiss Lv2",
"Crushed Gneiss Lv3",
},
["Gold Bar"] = {
"Adorned Ashlar Basalt Bench",
"Adorned Ashlar Basalt Chair",
"Adorned Ashlar Basalt Table",
"Adorned Ashlar Gneiss Bench",
"Adorned Ashlar Gneiss Chair",
"Adorned Ashlar Gneiss Table",
"Adorned Ashlar Granite Bench",
"Adorned Ashlar Granite Chair",
"Adorned Ashlar Granite Table",
"Adorned Ashlar Limestone Bench",
"Adorned Ashlar Limestone Chair",
"Adorned Ashlar Limestone Table",
"Adorned Ashlar Sandstone Bench",
"Adorned Ashlar Sandstone Chair",
"Adorned Ashlar Sandstone Table",
"Adorned Ashlar Shale Bench",
"Adorned Ashlar Shale Chair",
"Adorned Ashlar Shale Table",
"Adorned Ashlar Stone Bench",
"Adorned Ashlar Stone Chair",
"Adorned Ashlar Stone Table",
"Bank",
"Cast Iron Royal Bed",
"Country Foundation",
"Currency Exchange",
"Embassy Desk",
"Federation Foundation",
"Gold Flakes",
"Gold Frame Landscape",
"Gold Frame Portrait",
"Gold Frame Square",
"Gold Frame Tall",
"Gold Frame Wide",
"Gold Wiring",
"Laser",
"Mint",
"Ornate Gold Frame Landscape",
"Ornate Gold Frame Portrait",
"Ornate Gold Frame Square",
"Ornate Gold Frame Tall",
"Ornate Gold Frame Wide",
"Treasury",
},
["Gold Concentrate"] = {
"Gold Bar",
"Smelt Gold",
},
["Gold Flakes"] = {
"Advanced Circuit",
"Basic Circuit",
},
["Gold Ore"] = {
"Crushed Gold Lv2",
"Crushed Gold Lv3",
"Crushed Gold Ore",
},
["Gold Wiring"] = {
"Advanced Circuit",
},
Grain = {
"Boiled Grains",
},
Granite = {
"Ashlar Granite",
"Crushed Granite",
"Crushed Granite Lv2",
"Crushed Granite Lv3",
"Mortared Granite",
},
Greens = {
"Autumn Stew",
"Beet Campfire Salad",
"Fantastic Forest Pizza",
"Jungle Campfire Salad",
"Root Campfire Salad",
},
Hardwood = {
"Hardwood Board",
"Hardwood Hewn Log",
"Large Hanging Hardwood Sign",
"Large Standing Hardwood Sign",
"Small Hanging Hardwood Sign",
"Small Standing Hardwood Sign",
},
["Hardwood Board"] = {
"Hardwood Lumber",
"Hewn Hardwood Bench",
"Hewn Hardwood Chair",
"Hewn Hardwood Table",
"Large Hanging Hardwood Sign",
"Large Standing Hardwood Sign",
"Small Hanging Hardwood Sign",
"Small Standing Hardwood Sign",
},
["Hardwood Hewn Log"] = {
"Hewn Hardwood Bench",
"Hewn Hardwood Chair",
"Hewn Hardwood Door",
"Hewn Hardwood Table",
},
["Hardwood Lumber"] = {
"Composite Hardwood Bench",
"Composite Hardwood Chair",
"Composite Hardwood Door",
"Composite Hardwood Table",
"Hardwood Lumber Bench",
"Hardwood Lumber Chair",
"Hardwood Lumber Door",
"Hardwood Lumber Dresser",
"Hardwood Lumber Table",
},
["Hare Carcass"] = {
"Butcher Hare",
},
["Heart Of Palm"] = {
"Baked Heart Of Palm",
"Charred Heart Of Palm",
"Fried Hearts Of Palm",
"Jungle Campfire Salad",
"Millionaires Salad",
},
["Heat Sink"] = {
"Crane",
"Radiator",
},
["Hemp Mooring Rope"] = {
"Decorative Glass Buoy Blue",
"Decorative Glass Buoy Green",
"Decorative Glass Buoy Red",
"Decorative Glass Buoy Violet",
"Decorative Glass Buoy Yellow",
"Medium Fishing Trawler",
"Outpost Netting",
"Wooden Barge",
"Wooden Moorage Post",
"Wooden Transport Ship",
},
["Hewn Log"] = {
"Amendments",
"Anvil",
"Ballot Box",
"Bison Mount",
"Board Of Elections",
"Butchery Table",
"Capitol",
"Census Bureau",
"Contract Board",
"Cotton Curtains",
"Country Foundation",
"Court Chair",
"Court Table",
"Crab Pot",
"Dendrology Research Paper Advanced",
"Distribution Station",
"Elk Mount",
"Embassy Desk",
"Executive Office",
"Farmers Table",
"Fiber Scutching Station",
"Fish Rack",
"Fish Trap",
"Fishery",
"Goat Mount",
"Government Office",
"Hand Plow",
"Hewn Bench",
"Hewn Chair",
"Hewn Door",
"Hewn Dresser",
"Hewn Log Door",
"Hewn Nightstand",
"Hewn Table",
"Huge Banner Sign",
"Huge Wooden Banner Sign",
"Icebox",
"Immigration Desk",
"Large Hanging Birch Sign",
"Large Hanging Cedar Sign",
"Large Hanging Ceiba Sign",
"Large Hanging Fir Sign",
"Large Hanging Hardwood Sign",
"Large Hanging Joshua Sign",
"Large Hanging Oak Sign",
"Large Hanging Palm Sign",
"Large Hanging Redwood Sign",
"Large Hanging Saguaro Sign",
"Large Hanging Softwood Sign",
"Large Hanging Spruce Sign",
"Large Hanging Wood Sign",
"Large Standing Birch Sign",
"Large Standing Cedar Sign",
"Large Standing Ceiba Sign",
"Large Standing Fir Sign",
"Large Standing Hardwood Sign",
"Large Standing Joshua Sign",
"Large Standing Oak Sign",
"Large Standing Palm Sign",
"Large Standing Redwood Sign",
"Large Standing Saguaro Sign",
"Large Standing Softwood Sign",
"Large Standing Spruce Sign",
"Large Standing Wood Sign",
"Large Wooden Ship Frame",
"Medium Wooden Ship Frame",
"Outpost Netting",
"Outpost Table",
"Padded Chair",
"Real Estate Desk",
"Recycle Hewn Log",
"Registrar",
"Settlement Crafting Table",
"Sheep Mount",
"Small Canoe",
"Small Court",
"Small Hanging Birch Sign",
"Small Hanging Cedar Sign",
"Small Hanging Ceiba Sign",
"Small Hanging Fir Sign",
"Small Hanging Hardwood Sign",
"Small Hanging Joshua Sign",
"Small Hanging Oak Sign",
"Small Hanging Palm Sign",
"Small Hanging Redwood Sign",
"Small Hanging Saguaro Sign",
"Small Hanging Softwood Sign",
"Small Hanging Spruce Sign",
"Small Hanging Wood Sign",
"Small Shipyard",
"Small Standing Birch Sign",
"Small Standing Cedar Sign",
"Small Standing Ceiba Sign",
"Small Standing Fir Sign",
"Small Standing Hardwood Sign",
"Small Standing Joshua Sign",
"Small Standing Oak Sign",
"Small Standing Palm Sign",
"Small Standing Redwood Sign",
"Small Standing Saguaro Sign",
"Small Standing Softwood Sign",
"Small Standing Spruce Sign",
"Small Standing Wood Sign",
"Small Wood Cart",
"Small Wooden Ship Frame",
"Stenographers Table",
"Town Foundation",
"Wainwright Table",
"Waterwheel",
"Weave Cotton Curtains",
"Weave Wool Curtains",
"Wheelbarrow",
"Windmill",
"Wood Cart",
"Wooden Frame Landscape",
"Wooden Frame Portrait",
"Wooden Frame Square",
"Wooden Frame Tall",
"Wooden Frame Wide",
"Wooden Hull Planks",
"Wooden Latrine",
"Wooden Moorage Post",
"Wooden Oar",
"Wooden Straw Bed",
"Wooden Wheel",
"Wool Curtains",
"Zoning Office",
},
["Hide Ash Fertilizer"] = {
"Agriculture Research Paper Modern",
},
Huckleberries = {
"Fern Campfire Salad",
"Forest Salad",
"Huckleberry Extract",
"Huckleberry Pie",
"Mixed Fruit Salad",
"Sugar",
"Wild Stew",
},
["Huckleberry Extract"] = {
"Berry Extract Fertilizer",
"Huckleberry Fritter",
"Infused Oil",
"Macarons",
"Wild Mix",
},
["Infused Oil"] = {
"Bear SUPREME",
"Crimson Salad",
"Seared Meat",
},
["Iron Anchor"] = {
"Industrial Barge",
"Medium Fishing Trawler",
},
["Iron Axle"] = {
"Crane",
"Engineering Research Paper Modern",
"Medium Fishing Trawler",
"Steam Tractor",
"Steam Truck",
"Wooden Transport Ship",
},
["Iron Bar"] = {
"Anvil",
"Assembly Line",
"Bakery Oven",
"Bank",
"Barrel",
"Bathtub",
"Brazier",
"Brick Fireplace",
"Candle Stand",
"Cast Iron Bed",
"Cast Iron Royal Bed",
"Cast Iron Stove",
"Ceiling Candle",
"Cement Kiln",
"Charcoal Steel",
"Combustion Generator",
"Country Foundation",
"Currency Exchange",
"Decorative Anchor",
"Electric Water Pump",
"Gearbox",
"Glassworks",
"Hand Plow",
"Huge Iron Banner Sign",
"Huge Iron Sign",
"Iron Anchor",
"Iron Axle",
"Iron Frame Landscape",
"Iron Frame Portrait",
"Iron Frame Square",
"Iron Frame Tall",
"Iron Frame Wide",
"Iron Gear",
"Iron Pipe",
"Iron Plate",
"Iron Saw Blade",
"Iron Wheel",
"Kitchen",
"Laboratory",
"Machinist Table",
"Mechanical Water Pump",
"Medium Metal Ship Frame",
"Medium Shipyard",
"Metal Keel",
"Metallurgy Research Paper Advanced",
"Nail",
"Oil Refinery",
"Ornate Iron Frame Landscape",
"Ornate Iron Frame Portrait",
"Ornate Iron Frame Square",
"Ornate Iron Frame Tall",
"Ornate Iron Frame Wide",
"Outpost Table",
"Piston",
"Sawmill",
"Screening Machine",
"Screw Press",
"Screws",
"Small Sink",
"Stamp Mill",
"Steam Engine",
"Steel Bar",
"Stenographers Table",
"Stop Sign",
"Storage Silo",
"Street Sign",
"Tallow Wall Lamp",
"Toilet",
"Transmission Pole",
"Tripod Camera",
"Wall Candle",
"Weave Nylon Curtains",
"Wooden Barge",
"Wooden Transport Ship",
},
["Iron Concentrate"] = {
"Iron Bar",
"Smelt Iron",
},
["Iron Gear"] = {
"Assembly Line",
"Electric Machinist Table",
"Engineering Research Paper Modern",
"Gearbox",
"Metal Rudder",
"Oil Refinery",
"Portable Steam Engine",
"Screening Machine",
"Small Paper Machine",
"Stamp Mill",
"Wooden Rudder",
},
["Iron Hull Sheet"] = {
"Industrial Barge",
"Medium Fishing Trawler",
},
["Iron Ore"] = {
"Crushed Iron Lv2",
"Crushed Iron Lv3",
"Crushed Iron Ore",
"Registrar",
},
["Iron Pipe"] = {
"Blast Furnace",
"Electric Water Pump",
"Mechanical Water Pump",
"Piston",
"Steam Engine",
"Steam Tractor",
"Steam Tractor Harvester",
"Steam Tractor Sower",
"Steam Truck",
"Storage Silo",
},
["Iron Plate"] = {
"Blast Furnace",
"Boiler",
"Combustion Engine",
"Crane",
"Electric Machinist Table",
"Engineering Research Paper Modern",
"Huge Iron Banner Sign",
"Huge Iron Sign",
"Iron Hull Sheet",
"Lathe",
"Metal Rudder",
"Oil Head Lamp",
"Portable Steam Engine",
"Printing Press",
"Shaper",
"Sink",
"Small Paper Machine",
"Steam Tractor",
"Steam Tractor Harvester",
"Steam Tractor Plow",
"Steam Tractor Sower",
"Steam Truck",
"Wooden Kitchen Lamp",
},
["Iron Saw Blade"] = {
"Sawmill",
},
["Iron Wheel"] = {
"Crane",
"Electric Lathe",
"Lathe",
"Powered Cart",
"Steam Tractor",
"Steam Truck",
},
["Jaguar Carcass"] = {
"Stuffed Jaguar",
},
["Joshua Log"] = {
"Composite Joshua Lumber",
"Large Hanging Joshua Sign",
"Large Standing Joshua Sign",
"Small Hanging Joshua Sign",
"Small Standing Joshua Sign",
},
Kelp = {
"Hosomaki",
"Kelpy Crab Roll",
"Poke Bowl",
"Seeded Camas Roll",
"Sensuous Sea Pizza",
"Shred Kelp",
},
["Large Fish"] = {
"Campfire Fish Large",
"Clean Large Fish",
},
["Large Metal Ship Frame"] = {
"Industrial Barge",
},
["Large Wooden Ship Frame"] = {
"Wooden Barge",
"Wooden Transport Ship",
},
["Leather Hide"] = {
"Bandana",
"Big Backpack",
"Builder Boots",
"Builder Gloves",
"Camo Pants",
"Camo Shirt",
"Capris",
"Carbide Helmet Lamp",
"Cloth Cape",
"Derpy Hat",
"Explorer Gloves",
"Farmer Gloves",
"Garden Boots",
"Henley",
"Hide Ash Fertilizer",
"Low Top Shoes",
"Oil Head Lamp",
"Running Shoes",
"Sandals",
"Shipwright Sandals",
"Shorts",
"Smith Apron",
"Smith Boots",
"Smith Gloves",
"Square Belt",
"Steam Tractor",
"Steam Truck",
"Tailor Shoes",
"Tall Boots",
"Tripod Camera",
"Trousers",
"Work Backpack",
"Work Boots",
},
["Leavened Dough"] = {
"Bread",
"Camas Bread",
"Elk Wellington",
"Fantastic Forest Pizza",
"Hearty Hometown Pizza",
"Sensuous Sea Pizza",
"Tasty Tropical Pizza",
},
["Light Bulb"] = {
"Camera Film",
"Electric Wall Lamp",
"Excavator",
"Huge Steel Banner Sign",
"Huge Steel Sign",
"Large Festive Paper Lantern",
"Large Paper Lantern",
"Modern Double Street Light",
"Modern Street Light",
"Skid Steer",
"Small Paper Lantern",
"Steam Tractor",
"Steam Truck",
"Steel Abstract Fixture",
"Steel Ceiling Light",
"Steel Floor Lamp",
"Steel Hanging Fixture",
"Steel Hanging Lamp",
"Steel Kitchen Lamp",
"Steel Searchlight",
"Steel Square Fixture",
"Steel Table Lamp",
"Streetlamp",
"Tripod Camera",
"Truck",
"Wooden Ceiling Light",
"Wooden Floor Lamp",
"Wooden Kitchen Lamp",
"Wooden Table Lamp",
},
Limestone = {
"Ashlar Limestone",
"Crushed Limestone",
"Crushed Limestone Lv2",
"Crushed Limestone Lv3",
"Limestone Bison Statue",
"Limestone Otter Statue",
"Limestone Owl Statue",
"Limestone Wolf Statue",
"Mortared Limestone",
},
["Linen Fabric"] = {
"Canvas",
"Large Bath Mat",
"Real Estate Desk",
"Weave Linen Canvas",
"Windmill",
},
["Linen Yarn"] = {
"Flax Trawler Net",
"Hemp Mooring Rope",
"Huge Banner Sign",
"Huge Wooden Banner Sign",
"Linen Fabric",
"Loom",
"Weave Linen Fabric",
},
Lumber = {
"Advanced Carpentry Table",
"Bank",
"Bookshelf",
"Cast Iron Stove",
"Couch",
"Decorative Ship Wheel",
"Dendrology Research Paper Modern",
"Elevator Call Post",
"Kitchen",
"Laboratory",
"Large Court",
"Large Hanging Lumber Sign",
"Large Lumber Door",
"Large Lumber Stockpile",
"Large Standing Lumber Sign",
"Large Windowed Lumber Door",
"Lumber Bench",
"Lumber Chair",
"Lumber Door",
"Lumber Dresser",
"Lumber Stockpile",
"Lumber Table",
"Machinist Table",
"Medium Shipyard",
"Mint",
"Nylon Futon Bed",
"Nylon Futon Couch",
"Ornate Wooden Frame Landscape",
"Ornate Wooden Frame Portrait",
"Ornate Wooden Frame Square",
"Ornate Wooden Frame Tall",
"Ornate Wooden Frame Wide",
"Shelf Cabinet",
"Small Hanging Lumber Sign",
"Small Standing Lumber Sign",
"Steam Tractor",
"Steam Truck",
"Storage Silo",
"Stuffed Alligator",
"Stuffed Bison",
"Stuffed Elk",
"Stuffed Goat",
"Stuffed Jaguar",
"Stuffed Wolf",
"Towel Rack",
"Transmission Pole",
"Treasury",
"Upholstered Chair",
"Upholstered Couch",
"Wood Shop Cart",
"Wooden Ceiling Light",
"Wooden Elevator",
"Wooden Fabric Bed",
"Wooden Floor Lamp",
"Wooden Kitchen Lamp",
"Wooden Rudder",
"Wooden Table Lamp",
},
["Meat Stock"] = {
"Bear SUPREME",
"Boiled Sausage",
"Shark Fillet Soup",
"Simmered Meat",
},
["Medium Carcass"] = {
"Campfire Animal Medium",
},
["Medium Fish"] = {
"Campfire Fish Medium",
"Clean Medium Fish",
},
["Medium Leather Carcass"] = {
"Butcher Medium Animal",
},
["Medium Metal Ship Frame"] = {
"Medium Fishing Trawler",
},
["Medium Wooden Ship Frame"] = {
"Small Wooden Boat",
},
["Medium Wooly Carcass"] = {
"Butcher Medium Wooly Animal",
},
["Metal Keel"] = {
"Large Metal Ship Frame",
"Medium Metal Ship Frame",
},
["Metal Rudder"] = {
"Industrial Barge",
"Medium Fishing Trawler",
},
["Metallurgy Research Paper Advanced"] = {
"Advanced Upgrade 3",
},
["Metallurgy Research Paper Basic"] = {
"Basic Upgrade 2",
},
["Modern Upgrade Lvl1"] = {
"Modern Upgrade 2",
},
["Modern Upgrade Lvl2"] = {
"Modern Upgrade 3",
},
["Modern Upgrade Lvl3"] = {
"Modern Upgrade 4",
},
["Modern Upgrade Lvl4"] = {
"Advanced Masonry Upgrade",
"Composites Upgrade",
"Cutting Edge Cooking Upgrade",
"Electronics Upgrade",
"Glassworking Modern Upgrade",
"Industry Upgrade",
"Mechanics Modern Upgrade",
"Mining Modern Upgrade",
"Oil Drilling Upgrade",
"Tailoring Modern Upgrade",
},
["Moon Jellyfish"] = {
"Clean Moon Jellyfish",
},
Mortar = {
"Ashlar Basalt",
"Ashlar Gneiss",
"Ashlar Granite",
"Ashlar Limestone",
"Ashlar Sandstone",
"Ashlar Shale",
"Brick",
"Kiln",
"Mortared Granite",
"Mortared Limestone",
"Mortared Sandstone",
"Mortared Stone",
"Mortared Stones",
"Standing Steel Brick Sign",
"Stone Road",
},
["Mortared Granite"] = {
"Large Hanging Mortared Granite Sign",
"Large Standing Mortared Granite Sign",
"Mortared Granite Bench",
"Mortared Granite Chair",
"Mortared Granite Door",
"Mortared Granite Fireplace",
"Mortared Granite Table",
"Small Hanging Mortared Granite Sign",
"Small Standing Mortared Granite Sign",
},
["Mortared Limestone"] = {
"Large Hanging Mortared Limestone Sign",
"Large Standing Mortared Limestone Sign",
"Mortared Limestone Bench",
"Mortared Limestone Chair",
"Mortared Limestone Door",
"Mortared Limestone Fireplace",
"Mortared Limestone Table",
"Small Hanging Mortared Limestone Sign",
"Small Standing Mortared Limestone Sign",
},
["Mortared Sandstone"] = {
"Large Hanging Mortared Sandstone Sign",
"Large Standing Mortared Sandstone Sign",
"Mortared Sandstone Bench",
"Mortared Sandstone Chair",
"Mortared Sandstone Door",
"Mortared Sandstone Fireplace",
"Mortared Sandstone Table",
"Small Hanging Mortared Sandstone Sign",
"Small Standing Mortared Sandstone Sign",
},
["Mortared Stone"] = {
"Amendments",
"Ballot Box",
"Board Of Elections",
"Census Bureau",
"Country Foundation",
"Crushed Mortared Stone",
"Crushed Mortared Stone Lv2",
"Currency Exchange",
"Executive Office",
"Geology Research Paper Advanced",
"Government Office",
"Kiln",
"Large Court",
"Large Hanging Mortared Stone Sign",
"Large Standing Mortared Stone Sign",
"Mortared Stone Bench",
"Mortared Stone Chair",
"Mortared Stone Door",
"Mortared Stone Fireplace",
"Mortared Stone Table",
"Small Court",
"Small Hanging Mortared Stone Sign",
"Small Standing Mortared Stone Sign",
"Town Foundation",
"Zoning Office",
},
["Mountain Goat Carcass"] = {
"Goat Mount",
"Stuffed Goat",
},
Nail = {
"Hardwood Lumber",
"Hardwood Lumber Bench",
"Hardwood Lumber Chair",
"Hardwood Lumber Dresser",
"Hardwood Lumber Table",
"Lumber",
"Lumber Bench",
"Lumber Chair",
"Lumber Dresser",
"Lumber Table",
"Softwood Lumber",
"Softwood Lumber Bench",
"Softwood Lumber Chair",
"Softwood Lumber Dresser",
"Softwood Lumber Table",
"Wooden Fabric Bed",
"Wooden Mold",
},
["Natural Fiber"] = {
"Cellulose Fiber",
"Charred Mortar",
"Composite Filler",
},
Nylon = {
"Nylon Thread",
},
["Nylon Carpet"] = {
"Federation Foundation",
},
["Nylon Fabric"] = {
"Builder Boots",
"Builder Gloves",
"Builder Helmet",
"Builder Overalls",
"Builder Shirt",
"Chef Shoes",
"Excavator",
"Explorer Boots",
"Explorer Gloves",
"Explorer Hat",
"Explorer Pants",
"Explorer Shirt",
"Farmer Boots",
"Farmer Gloves",
"Large Nylon Bunting Green",
"Large Nylon Bunting Purple",
"Large Nylon Bunting Yellow",
"Nylon Carpet",
"Nylon Futon Bed",
"Nylon Futon Couch",
"Skid Steer",
"Small Nylon Bunting Green",
"Small Nylon Bunting Purple",
"Small Nylon Bunting Yellow",
"Tailor Shirt",
"Tailor Shoes",
"Truck",
"Weave Nylon Curtains",
},
["Nylon Mooring Rope"] = {
"Industrial Barge",
"Steel Moorage Post",
},
["Nylon Thread"] = {
"Nylon Mooring Rope",
"Nylon Trawler Net",
"Weave Nylon Curtains",
"Weave Nylon Fabric",
},
["Oak Log"] = {
"Composite Oak Lumber",
"Large Hanging Oak Sign",
"Large Standing Oak Sign",
"Small Hanging Oak Sign",
"Small Standing Oak Sign",
},
Oil = {
"Banh Xeo",
"Bison Chow Fun",
"Fish N Chips",
"Fried Hare Haunches",
"Huckleberry Fritter",
"Infused Oil",
"Phad Thai",
"Smooth Gut Noodle Roll",
"Sun Cheese",
"Sweet Jerky",
"Taro Fries",
"Worldly Donut",
},
["Oil Paint"] = {
"Art Supplies",
},
Ore = {
"Metallurgy Research Paper Basic",
},
["Pacific Sardine"] = {
"Campfire Pacific Sardine",
"Clean Pacific Sardine",
},
["Palm Log"] = {
"Composite Palm Lumber",
"Large Hanging Palm Sign",
"Large Standing Palm Sign",
"Refine Heart Of Palm",
"Small Hanging Palm Sign",
"Small Standing Palm Sign",
},
Papaya = {
"Agouti Enchiladas",
"Charred Papaya",
"Jungle Campfire Salad",
"Jungle Campfire Stew",
"Millionaires Salad",
"Rainforest Fruit Salad",
"Rainforest Salad",
},
Paper = {
"Bookshelf",
"Camera Film",
"Embassy Desk",
"Large Festive Paper Lantern",
"Large Paper Lantern",
"Outpost Table",
"Shelf Cabinet",
"Small Paper Lantern",
"Stenographers Table",
},
["Pastry Dough"] = {
"Bearclaw",
"Fruit Tart",
"Huckleberry Fritter",
"Macarons",
"Pirozhok",
"Worldly Donut",
},
["Pelt Fertilizer"] = {
"Agriculture Research Paper Modern",
},
Petals = {
"Colored Powder",
},
Petroleum = {
"Epoxy",
"Gasoline",
"Nylon",
"Plastic",
"Synthetic Rubber",
},
Pineapple = {
"Charred Pineapple",
"Jungle Campfire Salad",
"Millionaires Salad",
"Rainforest Fruit Salad",
"Tasty Tropical Pizza",
},
Piston = {
"Advanced Combustion Engine",
"Cement Kiln",
"Combustion Engine",
"Combustion Generator",
"Portable Steam Engine",
"Printing Press",
"Pump Jack",
"Shaper",
"Waste Filter",
},
["Plant Fibers"] = {
"Farmer Hat",
"Fiber Filler",
"Fish Rack",
"Fish Trap",
"Fishing Pole",
"Gathering Research Paper Basic",
"Gigot Sleeve Shirt",
"Henley",
"Hewn Chair",
"Hewn Hardwood Chair",
"Hewn Softwood Chair",
"Research Table",
"Tailoring Table",
"Torch Stand",
"Wooden Straw Bed",
},
Plastic = {
"Builder Helmet",
"Composite Birch Lumber",
"Composite Cedar Lumber",
"Composite Ceiba Lumber",
"Composite Fir Lumber",
"Composite Joshua Lumber",
"Composite Lumber",
"Composite Oak Lumber",
"Composite Palm Lumber",
"Composite Redwood Lumber",
"Composite Saguaro Lumber",
"Composite Spruce Lumber",
"Computer Lab",
"Decorative Hanging Buoy",
"Decorative Life Preserver",
"Fiberglass",
"Modern Double Street Light",
"Modern Street Light",
"Modern Upgrade 4",
"Plastic Buoy",
"Steel Abstract Fixture",
"Steel Ceiling Light",
"Steel Floor Lamp",
"Steel Hanging Fixture",
"Steel Hanging Lamp",
"Steel Kitchen Lamp",
"Steel Square Fixture",
"Steel Table Lamp",
},
["Portable Steam Engine"] = {
"Assembly Line",
"Crane",
"Medium Fishing Trawler",
"Steam Tractor",
"Steam Truck",
"Wooden Elevator",
"Wooden Transport Ship",
},
["Prepared Meat"] = {
"Fried Hare Haunches",
"Loaded Taro Fries",
"Phad Thai",
"Pirozhok",
"Simmered Meat",
"Smooth Gut Noodle Roll",
},
["Prickly Pear Fruit"] = {
"Exotic Fruit Salad",
"Exotic Salad",
},
["Prime Cut"] = {
"Agouti Enchiladas",
"Banh Xeo",
"Bear SUPREME",
"Elk Wellington",
"Seared Meat",
"Stuffed Turkey",
},
Pumpkin = {
"Autumn Stew",
"Carved Pumpkin",
"Exotic Fruit Salad",
"Roast Pumpkin",
},
Quicklime = {
"Cement",
"Charcoal Steel",
"Quicklime Glass",
"Steel Bar",
},
Radiator = {
"Advanced Combustion Engine",
"Excavator",
"Industrial Generator",
"Industrial Refrigerator",
"Laser",
"Powered Storage Silo",
"Refrigerator",
"Skid Steer",
"Truck",
},
["Raw Bacon"] = {
"Crispy Bacon",
"Tasty Tropical Pizza",
},
["Raw Fish"] = {
"Charred Fish",
"Dry Fish",
"Fish N Chips",
"Hosomaki",
"Sensuous Sea Pizza",
},
["Raw Food"] = {
"Agriculture Research Paper Advanced",
"Agriculture Research Paper Modern",
"Gathering Research Paper Basic",
},
["Raw Meat"] = {
"Baked Meat",
"Charred Meat",
"Dry Meat",
"Prepared Meat",
"Prime Cut",
"Raw Bacon",
"Raw Roast",
"Scrap Meat",
"Sweet Jerky",
},
["Raw Roast"] = {
"Baked Roast",
"Campfire Roast",
},
["Raw Sausage"] = {
"Boiled Sausage",
"Charred Sausage",
"Hearty Hometown Pizza",
},
Rebar = {
"Metallurgy Research Paper Modern",
"Reinforced Concrete",
},
["Redwood Log"] = {
"Composite Redwood Lumber",
"Large Hanging Redwood Sign",
"Large Standing Redwood Sign",
"Small Hanging Redwood Sign",
"Small Standing Redwood Sign",
},
["Reinforced Concrete"] = {
"Computer Lab",
"Oil Refinery",
"Pump Jack",
},
Rice = {
"Boiled Rice",
"Exotic Salad",
"Rice Flour",
"Rice Mortar",
"Sun Cheese",
},
["Rice Flour"] = {
"Banh Xeo",
"Mochi",
"Rice Noodles",
},
["Rice Noodles"] = {
"Bison Chow Fun",
"Phad Thai",
"Smooth Gut Noodle Roll",
},
Rivet = {
"Advanced Combustion Engine",
"Combustion Engine",
"Electric Planer",
"Electronics Assembly",
"Hanging Long Steel Sign",
"Hanging Steel Framed Sign",
"Hanging Steel Mine Sign",
"Hanging Steel Plain Sign",
"Hanging Steel Shop Sign",
"Industrial Generator",
"Large Metal Ship Frame",
"Modern Upgrade 1",
"Modern Upgrade 3",
"Sensor Based Belt Sorter",
"Standing Long Steel Sign",
"Steel Moorage Post",
"Steel Searchlight",
"Stove",
},
Rock = {
"Arrastra",
"Campfire",
"Carpentry Table",
"Geology Research Paper Basic",
"Masonry Table",
"Mill",
"Mortared Stone",
"Mortared Stones",
"Research Table",
"Stone Brazier",
"Store",
"Tool Bench",
"Torch Stand",
},
["Rubber Wheel"] = {
"Excavator",
"Skid Steer",
"Truck",
},
["Saguaro Rib"] = {
"Composite Saguaro Lumber",
"Large Hanging Saguaro Sign",
"Large Standing Saguaro Sign",
"Small Hanging Saguaro Sign",
"Small Standing Saguaro Sign",
},
Salad = {
"Culinary Research Paper Advanced",
},
Sand = {
"Asphalt Concrete",
"Bloomery",
"Glass",
"Masonry Mortar",
"Quicklime Glass",
"Reinforced Concrete",
"Shale Brick",
"Wet Brick",
},
Sandstone = {
"Ashlar Sandstone",
"Crushed Sandstone",
"Crushed Sandstone Lv2",
"Crushed Sandstone Lv3",
"Mortared Sandstone",
},
["Scrap Meat"] = {
"Blood Meal Fertilizer",
"Elk Taco",
"Field Campfire Stew",
"Jungle Campfire Stew",
"Meat Pie",
"Meat Stock",
"Meaty Stew",
"Melting Fat",
"Pineapple Friend Rice",
"Raw Sausage",
"Render Fat",
"Root Campfire Stew",
},
Screws = {
"Assembly Line",
"Blast Furnace",
"Boiler",
"Composite Birch Bench",
"Composite Birch Chair",
"Composite Birch Door",
"Composite Birch Table",
"Composite Cedar Bench",
"Composite Cedar Chair",
"Composite Cedar Door",
"Composite Cedar Table",
"Composite Ceiba Bench",
"Composite Ceiba Chair",
"Composite Ceiba Door",
"Composite Ceiba Table",
"Composite Fir Bench",
"Composite Fir Chair",
"Composite Fir Door",
"Composite Fir Table",
"Composite Hardwood Bench",
"Composite Hardwood Chair",
"Composite Hardwood Door",
"Composite Hardwood Table",
"Composite Joshua Bench",
"Composite Joshua Chair",
"Composite Joshua Door",
"Composite Joshua Table",
"Composite Lumber Bench",
"Composite Lumber Chair",
"Composite Lumber Door",
"Composite Lumber Table",
"Composite Oak Bench",
"Composite Oak Chair",
"Composite Oak Door",
"Composite Oak Table",
"Composite Palm Bench",
"Composite Palm Chair",
"Composite Palm Door",
"Composite Palm Table",
"Composite Redwood Bench",
"Composite Redwood Chair",
"Composite Redwood Door",
"Composite Redwood Table",
"Composite Saguaro Bench",
"Composite Saguaro Chair",
"Composite Saguaro Door",
"Composite Saguaro Table",
"Composite Softwood Bench",
"Composite Softwood Chair",
"Composite Softwood Door",
"Composite Softwood Table",
"Composite Spruce Bench",
"Composite Spruce Chair",
"Composite Spruce Door",
"Composite Spruce Table",
"Iron Hull Sheet",
"Medium Metal Ship Frame",
"Metal Rudder",
"Portable Steam Engine",
"Screening Machine",
"Stamp Mill",
"Standing Glass Sign",
"Steam Tractor",
"Steam Tractor Harvester",
"Steam Tractor Plow",
"Steam Tractor Sower",
"Steam Truck",
},
Servo = {
"Advanced Combustion Engine",
"Robotic Assembly Line",
"Solar Generator",
"Wind Turbine",
},
Shale = {
"Ashlar Shale",
"Crushed Shale",
"Crushed Shale Lv2",
"Crushed Shale Lv3",
},
["Shorn Wool"] = {
"Spin Wool Yarn",
"Wool Yarn",
},
Silica = {
"Sand Concentrate",
"Sand Concentrate Lv2",
"Sand Concentrate Lv3",
},
["Simmered Meat"] = {
"Culinary Research Paper Advanced Meat",
},
["Simple Syrup"] = {
"Sweet Salad",
},
Slag = {
"Crushed Slag Lv2",
"Crushed Slag Lv3",
},
["Small Carcass"] = {
"Butcher Small Animal",
"Campfire Animal Small",
},
["Small Fish"] = {
"Campfire Fish Small",
},
["Small Wooden Ship Frame"] = {
"Large Canoe",
},
Softwood = {
"Large Hanging Softwood Sign",
"Large Standing Softwood Sign",
"Small Hanging Softwood Sign",
"Small Standing Softwood Sign",
"Softwood Board",
"Softwood Hewn Log",
},
["Softwood Board"] = {
"Hewn Softwood Bench",
"Hewn Softwood Chair",
"Hewn Softwood Table",
"Large Hanging Softwood Sign",
"Large Standing Softwood Sign",
"Small Hanging Softwood Sign",
"Small Standing Softwood Sign",
"Softwood Lumber",
},
["Softwood Hewn Log"] = {
"Hewn Softwood Bench",
"Hewn Softwood Chair",
"Hewn Softwood Door",
"Hewn Softwood Table",
},
["Softwood Lumber"] = {
"Composite Softwood Bench",
"Composite Softwood Chair",
"Composite Softwood Door",
"Composite Softwood Table",
"Softwood Lumber Bench",
"Softwood Lumber Chair",
"Softwood Lumber Door",
"Softwood Lumber Dresser",
"Softwood Lumber Table",
},
["Spoiled Food"] = {
"Compost Spoiled Food",
},
["Spruce Log"] = {
"Composite Spruce Lumber",
"Large Hanging Spruce Sign",
"Large Standing Spruce Sign",
"Small Hanging Spruce Sign",
"Small Standing Spruce Sign",
},
["Steel Axle"] = {
"Excavator",
"Industrial Barge",
"Industrial Generator",
"Skid Steer",
"Truck",
},
["Steel Bar"] = {
"Ashlar Basalt",
"Ashlar Gneiss",
"Ashlar Granite",
"Ashlar Limestone",
"Ashlar Sandstone",
"Ashlar Shale",
"Builder Boots",
"Corrugated Steel",
"Electric Machinist Table",
"Electric Motor",
"Electric Stamping Press",
"Electric Wall Lamp",
"Electronics Assembly",
"Explorer Boots",
"Flat Steel",
"Framed Glass",
"Hanging Steel Framed Sign",
"Huge Steel Banner Sign",
"Huge Steel Sign",
"Jaw Crusher",
"Large Metal Ship Frame",
"Laser",
"Metallurgy Research Paper Modern",
"Modern Upgrade 1",
"Plastic Buoy",
"Rebar",
"Rivet",
"Robotic Assembly Line",
"Rolling Mill",
"Rubber Wheel",
"Sink",
"Smith Boots",
"Solar Generator",
"Standing Glass Sign",
"Steel Abstract Fixture",
"Steel Axle",
"Steel Buoy",
"Steel Ceiling Light",
"Steel Floor Lamp",
"Steel Gear",
"Steel Gearbox",
"Steel Hanging Fixture",
"Steel Hanging Lamp",
"Steel Kitchen Lamp",
"Steel Moorage Post",
"Steel Pipe",
"Steel Plate",
"Steel Saw Blade",
"Steel Square Fixture",
"Steel Table Lamp",
"Streetlamp",
"Washing Machine",
"Waste Filter",
"Wind Turbine",
},
["Steel Gear"] = {
"Jaw Crusher",
"Modern Upgrade 2",
"Steel Gearbox",
},
["Steel Gearbox"] = {
"Industrial Elevator",
"Sensor Based Belt Sorter",
"Valve",
},
["Steel Pipe"] = {
"Froth Floatation Cell",
"Industrial Generator",
"Powered Storage Silo",
"Valve",
},
["Steel Plate"] = {
"Advanced Carpentry Table",
"Advanced Combustion Engine",
"Advanced Masonry Table",
"Advanced Tailoring Table",
"Automatic Loom",
"Carbide Helmet Lamp",
"Electric Lathe",
"Electric Planer",
"Excavator",
"Federation Foundation",
"Froth Floatation Cell",
"Hanging Long Steel Sign",
"Hanging Steel Mine Sign",
"Hanging Steel Plain Sign",
"Hanging Steel Shop Sign",
"Huge Steel Banner Sign",
"Huge Steel Sign",
"Industrial Generator",
"Industrial Refrigerator",
"Modern Double Street Light",
"Modern Street Light",
"Modern Upgrade 3",
"Powered Storage Silo",
"Refrigerator",
"Sensor Based Belt Sorter",
"Skid Steer",
"Spin Melter",
"Standing Long Steel Sign",
"Standing Steel Brick Sign",
"Steel Searchlight",
"Stove",
"Truck",
"Valve",
},
["Steel Saw Blade"] = {
"Advanced Carpentry Table",
"Advanced Masonry Table",
},
["Stone Road"] = {
"Crushed Stone Road",
"Crushed Stone Road Lv2",
},
Store = {
"Wood Shop Cart",
},
Substrate = {
"Advanced Circuit",
"Basic Circuit",
},
Sugar = {
"Bearclaw",
"Huckleberry Fritter",
"Macarons",
"Mochi",
"Phad Thai",
"Roast Pumpkin",
"Simple Syrup",
"Sweet Jerky",
"Worldly Donut",
"Yeast",
},
["Sun Cheese"] = {
"Agouti Enchiladas",
"Fantastic Forest Pizza",
"Hearty Hometown Pizza",
"Loaded Taro Fries",
"Pupusas",
"Sensuous Sea Pizza",
"Tasty Tropical Pizza",
},
["Sunflower Seed"] = {
"Sun Cheese",
"Sunflower Oil",
},
["Synthetic Rubber"] = {
"Chef Shoes",
"Explorer Boots",
"Farmer Boots",
"Jaw Crusher",
"Rubber Wheel",
},
Tallow = {
"Brazier",
"Refine Tallow",
"Tallow Candle",
"Tallow Lamp",
"Tallow Wall Lamp",
},
["Tallow Candle"] = {
"Candle Stand",
"Carved Pumpkin",
"Ceiling Candle",
"Wall Candle",
},
["Taro Fries"] = {
"Fish N Chips",
"Loaded Taro Fries",
},
["Taro Root"] = {
"Baked Taro",
"Charred Taro",
"Clam Chowder",
"Fried Taro",
"Rainforest Salad",
"Root Campfire Salad",
"Taro Fries",
},
["Tiny Carcass"] = {
"Campfire Animal Tiny",
},
["Tiny Fur Carcass"] = {
"Butcher Tiny Fur Animal",
},
["Tiny Leather Carcass"] = {
"Butcher Tiny Leather Animal",
},
Tomato = {
"Agouti Enchiladas",
"Baked Tomato",
"Charred Tomato",
"Crimson Salad",
"Exotic Vegetable Medley",
"Fantastic Forest Pizza",
"Field Campfire Stew",
"Fried Tomatoes",
"Grassland Salad",
"Hearty Hometown Pizza",
"Mixed Salad",
"Pupusas",
"Sensuous Sea Pizza",
"Tasty Tropical Pizza",
},
Tortilla = {
"Elk Taco",
},
Tuna = {
"Poke Bowl",
},
Urchin = {
"Clean Urchins",
"Spiky Roll",
},
Valve = {
"Advanced Combustion Engine",
},
Vegetable = {
"Fern Campfire Salad",
"Wild Stew",
},
["Vegetable Medley"] = {
"Bear SUPREME",
"Stuffed Turkey",
"Vegetable Soup",
"Vegetable Stock",
},
["Vegetable Stock"] = {
"Vegetable Soup",
},
Waterwheel = {
"Engineering Research Paper Advanced",
},
["Wet Brick"] = {
"Brick",
},
Wheat = {
"Bannock",
"Flour",
"Wheat Ethanol",
"Wheat Mortar",
},
["Wild Mix"] = {
"Elk Taco",
},
Windmill = {
"Engineering Research Paper Advanced",
},
["Wolf Carcass"] = {
"Stuffed Wolf",
},
Wood = {
"Arrastra",
"Arrow",
"Board",
"Boards",
"Campfire",
"Campsite",
"Carpentry Table",
"Charcoal",
"Claim Tool",
"Composite Lumber",
"Construction Post",
"Dendrology Research Paper Basic",
"Easel",
"Fishing Pole",
"Hewn Log",
"Hewn Logs",
"Large Hanging Wood Sign",
"Large Standing Wood Sign",
"Masonry Table",
"Mill",
"Research Table",
"Rocker Box",
"Saw Boards",
"Sawmill",
"Small Canoe",
"Small Hanging Wood Sign",
"Small Standing Wood Sign",
"Small Stockpile",
"Soil Sampler",
"Stockpile",
"Storage Chest",
"Store",
"Tiny Stockpile",
"Tool Bench",
"Torch",
"Torch Stand",
"Wooden Keel",
"Workbench",
},
["Wood Board"] = {
"Arrastra",
"Art Supplies",
"Bloomery",
"Bookshelf",
"Butchery Table",
"Composite Birch Lumber",
"Composite Cedar Lumber",
"Composite Ceiba Lumber",
"Composite Fir Lumber",
"Composite Joshua Lumber",
"Composite Lumber",
"Composite Oak Lumber",
"Composite Palm Lumber",
"Composite Redwood Lumber",
"Composite Saguaro Lumber",
"Composite Spruce Lumber",
"Contract Board",
"Cotton Carpet",
"Couch",
"Court Table",
"Distribution Station",
"Easel",
"Elevator Call Post",
"Embassy Desk",
"Farmers Table",
"Fiber Scutching Station",
"Fishery",
"Glassworks",
"Hand Plow",
"Hanging Long Steel Sign",
"Hanging Steel Framed Sign",
"Hanging Steel Mine Sign",
"Hanging Steel Plain Sign",
"Hanging Steel Shop Sign",
"Hardwood Lumber Bench",
"Hardwood Lumber Door",
"Hardwood Lumber Dresser",
"Hewn Bench",
"Hewn Chair",
"Hewn Dresser",
"Hewn Nightstand",
"Hewn Table",
"Icebox",
"Immigration Desk",
"Large Cotton Bunting Festive",
"Large Cotton Bunting Red",
"Large Cotton Bunting Regal",
"Large Cotton Bunting Vibrant",
"Large Hanging Birch Sign",
"Large Hanging Cedar Sign",
"Large Hanging Ceiba Sign",
"Large Hanging Fir Sign",
"Large Hanging Joshua Sign",
"Large Hanging Lumber Sign",
"Large Hanging Oak Sign",
"Large Hanging Palm Sign",
"Large Hanging Redwood Sign",
"Large Hanging Saguaro Sign",
"Large Hanging Spruce Sign",
"Large Hanging Wood Sign",
"Large Lumber Door",
"Large Lumber Stockpile",
"Large Nylon Bunting Green",
"Large Nylon Bunting Purple",
"Large Nylon Bunting Yellow",
"Large Standing Birch Sign",
"Large Standing Cedar Sign",
"Large Standing Ceiba Sign",
"Large Standing Fir Sign",
"Large Standing Joshua Sign",
"Large Standing Lumber Sign",
"Large Standing Oak Sign",
"Large Standing Palm Sign",
"Large Standing Redwood Sign",
"Large Standing Saguaro Sign",
"Large Standing Spruce Sign",
"Large Standing Wood Sign",
"Large Windowed Lumber Door",
"Loom",
"Lumber",
"Lumber Bench",
"Lumber Door",
"Lumber Dresser",
"Lumber Stockpile",
"Machinist Table",
"Nylon Carpet",
"Nylon Futon Bed",
"Nylon Futon Couch",
"Outpost Table",
"Padded Chair",
"Powered Cart",
"Real Estate Desk",
"Registrar",
"Rocker Box",
"Salt Basket",
"Settlement Crafting Table",
"Shelf Cabinet",
"Small Cotton Bunting Festive",
"Small Cotton Bunting Red",
"Small Cotton Bunting Regal",
"Small Cotton Bunting Vibrant",
"Small Hanging Birch Sign",
"Small Hanging Cedar Sign",
"Small Hanging Ceiba Sign",
"Small Hanging Fir Sign",
"Small Hanging Joshua Sign",
"Small Hanging Lumber Sign",
"Small Hanging Oak Sign",
"Small Hanging Palm Sign",
"Small Hanging Redwood Sign",
"Small Hanging Saguaro Sign",
"Small Hanging Spruce Sign",
"Small Hanging Wood Sign",
"Small Nylon Bunting Green",
"Small Nylon Bunting Purple",
"Small Nylon Bunting Yellow",
"Small Shipyard",
"Small Standing Birch Sign",
"Small Standing Cedar Sign",
"Small Standing Ceiba Sign",
"Small Standing Fir Sign",
"Small Standing Joshua Sign",
"Small Standing Lumber Sign",
"Small Standing Oak Sign",
"Small Standing Palm Sign",
"Small Standing Redwood Sign",
"Small Standing Saguaro Sign",
"Small Standing Spruce Sign",
"Small Standing Wood Sign",
"Small Wood Cart",
"Softwood Lumber Bench",
"Softwood Lumber Door",
"Softwood Lumber Dresser",
"Soil Sampler",
"Stamp Mill",
"Standing Glass Sign",
"Standing Long Steel Sign",
"Stenographers Table",
"Tailoring Table",
"Tripod Camera",
"Upholstered Chair",
"Upholstered Couch",
"Wainwright Table",
"Washboard",
"Waterwheel",
"Weave Large Cotton Bunting Red",
"Weave Small Cotton Bunting Red",
"Wheelbarrow",
"Wood Cart",
"Wooden Ceiling Light",
"Wooden Floor Lamp",
"Wooden Kitchen Lamp",
"Wooden Latrine",
"Wooden Mold",
"Wooden Moorage Post",
"Wooden Straw Bed",
"Wooden Table Lamp",
"Wool Carpet",
},
["Wood Cart"] = {
"Wood Shop Cart",
},
["Wood Pulp"] = {
"Baked Mortar",
"Particle Boards",
"Pulp Filler",
},
["Wooden Hull Planks"] = {
"Basic Upgrade 2",
"Large Canoe",
"Medium Fishing Trawler",
"Small Wooden Boat",
"Wooden Barge",
"Wooden Transport Ship",
},
["Wooden Keel"] = {
"Large Wooden Ship Frame",
"Medium Wooden Ship Frame",
"Small Wooden Ship Frame",
},
["Wooden Mold"] = {
"Shale Brick",
"Wet Brick",
},
["Wooden Oar"] = {
"Large Canoe",
},
["Wooden Rudder"] = {
"Wooden Transport Ship",
},
["Wooden Wheel"] = {
"Hand Plow",
"Small Wooden Boat",
"Wood Cart",
"Wooden Barge",
},
["Wool Fabric"] = {
"Farmer Shirt",
"Weave Wool Curtains",
"Wool Carpet",
"Wool Curtains",
},
["Wool Yarn"] = {
"Rug Large",
"Rug Medium",
"Rug Small",
"Weave Wool Fabric",
"Wool Fabric",
},
Yeast = {
"Leavened Dough",
"Pastry Dough",
"Sun Cheese",
},
},
tables = {
["Advanced Carpentry Table"] = {
"Composite Birch Bench",
"Composite Birch Chair",
"Composite Birch Door",
"Composite Birch Lumber",
"Composite Birch Table",
"Composite Cedar Bench",
"Composite Cedar Chair",
"Composite Cedar Door",
"Composite Cedar Lumber",
"Composite Cedar Table",
"Composite Ceiba Bench",
"Composite Ceiba Chair",
"Composite Ceiba Door",
"Composite Ceiba Lumber",
"Composite Ceiba Table",
"Composite Fir Bench",
"Composite Fir Chair",
"Composite Fir Door",
"Composite Fir Lumber",
"Composite Fir Table",
"Composite Hardwood Bench",
"Composite Hardwood Chair",
"Composite Hardwood Door",
"Composite Hardwood Table",
"Composite Joshua Bench",
"Composite Joshua Chair",
"Composite Joshua Door",
"Composite Joshua Lumber",
"Composite Joshua Table",
"Composite Lumber",
"Composite Lumber Bench",
"Composite Lumber Chair",
"Composite Lumber Door",
"Composite Lumber Table",
"Composite Oak Bench",
"Composite Oak Chair",
"Composite Oak Door",
"Composite Oak Lumber",
"Composite Oak Table",
"Composite Palm Bench",
"Composite Palm Chair",
"Composite Palm Door",
"Composite Palm Lumber",
"Composite Palm Table",
"Composite Redwood Bench",
"Composite Redwood Chair",
"Composite Redwood Door",
"Composite Redwood Lumber",
"Composite Redwood Table",
"Composite Saguaro Bench",
"Composite Saguaro Chair",
"Composite Saguaro Door",
"Composite Saguaro Lumber",
"Composite Saguaro Table",
"Composite Softwood Bench",
"Composite Softwood Chair",
"Composite Softwood Door",
"Composite Softwood Table",
"Composite Spruce Bench",
"Composite Spruce Chair",
"Composite Spruce Door",
"Composite Spruce Lumber",
"Composite Spruce Table",
"Composites Upgrade",
},
["Advanced Masonry Table"] = {
"Adorned Ashlar Basalt Bench",
"Adorned Ashlar Basalt Chair",
"Adorned Ashlar Basalt Table",
"Adorned Ashlar Gneiss Bench",
"Adorned Ashlar Gneiss Chair",
"Adorned Ashlar Gneiss Table",
"Adorned Ashlar Granite Bench",
"Adorned Ashlar Granite Chair",
"Adorned Ashlar Granite Table",
"Adorned Ashlar Limestone Bench",
"Adorned Ashlar Limestone Chair",
"Adorned Ashlar Limestone Table",
"Adorned Ashlar Sandstone Bench",
"Adorned Ashlar Sandstone Chair",
"Adorned Ashlar Sandstone Table",
"Adorned Ashlar Shale Bench",
"Adorned Ashlar Shale Chair",
"Adorned Ashlar Shale Table",
"Adorned Ashlar Stone Bench",
"Adorned Ashlar Stone Chair",
"Adorned Ashlar Stone Table",
"Advanced Masonry Upgrade",
"Ashlar Basalt",
"Ashlar Basalt Bench",
"Ashlar Basalt Chair",
"Ashlar Basalt Door",
"Ashlar Basalt Fireplace",
"Ashlar Basalt Table",
"Ashlar Gneiss",
"Ashlar Gneiss Bench",
"Ashlar Gneiss Chair",
"Ashlar Gneiss Door",
"Ashlar Gneiss Fireplace",
"Ashlar Gneiss Table",
"Ashlar Granite",
"Ashlar Granite Bench",
"Ashlar Granite Chair",
"Ashlar Granite Door",
"Ashlar Granite Fireplace",
"Ashlar Granite Table",
"Ashlar Large Basalt Fountain",
"Ashlar Large Gneiss Fountain",
"Ashlar Large Granite Fountain",
"Ashlar Large Limestone Fountain",
"Ashlar Large Sandstone Fountain",
"Ashlar Large Shale Fountain",
"Ashlar Large Stone Fountain",
"Ashlar Limestone",
"Ashlar Limestone Bench",
"Ashlar Limestone Chair",
"Ashlar Limestone Door",
"Ashlar Limestone Fireplace",
"Ashlar Limestone Table",
"Ashlar Sandstone",
"Ashlar Sandstone Bench",
"Ashlar Sandstone Chair",
"Ashlar Sandstone Door",
"Ashlar Sandstone Fireplace",
"Ashlar Sandstone Table",
"Ashlar Shale",
"Ashlar Shale Bench",
"Ashlar Shale Chair",
"Ashlar Shale Door",
"Ashlar Shale Fireplace",
"Ashlar Shale Table",
"Ashlar Small Basalt Fountain",
"Ashlar Small Gneiss Fountain",
"Ashlar Small Granite Fountain",
"Ashlar Small Limestone Fountain",
"Ashlar Small Sandstone Fountain",
"Ashlar Small Shale Fountain",
"Ashlar Small Stone Fountain",
"Ashlar Stone Bench",
"Ashlar Stone Chair",
"Ashlar Stone Door",
"Ashlar Stone Fireplace",
"Ashlar Stone Table",
"Large Hanging Ashlar Basalt Sign",
"Large Hanging Ashlar Gneiss Sign",
"Large Hanging Ashlar Granite Sign",
"Large Hanging Ashlar Limestone Sign",
"Large Hanging Ashlar Sandstone Sign",
"Large Hanging Ashlar Shale Sign",
"Large Hanging Ashlar Stone Sign",
"Large Standing Ashlar Basalt Sign",
"Large Standing Ashlar Gneiss Sign",
"Large Standing Ashlar Granite Sign",
"Large Standing Ashlar Limestone Sign",
"Large Standing Ashlar Sandstone Sign",
"Large Standing Ashlar Shale Sign",
"Large Standing Ashlar Stone Sign",
"Small Hanging Ashlar Basalt Sign",
"Small Hanging Ashlar Gneiss Sign",
"Small Hanging Ashlar Granite Sign",
"Small Hanging Ashlar Limestone Sign",
"Small Hanging Ashlar Sandstone Sign",
"Small Hanging Ashlar Shale Sign",
"Small Hanging Ashlar Stone Sign",
"Small Standing Ashlar Basalt Sign",
"Small Standing Ashlar Gneiss Sign",
"Small Standing Ashlar Granite Sign",
"Small Standing Ashlar Limestone Sign",
"Small Standing Ashlar Sandstone Sign",
"Small Standing Ashlar Shale Sign",
"Small Standing Ashlar Stone Sign",
},
["Advanced Tailoring Table"] = {
"Bearpack",
"Builder Boots",
"Builder Gloves",
"Builder Helmet",
"Builder Overalls",
"Builder Shirt",
"Carbide Helmet Lamp",
"Chef Hat",
"Chef Pants",
"Chef Shirt",
"Chef Shoes",
"Cotton Carpet",
"Explorer Boots",
"Explorer Gloves",
"Explorer Hat",
"Explorer Pants",
"Explorer Shirt",
"Farmer Boots",
"Farmer Gloves",
"Farmer Hat",
"Farmer Overalls",
"Farmer Shirt",
"Nylon Carpet",
"Nylon Futon Bed",
"Nylon Futon Couch",
"Nylon Mooring Rope",
"Shipwright Hat",
"Shipwright Overalls",
"Shipwright Sandals",
"Shipwright Shirt",
"Smith Apron",
"Smith Bandana",
"Smith Boots",
"Smith Gloves",
"Smith Pants",
"Smith Shirt",
"Tailor Bowler Hat",
"Tailor Pants",
"Tailor Shirt",
"Tailor Shoes",
"Tailoring Modern Upgrade",
"Upholstered Chair",
"Upholstered Couch",
"Wool Carpet",
"Wool Yarn",
},
Anvil = {
"Bank",
"Brazier",
"Candle Stand",
"Cast Iron Stove",
"Ceiling Candle",
"Copper Frame Landscape",
"Copper Frame Portrait",
"Copper Frame Square",
"Copper Frame Tall",
"Copper Frame Wide",
"Copper Pipe",
"Currency Exchange",
"Decorative Anchor",
"Gold Frame Landscape",
"Gold Frame Portrait",
"Gold Frame Square",
"Gold Frame Tall",
"Gold Frame Wide",
"Hanging Long Steel Sign",
"Hanging Steel Framed Sign",
"Hanging Steel Mine Sign",
"Hanging Steel Plain Sign",
"Hanging Steel Shop Sign",
"Huge Iron Banner Sign",
"Huge Iron Sign",
"Iron Anchor",
"Iron Frame Landscape",
"Iron Frame Portrait",
"Iron Frame Square",
"Iron Frame Tall",
"Iron Frame Wide",
"Iron Pipe",
"Iron Saw Blade",
"Mint",
"Nail",
"Ornate Gold Frame Landscape",
"Ornate Gold Frame Portrait",
"Ornate Gold Frame Square",
"Ornate Gold Frame Tall",
"Ornate Gold Frame Wide",
"Ornate Iron Frame Landscape",
"Ornate Iron Frame Portrait",
"Ornate Iron Frame Square",
"Ornate Iron Frame Tall",
"Ornate Iron Frame Wide",
"Sawmill",
"Standing Long Steel Sign",
"Steel Saw Blade",
"Tallow Wall Lamp",
"Wall Candle",
},
Arrastra = {
"Crushed Coal",
"Crushed Copper Ore",
"Crushed Gold Ore",
"Crushed Granite",
"Crushed Iron Ore",
"Crushed Limestone",
"Crushed Sandstone",
"Crushed Shale",
},
["Assembly Line"] = {
"Blast Furnace",
"Cement Kiln",
"Combustion Engine",
"Combustion Generator",
"Crane",
"Electric Machinist Table",
"Oil Refinery",
"Pump Jack",
"Rolling Mill",
"Sink",
"Steam Tractor",
"Steam Tractor Harvester",
"Steam Tractor Plow",
"Steam Tractor Sower",
"Steam Truck",
"Waste Filter",
"Wooden Elevator",
},
["Automatic Loom"] = {
"Large Nylon Bunting Green",
"Large Nylon Bunting Purple",
"Large Nylon Bunting Yellow",
"Small Nylon Bunting Green",
"Small Nylon Bunting Purple",
"Small Nylon Bunting Yellow",
},
["Bakery Oven"] = {
"Advanced Baking Upgrade",
"Baked Agave",
"Baked Beet",
"Baked Corn",
"Baked Heart Of Palm",
"Baked Meat",
"Baked Roast",
"Baked Taro",
"Baked Tomato",
"Baking Upgrade",
"Bearclaw",
"Bread",
"Camas Bread",
"Camas Bulb Bake",
"Elk Wellington",
"Fantastic Forest Pizza",
"Flatbread",
"Fruit Muffin",
"Fruit Tart",
"Hearty Hometown Pizza",
"Huckleberry Fritter",
"Huckleberry Pie",
"Leavened Dough",
"Macarons",
"Meat Pie",
"Pastry Dough",
"Pirozhok",
"Roast Pumpkin",
"Sensuous Sea Pizza",
"Stuffed Turkey",
"Tasty Tropical Pizza",
"Worldly Donut",
},
["Blast Furnace"] = {
"Advanced Smelting Upgrade",
"Copper Bar",
"Gold Bar",
"Iron Bar",
"Quicklime",
"Rebar",
"Rivet",
"Steel Bar",
"Steel Pipe",
},
Bloomery = {
"Anvil",
"Smelting Upgrade",
},
["Butchery Table"] = {
"Bison Mount",
"Butchery Upgrade",
"Elk Mount",
"Goat Mount",
"Prepared Meat",
"Prime Cut",
"Raw Bacon",
"Raw Roast",
"Raw Sausage",
"Scrap Meat",
"Sheep Mount",
"Stuffed Alligator",
"Stuffed Bison",
"Stuffed Elk",
"Stuffed Goat",
"Stuffed Jaguar",
"Stuffed Wolf",
},
Campfire = {
"Bannock",
"Beet Campfire Salad",
"Boiled Grains",
"Campfire Cooking Upgrade",
"Campfire Roast",
"Charred Agave",
"Charred Beans",
"Charred Beet",
"Charred Cactus Fruit",
"Charred Camas Bulb",
"Charred Corn",
"Charred Fireweed Shoots",
"Charred Fish",
"Charred Heart Of Palm",
"Charred Meat",
"Charred Mushrooms",
"Charred Papaya",
"Charred Pineapple",
"Charred Sausage",
"Charred Taro",
"Charred Tomato",
"Fern Campfire Salad",
"Field Campfire Stew",
"Fried Camas",
"Fried Fiddleheads",
"Fried Hearts Of Palm",
"Fried Taro",
"Fried Tomatoes",
"Jungle Campfire Salad",
"Jungle Campfire Stew",
"Meaty Stew",
"Root Campfire Salad",
"Root Campfire Stew",
"Topped Porridge",
"Wild Stew",
"Wilted Fiddleheads",
},
["Campsite Workbench"] = {
"Campfire",
"Tool Bench",
"Workbench",
},
["Carpentry Table"] = {
"Baked Mortar",
"Beet Sugar",
"Board",
"Boards",
"Butcher Bison",
"Butcher Hare",
"Butcher Medium Animal",
"Butcher Medium Wooly Animal",
"Butcher Small Animal",
"Butcher Tiny Fur Animal",
"Butcher Tiny Leather Animal",
"Butchery Table",
"Campfire Animal Medium",
"Campfire Animal Small",
"Campfire Animal Tiny",
"Campfire Bison",
"Campfire Fish Large",
"Campfire Fish Medium",
"Campfire Fish Small",
"Campfire Pacific Sardine",
"Carpentry Basic Upgrade",
"Charcoal Steel",
"Charred Mortar",
"Clean Crab",
"Clean Large Fish",
"Clean Medium Fish",
"Clean Moon Jellyfish",
"Clean Pacific Sardine",
"Clean Urchins",
"Compost Spoiled Food",
"Concentrate Copper Lv2",
"Concentrate Dry Iron",
"Concentrate Dry Iron Lv2",
"Concentrate Gold Lv2",
"Concentrate Iron Lv2",
"Corn Ethanol",
"Cotton Canvas",
"Cottonseed Oil",
"Crushed Basalt Lv2",
"Crushed Basalt Lv3",
"Crushed Coal Lv2",
"Crushed Coal Lv3",
"Crushed Copper Lv2",
"Crushed Copper Lv3",
"Crushed Gneiss Lv2",
"Crushed Gneiss Lv3",
"Crushed Gold Lv2",
"Crushed Gold Lv3",
"Crushed Granite Lv2",
"Crushed Granite Lv3",
"Crushed Iron Lv2",
"Crushed Iron Lv3",
"Crushed Limestone Lv2",
"Crushed Limestone Lv3",
"Crushed Mortared Stone",
"Crushed Mortared Stone Lv2",
"Crushed Sandstone Lv2",
"Crushed Sandstone Lv3",
"Crushed Shale Lv2",
"Crushed Shale Lv3",
"Crushed Slag Lv2",
"Crushed Slag Lv3",
"Crushed Stone Road",
"Crushed Stone Road Lv2",
"Culinary Research Paper Advanced Meat",
"Culinary Research Paper Basic Fish",
"Culinary Research Paper Basic Meat",
"Dirt Ramp Basic",
"Distribution Station",
"Dry Fish",
"Dry Meat",
"Easel",
"Exotic Fruit Salad",
"Exotic Salad",
"Exotic Vegetable Medley",
"Fiber Scutching Station",
"Fish Stew",
"Forest Salad",
"Geology Research Paper Modern Glass",
"Grassland Salad",
"Hardwood Board",
"Hewn Bench",
"Hewn Chair",
"Hewn Door",
"Hewn Dresser",
"Hewn Hardwood Bench",
"Hewn Hardwood Chair",
"Hewn Hardwood Door",
"Hewn Hardwood Table",
"Hewn Log Door",
"Hewn Logs",
"Hewn Nightstand",
"Hewn Softwood Bench",
"Hewn Softwood Chair",
"Hewn Softwood Door",
"Hewn Softwood Table",
"Hewn Table",
"Homestead Claim Stake",
"Huge Banner Sign",
"Huge Wooden Banner Sign",
"Icebox",
"Large Hanging Birch Sign",
"Large Hanging Cedar Sign",
"Large Hanging Ceiba Sign",
"Large Hanging Fir Sign",
"Large Hanging Hardwood Sign",
"Large Hanging Joshua Sign",
"Large Hanging Oak Sign",
"Large Hanging Palm Sign",
"Large Hanging Redwood Sign",
"Large Hanging Saguaro Sign",
"Large Hanging Softwood Sign",
"Large Hanging Spruce Sign",
"Large Hanging Wood Sign",
"Large Standing Birch Sign",
"Large Standing Cedar Sign",
"Large Standing Ceiba Sign",
"Large Standing Fir Sign",
"Large Standing Hardwood Sign",
"Large Standing Joshua Sign",
"Large Standing Oak Sign",
"Large Standing Palm Sign",
"Large Standing Redwood Sign",
"Large Standing Saguaro Sign",
"Large Standing Softwood Sign",
"Large Standing Spruce Sign",
"Large Standing Wood Sign",
"Logging Advanced Upgrade",
"Logging Basic Upgrade",
"Loom",
"Masonry Mortar",
"Melting Fat",
"Mixed Fruit Salad",
"Mixed Salad",
"Mixed Vegetable Medley",
"Mortared Stones",
"Mushroom Medley",
"Ornate Wooden Frame Landscape",
"Ornate Wooden Frame Portrait",
"Ornate Wooden Frame Square",
"Ornate Wooden Frame Tall",
"Ornate Wooden Frame Wide",
"Paper Milling Upgrade",
"Particle Boards",
"Quicklime Glass",
"Rainforest Fruit Salad",
"Rainforest Salad",
"Real Estate Desk",
"Recycle Hewn Log",
"Refine Heart Of Palm",
"Refine Tallow",
"Registrar",
"Render Fat",
"Rice Mortar",
"Sand Concentrate",
"Sand Concentrate Lv2",
"Sand Concentrate Lv3",
"Saw Boards",
"Shale Brick",
"Shred Kelp",
"Shuck Clams",
"Small Hanging Birch Sign",
"Small Hanging Cedar Sign",
"Small Hanging Ceiba Sign",
"Small Hanging Fir Sign",
"Small Hanging Hardwood Sign",
"Small Hanging Joshua Sign",
"Small Hanging Oak Sign",
"Small Hanging Palm Sign",
"Small Hanging Redwood Sign",
"Small Hanging Saguaro Sign",
"Small Hanging Softwood Sign",
"Small Hanging Spruce Sign",
"Small Hanging Wood Sign",
"Small Shipyard",
"Small Standing Birch Sign",
"Small Standing Cedar Sign",
"Small Standing Ceiba Sign",
"Small Standing Fir Sign",
"Small Standing Hardwood Sign",
"Small Standing Joshua Sign",
"Small Standing Oak Sign",
"Small Standing Palm Sign",
"Small Standing Redwood Sign",
"Small Standing Saguaro Sign",
"Small Standing Softwood Sign",
"Small Standing Spruce Sign",
"Small Standing Wood Sign",
"Smelt Copper",
"Smelt Gold",
"Smelt Iron",
"Softwood Board",
"Spin Wool Yarn",
"Sunflower Oil",
"Sweet Jerky",
"Tailoring Table",
"Towel Rack",
"Wainwright Table",
"Waterwheel",
"Weave Cotton Canvas",
"Weave Cotton Curtains",
"Weave Cotton Fabric",
"Weave Large Bath Mat",
"Weave Large Cotton Bunting Red",
"Weave Linen Canvas",
"Weave Linen Fabric",
"Weave Nylon Curtains",
"Weave Nylon Fabric",
"Weave Small Bath Mat",
"Weave Small Cotton Bunting Red",
"Weave Wool Curtains",
"Weave Wool Fabric",
"Wheat Ethanol",
"Wheat Mortar",
"Windmill",
"Wooden Frame Landscape",
"Wooden Frame Portrait",
"Wooden Frame Square",
"Wooden Frame Tall",
"Wooden Frame Wide",
"Wooden Keel",
"Wooden Latrine",
"Wooden Mold",
"Wooden Oar",
"Wooden Straw Bed",
},
["Cast Iron Stove"] = {
"Autumn Stew",
"Clam Chowder",
"Cooking Upgrade",
"Crispy Bacon",
"Loaded Taro Fries",
"Meat Stock",
"Mochi",
"Phad Thai",
"Pupusas",
"Rice Noodles",
"Shark Fillet Soup",
"Simmered Meat",
"Smooth Gut Noodle Roll",
"Taro Fries",
"Vegetable Soup",
"Vegetable Stock",
},
["Cement Kiln"] = {
"Cement",
"Masonry Advanced Upgrade",
"Reinforced Concrete",
},
["Electric Lathe"] = {
"Rubber Wheel",
"Steel Axle",
},
["Electric Machinist Table"] = {
"Advanced Carpentry Table",
"Advanced Masonry Table",
"Advanced Tailoring Table",
"Automatic Loom",
"Barrel",
"Electric Lathe",
"Electric Planer",
"Electric Stamping Press",
"Electric Water Pump",
"Electronics Assembly",
"Gold Wiring",
"Mechanics Modern Upgrade",
"Plastic Buoy",
"Servo",
"Spin Melter",
"Stove",
"Valve",
},
["Electric Planer"] = {
"Steel Gear",
"Steel Gearbox",
},
["Electric Stamping Press"] = {
"Radiator",
"Steel Plate",
},
["Electronics Assembly"] = {
"Advanced Circuit",
"Basic Circuit",
"Computer Lab",
"Electric Motor",
"Electric Wall Lamp",
"Electronics Upgrade",
"Fiberglass",
"Froth Floatation Cell",
"Glassworking Modern Upgrade",
"Gold Flakes",
"Robotic Assembly Line",
"Sensor Based Belt Sorter",
"Solar Generator",
"Substrate",
},
["Farmers Table"] = {
"Bean Sprout",
"Berry Extract Fertilizer",
"Blood Meal Fertilizer",
"Camas Ash Fertilizer",
"Carved Pumpkin",
"Composite Filler",
"Compost Fertilizer",
"Farming Upgrade",
"Fertilizers Upgrade",
"Fiber Filler",
"Hide Ash Fertilizer",
"Pelt Fertilizer",
"Phosphate Fertilizer",
"Pulp Filler",
"Salt Basket",
"Tallow Candle",
},
["Fiber Scutching Station"] = {
"Cotton Lint",
"Flax Fiber",
"Gathering Basic Upgrade",
},
Fishery = {
"Crab Pot",
"Fish Rack",
"Fish Trap",
"Flax Trawler Net",
"Hunting Upgrade",
"Nylon Trawler Net",
},
["Froth Floatation Cell"] = {
"Mining Modern Upgrade",
},
Glassworks = {
"Decorative Glass Buoy Blue",
"Decorative Glass Buoy Green",
"Decorative Glass Buoy Red",
"Decorative Glass Buoy Violet",
"Decorative Glass Buoy Yellow",
"Framed Glass",
"Framed Glass Door",
"Galaxy Vase",
"Glass",
"Glass Lens",
"Glassworking Advanced Upgrade",
"Light Bulb",
"Orange Vase",
"Plant Vase",
"Purple Vase",
"Red Vase",
"Standing Glass Sign",
"Swirl Vase",
},
Kiln = {
"Bakery Oven",
"Bathtub",
"Bloomery",
"Brick",
"Brick Fireplace",
"Charcoal",
"Glassworks",
"Pottery Upgrade",
"Round Pot",
"Small Sink",
"Square Pot",
"Standing Steel Brick Sign",
"Tallow Lamp",
"Toilet",
"Wet Brick",
},
Kitchen = {
"Advanced Cooking Upgrade",
"Boiled Rice",
"Crimson Salad",
"Fish N Chips",
"Hosomaki",
"Infused Oil",
"Kelpy Crab Roll",
"Millionaires Salad",
"Pineapple Friend Rice",
"Seeded Camas Roll",
"Spiky Roll",
"Sweet Salad",
"Tortilla",
"Wild Mix",
},
Laboratory = {
"Advanced Upgrade 1",
"Advanced Upgrade 2",
"Advanced Upgrade 3",
"Advanced Upgrade 4",
"Agriculture Research Paper Modern",
"Culinary Research Paper Modern",
"Cutting Edge Cooking Upgrade",
"Dendrology Research Paper Modern",
"Engineering Research Paper Modern",
"Geology Research Paper Modern",
"Metallurgy Research Paper Modern",
"Modern Upgrade 1",
"Modern Upgrade 2",
"Modern Upgrade 3",
"Modern Upgrade 4",
},
Lathe = {
"Iron Axle",
"Screws",
},
Loom = {
"Canvas",
"Cotton Curtains",
"Cotton Fabric",
"Large Bath Mat",
"Large Cotton Bunting Festive",
"Large Cotton Bunting Red",
"Large Cotton Bunting Regal",
"Large Cotton Bunting Vibrant",
"Linen Fabric",
"Small Bath Mat",
"Small Cotton Bunting Festive",
"Small Cotton Bunting Red",
"Small Cotton Bunting Regal",
"Small Cotton Bunting Vibrant",
"Wool Curtains",
"Wool Fabric",
},
["Loom Automatic Loom"] = {
"Rug Large",
"Rug Medium",
"Rug Small",
},
["Machinist Table"] = {
"Assembly Line",
"Boiler",
"Camera Film",
"Copper Wiring",
"Laboratory",
"Lathe",
"Mechanics Advanced Upgrade",
"Medium Shipyard",
"Portable Steam Engine",
"Printing Press",
"Screening Machine",
"Screw Press",
"Shaper",
"Small Paper Machine",
"Stamp Mill",
"Steam Engine",
"Steel Buoy",
"Transmission Pole",
"Tripod Camera",
},
["Masonry Table"] = {
"Kiln",
"Large Hanging Mortared Granite Sign",
"Large Hanging Mortared Limestone Sign",
"Large Hanging Mortared Sandstone Sign",
"Large Hanging Mortared Stone Sign",
"Large Standing Mortared Granite Sign",
"Large Standing Mortared Limestone Sign",
"Large Standing Mortared Sandstone Sign",
"Large Standing Mortared Stone Sign",
"Limestone Bison Statue",
"Limestone Otter Statue",
"Limestone Owl Statue",
"Limestone Wolf Statue",
"Masonry Basic Upgrade",
"Mill",
"Mortared Granite",
"Mortared Granite Bench",
"Mortared Granite Chair",
"Mortared Granite Door",
"Mortared Granite Fireplace",
"Mortared Granite Table",
"Mortared Limestone",
"Mortared Limestone Bench",
"Mortared Limestone Chair",
"Mortared Limestone Door",
"Mortared Limestone Fireplace",
"Mortared Limestone Table",
"Mortared Sandstone",
"Mortared Sandstone Bench",
"Mortared Sandstone Chair",
"Mortared Sandstone Door",
"Mortared Sandstone Fireplace",
"Mortared Sandstone Table",
"Mortared Stone",
"Mortared Stone Bench",
"Mortared Stone Chair",
"Mortared Stone Door",
"Mortared Stone Fireplace",
"Mortared Stone Table",
"Small Hanging Mortared Granite Sign",
"Small Hanging Mortared Limestone Sign",
"Small Hanging Mortared Sandstone Sign",
"Small Hanging Mortared Stone Sign",
"Small Standing Mortared Granite Sign",
"Small Standing Mortared Limestone Sign",
"Small Standing Mortared Sandstone Sign",
"Small Standing Mortared Stone Sign",
"Stone Brazier",
},
["Medium Shipyard"] = {
"Industrial Barge",
"Iron Hull Sheet",
"Large Metal Ship Frame",
"Large Wooden Ship Frame",
"Medium Fishing Trawler",
"Medium Metal Ship Frame",
"Metal Rudder",
"Shipwright Advanced Upgrade",
"Steel Moorage Post",
"Wooden Transport Ship",
},
Mill = {
"Acorn Powder",
"Bean Paste",
"Camas Paste",
"Colored Powder",
"Cornmeal",
"Flaxseed Oil",
"Flour",
"Huckleberry Extract",
"Milling Upgrade",
"Oil",
"Oil Paint",
"Rice Flour",
"Simple Syrup",
"Sugar",
"Sun Cheese",
"Yeast",
},
["Oil Refinery"] = {
"Biodiesel",
"Epoxy",
"Gasoline",
"Nylon",
"Oil Drilling Upgrade",
"Plastic",
"Synthetic Rubber",
},
["Pump Jack"] = {
"Petroleum",
},
["Research Table"] = {
"Agriculture Research Paper Advanced",
"Basic Upgrade 1",
"Basic Upgrade 2",
"Basic Upgrade 3",
"Basic Upgrade 4",
"Culinary Research Paper Advanced",
"Culinary Research Paper Basic",
"Dendrology Research Paper Advanced",
"Dendrology Research Paper Basic",
"Engineering Research Paper Advanced",
"Gathering Research Paper Basic",
"Geology Research Paper Advanced",
"Geology Research Paper Basic",
"Metallurgy Research Paper Advanced",
"Metallurgy Research Paper Basic",
},
["Robotic Assembly Line"] = {
"Advanced Combustion Engine",
"Excavator",
"Industrial Elevator",
"Industrial Generator",
"Industrial Refrigerator",
"Industry Upgrade",
"Jaw Crusher",
"Laser",
"Modern Double Street Light",
"Modern Street Light",
"Powered Storage Silo",
"Refrigerator",
"Skid Steer",
"Steel Abstract Fixture",
"Steel Ceiling Light",
"Steel Floor Lamp",
"Steel Hanging Fixture",
"Steel Hanging Lamp",
"Steel Kitchen Lamp",
"Steel Searchlight",
"Steel Square Fixture",
"Steel Table Lamp",
"Streetlamp",
"Truck",
"Washing Machine",
"Wind Turbine",
},
["Rocker Box"] = {
"Copper Concentrate",
"Gold Concentrate",
"Iron Concentrate",
"Mining Basic Upgrade",
},
["Rolling Mill"] = {
"Corrugated Steel",
"Corrugated Steel Door",
"Corrugated Steel Fence Door",
"Flat Steel",
"Flat Steel Door",
"Huge Steel Banner Sign",
"Huge Steel Sign",
"Large Corrugated Steel Door",
},
Sawmill = {
"Bookshelf",
"Carpentry Advanced Upgrade",
"Court Chair",
"Decorative Ship Wheel",
"Elevator Call Post",
"Hardwood Lumber",
"Hardwood Lumber Bench",
"Hardwood Lumber Chair",
"Hardwood Lumber Door",
"Hardwood Lumber Dresser",
"Hardwood Lumber Table",
"Kitchen",
"Large Hanging Lumber Sign",
"Large Lumber Door",
"Large Lumber Stockpile",
"Large Standing Lumber Sign",
"Large Windowed Lumber Door",
"Lumber",
"Lumber Bench",
"Lumber Chair",
"Lumber Door",
"Lumber Dresser",
"Lumber Stockpile",
"Lumber Table",
"Machinist Table",
"Shelf Cabinet",
"Small Hanging Lumber Sign",
"Small Standing Lumber Sign",
"Softwood Lumber",
"Softwood Lumber Bench",
"Softwood Lumber Chair",
"Softwood Lumber Door",
"Softwood Lumber Dresser",
"Softwood Lumber Table",
"Storage Silo",
"Wooden Ceiling Light",
"Wooden Fabric Bed",
"Wooden Floor Lamp",
"Wooden Kitchen Lamp",
"Wooden Rudder",
"Wooden Table Lamp",
},
["Screening Machine"] = {
"Mining Advanced Upgrade",
},
["Screw Press"] = {
"Copper Plate",
"Iron Plate",
"Piston",
},
["Settlement Crafting Table"] = {
"Amendments",
"Ballot Box",
"Board Of Elections",
"Capitol",
"Census Bureau",
"Country Foundation",
"Court Table",
"Embassy Desk",
"Executive Office",
"Federation Foundation",
"Government Office",
"Immigration Desk",
"Large Court",
"Outpost Table",
"Small Court",
"Stenographers Table",
"Town Foundation",
"Treasury",
"Zoning Office",
},
Shaper = {
"Gearbox",
"Heat Sink",
"Iron Gear",
"Metal Keel",
},
["Small Paper Machine"] = {
"Large Festive Paper Lantern",
"Large Paper Lantern",
"Paper",
"Small Paper Lantern",
},
["Small Shipyard"] = {
"Decorative Hanging Buoy",
"Decorative Life Preserver",
"Large Canoe",
"Medium Wooden Ship Frame",
"Outpost Netting",
"Shipwright Basic Upgrade",
"Small Wooden Boat",
"Small Wooden Ship Frame",
"Wooden Barge",
"Wooden Hull Planks",
"Wooden Moorage Post",
},
["Spin Melter"] = {
"Nylon Thread",
},
Stove = {
"Agouti Enchiladas",
"Banh Xeo",
"Bear SUPREME",
"Bison Chow Fun",
"Boiled Sausage",
"Corn Fritters",
"Elk Taco",
"Fried Hare Haunches",
"Poke Bowl",
"Seared Meat",
},
["Tailoring Table"] = {
"Bandana",
"Big Backpack",
"Camo Pants",
"Camo Shirt",
"Campsite",
"Capris",
"Cast Iron Bed",
"Cast Iron Royal Bed",
"Cellulose Fiber",
"Cloth Belt",
"Cloth Cape",
"Cotton Streamer Stars",
"Cotton Streamer Stripes",
"Cotton Thread",
"Couch",
"Derpy Hat",
"Garden Boots",
"Gigot Sleeve Shirt",
"Hemp Mooring Rope",
"Henley",
"Light Backpack",
"Linen Yarn",
"Low Top Shoes",
"Oil Head Lamp",
"Padded Chair",
"Running Shoes",
"Sandals",
"Shorts",
"Square Belt",
"Tailoring Basic Upgrade",
"Tall Boots",
"Trousers",
"Washboard",
"Work Backpack",
"Work Boots",
},
["Tool Bench"] = {
"Arrow",
"Claim Tool",
"Fishing Pole",
"Soil Sampler",
},
["Wainwright Table"] = {
"Asphalt Concrete",
"Basic Engineering Upgrade",
"Dirt Ramp",
"Hand Plow",
"Iron Wheel",
"Mechanical Water Pump",
"Powered Cart",
"Stone Road",
"Stop Sign",
"Street Sign",
"Wood Cart",
"Wood Shop Cart",
"Wooden Wheel",
},
Workbench = {
"Arrastra",
"Art Supplies",
"Carpentry Table",
"Construction Post",
"Contract Board",
"Farmers Table",
"Fishery",
"Hardwood Hewn Log",
"Hewn Log",
"Masonry Table",
"Research Table",
"Rocker Box",
"Settlement Crafting Table",
"Small Canoe",
"Small Stockpile",
"Small Wood Cart",
"Softwood Hewn Log",
"Stockpile",
"Storage Chest",
"Store",
"Tiny Stockpile",
"Torch",
"Torch Stand",
"Wheelbarrow",
},
},
products = {
["Acorn Powder"] = {
"Acorn Powder",
},
["Adorned Ashlar Basalt Bench"] = {
"Adorned Ashlar Basalt Bench",
},
["Adorned Ashlar Basalt Chair"] = {
"Adorned Ashlar Basalt Chair",
},
["Adorned Ashlar Basalt Table"] = {
"Adorned Ashlar Basalt Table",
},
["Adorned Ashlar Gneiss Bench"] = {
"Adorned Ashlar Gneiss Bench",
},
["Adorned Ashlar Gneiss Chair"] = {
"Adorned Ashlar Gneiss Chair",
},
["Adorned Ashlar Gneiss Table"] = {
"Adorned Ashlar Gneiss Table",
},
["Adorned Ashlar Granite Bench"] = {
"Adorned Ashlar Granite Bench",
},
["Adorned Ashlar Granite Chair"] = {
"Adorned Ashlar Granite Chair",
},
["Adorned Ashlar Granite Table"] = {
"Adorned Ashlar Granite Table",
},
["Adorned Ashlar Limestone Bench"] = {
"Adorned Ashlar Limestone Bench",
},
["Adorned Ashlar Limestone Chair"] = {
"Adorned Ashlar Limestone Chair",
},
["Adorned Ashlar Limestone Table"] = {
"Adorned Ashlar Limestone Table",
},
["Adorned Ashlar Sandstone Bench"] = {
"Adorned Ashlar Sandstone Bench",
},
["Adorned Ashlar Sandstone Chair"] = {
"Adorned Ashlar Sandstone Chair",
},
["Adorned Ashlar Sandstone Table"] = {
"Adorned Ashlar Sandstone Table",
},
["Adorned Ashlar Shale Bench"] = {
"Adorned Ashlar Shale Bench",
},
["Adorned Ashlar Shale Chair"] = {
"Adorned Ashlar Shale Chair",
},
["Adorned Ashlar Shale Table"] = {
"Adorned Ashlar Shale Table",
},
["Adorned Ashlar Stone Bench"] = {
"Adorned Ashlar Stone Bench",
},
["Adorned Ashlar Stone Chair"] = {
"Adorned Ashlar Stone Chair",
},
["Adorned Ashlar Stone Table"] = {
"Adorned Ashlar Stone Table",
},
["Advanced Baking Upgrade"] = {
"Advanced Baking Upgrade",
},
["Advanced Carpentry Table"] = {
"Advanced Carpentry Table",
},
["Advanced Circuit"] = {
"Advanced Circuit",
},
["Advanced Combustion Engine"] = {
"Advanced Combustion Engine",
},
["Advanced Cooking Upgrade"] = {
"Advanced Cooking Upgrade",
},
["Advanced Masonry Table"] = {
"Advanced Masonry Table",
},
["Advanced Masonry Upgrade"] = {
"Advanced Masonry Upgrade",
},
["Advanced Smelting Upgrade"] = {
"Advanced Smelting Upgrade",
},
["Advanced Tailoring Table"] = {
"Advanced Tailoring Table",
},
["Advanced Upgrade 1"] = {
"Advanced Upgrade 1",
},
["Advanced Upgrade 2"] = {
"Advanced Upgrade 2",
},
["Advanced Upgrade 3"] = {
"Advanced Upgrade 3",
},
["Advanced Upgrade 4"] = {
"Advanced Upgrade 4",
},
["Agouti Enchiladas"] = {
"Agouti Enchiladas",
},
["Agriculture Research Paper Advanced"] = {
"Agriculture Research Paper Advanced",
},
["Agriculture Research Paper Modern"] = {
"Agriculture Research Paper Modern",
},
Amendments = {
"Amendments",
},
Anvil = {
"Anvil",
},
Arrastra = {
"Arrastra",
},
Arrow = {
"Arrow",
},
["Art Supplies"] = {
"Art Supplies",
},
["Ashlar Basalt"] = {
"Ashlar Basalt",
},
["Ashlar Basalt Bench"] = {
"Ashlar Basalt Bench",
},
["Ashlar Basalt Chair"] = {
"Ashlar Basalt Chair",
},
["Ashlar Basalt Door"] = {
"Ashlar Basalt Door",
},
["Ashlar Basalt Fireplace"] = {
"Ashlar Basalt Fireplace",
},
["Ashlar Basalt Table"] = {
"Ashlar Basalt Table",
},
["Ashlar Gneiss"] = {
"Ashlar Gneiss",
},
["Ashlar Gneiss Bench"] = {
"Ashlar Gneiss Bench",
},
["Ashlar Gneiss Chair"] = {
"Ashlar Gneiss Chair",
},
["Ashlar Gneiss Door"] = {
"Ashlar Gneiss Door",
},
["Ashlar Gneiss Fireplace"] = {
"Ashlar Gneiss Fireplace",
},
["Ashlar Gneiss Table"] = {
"Ashlar Gneiss Table",
},
["Ashlar Granite"] = {
"Ashlar Granite",
},
["Ashlar Granite Bench"] = {
"Ashlar Granite Bench",
},
["Ashlar Granite Chair"] = {
"Ashlar Granite Chair",
},
["Ashlar Granite Door"] = {
"Ashlar Granite Door",
},
["Ashlar Granite Fireplace"] = {
"Ashlar Granite Fireplace",
},
["Ashlar Granite Table"] = {
"Ashlar Granite Table",
},
["Ashlar Large Basalt Fountain"] = {
"Ashlar Large Basalt Fountain",
},
["Ashlar Large Gneiss Fountain"] = {
"Ashlar Large Gneiss Fountain",
},
["Ashlar Large Granite Fountain"] = {
"Ashlar Large Granite Fountain",
},
["Ashlar Large Limestone Fountain"] = {
"Ashlar Large Limestone Fountain",
},
["Ashlar Large Sandstone Fountain"] = {
"Ashlar Large Sandstone Fountain",
},
["Ashlar Large Shale Fountain"] = {
"Ashlar Large Shale Fountain",
},
["Ashlar Large Stone Fountain"] = {
"Ashlar Large Stone Fountain",
},
["Ashlar Limestone"] = {
"Ashlar Limestone",
},
["Ashlar Limestone Bench"] = {
"Ashlar Limestone Bench",
},
["Ashlar Limestone Chair"] = {
"Ashlar Limestone Chair",
},
["Ashlar Limestone Door"] = {
"Ashlar Limestone Door",
},
["Ashlar Limestone Fireplace"] = {
"Ashlar Limestone Fireplace",
},
["Ashlar Limestone Table"] = {
"Ashlar Limestone Table",
},
["Ashlar Sandstone"] = {
"Ashlar Sandstone",
},
["Ashlar Sandstone Bench"] = {
"Ashlar Sandstone Bench",
},
["Ashlar Sandstone Chair"] = {
"Ashlar Sandstone Chair",
},
["Ashlar Sandstone Door"] = {
"Ashlar Sandstone Door",
},
["Ashlar Sandstone Fireplace"] = {
"Ashlar Sandstone Fireplace",
},
["Ashlar Sandstone Table"] = {
"Ashlar Sandstone Table",
},
["Ashlar Shale"] = {
"Ashlar Shale",
},
["Ashlar Shale Bench"] = {
"Ashlar Shale Bench",
},
["Ashlar Shale Chair"] = {
"Ashlar Shale Chair",
},
["Ashlar Shale Door"] = {
"Ashlar Shale Door",
},
["Ashlar Shale Fireplace"] = {
"Ashlar Shale Fireplace",
},
["Ashlar Shale Table"] = {
"Ashlar Shale Table",
},
["Ashlar Small Basalt Fountain"] = {
"Ashlar Small Basalt Fountain",
},
["Ashlar Small Gneiss Fountain"] = {
"Ashlar Small Gneiss Fountain",
},
["Ashlar Small Granite Fountain"] = {
"Ashlar Small Granite Fountain",
},
["Ashlar Small Limestone Fountain"] = {
"Ashlar Small Limestone Fountain",
},
["Ashlar Small Sandstone Fountain"] = {
"Ashlar Small Sandstone Fountain",
},
["Ashlar Small Shale Fountain"] = {
"Ashlar Small Shale Fountain",
},
["Ashlar Small Stone Fountain"] = {
"Ashlar Small Stone Fountain",
},
["Ashlar Stone Bench"] = {
"Ashlar Stone Bench",
},
["Ashlar Stone Chair"] = {
"Ashlar Stone Chair",
},
["Ashlar Stone Door"] = {
"Ashlar Stone Door",
},
["Ashlar Stone Fireplace"] = {
"Ashlar Stone Fireplace",
},
["Ashlar Stone Table"] = {
"Ashlar Stone Table",
},
["Asphalt Concrete"] = {
"Asphalt Concrete",
},
["Assembly Line"] = {
"Assembly Line",
},
["Automatic Loom"] = {
"Automatic Loom",
},
["Autumn Stew"] = {
"Autumn Stew",
},
["Baked Agave"] = {
"Baked Agave",
},
["Baked Beet"] = {
"Baked Beet",
},
["Baked Corn"] = {
"Baked Corn",
},
["Baked Heart Of Palm"] = {
"Baked Heart Of Palm",
},
["Baked Meat"] = {
"Baked Meat",
},
["Baked Mortar"] = {
"Baked Mortar",
},
["Baked Roast"] = {
"Baked Roast",
},
["Baked Taro"] = {
"Baked Taro",
},
["Baked Tomato"] = {
"Baked Tomato",
},
["Bakery Oven"] = {
"Bakery Oven",
},
["Baking Upgrade"] = {
"Baking Upgrade",
},
["Ballot Box"] = {
"Ballot Box",
},
Bandana = {
"Bandana",
},
["Banh Xeo"] = {
"Banh Xeo",
},
Bank = {
"Bank",
},
Bannock = {
"Bannock",
},
Barrel = {
"Barrel",
},
["Basic Circuit"] = {
"Basic Circuit",
},
["Basic Engineering Upgrade"] = {
"Basic Engineering Upgrade",
},
["Basic Upgrade 1"] = {
"Basic Upgrade 1",
},
["Basic Upgrade 2"] = {
"Basic Upgrade 2",
},
["Basic Upgrade 3"] = {
"Basic Upgrade 3",
},
["Basic Upgrade 4"] = {
"Basic Upgrade 4",
},
Bathtub = {
"Bathtub",
},
["Bean Paste"] = {
"Bean Paste",
},
["Bean Sprout"] = {
"Bean Sprout",
},
["Bear SUPREME"] = {
"Bear SUPREME",
},
Bearclaw = {
"Bearclaw",
},
Bearpack = {
"Bearpack",
},
["Beet Campfire Salad"] = {
"Beet Campfire Salad",
},
["Beet Sugar"] = {
"Beet Sugar",
},
["Berry Extract Fertilizer"] = {
"Berry Extract Fertilizer",
},
["Big Backpack"] = {
"Big Backpack",
},
Biodiesel = {
"Biodiesel",
},
["Bison Chow Fun"] = {
"Bison Chow Fun",
},
["Bison Mount"] = {
"Bison Mount",
},
["Blast Furnace"] = {
"Blast Furnace",
},
["Blood Meal Fertilizer"] = {
"Blood Meal Fertilizer",
},
Bloomery = {
"Bloomery",
},
Board = {
"Board",
},
["Board Of Elections"] = {
"Board Of Elections",
},
Boards = {
"Boards",
},
["Boiled Grains"] = {
"Boiled Grains",
},
["Boiled Rice"] = {
"Boiled Rice",
},
["Boiled Sausage"] = {
"Boiled Sausage",
},
Boiler = {
"Boiler",
},
Bookshelf = {
"Bookshelf",
},
Brazier = {
"Brazier",
},
Bread = {
"Bread",
},
Brick = {
"Brick",
},
["Brick Fireplace"] = {
"Brick Fireplace",
},
["Builder Boots"] = {
"Builder Boots",
},
["Builder Gloves"] = {
"Builder Gloves",
},
["Builder Helmet"] = {
"Builder Helmet",
},
["Builder Overalls"] = {
"Builder Overalls",
},
["Builder Shirt"] = {
"Builder Shirt",
},
["Butcher Bison"] = {
"Butcher Bison",
},
["Butcher Hare"] = {
"Butcher Hare",
},
["Butcher Medium Animal"] = {
"Butcher Medium Animal",
},
["Butcher Medium Wooly Animal"] = {
"Butcher Medium Wooly Animal",
},
["Butcher Small Animal"] = {
"Butcher Small Animal",
},
["Butcher Tiny Fur Animal"] = {
"Butcher Tiny Fur Animal",
},
["Butcher Tiny Leather Animal"] = {
"Butcher Tiny Leather Animal",
},
["Butchery Table"] = {
"Butchery Table",
},
["Butchery Upgrade"] = {
"Butchery Upgrade",
},
["Camas Ash Fertilizer"] = {
"Camas Ash Fertilizer",
},
["Camas Bread"] = {
"Camas Bread",
},
["Camas Bulb Bake"] = {
"Camas Bulb Bake",
},
["Camas Paste"] = {
"Camas Paste",
},
["Camera Film"] = {
"Camera Film",
},
["Camo Pants"] = {
"Camo Pants",
},
["Camo Shirt"] = {
"Camo Shirt",
},
Campfire = {
"Campfire",
},
["Campfire Animal Medium"] = {
"Campfire Animal Medium",
},
["Campfire Animal Small"] = {
"Campfire Animal Small",
},
["Campfire Animal Tiny"] = {
"Campfire Animal Tiny",
},
["Campfire Bison"] = {
"Campfire Bison",
},
["Campfire Cooking Upgrade"] = {
"Campfire Cooking Upgrade",
},
["Campfire Fish Large"] = {
"Campfire Fish Large",
},
["Campfire Fish Medium"] = {
"Campfire Fish Medium",
},
["Campfire Fish Small"] = {
"Campfire Fish Small",
},
["Campfire Pacific Sardine"] = {
"Campfire Pacific Sardine",
},
["Campfire Roast"] = {
"Campfire Roast",
},
Campsite = {
"Campsite",
},
["Candle Stand"] = {
"Candle Stand",
},
Canvas = {
"Canvas",
},
Capitol = {
"Capitol",
},
Capris = {
"Capris",
},
["Carbide Helmet Lamp"] = {
"Carbide Helmet Lamp",
},
["Carpentry Advanced Upgrade"] = {
"Carpentry Advanced Upgrade",
},
["Carpentry Basic Upgrade"] = {
"Carpentry Basic Upgrade",
},
["Carpentry Table"] = {
"Carpentry Table",
},
["Carved Pumpkin"] = {
"Carved Pumpkin",
},
["Cast Iron Bed"] = {
"Cast Iron Bed",
},
["Cast Iron Royal Bed"] = {
"Cast Iron Royal Bed",
},
["Cast Iron Stove"] = {
"Cast Iron Stove",
},
["Ceiling Candle"] = {
"Ceiling Candle",
},
["Cellulose Fiber"] = {
"Cellulose Fiber",
},
Cement = {
"Cement",
},
["Cement Kiln"] = {
"Cement Kiln",
},
["Census Bureau"] = {
"Census Bureau",
},
Charcoal = {
"Charcoal",
},
["Charcoal Steel"] = {
"Charcoal Steel",
},
["Charred Agave"] = {
"Charred Agave",
},
["Charred Beans"] = {
"Charred Beans",
},
["Charred Beet"] = {
"Charred Beet",
},
["Charred Cactus Fruit"] = {
"Charred Cactus Fruit",
},
["Charred Camas Bulb"] = {
"Charred Camas Bulb",
},
["Charred Corn"] = {
"Charred Corn",
},
["Charred Fireweed Shoots"] = {
"Charred Fireweed Shoots",
},
["Charred Fish"] = {
"Charred Fish",
},
["Charred Heart Of Palm"] = {
"Charred Heart Of Palm",
},
["Charred Meat"] = {
"Charred Meat",
},
["Charred Mortar"] = {
"Charred Mortar",
},
["Charred Mushrooms"] = {
"Charred Mushrooms",
},
["Charred Papaya"] = {
"Charred Papaya",
},
["Charred Pineapple"] = {
"Charred Pineapple",
},
["Charred Sausage"] = {
"Charred Sausage",
},
["Charred Taro"] = {
"Charred Taro",
},
["Charred Tomato"] = {
"Charred Tomato",
},
["Chef Hat"] = {
"Chef Hat",
},
["Chef Pants"] = {
"Chef Pants",
},
["Chef Shirt"] = {
"Chef Shirt",
},
["Chef Shoes"] = {
"Chef Shoes",
},
["Claim Tool"] = {
"Claim Tool",
},
["Clam Chowder"] = {
"Clam Chowder",
},
["Clean Crab"] = {
"Clean Crab",
},
["Clean Large Fish"] = {
"Clean Large Fish",
},
["Clean Medium Fish"] = {
"Clean Medium Fish",
},
["Clean Moon Jellyfish"] = {
"Clean Moon Jellyfish",
},
["Clean Pacific Sardine"] = {
"Clean Pacific Sardine",
},
["Clean Urchins"] = {
"Clean Urchins",
},
["Cloth Belt"] = {
"Cloth Belt",
},
["Cloth Cape"] = {
"Cloth Cape",
},
["Colored Powder"] = {
"Colored Powder",
},
["Combustion Engine"] = {
"Combustion Engine",
},
["Combustion Generator"] = {
"Combustion Generator",
},
["Composite Birch Bench"] = {
"Composite Birch Bench",
},
["Composite Birch Chair"] = {
"Composite Birch Chair",
},
["Composite Birch Door"] = {
"Composite Birch Door",
},
["Composite Birch Lumber"] = {
"Composite Birch Lumber",
},
["Composite Birch Table"] = {
"Composite Birch Table",
},
["Composite Cedar Bench"] = {
"Composite Cedar Bench",
},
["Composite Cedar Chair"] = {
"Composite Cedar Chair",
},
["Composite Cedar Door"] = {
"Composite Cedar Door",
},
["Composite Cedar Lumber"] = {
"Composite Cedar Lumber",
},
["Composite Cedar Table"] = {
"Composite Cedar Table",
},
["Composite Ceiba Bench"] = {
"Composite Ceiba Bench",
},
["Composite Ceiba Chair"] = {
"Composite Ceiba Chair",
},
["Composite Ceiba Door"] = {
"Composite Ceiba Door",
},
["Composite Ceiba Lumber"] = {
"Composite Ceiba Lumber",
},
["Composite Ceiba Table"] = {
"Composite Ceiba Table",
},
["Composite Filler"] = {
"Composite Filler",
},
["Composite Fir Bench"] = {
"Composite Fir Bench",
},
["Composite Fir Chair"] = {
"Composite Fir Chair",
},
["Composite Fir Door"] = {
"Composite Fir Door",
},
["Composite Fir Lumber"] = {
"Composite Fir Lumber",
},
["Composite Fir Table"] = {
"Composite Fir Table",
},
["Composite Hardwood Bench"] = {
"Composite Hardwood Bench",
},
["Composite Hardwood Chair"] = {
"Composite Hardwood Chair",
},
["Composite Hardwood Door"] = {
"Composite Hardwood Door",
},
["Composite Hardwood Table"] = {
"Composite Hardwood Table",
},
["Composite Joshua Bench"] = {
"Composite Joshua Bench",
},
["Composite Joshua Chair"] = {
"Composite Joshua Chair",
},
["Composite Joshua Door"] = {
"Composite Joshua Door",
},
["Composite Joshua Lumber"] = {
"Composite Joshua Lumber",
},
["Composite Joshua Table"] = {
"Composite Joshua Table",
},
["Composite Lumber"] = {
"Composite Lumber",
},
["Composite Lumber Bench"] = {
"Composite Lumber Bench",
},
["Composite Lumber Chair"] = {
"Composite Lumber Chair",
},
["Composite Lumber Door"] = {
"Composite Lumber Door",
},
["Composite Lumber Table"] = {
"Composite Lumber Table",
},
["Composite Oak Bench"] = {
"Composite Oak Bench",
},
["Composite Oak Chair"] = {
"Composite Oak Chair",
},
["Composite Oak Door"] = {
"Composite Oak Door",
},
["Composite Oak Lumber"] = {
"Composite Oak Lumber",
},
["Composite Oak Table"] = {
"Composite Oak Table",
},
["Composite Palm Bench"] = {
"Composite Palm Bench",
},
["Composite Palm Chair"] = {
"Composite Palm Chair",
},
["Composite Palm Door"] = {
"Composite Palm Door",
},
["Composite Palm Lumber"] = {
"Composite Palm Lumber",
},
["Composite Palm Table"] = {
"Composite Palm Table",
},
["Composite Redwood Bench"] = {
"Composite Redwood Bench",
},
["Composite Redwood Chair"] = {
"Composite Redwood Chair",
},
["Composite Redwood Door"] = {
"Composite Redwood Door",
},
["Composite Redwood Lumber"] = {
"Composite Redwood Lumber",
},
["Composite Redwood Table"] = {
"Composite Redwood Table",
},
["Composite Saguaro Bench"] = {
"Composite Saguaro Bench",
},
["Composite Saguaro Chair"] = {
"Composite Saguaro Chair",
},
["Composite Saguaro Door"] = {
"Composite Saguaro Door",
},
["Composite Saguaro Lumber"] = {
"Composite Saguaro Lumber",
},
["Composite Saguaro Table"] = {
"Composite Saguaro Table",
},
["Composite Softwood Bench"] = {
"Composite Softwood Bench",
},
["Composite Softwood Chair"] = {
"Composite Softwood Chair",
},
["Composite Softwood Door"] = {
"Composite Softwood Door",
},
["Composite Softwood Table"] = {
"Composite Softwood Table",
},
["Composite Spruce Bench"] = {
"Composite Spruce Bench",
},
["Composite Spruce Chair"] = {
"Composite Spruce Chair",
},
["Composite Spruce Door"] = {
"Composite Spruce Door",
},
["Composite Spruce Lumber"] = {
"Composite Spruce Lumber",
},
["Composite Spruce Table"] = {
"Composite Spruce Table",
},
["Composites Upgrade"] = {
"Composites Upgrade",
},
["Compost Fertilizer"] = {
"Compost Fertilizer",
},
["Compost Spoiled Food"] = {
"Compost Spoiled Food",
},
["Computer Lab"] = {
"Computer Lab",
},
["Concentrate Copper Lv2"] = {
"Concentrate Copper Lv2",
},
["Concentrate Dry Iron"] = {
"Concentrate Dry Iron",
},
["Concentrate Dry Iron Lv2"] = {
"Concentrate Dry Iron Lv2",
},
["Concentrate Gold Lv2"] = {
"Concentrate Gold Lv2",
},
["Concentrate Iron Lv2"] = {
"Concentrate Iron Lv2",
},
["Construction Post"] = {
"Construction Post",
},
["Contract Board"] = {
"Contract Board",
},
["Cooking Upgrade"] = {
"Cooking Upgrade",
},
["Copper Bar"] = {
"Copper Bar",
},
["Copper Concentrate"] = {
"Copper Concentrate",
},
["Copper Frame Landscape"] = {
"Copper Frame Landscape",
},
["Copper Frame Portrait"] = {
"Copper Frame Portrait",
},
["Copper Frame Square"] = {
"Copper Frame Square",
},
["Copper Frame Tall"] = {
"Copper Frame Tall",
},
["Copper Frame Wide"] = {
"Copper Frame Wide",
},
["Copper Pipe"] = {
"Copper Pipe",
},
["Copper Plate"] = {
"Copper Plate",
},
["Copper Wiring"] = {
"Copper Wiring",
},
["Corn Ethanol"] = {
"Corn Ethanol",
},
["Corn Fritters"] = {
"Corn Fritters",
},
Cornmeal = {
"Cornmeal",
},
["Corrugated Steel"] = {
"Corrugated Steel",
},
["Corrugated Steel Door"] = {
"Corrugated Steel Door",
},
["Corrugated Steel Fence Door"] = {
"Corrugated Steel Fence Door",
},
["Cotton Canvas"] = {
"Cotton Canvas",
},
["Cotton Carpet"] = {
"Cotton Carpet",
},
["Cotton Curtains"] = {
"Cotton Curtains",
},
["Cotton Fabric"] = {
"Cotton Fabric",
},
["Cotton Lint"] = {
"Cotton Lint",
},
["Cotton Streamer Stars"] = {
"Cotton Streamer Stars",
},
["Cotton Streamer Stripes"] = {
"Cotton Streamer Stripes",
},
["Cotton Thread"] = {
"Cotton Thread",
},
["Cottonseed Oil"] = {
"Cottonseed Oil",
},
Couch = {
"Couch",
},
["Country Foundation"] = {
"Country Foundation",
},
["Court Chair"] = {
"Court Chair",
},
["Court Table"] = {
"Court Table",
},
["Crab Pot"] = {
"Crab Pot",
},
Crane = {
"Crane",
},
["Crimson Salad"] = {
"Crimson Salad",
},
["Crispy Bacon"] = {
"Crispy Bacon",
},
["Crushed Basalt Lv2"] = {
"Crushed Basalt Lv2",
},
["Crushed Basalt Lv3"] = {
"Crushed Basalt Lv3",
},
["Crushed Coal"] = {
"Crushed Coal",
},
["Crushed Coal Lv2"] = {
"Crushed Coal Lv2",
},
["Crushed Coal Lv3"] = {
"Crushed Coal Lv3",
},
["Crushed Copper Lv2"] = {
"Crushed Copper Lv2",
},
["Crushed Copper Lv3"] = {
"Crushed Copper Lv3",
},
["Crushed Copper Ore"] = {
"Crushed Copper Ore",
},
["Crushed Gneiss Lv2"] = {
"Crushed Gneiss Lv2",
},
["Crushed Gneiss Lv3"] = {
"Crushed Gneiss Lv3",
},
["Crushed Gold Lv2"] = {
"Crushed Gold Lv2",
},
["Crushed Gold Lv3"] = {
"Crushed Gold Lv3",
},
["Crushed Gold Ore"] = {
"Crushed Gold Ore",
},
["Crushed Granite"] = {
"Crushed Granite",
},
["Crushed Granite Lv2"] = {
"Crushed Granite Lv2",
},
["Crushed Granite Lv3"] = {
"Crushed Granite Lv3",
},
["Crushed Iron Lv2"] = {
"Crushed Iron Lv2",
},
["Crushed Iron Lv3"] = {
"Crushed Iron Lv3",
},
["Crushed Iron Ore"] = {
"Crushed Iron Ore",
},
["Crushed Limestone"] = {
"Crushed Limestone",
},
["Crushed Limestone Lv2"] = {
"Crushed Limestone Lv2",
},
["Crushed Limestone Lv3"] = {
"Crushed Limestone Lv3",
},
["Crushed Mortared Stone"] = {
"Crushed Mortared Stone",
},
["Crushed Mortared Stone Lv2"] = {
"Crushed Mortared Stone Lv2",
},
["Crushed Sandstone"] = {
"Crushed Sandstone",
},
["Crushed Sandstone Lv2"] = {
"Crushed Sandstone Lv2",
},
["Crushed Sandstone Lv3"] = {
"Crushed Sandstone Lv3",
},
["Crushed Shale"] = {
"Crushed Shale",
},
["Crushed Shale Lv2"] = {
"Crushed Shale Lv2",
},
["Crushed Shale Lv3"] = {
"Crushed Shale Lv3",
},
["Crushed Slag Lv2"] = {
"Crushed Slag Lv2",
},
["Crushed Slag Lv3"] = {
"Crushed Slag Lv3",
},
["Crushed Stone Road"] = {
"Crushed Stone Road",
},
["Crushed Stone Road Lv2"] = {
"Crushed Stone Road Lv2",
},
["Culinary Research Paper Advanced"] = {
"Culinary Research Paper Advanced",
},
["Culinary Research Paper Advanced Meat"] = {
"Culinary Research Paper Advanced Meat",
},
["Culinary Research Paper Basic"] = {
"Culinary Research Paper Basic",
},
["Culinary Research Paper Basic Fish"] = {
"Culinary Research Paper Basic Fish",
},
["Culinary Research Paper Basic Meat"] = {
"Culinary Research Paper Basic Meat",
},
["Culinary Research Paper Modern"] = {
"Culinary Research Paper Modern",
},
["Currency Exchange"] = {
"Currency Exchange",
},
["Cutting Edge Cooking Upgrade"] = {
"Cutting Edge Cooking Upgrade",
},
["Decorative Anchor"] = {
"Decorative Anchor",
},
["Decorative Glass Buoy Blue"] = {
"Decorative Glass Buoy Blue",
},
["Decorative Glass Buoy Green"] = {
"Decorative Glass Buoy Green",
},
["Decorative Glass Buoy Red"] = {
"Decorative Glass Buoy Red",
},
["Decorative Glass Buoy Violet"] = {
"Decorative Glass Buoy Violet",
},
["Decorative Glass Buoy Yellow"] = {
"Decorative Glass Buoy Yellow",
},
["Decorative Hanging Buoy"] = {
"Decorative Hanging Buoy",
},
["Decorative Life Preserver"] = {
"Decorative Life Preserver",
},
["Decorative Ship Wheel"] = {
"Decorative Ship Wheel",
},
["Dendrology Research Paper Advanced"] = {
"Dendrology Research Paper Advanced",
},
["Dendrology Research Paper Basic"] = {
"Dendrology Research Paper Basic",
},
["Dendrology Research Paper Modern"] = {
"Dendrology Research Paper Modern",
},
["Derpy Hat"] = {
"Derpy Hat",
},
["Dirt Ramp"] = {
"Dirt Ramp",
},
["Dirt Ramp Basic"] = {
"Dirt Ramp Basic",
},
["Distribution Station"] = {
"Distribution Station",
},
["Dry Fish"] = {
"Dry Fish",
},
["Dry Meat"] = {
"Dry Meat",
},
Easel = {
"Easel",
},
["Electric Lathe"] = {
"Electric Lathe",
},
["Electric Machinist Table"] = {
"Electric Machinist Table",
},
["Electric Motor"] = {
"Electric Motor",
},
["Electric Planer"] = {
"Electric Planer",
},
["Electric Stamping Press"] = {
"Electric Stamping Press",
},
["Electric Wall Lamp"] = {
"Electric Wall Lamp",
},
["Electric Water Pump"] = {
"Electric Water Pump",
},
["Electronics Assembly"] = {
"Electronics Assembly",
},
["Electronics Upgrade"] = {
"Electronics Upgrade",
},
["Elevator Call Post"] = {
"Elevator Call Post",
},
["Elk Mount"] = {
"Elk Mount",
},
["Elk Taco"] = {
"Elk Taco",
},
["Elk Wellington"] = {
"Elk Wellington",
},
["Embassy Desk"] = {
"Embassy Desk",
},
["Engineering Research Paper Advanced"] = {
"Engineering Research Paper Advanced",
},
["Engineering Research Paper Modern"] = {
"Engineering Research Paper Modern",
},
Epoxy = {
"Epoxy",
},
Excavator = {
"Excavator",
},
["Executive Office"] = {
"Executive Office",
},
["Exotic Fruit Salad"] = {
"Exotic Fruit Salad",
},
["Exotic Salad"] = {
"Exotic Salad",
},
["Exotic Vegetable Medley"] = {
"Exotic Vegetable Medley",
},
["Explorer Boots"] = {
"Explorer Boots",
},
["Explorer Gloves"] = {
"Explorer Gloves",
},
["Explorer Hat"] = {
"Explorer Hat",
},
["Explorer Pants"] = {
"Explorer Pants",
},
["Explorer Shirt"] = {
"Explorer Shirt",
},
["Fantastic Forest Pizza"] = {
"Fantastic Forest Pizza",
},
["Farmer Boots"] = {
"Farmer Boots",
},
["Farmer Gloves"] = {
"Farmer Gloves",
},
["Farmer Hat"] = {
"Farmer Hat",
},
["Farmer Overalls"] = {
"Farmer Overalls",
},
["Farmer Shirt"] = {
"Farmer Shirt",
},
["Farmers Table"] = {
"Farmers Table",
},
["Farming Upgrade"] = {
"Farming Upgrade",
},
["Federation Foundation"] = {
"Federation Foundation",
},
["Fern Campfire Salad"] = {
"Fern Campfire Salad",
},
["Fertilizers Upgrade"] = {
"Fertilizers Upgrade",
},
["Fiber Filler"] = {
"Fiber Filler",
},
["Fiber Scutching Station"] = {
"Fiber Scutching Station",
},
Fiberglass = {
"Fiberglass",
},
["Field Campfire Stew"] = {
"Field Campfire Stew",
},
["Fish N Chips"] = {
"Fish N Chips",
},
["Fish Rack"] = {
"Fish Rack",
},
["Fish Stew"] = {
"Fish Stew",
},
["Fish Trap"] = {
"Fish Trap",
},
Fishery = {
"Fishery",
},
["Fishing Pole"] = {
"Fishing Pole",
},
["Flat Steel"] = {
"Flat Steel",
},
["Flat Steel Door"] = {
"Flat Steel Door",
},
Flatbread = {
"Flatbread",
},
["Flax Fiber"] = {
"Flax Fiber",
},
["Flax Trawler Net"] = {
"Flax Trawler Net",
},
["Flaxseed Oil"] = {
"Flaxseed Oil",
},
Flour = {
"Flour",
},
["Forest Salad"] = {
"Forest Salad",
},
["Framed Glass"] = {
"Framed Glass",
},
["Framed Glass Door"] = {
"Framed Glass Door",
},
["Fried Camas"] = {
"Fried Camas",
},
["Fried Fiddleheads"] = {
"Fried Fiddleheads",
},
["Fried Hare Haunches"] = {
"Fried Hare Haunches",
},
["Fried Hearts Of Palm"] = {
"Fried Hearts Of Palm",
},
["Fried Taro"] = {
"Fried Taro",
},
["Fried Tomatoes"] = {
"Fried Tomatoes",
},
["Froth Floatation Cell"] = {
"Froth Floatation Cell",
},
["Fruit Muffin"] = {
"Fruit Muffin",
},
["Fruit Tart"] = {
"Fruit Tart",
},
["Galaxy Vase"] = {
"Galaxy Vase",
},
["Garden Boots"] = {
"Garden Boots",
},
Gasoline = {
"Gasoline",
},
["Gathering Basic Upgrade"] = {
"Gathering Basic Upgrade",
},
["Gathering Research Paper Basic"] = {
"Gathering Research Paper Basic",
},
Gearbox = {
"Gearbox",
},
["Geology Research Paper Advanced"] = {
"Geology Research Paper Advanced",
},
["Geology Research Paper Basic"] = {
"Geology Research Paper Basic",
},
["Geology Research Paper Modern"] = {
"Geology Research Paper Modern",
},
["Geology Research Paper Modern Glass"] = {
"Geology Research Paper Modern Glass",
},
["Gigot Sleeve Shirt"] = {
"Gigot Sleeve Shirt",
},
Glass = {
"Glass",
},
["Glass Lens"] = {
"Glass Lens",
},
["Glassworking Advanced Upgrade"] = {
"Glassworking Advanced Upgrade",
},
["Glassworking Modern Upgrade"] = {
"Glassworking Modern Upgrade",
},
Glassworks = {
"Glassworks",
},
["Goat Mount"] = {
"Goat Mount",
},
["Gold Bar"] = {
"Gold Bar",
},
["Gold Concentrate"] = {
"Gold Concentrate",
},
["Gold Flakes"] = {
"Gold Flakes",
},
["Gold Frame Landscape"] = {
"Gold Frame Landscape",
},
["Gold Frame Portrait"] = {
"Gold Frame Portrait",
},
["Gold Frame Square"] = {
"Gold Frame Square",
},
["Gold Frame Tall"] = {
"Gold Frame Tall",
},
["Gold Frame Wide"] = {
"Gold Frame Wide",
},
["Gold Wiring"] = {
"Gold Wiring",
},
["Government Office"] = {
"Government Office",
},
["Grassland Salad"] = {
"Grassland Salad",
},
["Hand Plow"] = {
"Hand Plow",
},
["Hanging Long Steel Sign"] = {
"Hanging Long Steel Sign",
},
["Hanging Steel Framed Sign"] = {
"Hanging Steel Framed Sign",
},
["Hanging Steel Mine Sign"] = {
"Hanging Steel Mine Sign",
},
["Hanging Steel Plain Sign"] = {
"Hanging Steel Plain Sign",
},
["Hanging Steel Shop Sign"] = {
"Hanging Steel Shop Sign",
},
["Hardwood Board"] = {
"Hardwood Board",
},
["Hardwood Hewn Log"] = {
"Hardwood Hewn Log",
},
["Hardwood Lumber"] = {
"Hardwood Lumber",
},
["Hardwood Lumber Bench"] = {
"Hardwood Lumber Bench",
},
["Hardwood Lumber Chair"] = {
"Hardwood Lumber Chair",
},
["Hardwood Lumber Door"] = {
"Hardwood Lumber Door",
},
["Hardwood Lumber Dresser"] = {
"Hardwood Lumber Dresser",
},
["Hardwood Lumber Table"] = {
"Hardwood Lumber Table",
},
["Hearty Hometown Pizza"] = {
"Hearty Hometown Pizza",
},
["Heat Sink"] = {
"Heat Sink",
},
["Hemp Mooring Rope"] = {
"Hemp Mooring Rope",
},
Henley = {
"Henley",
},
["Hewn Bench"] = {
"Hewn Bench",
},
["Hewn Chair"] = {
"Hewn Chair",
},
["Hewn Door"] = {
"Hewn Door",
},
["Hewn Dresser"] = {
"Hewn Dresser",
},
["Hewn Hardwood Bench"] = {
"Hewn Hardwood Bench",
},
["Hewn Hardwood Chair"] = {
"Hewn Hardwood Chair",
},
["Hewn Hardwood Door"] = {
"Hewn Hardwood Door",
},
["Hewn Hardwood Table"] = {
"Hewn Hardwood Table",
},
["Hewn Log"] = {
"Hewn Log",
},
["Hewn Log Door"] = {
"Hewn Log Door",
},
["Hewn Logs"] = {
"Hewn Logs",
},
["Hewn Nightstand"] = {
"Hewn Nightstand",
},
["Hewn Softwood Bench"] = {
"Hewn Softwood Bench",
},
["Hewn Softwood Chair"] = {
"Hewn Softwood Chair",
},
["Hewn Softwood Door"] = {
"Hewn Softwood Door",
},
["Hewn Softwood Table"] = {
"Hewn Softwood Table",
},
["Hewn Table"] = {
"Hewn Table",
},
["Hide Ash Fertilizer"] = {
"Hide Ash Fertilizer",
},
["Homestead Claim Stake"] = {
"Homestead Claim Stake",
},
Hosomaki = {
"Hosomaki",
},
["Huckleberry Extract"] = {
"Huckleberry Extract",
},
["Huckleberry Fritter"] = {
"Huckleberry Fritter",
},
["Huckleberry Pie"] = {
"Huckleberry Pie",
},
["Huge Banner Sign"] = {
"Huge Banner Sign",
},
["Huge Iron Banner Sign"] = {
"Huge Iron Banner Sign",
},
["Huge Iron Sign"] = {
"Huge Iron Sign",
},
["Huge Steel Banner Sign"] = {
"Huge Steel Banner Sign",
},
["Huge Steel Sign"] = {
"Huge Steel Sign",
},
["Huge Wooden Banner Sign"] = {
"Huge Wooden Banner Sign",
},
["Hunting Upgrade"] = {
"Hunting Upgrade",
},
Icebox = {
"Icebox",
},
["Immigration Desk"] = {
"Immigration Desk",
},
["Industrial Barge"] = {
"Industrial Barge",
},
["Industrial Elevator"] = {
"Industrial Elevator",
},
["Industrial Generator"] = {
"Industrial Generator",
},
["Industrial Refrigerator"] = {
"Industrial Refrigerator",
},
["Industry Upgrade"] = {
"Industry Upgrade",
},
["Infused Oil"] = {
"Infused Oil",
},
["Iron Anchor"] = {
"Iron Anchor",
},
["Iron Axle"] = {
"Iron Axle",
},
["Iron Bar"] = {
"Iron Bar",
},
["Iron Concentrate"] = {
"Iron Concentrate",
},
["Iron Frame Landscape"] = {
"Iron Frame Landscape",
},
["Iron Frame Portrait"] = {
"Iron Frame Portrait",
},
["Iron Frame Square"] = {
"Iron Frame Square",
},
["Iron Frame Tall"] = {
"Iron Frame Tall",
},
["Iron Frame Wide"] = {
"Iron Frame Wide",
},
["Iron Gear"] = {
"Iron Gear",
},
["Iron Hull Sheet"] = {
"Iron Hull Sheet",
},
["Iron Pipe"] = {
"Iron Pipe",
},
["Iron Plate"] = {
"Iron Plate",
},
["Iron Saw Blade"] = {
"Iron Saw Blade",
},
["Iron Wheel"] = {
"Iron Wheel",
},
["Jaw Crusher"] = {
"Jaw Crusher",
},
["Jungle Campfire Salad"] = {
"Jungle Campfire Salad",
},
["Jungle Campfire Stew"] = {
"Jungle Campfire Stew",
},
["Kelpy Crab Roll"] = {
"Kelpy Crab Roll",
},
Kiln = {
"Kiln",
},
Kitchen = {
"Kitchen",
},
Laboratory = {
"Laboratory",
},
["Large Bath Mat"] = {
"Large Bath Mat",
},
["Large Canoe"] = {
"Large Canoe",
},
["Large Corrugated Steel Door"] = {
"Large Corrugated Steel Door",
},
["Large Cotton Bunting Festive"] = {
"Large Cotton Bunting Festive",
},
["Large Cotton Bunting Red"] = {
"Large Cotton Bunting Red",
},
["Large Cotton Bunting Regal"] = {
"Large Cotton Bunting Regal",
},
["Large Cotton Bunting Vibrant"] = {
"Large Cotton Bunting Vibrant",
},
["Large Court"] = {
"Large Court",
},
["Large Festive Paper Lantern"] = {
"Large Festive Paper Lantern",
},
["Large Hanging Ashlar Basalt Sign"] = {
"Large Hanging Ashlar Basalt Sign",
},
["Large Hanging Ashlar Gneiss Sign"] = {
"Large Hanging Ashlar Gneiss Sign",
},
["Large Hanging Ashlar Granite Sign"] = {
"Large Hanging Ashlar Granite Sign",
},
["Large Hanging Ashlar Limestone Sign"] = {
"Large Hanging Ashlar Limestone Sign",
},
["Large Hanging Ashlar Sandstone Sign"] = {
"Large Hanging Ashlar Sandstone Sign",
},
["Large Hanging Ashlar Shale Sign"] = {
"Large Hanging Ashlar Shale Sign",
},
["Large Hanging Ashlar Stone Sign"] = {
"Large Hanging Ashlar Stone Sign",
},
["Large Hanging Birch Sign"] = {
"Large Hanging Birch Sign",
},
["Large Hanging Cedar Sign"] = {
"Large Hanging Cedar Sign",
},
["Large Hanging Ceiba Sign"] = {
"Large Hanging Ceiba Sign",
},
["Large Hanging Fir Sign"] = {
"Large Hanging Fir Sign",
},
["Large Hanging Hardwood Sign"] = {
"Large Hanging Hardwood Sign",
},
["Large Hanging Joshua Sign"] = {
"Large Hanging Joshua Sign",
},
["Large Hanging Lumber Sign"] = {
"Large Hanging Lumber Sign",
},
["Large Hanging Mortared Granite Sign"] = {
"Large Hanging Mortared Granite Sign",
},
["Large Hanging Mortared Limestone Sign"] = {
"Large Hanging Mortared Limestone Sign",
},
["Large Hanging Mortared Sandstone Sign"] = {
"Large Hanging Mortared Sandstone Sign",
},
["Large Hanging Mortared Stone Sign"] = {
"Large Hanging Mortared Stone Sign",
},
["Large Hanging Oak Sign"] = {
"Large Hanging Oak Sign",
},
["Large Hanging Palm Sign"] = {
"Large Hanging Palm Sign",
},
["Large Hanging Redwood Sign"] = {
"Large Hanging Redwood Sign",
},
["Large Hanging Saguaro Sign"] = {
"Large Hanging Saguaro Sign",
},
["Large Hanging Softwood Sign"] = {
"Large Hanging Softwood Sign",
},
["Large Hanging Spruce Sign"] = {
"Large Hanging Spruce Sign",
},
["Large Hanging Wood Sign"] = {
"Large Hanging Wood Sign",
},
["Large Lumber Door"] = {
"Large Lumber Door",
},
["Large Lumber Stockpile"] = {
"Large Lumber Stockpile",
},
["Large Metal Ship Frame"] = {
"Large Metal Ship Frame",
},
["Large Nylon Bunting Green"] = {
"Large Nylon Bunting Green",
},
["Large Nylon Bunting Purple"] = {
"Large Nylon Bunting Purple",
},
["Large Nylon Bunting Yellow"] = {
"Large Nylon Bunting Yellow",
},
["Large Paper Lantern"] = {
"Large Paper Lantern",
},
["Large Standing Ashlar Basalt Sign"] = {
"Large Standing Ashlar Basalt Sign",
},
["Large Standing Ashlar Gneiss Sign"] = {
"Large Standing Ashlar Gneiss Sign",
},
["Large Standing Ashlar Granite Sign"] = {
"Large Standing Ashlar Granite Sign",
},
["Large Standing Ashlar Limestone Sign"] = {
"Large Standing Ashlar Limestone Sign",
},
["Large Standing Ashlar Sandstone Sign"] = {
"Large Standing Ashlar Sandstone Sign",
},
["Large Standing Ashlar Shale Sign"] = {
"Large Standing Ashlar Shale Sign",
},
["Large Standing Ashlar Stone Sign"] = {
"Large Standing Ashlar Stone Sign",
},
["Large Standing Birch Sign"] = {
"Large Standing Birch Sign",
},
["Large Standing Cedar Sign"] = {
"Large Standing Cedar Sign",
},
["Large Standing Ceiba Sign"] = {
"Large Standing Ceiba Sign",
},
["Large Standing Fir Sign"] = {
"Large Standing Fir Sign",
},
["Large Standing Hardwood Sign"] = {
"Large Standing Hardwood Sign",
},
["Large Standing Joshua Sign"] = {
"Large Standing Joshua Sign",
},
["Large Standing Lumber Sign"] = {
"Large Standing Lumber Sign",
},
["Large Standing Mortared Granite Sign"] = {
"Large Standing Mortared Granite Sign",
},
["Large Standing Mortared Limestone Sign"] = {
"Large Standing Mortared Limestone Sign",
},
["Large Standing Mortared Sandstone Sign"] = {
"Large Standing Mortared Sandstone Sign",
},
["Large Standing Mortared Stone Sign"] = {
"Large Standing Mortared Stone Sign",
},
["Large Standing Oak Sign"] = {
"Large Standing Oak Sign",
},
["Large Standing Palm Sign"] = {
"Large Standing Palm Sign",
},
["Large Standing Redwood Sign"] = {
"Large Standing Redwood Sign",
},
["Large Standing Saguaro Sign"] = {
"Large Standing Saguaro Sign",
},
["Large Standing Softwood Sign"] = {
"Large Standing Softwood Sign",
},
["Large Standing Spruce Sign"] = {
"Large Standing Spruce Sign",
},
["Large Standing Wood Sign"] = {
"Large Standing Wood Sign",
},
["Large Windowed Lumber Door"] = {
"Large Windowed Lumber Door",
},
["Large Wooden Ship Frame"] = {
"Large Wooden Ship Frame",
},
Laser = {
"Laser",
},
Lathe = {
"Lathe",
},
["Leavened Dough"] = {
"Leavened Dough",
},
["Light Backpack"] = {
"Light Backpack",
},
["Light Bulb"] = {
"Light Bulb",
},
["Limestone Bison Statue"] = {
"Limestone Bison Statue",
},
["Limestone Otter Statue"] = {
"Limestone Otter Statue",
},
["Limestone Owl Statue"] = {
"Limestone Owl Statue",
},
["Limestone Wolf Statue"] = {
"Limestone Wolf Statue",
},
["Linen Fabric"] = {
"Linen Fabric",
},
["Linen Yarn"] = {
"Linen Yarn",
},
["Loaded Taro Fries"] = {
"Loaded Taro Fries",
},
["Logging Advanced Upgrade"] = {
"Logging Advanced Upgrade",
},
["Logging Basic Upgrade"] = {
"Logging Basic Upgrade",
},
Loom = {
"Loom",
},
["Low Top Shoes"] = {
"Low Top Shoes",
},
Lumber = {
"Lumber",
},
["Lumber Bench"] = {
"Lumber Bench",
},
["Lumber Chair"] = {
"Lumber Chair",
},
["Lumber Door"] = {
"Lumber Door",
},
["Lumber Dresser"] = {
"Lumber Dresser",
},
["Lumber Stockpile"] = {
"Lumber Stockpile",
},
["Lumber Table"] = {
"Lumber Table",
},
Macarons = {
"Macarons",
},
["Machinist Table"] = {
"Machinist Table",
},
["Masonry Advanced Upgrade"] = {
"Masonry Advanced Upgrade",
},
["Masonry Basic Upgrade"] = {
"Masonry Basic Upgrade",
},
["Masonry Mortar"] = {
"Masonry Mortar",
},
["Masonry Table"] = {
"Masonry Table",
},
["Meat Pie"] = {
"Meat Pie",
},
["Meat Stock"] = {
"Meat Stock",
},
["Meaty Stew"] = {
"Meaty Stew",
},
["Mechanical Water Pump"] = {
"Mechanical Water Pump",
},
["Mechanics Advanced Upgrade"] = {
"Mechanics Advanced Upgrade",
},
["Mechanics Modern Upgrade"] = {
"Mechanics Modern Upgrade",
},
["Medium Fishing Trawler"] = {
"Medium Fishing Trawler",
},
["Medium Metal Ship Frame"] = {
"Medium Metal Ship Frame",
},
["Medium Shipyard"] = {
"Medium Shipyard",
},
["Medium Wooden Ship Frame"] = {
"Medium Wooden Ship Frame",
},
["Melting Fat"] = {
"Melting Fat",
},
["Metal Keel"] = {
"Metal Keel",
},
["Metal Rudder"] = {
"Metal Rudder",
},
["Metallurgy Research Paper Advanced"] = {
"Metallurgy Research Paper Advanced",
},
["Metallurgy Research Paper Basic"] = {
"Metallurgy Research Paper Basic",
},
["Metallurgy Research Paper Modern"] = {
"Metallurgy Research Paper Modern",
},
Mill = {
"Mill",
},
["Milling Upgrade"] = {
"Milling Upgrade",
},
["Millionaires Salad"] = {
"Millionaires Salad",
},
["Mining Advanced Upgrade"] = {
"Mining Advanced Upgrade",
},
["Mining Basic Upgrade"] = {
"Mining Basic Upgrade",
},
["Mining Modern Upgrade"] = {
"Mining Modern Upgrade",
},
Mint = {
"Mint",
},
["Mixed Fruit Salad"] = {
"Mixed Fruit Salad",
},
["Mixed Salad"] = {
"Mixed Salad",
},
["Mixed Vegetable Medley"] = {
"Mixed Vegetable Medley",
},
Mochi = {
"Mochi",
},
["Modern Double Street Light"] = {
"Modern Double Street Light",
},
["Modern Street Light"] = {
"Modern Street Light",
},
["Modern Upgrade 1"] = {
"Modern Upgrade 1",
},
["Modern Upgrade 2"] = {
"Modern Upgrade 2",
},
["Modern Upgrade 3"] = {
"Modern Upgrade 3",
},
["Modern Upgrade 4"] = {
"Modern Upgrade 4",
},
["Mortared Granite"] = {
"Mortared Granite",
},
["Mortared Granite Bench"] = {
"Mortared Granite Bench",
},
["Mortared Granite Chair"] = {
"Mortared Granite Chair",
},
["Mortared Granite Door"] = {
"Mortared Granite Door",
},
["Mortared Granite Fireplace"] = {
"Mortared Granite Fireplace",
},
["Mortared Granite Table"] = {
"Mortared Granite Table",
},
["Mortared Limestone"] = {
"Mortared Limestone",
},
["Mortared Limestone Bench"] = {
"Mortared Limestone Bench",
},
["Mortared Limestone Chair"] = {
"Mortared Limestone Chair",
},
["Mortared Limestone Door"] = {
"Mortared Limestone Door",
},
["Mortared Limestone Fireplace"] = {
"Mortared Limestone Fireplace",
},
["Mortared Limestone Table"] = {
"Mortared Limestone Table",
},
["Mortared Sandstone"] = {
"Mortared Sandstone",
},
["Mortared Sandstone Bench"] = {
"Mortared Sandstone Bench",
},
["Mortared Sandstone Chair"] = {
"Mortared Sandstone Chair",
},
["Mortared Sandstone Door"] = {
"Mortared Sandstone Door",
},
["Mortared Sandstone Fireplace"] = {
"Mortared Sandstone Fireplace",
},
["Mortared Sandstone Table"] = {
"Mortared Sandstone Table",
},
["Mortared Stone"] = {
"Mortared Stone",
},
["Mortared Stone Bench"] = {
"Mortared Stone Bench",
},
["Mortared Stone Chair"] = {
"Mortared Stone Chair",
},
["Mortared Stone Door"] = {
"Mortared Stone Door",
},
["Mortared Stone Fireplace"] = {
"Mortared Stone Fireplace",
},
["Mortared Stone Table"] = {
"Mortared Stone Table",
},
["Mortared Stones"] = {
"Mortared Stones",
},
["Mushroom Medley"] = {
"Mushroom Medley",
},
Nail = {
"Nail",
},
Nylon = {
"Nylon",
},
["Nylon Carpet"] = {
"Nylon Carpet",
},
["Nylon Futon Bed"] = {
"Nylon Futon Bed",
},
["Nylon Futon Couch"] = {
"Nylon Futon Couch",
},
["Nylon Mooring Rope"] = {
"Nylon Mooring Rope",
},
["Nylon Thread"] = {
"Nylon Thread",
},
["Nylon Trawler Net"] = {
"Nylon Trawler Net",
},
Oil = {
"Oil",
},
["Oil Drilling Upgrade"] = {
"Oil Drilling Upgrade",
},
["Oil Head Lamp"] = {
"Oil Head Lamp",
},
["Oil Paint"] = {
"Oil Paint",
},
["Oil Refinery"] = {
"Oil Refinery",
},
["Orange Vase"] = {
"Orange Vase",
},
["Ornate Gold Frame Landscape"] = {
"Ornate Gold Frame Landscape",
},
["Ornate Gold Frame Portrait"] = {
"Ornate Gold Frame Portrait",
},
["Ornate Gold Frame Square"] = {
"Ornate Gold Frame Square",
},
["Ornate Gold Frame Tall"] = {
"Ornate Gold Frame Tall",
},
["Ornate Gold Frame Wide"] = {
"Ornate Gold Frame Wide",
},
["Ornate Iron Frame Landscape"] = {
"Ornate Iron Frame Landscape",
},
["Ornate Iron Frame Portrait"] = {
"Ornate Iron Frame Portrait",
},
["Ornate Iron Frame Square"] = {
"Ornate Iron Frame Square",
},
["Ornate Iron Frame Tall"] = {
"Ornate Iron Frame Tall",
},
["Ornate Iron Frame Wide"] = {
"Ornate Iron Frame Wide",
},
["Ornate Wooden Frame Landscape"] = {
"Ornate Wooden Frame Landscape",
},
["Ornate Wooden Frame Portrait"] = {
"Ornate Wooden Frame Portrait",
},
["Ornate Wooden Frame Square"] = {
"Ornate Wooden Frame Square",
},
["Ornate Wooden Frame Tall"] = {
"Ornate Wooden Frame Tall",
},
["Ornate Wooden Frame Wide"] = {
"Ornate Wooden Frame Wide",
},
["Outpost Netting"] = {
"Outpost Netting",
},
["Outpost Table"] = {
"Outpost Table",
},
["Padded Chair"] = {
"Padded Chair",
},
Paper = {
"Paper",
},
["Paper Milling Upgrade"] = {
"Paper Milling Upgrade",
},
["Particle Boards"] = {
"Particle Boards",
},
["Pastry Dough"] = {
"Pastry Dough",
},
["Pelt Fertilizer"] = {
"Pelt Fertilizer",
},
Petroleum = {
"Petroleum",
},
["Phad Thai"] = {
"Phad Thai",
},
["Phosphate Fertilizer"] = {
"Phosphate Fertilizer",
},
["Pineapple Friend Rice"] = {
"Pineapple Friend Rice",
},
Pirozhok = {
"Pirozhok",
},
Piston = {
"Piston",
},
["Plant Vase"] = {
"Plant Vase",
},
Plastic = {
"Plastic",
},
["Plastic Buoy"] = {
"Plastic Buoy",
},
["Poke Bowl"] = {
"Poke Bowl",
},
["Portable Steam Engine"] = {
"Portable Steam Engine",
},
["Pottery Upgrade"] = {
"Pottery Upgrade",
},
["Powered Cart"] = {
"Powered Cart",
},
["Powered Storage Silo"] = {
"Powered Storage Silo",
},
["Prepared Meat"] = {
"Prepared Meat",
},
["Prime Cut"] = {
"Prime Cut",
},
["Printing Press"] = {
"Printing Press",
},
["Pulp Filler"] = {
"Pulp Filler",
},
["Pump Jack"] = {
"Pump Jack",
},
Pupusas = {
"Pupusas",
},
["Purple Vase"] = {
"Purple Vase",
},
Quicklime = {
"Quicklime",
},
["Quicklime Glass"] = {
"Quicklime Glass",
},
Radiator = {
"Radiator",
},
["Rainforest Fruit Salad"] = {
"Rainforest Fruit Salad",
},
["Rainforest Salad"] = {
"Rainforest Salad",
},
["Raw Bacon"] = {
"Raw Bacon",
},
["Raw Roast"] = {
"Raw Roast",
},
["Raw Sausage"] = {
"Raw Sausage",
},
["Real Estate Desk"] = {
"Real Estate Desk",
},
Rebar = {
"Rebar",
},
["Recycle Hewn Log"] = {
"Recycle Hewn Log",
},
["Red Vase"] = {
"Red Vase",
},
["Refine Heart Of Palm"] = {
"Refine Heart Of Palm",
},
["Refine Tallow"] = {
"Refine Tallow",
},
Refrigerator = {
"Refrigerator",
},
Registrar = {
"Registrar",
},
["Reinforced Concrete"] = {
"Reinforced Concrete",
},
["Render Fat"] = {
"Render Fat",
},
["Research Table"] = {
"Research Table",
},
["Rice Flour"] = {
"Rice Flour",
},
["Rice Mortar"] = {
"Rice Mortar",
},
["Rice Noodles"] = {
"Rice Noodles",
},
Rivet = {
"Rivet",
},
["Roast Pumpkin"] = {
"Roast Pumpkin",
},
["Robotic Assembly Line"] = {
"Robotic Assembly Line",
},
["Rocker Box"] = {
"Rocker Box",
},
["Rolling Mill"] = {
"Rolling Mill",
},
["Root Campfire Salad"] = {
"Root Campfire Salad",
},
["Root Campfire Stew"] = {
"Root Campfire Stew",
},
["Round Pot"] = {
"Round Pot",
},
["Rubber Wheel"] = {
"Rubber Wheel",
},
["Rug Large"] = {
"Rug Large",
},
["Rug Medium"] = {
"Rug Medium",
},
["Rug Small"] = {
"Rug Small",
},
["Running Shoes"] = {
"Running Shoes",
},
["Salt Basket"] = {
"Salt Basket",
},
["Sand Concentrate"] = {
"Sand Concentrate",
},
["Sand Concentrate Lv2"] = {
"Sand Concentrate Lv2",
},
["Sand Concentrate Lv3"] = {
"Sand Concentrate Lv3",
},
Sandals = {
"Sandals",
},
["Saw Boards"] = {
"Saw Boards",
},
Sawmill = {
"Sawmill",
},
["Scrap Meat"] = {
"Scrap Meat",
},
["Screening Machine"] = {
"Screening Machine",
},
["Screw Press"] = {
"Screw Press",
},
Screws = {
"Screws",
},
["Seared Meat"] = {
"Seared Meat",
},
["Seeded Camas Roll"] = {
"Seeded Camas Roll",
},
["Sensor Based Belt Sorter"] = {
"Sensor Based Belt Sorter",
},
["Sensuous Sea Pizza"] = {
"Sensuous Sea Pizza",
},
Servo = {
"Servo",
},
["Settlement Crafting Table"] = {
"Settlement Crafting Table",
},
["Shale Brick"] = {
"Shale Brick",
},
Shaper = {
"Shaper",
},
["Shark Fillet Soup"] = {
"Shark Fillet Soup",
},
["Sheep Mount"] = {
"Sheep Mount",
},
["Shelf Cabinet"] = {
"Shelf Cabinet",
},
["Shipwright Advanced Upgrade"] = {
"Shipwright Advanced Upgrade",
},
["Shipwright Basic Upgrade"] = {
"Shipwright Basic Upgrade",
},
["Shipwright Hat"] = {
"Shipwright Hat",
},
["Shipwright Overalls"] = {
"Shipwright Overalls",
},
["Shipwright Sandals"] = {
"Shipwright Sandals",
},
["Shipwright Shirt"] = {
"Shipwright Shirt",
},
Shorts = {
"Shorts",
},
["Shred Kelp"] = {
"Shred Kelp",
},
["Shuck Clams"] = {
"Shuck Clams",
},
["Simmered Meat"] = {
"Simmered Meat",
},
["Simple Syrup"] = {
"Simple Syrup",
},
Sink = {
"Sink",
},
["Skid Steer"] = {
"Skid Steer",
},
["Small Bath Mat"] = {
"Small Bath Mat",
},
["Small Canoe"] = {
"Small Canoe",
},
["Small Cotton Bunting Festive"] = {
"Small Cotton Bunting Festive",
},
["Small Cotton Bunting Red"] = {
"Small Cotton Bunting Red",
},
["Small Cotton Bunting Regal"] = {
"Small Cotton Bunting Regal",
},
["Small Cotton Bunting Vibrant"] = {
"Small Cotton Bunting Vibrant",
},
["Small Court"] = {
"Small Court",
},
["Small Hanging Ashlar Basalt Sign"] = {
"Small Hanging Ashlar Basalt Sign",
},
["Small Hanging Ashlar Gneiss Sign"] = {
"Small Hanging Ashlar Gneiss Sign",
},
["Small Hanging Ashlar Granite Sign"] = {
"Small Hanging Ashlar Granite Sign",
},
["Small Hanging Ashlar Limestone Sign"] = {
"Small Hanging Ashlar Limestone Sign",
},
["Small Hanging Ashlar Sandstone Sign"] = {
"Small Hanging Ashlar Sandstone Sign",
},
["Small Hanging Ashlar Shale Sign"] = {
"Small Hanging Ashlar Shale Sign",
},
["Small Hanging Ashlar Stone Sign"] = {
"Small Hanging Ashlar Stone Sign",
},
["Small Hanging Birch Sign"] = {
"Small Hanging Birch Sign",
},
["Small Hanging Cedar Sign"] = {
"Small Hanging Cedar Sign",
},
["Small Hanging Ceiba Sign"] = {
"Small Hanging Ceiba Sign",
},
["Small Hanging Fir Sign"] = {
"Small Hanging Fir Sign",
},
["Small Hanging Hardwood Sign"] = {
"Small Hanging Hardwood Sign",
},
["Small Hanging Joshua Sign"] = {
"Small Hanging Joshua Sign",
},
["Small Hanging Lumber Sign"] = {
"Small Hanging Lumber Sign",
},
["Small Hanging Mortared Granite Sign"] = {
"Small Hanging Mortared Granite Sign",
},
["Small Hanging Mortared Limestone Sign"] = {
"Small Hanging Mortared Limestone Sign",
},
["Small Hanging Mortared Sandstone Sign"] = {
"Small Hanging Mortared Sandstone Sign",
},
["Small Hanging Mortared Stone Sign"] = {
"Small Hanging Mortared Stone Sign",
},
["Small Hanging Oak Sign"] = {
"Small Hanging Oak Sign",
},
["Small Hanging Palm Sign"] = {
"Small Hanging Palm Sign",
},
["Small Hanging Redwood Sign"] = {
"Small Hanging Redwood Sign",
},
["Small Hanging Saguaro Sign"] = {
"Small Hanging Saguaro Sign",
},
["Small Hanging Softwood Sign"] = {
"Small Hanging Softwood Sign",
},
["Small Hanging Spruce Sign"] = {
"Small Hanging Spruce Sign",
},
["Small Hanging Wood Sign"] = {
"Small Hanging Wood Sign",
},
["Small Nylon Bunting Green"] = {
"Small Nylon Bunting Green",
},
["Small Nylon Bunting Purple"] = {
"Small Nylon Bunting Purple",
},
["Small Nylon Bunting Yellow"] = {
"Small Nylon Bunting Yellow",
},
["Small Paper Lantern"] = {
"Small Paper Lantern",
},
["Small Paper Machine"] = {
"Small Paper Machine",
},
["Small Shipyard"] = {
"Small Shipyard",
},
["Small Sink"] = {
"Small Sink",
},
["Small Standing Ashlar Basalt Sign"] = {
"Small Standing Ashlar Basalt Sign",
},
["Small Standing Ashlar Gneiss Sign"] = {
"Small Standing Ashlar Gneiss Sign",
},
["Small Standing Ashlar Granite Sign"] = {
"Small Standing Ashlar Granite Sign",
},
["Small Standing Ashlar Limestone Sign"] = {
"Small Standing Ashlar Limestone Sign",
},
["Small Standing Ashlar Sandstone Sign"] = {
"Small Standing Ashlar Sandstone Sign",
},
["Small Standing Ashlar Shale Sign"] = {
"Small Standing Ashlar Shale Sign",
},
["Small Standing Ashlar Stone Sign"] = {
"Small Standing Ashlar Stone Sign",
},
["Small Standing Birch Sign"] = {
"Small Standing Birch Sign",
},
["Small Standing Cedar Sign"] = {
"Small Standing Cedar Sign",
},
["Small Standing Ceiba Sign"] = {
"Small Standing Ceiba Sign",
},
["Small Standing Fir Sign"] = {
"Small Standing Fir Sign",
},
["Small Standing Hardwood Sign"] = {
"Small Standing Hardwood Sign",
},
["Small Standing Joshua Sign"] = {
"Small Standing Joshua Sign",
},
["Small Standing Lumber Sign"] = {
"Small Standing Lumber Sign",
},
["Small Standing Mortared Granite Sign"] = {
"Small Standing Mortared Granite Sign",
},
["Small Standing Mortared Limestone Sign"] = {
"Small Standing Mortared Limestone Sign",
},
["Small Standing Mortared Sandstone Sign"] = {
"Small Standing Mortared Sandstone Sign",
},
["Small Standing Mortared Stone Sign"] = {
"Small Standing Mortared Stone Sign",
},
["Small Standing Oak Sign"] = {
"Small Standing Oak Sign",
},
["Small Standing Palm Sign"] = {
"Small Standing Palm Sign",
},
["Small Standing Redwood Sign"] = {
"Small Standing Redwood Sign",
},
["Small Standing Saguaro Sign"] = {
"Small Standing Saguaro Sign",
},
["Small Standing Softwood Sign"] = {
"Small Standing Softwood Sign",
},
["Small Standing Spruce Sign"] = {
"Small Standing Spruce Sign",
},
["Small Standing Wood Sign"] = {
"Small Standing Wood Sign",
},
["Small Stockpile"] = {
"Small Stockpile",
},
["Small Wood Cart"] = {
"Small Wood Cart",
},
["Small Wooden Boat"] = {
"Small Wooden Boat",
},
["Small Wooden Ship Frame"] = {
"Small Wooden Ship Frame",
},
["Smelt Copper"] = {
"Smelt Copper",
},
["Smelt Gold"] = {
"Smelt Gold",
},
["Smelt Iron"] = {
"Smelt Iron",
},
["Smelting Upgrade"] = {
"Smelting Upgrade",
},
["Smith Apron"] = {
"Smith Apron",
},
["Smith Bandana"] = {
"Smith Bandana",
},
["Smith Boots"] = {
"Smith Boots",
},
["Smith Gloves"] = {
"Smith Gloves",
},
["Smith Pants"] = {
"Smith Pants",
},
["Smith Shirt"] = {
"Smith Shirt",
},
["Smooth Gut Noodle Roll"] = {
"Smooth Gut Noodle Roll",
},
["Softwood Board"] = {
"Softwood Board",
},
["Softwood Hewn Log"] = {
"Softwood Hewn Log",
},
["Softwood Lumber"] = {
"Softwood Lumber",
},
["Softwood Lumber Bench"] = {
"Softwood Lumber Bench",
},
["Softwood Lumber Chair"] = {
"Softwood Lumber Chair",
},
["Softwood Lumber Door"] = {
"Softwood Lumber Door",
},
["Softwood Lumber Dresser"] = {
"Softwood Lumber Dresser",
},
["Softwood Lumber Table"] = {
"Softwood Lumber Table",
},
["Soil Sampler"] = {
"Soil Sampler",
},
["Solar Generator"] = {
"Solar Generator",
},
["Spiky Roll"] = {
"Spiky Roll",
},
["Spin Melter"] = {
"Spin Melter",
},
["Spin Wool Yarn"] = {
"Spin Wool Yarn",
},
["Square Belt"] = {
"Square Belt",
},
["Square Pot"] = {
"Square Pot",
},
["Stamp Mill"] = {
"Stamp Mill",
},
["Standing Glass Sign"] = {
"Standing Glass Sign",
},
["Standing Long Steel Sign"] = {
"Standing Long Steel Sign",
},
["Standing Steel Brick Sign"] = {
"Standing Steel Brick Sign",
},
["Steam Engine"] = {
"Steam Engine",
},
["Steam Tractor"] = {
"Steam Tractor",
},
["Steam Tractor Harvester"] = {
"Steam Tractor Harvester",
},
["Steam Tractor Plow"] = {
"Steam Tractor Plow",
},
["Steam Tractor Sower"] = {
"Steam Tractor Sower",
},
["Steam Truck"] = {
"Steam Truck",
},
["Steel Abstract Fixture"] = {
"Steel Abstract Fixture",
},
["Steel Axle"] = {
"Steel Axle",
},
["Steel Bar"] = {
"Steel Bar",
},
["Steel Buoy"] = {
"Steel Buoy",
},
["Steel Ceiling Light"] = {
"Steel Ceiling Light",
},
["Steel Floor Lamp"] = {
"Steel Floor Lamp",
},
["Steel Gear"] = {
"Steel Gear",
},
["Steel Gearbox"] = {
"Steel Gearbox",
},
["Steel Hanging Fixture"] = {
"Steel Hanging Fixture",
},
["Steel Hanging Lamp"] = {
"Steel Hanging Lamp",
},
["Steel Kitchen Lamp"] = {
"Steel Kitchen Lamp",
},
["Steel Moorage Post"] = {
"Steel Moorage Post",
},
["Steel Pipe"] = {
"Steel Pipe",
},
["Steel Plate"] = {
"Steel Plate",
},
["Steel Saw Blade"] = {
"Steel Saw Blade",
},
["Steel Searchlight"] = {
"Steel Searchlight",
},
["Steel Square Fixture"] = {
"Steel Square Fixture",
},
["Steel Table Lamp"] = {
"Steel Table Lamp",
},
["Stenographers Table"] = {
"Stenographers Table",
},
Stockpile = {
"Stockpile",
},
["Stone Brazier"] = {
"Stone Brazier",
},
["Stone Road"] = {
"Stone Road",
},
["Stop Sign"] = {
"Stop Sign",
},
["Storage Chest"] = {
"Storage Chest",
},
["Storage Silo"] = {
"Storage Silo",
},
Store = {
"Store",
},
Stove = {
"Stove",
},
["Street Sign"] = {
"Street Sign",
},
Streetlamp = {
"Streetlamp",
},
["Stuffed Alligator"] = {
"Stuffed Alligator",
},
["Stuffed Bison"] = {
"Stuffed Bison",
},
["Stuffed Elk"] = {
"Stuffed Elk",
},
["Stuffed Goat"] = {
"Stuffed Goat",
},
["Stuffed Jaguar"] = {
"Stuffed Jaguar",
},
["Stuffed Turkey"] = {
"Stuffed Turkey",
},
["Stuffed Wolf"] = {
"Stuffed Wolf",
},
Substrate = {
"Substrate",
},
Sugar = {
"Sugar",
},
["Sun Cheese"] = {
"Sun Cheese",
},
["Sunflower Oil"] = {
"Sunflower Oil",
},
["Sweet Jerky"] = {
"Sweet Jerky",
},
["Sweet Salad"] = {
"Sweet Salad",
},
["Swirl Vase"] = {
"Swirl Vase",
},
["Synthetic Rubber"] = {
"Synthetic Rubber",
},
["Tailor Bowler Hat"] = {
"Tailor Bowler Hat",
},
["Tailor Pants"] = {
"Tailor Pants",
},
["Tailor Shirt"] = {
"Tailor Shirt",
},
["Tailor Shoes"] = {
"Tailor Shoes",
},
["Tailoring Basic Upgrade"] = {
"Tailoring Basic Upgrade",
},
["Tailoring Modern Upgrade"] = {
"Tailoring Modern Upgrade",
},
["Tailoring Table"] = {
"Tailoring Table",
},
["Tall Boots"] = {
"Tall Boots",
},
["Tallow Candle"] = {
"Tallow Candle",
},
["Tallow Lamp"] = {
"Tallow Lamp",
},
["Tallow Wall Lamp"] = {
"Tallow Wall Lamp",
},
["Taro Fries"] = {
"Taro Fries",
},
["Tasty Tropical Pizza"] = {
"Tasty Tropical Pizza",
},
["Tiny Stockpile"] = {
"Tiny Stockpile",
},
Toilet = {
"Toilet",
},
["Tool Bench"] = {
"Tool Bench",
},
["Topped Porridge"] = {
"Topped Porridge",
},
Torch = {
"Torch",
},
["Torch Stand"] = {
"Torch Stand",
},
Tortilla = {
"Tortilla",
},
["Towel Rack"] = {
"Towel Rack",
},
["Town Foundation"] = {
"Town Foundation",
},
["Transmission Pole"] = {
"Transmission Pole",
},
Treasury = {
"Treasury",
},
["Tripod Camera"] = {
"Tripod Camera",
},
Trousers = {
"Trousers",
},
Truck = {
"Truck",
},
["Upholstered Chair"] = {
"Upholstered Chair",
},
["Upholstered Couch"] = {
"Upholstered Couch",
},
Valve = {
"Valve",
},
["Vegetable Soup"] = {
"Vegetable Soup",
},
["Vegetable Stock"] = {
"Vegetable Stock",
},
["Wainwright Table"] = {
"Wainwright Table",
},
["Wall Candle"] = {
"Wall Candle",
},
Washboard = {
"Washboard",
},
["Washing Machine"] = {
"Washing Machine",
},
["Waste Filter"] = {
"Waste Filter",
},
Waterwheel = {
"Waterwheel",
},
["Weave Cotton Canvas"] = {
"Weave Cotton Canvas",
},
["Weave Cotton Curtains"] = {
"Weave Cotton Curtains",
},
["Weave Cotton Fabric"] = {
"Weave Cotton Fabric",
},
["Weave Large Bath Mat"] = {
"Weave Large Bath Mat",
},
["Weave Large Cotton Bunting Red"] = {
"Weave Large Cotton Bunting Red",
},
["Weave Linen Canvas"] = {
"Weave Linen Canvas",
},
["Weave Linen Fabric"] = {
"Weave Linen Fabric",
},
["Weave Nylon Curtains"] = {
"Weave Nylon Curtains",
},
["Weave Nylon Fabric"] = {
"Weave Nylon Fabric",
},
["Weave Small Bath Mat"] = {
"Weave Small Bath Mat",
},
["Weave Small Cotton Bunting Red"] = {
"Weave Small Cotton Bunting Red",
},
["Weave Wool Curtains"] = {
"Weave Wool Curtains",
},
["Weave Wool Fabric"] = {
"Weave Wool Fabric",
},
["Wet Brick"] = {
"Wet Brick",
},
["Wheat Ethanol"] = {
"Wheat Ethanol",
},
["Wheat Mortar"] = {
"Wheat Mortar",
},
Wheelbarrow = {
"Wheelbarrow",
},
["Wild Mix"] = {
"Wild Mix",
},
["Wild Stew"] = {
"Wild Stew",
},
["Wilted Fiddleheads"] = {
"Wilted Fiddleheads",
},
["Wind Turbine"] = {
"Wind Turbine",
},
Windmill = {
"Windmill",
},
["Wood Cart"] = {
"Wood Cart",
},
["Wood Shop Cart"] = {
"Wood Shop Cart",
},
["Wooden Barge"] = {
"Wooden Barge",
},
["Wooden Ceiling Light"] = {
"Wooden Ceiling Light",
},
["Wooden Elevator"] = {
"Wooden Elevator",
},
["Wooden Fabric Bed"] = {
"Wooden Fabric Bed",
},
["Wooden Floor Lamp"] = {
"Wooden Floor Lamp",
},
["Wooden Frame Landscape"] = {
"Wooden Frame Landscape",
},
["Wooden Frame Portrait"] = {
"Wooden Frame Portrait",
},
["Wooden Frame Square"] = {
"Wooden Frame Square",
},
["Wooden Frame Tall"] = {
"Wooden Frame Tall",
},
["Wooden Frame Wide"] = {
"Wooden Frame Wide",
},
["Wooden Hull Planks"] = {
"Wooden Hull Planks",
},
["Wooden Keel"] = {
"Wooden Keel",
},
["Wooden Kitchen Lamp"] = {
"Wooden Kitchen Lamp",
},
["Wooden Latrine"] = {
"Wooden Latrine",
},
["Wooden Mold"] = {
"Wooden Mold",
},
["Wooden Moorage Post"] = {
"Wooden Moorage Post",
},
["Wooden Oar"] = {
"Wooden Oar",
},
["Wooden Rudder"] = {
"Wooden Rudder",
},
["Wooden Straw Bed"] = {
"Wooden Straw Bed",
},
["Wooden Table Lamp"] = {
"Wooden Table Lamp",
},
["Wooden Transport Ship"] = {
"Wooden Transport Ship",
"Wooden Transport Ship",
},
},
["Wooden Wheel"] = {
Wood = {
"Wooden Wheel",
"Birch Log",
"Cedar Log",
"Ceiba Log",
"Fir Log",
"Joshua Log",
"Oak Log",
"Palm Log",
"Redwood Log",
"Saguaro Rib",
"Spruce Log",
},
},
["Wool Carpet"] = {
["Wood Board"] = {
"Wool Carpet",
"Board",
},
"Hardwood Board",
["Wool Curtains"] = {
"Softwood Board",
"Wool Curtains",
},
["Wool Fabric"] = {
"Wool Fabric",
},
["Wool Yarn"] = {
"Wool Yarn",
},
["Work Backpack"] = {
"Work Backpack",
},
["Work Boots"] = {
"Work Boots",
},
Workbench = {
"Workbench",
},
["Worldly Donut"] = {
"Worldly Donut",
},
Yeast = {
"Yeast",
},
["Zoning Office"] = {
"Zoning Office",
},
},
},
},
}
}

Revision as of 18:54, 7 January 2024

Documentation


This module is a data file that is used to automate information throughout the Eco Wiki using various Lua Modules. If you would like to see more information generated on a data page request it on the Eco Contribution Wiki Discord server.


The Module:ItemData is currently used in:


-- Eco Version : 10.0.3
-- Export Language: English

return {
	items = {
		Acorn = {
			untranslated = "Acorn",
			category = nil,
			group = "Seed",
			description = "Plant to grow an oak tree.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AcornItem",
			typeID = 0,
		},
		["Acorn Powder"] = {
			untranslated = "Acorn Powder",
			category = nil,
			group = "Food",
			description = "Powdered acorn.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 40,
			carbs = 1,
			protein = 5,
			fat = 2,
			vitamins = 5,
			density = 32.5,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AcornPowderItem",
			typeID = 0,
		},
		["Adorned Ashlar Basalt Bench"] = {
			untranslated = "Adorned Ashlar Basalt Bench",
			category = nil,
			group = "Housing Objects",
			description = "A fancy ashlar stone bench that has been adorned with gold.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdornedAshlarBasaltBenchItem",
			typeID = 0,
		},
		["Adorned Ashlar Basalt Chair"] = {
			untranslated = "Adorned Ashlar Basalt Chair",
			category = nil,
			group = "Housing Objects",
			description = "A fancy ashlar stone chair that has been adorned with gold. A throne fit for a king.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdornedAshlarBasaltChairItem",
			typeID = 0,
		},
		["Adorned Ashlar Basalt Table"] = {
			untranslated = "Adorned Ashlar Basalt Table",
			category = nil,
			group = "Housing Objects",
			description = "A fancy ashlar stone table that has been adorned with gold.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3.5",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdornedAshlarBasaltTableItem",
			typeID = 0,
		},
		["Adorned Ashlar Stone Bench"] = {
			untranslated = "Adorned Ashlar Stone Bench",
			category = nil,
			group = "Housing Objects",
			description = "A fancy ashlar stone bench that has been adorned with gold.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdornedAshlarStoneBenchItem",
			typeID = 0,
		},
		["Adorned Ashlar Stone Chair"] = {
			untranslated = "Adorned Ashlar Stone Chair",
			category = nil,
			group = "Housing Objects",
			description = "A fancy ashlar stone chair that has been adorned with gold. A throne fit for a king.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdornedAshlarStoneChairItem",
			typeID = 0,
		},
		["Adorned Ashlar Stone Table"] = {
			untranslated = "Adorned Ashlar Stone Table",
			category = nil,
			group = "Housing Objects",
			description = "A fancy ashlar stone table that has been adorned with gold.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3.5",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdornedAshlarStoneTableItem",
			typeID = 0,
		},
		["Advanced Baking Skill Book"] = {
			untranslated = "Advanced Baking Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Advanced Baking Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Advanced Baking Skill BookItem",
			typeID = 0,
		},
		["Advanced Baking Skill Scroll"] = {
			untranslated = "Advanced Baking Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Advanced Baking Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Advanced Baking Skill ScrollItem",
			typeID = 0,
		},
		["Advanced Baking Upgrade"] = {
			untranslated = "Advanced Baking Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Advanced Baking recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedBakingUpgradeItem",
			typeID = 0,
		},
		["Advanced Carpentry Table"] = {
			untranslated = "Advanced Carpentry Table",
			category = nil,
			group = "Work Stations",
			description = "A modern carpentry table with an electric motor and heavy duty steel sawblades.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedCarpentryTableItem",
			typeID = 0,
		},
		["Advanced Circuit"] = {
			untranslated = "Advanced Circuit",
			category = nil,
			group = "Items",
			description = "A complex electrical component used in advanced electronics.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedCircuitItem",
			typeID = 0,
		},
		["Advanced Combustion Engine"] = {
			untranslated = "Advanced Combustion Engine",
			category = nil,
			group = "Items",
			description = "A more advanced version of the normal combustion engine that produces a greater output.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedCombustionEngineItem",
			typeID = 0,
		},
		["Advanced Cooking Skill Book"] = {
			untranslated = "Advanced Cooking Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Advanced Cooking Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Advanced Cooking Skill BookItem",
			typeID = 0,
		},
		["Advanced Cooking Skill Scroll"] = {
			untranslated = "Advanced Cooking Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Advanced Cooking Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Advanced Cooking Skill ScrollItem",
			typeID = 0,
		},
		["Advanced Cooking Upgrade"] = {
			untranslated = "Advanced Cooking Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Advanced Cooking recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedCookingUpgradeItem",
			typeID = 0,
		},
		["Advanced Masonry Skill Book"] = {
			untranslated = "Advanced Masonry Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Advanced Masonry Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Advanced Masonry Skill BookItem",
			typeID = 0,
		},
		["Advanced Masonry Skill Scroll"] = {
			untranslated = "Advanced Masonry Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Advanced Masonry Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Advanced Masonry Skill ScrollItem",
			typeID = 0,
		},
		["Advanced Masonry Table"] = {
			untranslated = "Advanced Masonry Table",
			category = nil,
			group = "Work Stations",
			description = "A workbench for the advanced shaping of rocks into beautiful stone.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedMasonryTableItem",
			typeID = 0,
		},
		["Advanced Masonry Upgrade"] = {
			untranslated = "Advanced Masonry Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Advanced Masonry recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedMasonryUpgradeItem",
			typeID = 0,
		},
		["Advanced Smelting Skill Book"] = {
			untranslated = "Advanced Smelting Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Advanced Smelting Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Advanced Smelting Skill BookItem",
			typeID = 0,
		},
		["Advanced Smelting Skill Scroll"] = {
			untranslated = "Advanced Smelting Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Advanced Smelting Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Advanced Smelting Skill ScrollItem",
			typeID = 0,
		},
		["Advanced Smelting Upgrade"] = {
			untranslated = "Advanced Smelting Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Advanced Smelting recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedSmeltingUpgradeItem",
			typeID = 0,
		},
		["Advanced Tailoring Table"] = {
			untranslated = "Advanced Tailoring Table",
			category = nil,
			group = "Work Stations",
			description = "An advanced tailoring table.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedTailoringTableItem",
			typeID = 0,
		},
		["Advanced Upgrade 1"] = {
			untranslated = "Advanced Upgrade 1",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that increases crafting efficiency.",
			tagGroups = {
				"Advanced Upgrade",
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedUpgradeLvl1Item",
			typeID = 0,
		},
		["Advanced Upgrade 2"] = {
			untranslated = "Advanced Upgrade 2",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that increases crafting efficiency.",
			tagGroups = {
				"Advanced Upgrade",
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedUpgradeLvl2Item",
			typeID = 0,
		},
		["Advanced Upgrade 3"] = {
			untranslated = "Advanced Upgrade 3",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that increases crafting efficiency.",
			tagGroups = {
				"Advanced Upgrade",
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedUpgradeLvl3Item",
			typeID = 0,
		},
		["Advanced Upgrade 4"] = {
			untranslated = "Advanced Upgrade 4",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that increases crafting efficiency.",
			tagGroups = {
				"Advanced Upgrade",
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedUpgradeLvl4Item",
			typeID = 0,
		},
		["Agave Leaves"] = {
			untranslated = "Agave Leaves",
			category = nil,
			group = "Food",
			description = "The succulent leaves of the agave plant can be cooked to make a nice meal.",
			tagGroups = {
				"Food",
				"Greens",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 200,
			carbs = 2,
			protein = 1,
			fat = 1,
			vitamins = 4,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AgaveLeavesItem",
			typeID = 0,
		},
		["Agave Seed"] = {
			untranslated = "Agave Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow an agave plant.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AgaveSeedItem",
			typeID = 0,
		},
		["Agouti Carcass"] = {
			untranslated = "Agouti Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead agouti.",
			tagGroups = {
				"Tiny Carcass",
				"Tiny Fur Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AgoutiCarcassItem",
			typeID = 0,
		},
		["Agouti Enchiladas"] = {
			untranslated = "Agouti Enchiladas",
			category = nil,
			group = "Food",
			description = "Sweet and savory...it doesn't have to be an Agouti.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 550,
			calories = 800,
			carbs = 20,
			protein = 8,
			fat = 27,
			vitamins = 3,
			density = 7.249999999999999,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AgoutiEnchiladasItem",
			typeID = 0,
		},
		["Agriculture Research Paper Advanced"] = {
			untranslated = "Agriculture Research Paper Advanced",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Advanced Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AgricultureResearchPaperAdvancedItem",
			typeID = 0,
		},
		["Agriculture Research Paper Modern"] = {
			untranslated = "Agriculture Research Paper Modern",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Modern Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AgricultureResearchPaperModernItem",
			typeID = 0,
		},
		["Alligator Carcass"] = {
			untranslated = "Alligator Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead alligator.",
			tagGroups = {
				"Medium Carcass",
				"Medium Leather Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AlligatorCarcassItem",
			typeID = 0,
		},
		["Amanita Mushroom Spores"] = {
			untranslated = "Amanita Mushroom Spores",
			category = nil,
			group = "Seed",
			description = "Plant to grow amanita mushrooms. Not sure why you'd want these poisonous mushrooms, though.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AmanitaMushroomSporesItem",
			typeID = 0,
		},
		["Amanita Mushrooms"] = {
			untranslated = "Amanita Mushrooms",
			category = nil,
			group = "Food",
			description = "A potentially poisonous mushroom. It might not be wise to eat it raw, but it can be detoxified when prepared properly by a chef. Eat at your own risk!",
			tagGroups = {
				"Food",
				"Fungus",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = -200,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = -0.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AmanitaMushroomsItem",
			typeID = 0,
		},
		Amendments = {
			untranslated = "Amendments",
			category = nil,
			group = "Work Stations",
			description = "Allows the modification of the constitution.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AmendmentsItem",
			typeID = 0,
		},
		Anvil = {
			untranslated = "Anvil",
			category = nil,
			group = "Work Stations",
			description = "A solid shaped piece of metal used to hammer ingots into tools and other useful things.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AnvilItem",
			typeID = 0,
		},
		["Arctic Willow Seed"] = {
			untranslated = "Arctic Willow Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow arctic willow.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ArcticWillowSeedItem",
			typeID = 0,
		},
		Arrastra = {
			untranslated = "Arrastra",
			category = nil,
			group = "Work Stations",
			description = "A primitive rock mill of dragged boulders.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ArrastraItem",
			typeID = 0,
		},
		Arrow = {
			untranslated = "Arrow",
			category = nil,
			group = "Items",
			description = "Use with the bow to hunt for food (or amaze your friends by shooting apples off of their heads).",
			tagGroups = {
				"Burnable Fuel",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 500,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ArrowItem",
			typeID = 0,
		},
		["Art Supplies"] = {
			untranslated = "Art Supplies",
			category = nil,
			group = "Items",
			description = "A set of art supplies that ",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 150,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ArtSuppliesItem",
			typeID = 0,
		},
		["Ashlar Basalt"] = {
			untranslated = "Ashlar Basalt",
			category = nil,
			group = "Blocks",
			description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
			tagGroups = {
				"Ashlar Stone",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarBasaltItem",
			typeID = 0,
		},
		["Ashlar Basalt Bench"] = {
			untranslated = "Ashlar Basalt Bench",
			category = nil,
			group = "Housing Objects",
			description = "An ashlar stone bench. Great for display though maybe not as comfy as a padded couch.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarBasaltBenchItem",
			typeID = 0,
		},
		["Ashlar Basalt Chair"] = {
			untranslated = "Ashlar Basalt Chair",
			category = nil,
			group = "Housing Objects",
			description = "An ashlar stone chair. Great for display though maybe not as comfy as a padded chair.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.7",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarBasaltChairItem",
			typeID = 0,
		},
		["Ashlar Basalt Door"] = {
			untranslated = "Ashlar Basalt Door",
			category = nil,
			group = "Housing Objects",
			description = "A heavy ashlar stone door.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarBasaltDoorItem",
			typeID = 0,
		},
		["Ashlar Basalt Fireplace"] = {
			untranslated = "Ashlar Basalt Fireplace",
			category = nil,
			group = "Housing Objects",
			description = "A fancy ashlar stone fireplace. Nothing beats sitting around the fire on a cold day.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Living Room",
			furnitureType = "Fireplace",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarBasaltFireplaceItem",
			typeID = 0,
		},
		["Ashlar Basalt Table"] = {
			untranslated = "Ashlar Basalt Table",
			category = nil,
			group = "Housing Objects",
			description = "A large stone table crafted by an expert mason.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarBasaltTableItem",
			typeID = 0,
		},
		["Ashlar Gneiss"] = {
			untranslated = "Ashlar Gneiss",
			category = nil,
			group = "Blocks",
			description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
			tagGroups = {
				"Ashlar Stone",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarGneissItem",
			typeID = 0,
		},
		["Ashlar Granite"] = {
			untranslated = "Ashlar Granite",
			category = nil,
			group = "Blocks",
			description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
			tagGroups = {
				"Ashlar Stone",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarGraniteItem",
			typeID = 0,
		},
		["Ashlar Large Basalt Fountain"] = {
			untranslated = "Ashlar Large Basalt Fountain",
			category = nil,
			group = "Housing Objects",
			description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Decoration",
			furnitureType = "Fountain",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarLargeBasaltFountainItem",
			typeID = 0,
		},
		["Ashlar Large Stone Fountain"] = {
			untranslated = "Ashlar Large Stone Fountain",
			category = nil,
			group = "Housing Objects",
			description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Decoration",
			furnitureType = "Fountain",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarLargeStoneFountainItem",
			typeID = 0,
		},
		["Ashlar Limestone"] = {
			untranslated = "Ashlar Limestone",
			category = nil,
			group = "Blocks",
			description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
			tagGroups = {
				"Ashlar Stone",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarLimestoneItem",
			typeID = 0,
		},
		["Ashlar Sandstone"] = {
			untranslated = "Ashlar Sandstone",
			category = nil,
			group = "Blocks",
			description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
			tagGroups = {
				"Ashlar Stone",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarSandstoneItem",
			typeID = 0,
		},
		["Ashlar Shale"] = {
			untranslated = "Ashlar Shale",
			category = nil,
			group = "Blocks",
			description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
			tagGroups = {
				"Ashlar Stone",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarShaleItem",
			typeID = 0,
		},
		["Ashlar Small Basalt Fountain"] = {
			untranslated = "Ashlar Small Basalt Fountain",
			category = nil,
			group = "Housing Objects",
			description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece. Small enough to fit indoors.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Decoration",
			furnitureType = "Fountain",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarSmallBasaltFountainItem",
			typeID = 0,
		},
		["Ashlar Small Stone Fountain"] = {
			untranslated = "Ashlar Small Stone Fountain",
			category = nil,
			group = "Housing Objects",
			description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece. Small enough to fit indoors.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Decoration",
			furnitureType = "Fountain",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarSmallStoneFountainItem",
			typeID = 0,
		},
		["Ashlar Stone Bench"] = {
			untranslated = "Ashlar Stone Bench",
			category = nil,
			group = "Housing Objects",
			description = "An ashlar stone bench. Great for display though maybe not as comfy as a padded couch.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarStoneBenchItem",
			typeID = 0,
		},
		["Ashlar Stone Chair"] = {
			untranslated = "Ashlar Stone Chair",
			category = nil,
			group = "Housing Objects",
			description = "An ashlar stone chair. Great for display though maybe not as comfy as a padded chair.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.7",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarStoneChairItem",
			typeID = 0,
		},
		["Ashlar Stone Door"] = {
			untranslated = "Ashlar Stone Door",
			category = nil,
			group = "Housing Objects",
			description = "A heavy ashlar stone door.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarStoneDoorItem",
			typeID = 0,
		},
		["Ashlar Stone Fireplace"] = {
			untranslated = "Ashlar Stone Fireplace",
			category = nil,
			group = "Housing Objects",
			description = "A fancy ashlar stone fireplace. Nothing beats sitting around the fire on a cold day.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Living Room",
			furnitureType = "Fireplace",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarStoneFireplaceItem",
			typeID = 0,
		},
		["Ashlar Stone Table"] = {
			untranslated = "Ashlar Stone Table",
			category = nil,
			group = "Housing Objects",
			description = "A large stone table crafted by an expert mason.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarStoneTableItem",
			typeID = 0,
		},
		["Asphalt Concrete"] = {
			untranslated = "Asphalt Concrete",
			category = nil,
			group = "Blocks",
			description = "A paved surface constructed with asphalt and concrete. It's durable and extremely efficient for any wheeled vehicle.",
			tagGroups = {
				"Constructable",
				"Road",
				"Road Type",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AsphaltConcreteItem",
			typeID = 0,
		},
		["Assembly Line"] = {
			untranslated = "Assembly Line",
			category = nil,
			group = "Work Stations",
			description = "The assembly line allows for mass production of mechanical products.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AssemblyLineItem",
			typeID = 0,
		},
		["Automatic Loom"] = {
			untranslated = "Automatic Loom",
			category = nil,
			group = "Work Stations",
			description = "An automated device for making fabric by weaving yarn or thread.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AutomaticLoomItem",
			typeID = 0,
		},
		["Autumn Stew"] = {
			untranslated = "Autumn Stew",
			category = nil,
			group = "Food",
			description = "A healthy and cozy meal for those cold days.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 600,
			calories = 1200,
			carbs = 13,
			protein = 8,
			fat = 5,
			vitamins = 12,
			density = 3.166666666666667,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AutumnStewItem",
			typeID = 0,
		},
		["Baked Agave"] = {
			untranslated = "Baked Agave",
			category = nil,
			group = "Food",
			description = "Charred agave leaves are too fiberous to eat entirely, but you can certainly chew them.",
			tagGroups = {
				"Baked Food",
				"Baked Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 700,
			carbs = 14,
			protein = 2,
			fat = 4,
			vitamins = 8,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakedAgaveItem",
			typeID = 0,
		},
		["Baked Beet"] = {
			untranslated = "Baked Beet",
			category = nil,
			group = "Food",
			description = "Baked beets that retain more nutrients than more simple methods of cooking.",
			tagGroups = {
				"Baked Food",
				"Baked Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 700,
			carbs = 10,
			protein = 1,
			fat = 2,
			vitamins = 15,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakedBeetItem",
			typeID = 0,
		},
		["Baked Corn"] = {
			untranslated = "Baked Corn",
			category = nil,
			group = "Food",
			description = "Baked corn that retains more nutrients than more simple methods of cooking.",
			tagGroups = {
				"Baked Food",
				"Baked Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 700,
			carbs = 12,
			protein = 3,
			fat = 2,
			vitamins = 11,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakedCornItem",
			typeID = 0,
		},
		["Baked Heart Of Palm"] = {
			untranslated = "Baked Heart Of Palm",
			category = nil,
			group = "Food",
			description = "Baked heart of palm that retains more nutrients than more simple methods of cooking.",
			tagGroups = {
				"Baked Food",
				"Baked Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 700,
			carbs = 12,
			protein = 6,
			fat = 4,
			vitamins = 6,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakedHeartOfPalmItem",
			typeID = 0,
		},
		["Baked Meat"] = {
			untranslated = "Baked Meat",
			category = nil,
			group = "Food",
			description = "Baked meat is less fatty than other methods of cooking.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 800,
			calories = 700,
			carbs = 0,
			protein = 17,
			fat = 13,
			vitamins = 0,
			density = 4.285714285714286,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakedMeatItem",
			typeID = 0,
		},
		["Baked Roast"] = {
			untranslated = "Baked Roast",
			category = nil,
			group = "Food",
			description = "A trussed roast baked to perfection.",
			tagGroups = {
				"Baked Food",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 900,
			calories = 1000,
			carbs = 4,
			protein = 16,
			fat = 10,
			vitamins = 4,
			density = 3.4000000000000004,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakedRoastItem",
			typeID = 0,
		},
		["Baked Taro"] = {
			untranslated = "Baked Taro",
			category = nil,
			group = "Food",
			description = "Baked taro root.",
			tagGroups = {
				"Baked Food",
				"Baked Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 700,
			carbs = 8,
			protein = 6,
			fat = 2,
			vitamins = 12,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakedTaroItem",
			typeID = 0,
		},
		["Baked Tomato"] = {
			untranslated = "Baked Tomato",
			category = nil,
			group = "Food",
			description = "Baked tomatoes might not look as red or plump as the raw variety, but they are nice and tasty.",
			tagGroups = {
				"Baked Food",
				"Baked Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 700,
			carbs = 16,
			protein = 1,
			fat = 5,
			vitamins = 6,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakedTomatoItem",
			typeID = 0,
		},
		["Bakery Oven"] = {
			untranslated = "Bakery Oven",
			category = nil,
			group = "Housing Objects",
			description = "A solidly built brick oven useful for baking all manner of treats.",
			tagGroups = {
				"Crafting Table",
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Kitchen",
			furnitureType = "Cooking",
			repeatsDepreciation = "0.3",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "24",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakeryOvenItem",
			typeID = 0,
		},
		["Baking Skill Book"] = {
			untranslated = "Baking Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Baking Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Baking Skill BookItem",
			typeID = 0,
		},
		["Baking Skill Scroll"] = {
			untranslated = "Baking Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Baking Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Baking Skill ScrollItem",
			typeID = 0,
		},
		["Baking Upgrade"] = {
			untranslated = "Baking Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Baking recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakingUpgradeItem",
			typeID = 0,
		},
		["Ballot Box"] = {
			untranslated = "Ballot Box",
			category = nil,
			group = "Work Stations",
			description = "A tamper proof box where votes are cast. Citizens can run for elected office here.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BallotBoxItem",
			typeID = 0,
		},
		Bandana = {
			untranslated = "Bandana",
			category = nil,
			group = "Clothing",
			description = "It just looks cool.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BandanaItem",
			typeID = 0,
		},
		["Banh Xeo"] = {
			untranslated = "Banh Xeo",
			category = nil,
			group = "Food",
			description = "Wrap the pancakes in the greens, then dip.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1550,
			carbs = 26,
			protein = 17,
			fat = 10,
			vitamins = 4,
			density = 3.6774193548387095,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BanhXeoItem",
			typeID = 0,
		},
		Bank = {
			untranslated = "Bank",
			category = nil,
			group = "Work Stations",
			description = "Allows players to create and use bank accounts.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BankItem",
			typeID = 0,
		},
		Bannock = {
			untranslated = "Bannock",
			category = nil,
			group = "Food",
			description = "A dense whole wheat unleavened bread.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 700,
			carbs = 15,
			protein = 3,
			fat = 6,
			vitamins = 0,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BannockItem",
			typeID = 0,
		},
		Barrel = {
			untranslated = "Barrel",
			category = nil,
			group = "Blocks",
			description = "A metal barrel for carrying liquids.",
			tagGroups = {},
			maxStack = 20,
			carried = "Hands",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BarrelItem",
			typeID = 0,
		},
		["Barrel Cactus Seed"] = {
			untranslated = "Barrel Cactus Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow barrel cactus.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BarrelCactusSeedItem",
			typeID = 0,
		},
		Basalt = {
			untranslated = "Basalt",
			category = nil,
			group = "Natural Resources",
			description = "A hard and heavy rock with some uses in construction. Basalt forms directly from lava erupted volcanically, making it an extrusive igneous rock. The basis of all bedrock in the oceans.",
			tagGroups = {
				"Excavatable",
				"Rock",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 7500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BasaltItem",
			typeID = 0,
		},
		["Basic Backpack"] = {
			untranslated = "Basic Backpack",
			category = nil,
			group = "Clothing",
			description = "A basic backpack to carry supplies.\\n\\n(Increases max carry weight by 5 kg)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BasicBackpackItem",
			typeID = 0,
		},
		["Basic Circuit"] = {
			untranslated = "Basic Circuit",
			category = nil,
			group = "Items",
			description = "A complex electrical component used in advanced electronics.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BasicCircuitItem",
			typeID = 0,
		},
		["Basic Engineering Skill Book"] = {
			untranslated = "Basic Engineering Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Basic Engineering Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Basic Engineering Skill BookItem",
			typeID = 0,
		},
		["Basic Engineering Skill Scroll"] = {
			untranslated = "Basic Engineering Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Basic Engineering Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Basic Engineering Skill ScrollItem",
			typeID = 0,
		},
		["Basic Engineering Upgrade"] = {
			untranslated = "Basic Engineering Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Basic Engineering recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BasicEngineeringUpgradeItem",
			typeID = 0,
		},
		["Basic Salad"] = {
			untranslated = "Basic Salad",
			category = nil,
			group = "Food",
			description = "A seemingly random assortment of wild plants that form a sort of salad.",
			tagGroups = {
				"Food",
				"Salad",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 800,
			carbs = 18,
			protein = 6,
			fat = 4,
			vitamins = 10,
			density = 4.75,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BasicSaladItem",
			typeID = 0,
		},
		["Basic Upgrade 1"] = {
			untranslated = "Basic Upgrade 1",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that increases crafting efficiency.",
			tagGroups = {
				"Basic Upgrade",
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BasicUpgradeLvl1Item",
			typeID = 0,
		},
		["Basic Upgrade 2"] = {
			untranslated = "Basic Upgrade 2",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that increases crafting efficiency.",
			tagGroups = {
				"Basic Upgrade",
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BasicUpgradeLvl2Item",
			typeID = 0,
		},
		["Basic Upgrade 3"] = {
			untranslated = "Basic Upgrade 3",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that increases crafting efficiency.",
			tagGroups = {
				"Basic Upgrade",
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BasicUpgradeLvl3Item",
			typeID = 0,
		},
		["Basic Upgrade 4"] = {
			untranslated = "Basic Upgrade 4",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that increases crafting efficiency.",
			tagGroups = {
				"Basic Upgrade",
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BasicUpgradeLvl4Item",
			typeID = 0,
		},
		Bass = {
			untranslated = "Bass",
			category = nil,
			group = "Natural Resources",
			description = "A bass. ",
			tagGroups = {
				"Fish",
				"Medium Fish",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 800,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BassItem",
			typeID = 0,
		},
		Bathtub = {
			untranslated = "Bathtub",
			category = nil,
			group = "Housing Objects",
			description = "A porcelain bathtub for when you need to get clean or just relax.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Bathroom",
			furnitureType = "Sink",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BathtubItem",
			typeID = 0,
		},
		["Bean Paste"] = {
			untranslated = "Bean Paste",
			category = nil,
			group = "Food",
			description = "Smashed beans can work as a thickener or flavour enhancer.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 40,
			carbs = 3,
			protein = 5,
			fat = 7,
			vitamins = 0,
			density = 37.5,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BeanPasteItem",
			typeID = 0,
		},
		["Bean Sprout"] = {
			untranslated = "Bean Sprout",
			category = nil,
			group = "Food",
			description = "The small sprouts from a grown bean plant.",
			tagGroups = {
				"Food",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 100,
			carbs = 2,
			protein = 1,
			fat = 0,
			vitamins = 5,
			density = 8.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BeanSproutItem",
			typeID = 0,
		},
		Beans = {
			untranslated = "Beans",
			category = nil,
			group = "Seed",
			description = "A good source of protein.",
			tagGroups = {
				"Crop",
				"Crop Seed",
				"Food",
				"Raw Food",
				"Seeds",
				"Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 150,
			carbs = 1,
			protein = 4,
			fat = 3,
			vitamins = 0,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BeansItem",
			typeID = 0,
		},
		["Bear SUPREME"] = {
			untranslated = "Bear SUPREME",
			category = nil,
			group = "Food",
			description = "Just because the name has 'bear' in it doesn't mean it actually contains bear.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1250,
			carbs = 6,
			protein = 22,
			fat = 23,
			vitamins = 9,
			density = 4.8,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BearSUPREMEItem",
			typeID = 0,
		},
		Bearclaw = {
			untranslated = "Bearclaw",
			category = nil,
			group = "Food",
			description = "A sweet pastry with seperated sections that look a bit like a claw.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 850,
			carbs = 14,
			protein = 4,
			fat = 21,
			vitamins = 7,
			density = 5.411764705882352,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BearclawItem",
			typeID = 0,
		},
		Bearpack = {
			untranslated = "Bearpack",
			category = nil,
			group = "Clothing",
			description = "Can you carry as much as a bear! Not really, but it helps you carry more.\\n\\n(Increases max carry weight by 15 kg)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BearpackItem",
			typeID = 0,
		},
		["Beaver Carcass"] = {
			untranslated = "Beaver Carcass",
			category = nil,
			group = "Item",
			description = "A dead beaver.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BeaverCarcassItem",
			typeID = 0,
		},
		Beet = {
			untranslated = "Beet",
			category = nil,
			group = "Food",
			description = "A brilliantly colored bulb with an earthy sweetness.",
			tagGroups = {
				"Food",
				"Raw Food",
				"Root",
				"Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 125,
			calories = 230,
			carbs = 2,
			protein = 0,
			fat = 2,
			vitamins = 4,
			density = 3.4782608695652173,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BeetItem",
			typeID = 0,
		},
		["Beet Campfire Salad"] = {
			untranslated = "Beet Campfire Salad",
			category = nil,
			group = "Food",
			description = "A myriad of plants that make a healthy and odd blend.",
			tagGroups = {
				"Campfire Salad",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 900,
			carbs = 8,
			protein = 4,
			fat = 3,
			vitamins = 13,
			density = 3.111111111111111,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BeetCampfireSaladItem",
			typeID = 0,
		},
		["Beet Greens"] = {
			untranslated = "Beet Greens",
			category = nil,
			group = "Food",
			description = "The leafy greens from a beet with a distinctive red stem.",
			tagGroups = {
				"Food",
				"Greens",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 100,
			carbs = 3,
			protein = 1,
			fat = 0,
			vitamins = 4,
			density = 8.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BeetGreensItem",
			typeID = 0,
		},
		["Beet Seed"] = {
			untranslated = "Beet Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow beets.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BeetSeedItem",
			typeID = 0,
		},
		["Berry Extract Fertilizer"] = {
			untranslated = "Berry Extract Fertilizer",
			category = nil,
			group = "Items",
			description = "An excellent fertilizer that provides a mix of nutrients, but especially potassium.",
			tagGroups = {
				"Fertilizer",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BerryExtractFertilizerItem",
			typeID = 0,
		},
		["Big Backpack"] = {
			untranslated = "Big Backpack",
			category = nil,
			group = "Clothing",
			description = "A survival backpack that offers more support than the basic backpack.\\n\\n(Increases max carry weight by 10 kg)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BigBackpackItem",
			typeID = 0,
		},
		["Big Bluestem Seed"] = {
			untranslated = "Big Bluestem Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a big bluestem plant.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BigBluestemSeedItem",
			typeID = 0,
		},
		["Bighorn Carcass"] = {
			untranslated = "Bighorn Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead bighorn.",
			tagGroups = {
				"Medium Carcass",
				"Medium Wooly Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 3500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BighornCarcassItem",
			typeID = 0,
		},
		Biodiesel = {
			untranslated = "Biodiesel",
			category = nil,
			group = "Blocks",
			description = "A vegetable or animal fat-based diesel fuel.",
			tagGroups = {
				"Liquid Fuel",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 30000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 80000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BiodieselItem",
			typeID = 0,
		},
		["Birch Log"] = {
			untranslated = "Birch Log",
			category = nil,
			group = "Natural Resources",
			description = "Birch log is a type of hardwood, notable for its white and papery bark.",
			tagGroups = {
				"Burnable Fuel",
				"Hardwood",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BirchLogItem",
			typeID = 0,
		},
		["Birch Seed"] = {
			untranslated = "Birch Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow into a birch sapling.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BirchSeedItem",
			typeID = 0,
		},
		["Bison Carcass"] = {
			untranslated = "Bison Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead bison.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 5500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BisonCarcassItem",
			typeID = 0,
		},
		["Bison Chow Fun"] = {
			untranslated = "Bison Chow Fun",
			category = nil,
			group = "Food",
			description = "Who says food can't be fun?",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 550,
			calories = 1450,
			carbs = 16,
			protein = 13,
			fat = 20,
			vitamins = 8,
			density = 3.9310344827586206,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BisonChowFunItem",
			typeID = 0,
		},
		["Bison Mount"] = {
			untranslated = "Bison Mount",
			category = nil,
			group = "Housing Objects",
			description = "A fluffy, but very dead, bison head on a mount.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "4.5",
			roomCategory = "Living Room",
			furnitureType = "Statue",
			repeatsDepreciation = "0.2",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BisonMountItem",
			typeID = 0,
		},
		["Blast Furnace"] = {
			untranslated = "Blast Furnace",
			category = nil,
			group = "Work Stations",
			description = "A superior replacement for the bloomery that can produce steel.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BlastFurnaceItem",
			typeID = 0,
		},
		["Blood Meal Fertilizer"] = {
			untranslated = "Blood Meal Fertilizer",
			category = nil,
			group = "Items",
			description = "Blood meal is a great source of nitrogen.",
			tagGroups = {
				"Fertilizer",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BloodMealFertilizerItem",
			typeID = 0,
		},
		Bloomery = {
			untranslated = "Bloomery",
			category = nil,
			group = "Work Stations",
			description = "A chimney-shaped furnace for smelting ores.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BloomeryItem",
			typeID = 0,
		},
		["Blue Shark"] = {
			untranslated = "Blue Shark",
			category = nil,
			group = "Natural Resources",
			description = "A blue shark.",
			tagGroups = {
				"Fish",
				"Large Fish",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BlueSharkItem",
			typeID = 0,
		},
		Board = {
			untranslated = "Board",
			category = nil,
			group = "Items",
			description = "A higher quality board used for long lasting furniture.",
			tagGroups = {
				"Burnable Fuel",
				"Wood Board",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 2000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BoardItem",
			typeID = 0,
		},
		["Board Of Elections"] = {
			untranslated = "Board Of Elections",
			category = nil,
			group = "Work Stations",
			description = "Allows the creation of Election Processes, which are different kinds of elections with different settings (who can vote, who can veto, etc).",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BoardOfElectionsItem",
			typeID = 0,
		},
		["Boiled Grains"] = {
			untranslated = "Boiled Grains",
			category = nil,
			group = "Food",
			description = "A dish of plain boiled grains that can be topped with fruit to make a nice tasting porridge.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 9,
			protein = 2,
			fat = 0,
			vitamins = 1,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BoiledGrainsItem",
			typeID = 0,
		},
		["Boiled Rice"] = {
			untranslated = "Boiled Rice",
			category = nil,
			group = "Food",
			description = "Soft and fluffy.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 210,
			carbs = 13,
			protein = 2,
			fat = 0,
			vitamins = 0,
			density = 7.142857142857142,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BoiledRiceItem",
			typeID = 0,
		},
		["Boiled Sausage"] = {
			untranslated = "Boiled Sausage",
			category = nil,
			group = "Food",
			description = "Boiled sausages might not be as pretty as grilled ones, but they're still tasty.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 600,
			carbs = 0,
			protein = 27,
			fat = 22,
			vitamins = 0,
			density = 8.166666666666666,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BoiledSausageItem",
			typeID = 0,
		},
		Boiler = {
			untranslated = "Boiler",
			category = nil,
			group = "Items",
			description = "A vessel used for heating fluids.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BoilerItem",
			typeID = 0,
		},
		["Bolete Mushroom Spores"] = {
			untranslated = "Bolete Mushroom Spores",
			category = nil,
			group = "Seed",
			description = "Plant to grow bolete mushrooms.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BoleteMushroomSporesItem",
			typeID = 0,
		},
		["Bolete Mushrooms"] = {
			untranslated = "Bolete Mushrooms",
			category = nil,
			group = "Food",
			description = "Boletus edulis.",
			tagGroups = {
				"Food",
				"Fungus",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 200,
			carbs = 2,
			protein = 4,
			fat = 1,
			vitamins = 1,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BoleteMushroomsItem",
			typeID = 0,
		},
		Bookshelf = {
			untranslated = "Bookshelf",
			category = nil,
			group = "Housing Objects",
			description = "A place to store knowledge and information; leads to the town hall.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Living Room",
			furnitureType = "Shelves",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BookshelfItem",
			typeID = 0,
		},
		Brazier = {
			untranslated = "Brazier",
			category = nil,
			group = "Housing Objects",
			description = "A metal stand which can hold burning fuel to provide light.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.2",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BrazierItem",
			typeID = 0,
		},
		Bread = {
			untranslated = "Bread",
			category = nil,
			group = "Food",
			description = "A delicious, crispy crust hides the soft interior.",
			tagGroups = {
				"Bread",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 750,
			carbs = 23,
			protein = 6,
			fat = 4,
			vitamins = 2,
			density = 4.666666666666667,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BreadItem",
			typeID = 0,
		},
		Brick = {
			untranslated = "Brick",
			category = nil,
			group = "Blocks",
			description = "Durable building material made from fired blocks and mortar.",
			tagGroups = {
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BrickItem",
			typeID = 0,
		},
		["Brick Fireplace"] = {
			untranslated = "Brick Fireplace",
			category = nil,
			group = "Housing Objects",
			description = "A rustic brick fireplace. Nothing beats sitting around the fire on a cold day.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Living Room",
			furnitureType = "Fireplace",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BrickFireplaceItem",
			typeID = 0,
		},
		["Builder Boots"] = {
			untranslated = "Builder Boots",
			category = nil,
			group = "Clothing",
			description = "Snug work boots with side zippers.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BuilderBootsItem",
			typeID = 0,
		},
		["Builder Gloves"] = {
			untranslated = "Builder Gloves",
			category = nil,
			group = "Clothing",
			description = "Leather construction gloves with durable palms and fabric backs for breathability.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BuilderGlovesItem",
			typeID = 0,
		},
		["Builder Helmet"] = {
			untranslated = "Builder Helmet",
			category = nil,
			group = "Clothing",
			description = "A plastic hard hat that protects from falling objects and other hazards found in construction sites.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BuilderHelmetItem",
			typeID = 0,
		},
		["Builder Overalls"] = {
			untranslated = "Builder Overalls",
			category = nil,
			group = "Clothing",
			description = "Durable overalls with cargo pockets and hammer loops.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BuilderOverallsItem",
			typeID = 0,
		},
		["Builder Shirt"] = {
			untranslated = "Builder Shirt",
			category = nil,
			group = "Clothing",
			description = "A short sleeved work shirt made from a blend of cotton and synthetic materials. ",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BuilderShirtItem",
			typeID = 0,
		},
		["Bullrush Seed"] = {
			untranslated = "Bullrush Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow bullrush.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BullrushSeedItem",
			typeID = 0,
		},
		["Bunchgrass Seed"] = {
			untranslated = "Bunchgrass Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow bunchgrass.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BunchgrassSeedItem",
			typeID = 0,
		},
		["Butchery Skill Book"] = {
			untranslated = "Butchery Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Butchery Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Butchery Skill BookItem",
			typeID = 0,
		},
		["Butchery Skill Scroll"] = {
			untranslated = "Butchery Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Butchery Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Butchery Skill ScrollItem",
			typeID = 0,
		},
		["Butchery Table"] = {
			untranslated = "Butchery Table",
			category = nil,
			group = "Housing Objects",
			description = "A block and cleaver to process raw meat into fancier dishes.",
			tagGroups = {
				"Crafting Table",
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Kitchen",
			furnitureType = "Food Preparation",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "18",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ButcheryTableItem",
			typeID = 0,
		},
		["Butchery Upgrade"] = {
			untranslated = "Butchery Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Butchery recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ButcheryUpgradeItem",
			typeID = 0,
		},
		Bycocket = {
			untranslated = "Bycocket",
			category = nil,
			group = "Clothing",
			description = "Also called chapeau … bec, or Billed Hat in france due to it's bird-beak like appearance.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BycocketItem",
			typeID = 0,
		},
		["CO2 Canister"] = {
			untranslated = "CO2 Canister",
			category = nil,
			group = "Item",
			description = "For creating fancy foams!",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = nil,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CO2CanisterItem",
			typeID = 0,
		},
		["Camas Ash Fertilizer"] = {
			untranslated = "Camas Ash Fertilizer",
			category = nil,
			group = "Items",
			description = "Camas ash fertilizer, though not very potent, is a great source of potassium.",
			tagGroups = {
				"Fertilizer",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CamasAshFertilizerItem",
			typeID = 0,
		},
		["Camas Bread"] = {
			untranslated = "Camas Bread",
			category = nil,
			group = "Food",
			description = "A bread with a camas twist for a bit of flavor and fun. ",
			tagGroups = {
				"Bread",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 800,
			carbs = 13,
			protein = 5,
			fat = 11,
			vitamins = 7,
			density = 4.5,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CamasBreadItem",
			typeID = 0,
		},
		["Camas Bulb"] = {
			untranslated = "Camas Bulb",
			category = nil,
			group = "Seed",
			description = "Plant to grow a camas plant.",
			tagGroups = {
				"Crop",
				"Crop Seed",
				"Food",
				"Raw Food",
				"Root",
				"Seeds",
				"Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 150,
			carbs = 1,
			protein = 2,
			fat = 5,
			vitamins = 0,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CamasBulbItem",
			typeID = 0,
		},
		["Camas Bulb Bake"] = {
			untranslated = "Camas Bulb Bake",
			category = nil,
			group = "Food",
			description = "A spread of evenly baked camas bulbs; soft in the middle, golden brown on the outside.",
			tagGroups = {
				"Baked Food",
				"Baked Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 700,
			carbs = 12,
			protein = 7,
			fat = 5,
			vitamins = 4,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CamasBulbBakeItem",
			typeID = 0,
		},
		["Camas Paste"] = {
			untranslated = "Camas Paste",
			category = nil,
			group = "Food",
			description = "Pulverized camas works as an excellent thickener or flavour enhancer.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 60,
			carbs = 3,
			protein = 2,
			fat = 10,
			vitamins = 0,
			density = 25.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CamasPasteItem",
			typeID = 0,
		},
		Camera = {
			untranslated = "Camera",
			category = nil,
			group = "Item",
			description = "",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 3000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CameraItem",
			typeID = 0,
		},
		["Camera Film"] = {
			untranslated = "Camera Film",
			category = nil,
			group = "Items",
			description = "A film used inside a camera.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CameraFilmItem",
			typeID = 0,
		},
		["Camo Pants"] = {
			untranslated = "Camo Pants",
			category = nil,
			group = "Clothing",
			description = "Hide from the animals!\\n\\n(Reduces the detection range of animals)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CamoPantsItem",
			typeID = 0,
		},
		["Camo Shirt"] = {
			untranslated = "Camo Shirt",
			category = nil,
			group = "Clothing",
			description = "Hide from the animals!\\n\\n(Reduces the detection range of animals)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CamoShirtItem",
			typeID = 0,
		},
		Campfire = {
			untranslated = "Campfire",
			category = nil,
			group = "Work Stations",
			description = "Cook like a caveman on an uneven fire.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CampfireItem",
			typeID = 0,
		},
		["Campfire Cooking Upgrade"] = {
			untranslated = "Campfire Cooking Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Campfire Cooking recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CampfireCookingUpgradeItem",
			typeID = 0,
		},
		["Campfire Roast"] = {
			untranslated = "Campfire Roast",
			category = nil,
			group = "Food",
			description = "The uneven flame might be mediocre for cooking, but the open flame imparts a great flavor.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1000,
			carbs = 0,
			protein = 16,
			fat = 12,
			vitamins = 0,
			density = 2.8000000000000003,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CampfireRoastItem",
			typeID = 0,
		},
		Campsite = {
			untranslated = "Campsite",
			category = nil,
			group = "Work Stations",
			description = "A campsite.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CampsiteItem",
			typeID = 0,
		},
		["Candle Stand"] = {
			untranslated = "Candle Stand",
			category = nil,
			group = "Housing Objects",
			description = "A fancy candelabra for providing small amounts of light.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.4",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CandleStandItem",
			typeID = 0,
		},
		Canvas = {
			untranslated = "Canvas",
			category = nil,
			group = "Items",
			description = "A canvas used for painting on, made by either cotton or linen.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CanvasItem",
			typeID = 0,
		},
		Capitol = {
			untranslated = "Capitol",
			category = nil,
			group = "Work Stations",
			description = "Allows the creation of the government, allowing all other civic objects to be created.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CapitolItem",
			typeID = 0,
		},
		Capris = {
			untranslated = "Capris",
			category = nil,
			group = "Clothing",
			description = "Capri pants (also known as three quarter pants, capris, crop pants, pedal pushers, clam-diggers, flood pants, jams, highwaters, culottes, or toreador pants) are pants that are longer than shorts but are not as long as trousers.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CaprisItem",
			typeID = 0,
		},
		["Carbide Helmet Lamp"] = {
			untranslated = "Carbide Helmet Lamp",
			category = nil,
			group = "Clothing",
			description = "A steel hardhat with a light source for the darkest places.\\n\\n(Flashlight)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CarbideHelmetLampItem",
			typeID = 0,
		},
		["Carpentry Advanced Upgrade"] = {
			untranslated = "Carpentry Advanced Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Carpentry recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CarpentryAdvancedUpgradeItem",
			typeID = 0,
		},
		["Carpentry Basic Upgrade"] = {
			untranslated = "Carpentry Basic Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Carpentry recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CarpentryBasicUpgradeItem",
			typeID = 0,
		},
		["Carpentry Skill Book"] = {
			untranslated = "Carpentry Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Carpentry Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Carpentry Skill BookItem",
			typeID = 0,
		},
		["Carpentry Skill Scroll"] = {
			untranslated = "Carpentry Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Carpentry Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Carpentry Skill ScrollItem",
			typeID = 0,
		},
		["Carpentry Table"] = {
			untranslated = "Carpentry Table",
			category = nil,
			group = "Work Stations",
			description = "A table for basic wooden crafts for home improvement and progress.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CarpentryTableItem",
			typeID = 0,
		},
		["Carved Pumpkin"] = {
			untranslated = "Carved Pumpkin",
			category = nil,
			group = "Housing Objects",
			description = "Spooky pumpkin that emits a mystical light.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CarvedPumpkinItem",
			typeID = 0,
		},
		["Cast Iron Bed"] = {
			untranslated = "Cast Iron Bed",
			category = nil,
			group = "Housing Objects",
			description = "A solid bed made slightly more comfortable by adding cotton.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "4",
			roomCategory = "Bedroom",
			furnitureType = "Bed",
			repeatsDepreciation = "0.3",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "18",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CastIronBedItem",
			typeID = 0,
		},
		["Cast Iron Royal Bed"] = {
			untranslated = "Cast Iron Royal Bed",
			category = nil,
			group = "Housing Objects",
			description = "A luxurious bed made from the finest cotton strands with added gold filling for the royal experience.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "4.5",
			roomCategory = "Bedroom",
			furnitureType = "Bed",
			repeatsDepreciation = "0.2",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "24",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CastIronRoyalBedItem",
			typeID = 0,
		},
		["Cast Iron Stove"] = {
			untranslated = "Cast Iron Stove",
			category = nil,
			group = "Housing Objects",
			description = "The perfect stove for the fledgling chef.",
			tagGroups = {
				"Crafting Table",
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Kitchen",
			furnitureType = "Cooking",
			repeatsDepreciation = "0.3",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "24",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CastIronStoveItem",
			typeID = 0,
		},
		["Cedar Log"] = {
			untranslated = "Cedar Log",
			category = nil,
			group = "Natural Resources",
			description = "Cedar log is a type of softwood. Cedar wood is a natural repellent to moths.",
			tagGroups = {
				"Burnable Fuel",
				"Softwood",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CedarLogItem",
			typeID = 0,
		},
		["Cedar Seed"] = {
			untranslated = "Cedar Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a cedar sapling.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CedarSeedItem",
			typeID = 0,
		},
		["Ceiba Log"] = {
			untranslated = "Ceiba Log",
			category = nil,
			group = "Natural Resources",
			description = "Ceiba log is a type of hardwood. The Ceiba tree, with its giant trunk, is often sought after by loggers for the large volume of logs it produces.",
			tagGroups = {
				"Burnable Fuel",
				"Hardwood",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CeibaLogItem",
			typeID = 0,
		},
		["Ceiba Seed"] = {
			untranslated = "Ceiba Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a ceiba sapling.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CeibaSeedItem",
			typeID = 0,
		},
		["Ceiling Candle"] = {
			untranslated = "Ceiling Candle",
			category = nil,
			group = "Housing Objects",
			description = "A fancy hanging candelabra.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.4",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CeilingCandleItem",
			typeID = 0,
		},
		["Cellulose Fiber"] = {
			untranslated = "Cellulose Fiber",
			category = nil,
			group = "Items",
			description = "Created by taking pulped plants and extruding them similarly to synthetic fibers.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CelluloseFiberItem",
			typeID = 0,
		},
		Cement = {
			untranslated = "Cement",
			category = nil,
			group = "Items",
			description = "In order to be usable it needs to be reinforced.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CementItem",
			typeID = 0,
		},
		["Cement Kiln"] = {
			untranslated = "Cement Kiln",
			category = nil,
			group = "Work Stations",
			description = "A rotary kiln that produces cement and concrete products.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CementKilnItem",
			typeID = 0,
		},
		["Census Bureau"] = {
			untranslated = "Census Bureau",
			category = nil,
			group = "Work Stations",
			description = "Allows the creation of Demographics, which specify groups of citizens automatically based on criteria you define.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CensusBureauItem",
			typeID = 0,
		},
		["Cereal Germ"] = {
			untranslated = "Cereal Germ",
			category = nil,
			group = "Food",
			description = "A by-product of milling, the germ is the reproductive part of the cereal that germinates.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 20,
			carbs = 5,
			protein = 0,
			fat = 7,
			vitamins = 3,
			density = 75.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CerealGermItem",
			typeID = 0,
		},
		Chainsaw = {
			untranslated = "Chainsaw",
			category = nil,
			group = "Items",
			description = "A gasoline-powered alternative to cutting trees.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ChainsawItem",
			typeID = 0,
		},
		Charcoal = {
			untranslated = "Charcoal",
			category = nil,
			group = "Items",
			description = "A black residue, consisting of carbon and any remaining ash.",
			tagGroups = {
				"Burnable Fuel",
				"Coal",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 20000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharcoalItem",
			typeID = 0,
		},
		["Charred Agave"] = {
			untranslated = "Charred Agave",
			category = nil,
			group = "Food",
			description = "Agave leaves that have been charred over a campfire.",
			tagGroups = {
				"Charred Green",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 5,
			protein = 1,
			fat = 3,
			vitamins = 3,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredAgaveItem",
			typeID = 0,
		},
		["Charred Beans"] = {
			untranslated = "Charred Beans",
			category = nil,
			group = "Food",
			description = "A mushy mixture that can serve somewhat as a replacement protein in a meatless diet.",
			tagGroups = {
				"Charred Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 1,
			protein = 8,
			fat = 3,
			vitamins = 0,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredBeansItem",
			typeID = 0,
		},
		["Charred Beet"] = {
			untranslated = "Charred Beet",
			category = nil,
			group = "Food",
			description = "Perhaps not the best raw vegetable to char, this beet seems to have held up well enough.",
			tagGroups = {
				"Charred Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 3,
			protein = 0,
			fat = 3,
			vitamins = 6,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredBeetItem",
			typeID = 0,
		},
		["Charred Cactus Fruit"] = {
			untranslated = "Charred Cactus Fruit",
			category = nil,
			group = "Food",
			description = "Blackened cactus fruit. A favorite of early desert settlers.",
			tagGroups = {
				"Charred Fruit",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 200,
			carbs = 4,
			protein = 0,
			fat = 2,
			vitamins = 6,
			density = 6.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredCactusFruitItem",
			typeID = 0,
		},
		["Charred Camas Bulb"] = {
			untranslated = "Charred Camas Bulb",
			category = nil,
			group = "Food",
			description = "A fibrous and sweet treat much like a sweet potato, though slightly blackened over the heat of a campfire.",
			tagGroups = {
				"Charred Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 2,
			protein = 3,
			fat = 6,
			vitamins = 1,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredCamasBulbItem",
			typeID = 0,
		},
		["Charred Corn"] = {
			untranslated = "Charred Corn",
			category = nil,
			group = "Food",
			description = "This piece of corn needs a good slathering of butter to curb that burnt taste.",
			tagGroups = {
				"Charred Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 7,
			protein = 1,
			fat = 0,
			vitamins = 4,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredCornItem",
			typeID = 0,
		},
		["Charred Fireweed Shoots"] = {
			untranslated = "Charred Fireweed Shoots",
			category = nil,
			group = "Food",
			description = "It tastes somewhat burnt but at least the fire has removed the bitter taste.",
			tagGroups = {
				"Charred Green",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 5,
			protein = 1,
			fat = 0,
			vitamins = 6,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredFireweedShootsItem",
			typeID = 0,
		},
		["Charred Fish"] = {
			untranslated = "Charred Fish",
			category = nil,
			group = "Food",
			description = "At least it doesn't have any scales any more.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 400,
			carbs = 0,
			protein = 11,
			fat = 4,
			vitamins = 0,
			density = 3.75,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredFishItem",
			typeID = 0,
		},
		["Charred Heart Of Palm"] = {
			untranslated = "Charred Heart Of Palm",
			category = nil,
			group = "Food",
			description = "Heart of palm collected fom fallen pineapple trees that have been charred over a campfire.",
			tagGroups = {
				"Charred Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 210,
			carbs = 6,
			protein = 3,
			fat = 1,
			vitamins = 2,
			density = 5.714285714285714,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredHeartOfPalmItem",
			typeID = 0,
		},
		["Charred Meat"] = {
			untranslated = "Charred Meat",
			category = nil,
			group = "Food",
			description = "The blackened surface of this unrecognizable meat is 'golden brown'.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 400,
			carbs = 0,
			protein = 5,
			fat = 10,
			vitamins = 0,
			density = 3.75,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredMeatItem",
			typeID = 0,
		},
		["Charred Mushrooms"] = {
			untranslated = "Charred Mushrooms",
			category = nil,
			group = "Food",
			description = "A collection of charred mushrooms. Cooking mushrooms properly can remove some of the toxins.",
			tagGroups = {
				"Charred Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 3,
			protein = 6,
			fat = 2,
			vitamins = 1,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredMushroomsItem",
			typeID = 0,
		},
		["Charred Papaya"] = {
			untranslated = "Charred Papaya",
			category = nil,
			group = "Food",
			description = "Papaya fruit that has been charred over a basic campfire.",
			tagGroups = {
				"Charred Fruit",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 3,
			protein = 1,
			fat = 0,
			vitamins = 8,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredPapayaItem",
			typeID = 0,
		},
		["Charred Pineapple"] = {
			untranslated = "Charred Pineapple",
			category = nil,
			group = "Food",
			description = "Pineapple that has been charred over a basic campfire.",
			tagGroups = {
				"Charred Fruit",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 8,
			protein = 1,
			fat = 0,
			vitamins = 3,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredPineappleItem",
			typeID = 0,
		},
		["Charred Sausage"] = {
			untranslated = "Charred Sausage",
			category = nil,
			group = "Food",
			description = "The uneven flame might be mediocre for cooking, but the open flame imparts a great flavor.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 350,
			calories = 700,
			carbs = 0,
			protein = 10,
			fat = 14,
			vitamins = 0,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredSausageItem",
			typeID = 0,
		},
		["Charred Taro"] = {
			untranslated = "Charred Taro",
			category = nil,
			group = "Food",
			description = "Blackened taro root. Not the tastiest meal, but a great source of energy for early rainforest settlers.",
			tagGroups = {
				"Charred Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 10,
			protein = 1,
			fat = 0,
			vitamins = 1,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredTaroItem",
			typeID = 0,
		},
		["Charred Tomato"] = {
			untranslated = "Charred Tomato",
			category = nil,
			group = "Food",
			description = "The blackened char on this tomato would contrast well with the red skin if there was any unburt surface left.",
			tagGroups = {
				"Charred Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 7,
			protein = 1,
			fat = 0,
			vitamins = 4,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredTomatoItem",
			typeID = 0,
		},
		["Chef Hat"] = {
			untranslated = "Chef Hat",
			category = nil,
			group = "Clothing",
			description = "To keep your hair in one place while stirring the pots.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ChefHatItem",
			typeID = 0,
		},
		["Chef Pants"] = {
			untranslated = "Chef Pants",
			category = nil,
			group = "Clothing",
			description = "Checkered style pants for hiding the truths of working in a kitchen.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ChefPantsItem",
			typeID = 0,
		},
		["Chef Shirt"] = {
			untranslated = "Chef Shirt",
			category = nil,
			group = "Clothing",
			description = "A clean Chef's shirt to spot all the spots.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ChefShirtItem",
			typeID = 0,
		},
		["Chef Shoes"] = {
			untranslated = "Chef Shoes",
			category = nil,
			group = "Clothing",
			description = "Simple low indoors working shoes helps avoiding slipping on wet surfaces in a large kitchen.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ChefShoesItem",
			typeID = 0,
		},
		["Claim Tool"] = {
			untranslated = "Claim Tool",
			category = nil,
			group = "Items",
			description = "Used to claim, unclaim and examine property.",
			tagGroups = {
				"Tool",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ClaimToolItem",
			typeID = 0,
		},
		Clam = {
			untranslated = "Clam",
			category = nil,
			group = "Natural Resources",
			description = "A clam.",
			tagGroups = {
				"Marine Life",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ClamItem",
			typeID = 0,
		},
		["Clam Chowder"] = {
			untranslated = "Clam Chowder",
			category = nil,
			group = "Food",
			description = "A thick stew loaded with clams and taro root.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 800,
			carbs = 16,
			protein = 15,
			fat = 3,
			vitamins = 11,
			density = 5.625,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ClamChowderItem",
			typeID = 0,
		},
		Clay = {
			untranslated = "Clay",
			category = nil,
			group = "Natural Resources",
			description = "A very fine grained deposit of weathered bits of rock. Plastic when wet and brittle when dry, clay is impermeable to many liquids and useful for many industrial and environmental purposes.",
			tagGroups = {
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 22000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ClayItem",
			typeID = 0,
		},
		Cloth = {
			untranslated = "Cloth",
			category = nil,
			group = "Item",
			description = "A piece of rough cloth made by weaving fibers together.",
			tagGroups = {
				"Fabric",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ClothItem",
			typeID = 0,
		},
		["Cloth Belt"] = {
			untranslated = "Cloth Belt",
			category = nil,
			group = "Clothing",
			description = "A fashionable cloth belt that drapes across the waist.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ClothBeltItem",
			typeID = 0,
		},
		["Cloth Cape"] = {
			untranslated = "Cloth Cape",
			category = nil,
			group = "Clothing",
			description = "It just looks cool.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ClothCapeItem",
			typeID = 0,
		},
		Coal = {
			untranslated = "Coal",
			category = nil,
			group = "Natural Resources",
			description = "A combustible mineral which needs to be crushed into usable fuel.",
			tagGroups = {
				"Excavatable",
				"Ore",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 4000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CoalItem",
			typeID = 0,
		},
		Cod = {
			untranslated = "Cod",
			category = nil,
			group = "Natural Resources",
			description = "A cod.",
			tagGroups = {
				"Fish",
				"Medium Fish",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CodItem",
			typeID = 0,
		},
		["Colored Powder"] = {
			untranslated = "Colored Powder",
			category = nil,
			group = "Items",
			description = "A bag of crushed flower petals.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ColoredPowderItem",
			typeID = 0,
		},
		["Combustion Engine"] = {
			untranslated = "Combustion Engine",
			category = nil,
			group = "Items",
			description = "An engine that generates power by combustion of fuel.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CombustionEngineItem",
			typeID = 0,
		},
		["Combustion Generator"] = {
			untranslated = "Combustion Generator",
			category = nil,
			group = "Crafted Objects",
			description = "Consumes most fuels to produce energy.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CombustionGeneratorItem",
			typeID = 0,
		},
		["Composite Birch Bench"] = {
			untranslated = "Composite Birch Bench",
			category = nil,
			group = "Housing Objects",
			description = "A composite bench built to last.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeBirchBenchItem",
			typeID = 0,
		},
		["Composite Birch Chair"] = {
			untranslated = "Composite Birch Chair",
			category = nil,
			group = "Housing Objects",
			description = "A composite chair built to last.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.7",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeBirchChairItem",
			typeID = 0,
		},
		["Composite Birch Door"] = {
			untranslated = "Composite Birch Door",
			category = nil,
			group = "Housing Objects",
			description = "A beautiful composite door built by an expert carpenter.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeBirchDoorItem",
			typeID = 0,
		},
		["Composite Birch Lumber"] = {
			untranslated = "Composite Birch Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Composite Lumber",
				"Constructable",
				"Hardwood Lumber",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeBirchLumberItem",
			typeID = 0,
		},
		["Composite Birch Table"] = {
			untranslated = "Composite Birch Table",
			category = nil,
			group = "Housing Objects",
			description = "A large composite table for eating meals or getting some work done.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeBirchTableItem",
			typeID = 0,
		},
		["Composite Bow"] = {
			untranslated = "Composite Bow",
			category = nil,
			group = "Items",
			description = "A modern composite bow made with fiberglass that makes hunting a breeze. Requires arrows to fire.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeBowItem",
			typeID = 0,
		},
		["Composite Cedar Lumber"] = {
			untranslated = "Composite Cedar Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Composite Lumber",
				"Constructable",
				"Softwood Lumber",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeCedarLumberItem",
			typeID = 0,
		},
		["Composite Ceiba Lumber"] = {
			untranslated = "Composite Ceiba Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Composite Lumber",
				"Constructable",
				"Hardwood Lumber",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeCeibaLumberItem",
			typeID = 0,
		},
		["Composite Filler"] = {
			untranslated = "Composite Filler",
			category = nil,
			group = "Items",
			description = "A multipurpose filler that is made from what you have available.",
			tagGroups = {
				"Fertilizer",
				"Fertilizer Filler",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeFillerItem",
			typeID = 0,
		},
		["Composite Fir Lumber"] = {
			untranslated = "Composite Fir Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Composite Lumber",
				"Constructable",
				"Softwood Lumber",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeFirLumberItem",
			typeID = 0,
		},
		["Composite Hardwood Bench"] = {
			untranslated = "Composite Hardwood Bench",
			category = nil,
			group = "Housing Objects",
			description = "A composite bench built to last.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeHardwoodBenchItem",
			typeID = 0,
		},
		["Composite Hardwood Chair"] = {
			untranslated = "Composite Hardwood Chair",
			category = nil,
			group = "Housing Objects",
			description = "A composite chair built to last.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.7",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeHardwoodChairItem",
			typeID = 0,
		},
		["Composite Hardwood Door"] = {
			untranslated = "Composite Hardwood Door",
			category = nil,
			group = "Housing Objects",
			description = "A beautiful composite door built by an expert carpenter.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeHardwoodDoorItem",
			typeID = 0,
		},
		["Composite Hardwood Table"] = {
			untranslated = "Composite Hardwood Table",
			category = nil,
			group = "Housing Objects",
			description = "A nice composite table for eating meals or getting some work done.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeHardwoodTableItem",
			typeID = 0,
		},
		["Composite Joshua Lumber"] = {
			untranslated = "Composite Joshua Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Composite Lumber",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeJoshuaLumberItem",
			typeID = 0,
		},
		["Composite Lumber"] = {
			untranslated = "Composite Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Composite Lumber",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeLumberItem",
			typeID = 0,
		},
		["Composite Lumber Bench"] = {
			untranslated = "Composite Lumber Bench",
			category = nil,
			group = "Housing Objects",
			description = "A composite bench built to last.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeLumberBenchItem",
			typeID = 0,
		},
		["Composite Lumber Chair"] = {
			untranslated = "Composite Lumber Chair",
			category = nil,
			group = "Housing Objects",
			description = "A composite chair built to last.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.7",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeLumberChairItem",
			typeID = 0,
		},
		["Composite Lumber Door"] = {
			untranslated = "Composite Lumber Door",
			category = nil,
			group = "Housing Objects",
			description = "A beautiful composite door built by an expert carpenter.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeLumberDoorItem",
			typeID = 0,
		},
		["Composite Lumber Table"] = {
			untranslated = "Composite Lumber Table",
			category = nil,
			group = "Housing Objects",
			description = "A large composite table for eating meals or getting some work done.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeLumberTableItem",
			typeID = 0,
		},
		["Composite Oak Lumber"] = {
			untranslated = "Composite Oak Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Composite Lumber",
				"Constructable",
				"Hardwood Lumber",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeOakLumberItem",
			typeID = 0,
		},
		["Composite Palm Lumber"] = {
			untranslated = "Composite Palm Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Composite Lumber",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositePalmLumberItem",
			typeID = 0,
		},
		["Composite Redwood Lumber"] = {
			untranslated = "Composite Redwood Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Composite Lumber",
				"Constructable",
				"Softwood Lumber",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeRedwoodLumberItem",
			typeID = 0,
		},
		["Composite Saguaro Lumber"] = {
			untranslated = "Composite Saguaro Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Composite Lumber",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeSaguaroLumberItem",
			typeID = 0,
		},
		["Composite Spruce Lumber"] = {
			untranslated = "Composite Spruce Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Composite Lumber",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeSpruceLumberItem",
			typeID = 0,
		},
		["Composites Skill Book"] = {
			untranslated = "Composites Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Composites Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Composites Skill BookItem",
			typeID = 0,
		},
		["Composites Skill Scroll"] = {
			untranslated = "Composites Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Composites Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Composites Skill ScrollItem",
			typeID = 0,
		},
		["Composites Upgrade"] = {
			untranslated = "Composites Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Composites recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositesUpgradeItem",
			typeID = 0,
		},
		["Compost Fertilizer"] = {
			untranslated = "Compost Fertilizer",
			category = nil,
			group = "Items",
			description = "Compost fertilizer is a classic, low effort fertilizer.",
			tagGroups = {
				"Fertilizer",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompostFertilizerItem",
			typeID = 0,
		},
		["Computer Lab"] = {
			untranslated = "Computer Lab",
			category = nil,
			group = "Crafted Objects",
			description = "A place where you can sit all day and play video games! Or work on expert-level research.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ComputerLabItem",
			typeID = 0,
		},
		["Construction Post"] = {
			untranslated = "Construction Post",
			category = nil,
			group = "Crafted Objects",
			description = "For construction contracts.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ConstructionPostItem",
			typeID = 0,
		},
		["Contract Board"] = {
			untranslated = "Contract Board",
			category = nil,
			group = "Work Stations",
			description = "A board to post contracts.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ContractBoardItem",
			typeID = 0,
		},
		["Cookeina Mushroom Spores"] = {
			untranslated = "Cookeina Mushroom Spores",
			category = nil,
			group = "Seed",
			description = "Plant to grow cookeina mushrooms.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CookeinaMushroomSporesItem",
			typeID = 0,
		},
		["Cookeina Mushrooms"] = {
			untranslated = "Cookeina Mushrooms",
			category = nil,
			group = "Food",
			description = "Tiny Cup Mushrooms.",
			tagGroups = {
				"Food",
				"Fungus",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 200,
			carbs = 2,
			protein = 4,
			fat = 1,
			vitamins = 1,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CookeinaMushroomsItem",
			typeID = 0,
		},
		["Cooking Skill Book"] = {
			untranslated = "Cooking Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Cooking Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Cooking Skill BookItem",
			typeID = 0,
		},
		["Cooking Skill Scroll"] = {
			untranslated = "Cooking Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Cooking Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Cooking Skill ScrollItem",
			typeID = 0,
		},
		["Cooking Upgrade"] = {
			untranslated = "Cooking Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Cooking recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CookingUpgradeItem",
			typeID = 0,
		},
		["Copper Bar"] = {
			untranslated = "Copper Bar",
			category = nil,
			group = "Blocks",
			description = "Refined bar of copper.",
			tagGroups = {
				"Metal",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 18000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CopperBarItem",
			typeID = 0,
		},
		["Copper Concentrate"] = {
			untranslated = "Copper Concentrate",
			category = nil,
			group = "Blocks",
			description = "Copper ore that has been concentrated to remove impurities. Ore concentrate is used by smiths to smelt metal bars.",
			tagGroups = {
				"Concentrated Ore",
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 20000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CopperConcentrateItem",
			typeID = 0,
		},
		["Copper Frame Landscape"] = {
			untranslated = "Copper Frame Landscape",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CopperFrameLandscapeItem",
			typeID = 0,
		},
		["Copper Frame Wide"] = {
			untranslated = "Copper Frame Wide",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CopperFrameWideItem",
			typeID = 0,
		},
		["Copper Ore"] = {
			untranslated = "Copper Ore",
			category = nil,
			group = "Natural Resources",
			description = "Unrefined ore with traces of copper.",
			tagGroups = {
				"Excavatable",
				"Ore",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 7500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CopperOreItem",
			typeID = 0,
		},
		["Copper Pipe"] = {
			untranslated = "Copper Pipe",
			category = nil,
			group = "Blocks",
			description = "A pipe for transporting liquids.",
			tagGroups = {},
			maxStack = 20,
			carried = "Hands",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CopperPipeItem",
			typeID = 0,
		},
		["Copper Plate"] = {
			untranslated = "Copper Plate",
			category = nil,
			group = "Items",
			description = "A solid copper plate giving higher grades of protection against erosion and improves conductivity.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CopperPlateItem",
			typeID = 0,
		},
		["Copper Wiring"] = {
			untranslated = "Copper Wiring",
			category = nil,
			group = "Items",
			description = "A length of copper conductive wire useful for a variety of purposes.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CopperWiringItem",
			typeID = 0,
		},
		Corn = {
			untranslated = "Corn",
			category = nil,
			group = "Food",
			description = "A warmly colored kernel studded vegetable.",
			tagGroups = {
				"Food",
				"Raw Food",
				"Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 125,
			calories = 230,
			carbs = 4,
			protein = 1,
			fat = 0,
			vitamins = 3,
			density = 3.4782608695652173,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CornItem",
			typeID = 0,
		},
		["Corn Fritters"] = {
			untranslated = "Corn Fritters",
			category = nil,
			group = "Food",
			description = "These deep fried corn treats are both crispy and delicious.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 500,
			carbs = 13,
			protein = 4,
			fat = 22,
			vitamins = 8,
			density = 9.4,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CornFrittersItem",
			typeID = 0,
		},
		["Corn Seed"] = {
			untranslated = "Corn Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow corn.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CornSeedItem",
			typeID = 0,
		},
		Cornmeal = {
			untranslated = "Cornmeal",
			category = nil,
			group = "Food",
			description = "Dried and ground corn; it's like a courser flour.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 60,
			carbs = 9,
			protein = 3,
			fat = 3,
			vitamins = 0,
			density = 25.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CornmealItem",
			typeID = 0,
		},
		["Corrugated Steel"] = {
			untranslated = "Corrugated Steel",
			category = nil,
			group = "Blocks",
			description = "Especially useful for industrial buildings.",
			tagGroups = {
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CorrugatedSteelItem",
			typeID = 0,
		},
		["Corrugated Steel Door"] = {
			untranslated = "Corrugated Steel Door",
			category = nil,
			group = "Housing Objects",
			description = "A secure door made of hard corrugated steel.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CorrugatedSteelDoorItem",
			typeID = 0,
		},
		["Corrugated Steel Fence Door"] = {
			untranslated = "Corrugated Steel Fence Door",
			category = nil,
			group = "Housing Objects",
			description = "A corrugated steel door with fence-like viewing slots. ",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CorrugatedSteelFenceDoorItem",
			typeID = 0,
		},
		["Cotton Boll"] = {
			untranslated = "Cotton Boll",
			category = nil,
			group = "Items",
			description = "A fluffy round boll harvested from a cotton plant.",
			tagGroups = {
				"Crop",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CottonBollItem",
			typeID = 0,
		},
		["Cotton Carpet"] = {
			untranslated = "Cotton Carpet",
			category = nil,
			group = "Blocks",
			description = "A woven cotton floor covering attached to a lumber backing.",
			tagGroups = {
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CottonCarpetItem",
			typeID = 0,
		},
		["Cotton Curtains"] = {
			untranslated = "Cotton Curtains",
			category = nil,
			group = "Blocks",
			description = "Curtains woven using the finest cotton. \\n\\n (Only cosmetic does not impact room value.)",
			tagGroups = {
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CottonCurtainsItem",
			typeID = 0,
		},
		["Cotton Fabric"] = {
			untranslated = "Cotton Fabric",
			category = nil,
			group = "Items",
			description = "Cotton fabric is valued for its light weight, breathability, and softness.",
			tagGroups = {
				"Fabric",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CottonFabricItem",
			typeID = 0,
		},
		["Cotton Lint"] = {
			untranslated = "Cotton Lint",
			category = nil,
			group = "Items",
			description = "A bundle of cotton used as stuffing or further tailoring processing.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CottonLintItem",
			typeID = 0,
		},
		["Cotton Seed"] = {
			untranslated = "Cotton Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow cotton.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CottonSeedItem",
			typeID = 0,
		},
		["Cotton Streamer Stars"] = {
			untranslated = "Cotton Streamer Stars",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CottonStreamerStarsItem",
			typeID = 0,
		},
		["Cotton Streamer Stripes"] = {
			untranslated = "Cotton Streamer Stripes",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CottonStreamerStripesItem",
			typeID = 0,
		},
		["Cotton Thread"] = {
			untranslated = "Cotton Thread",
			category = nil,
			group = "Items",
			description = "Cotton fiber that has been processed at a cotton gin and is ready to be used for textiles.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 25,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CottonThreadItem",
			typeID = 0,
		},
		Couch = {
			untranslated = "Couch",
			category = nil,
			group = "Housing Objects",
			description = "A sweet couch to lounge on. Now with room for your friends!",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Living Room",
			furnitureType = "Chair",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CouchItem",
			typeID = 0,
		},
		["Country Foundation"] = {
			untranslated = "Country Foundation",
			category = nil,
			group = "Work Stations",
			description = "When a town simply cannot contain your ambition.",
			tagGroups = {
				"Government",
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Civics",
			repeatsDepreciation = "1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "45",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CountryFoundationItem",
			typeID = 0,
		},
		["Court Chair"] = {
			untranslated = "Court Chair",
			category = nil,
			group = "Housing Objects",
			description = "A chair for legal sittings.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CourtChairItem",
			typeID = 0,
		},
		["Court Table"] = {
			untranslated = "Court Table",
			category = nil,
			group = "Work Stations",
			description = "A vital part of the courtroom.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CourtTableItem",
			typeID = 0,
		},
		["Coyote Carcass"] = {
			untranslated = "Coyote Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead coyote.",
			tagGroups = {
				"Small Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CoyoteCarcassItem",
			typeID = 0,
		},
		["Crab Carcass"] = {
			untranslated = "Crab Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A crustacean that loves the ocean, just don't get caught in its pinch!",
			tagGroups = {
				"Small Fish",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrabCarcassItem",
			typeID = 0,
		},
		["Crab Pot"] = {
			untranslated = "Crab Pot",
			category = nil,
			group = "Crafted Objects",
			description = "A contraption to catch unsuspecting crabs in search of prey.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrabPotItem",
			typeID = 0,
		},
		Crane = {
			untranslated = "Crane",
			category = nil,
			group = "Crafted Objects",
			description = "Allows the placement and transport of materials in an area.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 25000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CraneItem",
			typeID = 0,
		},
		["Creosote Bush Seed"] = {
			untranslated = "Creosote Bush Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow creosote bushes.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CreosoteBushSeedItem",
			typeID = 0,
		},
		["Creosote Flower"] = {
			untranslated = "Creosote Flower",
			category = nil,
			group = "Food",
			description = "Placeholder Description.",
			tagGroups = {
				"Food",
				"Petals",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CreosoteFlowerItem",
			typeID = 0,
		},
		["Crimini Mushroom Spores"] = {
			untranslated = "Crimini Mushroom Spores",
			category = nil,
			group = "Seed",
			description = "Plant to grow crimini mushrooms.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CriminiMushroomSporesItem",
			typeID = 0,
		},
		["Crimini Mushrooms"] = {
			untranslated = "Crimini Mushrooms",
			category = nil,
			group = "Food",
			description = "Edible mushrooms that are quite tasty.",
			tagGroups = {
				"Food",
				"Fungus",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 200,
			carbs = 2,
			protein = 4,
			fat = 1,
			vitamins = 1,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CriminiMushroomsItem",
			typeID = 0,
		},
		["Crimson Salad"] = {
			untranslated = "Crimson Salad",
			category = nil,
			group = "Food",
			description = "Just in case you want to eat red things without eating meat.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 1200,
			carbs = 13,
			protein = 7,
			fat = 8,
			vitamins = 28,
			density = 4.666666666666667,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrimsonSaladItem",
			typeID = 0,
		},
		["Crispy Bacon"] = {
			untranslated = "Crispy Bacon",
			category = nil,
			group = "Food",
			description = "Give me all the bacon and eggs you have.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 800,
			carbs = 0,
			protein = 18,
			fat = 26,
			vitamins = 0,
			density = 5.5,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrispyBaconItem",
			typeID = 0,
		},
		["Crushed Basalt"] = {
			untranslated = "Crushed Basalt",
			category = nil,
			group = "Blocks",
			description = "Basalt rocks that have been crushed into a fine gravel.",
			tagGroups = {
				"Crushed Rock",
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 30000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedBasaltItem",
			typeID = 0,
		},
		["Crushed Coal"] = {
			untranslated = "Crushed Coal",
			category = nil,
			group = "Blocks",
			description = "Coal that have been crushed into a usable size.",
			tagGroups = {
				"Burnable Fuel",
				"Coal",
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 22000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 80000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedCoalItem",
			typeID = 0,
		},
		["Crushed Copper Ore"] = {
			untranslated = "Crushed Copper Ore",
			category = nil,
			group = "Blocks",
			description = "Crushed copper ore that is ready to be concentrated.",
			tagGroups = {
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 28000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedCopperOreItem",
			typeID = 0,
		},
		["Crushed Gneiss"] = {
			untranslated = "Crushed Gneiss",
			category = nil,
			group = "Blocks",
			description = "Gneiss rocks that have been crushed into a fine gravel.",
			tagGroups = {
				"Crushed Rock",
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 28000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedGneissItem",
			typeID = 0,
		},
		["Crushed Gold Ore"] = {
			untranslated = "Crushed Gold Ore",
			category = nil,
			group = "Blocks",
			description = "Crushed gold ore that is ready to be concentrated.",
			tagGroups = {
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 28000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedGoldOreItem",
			typeID = 0,
		},
		["Crushed Granite"] = {
			untranslated = "Crushed Granite",
			category = nil,
			group = "Blocks",
			description = "Granite rocks that have been crushed into a fine gravel.",
			tagGroups = {
				"Crushed Rock",
				"Excavatable",
				"Silica",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 26000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedGraniteItem",
			typeID = 0,
		},
		["Crushed Iron Ore"] = {
			untranslated = "Crushed Iron Ore",
			category = nil,
			group = "Blocks",
			description = "Crushed iron ore that is ready to be concentrated.",
			tagGroups = {
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 30000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedIronOreItem",
			typeID = 0,
		},
		["Crushed Limestone"] = {
			untranslated = "Crushed Limestone",
			category = nil,
			group = "Blocks",
			description = "Limestone rocks that have been crushed into a fine gravel.",
			tagGroups = {
				"Crushed Rock",
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 26000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedLimestoneItem",
			typeID = 0,
		},
		["Crushed Mixed Rock"] = {
			untranslated = "Crushed Mixed Rock",
			category = nil,
			group = "Blocks",
			description = "A mixture of rocks that can be used in a variety of recipes or simply as landfill.",
			tagGroups = {
				"Crushed Rock",
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 26000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedMixedRockItem",
			typeID = 0,
		},
		["Crushed Oil Shale"] = {
			untranslated = "Crushed Oil Shale",
			category = nil,
			group = "Block",
			description = "",
			tagGroups = {},
			maxStack = 20,
			carried = "Hands",
			weight = 20000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedOilShaleItem",
			typeID = 0,
		},
		["Crushed Sandstone"] = {
			untranslated = "Crushed Sandstone",
			category = nil,
			group = "Blocks",
			description = "Sandstone rocks that have been crushed into a fine gravel.",
			tagGroups = {
				"Crushed Rock",
				"Excavatable",
				"Silica",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 24000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedSandstoneItem",
			typeID = 0,
		},
		["Crushed Shale"] = {
			untranslated = "Crushed Shale",
			category = nil,
			group = "Blocks",
			description = "Shale rocks that have been crushed into a fine gravel.",
			tagGroups = {
				"Crushed Rock",
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 24000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedShaleItem",
			typeID = 0,
		},
		["Crushed Slag"] = {
			untranslated = "Crushed Slag",
			category = nil,
			group = "Blocks",
			description = "Slag that has been crushed into a fine gravel.",
			tagGroups = {
				"Crushed Rock",
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 24000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedSlagItem",
			typeID = 0,
		},
		["Culinary Research Paper Advanced"] = {
			untranslated = "Culinary Research Paper Advanced",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Advanced Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CulinaryResearchPaperAdvancedItem",
			typeID = 0,
		},
		["Culinary Research Paper Basic"] = {
			untranslated = "Culinary Research Paper Basic",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Basic Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CulinaryResearchPaperBasicItem",
			typeID = 0,
		},
		["Culinary Research Paper Modern"] = {
			untranslated = "Culinary Research Paper Modern",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Modern Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CulinaryResearchPaperModernItem",
			typeID = 0,
		},
		["Currency Exchange"] = {
			untranslated = "Currency Exchange",
			category = nil,
			group = "Work Stations",
			description = "Allows players to exchange currency.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CurrencyExchangeItem",
			typeID = 0,
		},
		["Cutting Edge Cooking Skill Book"] = {
			untranslated = "Cutting Edge Cooking Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Cutting Edge Cooking Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Cutting Edge Cooking Skill BookItem",
			typeID = 0,
		},
		["Cutting Edge Cooking Skill Scroll"] = {
			untranslated = "Cutting Edge Cooking Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Cutting Edge Cooking Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Cutting Edge Cooking Skill ScrollItem",
			typeID = 0,
		},
		["Cutting Edge Cooking Upgrade"] = {
			untranslated = "Cutting Edge Cooking Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Cutting Edge Cooking recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CuttingEdgeCookingUpgradeItem",
			typeID = 0,
		},
		["Decorative Anchor"] = {
			untranslated = "Decorative Anchor",
			category = nil,
			group = "Housing Objects",
			description = "The ship this anchor belonged to no longer needed it.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DecorativeAnchorItem",
			typeID = 0,
		},
		["Decorative Glass Buoy Blue"] = {
			untranslated = "Decorative Glass Buoy Blue",
			category = nil,
			group = "Housing Objects",
			description = "Previously a critical part of a fisher's life, now a simple decorative piece of glass encased in a net.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DecorativeGlassBuoyBlueItem",
			typeID = 0,
		},
		["Decorative Glass Buoy Red"] = {
			untranslated = "Decorative Glass Buoy Red",
			category = nil,
			group = "Housing Objects",
			description = "Previously a critical part of a fisher's life, now a simple decorative piece of glass encased in a net.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DecorativeGlassBuoyRedItem",
			typeID = 0,
		},
		["Decorative Hanging Buoy"] = {
			untranslated = "Decorative Hanging Buoy",
			category = nil,
			group = "Housing Objects",
			description = "Previously a critical part of a fisher's life, now a simple decorative piece of glass encased in a net.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DecorativeHangingBuoyItem",
			typeID = 0,
		},
		["Decorative Life Preserver"] = {
			untranslated = "Decorative Life Preserver",
			category = nil,
			group = "Housing Objects",
			description = "It has retired from its previously life-critical role, but great for nautical decor.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DecorativeLifePreserverItem",
			typeID = 0,
		},
		["Decorative Ship Wheel"] = {
			untranslated = "Decorative Ship Wheel",
			category = nil,
			group = "Housing Objects",
			description = "Somewhere a ship is no longer going straight.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DecorativeShipWheelItem",
			typeID = 0,
		},
		["Deer Carcass"] = {
			untranslated = "Deer Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead deer.",
			tagGroups = {
				"Medium Carcass",
				"Medium Leather Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 3000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DeerCarcassItem",
			typeID = 0,
		},
		["Dendrology Research Paper Advanced"] = {
			untranslated = "Dendrology Research Paper Advanced",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Advanced Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DendrologyResearchPaperAdvancedItem",
			typeID = 0,
		},
		["Dendrology Research Paper Basic"] = {
			untranslated = "Dendrology Research Paper Basic",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Basic Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DendrologyResearchPaperBasicItem",
			typeID = 0,
		},
		["Dendrology Research Paper Modern"] = {
			untranslated = "Dendrology Research Paper Modern",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Modern Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DendrologyResearchPaperModernItem",
			typeID = 0,
		},
		["Derpy Hat"] = {
			untranslated = "Derpy Hat",
			category = nil,
			group = "Clothing",
			description = "Dorky sombrero that doesn't fit anyone. You feel embarrassed to wear it.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DerpyHatItem",
			typeID = 0,
		},
		["Dirt Ramp"] = {
			untranslated = "Dirt Ramp",
			category = nil,
			group = "Blocks",
			description = "A dusty ramp formed from tamped earth. It's servicable for any wheeled vehicle.",
			tagGroups = {
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 30000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DirtRampItem",
			typeID = 0,
		},
		["Distribution Station"] = {
			untranslated = "Distribution Station",
			category = nil,
			group = "Crafted Objects",
			description = "A stockpile for distributing items to new players. Allows you to choose a specific set of items which each new player will be able to take.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DistributionStationItem",
			typeID = 0,
		},
		["Dried Fish"] = {
			untranslated = "Dried Fish",
			category = nil,
			group = "Food",
			description = "Leaving it outdoors somehow made it more digestible.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 250,
			calories = 450,
			carbs = 1,
			protein = 16,
			fat = 2,
			vitamins = 0,
			density = 4.222222222222222,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DriedFishItem",
			typeID = 0,
		},
		["Dried Meat"] = {
			untranslated = "Dried Meat",
			category = nil,
			group = "Food",
			description = "Leaving it outdoors somehow made it more digestible.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 250,
			calories = 550,
			carbs = 1,
			protein = 14,
			fat = 4,
			vitamins = 0,
			density = 3.4545454545454546,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DriedMeatItem",
			typeID = 0,
		},
		["Dwarf Willow Seed"] = {
			untranslated = "Dwarf Willow Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow dwarf willow.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DwarfWillowSeedItem",
			typeID = 0,
		},
		Easel = {
			untranslated = "Easel",
			category = nil,
			group = "Crafted Objects",
			description = "An interactive stand allowing paintings to be created using art supplies.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "EaselItem",
			typeID = 0,
		},
		["Ecko The Dolphin"] = {
			untranslated = "Ecko The Dolphin",
			category = nil,
			group = "Item",
			description = "Ecko, the dolphin god of Eco bugs. Handle with care and lightly sprinkle with water every so often to keep moist.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 0,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "EckoTheDolphinItem",
			typeID = 0,
		},
		["Electric Lathe"] = {
			untranslated = "Electric Lathe",
			category = nil,
			group = "Work Stations",
			description = "An electric powered machine that has a spinning blade to craft a variety of metal products.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElectricLatheItem",
			typeID = 0,
		},
		["Electric Machinist Table"] = {
			untranslated = "Electric Machinist Table",
			category = nil,
			group = "Work Stations",
			description = "A fancy toolbench that creates equally fancy toys.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElectricMachinistTableItem",
			typeID = 0,
		},
		["Electric Motor"] = {
			untranslated = "Electric Motor",
			category = nil,
			group = "Items",
			description = "A motor.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElectricMotorItem",
			typeID = 0,
		},
		["Electric Planer"] = {
			untranslated = "Electric Planer",
			category = nil,
			group = "Work Stations",
			description = "A sander and a jointer rolled into one.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElectricPlanerItem",
			typeID = 0,
		},
		["Electric Stamping Press"] = {
			untranslated = "Electric Stamping Press",
			category = nil,
			group = "Work Stations",
			description = "A tool for shaping or cutting metal by deforming it with a die.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElectricStampingPressItem",
			typeID = 0,
		},
		["Electric Wall Lamp"] = {
			untranslated = "Electric Wall Lamp",
			category = nil,
			group = "Housing Objects",
			description = "A wall mounted lamp that requires electricity to turn on.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElectricWallLampItem",
			typeID = 0,
		},
		["Electric Water Pump"] = {
			untranslated = "Electric Water Pump",
			category = nil,
			group = "Crafted Objects",
			description = "Pumps water from a source into a pipe network.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElectricWaterPumpItem",
			typeID = 0,
		},
		["Electronics Assembly"] = {
			untranslated = "Electronics Assembly",
			category = nil,
			group = "Work Stations",
			description = "A set of machinery to create electronics.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElectronicsAssemblyItem",
			typeID = 0,
		},
		["Electronics Skill Book"] = {
			untranslated = "Electronics Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Electronics Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Electronics Skill BookItem",
			typeID = 0,
		},
		["Electronics Skill Scroll"] = {
			untranslated = "Electronics Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Electronics Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Electronics Skill ScrollItem",
			typeID = 0,
		},
		["Electronics Upgrade"] = {
			untranslated = "Electronics Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Electronics recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElectronicsUpgradeItem",
			typeID = 0,
		},
		["Elevator Call Post"] = {
			untranslated = "Elevator Call Post",
			category = nil,
			group = "Crafted Objects",
			description = "Used to call a nearby elevator.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElevatorCallPostItem",
			typeID = 0,
		},
		["Elk Carcass"] = {
			untranslated = "Elk Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead elk.",
			tagGroups = {
				"Medium Carcass",
				"Medium Leather Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 3000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElkCarcassItem",
			typeID = 0,
		},
		["Elk Mount"] = {
			untranslated = "Elk Mount",
			category = nil,
			group = "Housing Objects",
			description = "A hunting trophy for your house.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "4.5",
			roomCategory = "Living Room",
			furnitureType = "Statue",
			repeatsDepreciation = "0.2",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElkMountItem",
			typeID = 0,
		},
		["Elk Taco"] = {
			untranslated = "Elk Taco",
			category = nil,
			group = "Food",
			description = "A tasty treat made from corn tortillas and meat.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 700,
			carbs = 15,
			protein = 8,
			fat = 22,
			vitamins = 6,
			density = 7.285714285714286,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElkTacoItem",
			typeID = 0,
		},
		["Elk Wellington"] = {
			untranslated = "Elk Wellington",
			category = nil,
			group = "Food",
			description = "A prime cut of meat surrounded by pastry.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1450,
			carbs = 10,
			protein = 26,
			fat = 22,
			vitamins = 4,
			density = 4.275862068965517,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElkWellingtonItem",
			typeID = 0,
		},
		["Embassy Desk"] = {
			untranslated = "Embassy Desk",
			category = nil,
			group = "Work Stations",
			description = "Where papers are signed and foreign affairs are settled.(Allows the settlement to enable hostile takeovers)",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "EmbassyDeskItem",
			typeID = 0,
		},
		["Engineering Research Paper Advanced"] = {
			untranslated = "Engineering Research Paper Advanced",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Advanced Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "EngineeringResearchPaperAdvancedItem",
			typeID = 0,
		},
		["Engineering Research Paper Modern"] = {
			untranslated = "Engineering Research Paper Modern",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Modern Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "EngineeringResearchPaperModernItem",
			typeID = 0,
		},
		Epoxy = {
			untranslated = "Epoxy",
			category = nil,
			group = "Items",
			description = "A useful material for hardening, curing, and other various uses.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "EpoxyItem",
			typeID = 0,
		},
		Ethanol = {
			untranslated = "Ethanol",
			category = nil,
			group = "Items",
			description = "A material used to make biodiesel. Not suitable for food.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "EthanolItem",
			typeID = 0,
		},
		Excavator = {
			untranslated = "Excavator",
			category = nil,
			group = "Crafted Objects",
			description = "Like a Skid Steer but more versatile. Great for high slope excavation.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 30000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ExcavatorItem",
			typeID = 0,
		},
		["Executive Office"] = {
			untranslated = "Executive Office",
			category = nil,
			group = "Work Stations",
			description = "Elected officials can perform one-time executive actions here.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ExecutiveOfficeItem",
			typeID = 0,
		},
		["Explorer Boots"] = {
			untranslated = "Explorer Boots",
			category = nil,
			group = "Clothing",
			description = "Boots with rubber soles and thermal insulation for comfort yet still be durabable.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ExplorerBootsItem",
			typeID = 0,
		},
		["Explorer Gloves"] = {
			untranslated = "Explorer Gloves",
			category = nil,
			group = "Clothing",
			description = "Sturdy gloves comfortably lined with cotton for extra insulation against the elements.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ExplorerGlovesItem",
			typeID = 0,
		},
		["Explorer Hat"] = {
			untranslated = "Explorer Hat",
			category = nil,
			group = "Clothing",
			description = "A classic adventuring hat protecting you from the unknown.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ExplorerHatItem",
			typeID = 0,
		},
		["Explorer Pants"] = {
			untranslated = "Explorer Pants",
			category = nil,
			group = "Clothing",
			description = "Reinforced pants for exploring but still be fashionable.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ExplorerPantsItem",
			typeID = 0,
		},
		["Explorer Shirt"] = {
			untranslated = "Explorer Shirt",
			category = nil,
			group = "Clothing",
			description = "A simple white shirt with a tie and a colorable vest.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ExplorerShirtItem",
			typeID = 0,
		},
		["Fantastic Forest Pizza"] = {
			untranslated = "Fantastic Forest Pizza",
			category = nil,
			group = "Food",
			description = "Leaves you full and lively.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 1250,
			carbs = 23,
			protein = 4,
			fat = 10,
			vitamins = 17,
			density = 4.32,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FantasticForestPizzaItem",
			typeID = 0,
		},
		["Farmer Boots"] = {
			untranslated = "Farmer Boots",
			category = nil,
			group = "Clothing",
			description = "Waterproof rubber sole boots with synthetic lining that provides protection against the elements when working in the fields.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FarmerBootsItem",
			typeID = 0,
		},
		["Farmer Gloves"] = {
			untranslated = "Farmer Gloves",
			category = nil,
			group = "Clothing",
			description = "Water-resistant nylon gloves with textured palms for increased grip.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FarmerGlovesItem",
			typeID = 0,
		},
		["Farmer Hat"] = {
			untranslated = "Farmer Hat",
			category = nil,
			group = "Clothing",
			description = " A wide-brimmed straw hat designed to provide protection from the sun.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FarmerHatItem",
			typeID = 0,
		},
		["Farmer Overalls"] = {
			untranslated = "Farmer Overalls",
			category = nil,
			group = "Clothing",
			description = "Comfortable denim overalls to help with the frequent bending over that comes with farm work.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FarmerOverallsItem",
			typeID = 0,
		},
		["Farmer Shirt"] = {
			untranslated = "Farmer Shirt",
			category = nil,
			group = "Clothing",
			description = " A long-sleeved flannel shirt that is often worn when working outdoors.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FarmerShirtItem",
			typeID = 0,
		},
		["Farmers Table"] = {
			untranslated = "Farmers Table",
			category = nil,
			group = "Work Stations",
			description = "A basic workspace for crafting fertilizer and extracting seeds from crops.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FarmersTableItem",
			typeID = 0,
		},
		["Farming Skill Book"] = {
			untranslated = "Farming Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Farming Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Farming Skill BookItem",
			typeID = 0,
		},
		["Farming Skill Scroll"] = {
			untranslated = "Farming Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Farming Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Farming Skill ScrollItem",
			typeID = 0,
		},
		["Farming Upgrade"] = {
			untranslated = "Farming Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Farming recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FarmingUpgradeItem",
			typeID = 0,
		},
		["Federation Foundation"] = {
			untranslated = "Federation Foundation",
			category = nil,
			group = "Work Stations",
			description = "A leap into globalization and a united federation.",
			tagGroups = {
				"Government",
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Civics",
			repeatsDepreciation = "1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "45",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FederationFoundationItem",
			typeID = 0,
		},
		["Fern Campfire Salad"] = {
			untranslated = "Fern Campfire Salad",
			category = nil,
			group = "Food",
			description = "A myriad of plants that make a healthy and odd blend.",
			tagGroups = {
				"Campfire Salad",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 900,
			carbs = 9,
			protein = 5,
			fat = 1,
			vitamins = 13,
			density = 3.111111111111111,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FernCampfireSaladItem",
			typeID = 0,
		},
		["Fern Spore"] = {
			untranslated = "Fern Spore",
			category = nil,
			group = "Seed",
			description = "Plant to grow ferns.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FernSporeItem",
			typeID = 0,
		},
		["Fertilizers Skill Book"] = {
			untranslated = "Fertilizers Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Fertilizers Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Fertilizers Skill BookItem",
			typeID = 0,
		},
		["Fertilizers Skill Scroll"] = {
			untranslated = "Fertilizers Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Fertilizers Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Fertilizers Skill ScrollItem",
			typeID = 0,
		},
		["Fertilizers Upgrade"] = {
			untranslated = "Fertilizers Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Fertilizers recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FertilizersUpgradeItem",
			typeID = 0,
		},
		["Fiber Filler"] = {
			untranslated = "Fiber Filler",
			category = nil,
			group = "Items",
			description = "A filler ingredient used in a variety of fertilizers.",
			tagGroups = {
				"Fertilizer",
				"Fertilizer Filler",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FiberFillerItem",
			typeID = 0,
		},
		["Fiber Scutching Station"] = {
			untranslated = "Fiber Scutching Station",
			category = nil,
			group = "Work Stations",
			description = "A group of different tools used in the processing of plant based cloth products. Excellent for a renaissance fair display.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FiberScutchingStationItem",
			typeID = 0,
		},
		Fiberglass = {
			untranslated = "Fiberglass",
			category = nil,
			group = "Items",
			description = "Plastic reinforced with glass fiber strands.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FiberglassItem",
			typeID = 0,
		},
		Fiddleheads = {
			untranslated = "Fiddleheads",
			category = nil,
			group = "Food",
			description = "A collection of the furled fronds of young ferns; a unique addition to a meal.",
			tagGroups = {
				"Food",
				"Greens",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 150,
			carbs = 2,
			protein = 1,
			fat = 0,
			vitamins = 5,
			density = 5.333333333333334,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FiddleheadsItem",
			typeID = 0,
		},
		["Field Campfire Stew"] = {
			untranslated = "Field Campfire Stew",
			category = nil,
			group = "Food",
			description = "A thick stew chock-full of meat and charred vegetables. A surprisingly good combination.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1100,
			carbs = 14,
			protein = 4,
			fat = 8,
			vitamins = 4,
			density = 2.727272727272727,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FieldCampfireStewItem",
			typeID = 0,
		},
		["Filmy Fern Spore"] = {
			untranslated = "Filmy Fern Spore",
			category = nil,
			group = "Seed",
			description = "Plant to grow a filmy fern.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FilmyFernSporeItem",
			typeID = 0,
		},
		["Fir Log"] = {
			untranslated = "Fir Log",
			category = nil,
			group = "Natural Resources",
			description = "Fir log is a type of softwood with a nice piney smell.",
			tagGroups = {
				"Burnable Fuel",
				"Softwood",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FirLogItem",
			typeID = 0,
		},
		["Fir Seed"] = {
			untranslated = "Fir Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a fir tree.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FirSeedItem",
			typeID = 0,
		},
		["Fireweed Seed"] = {
			untranslated = "Fireweed Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow fireweed.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FireweedSeedItem",
			typeID = 0,
		},
		["Fireweed Shoots"] = {
			untranslated = "Fireweed Shoots",
			category = nil,
			group = "Food",
			description = "A bitter, brightly colored shoot similar to asparagus.",
			tagGroups = {
				"Food",
				"Greens",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 80,
			calories = 150,
			carbs = 3,
			protein = 1,
			fat = 0,
			vitamins = 4,
			density = 5.333333333333334,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FireweedShootsItem",
			typeID = 0,
		},
		["Fish N Chips"] = {
			untranslated = "Fish N Chips",
			category = nil,
			group = "Food",
			description = "Deep-fried fish served with a side of taro chips.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 1000,
			carbs = 20,
			protein = 10,
			fat = 20,
			vitamins = 0,
			density = 5.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FishNChipsItem",
			typeID = 0,
		},
		["Fish Rack"] = {
			untranslated = "Fish Rack",
			category = nil,
			group = "Work Stations",
			description = "A simple display of today's catch.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FishRackItem",
			typeID = 0,
		},
		["Fish Trap"] = {
			untranslated = "Fish Trap",
			category = nil,
			group = "Crafted Objects",
			description = "A trap to catch river fish as they swim. It can only be used in fresh water as it's too small to catch the larger ocean fish. ",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FishTrapItem",
			typeID = 0,
		},
		Fishery = {
			untranslated = "Fishery",
			category = nil,
			group = "Work Stations",
			description = "A place to create fishing poles, traps and prepare seafood.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FisheryItem",
			typeID = 0,
		},
		["Fishing Pole"] = {
			untranslated = "Fishing Pole",
			category = nil,
			group = "Items",
			description = "Fishing, the most extreme sport.",
			tagGroups = {
				"Tool",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FishingPoleItem",
			typeID = 0,
		},
		["Flat Steel"] = {
			untranslated = "Flat Steel",
			category = nil,
			group = "Blocks",
			description = "Coated with a layer of epoxy, this steel refuses to rust.",
			tagGroups = {
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FlatSteelItem",
			typeID = 0,
		},
		["Flat Steel Door"] = {
			untranslated = "Flat Steel Door",
			category = nil,
			group = "Housing Objects",
			description = "A beautiful modern flat steel door with a large viewing window.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FlatSteelDoorItem",
			typeID = 0,
		},
		Flatbread = {
			untranslated = "Flatbread",
			category = nil,
			group = "Food",
			description = "Without any leavening the flatbread isn't very puffy. But it's still tasty.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 500,
			carbs = 17,
			protein = 8,
			fat = 3,
			vitamins = 2,
			density = 6.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FlatbreadItem",
			typeID = 0,
		},
		["Flax Fiber"] = {
			untranslated = "Flax Fiber",
			category = nil,
			group = "Items",
			description = "Processed fibers of flax ready to be spun into yarn.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FlaxFiberItem",
			typeID = 0,
		},
		["Flax Seed"] = {
			untranslated = "Flax Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow flax. ",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FlaxSeedItem",
			typeID = 0,
		},
		["Flax Stem"] = {
			untranslated = "Flax Stem",
			category = nil,
			group = "Items",
			description = "A bundle of harvested flax that can be processed into fabric.",
			tagGroups = {
				"Crop",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FlaxStemItem",
			typeID = 0,
		},
		["Flax Trawler Net"] = {
			untranslated = "Flax Trawler Net",
			category = nil,
			group = "Items",
			description = "A sturdy basic combination of lines making a mesh used for catching fish on a larger scale.",
			tagGroups = {
				"Tool",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FlaxTrawlerNetItem",
			typeID = 0,
		},
		["Flaxseed Oil"] = {
			untranslated = "Flaxseed Oil",
			category = nil,
			group = "Food",
			description = "An oil primarily used for woodworking and paint supplies but can surprisingly also be drizzled on a salad.",
			tagGroups = {
				"Fat",
				"Food",
				"Oil",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 120,
			carbs = 0,
			protein = 0,
			fat = 15,
			vitamins = 0,
			density = 12.5,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FlaxseedOilItem",
			typeID = 0,
		},
		Flour = {
			untranslated = "Flour",
			category = nil,
			group = "Food",
			description = "A fine, milled wheat product that's useful for all baking.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 50,
			carbs = 15,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 30.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FlourItem",
			typeID = 0,
		},
		["Fox Carcass"] = {
			untranslated = "Fox Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead fox.",
			tagGroups = {
				"Small Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FoxCarcassItem",
			typeID = 0,
		},
		["Framed Glass"] = {
			untranslated = "Framed Glass",
			category = nil,
			group = "Blocks",
			description = "Glass which was reinforced by a steel frame.",
			tagGroups = {
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FramedGlassItem",
			typeID = 0,
		},
		["Framed Glass Door"] = {
			untranslated = "Framed Glass Door",
			category = nil,
			group = "Housing Objects",
			description = "A beautiful glass door made of steel and glass.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FramedGlassDoorItem",
			typeID = 0,
		},
		["Fried Camas"] = {
			untranslated = "Fried Camas",
			category = nil,
			group = "Food",
			description = "Deep fried Camas. Bit greasy.",
			tagGroups = {
				"Food",
				"Fried Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 700,
			carbs = 9,
			protein = 3,
			fat = 10,
			vitamins = 2,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FriedCamasItem",
			typeID = 0,
		},
		["Fried Fiddleheads"] = {
			untranslated = "Fried Fiddleheads",
			category = nil,
			group = "Food",
			description = "Secret's in the sauce.",
			tagGroups = {
				"Food",
				"Fried Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 700,
			carbs = 11,
			protein = 3,
			fat = 6,
			vitamins = 4,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FriedFiddleheadsItem",
			typeID = 0,
		},
		["Fried Hare Haunches"] = {
			untranslated = "Fried Hare Haunches",
			category = nil,
			group = "Food",
			description = "Everything is better deep fried.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 750,
			carbs = 6,
			protein = 15,
			fat = 27,
			vitamins = 4,
			density = 6.933333333333333,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FriedHareHaunchesItem",
			typeID = 0,
		},
		["Fried Hearts Of Palm"] = {
			untranslated = "Fried Hearts Of Palm",
			category = nil,
			group = "Food",
			description = "Secret's in the sauce.",
			tagGroups = {
				"Food",
				"Fried Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 700,
			carbs = 13,
			protein = 3,
			fat = 6,
			vitamins = 2,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FriedHeartsOfPalmItem",
			typeID = 0,
		},
		["Fried Taro"] = {
			untranslated = "Fried Taro",
			category = nil,
			group = "Food",
			description = "Secret's in the sauce.",
			tagGroups = {
				"Food",
				"Fried Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 700,
			carbs = 14,
			protein = 1,
			fat = 8,
			vitamins = 1,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FriedTaroItem",
			typeID = 0,
		},
		["Fried Tomatoes"] = {
			untranslated = "Fried Tomatoes",
			category = nil,
			group = "Food",
			description = "Secret's in the sauce.",
			tagGroups = {
				"Food",
				"Fried Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 700,
			carbs = 11,
			protein = 3,
			fat = 8,
			vitamins = 2,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FriedTomatoesItem",
			typeID = 0,
		},
		["Froth Floatation Cell"] = {
			untranslated = "Froth Floatation Cell",
			category = nil,
			group = "Work Stations",
			description = "A tool for miners to concentrate ore. The run off produces wet tailings.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FrothFloatationCellItem",
			typeID = 0,
		},
		["Fruit Muffin"] = {
			untranslated = "Fruit Muffin",
			category = nil,
			group = "Food",
			description = "A soft, slightly sweet bread studded with juicy fruits.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 800,
			carbs = 10,
			protein = 5,
			fat = 4,
			vitamins = 16,
			density = 4.375,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FruitMuffinItem",
			typeID = 0,
		},
		["Fruit Salad"] = {
			untranslated = "Fruit Salad",
			category = nil,
			group = "Food",
			description = "While tomatoes are fruits, you don't usually put them in fruit salads.",
			tagGroups = {
				"Food",
				"Salad",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 900,
			carbs = 12,
			protein = 4,
			fat = 3,
			vitamins = 19,
			density = 4.222222222222222,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FruitSaladItem",
			typeID = 0,
		},
		["Fruit Tart"] = {
			untranslated = "Fruit Tart",
			category = nil,
			group = "Food",
			description = "A sweet pastry that is great for breakfast or anytime you need a quick boost of energy.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 800,
			carbs = 22,
			protein = 3,
			fat = 9,
			vitamins = 14,
			density = 6.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FruitTartItem",
			typeID = 0,
		},
		["Fur Pelt"] = {
			untranslated = "Fur Pelt",
			category = nil,
			group = "Items",
			description = "A soft, furry pelt.",
			tagGroups = {
				"Animal Skin",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FurPeltItem",
			typeID = 0,
		},
		["Galaxy Vase"] = {
			untranslated = "Galaxy Vase",
			category = nil,
			group = "Housing Objects",
			description = "A  vase made with glass to brighten up your home.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GalaxyVaseItem",
			typeID = 0,
		},
		["Garden Boots"] = {
			untranslated = "Garden Boots",
			category = nil,
			group = "Clothing",
			description = "A sturdy pair of rubber footwear designed to provide protection against water, rain, and mud.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GardenBootsItem",
			typeID = 0,
		},
		Gasoline = {
			untranslated = "Gasoline",
			category = nil,
			group = "Blocks",
			description = "Refined petroleum useful for fueling machines and generators.",
			tagGroups = {
				"Liquid Fuel",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 30000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 80000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GasolineItem",
			typeID = 0,
		},
		["Gathering Basic Upgrade"] = {
			untranslated = "Gathering Basic Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Gathering recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GatheringBasicUpgradeItem",
			typeID = 0,
		},
		["Gathering Research Paper Basic"] = {
			untranslated = "Gathering Research Paper Basic",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Basic Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GatheringResearchPaperBasicItem",
			typeID = 0,
		},
		Gearbox = {
			untranslated = "Gearbox",
			category = nil,
			group = "Items",
			description = "Provides speed and torque conversions from a rotating power source to another device.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GearboxItem",
			typeID = 0,
		},
		["Geology Research Paper Advanced"] = {
			untranslated = "Geology Research Paper Advanced",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Advanced Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GeologyResearchPaperAdvancedItem",
			typeID = 0,
		},
		["Geology Research Paper Basic"] = {
			untranslated = "Geology Research Paper Basic",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Basic Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GeologyResearchPaperBasicItem",
			typeID = 0,
		},
		["Geology Research Paper Modern"] = {
			untranslated = "Geology Research Paper Modern",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Modern Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GeologyResearchPaperModernItem",
			typeID = 0,
		},
		["Giant Cactus Fruit"] = {
			untranslated = "Giant Cactus Fruit",
			category = nil,
			group = "Food",
			description = "A bulbous fruit that used to top Saguaro cacti.",
			tagGroups = {
				"Food",
				"Fruit",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 100,
			carbs = 2,
			protein = 0,
			fat = 2,
			vitamins = 4,
			density = 8.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GiantCactusFruitItem",
			typeID = 0,
		},
		["Gigot Sleeve Shirt"] = {
			untranslated = "Gigot Sleeve Shirt",
			category = nil,
			group = "Clothing",
			description = "Cool piratey shirt that makes your biceps look bigger than they really are.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GigotSleeveShirtItem",
			typeID = 0,
		},
		Glass = {
			untranslated = "Glass",
			category = nil,
			group = "Blocks",
			description = "A transparent, solid material useful for more than just windows.",
			tagGroups = {
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GlassItem",
			typeID = 0,
		},
		["Glass Lens"] = {
			untranslated = "Glass Lens",
			category = nil,
			group = "Items",
			description = "A thin shaped piece of glass very useful for devices used to interact with light.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GlassLensItem",
			typeID = 0,
		},
		["Glassworking Advanced Upgrade"] = {
			untranslated = "Glassworking Advanced Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Glassworking recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GlassworkingAdvancedUpgradeItem",
			typeID = 0,
		},
		["Glassworking Modern Upgrade"] = {
			untranslated = "Glassworking Modern Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Glassworking recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GlassworkingModernUpgradeItem",
			typeID = 0,
		},
		["Glassworking Skill Book"] = {
			untranslated = "Glassworking Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Glassworking Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Glassworking Skill BookItem",
			typeID = 0,
		},
		["Glassworking Skill Scroll"] = {
			untranslated = "Glassworking Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Glassworking Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Glassworking Skill ScrollItem",
			typeID = 0,
		},
		Glassworks = {
			untranslated = "Glassworks",
			category = nil,
			group = "Work Stations",
			description = "A specialized kiln used to transform sand into buildable blocks and decorations.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GlassworksItem",
			typeID = 0,
		},
		Gneiss = {
			untranslated = "Gneiss",
			category = nil,
			group = "Natural Resources",
			description = "A hard rock with some uses in construction. Gneiss is a metamorphic rock formed from previous rock recrystallizing at high pressures and temperatures deep in the earth.",
			tagGroups = {
				"Excavatable",
				"Rock",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 7000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GneissItem",
			typeID = 0,
		},
		["Goat Mount"] = {
			untranslated = "Goat Mount",
			category = nil,
			group = "Housing Objects",
			description = "A hunting trophy for your house.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3.5",
			roomCategory = "Living Room",
			furnitureType = "Statue",
			repeatsDepreciation = "0.2",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GoatMountItem",
			typeID = 0,
		},
		["Gold Bar"] = {
			untranslated = "Gold Bar",
			category = nil,
			group = "Blocks",
			description = "Refined bar of gold.",
			tagGroups = {
				"Metal",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 30000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GoldBarItem",
			typeID = 0,
		},
		["Gold Concentrate"] = {
			untranslated = "Gold Concentrate",
			category = nil,
			group = "Blocks",
			description = "Gold ore that has been concentrated to remove impurities. Ore concentrate is used by smiths to smelt metal bars.",
			tagGroups = {
				"Concentrated Ore",
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 20000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GoldConcentrateItem",
			typeID = 0,
		},
		["Gold Flakes"] = {
			untranslated = "Gold Flakes",
			category = nil,
			group = "Items",
			description = "A highly efficient conductor for delicate electronics.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GoldFlakesItem",
			typeID = 0,
		},
		["Gold Frame Landscape"] = {
			untranslated = "Gold Frame Landscape",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GoldFrameLandscapeItem",
			typeID = 0,
		},
		["Gold Frame Wide"] = {
			untranslated = "Gold Frame Wide",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GoldFrameWideItem",
			typeID = 0,
		},
		["Gold Ore"] = {
			untranslated = "Gold Ore",
			category = nil,
			group = "Natural Resources",
			description = "Unrefined ore with traces of gold.",
			tagGroups = {
				"Excavatable",
				"Ore",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 7500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GoldOreItem",
			typeID = 0,
		},
		["Gold Wiring"] = {
			untranslated = "Gold Wiring",
			category = nil,
			group = "Items",
			description = "A length of gold conductive wire useful for a variety of purposes.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GoldWiringItem",
			typeID = 0,
		},
		["Government Office"] = {
			untranslated = "Government Office",
			category = nil,
			group = "Work Stations",
			description = "Allows the creation of Elected Titles, which can be given special privileges.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GovernmentOfficeItem",
			typeID = 0,
		},
		Granite = {
			untranslated = "Granite",
			category = nil,
			group = "Natural Resources",
			description = "A hard rock useful for construction, and host to various ores. Granite forms from cooling magma deep underground. It is the most common continental rock type!",
			tagGroups = {
				"Excavatable",
				"Rock",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 6500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GraniteItem",
			typeID = 0,
		},
		["Grass Seed"] = {
			untranslated = "Grass Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow grass.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GrassSeedItem",
			typeID = 0,
		},
		["Hand Plow"] = {
			untranslated = "Hand Plow",
			category = nil,
			group = "Crafted Objects",
			description = "A tool that tills the field for farming.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HandPlowItem",
			typeID = 0,
		},
		["Handheld Camera"] = {
			untranslated = "Handheld Camera",
			category = nil,
			group = "Items",
			description = "A modern piece of marvel that allows a more detailed way of saving landscape.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HandheldCameraItem",
			typeID = 0,
		},
		["Hanging Long Steel Sign"] = {
			untranslated = "Hanging Long Steel Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A long steel plate for when you need to display extra large text.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HangingLongSteelSignItem",
			typeID = 0,
		},
		["Hanging Steel Framed Sign"] = {
			untranslated = "Hanging Steel Framed Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large wooden sign framed with steel.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HangingSteelFramedSignItem",
			typeID = 0,
		},
		["Hanging Steel Mine Sign"] = {
			untranslated = "Hanging Steel Mine Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A hanging sign made of steel plates.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HangingSteelMineSignItem",
			typeID = 0,
		},
		["Hanging Steel Plain Sign"] = {
			untranslated = "Hanging Steel Plain Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large hanging steel sign attached to a wooden frame.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HangingSteelPlainSignItem",
			typeID = 0,
		},
		["Hanging Steel Shop Sign"] = {
			untranslated = "Hanging Steel Shop Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A decorative wooden sign framed with steel. Great for advertising shops.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HangingSteelShopSignItem",
			typeID = 0,
		},
		["Hardwood Board"] = {
			untranslated = "Hardwood Board",
			category = nil,
			group = "Items",
			description = "A higher quality hardwood board used for long lasting furniture.",
			tagGroups = {
				"Burnable Fuel",
				"Wood Board",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 2000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HardwoodBoardItem",
			typeID = 0,
		},
		["Hardwood Hewn Log"] = {
			untranslated = "Hardwood Hewn Log",
			category = nil,
			group = "Blocks",
			description = "A log hewn and shaped to be a building material. Hewing logs at a workbench will grant no experience.",
			tagGroups = {
				"Burnable Fuel",
				"Constructable",
				"Hewn Log",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HardwoodHewnLogItem",
			typeID = 0,
		},
		["Hardwood Lumber"] = {
			untranslated = "Hardwood Lumber",
			category = nil,
			group = "Blocks",
			description = "Can be fashioned into various usable equipment.",
			tagGroups = {
				"Burnable Fuel",
				"Constructable",
				"Lumber",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HardwoodLumberItem",
			typeID = 0,
		},
		["Hardwood Lumber Dresser"] = {
			untranslated = "Hardwood Lumber Dresser",
			category = nil,
			group = "Housing Objects",
			description = "A lumber dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Bedroom",
			furnitureType = "Dresser",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HardwoodLumberDresserItem",
			typeID = 0,
		},
		["Hare Carcass"] = {
			untranslated = "Hare Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead hare.",
			tagGroups = {
				"Tiny Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HareCarcassItem",
			typeID = 0,
		},
		["Heart Of Palm"] = {
			untranslated = "Heart Of Palm",
			category = nil,
			group = "Food",
			description = "Collected from the inner core and growing bud of a palm tree.",
			tagGroups = {
				"Food",
				"Raw Food",
				"Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 150,
			calories = 100,
			carbs = 4,
			protein = 2,
			fat = 0,
			vitamins = 2,
			density = 8.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HeartOfPalmItem",
			typeID = 0,
		},
		["Hearty Hometown Pizza"] = {
			untranslated = "Hearty Hometown Pizza",
			category = nil,
			group = "Food",
			description = "When you feel nostalgic and miss that cozy hometown feeling.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 1200,
			carbs = 28,
			protein = 7,
			fat = 11,
			vitamins = 3,
			density = 4.083333333333333,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HeartyHometownPizzaItem",
			typeID = 0,
		},
		["Heat Sink"] = {
			untranslated = "Heat Sink",
			category = nil,
			group = "Items",
			description = "A copper plate to draw and disperse heat.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HeatSinkItem",
			typeID = 0,
		},
		["Heliconia Seed"] = {
			untranslated = "Heliconia Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow heliconia.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HeliconiaSeedItem",
			typeID = 0,
		},
		["Hemp Mooring Rope"] = {
			untranslated = "Hemp Mooring Rope",
			category = nil,
			group = "Items",
			description = "Strong ropes used to hold down and prevent ships from moving around.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HempMooringRopeItem",
			typeID = 0,
		},
		Henley = {
			untranslated = "Henley",
			category = nil,
			group = "Clothing",
			description = "A Henley shirt is a collarless pullover shirt, characterized by a placket beneath the round neckline, about 8 to 13 cm long and usually having 2 to 5 buttons. It essentially resembles a collarless polo shirt.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HenleyItem",
			typeID = 0,
		},
		["Hewn Bench"] = {
			untranslated = "Hewn Bench",
			category = nil,
			group = "Housing Objects",
			description = "A basic wooden bench.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnBenchItem",
			typeID = 0,
		},
		["Hewn Chair"] = {
			untranslated = "Hewn Chair",
			category = nil,
			group = "Housing Objects",
			description = "A raised surface supported by legs. Without the back, it might be a stool.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnChairItem",
			typeID = 0,
		},
		["Hewn Door"] = {
			untranslated = "Hewn Door",
			category = nil,
			group = "Housing Objects",
			description = "A door made from roughly hewn logs.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnDoorItem",
			typeID = 0,
		},
		["Hewn Dresser"] = {
			untranslated = "Hewn Dresser",
			category = nil,
			group = "Housing Objects",
			description = "A rough hewn wooden dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Bedroom",
			furnitureType = "Dresser",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnDresserItem",
			typeID = 0,
		},
		["Hewn Log"] = {
			untranslated = "Hewn Log",
			category = nil,
			group = "Blocks",
			description = "A log hewn and shaped to be a building material. Hewing logs at a workbench will grant no experience.",
			tagGroups = {
				"Burnable Fuel",
				"Constructable",
				"Hewn Log",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnLogItem",
			typeID = 0,
		},
		["Hewn Nightstand"] = {
			untranslated = "Hewn Nightstand",
			category = nil,
			group = "Housing Objects",
			description = "A simple hewn wooden nightstand you can pile unread books on.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Bedroom",
			furnitureType = "Nightstand",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnNightstandItem",
			typeID = 0,
		},
		["Hewn Softwood Bench"] = {
			untranslated = "Hewn Softwood Bench",
			category = nil,
			group = "Housing Objects",
			description = "A basic wooden bench.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnSoftwoodBenchItem",
			typeID = 0,
		},
		["Hewn Softwood Chair"] = {
			untranslated = "Hewn Softwood Chair",
			category = nil,
			group = "Housing Objects",
			description = "A raised surface supported by legs. Without the back, it might be a stool.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnSoftwoodChairItem",
			typeID = 0,
		},
		["Hewn Softwood Door"] = {
			untranslated = "Hewn Softwood Door",
			category = nil,
			group = "Housing Objects",
			description = "A door made from roughly hewn logs.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnSoftwoodDoorItem",
			typeID = 0,
		},
		["Hewn Softwood Table"] = {
			untranslated = "Hewn Softwood Table",
			category = nil,
			group = "Housing Objects",
			description = "A large table for placing things on.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnSoftwoodTableItem",
			typeID = 0,
		},
		["Hewn Table"] = {
			untranslated = "Hewn Table",
			category = nil,
			group = "Housing Objects",
			description = "A large table for placing things on.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnTableItem",
			typeID = 0,
		},
		["Hide Ash Fertilizer"] = {
			untranslated = "Hide Ash Fertilizer",
			category = nil,
			group = "Items",
			description = "A fertilizer made from hide ash and fillers.",
			tagGroups = {
				"Fertilizer",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HideAshFertilizerItem",
			typeID = 0,
		},
		Hosomaki = {
			untranslated = "Hosomaki",
			category = nil,
			group = "Food",
			description = "A simple sushi roll consisting of rice and fish tightly wrapped with seaweed. ",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 700,
			carbs = 21,
			protein = 19,
			fat = 5,
			vitamins = 8,
			density = 7.571428571428572,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HosomakiItem",
			typeID = 0,
		},
		Huckleberries = {
			untranslated = "Huckleberries",
			category = nil,
			group = "Food",
			description = "A handfull of small wild berries. I'm your huckleberry.",
			tagGroups = {
				"Food",
				"Fruit",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 150,
			carbs = 2,
			protein = 0,
			fat = 0,
			vitamins = 6,
			density = 5.333333333333334,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HuckleberriesItem",
			typeID = 0,
		},
		["Huckleberry Extract"] = {
			untranslated = "Huckleberry Extract",
			category = nil,
			group = "Food",
			description = "A concentrated blast of huckleberry goodness.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 60,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 15,
			density = 25.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HuckleberryExtractItem",
			typeID = 0,
		},
		["Huckleberry Fritter"] = {
			untranslated = "Huckleberry Fritter",
			category = nil,
			group = "Food",
			description = "Fried and sweet.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 900,
			carbs = 16,
			protein = 0,
			fat = 20,
			vitamins = 8,
			density = 4.888888888888889,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HuckleberryFritterItem",
			typeID = 0,
		},
		["Huckleberry Pie"] = {
			untranslated = "Huckleberry Pie",
			category = nil,
			group = "Food",
			description = "A fantastic combination of flaky crust and scrumptious berries.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 600,
			calories = 1300,
			carbs = 13,
			protein = 5,
			fat = 10,
			vitamins = 16,
			density = 3.3846153846153846,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HuckleberryPieItem",
			typeID = 0,
		},
		["Huckleberry Seed"] = {
			untranslated = "Huckleberry Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a huckleberry bush.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HuckleberrySeedItem",
			typeID = 0,
		},
		["Huge Banner Sign"] = {
			untranslated = "Huge Banner Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A banner made out of fabric held up by ropes and some pieces of wood.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HugeBannerSignItem",
			typeID = 0,
		},
		["Huge Iron Banner Sign"] = {
			untranslated = "Huge Iron Banner Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A very large iron banner placed between two iron pillars. ",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HugeIronBannerSignItem",
			typeID = 0,
		},
		["Huge Iron Sign"] = {
			untranslated = "Huge Iron Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A very large iron sign.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HugeIronSignItem",
			typeID = 0,
		},
		["Huge Steel Banner Sign"] = {
			untranslated = "Huge Steel Banner Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large illuminated banner mounted on a steel frame portal.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HugeSteelBannerSignItem",
			typeID = 0,
		},
		["Huge Steel Sign"] = {
			untranslated = "Huge Steel Sign",
			category = nil,
			group = "Crafted Objects",
			description = "An illuminated large steel sign.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HugeSteelSignItem",
			typeID = 0,
		},
		["Huge Wooden Banner Sign"] = {
			untranslated = "Huge Wooden Banner Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A banner made out of fabric held up by ropes held up between wooden pillars.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HugeWoodenBannerSignItem",
			typeID = 0,
		},
		["Hunting Upgrade"] = {
			untranslated = "Hunting Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Hunting recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HuntingUpgradeItem",
			typeID = 0,
		},
		Icebox = {
			untranslated = "Icebox",
			category = nil,
			group = "Housing Objects",
			description = "A box of ice. It's in the name!",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Kitchen",
			furnitureType = "Food Storage",
			repeatsDepreciation = "0.3",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IceboxItem",
			typeID = 0,
		},
		["Immigration Desk"] = {
			untranslated = "Immigration Desk",
			category = nil,
			group = "Work Stations",
			description = "Immigration requirements and decisions needs to pass an immigration desk before approval.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ImmigrationDeskItem",
			typeID = 0,
		},
		["Industrial Barge"] = {
			untranslated = "Industrial Barge",
			category = nil,
			group = "Crafted Objects",
			description = "",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 30000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IndustrialBargeItem",
			typeID = 0,
		},
		["Industrial Elevator"] = {
			untranslated = "Industrial Elevator",
			category = nil,
			group = "Crafted Objects",
			description = "An industrial elevator for transporting extra large loads vertically. It requires a 6x10 vertical shaft to function.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 25000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IndustrialElevatorItem",
			typeID = 0,
		},
		["Industrial Generator"] = {
			untranslated = "Industrial Generator",
			category = nil,
			group = "Crafted Objects",
			description = "A large modern generator consuming liquid fuel to generate high volumes of electricity.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IndustrialGeneratorItem",
			typeID = 0,
		},
		["Industrial Refrigerator"] = {
			untranslated = "Industrial Refrigerator",
			category = nil,
			group = "Crafted Objects",
			description = "A larger food storage solution for when you want to keep it fresh!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IndustrialRefrigeratorItem",
			typeID = 0,
		},
		["Industry Skill Book"] = {
			untranslated = "Industry Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Industry Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Industry Skill BookItem",
			typeID = 0,
		},
		["Industry Skill Scroll"] = {
			untranslated = "Industry Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Industry Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Industry Skill ScrollItem",
			typeID = 0,
		},
		["Industry Upgrade"] = {
			untranslated = "Industry Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Industry recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IndustryUpgradeItem",
			typeID = 0,
		},
		["Infused Oil"] = {
			untranslated = "Infused Oil",
			category = nil,
			group = "Food",
			description = "Oil infused with flavor to enhance it.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 120,
			carbs = 0,
			protein = 0,
			fat = 12,
			vitamins = 3,
			density = 12.5,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "InfusedOilItem",
			typeID = 0,
		},
		["Iron Anchor"] = {
			untranslated = "Iron Anchor",
			category = nil,
			group = "Items",
			description = "A solid iron anchor used to park your vessel.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronAnchorItem",
			typeID = 0,
		},
		["Iron Axe"] = {
			untranslated = "Iron Axe",
			category = nil,
			group = "Items",
			description = "A sturdy iron axe made for cutting down trees.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronAxeItem",
			typeID = 0,
		},
		["Iron Axle"] = {
			untranslated = "Iron Axle",
			category = nil,
			group = "Items",
			description = "A rotating iron rod that can be fixed to wheels for use in vehicles.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronAxleItem",
			typeID = 0,
		},
		["Iron Bar"] = {
			untranslated = "Iron Bar",
			category = nil,
			group = "Blocks",
			description = "Refined bar of iron.",
			tagGroups = {
				"Metal",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 15000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronBarItem",
			typeID = 0,
		},
		["Iron Concentrate"] = {
			untranslated = "Iron Concentrate",
			category = nil,
			group = "Blocks",
			description = "Iron ore that has been concentrated to remove impurities. Ore concentrate is used by smiths to smelt metal bars.",
			tagGroups = {
				"Concentrated Ore",
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 20000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronConcentrateItem",
			typeID = 0,
		},
		["Iron Frame Landscape"] = {
			untranslated = "Iron Frame Landscape",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronFrameLandscapeItem",
			typeID = 0,
		},
		["Iron Frame Wide"] = {
			untranslated = "Iron Frame Wide",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronFrameWideItem",
			typeID = 0,
		},
		["Iron Gear"] = {
			untranslated = "Iron Gear",
			category = nil,
			group = "Items",
			description = "A toothed machine part that interlocks with others.",
			tagGroups = {
				"Gear",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronGearItem",
			typeID = 0,
		},
		["Iron Hammer"] = {
			untranslated = "Iron Hammer",
			category = nil,
			group = "Items",
			description = "An iron hammer allows for more sophisticated building.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronHammerItem",
			typeID = 0,
		},
		["Iron Hoe"] = {
			untranslated = "Iron Hoe",
			category = nil,
			group = "Items",
			description = "A sturdy iron hoe made for tilling the soil.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronHoeItem",
			typeID = 0,
		},
		["Iron Hull Sheet"] = {
			untranslated = "Iron Hull Sheet",
			category = nil,
			group = "Items",
			description = "Thin iron plates for use in various crafting recipes.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronHullSheetItem",
			typeID = 0,
		},
		["Iron Machete"] = {
			untranslated = "Iron Machete",
			category = nil,
			group = "Items",
			description = "A machete used to quickly clear plants.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronMacheteItem",
			typeID = 0,
		},
		["Iron Ore"] = {
			untranslated = "Iron Ore",
			category = nil,
			group = "Natural Resources",
			description = "Unrefined ore with traces of iron.",
			tagGroups = {
				"Excavatable",
				"Ore",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronOreItem",
			typeID = 0,
		},
		["Iron Pickaxe"] = {
			untranslated = "Iron Pickaxe",
			category = nil,
			group = "Items",
			description = "A sturdy iron pickaxe used to break down stone and ore into usable rubble.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronPickaxeItem",
			typeID = 0,
		},
		["Iron Pipe"] = {
			untranslated = "Iron Pipe",
			category = nil,
			group = "Blocks",
			description = "A pipe for transporting liquids.",
			tagGroups = {},
			maxStack = 20,
			carried = "Hands",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronPipeItem",
			typeID = 0,
		},
		["Iron Plate"] = {
			untranslated = "Iron Plate",
			category = nil,
			group = "Items",
			description = "A solid iron plate for use in various crafting recipes.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronPlateItem",
			typeID = 0,
		},
		["Iron Road Tool"] = {
			untranslated = "Iron Road Tool",
			category = nil,
			group = "Items",
			description = "A tool for tamping dirt into roads.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronRoadToolItem",
			typeID = 0,
		},
		["Iron Rock Drill"] = {
			untranslated = "Iron Rock Drill",
			category = nil,
			group = "Items",
			description = "A drill used to retreive geological samples and discover what treasures can be found underground.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronRockDrillItem",
			typeID = 0,
		},
		["Iron Saw Blade"] = {
			untranslated = "Iron Saw Blade",
			category = nil,
			group = "Items",
			description = "A disc shaped iron saw that can be attached to rotary machines to shape wood products.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronSawBladeItem",
			typeID = 0,
		},
		["Iron Shovel"] = {
			untranslated = "Iron Shovel",
			category = nil,
			group = "Items",
			description = "A sturdy shovel that breaks less than its wooden counterpart.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronShovelItem",
			typeID = 0,
		},
		["Iron Sickle"] = {
			untranslated = "Iron Sickle",
			category = nil,
			group = "Items",
			description = "An iron sickle used to harvest crops or cut grass.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronSickleItem",
			typeID = 0,
		},
		["Iron Wheel"] = {
			untranslated = "Iron Wheel",
			category = nil,
			group = "Items",
			description = "A sturdy iron wheel that can support heavier vehicles than early wooden wheels.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronWheelItem",
			typeID = 0,
		},
		["Jaguar Carcass"] = {
			untranslated = "Jaguar Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead Jaguar.",
			tagGroups = {
				"Medium Carcass",
				"Medium Leather Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "JaguarCarcassItem",
			typeID = 0,
		},
		["Jaw Crusher"] = {
			untranslated = "Jaw Crusher",
			category = nil,
			group = "Work Stations",
			description = "A heavy duty machine that uses compressive force to crush rocks into a fine gravel.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "JawCrusherItem",
			typeID = 0,
		},
		["Jointfir Seed"] = {
			untranslated = "Jointfir Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a jointfir.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "JointfirSeedItem",
			typeID = 0,
		},
		["Joshua Log"] = {
			untranslated = "Joshua Log",
			category = nil,
			group = "Natural Resources",
			description = "Joshua log is a basic wood, harvested from the Joshua tree. Despite the name, Joshua trees are succulents and the building material they provide is neither hardwood nor softwood.",
			tagGroups = {
				"Burnable Fuel",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "JoshuaLogItem",
			typeID = 0,
		},
		["Joshua Seed"] = {
			untranslated = "Joshua Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a joshua tree.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "JoshuaSeedItem",
			typeID = 0,
		},
		["Jungle Campfire Salad"] = {
			untranslated = "Jungle Campfire Salad",
			category = nil,
			group = "Food",
			description = "A myriad of plants that make a healthy and odd blend.",
			tagGroups = {
				"Campfire Salad",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 900,
			carbs = 11,
			protein = 4,
			fat = 3,
			vitamins = 10,
			density = 3.111111111111111,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "JungleCampfireSaladItem",
			typeID = 0,
		},
		["Jungle Campfire Stew"] = {
			untranslated = "Jungle Campfire Stew",
			category = nil,
			group = "Food",
			description = "A thick stew chock-full of meat and charred vegetables. A surprisingly good combination.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1100,
			carbs = 8,
			protein = 8,
			fat = 11,
			vitamins = 3,
			density = 2.727272727272727,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "JungleCampfireStewItem",
			typeID = 0,
		},
		Kelp = {
			untranslated = "Kelp",
			category = nil,
			group = "Items",
			description = "Some creepy kelp.",
			tagGroups = {
				"Crop",
				"Natural Fiber",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "KelpItem",
			typeID = 0,
		},
		["Kelpy Crab Roll"] = {
			untranslated = "Kelpy Crab Roll",
			category = nil,
			group = "Food",
			description = "Pieces of crab on a bed of rice rolled up and covered in kelp.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 1350,
			carbs = 22,
			protein = 13,
			fat = 11,
			vitamins = 5,
			density = 3.7777777777777777,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "KelpyCrabRollItem",
			typeID = 0,
		},
		Kiln = {
			untranslated = "Kiln",
			category = nil,
			group = "Work Stations",
			description = "Useful for baking bricks and finishing pottery.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "KilnItem",
			typeID = 0,
		},
		["King Fern Spore"] = {
			untranslated = "King Fern Spore",
			category = nil,
			group = "Seed",
			description = "Plant to grow king fern.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "KingFernSporeItem",
			typeID = 0,
		},
		Kitchen = {
			untranslated = "Kitchen",
			category = nil,
			group = "Housing Objects",
			description = "A prep area for food which allows for more complex dishes.",
			tagGroups = {
				"Crafting Table",
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Kitchen",
			furnitureType = "Cooking",
			repeatsDepreciation = "0.3",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "18",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "KitchenItem",
			typeID = 0,
		},
		Laboratory = {
			untranslated = "Laboratory",
			category = nil,
			group = "Work Stations",
			description = "For more advanced research and manufacturing. Science rules!",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LaboratoryItem",
			typeID = 0,
		},
		["Large Bath Mat"] = {
			untranslated = "Large Bath Mat",
			category = nil,
			group = "Housing Objects",
			description = "A large bath mat reduces risks of slipping on wet floors in the bathroom.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Bathroom",
			furnitureType = "Rug",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeBathMatItem",
			typeID = 0,
		},
		["Large Canoe"] = {
			untranslated = "Large Canoe",
			category = nil,
			group = "Crafted Objects",
			description = "",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 8000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeCanoeItem",
			typeID = 0,
		},
		["Large Corrugated Steel Door"] = {
			untranslated = "Large Corrugated Steel Door",
			category = nil,
			group = "Housing Objects",
			description = "A large corrugated steel door.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeCorrugatedSteelDoorItem",
			typeID = 0,
		},
		["Large Cotton Bunting Red"] = {
			untranslated = "Large Cotton Bunting Red",
			category = nil,
			group = "Housing Objects",
			description = "A larger celebratory piece of cotton fabric used to brighten up an event.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeCottonBuntingRedItem",
			typeID = 0,
		},
		["Large Cotton Bunting Regal"] = {
			untranslated = "Large Cotton Bunting Regal",
			category = nil,
			group = "Housing Objects",
			description = "A larger celebratory piece of cotton fabric used to brighten up an event.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeCottonBuntingRegalItem",
			typeID = 0,
		},
		["Large Court"] = {
			untranslated = "Large Court",
			category = nil,
			group = "Work Stations",
			description = "Allows the creation of multiple Laws, which can perform many types of regulations, restrictions, taxations, incentives, and more.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeCourtItem",
			typeID = 0,
		},
		["Large Festive Paper Lantern"] = {
			untranslated = "Large Festive Paper Lantern",
			category = nil,
			group = "Housing Objects",
			description = "A large festive paper lantern.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeFestivePaperLanternItem",
			typeID = 0,
		},
		["Large Hanging Ashlar Basalt Sign"] = {
			untranslated = "Large Hanging Ashlar Basalt Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingAshlarBasaltSignItem",
			typeID = 0,
		},
		["Large Hanging Ashlar Stone Sign"] = {
			untranslated = "Large Hanging Ashlar Stone Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingAshlarStoneSignItem",
			typeID = 0,
		},
		["Large Hanging Birch Sign"] = {
			untranslated = "Large Hanging Birch Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all of your larger text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingBirchSignItem",
			typeID = 0,
		},
		["Large Hanging Lumber Sign"] = {
			untranslated = "Large Hanging Lumber Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingLumberSignItem",
			typeID = 0,
		},
		["Large Hanging Mortared Granite Sign"] = {
			untranslated = "Large Hanging Mortared Granite Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingMortaredGraniteSignItem",
			typeID = 0,
		},
		["Large Hanging Mortared Stone Sign"] = {
			untranslated = "Large Hanging Mortared Stone Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingMortaredStoneSignItem",
			typeID = 0,
		},
		["Large Hanging Saguaro Sign"] = {
			untranslated = "Large Hanging Saguaro Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all of your larger text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingSaguaroSignItem",
			typeID = 0,
		},
		["Large Hanging Softwood Sign"] = {
			untranslated = "Large Hanging Softwood Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all of your larger text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingSoftwoodSignItem",
			typeID = 0,
		},
		["Large Hanging Stone Sign"] = {
			untranslated = "Large Hanging Stone Sign",
			category = nil,
			group = "World Object",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingStoneSignItem",
			typeID = 0,
		},
		["Large Hanging Wood Sign"] = {
			untranslated = "Large Hanging Wood Sign",
			category = nil,
			group = "Item",
			description = "A large sign for all of your larger text needs!",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = nil,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingWoodSignItem",
			typeID = 0,
		},
		["Large Lumber Door"] = {
			untranslated = "Large Lumber Door",
			category = nil,
			group = "Housing Objects",
			description = "A large lumber door allowing moderate sized vehicles through..",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeLumberDoorItem",
			typeID = 0,
		},
		["Large Lumber Stockpile"] = {
			untranslated = "Large Lumber Stockpile",
			category = nil,
			group = "Crafted Objects",
			description = "An extra large lumber platform that has been reinforced to allow mass storage of items. ",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeLumberStockpileItem",
			typeID = 0,
		},
		["Large Metal Ship Frame"] = {
			untranslated = "Large Metal Ship Frame",
			category = nil,
			group = "Items",
			description = "A large metal frame for constructing a larger naval vessel.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 25000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeMetalShipFrameItem",
			typeID = 0,
		},
		["Large Nylon Bunting Green"] = {
			untranslated = "Large Nylon Bunting Green",
			category = nil,
			group = "Housing Objects",
			description = "A larger celebratory piece of nylon fabric used to brighten up an event.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeNylonBuntingGreenItem",
			typeID = 0,
		},
		["Large Nylon Bunting Purple"] = {
			untranslated = "Large Nylon Bunting Purple",
			category = nil,
			group = "Housing Objects",
			description = "A larger celebratory piece of nylon fabric used to brighten up an event.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeNylonBuntingPurpleItem",
			typeID = 0,
		},
		["Large Paper Lantern"] = {
			untranslated = "Large Paper Lantern",
			category = nil,
			group = "Housing Objects",
			description = "A large paper lantern.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargePaperLanternItem",
			typeID = 0,
		},
		["Large Standing Ashlar Basalt Sign"] = {
			untranslated = "Large Standing Ashlar Basalt Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingAshlarBasaltSignItem",
			typeID = 0,
		},
		["Large Standing Ashlar Stone Sign"] = {
			untranslated = "Large Standing Ashlar Stone Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingAshlarStoneSignItem",
			typeID = 0,
		},
		["Large Standing Birch Sign"] = {
			untranslated = "Large Standing Birch Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all of your larger text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingBirchSignItem",
			typeID = 0,
		},
		["Large Standing Lumber Sign"] = {
			untranslated = "Large Standing Lumber Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingLumberSignItem",
			typeID = 0,
		},
		["Large Standing Mortared Granite Sign"] = {
			untranslated = "Large Standing Mortared Granite Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingMortaredGraniteSignItem",
			typeID = 0,
		},
		["Large Standing Mortared Stone Sign"] = {
			untranslated = "Large Standing Mortared Stone Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingMortaredStoneSignItem",
			typeID = 0,
		},
		["Large Standing Saguaro Sign"] = {
			untranslated = "Large Standing Saguaro Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all of your larger text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingSaguaroSignItem",
			typeID = 0,
		},
		["Large Standing Softwood Sign"] = {
			untranslated = "Large Standing Softwood Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all of your larger text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingSoftwoodSignItem",
			typeID = 0,
		},
		["Large Standing Stone Sign"] = {
			untranslated = "Large Standing Stone Sign",
			category = nil,
			group = "World Object",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingStoneSignItem",
			typeID = 0,
		},
		["Large Standing Wood Sign"] = {
			untranslated = "Large Standing Wood Sign",
			category = nil,
			group = "Item",
			description = "A large sign for all of your larger text needs!",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = nil,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingWoodSignItem",
			typeID = 0,
		},
		["Large Windowed Lumber Door"] = {
			untranslated = "Large Windowed Lumber Door",
			category = nil,
			group = "Housing Objects",
			description = "A large lumber door with windows allowing moderate sized vehicles through..",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeWindowedLumberDoorItem",
			typeID = 0,
		},
		["Large Wooden Ship Frame"] = {
			untranslated = "Large Wooden Ship Frame",
			category = nil,
			group = "Items",
			description = "A large wooden frame for constructing a larger naval vessel.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 20000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeWoodenShipFrameItem",
			typeID = 0,
		},
		Laser = {
			untranslated = "Laser",
			category = nil,
			group = "Crafted Objects",
			description = "AVOID DIRECT EYE EXPOSURE",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LaserItem",
			typeID = 0,
		},
		Lathe = {
			untranslated = "Lathe",
			category = nil,
			group = "Work Stations",
			description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LatheItem",
			typeID = 0,
		},
		["Lattice Mushroom Spores"] = {
			untranslated = "Lattice Mushroom Spores",
			category = nil,
			group = "Seed",
			description = "Plant to grow lattice mushrooms.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LatticeMushroomSporesItem",
			typeID = 0,
		},
		["Leather Hide"] = {
			untranslated = "Leather Hide",
			category = nil,
			group = "Items",
			description = "A thick hide.",
			tagGroups = {
				"Animal Skin",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LeatherHideItem",
			typeID = 0,
		},
		["Leavened Dough"] = {
			untranslated = "Leavened Dough",
			category = nil,
			group = "Food",
			description = "Leavened dough with added yeast that rises when baked.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 10,
			carbs = 6,
			protein = 18,
			fat = 13,
			vitamins = 5,
			density = 420.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LeavenedDoughItem",
			typeID = 0,
		},
		["Light Backpack"] = {
			untranslated = "Light Backpack",
			category = nil,
			group = "Clothing",
			description = "Smaller than your standard three-day backpack. You can't fit that much inside, but that makes you more agile.\\n\\n(Increases movement speed and increases max carry weight by 5 kg)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LightBackpackItem",
			typeID = 0,
		},
		["Light Bulb"] = {
			untranslated = "Light Bulb",
			category = nil,
			group = "Items",
			description = "An electric light with a wire filament.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LightBulbItem",
			typeID = 0,
		},
		Limestone = {
			untranslated = "Limestone",
			category = nil,
			group = "Natural Resources",
			description = "A hard rock useful for construction and industrial processes. Limestone is sedimentary, forming mostly from the fallen compacted remains of marine organisms.",
			tagGroups = {
				"Excavatable",
				"Rock",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 6500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LimestoneItem",
			typeID = 0,
		},
		["Limestone Bison Statue"] = {
			untranslated = "Limestone Bison Statue",
			category = nil,
			group = "Housing Objects",
			description = "A bison statue carved from limestone.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Statue",
			repeatsDepreciation = "0.3",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "30",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LimestoneBisonStatueItem",
			typeID = 0,
		},
		["Limestone Otter Statue"] = {
			untranslated = "Limestone Otter Statue",
			category = nil,
			group = "Housing Objects",
			description = "An otter statue carved from limestone.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.2",
			roomCategory = "Decoration",
			furnitureType = "Statue",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LimestoneOtterStatueItem",
			typeID = 0,
		},
		["Limestone Owl Statue"] = {
			untranslated = "Limestone Owl Statue",
			category = nil,
			group = "Housing Objects",
			description = "An owl statue carved from limestone.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.2",
			roomCategory = "Decoration",
			furnitureType = "Statue",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LimestoneOwlStatueItem",
			typeID = 0,
		},
		["Limestone Wolf Statue"] = {
			untranslated = "Limestone Wolf Statue",
			category = nil,
			group = "Housing Objects",
			description = "A wolf statue carved from limestone.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Decoration",
			furnitureType = "Statue",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LimestoneWolfStatueItem",
			typeID = 0,
		},
		["Linen Fabric"] = {
			untranslated = "Linen Fabric",
			category = nil,
			group = "Items",
			description = "A rough linen fabric that covers your basic needs.",
			tagGroups = {
				"Fabric",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LinenFabricItem",
			typeID = 0,
		},
		["Linen Yarn"] = {
			untranslated = "Linen Yarn",
			category = nil,
			group = "Items",
			description = "Flax fibers spun into a usable string commonly known as linen yarn.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 25,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LinenYarnItem",
			typeID = 0,
		},
		["Loaded Taro Fries"] = {
			untranslated = "Loaded Taro Fries",
			category = nil,
			group = "Food",
			description = "Taro Fries with extra everything.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 1200,
			carbs = 14,
			protein = 6,
			fat = 18,
			vitamins = 0,
			density = 3.166666666666667,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LoadedTaroFriesItem",
			typeID = 0,
		},
		Log = {
			untranslated = "Log",
			category = nil,
			group = "Block",
			description = "A stack of logs.",
			tagGroups = {},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LogItem",
			typeID = 0,
		},
		["Logging Advanced Upgrade"] = {
			untranslated = "Logging Advanced Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Logging recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LoggingAdvancedUpgradeItem",
			typeID = 0,
		},
		["Logging Basic Upgrade"] = {
			untranslated = "Logging Basic Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Logging recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LoggingBasicUpgradeItem",
			typeID = 0,
		},
		Loom = {
			untranslated = "Loom",
			category = nil,
			group = "Work Stations",
			description = "A device for making fabric by weaving yarn or thread.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LoomItem",
			typeID = 0,
		},
		["Low Top Shoes"] = {
			untranslated = "Low Top Shoes",
			category = nil,
			group = "Clothing",
			description = "Basic, ordinary, every day, run of the mill, nondescript, conventional, commonplace, humdrum, standard, middle-of-the-road, garden-variety low-top shoes.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LowTopShoesItem",
			typeID = 0,
		},
		Lumber = {
			untranslated = "Lumber",
			category = nil,
			group = "Blocks",
			description = "Can be fashioned into various usable equipment.",
			tagGroups = {
				"Burnable Fuel",
				"Constructable",
				"Lumber",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LumberItem",
			typeID = 0,
		},
		["Lumber Bench"] = {
			untranslated = "Lumber Bench",
			category = nil,
			group = "Housing Objects",
			description = "A lumber bench for when you need extra seating space than a traditional chair.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LumberBenchItem",
			typeID = 0,
		},
		["Lumber Chair"] = {
			untranslated = "Lumber Chair",
			category = nil,
			group = "Housing Objects",
			description = "A sturdy lumber chair. It doesn't feel as wobbly as more basic wooden chairs.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LumberChairItem",
			typeID = 0,
		},
		["Lumber Door"] = {
			untranslated = "Lumber Door",
			category = nil,
			group = "Housing Objects",
			description = "A door made from finely cut lumber.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LumberDoorItem",
			typeID = 0,
		},
		["Lumber Dresser"] = {
			untranslated = "Lumber Dresser",
			category = nil,
			group = "Housing Objects",
			description = "A lumber dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Bedroom",
			furnitureType = "Dresser",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LumberDresserItem",
			typeID = 0,
		},
		["Lumber Stockpile"] = {
			untranslated = "Lumber Stockpile",
			category = nil,
			group = "Crafted Objects",
			description = "A heavy duty lumber platform that has been reinforced to allow extra storage for large items. ",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LumberStockpileItem",
			typeID = 0,
		},
		["Lumber Table"] = {
			untranslated = "Lumber Table",
			category = nil,
			group = "Housing Objects",
			description = "A large lumber table for eating meals or getting some work done.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LumberTableItem",
			typeID = 0,
		},
		["Lupine Seed"] = {
			untranslated = "Lupine Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow lupine.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LupineSeedItem",
			typeID = 0,
		},
		Macarons = {
			untranslated = "Macarons",
			category = nil,
			group = "Food",
			description = "A small circular biscuit with a sweet huckleberry filling.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 1000,
			carbs = 20,
			protein = 7,
			fat = 14,
			vitamins = 16,
			density = 5.7,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MacaronsItem",
			typeID = 0,
		},
		["Machinist Table"] = {
			untranslated = "Machinist Table",
			category = nil,
			group = "Work Stations",
			description = "A fancy tool bench that creates equally fancy toys.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MachinistTableItem",
			typeID = 0,
		},
		["Marmot Carcass"] = {
			untranslated = "Marmot Carcass",
			category = nil,
			group = "Item",
			description = "A dead marmot.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MarmotCarcassItem",
			typeID = 0,
		},
		["Masonry Advanced Upgrade"] = {
			untranslated = "Masonry Advanced Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Masonry recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MasonryAdvancedUpgradeItem",
			typeID = 0,
		},
		["Masonry Basic Upgrade"] = {
			untranslated = "Masonry Basic Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Masonry recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MasonryBasicUpgradeItem",
			typeID = 0,
		},
		["Masonry Skill Book"] = {
			untranslated = "Masonry Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Masonry Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Masonry Skill BookItem",
			typeID = 0,
		},
		["Masonry Skill Scroll"] = {
			untranslated = "Masonry Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Masonry Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Masonry Skill ScrollItem",
			typeID = 0,
		},
		["Masonry Table"] = {
			untranslated = "Masonry Table",
			category = nil,
			group = "Work Stations",
			description = "A workstation for hewing and shaping stone into usable objects.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MasonryTableItem",
			typeID = 0,
		},
		["Meat Pie"] = {
			untranslated = "Meat Pie",
			category = nil,
			group = "Food",
			description = "Much like a huckleberry pie, but filled to the brim with succulent meat.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 600,
			calories = 1300,
			carbs = 18,
			protein = 4,
			fat = 20,
			vitamins = 2,
			density = 3.3846153846153846,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MeatPieItem",
			typeID = 0,
		},
		["Meat Stock"] = {
			untranslated = "Meat Stock",
			category = nil,
			group = "Food",
			description = "A meaty stock made from the flesh of animals.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 800,
			calories = 600,
			carbs = 3,
			protein = 8,
			fat = 9,
			vitamins = 0,
			density = 3.3333333333333335,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MeatStockItem",
			typeID = 0,
		},
		["Meaty Stew"] = {
			untranslated = "Meaty Stew",
			category = nil,
			group = "Food",
			description = "A thick meaty stew. A great source of protein.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1100,
			carbs = 6,
			protein = 13,
			fat = 10,
			vitamins = 1,
			density = 2.727272727272727,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MeatyStewItem",
			typeID = 0,
		},
		["Mechanical Water Pump"] = {
			untranslated = "Mechanical Water Pump",
			category = nil,
			group = "Crafted Objects",
			description = "Pumps water from a source into a pipe network.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MechanicalWaterPumpItem",
			typeID = 0,
		},
		["Mechanics Advanced Upgrade"] = {
			untranslated = "Mechanics Advanced Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Mechanics recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MechanicsAdvancedUpgradeItem",
			typeID = 0,
		},
		["Mechanics Modern Upgrade"] = {
			untranslated = "Mechanics Modern Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Mechanics recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MechanicsModernUpgradeItem",
			typeID = 0,
		},
		["Mechanics Skill Book"] = {
			untranslated = "Mechanics Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Mechanics Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Mechanics Skill BookItem",
			typeID = 0,
		},
		["Mechanics Skill Scroll"] = {
			untranslated = "Mechanics Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Mechanics Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Mechanics Skill ScrollItem",
			typeID = 0,
		},
		["Medium Fishing Trawler"] = {
			untranslated = "Medium Fishing Trawler",
			category = nil,
			group = "Crafted Objects",
			description = "",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 25000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MediumFishingTrawlerItem",
			typeID = 0,
		},
		["Medium Metal Ship Frame"] = {
			untranslated = "Medium Metal Ship Frame",
			category = nil,
			group = "Items",
			description = "A medium metal frame for constructing a naval vessel.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 15000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MediumMetalShipFrameItem",
			typeID = 0,
		},
		["Medium Shipyard"] = {
			untranslated = "Medium Shipyard",
			category = nil,
			group = "Work Stations",
			description = "A bigger more suitable place to build larger vessels with more extensive functionalities.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MediumShipyardItem",
			typeID = 0,
		},
		["Medium Wooden Ship Frame"] = {
			untranslated = "Medium Wooden Ship Frame",
			category = nil,
			group = "Items",
			description = "A medium wooden frame for constructing a larger naval vessel.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 15000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MediumWoodenShipFrameItem",
			typeID = 0,
		},
		["Metal Keel"] = {
			untranslated = "Metal Keel",
			category = nil,
			group = "Items",
			description = "The backbone of any metal ship.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MetalKeelItem",
			typeID = 0,
		},
		["Metal Rudder"] = {
			untranslated = "Metal Rudder",
			category = nil,
			group = "Items",
			description = "If you dont have one of these, you have no control over your heading.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MetalRudderItem",
			typeID = 0,
		},
		["Metallurgy Research Paper Advanced"] = {
			untranslated = "Metallurgy Research Paper Advanced",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Advanced Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MetallurgyResearchPaperAdvancedItem",
			typeID = 0,
		},
		["Metallurgy Research Paper Basic"] = {
			untranslated = "Metallurgy Research Paper Basic",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Basic Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MetallurgyResearchPaperBasicItem",
			typeID = 0,
		},
		["Metallurgy Research Paper Modern"] = {
			untranslated = "Metallurgy Research Paper Modern",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Modern Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MetallurgyResearchPaperModernItem",
			typeID = 0,
		},
		Mill = {
			untranslated = "Mill",
			category = nil,
			group = "Housing Objects",
			description = "Refines food resources by crushing them under a stone millstone.",
			tagGroups = {
				"Crafting Table",
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Kitchen",
			furnitureType = "Food Preparation",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "18",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MillItem",
			typeID = 0,
		},
		["Milling Skill Book"] = {
			untranslated = "Milling Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Milling Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Milling Skill BookItem",
			typeID = 0,
		},
		["Milling Skill Scroll"] = {
			untranslated = "Milling Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Milling Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Milling Skill ScrollItem",
			typeID = 0,
		},
		["Milling Upgrade"] = {
			untranslated = "Milling Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Milling recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MillingUpgradeItem",
			typeID = 0,
		},
		["Millionaires Salad"] = {
			untranslated = "Millionaires Salad",
			category = nil,
			group = "Food",
			description = "A decadent yet healthy assemblage.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 1000,
			carbs = 18,
			protein = 6,
			fat = 6,
			vitamins = 26,
			density = 5.6000000000000005,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MillionairesSaladItem",
			typeID = 0,
		},
		["Mining Advanced Upgrade"] = {
			untranslated = "Mining Advanced Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Mining recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MiningAdvancedUpgradeItem",
			typeID = 0,
		},
		["Mining Basic Upgrade"] = {
			untranslated = "Mining Basic Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Mining recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MiningBasicUpgradeItem",
			typeID = 0,
		},
		["Mining Modern Upgrade"] = {
			untranslated = "Mining Modern Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Mining recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MiningModernUpgradeItem",
			typeID = 0,
		},
		Mint = {
			untranslated = "Mint",
			category = nil,
			group = "Work Stations",
			description = "Allows for the creation of currency.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MintItem",
			typeID = 0,
		},
		Mochi = {
			untranslated = "Mochi",
			category = nil,
			group = "Food",
			description = "Watch your hands!",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 750,
			carbs = 25,
			protein = 0,
			fat = 0,
			vitamins = 5,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MochiItem",
			typeID = 0,
		},
		["Modern Axe"] = {
			untranslated = "Modern Axe",
			category = nil,
			group = "Items",
			description = "A modern axe with a non-slip handle made using fiberglass.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernAxeItem",
			typeID = 0,
		},
		["Modern Double Street Light"] = {
			untranslated = "Modern Double Street Light",
			category = nil,
			group = "Housing Objects",
			description = "A towering metal light post that requires electricity to run.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernDoubleStreetLightItem",
			typeID = 0,
		},
		["Modern Hammer"] = {
			untranslated = "Modern Hammer",
			category = nil,
			group = "Items",
			description = "A modern hammer with a non-slip handle made using fiberglass.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernHammerItem",
			typeID = 0,
		},
		["Modern Hoe"] = {
			untranslated = "Modern Hoe",
			category = nil,
			group = "Items",
			description = "A modern hoe with increased range.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernHoeItem",
			typeID = 0,
		},
		["Modern Machete"] = {
			untranslated = "Modern Machete",
			category = nil,
			group = "Items",
			description = "A machete used to quickly clear plants. Has a large AoE with each swing.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernMacheteItem",
			typeID = 0,
		},
		["Modern Pickaxe"] = {
			untranslated = "Modern Pickaxe",
			category = nil,
			group = "Items",
			description = "A modern pickaxe with a non-slip handle made using fiberglass.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernPickaxeItem",
			typeID = 0,
		},
		["Modern Rock Drill"] = {
			untranslated = "Modern Rock Drill",
			category = nil,
			group = "Items",
			description = "A gasoline-powered alternative for faster geological sampling.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernRockDrillItem",
			typeID = 0,
		},
		["Modern Scythe"] = {
			untranslated = "Modern Scythe",
			category = nil,
			group = "Items",
			description = "A modern scythe used to harvest crops or cut grass. Has a large AoE with each swing.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernScytheItem",
			typeID = 0,
		},
		["Modern Shovel"] = {
			untranslated = "Modern Shovel",
			category = nil,
			group = "Items",
			description = "Terraforming is the first step towards a flourishing civilization and now you can do it with style and less repairs.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernShovelItem",
			typeID = 0,
		},
		["Modern Street Light"] = {
			untranslated = "Modern Street Light",
			category = nil,
			group = "Housing Objects",
			description = "A towering metal light post that requires electricity to run.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernStreetLightItem",
			typeID = 0,
		},
		["Modern Upgrade 1"] = {
			untranslated = "Modern Upgrade 1",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade with great efficiency increase.",
			tagGroups = {
				"Modern Upgrade",
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernUpgradeLvl1Item",
			typeID = 0,
		},
		["Modern Upgrade 2"] = {
			untranslated = "Modern Upgrade 2",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade with great efficiency increase.",
			tagGroups = {
				"Modern Upgrade",
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernUpgradeLvl2Item",
			typeID = 0,
		},
		["Modern Upgrade 3"] = {
			untranslated = "Modern Upgrade 3",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade with great efficiency increase.",
			tagGroups = {
				"Modern Upgrade",
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernUpgradeLvl3Item",
			typeID = 0,
		},
		["Modern Upgrade 4"] = {
			untranslated = "Modern Upgrade 4",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade with great efficiency increase.",
			tagGroups = {
				"Modern Upgrade",
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernUpgradeLvl4Item",
			typeID = 0,
		},
		["Moon Jellyfish"] = {
			untranslated = "Moon Jellyfish",
			category = nil,
			group = "Natural Resources",
			description = "A moon jellyfish.",
			tagGroups = {
				"Fish",
				"Small Fish",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MoonJellyfishItem",
			typeID = 0,
		},
		Mortar = {
			untranslated = "Mortar",
			category = nil,
			group = "Items",
			description = "A binding pitch useful as a mortar.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortarItem",
			typeID = 0,
		},
		["Mortared Basalt"] = {
			untranslated = "Mortared Basalt",
			category = nil,
			group = "Block",
			description = "Used to create tough but rudimentary buildings.",
			tagGroups = {},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredBasaltItem",
			typeID = 0,
		},
		["Mortared Gneiss"] = {
			untranslated = "Mortared Gneiss",
			category = nil,
			group = "Block",
			description = "Used to create tough but rudimentary buildings.",
			tagGroups = {},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredGneissItem",
			typeID = 0,
		},
		["Mortared Granite"] = {
			untranslated = "Mortared Granite",
			category = nil,
			group = "Blocks",
			description = "Used to create tough but rudimentary buildings.",
			tagGroups = {
				"Constructable",
				"Mortared Stone",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredGraniteItem",
			typeID = 0,
		},
		["Mortared Granite Bench"] = {
			untranslated = "Mortared Granite Bench",
			category = nil,
			group = "Housing Objects",
			description = "A basic stone bench for sitting.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredGraniteBenchItem",
			typeID = 0,
		},
		["Mortared Granite Chair"] = {
			untranslated = "Mortared Granite Chair",
			category = nil,
			group = "Housing Objects",
			description = "An early stone chair. Not too comfy but it does the job.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredGraniteChairItem",
			typeID = 0,
		},
		["Mortared Granite Door"] = {
			untranslated = "Mortared Granite Door",
			category = nil,
			group = "Housing Objects",
			description = "A heavy mortared stone door.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredGraniteDoorItem",
			typeID = 0,
		},
		["Mortared Granite Fireplace"] = {
			untranslated = "Mortared Granite Fireplace",
			category = nil,
			group = "Housing Objects",
			description = "A basic stone fireplace. Not much to look at it but a great source of heat.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Living Room",
			furnitureType = "Fireplace",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredGraniteFireplaceItem",
			typeID = 0,
		},
		["Mortared Granite Table"] = {
			untranslated = "Mortared Granite Table",
			category = nil,
			group = "Housing Objects",
			description = "An early stone table. Not much to look at but it does the job.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredGraniteTableItem",
			typeID = 0,
		},
		["Mortared Limestone"] = {
			untranslated = "Mortared Limestone",
			category = nil,
			group = "Blocks",
			description = "Used to create tough but rudimentary buildings.",
			tagGroups = {
				"Constructable",
				"Mortared Stone",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredLimestoneItem",
			typeID = 0,
		},
		["Mortared Sandstone"] = {
			untranslated = "Mortared Sandstone",
			category = nil,
			group = "Blocks",
			description = "Used to create tough but rudimentary buildings.",
			tagGroups = {
				"Constructable",
				"Mortared Stone",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredSandstoneItem",
			typeID = 0,
		},
		["Mortared Shale"] = {
			untranslated = "Mortared Shale",
			category = nil,
			group = "Block",
			description = "Used to create tough but rudimentary buildings.",
			tagGroups = {},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredShaleItem",
			typeID = 0,
		},
		["Mortared Stone"] = {
			untranslated = "Mortared Stone",
			category = nil,
			group = "Blocks",
			description = "Old stone",
			tagGroups = {
				"Constructable",
				"Mortared Stone",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredStoneItem",
			typeID = 0,
		},
		["Mortared Stone Bench"] = {
			untranslated = "Mortared Stone Bench",
			category = nil,
			group = "Housing Objects",
			description = "A basic stone bench for sitting.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredStoneBenchItem",
			typeID = 0,
		},
		["Mortared Stone Chair"] = {
			untranslated = "Mortared Stone Chair",
			category = nil,
			group = "Housing Objects",
			description = "An early stone chair. Not too comfy but it does the job.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredStoneChairItem",
			typeID = 0,
		},
		["Mortared Stone Door"] = {
			untranslated = "Mortared Stone Door",
			category = nil,
			group = "Housing Objects",
			description = "A heavy mortared stone door.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredStoneDoorItem",
			typeID = 0,
		},
		["Mortared Stone Fireplace"] = {
			untranslated = "Mortared Stone Fireplace",
			category = nil,
			group = "Housing Objects",
			description = "A basic stone fireplace. Not much to look at it but a great source of heat.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Living Room",
			furnitureType = "Fireplace",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredStoneFireplaceItem",
			typeID = 0,
		},
		["Mortared Stone Table"] = {
			untranslated = "Mortared Stone Table",
			category = nil,
			group = "Housing Objects",
			description = "An early stone table. Not much to look at but it does the job.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredStoneTableItem",
			typeID = 0,
		},
		["Mountain Goat Carcass"] = {
			untranslated = "Mountain Goat Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead mountain goat.",
			tagGroups = {
				"Medium Carcass",
				"Medium Wooly Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 3000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MountainGoatCarcassItem",
			typeID = 0,
		},
		["Muffin Hat"] = {
			untranslated = "Muffin Hat",
			category = nil,
			group = "Clothing",
			description = "I have no idea why it's called that but it's not edible.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MuffinHatItem",
			typeID = 0,
		},
		Nail = {
			untranslated = "Nail",
			category = nil,
			group = "Items",
			description = "Nails used for construction.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NailItem",
			typeID = 0,
		},
		["Nuclear Fuel"] = {
			untranslated = "Nuclear Fuel",
			category = nil,
			group = "Item",
			description = "Unstable nuclear fuel.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NuclearFuelItem",
			typeID = 0,
		},
		Nylon = {
			untranslated = "Nylon",
			category = nil,
			group = "Items",
			description = "Nylon is a synthetic polymer that can be used as a cheap alternative to more natural textiles. ",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonItem",
			typeID = 0,
		},
		["Nylon Carpet"] = {
			untranslated = "Nylon Carpet",
			category = nil,
			group = "Blocks",
			description = "A woven nylon floor covering attached to a lumber backing.",
			tagGroups = {
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonCarpetItem",
			typeID = 0,
		},
		["Nylon Chips"] = {
			untranslated = "Nylon Chips",
			category = nil,
			group = "Item",
			description = "",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonChipsItem",
			typeID = 0,
		},
		["Nylon Curtains"] = {
			untranslated = "Nylon Curtains",
			category = nil,
			group = "Blocks",
			description = "Curtains made out of plastic? \\n\\n (Only cosmetic does not impact room value.)",
			tagGroups = {
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonCurtainsItem",
			typeID = 0,
		},
		["Nylon Fabric"] = {
			untranslated = "Nylon Fabric",
			category = nil,
			group = "Items",
			description = "A synthetic fabric that is desired for its durability and cheap cost to produce.",
			tagGroups = {
				"Fabric",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonFabricItem",
			typeID = 0,
		},
		["Nylon Futon Bed"] = {
			untranslated = "Nylon Futon Bed",
			category = nil,
			group = "Housing Objects",
			description = "A classic futon for when regular beds are too soft.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "5",
			roomCategory = "Bedroom",
			furnitureType = "Bed",
			repeatsDepreciation = "0.2",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonFutonBedItem",
			typeID = 0,
		},
		["Nylon Futon Couch"] = {
			untranslated = "Nylon Futon Couch",
			category = nil,
			group = "Housing Objects",
			description = "A modern styled couch with a classic touch.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Living Room",
			furnitureType = "Chair",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonFutonCouchItem",
			typeID = 0,
		},
		["Nylon Mooring Rope"] = {
			untranslated = "Nylon Mooring Rope",
			category = nil,
			group = "Items",
			description = "A strong synthetic rope used to make sure a ship does not drift away.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonMooringRopeItem",
			typeID = 0,
		},
		["Nylon Thread"] = {
			untranslated = "Nylon Thread",
			category = nil,
			group = "Items",
			description = "Synthetic thread that has more resistance to abrasion than more natural threads.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 25,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonThreadItem",
			typeID = 0,
		},
		["Nylon Trawler Net"] = {
			untranslated = "Nylon Trawler Net",
			category = nil,
			group = "Items",
			description = "A sturdy basic combination of lines making a mesh used for catching fish on a larger scale.",
			tagGroups = {
				"Tool",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonTrawlerNetItem",
			typeID = 0,
		},
		["Oak Log"] = {
			untranslated = "Oak Log",
			category = nil,
			group = "Natural Resources",
			description = "Oak log is a type of hardwood. With its great strength and hardness, oak is commonly used for furniture and building materials.",
			tagGroups = {
				"Burnable Fuel",
				"Hardwood",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OakLogItem",
			typeID = 0,
		},
		["Ocean Spray Seed"] = {
			untranslated = "Ocean Spray Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow ocean spray.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OceanSpraySeedItem",
			typeID = 0,
		},
		Oil = {
			untranslated = "Oil",
			category = nil,
			group = "Food",
			description = "A plant fat extracted for use in cooking.",
			tagGroups = {
				"Fat",
				"Food",
				"Oil",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 120,
			carbs = 0,
			protein = 0,
			fat = 15,
			vitamins = 0,
			density = 12.5,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OilItem",
			typeID = 0,
		},
		["Oil Drilling Skill Book"] = {
			untranslated = "Oil Drilling Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Oil Drilling Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Oil Drilling Skill BookItem",
			typeID = 0,
		},
		["Oil Drilling Skill Scroll"] = {
			untranslated = "Oil Drilling Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Oil Drilling Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Oil Drilling Skill ScrollItem",
			typeID = 0,
		},
		["Oil Drilling Upgrade"] = {
			untranslated = "Oil Drilling Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Oil Drilling recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OilDrillingUpgradeItem",
			typeID = 0,
		},
		["Oil Head Lamp"] = {
			untranslated = "Oil Head Lamp",
			category = nil,
			group = "Clothing",
			description = "An iron hardhat with a light source for the darkest places.\\n\\n(Flashlight)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OilHeadLampItem",
			typeID = 0,
		},
		["Oil Paint"] = {
			untranslated = "Oil Paint",
			category = nil,
			group = "Items",
			description = "A collection of paint variations used for art supplies.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OilPaintItem",
			typeID = 0,
		},
		["Oil Refinery"] = {
			untranslated = "Oil Refinery",
			category = nil,
			group = "Work Stations",
			description = "Sets of pipes and tanks which refine crude petroleum into usable products.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OilRefineryItem",
			typeID = 0,
		},
		["Orange Vase"] = {
			untranslated = "Orange Vase",
			category = nil,
			group = "Housing Objects",
			description = "A  vase made with glass to brighten up your home.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OrangeVaseItem",
			typeID = 0,
		},
		Orchid = {
			untranslated = "Orchid",
			category = nil,
			group = "Food",
			description = "Placeholder Description.",
			tagGroups = {
				"Food",
				"Petals",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OrchidItem",
			typeID = 0,
		},
		["Orchid Seed"] = {
			untranslated = "Orchid Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow an orchid.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OrchidSeedItem",
			typeID = 0,
		},
		["Ornate Gold Frame Landscape"] = {
			untranslated = "Ornate Gold Frame Landscape",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OrnateGoldFrameLandscapeItem",
			typeID = 0,
		},
		["Ornate Gold Frame Wide"] = {
			untranslated = "Ornate Gold Frame Wide",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OrnateGoldFrameWideItem",
			typeID = 0,
		},
		["Ornate Iron Frame Landscape"] = {
			untranslated = "Ornate Iron Frame Landscape",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OrnateIronFrameLandscapeItem",
			typeID = 0,
		},
		["Ornate Iron Frame Wide"] = {
			untranslated = "Ornate Iron Frame Wide",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OrnateIronFrameWideItem",
			typeID = 0,
		},
		["Ornate Wooden Frame Landscape"] = {
			untranslated = "Ornate Wooden Frame Landscape",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OrnateWoodenFrameLandscapeItem",
			typeID = 0,
		},
		["Ornate Wooden Frame Wide"] = {
			untranslated = "Ornate Wooden Frame Wide",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OrnateWoodenFrameWideItem",
			typeID = 0,
		},
		["Otter Carcass"] = {
			untranslated = "Otter Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead otter.",
			tagGroups = {
				"Tiny Carcass",
				"Tiny Fur Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OtterCarcassItem",
			typeID = 0,
		},
		["Outpost Netting"] = {
			untranslated = "Outpost Netting",
			category = nil,
			group = "Crafted Objects",
			description = "A way to store your items when you run out of floor space.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OutpostNettingItem",
			typeID = 0,
		},
		["Outpost Table"] = {
			untranslated = "Outpost Table",
			category = nil,
			group = "Work Stations",
			description = "An explorers best collection of information is stored here.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OutpostTableItem",
			typeID = 0,
		},
		["Pacific Sardine"] = {
			untranslated = "Pacific Sardine",
			category = nil,
			group = "Natural Resources",
			description = "A pacific sardine.",
			tagGroups = {
				"Fish",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 150,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PacificSardineItem",
			typeID = 0,
		},
		["Padded Chair"] = {
			untranslated = "Padded Chair",
			category = nil,
			group = "Housing Objects",
			description = "A comfy chair to rest in.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Living Room",
			furnitureType = "Chair",
			repeatsDepreciation = "0.8",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PaddedChairItem",
			typeID = 0,
		},
		["Palm Log"] = {
			untranslated = "Palm Log",
			category = nil,
			group = "Natural Resources",
			description = "Palm log comes from the palm tree, which is unique among trees that it is neither hardwood nor softwood. It still makes an excellent building material.",
			tagGroups = {
				"Burnable Fuel",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PalmLogItem",
			typeID = 0,
		},
		["Palm Seed"] = {
			untranslated = "Palm Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a palm tree.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PalmSeedItem",
			typeID = 0,
		},
		Papaya = {
			untranslated = "Papaya",
			category = nil,
			group = "Food",
			description = "Nice fresh Papaya.",
			tagGroups = {
				"Food",
				"Fruit",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 200,
			carbs = 2,
			protein = 1,
			fat = 0,
			vitamins = 5,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PapayaItem",
			typeID = 0,
		},
		["Papaya Seed"] = {
			untranslated = "Papaya Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a papaya plant.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PapayaSeedItem",
			typeID = 0,
		},
		Paper = {
			untranslated = "Paper",
			category = nil,
			group = "Items",
			description = "It's paper.",
			tagGroups = {
				"Burnable Fuel",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 100,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PaperItem",
			typeID = 0,
		},
		["Paper Milling Skill Book"] = {
			untranslated = "Paper Milling Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Paper Milling Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Paper Milling Skill BookItem",
			typeID = 0,
		},
		["Paper Milling Skill Scroll"] = {
			untranslated = "Paper Milling Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Paper Milling Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Paper Milling Skill ScrollItem",
			typeID = 0,
		},
		["Paper Milling Upgrade"] = {
			untranslated = "Paper Milling Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Paper Milling recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PaperMillingUpgradeItem",
			typeID = 0,
		},
		["Pastry Dough"] = {
			untranslated = "Pastry Dough",
			category = nil,
			group = "Food",
			description = "An extra fatty leavened dough for making yummy pastries.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 10,
			carbs = 4,
			protein = 0,
			fat = 0,
			vitamins = 4,
			density = 80.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PastryDoughItem",
			typeID = 0,
		},
		["Pelt Fertilizer"] = {
			untranslated = "Pelt Fertilizer",
			category = nil,
			group = "Items",
			description = "A fertilize made from fur pelts and filler.",
			tagGroups = {
				"Fertilizer",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PeltFertilizerItem",
			typeID = 0,
		},
		Petroleum = {
			untranslated = "Petroleum",
			category = nil,
			group = "Blocks",
			description = "A fossil fuel essential for manufacturing gasoline, plastics, and asphalt. Its extraction, transport, and burning all have environmental impacts.",
			tagGroups = {},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PetroleumItem",
			typeID = 0,
		},
		["Phad Thai"] = {
			untranslated = "Phad Thai",
			category = nil,
			group = "Food",
			description = "They make you full, and proud.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 1200,
			carbs = 9,
			protein = 11,
			fat = 19,
			vitamins = 5,
			density = 3.6666666666666665,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PhadThaiItem",
			typeID = 0,
		},
		["Phosphate Fertilizer"] = {
			untranslated = "Phosphate Fertilizer",
			category = nil,
			group = "Items",
			description = "Phosphate fertilizer is a great source of Phosphorus.",
			tagGroups = {
				"Fertilizer",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PhosphateFertilizerItem",
			typeID = 0,
		},
		Pineapple = {
			untranslated = "Pineapple",
			category = nil,
			group = "Food",
			description = "Nice fresh Pineapple.",
			tagGroups = {
				"Food",
				"Fruit",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 125,
			calories = 200,
			carbs = 6,
			protein = 0,
			fat = 0,
			vitamins = 2,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PineappleItem",
			typeID = 0,
		},
		["Pineapple Friend Rice"] = {
			untranslated = "Pineapple Friend Rice",
			category = nil,
			group = "Food",
			description = "A homely recipe made from a mix of cooked rice and fruit. Not only is it friendly, but it also happens to be pan fried.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 150,
			calories = 720,
			carbs = 20,
			protein = 9,
			fat = 12,
			vitamins = 12,
			density = 7.361111111111112,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PineappleFriendRiceItem",
			typeID = 0,
		},
		["Pineapple Seed"] = {
			untranslated = "Pineapple Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a pineapple plant.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PineappleSeedItem",
			typeID = 0,
		},
		Pirozhok = {
			untranslated = "Pirozhok",
			category = nil,
			group = "Food",
			description = "A baked bun filled with tasty meat and mushrooms.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 850,
			carbs = 14,
			protein = 19,
			fat = 10,
			vitamins = 4,
			density = 5.529411764705882,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PirozhokItem",
			typeID = 0,
		},
		Piston = {
			untranslated = "Piston",
			category = nil,
			group = "Items",
			description = "A moving component that transfers force. Can also function as a valve occasionally.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PistonItem",
			typeID = 0,
		},
		["Plant Fibers"] = {
			untranslated = "Plant Fibers",
			category = nil,
			group = "Items",
			description = "Harvested from a number of plants, these fibers are useful for a surprising number of things.",
			tagGroups = {
				"Burnable Fuel",
				"Crop",
				"Natural Fiber",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 25,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 100,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PlantFibersItem",
			typeID = 0,
		},
		["Plant Vase"] = {
			untranslated = "Plant Vase",
			category = nil,
			group = "Housing Objects",
			description = "A  vase made with glass to brighten up your home.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PlantVaseItem",
			typeID = 0,
		},
		Plastic = {
			untranslated = "Plastic",
			category = nil,
			group = "Items",
			description = "An extremely useful synthetic material derived from petrochemicals.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PlasticItem",
			typeID = 0,
		},
		["Plastic Buoy"] = {
			untranslated = "Plastic Buoy",
			category = nil,
			group = "Crafted Objects",
			description = "A modern plastic navigational buoy, can also be used as a moorage post.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PlasticBuoyItem",
			typeID = 0,
		},
		["Poke Bowl"] = {
			untranslated = "Poke Bowl",
			category = nil,
			group = "Food",
			description = "A basic yet filling meal with a bite.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 1100,
			carbs = 21,
			protein = 10,
			fat = 11,
			vitamins = 7,
			density = 4.454545454545455,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PokeBowlItem",
			typeID = 0,
		},
		["Portable Steam Engine"] = {
			untranslated = "Portable Steam Engine",
			category = nil,
			group = "Items",
			description = "An engine that generates mechanical power through steam.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PortableSteamEngineItem",
			typeID = 0,
		},
		["Pottery Skill Book"] = {
			untranslated = "Pottery Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Pottery Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Pottery Skill BookItem",
			typeID = 0,
		},
		["Pottery Skill Scroll"] = {
			untranslated = "Pottery Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Pottery Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Pottery Skill ScrollItem",
			typeID = 0,
		},
		["Pottery Upgrade"] = {
			untranslated = "Pottery Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Pottery recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PotteryUpgradeItem",
			typeID = 0,
		},
		["Powered Cart"] = {
			untranslated = "Powered Cart",
			category = nil,
			group = "Crafted Objects",
			description = "Large cart for hauling sizable loads.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 15000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PoweredCartItem",
			typeID = 0,
		},
		["Powered Storage Silo"] = {
			untranslated = "Powered Storage Silo",
			category = nil,
			group = "Crafted Objects",
			description = "A powered silo capable of storing extra large stacks of crops, seeds, and fertilizer. Silos are not able to store other types of materials.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PoweredStorageSiloItem",
			typeID = 0,
		},
		["Prairie Dog Carcass"] = {
			untranslated = "Prairie Dog Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead prairie dog.",
			tagGroups = {
				"Tiny Carcass",
				"Tiny Leather Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrairieDogCarcassItem",
			typeID = 0,
		},
		["Prepared Meat"] = {
			untranslated = "Prepared Meat",
			category = nil,
			group = "Food",
			description = "Carefully butchered meat, ready to cook.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 600,
			carbs = 0,
			protein = 4,
			fat = 6,
			vitamins = 0,
			density = 1.6666666666666667,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PreparedMeatItem",
			typeID = 0,
		},
		["Prickly Pear Fruit"] = {
			untranslated = "Prickly Pear Fruit",
			category = nil,
			group = "Food",
			description = "A succulent fruit coated in a rather terrifying array of spines.",
			tagGroups = {
				"Food",
				"Fruit",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 190,
			carbs = 2,
			protein = 1,
			fat = 1,
			vitamins = 4,
			density = 4.2105263157894735,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PricklyPearFruitItem",
			typeID = 0,
		},
		["Prickly Pear Seed"] = {
			untranslated = "Prickly Pear Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow prickly pear cacti.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PricklyPearSeedItem",
			typeID = 0,
		},
		["Prime Cut"] = {
			untranslated = "Prime Cut",
			category = nil,
			group = "Food",
			description = "A perfectly marbled piece of meat.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 600,
			carbs = 0,
			protein = 9,
			fat = 4,
			vitamins = 0,
			density = 2.166666666666667,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrimeCutItem",
			typeID = 0,
		},
		["Primitive Canvas Boots"] = {
			untranslated = "Primitive Canvas Boots",
			category = nil,
			group = "Clothing",
			description = "A pair of crude canvas boots for your everyday use.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrimitiveCanvasBootsItem",
			typeID = 0,
		},
		["Primitive Canvas Pants"] = {
			untranslated = "Primitive Canvas Pants",
			category = nil,
			group = "Clothing",
			description = "Roughly stitched canvas pants.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrimitiveCanvasPantsItem",
			typeID = 0,
		},
		["Primitive Canvas Shorts"] = {
			untranslated = "Primitive Canvas Shorts",
			category = nil,
			group = "Clothing",
			description = "They're like the Primitive Canvas Pants, but shorter.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrimitiveCanvasShortsItem",
			typeID = 0,
		},
		["Primitive Fur Belt"] = {
			untranslated = "Primitive Fur Belt",
			category = nil,
			group = "Clothing",
			description = "You should probably still wear pants.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrimitiveFurBeltItem",
			typeID = 0,
		},
		["Primitive Leather Boots"] = {
			untranslated = "Primitive Leather Boots",
			category = nil,
			group = "Clothing",
			description = "A pair of crude leather boots for your everyday use.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrimitiveLeatherBootsItem",
			typeID = 0,
		},
		["Primitive Leather Pants"] = {
			untranslated = "Primitive Leather Pants",
			category = nil,
			group = "Clothing",
			description = "You ever tried cutting leather with a rock?",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrimitiveLeatherPantsItem",
			typeID = 0,
		},
		["Primitive Leather Shirt"] = {
			untranslated = "Primitive Leather Shirt",
			category = nil,
			group = "Clothing",
			description = "A Shirt made from roughly cut pieces of leather, should keep your shoulders warm.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrimitiveLeatherShirtItem",
			typeID = 0,
		},
		["Primitive Leather Shorts"] = {
			untranslated = "Primitive Leather Shorts",
			category = nil,
			group = "Clothing",
			description = "You may have enough leather left over to make a nice hat.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrimitiveLeatherShortsItem",
			typeID = 0,
		},
		["Printing Press"] = {
			untranslated = "Printing Press",
			category = nil,
			group = "Work Stations",
			description = "The world will never be the same.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrintingPressItem",
			typeID = 0,
		},
		["Pulp Filler"] = {
			untranslated = "Pulp Filler",
			category = nil,
			group = "Items",
			description = "Wood pulp and dirt make a great filler for other fertilizers. ",
			tagGroups = {
				"Fertilizer",
				"Fertilizer Filler",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PulpFillerItem",
			typeID = 0,
		},
		["Pump Jack"] = {
			untranslated = "Pump Jack",
			category = nil,
			group = "Work Stations",
			description = "Drill, baby! Drill!",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PumpJackItem",
			typeID = 0,
		},
		Pumpkin = {
			untranslated = "Pumpkin",
			category = nil,
			group = "Food",
			description = "Round and large.",
			tagGroups = {
				"Food",
				"Fruit",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 125,
			calories = 340,
			carbs = 5,
			protein = 1,
			fat = 0,
			vitamins = 2,
			density = 2.3529411764705883,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PumpkinItem",
			typeID = 0,
		},
		["Pumpkin Seed"] = {
			untranslated = "Pumpkin Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a pumpkin.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PumpkinSeedItem",
			typeID = 0,
		},
		Pupusas = {
			untranslated = "Pupusas",
			category = nil,
			group = "Food",
			description = "Comforting, best served hot from the griddle.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 900,
			carbs = 6,
			protein = 11,
			fat = 9,
			vitamins = 14,
			density = 4.444444444444445,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PupusasItem",
			typeID = 0,
		},
		["Purple Vase"] = {
			untranslated = "Purple Vase",
			category = nil,
			group = "Housing Objects",
			description = "A  vase made with glass to brighten up your home.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PurpleVaseItem",
			typeID = 0,
		},
		Quicklime = {
			untranslated = "Quicklime",
			category = nil,
			group = "Items",
			description = "A chemical compound used in steel production.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "QuicklimeItem",
			typeID = 0,
		},
		Radiator = {
			untranslated = "Radiator",
			category = nil,
			group = "Items",
			description = "A heat sink that uses liquid running through copper fins to disperse heat build-up.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RadiatorItem",
			typeID = 0,
		},
		["Raw Bacon"] = {
			untranslated = "Raw Bacon",
			category = nil,
			group = "Food",
			description = "A fatty cut of meat that happens to be inexplicably tastier than other cuts.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 250,
			calories = 200,
			carbs = 0,
			protein = 3,
			fat = 9,
			vitamins = 0,
			density = 6.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RawBaconItem",
			typeID = 0,
		},
		["Raw Fish"] = {
			untranslated = "Raw Fish",
			category = nil,
			group = "Food",
			description = "A fatty cut of raw fish.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 200,
			carbs = 0,
			protein = 7,
			fat = 3,
			vitamins = 0,
			density = 5.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RawFishItem",
			typeID = 0,
		},
		["Raw Meat"] = {
			untranslated = "Raw Meat",
			category = nil,
			group = "Food",
			description = "Fresh raw meat from the hunt. It should probably be cooked before being consumed.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 250,
			carbs = 0,
			protein = 4,
			fat = 8,
			vitamins = 0,
			density = 4.8,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RawMeatItem",
			typeID = 0,
		},
		["Raw Roast"] = {
			untranslated = "Raw Roast",
			category = nil,
			group = "Food",
			description = "A trussed roast tied and ready to be cooked.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 600,
			carbs = 0,
			protein = 6,
			fat = 5,
			vitamins = 0,
			density = 1.8333333333333333,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RawRoastItem",
			typeID = 0,
		},
		["Raw Sausage"] = {
			untranslated = "Raw Sausage",
			category = nil,
			group = "Food",
			description = "Ground meat stuffed into an intestine casing.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 500,
			carbs = 0,
			protein = 4,
			fat = 8,
			vitamins = 0,
			density = 2.4,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RawSausageItem",
			typeID = 0,
		},
		["Real Estate Desk"] = {
			untranslated = "Real Estate Desk",
			category = nil,
			group = "Work Stations",
			description = "A place to manage the sale and transfer of deeds and property.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RealEstateDeskItem",
			typeID = 0,
		},
		Rebar = {
			untranslated = "Rebar",
			category = nil,
			group = "Items",
			description = "Ribbed steel bars for reinforcing stuctures.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 3000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RebarItem",
			typeID = 0,
		},
		["Recurve Bow"] = {
			untranslated = "Recurve Bow",
			category = nil,
			group = "Items",
			description = "A recurve bow that shoots faster and more powerful than a traditional wooden bow. Requires arrows to fire.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RecurveBowItem",
			typeID = 0,
		},
		["Red Vase"] = {
			untranslated = "Red Vase",
			category = nil,
			group = "Housing Objects",
			description = "A  vase made with glass to brighten up your home.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RedVaseItem",
			typeID = 0,
		},
		["Redwood Log"] = {
			untranslated = "Redwood Log",
			category = nil,
			group = "Natural Resources",
			description = "Redwood log is a type of softwood that can be easily identified by its distinct red bark.",
			tagGroups = {
				"Burnable Fuel",
				"Softwood",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RedwoodLogItem",
			typeID = 0,
		},
		["Redwood Seed"] = {
			untranslated = "Redwood Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a redwood tree.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RedwoodSeedItem",
			typeID = 0,
		},
		Refrigerator = {
			untranslated = "Refrigerator",
			category = nil,
			group = "Housing Objects",
			description = "An icebox from the future with significantly better cooling properties.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "5",
			roomCategory = "Kitchen",
			furnitureType = "Food Storage",
			repeatsDepreciation = "0.3",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RefrigeratorItem",
			typeID = 0,
		},
		Registrar = {
			untranslated = "Registrar",
			category = nil,
			group = "Work Stations",
			description = "Allows the setting management of titles.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RegistrarItem",
			typeID = 0,
		},
		["Reinforced Concrete"] = {
			untranslated = "Reinforced Concrete",
			category = nil,
			group = "Blocks",
			description = "A sturdy construction material poured around a latice of rebar.",
			tagGroups = {
				"Concrete",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ReinforcedConcreteItem",
			typeID = 0,
		},
		["Research Table"] = {
			untranslated = "Research Table",
			category = nil,
			group = "Work Stations",
			description = "A basic table for researching new technologies and skills.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ResearchTableItem",
			typeID = 0,
		},
		Rice = {
			untranslated = "Rice",
			category = nil,
			group = "Seed",
			description = "Plant to grow rice.",
			tagGroups = {
				"Crop",
				"Crop Seed",
				"Food",
				"Grain",
				"Raw Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 150,
			carbs = 7,
			protein = 1,
			fat = 0,
			vitamins = 0,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RiceItem",
			typeID = 0,
		},
		["Rice Flour"] = {
			untranslated = "Rice Flour",
			category = nil,
			group = "Food",
			description = "Rice grounded into flour is as equally versatile as its golden cousin.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 50,
			carbs = 15,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 30.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RiceFlourItem",
			typeID = 0,
		},
		["Rice Noodles"] = {
			untranslated = "Rice Noodles",
			category = nil,
			group = "Food",
			description = "Noodles made from delicious milled white grains.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 200,
			carbs = 10,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 5.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RiceNoodlesItem",
			typeID = 0,
		},
		Rivet = {
			untranslated = "Rivet",
			category = nil,
			group = "Items",
			description = "An iron bolt used to hold together inventions.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RivetItem",
			typeID = 0,
		},
		["Roast Pumpkin"] = {
			untranslated = "Roast Pumpkin",
			category = nil,
			group = "Food",
			description = "Sweet but a suprising source of vitamins.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 900,
			calories = 1400,
			carbs = 23,
			protein = 2,
			fat = 2,
			vitamins = 7,
			density = 2.4285714285714284,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RoastPumpkinItem",
			typeID = 0,
		},
		["Robotic Assembly Line"] = {
			untranslated = "Robotic Assembly Line",
			category = nil,
			group = "Work Stations",
			description = "A complex set of machinery for creating equally complex things.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RoboticAssemblyLineItem",
			typeID = 0,
		},
		["Rocker Box"] = {
			untranslated = "Rocker Box",
			category = nil,
			group = "Work Stations",
			description = "A tool for miners to concentrate ore. The run off produces wet tailings.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RockerBoxItem",
			typeID = 0,
		},
		["Rolling Mill"] = {
			untranslated = "Rolling Mill",
			category = nil,
			group = "Work Stations",
			description = "For rolling steel into more buildable materials.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RollingMillItem",
			typeID = 0,
		},
		["Root Campfire Salad"] = {
			untranslated = "Root Campfire Salad",
			category = nil,
			group = "Food",
			description = "A myriad of plants that make a healthy and odd blend.",
			tagGroups = {
				"Campfire Salad",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 950,
			carbs = 8,
			protein = 5,
			fat = 4,
			vitamins = 11,
			density = 2.9473684210526314,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RootCampfireSaladItem",
			typeID = 0,
		},
		["Root Campfire Stew"] = {
			untranslated = "Root Campfire Stew",
			category = nil,
			group = "Food",
			description = "A thick stew chock-full of meat and charred vegetables. A surprisingly good combination.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1100,
			carbs = 8,
			protein = 5,
			fat = 12,
			vitamins = 5,
			density = 2.727272727272727,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RootCampfireStewItem",
			typeID = 0,
		},
		["Round Pot"] = {
			untranslated = "Round Pot",
			category = nil,
			group = "Housing Objects",
			description = "Sometimes you just want to bring a little bit of nature into your house.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PlanterPotRoundItem",
			typeID = 0,
		},
		["Rubber Wheel"] = {
			untranslated = "Rubber Wheel",
			category = nil,
			group = "Items",
			description = "Rubber wheels provide much better traction and allow the construction of more modern vehicles.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RubberWheelItem",
			typeID = 0,
		},
		["Rug Large"] = {
			untranslated = "Rug Large",
			category = nil,
			group = "Housing Objects",
			description = "A large area rug to cover that weird stain.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Decoration",
			furnitureType = "Rug",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RugLargeItem",
			typeID = 0,
		},
		["Rug Medium"] = {
			untranslated = "Rug Medium",
			category = nil,
			group = "Housing Objects",
			description = "A medium rug for medium uses.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Rug",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RugMediumItem",
			typeID = 0,
		},
		["Rug Small"] = {
			untranslated = "Rug Small",
			category = nil,
			group = "Housing Objects",
			description = "A small rug for when you just didn't have enough materials to make a bigger one.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Decoration",
			furnitureType = "Rug",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RugSmallItem",
			typeID = 0,
		},
		["Running Shoes"] = {
			untranslated = "Running Shoes",
			category = nil,
			group = "Clothing",
			description = "Light weight shoes designed to make you run faster.\\n\\n(Increases movement speed)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RunningShoesItem",
			typeID = 0,
		},
		["Saguaro Rib"] = {
			untranslated = "Saguaro Rib",
			category = nil,
			group = "Natural Resources",
			description = "Saguaro rib is a basic, lightweight wood harvested from the saguaro cactus.",
			tagGroups = {
				"Burnable Fuel",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SaguaroRibItem",
			typeID = 0,
		},
		["Saguaro Seed"] = {
			untranslated = "Saguaro Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a saguaro cactus.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SaguaroSeedItem",
			typeID = 0,
		},
		Salmon = {
			untranslated = "Salmon",
			category = nil,
			group = "Natural Resources",
			description = "A salmon.",
			tagGroups = {
				"Fish",
				"Medium Fish",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SalmonItem",
			typeID = 0,
		},
		["Salt Basket"] = {
			untranslated = "Salt Basket",
			category = nil,
			group = "Housing Objects",
			description = "A basket of salt.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Kitchen",
			furnitureType = "Spices",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SaltBasketItem",
			typeID = 0,
		},
		Sandals = {
			untranslated = "Sandals",
			category = nil,
			group = "Clothing",
			description = "Basic footwear that helps reduce the strain of walking longer distances.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SandalsItem",
			typeID = 0,
		},
		Sandstone = {
			untranslated = "Sandstone",
			category = nil,
			group = "Natural Resources",
			description = "A rock of varying hardness, useful for construction and as a host for iron ore. Sandstone is a sedimentary rock that forms when sand is buried deeply enough to lithify. Sometimes the shapes of dunes and ripples from an ancient desert or beach are preserved!",
			tagGroups = {
				"Excavatable",
				"Rock",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 6000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SandstoneItem",
			typeID = 0,
		},
		Sawmill = {
			untranslated = "Sawmill",
			category = nil,
			group = "Work Stations",
			description = "Used to saw wood into lumber.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SawmillItem",
			typeID = 0,
		},
		["Saxifrage Seed"] = {
			untranslated = "Saxifrage Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow saxifrage.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SaxifrageSeedItem",
			typeID = 0,
		},
		["Scrap Meat"] = {
			untranslated = "Scrap Meat",
			category = nil,
			group = "Food",
			description = "Chunks of extra meat.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 50,
			carbs = 0,
			protein = 5,
			fat = 5,
			vitamins = 0,
			density = 20.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ScrapMeatItem",
			typeID = 0,
		},
		["Screening Machine"] = {
			untranslated = "Screening Machine",
			category = nil,
			group = "Work Stations",
			description = "A machine for dry concentration that produces less harmful tailings. Can only be used to concentrate Iron.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ScreeningMachineItem",
			typeID = 0,
		},
		["Screw Press"] = {
			untranslated = "Screw Press",
			category = nil,
			group = "Work Stations",
			description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ScrewPressItem",
			typeID = 0,
		},
		Screws = {
			untranslated = "Screws",
			category = nil,
			group = "Items",
			description = "A pointed metal fastener used in crafting to attach pieces of material together.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ScrewsItem",
			typeID = 0,
		},
		["Seagrass Seed"] = {
			untranslated = "Seagrass Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow seagrass.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SeagrassSeedItem",
			typeID = 0,
		},
		["Seared Meat"] = {
			untranslated = "Seared Meat",
			category = nil,
			group = "Food",
			description = "A cut of perfectly seared steak.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 600,
			carbs = 4,
			protein = 19,
			fat = 17,
			vitamins = 7,
			density = 7.833333333333334,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SearedMeatItem",
			typeID = 0,
		},
		["Seeded Camas Roll"] = {
			untranslated = "Seeded Camas Roll",
			category = nil,
			group = "Food",
			description = "Seeds sprinkled on a roll made from rice, fiddleheads and camas paste.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 1400,
			carbs = 20,
			protein = 2,
			fat = 13,
			vitamins = 16,
			density = 3.642857142857143,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SeededCamasRollItem",
			typeID = 0,
		},
		["Sensor Based Belt Sorter"] = {
			untranslated = "Sensor Based Belt Sorter",
			category = nil,
			group = "Work Stations",
			description = "A machine for dry concentration that produces less harmful tailings. Can only be used to concentrate Iron.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SensorBasedBeltSorterItem",
			typeID = 0,
		},
		["Sensuous Sea Pizza"] = {
			untranslated = "Sensuous Sea Pizza",
			category = nil,
			group = "Food",
			description = "The chewyness is unreal.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 1200,
			carbs = 28,
			protein = 11,
			fat = 7,
			vitamins = 4,
			density = 4.166666666666666,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SensuousSeaPizzaItem",
			typeID = 0,
		},
		Servo = {
			untranslated = "Servo",
			category = nil,
			group = "Items",
			description = "A rotary actuator that allows for control over angular position.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ServoItem",
			typeID = 0,
		},
		["Settlement Crafting Table"] = {
			untranslated = "Settlement Crafting Table",
			category = nil,
			group = "Work Stations",
			description = "A basic workspace for crafting all manner of settlement related objects.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SettlementCraftingTableItem",
			typeID = 0,
		},
		Shale = {
			untranslated = "Shale",
			category = nil,
			group = "Natural Resources",
			description = "A soft rock, with few potential uses. Shale is a sedimentary rock formed by thin layers of compacted clay or mud.",
			tagGroups = {
				"Excavatable",
				"Rock",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 6000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShaleItem",
			typeID = 0,
		},
		Shaper = {
			untranslated = "Shaper",
			category = nil,
			group = "Work Stations",
			description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShaperItem",
			typeID = 0,
		},
		["Shark Fillet Soup"] = {
			untranslated = "Shark Fillet Soup",
			category = nil,
			group = "Food",
			description = "A texture all of its own.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 600,
			calories = 1400,
			carbs = 10,
			protein = 15,
			fat = 11,
			vitamins = 4,
			density = 2.857142857142857,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SharkFilletSoupItem",
			typeID = 0,
		},
		["Sheep Mount"] = {
			untranslated = "Sheep Mount",
			category = nil,
			group = "Housing Objects",
			description = "A hunting trophy for your house.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3.5",
			roomCategory = "Living Room",
			furnitureType = "Statue",
			repeatsDepreciation = "0.2",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SheepMountItem",
			typeID = 0,
		},
		["Shelf Cabinet"] = {
			untranslated = "Shelf Cabinet",
			category = nil,
			group = "Housing Objects",
			description = "When a shelf and a cabinet aren't enough individually.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Living Room",
			furnitureType = "Shelves",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShelfCabinetItem",
			typeID = 0,
		},
		["Shipwright Advanced Upgrade"] = {
			untranslated = "Shipwright Advanced Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Shipwright recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShipwrightAdvancedUpgradeItem",
			typeID = 0,
		},
		["Shipwright Basic Upgrade"] = {
			untranslated = "Shipwright Basic Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Shipwright recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShipwrightBasicUpgradeItem",
			typeID = 0,
		},
		["Shipwright Hat"] = {
			untranslated = "Shipwright Hat",
			category = nil,
			group = "Clothing",
			description = "A simple sailor's cap, don?t lose it or you might be walking on a plank.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShipwrightHatItem",
			typeID = 0,
		},
		["Shipwright Overalls"] = {
			untranslated = "Shipwright Overalls",
			category = nil,
			group = "Clothing",
			description = "Denim overall for extra sturdy wearability.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShipwrightOverallsItem",
			typeID = 0,
		},
		["Shipwright Sandals"] = {
			untranslated = "Shipwright Sandals",
			category = nil,
			group = "Clothing",
			description = "Comfortable sandals with extra traction to avoid slipping.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShipwrightSandalsItem",
			typeID = 0,
		},
		["Shipwright Shirt"] = {
			untranslated = "Shipwright Shirt",
			category = nil,
			group = "Clothing",
			description = "A striped shirt symbolizing your affinity for traveling across the seas.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShipwrightShirtItem",
			typeID = 0,
		},
		["Shipwright Skill Book"] = {
			untranslated = "Shipwright Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Shipwright Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Shipwright Skill BookItem",
			typeID = 0,
		},
		["Shipwright Skill Scroll"] = {
			untranslated = "Shipwright Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Shipwright Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Shipwright Skill ScrollItem",
			typeID = 0,
		},
		["Shorn Wool"] = {
			untranslated = "Shorn Wool",
			category = nil,
			group = "Items",
			description = "Wool that has been shorn from an animal.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShornWoolItem",
			typeID = 0,
		},
		Shorts = {
			untranslated = "Shorts",
			category = nil,
			group = "Clothing",
			description = "Cargo shorts that are ideal for exploring the great outdoors. More practical than elegant.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShortsItem",
			typeID = 0,
		},
		["Simmered Meat"] = {
			untranslated = "Simmered Meat",
			category = nil,
			group = "Food",
			description = "Meat cooked in meat juices keeps the meat juicy.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 800,
			calories = 900,
			carbs = 6,
			protein = 18,
			fat = 13,
			vitamins = 5,
			density = 4.666666666666667,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SimmeredMeatItem",
			typeID = 0,
		},
		["Simple Syrup"] = {
			untranslated = "Simple Syrup",
			category = nil,
			group = "Food",
			description = "A simple water and suger combination heated until the sugar dissolves.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 400,
			carbs = 12,
			protein = 0,
			fat = 3,
			vitamins = 0,
			density = 3.75,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SimpleSyrupItem",
			typeID = 0,
		},
		Sink = {
			untranslated = "Sink",
			category = nil,
			group = "Housing Objects",
			description = "An industrial sink.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "5",
			roomCategory = "Bathroom",
			furnitureType = "Sink",
			repeatsDepreciation = "0.2",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SinkItem",
			typeID = 0,
		},
		["Skid Steer"] = {
			untranslated = "Skid Steer",
			category = nil,
			group = "Crafted Objects",
			description = "Small scale bucket loader. Great for flat to low slope excavation.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 25000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SkidSteerItem",
			typeID = 0,
		},
		Slag = {
			untranslated = "Slag",
			category = nil,
			group = "Blocks",
			description = "A glass-like byproduct that is created when smelting ore. Crushed Slag is often used in the production of Concrete.",
			tagGroups = {
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 6000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SlagItem",
			typeID = 0,
		},
		["Small Bath Mat"] = {
			untranslated = "Small Bath Mat",
			category = nil,
			group = "Housing Objects",
			description = "A small bath mat when a normal rug does not cover your bathroom needs.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Bathroom",
			furnitureType = "Rug",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallBathMatItem",
			typeID = 0,
		},
		["Small Canoe"] = {
			untranslated = "Small Canoe",
			category = nil,
			group = "Crafted Objects",
			description = "",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallCanoeItem",
			typeID = 0,
		},
		["Small Cotton Bunting Red"] = {
			untranslated = "Small Cotton Bunting Red",
			category = nil,
			group = "Housing Objects",
			description = "A small celebratory piece of cotton fabric used to brighten up an event.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "1",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallCottonBuntingRedItem",
			typeID = 0,
		},
		["Small Cotton Bunting Regal"] = {
			untranslated = "Small Cotton Bunting Regal",
			category = nil,
			group = "Housing Objects",
			description = "A small celebratory piece of cotton fabric used to brighten up an event.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "1",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallCottonBuntingRegalItem",
			typeID = 0,
		},
		["Small Court"] = {
			untranslated = "Small Court",
			category = nil,
			group = "Work Stations",
			description = "Allows the creation of Law, which can perform many types of regulations, restrictions, taxations, incentives, and more.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallCourtItem",
			typeID = 0,
		},
		["Small Hanging Ashlar Basalt Sign"] = {
			untranslated = "Small Hanging Ashlar Basalt Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingAshlarBasaltSignItem",
			typeID = 0,
		},
		["Small Hanging Ashlar Stone Sign"] = {
			untranslated = "Small Hanging Ashlar Stone Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingAshlarStoneSignItem",
			typeID = 0,
		},
		["Small Hanging Birch Sign"] = {
			untranslated = "Small Hanging Birch Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingBirchSignItem",
			typeID = 0,
		},
		["Small Hanging Lumber Sign"] = {
			untranslated = "Small Hanging Lumber Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingLumberSignItem",
			typeID = 0,
		},
		["Small Hanging Mortared Granite Sign"] = {
			untranslated = "Small Hanging Mortared Granite Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingMortaredGraniteSignItem",
			typeID = 0,
		},
		["Small Hanging Mortared Stone Sign"] = {
			untranslated = "Small Hanging Mortared Stone Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingMortaredStoneSignItem",
			typeID = 0,
		},
		["Small Hanging Saguaro Sign"] = {
			untranslated = "Small Hanging Saguaro Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingSaguaroSignItem",
			typeID = 0,
		},
		["Small Hanging Softwood Sign"] = {
			untranslated = "Small Hanging Softwood Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingSoftwoodSignItem",
			typeID = 0,
		},
		["Small Hanging Stone Sign"] = {
			untranslated = "Small Hanging Stone Sign",
			category = nil,
			group = "World Object",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingStoneSignItem",
			typeID = 0,
		},
		["Small Hanging Wood Sign"] = {
			untranslated = "Small Hanging Wood Sign",
			category = nil,
			group = "Item",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = nil,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingWoodSignItem",
			typeID = 0,
		},
		["Small Nylon Bunting Green"] = {
			untranslated = "Small Nylon Bunting Green",
			category = nil,
			group = "Housing Objects",
			description = "A small celebratory piece of nylon fabric used to brighten up an event.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "1",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallNylonBuntingGreenItem",
			typeID = 0,
		},
		["Small Nylon Bunting Purple"] = {
			untranslated = "Small Nylon Bunting Purple",
			category = nil,
			group = "Housing Objects",
			description = "A small celebratory piece of nylon fabric used to brighten up an event.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "1",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallNylonBuntingPurpleItem",
			typeID = 0,
		},
		["Small Paper Lantern"] = {
			untranslated = "Small Paper Lantern",
			category = nil,
			group = "Housing Objects",
			description = "A small paper lantern.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "1",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallPaperLanternItem",
			typeID = 0,
		},
		["Small Paper Machine"] = {
			untranslated = "Small Paper Machine",
			category = nil,
			group = "Work Stations",
			description = "Laborous way of creating sheets of paper.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallPaperMachineItem",
			typeID = 0,
		},
		["Small Shipyard"] = {
			untranslated = "Small Shipyard",
			category = nil,
			group = "Work Stations",
			description = "A crude workspace for constructing smaller vehicles designed for use in a maritime environment.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallShipyardItem",
			typeID = 0,
		},
		["Small Sink"] = {
			untranslated = "Small Sink",
			category = nil,
			group = "Housing Objects",
			description = "A small household sink.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Bathroom",
			furnitureType = "Sink",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallSinkItem",
			typeID = 0,
		},
		["Small Standing Ashlar Basalt Sign"] = {
			untranslated = "Small Standing Ashlar Basalt Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingAshlarBasaltSignItem",
			typeID = 0,
		},
		["Small Standing Ashlar Stone Sign"] = {
			untranslated = "Small Standing Ashlar Stone Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingAshlarStoneSignItem",
			typeID = 0,
		},
		["Small Standing Birch Sign"] = {
			untranslated = "Small Standing Birch Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingBirchSignItem",
			typeID = 0,
		},
		["Small Standing Lumber Sign"] = {
			untranslated = "Small Standing Lumber Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingLumberSignItem",
			typeID = 0,
		},
		["Small Standing Mortared Granite Sign"] = {
			untranslated = "Small Standing Mortared Granite Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingMortaredGraniteSignItem",
			typeID = 0,
		},
		["Small Standing Mortared Stone Sign"] = {
			untranslated = "Small Standing Mortared Stone Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingMortaredStoneSignItem",
			typeID = 0,
		},
		["Small Standing Saguaro Sign"] = {
			untranslated = "Small Standing Saguaro Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingSaguaroSignItem",
			typeID = 0,
		},
		["Small Standing Softwood Sign"] = {
			untranslated = "Small Standing Softwood Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingSoftwoodSignItem",
			typeID = 0,
		},
		["Small Standing Stone Sign"] = {
			untranslated = "Small Standing Stone Sign",
			category = nil,
			group = "World Object",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingStoneSignItem",
			typeID = 0,
		},
		["Small Standing Wood Sign"] = {
			untranslated = "Small Standing Wood Sign",
			category = nil,
			group = "Item",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = nil,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingWoodSignItem",
			typeID = 0,
		},
		["Small Stockpile"] = {
			untranslated = "Small Stockpile",
			category = nil,
			group = "Crafted Objects",
			description = "Designates a 3x3x3 area as storage for large items.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStockpileItem",
			typeID = 0,
		},
		["Small Wood Cart"] = {
			untranslated = "Small Wood Cart",
			category = nil,
			group = "Crafted Objects",
			description = "Small wood cart for hauling minimal loads.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallWoodCartItem",
			typeID = 0,
		},
		["Small Wooden Boat"] = {
			untranslated = "Small Wooden Boat",
			category = nil,
			group = "Crafted Objects",
			description = "A personal transport vessel capable of holding a suprising amount of goods.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallWoodenBoatItem",
			typeID = 0,
		},
		["Small Wooden Ship Frame"] = {
			untranslated = "Small Wooden Ship Frame",
			category = nil,
			group = "Items",
			description = "The basis for any wooden personal vessel.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallWoodenShipFrameItem",
			typeID = 0,
		},
		["Smelting Skill Book"] = {
			untranslated = "Smelting Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Smelting Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Smelting Skill BookItem",
			typeID = 0,
		},
		["Smelting Skill Scroll"] = {
			untranslated = "Smelting Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Smelting Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Smelting Skill ScrollItem",
			typeID = 0,
		},
		["Smelting Upgrade"] = {
			untranslated = "Smelting Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Smelting recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmeltingUpgradeItem",
			typeID = 0,
		},
		["Smith Apron"] = {
			untranslated = "Smith Apron",
			category = nil,
			group = "Clothing",
			description = "A thick leather apron that provides protection from the ocassional chunk of flying metal when hammering on an anvil.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmithApronItem",
			typeID = 0,
		},
		["Smith Bandana"] = {
			untranslated = "Smith Bandana",
			category = nil,
			group = "Clothing",
			description = "A cotton bandana that is great for keeping the hair out of your face and acts as a sweat band.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmithBandanaItem",
			typeID = 0,
		},
		["Smith Boots"] = {
			untranslated = "Smith Boots",
			category = nil,
			group = "Clothing",
			description = "Heavy duty steel-toed boots.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmithBootsItem",
			typeID = 0,
		},
		["Smith Gloves"] = {
			untranslated = "Smith Gloves",
			category = nil,
			group = "Clothing",
			description = "A reinforced wrist guard paired with a lone work glove.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmithGlovesItem",
			typeID = 0,
		},
		["Smith Pants"] = {
			untranslated = "Smith Pants",
			category = nil,
			group = "Clothing",
			description = "Denim pants with knee patches.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmithPantsItem",
			typeID = 0,
		},
		["Smith Shirt"] = {
			untranslated = "Smith Shirt",
			category = nil,
			group = "Clothing",
			description = "A simple cotton shirt helps reduce the strain of heat exposure.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmithShirtItem",
			typeID = 0,
		},
		["Smooth Gut Noodle Roll"] = {
			untranslated = "Smooth Gut Noodle Roll",
			category = nil,
			group = "Food",
			description = "These noodle rolls look VERY smooth.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 1200,
			carbs = 19,
			protein = 15,
			fat = 9,
			vitamins = 1,
			density = 3.6666666666666665,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmoothGutNoodleRollItem",
			typeID = 0,
		},
		["Snapping Turtle Carcass"] = {
			untranslated = "Snapping Turtle Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead snapping turtle.",
			tagGroups = {
				"Tiny Carcass",
				"Tiny Leather Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SnappingTurtleCarcassItem",
			typeID = 0,
		},
		["Softwood Board"] = {
			untranslated = "Softwood Board",
			category = nil,
			group = "Items",
			description = "A higher quality softwood board used for long lasting furniture.",
			tagGroups = {
				"Burnable Fuel",
				"Wood Board",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 2000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SoftwoodBoardItem",
			typeID = 0,
		},
		["Softwood Hewn Log"] = {
			untranslated = "Softwood Hewn Log",
			category = nil,
			group = "Blocks",
			description = "A log hewn and shaped to be a building material. Hewing logs at a workbench will grant no experience.",
			tagGroups = {
				"Burnable Fuel",
				"Constructable",
				"Hewn Log",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SoftwoodHewnLogItem",
			typeID = 0,
		},
		["Softwood Lumber"] = {
			untranslated = "Softwood Lumber",
			category = nil,
			group = "Blocks",
			description = "Can be fashioned into various usable equipment.",
			tagGroups = {
				"Burnable Fuel",
				"Constructable",
				"Lumber",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SoftwoodLumberItem",
			typeID = 0,
		},
		["Softwood Lumber Bench"] = {
			untranslated = "Softwood Lumber Bench",
			category = nil,
			group = "Housing Objects",
			description = "A lumber bench for when you need extra seating space than a traditional chair.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SoftwoodLumberBenchItem",
			typeID = 0,
		},
		["Softwood Lumber Chair"] = {
			untranslated = "Softwood Lumber Chair",
			category = nil,
			group = "Housing Objects",
			description = "A sturdy lumber chair. It doesn't feel as wobbly as more basic wooden chairs.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SoftwoodLumberChairItem",
			typeID = 0,
		},
		["Softwood Lumber Door"] = {
			untranslated = "Softwood Lumber Door",
			category = nil,
			group = "Housing Objects",
			description = "A door made from finely cut lumber.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SoftwoodLumberDoorItem",
			typeID = 0,
		},
		["Softwood Lumber Dresser"] = {
			untranslated = "Softwood Lumber Dresser",
			category = nil,
			group = "Housing Objects",
			description = "A lumber dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Bedroom",
			furnitureType = "Dresser",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SoftwoodLumberDresserItem",
			typeID = 0,
		},
		["Softwood Lumber Table"] = {
			untranslated = "Softwood Lumber Table",
			category = nil,
			group = "Housing Objects",
			description = "A large lumber table for eating meals or getting some work done.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SoftwoodLumberTableItem",
			typeID = 0,
		},
		["Soil Sampler"] = {
			untranslated = "Soil Sampler",
			category = nil,
			group = "Items",
			description = "Checking the moisture levels, temperature, and nutrients of soil is important for farming.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SoilSamplerItem",
			typeID = 0,
		},
		["Solar Generator"] = {
			untranslated = "Solar Generator",
			category = nil,
			group = "Crafted Objects",
			description = "Generates electrical power from the sun! Requires a clear view of the sky above the generator for full output. Internal batteries ensure generation during nighttime.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SolarGeneratorItem",
			typeID = 0,
		},
		["Spiky Roll"] = {
			untranslated = "Spiky Roll",
			category = nil,
			group = "Food",
			description = "Spikes are definitely removed before serving.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 1300,
			carbs = 20,
			protein = 17,
			fat = 7,
			vitamins = 2,
			density = 3.5384615384615383,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SpikyRollItem",
			typeID = 0,
		},
		["Spin Melter"] = {
			untranslated = "Spin Melter",
			category = nil,
			group = "Work Stations",
			description = "A device with a rotating drum that is used to shape molten synthetic materials into thin ribbons.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SpinMelterItem",
			typeID = 0,
		},
		["Spoiled Food"] = {
			untranslated = "Spoiled Food",
			category = nil,
			group = "Items",
			description = "Food that has spoiled beyond the point of being suitable for human consumption. It can still be used for compost.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 20,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SpoiledFoodItem",
			typeID = 0,
		},
		["Spruce Log"] = {
			untranslated = "Spruce Log",
			category = nil,
			group = "Natural Resources",
			description = "Spruce log is a type of softwood, sometimes referred to as whitewood.",
			tagGroups = {
				"Burnable Fuel",
				"Softwood",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SpruceLogItem",
			typeID = 0,
		},
		["Spruce Seed"] = {
			untranslated = "Spruce Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a spruce tree.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SpruceSeedItem",
			typeID = 0,
		},
		["Square Belt"] = {
			untranslated = "Square Belt",
			category = nil,
			group = "Clothing",
			description = "Belt with a square buckle.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SquareBeltItem",
			typeID = 0,
		},
		["Square Pot"] = {
			untranslated = "Square Pot",
			category = nil,
			group = "Housing Objects",
			description = "Sometimes you just want to bring a little bit of nature into your house.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PlanterPotSquareItem",
			typeID = 0,
		},
		["Stamp Mill"] = {
			untranslated = "Stamp Mill",
			category = nil,
			group = "Work Stations",
			description = "A crushing machine that uses iron stamps to pound rocks into small pieces.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StampMillItem",
			typeID = 0,
		},
		["Standing Glass Sign"] = {
			untranslated = "Standing Glass Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign framed with a glass plate.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StandingGlassSignItem",
			typeID = 0,
		},
		["Standing Long Steel Sign"] = {
			untranslated = "Standing Long Steel Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A long steel plate with a wooden base.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StandingLongSteelSignItem",
			typeID = 0,
		},
		["Standing Steel Brick Sign"] = {
			untranslated = "Standing Steel Brick Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A solid steel plate supported by a brick base.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StandingSteelBrickSignItem",
			typeID = 0,
		},
		["Steam Engine"] = {
			untranslated = "Steam Engine",
			category = nil,
			group = "Crafted Objects",
			description = "A large steam engine for generating power.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteamEngineItem",
			typeID = 0,
		},
		["Steam Tractor"] = {
			untranslated = "Steam Tractor",
			category = nil,
			group = "Crafted Objects",
			description = "A tractor powered through steam.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 25000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteamTractorItem",
			typeID = 0,
		},
		["Steam Tractor Harvester"] = {
			untranslated = "Steam Tractor Harvester",
			category = nil,
			group = "Items",
			description = "An attachment for the steam tractor that allows for quick harvesting of plants.",
			tagGroups = {
				"Tool",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteamTractorHarvesterItem",
			typeID = 0,
		},
		["Steam Tractor Plow"] = {
			untranslated = "Steam Tractor Plow",
			category = nil,
			group = "Items",
			description = "An attachment for the steam tractor that allows for quick plowing.",
			tagGroups = {
				"Tool",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteamTractorPlowItem",
			typeID = 0,
		},
		["Steam Tractor Sower"] = {
			untranslated = "Steam Tractor Sower",
			category = nil,
			group = "Items",
			description = "An attachment for the steam tractor that allows for quick planting of seeds.",
			tagGroups = {
				"Tool",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteamTractorSowerItem",
			typeID = 0,
		},
		["Steam Truck"] = {
			untranslated = "Steam Truck",
			category = nil,
			group = "Crafted Objects",
			description = "A truck that runs on steam.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 25000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteamTruckItem",
			typeID = 0,
		},
		["Steel Abstract Fixture"] = {
			untranslated = "Steel Abstract Fixture",
			category = nil,
			group = "Housing Objects",
			description = "A more modern way to light up a room.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelAbstractFixtureItem",
			typeID = 0,
		},
		["Steel Axe"] = {
			untranslated = "Steel Axe",
			category = nil,
			group = "Items",
			description = "A Steel axe made for cutting down trees.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelAxeItem",
			typeID = 0,
		},
		["Steel Axle"] = {
			untranslated = "Steel Axle",
			category = nil,
			group = "Items",
			description = "A rotating steel rod that can be fixed to wheels for use in vehicles.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelAxleItem",
			typeID = 0,
		},
		["Steel Bar"] = {
			untranslated = "Steel Bar",
			category = nil,
			group = "Blocks",
			description = "Refined bar of steel.",
			tagGroups = {
				"Metal",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 20000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelBarItem",
			typeID = 0,
		},
		["Steel Buoy"] = {
			untranslated = "Steel Buoy",
			category = nil,
			group = "Crafted Objects",
			description = "A steel navigational buoy, can also be used as a moorage post.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelBuoyItem",
			typeID = 0,
		},
		["Steel Ceiling Light"] = {
			untranslated = "Steel Ceiling Light",
			category = nil,
			group = "Housing Objects",
			description = "A more modern way to light up a room.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelCeilingLightItem",
			typeID = 0,
		},
		["Steel Floor Lamp"] = {
			untranslated = "Steel Floor Lamp",
			category = nil,
			group = "Housing Objects",
			description = "A more modern way to light up a room. This time from the floor.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "3",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelFloorLampItem",
			typeID = 0,
		},
		["Steel Gear"] = {
			untranslated = "Steel Gear",
			category = nil,
			group = "Items",
			description = "A toothed machine part that interlocks with others.",
			tagGroups = {
				"Gear",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelGearItem",
			typeID = 0,
		},
		["Steel Gearbox"] = {
			untranslated = "Steel Gearbox",
			category = nil,
			group = "Items",
			description = "Provides speed and torque conversions from a rotating power source to another device.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelGearboxItem",
			typeID = 0,
		},
		["Steel Hammer"] = {
			untranslated = "Steel Hammer",
			category = nil,
			group = "Items",
			description = "A robust steel hammer useful for shaping blocks and deconstruction.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelHammerItem",
			typeID = 0,
		},
		["Steel Hanging Fixture"] = {
			untranslated = "Steel Hanging Fixture",
			category = nil,
			group = "Housing Objects",
			description = "A more modern way to light up a room.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelHangingFixtureItem",
			typeID = 0,
		},
		["Steel Hanging Lamp"] = {
			untranslated = "Steel Hanging Lamp",
			category = nil,
			group = "Housing Objects",
			description = "A more modern way to light up a room.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelHangingLampItem",
			typeID = 0,
		},
		["Steel Hoe"] = {
			untranslated = "Steel Hoe",
			category = nil,
			group = "Items",
			description = "A steel hoe with improved range to help tilling larger areas.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelHoeItem",
			typeID = 0,
		},
		["Steel Kitchen Lamp"] = {
			untranslated = "Steel Kitchen Lamp",
			category = nil,
			group = "Housing Objects",
			description = "A more modern way to light up a room.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.8",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelKitchenLampItem",
			typeID = 0,
		},
		["Steel Machete"] = {
			untranslated = "Steel Machete",
			category = nil,
			group = "Items",
			description = "A machete used to quickly clear plants.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelMacheteItem",
			typeID = 0,
		},
		["Steel Moorage Post"] = {
			untranslated = "Steel Moorage Post",
			category = nil,
			group = "Crafted Objects",
			description = "An iron moorage post that makes sure that even the largest of vessels stay still.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelMooragePostItem",
			typeID = 0,
		},
		["Steel Pickaxe"] = {
			untranslated = "Steel Pickaxe",
			category = nil,
			group = "Items",
			description = "A steel pickaxe used to break down stone and ore into usable rubble.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelPickaxeItem",
			typeID = 0,
		},
		["Steel Pipe"] = {
			untranslated = "Steel Pipe",
			category = nil,
			group = "Blocks",
			description = "A pipe for transporting liquids.",
			tagGroups = {},
			maxStack = 20,
			carried = "Hands",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelPipeItem",
			typeID = 0,
		},
		["Steel Plate"] = {
			untranslated = "Steel Plate",
			category = nil,
			group = "Items",
			description = "A sturdy steel plate for use in various crafting recipes.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelPlateItem",
			typeID = 0,
		},
		["Steel Saw Blade"] = {
			untranslated = "Steel Saw Blade",
			category = nil,
			group = "Items",
			description = "A disc shaped steel saw that can be attached to rotary machines to shape wood and masonry products.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelSawBladeItem",
			typeID = 0,
		},
		["Steel Searchlight"] = {
			untranslated = "Steel Searchlight",
			category = nil,
			group = "Housing Objects",
			description = "When your goal is to really light up the heaven!",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelSearchlightItem",
			typeID = 0,
		},
		["Steel Shovel"] = {
			untranslated = "Steel Shovel",
			category = nil,
			group = "Items",
			description = "When an iron shovel is not enough and you need something more durable while terraforming.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelShovelItem",
			typeID = 0,
		},
		["Steel Sickle"] = {
			untranslated = "Steel Sickle",
			category = nil,
			group = "Items",
			description = "A steel sickle used to harvest crops or cut grass. Has an AoE with each swing.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelSickleItem",
			typeID = 0,
		},
		["Steel Square Fixture"] = {
			untranslated = "Steel Square Fixture",
			category = nil,
			group = "Housing Objects",
			description = "A more modern way to light up a room.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelSquareFixtureItem",
			typeID = 0,
		},
		["Steel Table Lamp"] = {
			untranslated = "Steel Table Lamp",
			category = nil,
			group = "Housing Objects",
			description = "For late night studying. Or working. Or anything, really.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelTableLampItem",
			typeID = 0,
		},
		["Stenographers Table"] = {
			untranslated = "Stenographers Table",
			category = nil,
			group = "Work Stations",
			description = "Documenting a court case is of vital importance and a dedicated unique typewriter is required for this purpose and of course its own table to place it on.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StenographersTableItem",
			typeID = 0,
		},
		Stockpile = {
			untranslated = "Stockpile",
			category = nil,
			group = "Crafted Objects",
			description = "Designates a 5x5x5 area as storage for large items.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StockpileItem",
			typeID = 0,
		},
		Stone = {
			untranslated = "Stone",
			category = nil,
			group = "Block",
			description = "A pile of stones.",
			tagGroups = {
				"Rock",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 7000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StoneItem",
			typeID = 0,
		},
		["Stone Axe"] = {
			untranslated = "Stone Axe",
			category = nil,
			group = "Items",
			description = "A crude stone axe made for cutting down trees.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StoneAxeItem",
			typeID = 0,
		},
		["Stone Brazier"] = {
			untranslated = "Stone Brazier",
			category = nil,
			group = "Housing Objects",
			description = "A stone stand which can hold burning fuel to provide light.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StoneBrazierItem",
			typeID = 0,
		},
		["Stone Hammer"] = {
			untranslated = "Stone Hammer",
			category = nil,
			group = "Items",
			description = "A crude stone hammer useful for shaping blocks and deconstruction.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StoneHammerItem",
			typeID = 0,
		},
		["Stone Machete"] = {
			untranslated = "Stone Machete",
			category = nil,
			group = "Items",
			description = "A machete used to quickly clear plants.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StoneMacheteItem",
			typeID = 0,
		},
		["Stone Pickaxe"] = {
			untranslated = "Stone Pickaxe",
			category = nil,
			group = "Items",
			description = "A crude pickaxe used to break down stone and ore into usable rubble.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StonePickaxeItem",
			typeID = 0,
		},
		["Stone Road"] = {
			untranslated = "Stone Road",
			category = nil,
			group = "Blocks",
			description = "A rocky surface formed from smoothed rubble. It's fairly durable and efficient for any wheeled vehicle.",
			tagGroups = {
				"Constructable",
				"Road",
				"Road Type",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StoneRoadItem",
			typeID = 0,
		},
		["Stone Road Tool"] = {
			untranslated = "Stone Road Tool",
			category = nil,
			group = "Items",
			description = "A tool for tamping dirt into roads.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StoneRoadToolItem",
			typeID = 0,
		},
		["Stone Sickle"] = {
			untranslated = "Stone Sickle",
			category = nil,
			group = "Items",
			description = "A stone sickle used to harvest crops or cut grass.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StoneSickleItem",
			typeID = 0,
		},
		["Stop Sign"] = {
			untranslated = "Stop Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A traffic sign used to notify drivers to come to a complete stop and make sure the interesection is clear before proceeding.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StopSignItem",
			typeID = 0,
		},
		["Storage Chest"] = {
			untranslated = "Storage Chest",
			category = nil,
			group = "Crafted Objects",
			description = "A container you can store items in.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StorageChestItem",
			typeID = 0,
		},
		["Storage Silo"] = {
			untranslated = "Storage Silo",
			category = nil,
			group = "Crafted Objects",
			description = "A wooden silo capable of storing extra large stacks of crops, seeds, and fertilizer. Silos are not able to store other types of materials.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StorageSiloItem",
			typeID = 0,
		},
		Store = {
			untranslated = "Store",
			category = nil,
			group = "Work Stations",
			description = "Allows the selling and trading of items.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StoreItem",
			typeID = 0,
		},
		Stove = {
			untranslated = "Stove",
			category = nil,
			group = "Housing Objects",
			description = "A heavy stove for cooking more complex dishes.",
			tagGroups = {
				"Crafting Table",
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Kitchen",
			furnitureType = "Cooking",
			repeatsDepreciation = "0.3",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "24",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StoveItem",
			typeID = 0,
		},
		["Strange Fuel"] = {
			untranslated = "Strange Fuel",
			category = nil,
			group = "Item",
			description = "CHEEEAAAAATER",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 10000000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StrangeFuelItem",
			typeID = 0,
		},
		["Street Sign"] = {
			untranslated = "Street Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A metal sign that is especially useful when placed alongside a road to provide information or give instructions to road users.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StreetSignItem",
			typeID = 0,
		},
		Streetlamp = {
			untranslated = "Streetlamp",
			category = nil,
			group = "Housing Objects",
			description = "A towering metal light post that requires electricity to run.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StreetlampItem",
			typeID = 0,
		},
		["Stuffed Alligator"] = {
			untranslated = "Stuffed Alligator",
			category = nil,
			group = "Housing Objects",
			description = "It looks so real!",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Decoration",
			furnitureType = "Statue",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StuffedAlligatorItem",
			typeID = 0,
		},
		["Stuffed Bison"] = {
			untranslated = "Stuffed Bison",
			category = nil,
			group = "Housing Objects",
			description = "It looks so real!",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Decoration",
			furnitureType = "Statue",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StuffedBisonItem",
			typeID = 0,
		},
		["Stuffed Elk"] = {
			untranslated = "Stuffed Elk",
			category = nil,
			group = "Housing Objects",
			description = "It looks so real!",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Decoration",
			furnitureType = "Statue",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StuffedElkItem",
			typeID = 0,
		},
		["Stuffed Goat"] = {
			untranslated = "Stuffed Goat",
			category = nil,
			group = "Housing Objects",
			description = "It looks so real!",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Decoration",
			furnitureType = "Statue",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StuffedGoatItem",
			typeID = 0,
		},
		["Stuffed Jaguar"] = {
			untranslated = "Stuffed Jaguar",
			category = nil,
			group = "Housing Objects",
			description = "It looks so real!",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Decoration",
			furnitureType = "Statue",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StuffedJaguarItem",
			typeID = 0,
		},
		["Stuffed Turkey"] = {
			untranslated = "Stuffed Turkey",
			category = nil,
			group = "Food",
			description = "To give thanks for the fact that this food gives two extra nutrients than other food items of the same tier.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1600,
			carbs = 17,
			protein = 24,
			fat = 16,
			vitamins = 7,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StuffedTurkeyItem",
			typeID = 0,
		},
		["Stuffed Wolf"] = {
			untranslated = "Stuffed Wolf",
			category = nil,
			group = "Housing Objects",
			description = "It looks so real!",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Decoration",
			furnitureType = "Statue",
			repeatsDepreciation = "0.2",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StuffedWolfItem",
			typeID = 0,
		},
		Substrate = {
			untranslated = "Substrate",
			category = nil,
			group = "Items",
			description = "The foundation material for complex electronics.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SubstrateItem",
			typeID = 0,
		},
		Sugar = {
			untranslated = "Sugar",
			category = nil,
			group = "Food",
			description = "Even sweet lovers don't eat sugar plain.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 50,
			carbs = 15,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 30.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SugarItem",
			typeID = 0,
		},
		Sugarcane = {
			untranslated = "Sugarcane",
			category = nil,
			group = "Seed",
			description = "How did you even get this?",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 1,
			carbs = 0,
			protein = 0,
			fat = 1,
			vitamins = 0,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SugarcaneItem",
			typeID = 0,
		},
		["Sun Cheese"] = {
			untranslated = "Sun Cheese",
			category = nil,
			group = "Food",
			description = "Cheesy yet not made in a traditional way.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 250,
			carbs = 2,
			protein = 4,
			fat = 12,
			vitamins = 0,
			density = 7.199999999999999,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SunCheeseItem",
			typeID = 0,
		},
		Sunflower = {
			untranslated = "Sunflower",
			category = nil,
			group = "Food",
			description = "A plant whose seeds are quite versitile in their use further processed.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 50,
			carbs = 2,
			protein = 2,
			fat = 4,
			vitamins = 0,
			density = 16.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SunflowerItem",
			typeID = 0,
		},
		["Sunflower Seed"] = {
			untranslated = "Sunflower Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow sunflowers.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SunflowerSeedItem",
			typeID = 0,
		},
		["Sweet Deer Jerky"] = {
			untranslated = "Sweet Deer Jerky",
			category = nil,
			group = "Food",
			description = "Marinated in a mix of oil, herbs and some sweetener really increased the potential.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 600,
			carbs = 4,
			protein = 22,
			fat = 6,
			vitamins = 3,
			density = 5.833333333333333,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SweetDeerJerkyItem",
			typeID = 0,
		},
		["Sweet Salad"] = {
			untranslated = "Sweet Salad",
			category = nil,
			group = "Food",
			description = "The sweetness of the fruits happens to work well with the salad.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 1200,
			carbs = 18,
			protein = 9,
			fat = 7,
			vitamins = 22,
			density = 4.666666666666667,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SweetSaladItem",
			typeID = 0,
		},
		["Swirl Vase"] = {
			untranslated = "Swirl Vase",
			category = nil,
			group = "Housing Objects",
			description = "A  vase made with glass to brighten up your home.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SwirlVaseItem",
			typeID = 0,
		},
		["Synthetic Rubber"] = {
			untranslated = "Synthetic Rubber",
			category = nil,
			group = "Items",
			description = "An extremely useful synthetic material derived from petrochemicals.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SyntheticRubberItem",
			typeID = 0,
		},
		["Tailor Bowler Hat"] = {
			untranslated = "Tailor Bowler Hat",
			category = nil,
			group = "Clothing",
			description = "A stylish bowler hat made of tighly spun fur felt.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TailorBowlerHatItem",
			typeID = 0,
		},
		["Tailor Pants"] = {
			untranslated = "Tailor Pants",
			category = nil,
			group = "Clothing",
			description = "Tailored slacks that fit just right.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TailorPantsItem",
			typeID = 0,
		},
		["Tailor Shirt"] = {
			untranslated = "Tailor Shirt",
			category = nil,
			group = "Clothing",
			description = "A form-fitting vest and tie ensemble which includes measuring tape.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TailorShirtItem",
			typeID = 0,
		},
		["Tailor Shoes"] = {
			untranslated = "Tailor Shoes",
			category = nil,
			group = "Clothing",
			description = "Two-toned suede shoes.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TailorShoesItem",
			typeID = 0,
		},
		["Tailoring Basic Upgrade"] = {
			untranslated = "Tailoring Basic Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Tailoring recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TailoringUpgradeItem",
			typeID = 0,
		},
		["Tailoring Modern Upgrade"] = {
			untranslated = "Tailoring Modern Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Tailoring recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TailoringModernUpgradeItem",
			typeID = 0,
		},
		["Tailoring Skill Book"] = {
			untranslated = "Tailoring Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Tailoring Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Tailoring Skill BookItem",
			typeID = 0,
		},
		["Tailoring Skill Scroll"] = {
			untranslated = "Tailoring Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Tailoring Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Tailoring Skill ScrollItem",
			typeID = 0,
		},
		["Tailoring Table"] = {
			untranslated = "Tailoring Table",
			category = nil,
			group = "Work Stations",
			description = "Spearhead the fashion movement with the finest clothes and hair!",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TailoringTableItem",
			typeID = 0,
		},
		["Tall Boots"] = {
			untranslated = "Tall Boots",
			category = nil,
			group = "Clothing",
			description = "Knee-high boots are boots that rise to the knee, or slightly thereunder. They are generally tighter around the leg shaft and ankle than at the top.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TallBootsItem",
			typeID = 0,
		},
		Tallow = {
			untranslated = "Tallow",
			category = nil,
			group = "Food",
			description = "Rendered animal fat useful for more than just cooking.",
			tagGroups = {
				"Fat",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 200,
			carbs = 0,
			protein = 0,
			fat = 8,
			vitamins = 0,
			density = 4.0,
			fuel = 2000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TallowItem",
			typeID = 0,
		},
		["Tallow Candle"] = {
			untranslated = "Tallow Candle",
			category = nil,
			group = "Housing Objects",
			description = "A candle which can burn tallow to produce a small amount of light.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.8",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TallowCandleItem",
			typeID = 0,
		},
		["Tallow Lamp"] = {
			untranslated = "Tallow Lamp",
			category = nil,
			group = "Housing Objects",
			description = "A pottery lamp. Fuel with tallow.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.2",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TallowLampItem",
			typeID = 0,
		},
		["Tallow Wall Lamp"] = {
			untranslated = "Tallow Wall Lamp",
			category = nil,
			group = "Housing Objects",
			description = "A candle mounted on a wall bracket which can burn tallow to produce a small amount of light.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.2",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TallowWallLampItem",
			typeID = 0,
		},
		["Taro Fries"] = {
			untranslated = "Taro Fries",
			category = nil,
			group = "Food",
			description = "Crispy strips of taro that have been deep fried in oil.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 600,
			carbs = 10,
			protein = 2,
			fat = 20,
			vitamins = 0,
			density = 5.333333333333334,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TaroFriesItem",
			typeID = 0,
		},
		["Taro Root"] = {
			untranslated = "Taro Root",
			category = nil,
			group = "Food",
			description = "Colocasia esculenta.",
			tagGroups = {
				"Food",
				"Raw Food",
				"Root",
				"Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 250,
			carbs = 6,
			protein = 1,
			fat = 0,
			vitamins = 1,
			density = 3.2,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TaroRootItem",
			typeID = 0,
		},
		["Taro Seed"] = {
			untranslated = "Taro Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow taro.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TaroSeedItem",
			typeID = 0,
		},
		["Tasty Tropical Pizza"] = {
			untranslated = "Tasty Tropical Pizza",
			category = nil,
			group = "Food",
			description = "To some it is tasty. To others, unforgivable.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 1200,
			carbs = 21,
			protein = 6,
			fat = 12,
			vitamins = 11,
			density = 4.166666666666666,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TastyTropicalPizzaItem",
			typeID = 0,
		},
		["Tiny Stockpile"] = {
			untranslated = "Tiny Stockpile",
			category = nil,
			group = "Crafted Objects",
			description = "Designates a 2x3x2 area as storage for large items.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TinyStockpileItem",
			typeID = 0,
		},
		Toilet = {
			untranslated = "Toilet",
			category = nil,
			group = "Housing Objects",
			description = "When you gotta go, you gotta go.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Bathroom",
			furnitureType = "Toilet",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ToiletItem",
			typeID = 0,
		},
		Tomato = {
			untranslated = "Tomato",
			category = nil,
			group = "Food",
			description = "Intelligence is knowing this is a fruit; wisdom is not putting it in a fruit salad.",
			tagGroups = {
				"Food",
				"Raw Food",
				"Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 240,
			carbs = 5,
			protein = 1,
			fat = 0,
			vitamins = 2,
			density = 3.3333333333333335,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TomatoItem",
			typeID = 0,
		},
		["Tomato Seed"] = {
			untranslated = "Tomato Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow tomato plants.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TomatoSeedItem",
			typeID = 0,
		},
		["Tool Bench"] = {
			untranslated = "Tool Bench",
			category = nil,
			group = "Work Stations",
			description = "A place to craft and fix up tools.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ToolBenchItem",
			typeID = 0,
		},
		["Topped Porridge"] = {
			untranslated = "Topped Porridge",
			category = nil,
			group = "Food",
			description = "A thick gruel of boiled grains with a dash of fruity flavor.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 700,
			carbs = 10,
			protein = 4,
			fat = 0,
			vitamins = 10,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ToppedPorridgeItem",
			typeID = 0,
		},
		Torch = {
			untranslated = "Torch",
			category = nil,
			group = "Items",
			description = "A little bit of light to help beat back the night.",
			tagGroups = {
				"Torch",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 8000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TorchItem",
			typeID = 0,
		},
		["Torch Stand"] = {
			untranslated = "Torch Stand",
			category = nil,
			group = "Housing Objects",
			description = "A stand for a torch.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.8",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TorchStandItem",
			typeID = 0,
		},
		Tortilla = {
			untranslated = "Tortilla",
			category = nil,
			group = "Food",
			description = "A thin, unleavened flatbread.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 20,
			protein = 10,
			fat = 0,
			vitamins = 0,
			density = 8.571428571428571,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TortillaItem",
			typeID = 0,
		},
		["Towel Rack"] = {
			untranslated = "Towel Rack",
			category = nil,
			group = "Housing Objects",
			description = "A wooden hanging rack designed for towels.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Bathroom",
			furnitureType = "Hanger",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TowelRackItem",
			typeID = 0,
		},
		["Town Foundation"] = {
			untranslated = "Town Foundation",
			category = nil,
			group = "Work Stations",
			description = "The founding stone for civilization.",
			tagGroups = {
				"Government",
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Civics",
			repeatsDepreciation = "1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "45",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TownFoundationItem",
			typeID = 0,
		},
		["Trailer Truck"] = {
			untranslated = "Trailer Truck",
			category = nil,
			group = "Vehicle",
			description = "Modern truck for hauling sizable loads.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 25000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TrailerTruckItem",
			typeID = 0,
		},
		["Transmission Pole"] = {
			untranslated = "Transmission Pole",
			category = nil,
			group = "Crafted Objects",
			description = "Can link energy.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TransmissionPoleItem",
			typeID = 0,
		},
		["Trapper Fur Hat"] = {
			untranslated = "Trapper Fur Hat",
			category = nil,
			group = "Clothing",
			description = "It sure is warm.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TrapperFurHatItem",
			typeID = 0,
		},
		["Trapper Leather Hat"] = {
			untranslated = "Trapper Leather Hat",
			category = nil,
			group = "Clothing",
			description = "Helps keep the sun off your face... and neck... and also ears.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TrapperLeatherHatItem",
			typeID = 0,
		},
		Treasury = {
			untranslated = "Treasury",
			category = nil,
			group = "Work Stations",
			description = "Allows the setting of taxes.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TreasuryItem",
			typeID = 0,
		},
		["Tree Debris"] = {
			untranslated = "Tree Debris",
			category = nil,
			group = "Blocks",
			description = "Clear cut debris that needs to be broken down to be more usable.",
			tagGroups = {},
			maxStack = 20,
			carried = "Hands",
			weight = nil,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TreeDebrisItem",
			typeID = 0,
		},
		["Trillium Flower"] = {
			untranslated = "Trillium Flower",
			category = nil,
			group = "Food",
			description = "Placeholder Description.",
			tagGroups = {
				"Food",
				"Petals",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TrilliumFlowerItem",
			typeID = 0,
		},
		["Trillium Seed"] = {
			untranslated = "Trillium Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow trillium.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TrilliumSeedItem",
			typeID = 0,
		},
		["Tripod Camera"] = {
			untranslated = "Tripod Camera",
			category = nil,
			group = "Crafted Objects",
			description = "When you want to save the world but in a frame.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TripodCameraItem",
			typeID = 0,
		},
		Trousers = {
			untranslated = "Trousers",
			category = nil,
			group = "Clothing",
			description = "Sturdy pair of slim-fit pants. Trousers are an item of clothing worn from the waist to the ankles, covering both legs separately (rather than with cloth extending across both legs as in robes, skirts, and dresses).",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TrousersItem",
			typeID = 0,
		},
		Trout = {
			untranslated = "Trout",
			category = nil,
			group = "Natural Resources",
			description = "A trout.",
			tagGroups = {
				"Fish",
				"Medium Fish",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 800,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TroutItem",
			typeID = 0,
		},
		Truck = {
			untranslated = "Truck",
			category = nil,
			group = "Crafted Objects",
			description = "Modern truck for hauling sizable loads.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 25000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TruckItem",
			typeID = 0,
		},
		Tuna = {
			untranslated = "Tuna",
			category = nil,
			group = "Natural Resources",
			description = "A tuna.",
			tagGroups = {
				"Fish",
				"Large Fish",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TunaItem",
			typeID = 0,
		},
		Tunic = {
			untranslated = "Tunic",
			category = nil,
			group = "Clothing",
			description = "A simply made canvas shirt. Does not have a pocket to put your pen in.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TunicItem",
			typeID = 0,
		},
		["Turkey Carcass"] = {
			untranslated = "Turkey Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead turkey.",
			tagGroups = {
				"Tiny Carcass",
				"Tiny Leather Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "TurkeyCarcassItem",
			typeID = 0,
		},
		["Upholstered Chair"] = {
			untranslated = "Upholstered Chair",
			category = nil,
			group = "Housing Objects",
			description = "Like a chair, but upholstered.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.7",
			roomCategory = "Living Room",
			furnitureType = "Chair",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "UpholsteredChairItem",
			typeID = 0,
		},
		["Upholstered Couch"] = {
			untranslated = "Upholstered Couch",
			category = nil,
			group = "Housing Objects",
			description = "Like a couch, but upholstered.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Living Room",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "UpholsteredCouchItem",
			typeID = 0,
		},
		Urchin = {
			untranslated = "Urchin",
			category = nil,
			group = "Natural Resources",
			description = "An urchin.",
			tagGroups = {
				"Marine Life",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "UrchinItem",
			typeID = 0,
		},
		Valve = {
			untranslated = "Valve",
			category = nil,
			group = "Items",
			description = "A device that regulates, directs, or controls the flow of fluid.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ValveItem",
			typeID = 0,
		},
		["Vegetable Medley"] = {
			untranslated = "Vegetable Medley",
			category = nil,
			group = "Food",
			description = "An eclectic arrangement of vegetables.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 900,
			carbs = 8,
			protein = 4,
			fat = 7,
			vitamins = 17,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "VegetableMedleyItem",
			typeID = 0,
		},
		["Vegetable Soup"] = {
			untranslated = "Vegetable Soup",
			category = nil,
			group = "Food",
			description = "Who knew plants in plant broth could be so tasty?",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 700,
			calories = 1200,
			carbs = 12,
			protein = 4,
			fat = 7,
			vitamins = 19,
			density = 3.5000000000000004,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "VegetableSoupItem",
			typeID = 0,
		},
		["Vegetable Stock"] = {
			untranslated = "Vegetable Stock",
			category = nil,
			group = "Food",
			description = "A hearty stock full of assorted vegetables.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 600,
			calories = 700,
			carbs = 11,
			protein = 1,
			fat = 2,
			vitamins = 11,
			density = 3.571428571428571,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "VegetableStockItem",
			typeID = 0,
		},
		["Villagers Cowl Lowered"] = {
			untranslated = "Villagers Cowl Lowered",
			category = nil,
			group = "Clothing",
			description = "A rough linen cowl lowered, showing your face.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "VillagersCowlLoweredItem",
			typeID = 0,
		},
		["Villagers Cowl Raised"] = {
			untranslated = "Villagers Cowl Raised",
			category = nil,
			group = "Clothing",
			description = "A rough linen cowl raised, hiding your face partially.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "VillagersCowlRaisedItem",
			typeID = 0,
		},
		["Wainwright Table"] = {
			untranslated = "Wainwright Table",
			category = nil,
			group = "Work Stations",
			description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WainwrightTableItem",
			typeID = 0,
		},
		["Wall Candle"] = {
			untranslated = "Wall Candle",
			category = nil,
			group = "Housing Objects",
			description = "A wall mounted candle.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.2",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WallCandleItem",
			typeID = 0,
		},
		["Wanderers Hood Lowered"] = {
			untranslated = "Wanderers Hood Lowered",
			category = nil,
			group = "Clothing",
			description = "A quality linen cowl lowered, showing your face.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WanderersHoodLoweredItem",
			typeID = 0,
		},
		["Wanderers Hood Raised"] = {
			untranslated = "Wanderers Hood Raised",
			category = nil,
			group = "Clothing",
			description = "A quality linen cowl raised, hiding your face partially.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WanderersHoodRaisedItem",
			typeID = 0,
		},
		Washboard = {
			untranslated = "Washboard",
			category = nil,
			group = "Housing Objects",
			description = "Sometimes it can be nice to have clean clothes.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Bathroom",
			furnitureType = "Washing",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WashboardItem",
			typeID = 0,
		},
		["Washing Machine"] = {
			untranslated = "Washing Machine",
			category = nil,
			group = "Housing Objects",
			description = "Why hand scrub your clothes on a washboard when you could throw them into this magical cleaning machine?",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "5",
			roomCategory = "Bathroom",
			furnitureType = "Washing",
			repeatsDepreciation = "0.2",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WashingMachineItem",
			typeID = 0,
		},
		["Waste Filter"] = {
			untranslated = "Waste Filter",
			category = nil,
			group = "Crafted Objects",
			description = "Treats raw sewage.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WasteFilterItem",
			typeID = 0,
		},
		["Waterweed Seed"] = {
			untranslated = "Waterweed Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow waterweed.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WaterweedSeedItem",
			typeID = 0,
		},
		Waterwheel = {
			untranslated = "Waterwheel",
			category = nil,
			group = "Crafted Objects",
			description = "Uses the power of flowing water to produce mechanical power. Must be placed in fresh water and produces double power when placed in both a river and waterfall.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WaterwheelItem",
			typeID = 0,
		},
		["Wet Brick"] = {
			untranslated = "Wet Brick",
			category = nil,
			group = "Items",
			description = "A simple wet brick ready to be processed into a construction block.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WetBrickItem",
			typeID = 0,
		},
		Wheat = {
			untranslated = "Wheat",
			category = nil,
			group = "Food",
			description = "A common grain that is significantly more useful processed.",
			tagGroups = {
				"Food",
				"Grain",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 150,
			carbs = 6,
			protein = 2,
			fat = 0,
			vitamins = 0,
			density = 5.333333333333334,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WheatItem",
			typeID = 0,
		},
		["Wheat Seed"] = {
			untranslated = "Wheat Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow wheat.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WheatSeedItem",
			typeID = 0,
		},
		Wheelbarrow = {
			untranslated = "Wheelbarrow",
			category = nil,
			group = "Crafted Objects",
			description = "Small wheelbarrow for hauling minimal loads.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WheelbarrowItem",
			typeID = 0,
		},
		["White Bursage Seed"] = {
			untranslated = "White Bursage Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a white bursage.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WhiteBursageSeedItem",
			typeID = 0,
		},
		["Wild Mix"] = {
			untranslated = "Wild Mix",
			category = nil,
			group = "Food",
			description = "A dressed salad that, with the added sweetness, it's pretty tasty.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 600,
			calories = 800,
			carbs = 15,
			protein = 6,
			fat = 4,
			vitamins = 21,
			density = 5.75,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WildMixItem",
			typeID = 0,
		},
		["Wild Stew"] = {
			untranslated = "Wild Stew",
			category = nil,
			group = "Food",
			description = "A thick stew made with a variety of vegetables.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1100,
			carbs = 10,
			protein = 2,
			fat = 6,
			vitamins = 12,
			density = 2.727272727272727,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WildStewItem",
			typeID = 0,
		},
		["Wilted Fiddleheads"] = {
			untranslated = "Wilted Fiddleheads",
			category = nil,
			group = "Food",
			description = "While a bunch of wilted fiddleheads may seem a bit sad, at least they're nutritious.",
			tagGroups = {
				"Charred Green",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 350,
			carbs = 4,
			protein = 1,
			fat = 0,
			vitamins = 7,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WiltedFiddleheadsItem",
			typeID = 0,
		},
		["Wind Turbine"] = {
			untranslated = "Wind Turbine",
			category = nil,
			group = "Crafted Objects",
			description = "Uses wind to produce electrical power. Requires clear space for 10 blocks in front of the blades for full power generation. Gains a small output boost when placed at higher elevations.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WindTurbineItem",
			typeID = 0,
		},
		Windmill = {
			untranslated = "Windmill",
			category = nil,
			group = "Crafted Objects",
			description = "Uses wind to produce mechanical power. Requires clear space for 10 blocks in front of the blades for full power generation. Gains a small output boost when placed at higher elevations.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WindmillItem",
			typeID = 0,
		},
		["Wolf Carcass"] = {
			untranslated = "Wolf Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead wolf.",
			tagGroups = {
				"Small Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WolfCarcassItem",
			typeID = 0,
		},
		["Wood Cart"] = {
			untranslated = "Wood Cart",
			category = nil,
			group = "Crafted Objects",
			description = "Small cart for hauling small loads.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodCartItem",
			typeID = 0,
		},
		["Wood Pulp"] = {
			untranslated = "Wood Pulp",
			category = nil,
			group = "Items",
			description = "A byproduct of processing lumber, wood pulp can be burned for Mortar or pressed into paper.",
			tagGroups = {
				"Burnable Fuel",
				"Natural Fiber",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 50,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodPulpItem",
			typeID = 0,
		},
		["Wood Shop Cart"] = {
			untranslated = "Wood Shop Cart",
			category = nil,
			group = "Crafted Objects",
			description = "A store in a wooden cart, very useful when your customers are far away.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodShopCartItem",
			typeID = 0,
		},
		["Wooden Barge"] = {
			untranslated = "Wooden Barge",
			category = nil,
			group = "Crafted Objects",
			description = "",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 20000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenBargeItem",
			typeID = 0,
		},
		["Wooden Bow"] = {
			untranslated = "Wooden Bow",
			category = nil,
			group = "Items",
			description = "A primitive ranged weapon for hunting. Requires arrows to fire.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenBowItem",
			typeID = 0,
		},
		["Wooden Ceiling Light"] = {
			untranslated = "Wooden Ceiling Light",
			category = nil,
			group = "Housing Objects",
			description = "A more modern way to light up a room.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenCeilingLightItem",
			typeID = 0,
		},
		["Wooden Elevator"] = {
			untranslated = "Wooden Elevator",
			category = nil,
			group = "Crafted Objects",
			description = "An elevator for transporting loads vertically.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenElevatorItem",
			typeID = 0,
		},
		["Wooden Fabric Bed"] = {
			untranslated = "Wooden Fabric Bed",
			category = nil,
			group = "Housing Objects",
			description = "A much more comfortable bed made with fabric.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "4",
			roomCategory = "Bedroom",
			furnitureType = "Bed",
			repeatsDepreciation = "0.3",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "18",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenFabricBedItem",
			typeID = 0,
		},
		["Wooden Floor Lamp"] = {
			untranslated = "Wooden Floor Lamp",
			category = nil,
			group = "Housing Objects",
			description = "A more modern way to light up a room. This time from the floor.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "3",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenFloorLampItem",
			typeID = 0,
		},
		["Wooden Frame Landscape"] = {
			untranslated = "Wooden Frame Landscape",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenFrameLandscapeItem",
			typeID = 0,
		},
		["Wooden Frame Wide"] = {
			untranslated = "Wooden Frame Wide",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenFrameWideItem",
			typeID = 0,
		},
		["Wooden Hoe"] = {
			untranslated = "Wooden Hoe",
			category = nil,
			group = "Items",
			description = "A crude wooden hoe made for tilling soil.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenHoeItem",
			typeID = 0,
		},
		["Wooden Hull Planks"] = {
			untranslated = "Wooden Hull Planks",
			category = nil,
			group = "Items",
			description = "Basic wooden boards specially made for ships.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenHullPlanksItem",
			typeID = 0,
		},
		["Wooden Keel"] = {
			untranslated = "Wooden Keel",
			category = nil,
			group = "Items",
			description = "The backbone of any wooden ships.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenKeelItem",
			typeID = 0,
		},
		["Wooden Kitchen Lamp"] = {
			untranslated = "Wooden Kitchen Lamp",
			category = nil,
			group = "Housing Objects",
			description = "A more modern way to light up a room.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenKitchenLampItem",
			typeID = 0,
		},
		["Wooden Latrine"] = {
			untranslated = "Wooden Latrine",
			category = nil,
			group = "Housing Objects",
			description = "A wooden potty.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Bathroom",
			furnitureType = "Toilet",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LatrineItem",
			typeID = 0,
		},
		["Wooden Mold"] = {
			untranslated = "Wooden Mold",
			category = nil,
			group = "Items",
			description = "A useful material for hardening, curing, and other various uses.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenMoldItem",
			typeID = 0,
		},
		["Wooden Moorage Post"] = {
			untranslated = "Wooden Moorage Post",
			category = nil,
			group = "Crafted Objects",
			description = "A basic moorage post made from wood to anchor smaller vessels in place.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenMooragePostItem",
			typeID = 0,
		},
		["Wooden Oar"] = {
			untranslated = "Wooden Oar",
			category = nil,
			group = "Items",
			description = "An important piece of equipment used to give smaller wooden ships momentum.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenOarItem",
			typeID = 0,
		},
		["Wooden Rudder"] = {
			untranslated = "Wooden Rudder",
			category = nil,
			group = "Items",
			description = "If you dont have one of these, you have no control over your heading.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenRudderItem",
			typeID = 0,
		},
		["Wooden Shovel"] = {
			untranslated = "Wooden Shovel",
			category = nil,
			group = "Items",
			description = "A simple wooden shovel made for moving dirt.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenShovelItem",
			typeID = 0,
		},
		["Wooden Straw Bed"] = {
			untranslated = "Wooden Straw Bed",
			category = nil,
			group = "Housing Objects",
			description = "A nice, scratchy and horrible uncomfortable bed. But at least it keeps you off the ground.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Bedroom",
			furnitureType = "Bed",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenStrawBedItem",
			typeID = 0,
		},
		["Wooden Table Lamp"] = {
			untranslated = "Wooden Table Lamp",
			category = nil,
			group = "Housing Objects",
			description = "For late night studying. Or working. Or anything, really.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenTableLampItem",
			typeID = 0,
		},
		["Wooden Transport Ship"] = {
			untranslated = "Wooden Transport Ship",
			category = nil,
			group = "Crafted Objects",
			description = "",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 20000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenTransportShipItem",
			typeID = 0,
		},
		["Wooden Wheel"] = {
			untranslated = "Wooden Wheel",
			category = nil,
			group = "Items",
			description = "A basic wheel for use in early wooden vehicles.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoodenWheelItem",
			typeID = 0,
		},
		["Wool Carpet"] = {
			untranslated = "Wool Carpet",
			category = nil,
			group = "Blocks",
			description = "A woven wool floor covering attached to a lumber backing.",
			tagGroups = {
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoolCarpetItem",
			typeID = 0,
		},
		["Wool Curtains"] = {
			untranslated = "Wool Curtains",
			category = nil,
			group = "Blocks",
			description = "Curtains woven using the finest wool. \\n\\n (Only cosmetic does not impact room value.)",
			tagGroups = {
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoolCurtainsItem",
			typeID = 0,
		},
		["Wool Fabric"] = {
			untranslated = "Wool Fabric",
			category = nil,
			group = "Items",
			description = "Wool fabric is warm and durable, but it can be slightly itchy.",
			tagGroups = {
				"Fabric",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoolFabricItem",
			typeID = 0,
		},
		["Wool Yarn"] = {
			untranslated = "Wool Yarn",
			category = nil,
			group = "Items",
			description = "Spun wool that can be used for knitting, weaving, or sewing.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 20,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WoolYarnItem",
			typeID = 0,
		},
		["Work Backpack"] = {
			untranslated = "Work Backpack",
			category = nil,
			group = "Clothing",
			description = "Lighter pack that causes lower calorie consumption.\\n\\n(Decreases calories consumed when using tools by 10\\u0025 and increases max carry weight by 5 kg)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WorkBackpackItem",
			typeID = 0,
		},
		["Work Boots"] = {
			untranslated = "Work Boots",
			category = nil,
			group = "Clothing",
			description = "Boots designed to be rugged and reduce muscle strain while working.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)\\n\\n(Increases movement speed)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WorkBootsItem",
			typeID = 0,
		},
		Workbench = {
			untranslated = "Workbench",
			category = nil,
			group = "Work Stations",
			description = "A bench for the basics and making even more benches.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WorkbenchItem",
			typeID = 0,
		},
		["Worldly Donut"] = {
			untranslated = "Worldly Donut",
			category = nil,
			group = "Food",
			description = "Understand this, and you will understand a lot.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 750,
			carbs = 15,
			protein = 2,
			fat = 17,
			vitamins = 2,
			density = 4.8,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "WorldlyDonutItem",
			typeID = 0,
		},
		Yeast = {
			untranslated = "Yeast",
			category = nil,
			group = "Food",
			description = "A fungus that acts as an amazing leavening agent.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 60,
			carbs = 0,
			protein = 8,
			fat = 0,
			vitamins = 7,
			density = 25.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "YeastItem",
			typeID = 0,
		},
		["Zoning Office"] = {
			untranslated = "Zoning Office",
			category = nil,
			group = "Work Stations",
			description = "Allows the creation of District Maps, which define a set of districts.  Districts can then be specified in laws and other civic actions.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ZoningOfficeItem",
			typeID = 0,
		},
	},
	tags = {
		["Advanced Research"] = {
			"Agriculture Research Paper Advanced",
			"Culinary Research Paper Advanced",
			"Dendrology Research Paper Advanced",
			"Engineering Research Paper Advanced",
			"Geology Research Paper Advanced",
			"Metallurgy Research Paper Advanced",
		},
		["Advanced Upgrade"] = {
			"Advanced Upgrade 1",
			"Advanced Upgrade 2",
			"Advanced Upgrade 3",
			"Advanced Upgrade 4",
		},
		["Animal Skin"] = {
			"Fur Pelt",
			"Leather Hide",
		},
		["Ashlar Stone"] = {
			"Ashlar Basalt",
			"Ashlar Gneiss",
			"Ashlar Granite",
			"Ashlar Limestone",
			"Ashlar Sandstone",
			"Ashlar Shale",
		},
		["Baked Food"] = {
			"Baked Agave",
			"Baked Beet",
			"Baked Corn",
			"Baked Heart Of Palm",
			"Baked Roast",
			"Baked Taro",
			"Baked Tomato",
			"Camas Bulb Bake",
		},
		["Baked Vegetable"] = {
			"Baked Agave",
			"Baked Beet",
			"Baked Corn",
			"Baked Heart Of Palm",
			"Baked Taro",
			"Baked Tomato",
			"Camas Bulb Bake",
		},
		["Basic Research"] = {
			"Culinary Research Paper Basic",
			"Dendrology Research Paper Basic",
			"Gathering Research Paper Basic",
			"Geology Research Paper Basic",
			"Metallurgy Research Paper Basic",
		},
		["Basic Upgrade"] = {
			"Basic Upgrade 1",
			"Basic Upgrade 2",
			"Basic Upgrade 3",
			"Basic Upgrade 4",
		},
		Bread = {
			"Bread",
			"Camas Bread",
		},
		["Burnable Fuel"] = {
			"Arrow",
			"Birch Log",
			"Board",
			"Cedar Log",
			"Ceiba Log",
			"Charcoal",
			"Crushed Coal",
			"Fir Log",
			"Hardwood Board",
			"Hardwood Hewn Log",
			"Hardwood Lumber",
			"Hewn Log",
			"Joshua Log",
			"Lumber",
			"Oak Log",
			"Palm Log",
			"Paper",
			"Plant Fibers",
			"Redwood Log",
			"Saguaro Rib",
			"Softwood Board",
			"Softwood Hewn Log",
			"Softwood Lumber",
			"Spruce Log",
			"Wood Pulp",
		},
		["Campfire Salad"] = {
			"Beet Campfire Salad",
			"Fern Campfire Salad",
			"Jungle Campfire Salad",
			"Root Campfire Salad",
		},
		["Charred Fruit"] = {
			"Charred Cactus Fruit",
			"Charred Papaya",
			"Charred Pineapple",
		},
		["Charred Green"] = {
			"Charred Agave",
			"Charred Fireweed Shoots",
			"Wilted Fiddleheads",
		},
		["Charred Vegetable"] = {
			"Charred Beans",
			"Charred Beet",
			"Charred Camas Bulb",
			"Charred Corn",
			"Charred Heart Of Palm",
			"Charred Mushrooms",
			"Charred Taro",
			"Charred Tomato",
		},
		Clothes = {
			"Bandana",
			"Basic Backpack",
			"Bearpack",
			"Big Backpack",
			"Builder Boots",
			"Builder Gloves",
			"Builder Helmet",
			"Builder Overalls",
			"Builder Shirt",
			"Bycocket",
			"Camo Pants",
			"Camo Shirt",
			"Capris",
			"Carbide Helmet Lamp",
			"Chef Hat",
			"Chef Pants",
			"Chef Shirt",
			"Chef Shoes",
			"Cloth Belt",
			"Cloth Cape",
			"Derpy Hat",
			"Explorer Boots",
			"Explorer Gloves",
			"Explorer Hat",
			"Explorer Pants",
			"Explorer Shirt",
			"Farmer Boots",
			"Farmer Gloves",
			"Farmer Hat",
			"Farmer Overalls",
			"Farmer Shirt",
			"Garden Boots",
			"Gigot Sleeve Shirt",
			"Henley",
			"Light Backpack",
			"Low Top Shoes",
			"Muffin Hat",
			"Oil Head Lamp",
			"Primitive Canvas Boots",
			"Primitive Canvas Pants",
			"Primitive Canvas Shorts",
			"Primitive Fur Belt",
			"Primitive Leather Boots",
			"Primitive Leather Pants",
			"Primitive Leather Shirt",
			"Primitive Leather Shorts",
			"Running Shoes",
			"Sandals",
			"Shipwright Hat",
			"Shipwright Overalls",
			"Shipwright Sandals",
			"Shipwright Shirt",
			"Shorts",
			"Smith Apron",
			"Smith Bandana",
			"Smith Boots",
			"Smith Gloves",
			"Smith Pants",
			"Smith Shirt",
			"Square Belt",
			"Tailor Bowler Hat",
			"Tailor Pants",
			"Tailor Shirt",
			"Tailor Shoes",
			"Tall Boots",
			"Trapper Fur Hat",
			"Trapper Leather Hat",
			"Trousers",
			"Tunic",
			"Villagers Cowl Lowered",
			"Villagers Cowl Raised",
			"Wanderers Hood Lowered",
			"Wanderers Hood Raised",
			"Work Backpack",
			"Work Boots",
		},
		Coal = {
			"Charcoal",
			"Crushed Coal",
		},
		["Composite Lumber"] = {
			"Composite Birch Lumber",
			"Composite Cedar Lumber",
			"Composite Ceiba Lumber",
			"Composite Fir Lumber",
			"Composite Joshua Lumber",
			"Composite Lumber",
			"Composite Oak Lumber",
			"Composite Palm Lumber",
			"Composite Redwood Lumber",
			"Composite Saguaro Lumber",
			"Composite Spruce Lumber",
		},
		["Concentrated Ore"] = {
			"Copper Concentrate",
			"Gold Concentrate",
			"Iron Concentrate",
		},
		Concrete = {
			"Reinforced Concrete",
		},
		Constructable = {
			"Ashlar Basalt",
			"Ashlar Gneiss",
			"Ashlar Granite",
			"Ashlar Limestone",
			"Ashlar Sandstone",
			"Ashlar Shale",
			"Asphalt Concrete",
			"Brick",
			"Composite Birch Lumber",
			"Composite Cedar Lumber",
			"Composite Ceiba Lumber",
			"Composite Fir Lumber",
			"Composite Joshua Lumber",
			"Composite Lumber",
			"Composite Oak Lumber",
			"Composite Palm Lumber",
			"Composite Redwood Lumber",
			"Composite Saguaro Lumber",
			"Composite Spruce Lumber",
			"Corrugated Steel",
			"Cotton Carpet",
			"Cotton Curtains",
			"Dirt Ramp",
			"Flat Steel",
			"Framed Glass",
			"Glass",
			"Hardwood Hewn Log",
			"Hardwood Lumber",
			"Hewn Log",
			"Lumber",
			"Mortared Granite",
			"Mortared Limestone",
			"Mortared Sandstone",
			"Mortared Stone",
			"Nylon Carpet",
			"Nylon Curtains",
			"Reinforced Concrete",
			"Softwood Hewn Log",
			"Softwood Lumber",
			"Stone Road",
			"Wool Carpet",
			"Wool Curtains",
		},
		["Crafting Table"] = {
			"Advanced Carpentry Table",
			"Advanced Masonry Table",
			"Advanced Tailoring Table",
			"Anvil",
			"Arrastra",
			"Assembly Line",
			"Automatic Loom",
			"Bakery Oven",
			"Blast Furnace",
			"Bloomery",
			"Butchery Table",
			"Campfire",
			"Carpentry Table",
			"Cast Iron Stove",
			"Cement Kiln",
			"Computer Lab",
			"Electric Lathe",
			"Electric Machinist Table",
			"Electric Planer",
			"Electric Stamping Press",
			"Electronics Assembly",
			"Farmers Table",
			"Fiber Scutching Station",
			"Fish Rack",
			"Fishery",
			"Froth Floatation Cell",
			"Glassworks",
			"Jaw Crusher",
			"Kiln",
			"Kitchen",
			"Laboratory",
			"Lathe",
			"Loom",
			"Machinist Table",
			"Masonry Table",
			"Medium Shipyard",
			"Mill",
			"Oil Refinery",
			"Pump Jack",
			"Robotic Assembly Line",
			"Rocker Box",
			"Rolling Mill",
			"Sawmill",
			"Screening Machine",
			"Screw Press",
			"Sensor Based Belt Sorter",
			"Shaper",
			"Small Paper Machine",
			"Small Shipyard",
			"Spin Melter",
			"Stamp Mill",
			"Stove",
			"Tailoring Table",
			"Tool Bench",
			"Wainwright Table",
			"Workbench",
		},
		Crop = {
			"Beans",
			"Camas Bulb",
			"Cotton Boll",
			"Flax Stem",
			"Kelp",
			"Plant Fibers",
			"Rice",
		},
		["Crop Seed"] = {
			"Agave Seed",
			"Amanita Mushroom Spores",
			"Beans",
			"Beet Seed",
			"Bolete Mushroom Spores",
			"Camas Bulb",
			"Cookeina Mushroom Spores",
			"Corn Seed",
			"Crimini Mushroom Spores",
			"Fern Spore",
			"Fireweed Seed",
			"Flax Seed",
			"Huckleberry Seed",
			"Papaya Seed",
			"Pineapple Seed",
			"Prickly Pear Seed",
			"Pumpkin Seed",
			"Rice",
			"Sunflower Seed",
			"Taro Seed",
			"Tomato Seed",
			"Wheat Seed",
		},
		["Crushed Rock"] = {
			"Crushed Basalt",
			"Crushed Gneiss",
			"Crushed Granite",
			"Crushed Limestone",
			"Crushed Mixed Rock",
			"Crushed Sandstone",
			"Crushed Shale",
			"Crushed Slag",
		},
		Excavatable = {
			"Basalt",
			"Clay",
			"Coal",
			"Copper Concentrate",
			"Copper Ore",
			"Crushed Basalt",
			"Crushed Coal",
			"Crushed Copper Ore",
			"Crushed Gneiss",
			"Crushed Gold Ore",
			"Crushed Granite",
			"Crushed Iron Ore",
			"Crushed Limestone",
			"Crushed Mixed Rock",
			"Crushed Sandstone",
			"Crushed Shale",
			"Crushed Slag",
			"Gneiss",
			"Gold Concentrate",
			"Gold Ore",
			"Granite",
			"Iron Concentrate",
			"Iron Ore",
			"Limestone",
			"Sandstone",
			"Shale",
			"Slag",
		},
		Fabric = {
			"Cloth",
			"Cotton Fabric",
			"Linen Fabric",
			"Nylon Fabric",
			"Wool Fabric",
		},
		Fat = {
			"Flaxseed Oil",
			"Oil",
			"Tallow",
		},
		Fertilizer = {
			"Berry Extract Fertilizer",
			"Blood Meal Fertilizer",
			"Camas Ash Fertilizer",
			"Composite Filler",
			"Compost Fertilizer",
			"Fiber Filler",
			"Hide Ash Fertilizer",
			"Pelt Fertilizer",
			"Phosphate Fertilizer",
			"Pulp Filler",
		},
		["Fertilizer Filler"] = {
			"Composite Filler",
			"Fiber Filler",
			"Pulp Filler",
		},
		Fish = {
			"Bass",
			"Blue Shark",
			"Cod",
			"Moon Jellyfish",
			"Pacific Sardine",
			"Salmon",
			"Trout",
			"Tuna",
		},
		Food = {
			"Acorn",
			"Acorn Powder",
			"Agave Leaves",
			"Agave Seed",
			"Agouti Enchiladas",
			"Amanita Mushroom Spores",
			"Amanita Mushrooms",
			"Arctic Willow Seed",
			"Autumn Stew",
			"Baked Agave",
			"Baked Beet",
			"Baked Corn",
			"Baked Heart Of Palm",
			"Baked Meat",
			"Baked Roast",
			"Baked Taro",
			"Baked Tomato",
			"Banh Xeo",
			"Bannock",
			"Barrel Cactus Seed",
			"Basic Salad",
			"Bean Paste",
			"Bean Sprout",
			"Beans",
			"Bear SUPREME",
			"Bearclaw",
			"Beet",
			"Beet Campfire Salad",
			"Beet Greens",
			"Beet Seed",
			"Big Bluestem Seed",
			"Birch Seed",
			"Bison Chow Fun",
			"Boiled Grains",
			"Boiled Rice",
			"Boiled Sausage",
			"Bolete Mushroom Spores",
			"Bolete Mushrooms",
			"Bread",
			"Bullrush Seed",
			"Bunchgrass Seed",
			"Camas Bread",
			"Camas Bulb",
			"Camas Bulb Bake",
			"Camas Paste",
			"Campfire Roast",
			"Cedar Seed",
			"Ceiba Seed",
			"Cereal Germ",
			"Charred Agave",
			"Charred Beans",
			"Charred Beet",
			"Charred Cactus Fruit",
			"Charred Camas Bulb",
			"Charred Corn",
			"Charred Fireweed Shoots",
			"Charred Fish",
			"Charred Heart Of Palm",
			"Charred Meat",
			"Charred Mushrooms",
			"Charred Papaya",
			"Charred Pineapple",
			"Charred Sausage",
			"Charred Taro",
			"Charred Tomato",
			"Clam Chowder",
			"Cookeina Mushroom Spores",
			"Cookeina Mushrooms",
			"Corn",
			"Corn Fritters",
			"Corn Seed",
			"Cornmeal",
			"Cotton Seed",
			"Creosote Bush Seed",
			"Creosote Flower",
			"Crimini Mushroom Spores",
			"Crimini Mushrooms",
			"Crimson Salad",
			"Crispy Bacon",
			"Dried Fish",
			"Dried Meat",
			"Dwarf Willow Seed",
			"Elk Taco",
			"Elk Wellington",
			"Fantastic Forest Pizza",
			"Fern Campfire Salad",
			"Fern Spore",
			"Fiddleheads",
			"Field Campfire Stew",
			"Filmy Fern Spore",
			"Fir Seed",
			"Fireweed Seed",
			"Fireweed Shoots",
			"Fish N Chips",
			"Flatbread",
			"Flax Seed",
			"Flaxseed Oil",
			"Flour",
			"Fried Camas",
			"Fried Fiddleheads",
			"Fried Hare Haunches",
			"Fried Hearts Of Palm",
			"Fried Taro",
			"Fried Tomatoes",
			"Fruit Muffin",
			"Fruit Salad",
			"Fruit Tart",
			"Giant Cactus Fruit",
			"Grass Seed",
			"Heart Of Palm",
			"Hearty Hometown Pizza",
			"Heliconia Seed",
			"Hosomaki",
			"Huckleberries",
			"Huckleberry Extract",
			"Huckleberry Fritter",
			"Huckleberry Pie",
			"Huckleberry Seed",
			"Infused Oil",
			"Jointfir Seed",
			"Joshua Seed",
			"Jungle Campfire Salad",
			"Jungle Campfire Stew",
			"Kelpy Crab Roll",
			"King Fern Spore",
			"Lattice Mushroom Spores",
			"Leavened Dough",
			"Loaded Taro Fries",
			"Lupine Seed",
			"Macarons",
			"Meat Pie",
			"Meat Stock",
			"Meaty Stew",
			"Millionaires Salad",
			"Mochi",
			"Ocean Spray Seed",
			"Oil",
			"Orchid",
			"Orchid Seed",
			"Palm Seed",
			"Papaya",
			"Papaya Seed",
			"Pastry Dough",
			"Phad Thai",
			"Pineapple",
			"Pineapple Friend Rice",
			"Pineapple Seed",
			"Pirozhok",
			"Poke Bowl",
			"Prepared Meat",
			"Prickly Pear Fruit",
			"Prickly Pear Seed",
			"Prime Cut",
			"Pumpkin",
			"Pumpkin Seed",
			"Pupusas",
			"Raw Bacon",
			"Raw Fish",
			"Raw Meat",
			"Raw Roast",
			"Raw Sausage",
			"Redwood Seed",
			"Rice",
			"Rice Flour",
			"Rice Noodles",
			"Roast Pumpkin",
			"Root Campfire Salad",
			"Root Campfire Stew",
			"Saguaro Seed",
			"Saxifrage Seed",
			"Scrap Meat",
			"Seagrass Seed",
			"Seared Meat",
			"Seeded Camas Roll",
			"Sensuous Sea Pizza",
			"Shark Fillet Soup",
			"Simmered Meat",
			"Simple Syrup",
			"Smooth Gut Noodle Roll",
			"Spiky Roll",
			"Spruce Seed",
			"Stuffed Turkey",
			"Sugar",
			"Sugarcane",
			"Sun Cheese",
			"Sunflower",
			"Sunflower Seed",
			"Sweet Deer Jerky",
			"Sweet Salad",
			"Tallow",
			"Taro Fries",
			"Taro Root",
			"Taro Seed",
			"Tasty Tropical Pizza",
			"Tomato",
			"Tomato Seed",
			"Topped Porridge",
			"Tortilla",
			"Trillium Flower",
			"Trillium Seed",
			"Vegetable Medley",
			"Vegetable Soup",
			"Vegetable Stock",
			"Waterweed Seed",
			"Wheat",
			"Wheat Seed",
			"White Bursage Seed",
			"Wild Mix",
			"Wild Stew",
			"Wilted Fiddleheads",
			"Worldly Donut",
			"Yeast",
		},
		["Fried Vegetable"] = {
			"Fried Camas",
			"Fried Fiddleheads",
			"Fried Hearts Of Palm",
			"Fried Taro",
			"Fried Tomatoes",
		},
		Fruit = {
			"Giant Cactus Fruit",
			"Huckleberries",
			"Papaya",
			"Pineapple",
			"Prickly Pear Fruit",
			"Pumpkin",
		},
		Fungus = {
			"Amanita Mushrooms",
			"Bolete Mushrooms",
			"Cookeina Mushrooms",
			"Crimini Mushrooms",
		},
		Gear = {
			"Iron Gear",
			"Steel Gear",
		},
		Government = {
			"Amendments",
			"Ballot Box",
			"Board Of Elections",
			"Capitol",
			"Census Bureau",
			"Country Foundation",
			"Court Table",
			"Embassy Desk",
			"Executive Office",
			"Federation Foundation",
			"Government Office",
			"Immigration Desk",
			"Large Court",
			"Outpost Table",
			"Printing Press",
			"Settlement Crafting Table",
			"Small Court",
			"Stenographers Table",
			"Town Foundation",
			"Treasury",
			"Zoning Office",
		},
		Grain = {
			"Rice",
			"Wheat",
		},
		Greens = {
			"Agave Leaves",
			"Beet Greens",
			"Fiddleheads",
			"Fireweed Shoots",
		},
		Hardwood = {
			"Birch Log",
			"Ceiba Log",
			"Oak Log",
		},
		["Hardwood Lumber"] = {
			"Composite Birch Lumber",
			"Composite Ceiba Lumber",
			"Composite Oak Lumber",
		},
		["Hewn Log"] = {
			"Hardwood Hewn Log",
			"Hewn Log",
			"Softwood Hewn Log",
		},
		Housing = {
			"Adorned Ashlar Basalt Bench",
			"Adorned Ashlar Basalt Chair",
			"Adorned Ashlar Basalt Table",
			"Adorned Ashlar Stone Bench",
			"Adorned Ashlar Stone Chair",
			"Adorned Ashlar Stone Table",
			"Ashlar Basalt Bench",
			"Ashlar Basalt Chair",
			"Ashlar Basalt Fireplace",
			"Ashlar Basalt Table",
			"Ashlar Large Basalt Fountain",
			"Ashlar Large Stone Fountain",
			"Ashlar Small Basalt Fountain",
			"Ashlar Small Stone Fountain",
			"Ashlar Stone Bench",
			"Ashlar Stone Chair",
			"Ashlar Stone Fireplace",
			"Ashlar Stone Table",
			"Bakery Oven",
			"Bathtub",
			"Bison Mount",
			"Bookshelf",
			"Brazier",
			"Brick Fireplace",
			"Butchery Table",
			"Candle Stand",
			"Carved Pumpkin",
			"Cast Iron Bed",
			"Cast Iron Royal Bed",
			"Cast Iron Stove",
			"Ceiling Candle",
			"Composite Birch Bench",
			"Composite Birch Chair",
			"Composite Birch Table",
			"Composite Hardwood Bench",
			"Composite Hardwood Chair",
			"Composite Hardwood Table",
			"Composite Lumber Bench",
			"Composite Lumber Chair",
			"Composite Lumber Table",
			"Copper Frame Landscape",
			"Copper Frame Wide",
			"Couch",
			"Country Foundation",
			"Decorative Anchor",
			"Decorative Glass Buoy Blue",
			"Decorative Glass Buoy Red",
			"Decorative Hanging Buoy",
			"Decorative Life Preserver",
			"Decorative Ship Wheel",
			"Electric Wall Lamp",
			"Elk Mount",
			"Federation Foundation",
			"Galaxy Vase",
			"Goat Mount",
			"Gold Frame Landscape",
			"Gold Frame Wide",
			"Hardwood Lumber Dresser",
			"Hewn Bench",
			"Hewn Chair",
			"Hewn Dresser",
			"Hewn Nightstand",
			"Hewn Softwood Bench",
			"Hewn Softwood Chair",
			"Hewn Softwood Table",
			"Hewn Table",
			"Icebox",
			"Iron Frame Landscape",
			"Iron Frame Wide",
			"Kitchen",
			"Large Bath Mat",
			"Large Cotton Bunting Red",
			"Large Cotton Bunting Regal",
			"Large Festive Paper Lantern",
			"Large Nylon Bunting Green",
			"Large Nylon Bunting Purple",
			"Large Paper Lantern",
			"Limestone Bison Statue",
			"Limestone Otter Statue",
			"Limestone Owl Statue",
			"Limestone Wolf Statue",
			"Lumber Bench",
			"Lumber Chair",
			"Lumber Dresser",
			"Lumber Table",
			"Mill",
			"Modern Double Street Light",
			"Modern Street Light",
			"Mortared Granite Bench",
			"Mortared Granite Chair",
			"Mortared Granite Fireplace",
			"Mortared Granite Table",
			"Mortared Stone Bench",
			"Mortared Stone Chair",
			"Mortared Stone Fireplace",
			"Mortared Stone Table",
			"Nylon Futon Bed",
			"Nylon Futon Couch",
			"Orange Vase",
			"Ornate Gold Frame Landscape",
			"Ornate Gold Frame Wide",
			"Ornate Iron Frame Landscape",
			"Ornate Iron Frame Wide",
			"Ornate Wooden Frame Landscape",
			"Ornate Wooden Frame Wide",
			"Padded Chair",
			"Plant Vase",
			"Purple Vase",
			"Red Vase",
			"Refrigerator",
			"Round Pot",
			"Rug Large",
			"Rug Medium",
			"Rug Small",
			"Salt Basket",
			"Sheep Mount",
			"Shelf Cabinet",
			"Sink",
			"Small Bath Mat",
			"Small Cotton Bunting Red",
			"Small Cotton Bunting Regal",
			"Small Nylon Bunting Green",
			"Small Nylon Bunting Purple",
			"Small Paper Lantern",
			"Small Sink",
			"Softwood Lumber Bench",
			"Softwood Lumber Chair",
			"Softwood Lumber Dresser",
			"Softwood Lumber Table",
			"Square Pot",
			"Steel Abstract Fixture",
			"Steel Ceiling Light",
			"Steel Floor Lamp",
			"Steel Hanging Fixture",
			"Steel Hanging Lamp",
			"Steel Kitchen Lamp",
			"Steel Searchlight",
			"Steel Square Fixture",
			"Steel Table Lamp",
			"Stone Brazier",
			"Stove",
			"Streetlamp",
			"Stuffed Alligator",
			"Stuffed Bison",
			"Stuffed Elk",
			"Stuffed Goat",
			"Stuffed Jaguar",
			"Stuffed Wolf",
			"Swirl Vase",
			"Tallow Candle",
			"Tallow Lamp",
			"Tallow Wall Lamp",
			"Toilet",
			"Torch Stand",
			"Towel Rack",
			"Town Foundation",
			"Upholstered Chair",
			"Upholstered Couch",
			"Wall Candle",
			"Washboard",
			"Washing Machine",
			"Wooden Ceiling Light",
			"Wooden Fabric Bed",
			"Wooden Floor Lamp",
			"Wooden Frame Landscape",
			"Wooden Frame Wide",
			"Wooden Kitchen Lamp",
			"Wooden Latrine",
			"Wooden Straw Bed",
			"Wooden Table Lamp",
		},
		["Large Fish"] = {
			"Blue Shark",
			"Tuna",
		},
		["Liquid Fuel"] = {
			"Biodiesel",
			"Gasoline",
		},
		Lumber = {
			"Hardwood Lumber",
			"Lumber",
			"Softwood Lumber",
		},
		["Marine Life"] = {
			"Clam",
			"Urchin",
		},
		["Medium Carcass"] = {
			"Alligator Carcass",
			"Bighorn Carcass",
			"Deer Carcass",
			"Elk Carcass",
			"Jaguar Carcass",
			"Mountain Goat Carcass",
		},
		["Medium Fish"] = {
			"Bass",
			"Cod",
			"Salmon",
			"Trout",
		},
		["Medium Leather Carcass"] = {
			"Alligator Carcass",
			"Deer Carcass",
			"Elk Carcass",
			"Jaguar Carcass",
		},
		["Medium Wooly Carcass"] = {
			"Bighorn Carcass",
			"Mountain Goat Carcass",
		},
		Metal = {
			"Copper Bar",
			"Gold Bar",
			"Iron Bar",
			"Steel Bar",
		},
		["Modern Research"] = {
			"Agriculture Research Paper Modern",
			"Culinary Research Paper Modern",
			"Dendrology Research Paper Modern",
			"Engineering Research Paper Modern",
			"Geology Research Paper Modern",
			"Metallurgy Research Paper Modern",
		},
		["Modern Upgrade"] = {
			"Modern Upgrade 1",
			"Modern Upgrade 2",
			"Modern Upgrade 3",
			"Modern Upgrade 4",
		},
		["Mortared Stone"] = {
			"Mortared Granite",
			"Mortared Limestone",
			"Mortared Sandstone",
			"Mortared Stone",
		},
		["Natural Fiber"] = {
			"Kelp",
			"Plant Fibers",
			"Wood Pulp",
		},
		Oil = {
			"Flaxseed Oil",
			"Oil",
		},
		Ore = {
			"Coal",
			"Copper Ore",
			"Gold Ore",
			"Iron Ore",
		},
		Petals = {
			"Creosote Flower",
			"Orchid",
			"Trillium Flower",
		},
		["Raw Food"] = {
			"Agave Leaves",
			"Bean Sprout",
			"Beans",
			"Beet",
			"Beet Greens",
			"Bolete Mushrooms",
			"Camas Bulb",
			"Cookeina Mushrooms",
			"Corn",
			"Crimini Mushrooms",
			"Fiddleheads",
			"Fireweed Shoots",
			"Giant Cactus Fruit",
			"Heart Of Palm",
			"Huckleberries",
			"Papaya",
			"Pineapple",
			"Prickly Pear Fruit",
			"Pumpkin",
			"Rice",
			"Taro Root",
			"Tomato",
			"Wheat",
		},
		Research = {
			"Agriculture Research Paper Advanced",
			"Agriculture Research Paper Modern",
			"Culinary Research Paper Advanced",
			"Culinary Research Paper Basic",
			"Culinary Research Paper Modern",
			"Dendrology Research Paper Advanced",
			"Dendrology Research Paper Basic",
			"Dendrology Research Paper Modern",
			"Engineering Research Paper Advanced",
			"Engineering Research Paper Modern",
			"Gathering Research Paper Basic",
			"Geology Research Paper Advanced",
			"Geology Research Paper Basic",
			"Geology Research Paper Modern",
			"Metallurgy Research Paper Advanced",
			"Metallurgy Research Paper Basic",
			"Metallurgy Research Paper Modern",
		},
		Road = {
			"Asphalt Concrete",
			"Stone Road",
		},
		["Road Type"] = {
			"Asphalt Concrete",
			"Stone Road",
		},
		Rock = {
			"Basalt",
			"Gneiss",
			"Granite",
			"Limestone",
			"Sandstone",
			"Shale",
			"Stone",
		},
		Root = {
			"Beet",
			"Camas Bulb",
			"Taro Root",
		},
		Salad = {
			"Basic Salad",
			"Fruit Salad",
		},
		Seeds = {
			"Acorn",
			"Agave Seed",
			"Amanita Mushroom Spores",
			"Arctic Willow Seed",
			"Barrel Cactus Seed",
			"Beans",
			"Beet Seed",
			"Big Bluestem Seed",
			"Birch Seed",
			"Bolete Mushroom Spores",
			"Bullrush Seed",
			"Bunchgrass Seed",
			"Camas Bulb",
			"Cedar Seed",
			"Ceiba Seed",
			"Cookeina Mushroom Spores",
			"Corn Seed",
			"Cotton Seed",
			"Creosote Bush Seed",
			"Crimini Mushroom Spores",
			"Dwarf Willow Seed",
			"Fern Spore",
			"Filmy Fern Spore",
			"Fir Seed",
			"Fireweed Seed",
			"Flax Seed",
			"Grass Seed",
			"Heliconia Seed",
			"Huckleberry Seed",
			"Jointfir Seed",
			"Joshua Seed",
			"King Fern Spore",
			"Lattice Mushroom Spores",
			"Lupine Seed",
			"Ocean Spray Seed",
			"Orchid Seed",
			"Palm Seed",
			"Papaya Seed",
			"Pineapple Seed",
			"Prickly Pear Seed",
			"Pumpkin Seed",
			"Redwood Seed",
			"Rice",
			"Saguaro Seed",
			"Saxifrage Seed",
			"Seagrass Seed",
			"Spruce Seed",
			"Sugarcane",
			"Sunflower Seed",
			"Taro Seed",
			"Tomato Seed",
			"Trillium Seed",
			"Waterweed Seed",
			"Wheat Seed",
			"White Bursage Seed",
		},
		Silica = {
			"Crushed Granite",
			"Crushed Sandstone",
		},
		["Skill Books"] = {
			"Advanced Baking Skill Book",
			"Advanced Cooking Skill Book",
			"Advanced Masonry Skill Book",
			"Advanced Smelting Skill Book",
			"Baking Skill Book",
			"Basic Engineering Skill Book",
			"Butchery Skill Book",
			"Carpentry Skill Book",
			"Composites Skill Book",
			"Cooking Skill Book",
			"Cutting Edge Cooking Skill Book",
			"Electronics Skill Book",
			"Farming Skill Book",
			"Fertilizers Skill Book",
			"Glassworking Skill Book",
			"Industry Skill Book",
			"Masonry Skill Book",
			"Mechanics Skill Book",
			"Milling Skill Book",
			"Oil Drilling Skill Book",
			"Paper Milling Skill Book",
			"Pottery Skill Book",
			"Shipwright Skill Book",
			"Smelting Skill Book",
			"Tailoring Skill Book",
		},
		["Skill Scrolls"] = {
			"Advanced Baking Skill Scroll",
			"Advanced Cooking Skill Scroll",
			"Advanced Masonry Skill Scroll",
			"Advanced Smelting Skill Scroll",
			"Baking Skill Scroll",
			"Basic Engineering Skill Scroll",
			"Butchery Skill Scroll",
			"Carpentry Skill Scroll",
			"Composites Skill Scroll",
			"Cooking Skill Scroll",
			"Cutting Edge Cooking Skill Scroll",
			"Electronics Skill Scroll",
			"Farming Skill Scroll",
			"Fertilizers Skill Scroll",
			"Glassworking Skill Scroll",
			"Industry Skill Scroll",
			"Masonry Skill Scroll",
			"Mechanics Skill Scroll",
			"Milling Skill Scroll",
			"Oil Drilling Skill Scroll",
			"Paper Milling Skill Scroll",
			"Pottery Skill Scroll",
			"Shipwright Skill Scroll",
			"Smelting Skill Scroll",
			"Tailoring Skill Scroll",
		},
		["Small Carcass"] = {
			"Coyote Carcass",
			"Fox Carcass",
			"Wolf Carcass",
		},
		["Small Fish"] = {
			"Crab Carcass",
			"Moon Jellyfish",
		},
		Softwood = {
			"Cedar Log",
			"Fir Log",
			"Redwood Log",
			"Spruce Log",
		},
		["Softwood Lumber"] = {
			"Composite Cedar Lumber",
			"Composite Fir Lumber",
			"Composite Redwood Lumber",
		},
		["Tiny Carcass"] = {
			"Agouti Carcass",
			"Hare Carcass",
			"Otter Carcass",
			"Prairie Dog Carcass",
			"Snapping Turtle Carcass",
			"Turkey Carcass",
		},
		["Tiny Fur Carcass"] = {
			"Agouti Carcass",
			"Otter Carcass",
		},
		["Tiny Leather Carcass"] = {
			"Prairie Dog Carcass",
			"Snapping Turtle Carcass",
			"Turkey Carcass",
		},
		Tool = {
			"Chainsaw",
			"Claim Tool",
			"Composite Bow",
			"Fishing Pole",
			"Flax Trawler Net",
			"Handheld Camera",
			"Iron Axe",
			"Iron Hammer",
			"Iron Hoe",
			"Iron Machete",
			"Iron Pickaxe",
			"Iron Road Tool",
			"Iron Rock Drill",
			"Iron Shovel",
			"Iron Sickle",
			"Modern Axe",
			"Modern Hammer",
			"Modern Hoe",
			"Modern Machete",
			"Modern Pickaxe",
			"Modern Rock Drill",
			"Modern Scythe",
			"Modern Shovel",
			"Nylon Trawler Net",
			"Recurve Bow",
			"Steam Tractor Harvester",
			"Steam Tractor Plow",
			"Steam Tractor Sower",
			"Steel Axe",
			"Steel Hammer",
			"Steel Hoe",
			"Steel Machete",
			"Steel Pickaxe",
			"Steel Shovel",
			"Steel Sickle",
			"Stone Axe",
			"Stone Hammer",
			"Stone Machete",
			"Stone Pickaxe",
			"Stone Road Tool",
			"Stone Sickle",
			"Wooden Bow",
			"Wooden Hoe",
			"Wooden Shovel",
		},
		Torch = {
			"Torch",
		},
		Upgrade = {
			"Advanced Baking Upgrade",
			"Advanced Cooking Upgrade",
			"Advanced Masonry Upgrade",
			"Advanced Smelting Upgrade",
			"Advanced Upgrade 1",
			"Advanced Upgrade 2",
			"Advanced Upgrade 3",
			"Advanced Upgrade 4",
			"Baking Upgrade",
			"Basic Engineering Upgrade",
			"Basic Upgrade 1",
			"Basic Upgrade 2",
			"Basic Upgrade 3",
			"Basic Upgrade 4",
			"Butchery Upgrade",
			"Campfire Cooking Upgrade",
			"Carpentry Advanced Upgrade",
			"Carpentry Basic Upgrade",
			"Composites Upgrade",
			"Cooking Upgrade",
			"Cutting Edge Cooking Upgrade",
			"Electronics Upgrade",
			"Farming Upgrade",
			"Fertilizers Upgrade",
			"Gathering Basic Upgrade",
			"Glassworking Advanced Upgrade",
			"Glassworking Modern Upgrade",
			"Hunting Upgrade",
			"Industry Upgrade",
			"Logging Advanced Upgrade",
			"Logging Basic Upgrade",
			"Masonry Advanced Upgrade",
			"Masonry Basic Upgrade",
			"Mechanics Advanced Upgrade",
			"Mechanics Modern Upgrade",
			"Milling Upgrade",
			"Mining Advanced Upgrade",
			"Mining Basic Upgrade",
			"Mining Modern Upgrade",
			"Modern Upgrade 1",
			"Modern Upgrade 2",
			"Modern Upgrade 3",
			"Modern Upgrade 4",
			"Oil Drilling Upgrade",
			"Paper Milling Upgrade",
			"Pottery Upgrade",
			"Shipwright Advanced Upgrade",
			"Shipwright Basic Upgrade",
			"Smelting Upgrade",
			"Tailoring Basic Upgrade",
			"Tailoring Modern Upgrade",
		},
		Vegetable = {
			"Beans",
			"Beet",
			"Camas Bulb",
			"Corn",
			"Heart Of Palm",
			"Taro Root",
			"Tomato",
		},
		Vehicles = {
			"Crane",
			"Excavator",
			"Hand Plow",
			"Industrial Barge",
			"Industrial Elevator",
			"Large Canoe",
			"Medium Fishing Trawler",
			"Powered Cart",
			"Skid Steer",
			"Small Canoe",
			"Small Wood Cart",
			"Small Wooden Boat",
			"Steam Tractor",
			"Steam Truck",
			"Trailer Truck",
			"Truck",
			"Wheelbarrow",
			"Wood Cart",
			"Wood Shop Cart",
			"Wooden Barge",
			"Wooden Elevator",
			"Wooden Transport Ship",
		},
		Wood = {
			"Birch Log",
			"Cedar Log",
			"Ceiba Log",
			"Fir Log",
			"Joshua Log",
			"Oak Log",
			"Palm Log",
			"Redwood Log",
			"Saguaro Rib",
			"Spruce Log",
		},
		["Wood Board"] = {
			"Board",
			"Hardwood Board",
			"Softwood Board",
		},
	},
}