Module:ItemData: Difference between revisions
From Eco - English Wiki
[checked revision] | [checked revision] |
(Update 9.3.1) |
(Update ItemData for version 0.10.2.2) |
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(39 intermediate revisions by 5 users not shown) | |||
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-- Eco Version : 0. | -- Eco Version : 0.10.2.2 | ||
-- Export Language: English | -- Export Language: English | ||
return { | return { | ||
items = { | |||
Acorn = { | |||
untranslated = "Acorn", | |||
category = nil, | |||
group = "Food", | |||
description = "Plant to grow an oak tree.", | |||
tagGroups = { | |||
"Food", | |||
"Seeds", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 50, | |||
calories = 0, | |||
carbs = 0, | |||
protein = 0, | |||
fat = 0, | |||
vitamins = 0, | |||
density = 0, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AcornItem", | |||
typeID = 0, | |||
}, | |||
["Acorn Powder"] = { | |||
untranslated = "Acorn Powder", | |||
category = nil, | |||
group = "Food", | |||
description = "Powdered acorn.", | |||
tagGroups = { | |||
"Food", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 200, | |||
calories = 40, | |||
carbs = 1, | |||
protein = 5, | |||
fat = 2, | |||
vitamins = 5, | |||
density = 32.5, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AcornPowderItem", | |||
typeID = 0, | |||
}, | |||
["Adorned Ashlar Basalt Bench"] = { | |||
untranslated = "Adorned Ashlar Basalt Bench", | |||
category = nil, | |||
group = "Housing Objects", | |||
description = "A fancy ashlar stone bench that has been adorned with gold.", | |||
tagGroups = { | |||
"Housing", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 1000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = "3", | |||
roomCategory = "Seating", | |||
furnitureType = "Chair", | |||
repeatsDepreciation = "0.5", | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "2x1x2", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AdornedAshlarBasaltBenchItem", | |||
typeID = 0, | |||
}, | |||
["Adorned Ashlar Basalt Chair"] = { | |||
untranslated = "Adorned Ashlar Basalt Chair", | |||
category = nil, | |||
group = "Housing Objects", | |||
description = "A fancy ashlar stone chair that has been adorned with gold. A throne fit for a king.", | |||
tagGroups = { | |||
"Housing", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 1000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = "2", | |||
roomCategory = "Seating", | |||
furnitureType = "Chair", | |||
repeatsDepreciation = "0.7", | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "1x1x2", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AdornedAshlarBasaltChairItem", | |||
typeID = 0, | |||
}, | |||
["Adorned Ashlar Basalt Table"] = { | |||
untranslated = "Adorned Ashlar Basalt Table", | |||
category = nil, | |||
group = "Housing Objects", | |||
description = "A fancy ashlar stone table that has been adorned with gold.", | |||
tagGroups = { | |||
"Housing", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 2000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = "3.5", | |||
roomCategory = "Seating", | |||
furnitureType = "Table", | |||
repeatsDepreciation = "0.6", | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "2x1x1", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AdornedAshlarBasaltTableItem", | |||
typeID = 0, | |||
}, | |||
["Adorned Ashlar Stone Bench"] = { | |||
untranslated = "Adorned Ashlar Stone Bench", | |||
category = nil, | |||
group = "Housing Objects", | |||
description = "A fancy ashlar stone bench that has been adorned with gold.", | |||
tagGroups = { | |||
"Housing", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 1000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = "3", | |||
roomCategory = "Seating", | |||
furnitureType = "Chair", | |||
repeatsDepreciation = "0.5", | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "2x1x2", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AdornedAshlarStoneBenchItem", | |||
typeID = 0, | |||
}, | |||
["Adorned Ashlar Stone Chair"] = { | |||
untranslated = "Adorned Ashlar Stone Chair", | |||
category = nil, | |||
group = "Housing Objects", | |||
description = "A fancy ashlar stone chair that has been adorned with gold. A throne fit for a king.", | |||
tagGroups = { | |||
"Housing", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 1000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = "2", | |||
roomCategory = "Seating", | |||
furnitureType = "Chair", | |||
repeatsDepreciation = "0.7", | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "1x1x2", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AdornedAshlarStoneChairItem", | |||
typeID = 0, | |||
}, | |||
["Adorned Ashlar Stone Table"] = { | |||
untranslated = "Adorned Ashlar Stone Table", | |||
category = nil, | |||
group = "Housing Objects", | |||
description = "A fancy ashlar stone table that has been adorned with gold.", | |||
tagGroups = { | |||
"Housing", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 2000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = "3.5", | |||
roomCategory = "Seating", | |||
furnitureType = "Table", | |||
repeatsDepreciation = "0.6", | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "2x1x1", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AdornedAshlarStoneTableItem", | |||
typeID = 0, | |||
}, | |||
["Advanced Baking Skill Book"] = { | |||
untranslated = "Advanced Baking Skill Book", | |||
category = nil, | |||
group = "Skill Books", | |||
description = "Advanced Baking Skill Book", | |||
tagGroups = { | |||
"Skill Books", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 100, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "Advanced Baking Skill BookItem", | |||
typeID = 0, | |||
}, | |||
["Advanced Baking Skill Scroll"] = { | |||
untranslated = "Advanced Baking Skill Scroll", | |||
category = nil, | |||
group = "Skill Scrolls", | |||
description = "Advanced Baking Skill Scroll", | |||
tagGroups = { | |||
"Skill Scrolls", | |||
}, | |||
maxStack = 10, | |||
carried = "Backpack", | |||
weight = 10, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "Advanced Baking Skill ScrollItem", | |||
typeID = 0, | |||
}, | |||
["Advanced Baking Upgrade"] = { | |||
untranslated = "Advanced Baking Upgrade", | |||
category = nil, | |||
group = "Upgrade Modules", | |||
description = "Advanced Upgrade that greatly increases efficiency when crafting Advanced Baking recipes.", | |||
tagGroups = { | |||
"Upgrade", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 1, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AdvancedBakingUpgradeItem", | |||
typeID = 0, | |||
}, | |||
["Advanced Carpentry Table"] = { | |||
untranslated = "Advanced Carpentry Table", | |||
category = nil, | |||
group = "Work Stations", | |||
description = "A modern carpentry table with an electric motor and heavy duty steel sawblades.", | |||
tagGroups = { | |||
"Crafting Table", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 5000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = "Industrial", | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "3x2x2", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AdvancedCarpentryTableItem", | |||
typeID = 0, | |||
}, | |||
["Advanced Circuit"] = { | |||
untranslated = "Advanced Circuit", | |||
category = nil, | |||
group = "Items", | |||
description = "A complex electrical component used in advanced electronics.", | |||
tagGroups = {}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 1000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AdvancedCircuitItem", | |||
typeID = 0, | |||
}, | |||
["Advanced Combustion Engine"] = { | |||
untranslated = "Advanced Combustion Engine", | |||
category = nil, | |||
group = "Items", | |||
description = "A more advanced version of the normal combustion engine that produces a greater output.", | |||
tagGroups = {}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 1000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AdvancedCombustionEngineItem", | |||
typeID = 0, | |||
}, | |||
["Advanced Cooking Skill Book"] = { | |||
untranslated = "Advanced Cooking Skill Book", | |||
category = nil, | |||
group = "Skill Books", | |||
description = "Advanced Cooking Skill Book", | |||
tagGroups = { | |||
"Skill Books", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 100, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "Advanced Cooking Skill BookItem", | |||
typeID = 0, | |||
}, | |||
["Advanced Cooking Skill Scroll"] = { | |||
untranslated = "Advanced Cooking Skill Scroll", | |||
category = nil, | |||
group = "Skill Scrolls", | |||
description = "Advanced Cooking Skill Scroll", | |||
tagGroups = { | |||
"Skill Scrolls", | |||
}, | |||
maxStack = 10, | |||
carried = "Backpack", | |||
weight = 10, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "Advanced Cooking Skill ScrollItem", | |||
typeID = 0, | |||
}, | |||
["Advanced Cooking Upgrade"] = { | |||
untranslated = "Advanced Cooking Upgrade", | |||
category = nil, | |||
group = "Upgrade Modules", | |||
description = "Advanced Upgrade that greatly increases efficiency when crafting Advanced Cooking recipes.", | |||
tagGroups = { | |||
"Upgrade", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 1, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AdvancedCookingUpgradeItem", | |||
typeID = 0, | |||
}, | |||
["Advanced Masonry Skill Book"] = { | |||
untranslated = "Advanced Masonry Skill Book", | |||
category = nil, | |||
group = "Skill Books", | |||
description = "Advanced Masonry Skill Book", | |||
tagGroups = { | |||
"Skill Books", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 100, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "Advanced Masonry Skill BookItem", | |||
typeID = 0, | |||
}, | |||
["Advanced Masonry Skill Scroll"] = { | |||
untranslated = "Advanced Masonry Skill Scroll", | |||
category = nil, | |||
group = "Skill Scrolls", | |||
description = "Advanced Masonry Skill Scroll", | |||
tagGroups = { | |||
"Skill Scrolls", | |||
}, | |||
maxStack = 10, | |||
carried = "Backpack", | |||
weight = 10, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "Advanced Masonry Skill ScrollItem", | |||
typeID = 0, | |||
}, | |||
["Advanced Masonry Table"] = { | |||
untranslated = "Advanced Masonry Table", | |||
category = nil, | |||
group = "Work Stations", | |||
description = "A workbench for the advanced shaping of rocks into beautiful stone.", | |||
tagGroups = { | |||
"Crafting Table", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 5000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = "Industrial", | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "3x1x2", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AdvancedMasonryTableItem", | |||
typeID = 0, | |||
}, | |||
["Advanced Masonry Upgrade"] = { | |||
untranslated = "Advanced Masonry Upgrade", | |||
category = nil, | |||
group = "Upgrade Modules", | |||
description = "Modern Upgrade that greatly increases efficiency when crafting Advanced Masonry recipes.", | |||
tagGroups = { | |||
"Upgrade", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 1, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AdvancedMasonryUpgradeItem", | |||
typeID = 0, | |||
}, | |||
["Advanced Smelting Skill Book"] = { | |||
untranslated = "Advanced Smelting Skill Book", | |||
category = nil, | |||
group = "Skill Books", | |||
description = "Advanced Smelting Skill Book", | |||
tagGroups = { | |||
"Skill Books", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 100, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "Advanced Smelting Skill BookItem", | |||
typeID = 0, | |||
}, | |||
["Advanced Smelting Skill Scroll"] = { | |||
untranslated = "Advanced Smelting Skill Scroll", | |||
category = nil, | |||
group = "Skill Scrolls", | |||
description = "Advanced Smelting Skill Scroll", | |||
tagGroups = { | |||
"Skill Scrolls", | |||
}, | |||
maxStack = 10, | |||
carried = "Backpack", | |||
weight = 10, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "Advanced Smelting Skill ScrollItem", | |||
typeID = 0, | |||
}, | |||
["Advanced Smelting Upgrade"] = { | |||
untranslated = "Advanced Smelting Upgrade", | |||
category = nil, | |||
group = "Upgrade Modules", | |||
description = "Advanced Upgrade that greatly increases efficiency when crafting Advanced Smelting recipes.", | |||
tagGroups = { | |||
"Upgrade", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 1, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AdvancedSmeltingUpgradeItem", | |||
typeID = 0, | |||
}, | |||
["Advanced Tailoring Table"] = { | |||
untranslated = "Advanced Tailoring Table", | |||
category = nil, | |||
group = "Work Stations", | |||
description = "An advanced tailoring table.", | |||
tagGroups = { | |||
"Crafting Table", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 5000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = "Industrial", | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "4x2x2", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AdvancedTailoringTableItem", | |||
typeID = 0, | |||
}, | |||
["Advanced Upgrade 1"] = { | |||
untranslated = "Advanced Upgrade 1", | |||
category = nil, | |||
group = "Upgrade Modules", | |||
description = "Advanced Upgrade that increases crafting efficiency.", | |||
tagGroups = { | |||
"Advanced Upgrade", | |||
"Upgrade", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 1, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AdvancedUpgradeLvl1Item", | |||
typeID = 0, | |||
}, | |||
["Advanced Upgrade 2"] = { | |||
untranslated = "Advanced Upgrade 2", | |||
category = nil, | |||
group = "Upgrade Modules", | |||
description = "Advanced Upgrade that increases crafting efficiency.", | |||
tagGroups = { | |||
"Advanced Upgrade", | |||
"Upgrade", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 1, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AdvancedUpgradeLvl2Item", | |||
typeID = 0, | |||
}, | |||
["Advanced Upgrade 3"] = { | |||
untranslated = "Advanced Upgrade 3", | |||
category = nil, | |||
group = "Upgrade Modules", | |||
description = "Advanced Upgrade that increases crafting efficiency.", | |||
tagGroups = { | |||
"Advanced Upgrade", | |||
"Upgrade", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 1, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AdvancedUpgradeLvl3Item", | |||
typeID = 0, | |||
}, | |||
["Advanced Upgrade 4"] = { | |||
untranslated = "Advanced Upgrade 4", | |||
category = nil, | |||
group = "Upgrade Modules", | |||
description = "Advanced Upgrade that increases crafting efficiency.", | |||
tagGroups = { | |||
"Advanced Upgrade", | |||
"Upgrade", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 1, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AdvancedUpgradeLvl4Item", | |||
typeID = 0, | |||
}, | |||
["Agave Leaves"] = { | |||
untranslated = "Agave Leaves", | |||
category = nil, | |||
group = "Food", | |||
description = "The succulent leaves of the agave plant can be cooked to make a nice meal.", | |||
tagGroups = { | |||
"Food", | |||
"Greens", | |||
"Raw Food", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 75, | |||
calories = 200, | |||
carbs = 2, | |||
protein = 1, | |||
fat = 1, | |||
vitamins = 4, | |||
density = 4.0, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AgaveLeavesItem", | |||
typeID = 0, | |||
}, | |||
["Agave Seed"] = { | |||
untranslated = "Agave Seed", | |||
category = nil, | |||
group = "Food", | |||
description = "Plant to grow an agave plant.", | |||
tagGroups = { | |||
"Crop Seed", | |||
"Food", | |||
"Seeds", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 50, | |||
calories = 0, | |||
carbs = 0, | |||
protein = 0, | |||
fat = 0, | |||
vitamins = 0, | |||
density = 0, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AgaveSeedItem", | |||
typeID = 0, | |||
}, | |||
["Agouti Carcass"] = { | |||
untranslated = "Agouti Carcass", | |||
category = nil, | |||
group = "Natural Resources", | |||
description = "A dead agouti.", | |||
tagGroups = { | |||
"Tiny Carcass", | |||
"Tiny Fur Carcass", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 2000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AgoutiCarcassItem", | |||
typeID = 0, | |||
}, | |||
["Agouti Enchiladas"] = { | |||
untranslated = "Agouti Enchiladas", | |||
category = nil, | |||
group = "Food", | |||
description = "Sweet and savory...it doesn't have to be an Agouti.", | |||
tagGroups = { | |||
"Food", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 550, | |||
calories = 800, | |||
carbs = 20, | |||
protein = 8, | |||
fat = 27, | |||
vitamins = 3, | |||
density = 7.249999999999999, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AgoutiEnchiladasItem", | |||
typeID = 0, | |||
}, | |||
["Agriculture Research Paper Advanced"] = { | |||
untranslated = "Agriculture Research Paper Advanced", | |||
category = nil, | |||
group = "Items", | |||
description = "A document containing important research information. Used to discover new skills at the research table.", | |||
tagGroups = { | |||
"Advanced Research", | |||
"Research", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 10, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AgricultureResearchPaperAdvancedItem", | |||
typeID = 0, | |||
}, | |||
["Agriculture Research Paper Modern"] = { | |||
untranslated = "Agriculture Research Paper Modern", | |||
category = nil, | |||
group = "Items", | |||
description = "A document containing important research information. Used to discover new skills at the research table.", | |||
tagGroups = { | |||
"Modern Research", | |||
"Research", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 10, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AgricultureResearchPaperModernItem", | |||
typeID = 0, | |||
}, | |||
["Alligator Carcass"] = { | |||
untranslated = "Alligator Carcass", | |||
category = nil, | |||
group = "Natural Resources", | |||
description = "A dead alligator.", | |||
tagGroups = { | |||
"Medium Carcass", | |||
"Medium Leather Carcass", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 2000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AlligatorCarcassItem", | |||
typeID = 0, | |||
}, | |||
["Amanita Mushroom Spores"] = { | |||
untranslated = "Amanita Mushroom Spores", | |||
category = nil, | |||
group = "Food", | |||
description = "Plant to grow amanita mushrooms. Not sure why you'd want these poisonous mushrooms, though.", | |||
tagGroups = { | |||
"Crop Seed", | |||
"Food", | |||
"Seeds", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 50, | |||
calories = 0, | |||
carbs = 0, | |||
protein = 0, | |||
fat = 0, | |||
vitamins = 0, | |||
density = 0, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AmanitaMushroomSporesItem", | |||
typeID = 0, | |||
}, | |||
["Amanita Mushrooms"] = { | |||
untranslated = "Amanita Mushrooms", | |||
category = nil, | |||
group = "Food", | |||
description = "A potentially poisonous mushroom. It might not be wise to eat it raw, but it can be detoxified when prepared properly by a chef. Eat at your own risk!", | |||
tagGroups = { | |||
"Food", | |||
"Fungus", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 75, | |||
calories = -200, | |||
carbs = 0, | |||
protein = 0, | |||
fat = 0, | |||
vitamins = 0, | |||
density = -0.0, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AmanitaMushroomsItem", | |||
typeID = 0, | |||
}, | |||
Amendments = { | |||
untranslated = "Amendments", | |||
category = nil, | |||
group = "Work Stations", | |||
description = "Allows the modification of the constitution.", | |||
tagGroups = { | |||
"Government", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 2000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "3x2x3", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AmendmentsItem", | |||
typeID = 0, | |||
}, | |||
Anvil = { | |||
untranslated = "Anvil", | |||
category = nil, | |||
group = "Work Stations", | |||
description = "A solid shaped piece of metal used to hammer ingots into tools and other useful things.", | |||
tagGroups = { | |||
"Crafting Table", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 2000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = "Industrial", | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "2x1x2", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AnvilItem", | |||
typeID = 0, | |||
}, | |||
["Arctic Willow Seed"] = { | |||
untranslated = "Arctic Willow Seed", | |||
category = nil, | |||
group = "Food", | |||
description = "Plant to grow arctic willow.", | |||
tagGroups = { | |||
"Food", | |||
"Seeds", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 50, | |||
calories = 0, | |||
carbs = 0, | |||
protein = 0, | |||
fat = 0, | |||
vitamins = 0, | |||
density = 0, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "ArcticWillowSeedItem", | |||
typeID = 0, | |||
}, | |||
Arrastra = { | |||
untranslated = "Arrastra", | |||
category = nil, | |||
group = "Work Stations", | |||
description = "A primitive rock mill of dragged boulders.", | |||
tagGroups = { | |||
"Crafting Table", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 5000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = "Industrial", | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "4x3x3", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "ArrastraItem", | |||
typeID = 0, | |||
}, | |||
Arrow = { | |||
untranslated = "Arrow", | |||
category = nil, | |||
group = "Items", | |||
description = "Use with the bow to hunt for food (or amaze your friends by shooting apples off of their heads).", | |||
tagGroups = { | |||
"Burnable Fuel", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 100, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = 500, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "ArrowItem", | |||
typeID = 0, | |||
}, | |||
["Art Supplies"] = { | |||
untranslated = "Art Supplies", | |||
category = nil, | |||
group = "Items", | |||
description = "A set of art supplies that ", | |||
tagGroups = {}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 150, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "ArtSuppliesItem", | |||
typeID = 0, | |||
}, | |||
["Ashlar Basalt"] = { | |||
untranslated = "Ashlar Basalt", | |||
category = nil, | |||
group = "Blocks", | |||
description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.", | |||
tagGroups = { | |||
"Ashlar Stone", | |||
"Constructable", | |||
}, | |||
maxStack = 20, | |||
carried = "Hands", | |||
weight = 10000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = 4, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AshlarBasaltItem", | |||
typeID = 0, | |||
}, | |||
["Ashlar Basalt Bench"] = { | |||
untranslated = "Ashlar Basalt Bench", | |||
category = nil, | |||
group = "Housing Objects", | |||
description = "An ashlar stone bench. Great for display though maybe not as comfy as a padded couch.", | |||
tagGroups = { | |||
"Housing", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 1000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = "2.5", | |||
roomCategory = "Seating", | |||
furnitureType = "Chair", | |||
repeatsDepreciation = "0.5", | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "2x1x2", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AshlarBasaltBenchItem", | |||
typeID = 0, | |||
}, | |||
["Ashlar Basalt Chair"] = { | |||
untranslated = "Ashlar Basalt Chair", | |||
category = nil, | |||
group = "Housing Objects", | |||
description = "An ashlar stone chair. Great for display though maybe not as comfy as a padded chair.", | |||
tagGroups = { | |||
"Housing", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 1000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = "1.7", | |||
roomCategory = "Seating", | |||
furnitureType = "Chair", | |||
repeatsDepreciation = "0.7", | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "1x1x2", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AshlarBasaltChairItem", | |||
typeID = 0, | |||
}, | |||
["Ashlar Basalt Door"] = { | |||
untranslated = "Ashlar Basalt Door", | |||
category = nil, | |||
group = "Housing Objects", | |||
description = "A heavy ashlar stone door.", | |||
tagGroups = {}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 1000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = 4, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "1x3x2", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AshlarBasaltDoorItem", | |||
typeID = 0, | |||
}, | |||
["Ashlar Basalt Fireplace"] = { | |||
untranslated = "Ashlar Basalt Fireplace", | |||
category = nil, | |||
group = "Housing Objects", | |||
description = "A fancy ashlar stone fireplace. Nothing beats sitting around the fire on a cold day.", | |||
tagGroups = { | |||
"Housing", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 5000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = "3", | |||
roomCategory = "Living Room", | |||
furnitureType = "Fireplace", | |||
repeatsDepreciation = "0.1", | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "3x1x2", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AshlarBasaltFireplaceItem", | |||
typeID = 0, | |||
}, | |||
["Ashlar Basalt Table"] = { | |||
untranslated = "Ashlar Basalt Table", | |||
category = nil, | |||
group = "Housing Objects", | |||
description = "A large stone table crafted by an expert mason.", | |||
tagGroups = { | |||
"Housing", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 2000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = "3", | |||
roomCategory = "Seating", | |||
furnitureType = "Table", | |||
repeatsDepreciation = "0.6", | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "2x1x1", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AshlarBasaltTableItem", | |||
typeID = 0, | |||
}, | |||
["Ashlar Gneiss"] = { | |||
untranslated = "Ashlar Gneiss", | |||
category = nil, | |||
group = "Blocks", | |||
description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.", | |||
tagGroups = { | |||
"Ashlar Stone", | |||
"Constructable", | |||
}, | |||
maxStack = 20, | |||
carried = "Hands", | |||
weight = 10000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = 4, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AshlarGneissItem", | |||
typeID = 0, | |||
}, | |||
["Ashlar Granite"] = { | |||
untranslated = "Ashlar Granite", | |||
category = nil, | |||
group = "Blocks", | |||
description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.", | |||
tagGroups = { | |||
"Ashlar Stone", | |||
"Constructable", | |||
}, | |||
maxStack = 20, | |||
carried = "Hands", | |||
weight = 10000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = 4, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AshlarGraniteItem", | |||
typeID = 0, | |||
}, | |||
["Ashlar Large Basalt Fountain"] = { | |||
untranslated = "Ashlar Large Basalt Fountain", | |||
category = nil, | |||
group = "Housing Objects", | |||
description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece.", | |||
tagGroups = { | |||
"Housing", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 5000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = "3", | |||
roomCategory = "Decoration", | |||
furnitureType = "Fountain", | |||
repeatsDepreciation = "0.1", | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "4x4x3", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AshlarLargeBasaltFountainItem", | |||
typeID = 0, | |||
}, | |||
["Ashlar Large Stone Fountain"] = { | |||
untranslated = "Ashlar Large Stone Fountain", | |||
category = nil, | |||
group = "Housing Objects", | |||
description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece.", | |||
tagGroups = { | |||
"Housing", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 5000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = "3", | |||
roomCategory = "Decoration", | |||
furnitureType = "Fountain", | |||
repeatsDepreciation = "0.1", | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "4x4x3", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AshlarLargeStoneFountainItem", | |||
typeID = 0, | |||
}, | |||
["Ashlar Limestone"] = { | |||
untranslated = "Ashlar Limestone", | |||
category = nil, | |||
group = "Blocks", | |||
description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.", | |||
tagGroups = { | |||
"Ashlar Stone", | |||
"Constructable", | |||
}, | |||
maxStack = 20, | |||
carried = "Hands", | |||
weight = 10000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = 4, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AshlarLimestoneItem", | |||
typeID = 0, | |||
}, | |||
["Ashlar Sandstone"] = { | |||
untranslated = "Ashlar Sandstone", | |||
category = nil, | |||
group = "Blocks", | |||
description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.", | |||
tagGroups = { | |||
"Ashlar Stone", | |||
"Constructable", | |||
}, | |||
maxStack = 20, | |||
carried = "Hands", | |||
weight = 10000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = 4, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AshlarSandstoneItem", | |||
typeID = 0, | |||
}, | |||
["Ashlar Shale"] = { | |||
untranslated = "Ashlar Shale", | |||
category = nil, | |||
group = "Blocks", | |||
description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.", | |||
tagGroups = { | |||
"Ashlar Stone", | |||
"Constructable", | |||
}, | |||
maxStack = 20, | |||
carried = "Hands", | |||
weight = 10000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = 4, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AshlarShaleItem", | |||
typeID = 0, | |||
}, | |||
["Ashlar Small Basalt Fountain"] = { | |||
untranslated = "Ashlar Small Basalt Fountain", | |||
category = nil, | |||
group = "Housing Objects", | |||
description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece. Small enough to fit indoors.", | |||
tagGroups = { | |||
"Housing", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 1000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = "1.5", | |||
roomCategory = "Decoration", | |||
furnitureType = "Fountain", | |||
repeatsDepreciation = "0.1", | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "1x1x2", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AshlarSmallBasaltFountainItem", | |||
typeID = 0, | |||
}, | |||
["Ashlar Small Stone Fountain"] = { | |||
untranslated = "Ashlar Small Stone Fountain", | |||
category = nil, | |||
group = "Housing Objects", | |||
description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece. Small enough to fit indoors.", | |||
tagGroups = { | |||
"Housing", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 1000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = "1.5", | |||
roomCategory = "Decoration", | |||
furnitureType = "Fountain", | |||
repeatsDepreciation = "0.1", | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "1x1x2", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AshlarSmallStoneFountainItem", | |||
typeID = 0, | |||
}, | |||
["Ashlar Stone Bench"] = { | |||
untranslated = "Ashlar Stone Bench", | |||
category = nil, | |||
group = "Housing Objects", | |||
description = "An ashlar stone bench. Great for display though maybe not as comfy as a padded couch.", | |||
tagGroups = { | |||
"Housing", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 1000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = "2.5", | |||
roomCategory = "Seating", | |||
furnitureType = "Chair", | |||
repeatsDepreciation = "0.5", | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "2x1x2", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AshlarStoneBenchItem", | |||
typeID = 0, | |||
}, | |||
["Ashlar Stone Chair"] = { | |||
untranslated = "Ashlar Stone Chair", | |||
category = nil, | |||
group = "Housing Objects", | |||
description = "An ashlar stone chair. Great for display though maybe not as comfy as a padded chair.", | |||
tagGroups = { | |||
"Housing", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 1000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = "1.7", | |||
roomCategory = "Seating", | |||
furnitureType = "Chair", | |||
repeatsDepreciation = "0.7", | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "1x1x2", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AshlarStoneChairItem", | |||
typeID = 0, | |||
}, | |||
["Ashlar Stone Door"] = { | |||
untranslated = "Ashlar Stone Door", | |||
category = nil, | |||
group = "Housing Objects", | |||
description = "A heavy ashlar stone door.", | |||
tagGroups = {}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 1000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = 4, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "1x3x2", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AshlarStoneDoorItem", | |||
typeID = 0, | |||
}, | |||
["Ashlar Stone Fireplace"] = { | |||
untranslated = "Ashlar Stone Fireplace", | |||
category = nil, | |||
group = "Housing Objects", | |||
description = "A fancy ashlar stone fireplace. Nothing beats sitting around the fire on a cold day.", | |||
tagGroups = { | |||
"Housing", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 5000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = "3", | |||
roomCategory = "Living Room", | |||
furnitureType = "Fireplace", | |||
repeatsDepreciation = "0.1", | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "3x1x2", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AshlarStoneFireplaceItem", | |||
typeID = 0, | |||
}, | |||
["Ashlar Stone Table"] = { | |||
untranslated = "Ashlar Stone Table", | |||
category = nil, | |||
group = "Housing Objects", | |||
description = "A large stone table crafted by an expert mason.", | |||
tagGroups = { | |||
"Housing", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 2000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = "3", | |||
roomCategory = "Seating", | |||
furnitureType = "Table", | |||
repeatsDepreciation = "0.6", | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "2x1x1", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AshlarStoneTableItem", | |||
typeID = 0, | |||
}, | |||
["Asphalt Concrete"] = { | |||
untranslated = "Asphalt Concrete", | |||
category = nil, | |||
group = "Blocks", | |||
description = "A paved surface constructed with asphalt and concrete. It's durable and extremely efficient for any wheeled vehicle.", | |||
tagGroups = { | |||
"Constructable", | |||
"Road", | |||
"Road Type", | |||
}, | |||
maxStack = 20, | |||
carried = "Hands", | |||
weight = 10000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AsphaltConcreteItem", | |||
typeID = 0, | |||
}, | |||
["Assembly Line"] = { | |||
untranslated = "Assembly Line", | |||
category = nil, | |||
group = "Work Stations", | |||
description = "The assembly line allows for mass production of mechanical products.", | |||
tagGroups = { | |||
"Crafting Table", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 10000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = "Industrial", | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "6x7x4", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AssemblyLineItem", | |||
typeID = 0, | |||
}, | |||
["Automatic Loom"] = { | |||
untranslated = "Automatic Loom", | |||
category = nil, | |||
group = "Work Stations", | |||
description = "An automated device for making fabric by weaving yarn or thread.", | |||
tagGroups = { | |||
"Crafting Table", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 10000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = "Industrial", | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "4x5x3", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AutomaticLoomItem", | |||
typeID = 0, | |||
}, | |||
["Autumn Stew"] = { | |||
untranslated = "Autumn Stew", | |||
category = nil, | |||
group = "Food", | |||
description = "A healthy and cozy meal for those cold days.", | |||
tagGroups = { | |||
"Food", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 600, | |||
calories = 1200, | |||
carbs = 13, | |||
protein = 8, | |||
fat = 5, | |||
vitamins = 12, | |||
density = 3.166666666666667, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "AutumnStewItem", | |||
typeID = 0, | |||
}, | |||
["Baked Agave"] = { | |||
untranslated = "Baked Agave", | |||
category = nil, | |||
group = "Food", | |||
description = "Charred agave leaves are too fiberous to eat entirely, but you can certainly chew them.", | |||
tagGroups = { | |||
"Baked Food", | |||
"Baked Vegetable", | |||
"Food", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 300, | |||
calories = 700, | |||
carbs = 14, | |||
protein = 2, | |||
fat = 4, | |||
vitamins = 8, | |||
density = 4.0, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BakedAgaveItem", | |||
typeID = 0, | |||
}, | |||
["Baked Beet"] = { | |||
untranslated = "Baked Beet", | |||
category = nil, | |||
group = "Food", | |||
description = "Baked beets that retain more nutrients than more simple methods of cooking.", | |||
tagGroups = { | |||
"Baked Food", | |||
"Baked Vegetable", | |||
"Food", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 300, | |||
calories = 700, | |||
carbs = 10, | |||
protein = 1, | |||
fat = 2, | |||
vitamins = 15, | |||
density = 4.0, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BakedBeetItem", | |||
typeID = 0, | |||
}, | |||
["Baked Corn"] = { | |||
untranslated = "Baked Corn", | |||
category = nil, | |||
group = "Food", | |||
description = "Baked corn that retains more nutrients than more simple methods of cooking.", | |||
tagGroups = { | |||
"Baked Food", | |||
"Baked Vegetable", | |||
"Food", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 300, | |||
calories = 700, | |||
carbs = 12, | |||
protein = 3, | |||
fat = 2, | |||
vitamins = 11, | |||
density = 4.0, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BakedCornItem", | |||
typeID = 0, | |||
}, | |||
["Baked Heart Of Palm"] = { | |||
untranslated = "Baked Heart Of Palm", | |||
category = nil, | |||
group = "Food", | |||
description = "Baked heart of palm that retains more nutrients than more simple methods of cooking.", | |||
tagGroups = { | |||
"Baked Food", | |||
"Baked Vegetable", | |||
"Food", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 300, | |||
calories = 700, | |||
carbs = 12, | |||
protein = 6, | |||
fat = 4, | |||
vitamins = 6, | |||
density = 4.0, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BakedHeartOfPalmItem", | |||
typeID = 0, | |||
}, | |||
["Baked Meat"] = { | |||
untranslated = "Baked Meat", | |||
category = nil, | |||
group = "Food", | |||
description = "Baked meat is less fatty than other methods of cooking.", | |||
tagGroups = { | |||
"Food", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 800, | |||
calories = 700, | |||
carbs = 0, | |||
protein = 17, | |||
fat = 13, | |||
vitamins = 0, | |||
density = 4.285714285714286, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BakedMeatItem", | |||
typeID = 0, | |||
}, | |||
["Baked Roast"] = { | |||
untranslated = "Baked Roast", | |||
category = nil, | |||
group = "Food", | |||
description = "A trussed roast baked to perfection.", | |||
tagGroups = { | |||
"Baked Food", | |||
"Food", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 900, | |||
calories = 1000, | |||
carbs = 4, | |||
protein = 16, | |||
fat = 10, | |||
vitamins = 4, | |||
density = 3.4000000000000004, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BakedRoastItem", | |||
typeID = 0, | |||
}, | |||
["Baked Taro"] = { | |||
untranslated = "Baked Taro", | |||
category = nil, | |||
group = "Food", | |||
description = "Baked taro root.", | |||
tagGroups = { | |||
"Baked Food", | |||
"Baked Vegetable", | |||
"Food", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 300, | |||
calories = 700, | |||
carbs = 8, | |||
protein = 6, | |||
fat = 2, | |||
vitamins = 12, | |||
density = 4.0, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BakedTaroItem", | |||
typeID = 0, | |||
}, | |||
["Baked Tomato"] = { | |||
untranslated = "Baked Tomato", | |||
category = nil, | |||
group = "Food", | |||
description = "Baked tomatoes might not look as red or plump as the raw variety, but they are nice and tasty.", | |||
tagGroups = { | |||
"Baked Food", | |||
"Baked Vegetable", | |||
"Food", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 300, | |||
calories = 700, | |||
carbs = 16, | |||
protein = 1, | |||
fat = 5, | |||
vitamins = 6, | |||
density = 4.0, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BakedTomatoItem", | |||
typeID = 0, | |||
}, | |||
["Bakery Oven"] = { | |||
untranslated = "Bakery Oven", | |||
category = nil, | |||
group = "Housing Objects", | |||
description = "A solidly built brick oven useful for baking all manner of treats.", | |||
tagGroups = { | |||
"Crafting Table", | |||
"Housing", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 5000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = "3", | |||
roomCategory = "Kitchen", | |||
furnitureType = "Cooking", | |||
repeatsDepreciation = "0.3", | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "3x2x2", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BakeryOvenItem", | |||
typeID = 0, | |||
}, | |||
["Baking Skill Book"] = { | |||
untranslated = "Baking Skill Book", | |||
category = nil, | |||
group = "Skill Books", | |||
description = "Baking Skill Book", | |||
tagGroups = { | |||
"Skill Books", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 100, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "Baking Skill BookItem", | |||
typeID = 0, | |||
}, | |||
["Baking Skill Scroll"] = { | |||
untranslated = "Baking Skill Scroll", | |||
category = nil, | |||
group = "Skill Scrolls", | |||
description = "Baking Skill Scroll", | |||
tagGroups = { | |||
"Skill Scrolls", | |||
}, | |||
maxStack = 10, | |||
carried = "Backpack", | |||
weight = 10, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "Baking Skill ScrollItem", | |||
typeID = 0, | |||
}, | |||
["Baking Upgrade"] = { | |||
untranslated = "Baking Upgrade", | |||
category = nil, | |||
group = "Upgrade Modules", | |||
description = "Advanced Upgrade that greatly increases efficiency when crafting Baking recipes.", | |||
tagGroups = { | |||
"Upgrade", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 1, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BakingUpgradeItem", | |||
typeID = 0, | |||
}, | |||
["Ballot Box"] = { | |||
untranslated = "Ballot Box", | |||
category = nil, | |||
group = "Work Stations", | |||
description = "A tamper proof box where votes are cast. Citizens can run for elected office here.", | |||
tagGroups = { | |||
"Government", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 2000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "1x1x2", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BallotBoxItem", | |||
typeID = 0, | |||
}, | |||
Bandana = { | |||
untranslated = "Bandana", | |||
category = nil, | |||
group = "Clothing", | |||
description = "It just looks cool.", | |||
tagGroups = { | |||
"Clothes", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 100, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BandanaItem", | |||
typeID = 0, | |||
}, | |||
["Banh Xeo"] = { | |||
untranslated = "Banh Xeo", | |||
category = nil, | |||
group = "Food", | |||
description = "Wrap the pancakes in the greens, then dip.", | |||
tagGroups = { | |||
"Food", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 500, | |||
calories = 1550, | |||
carbs = 26, | |||
protein = 17, | |||
fat = 10, | |||
vitamins = 4, | |||
density = 3.6774193548387095, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BanhXeoItem", | |||
typeID = 0, | |||
}, | |||
Bank = { | |||
untranslated = "Bank", | |||
category = nil, | |||
group = "Work Stations", | |||
description = "Allows players to create and use bank accounts.", | |||
tagGroups = {}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 5000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "2x2x2", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BankItem", | |||
typeID = 0, | |||
}, | |||
Bannock = { | |||
untranslated = "Bannock", | |||
category = nil, | |||
group = "Food", | |||
description = "A dense whole wheat unleavened bread.", | |||
tagGroups = { | |||
"Food", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 100, | |||
calories = 700, | |||
carbs = 15, | |||
protein = 3, | |||
fat = 6, | |||
vitamins = 0, | |||
density = 3.428571428571429, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BannockItem", | |||
typeID = 0, | |||
}, | |||
Barrel = { | |||
untranslated = "Barrel", | |||
category = nil, | |||
group = "Blocks", | |||
description = "A metal barrel for carrying liquids.", | |||
tagGroups = {}, | |||
maxStack = 20, | |||
carried = "Hands", | |||
weight = 2000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BarrelItem", | |||
typeID = 0, | |||
}, | |||
["Barrel Cactus Seed"] = { | |||
untranslated = "Barrel Cactus Seed", | |||
category = nil, | |||
group = "Food", | |||
description = "Plant to grow barrel cactus.", | |||
tagGroups = { | |||
"Food", | |||
"Seeds", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 50, | |||
calories = 0, | |||
carbs = 0, | |||
protein = 0, | |||
fat = 0, | |||
vitamins = 0, | |||
density = 0, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BarrelCactusSeedItem", | |||
typeID = 0, | |||
}, | |||
Basalt = { | |||
untranslated = "Basalt", | |||
category = nil, | |||
group = "Natural Resources", | |||
description = "A hard and heavy rock with some uses in construction. Basalt forms directly from lava erupted volcanically, making it an extrusive igneous rock. The basis of all bedrock in the oceans.", | |||
tagGroups = { | |||
"Excavatable", | |||
"Rock", | |||
}, | |||
maxStack = 20, | |||
carried = "Hands", | |||
weight = 7500, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BasaltItem", | |||
typeID = 0, | |||
}, | |||
["Basic Backpack"] = { | |||
untranslated = "Basic Backpack", | |||
category = nil, | |||
group = "Clothing", | |||
description = "A basic backpack to carry supplies.\\n\\n(Increases max carry weight by 5 kg)", | |||
tagGroups = { | |||
"Clothes", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 100, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BasicBackpackItem", | |||
typeID = 0, | |||
}, | |||
["Basic Circuit"] = { | |||
untranslated = "Basic Circuit", | |||
category = nil, | |||
group = "Items", | |||
description = "A complex electrical component used in advanced electronics.", | |||
tagGroups = {}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 1000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BasicCircuitItem", | |||
typeID = 0, | |||
}, | |||
["Basic Engineering Skill Book"] = { | |||
untranslated = "Basic Engineering Skill Book", | |||
category = nil, | |||
group = "Skill Books", | |||
description = "Basic Engineering Skill Book", | |||
tagGroups = { | |||
"Skill Books", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 100, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "Basic Engineering Skill BookItem", | |||
typeID = 0, | |||
}, | |||
["Basic Engineering Skill Scroll"] = { | |||
untranslated = "Basic Engineering Skill Scroll", | |||
category = nil, | |||
group = "Skill Scrolls", | |||
description = "Basic Engineering Skill Scroll", | |||
tagGroups = { | |||
"Skill Scrolls", | |||
}, | |||
maxStack = 10, | |||
carried = "Backpack", | |||
weight = 10, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "Basic Engineering Skill ScrollItem", | |||
typeID = 0, | |||
}, | |||
["Basic Engineering Upgrade"] = { | |||
untranslated = "Basic Engineering Upgrade", | |||
category = nil, | |||
group = "Upgrade Modules", | |||
description = "Basic Upgrade that greatly increases efficiency when crafting Basic Engineering recipes.", | |||
tagGroups = { | |||
"Upgrade", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 1, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BasicEngineeringUpgradeItem", | |||
typeID = 0, | |||
}, | |||
["Basic Salad"] = { | |||
untranslated = "Basic Salad", | |||
category = nil, | |||
group = "Food", | |||
description = "A seemingly random assortment of wild plants that form a sort of salad.", | |||
tagGroups = { | |||
"Food", | |||
"Salad", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 300, | |||
calories = 800, | |||
carbs = 18, | |||
protein = 6, | |||
fat = 4, | |||
vitamins = 10, | |||
density = 4.75, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BasicSaladItem", | |||
typeID = 0, | |||
}, | |||
["Basic Upgrade 1"] = { | |||
untranslated = "Basic Upgrade 1", | |||
category = nil, | |||
group = "Upgrade Modules", | |||
description = "Basic Upgrade that increases crafting efficiency.", | |||
tagGroups = { | |||
"Basic Upgrade", | |||
"Upgrade", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 1, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BasicUpgradeLvl1Item", | |||
typeID = 0, | |||
}, | |||
["Basic Upgrade 2"] = { | |||
untranslated = "Basic Upgrade 2", | |||
category = nil, | |||
group = "Upgrade Modules", | |||
description = "Basic Upgrade that increases crafting efficiency.", | |||
tagGroups = { | |||
"Basic Upgrade", | |||
"Upgrade", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 1, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BasicUpgradeLvl2Item", | |||
typeID = 0, | |||
}, | |||
["Basic Upgrade 3"] = { | |||
untranslated = "Basic Upgrade 3", | |||
category = nil, | |||
group = "Upgrade Modules", | |||
description = "Basic Upgrade that increases crafting efficiency.", | |||
tagGroups = { | |||
"Basic Upgrade", | |||
"Upgrade", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 1, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BasicUpgradeLvl3Item", | |||
typeID = 0, | |||
}, | |||
["Basic Upgrade 4"] = { | |||
untranslated = "Basic Upgrade 4", | |||
category = nil, | |||
group = "Upgrade Modules", | |||
description = "Basic Upgrade that increases crafting efficiency.", | |||
tagGroups = { | |||
"Basic Upgrade", | |||
"Upgrade", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 1, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BasicUpgradeLvl4Item", | |||
typeID = 0, | |||
}, | |||
Bass = { | |||
untranslated = "Bass", | |||
category = nil, | |||
group = "Natural Resources", | |||
description = "A bass. ", | |||
tagGroups = { | |||
"Fish", | |||
"Medium Fish", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 800, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BassItem", | |||
typeID = 0, | |||
}, | |||
Bathtub = { | |||
untranslated = "Bathtub", | |||
category = nil, | |||
group = "Housing Objects", | |||
description = "A porcelain bathtub for when you need to get clean or just relax.", | |||
tagGroups = { | |||
"Housing", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 2000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = "3", | |||
roomCategory = "Bathroom", | |||
furnitureType = "Sink", | |||
repeatsDepreciation = "0.5", | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "1x2x2", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BathtubItem", | |||
typeID = 0, | |||
}, | |||
["Bean Paste"] = { | |||
untranslated = "Bean Paste", | |||
category = nil, | |||
group = "Food", | |||
description = "Smashed beans can work as a thickener or flavour enhancer.", | |||
tagGroups = { | |||
"Food", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 200, | |||
calories = 40, | |||
carbs = 3, | |||
protein = 5, | |||
fat = 7, | |||
vitamins = 0, | |||
density = 37.5, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BeanPasteItem", | |||
typeID = 0, | |||
}, | |||
["Bean Sprout"] = { | |||
untranslated = "Bean Sprout", | |||
category = nil, | |||
group = "Food", | |||
description = "The small sprouts from a grown bean plant.", | |||
tagGroups = { | |||
"Food", | |||
"Raw Food", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 50, | |||
calories = 100, | |||
carbs = 2, | |||
protein = 1, | |||
fat = 0, | |||
vitamins = 5, | |||
density = 8.0, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BeanSproutItem", | |||
typeID = 0, | |||
}, | |||
Beans = { | |||
untranslated = "Beans", | |||
category = nil, | |||
group = "Food", | |||
description = "A good source of protein.", | |||
tagGroups = { | |||
"Crop", | |||
"Crop Seed", | |||
"Food", | |||
"Raw Food", | |||
"Seeds", | |||
"Vegetable", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 50, | |||
calories = 150, | |||
carbs = 1, | |||
protein = 4, | |||
fat = 3, | |||
vitamins = 0, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BeansItem", | |||
typeID = 0, | |||
}, | |||
["Bear SUPREME"] = { | |||
untranslated = "Bear SUPREME", | |||
category = nil, | |||
group = "Food", | |||
description = "Just because the name has 'bear' in it doesn't mean it actually contains bear.", | |||
tagGroups = { | |||
"Food", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 500, | |||
calories = 1250, | |||
carbs = 6, | |||
protein = 22, | |||
fat = 23, | |||
vitamins = 9, | |||
density = 4.8, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BearSUPREMEItem", | |||
typeID = 0, | |||
}, | |||
Bearclaw = { | |||
untranslated = "Bearclaw", | |||
category = nil, | |||
group = "Food", | |||
description = "A sweet pastry with seperated sections that look a bit like a claw.", | |||
tagGroups = { | |||
"Food", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 300, | |||
calories = 850, | |||
carbs = 14, | |||
protein = 4, | |||
fat = 21, | |||
vitamins = 7, | |||
density = 5.411764705882352, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BearclawItem", | |||
typeID = 0, | |||
}, | |||
Bearpack = { | |||
untranslated = "Bearpack", | |||
category = nil, | |||
group = "Clothing", | |||
description = "Can you carry as much as a bear! Not really, but it helps you carry more.\\n\\n(Increases max carry weight by 15 kg)", | |||
tagGroups = { | |||
"Clothes", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 100, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BearpackItem", | |||
typeID = 0, | |||
}, | |||
["Beaver Carcass"] = { | |||
untranslated = "Beaver Carcass", | |||
category = nil, | |||
group = "Item", | |||
description = "A dead beaver.", | |||
tagGroups = {}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 1000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BeaverCarcassItem", | |||
typeID = 0, | |||
}, | |||
Beet = { | |||
untranslated = "Beet", | |||
category = nil, | |||
group = "Food", | |||
description = "A brilliantly colored bulb with an earthy sweetness.", | |||
tagGroups = { | |||
"Food", | |||
"Raw Food", | |||
"Root", | |||
"Vegetable", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 125, | |||
calories = 230, | |||
carbs = 2, | |||
protein = 0, | |||
fat = 2, | |||
vitamins = 4, | |||
density = 3.4782608695652173, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BeetItem", | |||
typeID = 0, | |||
}, | |||
["Beet Campfire Salad"] = { | |||
untranslated = "Beet Campfire Salad", | |||
category = nil, | |||
group = "Food", | |||
description = "A myriad of plants that make a healthy and odd blend.", | |||
tagGroups = { | |||
"Campfire Salad", | |||
"Food", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 200, | |||
calories = 900, | |||
carbs = 8, | |||
protein = 4, | |||
fat = 3, | |||
vitamins = 13, | |||
density = 3.111111111111111, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BeetCampfireSaladItem", | |||
typeID = 0, | |||
}, | |||
["Beet Greens"] = { | |||
untranslated = "Beet Greens", | |||
category = nil, | |||
group = "Food", | |||
description = "The leafy greens from a beet with a distinctive red stem.", | |||
tagGroups = { | |||
"Food", | |||
"Greens", | |||
"Raw Food", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 100, | |||
calories = 100, | |||
carbs = 3, | |||
protein = 1, | |||
fat = 0, | |||
vitamins = 4, | |||
density = 8.0, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BeetGreensItem", | |||
typeID = 0, | |||
}, | |||
["Beet Seed"] = { | |||
untranslated = "Beet Seed", | |||
category = nil, | |||
group = "Food", | |||
description = "Plant to grow beets.", | |||
tagGroups = { | |||
"Crop Seed", | |||
"Food", | |||
"Seeds", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 50, | |||
calories = 0, | |||
carbs = 0, | |||
protein = 0, | |||
fat = 0, | |||
vitamins = 0, | |||
density = 0, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BeetSeedItem", | |||
typeID = 0, | |||
}, | |||
["Berry Extract Fertilizer"] = { | |||
untranslated = "Berry Extract Fertilizer", | |||
category = nil, | |||
group = "Items", | |||
description = "An excellent fertilizer that provides a mix of nutrients, but especially potassium.", | |||
tagGroups = { | |||
"Fertilizer", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 500, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BerryExtractFertilizerItem", | |||
typeID = 0, | |||
}, | |||
["Big Backpack"] = { | |||
untranslated = "Big Backpack", | |||
category = nil, | |||
group = "Clothing", | |||
description = "A survival backpack that offers more support than the basic backpack.\\n\\n(Increases max carry weight by 10 kg)", | |||
tagGroups = { | |||
"Clothes", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 100, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BigBackpackItem", | |||
typeID = 0, | |||
}, | |||
["Big Bluestem Seed"] = { | |||
untranslated = "Big Bluestem Seed", | |||
category = nil, | |||
group = "Food", | |||
description = "Plant to grow a big bluestem plant.", | |||
tagGroups = { | |||
"Food", | |||
"Seeds", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 50, | |||
calories = 0, | |||
carbs = 0, | |||
protein = 0, | |||
fat = 0, | |||
vitamins = 0, | |||
density = 0, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BigBluestemSeedItem", | |||
typeID = 0, | |||
}, | |||
["Bighorn Carcass"] = { | |||
untranslated = "Bighorn Carcass", | |||
category = nil, | |||
group = "Natural Resources", | |||
description = "A dead bighorn.", | |||
tagGroups = { | |||
"Medium Carcass", | |||
"Medium Wooly Carcass", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 3500, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BighornCarcassItem", | |||
typeID = 0, | |||
}, | |||
Biodiesel = { | |||
untranslated = "Biodiesel", | |||
category = nil, | |||
group = "Blocks", | |||
description = "A vegetable or animal fat-based diesel fuel.", | |||
tagGroups = { | |||
"Liquid Fuel", | |||
}, | |||
maxStack = 20, | |||
carried = "Hands", | |||
weight = 30000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = 80000, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BiodieselItem", | |||
typeID = 0, | |||
}, | |||
["Birch Log"] = { | |||
untranslated = "Birch Log", | |||
category = nil, | |||
group = "Natural Resources", | |||
description = "Birch log is a type of hardwood, notable for its white and papery bark.", | |||
tagGroups = { | |||
"Burnable Fuel", | |||
"Hardwood", | |||
"Wood", | |||
}, | |||
maxStack = 20, | |||
carried = "Hands", | |||
weight = 10000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = 4000, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BirchLogItem", | |||
typeID = 0, | |||
}, | |||
["Birch Seed"] = { | |||
untranslated = "Birch Seed", | |||
category = nil, | |||
group = "Food", | |||
description = "Plant to grow into a birch sapling.", | |||
tagGroups = { | |||
"Food", | |||
"Seeds", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 50, | |||
calories = 0, | |||
carbs = 0, | |||
protein = 0, | |||
fat = 0, | |||
vitamins = 0, | |||
density = 0, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BirchSeedItem", | |||
typeID = 0, | |||
}, | |||
["Bison Carcass"] = { | |||
untranslated = "Bison Carcass", | |||
category = nil, | |||
group = "Natural Resources", | |||
description = "A dead bison.", | |||
tagGroups = {}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 5500, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BisonCarcassItem", | |||
typeID = 0, | |||
}, | |||
["Bison Chow Fun"] = { | |||
untranslated = "Bison Chow Fun", | |||
category = nil, | |||
group = "Food", | |||
description = "Who says food can't be fun?", | |||
tagGroups = { | |||
"Food", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 550, | |||
calories = 1450, | |||
carbs = 16, | |||
protein = 13, | |||
fat = 20, | |||
vitamins = 8, | |||
density = 3.9310344827586206, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BisonChowFunItem", | |||
typeID = 0, | |||
}, | |||
["Bison Mount"] = { | |||
untranslated = "Bison Mount", | |||
category = nil, | |||
group = "Housing Objects", | |||
description = "A fluffy, but very dead, bison head on a mount.", | |||
tagGroups = { | |||
"Housing", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 2000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = "4.5", | |||
roomCategory = "Living Room", | |||
furnitureType = "Statue", | |||
repeatsDepreciation = "0.2", | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "2x2x2", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BisonMountItem", | |||
typeID = 0, | |||
}, | |||
["Blacksmith Advanced Upgrade"] = { | |||
untranslated = "Blacksmith Advanced Upgrade", | |||
category = nil, | |||
group = "Upgrade Modules", | |||
description = "Advanced Upgrade that greatly increases efficiency when crafting Blacksmith recipes.", | |||
tagGroups = { | |||
"Upgrade", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 1, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BlacksmithAdvancedUpgradeItem", | |||
typeID = 0, | |||
}, | |||
["Blacksmith Skill Book"] = { | |||
untranslated = "Blacksmith Skill Book", | |||
category = nil, | |||
group = "Skill Books", | |||
description = "Blacksmith Skill Book", | |||
tagGroups = { | |||
"Skill Books", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 100, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "Blacksmith Skill BookItem", | |||
typeID = 0, | |||
}, | |||
["Blacksmith Skill Scroll"] = { | |||
untranslated = "Blacksmith Skill Scroll", | |||
category = nil, | |||
group = "Skill Scrolls", | |||
description = "Blacksmith Skill Scroll", | |||
tagGroups = { | |||
"Skill Scrolls", | |||
}, | |||
maxStack = 10, | |||
carried = "Backpack", | |||
weight = 10, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "Blacksmith Skill ScrollItem", | |||
typeID = 0, | |||
}, | |||
["Blacksmith Table"] = { | |||
untranslated = "Blacksmith Table", | |||
category = nil, | |||
group = "Work Stations", | |||
description = "A simple workplace with assorted tools for creating both decorative pieces and necessary items.", | |||
tagGroups = { | |||
"Crafting Table", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 2000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = "Industrial", | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "2x1x2", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BlacksmithTableItem", | |||
typeID = 0, | |||
}, | |||
["Blacksmith Upgrade"] = { | |||
untranslated = "Blacksmith Upgrade", | |||
category = nil, | |||
group = "Upgrade Modules", | |||
description = "Basic Upgrade that greatly increases efficiency when crafting Blacksmith recipes.", | |||
tagGroups = { | |||
"Upgrade", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 1, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BlacksmithUpgradeItem", | |||
typeID = 0, | |||
}, | |||
["Blast Furnace"] = { | |||
untranslated = "Blast Furnace", | |||
category = nil, | |||
group = "Work Stations", | |||
description = "A superior replacement for the bloomery that can produce steel.", | |||
tagGroups = { | |||
"Crafting Table", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 10000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = "Industrial", | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "3x3x5", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BlastFurnaceItem", | |||
typeID = 0, | |||
}, | |||
["Blood Meal Fertilizer"] = { | |||
untranslated = "Blood Meal Fertilizer", | |||
category = nil, | |||
group = "Items", | |||
description = "Blood meal is a great source of nitrogen.", | |||
tagGroups = { | |||
"Fertilizer", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 500, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BloodMealFertilizerItem", | |||
typeID = 0, | |||
}, | |||
Bloomery = { | |||
untranslated = "Bloomery", | |||
category = nil, | |||
group = "Work Stations", | |||
description = "A chimney-shaped furnace for smelting ores.", | |||
tagGroups = { | |||
"Crafting Table", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 5000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = "Industrial", | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "2x1x2", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BloomeryItem", | |||
typeID = 0, | |||
}, | |||
["Blue Shark"] = { | |||
untranslated = "Blue Shark", | |||
category = nil, | |||
group = "Natural Resources", | |||
description = "A blue shark.", | |||
tagGroups = { | |||
"Fish", | |||
"Large Fish", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 2000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BlueSharkItem", | |||
typeID = 0, | |||
}, | |||
Board = { | |||
untranslated = "Board", | |||
category = nil, | |||
group = "Items", | |||
description = "A higher quality board used for long lasting furniture.", | |||
tagGroups = { | |||
"Burnable Fuel", | |||
"Wood Board", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 500, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = 2000, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BoardItem", | |||
typeID = 0, | |||
}, | |||
["Board Of Elections"] = { | |||
untranslated = "Board Of Elections", | |||
category = nil, | |||
group = "Work Stations", | |||
description = "Allows the creation of Election Processes, which are different kinds of elections with different settings (who can vote, who can veto, etc).", | |||
tagGroups = { | |||
"Government", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 2000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "4x2x3", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BoardOfElectionsItem", | |||
typeID = 0, | |||
}, | |||
["Boiled Grains"] = { | |||
untranslated = "Boiled Grains", | |||
category = nil, | |||
group = "Food", | |||
description = "A dish of plain boiled grains that can be topped with fruit to make a nice tasting porridge.", | |||
tagGroups = { | |||
"Food", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 100, | |||
calories = 350, | |||
carbs = 9, | |||
protein = 2, | |||
fat = 0, | |||
vitamins = 1, | |||
density = 3.428571428571429, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BoiledGrainsItem", | |||
typeID = 0, | |||
}, | |||
["Boiled Rice"] = { | |||
untranslated = "Boiled Rice", | |||
category = nil, | |||
group = "Food", | |||
description = "Soft and fluffy.", | |||
tagGroups = { | |||
"Food", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 100, | |||
calories = 210, | |||
carbs = 13, | |||
protein = 2, | |||
fat = 0, | |||
vitamins = 0, | |||
density = 7.142857142857142, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BoiledRiceItem", | |||
typeID = 0, | |||
}, | |||
["Boiled Sausage"] = { | |||
untranslated = "Boiled Sausage", | |||
category = nil, | |||
group = "Food", | |||
description = "Boiled sausages might not be as pretty as grilled ones, but they're still tasty.", | |||
tagGroups = { | |||
"Food", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 300, | |||
calories = 600, | |||
carbs = 0, | |||
protein = 27, | |||
fat = 22, | |||
vitamins = 0, | |||
density = 8.166666666666666, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BoiledSausageItem", | |||
typeID = 0, | |||
}, | |||
Boiler = { | |||
untranslated = "Boiler", | |||
category = nil, | |||
group = "Items", | |||
description = "A vessel used for heating fluids.", | |||
tagGroups = {}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 500, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BoilerItem", | |||
typeID = 0, | |||
}, | |||
["Bolete Mushroom Spores"] = { | |||
untranslated = "Bolete Mushroom Spores", | |||
category = nil, | |||
group = "Food", | |||
description = "Plant to grow bolete mushrooms.", | |||
tagGroups = { | |||
"Crop Seed", | |||
"Food", | |||
"Seeds", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 50, | |||
calories = 0, | |||
carbs = 0, | |||
protein = 0, | |||
fat = 0, | |||
vitamins = 0, | |||
density = 0, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BoleteMushroomSporesItem", | |||
typeID = 0, | |||
}, | |||
["Bolete Mushrooms"] = { | |||
untranslated = "Bolete Mushrooms", | |||
category = nil, | |||
group = "Food", | |||
description = "Boletus edulis.", | |||
tagGroups = { | |||
"Food", | |||
"Fungus", | |||
"Raw Food", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 75, | |||
calories = 200, | |||
carbs = 2, | |||
protein = 4, | |||
fat = 1, | |||
vitamins = 1, | |||
density = 4.0, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BoleteMushroomsItem", | |||
typeID = 0, | |||
}, | |||
Bookshelf = { | |||
untranslated = "Bookshelf", | |||
category = nil, | |||
group = "Housing Objects", | |||
description = "A place to store knowledge and information; leads to the town hall.", | |||
tagGroups = { | |||
"Housing", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 2000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = "2", | |||
roomCategory = "Living Room", | |||
furnitureType = "Shelves", | |||
repeatsDepreciation = "0.5", | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "1x1x2", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BookshelfItem", | |||
typeID = 0, | |||
}, | |||
Brazier = { | |||
untranslated = "Brazier", | |||
category = nil, | |||
group = "Housing Objects", | |||
description = "A metal stand which can hold burning fuel to provide light.", | |||
tagGroups = { | |||
"Housing", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 1000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = "1.2", | |||
roomCategory = "Lighting", | |||
furnitureType = "Lights", | |||
repeatsDepreciation = "0.7", | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "1x1x2", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BrazierItem", | |||
typeID = 0, | |||
}, | |||
Bread = { | |||
untranslated = "Bread", | |||
category = nil, | |||
group = "Food", | |||
description = "A delicious, crispy crust hides the soft interior.", | |||
tagGroups = { | |||
"Bread", | |||
"Food", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 500, | |||
calories = 750, | |||
carbs = 23, | |||
protein = 6, | |||
fat = 4, | |||
vitamins = 2, | |||
density = 4.666666666666667, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BreadItem", | |||
typeID = 0, | |||
}, | |||
Brick = { | |||
untranslated = "Brick", | |||
category = nil, | |||
group = "Blocks", | |||
description = "Durable building material made from fired blocks and mortar.", | |||
tagGroups = { | |||
"Constructable", | |||
}, | |||
maxStack = 20, | |||
carried = "Hands", | |||
weight = 10000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = 2, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BrickItem", | |||
typeID = 0, | |||
}, | |||
["Brick Fireplace"] = { | |||
untranslated = "Brick Fireplace", | |||
category = nil, | |||
group = "Housing Objects", | |||
description = "A rustic brick fireplace. Nothing beats sitting around the fire on a cold day.", | |||
tagGroups = { | |||
"Housing", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 5000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = "2", | |||
roomCategory = "Living Room", | |||
furnitureType = "Fireplace", | |||
repeatsDepreciation = "0.1", | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "3x1x2", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BrickFireplaceItem", | |||
typeID = 0, | |||
}, | |||
["Builder Boots"] = { | |||
untranslated = "Builder Boots", | |||
category = nil, | |||
group = "Clothing", | |||
description = "Snug work boots with side zippers.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)", | |||
tagGroups = { | |||
"Clothes", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 100, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BuilderBootsItem", | |||
typeID = 0, | |||
}, | |||
["Builder Gloves"] = { | |||
untranslated = "Builder Gloves", | |||
category = nil, | |||
group = "Clothing", | |||
description = "Leather construction gloves with durable palms and fabric backs for breathability.", | |||
tagGroups = { | |||
"Clothes", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 100, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BuilderGlovesItem", | |||
typeID = 0, | |||
}, | |||
["Builder Helmet"] = { | |||
untranslated = "Builder Helmet", | |||
category = nil, | |||
group = "Clothing", | |||
description = "A plastic hard hat that protects from falling objects and other hazards found in construction sites.", | |||
tagGroups = { | |||
"Clothes", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 100, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BuilderHelmetItem", | |||
typeID = 0, | |||
}, | |||
["Builder Overalls"] = { | |||
untranslated = "Builder Overalls", | |||
category = nil, | |||
group = "Clothing", | |||
description = "Durable overalls with cargo pockets and hammer loops.", | |||
tagGroups = { | |||
"Clothes", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 100, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BuilderOverallsItem", | |||
typeID = 0, | |||
}, | |||
["Builder Shirt"] = { | |||
untranslated = "Builder Shirt", | |||
category = nil, | |||
group = "Clothing", | |||
description = "A short sleeved work shirt made from a blend of cotton and synthetic materials. ", | |||
tagGroups = { | |||
"Clothes", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 100, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BuilderShirtItem", | |||
typeID = 0, | |||
}, | |||
["Bullrush Seed"] = { | |||
untranslated = "Bullrush Seed", | |||
category = nil, | |||
group = "Food", | |||
description = "Plant to grow bullrush.", | |||
tagGroups = { | |||
"Food", | |||
"Seeds", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 50, | |||
calories = 0, | |||
carbs = 0, | |||
protein = 0, | |||
fat = 0, | |||
vitamins = 0, | |||
density = 0, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BullrushSeedItem", | |||
typeID = 0, | |||
}, | |||
["Bunchgrass Seed"] = { | |||
untranslated = "Bunchgrass Seed", | |||
category = nil, | |||
group = "Food", | |||
description = "Plant to grow bunchgrass.", | |||
tagGroups = { | |||
"Food", | |||
"Seeds", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 50, | |||
calories = 0, | |||
carbs = 0, | |||
protein = 0, | |||
fat = 0, | |||
vitamins = 0, | |||
density = 0, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BunchgrassSeedItem", | |||
typeID = 0, | |||
}, | |||
["Butchery Skill Book"] = { | |||
untranslated = "Butchery Skill Book", | |||
category = nil, | |||
group = "Skill Books", | |||
description = "Butchery Skill Book", | |||
tagGroups = { | |||
"Skill Books", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 100, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "Butchery Skill BookItem", | |||
typeID = 0, | |||
}, | |||
["Butchery Skill Scroll"] = { | |||
untranslated = "Butchery Skill Scroll", | |||
category = nil, | |||
group = "Skill Scrolls", | |||
description = "Butchery Skill Scroll", | |||
tagGroups = { | |||
"Skill Scrolls", | |||
}, | |||
maxStack = 10, | |||
carried = "Backpack", | |||
weight = 10, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "Butchery Skill ScrollItem", | |||
typeID = 0, | |||
}, | |||
["Butchery Table"] = { | |||
untranslated = "Butchery Table", | |||
category = nil, | |||
group = "Housing Objects", | |||
description = "A block and cleaver to process raw meat into fancier dishes.", | |||
tagGroups = { | |||
"Crafting Table", | |||
"Housing", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 2000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = "2", | |||
roomCategory = "Kitchen", | |||
furnitureType = "Food Preparation", | |||
repeatsDepreciation = "0.5", | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "2x1x2", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "ButcheryTableItem", | |||
typeID = 0, | |||
}, | |||
["Butchery Upgrade"] = { | |||
untranslated = "Butchery Upgrade", | |||
category = nil, | |||
group = "Upgrade Modules", | |||
description = "Basic Upgrade that greatly increases efficiency when crafting Butchery recipes.", | |||
tagGroups = { | |||
"Upgrade", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 1, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "ButcheryUpgradeItem", | |||
typeID = 0, | |||
}, | |||
Bycocket = { | |||
untranslated = "Bycocket", | |||
category = nil, | |||
group = "Clothing", | |||
description = "Also called chapeau a bec, or Billed Hat in france due to it's bird-beak like appearance.", | |||
tagGroups = { | |||
"Clothes", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 100, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "BycocketItem", | |||
typeID = 0, | |||
}, | |||
["CO2 Canister"] = { | |||
untranslated = "CO2 Canister", | |||
category = nil, | |||
group = "Item", | |||
description = "For creating fancy foams!", | |||
tagGroups = {}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = nil, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "CO2CanisterItem", | |||
typeID = 0, | |||
}, | |||
["Camas Ash Fertilizer"] = { | |||
untranslated = "Camas Ash Fertilizer", | |||
category = nil, | |||
group = "Items", | |||
description = "Camas ash fertilizer, though not very potent, is a great source of potassium.", | |||
tagGroups = { | |||
"Fertilizer", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 500, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "CamasAshFertilizerItem", | |||
typeID = 0, | |||
}, | |||
["Camas Bread"] = { | |||
untranslated = "Camas Bread", | |||
category = nil, | |||
group = "Food", | |||
description = "A bread with a camas twist for a bit of flavor and fun. ", | |||
tagGroups = { | |||
"Bread", | |||
"Food", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 500, | |||
calories = 800, | |||
carbs = 13, | |||
protein = 5, | |||
fat = 11, | |||
vitamins = 7, | |||
density = 4.5, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "CamasBreadItem", | |||
typeID = 0, | |||
}, | |||
["Camas Bulb"] = { | |||
untranslated = "Camas Bulb", | |||
category = nil, | |||
group = "Food", | |||
description = "Plant to grow a camas plant.", | |||
tagGroups = { | |||
"Crop", | |||
"Crop Seed", | |||
"Food", | |||
"Raw Food", | |||
"Root", | |||
"Seeds", | |||
"Vegetable", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 75, | |||
calories = 150, | |||
carbs = 1, | |||
protein = 2, | |||
fat = 5, | |||
vitamins = 0, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "CamasBulbItem", | |||
typeID = 0, | |||
}, | |||
["Camas Bulb Bake"] = { | |||
untranslated = "Camas Bulb Bake", | |||
category = nil, | |||
group = "Food", | |||
description = "A spread of evenly baked camas bulbs; soft in the middle, golden brown on the outside.", | |||
tagGroups = { | |||
"Baked Food", | |||
"Baked Vegetable", | |||
"Food", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 300, | |||
calories = 700, | |||
carbs = 12, | |||
protein = 7, | |||
fat = 5, | |||
vitamins = 4, | |||
density = 4.0, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "CamasBulbBakeItem", | |||
typeID = 0, | |||
}, | |||
["Camas Paste"] = { | |||
untranslated = "Camas Paste", | |||
category = nil, | |||
group = "Food", | |||
description = "Pulverized camas works as an excellent thickener or flavour enhancer.", | |||
tagGroups = { | |||
"Food", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 100, | |||
calories = 60, | |||
carbs = 3, | |||
protein = 2, | |||
fat = 10, | |||
vitamins = 0, | |||
density = 25.0, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "CamasPasteItem", | |||
typeID = 0, | |||
}, | |||
Camera = { | |||
untranslated = "Camera", | |||
category = nil, | |||
group = "Item", | |||
description = "", | |||
tagGroups = {}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 3000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "CameraItem", | |||
typeID = 0, | |||
}, | |||
["Camera Film"] = { | |||
untranslated = "Camera Film", | |||
category = nil, | |||
group = "Items", | |||
description = "A film used inside a camera.", | |||
tagGroups = {}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 100, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "CameraFilmItem", | |||
typeID = 0, | |||
}, | |||
["Camo Pants"] = { | |||
untranslated = "Camo Pants", | |||
category = nil, | |||
group = "Clothing", | |||
description = "Hide from the animals!\\n\\n(Reduces the detection range of animals)", | |||
tagGroups = { | |||
"Clothes", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 100, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "CamoPantsItem", | |||
typeID = 0, | |||
}, | |||
["Camo Shirt"] = { | |||
untranslated = "Camo Shirt", | |||
category = nil, | |||
group = "Clothing", | |||
description = "Hide from the animals!\\n\\n(Reduces the detection range of animals)", | |||
tagGroups = { | |||
"Clothes", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 100, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "CamoShirtItem", | |||
typeID = 0, | |||
}, | |||
Campfire = { | |||
untranslated = "Campfire", | |||
category = nil, | |||
group = "Work Stations", | |||
description = "Cook like a caveman on an uneven fire.", | |||
tagGroups = { | |||
"Crafting Table", | |||
}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 2000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "2x2x1", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "CampfireItem", | |||
typeID = 0, | |||
}, | |||
["Campfire Cooking Upgrade"] = { | |||
untranslated = "Campfire Cooking Upgrade", | |||
category = nil, | |||
group = "Upgrade Modules", | |||
description = "Basic Upgrade that greatly increases efficiency when crafting Campfire Cooking recipes.", | |||
tagGroups = { | |||
"Upgrade", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 1, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "CampfireCookingUpgradeItem", | |||
typeID = 0, | |||
}, | |||
["Campfire Roast"] = { | |||
untranslated = "Campfire Roast", | |||
category = nil, | |||
group = "Food", | |||
description = "The uneven flame might be mediocre for cooking, but the open flame imparts a great flavor.", | |||
tagGroups = { | |||
"Food", | |||
}, | |||
maxStack = 100, | |||
carried = "Backpack", | |||
weight = 500, | |||
calories = 1000, | |||
carbs = 0, | |||
protein = 16, | |||
fat = 12, | |||
vitamins = 0, | |||
density = 2.8000000000000003, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = nil, | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "CampfireRoastItem", | |||
typeID = 0, | |||
}, | |||
Campsite = { | |||
untranslated = "Campsite", | |||
category = nil, | |||
group = "Work Stations", | |||
description = "A campsite.", | |||
tagGroups = {}, | |||
maxStack = 1, | |||
carried = "Backpack", | |||
weight = 2000, | |||
calories = nil, | |||
carbs = nil, | |||
protein = nil, | |||
fat = nil, | |||
vitamins = nil, | |||
density = nil, | |||
fuel = nil, | |||
yield = nil, | |||
currency = nil, | |||
skillValue = nil, | |||
roomCategory = nil, | |||
furnitureType = nil, | |||
repeatsDepreciation = nil, | |||
materialTier = nil, | |||
fuelsUsed = nil, | |||
gridRadius = nil, | |||
energyUsed = nil, | |||
energyProduced = nil, | |||
energyType = nil, | |||
fluidsUsed = nil, | |||
fluidsProduced = nil, | |||
validTalents = nil, | |||
footprint = "4x2x3", | |||
mobile = nil, | |||
roomSizeReq = nil, | |||
roomMatReq = nil, | |||
roomContainReq = nil, | |||
inventorySlots = nil, | |||
inventoryMaxWeight = nil, | |||
inventoryRestrictions = nil, | |||
NutrientElement = nil, | |||
type = "CampsiteItem", | |||
typeID = 0, | |||
}, | |||
["Candle Stand"] = { | |||
untranslated = "Candle Stand", | |||
category = nil, | |||
group = "Housing Objects", | |||
description = "A fancy candelabra for providing small amounts of light.", | |||
tagGroups = { | |||
"Housing", | |||
}, | |||
} | } |
Latest revision as of 00:01, 1 May 2024
Documentation[edit source]
DO NOT manually edit this page!
This module is a data file that is used to automate information throughout the Eco Wiki using various Lua Modules. If you would like to see more information generated on a data page request it on the Eco Contribution Wiki Discord server.
The Module:ItemData is currently used in:
- Module:Infobox_Item: see Template:Infobox_Item for more details.
- Module:Description: see Template:Description for more details.
- Module:FoodDetails: see Template:FoodDetails for more details.
-- Eco Version : 0.10.2.2 -- Export Language: English return { items = { Acorn = { untranslated = "Acorn", category = nil, group = "Food", description = "Plant to grow an oak tree.", tagGroups = { "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AcornItem", typeID = 0, }, ["Acorn Powder"] = { untranslated = "Acorn Powder", category = nil, group = "Food", description = "Powdered acorn.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 200, calories = 40, carbs = 1, protein = 5, fat = 2, vitamins = 5, density = 32.5, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AcornPowderItem", typeID = 0, }, ["Adorned Ashlar Basalt Bench"] = { untranslated = "Adorned Ashlar Basalt Bench", category = nil, group = "Housing Objects", description = "A fancy ashlar stone bench that has been adorned with gold.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3", roomCategory = "Seating", furnitureType = "Chair", repeatsDepreciation = "0.5", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AdornedAshlarBasaltBenchItem", typeID = 0, }, ["Adorned Ashlar Basalt Chair"] = { untranslated = "Adorned Ashlar Basalt Chair", category = nil, group = "Housing Objects", description = "A fancy ashlar stone chair that has been adorned with gold. A throne fit for a king.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "2", roomCategory = "Seating", furnitureType = "Chair", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AdornedAshlarBasaltChairItem", typeID = 0, }, ["Adorned Ashlar Basalt Table"] = { untranslated = "Adorned Ashlar Basalt Table", category = nil, group = "Housing Objects", description = "A fancy ashlar stone table that has been adorned with gold.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3.5", roomCategory = "Seating", furnitureType = "Table", repeatsDepreciation = "0.6", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AdornedAshlarBasaltTableItem", typeID = 0, }, ["Adorned Ashlar Stone Bench"] = { untranslated = "Adorned Ashlar Stone Bench", category = nil, group = "Housing Objects", description = "A fancy ashlar stone bench that has been adorned with gold.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3", roomCategory = "Seating", furnitureType = "Chair", repeatsDepreciation = "0.5", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AdornedAshlarStoneBenchItem", typeID = 0, }, ["Adorned Ashlar Stone Chair"] = { untranslated = "Adorned Ashlar Stone Chair", category = nil, group = "Housing Objects", description = "A fancy ashlar stone chair that has been adorned with gold. A throne fit for a king.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "2", roomCategory = "Seating", furnitureType = "Chair", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AdornedAshlarStoneChairItem", typeID = 0, }, ["Adorned Ashlar Stone Table"] = { untranslated = "Adorned Ashlar Stone Table", category = nil, group = "Housing Objects", description = "A fancy ashlar stone table that has been adorned with gold.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3.5", roomCategory = "Seating", furnitureType = "Table", repeatsDepreciation = "0.6", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AdornedAshlarStoneTableItem", typeID = 0, }, ["Advanced Baking Skill Book"] = { untranslated = "Advanced Baking Skill Book", category = nil, group = "Skill Books", description = "Advanced Baking Skill Book", tagGroups = { "Skill Books", }, maxStack = 1, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Advanced Baking Skill BookItem", typeID = 0, }, ["Advanced Baking Skill Scroll"] = { untranslated = "Advanced Baking Skill Scroll", category = nil, group = "Skill Scrolls", description = "Advanced Baking Skill Scroll", tagGroups = { "Skill Scrolls", }, maxStack = 10, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Advanced Baking Skill ScrollItem", typeID = 0, }, ["Advanced Baking Upgrade"] = { untranslated = "Advanced Baking Upgrade", category = nil, group = "Upgrade Modules", description = "Advanced Upgrade that greatly increases efficiency when crafting Advanced Baking recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AdvancedBakingUpgradeItem", typeID = 0, }, ["Advanced Carpentry Table"] = { untranslated = "Advanced Carpentry Table", category = nil, group = "Work Stations", description = "A modern carpentry table with an electric motor and heavy duty steel sawblades.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "3x2x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AdvancedCarpentryTableItem", typeID = 0, }, ["Advanced Circuit"] = { untranslated = "Advanced Circuit", category = nil, group = "Items", description = "A complex electrical component used in advanced electronics.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AdvancedCircuitItem", typeID = 0, }, ["Advanced Combustion Engine"] = { untranslated = "Advanced Combustion Engine", category = nil, group = "Items", description = "A more advanced version of the normal combustion engine that produces a greater output.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AdvancedCombustionEngineItem", typeID = 0, }, ["Advanced Cooking Skill Book"] = { untranslated = "Advanced Cooking Skill Book", category = nil, group = "Skill Books", description = "Advanced Cooking Skill Book", tagGroups = { "Skill Books", }, maxStack = 1, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Advanced Cooking Skill BookItem", typeID = 0, }, ["Advanced Cooking Skill Scroll"] = { untranslated = "Advanced Cooking Skill Scroll", category = nil, group = "Skill Scrolls", description = "Advanced Cooking Skill Scroll", tagGroups = { "Skill Scrolls", }, maxStack = 10, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Advanced Cooking Skill ScrollItem", typeID = 0, }, ["Advanced Cooking Upgrade"] = { untranslated = "Advanced Cooking Upgrade", category = nil, group = "Upgrade Modules", description = "Advanced Upgrade that greatly increases efficiency when crafting Advanced Cooking recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AdvancedCookingUpgradeItem", typeID = 0, }, ["Advanced Masonry Skill Book"] = { untranslated = "Advanced Masonry Skill Book", category = nil, group = "Skill Books", description = "Advanced Masonry Skill Book", tagGroups = { "Skill Books", }, maxStack = 1, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Advanced Masonry Skill BookItem", typeID = 0, }, ["Advanced Masonry Skill Scroll"] = { untranslated = "Advanced Masonry Skill Scroll", category = nil, group = "Skill Scrolls", description = "Advanced Masonry Skill Scroll", tagGroups = { "Skill Scrolls", }, maxStack = 10, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Advanced Masonry Skill ScrollItem", typeID = 0, }, ["Advanced Masonry Table"] = { untranslated = "Advanced Masonry Table", category = nil, group = "Work Stations", description = "A workbench for the advanced shaping of rocks into beautiful stone.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "3x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AdvancedMasonryTableItem", typeID = 0, }, ["Advanced Masonry Upgrade"] = { untranslated = "Advanced Masonry Upgrade", category = nil, group = "Upgrade Modules", description = "Modern Upgrade that greatly increases efficiency when crafting Advanced Masonry recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AdvancedMasonryUpgradeItem", typeID = 0, }, ["Advanced Smelting Skill Book"] = { untranslated = "Advanced Smelting Skill Book", category = nil, group = "Skill Books", description = "Advanced Smelting Skill Book", tagGroups = { "Skill Books", }, maxStack = 1, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Advanced Smelting Skill BookItem", typeID = 0, }, ["Advanced Smelting Skill Scroll"] = { untranslated = "Advanced Smelting Skill Scroll", category = nil, group = "Skill Scrolls", description = "Advanced Smelting Skill Scroll", tagGroups = { "Skill Scrolls", }, maxStack = 10, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Advanced Smelting Skill ScrollItem", typeID = 0, }, ["Advanced Smelting Upgrade"] = { untranslated = "Advanced Smelting Upgrade", category = nil, group = "Upgrade Modules", description = "Advanced Upgrade that greatly increases efficiency when crafting Advanced Smelting recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AdvancedSmeltingUpgradeItem", typeID = 0, }, ["Advanced Tailoring Table"] = { untranslated = "Advanced Tailoring Table", category = nil, group = "Work Stations", description = "An advanced tailoring table.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "4x2x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AdvancedTailoringTableItem", typeID = 0, }, ["Advanced Upgrade 1"] = { untranslated = "Advanced Upgrade 1", category = nil, group = "Upgrade Modules", description = "Advanced Upgrade that increases crafting efficiency.", tagGroups = { "Advanced Upgrade", "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AdvancedUpgradeLvl1Item", typeID = 0, }, ["Advanced Upgrade 2"] = { untranslated = "Advanced Upgrade 2", category = nil, group = "Upgrade Modules", description = "Advanced Upgrade that increases crafting efficiency.", tagGroups = { "Advanced Upgrade", "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AdvancedUpgradeLvl2Item", typeID = 0, }, ["Advanced Upgrade 3"] = { untranslated = "Advanced Upgrade 3", category = nil, group = "Upgrade Modules", description = "Advanced Upgrade that increases crafting efficiency.", tagGroups = { "Advanced Upgrade", "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AdvancedUpgradeLvl3Item", typeID = 0, }, ["Advanced Upgrade 4"] = { untranslated = "Advanced Upgrade 4", category = nil, group = "Upgrade Modules", description = "Advanced Upgrade that increases crafting efficiency.", tagGroups = { "Advanced Upgrade", "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AdvancedUpgradeLvl4Item", typeID = 0, }, ["Agave Leaves"] = { untranslated = "Agave Leaves", category = nil, group = "Food", description = "The succulent leaves of the agave plant can be cooked to make a nice meal.", tagGroups = { "Food", "Greens", "Raw Food", }, maxStack = 100, carried = "Backpack", weight = 75, calories = 200, carbs = 2, protein = 1, fat = 1, vitamins = 4, density = 4.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AgaveLeavesItem", typeID = 0, }, ["Agave Seed"] = { untranslated = "Agave Seed", category = nil, group = "Food", description = "Plant to grow an agave plant.", tagGroups = { "Crop Seed", "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AgaveSeedItem", typeID = 0, }, ["Agouti Carcass"] = { untranslated = "Agouti Carcass", category = nil, group = "Natural Resources", description = "A dead agouti.", tagGroups = { "Tiny Carcass", "Tiny Fur Carcass", }, maxStack = 100, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AgoutiCarcassItem", typeID = 0, }, ["Agouti Enchiladas"] = { untranslated = "Agouti Enchiladas", category = nil, group = "Food", description = "Sweet and savory...it doesn't have to be an Agouti.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 550, calories = 800, carbs = 20, protein = 8, fat = 27, vitamins = 3, density = 7.249999999999999, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AgoutiEnchiladasItem", typeID = 0, }, ["Agriculture Research Paper Advanced"] = { untranslated = "Agriculture Research Paper Advanced", category = nil, group = "Items", description = "A document containing important research information. Used to discover new skills at the research table.", tagGroups = { "Advanced Research", "Research", }, maxStack = 100, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AgricultureResearchPaperAdvancedItem", typeID = 0, }, ["Agriculture Research Paper Modern"] = { untranslated = "Agriculture Research Paper Modern", category = nil, group = "Items", description = "A document containing important research information. Used to discover new skills at the research table.", tagGroups = { "Modern Research", "Research", }, maxStack = 100, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AgricultureResearchPaperModernItem", typeID = 0, }, ["Alligator Carcass"] = { untranslated = "Alligator Carcass", category = nil, group = "Natural Resources", description = "A dead alligator.", tagGroups = { "Medium Carcass", "Medium Leather Carcass", }, maxStack = 100, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AlligatorCarcassItem", typeID = 0, }, ["Amanita Mushroom Spores"] = { untranslated = "Amanita Mushroom Spores", category = nil, group = "Food", description = "Plant to grow amanita mushrooms. Not sure why you'd want these poisonous mushrooms, though.", tagGroups = { "Crop Seed", "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AmanitaMushroomSporesItem", typeID = 0, }, ["Amanita Mushrooms"] = { untranslated = "Amanita Mushrooms", category = nil, group = "Food", description = "A potentially poisonous mushroom. It might not be wise to eat it raw, but it can be detoxified when prepared properly by a chef. Eat at your own risk!", tagGroups = { "Food", "Fungus", }, maxStack = 100, carried = "Backpack", weight = 75, calories = -200, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = -0.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AmanitaMushroomsItem", typeID = 0, }, Amendments = { untranslated = "Amendments", category = nil, group = "Work Stations", description = "Allows the modification of the constitution.", tagGroups = { "Government", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "3x2x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AmendmentsItem", typeID = 0, }, Anvil = { untranslated = "Anvil", category = nil, group = "Work Stations", description = "A solid shaped piece of metal used to hammer ingots into tools and other useful things.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AnvilItem", typeID = 0, }, ["Arctic Willow Seed"] = { untranslated = "Arctic Willow Seed", category = nil, group = "Food", description = "Plant to grow arctic willow.", tagGroups = { "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ArcticWillowSeedItem", typeID = 0, }, Arrastra = { untranslated = "Arrastra", category = nil, group = "Work Stations", description = "A primitive rock mill of dragged boulders.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "4x3x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ArrastraItem", typeID = 0, }, Arrow = { untranslated = "Arrow", category = nil, group = "Items", description = "Use with the bow to hunt for food (or amaze your friends by shooting apples off of their heads).", tagGroups = { "Burnable Fuel", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = 500, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ArrowItem", typeID = 0, }, ["Art Supplies"] = { untranslated = "Art Supplies", category = nil, group = "Items", description = "A set of art supplies that ", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 150, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ArtSuppliesItem", typeID = 0, }, ["Ashlar Basalt"] = { untranslated = "Ashlar Basalt", category = nil, group = "Blocks", description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.", tagGroups = { "Ashlar Stone", "Constructable", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AshlarBasaltItem", typeID = 0, }, ["Ashlar Basalt Bench"] = { untranslated = "Ashlar Basalt Bench", category = nil, group = "Housing Objects", description = "An ashlar stone bench. Great for display though maybe not as comfy as a padded couch.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "2.5", roomCategory = "Seating", furnitureType = "Chair", repeatsDepreciation = "0.5", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AshlarBasaltBenchItem", typeID = 0, }, ["Ashlar Basalt Chair"] = { untranslated = "Ashlar Basalt Chair", category = nil, group = "Housing Objects", description = "An ashlar stone chair. Great for display though maybe not as comfy as a padded chair.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1.7", roomCategory = "Seating", furnitureType = "Chair", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AshlarBasaltChairItem", typeID = 0, }, ["Ashlar Basalt Door"] = { untranslated = "Ashlar Basalt Door", category = nil, group = "Housing Objects", description = "A heavy ashlar stone door.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x3x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AshlarBasaltDoorItem", typeID = 0, }, ["Ashlar Basalt Fireplace"] = { untranslated = "Ashlar Basalt Fireplace", category = nil, group = "Housing Objects", description = "A fancy ashlar stone fireplace. Nothing beats sitting around the fire on a cold day.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3", roomCategory = "Living Room", furnitureType = "Fireplace", repeatsDepreciation = "0.1", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "3x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AshlarBasaltFireplaceItem", typeID = 0, }, ["Ashlar Basalt Table"] = { untranslated = "Ashlar Basalt Table", category = nil, group = "Housing Objects", description = "A large stone table crafted by an expert mason.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3", roomCategory = "Seating", furnitureType = "Table", repeatsDepreciation = "0.6", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AshlarBasaltTableItem", typeID = 0, }, ["Ashlar Gneiss"] = { untranslated = "Ashlar Gneiss", category = nil, group = "Blocks", description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.", tagGroups = { "Ashlar Stone", "Constructable", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AshlarGneissItem", typeID = 0, }, ["Ashlar Granite"] = { untranslated = "Ashlar Granite", category = nil, group = "Blocks", description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.", tagGroups = { "Ashlar Stone", "Constructable", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AshlarGraniteItem", typeID = 0, }, ["Ashlar Large Basalt Fountain"] = { untranslated = "Ashlar Large Basalt Fountain", category = nil, group = "Housing Objects", description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3", roomCategory = "Decoration", furnitureType = "Fountain", repeatsDepreciation = "0.1", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "4x4x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AshlarLargeBasaltFountainItem", typeID = 0, }, ["Ashlar Large Stone Fountain"] = { untranslated = "Ashlar Large Stone Fountain", category = nil, group = "Housing Objects", description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3", roomCategory = "Decoration", furnitureType = "Fountain", repeatsDepreciation = "0.1", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "4x4x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AshlarLargeStoneFountainItem", typeID = 0, }, ["Ashlar Limestone"] = { untranslated = "Ashlar Limestone", category = nil, group = "Blocks", description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.", tagGroups = { "Ashlar Stone", "Constructable", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AshlarLimestoneItem", typeID = 0, }, ["Ashlar Sandstone"] = { untranslated = "Ashlar Sandstone", category = nil, group = "Blocks", description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.", tagGroups = { "Ashlar Stone", "Constructable", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AshlarSandstoneItem", typeID = 0, }, ["Ashlar Shale"] = { untranslated = "Ashlar Shale", category = nil, group = "Blocks", description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.", tagGroups = { "Ashlar Stone", "Constructable", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AshlarShaleItem", typeID = 0, }, ["Ashlar Small Basalt Fountain"] = { untranslated = "Ashlar Small Basalt Fountain", category = nil, group = "Housing Objects", description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece. Small enough to fit indoors.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1.5", roomCategory = "Decoration", furnitureType = "Fountain", repeatsDepreciation = "0.1", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AshlarSmallBasaltFountainItem", typeID = 0, }, ["Ashlar Small Stone Fountain"] = { untranslated = "Ashlar Small Stone Fountain", category = nil, group = "Housing Objects", description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece. Small enough to fit indoors.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1.5", roomCategory = "Decoration", furnitureType = "Fountain", repeatsDepreciation = "0.1", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AshlarSmallStoneFountainItem", typeID = 0, }, ["Ashlar Stone Bench"] = { untranslated = "Ashlar Stone Bench", category = nil, group = "Housing Objects", description = "An ashlar stone bench. Great for display though maybe not as comfy as a padded couch.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "2.5", roomCategory = "Seating", furnitureType = "Chair", repeatsDepreciation = "0.5", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AshlarStoneBenchItem", typeID = 0, }, ["Ashlar Stone Chair"] = { untranslated = "Ashlar Stone Chair", category = nil, group = "Housing Objects", description = "An ashlar stone chair. Great for display though maybe not as comfy as a padded chair.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1.7", roomCategory = "Seating", furnitureType = "Chair", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AshlarStoneChairItem", typeID = 0, }, ["Ashlar Stone Door"] = { untranslated = "Ashlar Stone Door", category = nil, group = "Housing Objects", description = "A heavy ashlar stone door.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x3x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AshlarStoneDoorItem", typeID = 0, }, ["Ashlar Stone Fireplace"] = { untranslated = "Ashlar Stone Fireplace", category = nil, group = "Housing Objects", description = "A fancy ashlar stone fireplace. Nothing beats sitting around the fire on a cold day.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3", roomCategory = "Living Room", furnitureType = "Fireplace", repeatsDepreciation = "0.1", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "3x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AshlarStoneFireplaceItem", typeID = 0, }, ["Ashlar Stone Table"] = { untranslated = "Ashlar Stone Table", category = nil, group = "Housing Objects", description = "A large stone table crafted by an expert mason.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3", roomCategory = "Seating", furnitureType = "Table", repeatsDepreciation = "0.6", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AshlarStoneTableItem", typeID = 0, }, ["Asphalt Concrete"] = { untranslated = "Asphalt Concrete", category = nil, group = "Blocks", description = "A paved surface constructed with asphalt and concrete. It's durable and extremely efficient for any wheeled vehicle.", tagGroups = { "Constructable", "Road", "Road Type", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AsphaltConcreteItem", typeID = 0, }, ["Assembly Line"] = { untranslated = "Assembly Line", category = nil, group = "Work Stations", description = "The assembly line allows for mass production of mechanical products.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "6x7x4", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AssemblyLineItem", typeID = 0, }, ["Automatic Loom"] = { untranslated = "Automatic Loom", category = nil, group = "Work Stations", description = "An automated device for making fabric by weaving yarn or thread.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "4x5x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AutomaticLoomItem", typeID = 0, }, ["Autumn Stew"] = { untranslated = "Autumn Stew", category = nil, group = "Food", description = "A healthy and cozy meal for those cold days.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 600, calories = 1200, carbs = 13, protein = 8, fat = 5, vitamins = 12, density = 3.166666666666667, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "AutumnStewItem", typeID = 0, }, ["Baked Agave"] = { untranslated = "Baked Agave", category = nil, group = "Food", description = "Charred agave leaves are too fiberous to eat entirely, but you can certainly chew them.", tagGroups = { "Baked Food", "Baked Vegetable", "Food", }, maxStack = 100, carried = "Backpack", weight = 300, calories = 700, carbs = 14, protein = 2, fat = 4, vitamins = 8, density = 4.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BakedAgaveItem", typeID = 0, }, ["Baked Beet"] = { untranslated = "Baked Beet", category = nil, group = "Food", description = "Baked beets that retain more nutrients than more simple methods of cooking.", tagGroups = { "Baked Food", "Baked Vegetable", "Food", }, maxStack = 100, carried = "Backpack", weight = 300, calories = 700, carbs = 10, protein = 1, fat = 2, vitamins = 15, density = 4.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BakedBeetItem", typeID = 0, }, ["Baked Corn"] = { untranslated = "Baked Corn", category = nil, group = "Food", description = "Baked corn that retains more nutrients than more simple methods of cooking.", tagGroups = { "Baked Food", "Baked Vegetable", "Food", }, maxStack = 100, carried = "Backpack", weight = 300, calories = 700, carbs = 12, protein = 3, fat = 2, vitamins = 11, density = 4.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BakedCornItem", typeID = 0, }, ["Baked Heart Of Palm"] = { untranslated = "Baked Heart Of Palm", category = nil, group = "Food", description = "Baked heart of palm that retains more nutrients than more simple methods of cooking.", tagGroups = { "Baked Food", "Baked Vegetable", "Food", }, maxStack = 100, carried = "Backpack", weight = 300, calories = 700, carbs = 12, protein = 6, fat = 4, vitamins = 6, density = 4.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BakedHeartOfPalmItem", typeID = 0, }, ["Baked Meat"] = { untranslated = "Baked Meat", category = nil, group = "Food", description = "Baked meat is less fatty than other methods of cooking.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 800, calories = 700, carbs = 0, protein = 17, fat = 13, vitamins = 0, density = 4.285714285714286, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BakedMeatItem", typeID = 0, }, ["Baked Roast"] = { untranslated = "Baked Roast", category = nil, group = "Food", description = "A trussed roast baked to perfection.", tagGroups = { "Baked Food", "Food", }, maxStack = 100, carried = "Backpack", weight = 900, calories = 1000, carbs = 4, protein = 16, fat = 10, vitamins = 4, density = 3.4000000000000004, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BakedRoastItem", typeID = 0, }, ["Baked Taro"] = { untranslated = "Baked Taro", category = nil, group = "Food", description = "Baked taro root.", tagGroups = { "Baked Food", "Baked Vegetable", "Food", }, maxStack = 100, carried = "Backpack", weight = 300, calories = 700, carbs = 8, protein = 6, fat = 2, vitamins = 12, density = 4.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BakedTaroItem", typeID = 0, }, ["Baked Tomato"] = { untranslated = "Baked Tomato", category = nil, group = "Food", description = "Baked tomatoes might not look as red or plump as the raw variety, but they are nice and tasty.", tagGroups = { "Baked Food", "Baked Vegetable", "Food", }, maxStack = 100, carried = "Backpack", weight = 300, calories = 700, carbs = 16, protein = 1, fat = 5, vitamins = 6, density = 4.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BakedTomatoItem", typeID = 0, }, ["Bakery Oven"] = { untranslated = "Bakery Oven", category = nil, group = "Housing Objects", description = "A solidly built brick oven useful for baking all manner of treats.", tagGroups = { "Crafting Table", "Housing", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3", roomCategory = "Kitchen", furnitureType = "Cooking", repeatsDepreciation = "0.3", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "3x2x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BakeryOvenItem", typeID = 0, }, ["Baking Skill Book"] = { untranslated = "Baking Skill Book", category = nil, group = "Skill Books", description = "Baking Skill Book", tagGroups = { "Skill Books", }, maxStack = 1, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Baking Skill BookItem", typeID = 0, }, ["Baking Skill Scroll"] = { untranslated = "Baking Skill Scroll", category = nil, group = "Skill Scrolls", description = "Baking Skill Scroll", tagGroups = { "Skill Scrolls", }, maxStack = 10, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Baking Skill ScrollItem", typeID = 0, }, ["Baking Upgrade"] = { untranslated = "Baking Upgrade", category = nil, group = "Upgrade Modules", description = "Advanced Upgrade that greatly increases efficiency when crafting Baking recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BakingUpgradeItem", typeID = 0, }, ["Ballot Box"] = { untranslated = "Ballot Box", category = nil, group = "Work Stations", description = "A tamper proof box where votes are cast. Citizens can run for elected office here.", tagGroups = { "Government", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BallotBoxItem", typeID = 0, }, Bandana = { untranslated = "Bandana", category = nil, group = "Clothing", description = "It just looks cool.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BandanaItem", typeID = 0, }, ["Banh Xeo"] = { untranslated = "Banh Xeo", category = nil, group = "Food", description = "Wrap the pancakes in the greens, then dip.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 500, calories = 1550, carbs = 26, protein = 17, fat = 10, vitamins = 4, density = 3.6774193548387095, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BanhXeoItem", typeID = 0, }, Bank = { untranslated = "Bank", category = nil, group = "Work Stations", description = "Allows players to create and use bank accounts.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x2x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BankItem", typeID = 0, }, Bannock = { untranslated = "Bannock", category = nil, group = "Food", description = "A dense whole wheat unleavened bread.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 100, calories = 700, carbs = 15, protein = 3, fat = 6, vitamins = 0, density = 3.428571428571429, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BannockItem", typeID = 0, }, Barrel = { untranslated = "Barrel", category = nil, group = "Blocks", description = "A metal barrel for carrying liquids.", tagGroups = {}, maxStack = 20, carried = "Hands", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BarrelItem", typeID = 0, }, ["Barrel Cactus Seed"] = { untranslated = "Barrel Cactus Seed", category = nil, group = "Food", description = "Plant to grow barrel cactus.", tagGroups = { "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BarrelCactusSeedItem", typeID = 0, }, Basalt = { untranslated = "Basalt", category = nil, group = "Natural Resources", description = "A hard and heavy rock with some uses in construction. Basalt forms directly from lava erupted volcanically, making it an extrusive igneous rock. The basis of all bedrock in the oceans.", tagGroups = { "Excavatable", "Rock", }, maxStack = 20, carried = "Hands", weight = 7500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BasaltItem", typeID = 0, }, ["Basic Backpack"] = { untranslated = "Basic Backpack", category = nil, group = "Clothing", description = "A basic backpack to carry supplies.\\n\\n(Increases max carry weight by 5 kg)", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BasicBackpackItem", typeID = 0, }, ["Basic Circuit"] = { untranslated = "Basic Circuit", category = nil, group = "Items", description = "A complex electrical component used in advanced electronics.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BasicCircuitItem", typeID = 0, }, ["Basic Engineering Skill Book"] = { untranslated = "Basic Engineering Skill Book", category = nil, group = "Skill Books", description = "Basic Engineering Skill Book", tagGroups = { "Skill Books", }, maxStack = 1, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Basic Engineering Skill BookItem", typeID = 0, }, ["Basic Engineering Skill Scroll"] = { untranslated = "Basic Engineering Skill Scroll", category = nil, group = "Skill Scrolls", description = "Basic Engineering Skill Scroll", tagGroups = { "Skill Scrolls", }, maxStack = 10, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Basic Engineering Skill ScrollItem", typeID = 0, }, ["Basic Engineering Upgrade"] = { untranslated = "Basic Engineering Upgrade", category = nil, group = "Upgrade Modules", description = "Basic Upgrade that greatly increases efficiency when crafting Basic Engineering recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BasicEngineeringUpgradeItem", typeID = 0, }, ["Basic Salad"] = { untranslated = "Basic Salad", category = nil, group = "Food", description = "A seemingly random assortment of wild plants that form a sort of salad.", tagGroups = { "Food", "Salad", }, maxStack = 100, carried = "Backpack", weight = 300, calories = 800, carbs = 18, protein = 6, fat = 4, vitamins = 10, density = 4.75, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BasicSaladItem", typeID = 0, }, ["Basic Upgrade 1"] = { untranslated = "Basic Upgrade 1", category = nil, group = "Upgrade Modules", description = "Basic Upgrade that increases crafting efficiency.", tagGroups = { "Basic Upgrade", "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BasicUpgradeLvl1Item", typeID = 0, }, ["Basic Upgrade 2"] = { untranslated = "Basic Upgrade 2", category = nil, group = "Upgrade Modules", description = "Basic Upgrade that increases crafting efficiency.", tagGroups = { "Basic Upgrade", "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BasicUpgradeLvl2Item", typeID = 0, }, ["Basic Upgrade 3"] = { untranslated = "Basic Upgrade 3", category = nil, group = "Upgrade Modules", description = "Basic Upgrade that increases crafting efficiency.", tagGroups = { "Basic Upgrade", "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BasicUpgradeLvl3Item", typeID = 0, }, ["Basic Upgrade 4"] = { untranslated = "Basic Upgrade 4", category = nil, group = "Upgrade Modules", description = "Basic Upgrade that increases crafting efficiency.", tagGroups = { "Basic Upgrade", "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BasicUpgradeLvl4Item", typeID = 0, }, Bass = { untranslated = "Bass", category = nil, group = "Natural Resources", description = "A bass. ", tagGroups = { "Fish", "Medium Fish", }, maxStack = 100, carried = "Backpack", weight = 800, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BassItem", typeID = 0, }, Bathtub = { untranslated = "Bathtub", category = nil, group = "Housing Objects", description = "A porcelain bathtub for when you need to get clean or just relax.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3", roomCategory = "Bathroom", furnitureType = "Sink", repeatsDepreciation = "0.5", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x2x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BathtubItem", typeID = 0, }, ["Bean Paste"] = { untranslated = "Bean Paste", category = nil, group = "Food", description = "Smashed beans can work as a thickener or flavour enhancer.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 200, calories = 40, carbs = 3, protein = 5, fat = 7, vitamins = 0, density = 37.5, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BeanPasteItem", typeID = 0, }, ["Bean Sprout"] = { untranslated = "Bean Sprout", category = nil, group = "Food", description = "The small sprouts from a grown bean plant.", tagGroups = { "Food", "Raw Food", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 100, carbs = 2, protein = 1, fat = 0, vitamins = 5, density = 8.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BeanSproutItem", typeID = 0, }, Beans = { untranslated = "Beans", category = nil, group = "Food", description = "A good source of protein.", tagGroups = { "Crop", "Crop Seed", "Food", "Raw Food", "Seeds", "Vegetable", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 150, carbs = 1, protein = 4, fat = 3, vitamins = 0, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BeansItem", typeID = 0, }, ["Bear SUPREME"] = { untranslated = "Bear SUPREME", category = nil, group = "Food", description = "Just because the name has 'bear' in it doesn't mean it actually contains bear.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 500, calories = 1250, carbs = 6, protein = 22, fat = 23, vitamins = 9, density = 4.8, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BearSUPREMEItem", typeID = 0, }, Bearclaw = { untranslated = "Bearclaw", category = nil, group = "Food", description = "A sweet pastry with seperated sections that look a bit like a claw.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 300, calories = 850, carbs = 14, protein = 4, fat = 21, vitamins = 7, density = 5.411764705882352, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BearclawItem", typeID = 0, }, Bearpack = { untranslated = "Bearpack", category = nil, group = "Clothing", description = "Can you carry as much as a bear! Not really, but it helps you carry more.\\n\\n(Increases max carry weight by 15 kg)", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BearpackItem", typeID = 0, }, ["Beaver Carcass"] = { untranslated = "Beaver Carcass", category = nil, group = "Item", description = "A dead beaver.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BeaverCarcassItem", typeID = 0, }, Beet = { untranslated = "Beet", category = nil, group = "Food", description = "A brilliantly colored bulb with an earthy sweetness.", tagGroups = { "Food", "Raw Food", "Root", "Vegetable", }, maxStack = 100, carried = "Backpack", weight = 125, calories = 230, carbs = 2, protein = 0, fat = 2, vitamins = 4, density = 3.4782608695652173, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BeetItem", typeID = 0, }, ["Beet Campfire Salad"] = { untranslated = "Beet Campfire Salad", category = nil, group = "Food", description = "A myriad of plants that make a healthy and odd blend.", tagGroups = { "Campfire Salad", "Food", }, maxStack = 100, carried = "Backpack", weight = 200, calories = 900, carbs = 8, protein = 4, fat = 3, vitamins = 13, density = 3.111111111111111, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BeetCampfireSaladItem", typeID = 0, }, ["Beet Greens"] = { untranslated = "Beet Greens", category = nil, group = "Food", description = "The leafy greens from a beet with a distinctive red stem.", tagGroups = { "Food", "Greens", "Raw Food", }, maxStack = 100, carried = "Backpack", weight = 100, calories = 100, carbs = 3, protein = 1, fat = 0, vitamins = 4, density = 8.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BeetGreensItem", typeID = 0, }, ["Beet Seed"] = { untranslated = "Beet Seed", category = nil, group = "Food", description = "Plant to grow beets.", tagGroups = { "Crop Seed", "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BeetSeedItem", typeID = 0, }, ["Berry Extract Fertilizer"] = { untranslated = "Berry Extract Fertilizer", category = nil, group = "Items", description = "An excellent fertilizer that provides a mix of nutrients, but especially potassium.", tagGroups = { "Fertilizer", }, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BerryExtractFertilizerItem", typeID = 0, }, ["Big Backpack"] = { untranslated = "Big Backpack", category = nil, group = "Clothing", description = "A survival backpack that offers more support than the basic backpack.\\n\\n(Increases max carry weight by 10 kg)", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BigBackpackItem", typeID = 0, }, ["Big Bluestem Seed"] = { untranslated = "Big Bluestem Seed", category = nil, group = "Food", description = "Plant to grow a big bluestem plant.", tagGroups = { "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BigBluestemSeedItem", typeID = 0, }, ["Bighorn Carcass"] = { untranslated = "Bighorn Carcass", category = nil, group = "Natural Resources", description = "A dead bighorn.", tagGroups = { "Medium Carcass", "Medium Wooly Carcass", }, maxStack = 100, carried = "Backpack", weight = 3500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BighornCarcassItem", typeID = 0, }, Biodiesel = { untranslated = "Biodiesel", category = nil, group = "Blocks", description = "A vegetable or animal fat-based diesel fuel.", tagGroups = { "Liquid Fuel", }, maxStack = 20, carried = "Hands", weight = 30000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = 80000, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BiodieselItem", typeID = 0, }, ["Birch Log"] = { untranslated = "Birch Log", category = nil, group = "Natural Resources", description = "Birch log is a type of hardwood, notable for its white and papery bark.", tagGroups = { "Burnable Fuel", "Hardwood", "Wood", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = 4000, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BirchLogItem", typeID = 0, }, ["Birch Seed"] = { untranslated = "Birch Seed", category = nil, group = "Food", description = "Plant to grow into a birch sapling.", tagGroups = { "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BirchSeedItem", typeID = 0, }, ["Bison Carcass"] = { untranslated = "Bison Carcass", category = nil, group = "Natural Resources", description = "A dead bison.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 5500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BisonCarcassItem", typeID = 0, }, ["Bison Chow Fun"] = { untranslated = "Bison Chow Fun", category = nil, group = "Food", description = "Who says food can't be fun?", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 550, calories = 1450, carbs = 16, protein = 13, fat = 20, vitamins = 8, density = 3.9310344827586206, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BisonChowFunItem", typeID = 0, }, ["Bison Mount"] = { untranslated = "Bison Mount", category = nil, group = "Housing Objects", description = "A fluffy, but very dead, bison head on a mount.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "4.5", roomCategory = "Living Room", furnitureType = "Statue", repeatsDepreciation = "0.2", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x2x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BisonMountItem", typeID = 0, }, ["Blacksmith Advanced Upgrade"] = { untranslated = "Blacksmith Advanced Upgrade", category = nil, group = "Upgrade Modules", description = "Advanced Upgrade that greatly increases efficiency when crafting Blacksmith recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BlacksmithAdvancedUpgradeItem", typeID = 0, }, ["Blacksmith Skill Book"] = { untranslated = "Blacksmith Skill Book", category = nil, group = "Skill Books", description = "Blacksmith Skill Book", tagGroups = { "Skill Books", }, maxStack = 1, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Blacksmith Skill BookItem", typeID = 0, }, ["Blacksmith Skill Scroll"] = { untranslated = "Blacksmith Skill Scroll", category = nil, group = "Skill Scrolls", description = "Blacksmith Skill Scroll", tagGroups = { "Skill Scrolls", }, maxStack = 10, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Blacksmith Skill ScrollItem", typeID = 0, }, ["Blacksmith Table"] = { untranslated = "Blacksmith Table", category = nil, group = "Work Stations", description = "A simple workplace with assorted tools for creating both decorative pieces and necessary items.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BlacksmithTableItem", typeID = 0, }, ["Blacksmith Upgrade"] = { untranslated = "Blacksmith Upgrade", category = nil, group = "Upgrade Modules", description = "Basic Upgrade that greatly increases efficiency when crafting Blacksmith recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BlacksmithUpgradeItem", typeID = 0, }, ["Blast Furnace"] = { untranslated = "Blast Furnace", category = nil, group = "Work Stations", description = "A superior replacement for the bloomery that can produce steel.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "3x3x5", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BlastFurnaceItem", typeID = 0, }, ["Blood Meal Fertilizer"] = { untranslated = "Blood Meal Fertilizer", category = nil, group = "Items", description = "Blood meal is a great source of nitrogen.", tagGroups = { "Fertilizer", }, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BloodMealFertilizerItem", typeID = 0, }, Bloomery = { untranslated = "Bloomery", category = nil, group = "Work Stations", description = "A chimney-shaped furnace for smelting ores.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BloomeryItem", typeID = 0, }, ["Blue Shark"] = { untranslated = "Blue Shark", category = nil, group = "Natural Resources", description = "A blue shark.", tagGroups = { "Fish", "Large Fish", }, maxStack = 100, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BlueSharkItem", typeID = 0, }, Board = { untranslated = "Board", category = nil, group = "Items", description = "A higher quality board used for long lasting furniture.", tagGroups = { "Burnable Fuel", "Wood Board", }, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = 2000, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BoardItem", typeID = 0, }, ["Board Of Elections"] = { untranslated = "Board Of Elections", category = nil, group = "Work Stations", description = "Allows the creation of Election Processes, which are different kinds of elections with different settings (who can vote, who can veto, etc).", tagGroups = { "Government", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "4x2x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BoardOfElectionsItem", typeID = 0, }, ["Boiled Grains"] = { untranslated = "Boiled Grains", category = nil, group = "Food", description = "A dish of plain boiled grains that can be topped with fruit to make a nice tasting porridge.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 100, calories = 350, carbs = 9, protein = 2, fat = 0, vitamins = 1, density = 3.428571428571429, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BoiledGrainsItem", typeID = 0, }, ["Boiled Rice"] = { untranslated = "Boiled Rice", category = nil, group = "Food", description = "Soft and fluffy.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 100, calories = 210, carbs = 13, protein = 2, fat = 0, vitamins = 0, density = 7.142857142857142, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BoiledRiceItem", typeID = 0, }, ["Boiled Sausage"] = { untranslated = "Boiled Sausage", category = nil, group = "Food", description = "Boiled sausages might not be as pretty as grilled ones, but they're still tasty.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 300, calories = 600, carbs = 0, protein = 27, fat = 22, vitamins = 0, density = 8.166666666666666, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BoiledSausageItem", typeID = 0, }, Boiler = { untranslated = "Boiler", category = nil, group = "Items", description = "A vessel used for heating fluids.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BoilerItem", typeID = 0, }, ["Bolete Mushroom Spores"] = { untranslated = "Bolete Mushroom Spores", category = nil, group = "Food", description = "Plant to grow bolete mushrooms.", tagGroups = { "Crop Seed", "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BoleteMushroomSporesItem", typeID = 0, }, ["Bolete Mushrooms"] = { untranslated = "Bolete Mushrooms", category = nil, group = "Food", description = "Boletus edulis.", tagGroups = { "Food", "Fungus", "Raw Food", }, maxStack = 100, carried = "Backpack", weight = 75, calories = 200, carbs = 2, protein = 4, fat = 1, vitamins = 1, density = 4.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BoleteMushroomsItem", typeID = 0, }, Bookshelf = { untranslated = "Bookshelf", category = nil, group = "Housing Objects", description = "A place to store knowledge and information; leads to the town hall.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "2", roomCategory = "Living Room", furnitureType = "Shelves", repeatsDepreciation = "0.5", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BookshelfItem", typeID = 0, }, Brazier = { untranslated = "Brazier", category = nil, group = "Housing Objects", description = "A metal stand which can hold burning fuel to provide light.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1.2", roomCategory = "Lighting", furnitureType = "Lights", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BrazierItem", typeID = 0, }, Bread = { untranslated = "Bread", category = nil, group = "Food", description = "A delicious, crispy crust hides the soft interior.", tagGroups = { "Bread", "Food", }, maxStack = 100, carried = "Backpack", weight = 500, calories = 750, carbs = 23, protein = 6, fat = 4, vitamins = 2, density = 4.666666666666667, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BreadItem", typeID = 0, }, Brick = { untranslated = "Brick", category = nil, group = "Blocks", description = "Durable building material made from fired blocks and mortar.", tagGroups = { "Constructable", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 2, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BrickItem", typeID = 0, }, ["Brick Fireplace"] = { untranslated = "Brick Fireplace", category = nil, group = "Housing Objects", description = "A rustic brick fireplace. Nothing beats sitting around the fire on a cold day.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "2", roomCategory = "Living Room", furnitureType = "Fireplace", repeatsDepreciation = "0.1", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "3x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BrickFireplaceItem", typeID = 0, }, ["Builder Boots"] = { untranslated = "Builder Boots", category = nil, group = "Clothing", description = "Snug work boots with side zippers.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BuilderBootsItem", typeID = 0, }, ["Builder Gloves"] = { untranslated = "Builder Gloves", category = nil, group = "Clothing", description = "Leather construction gloves with durable palms and fabric backs for breathability.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BuilderGlovesItem", typeID = 0, }, ["Builder Helmet"] = { untranslated = "Builder Helmet", category = nil, group = "Clothing", description = "A plastic hard hat that protects from falling objects and other hazards found in construction sites.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BuilderHelmetItem", typeID = 0, }, ["Builder Overalls"] = { untranslated = "Builder Overalls", category = nil, group = "Clothing", description = "Durable overalls with cargo pockets and hammer loops.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BuilderOverallsItem", typeID = 0, }, ["Builder Shirt"] = { untranslated = "Builder Shirt", category = nil, group = "Clothing", description = "A short sleeved work shirt made from a blend of cotton and synthetic materials. ", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BuilderShirtItem", typeID = 0, }, ["Bullrush Seed"] = { untranslated = "Bullrush Seed", category = nil, group = "Food", description = "Plant to grow bullrush.", tagGroups = { "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BullrushSeedItem", typeID = 0, }, ["Bunchgrass Seed"] = { untranslated = "Bunchgrass Seed", category = nil, group = "Food", description = "Plant to grow bunchgrass.", tagGroups = { "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BunchgrassSeedItem", typeID = 0, }, ["Butchery Skill Book"] = { untranslated = "Butchery Skill Book", category = nil, group = "Skill Books", description = "Butchery Skill Book", tagGroups = { "Skill Books", }, maxStack = 1, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Butchery Skill BookItem", typeID = 0, }, ["Butchery Skill Scroll"] = { untranslated = "Butchery Skill Scroll", category = nil, group = "Skill Scrolls", description = "Butchery Skill Scroll", tagGroups = { "Skill Scrolls", }, maxStack = 10, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Butchery Skill ScrollItem", typeID = 0, }, ["Butchery Table"] = { untranslated = "Butchery Table", category = nil, group = "Housing Objects", description = "A block and cleaver to process raw meat into fancier dishes.", tagGroups = { "Crafting Table", "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "2", roomCategory = "Kitchen", furnitureType = "Food Preparation", repeatsDepreciation = "0.5", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ButcheryTableItem", typeID = 0, }, ["Butchery Upgrade"] = { untranslated = "Butchery Upgrade", category = nil, group = "Upgrade Modules", description = "Basic Upgrade that greatly increases efficiency when crafting Butchery recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ButcheryUpgradeItem", typeID = 0, }, Bycocket = { untranslated = "Bycocket", category = nil, group = "Clothing", description = "Also called chapeau a bec, or Billed Hat in france due to it's bird-beak like appearance.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "BycocketItem", typeID = 0, }, ["CO2 Canister"] = { untranslated = "CO2 Canister", category = nil, group = "Item", description = "For creating fancy foams!", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = nil, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CO2CanisterItem", typeID = 0, }, ["Camas Ash Fertilizer"] = { untranslated = "Camas Ash Fertilizer", category = nil, group = "Items", description = "Camas ash fertilizer, though not very potent, is a great source of potassium.", tagGroups = { "Fertilizer", }, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CamasAshFertilizerItem", typeID = 0, }, ["Camas Bread"] = { untranslated = "Camas Bread", category = nil, group = "Food", description = "A bread with a camas twist for a bit of flavor and fun. ", tagGroups = { "Bread", "Food", }, maxStack = 100, carried = "Backpack", weight = 500, calories = 800, carbs = 13, protein = 5, fat = 11, vitamins = 7, density = 4.5, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CamasBreadItem", typeID = 0, }, ["Camas Bulb"] = { untranslated = "Camas Bulb", category = nil, group = "Food", description = "Plant to grow a camas plant.", tagGroups = { "Crop", "Crop Seed", "Food", "Raw Food", "Root", "Seeds", "Vegetable", }, maxStack = 100, carried = "Backpack", weight = 75, calories = 150, carbs = 1, protein = 2, fat = 5, vitamins = 0, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CamasBulbItem", typeID = 0, }, ["Camas Bulb Bake"] = { untranslated = "Camas Bulb Bake", category = nil, group = "Food", description = "A spread of evenly baked camas bulbs; soft in the middle, golden brown on the outside.", tagGroups = { "Baked Food", "Baked Vegetable", "Food", }, maxStack = 100, carried = "Backpack", weight = 300, calories = 700, carbs = 12, protein = 7, fat = 5, vitamins = 4, density = 4.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CamasBulbBakeItem", typeID = 0, }, ["Camas Paste"] = { untranslated = "Camas Paste", category = nil, group = "Food", description = "Pulverized camas works as an excellent thickener or flavour enhancer.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 100, calories = 60, carbs = 3, protein = 2, fat = 10, vitamins = 0, density = 25.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CamasPasteItem", typeID = 0, }, Camera = { untranslated = "Camera", category = nil, group = "Item", description = "", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 3000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CameraItem", typeID = 0, }, ["Camera Film"] = { untranslated = "Camera Film", category = nil, group = "Items", description = "A film used inside a camera.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CameraFilmItem", typeID = 0, }, ["Camo Pants"] = { untranslated = "Camo Pants", category = nil, group = "Clothing", description = "Hide from the animals!\\n\\n(Reduces the detection range of animals)", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CamoPantsItem", typeID = 0, }, ["Camo Shirt"] = { untranslated = "Camo Shirt", category = nil, group = "Clothing", description = "Hide from the animals!\\n\\n(Reduces the detection range of animals)", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CamoShirtItem", typeID = 0, }, Campfire = { untranslated = "Campfire", category = nil, group = "Work Stations", description = "Cook like a caveman on an uneven fire.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x2x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CampfireItem", typeID = 0, }, ["Campfire Cooking Upgrade"] = { untranslated = "Campfire Cooking Upgrade", category = nil, group = "Upgrade Modules", description = "Basic Upgrade that greatly increases efficiency when crafting Campfire Cooking recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CampfireCookingUpgradeItem", typeID = 0, }, ["Campfire Roast"] = { untranslated = "Campfire Roast", category = nil, group = "Food", description = "The uneven flame might be mediocre for cooking, but the open flame imparts a great flavor.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 500, calories = 1000, carbs = 0, protein = 16, fat = 12, vitamins = 0, density = 2.8000000000000003, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CampfireRoastItem", typeID = 0, }, Campsite = { untranslated = "Campsite", category = nil, group = "Work Stations", description = "A campsite.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "4x2x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CampsiteItem", typeID = 0, }, ["Candle Stand"] = { untranslated = "Candle Stand", category = nil, group = "Housing Objects", description = "A fancy candelabra for providing small amounts of light.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1.4", roomCategory = "Lighting", furnitureType = "Lights", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CandleStandItem", typeID = 0, }, Canvas = { untranslated = "Canvas", category = nil, group = "Items", description = "A canvas used for painting on, made by either cotton or linen.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CanvasItem", typeID = 0, }, Capitol = { untranslated = "Capitol", category = nil, group = "Work Stations", description = "Allows the creation of the government, allowing all other civic objects to be created.", tagGroups = { "Government", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "3x3x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CapitolItem", typeID = 0, }, Capris = { untranslated = "Capris", category = nil, group = "Clothing", description = "Capri pants (also known as three quarter pants, capris, crop pants, pedal pushers, clam-diggers, flood pants, jams, highwaters, culottes, or toreador pants) are pants that are longer than shorts but are not as long as trousers.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CaprisItem", typeID = 0, }, ["Carbide Helmet Lamp"] = { untranslated = "Carbide Helmet Lamp", category = nil, group = "Clothing", description = "A steel hardhat with a light source for the darkest places.\\n\\n(Flashlight)", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CarbideHelmetLampItem", typeID = 0, }, ["Carpentry Advanced Upgrade"] = { untranslated = "Carpentry Advanced Upgrade", category = nil, group = "Upgrade Modules", description = "Advanced Upgrade that greatly increases efficiency when crafting Carpentry recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CarpentryAdvancedUpgradeItem", typeID = 0, }, ["Carpentry Basic Upgrade"] = { untranslated = "Carpentry Basic Upgrade", category = nil, group = "Upgrade Modules", description = "Basic Upgrade that greatly increases efficiency when crafting Carpentry recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CarpentryBasicUpgradeItem", typeID = 0, }, ["Carpentry Skill Book"] = { untranslated = "Carpentry Skill Book", category = nil, group = "Skill Books", description = "Carpentry Skill Book", tagGroups = { "Skill Books", }, maxStack = 1, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Carpentry Skill BookItem", typeID = 0, }, ["Carpentry Skill Scroll"] = { untranslated = "Carpentry Skill Scroll", category = nil, group = "Skill Scrolls", description = "Carpentry Skill Scroll", tagGroups = { "Skill Scrolls", }, maxStack = 10, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Carpentry Skill ScrollItem", typeID = 0, }, ["Carpentry Table"] = { untranslated = "Carpentry Table", category = nil, group = "Work Stations", description = "A table for basic wooden crafts for home improvement and progress.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CarpentryTableItem", typeID = 0, }, ["Carved Pumpkin"] = { untranslated = "Carved Pumpkin", category = nil, group = "Housing Objects", description = "Spooky pumpkin that emits a mystical light.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1", roomCategory = "Decoration", furnitureType = "Lights", repeatsDepreciation = "0.4", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CarvedPumpkinItem", typeID = 0, }, ["Cast Iron Bed"] = { untranslated = "Cast Iron Bed", category = nil, group = "Housing Objects", description = "A solid bed made slightly more comfortable by adding cotton.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "4", roomCategory = "Bedroom", furnitureType = "Bed", repeatsDepreciation = "0.3", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x3x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CastIronBedItem", typeID = 0, }, ["Cast Iron Bench"] = { untranslated = "Cast Iron Bench", category = nil, group = "Housing Objects", description = "Does not look very comfortable.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1.5", roomCategory = "Seating", furnitureType = "Chair", repeatsDepreciation = "0.5", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CastIronBenchItem", typeID = 0, }, ["Cast Iron Chair"] = { untranslated = "Cast Iron Chair", category = nil, group = "Housing Objects", description = "It is very stable.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1", roomCategory = "Seating", furnitureType = "Chair", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CastIronChairItem", typeID = 0, }, ["Cast Iron Royal Bed"] = { untranslated = "Cast Iron Royal Bed", category = nil, group = "Housing Objects", description = "A luxurious bed made from the finest cotton strands with added gold filling for the royal experience.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "4.5", roomCategory = "Bedroom", furnitureType = "Bed", repeatsDepreciation = "0.2", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "3x3x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CastIronRoyalBedItem", typeID = 0, }, ["Cast Iron Stove"] = { untranslated = "Cast Iron Stove", category = nil, group = "Housing Objects", description = "The perfect stove for the fledgling chef.", tagGroups = { "Crafting Table", "Housing", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "2", roomCategory = "Kitchen", furnitureType = "Cooking", repeatsDepreciation = "0.3", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x2x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CastIronStoveItem", typeID = 0, }, ["Cast Iron Table"] = { untranslated = "Cast Iron Table", category = nil, group = "Housing Objects", description = "A simple yet ornate table made from cast iron.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "2", roomCategory = "Seating", furnitureType = "Table", repeatsDepreciation = "0.6", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CastIronTableItem", typeID = 0, }, ["Cedar Log"] = { untranslated = "Cedar Log", category = nil, group = "Natural Resources", description = "Cedar log is a type of softwood. Cedar wood is a natural repellent to moths.", tagGroups = { "Burnable Fuel", "Softwood", "Wood", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = 4000, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CedarLogItem", typeID = 0, }, ["Cedar Seed"] = { untranslated = "Cedar Seed", category = nil, group = "Food", description = "Plant to grow a cedar sapling.", tagGroups = { "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CedarSeedItem", typeID = 0, }, ["Ceiba Log"] = { untranslated = "Ceiba Log", category = nil, group = "Natural Resources", description = "Ceiba log is a type of hardwood. The Ceiba tree, with its giant trunk, is often sought after by loggers for the large volume of logs it produces.", tagGroups = { "Burnable Fuel", "Hardwood", "Wood", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = 4000, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CeibaLogItem", typeID = 0, }, ["Ceiba Seed"] = { untranslated = "Ceiba Seed", category = nil, group = "Food", description = "Plant to grow a ceiba sapling.", tagGroups = { "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CeibaSeedItem", typeID = 0, }, ["Ceiling Candle"] = { untranslated = "Ceiling Candle", category = nil, group = "Housing Objects", description = "A fancy hanging candelabra.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1.4", roomCategory = "Lighting", furnitureType = "Lights", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CeilingCandleItem", typeID = 0, }, ["Cellulose Fiber"] = { untranslated = "Cellulose Fiber", category = nil, group = "Items", description = "Created by taking pulped plants and extruding them similarly to synthetic fibers.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CelluloseFiberItem", typeID = 0, }, Cement = { untranslated = "Cement", category = nil, group = "Items", description = "In order to be usable it needs to be reinforced.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CementItem", typeID = 0, }, ["Cement Kiln"] = { untranslated = "Cement Kiln", category = nil, group = "Work Stations", description = "A rotary kiln that produces cement and concrete products.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "4x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CementKilnItem", typeID = 0, }, ["Census Bureau"] = { untranslated = "Census Bureau", category = nil, group = "Work Stations", description = "Allows the creation of Demographics, which specify groups of citizens automatically based on criteria you define.", tagGroups = { "Government", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "3x3x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CensusBureauItem", typeID = 0, }, ["Ceramic Mold"] = { untranslated = "Ceramic Mold", category = nil, group = "Items", description = "A container required to shape liquid metal into useful shapes more suitable to make tools and other parts with.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CeramicMoldItem", typeID = 0, }, ["Cereal Germ"] = { untranslated = "Cereal Germ", category = nil, group = "Food", description = "A by-product of milling, the germ is the reproductive part of the cereal that germinates.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 20, carbs = 5, protein = 0, fat = 7, vitamins = 3, density = 75.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CerealGermItem", typeID = 0, }, Chainsaw = { untranslated = "Chainsaw", category = nil, group = "Items", description = "A gasoline-powered alternative to cutting trees.", tagGroups = { "Tool", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ChainsawItem", typeID = 0, ToolVariant = "Axe", ToolDurability = 400.0, ToolDamage = 15.0, ToolDamageTalent = "LoggingToolStrengthTalent", ToolDamagePerk = true, ToolRepairType = "Gasoline", }, Charcoal = { untranslated = "Charcoal", category = nil, group = "Items", description = "A black residue, consisting of carbon and any remaining ash.", tagGroups = { "Burnable Fuel", "Coal", }, maxStack = 100, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = 20000, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CharcoalItem", typeID = 0, }, ["Charred Agave"] = { untranslated = "Charred Agave", category = nil, group = "Food", description = "Agave leaves that have been charred over a campfire.", tagGroups = { "Charred Green", "Food", }, maxStack = 100, carried = "Backpack", weight = 100, calories = 350, carbs = 5, protein = 1, fat = 3, vitamins = 3, density = 3.428571428571429, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CharredAgaveItem", typeID = 0, }, ["Charred Beans"] = { untranslated = "Charred Beans", category = nil, group = "Food", description = "A mushy mixture that can serve somewhat as a replacement protein in a meatless diet.", tagGroups = { "Charred Vegetable", "Food", }, maxStack = 100, carried = "Backpack", weight = 100, calories = 350, carbs = 1, protein = 8, fat = 3, vitamins = 0, density = 3.428571428571429, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CharredBeansItem", typeID = 0, }, ["Charred Beet"] = { untranslated = "Charred Beet", category = nil, group = "Food", description = "Perhaps not the best raw vegetable to char, this beet seems to have held up well enough.", tagGroups = { "Charred Vegetable", "Food", }, maxStack = 100, carried = "Backpack", weight = 100, calories = 350, carbs = 3, protein = 0, fat = 3, vitamins = 6, density = 3.428571428571429, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CharredBeetItem", typeID = 0, }, ["Charred Cactus Fruit"] = { untranslated = "Charred Cactus Fruit", category = nil, group = "Food", description = "Blackened cactus fruit. A favorite of early desert settlers.", tagGroups = { "Charred Fruit", "Food", }, maxStack = 100, carried = "Backpack", weight = 100, calories = 200, carbs = 4, protein = 0, fat = 2, vitamins = 6, density = 6.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CharredCactusFruitItem", typeID = 0, }, ["Charred Camas Bulb"] = { untranslated = "Charred Camas Bulb", category = nil, group = "Food", description = "A fibrous and sweet treat much like a sweet potato, though slightly blackened over the heat of a campfire.", tagGroups = { "Charred Vegetable", "Food", }, maxStack = 100, carried = "Backpack", weight = 100, calories = 350, carbs = 2, protein = 3, fat = 6, vitamins = 1, density = 3.428571428571429, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CharredCamasBulbItem", typeID = 0, }, ["Charred Corn"] = { untranslated = "Charred Corn", category = nil, group = "Food", description = "This piece of corn needs a good slathering of butter to curb that burnt taste.", tagGroups = { "Charred Vegetable", "Food", }, maxStack = 100, carried = "Backpack", weight = 100, calories = 350, carbs = 7, protein = 1, fat = 0, vitamins = 4, density = 3.428571428571429, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CharredCornItem", typeID = 0, }, ["Charred Fireweed Shoots"] = { untranslated = "Charred Fireweed Shoots", category = nil, group = "Food", description = "It tastes somewhat burnt but at least the fire has removed the bitter taste.", tagGroups = { "Charred Green", "Food", }, maxStack = 100, carried = "Backpack", weight = 100, calories = 350, carbs = 5, protein = 1, fat = 0, vitamins = 6, density = 3.428571428571429, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CharredFireweedShootsItem", typeID = 0, }, ["Charred Fish"] = { untranslated = "Charred Fish", category = nil, group = "Food", description = "At least it doesn't have any scales any more.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 400, calories = 400, carbs = 0, protein = 11, fat = 4, vitamins = 0, density = 3.75, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CharredFishItem", typeID = 0, }, ["Charred Heart Of Palm"] = { untranslated = "Charred Heart Of Palm", category = nil, group = "Food", description = "Heart of palm collected fom fallen pineapple trees that have been charred over a campfire.", tagGroups = { "Charred Vegetable", "Food", }, maxStack = 100, carried = "Backpack", weight = 100, calories = 210, carbs = 6, protein = 3, fat = 1, vitamins = 2, density = 5.714285714285714, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CharredHeartOfPalmItem", typeID = 0, }, ["Charred Meat"] = { untranslated = "Charred Meat", category = nil, group = "Food", description = "The blackened surface of this unrecognizable meat is 'golden brown'.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 400, calories = 400, carbs = 0, protein = 5, fat = 10, vitamins = 0, density = 3.75, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CharredMeatItem", typeID = 0, }, ["Charred Mushrooms"] = { untranslated = "Charred Mushrooms", category = nil, group = "Food", description = "A collection of charred mushrooms. Cooking mushrooms properly can remove some of the toxins.", tagGroups = { "Charred Vegetable", "Food", }, maxStack = 100, carried = "Backpack", weight = 100, calories = 350, carbs = 3, protein = 6, fat = 2, vitamins = 1, density = 3.428571428571429, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CharredMushroomsItem", typeID = 0, }, ["Charred Papaya"] = { untranslated = "Charred Papaya", category = nil, group = "Food", description = "Papaya fruit that has been charred over a basic campfire.", tagGroups = { "Charred Fruit", "Food", }, maxStack = 100, carried = "Backpack", weight = 100, calories = 350, carbs = 3, protein = 1, fat = 0, vitamins = 8, density = 3.428571428571429, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CharredPapayaItem", typeID = 0, }, ["Charred Pineapple"] = { untranslated = "Charred Pineapple", category = nil, group = "Food", description = "Pineapple that has been charred over a basic campfire.", tagGroups = { "Charred Fruit", "Food", }, maxStack = 100, carried = "Backpack", weight = 100, calories = 350, carbs = 8, protein = 1, fat = 0, vitamins = 3, density = 3.428571428571429, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CharredPineappleItem", typeID = 0, }, ["Charred Sausage"] = { untranslated = "Charred Sausage", category = nil, group = "Food", description = "The uneven flame might be mediocre for cooking, but the open flame imparts a great flavor.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 350, calories = 700, carbs = 0, protein = 10, fat = 14, vitamins = 0, density = 3.428571428571429, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CharredSausageItem", typeID = 0, }, ["Charred Taro"] = { untranslated = "Charred Taro", category = nil, group = "Food", description = "Blackened taro root. Not the tastiest meal, but a great source of energy for early rainforest settlers.", tagGroups = { "Charred Vegetable", "Food", }, maxStack = 100, carried = "Backpack", weight = 100, calories = 350, carbs = 10, protein = 1, fat = 0, vitamins = 1, density = 3.428571428571429, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CharredTaroItem", typeID = 0, }, ["Charred Tomato"] = { untranslated = "Charred Tomato", category = nil, group = "Food", description = "The blackened char on this tomato would contrast well with the red skin if there was any unburt surface left.", tagGroups = { "Charred Vegetable", "Food", }, maxStack = 100, carried = "Backpack", weight = 100, calories = 350, carbs = 7, protein = 1, fat = 0, vitamins = 4, density = 3.428571428571429, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CharredTomatoItem", typeID = 0, }, ["Chef Hat"] = { untranslated = "Chef Hat", category = nil, group = "Clothing", description = "To keep your hair in one place while stirring the pots.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ChefHatItem", typeID = 0, }, ["Chef Pants"] = { untranslated = "Chef Pants", category = nil, group = "Clothing", description = "Checkered style pants for hiding the truths of working in a kitchen.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ChefPantsItem", typeID = 0, }, ["Chef Shirt"] = { untranslated = "Chef Shirt", category = nil, group = "Clothing", description = "A clean Chef's shirt to spot all the spots.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ChefShirtItem", typeID = 0, }, ["Chef Shoes"] = { untranslated = "Chef Shoes", category = nil, group = "Clothing", description = "Simple low indoors working shoes helps avoiding slipping on wet surfaces in a large kitchen.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ChefShoesItem", typeID = 0, }, ["Claim Tool"] = { untranslated = "Claim Tool", category = nil, group = "Items", description = "Used to claim, unclaim and examine property.", tagGroups = { "Tool", }, maxStack = 100, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ClaimToolItem", typeID = 0, }, Clam = { untranslated = "Clam", category = nil, group = "Natural Resources", description = "A clam.", tagGroups = { "Marine Life", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ClamItem", typeID = 0, }, ["Clam Chowder"] = { untranslated = "Clam Chowder", category = nil, group = "Food", description = "A thick stew loaded with clams and taro root.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 400, calories = 800, carbs = 16, protein = 15, fat = 3, vitamins = 11, density = 5.625, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ClamChowderItem", typeID = 0, }, Clay = { untranslated = "Clay", category = nil, group = "Natural Resources", description = "A very fine grained deposit of weathered bits of rock. Plastic when wet and brittle when dry, clay is impermeable to many liquids and useful for many industrial and environmental purposes.", tagGroups = { "Excavatable", }, maxStack = 20, carried = "Hands", weight = 22000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ClayItem", typeID = 0, }, ["Clay Mold"] = { untranslated = "Clay Mold", category = nil, group = "Items", description = "A container required to shape liquid metal into useful shapes more suitable to make tools and other parts with.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ClayMoldItem", typeID = 0, }, Cloth = { untranslated = "Cloth", category = nil, group = "Item", description = "A piece of rough cloth made by weaving fibers together.", tagGroups = { "Fabric", }, maxStack = 100, carried = "Backpack", weight = 50, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ClothItem", typeID = 0, }, ["Cloth Belt"] = { untranslated = "Cloth Belt", category = nil, group = "Clothing", description = "A fashionable cloth belt that drapes across the waist.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ClothBeltItem", typeID = 0, }, ["Cloth Cape"] = { untranslated = "Cloth Cape", category = nil, group = "Clothing", description = "It just looks cool.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ClothCapeItem", typeID = 0, }, Coal = { untranslated = "Coal", category = nil, group = "Natural Resources", description = "A combustible mineral which needs to be crushed into usable fuel.", tagGroups = { "Excavatable", "Ore", }, maxStack = 20, carried = "Hands", weight = 4000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CoalItem", typeID = 0, }, Cod = { untranslated = "Cod", category = nil, group = "Natural Resources", description = "A cod.", tagGroups = { "Fish", "Medium Fish", }, maxStack = 100, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CodItem", typeID = 0, }, ["Colored Powder"] = { untranslated = "Colored Powder", category = nil, group = "Items", description = "A bag of crushed flower petals.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 50, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ColoredPowderItem", typeID = 0, }, ["Combustion Engine"] = { untranslated = "Combustion Engine", category = nil, group = "Items", description = "An engine that generates power by combustion of fuel.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CombustionEngineItem", typeID = 0, }, ["Combustion Generator"] = { untranslated = "Combustion Generator", category = nil, group = "Crafted Objects", description = "Consumes most fuels to produce energy.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "5x3x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CombustionGeneratorItem", typeID = 0, }, ["Composite Birch Bench"] = { untranslated = "Composite Birch Bench", category = nil, group = "Housing Objects", description = "A composite bench built to last.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "2.5", roomCategory = "Seating", furnitureType = "Chair", repeatsDepreciation = "0.5", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CompositeBirchBenchItem", typeID = 0, }, ["Composite Birch Chair"] = { untranslated = "Composite Birch Chair", category = nil, group = "Housing Objects", description = "A composite chair built to last.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1.7", roomCategory = "Seating", furnitureType = "Chair", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CompositeBirchChairItem", typeID = 0, }, ["Composite Birch Door"] = { untranslated = "Composite Birch Door", category = nil, group = "Housing Objects", description = "A beautiful composite door built by an expert carpenter.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x3x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CompositeBirchDoorItem", typeID = 0, }, ["Composite Birch Lumber"] = { untranslated = "Composite Birch Lumber", category = nil, group = "Blocks", description = "A composite lumber made from a combination of wood and plastic.", tagGroups = { "Composite Lumber", "Constructable", "Hardwood Lumber", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CompositeBirchLumberItem", typeID = 0, }, ["Composite Birch Table"] = { untranslated = "Composite Birch Table", category = nil, group = "Housing Objects", description = "A large composite table for eating meals or getting some work done.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3", roomCategory = "Seating", furnitureType = "Table", repeatsDepreciation = "0.6", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CompositeBirchTableItem", typeID = 0, }, ["Composite Bow"] = { untranslated = "Composite Bow", category = nil, group = "Items", description = "A modern composite bow made with fiberglass that makes hunting a breeze. Requires arrows to fire.", tagGroups = { "Tool", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CompositeBowItem", typeID = 0, ToolVariant = "Bow", ToolDurability = 2000.0, ToolDamage = 1.5, ToolDamageTalent = "HuntingPowerShotTalent", ToolRepairType = "Nylon", }, ["Composite Cedar Lumber"] = { untranslated = "Composite Cedar Lumber", category = nil, group = "Blocks", description = "A composite lumber made from a combination of wood and plastic.", tagGroups = { "Composite Lumber", "Constructable", "Softwood Lumber", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CompositeCedarLumberItem", typeID = 0, }, ["Composite Ceiba Lumber"] = { untranslated = "Composite Ceiba Lumber", category = nil, group = "Blocks", description = "A composite lumber made from a combination of wood and plastic.", tagGroups = { "Composite Lumber", "Constructable", "Hardwood Lumber", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CompositeCeibaLumberItem", typeID = 0, }, ["Composite Filler"] = { untranslated = "Composite Filler", category = nil, group = "Items", description = "A multipurpose filler that is made from what you have available.", tagGroups = { "Fertilizer", "Fertilizer Filler", }, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CompositeFillerItem", typeID = 0, }, ["Composite Fir Lumber"] = { untranslated = "Composite Fir Lumber", category = nil, group = "Blocks", description = "A composite lumber made from a combination of wood and plastic.", tagGroups = { "Composite Lumber", "Constructable", "Softwood Lumber", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CompositeFirLumberItem", typeID = 0, }, ["Composite Hardwood Bench"] = { untranslated = "Composite Hardwood Bench", category = nil, group = "Housing Objects", description = "A composite bench built to last.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "2.5", roomCategory = "Seating", furnitureType = "Chair", repeatsDepreciation = "0.5", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CompositeHardwoodBenchItem", typeID = 0, }, ["Composite Hardwood Chair"] = { untranslated = "Composite Hardwood Chair", category = nil, group = "Housing Objects", description = "A composite chair built to last.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1.7", roomCategory = "Seating", furnitureType = "Chair", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CompositeHardwoodChairItem", typeID = 0, }, ["Composite Hardwood Door"] = { untranslated = "Composite Hardwood Door", category = nil, group = "Housing Objects", description = "A beautiful composite door built by an expert carpenter.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x3x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CompositeHardwoodDoorItem", typeID = 0, }, ["Composite Hardwood Table"] = { untranslated = "Composite Hardwood Table", category = nil, group = "Housing Objects", description = "A nice composite table for eating meals or getting some work done.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3", roomCategory = "Seating", furnitureType = "Table", repeatsDepreciation = "0.6", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CompositeHardwoodTableItem", typeID = 0, }, ["Composite Joshua Lumber"] = { untranslated = "Composite Joshua Lumber", category = nil, group = "Blocks", description = "A composite lumber made from a combination of wood and plastic.", tagGroups = { "Composite Lumber", "Constructable", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CompositeJoshuaLumberItem", typeID = 0, }, ["Composite Lumber"] = { untranslated = "Composite Lumber", category = nil, group = "Blocks", description = "A composite lumber made from a combination of wood and plastic.", tagGroups = { "Composite Lumber", "Constructable", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CompositeLumberItem", typeID = 0, }, ["Composite Lumber Bench"] = { untranslated = "Composite Lumber Bench", category = nil, group = "Housing Objects", description = "A composite bench built to last.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "2.5", roomCategory = "Seating", furnitureType = "Chair", repeatsDepreciation = "0.5", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CompositeLumberBenchItem", typeID = 0, }, ["Composite Lumber Chair"] = { untranslated = "Composite Lumber Chair", category = nil, group = "Housing Objects", description = "A composite chair built to last.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1.7", roomCategory = "Seating", furnitureType = "Chair", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CompositeLumberChairItem", typeID = 0, }, ["Composite Lumber Door"] = { untranslated = "Composite Lumber Door", category = nil, group = "Housing Objects", description = "A beautiful composite door built by an expert carpenter.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x3x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CompositeLumberDoorItem", typeID = 0, }, ["Composite Lumber Table"] = { untranslated = "Composite Lumber Table", category = nil, group = "Housing Objects", description = "A large composite table for eating meals or getting some work done.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3", roomCategory = "Seating", furnitureType = "Table", repeatsDepreciation = "0.6", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CompositeLumberTableItem", typeID = 0, }, ["Composite Oak Lumber"] = { untranslated = "Composite Oak Lumber", category = nil, group = "Blocks", description = "A composite lumber made from a combination of wood and plastic.", tagGroups = { "Composite Lumber", "Constructable", "Hardwood Lumber", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CompositeOakLumberItem", typeID = 0, }, ["Composite Palm Lumber"] = { untranslated = "Composite Palm Lumber", category = nil, group = "Blocks", description = "A composite lumber made from a combination of wood and plastic.", tagGroups = { "Composite Lumber", "Constructable", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CompositePalmLumberItem", typeID = 0, }, ["Composite Redwood Lumber"] = { untranslated = "Composite Redwood Lumber", category = nil, group = "Blocks", description = "A composite lumber made from a combination of wood and plastic.", tagGroups = { "Composite Lumber", "Constructable", "Softwood Lumber", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CompositeRedwoodLumberItem", typeID = 0, }, ["Composite Saguaro Lumber"] = { untranslated = "Composite Saguaro Lumber", category = nil, group = "Blocks", description = "A composite lumber made from a combination of wood and plastic.", tagGroups = { "Composite Lumber", "Constructable", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CompositeSaguaroLumberItem", typeID = 0, }, ["Composite Spruce Lumber"] = { untranslated = "Composite Spruce Lumber", category = nil, group = "Blocks", description = "A composite lumber made from a combination of wood and plastic.", tagGroups = { "Composite Lumber", "Constructable", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CompositeSpruceLumberItem", typeID = 0, }, ["Composites Skill Book"] = { untranslated = "Composites Skill Book", category = nil, group = "Skill Books", description = "Composites Skill Book", tagGroups = { "Skill Books", }, maxStack = 1, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Composites Skill BookItem", typeID = 0, }, ["Composites Skill Scroll"] = { untranslated = "Composites Skill Scroll", category = nil, group = "Skill Scrolls", description = "Composites Skill Scroll", tagGroups = { "Skill Scrolls", }, maxStack = 10, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Composites Skill ScrollItem", typeID = 0, }, ["Composites Upgrade"] = { untranslated = "Composites Upgrade", category = nil, group = "Upgrade Modules", description = "Modern Upgrade that greatly increases efficiency when crafting Composites recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CompositesUpgradeItem", typeID = 0, }, ["Compost Fertilizer"] = { untranslated = "Compost Fertilizer", category = nil, group = "Items", description = "Compost fertilizer is a classic, low effort fertilizer.", tagGroups = { "Fertilizer", }, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CompostFertilizerItem", typeID = 0, }, ["Computer Lab"] = { untranslated = "Computer Lab", category = nil, group = "Crafted Objects", description = "A place where you can sit all day and play video games! Or work on expert-level research.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x2x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ComputerLabItem", typeID = 0, }, ["Construction Post"] = { untranslated = "Construction Post", category = nil, group = "Crafted Objects", description = "For construction contracts.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 250, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ConstructionPostItem", typeID = 0, }, ["Contract Board"] = { untranslated = "Contract Board", category = nil, group = "Work Stations", description = "A board to post contracts.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "3x1x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ContractBoardItem", typeID = 0, }, ["Cookeina Mushroom Spores"] = { untranslated = "Cookeina Mushroom Spores", category = nil, group = "Food", description = "Plant to grow cookeina mushrooms.", tagGroups = { "Crop Seed", "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CookeinaMushroomSporesItem", typeID = 0, }, ["Cookeina Mushrooms"] = { untranslated = "Cookeina Mushrooms", category = nil, group = "Food", description = "Tiny Cup Mushrooms.", tagGroups = { "Food", "Fungus", "Raw Food", }, maxStack = 100, carried = "Backpack", weight = 75, calories = 200, carbs = 2, protein = 4, fat = 1, vitamins = 1, density = 4.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CookeinaMushroomsItem", typeID = 0, }, ["Cooking Skill Book"] = { untranslated = "Cooking Skill Book", category = nil, group = "Skill Books", description = "Cooking Skill Book", tagGroups = { "Skill Books", }, maxStack = 1, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Cooking Skill BookItem", typeID = 0, }, ["Cooking Skill Scroll"] = { untranslated = "Cooking Skill Scroll", category = nil, group = "Skill Scrolls", description = "Cooking Skill Scroll", tagGroups = { "Skill Scrolls", }, maxStack = 10, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Cooking Skill ScrollItem", typeID = 0, }, ["Cooking Upgrade"] = { untranslated = "Cooking Upgrade", category = nil, group = "Upgrade Modules", description = "Advanced Upgrade that greatly increases efficiency when crafting Cooking recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CookingUpgradeItem", typeID = 0, }, ["Copper Bar"] = { untranslated = "Copper Bar", category = nil, group = "Blocks", description = "Refined bar of copper.", tagGroups = { "Metal", }, maxStack = 20, carried = "Hands", weight = 18000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CopperBarItem", typeID = 0, }, ["Copper Concentrate"] = { untranslated = "Copper Concentrate", category = nil, group = "Blocks", description = "Copper ore that has been concentrated to remove impurities. Ore concentrate is used by smiths to smelt metal bars.", tagGroups = { "Concentrated Ore", "Excavatable", }, maxStack = 20, carried = "Hands", weight = 20000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CopperConcentrateItem", typeID = 0, }, ["Copper Frame Landscape"] = { untranslated = "Copper Frame Landscape", category = nil, group = "Housing Objects", description = "", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "0", roomCategory = "Cultural", furnitureType = "Cultural", repeatsDepreciation = "", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CopperFrameLandscapeItem", typeID = 0, }, ["Copper Frame Wide"] = { untranslated = "Copper Frame Wide", category = nil, group = "Housing Objects", description = "", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "0", roomCategory = "Cultural", furnitureType = "Cultural", repeatsDepreciation = "", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CopperFrameWideItem", typeID = 0, }, ["Copper Ore"] = { untranslated = "Copper Ore", category = nil, group = "Natural Resources", description = "Unrefined ore with traces of copper.", tagGroups = { "Excavatable", "Ore", }, maxStack = 20, carried = "Hands", weight = 7500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CopperOreItem", typeID = 0, }, ["Copper Pipe"] = { untranslated = "Copper Pipe", category = nil, group = "Blocks", description = "A pipe for transporting liquids.", tagGroups = {}, maxStack = 20, carried = "Hands", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 2, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CopperPipeItem", typeID = 0, }, ["Copper Plate"] = { untranslated = "Copper Plate", category = nil, group = "Items", description = "A solid copper plate giving higher grades of protection against erosion and improves conductivity.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CopperPlateItem", typeID = 0, }, ["Copper Wiring"] = { untranslated = "Copper Wiring", category = nil, group = "Items", description = "A length of copper conductive wire useful for a variety of purposes.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 200, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CopperWiringItem", typeID = 0, }, Corn = { untranslated = "Corn", category = nil, group = "Food", description = "A warmly colored kernel studded vegetable.", tagGroups = { "Food", "Raw Food", "Vegetable", }, maxStack = 100, carried = "Backpack", weight = 125, calories = 230, carbs = 4, protein = 1, fat = 0, vitamins = 3, density = 3.4782608695652173, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CornItem", typeID = 0, }, ["Corn Fritters"] = { untranslated = "Corn Fritters", category = nil, group = "Food", description = "These deep fried corn treats are both crispy and delicious.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 100, calories = 500, carbs = 13, protein = 4, fat = 22, vitamins = 8, density = 9.4, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CornFrittersItem", typeID = 0, }, ["Corn Seed"] = { untranslated = "Corn Seed", category = nil, group = "Food", description = "Plant to grow corn.", tagGroups = { "Crop Seed", "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CornSeedItem", typeID = 0, }, Cornmeal = { untranslated = "Cornmeal", category = nil, group = "Food", description = "Dried and ground corn; it's like a courser flour.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 100, calories = 60, carbs = 9, protein = 3, fat = 3, vitamins = 0, density = 25.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CornmealItem", typeID = 0, }, ["Corrugated Steel"] = { untranslated = "Corrugated Steel", category = nil, group = "Blocks", description = "Especially useful for industrial buildings.", tagGroups = { "Constructable", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 3, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CorrugatedSteelItem", typeID = 0, }, ["Corrugated Steel Door"] = { untranslated = "Corrugated Steel Door", category = nil, group = "Housing Objects", description = "A secure door made of hard corrugated steel.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 3, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x3x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CorrugatedSteelDoorItem", typeID = 0, }, ["Corrugated Steel Fence Door"] = { untranslated = "Corrugated Steel Fence Door", category = nil, group = "Housing Objects", description = "A corrugated steel door with fence-like viewing slots. ", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 3, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x3x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CorrugatedSteelFenceDoorItem", typeID = 0, }, ["Cotton Boll"] = { untranslated = "Cotton Boll", category = nil, group = "Items", description = "A fluffy round boll harvested from a cotton plant.", tagGroups = { "Crop", }, maxStack = 100, carried = "Backpack", weight = 50, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CottonBollItem", typeID = 0, }, ["Cotton Carpet"] = { untranslated = "Cotton Carpet", category = nil, group = "Blocks", description = "A woven cotton floor covering attached to a lumber backing.", tagGroups = { "Constructable", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CottonCarpetItem", typeID = 0, }, ["Cotton Curtains"] = { untranslated = "Cotton Curtains", category = nil, group = "Blocks", description = "Curtains woven using the finest cotton. \\n\\n (Only cosmetic does not impact room value.)", tagGroups = { "Constructable", }, maxStack = 20, carried = "Hands", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CottonCurtainsItem", typeID = 0, }, ["Cotton Fabric"] = { untranslated = "Cotton Fabric", category = nil, group = "Items", description = "Cotton fabric is valued for its light weight, breathability, and softness.", tagGroups = { "Fabric", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CottonFabricItem", typeID = 0, }, ["Cotton Lint"] = { untranslated = "Cotton Lint", category = nil, group = "Items", description = "A bundle of cotton used as stuffing or further tailoring processing.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CottonLintItem", typeID = 0, }, ["Cotton Seed"] = { untranslated = "Cotton Seed", category = nil, group = "Food", description = "Plant to grow cotton.", tagGroups = { "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CottonSeedItem", typeID = 0, }, ["Cotton Streamer Stars"] = { untranslated = "Cotton Streamer Stars", category = nil, group = "Housing Objects", description = "", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "6x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CottonStreamerStarsItem", typeID = 0, }, ["Cotton Streamer Stripes"] = { untranslated = "Cotton Streamer Stripes", category = nil, group = "Housing Objects", description = "", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "6x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CottonStreamerStripesItem", typeID = 0, }, ["Cotton Thread"] = { untranslated = "Cotton Thread", category = nil, group = "Items", description = "Cotton fiber that has been processed at a cotton gin and is ready to be used for textiles.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 25, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CottonThreadItem", typeID = 0, }, Couch = { untranslated = "Couch", category = nil, group = "Housing Objects", description = "A sweet couch to lounge on. Now with room for your friends!", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "2", roomCategory = "Living Room", furnitureType = "Chair", repeatsDepreciation = "0.6", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x2x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CouchItem", typeID = 0, }, ["Country Foundation"] = { untranslated = "Country Foundation", category = nil, group = "Work Stations", description = "When a town simply cannot contain your ambition.", tagGroups = { "Government", "Housing", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "0", roomCategory = "Cultural", furnitureType = "Civics", repeatsDepreciation = "1", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "4x3x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CountryFoundationItem", typeID = 0, }, ["Court Chair"] = { untranslated = "Court Chair", category = nil, group = "Housing Objects", description = "A chair for legal sittings.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CourtChairItem", typeID = 0, }, ["Court Table"] = { untranslated = "Court Table", category = nil, group = "Work Stations", description = "A vital part of the courtroom.", tagGroups = { "Government", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CourtTableItem", typeID = 0, }, ["Coyote Carcass"] = { untranslated = "Coyote Carcass", category = nil, group = "Natural Resources", description = "A dead coyote.", tagGroups = { "Small Carcass", }, maxStack = 100, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CoyoteCarcassItem", typeID = 0, }, ["Crab Carcass"] = { untranslated = "Crab Carcass", category = nil, group = "Natural Resources", description = "A crustacean that loves the ocean, just don't get caught in its pinch!", tagGroups = { "Small Fish", }, maxStack = 100, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CrabCarcassItem", typeID = 0, }, ["Crab Pot"] = { untranslated = "Crab Pot", category = nil, group = "Crafted Objects", description = "A contraption to catch unsuspecting crabs in search of prey.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CrabPotItem", typeID = 0, }, Crane = { untranslated = "Crane", category = nil, group = "Crafted Objects", description = "Allows the placement and transport of materials in an area.", tagGroups = { "Vehicles", }, maxStack = 100, carried = "Backpack", weight = 25000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "3x3x8", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CraneItem", typeID = 0, }, ["Creosote Bush Seed"] = { untranslated = "Creosote Bush Seed", category = nil, group = "Food", description = "Plant to grow creosote bushes.", tagGroups = { "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CreosoteBushSeedItem", typeID = 0, }, ["Creosote Flower"] = { untranslated = "Creosote Flower", category = nil, group = "Food", description = "Placeholder Description.", tagGroups = { "Food", "Petals", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CreosoteFlowerItem", typeID = 0, }, ["Crimini Mushroom Spores"] = { untranslated = "Crimini Mushroom Spores", category = nil, group = "Food", description = "Plant to grow crimini mushrooms.", tagGroups = { "Crop Seed", "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CriminiMushroomSporesItem", typeID = 0, }, ["Crimini Mushrooms"] = { untranslated = "Crimini Mushrooms", category = nil, group = "Food", description = "Edible mushrooms that are quite tasty.", tagGroups = { "Food", "Fungus", "Raw Food", }, maxStack = 100, carried = "Backpack", weight = 75, calories = 200, carbs = 2, protein = 4, fat = 1, vitamins = 1, density = 4.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CriminiMushroomsItem", typeID = 0, }, ["Crimson Salad"] = { untranslated = "Crimson Salad", category = nil, group = "Food", description = "Just in case you want to eat red things without eating meat.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 400, calories = 1200, carbs = 13, protein = 7, fat = 8, vitamins = 28, density = 4.666666666666667, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CrimsonSaladItem", typeID = 0, }, ["Crispy Bacon"] = { untranslated = "Crispy Bacon", category = nil, group = "Food", description = "Give me all the bacon and eggs you have.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 400, calories = 800, carbs = 0, protein = 18, fat = 26, vitamins = 0, density = 5.5, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CrispyBaconItem", typeID = 0, }, ["Crushed Basalt"] = { untranslated = "Crushed Basalt", category = nil, group = "Blocks", description = "Basalt rocks that have been crushed into a fine gravel.", tagGroups = { "Crushed Rock", "Excavatable", }, maxStack = 20, carried = "Hands", weight = 30000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CrushedBasaltItem", typeID = 0, }, ["Crushed Coal"] = { untranslated = "Crushed Coal", category = nil, group = "Blocks", description = "Coal that have been crushed into a usable size.", tagGroups = { "Burnable Fuel", "Coal", "Excavatable", }, maxStack = 20, carried = "Hands", weight = 22000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = 80000, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CrushedCoalItem", typeID = 0, }, ["Crushed Copper Ore"] = { untranslated = "Crushed Copper Ore", category = nil, group = "Blocks", description = "Crushed copper ore that is ready to be concentrated.", tagGroups = { "Excavatable", }, maxStack = 20, carried = "Hands", weight = 28000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CrushedCopperOreItem", typeID = 0, }, ["Crushed Gneiss"] = { untranslated = "Crushed Gneiss", category = nil, group = "Blocks", description = "Gneiss rocks that have been crushed into a fine gravel.", tagGroups = { "Crushed Rock", "Excavatable", }, maxStack = 20, carried = "Hands", weight = 28000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CrushedGneissItem", typeID = 0, }, ["Crushed Gold Ore"] = { untranslated = "Crushed Gold Ore", category = nil, group = "Blocks", description = "Crushed gold ore that is ready to be concentrated.", tagGroups = { "Excavatable", }, maxStack = 20, carried = "Hands", weight = 28000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CrushedGoldOreItem", typeID = 0, }, ["Crushed Granite"] = { untranslated = "Crushed Granite", category = nil, group = "Blocks", description = "Granite rocks that have been crushed into a fine gravel.", tagGroups = { "Crushed Rock", "Excavatable", "Silica", }, maxStack = 20, carried = "Hands", weight = 26000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CrushedGraniteItem", typeID = 0, }, ["Crushed Iron Ore"] = { untranslated = "Crushed Iron Ore", category = nil, group = "Blocks", description = "Crushed iron ore that is ready to be concentrated.", tagGroups = { "Excavatable", }, maxStack = 20, carried = "Hands", weight = 30000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CrushedIronOreItem", typeID = 0, }, ["Crushed Limestone"] = { untranslated = "Crushed Limestone", category = nil, group = "Blocks", description = "Limestone rocks that have been crushed into a fine gravel.", tagGroups = { "Crushed Rock", "Excavatable", }, maxStack = 20, carried = "Hands", weight = 26000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CrushedLimestoneItem", typeID = 0, }, ["Crushed Mixed Rock"] = { untranslated = "Crushed Mixed Rock", category = nil, group = "Blocks", description = "A mixture of rocks that can be used in a variety of recipes or simply as landfill.", tagGroups = { "Crushed Rock", "Excavatable", }, maxStack = 20, carried = "Hands", weight = 26000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CrushedMixedRockItem", typeID = 0, }, ["Crushed Oil Shale"] = { untranslated = "Crushed Oil Shale", category = nil, group = "Block", description = "", tagGroups = {}, maxStack = 20, carried = "Hands", weight = 20000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CrushedOilShaleItem", typeID = 0, }, ["Crushed Sandstone"] = { untranslated = "Crushed Sandstone", category = nil, group = "Blocks", description = "Sandstone rocks that have been crushed into a fine gravel.", tagGroups = { "Crushed Rock", "Excavatable", "Silica", }, maxStack = 20, carried = "Hands", weight = 24000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CrushedSandstoneItem", typeID = 0, }, ["Crushed Shale"] = { untranslated = "Crushed Shale", category = nil, group = "Blocks", description = "Shale rocks that have been crushed into a fine gravel.", tagGroups = { "Crushed Rock", "Excavatable", }, maxStack = 20, carried = "Hands", weight = 24000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CrushedShaleItem", typeID = 0, }, ["Crushed Slag"] = { untranslated = "Crushed Slag", category = nil, group = "Blocks", description = "Slag that has been crushed into a fine gravel.", tagGroups = { "Crushed Rock", "Excavatable", }, maxStack = 20, carried = "Hands", weight = 24000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CrushedSlagItem", typeID = 0, }, ["Culinary Research Paper Advanced"] = { untranslated = "Culinary Research Paper Advanced", category = nil, group = "Items", description = "A document containing important research information. Used to discover new skills at the research table.", tagGroups = { "Advanced Research", "Research", }, maxStack = 100, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CulinaryResearchPaperAdvancedItem", typeID = 0, }, ["Culinary Research Paper Basic"] = { untranslated = "Culinary Research Paper Basic", category = nil, group = "Items", description = "A document containing important research information. Used to discover new skills at the research table.", tagGroups = { "Basic Research", "Research", }, maxStack = 100, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CulinaryResearchPaperBasicItem", typeID = 0, }, ["Culinary Research Paper Modern"] = { untranslated = "Culinary Research Paper Modern", category = nil, group = "Items", description = "A document containing important research information. Used to discover new skills at the research table.", tagGroups = { "Modern Research", "Research", }, maxStack = 100, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CulinaryResearchPaperModernItem", typeID = 0, }, ["Currency Exchange"] = { untranslated = "Currency Exchange", category = nil, group = "Work Stations", description = "Allows players to exchange currency.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x2x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CurrencyExchangeItem", typeID = 0, }, ["Cutting Edge Cooking Skill Book"] = { untranslated = "Cutting Edge Cooking Skill Book", category = nil, group = "Skill Books", description = "Cutting Edge Cooking Skill Book", tagGroups = { "Skill Books", }, maxStack = 1, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Cutting Edge Cooking Skill BookItem", typeID = 0, }, ["Cutting Edge Cooking Skill Scroll"] = { untranslated = "Cutting Edge Cooking Skill Scroll", category = nil, group = "Skill Scrolls", description = "Cutting Edge Cooking Skill Scroll", tagGroups = { "Skill Scrolls", }, maxStack = 10, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Cutting Edge Cooking Skill ScrollItem", typeID = 0, }, ["Cutting Edge Cooking Upgrade"] = { untranslated = "Cutting Edge Cooking Upgrade", category = nil, group = "Upgrade Modules", description = "Modern Upgrade that greatly increases efficiency when crafting Cutting Edge Cooking recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "CuttingEdgeCookingUpgradeItem", typeID = 0, }, ["Decorative Anchor"] = { untranslated = "Decorative Anchor", category = nil, group = "Housing Objects", description = "The ship this anchor belonged to no longer needed it.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1", roomCategory = "Decoration", furnitureType = "Decoration", repeatsDepreciation = "0.4", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "DecorativeAnchorItem", typeID = 0, }, ["Decorative Glass Buoy Blue"] = { untranslated = "Decorative Glass Buoy Blue", category = nil, group = "Housing Objects", description = "Previously a critical part of a fisher's life, now a simple decorative piece of glass encased in a net.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 250, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1", roomCategory = "Decoration", furnitureType = "Decoration", repeatsDepreciation = "0.4", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "DecorativeGlassBuoyBlueItem", typeID = 0, }, ["Decorative Glass Buoy Red"] = { untranslated = "Decorative Glass Buoy Red", category = nil, group = "Housing Objects", description = "Previously a critical part of a fisher's life, now a simple decorative piece of glass encased in a net.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 250, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1", roomCategory = "Decoration", furnitureType = "Decoration", repeatsDepreciation = "0.4", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "DecorativeGlassBuoyRedItem", typeID = 0, }, ["Decorative Hanging Buoy"] = { untranslated = "Decorative Hanging Buoy", category = nil, group = "Housing Objects", description = "Previously a critical part of a fisher's life, now a simple decorative piece of glass encased in a net.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 250, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1", roomCategory = "Decoration", furnitureType = "Decoration", repeatsDepreciation = "0.4", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "DecorativeHangingBuoyItem", typeID = 0, }, ["Decorative Life Preserver"] = { untranslated = "Decorative Life Preserver", category = nil, group = "Housing Objects", description = "It has retired from its previously life-critical role, but great for nautical decor.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1", roomCategory = "Decoration", furnitureType = "Decoration", repeatsDepreciation = "0.4", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "DecorativeLifePreserverItem", typeID = 0, }, ["Decorative Ship Wheel"] = { untranslated = "Decorative Ship Wheel", category = nil, group = "Housing Objects", description = "Somewhere a ship is no longer going straight.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1", roomCategory = "Decoration", furnitureType = "Decoration", repeatsDepreciation = "0.4", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "DecorativeShipWheelItem", typeID = 0, }, ["Deer Carcass"] = { untranslated = "Deer Carcass", category = nil, group = "Natural Resources", description = "A dead deer.", tagGroups = { "Medium Carcass", "Medium Leather Carcass", }, maxStack = 100, carried = "Backpack", weight = 3000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "DeerCarcassItem", typeID = 0, }, ["Dendrology Research Paper Advanced"] = { untranslated = "Dendrology Research Paper Advanced", category = nil, group = "Items", description = "A document containing important research information. Used to discover new skills at the research table.", tagGroups = { "Advanced Research", "Research", }, maxStack = 100, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "DendrologyResearchPaperAdvancedItem", typeID = 0, }, ["Dendrology Research Paper Basic"] = { untranslated = "Dendrology Research Paper Basic", category = nil, group = "Items", description = "A document containing important research information. Used to discover new skills at the research table.", tagGroups = { "Basic Research", "Research", }, maxStack = 100, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "DendrologyResearchPaperBasicItem", typeID = 0, }, ["Dendrology Research Paper Modern"] = { untranslated = "Dendrology Research Paper Modern", category = nil, group = "Items", description = "A document containing important research information. Used to discover new skills at the research table.", tagGroups = { "Modern Research", "Research", }, maxStack = 100, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "DendrologyResearchPaperModernItem", typeID = 0, }, ["Derpy Hat"] = { untranslated = "Derpy Hat", category = nil, group = "Clothing", description = "Dorky sombrero that doesn't fit anyone. You feel embarrassed to wear it.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "DerpyHatItem", typeID = 0, }, ["Dirt Ramp"] = { untranslated = "Dirt Ramp", category = nil, group = "Blocks", description = "A dusty ramp formed from tamped earth. It's servicable for any wheeled vehicle.", tagGroups = { "Constructable", }, maxStack = 20, carried = "Hands", weight = 30000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "4x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "DirtRampItem", typeID = 0, }, ["Distribution Station"] = { untranslated = "Distribution Station", category = nil, group = "Crafted Objects", description = "A stockpile for distributing items to new players. Allows you to choose a specific set of items which each new player will be able to take.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "7x7x6", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "DistributionStationItem", typeID = 0, }, ["Dried Fish"] = { untranslated = "Dried Fish", category = nil, group = "Food", description = "Leaving it outdoors somehow made it more digestible.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 250, calories = 450, carbs = 1, protein = 16, fat = 2, vitamins = 0, density = 4.222222222222222, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "DriedFishItem", typeID = 0, }, ["Dried Meat"] = { untranslated = "Dried Meat", category = nil, group = "Food", description = "Leaving it outdoors somehow made it more digestible.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 250, calories = 550, carbs = 1, protein = 14, fat = 4, vitamins = 0, density = 3.4545454545454546, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "DriedMeatItem", typeID = 0, }, ["Dwarf Willow Seed"] = { untranslated = "Dwarf Willow Seed", category = nil, group = "Food", description = "Plant to grow dwarf willow.", tagGroups = { "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "DwarfWillowSeedItem", typeID = 0, }, Easel = { untranslated = "Easel", category = nil, group = "Crafted Objects", description = "An interactive stand allowing paintings to be created using art supplies.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x2x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "EaselItem", typeID = 0, }, ["Ecko The Dolphin"] = { untranslated = "Ecko The Dolphin", category = nil, group = "Item", description = "Ecko, the dolphin god of Eco bugs. Handle with care and lightly sprinkle with water every so often to keep moist.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 0, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "EckoTheDolphinItem", typeID = 0, }, ["Electric Lathe"] = { untranslated = "Electric Lathe", category = nil, group = "Work Stations", description = "An electric powered machine that has a spinning blade to craft a variety of metal products.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x7x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ElectricLatheItem", typeID = 0, }, ["Electric Machinist Table"] = { untranslated = "Electric Machinist Table", category = nil, group = "Work Stations", description = "A fancy toolbench that creates equally fancy toys.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "3x2x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ElectricMachinistTableItem", typeID = 0, }, ["Electric Motor"] = { untranslated = "Electric Motor", category = nil, group = "Items", description = "A motor.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ElectricMotorItem", typeID = 0, }, ["Electric Planer"] = { untranslated = "Electric Planer", category = nil, group = "Work Stations", description = "A sander and a jointer rolled into one.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "5x6x5", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ElectricPlanerItem", typeID = 0, }, ["Electric Stamping Press"] = { untranslated = "Electric Stamping Press", category = nil, group = "Work Stations", description = "A tool for shaping or cutting metal by deforming it with a die.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "5x5x6", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ElectricStampingPressItem", typeID = 0, }, ["Electric Wall Lamp"] = { untranslated = "Electric Wall Lamp", category = nil, group = "Housing Objects", description = "A wall mounted lamp that requires electricity to turn on.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "2.5", roomCategory = "Lighting", furnitureType = "Lights", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ElectricWallLampItem", typeID = 0, }, ["Electric Water Pump"] = { untranslated = "Electric Water Pump", category = nil, group = "Crafted Objects", description = "Pumps water from a source into a pipe network.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x3x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ElectricWaterPumpItem", typeID = 0, }, ["Electronics Assembly"] = { untranslated = "Electronics Assembly", category = nil, group = "Work Stations", description = "A set of machinery to create electronics.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x2x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ElectronicsAssemblyItem", typeID = 0, }, ["Electronics Skill Book"] = { untranslated = "Electronics Skill Book", category = nil, group = "Skill Books", description = "Electronics Skill Book", tagGroups = { "Skill Books", }, maxStack = 1, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Electronics Skill BookItem", typeID = 0, }, ["Electronics Skill Scroll"] = { untranslated = "Electronics Skill Scroll", category = nil, group = "Skill Scrolls", description = "Electronics Skill Scroll", tagGroups = { "Skill Scrolls", }, maxStack = 10, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Electronics Skill ScrollItem", typeID = 0, }, ["Electronics Upgrade"] = { untranslated = "Electronics Upgrade", category = nil, group = "Upgrade Modules", description = "Modern Upgrade that greatly increases efficiency when crafting Electronics recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ElectronicsUpgradeItem", typeID = 0, }, ["Elevator Call Post"] = { untranslated = "Elevator Call Post", category = nil, group = "Crafted Objects", description = "Used to call a nearby elevator.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ElevatorCallPostItem", typeID = 0, }, ["Elk Carcass"] = { untranslated = "Elk Carcass", category = nil, group = "Natural Resources", description = "A dead elk.", tagGroups = { "Medium Carcass", "Medium Leather Carcass", }, maxStack = 100, carried = "Backpack", weight = 3000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ElkCarcassItem", typeID = 0, }, ["Elk Mount"] = { untranslated = "Elk Mount", category = nil, group = "Housing Objects", description = "A hunting trophy for your house.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "4.5", roomCategory = "Living Room", furnitureType = "Statue", repeatsDepreciation = "0.2", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x2x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ElkMountItem", typeID = 0, }, ["Elk Taco"] = { untranslated = "Elk Taco", category = nil, group = "Food", description = "A tasty treat made from corn tortillas and meat.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 200, calories = 700, carbs = 15, protein = 8, fat = 22, vitamins = 6, density = 7.285714285714286, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ElkTacoItem", typeID = 0, }, ["Elk Wellington"] = { untranslated = "Elk Wellington", category = nil, group = "Food", description = "A prime cut of meat surrounded by pastry.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 500, calories = 1450, carbs = 10, protein = 26, fat = 22, vitamins = 4, density = 4.275862068965517, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ElkWellingtonItem", typeID = 0, }, ["Embassy Desk"] = { untranslated = "Embassy Desk", category = nil, group = "Work Stations", description = "Where papers are signed and foreign affairs are settled.(Allows the settlement to enable hostile takeovers)", tagGroups = { "Government", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "3x2x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "EmbassyDeskItem", typeID = 0, }, ["Engineering Research Paper Advanced"] = { untranslated = "Engineering Research Paper Advanced", category = nil, group = "Items", description = "A document containing important research information. Used to discover new skills at the research table.", tagGroups = { "Advanced Research", "Research", }, maxStack = 100, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "EngineeringResearchPaperAdvancedItem", typeID = 0, }, ["Engineering Research Paper Modern"] = { untranslated = "Engineering Research Paper Modern", category = nil, group = "Items", description = "A document containing important research information. Used to discover new skills at the research table.", tagGroups = { "Modern Research", "Research", }, maxStack = 100, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "EngineeringResearchPaperModernItem", typeID = 0, }, Epoxy = { untranslated = "Epoxy", category = nil, group = "Items", description = "A useful material for hardening, curing, and other various uses.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "EpoxyItem", typeID = 0, }, Ethanol = { untranslated = "Ethanol", category = nil, group = "Items", description = "A material used to make biodiesel. Not suitable for food.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "EthanolItem", typeID = 0, }, Excavator = { untranslated = "Excavator", category = nil, group = "Crafted Objects", description = "Like a Skid Steer but more versatile. Great for high slope excavation.", tagGroups = { "Vehicles", }, maxStack = 100, carried = "Backpack", weight = 30000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "3x8x4", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ExcavatorItem", typeID = 0, }, ["Executive Office"] = { untranslated = "Executive Office", category = nil, group = "Work Stations", description = "Elected officials can perform one-time executive actions here.", tagGroups = { "Government", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "3x3x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ExecutiveOfficeItem", typeID = 0, }, ["Explorer Boots"] = { untranslated = "Explorer Boots", category = nil, group = "Clothing", description = "Boots with rubber soles and thermal insulation for comfort yet still be durabable.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ExplorerBootsItem", typeID = 0, }, ["Explorer Gloves"] = { untranslated = "Explorer Gloves", category = nil, group = "Clothing", description = "Sturdy gloves comfortably lined with cotton for extra insulation against the elements.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ExplorerGlovesItem", typeID = 0, }, ["Explorer Hat"] = { untranslated = "Explorer Hat", category = nil, group = "Clothing", description = "A classic adventuring hat protecting you from the unknown.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ExplorerHatItem", typeID = 0, }, ["Explorer Pants"] = { untranslated = "Explorer Pants", category = nil, group = "Clothing", description = "Reinforced pants for exploring but still be fashionable.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ExplorerPantsItem", typeID = 0, }, ["Explorer Shirt"] = { untranslated = "Explorer Shirt", category = nil, group = "Clothing", description = "A simple white shirt with a tie and a colorable vest.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ExplorerShirtItem", typeID = 0, }, ["Fantastic Forest Pizza"] = { untranslated = "Fantastic Forest Pizza", category = nil, group = "Food", description = "Leaves you full and lively.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 300, calories = 1250, carbs = 23, protein = 4, fat = 10, vitamins = 17, density = 4.32, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FantasticForestPizzaItem", typeID = 0, }, ["Farmer Boots"] = { untranslated = "Farmer Boots", category = nil, group = "Clothing", description = "Waterproof rubber sole boots with synthetic lining that provides protection against the elements when working in the fields.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FarmerBootsItem", typeID = 0, }, ["Farmer Gloves"] = { untranslated = "Farmer Gloves", category = nil, group = "Clothing", description = "Water-resistant nylon gloves with textured palms for increased grip.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FarmerGlovesItem", typeID = 0, }, ["Farmer Hat"] = { untranslated = "Farmer Hat", category = nil, group = "Clothing", description = " A wide-brimmed straw hat designed to provide protection from the sun.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FarmerHatItem", typeID = 0, }, ["Farmer Overalls"] = { untranslated = "Farmer Overalls", category = nil, group = "Clothing", description = "Comfortable denim overalls to help with the frequent bending over that comes with farm work.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FarmerOverallsItem", typeID = 0, }, ["Farmer Shirt"] = { untranslated = "Farmer Shirt", category = nil, group = "Clothing", description = " A long-sleeved flannel shirt that is often worn when working outdoors.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FarmerShirtItem", typeID = 0, }, ["Farmers Table"] = { untranslated = "Farmers Table", category = nil, group = "Work Stations", description = "A basic workspace for crafting fertilizer and extracting seeds from crops.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x2x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FarmersTableItem", typeID = 0, }, ["Farming Skill Book"] = { untranslated = "Farming Skill Book", category = nil, group = "Skill Books", description = "Farming Skill Book", tagGroups = { "Skill Books", }, maxStack = 1, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Farming Skill BookItem", typeID = 0, }, ["Farming Skill Scroll"] = { untranslated = "Farming Skill Scroll", category = nil, group = "Skill Scrolls", description = "Farming Skill Scroll", tagGroups = { "Skill Scrolls", }, maxStack = 10, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Farming Skill ScrollItem", typeID = 0, }, ["Farming Upgrade"] = { untranslated = "Farming Upgrade", category = nil, group = "Upgrade Modules", description = "Basic Upgrade that greatly increases efficiency when crafting Farming recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FarmingUpgradeItem", typeID = 0, }, ["Federation Foundation"] = { untranslated = "Federation Foundation", category = nil, group = "Work Stations", description = "A leap into globalization and a united federation.", tagGroups = { "Government", "Housing", }, maxStack = 1, carried = "Backpack", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "0", roomCategory = "Cultural", furnitureType = "Civics", repeatsDepreciation = "1", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "4x1x4", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FederationFoundationItem", typeID = 0, }, ["Fern Campfire Salad"] = { untranslated = "Fern Campfire Salad", category = nil, group = "Food", description = "A myriad of plants that make a healthy and odd blend.", tagGroups = { "Campfire Salad", "Food", }, maxStack = 100, carried = "Backpack", weight = 200, calories = 900, carbs = 9, protein = 5, fat = 1, vitamins = 13, density = 3.111111111111111, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FernCampfireSaladItem", typeID = 0, }, ["Fern Spore"] = { untranslated = "Fern Spore", category = nil, group = "Food", description = "Plant to grow ferns.", tagGroups = { "Crop Seed", "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FernSporeItem", typeID = 0, }, ["Fertilizers Skill Book"] = { untranslated = "Fertilizers Skill Book", category = nil, group = "Skill Books", description = "Fertilizers Skill Book", tagGroups = { "Skill Books", }, maxStack = 1, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Fertilizers Skill BookItem", typeID = 0, }, ["Fertilizers Skill Scroll"] = { untranslated = "Fertilizers Skill Scroll", category = nil, group = "Skill Scrolls", description = "Fertilizers Skill Scroll", tagGroups = { "Skill Scrolls", }, maxStack = 10, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Fertilizers Skill ScrollItem", typeID = 0, }, ["Fertilizers Upgrade"] = { untranslated = "Fertilizers Upgrade", category = nil, group = "Upgrade Modules", description = "Basic Upgrade that greatly increases efficiency when crafting Fertilizers recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FertilizersUpgradeItem", typeID = 0, }, ["Fiber Filler"] = { untranslated = "Fiber Filler", category = nil, group = "Items", description = "A filler ingredient used in a variety of fertilizers.", tagGroups = { "Fertilizer", "Fertilizer Filler", }, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FiberFillerItem", typeID = 0, }, ["Fiber Scutching Station"] = { untranslated = "Fiber Scutching Station", category = nil, group = "Work Stations", description = "A group of different tools used in the processing of plant based cloth products. Excellent for a renaissance fair display.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x3x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FiberScutchingStationItem", typeID = 0, }, Fiberglass = { untranslated = "Fiberglass", category = nil, group = "Items", description = "Plastic reinforced with glass fiber strands.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FiberglassItem", typeID = 0, }, Fiddleheads = { untranslated = "Fiddleheads", category = nil, group = "Food", description = "A collection of the furled fronds of young ferns; a unique addition to a meal.", tagGroups = { "Food", "Greens", "Raw Food", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 150, carbs = 2, protein = 1, fat = 0, vitamins = 5, density = 5.333333333333334, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FiddleheadsItem", typeID = 0, }, ["Field Campfire Stew"] = { untranslated = "Field Campfire Stew", category = nil, group = "Food", description = "A thick stew chock-full of meat and charred vegetables. A surprisingly good combination.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 500, calories = 1100, carbs = 14, protein = 4, fat = 8, vitamins = 4, density = 2.727272727272727, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FieldCampfireStewItem", typeID = 0, }, ["Filmy Fern Spore"] = { untranslated = "Filmy Fern Spore", category = nil, group = "Food", description = "Plant to grow a filmy fern.", tagGroups = { "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FilmyFernSporeItem", typeID = 0, }, ["Fir Log"] = { untranslated = "Fir Log", category = nil, group = "Natural Resources", description = "Fir log is a type of softwood with a nice piney smell.", tagGroups = { "Burnable Fuel", "Softwood", "Wood", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = 4000, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FirLogItem", typeID = 0, }, ["Fir Seed"] = { untranslated = "Fir Seed", category = nil, group = "Food", description = "Plant to grow a fir tree.", tagGroups = { "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FirSeedItem", typeID = 0, }, ["Fireweed Seed"] = { untranslated = "Fireweed Seed", category = nil, group = "Food", description = "Plant to grow fireweed.", tagGroups = { "Crop Seed", "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FireweedSeedItem", typeID = 0, }, ["Fireweed Shoots"] = { untranslated = "Fireweed Shoots", category = nil, group = "Food", description = "A bitter, brightly colored shoot similar to asparagus.", tagGroups = { "Food", "Greens", "Raw Food", }, maxStack = 100, carried = "Backpack", weight = 80, calories = 150, carbs = 3, protein = 1, fat = 0, vitamins = 4, density = 5.333333333333334, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FireweedShootsItem", typeID = 0, }, ["Fish N Chips"] = { untranslated = "Fish N Chips", category = nil, group = "Food", description = "Deep-fried fish served with a side of taro chips.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 200, calories = 1000, carbs = 20, protein = 10, fat = 20, vitamins = 0, density = 5.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FishNChipsItem", typeID = 0, }, ["Fish Rack"] = { untranslated = "Fish Rack", category = nil, group = "Work Stations", description = "A simple display of today's catch.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x5x4", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FishRackItem", typeID = 0, }, ["Fish Trap"] = { untranslated = "Fish Trap", category = nil, group = "Crafted Objects", description = "A trap to catch river fish as they swim. It can only be used in fresh water as it's too small to catch the larger ocean fish. ", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FishTrapItem", typeID = 0, }, Fishery = { untranslated = "Fishery", category = nil, group = "Work Stations", description = "A place to create fishing poles, traps and prepare seafood.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "3x2x4", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FisheryItem", typeID = 0, }, ["Fishing Pole"] = { untranslated = "Fishing Pole", category = nil, group = "Items", description = "Fishing, the most extreme sport.", tagGroups = { "Tool", }, maxStack = 100, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FishingPoleItem", typeID = 0, }, ["Flat Steel"] = { untranslated = "Flat Steel", category = nil, group = "Blocks", description = "Coated with a layer of epoxy, this steel refuses to rust.", tagGroups = { "Constructable", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FlatSteelItem", typeID = 0, }, ["Flat Steel Door"] = { untranslated = "Flat Steel Door", category = nil, group = "Housing Objects", description = "A beautiful modern flat steel door with a large viewing window.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x3x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FlatSteelDoorItem", typeID = 0, }, Flatbread = { untranslated = "Flatbread", category = nil, group = "Food", description = "Without any leavening the flatbread isn't very puffy. But it's still tasty.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 200, calories = 500, carbs = 17, protein = 8, fat = 3, vitamins = 2, density = 6.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FlatbreadItem", typeID = 0, }, ["Flax Fiber"] = { untranslated = "Flax Fiber", category = nil, group = "Items", description = "Processed fibers of flax ready to be spun into yarn.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FlaxFiberItem", typeID = 0, }, ["Flax Seed"] = { untranslated = "Flax Seed", category = nil, group = "Food", description = "Plant to grow flax. ", tagGroups = { "Crop Seed", "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FlaxSeedItem", typeID = 0, }, ["Flax Stem"] = { untranslated = "Flax Stem", category = nil, group = "Items", description = "A bundle of harvested flax that can be processed into fabric.", tagGroups = { "Crop", }, maxStack = 100, carried = "Backpack", weight = 50, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FlaxStemItem", typeID = 0, }, ["Flax Trawler Net"] = { untranslated = "Flax Trawler Net", category = nil, group = "Items", description = "A sturdy basic combination of lines making a mesh used for catching fish on a larger scale.", tagGroups = { "Tool", }, maxStack = 100, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FlaxTrawlerNetItem", typeID = 0, ToolDurability = 500.0, ToolRepairType = "Cloth", }, ["Flaxseed Oil"] = { untranslated = "Flaxseed Oil", category = nil, group = "Food", description = "An oil primarily used for woodworking and paint supplies but can surprisingly also be drizzled on a salad.", tagGroups = { "Fat", "Food", "Oil", }, maxStack = 100, carried = "Backpack", weight = 100, calories = 120, carbs = 0, protein = 0, fat = 15, vitamins = 0, density = 12.5, fuel = 4000, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FlaxseedOilItem", typeID = 0, }, ["Fletching Table"] = { untranslated = "Fletching Table", category = nil, group = "Work Stations", description = "A table for the capable hunter to improve their tools.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FletchingTableItem", typeID = 0, }, Flour = { untranslated = "Flour", category = nil, group = "Food", description = "A fine, milled wheat product that's useful for all baking.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 200, calories = 50, carbs = 15, protein = 0, fat = 0, vitamins = 0, density = 30.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FlourItem", typeID = 0, }, ["Fox Carcass"] = { untranslated = "Fox Carcass", category = nil, group = "Natural Resources", description = "A dead fox.", tagGroups = { "Small Carcass", }, maxStack = 100, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FoxCarcassItem", typeID = 0, }, ["Framed Glass"] = { untranslated = "Framed Glass", category = nil, group = "Blocks", description = "Glass which was reinforced by a steel frame.", tagGroups = { "Constructable", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FramedGlassItem", typeID = 0, }, ["Framed Glass Door"] = { untranslated = "Framed Glass Door", category = nil, group = "Housing Objects", description = "A beautiful glass door made of steel and glass.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x3x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FramedGlassDoorItem", typeID = 0, }, ["Fried Camas"] = { untranslated = "Fried Camas", category = nil, group = "Food", description = "Deep fried Camas. Bit greasy.", tagGroups = { "Food", "Fried Vegetable", }, maxStack = 100, carried = "Backpack", weight = 200, calories = 700, carbs = 9, protein = 3, fat = 10, vitamins = 2, density = 3.428571428571429, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FriedCamasItem", typeID = 0, }, ["Fried Fiddleheads"] = { untranslated = "Fried Fiddleheads", category = nil, group = "Food", description = "Secret's in the sauce.", tagGroups = { "Food", "Fried Vegetable", }, maxStack = 100, carried = "Backpack", weight = 200, calories = 700, carbs = 11, protein = 3, fat = 6, vitamins = 4, density = 3.428571428571429, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FriedFiddleheadsItem", typeID = 0, }, ["Fried Hare Haunches"] = { untranslated = "Fried Hare Haunches", category = nil, group = "Food", description = "Everything is better deep fried.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 100, calories = 750, carbs = 6, protein = 15, fat = 27, vitamins = 4, density = 6.933333333333333, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FriedHareHaunchesItem", typeID = 0, }, ["Fried Hearts Of Palm"] = { untranslated = "Fried Hearts Of Palm", category = nil, group = "Food", description = "Secret's in the sauce.", tagGroups = { "Food", "Fried Vegetable", }, maxStack = 100, carried = "Backpack", weight = 200, calories = 700, carbs = 13, protein = 3, fat = 6, vitamins = 2, density = 3.428571428571429, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FriedHeartsOfPalmItem", typeID = 0, }, ["Fried Taro"] = { untranslated = "Fried Taro", category = nil, group = "Food", description = "Secret's in the sauce.", tagGroups = { "Food", "Fried Vegetable", }, maxStack = 100, carried = "Backpack", weight = 200, calories = 700, carbs = 14, protein = 1, fat = 8, vitamins = 1, density = 3.428571428571429, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FriedTaroItem", typeID = 0, }, ["Fried Tomatoes"] = { untranslated = "Fried Tomatoes", category = nil, group = "Food", description = "Secret's in the sauce.", tagGroups = { "Food", "Fried Vegetable", }, maxStack = 100, carried = "Backpack", weight = 200, calories = 700, carbs = 11, protein = 3, fat = 8, vitamins = 2, density = 3.428571428571429, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FriedTomatoesItem", typeID = 0, }, ["Froth Floatation Cell"] = { untranslated = "Froth Floatation Cell", category = nil, group = "Work Stations", description = "A tool for miners to concentrate ore. The run off produces wet tailings.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "4x4x4", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FrothFloatationCellItem", typeID = 0, }, ["Fruit Muffin"] = { untranslated = "Fruit Muffin", category = nil, group = "Food", description = "A soft, slightly sweet bread studded with juicy fruits.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 200, calories = 800, carbs = 10, protein = 5, fat = 4, vitamins = 16, density = 4.375, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FruitMuffinItem", typeID = 0, }, ["Fruit Salad"] = { untranslated = "Fruit Salad", category = nil, group = "Food", description = "While tomatoes are fruits, you don't usually put them in fruit salads.", tagGroups = { "Food", "Salad", }, maxStack = 100, carried = "Backpack", weight = 300, calories = 900, carbs = 12, protein = 4, fat = 3, vitamins = 19, density = 4.222222222222222, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FruitSaladItem", typeID = 0, }, ["Fruit Tart"] = { untranslated = "Fruit Tart", category = nil, group = "Food", description = "A sweet pastry that is great for breakfast or anytime you need a quick boost of energy.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 400, calories = 800, carbs = 22, protein = 3, fat = 9, vitamins = 14, density = 6.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FruitTartItem", typeID = 0, }, ["Fur Pelt"] = { untranslated = "Fur Pelt", category = nil, group = "Items", description = "A soft, furry pelt.", tagGroups = { "Animal Skin", }, maxStack = 100, carried = "Backpack", weight = 250, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "FurPeltItem", typeID = 0, }, ["Galaxy Vase"] = { untranslated = "Galaxy Vase", category = nil, group = "Housing Objects", description = "A vase made with glass to brighten up your home.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 250, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1", roomCategory = "Decoration", furnitureType = "Decoration", repeatsDepreciation = "0.4", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "GalaxyVaseItem", typeID = 0, }, ["Garden Boots"] = { untranslated = "Garden Boots", category = nil, group = "Clothing", description = "A sturdy pair of rubber footwear designed to provide protection against water, rain, and mud.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "GardenBootsItem", typeID = 0, }, Gasoline = { untranslated = "Gasoline", category = nil, group = "Blocks", description = "Refined petroleum useful for fueling machines and generators.", tagGroups = { "Liquid Fuel", }, maxStack = 20, carried = "Hands", weight = 30000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = 80000, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "GasolineItem", typeID = 0, }, ["Gathering Advanced Upgrade"] = { untranslated = "Gathering Advanced Upgrade", category = nil, group = "Upgrade Modules", description = "Advanced Upgrade that greatly increases efficiency when crafting Gathering recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "GatheringAdvancedUpgradeItem", typeID = 0, }, ["Gathering Basic Upgrade"] = { untranslated = "Gathering Basic Upgrade", category = nil, group = "Upgrade Modules", description = "Basic Upgrade that greatly increases efficiency when crafting Gathering recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "GatheringBasicUpgradeItem", typeID = 0, }, ["Gathering Research Paper Basic"] = { untranslated = "Gathering Research Paper Basic", category = nil, group = "Items", description = "A document containing important research information. Used to discover new skills at the research table.", tagGroups = { "Basic Research", "Research", }, maxStack = 100, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "GatheringResearchPaperBasicItem", typeID = 0, }, Gearbox = { untranslated = "Gearbox", category = nil, group = "Items", description = "Provides speed and torque conversions from a rotating power source to another device.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "GearboxItem", typeID = 0, }, ["Geology Research Paper Advanced"] = { untranslated = "Geology Research Paper Advanced", category = nil, group = "Items", description = "A document containing important research information. Used to discover new skills at the research table.", tagGroups = { "Advanced Research", "Research", }, maxStack = 100, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "GeologyResearchPaperAdvancedItem", typeID = 0, }, ["Geology Research Paper Basic"] = { untranslated = "Geology Research Paper Basic", category = nil, group = "Items", description = "A document containing important research information. Used to discover new skills at the research table.", tagGroups = { "Basic Research", "Research", }, maxStack = 100, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "GeologyResearchPaperBasicItem", typeID = 0, }, ["Geology Research Paper Modern"] = { untranslated = "Geology Research Paper Modern", category = nil, group = "Items", description = "A document containing important research information. Used to discover new skills at the research table.", tagGroups = { "Modern Research", "Research", }, maxStack = 100, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "GeologyResearchPaperModernItem", typeID = 0, }, ["Giant Cactus Fruit"] = { untranslated = "Giant Cactus Fruit", category = nil, group = "Food", description = "A bulbous fruit that used to top Saguaro cacti.", tagGroups = { "Food", "Fruit", "Raw Food", }, maxStack = 100, carried = "Backpack", weight = 75, calories = 100, carbs = 2, protein = 0, fat = 2, vitamins = 4, density = 8.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "GiantCactusFruitItem", typeID = 0, }, ["Gigot Sleeve Shirt"] = { untranslated = "Gigot Sleeve Shirt", category = nil, group = "Clothing", description = "Cool piratey shirt that makes your biceps look bigger than they really are.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "GigotSleeveShirtItem", typeID = 0, }, Glass = { untranslated = "Glass", category = nil, group = "Blocks", description = "A transparent, solid material useful for more than just windows.", tagGroups = { "Constructable", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 2, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "GlassItem", typeID = 0, }, ["Glass Lens"] = { untranslated = "Glass Lens", category = nil, group = "Items", description = "A thin shaped piece of glass very useful for devices used to interact with light.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 75, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "GlassLensItem", typeID = 0, }, ["Glassworking Advanced Upgrade"] = { untranslated = "Glassworking Advanced Upgrade", category = nil, group = "Upgrade Modules", description = "Advanced Upgrade that greatly increases efficiency when crafting Glassworking recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "GlassworkingAdvancedUpgradeItem", typeID = 0, }, ["Glassworking Modern Upgrade"] = { untranslated = "Glassworking Modern Upgrade", category = nil, group = "Upgrade Modules", description = "Modern Upgrade that greatly increases efficiency when crafting Glassworking recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "GlassworkingModernUpgradeItem", typeID = 0, }, ["Glassworking Skill Book"] = { untranslated = "Glassworking Skill Book", category = nil, group = "Skill Books", description = "Glassworking Skill Book", tagGroups = { "Skill Books", }, maxStack = 1, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Glassworking Skill BookItem", typeID = 0, }, ["Glassworking Skill Scroll"] = { untranslated = "Glassworking Skill Scroll", category = nil, group = "Skill Scrolls", description = "Glassworking Skill Scroll", tagGroups = { "Skill Scrolls", }, maxStack = 10, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Glassworking Skill ScrollItem", typeID = 0, }, Glassworks = { untranslated = "Glassworks", category = nil, group = "Work Stations", description = "A specialized kiln used to transform sand into buildable blocks and decorations.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "5x5x5", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "GlassworksItem", typeID = 0, }, Gneiss = { untranslated = "Gneiss", category = nil, group = "Natural Resources", description = "A hard rock with some uses in construction. Gneiss is a metamorphic rock formed from previous rock recrystallizing at high pressures and temperatures deep in the earth.", tagGroups = { "Excavatable", "Rock", }, maxStack = 20, carried = "Hands", weight = 7000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "GneissItem", typeID = 0, }, ["Goat Mount"] = { untranslated = "Goat Mount", category = nil, group = "Housing Objects", description = "A hunting trophy for your house.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3.5", roomCategory = "Living Room", furnitureType = "Statue", repeatsDepreciation = "0.2", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "GoatMountItem", typeID = 0, }, ["Gold Bar"] = { untranslated = "Gold Bar", category = nil, group = "Blocks", description = "Refined bar of gold.", tagGroups = { "Metal", }, maxStack = 20, carried = "Hands", weight = 30000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "GoldBarItem", typeID = 0, }, ["Gold Concentrate"] = { untranslated = "Gold Concentrate", category = nil, group = "Blocks", description = "Gold ore that has been concentrated to remove impurities. Ore concentrate is used by smiths to smelt metal bars.", tagGroups = { "Concentrated Ore", "Excavatable", }, maxStack = 20, carried = "Hands", weight = 20000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "GoldConcentrateItem", typeID = 0, }, ["Gold Flakes"] = { untranslated = "Gold Flakes", category = nil, group = "Items", description = "A highly efficient conductor for delicate electronics.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 50, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "GoldFlakesItem", typeID = 0, }, ["Gold Frame Landscape"] = { untranslated = "Gold Frame Landscape", category = nil, group = "Housing Objects", description = "", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "0", roomCategory = "Cultural", furnitureType = "Cultural", repeatsDepreciation = "", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "GoldFrameLandscapeItem", typeID = 0, }, ["Gold Frame Wide"] = { untranslated = "Gold Frame Wide", category = nil, group = "Housing Objects", description = "", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "0", roomCategory = "Cultural", furnitureType = "Cultural", repeatsDepreciation = "", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "GoldFrameWideItem", typeID = 0, }, ["Gold Ore"] = { untranslated = "Gold Ore", category = nil, group = "Natural Resources", description = "Unrefined ore with traces of gold.", tagGroups = { "Excavatable", "Ore", }, maxStack = 20, carried = "Hands", weight = 7500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "GoldOreItem", typeID = 0, }, ["Gold Wiring"] = { untranslated = "Gold Wiring", category = nil, group = "Items", description = "A length of gold conductive wire useful for a variety of purposes.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 50, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "GoldWiringItem", typeID = 0, }, ["Government Office"] = { untranslated = "Government Office", category = nil, group = "Work Stations", description = "Allows the creation of Elected Titles, which can be given special privileges.", tagGroups = { "Government", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "4x4x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "GovernmentOfficeItem", typeID = 0, }, Granite = { untranslated = "Granite", category = nil, group = "Natural Resources", description = "A hard rock useful for construction, and host to various ores. Granite forms from cooling magma deep underground. It is the most common continental rock type!", tagGroups = { "Excavatable", "Rock", }, maxStack = 20, carried = "Hands", weight = 6500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "GraniteItem", typeID = 0, }, ["Grass Seed"] = { untranslated = "Grass Seed", category = nil, group = "Food", description = "Plant to grow grass.", tagGroups = { "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "GrassSeedItem", typeID = 0, }, Grindstone = { untranslated = "Grindstone", category = nil, group = "Work Stations", description = "A workstation for repairing tools and crafting new ones.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x2x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "GrindstoneItem", typeID = 0, }, ["Hand Plow"] = { untranslated = "Hand Plow", category = nil, group = "Crafted Objects", description = "A tool that tills the field for farming.", tagGroups = { "Vehicles", }, maxStack = 100, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HandPlowItem", typeID = 0, }, ["Handheld Camera"] = { untranslated = "Handheld Camera", category = nil, group = "Items", description = "A modern piece of marvel that allows a more detailed way of saving landscape.", tagGroups = { "Tool", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HandheldCameraItem", typeID = 0, ToolVariant = "Camera", ToolDurability = 25.0, ToolRepairType = "Electronical", }, ["Hanging Long Steel Sign"] = { untranslated = "Hanging Long Steel Sign", category = nil, group = "Crafted Objects", description = "A long steel plate for when you need to display extra large text.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "4x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HangingLongSteelSignItem", typeID = 0, }, ["Hanging Steel Framed Sign"] = { untranslated = "Hanging Steel Framed Sign", category = nil, group = "Crafted Objects", description = "A large wooden sign framed with steel.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HangingSteelFramedSignItem", typeID = 0, }, ["Hanging Steel Mine Sign"] = { untranslated = "Hanging Steel Mine Sign", category = nil, group = "Crafted Objects", description = "A hanging sign made of steel plates.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HangingSteelMineSignItem", typeID = 0, }, ["Hanging Steel Plain Sign"] = { untranslated = "Hanging Steel Plain Sign", category = nil, group = "Crafted Objects", description = "A large hanging steel sign attached to a wooden frame.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HangingSteelPlainSignItem", typeID = 0, }, ["Hanging Steel Shop Sign"] = { untranslated = "Hanging Steel Shop Sign", category = nil, group = "Crafted Objects", description = "A decorative wooden sign framed with steel. Great for advertising shops.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HangingSteelShopSignItem", typeID = 0, }, ["Hardwood Board"] = { untranslated = "Hardwood Board", category = nil, group = "Items", description = "A higher quality hardwood board used for long lasting furniture.", tagGroups = { "Burnable Fuel", "Wood Board", }, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = 2000, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HardwoodBoardItem", typeID = 0, }, ["Hardwood Hewn Log"] = { untranslated = "Hardwood Hewn Log", category = nil, group = "Blocks", description = "A log hewn and shaped to be a building material. Hewing logs at a workbench will grant no experience.", tagGroups = { "Burnable Fuel", "Constructable", "Hewn Log", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = 4000, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 1, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HardwoodHewnLogItem", typeID = 0, }, ["Hardwood Lumber"] = { untranslated = "Hardwood Lumber", category = nil, group = "Blocks", description = "Can be fashioned into various usable equipment.", tagGroups = { "Burnable Fuel", "Constructable", "Lumber", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = 4000, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 2, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HardwoodLumberItem", typeID = 0, }, ["Hardwood Lumber Dresser"] = { untranslated = "Hardwood Lumber Dresser", category = nil, group = "Housing Objects", description = "A lumber dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3", roomCategory = "Bedroom", furnitureType = "Dresser", repeatsDepreciation = "0.5", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HardwoodLumberDresserItem", typeID = 0, }, ["Hare Carcass"] = { untranslated = "Hare Carcass", category = nil, group = "Natural Resources", description = "A dead hare.", tagGroups = { "Tiny Carcass", }, maxStack = 100, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HareCarcassItem", typeID = 0, }, ["Heart Of Palm"] = { untranslated = "Heart Of Palm", category = nil, group = "Food", description = "Collected from the inner core and growing bud of a palm tree.", tagGroups = { "Food", "Raw Food", "Vegetable", }, maxStack = 100, carried = "Backpack", weight = 150, calories = 100, carbs = 4, protein = 2, fat = 0, vitamins = 2, density = 8.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HeartOfPalmItem", typeID = 0, }, ["Hearty Hometown Pizza"] = { untranslated = "Hearty Hometown Pizza", category = nil, group = "Food", description = "When you feel nostalgic and miss that cozy hometown feeling.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 300, calories = 1200, carbs = 28, protein = 7, fat = 11, vitamins = 3, density = 4.083333333333333, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HeartyHometownPizzaItem", typeID = 0, }, ["Heat Sink"] = { untranslated = "Heat Sink", category = nil, group = "Items", description = "A copper plate to draw and disperse heat.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HeatSinkItem", typeID = 0, }, ["Heliconia Seed"] = { untranslated = "Heliconia Seed", category = nil, group = "Food", description = "Plant to grow heliconia.", tagGroups = { "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HeliconiaSeedItem", typeID = 0, }, ["Hemp Mooring Rope"] = { untranslated = "Hemp Mooring Rope", category = nil, group = "Items", description = "Strong ropes used to hold down and prevent ships from moving around.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HempMooringRopeItem", typeID = 0, }, Henley = { untranslated = "Henley", category = nil, group = "Clothing", description = "A Henley shirt is a collarless pullover shirt, characterized by a placket beneath the round neckline, about 8 to 13 cm long and usually having 2 to 5 buttons. It essentially resembles a collarless polo shirt.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HenleyItem", typeID = 0, }, ["Hewn Bench"] = { untranslated = "Hewn Bench", category = nil, group = "Housing Objects", description = "A basic wooden bench.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1", roomCategory = "Seating", furnitureType = "Chair", repeatsDepreciation = "0.5", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HewnBenchItem", typeID = 0, }, ["Hewn Chair"] = { untranslated = "Hewn Chair", category = nil, group = "Housing Objects", description = "A raised surface supported by legs. Without the back, it might be a stool.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "0.5", roomCategory = "Seating", furnitureType = "Chair", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HewnChairItem", typeID = 0, }, ["Hewn Door"] = { untranslated = "Hewn Door", category = nil, group = "Housing Objects", description = "A door made from roughly hewn logs.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 1, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x3x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HewnDoorItem", typeID = 0, }, ["Hewn Dresser"] = { untranslated = "Hewn Dresser", category = nil, group = "Housing Objects", description = "A rough hewn wooden dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1", roomCategory = "Bedroom", furnitureType = "Dresser", repeatsDepreciation = "0.5", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x2x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HewnDresserItem", typeID = 0, }, ["Hewn Log"] = { untranslated = "Hewn Log", category = nil, group = "Blocks", description = "A log hewn and shaped to be a building material. Hewing logs at a workbench will grant no experience.", tagGroups = { "Burnable Fuel", "Constructable", "Hewn Log", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = 4000, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 1, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HewnLogItem", typeID = 0, }, ["Hewn Nightstand"] = { untranslated = "Hewn Nightstand", category = nil, group = "Housing Objects", description = "A simple hewn wooden nightstand you can pile unread books on.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "2.5", roomCategory = "Bedroom", furnitureType = "Nightstand", repeatsDepreciation = "0.6", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x2x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HewnNightstandItem", typeID = 0, }, ["Hewn Softwood Bench"] = { untranslated = "Hewn Softwood Bench", category = nil, group = "Housing Objects", description = "A basic wooden bench.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1", roomCategory = "Seating", furnitureType = "Chair", repeatsDepreciation = "0.5", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HewnSoftwoodBenchItem", typeID = 0, }, ["Hewn Softwood Chair"] = { untranslated = "Hewn Softwood Chair", category = nil, group = "Housing Objects", description = "A raised surface supported by legs. Without the back, it might be a stool.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "0.5", roomCategory = "Seating", furnitureType = "Chair", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HewnSoftwoodChairItem", typeID = 0, }, ["Hewn Softwood Door"] = { untranslated = "Hewn Softwood Door", category = nil, group = "Housing Objects", description = "A door made from roughly hewn logs.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 1, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x3x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HewnSoftwoodDoorItem", typeID = 0, }, ["Hewn Softwood Table"] = { untranslated = "Hewn Softwood Table", category = nil, group = "Housing Objects", description = "A large table for placing things on.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1", roomCategory = "Seating", furnitureType = "Table", repeatsDepreciation = "0.6", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HewnSoftwoodTableItem", typeID = 0, }, ["Hewn Table"] = { untranslated = "Hewn Table", category = nil, group = "Housing Objects", description = "A large table for placing things on.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1", roomCategory = "Seating", furnitureType = "Table", repeatsDepreciation = "0.6", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HewnTableItem", typeID = 0, }, ["Hide Ash Fertilizer"] = { untranslated = "Hide Ash Fertilizer", category = nil, group = "Items", description = "A fertilizer made from hide ash and fillers.", tagGroups = { "Fertilizer", }, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HideAshFertilizerItem", typeID = 0, }, Hosomaki = { untranslated = "Hosomaki", category = nil, group = "Food", description = "A simple sushi roll consisting of rice and fish tightly wrapped with seaweed. ", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 100, calories = 700, carbs = 21, protein = 19, fat = 5, vitamins = 8, density = 7.571428571428572, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HosomakiItem", typeID = 0, }, Huckleberries = { untranslated = "Huckleberries", category = nil, group = "Food", description = "A handfull of small wild berries. I'm your huckleberry.", tagGroups = { "Food", "Fruit", "Raw Food", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 150, carbs = 2, protein = 0, fat = 0, vitamins = 6, density = 5.333333333333334, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HuckleberriesItem", typeID = 0, }, ["Huckleberry Extract"] = { untranslated = "Huckleberry Extract", category = nil, group = "Food", description = "A concentrated blast of huckleberry goodness.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 200, calories = 60, carbs = 0, protein = 0, fat = 0, vitamins = 15, density = 25.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HuckleberryExtractItem", typeID = 0, }, ["Huckleberry Fritter"] = { untranslated = "Huckleberry Fritter", category = nil, group = "Food", description = "Fried and sweet.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 200, calories = 900, carbs = 16, protein = 0, fat = 20, vitamins = 8, density = 4.888888888888889, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HuckleberryFritterItem", typeID = 0, }, ["Huckleberry Pie"] = { untranslated = "Huckleberry Pie", category = nil, group = "Food", description = "A fantastic combination of flaky crust and scrumptious berries.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 600, calories = 1300, carbs = 13, protein = 5, fat = 10, vitamins = 16, density = 3.3846153846153846, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HuckleberryPieItem", typeID = 0, }, ["Huckleberry Seed"] = { untranslated = "Huckleberry Seed", category = nil, group = "Food", description = "Plant to grow a huckleberry bush.", tagGroups = { "Crop Seed", "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HuckleberrySeedItem", typeID = 0, }, ["Huge Banner Sign"] = { untranslated = "Huge Banner Sign", category = nil, group = "Crafted Objects", description = "A banner made out of fabric held up by ropes and some pieces of wood.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x10x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HugeBannerSignItem", typeID = 0, }, ["Huge Iron Banner Sign"] = { untranslated = "Huge Iron Banner Sign", category = nil, group = "Crafted Objects", description = "A very large iron banner placed between two iron pillars. ", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x10x9", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HugeIronBannerSignItem", typeID = 0, }, ["Huge Iron Sign"] = { untranslated = "Huge Iron Sign", category = nil, group = "Crafted Objects", description = "A very large iron sign.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x9x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HugeIronSignItem", typeID = 0, }, ["Huge Steel Banner Sign"] = { untranslated = "Huge Steel Banner Sign", category = nil, group = "Crafted Objects", description = "A large illuminated banner mounted on a steel frame portal.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x10x8", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HugeSteelBannerSignItem", typeID = 0, }, ["Huge Steel Sign"] = { untranslated = "Huge Steel Sign", category = nil, group = "Crafted Objects", description = "An illuminated large steel sign.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x9x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HugeSteelSignItem", typeID = 0, }, ["Huge Wooden Banner Sign"] = { untranslated = "Huge Wooden Banner Sign", category = nil, group = "Crafted Objects", description = "A banner made out of fabric held up by ropes held up between wooden pillars.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x10x9", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HugeWoodenBannerSignItem", typeID = 0, }, ["Hunting Upgrade"] = { untranslated = "Hunting Upgrade", category = nil, group = "Upgrade Modules", description = "Basic Upgrade that greatly increases efficiency when crafting Hunting recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "HuntingUpgradeItem", typeID = 0, }, Icebox = { untranslated = "Icebox", category = nil, group = "Housing Objects", description = "A box of ice. It's in the name!", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1.5", roomCategory = "Kitchen", furnitureType = "Food Storage", repeatsDepreciation = "0.3", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "IceboxItem", typeID = 0, }, ["Immigration Desk"] = { untranslated = "Immigration Desk", category = nil, group = "Work Stations", description = "Immigration requirements and decisions needs to pass an immigration desk before approval.", tagGroups = { "Government", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ImmigrationDeskItem", typeID = 0, }, ["Industrial Barge"] = { untranslated = "Industrial Barge", category = nil, group = "Crafted Objects", description = "", tagGroups = { "Vehicles", }, maxStack = 100, carried = "Backpack", weight = 30000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "9x18x6", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "IndustrialBargeItem", typeID = 0, }, ["Industrial Elevator"] = { untranslated = "Industrial Elevator", category = nil, group = "Crafted Objects", description = "An industrial elevator for transporting extra large loads vertically. It requires a 6x10 vertical shaft to function.", tagGroups = { "Vehicles", }, maxStack = 100, carried = "Backpack", weight = 25000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "8x12x6", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "IndustrialElevatorItem", typeID = 0, }, ["Industrial Generator"] = { untranslated = "Industrial Generator", category = nil, group = "Crafted Objects", description = "A large modern generator consuming liquid fuel to generate high volumes of electricity.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "5x9x5", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "IndustrialGeneratorItem", typeID = 0, }, ["Industrial Refrigerator"] = { untranslated = "Industrial Refrigerator", category = nil, group = "Crafted Objects", description = "A larger food storage solution for when you want to keep it fresh!", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "4x2x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "IndustrialRefrigeratorItem", typeID = 0, }, ["Industry Skill Book"] = { untranslated = "Industry Skill Book", category = nil, group = "Skill Books", description = "Industry Skill Book", tagGroups = { "Skill Books", }, maxStack = 1, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Industry Skill BookItem", typeID = 0, }, ["Industry Skill Scroll"] = { untranslated = "Industry Skill Scroll", category = nil, group = "Skill Scrolls", description = "Industry Skill Scroll", tagGroups = { "Skill Scrolls", }, maxStack = 10, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Industry Skill ScrollItem", typeID = 0, }, ["Industry Upgrade"] = { untranslated = "Industry Upgrade", category = nil, group = "Upgrade Modules", description = "Modern Upgrade that greatly increases efficiency when crafting Industry recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "IndustryUpgradeItem", typeID = 0, }, ["Infused Oil"] = { untranslated = "Infused Oil", category = nil, group = "Food", description = "Oil infused with flavor to enhance it.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 100, calories = 120, carbs = 0, protein = 0, fat = 12, vitamins = 3, density = 12.5, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "InfusedOilItem", typeID = 0, }, Ink = { untranslated = "Ink", category = nil, group = "Items", description = "A vial of ink used in more sophisticated processing of paper into documents.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "InkItem", typeID = 0, }, ["Iron Anchor"] = { untranslated = "Iron Anchor", category = nil, group = "Items", description = "A solid iron anchor used to park your vessel.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "IronAnchorItem", typeID = 0, }, ["Iron Axe"] = { untranslated = "Iron Axe", category = nil, group = "Items", description = "A sturdy iron axe made for cutting down trees.", tagGroups = { "Tool", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 2, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "IronAxeItem", typeID = 0, ToolVariant = "Axe", ToolDurability = 750.0, ToolDamage = 1.5, ToolDamageTalent = "LoggingToolStrengthTalent", ToolDamagePerk = true, ToolRepairType = "Iron", }, ["Iron Axle"] = { untranslated = "Iron Axle", category = nil, group = "Items", description = "A rotating iron rod that can be fixed to wheels for use in vehicles.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "IronAxleItem", typeID = 0, }, ["Iron Bar"] = { untranslated = "Iron Bar", category = nil, group = "Blocks", description = "Refined bar of iron.", tagGroups = { "Metal", }, maxStack = 20, carried = "Hands", weight = 15000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "IronBarItem", typeID = 0, }, ["Iron Concentrate"] = { untranslated = "Iron Concentrate", category = nil, group = "Blocks", description = "Iron ore that has been concentrated to remove impurities. Ore concentrate is used by smiths to smelt metal bars.", tagGroups = { "Concentrated Ore", "Excavatable", }, maxStack = 20, carried = "Hands", weight = 20000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "IronConcentrateItem", typeID = 0, }, ["Iron Frame Landscape"] = { untranslated = "Iron Frame Landscape", category = nil, group = "Housing Objects", description = "", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "0", roomCategory = "Cultural", furnitureType = "Cultural", repeatsDepreciation = "", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "IronFrameLandscapeItem", typeID = 0, }, ["Iron Frame Wide"] = { untranslated = "Iron Frame Wide", category = nil, group = "Housing Objects", description = "", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "0", roomCategory = "Cultural", furnitureType = "Cultural", repeatsDepreciation = "", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "IronFrameWideItem", typeID = 0, }, ["Iron Gear"] = { untranslated = "Iron Gear", category = nil, group = "Items", description = "A toothed machine part that interlocks with others.", tagGroups = { "Gear", }, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "IronGearItem", typeID = 0, }, ["Iron Hammer"] = { untranslated = "Iron Hammer", category = nil, group = "Items", description = "An iron hammer allows for more sophisticated building.", tagGroups = { "Tool", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 2, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "IronHammerItem", typeID = 0, ToolVariant = "Hammer", ToolDurability = 750.0, ToolRepairType = "Iron", }, ["Iron Hoe"] = { untranslated = "Iron Hoe", category = nil, group = "Items", description = "A sturdy iron hoe made for tilling the soil.", tagGroups = { "Tool", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 2, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "IronHoeItem", typeID = 0, ToolVariant = "Hoe", ToolDurability = 300.0, ToolRepairType = "Iron", }, ["Iron Hull Sheet"] = { untranslated = "Iron Hull Sheet", category = nil, group = "Items", description = "Thin iron plates for use in various crafting recipes.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "IronHullSheetItem", typeID = 0, }, ["Iron Machete"] = { untranslated = "Iron Machete", category = nil, group = "Items", description = "A machete used to quickly clear plants.", tagGroups = { "Tool", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 2, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "IronMacheteItem", typeID = 0, ToolVariant = "Machete", ToolDurability = 500.0, ToolRepairType = "Iron", }, ["Iron Ore"] = { untranslated = "Iron Ore", category = nil, group = "Natural Resources", description = "Unrefined ore with traces of iron.", tagGroups = { "Excavatable", "Ore", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "IronOreItem", typeID = 0, }, ["Iron Pickaxe"] = { untranslated = "Iron Pickaxe", category = nil, group = "Items", description = "A sturdy iron pickaxe used to break down stone and ore into usable rubble.", tagGroups = { "Tool", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 2, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "IronPickaxeItem", typeID = 0, ToolVariant = "Pickaxe", ToolDurability = 500.0, ToolDamage = 2.0, ToolDamageTalent = "MiningToolStrengthTalent", ToolDamagePerk = true, ToolRepairType = "Iron", }, ["Iron Pipe"] = { untranslated = "Iron Pipe", category = nil, group = "Blocks", description = "A pipe for transporting liquids.", tagGroups = {}, maxStack = 20, carried = "Hands", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 2, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "IronPipeItem", typeID = 0, }, ["Iron Plate"] = { untranslated = "Iron Plate", category = nil, group = "Items", description = "A solid iron plate for use in various crafting recipes.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "IronPlateItem", typeID = 0, }, ["Iron Road Tool"] = { untranslated = "Iron Road Tool", category = nil, group = "Items", description = "A tool for tamping dirt into roads.", tagGroups = { "Tool", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 3, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "IronRoadToolItem", typeID = 0, ToolVariant = "RoadTool", ToolDurability = 1000.0, ToolRepairType = "IronRoadTool", }, ["Iron Rock Drill"] = { untranslated = "Iron Rock Drill", category = nil, group = "Items", description = "A drill used to retreive geological samples and discover what treasures can be found underground.", tagGroups = { "Tool", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 2, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "IronRockDrillItem", typeID = 0, ToolVariant = "Drill", ToolDurability = 1000.0, ToolRepairType = "Iron", }, ["Iron Saw Blade"] = { untranslated = "Iron Saw Blade", category = nil, group = "Items", description = "A disc shaped iron saw that can be attached to rotary machines to shape wood products.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "IronSawBladeItem", typeID = 0, }, ["Iron Shovel"] = { untranslated = "Iron Shovel", category = nil, group = "Items", description = "A sturdy shovel that breaks less than its wooden counterpart.", tagGroups = { "Tool", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 2, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "IronShovelItem", typeID = 0, ToolVariant = "Shovel", ToolDurability = 500.0, ToolRepairType = "Iron", ToolCarryCapacity = 3.0, }, ["Iron Sickle"] = { untranslated = "Iron Sickle", category = nil, group = "Items", description = "An iron sickle used to harvest crops or cut grass.", tagGroups = { "Tool", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 2, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "IronSickleItem", typeID = 0, ToolVariant = "Sickle", ToolDurability = 500.0, ToolRepairType = "Iron", }, ["Iron Wheel"] = { untranslated = "Iron Wheel", category = nil, group = "Items", description = "A sturdy iron wheel that can support heavier vehicles than early wooden wheels.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "IronWheelItem", typeID = 0, }, ["Jaguar Carcass"] = { untranslated = "Jaguar Carcass", category = nil, group = "Natural Resources", description = "A dead Jaguar.", tagGroups = { "Medium Carcass", "Medium Leather Carcass", }, maxStack = 100, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "JaguarCarcassItem", typeID = 0, }, ["Jaw Crusher"] = { untranslated = "Jaw Crusher", category = nil, group = "Work Stations", description = "A heavy duty machine that uses compressive force to crush rocks into a fine gravel.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "3x3x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "JawCrusherItem", typeID = 0, }, ["Jointfir Seed"] = { untranslated = "Jointfir Seed", category = nil, group = "Food", description = "Plant to grow a jointfir.", tagGroups = { "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "JointfirSeedItem", typeID = 0, }, ["Joshua Log"] = { untranslated = "Joshua Log", category = nil, group = "Natural Resources", description = "Joshua log is a basic wood, harvested from the Joshua tree. Despite the name, Joshua trees are succulents and the building material they provide is neither hardwood nor softwood.", tagGroups = { "Burnable Fuel", "Wood", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = 4000, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "JoshuaLogItem", typeID = 0, }, ["Joshua Seed"] = { untranslated = "Joshua Seed", category = nil, group = "Food", description = "Plant to grow a joshua tree.", tagGroups = { "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "JoshuaSeedItem", typeID = 0, }, ["Jungle Campfire Salad"] = { untranslated = "Jungle Campfire Salad", category = nil, group = "Food", description = "A myriad of plants that make a healthy and odd blend.", tagGroups = { "Campfire Salad", "Food", }, maxStack = 100, carried = "Backpack", weight = 200, calories = 900, carbs = 11, protein = 4, fat = 3, vitamins = 10, density = 3.111111111111111, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "JungleCampfireSaladItem", typeID = 0, }, ["Jungle Campfire Stew"] = { untranslated = "Jungle Campfire Stew", category = nil, group = "Food", description = "A thick stew chock-full of meat and charred vegetables. A surprisingly good combination.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 500, calories = 1100, carbs = 8, protein = 8, fat = 11, vitamins = 3, density = 2.727272727272727, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "JungleCampfireStewItem", typeID = 0, }, Kelp = { untranslated = "Kelp", category = nil, group = "Items", description = "Some creepy kelp.", tagGroups = { "Crop", "Natural Fiber", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "KelpItem", typeID = 0, }, ["Kelpy Crab Roll"] = { untranslated = "Kelpy Crab Roll", category = nil, group = "Food", description = "Pieces of crab on a bed of rice rolled up and covered in kelp.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 300, calories = 1350, carbs = 22, protein = 13, fat = 11, vitamins = 5, density = 3.7777777777777777, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "KelpyCrabRollItem", typeID = 0, }, Kiln = { untranslated = "Kiln", category = nil, group = "Work Stations", description = "Useful for baking bricks and finishing pottery.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x2x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "KilnItem", typeID = 0, }, ["King Fern Spore"] = { untranslated = "King Fern Spore", category = nil, group = "Food", description = "Plant to grow king fern.", tagGroups = { "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "KingFernSporeItem", typeID = 0, }, Kitchen = { untranslated = "Kitchen", category = nil, group = "Housing Objects", description = "A prep area for food which allows for more complex dishes.", tagGroups = { "Crafting Table", "Housing", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3", roomCategory = "Kitchen", furnitureType = "Cooking", repeatsDepreciation = "0.3", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "3x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "KitchenItem", typeID = 0, }, Laboratory = { untranslated = "Laboratory", category = nil, group = "Work Stations", description = "For more advanced research and manufacturing. Science rules!", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LaboratoryItem", typeID = 0, }, ["Large Bath Mat"] = { untranslated = "Large Bath Mat", category = nil, group = "Housing Objects", description = "A large bath mat reduces risks of slipping on wet floors in the bathroom.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "2", roomCategory = "Bathroom", furnitureType = "Rug", repeatsDepreciation = "0.5", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LargeBathMatItem", typeID = 0, }, ["Large Canoe"] = { untranslated = "Large Canoe", category = nil, group = "Crafted Objects", description = "", tagGroups = { "Vehicles", }, maxStack = 100, carried = "Backpack", weight = 8000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x6x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LargeCanoeItem", typeID = 0, }, ["Large Corrugated Steel Door"] = { untranslated = "Large Corrugated Steel Door", category = nil, group = "Housing Objects", description = "A large corrugated steel door.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 3, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x5x4", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LargeCorrugatedSteelDoorItem", typeID = 0, }, ["Large Cotton Bunting Red"] = { untranslated = "Large Cotton Bunting Red", category = nil, group = "Housing Objects", description = "A larger celebratory piece of cotton fabric used to brighten up an event.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 250, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1", roomCategory = "Decoration", furnitureType = "Decoration", repeatsDepreciation = "0.4", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LargeCottonBuntingRedItem", typeID = 0, }, ["Large Cotton Bunting Regal"] = { untranslated = "Large Cotton Bunting Regal", category = nil, group = "Housing Objects", description = "A larger celebratory piece of cotton fabric used to brighten up an event.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 250, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1", roomCategory = "Decoration", furnitureType = "Decoration", repeatsDepreciation = "0.4", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LargeCottonBuntingRegalItem", typeID = 0, }, ["Large Court"] = { untranslated = "Large Court", category = nil, group = "Work Stations", description = "Allows the creation of multiple Laws, which can perform many types of regulations, restrictions, taxations, incentives, and more.", tagGroups = { "Government", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "6x6x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LargeCourtItem", typeID = 0, }, ["Large Festive Paper Lantern"] = { untranslated = "Large Festive Paper Lantern", category = nil, group = "Housing Objects", description = "A large festive paper lantern.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "2", roomCategory = "Lighting", furnitureType = "Lights", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LargeFestivePaperLanternItem", typeID = 0, }, ["Large Hanging Ashlar Basalt Sign"] = { untranslated = "Large Hanging Ashlar Basalt Sign", category = nil, group = "Crafted Objects", description = "A large sign for all your large text needs!", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LargeHangingAshlarBasaltSignItem", typeID = 0, }, ["Large Hanging Ashlar Stone Sign"] = { untranslated = "Large Hanging Ashlar Stone Sign", category = nil, group = "Crafted Objects", description = "A large sign for all your large text needs!", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LargeHangingAshlarStoneSignItem", typeID = 0, }, ["Large Hanging Birch Sign"] = { untranslated = "Large Hanging Birch Sign", category = nil, group = "Crafted Objects", description = "A large sign for all of your larger text needs!", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LargeHangingBirchSignItem", typeID = 0, }, ["Large Hanging Lumber Sign"] = { untranslated = "Large Hanging Lumber Sign", category = nil, group = "Crafted Objects", description = "A large sign for all your large text needs!", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LargeHangingLumberSignItem", typeID = 0, }, ["Large Hanging Mortared Granite Sign"] = { untranslated = "Large Hanging Mortared Granite Sign", category = nil, group = "Crafted Objects", description = "A large sign for all your large text needs!", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LargeHangingMortaredGraniteSignItem", typeID = 0, }, ["Large Hanging Mortared Stone Sign"] = { untranslated = "Large Hanging Mortared Stone Sign", category = nil, group = "Crafted Objects", description = "A large sign for all your large text needs!", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LargeHangingMortaredStoneSignItem", typeID = 0, }, ["Large Hanging Saguaro Sign"] = { untranslated = "Large Hanging Saguaro Sign", category = nil, group = "Crafted Objects", description = "A large sign for all of your larger text needs!", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LargeHangingSaguaroSignItem", typeID = 0, }, ["Large Hanging Softwood Sign"] = { untranslated = "Large Hanging Softwood Sign", category = nil, group = "Crafted Objects", description = "A large sign for all of your larger text needs!", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LargeHangingSoftwoodSignItem", typeID = 0, }, ["Large Hanging Stone Sign"] = { untranslated = "Large Hanging Stone Sign", category = nil, group = "World Object", description = "A large sign for all your large text needs!", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LargeHangingStoneSignItem", typeID = 0, }, ["Large Hanging Wood Sign"] = { untranslated = "Large Hanging Wood Sign", category = nil, group = "Item", description = "A large sign for all of your larger text needs!", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = nil, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LargeHangingWoodSignItem", typeID = 0, }, ["Large Lumber Door"] = { untranslated = "Large Lumber Door", category = nil, group = "Housing Objects", description = "A large lumber door allowing moderate sized vehicles through..", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 2, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "4x5x4", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LargeLumberDoorItem", typeID = 0, }, ["Large Lumber Stockpile"] = { untranslated = "Large Lumber Stockpile", category = nil, group = "Crafted Objects", description = "An extra large lumber platform that has been reinforced to allow mass storage of items. ", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "12x12x11", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LargeLumberStockpileItem", typeID = 0, }, ["Large Metal Ship Frame"] = { untranslated = "Large Metal Ship Frame", category = nil, group = "Items", description = "A large metal frame for constructing a larger naval vessel.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 25000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LargeMetalShipFrameItem", typeID = 0, }, ["Large Nylon Bunting Green"] = { untranslated = "Large Nylon Bunting Green", category = nil, group = "Housing Objects", description = "A larger celebratory piece of nylon fabric used to brighten up an event.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 250, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1", roomCategory = "Decoration", furnitureType = "Decoration", repeatsDepreciation = "0.4", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LargeNylonBuntingGreenItem", typeID = 0, }, ["Large Nylon Bunting Purple"] = { untranslated = "Large Nylon Bunting Purple", category = nil, group = "Housing Objects", description = "A larger celebratory piece of nylon fabric used to brighten up an event.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 250, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1", roomCategory = "Decoration", furnitureType = "Decoration", repeatsDepreciation = "0.4", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LargeNylonBuntingPurpleItem", typeID = 0, }, ["Large Paper Lantern"] = { untranslated = "Large Paper Lantern", category = nil, group = "Housing Objects", description = "A large paper lantern.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "2", roomCategory = "Lighting", furnitureType = "Lights", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LargePaperLanternItem", typeID = 0, }, ["Large Standing Ashlar Basalt Sign"] = { untranslated = "Large Standing Ashlar Basalt Sign", category = nil, group = "Crafted Objects", description = "A large sign for all your large text needs!", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "3x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LargeStandingAshlarBasaltSignItem", typeID = 0, }, ["Large Standing Ashlar Stone Sign"] = { untranslated = "Large Standing Ashlar Stone Sign", category = nil, group = "Crafted Objects", description = "A large sign for all your large text needs!", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "3x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LargeStandingAshlarStoneSignItem", typeID = 0, }, ["Large Standing Birch Sign"] = { untranslated = "Large Standing Birch Sign", category = nil, group = "Crafted Objects", description = "A large sign for all of your larger text needs!", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LargeStandingBirchSignItem", typeID = 0, }, ["Large Standing Lumber Sign"] = { untranslated = "Large Standing Lumber Sign", category = nil, group = "Crafted Objects", description = "A large sign for all your large text needs!", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LargeStandingLumberSignItem", typeID = 0, }, ["Large Standing Mortared Granite Sign"] = { untranslated = "Large Standing Mortared Granite Sign", category = nil, group = "Crafted Objects", description = "A large sign for all your large text needs!", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LargeStandingMortaredGraniteSignItem", typeID = 0, }, ["Large Standing Mortared Stone Sign"] = { untranslated = "Large Standing Mortared Stone Sign", category = nil, group = "Crafted Objects", description = "A large sign for all your large text needs!", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LargeStandingMortaredStoneSignItem", typeID = 0, }, ["Large Standing Saguaro Sign"] = { untranslated = "Large Standing Saguaro Sign", category = nil, group = "Crafted Objects", description = "A large sign for all of your larger text needs!", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LargeStandingSaguaroSignItem", typeID = 0, }, ["Large Standing Softwood Sign"] = { untranslated = "Large Standing Softwood Sign", category = nil, group = "Crafted Objects", description = "A large sign for all of your larger text needs!", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LargeStandingSoftwoodSignItem", typeID = 0, }, ["Large Standing Stone Sign"] = { untranslated = "Large Standing Stone Sign", category = nil, group = "World Object", description = "A large sign for all your large text needs!", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LargeStandingStoneSignItem", typeID = 0, }, ["Large Standing Wood Sign"] = { untranslated = "Large Standing Wood Sign", category = nil, group = "Item", description = "A large sign for all of your larger text needs!", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = nil, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LargeStandingWoodSignItem", typeID = 0, }, ["Large Windowed Lumber Door"] = { untranslated = "Large Windowed Lumber Door", category = nil, group = "Housing Objects", description = "A large lumber door with windows allowing moderate sized vehicles through..", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 2, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "4x5x4", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LargeWindowedLumberDoorItem", typeID = 0, }, ["Large Wooden Ship Frame"] = { untranslated = "Large Wooden Ship Frame", category = nil, group = "Items", description = "A large wooden frame for constructing a larger naval vessel.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 20000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LargeWoodenShipFrameItem", typeID = 0, }, Laser = { untranslated = "Laser", category = nil, group = "Crafted Objects", description = "AVOID DIRECT EYE EXPOSURE", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "5x5x4", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LaserItem", typeID = 0, }, Lathe = { untranslated = "Lathe", category = nil, group = "Work Stations", description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x4x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LatheItem", typeID = 0, }, ["Lattice Mushroom Spores"] = { untranslated = "Lattice Mushroom Spores", category = nil, group = "Food", description = "Plant to grow lattice mushrooms.", tagGroups = { "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LatticeMushroomSporesItem", typeID = 0, }, ["Leather Hide"] = { untranslated = "Leather Hide", category = nil, group = "Items", description = "A thick hide.", tagGroups = { "Animal Skin", }, maxStack = 100, carried = "Backpack", weight = 250, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LeatherHideItem", typeID = 0, }, ["Leavened Dough"] = { untranslated = "Leavened Dough", category = nil, group = "Food", description = "Leavened dough with added yeast that rises when baked.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 400, calories = 10, carbs = 6, protein = 18, fat = 13, vitamins = 5, density = 420.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LeavenedDoughItem", typeID = 0, }, ["Light Backpack"] = { untranslated = "Light Backpack", category = nil, group = "Clothing", description = "Smaller than your standard three-day backpack. You can't fit that much inside, but that makes you more agile.\\n\\n(Increases movement speed and increases max carry weight by 5 kg)", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LightBackpackItem", typeID = 0, }, ["Light Bulb"] = { untranslated = "Light Bulb", category = nil, group = "Items", description = "An electric light with a wire filament.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 50, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LightBulbItem", typeID = 0, }, ["Lighthouse Lamp"] = { untranslated = "Lighthouse Lamp", category = nil, group = "Housing Objects", description = "A light, but a very large one and it's also spinning around and around.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "0", roomCategory = "Cultural", furnitureType = "Civics", repeatsDepreciation = "1", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "3x3x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LighthouseLampItem", typeID = 0, }, Limestone = { untranslated = "Limestone", category = nil, group = "Natural Resources", description = "A hard rock useful for construction and industrial processes. Limestone is sedimentary, forming mostly from the fallen compacted remains of marine organisms.", tagGroups = { "Excavatable", "Rock", }, maxStack = 20, carried = "Hands", weight = 6500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LimestoneItem", typeID = 0, }, ["Limestone Bison Statue"] = { untranslated = "Limestone Bison Statue", category = nil, group = "Housing Objects", description = "A bison statue carved from limestone.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1", roomCategory = "Decoration", furnitureType = "Statue", repeatsDepreciation = "0.3", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x4x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LimestoneBisonStatueItem", typeID = 0, }, ["Limestone Otter Statue"] = { untranslated = "Limestone Otter Statue", category = nil, group = "Housing Objects", description = "An otter statue carved from limestone.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "0.2", roomCategory = "Decoration", furnitureType = "Statue", repeatsDepreciation = "0.6", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LimestoneOtterStatueItem", typeID = 0, }, ["Limestone Owl Statue"] = { untranslated = "Limestone Owl Statue", category = nil, group = "Housing Objects", description = "An owl statue carved from limestone.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "0.2", roomCategory = "Decoration", furnitureType = "Statue", repeatsDepreciation = "0.6", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LimestoneOwlStatueItem", typeID = 0, }, ["Limestone Wolf Statue"] = { untranslated = "Limestone Wolf Statue", category = nil, group = "Housing Objects", description = "A wolf statue carved from limestone.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "0.5", roomCategory = "Decoration", furnitureType = "Statue", repeatsDepreciation = "0.5", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x2x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LimestoneWolfStatueItem", typeID = 0, }, ["Linen Fabric"] = { untranslated = "Linen Fabric", category = nil, group = "Items", description = "A rough linen fabric that covers your basic needs.", tagGroups = { "Fabric", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LinenFabricItem", typeID = 0, }, ["Linen Yarn"] = { untranslated = "Linen Yarn", category = nil, group = "Items", description = "Flax fibers spun into a usable string commonly known as linen yarn.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 25, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LinenYarnItem", typeID = 0, }, ["Loaded Taro Fries"] = { untranslated = "Loaded Taro Fries", category = nil, group = "Food", description = "Taro Fries with extra everything.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 100, calories = 1200, carbs = 14, protein = 6, fat = 18, vitamins = 0, density = 3.166666666666667, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LoadedTaroFriesItem", typeID = 0, }, Log = { untranslated = "Log", category = nil, group = "Block", description = "A stack of logs.", tagGroups = {}, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = 4000, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LogItem", typeID = 0, }, ["Logging Advanced Upgrade"] = { untranslated = "Logging Advanced Upgrade", category = nil, group = "Upgrade Modules", description = "Advanced Upgrade that greatly increases efficiency when crafting Logging recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LoggingAdvancedUpgradeItem", typeID = 0, }, ["Logging Basic Upgrade"] = { untranslated = "Logging Basic Upgrade", category = nil, group = "Upgrade Modules", description = "Basic Upgrade that greatly increases efficiency when crafting Logging recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LoggingBasicUpgradeItem", typeID = 0, }, Loom = { untranslated = "Loom", category = nil, group = "Work Stations", description = "A device for making fabric by weaving yarn or thread.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x2x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LoomItem", typeID = 0, }, ["Low Top Shoes"] = { untranslated = "Low Top Shoes", category = nil, group = "Clothing", description = "Basic, ordinary, every day, run of the mill, nondescript, conventional, commonplace, humdrum, standard, middle-of-the-road, garden-variety low-top shoes.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LowTopShoesItem", typeID = 0, }, Lumber = { untranslated = "Lumber", category = nil, group = "Blocks", description = "Can be fashioned into various usable equipment.", tagGroups = { "Burnable Fuel", "Constructable", "Lumber", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = 4000, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 2, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LumberItem", typeID = 0, }, ["Lumber Bench"] = { untranslated = "Lumber Bench", category = nil, group = "Housing Objects", description = "A lumber bench for when you need extra seating space than a traditional chair.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1.5", roomCategory = "Seating", furnitureType = "Chair", repeatsDepreciation = "0.5", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LumberBenchItem", typeID = 0, }, ["Lumber Chair"] = { untranslated = "Lumber Chair", category = nil, group = "Housing Objects", description = "A sturdy lumber chair. It doesn't feel as wobbly as more basic wooden chairs.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1", roomCategory = "Seating", furnitureType = "Chair", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LumberChairItem", typeID = 0, }, ["Lumber Door"] = { untranslated = "Lumber Door", category = nil, group = "Housing Objects", description = "A door made from finely cut lumber.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 2, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x3x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LumberDoorItem", typeID = 0, }, ["Lumber Dresser"] = { untranslated = "Lumber Dresser", category = nil, group = "Housing Objects", description = "A lumber dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3", roomCategory = "Bedroom", furnitureType = "Dresser", repeatsDepreciation = "0.5", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LumberDresserItem", typeID = 0, }, ["Lumber Stockpile"] = { untranslated = "Lumber Stockpile", category = nil, group = "Crafted Objects", description = "A heavy duty lumber platform that has been reinforced to allow extra storage for large items. ", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "10x10x9", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LumberStockpileItem", typeID = 0, }, ["Lumber Table"] = { untranslated = "Lumber Table", category = nil, group = "Housing Objects", description = "A large lumber table for eating meals or getting some work done.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "2", roomCategory = "Seating", furnitureType = "Table", repeatsDepreciation = "0.6", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LumberTableItem", typeID = 0, }, ["Lupine Seed"] = { untranslated = "Lupine Seed", category = nil, group = "Food", description = "Plant to grow lupine.", tagGroups = { "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LupineSeedItem", typeID = 0, }, Macarons = { untranslated = "Macarons", category = nil, group = "Food", description = "A small circular biscuit with a sweet huckleberry filling.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 200, calories = 1000, carbs = 20, protein = 7, fat = 14, vitamins = 16, density = 5.7, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MacaronsItem", typeID = 0, }, ["Machinist Table"] = { untranslated = "Machinist Table", category = nil, group = "Work Stations", description = "A fancy tool bench that creates equally fancy toys.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "3x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MachinistTableItem", typeID = 0, }, ["Marmot Carcass"] = { untranslated = "Marmot Carcass", category = nil, group = "Item", description = "A dead marmot.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MarmotCarcassItem", typeID = 0, }, ["Masonry Advanced Upgrade"] = { untranslated = "Masonry Advanced Upgrade", category = nil, group = "Upgrade Modules", description = "Advanced Upgrade that greatly increases efficiency when crafting Masonry recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MasonryAdvancedUpgradeItem", typeID = 0, }, ["Masonry Basic Upgrade"] = { untranslated = "Masonry Basic Upgrade", category = nil, group = "Upgrade Modules", description = "Basic Upgrade that greatly increases efficiency when crafting Masonry recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MasonryBasicUpgradeItem", typeID = 0, }, ["Masonry Skill Book"] = { untranslated = "Masonry Skill Book", category = nil, group = "Skill Books", description = "Masonry Skill Book", tagGroups = { "Skill Books", }, maxStack = 1, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Masonry Skill BookItem", typeID = 0, }, ["Masonry Skill Scroll"] = { untranslated = "Masonry Skill Scroll", category = nil, group = "Skill Scrolls", description = "Masonry Skill Scroll", tagGroups = { "Skill Scrolls", }, maxStack = 10, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Masonry Skill ScrollItem", typeID = 0, }, ["Masonry Table"] = { untranslated = "Masonry Table", category = nil, group = "Work Stations", description = "A workstation for hewing and shaping stone into usable objects.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MasonryTableItem", typeID = 0, }, ["Meat Pie"] = { untranslated = "Meat Pie", category = nil, group = "Food", description = "Much like a huckleberry pie, but filled to the brim with succulent meat.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 600, calories = 1300, carbs = 18, protein = 4, fat = 20, vitamins = 2, density = 3.3846153846153846, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MeatPieItem", typeID = 0, }, ["Meat Stock"] = { untranslated = "Meat Stock", category = nil, group = "Food", description = "A meaty stock made from the flesh of animals.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 800, calories = 600, carbs = 3, protein = 8, fat = 9, vitamins = 0, density = 3.3333333333333335, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MeatStockItem", typeID = 0, }, ["Meaty Stew"] = { untranslated = "Meaty Stew", category = nil, group = "Food", description = "A thick meaty stew. A great source of protein.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 500, calories = 1100, carbs = 6, protein = 13, fat = 10, vitamins = 1, density = 2.727272727272727, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MeatyStewItem", typeID = 0, }, ["Mechanical Water Pump"] = { untranslated = "Mechanical Water Pump", category = nil, group = "Crafted Objects", description = "Pumps water from a source into a pipe network.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x3x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MechanicalWaterPumpItem", typeID = 0, }, ["Mechanics Advanced Upgrade"] = { untranslated = "Mechanics Advanced Upgrade", category = nil, group = "Upgrade Modules", description = "Advanced Upgrade that greatly increases efficiency when crafting Mechanics recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MechanicsAdvancedUpgradeItem", typeID = 0, }, ["Mechanics Modern Upgrade"] = { untranslated = "Mechanics Modern Upgrade", category = nil, group = "Upgrade Modules", description = "Modern Upgrade that greatly increases efficiency when crafting Mechanics recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MechanicsModernUpgradeItem", typeID = 0, }, ["Mechanics Skill Book"] = { untranslated = "Mechanics Skill Book", category = nil, group = "Skill Books", description = "Mechanics Skill Book", tagGroups = { "Skill Books", }, maxStack = 1, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Mechanics Skill BookItem", typeID = 0, }, ["Mechanics Skill Scroll"] = { untranslated = "Mechanics Skill Scroll", category = nil, group = "Skill Scrolls", description = "Mechanics Skill Scroll", tagGroups = { "Skill Scrolls", }, maxStack = 10, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Mechanics Skill ScrollItem", typeID = 0, }, ["Medium Fishing Trawler"] = { untranslated = "Medium Fishing Trawler", category = nil, group = "Crafted Objects", description = "", tagGroups = { "Vehicles", }, maxStack = 100, carried = "Backpack", weight = 25000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "6x14x10", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MediumFishingTrawlerItem", typeID = 0, }, ["Medium Metal Ship Frame"] = { untranslated = "Medium Metal Ship Frame", category = nil, group = "Items", description = "A medium metal frame for constructing a naval vessel.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 15000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MediumMetalShipFrameItem", typeID = 0, }, ["Medium Shipyard"] = { untranslated = "Medium Shipyard", category = nil, group = "Work Stations", description = "A bigger more suitable place to build larger vessels with more extensive functionalities.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "9x16x6", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MediumShipyardItem", typeID = 0, }, ["Medium Wooden Ship Frame"] = { untranslated = "Medium Wooden Ship Frame", category = nil, group = "Items", description = "A medium wooden frame for constructing a larger naval vessel.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 15000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MediumWoodenShipFrameItem", typeID = 0, }, ["Metal Keel"] = { untranslated = "Metal Keel", category = nil, group = "Items", description = "The backbone of any metal ship.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MetalKeelItem", typeID = 0, }, ["Metal Rudder"] = { untranslated = "Metal Rudder", category = nil, group = "Items", description = "If you dont have one of these, you have no control over your heading.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MetalRudderItem", typeID = 0, }, ["Metallurgy Research Paper Advanced"] = { untranslated = "Metallurgy Research Paper Advanced", category = nil, group = "Items", description = "A document containing important research information. Used to discover new skills at the research table.", tagGroups = { "Advanced Research", "Research", }, maxStack = 100, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MetallurgyResearchPaperAdvancedItem", typeID = 0, }, ["Metallurgy Research Paper Basic"] = { untranslated = "Metallurgy Research Paper Basic", category = nil, group = "Items", description = "A document containing important research information. Used to discover new skills at the research table.", tagGroups = { "Basic Research", "Research", }, maxStack = 100, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MetallurgyResearchPaperBasicItem", typeID = 0, }, ["Metallurgy Research Paper Modern"] = { untranslated = "Metallurgy Research Paper Modern", category = nil, group = "Items", description = "A document containing important research information. Used to discover new skills at the research table.", tagGroups = { "Modern Research", "Research", }, maxStack = 100, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MetallurgyResearchPaperModernItem", typeID = 0, }, Mill = { untranslated = "Mill", category = nil, group = "Housing Objects", description = "Refines food resources by crushing them under a stone millstone.", tagGroups = { "Crafting Table", "Housing", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "2", roomCategory = "Kitchen", furnitureType = "Food Preparation", repeatsDepreciation = "0.5", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x2x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MillItem", typeID = 0, }, ["Milling Skill Book"] = { untranslated = "Milling Skill Book", category = nil, group = "Skill Books", description = "Milling Skill Book", tagGroups = { "Skill Books", }, maxStack = 1, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Milling Skill BookItem", typeID = 0, }, ["Milling Skill Scroll"] = { untranslated = "Milling Skill Scroll", category = nil, group = "Skill Scrolls", description = "Milling Skill Scroll", tagGroups = { "Skill Scrolls", }, maxStack = 10, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Milling Skill ScrollItem", typeID = 0, }, ["Milling Upgrade"] = { untranslated = "Milling Upgrade", category = nil, group = "Upgrade Modules", description = "Basic Upgrade that greatly increases efficiency when crafting Milling recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MillingUpgradeItem", typeID = 0, }, ["Millionaires Salad"] = { untranslated = "Millionaires Salad", category = nil, group = "Food", description = "A decadent yet healthy assemblage.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 400, calories = 1000, carbs = 18, protein = 6, fat = 6, vitamins = 26, density = 5.6000000000000005, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MillionairesSaladItem", typeID = 0, }, ["Mining Advanced Upgrade"] = { untranslated = "Mining Advanced Upgrade", category = nil, group = "Upgrade Modules", description = "Advanced Upgrade that greatly increases efficiency when crafting Mining recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MiningAdvancedUpgradeItem", typeID = 0, }, ["Mining Basic Upgrade"] = { untranslated = "Mining Basic Upgrade", category = nil, group = "Upgrade Modules", description = "Basic Upgrade that greatly increases efficiency when crafting Mining recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MiningBasicUpgradeItem", typeID = 0, }, ["Mining Modern Upgrade"] = { untranslated = "Mining Modern Upgrade", category = nil, group = "Upgrade Modules", description = "Modern Upgrade that greatly increases efficiency when crafting Mining recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MiningModernUpgradeItem", typeID = 0, }, Mint = { untranslated = "Mint", category = nil, group = "Work Stations", description = "Allows for the creation of currency.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "4x2x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MintItem", typeID = 0, }, Mochi = { untranslated = "Mochi", category = nil, group = "Food", description = "Watch your hands!", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 100, calories = 750, carbs = 25, protein = 0, fat = 0, vitamins = 5, density = 4.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MochiItem", typeID = 0, }, ["Modern Axe"] = { untranslated = "Modern Axe", category = nil, group = "Items", description = "A modern axe with a non-slip handle made using fiberglass.", tagGroups = { "Tool", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ModernAxeItem", typeID = 0, ToolVariant = "Axe", ToolDurability = 2500.0, ToolDamage = 2.5, ToolDamageTalent = "LoggingToolStrengthTalent", ToolDamagePerk = true, ToolRepairType = "Modern", }, ["Modern Double Street Light"] = { untranslated = "Modern Double Street Light", category = nil, group = "Housing Objects", description = "A towering metal light post that requires electricity to run.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3", roomCategory = "Lighting", furnitureType = "Lights", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x5x7", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ModernDoubleStreetLightItem", typeID = 0, }, ["Modern Hammer"] = { untranslated = "Modern Hammer", category = nil, group = "Items", description = "A modern hammer with a non-slip handle made using fiberglass.", tagGroups = { "Tool", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ModernHammerItem", typeID = 0, ToolVariant = "Hammer", ToolDurability = 2500.0, ToolRepairType = "Modern", }, ["Modern Hoe"] = { untranslated = "Modern Hoe", category = nil, group = "Items", description = "A modern hoe with increased range.", tagGroups = { "Tool", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ModernHoeItem", typeID = 0, ToolVariant = "Hoe", ToolDurability = 1500.0, ToolRepairType = "Modern", }, ["Modern Machete"] = { untranslated = "Modern Machete", category = nil, group = "Items", description = "A machete used to quickly clear plants. Has a large AoE with each swing.", tagGroups = { "Tool", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ModernMacheteItem", typeID = 0, ToolVariant = "Machete", ToolDurability = 2000.0, ToolRepairType = "Modern", }, ["Modern Pickaxe"] = { untranslated = "Modern Pickaxe", category = nil, group = "Items", description = "A modern pickaxe with a non-slip handle made using fiberglass.", tagGroups = { "Tool", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ModernPickaxeItem", typeID = 0, ToolVariant = "Pickaxe", ToolDurability = 2000.0, ToolDamage = 4.0, ToolDamageTalent = "MiningToolStrengthTalent", ToolDamagePerk = true, ToolRepairType = "Modern", }, ["Modern Rock Drill"] = { untranslated = "Modern Rock Drill", category = nil, group = "Items", description = "A gasoline-powered alternative for faster geological sampling.", tagGroups = { "Tool", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ModernRockDrillItem", typeID = 0, ToolVariant = "Drill", ToolDurability = 1000.0, ToolRepairType = "Gasoline", }, ["Modern Scythe"] = { untranslated = "Modern Scythe", category = nil, group = "Items", description = "A modern scythe used to harvest crops or cut grass. Has a large AoE with each swing.", tagGroups = { "Tool", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ModernScytheItem", typeID = 0, ToolVariant = "Scythe", ToolDurability = 2000.0, ToolRepairType = "Modern", }, ["Modern Shovel"] = { untranslated = "Modern Shovel", category = nil, group = "Items", description = "Terraforming is the first step towards a flourishing civilization and now you can do it with style and less repairs.", tagGroups = { "Tool", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ModernShovelItem", typeID = 0, ToolVariant = "Shovel", ToolDurability = 2000.0, ToolRepairType = "Modern", ToolCarryCapacity = 10.0, }, ["Modern Street Light"] = { untranslated = "Modern Street Light", category = nil, group = "Housing Objects", description = "A towering metal light post that requires electricity to run.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3", roomCategory = "Lighting", furnitureType = "Lights", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x3x7", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ModernStreetLightItem", typeID = 0, }, ["Modern Upgrade 1"] = { untranslated = "Modern Upgrade 1", category = nil, group = "Upgrade Modules", description = "Modern Upgrade with great efficiency increase.", tagGroups = { "Modern Upgrade", "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ModernUpgradeLvl1Item", typeID = 0, }, ["Modern Upgrade 2"] = { untranslated = "Modern Upgrade 2", category = nil, group = "Upgrade Modules", description = "Modern Upgrade with great efficiency increase.", tagGroups = { "Modern Upgrade", "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ModernUpgradeLvl2Item", typeID = 0, }, ["Modern Upgrade 3"] = { untranslated = "Modern Upgrade 3", category = nil, group = "Upgrade Modules", description = "Modern Upgrade with great efficiency increase.", tagGroups = { "Modern Upgrade", "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ModernUpgradeLvl3Item", typeID = 0, }, ["Modern Upgrade 4"] = { untranslated = "Modern Upgrade 4", category = nil, group = "Upgrade Modules", description = "Modern Upgrade with great efficiency increase.", tagGroups = { "Modern Upgrade", "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ModernUpgradeLvl4Item", typeID = 0, }, ["Moon Jellyfish"] = { untranslated = "Moon Jellyfish", category = nil, group = "Natural Resources", description = "A moon jellyfish.", tagGroups = { "Fish", "Small Fish", }, maxStack = 100, carried = "Backpack", weight = 200, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MoonJellyfishItem", typeID = 0, }, Mortar = { untranslated = "Mortar", category = nil, group = "Items", description = "A binding pitch useful as a mortar.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MortarItem", typeID = 0, }, ["Mortared Basalt"] = { untranslated = "Mortared Basalt", category = nil, group = "Block", description = "Used to create tough but rudimentary buildings.", tagGroups = {}, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MortaredBasaltItem", typeID = 0, }, ["Mortared Gneiss"] = { untranslated = "Mortared Gneiss", category = nil, group = "Block", description = "Used to create tough but rudimentary buildings.", tagGroups = {}, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MortaredGneissItem", typeID = 0, }, ["Mortared Granite"] = { untranslated = "Mortared Granite", category = nil, group = "Blocks", description = "Used to create tough but rudimentary buildings.", tagGroups = { "Constructable", "Mortared Stone", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 1, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MortaredGraniteItem", typeID = 0, }, ["Mortared Granite Bench"] = { untranslated = "Mortared Granite Bench", category = nil, group = "Housing Objects", description = "A basic stone bench for sitting.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1", roomCategory = "Seating", furnitureType = "Chair", repeatsDepreciation = "0.5", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MortaredGraniteBenchItem", typeID = 0, }, ["Mortared Granite Chair"] = { untranslated = "Mortared Granite Chair", category = nil, group = "Housing Objects", description = "An early stone chair. Not too comfy but it does the job.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "0.5", roomCategory = "Seating", furnitureType = "Chair", repeatsDepreciation = "0.5", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MortaredGraniteChairItem", typeID = 0, }, ["Mortared Granite Door"] = { untranslated = "Mortared Granite Door", category = nil, group = "Housing Objects", description = "A heavy mortared stone door.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 1, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x3x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MortaredGraniteDoorItem", typeID = 0, }, ["Mortared Granite Fireplace"] = { untranslated = "Mortared Granite Fireplace", category = nil, group = "Housing Objects", description = "A basic stone fireplace. Not much to look at it but a great source of heat.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1.5", roomCategory = "Living Room", furnitureType = "Fireplace", repeatsDepreciation = "0.1", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "3x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MortaredGraniteFireplaceItem", typeID = 0, }, ["Mortared Granite Table"] = { untranslated = "Mortared Granite Table", category = nil, group = "Housing Objects", description = "An early stone table. Not much to look at but it does the job.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1", roomCategory = "Seating", furnitureType = "Table", repeatsDepreciation = "0.6", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MortaredGraniteTableItem", typeID = 0, }, ["Mortared Limestone"] = { untranslated = "Mortared Limestone", category = nil, group = "Blocks", description = "Used to create tough but rudimentary buildings.", tagGroups = { "Constructable", "Mortared Stone", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 1, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MortaredLimestoneItem", typeID = 0, }, ["Mortared Sandstone"] = { untranslated = "Mortared Sandstone", category = nil, group = "Blocks", description = "Used to create tough but rudimentary buildings.", tagGroups = { "Constructable", "Mortared Stone", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 1, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MortaredSandstoneItem", typeID = 0, }, ["Mortared Shale"] = { untranslated = "Mortared Shale", category = nil, group = "Block", description = "Used to create tough but rudimentary buildings.", tagGroups = {}, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MortaredShaleItem", typeID = 0, }, ["Mortared Stone"] = { untranslated = "Mortared Stone", category = nil, group = "Blocks", description = "Old stone", tagGroups = { "Constructable", "Mortared Stone", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 1, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MortaredStoneItem", typeID = 0, }, ["Mortared Stone Bench"] = { untranslated = "Mortared Stone Bench", category = nil, group = "Housing Objects", description = "A basic stone bench for sitting.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1", roomCategory = "Seating", furnitureType = "Chair", repeatsDepreciation = "0.5", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MortaredStoneBenchItem", typeID = 0, }, ["Mortared Stone Chair"] = { untranslated = "Mortared Stone Chair", category = nil, group = "Housing Objects", description = "An early stone chair. Not too comfy but it does the job.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "0.5", roomCategory = "Seating", furnitureType = "Chair", repeatsDepreciation = "0.5", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MortaredStoneChairItem", typeID = 0, }, ["Mortared Stone Door"] = { untranslated = "Mortared Stone Door", category = nil, group = "Housing Objects", description = "A heavy mortared stone door.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 1, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x3x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MortaredStoneDoorItem", typeID = 0, }, ["Mortared Stone Fireplace"] = { untranslated = "Mortared Stone Fireplace", category = nil, group = "Housing Objects", description = "A basic stone fireplace. Not much to look at it but a great source of heat.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1.5", roomCategory = "Living Room", furnitureType = "Fireplace", repeatsDepreciation = "0.1", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "3x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MortaredStoneFireplaceItem", typeID = 0, }, ["Mortared Stone Table"] = { untranslated = "Mortared Stone Table", category = nil, group = "Housing Objects", description = "An early stone table. Not much to look at but it does the job.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1", roomCategory = "Seating", furnitureType = "Table", repeatsDepreciation = "0.6", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MortaredStoneTableItem", typeID = 0, }, ["Mountain Goat Carcass"] = { untranslated = "Mountain Goat Carcass", category = nil, group = "Natural Resources", description = "A dead mountain goat.", tagGroups = { "Medium Carcass", "Medium Wooly Carcass", }, maxStack = 100, carried = "Backpack", weight = 3000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MountainGoatCarcassItem", typeID = 0, }, ["Muffin Hat"] = { untranslated = "Muffin Hat", category = nil, group = "Clothing", description = "I have no idea why it's called that but it's not edible.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "MuffinHatItem", typeID = 0, }, Nail = { untranslated = "Nail", category = nil, group = "Items", description = "Nails used for construction.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "NailItem", typeID = 0, }, ["Nuclear Fuel"] = { untranslated = "Nuclear Fuel", category = nil, group = "Item", description = "Unstable nuclear fuel.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "NuclearFuelItem", typeID = 0, }, Nylon = { untranslated = "Nylon", category = nil, group = "Items", description = "Nylon is a synthetic polymer that can be used as a cheap alternative to more natural textiles. ", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "NylonItem", typeID = 0, }, ["Nylon Carpet"] = { untranslated = "Nylon Carpet", category = nil, group = "Blocks", description = "A woven nylon floor covering attached to a lumber backing.", tagGroups = { "Constructable", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "NylonCarpetItem", typeID = 0, }, ["Nylon Chips"] = { untranslated = "Nylon Chips", category = nil, group = "Item", description = "", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 50, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "NylonChipsItem", typeID = 0, }, ["Nylon Curtains"] = { untranslated = "Nylon Curtains", category = nil, group = "Blocks", description = "Curtains made out of plastic? \\n\\n (Only cosmetic does not impact room value.)", tagGroups = { "Constructable", }, maxStack = 20, carried = "Hands", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "NylonCurtainsItem", typeID = 0, }, ["Nylon Fabric"] = { untranslated = "Nylon Fabric", category = nil, group = "Items", description = "A synthetic fabric that is desired for its durability and cheap cost to produce.", tagGroups = { "Fabric", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "NylonFabricItem", typeID = 0, }, ["Nylon Futon Bed"] = { untranslated = "Nylon Futon Bed", category = nil, group = "Housing Objects", description = "A classic futon for when regular beds are too soft.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "5", roomCategory = "Bedroom", furnitureType = "Bed", repeatsDepreciation = "0.2", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "NylonFutonBedItem", typeID = 0, }, ["Nylon Futon Couch"] = { untranslated = "Nylon Futon Couch", category = nil, group = "Housing Objects", description = "A modern styled couch with a classic touch.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "2.5", roomCategory = "Living Room", furnitureType = "Chair", repeatsDepreciation = "0.6", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "NylonFutonCouchItem", typeID = 0, }, ["Nylon Mooring Rope"] = { untranslated = "Nylon Mooring Rope", category = nil, group = "Items", description = "A strong synthetic rope used to make sure a ship does not drift away.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "NylonMooringRopeItem", typeID = 0, }, ["Nylon Thread"] = { untranslated = "Nylon Thread", category = nil, group = "Items", description = "Synthetic thread that has more resistance to abrasion than more natural threads.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 25, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "NylonThreadItem", typeID = 0, }, ["Nylon Trawler Net"] = { untranslated = "Nylon Trawler Net", category = nil, group = "Items", description = "A sturdy basic combination of lines making a mesh used for catching fish on a larger scale.", tagGroups = { "Tool", }, maxStack = 100, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "NylonTrawlerNetItem", typeID = 0, ToolDurability = 2000.0, ToolRepairType = "Nylon", }, ["Oak Log"] = { untranslated = "Oak Log", category = nil, group = "Natural Resources", description = "Oak log is a type of hardwood. With its great strength and hardness, oak is commonly used for furniture and building materials.", tagGroups = { "Burnable Fuel", "Hardwood", "Wood", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = 4000, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "OakLogItem", typeID = 0, }, ["Ocean Spray Seed"] = { untranslated = "Ocean Spray Seed", category = nil, group = "Food", description = "Plant to grow ocean spray.", tagGroups = { "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "OceanSpraySeedItem", typeID = 0, }, Oil = { untranslated = "Oil", category = nil, group = "Food", description = "A plant fat extracted for use in cooking.", tagGroups = { "Fat", "Food", "Oil", }, maxStack = 100, carried = "Backpack", weight = 100, calories = 120, carbs = 0, protein = 0, fat = 15, vitamins = 0, density = 12.5, fuel = 4000, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "OilItem", typeID = 0, }, ["Oil Drilling Skill Book"] = { untranslated = "Oil Drilling Skill Book", category = nil, group = "Skill Books", description = "Oil Drilling Skill Book", tagGroups = { "Skill Books", }, maxStack = 1, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Oil Drilling Skill BookItem", typeID = 0, }, ["Oil Drilling Skill Scroll"] = { untranslated = "Oil Drilling Skill Scroll", category = nil, group = "Skill Scrolls", description = "Oil Drilling Skill Scroll", tagGroups = { "Skill Scrolls", }, maxStack = 10, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Oil Drilling Skill ScrollItem", typeID = 0, }, ["Oil Drilling Upgrade"] = { untranslated = "Oil Drilling Upgrade", category = nil, group = "Upgrade Modules", description = "Modern Upgrade that greatly increases efficiency when crafting Oil Drilling recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "OilDrillingUpgradeItem", typeID = 0, }, ["Oil Head Lamp"] = { untranslated = "Oil Head Lamp", category = nil, group = "Clothing", description = "An iron hardhat with a light source for the darkest places.\\n\\n(Flashlight)", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "OilHeadLampItem", typeID = 0, }, ["Oil Paint"] = { untranslated = "Oil Paint", category = nil, group = "Items", description = "A collection of paint variations used for art supplies.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "OilPaintItem", typeID = 0, }, ["Oil Refinery"] = { untranslated = "Oil Refinery", category = nil, group = "Work Stations", description = "Sets of pipes and tanks which refine crude petroleum into usable products.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "5x5x8", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "OilRefineryItem", typeID = 0, }, ["Orange Vase"] = { untranslated = "Orange Vase", category = nil, group = "Housing Objects", description = "A vase made with glass to brighten up your home.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 250, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1", roomCategory = "Decoration", furnitureType = "Decoration", repeatsDepreciation = "0.4", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "OrangeVaseItem", typeID = 0, }, Orchid = { untranslated = "Orchid", category = nil, group = "Food", description = "Placeholder Description.", tagGroups = { "Food", "Petals", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "OrchidItem", typeID = 0, }, ["Orchid Seed"] = { untranslated = "Orchid Seed", category = nil, group = "Food", description = "Plant to grow an orchid.", tagGroups = { "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "OrchidSeedItem", typeID = 0, }, ["Ornate Gold Frame Landscape"] = { untranslated = "Ornate Gold Frame Landscape", category = nil, group = "Housing Objects", description = "", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "0", roomCategory = "Cultural", furnitureType = "Cultural", repeatsDepreciation = "", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "OrnateGoldFrameLandscapeItem", typeID = 0, }, ["Ornate Gold Frame Wide"] = { untranslated = "Ornate Gold Frame Wide", category = nil, group = "Housing Objects", description = "", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "0", roomCategory = "Cultural", furnitureType = "Cultural", repeatsDepreciation = "", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "OrnateGoldFrameWideItem", typeID = 0, }, ["Ornate Iron Frame Landscape"] = { untranslated = "Ornate Iron Frame Landscape", category = nil, group = "Housing Objects", description = "", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "0", roomCategory = "Cultural", furnitureType = "Cultural", repeatsDepreciation = "", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "OrnateIronFrameLandscapeItem", typeID = 0, }, ["Ornate Iron Frame Wide"] = { untranslated = "Ornate Iron Frame Wide", category = nil, group = "Housing Objects", description = "", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "0", roomCategory = "Cultural", furnitureType = "Cultural", repeatsDepreciation = "", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "OrnateIronFrameWideItem", typeID = 0, }, ["Ornate Wooden Frame Landscape"] = { untranslated = "Ornate Wooden Frame Landscape", category = nil, group = "Housing Objects", description = "", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "0", roomCategory = "Cultural", furnitureType = "Cultural", repeatsDepreciation = "", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "OrnateWoodenFrameLandscapeItem", typeID = 0, }, ["Ornate Wooden Frame Wide"] = { untranslated = "Ornate Wooden Frame Wide", category = nil, group = "Housing Objects", description = "", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "0", roomCategory = "Cultural", furnitureType = "Cultural", repeatsDepreciation = "", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "OrnateWoodenFrameWideItem", typeID = 0, }, ["Otter Carcass"] = { untranslated = "Otter Carcass", category = nil, group = "Natural Resources", description = "A dead otter.", tagGroups = { "Tiny Carcass", "Tiny Fur Carcass", }, maxStack = 100, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "OtterCarcassItem", typeID = 0, }, ["Outpost Netting"] = { untranslated = "Outpost Netting", category = nil, group = "Crafted Objects", description = "A way to store your items when you run out of floor space.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x2x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "OutpostNettingItem", typeID = 0, }, ["Outpost Table"] = { untranslated = "Outpost Table", category = nil, group = "Work Stations", description = "An explorers best collection of information is stored here.", tagGroups = { "Government", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "OutpostTableItem", typeID = 0, }, ["Pacific Sardine"] = { untranslated = "Pacific Sardine", category = nil, group = "Natural Resources", description = "A pacific sardine.", tagGroups = { "Fish", }, maxStack = 100, carried = "Backpack", weight = 150, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PacificSardineItem", typeID = 0, }, ["Padded Chair"] = { untranslated = "Padded Chair", category = nil, group = "Housing Objects", description = "A comfy chair to rest in.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1.5", roomCategory = "Living Room", furnitureType = "Chair", repeatsDepreciation = "0.8", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PaddedChairItem", typeID = 0, }, ["Paint Bucket"] = { untranslated = "Paint Bucket", category = nil, group = "Item", description = "A bucket of near magical paint used for making your environment a bit more lively.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = nil, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PaintBucketItem", typeID = 0, }, ["Palm Log"] = { untranslated = "Palm Log", category = nil, group = "Natural Resources", description = "Palm log comes from the palm tree, which is unique among trees that it is neither hardwood nor softwood. It still makes an excellent building material.", tagGroups = { "Burnable Fuel", "Wood", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = 4000, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PalmLogItem", typeID = 0, }, ["Palm Seed"] = { untranslated = "Palm Seed", category = nil, group = "Food", description = "Plant to grow a palm tree.", tagGroups = { "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PalmSeedItem", typeID = 0, }, Papaya = { untranslated = "Papaya", category = nil, group = "Food", description = "Nice fresh Papaya.", tagGroups = { "Food", "Fruit", "Raw Food", }, maxStack = 100, carried = "Backpack", weight = 75, calories = 200, carbs = 2, protein = 1, fat = 0, vitamins = 5, density = 4.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PapayaItem", typeID = 0, }, ["Papaya Seed"] = { untranslated = "Papaya Seed", category = nil, group = "Food", description = "Plant to grow a papaya plant.", tagGroups = { "Crop Seed", "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PapayaSeedItem", typeID = 0, }, Paper = { untranslated = "Paper", category = nil, group = "Items", description = "It's paper.", tagGroups = { "Burnable Fuel", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = 100, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PaperItem", typeID = 0, }, ["Paper Milling Skill Book"] = { untranslated = "Paper Milling Skill Book", category = nil, group = "Skill Books", description = "Paper Milling Skill Book", tagGroups = { "Skill Books", }, maxStack = 1, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Paper Milling Skill BookItem", typeID = 0, }, ["Paper Milling Skill Scroll"] = { untranslated = "Paper Milling Skill Scroll", category = nil, group = "Skill Scrolls", description = "Paper Milling Skill Scroll", tagGroups = { "Skill Scrolls", }, maxStack = 10, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Paper Milling Skill ScrollItem", typeID = 0, }, ["Paper Milling Upgrade"] = { untranslated = "Paper Milling Upgrade", category = nil, group = "Upgrade Modules", description = "Basic Upgrade that greatly increases efficiency when crafting Paper Milling recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PaperMillingUpgradeItem", typeID = 0, }, ["Pastry Dough"] = { untranslated = "Pastry Dough", category = nil, group = "Food", description = "An extra fatty leavened dough for making yummy pastries.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 100, calories = 10, carbs = 4, protein = 0, fat = 0, vitamins = 4, density = 80.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PastryDoughItem", typeID = 0, }, ["Pelt Fertilizer"] = { untranslated = "Pelt Fertilizer", category = nil, group = "Items", description = "A fertilize made from fur pelts and filler.", tagGroups = { "Fertilizer", }, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PeltFertilizerItem", typeID = 0, }, Petroleum = { untranslated = "Petroleum", category = nil, group = "Blocks", description = "A fossil fuel essential for manufacturing gasoline, plastics, and asphalt. Its extraction, transport, and burning all have environmental impacts.", tagGroups = {}, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PetroleumItem", typeID = 0, }, ["Phad Thai"] = { untranslated = "Phad Thai", category = nil, group = "Food", description = "They make you full, and proud.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 400, calories = 1200, carbs = 9, protein = 11, fat = 19, vitamins = 5, density = 3.6666666666666665, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PhadThaiItem", typeID = 0, }, ["Phosphate Fertilizer"] = { untranslated = "Phosphate Fertilizer", category = nil, group = "Items", description = "Phosphate fertilizer is a great source of Phosphorus.", tagGroups = { "Fertilizer", }, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PhosphateFertilizerItem", typeID = 0, }, Pineapple = { untranslated = "Pineapple", category = nil, group = "Food", description = "Nice fresh Pineapple.", tagGroups = { "Food", "Fruit", "Raw Food", }, maxStack = 100, carried = "Backpack", weight = 125, calories = 200, carbs = 6, protein = 0, fat = 0, vitamins = 2, density = 4.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PineappleItem", typeID = 0, }, ["Pineapple Friend Rice"] = { untranslated = "Pineapple Friend Rice", category = nil, group = "Food", description = "A homely recipe made from a mix of cooked rice and fruit. Not only is it friendly, but it also happens to be pan fried.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 150, calories = 720, carbs = 20, protein = 9, fat = 12, vitamins = 12, density = 7.361111111111112, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PineappleFriendRiceItem", typeID = 0, }, ["Pineapple Seed"] = { untranslated = "Pineapple Seed", category = nil, group = "Food", description = "Plant to grow a pineapple plant.", tagGroups = { "Crop Seed", "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PineappleSeedItem", typeID = 0, }, Pirozhok = { untranslated = "Pirozhok", category = nil, group = "Food", description = "A baked bun filled with tasty meat and mushrooms.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 400, calories = 850, carbs = 14, protein = 19, fat = 10, vitamins = 4, density = 5.529411764705882, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PirozhokItem", typeID = 0, }, Piston = { untranslated = "Piston", category = nil, group = "Items", description = "A moving component that transfers force. Can also function as a valve occasionally.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PistonItem", typeID = 0, }, ["Plant Fibers"] = { untranslated = "Plant Fibers", category = nil, group = "Items", description = "Harvested from a number of plants, these fibers are useful for a surprising number of things.", tagGroups = { "Burnable Fuel", "Crop", "Natural Fiber", }, maxStack = 100, carried = "Backpack", weight = 25, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = 100, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PlantFibersItem", typeID = 0, }, ["Plant Vase"] = { untranslated = "Plant Vase", category = nil, group = "Housing Objects", description = "A vase made with glass to brighten up your home.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 250, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1", roomCategory = "Decoration", furnitureType = "Decoration", repeatsDepreciation = "0.4", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PlantVaseItem", typeID = 0, }, Plastic = { untranslated = "Plastic", category = nil, group = "Items", description = "An extremely useful synthetic material derived from petrochemicals.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PlasticItem", typeID = 0, }, ["Plastic Buoy"] = { untranslated = "Plastic Buoy", category = nil, group = "Crafted Objects", description = "A modern plastic navigational buoy, can also be used as a moorage post.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PlasticBuoyItem", typeID = 0, }, ["Poke Bowl"] = { untranslated = "Poke Bowl", category = nil, group = "Food", description = "A basic yet filling meal with a bite.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 400, calories = 1100, carbs = 21, protein = 10, fat = 11, vitamins = 7, density = 4.454545454545455, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PokeBowlItem", typeID = 0, }, ["Portable Steam Engine"] = { untranslated = "Portable Steam Engine", category = nil, group = "Items", description = "An engine that generates mechanical power through steam.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PortableSteamEngineItem", typeID = 0, }, ["Pottery Skill Book"] = { untranslated = "Pottery Skill Book", category = nil, group = "Skill Books", description = "Pottery Skill Book", tagGroups = { "Skill Books", }, maxStack = 1, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Pottery Skill BookItem", typeID = 0, }, ["Pottery Skill Scroll"] = { untranslated = "Pottery Skill Scroll", category = nil, group = "Skill Scrolls", description = "Pottery Skill Scroll", tagGroups = { "Skill Scrolls", }, maxStack = 10, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Pottery Skill ScrollItem", typeID = 0, }, ["Pottery Table"] = { untranslated = "Pottery Table", category = nil, group = "Work Stations", description = "A primitive table for shaping basic clay products.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PotteryTableItem", typeID = 0, }, ["Pottery Upgrade"] = { untranslated = "Pottery Upgrade", category = nil, group = "Upgrade Modules", description = "Advanced Upgrade that greatly increases efficiency when crafting Pottery recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PotteryUpgradeItem", typeID = 0, }, ["Power Hammer"] = { untranslated = "Power Hammer", category = nil, group = "Work Stations", description = "A solid shaped piece of metal used to hammer ingots into tools and other useful things.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "3x4x4", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PowerHammerItem", typeID = 0, }, ["Powered Cart"] = { untranslated = "Powered Cart", category = nil, group = "Crafted Objects", description = "Large cart for hauling sizable loads.", tagGroups = { "Vehicles", }, maxStack = 100, carried = "Backpack", weight = 15000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x5x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PoweredCartItem", typeID = 0, }, ["Powered Storage Silo"] = { untranslated = "Powered Storage Silo", category = nil, group = "Crafted Objects", description = "A powered silo capable of storing extra large stacks of crops, seeds, and fertilizer. Silos are not able to store other types of materials.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "5x4x8", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PoweredStorageSiloItem", typeID = 0, }, ["Prairie Dog Carcass"] = { untranslated = "Prairie Dog Carcass", category = nil, group = "Natural Resources", description = "A dead prairie dog.", tagGroups = { "Tiny Carcass", "Tiny Leather Carcass", }, maxStack = 100, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PrairieDogCarcassItem", typeID = 0, }, ["Prepared Meat"] = { untranslated = "Prepared Meat", category = nil, group = "Food", description = "Carefully butchered meat, ready to cook.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 400, calories = 600, carbs = 0, protein = 4, fat = 6, vitamins = 0, density = 1.6666666666666667, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PreparedMeatItem", typeID = 0, }, ["Prickly Pear Fruit"] = { untranslated = "Prickly Pear Fruit", category = nil, group = "Food", description = "A succulent fruit coated in a rather terrifying array of spines.", tagGroups = { "Food", "Fruit", "Raw Food", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 190, carbs = 2, protein = 1, fat = 1, vitamins = 4, density = 4.2105263157894735, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PricklyPearFruitItem", typeID = 0, }, ["Prickly Pear Seed"] = { untranslated = "Prickly Pear Seed", category = nil, group = "Food", description = "Plant to grow prickly pear cacti.", tagGroups = { "Crop Seed", "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PricklyPearSeedItem", typeID = 0, }, ["Prime Cut"] = { untranslated = "Prime Cut", category = nil, group = "Food", description = "A perfectly marbled piece of meat.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 500, calories = 600, carbs = 0, protein = 9, fat = 4, vitamins = 0, density = 2.166666666666667, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PrimeCutItem", typeID = 0, }, ["Primitive Canvas Boots"] = { untranslated = "Primitive Canvas Boots", category = nil, group = "Clothing", description = "A pair of crude canvas boots for your everyday use.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PrimitiveCanvasBootsItem", typeID = 0, }, ["Primitive Canvas Pants"] = { untranslated = "Primitive Canvas Pants", category = nil, group = "Clothing", description = "Roughly stitched canvas pants.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PrimitiveCanvasPantsItem", typeID = 0, }, ["Primitive Canvas Shorts"] = { untranslated = "Primitive Canvas Shorts", category = nil, group = "Clothing", description = "They're like the Primitive Canvas Pants, but shorter.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PrimitiveCanvasShortsItem", typeID = 0, }, ["Primitive Fur Belt"] = { untranslated = "Primitive Fur Belt", category = nil, group = "Clothing", description = "You should probably still wear pants.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PrimitiveFurBeltItem", typeID = 0, }, ["Primitive Leather Boots"] = { untranslated = "Primitive Leather Boots", category = nil, group = "Clothing", description = "A pair of crude leather boots for your everyday use.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PrimitiveLeatherBootsItem", typeID = 0, }, ["Primitive Leather Pants"] = { untranslated = "Primitive Leather Pants", category = nil, group = "Clothing", description = "You ever tried cutting leather with a rock?", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PrimitiveLeatherPantsItem", typeID = 0, }, ["Primitive Leather Shirt"] = { untranslated = "Primitive Leather Shirt", category = nil, group = "Clothing", description = "A Shirt made from roughly cut pieces of leather, should keep your shoulders warm.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PrimitiveLeatherShirtItem", typeID = 0, }, ["Primitive Leather Shorts"] = { untranslated = "Primitive Leather Shorts", category = nil, group = "Clothing", description = "You may have enough leather left over to make a nice hat.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PrimitiveLeatherShortsItem", typeID = 0, }, ["Printing Press"] = { untranslated = "Printing Press", category = nil, group = "Work Stations", description = "The world will never be the same.", tagGroups = { "Government", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x4x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PrintingPressItem", typeID = 0, }, ["Printing Supplies"] = { untranslated = "Printing Supplies", category = nil, group = "Items", description = "A package of necessary items for copying art or other more elaborate designs.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PrintingSuppliesItem", typeID = 0, }, ["Pulp Filler"] = { untranslated = "Pulp Filler", category = nil, group = "Items", description = "Wood pulp and dirt make a great filler for other fertilizers. ", tagGroups = { "Fertilizer", "Fertilizer Filler", }, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PulpFillerItem", typeID = 0, }, ["Pump Jack"] = { untranslated = "Pump Jack", category = nil, group = "Work Stations", description = "Drill, baby! Drill!", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "5x2x4", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PumpJackItem", typeID = 0, }, Pumpkin = { untranslated = "Pumpkin", category = nil, group = "Food", description = "Round and large.", tagGroups = { "Food", "Fruit", "Raw Food", }, maxStack = 100, carried = "Backpack", weight = 125, calories = 340, carbs = 5, protein = 1, fat = 0, vitamins = 2, density = 2.3529411764705883, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PumpkinItem", typeID = 0, }, ["Pumpkin Seed"] = { untranslated = "Pumpkin Seed", category = nil, group = "Food", description = "Plant to grow a pumpkin.", tagGroups = { "Crop Seed", "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PumpkinSeedItem", typeID = 0, }, Pupusas = { untranslated = "Pupusas", category = nil, group = "Food", description = "Comforting, best served hot from the griddle.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 400, calories = 900, carbs = 6, protein = 11, fat = 9, vitamins = 14, density = 4.444444444444445, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PupusasItem", typeID = 0, }, ["Purple Vase"] = { untranslated = "Purple Vase", category = nil, group = "Housing Objects", description = "A vase made with glass to brighten up your home.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 250, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1", roomCategory = "Decoration", furnitureType = "Decoration", repeatsDepreciation = "0.4", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PurpleVaseItem", typeID = 0, }, Quicklime = { untranslated = "Quicklime", category = nil, group = "Items", description = "A chemical compound used in steel production.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "QuicklimeItem", typeID = 0, }, Radiator = { untranslated = "Radiator", category = nil, group = "Items", description = "A heat sink that uses liquid running through copper fins to disperse heat build-up.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "RadiatorItem", typeID = 0, }, ["Raw Bacon"] = { untranslated = "Raw Bacon", category = nil, group = "Food", description = "A fatty cut of meat that happens to be inexplicably tastier than other cuts.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 250, calories = 200, carbs = 0, protein = 3, fat = 9, vitamins = 0, density = 6.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "RawBaconItem", typeID = 0, }, ["Raw Fish"] = { untranslated = "Raw Fish", category = nil, group = "Food", description = "A fatty cut of raw fish.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 100, calories = 200, carbs = 0, protein = 7, fat = 3, vitamins = 0, density = 5.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "RawFishItem", typeID = 0, }, ["Raw Meat"] = { untranslated = "Raw Meat", category = nil, group = "Food", description = "Fresh raw meat from the hunt. It should probably be cooked before being consumed.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 100, calories = 250, carbs = 0, protein = 4, fat = 8, vitamins = 0, density = 4.8, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "RawMeatItem", typeID = 0, }, ["Raw Roast"] = { untranslated = "Raw Roast", category = nil, group = "Food", description = "A trussed roast tied and ready to be cooked.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 500, calories = 600, carbs = 0, protein = 6, fat = 5, vitamins = 0, density = 1.8333333333333333, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "RawRoastItem", typeID = 0, }, ["Raw Sausage"] = { untranslated = "Raw Sausage", category = nil, group = "Food", description = "Ground meat stuffed into an intestine casing.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 300, calories = 500, carbs = 0, protein = 4, fat = 8, vitamins = 0, density = 2.4, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "RawSausageItem", typeID = 0, }, ["Real Estate Desk"] = { untranslated = "Real Estate Desk", category = nil, group = "Work Stations", description = "A place to manage the sale and transfer of deeds and property.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x2x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "RealEstateDeskItem", typeID = 0, }, Rebar = { untranslated = "Rebar", category = nil, group = "Items", description = "Ribbed steel bars for reinforcing stuctures.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 3000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "RebarItem", typeID = 0, }, ["Recurve Bow"] = { untranslated = "Recurve Bow", category = nil, group = "Items", description = "A recurve bow that shoots faster and more powerful than a traditional wooden bow. Requires arrows to fire.", tagGroups = { "Tool", }, maxStack = 1, carried = "Backpack", weight = 1500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 3, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "RecurveBowItem", typeID = 0, ToolVariant = "Bow", ToolDurability = 1000.0, ToolDamage = 1.2, ToolDamageTalent = "HuntingPowerShotTalent", ToolRepairType = "Linen", }, ["Red Vase"] = { untranslated = "Red Vase", category = nil, group = "Housing Objects", description = "A vase made with glass to brighten up your home.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 250, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1", roomCategory = "Decoration", furnitureType = "Decoration", repeatsDepreciation = "0.4", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "RedVaseItem", typeID = 0, }, ["Redwood Log"] = { untranslated = "Redwood Log", category = nil, group = "Natural Resources", description = "Redwood log is a type of softwood that can be easily identified by its distinct red bark.", tagGroups = { "Burnable Fuel", "Softwood", "Wood", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = 4000, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "RedwoodLogItem", typeID = 0, }, ["Redwood Seed"] = { untranslated = "Redwood Seed", category = nil, group = "Food", description = "Plant to grow a redwood tree.", tagGroups = { "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "RedwoodSeedItem", typeID = 0, }, Refrigerator = { untranslated = "Refrigerator", category = nil, group = "Housing Objects", description = "An icebox from the future with significantly better cooling properties.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "5", roomCategory = "Kitchen", furnitureType = "Food Storage", repeatsDepreciation = "0.3", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x2x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "RefrigeratorItem", typeID = 0, }, Registrar = { untranslated = "Registrar", category = nil, group = "Work Stations", description = "Allows the setting management of titles.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x2x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "RegistrarItem", typeID = 0, }, ["Reinforced Concrete"] = { untranslated = "Reinforced Concrete", category = nil, group = "Blocks", description = "A sturdy construction material poured around a latice of rebar.", tagGroups = { "Concrete", "Constructable", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 3, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ReinforcedConcreteItem", typeID = 0, }, ["Research Table"] = { untranslated = "Research Table", category = nil, group = "Work Stations", description = "A basic table for researching new technologies and skills.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x2x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ResearchTableItem", typeID = 0, }, Rice = { untranslated = "Rice", category = nil, group = "Food", description = "Plant to grow rice.", tagGroups = { "Crop", "Crop Seed", "Food", "Grain", "Raw Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 150, carbs = 7, protein = 1, fat = 0, vitamins = 0, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "RiceItem", typeID = 0, }, ["Rice Flour"] = { untranslated = "Rice Flour", category = nil, group = "Food", description = "Rice grounded into flour is as equally versatile as its golden cousin.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 200, calories = 50, carbs = 15, protein = 0, fat = 0, vitamins = 0, density = 30.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "RiceFlourItem", typeID = 0, }, ["Rice Noodles"] = { untranslated = "Rice Noodles", category = nil, group = "Food", description = "Noodles made from delicious milled white grains.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 200, calories = 200, carbs = 10, protein = 0, fat = 0, vitamins = 0, density = 5.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "RiceNoodlesItem", typeID = 0, }, Rivet = { untranslated = "Rivet", category = nil, group = "Items", description = "An iron bolt used to hold together inventions.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "RivetItem", typeID = 0, }, ["Roast Pumpkin"] = { untranslated = "Roast Pumpkin", category = nil, group = "Food", description = "Sweet but a suprising source of vitamins.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 900, calories = 1400, carbs = 23, protein = 2, fat = 2, vitamins = 7, density = 2.4285714285714284, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "RoastPumpkinItem", typeID = 0, }, ["Robotic Assembly Line"] = { untranslated = "Robotic Assembly Line", category = nil, group = "Work Stations", description = "A complex set of machinery for creating equally complex things.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "5x4x4", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "RoboticAssemblyLineItem", typeID = 0, }, ["Rocker Box"] = { untranslated = "Rocker Box", category = nil, group = "Work Stations", description = "A tool for miners to concentrate ore. The run off produces wet tailings.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x2x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "RockerBoxItem", typeID = 0, }, ["Rolling Mill"] = { untranslated = "Rolling Mill", category = nil, group = "Work Stations", description = "For rolling steel into more buildable materials.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x2x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "RollingMillItem", typeID = 0, }, ["Root Campfire Salad"] = { untranslated = "Root Campfire Salad", category = nil, group = "Food", description = "A myriad of plants that make a healthy and odd blend.", tagGroups = { "Campfire Salad", "Food", }, maxStack = 100, carried = "Backpack", weight = 200, calories = 950, carbs = 8, protein = 5, fat = 4, vitamins = 11, density = 2.9473684210526314, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "RootCampfireSaladItem", typeID = 0, }, ["Root Campfire Stew"] = { untranslated = "Root Campfire Stew", category = nil, group = "Food", description = "A thick stew chock-full of meat and charred vegetables. A surprisingly good combination.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 500, calories = 1100, carbs = 8, protein = 5, fat = 12, vitamins = 5, density = 2.727272727272727, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "RootCampfireStewItem", typeID = 0, }, ["Round Pot"] = { untranslated = "Round Pot", category = nil, group = "Housing Objects", description = "Sometimes you just want to bring a little bit of nature into your house.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1", roomCategory = "Decoration", furnitureType = "Decoration", repeatsDepreciation = "0.4", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PlanterPotRoundItem", typeID = 0, }, ["Rubber Wheel"] = { untranslated = "Rubber Wheel", category = nil, group = "Items", description = "Rubber wheels provide much better traction and allow the construction of more modern vehicles.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "RubberWheelItem", typeID = 0, }, ["Rug Large"] = { untranslated = "Rug Large", category = nil, group = "Housing Objects", description = "A large area rug to cover that weird stain.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "2", roomCategory = "Decoration", furnitureType = "Rug", repeatsDepreciation = "0.5", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x3x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "RugLargeItem", typeID = 0, }, ["Rug Medium"] = { untranslated = "Rug Medium", category = nil, group = "Housing Objects", description = "A medium rug for medium uses.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1", roomCategory = "Decoration", furnitureType = "Rug", repeatsDepreciation = "0.5", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x2x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "RugMediumItem", typeID = 0, }, ["Rug Small"] = { untranslated = "Rug Small", category = nil, group = "Housing Objects", description = "A small rug for when you just didn't have enough materials to make a bigger one.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 250, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "0.5", roomCategory = "Decoration", furnitureType = "Rug", repeatsDepreciation = "0.5", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x2x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "RugSmallItem", typeID = 0, }, ["Running Shoes"] = { untranslated = "Running Shoes", category = nil, group = "Clothing", description = "Light weight shoes designed to make you run faster.\\n\\n(Increases movement speed)", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "RunningShoesItem", typeID = 0, }, ["Saguaro Rib"] = { untranslated = "Saguaro Rib", category = nil, group = "Natural Resources", description = "Saguaro rib is a basic, lightweight wood harvested from the saguaro cactus.", tagGroups = { "Burnable Fuel", "Wood", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = 4000, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SaguaroRibItem", typeID = 0, }, ["Saguaro Seed"] = { untranslated = "Saguaro Seed", category = nil, group = "Food", description = "Plant to grow a saguaro cactus.", tagGroups = { "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SaguaroSeedItem", typeID = 0, }, Salmon = { untranslated = "Salmon", category = nil, group = "Natural Resources", description = "A salmon.", tagGroups = { "Fish", "Medium Fish", }, maxStack = 100, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SalmonItem", typeID = 0, }, ["Salt Basket"] = { untranslated = "Salt Basket", category = nil, group = "Housing Objects", description = "A basket of salt.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1.5", roomCategory = "Kitchen", furnitureType = "Spices", repeatsDepreciation = "0.4", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SaltBasketItem", typeID = 0, }, Sandals = { untranslated = "Sandals", category = nil, group = "Clothing", description = "Basic footwear that helps reduce the strain of walking longer distances.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SandalsItem", typeID = 0, }, Sandstone = { untranslated = "Sandstone", category = nil, group = "Natural Resources", description = "A rock of varying hardness, useful for construction and as a host for iron ore. Sandstone is a sedimentary rock that forms when sand is buried deeply enough to lithify. Sometimes the shapes of dunes and ripples from an ancient desert or beach are preserved!", tagGroups = { "Excavatable", "Rock", }, maxStack = 20, carried = "Hands", weight = 6000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SandstoneItem", typeID = 0, }, Sawmill = { untranslated = "Sawmill", category = nil, group = "Work Stations", description = "Used to saw wood into lumber.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "7x4x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SawmillItem", typeID = 0, }, ["Saxifrage Seed"] = { untranslated = "Saxifrage Seed", category = nil, group = "Food", description = "Plant to grow saxifrage.", tagGroups = { "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SaxifrageSeedItem", typeID = 0, }, ["Scrap Meat"] = { untranslated = "Scrap Meat", category = nil, group = "Food", description = "Chunks of extra meat.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 75, calories = 50, carbs = 0, protein = 5, fat = 5, vitamins = 0, density = 20.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ScrapMeatItem", typeID = 0, }, ["Screening Machine"] = { untranslated = "Screening Machine", category = nil, group = "Work Stations", description = "A machine for dry concentration that produces less harmful tailings. Can only be used to concentrate Iron.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "3x4x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ScreeningMachineItem", typeID = 0, }, ["Screw Press"] = { untranslated = "Screw Press", category = nil, group = "Work Stations", description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ScrewPressItem", typeID = 0, }, Screws = { untranslated = "Screws", category = nil, group = "Items", description = "A pointed metal fastener used in crafting to attach pieces of material together.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ScrewsItem", typeID = 0, }, ["Seagrass Seed"] = { untranslated = "Seagrass Seed", category = nil, group = "Food", description = "Plant to grow seagrass.", tagGroups = { "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SeagrassSeedItem", typeID = 0, }, ["Seared Meat"] = { untranslated = "Seared Meat", category = nil, group = "Food", description = "A cut of perfectly seared steak.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 500, calories = 600, carbs = 4, protein = 19, fat = 17, vitamins = 7, density = 7.833333333333334, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SearedMeatItem", typeID = 0, }, ["Seeded Camas Roll"] = { untranslated = "Seeded Camas Roll", category = nil, group = "Food", description = "Seeds sprinkled on a roll made from rice, fiddleheads and camas paste.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 300, calories = 1400, carbs = 20, protein = 2, fat = 13, vitamins = 16, density = 3.642857142857143, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SeededCamasRollItem", typeID = 0, }, ["Sensor Based Belt Sorter"] = { untranslated = "Sensor Based Belt Sorter", category = nil, group = "Work Stations", description = "A machine for dry concentration that produces less harmful tailings. Can only be used to concentrate Iron.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x4x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SensorBasedBeltSorterItem", typeID = 0, }, ["Sensuous Sea Pizza"] = { untranslated = "Sensuous Sea Pizza", category = nil, group = "Food", description = "The chewyness is unreal.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 300, calories = 1200, carbs = 28, protein = 11, fat = 7, vitamins = 4, density = 4.166666666666666, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SensuousSeaPizzaItem", typeID = 0, }, Servo = { untranslated = "Servo", category = nil, group = "Items", description = "A rotary actuator that allows for control over angular position.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ServoItem", typeID = 0, }, ["Settlement Crafting Table"] = { untranslated = "Settlement Crafting Table", category = nil, group = "Work Stations", description = "A basic workspace for crafting all manner of settlement related objects.", tagGroups = { "Government", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x2x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SettlementCraftingTableItem", typeID = 0, }, Shale = { untranslated = "Shale", category = nil, group = "Natural Resources", description = "A soft rock, with few potential uses. Shale is a sedimentary rock formed by thin layers of compacted clay or mud.", tagGroups = { "Excavatable", "Rock", }, maxStack = 20, carried = "Hands", weight = 6000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ShaleItem", typeID = 0, }, Shaper = { untranslated = "Shaper", category = nil, group = "Work Stations", description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ShaperItem", typeID = 0, }, ["Shark Fillet Soup"] = { untranslated = "Shark Fillet Soup", category = nil, group = "Food", description = "A texture all of its own.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 600, calories = 1400, carbs = 10, protein = 15, fat = 11, vitamins = 4, density = 2.857142857142857, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SharkFilletSoupItem", typeID = 0, }, ["Sheep Mount"] = { untranslated = "Sheep Mount", category = nil, group = "Housing Objects", description = "A hunting trophy for your house.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3.5", roomCategory = "Living Room", furnitureType = "Statue", repeatsDepreciation = "0.2", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SheepMountItem", typeID = 0, }, ["Shelf Cabinet"] = { untranslated = "Shelf Cabinet", category = nil, group = "Housing Objects", description = "When a shelf and a cabinet aren't enough individually.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "2", roomCategory = "Living Room", furnitureType = "Shelves", repeatsDepreciation = "0.5", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ShelfCabinetItem", typeID = 0, }, ["Shipwright Advanced Upgrade"] = { untranslated = "Shipwright Advanced Upgrade", category = nil, group = "Upgrade Modules", description = "Advanced Upgrade that greatly increases efficiency when crafting Shipwright recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ShipwrightAdvancedUpgradeItem", typeID = 0, }, ["Shipwright Basic Upgrade"] = { untranslated = "Shipwright Basic Upgrade", category = nil, group = "Upgrade Modules", description = "Basic Upgrade that greatly increases efficiency when crafting Shipwright recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ShipwrightBasicUpgradeItem", typeID = 0, }, ["Shipwright Hat"] = { untranslated = "Shipwright Hat", category = nil, group = "Clothing", description = "A simple sailor's cap, don?t lose it or you might be walking on a plank.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ShipwrightHatItem", typeID = 0, }, ["Shipwright Overalls"] = { untranslated = "Shipwright Overalls", category = nil, group = "Clothing", description = "Denim overall for extra sturdy wearability.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ShipwrightOverallsItem", typeID = 0, }, ["Shipwright Sandals"] = { untranslated = "Shipwright Sandals", category = nil, group = "Clothing", description = "Comfortable sandals with extra traction to avoid slipping.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ShipwrightSandalsItem", typeID = 0, }, ["Shipwright Shirt"] = { untranslated = "Shipwright Shirt", category = nil, group = "Clothing", description = "A striped shirt symbolizing your affinity for traveling across the seas.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ShipwrightShirtItem", typeID = 0, }, ["Shipwright Skill Book"] = { untranslated = "Shipwright Skill Book", category = nil, group = "Skill Books", description = "Shipwright Skill Book", tagGroups = { "Skill Books", }, maxStack = 1, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Shipwright Skill BookItem", typeID = 0, }, ["Shipwright Skill Scroll"] = { untranslated = "Shipwright Skill Scroll", category = nil, group = "Skill Scrolls", description = "Shipwright Skill Scroll", tagGroups = { "Skill Scrolls", }, maxStack = 10, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Shipwright Skill ScrollItem", typeID = 0, }, ["Shorn Wool"] = { untranslated = "Shorn Wool", category = nil, group = "Items", description = "Wool that has been shorn from an animal.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 250, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ShornWoolItem", typeID = 0, }, Shorts = { untranslated = "Shorts", category = nil, group = "Clothing", description = "Cargo shorts that are ideal for exploring the great outdoors. More practical than elegant.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ShortsItem", typeID = 0, }, ["Simmered Meat"] = { untranslated = "Simmered Meat", category = nil, group = "Food", description = "Meat cooked in meat juices keeps the meat juicy.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 800, calories = 900, carbs = 6, protein = 18, fat = 13, vitamins = 5, density = 4.666666666666667, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SimmeredMeatItem", typeID = 0, }, ["Simple Syrup"] = { untranslated = "Simple Syrup", category = nil, group = "Food", description = "A simple water and suger combination heated until the sugar dissolves.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 200, calories = 400, carbs = 12, protein = 0, fat = 3, vitamins = 0, density = 3.75, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SimpleSyrupItem", typeID = 0, }, Sink = { untranslated = "Sink", category = nil, group = "Housing Objects", description = "An industrial sink.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "5", roomCategory = "Bathroom", furnitureType = "Sink", repeatsDepreciation = "0.2", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "3x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SinkItem", typeID = 0, }, ["Skid Steer"] = { untranslated = "Skid Steer", category = nil, group = "Crafted Objects", description = "Small scale bucket loader. Great for flat to low slope excavation.", tagGroups = { "Vehicles", }, maxStack = 100, carried = "Backpack", weight = 25000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x4x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SkidSteerItem", typeID = 0, }, Slag = { untranslated = "Slag", category = nil, group = "Blocks", description = "A glass-like byproduct that is created when smelting ore. Crushed Slag is often used in the production of Concrete.", tagGroups = { "Excavatable", }, maxStack = 20, carried = "Hands", weight = 6000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SlagItem", typeID = 0, }, ["Small Bath Mat"] = { untranslated = "Small Bath Mat", category = nil, group = "Housing Objects", description = "A small bath mat when a normal rug does not cover your bathroom needs.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 250, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1", roomCategory = "Bathroom", furnitureType = "Rug", repeatsDepreciation = "0.5", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmallBathMatItem", typeID = 0, }, ["Small Canoe"] = { untranslated = "Small Canoe", category = nil, group = "Crafted Objects", description = "", tagGroups = { "Vehicles", }, maxStack = 100, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x4x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmallCanoeItem", typeID = 0, }, ["Small Cotton Bunting Red"] = { untranslated = "Small Cotton Bunting Red", category = nil, group = "Housing Objects", description = "A small celebratory piece of cotton fabric used to brighten up an event.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 250, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "0.5", roomCategory = "Decoration", furnitureType = "Decoration", repeatsDepreciation = "0.4", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmallCottonBuntingRedItem", typeID = 0, }, ["Small Cotton Bunting Regal"] = { untranslated = "Small Cotton Bunting Regal", category = nil, group = "Housing Objects", description = "A small celebratory piece of cotton fabric used to brighten up an event.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 250, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "0.5", roomCategory = "Decoration", furnitureType = "Decoration", repeatsDepreciation = "0.4", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmallCottonBuntingRegalItem", typeID = 0, }, ["Small Court"] = { untranslated = "Small Court", category = nil, group = "Work Stations", description = "Allows the creation of Law, which can perform many types of regulations, restrictions, taxations, incentives, and more.", tagGroups = { "Government", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "3x6x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmallCourtItem", typeID = 0, }, ["Small Hanging Ashlar Basalt Sign"] = { untranslated = "Small Hanging Ashlar Basalt Sign", category = nil, group = "Crafted Objects", description = "A small sign for all of your smaller text needs!", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmallHangingAshlarBasaltSignItem", typeID = 0, }, ["Small Hanging Ashlar Stone Sign"] = { untranslated = "Small Hanging Ashlar Stone Sign", category = nil, group = "Crafted Objects", description = "A small sign for all of your smaller text needs!", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmallHangingAshlarStoneSignItem", typeID = 0, }, ["Small Hanging Birch Sign"] = { untranslated = "Small Hanging Birch Sign", category = nil, group = "Crafted Objects", description = "A small sign for all of your smaller text needs!", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmallHangingBirchSignItem", typeID = 0, }, ["Small Hanging Lumber Sign"] = { untranslated = "Small Hanging Lumber Sign", category = nil, group = "Crafted Objects", description = "A small sign for all of your smaller text needs!", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmallHangingLumberSignItem", typeID = 0, }, ["Small Hanging Mortared Granite Sign"] = { untranslated = "Small Hanging Mortared Granite Sign", category = nil, group = "Crafted Objects", description = "A small sign for all of your smaller text needs!", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmallHangingMortaredGraniteSignItem", typeID = 0, }, ["Small Hanging Mortared Stone Sign"] = { untranslated = "Small Hanging Mortared Stone Sign", category = nil, group = "Crafted Objects", description = "A small sign for all of your smaller text needs!", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmallHangingMortaredStoneSignItem", typeID = 0, }, ["Small Hanging Saguaro Sign"] = { untranslated = "Small Hanging Saguaro Sign", category = nil, group = "Crafted Objects", description = "A small sign for all of your smaller text needs!", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmallHangingSaguaroSignItem", typeID = 0, }, ["Small Hanging Softwood Sign"] = { untranslated = "Small Hanging Softwood Sign", category = nil, group = "Crafted Objects", description = "A small sign for all of your smaller text needs!", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmallHangingSoftwoodSignItem", typeID = 0, }, ["Small Hanging Stone Sign"] = { untranslated = "Small Hanging Stone Sign", category = nil, group = "World Object", description = "A small sign for all of your smaller text needs!", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmallHangingStoneSignItem", typeID = 0, }, ["Small Hanging Wood Sign"] = { untranslated = "Small Hanging Wood Sign", category = nil, group = "Item", description = "A small sign for all of your smaller text needs!", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = nil, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmallHangingWoodSignItem", typeID = 0, }, ["Small Nylon Bunting Green"] = { untranslated = "Small Nylon Bunting Green", category = nil, group = "Housing Objects", description = "A small celebratory piece of nylon fabric used to brighten up an event.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 250, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "0.5", roomCategory = "Decoration", furnitureType = "Decoration", repeatsDepreciation = "0.4", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmallNylonBuntingGreenItem", typeID = 0, }, ["Small Nylon Bunting Purple"] = { untranslated = "Small Nylon Bunting Purple", category = nil, group = "Housing Objects", description = "A small celebratory piece of nylon fabric used to brighten up an event.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 250, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "0.5", roomCategory = "Decoration", furnitureType = "Decoration", repeatsDepreciation = "0.4", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmallNylonBuntingPurpleItem", typeID = 0, }, ["Small Paper Lantern"] = { untranslated = "Small Paper Lantern", category = nil, group = "Housing Objects", description = "A small paper lantern.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "2", roomCategory = "Lighting", furnitureType = "Lights", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmallPaperLanternItem", typeID = 0, }, ["Small Paper Machine"] = { untranslated = "Small Paper Machine", category = nil, group = "Work Stations", description = "Laborous way of creating sheets of paper.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmallPaperMachineItem", typeID = 0, }, ["Small Shipyard"] = { untranslated = "Small Shipyard", category = nil, group = "Work Stations", description = "A crude workspace for constructing smaller vehicles designed for use in a maritime environment.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "5x5x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmallShipyardItem", typeID = 0, }, ["Small Sink"] = { untranslated = "Small Sink", category = nil, group = "Housing Objects", description = "A small household sink.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "2", roomCategory = "Bathroom", furnitureType = "Sink", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmallSinkItem", typeID = 0, }, ["Small Standing Ashlar Basalt Sign"] = { untranslated = "Small Standing Ashlar Basalt Sign", category = nil, group = "Crafted Objects", description = "A small sign for all of your smaller text needs!", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmallStandingAshlarBasaltSignItem", typeID = 0, }, ["Small Standing Ashlar Stone Sign"] = { untranslated = "Small Standing Ashlar Stone Sign", category = nil, group = "Crafted Objects", description = "A small sign for all of your smaller text needs!", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmallStandingAshlarStoneSignItem", typeID = 0, }, ["Small Standing Birch Sign"] = { untranslated = "Small Standing Birch Sign", category = nil, group = "Crafted Objects", description = "A small sign for all of your smaller text needs!", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmallStandingBirchSignItem", typeID = 0, }, ["Small Standing Lumber Sign"] = { untranslated = "Small Standing Lumber Sign", category = nil, group = "Crafted Objects", description = "A small sign for all of your smaller text needs!", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmallStandingLumberSignItem", typeID = 0, }, ["Small Standing Mortared Granite Sign"] = { untranslated = "Small Standing Mortared Granite Sign", category = nil, group = "Crafted Objects", description = "A small sign for all of your smaller text needs!", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmallStandingMortaredGraniteSignItem", typeID = 0, }, ["Small Standing Mortared Stone Sign"] = { untranslated = "Small Standing Mortared Stone Sign", category = nil, group = "Crafted Objects", description = "A small sign for all of your smaller text needs!", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmallStandingMortaredStoneSignItem", typeID = 0, }, ["Small Standing Saguaro Sign"] = { untranslated = "Small Standing Saguaro Sign", category = nil, group = "Crafted Objects", description = "A small sign for all of your smaller text needs!", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmallStandingSaguaroSignItem", typeID = 0, }, ["Small Standing Softwood Sign"] = { untranslated = "Small Standing Softwood Sign", category = nil, group = "Crafted Objects", description = "A small sign for all of your smaller text needs!", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmallStandingSoftwoodSignItem", typeID = 0, }, ["Small Standing Stone Sign"] = { untranslated = "Small Standing Stone Sign", category = nil, group = "World Object", description = "A small sign for all of your smaller text needs!", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmallStandingStoneSignItem", typeID = 0, }, ["Small Standing Wood Sign"] = { untranslated = "Small Standing Wood Sign", category = nil, group = "Item", description = "A small sign for all of your smaller text needs!", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = nil, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmallStandingWoodSignItem", typeID = 0, }, ["Small Stockpile"] = { untranslated = "Small Stockpile", category = nil, group = "Crafted Objects", description = "Designates a 3x3x3 area as storage for large items.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "3x3x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmallStockpileItem", typeID = 0, }, ["Small Wood Cart"] = { untranslated = "Small Wood Cart", category = nil, group = "Crafted Objects", description = "Small wood cart for hauling minimal loads.", tagGroups = { "Vehicles", }, maxStack = 100, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x2x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmallWoodCartItem", typeID = 0, }, ["Small Wooden Boat"] = { untranslated = "Small Wooden Boat", category = nil, group = "Crafted Objects", description = "A personal transport vessel capable of holding a suprising amount of goods.", tagGroups = { "Vehicles", }, maxStack = 100, carried = "Backpack", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x5x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmallWoodenBoatItem", typeID = 0, }, ["Small Wooden Ship Frame"] = { untranslated = "Small Wooden Ship Frame", category = nil, group = "Items", description = "The basis for any wooden personal vessel.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmallWoodenShipFrameItem", typeID = 0, }, ["Smelting Basic Upgrade"] = { untranslated = "Smelting Basic Upgrade", category = nil, group = "Upgrade Modules", description = "Basic Upgrade that greatly increases efficiency when crafting Smelting recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmeltingBasicUpgradeItem", typeID = 0, }, ["Smelting Skill Book"] = { untranslated = "Smelting Skill Book", category = nil, group = "Skill Books", description = "Smelting Skill Book", tagGroups = { "Skill Books", }, maxStack = 1, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Smelting Skill BookItem", typeID = 0, }, ["Smelting Skill Scroll"] = { untranslated = "Smelting Skill Scroll", category = nil, group = "Skill Scrolls", description = "Smelting Skill Scroll", tagGroups = { "Skill Scrolls", }, maxStack = 10, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Smelting Skill ScrollItem", typeID = 0, }, ["Smelting Upgrade"] = { untranslated = "Smelting Upgrade", category = nil, group = "Upgrade Modules", description = "Advanced Upgrade that greatly increases efficiency when crafting Smelting recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmeltingUpgradeItem", typeID = 0, }, ["Smith Apron"] = { untranslated = "Smith Apron", category = nil, group = "Clothing", description = "A thick leather apron that provides protection from the ocassional chunk of flying metal when hammering on an anvil.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmithApronItem", typeID = 0, }, ["Smith Bandana"] = { untranslated = "Smith Bandana", category = nil, group = "Clothing", description = "A cotton bandana that is great for keeping the hair out of your face and acts as a sweat band.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmithBandanaItem", typeID = 0, }, ["Smith Boots"] = { untranslated = "Smith Boots", category = nil, group = "Clothing", description = "Heavy duty steel-toed boots.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmithBootsItem", typeID = 0, }, ["Smith Gloves"] = { untranslated = "Smith Gloves", category = nil, group = "Clothing", description = "A reinforced wrist guard paired with a lone work glove.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmithGlovesItem", typeID = 0, }, ["Smith Pants"] = { untranslated = "Smith Pants", category = nil, group = "Clothing", description = "Denim pants with knee patches.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmithPantsItem", typeID = 0, }, ["Smith Shirt"] = { untranslated = "Smith Shirt", category = nil, group = "Clothing", description = "A simple cotton shirt helps reduce the strain of heat exposure.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmithShirtItem", typeID = 0, }, ["Smooth Gut Noodle Roll"] = { untranslated = "Smooth Gut Noodle Roll", category = nil, group = "Food", description = "These noodle rolls look VERY smooth.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 400, calories = 1200, carbs = 19, protein = 15, fat = 9, vitamins = 1, density = 3.6666666666666665, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SmoothGutNoodleRollItem", typeID = 0, }, ["Snapping Turtle Carcass"] = { untranslated = "Snapping Turtle Carcass", category = nil, group = "Natural Resources", description = "A dead snapping turtle.", tagGroups = { "Tiny Carcass", "Tiny Leather Carcass", }, maxStack = 100, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SnappingTurtleCarcassItem", typeID = 0, }, ["Softwood Board"] = { untranslated = "Softwood Board", category = nil, group = "Items", description = "A higher quality softwood board used for long lasting furniture.", tagGroups = { "Burnable Fuel", "Wood Board", }, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = 2000, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SoftwoodBoardItem", typeID = 0, }, ["Softwood Hewn Log"] = { untranslated = "Softwood Hewn Log", category = nil, group = "Blocks", description = "A log hewn and shaped to be a building material. Hewing logs at a workbench will grant no experience.", tagGroups = { "Burnable Fuel", "Constructable", "Hewn Log", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = 4000, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 1, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SoftwoodHewnLogItem", typeID = 0, }, ["Softwood Lumber"] = { untranslated = "Softwood Lumber", category = nil, group = "Blocks", description = "Can be fashioned into various usable equipment.", tagGroups = { "Burnable Fuel", "Constructable", "Lumber", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = 4000, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 2, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SoftwoodLumberItem", typeID = 0, }, ["Softwood Lumber Bench"] = { untranslated = "Softwood Lumber Bench", category = nil, group = "Housing Objects", description = "A lumber bench for when you need extra seating space than a traditional chair.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1.5", roomCategory = "Seating", furnitureType = "Chair", repeatsDepreciation = "0.5", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SoftwoodLumberBenchItem", typeID = 0, }, ["Softwood Lumber Chair"] = { untranslated = "Softwood Lumber Chair", category = nil, group = "Housing Objects", description = "A sturdy lumber chair. It doesn't feel as wobbly as more basic wooden chairs.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1", roomCategory = "Seating", furnitureType = "Chair", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SoftwoodLumberChairItem", typeID = 0, }, ["Softwood Lumber Door"] = { untranslated = "Softwood Lumber Door", category = nil, group = "Housing Objects", description = "A door made from finely cut lumber.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 2, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x3x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SoftwoodLumberDoorItem", typeID = 0, }, ["Softwood Lumber Dresser"] = { untranslated = "Softwood Lumber Dresser", category = nil, group = "Housing Objects", description = "A lumber dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3", roomCategory = "Bedroom", furnitureType = "Dresser", repeatsDepreciation = "0.5", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SoftwoodLumberDresserItem", typeID = 0, }, ["Softwood Lumber Table"] = { untranslated = "Softwood Lumber Table", category = nil, group = "Housing Objects", description = "A large lumber table for eating meals or getting some work done.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "2", roomCategory = "Seating", furnitureType = "Table", repeatsDepreciation = "0.6", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SoftwoodLumberTableItem", typeID = 0, }, ["Soil Sampler"] = { untranslated = "Soil Sampler", category = nil, group = "Items", description = "Checking the moisture levels, temperature, and nutrients of soil is important for farming.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SoilSamplerItem", typeID = 0, }, ["Solar Generator"] = { untranslated = "Solar Generator", category = nil, group = "Crafted Objects", description = "Generates electrical power from the sun! Requires a clear view of the sky above the generator for full output. Internal batteries ensure generation during nighttime.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "6x7x4", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SolarGeneratorItem", typeID = 0, }, ["Spiky Roll"] = { untranslated = "Spiky Roll", category = nil, group = "Food", description = "Spikes are definitely removed before serving.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 300, calories = 1300, carbs = 20, protein = 17, fat = 7, vitamins = 2, density = 3.5384615384615383, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SpikyRollItem", typeID = 0, }, ["Spin Melter"] = { untranslated = "Spin Melter", category = nil, group = "Work Stations", description = "A device with a rotating drum that is used to shape molten synthetic materials into thin ribbons.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "3x2x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SpinMelterItem", typeID = 0, }, ["Spoiled Food"] = { untranslated = "Spoiled Food", category = nil, group = "Items", description = "Food that has spoiled beyond the point of being suitable for human consumption. It can still be used for compost.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 20, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SpoiledFoodItem", typeID = 0, }, ["Spruce Log"] = { untranslated = "Spruce Log", category = nil, group = "Natural Resources", description = "Spruce log is a type of softwood, sometimes referred to as whitewood.", tagGroups = { "Burnable Fuel", "Softwood", "Wood", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = 4000, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SpruceLogItem", typeID = 0, }, ["Spruce Seed"] = { untranslated = "Spruce Seed", category = nil, group = "Food", description = "Plant to grow a spruce tree.", tagGroups = { "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SpruceSeedItem", typeID = 0, }, ["Square Belt"] = { untranslated = "Square Belt", category = nil, group = "Clothing", description = "Belt with a square buckle.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SquareBeltItem", typeID = 0, }, ["Square Pot"] = { untranslated = "Square Pot", category = nil, group = "Housing Objects", description = "Sometimes you just want to bring a little bit of nature into your house.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1", roomCategory = "Decoration", furnitureType = "Decoration", repeatsDepreciation = "0.4", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "PlanterPotSquareItem", typeID = 0, }, ["Stamp Mill"] = { untranslated = "Stamp Mill", category = nil, group = "Work Stations", description = "A crushing machine that uses iron stamps to pound rocks into small pieces.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x2x4", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "StampMillItem", typeID = 0, }, ["Standing Glass Sign"] = { untranslated = "Standing Glass Sign", category = nil, group = "Crafted Objects", description = "A large sign framed with a glass plate.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "StandingGlassSignItem", typeID = 0, }, ["Standing Long Steel Sign"] = { untranslated = "Standing Long Steel Sign", category = nil, group = "Crafted Objects", description = "A long steel plate with a wooden base.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "3x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "StandingLongSteelSignItem", typeID = 0, }, ["Standing Steel Brick Sign"] = { untranslated = "Standing Steel Brick Sign", category = nil, group = "Crafted Objects", description = "A solid steel plate supported by a brick base.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "4x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "StandingSteelBrickSignItem", typeID = 0, }, ["Steam Engine"] = { untranslated = "Steam Engine", category = nil, group = "Crafted Objects", description = "A large steam engine for generating power.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "3x3x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SteamEngineItem", typeID = 0, }, ["Steam Tractor"] = { untranslated = "Steam Tractor", category = nil, group = "Crafted Objects", description = "A tractor powered through steam.", tagGroups = { "Vehicles", }, maxStack = 100, carried = "Backpack", weight = 25000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x3x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SteamTractorItem", typeID = 0, }, ["Steam Tractor Harvester"] = { untranslated = "Steam Tractor Harvester", category = nil, group = "Items", description = "An attachment for the steam tractor that allows for quick harvesting of plants.", tagGroups = { "Tool", }, maxStack = 100, carried = "Backpack", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SteamTractorHarvesterItem", typeID = 0, ToolDurability = 5000.0, ToolRepairType = "Mechanical", }, ["Steam Tractor Plow"] = { untranslated = "Steam Tractor Plow", category = nil, group = "Items", description = "An attachment for the steam tractor that allows for quick plowing.", tagGroups = { "Tool", }, maxStack = 100, carried = "Backpack", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SteamTractorPlowItem", typeID = 0, ToolDurability = 5000.0, ToolRepairType = "Mechanical", }, ["Steam Tractor Sower"] = { untranslated = "Steam Tractor Sower", category = nil, group = "Items", description = "An attachment for the steam tractor that allows for quick planting of seeds.", tagGroups = { "Tool", }, maxStack = 100, carried = "Backpack", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SteamTractorSowerItem", typeID = 0, ToolDurability = 5000.0, ToolRepairType = "Mechanical", }, ["Steam Truck"] = { untranslated = "Steam Truck", category = nil, group = "Crafted Objects", description = "A truck that runs on steam.", tagGroups = { "Vehicles", }, maxStack = 100, carried = "Backpack", weight = 25000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x4x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SteamTruckItem", typeID = 0, }, ["Steel Abstract Fixture"] = { untranslated = "Steel Abstract Fixture", category = nil, group = "Housing Objects", description = "A more modern way to light up a room.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3", roomCategory = "Lighting", furnitureType = "Lights", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x2x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SteelAbstractFixtureItem", typeID = 0, }, ["Steel Axe"] = { untranslated = "Steel Axe", category = nil, group = "Items", description = "A Steel axe made for cutting down trees.", tagGroups = { "Tool", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 3, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SteelAxeItem", typeID = 0, ToolVariant = "Axe", ToolDurability = 1250.0, ToolDamage = 2.0, ToolDamageTalent = "LoggingToolStrengthTalent", ToolDamagePerk = true, ToolRepairType = "Steel", }, ["Steel Axle"] = { untranslated = "Steel Axle", category = nil, group = "Items", description = "A rotating steel rod that can be fixed to wheels for use in vehicles.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SteelAxleItem", typeID = 0, }, ["Steel Bar"] = { untranslated = "Steel Bar", category = nil, group = "Blocks", description = "Refined bar of steel.", tagGroups = { "Metal", }, maxStack = 20, carried = "Hands", weight = 20000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SteelBarItem", typeID = 0, }, ["Steel Buoy"] = { untranslated = "Steel Buoy", category = nil, group = "Crafted Objects", description = "A steel navigational buoy, can also be used as a moorage post.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SteelBuoyItem", typeID = 0, }, ["Steel Ceiling Light"] = { untranslated = "Steel Ceiling Light", category = nil, group = "Housing Objects", description = "A more modern way to light up a room.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3", roomCategory = "Lighting", furnitureType = "Lights", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x2x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SteelCeilingLightItem", typeID = 0, }, ["Steel Floor Lamp"] = { untranslated = "Steel Floor Lamp", category = nil, group = "Housing Objects", description = "A more modern way to light up a room. This time from the floor.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3", roomCategory = "Lighting", furnitureType = "Lights", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SteelFloorLampItem", typeID = 0, }, ["Steel Gear"] = { untranslated = "Steel Gear", category = nil, group = "Items", description = "A toothed machine part that interlocks with others.", tagGroups = { "Gear", }, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SteelGearItem", typeID = 0, }, ["Steel Gearbox"] = { untranslated = "Steel Gearbox", category = nil, group = "Items", description = "Provides speed and torque conversions from a rotating power source to another device.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SteelGearboxItem", typeID = 0, }, ["Steel Hammer"] = { untranslated = "Steel Hammer", category = nil, group = "Items", description = "A robust steel hammer useful for shaping blocks and deconstruction.", tagGroups = { "Tool", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 3, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SteelHammerItem", typeID = 0, ToolVariant = "Hammer", ToolDurability = 1250.0, ToolRepairType = "Steel", }, ["Steel Hanging Fixture"] = { untranslated = "Steel Hanging Fixture", category = nil, group = "Housing Objects", description = "A more modern way to light up a room.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3", roomCategory = "Lighting", furnitureType = "Lights", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x2x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SteelHangingFixtureItem", typeID = 0, }, ["Steel Hanging Lamp"] = { untranslated = "Steel Hanging Lamp", category = nil, group = "Housing Objects", description = "A more modern way to light up a room.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3", roomCategory = "Lighting", furnitureType = "Lights", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x2x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SteelHangingLampItem", typeID = 0, }, ["Steel Hoe"] = { untranslated = "Steel Hoe", category = nil, group = "Items", description = "A steel hoe with improved range to help tilling larger areas.", tagGroups = { "Tool", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 3, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SteelHoeItem", typeID = 0, ToolVariant = "Hoe", ToolDurability = 750.0, ToolRepairType = "Steel", }, ["Steel Kitchen Lamp"] = { untranslated = "Steel Kitchen Lamp", category = nil, group = "Housing Objects", description = "A more modern way to light up a room.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "0.8", roomCategory = "Lighting", furnitureType = "Lights", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SteelKitchenLampItem", typeID = 0, }, ["Steel Machete"] = { untranslated = "Steel Machete", category = nil, group = "Items", description = "A machete used to quickly clear plants.", tagGroups = { "Tool", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 3, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SteelMacheteItem", typeID = 0, ToolVariant = "Machete", ToolDurability = 1000.0, ToolRepairType = "Steel", }, ["Steel Moorage Post"] = { untranslated = "Steel Moorage Post", category = nil, group = "Crafted Objects", description = "An iron moorage post that makes sure that even the largest of vessels stay still.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SteelMooragePostItem", typeID = 0, }, ["Steel Pickaxe"] = { untranslated = "Steel Pickaxe", category = nil, group = "Items", description = "A steel pickaxe used to break down stone and ore into usable rubble.", tagGroups = { "Tool", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 3, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SteelPickaxeItem", typeID = 0, ToolVariant = "Pickaxe", ToolDurability = 1000.0, ToolDamage = 3.0, ToolDamageTalent = "MiningToolStrengthTalent", ToolDamagePerk = true, ToolRepairType = "Steel", }, ["Steel Pipe"] = { untranslated = "Steel Pipe", category = nil, group = "Blocks", description = "A pipe for transporting liquids.", tagGroups = {}, maxStack = 20, carried = "Hands", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 3, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SteelPipeItem", typeID = 0, }, ["Steel Plate"] = { untranslated = "Steel Plate", category = nil, group = "Items", description = "A sturdy steel plate for use in various crafting recipes.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SteelPlateItem", typeID = 0, }, ["Steel Saw Blade"] = { untranslated = "Steel Saw Blade", category = nil, group = "Items", description = "A disc shaped steel saw that can be attached to rotary machines to shape wood and masonry products.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SteelSawBladeItem", typeID = 0, }, ["Steel Searchlight"] = { untranslated = "Steel Searchlight", category = nil, group = "Housing Objects", description = "When your goal is to really light up the heaven!", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3", roomCategory = "Lighting", furnitureType = "Lights", repeatsDepreciation = "0.5", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SteelSearchlightItem", typeID = 0, }, ["Steel Shovel"] = { untranslated = "Steel Shovel", category = nil, group = "Items", description = "When an iron shovel is not enough and you need something more durable while terraforming.", tagGroups = { "Tool", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 3, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SteelShovelItem", typeID = 0, ToolVariant = "Shovel", ToolDurability = 1000.0, ToolRepairType = "Steel", ToolCarryCapacity = 5.0, }, ["Steel Sickle"] = { untranslated = "Steel Sickle", category = nil, group = "Items", description = "A steel sickle used to harvest crops or cut grass. Has an AoE with each swing.", tagGroups = { "Tool", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 3, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SteelSickleItem", typeID = 0, ToolVariant = "Sickle", ToolDurability = 1000.0, ToolRepairType = "Steel", }, ["Steel Square Fixture"] = { untranslated = "Steel Square Fixture", category = nil, group = "Housing Objects", description = "A more modern way to light up a room.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3", roomCategory = "Lighting", furnitureType = "Lights", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x2x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SteelSquareFixtureItem", typeID = 0, }, ["Steel Table Lamp"] = { untranslated = "Steel Table Lamp", category = nil, group = "Housing Objects", description = "For late night studying. Or working. Or anything, really.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3", roomCategory = "Lighting", furnitureType = "Lights", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SteelTableLampItem", typeID = 0, }, ["Stenographers Table"] = { untranslated = "Stenographers Table", category = nil, group = "Work Stations", description = "Documenting a court case is of vital importance and a dedicated unique typewriter is required for this purpose and of course its own table to place it on.", tagGroups = { "Government", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "StenographersTableItem", typeID = 0, }, Stockpile = { untranslated = "Stockpile", category = nil, group = "Crafted Objects", description = "Designates a 5x5x5 area as storage for large items.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "5x5x5", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "StockpileItem", typeID = 0, }, Stone = { untranslated = "Stone", category = nil, group = "Block", description = "A pile of stones.", tagGroups = { "Rock", }, maxStack = 20, carried = "Hands", weight = 7000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "StoneItem", typeID = 0, }, ["Stone Axe"] = { untranslated = "Stone Axe", category = nil, group = "Items", description = "A crude stone axe made for cutting down trees.", tagGroups = { "Tool", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 1, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "StoneAxeItem", typeID = 0, ToolVariant = "Axe", ToolDurability = 250.0, ToolDamage = 1.0, ToolDamageTalent = "LoggingToolStrengthTalent", ToolDamagePerk = true, ToolRepairType = "Stone", }, ["Stone Brazier"] = { untranslated = "Stone Brazier", category = nil, group = "Housing Objects", description = "A stone stand which can hold burning fuel to provide light.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1", roomCategory = "Lighting", furnitureType = "Lights", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "StoneBrazierItem", typeID = 0, }, ["Stone Hammer"] = { untranslated = "Stone Hammer", category = nil, group = "Items", description = "A crude stone hammer useful for shaping blocks and deconstruction.", tagGroups = { "Tool", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 1, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "StoneHammerItem", typeID = 0, ToolVariant = "Hammer", ToolDurability = 250.0, ToolRepairType = "Stone", }, ["Stone Machete"] = { untranslated = "Stone Machete", category = nil, group = "Items", description = "A machete used to quickly clear plants.", tagGroups = { "Tool", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 1, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "StoneMacheteItem", typeID = 0, ToolVariant = "Machete", ToolDurability = 200.0, ToolRepairType = "Stone", }, ["Stone Pickaxe"] = { untranslated = "Stone Pickaxe", category = nil, group = "Items", description = "A crude pickaxe used to break down stone and ore into usable rubble.", tagGroups = { "Tool", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 1, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "StonePickaxeItem", typeID = 0, ToolVariant = "Pickaxe", ToolDurability = 200.0, ToolDamage = 1.0, ToolDamageTalent = "MiningToolStrengthTalent", ToolDamagePerk = true, ToolRepairType = "Stone", }, ["Stone Road"] = { untranslated = "Stone Road", category = nil, group = "Blocks", description = "A rocky surface formed from smoothed rubble. It's fairly durable and efficient for any wheeled vehicle.", tagGroups = { "Constructable", "Road", "Road Type", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "StoneRoadItem", typeID = 0, }, ["Stone Road Tool"] = { untranslated = "Stone Road Tool", category = nil, group = "Items", description = "A tool for tamping dirt into roads.", tagGroups = { "Tool", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 1, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "StoneRoadToolItem", typeID = 0, ToolVariant = "RoadTool", ToolDurability = 200.0, ToolRepairType = "StoneRoadTool", }, ["Stone Sickle"] = { untranslated = "Stone Sickle", category = nil, group = "Items", description = "A stone sickle used to harvest crops or cut grass.", tagGroups = { "Tool", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 1, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "StoneSickleItem", typeID = 0, ToolVariant = "Sickle", ToolDurability = 200.0, ToolRepairType = "Stone", }, ["Stop Sign"] = { untranslated = "Stop Sign", category = nil, group = "Crafted Objects", description = "A traffic sign used to notify drivers to come to a complete stop and make sure the interesection is clear before proceeding.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "StopSignItem", typeID = 0, }, ["Storage Chest"] = { untranslated = "Storage Chest", category = nil, group = "Crafted Objects", description = "A container you can store items in.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "StorageChestItem", typeID = 0, }, ["Storage Silo"] = { untranslated = "Storage Silo", category = nil, group = "Crafted Objects", description = "A wooden silo capable of storing extra large stacks of crops, seeds, and fertilizer. Silos are not able to store other types of materials.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "4x4x8", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "StorageSiloItem", typeID = 0, }, Store = { untranslated = "Store", category = nil, group = "Work Stations", description = "Allows the selling and trading of items.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "StoreItem", typeID = 0, }, Stove = { untranslated = "Stove", category = nil, group = "Housing Objects", description = "A heavy stove for cooking more complex dishes.", tagGroups = { "Crafting Table", "Housing", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3", roomCategory = "Kitchen", furnitureType = "Cooking", repeatsDepreciation = "0.3", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x2x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "StoveItem", typeID = 0, }, ["Strange Fuel"] = { untranslated = "Strange Fuel", category = nil, group = "Item", description = "CHEEEAAAAATER", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = 10000000, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "StrangeFuelItem", typeID = 0, }, ["Street Sign"] = { untranslated = "Street Sign", category = nil, group = "Crafted Objects", description = "A metal sign that is especially useful when placed alongside a road to provide information or give instructions to road users.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "StreetSignItem", typeID = 0, }, Streetlamp = { untranslated = "Streetlamp", category = nil, group = "Housing Objects", description = "A towering metal light post that requires electricity to run.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3", roomCategory = "Lighting", furnitureType = "Lights", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x5", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "StreetlampItem", typeID = 0, }, ["Stuffed Alligator"] = { untranslated = "Stuffed Alligator", category = nil, group = "Housing Objects", description = "It looks so real!", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3", roomCategory = "Decoration", furnitureType = "Statue", repeatsDepreciation = "0.1", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x3x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "StuffedAlligatorItem", typeID = 0, }, ["Stuffed Bison"] = { untranslated = "Stuffed Bison", category = nil, group = "Housing Objects", description = "It looks so real!", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3", roomCategory = "Decoration", furnitureType = "Statue", repeatsDepreciation = "0.1", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x3x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "StuffedBisonItem", typeID = 0, }, ["Stuffed Elk"] = { untranslated = "Stuffed Elk", category = nil, group = "Housing Objects", description = "It looks so real!", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3", roomCategory = "Decoration", furnitureType = "Statue", repeatsDepreciation = "0.1", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x3x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "StuffedElkItem", typeID = 0, }, ["Stuffed Goat"] = { untranslated = "Stuffed Goat", category = nil, group = "Housing Objects", description = "It looks so real!", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3", roomCategory = "Decoration", furnitureType = "Statue", repeatsDepreciation = "0.1", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x3x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "StuffedGoatItem", typeID = 0, }, ["Stuffed Jaguar"] = { untranslated = "Stuffed Jaguar", category = nil, group = "Housing Objects", description = "It looks so real!", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3", roomCategory = "Decoration", furnitureType = "Statue", repeatsDepreciation = "0.1", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x3x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "StuffedJaguarItem", typeID = 0, }, ["Stuffed Turkey"] = { untranslated = "Stuffed Turkey", category = nil, group = "Food", description = "To give thanks for the fact that this food gives two extra nutrients than other food items of the same tier.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 500, calories = 1600, carbs = 17, protein = 24, fat = 16, vitamins = 7, density = 4.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "StuffedTurkeyItem", typeID = 0, }, ["Stuffed Wolf"] = { untranslated = "Stuffed Wolf", category = nil, group = "Housing Objects", description = "It looks so real!", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "2.5", roomCategory = "Decoration", furnitureType = "Statue", repeatsDepreciation = "0.2", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x2x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "StuffedWolfItem", typeID = 0, }, Substrate = { untranslated = "Substrate", category = nil, group = "Items", description = "The foundation material for complex electronics.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SubstrateItem", typeID = 0, }, Sugar = { untranslated = "Sugar", category = nil, group = "Food", description = "Even sweet lovers don't eat sugar plain.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 100, calories = 50, carbs = 15, protein = 0, fat = 0, vitamins = 0, density = 30.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SugarItem", typeID = 0, }, Sugarcane = { untranslated = "Sugarcane", category = nil, group = "Food", description = "How did you even get this?", tagGroups = { "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 1, carbs = 0, protein = 0, fat = 1, vitamins = 0, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SugarcaneItem", typeID = 0, }, ["Sun Cheese"] = { untranslated = "Sun Cheese", category = nil, group = "Food", description = "Cheesy yet not made in a traditional way.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 250, carbs = 2, protein = 4, fat = 12, vitamins = 0, density = 7.199999999999999, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SunCheeseItem", typeID = 0, }, Sunflower = { untranslated = "Sunflower", category = nil, group = "Food", description = "A plant whose seeds are quite versitile in their use further processed.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 75, calories = 50, carbs = 2, protein = 2, fat = 4, vitamins = 0, density = 16.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SunflowerItem", typeID = 0, }, ["Sunflower Seed"] = { untranslated = "Sunflower Seed", category = nil, group = "Food", description = "Plant to grow sunflowers.", tagGroups = { "Crop Seed", "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SunflowerSeedItem", typeID = 0, }, ["Sweet Deer Jerky"] = { untranslated = "Sweet Deer Jerky", category = nil, group = "Food", description = "Marinated in a mix of oil, herbs and some sweetener really increased the potential.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 400, calories = 600, carbs = 4, protein = 22, fat = 6, vitamins = 3, density = 5.833333333333333, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SweetDeerJerkyItem", typeID = 0, }, ["Sweet Salad"] = { untranslated = "Sweet Salad", category = nil, group = "Food", description = "The sweetness of the fruits happens to work well with the salad.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 400, calories = 1200, carbs = 18, protein = 9, fat = 7, vitamins = 22, density = 4.666666666666667, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SweetSaladItem", typeID = 0, }, ["Swirl Vase"] = { untranslated = "Swirl Vase", category = nil, group = "Housing Objects", description = "A vase made with glass to brighten up your home.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 250, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1", roomCategory = "Decoration", furnitureType = "Decoration", repeatsDepreciation = "0.4", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SwirlVaseItem", typeID = 0, }, ["Synthetic Rubber"] = { untranslated = "Synthetic Rubber", category = nil, group = "Items", description = "An extremely useful synthetic material derived from petrochemicals.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "SyntheticRubberItem", typeID = 0, }, ["Tailor Bowler Hat"] = { untranslated = "Tailor Bowler Hat", category = nil, group = "Clothing", description = "A stylish bowler hat made of tighly spun fur felt.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TailorBowlerHatItem", typeID = 0, }, ["Tailor Pants"] = { untranslated = "Tailor Pants", category = nil, group = "Clothing", description = "Tailored slacks that fit just right.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TailorPantsItem", typeID = 0, }, ["Tailor Shirt"] = { untranslated = "Tailor Shirt", category = nil, group = "Clothing", description = "A form-fitting vest and tie ensemble which includes measuring tape.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TailorShirtItem", typeID = 0, }, ["Tailor Shoes"] = { untranslated = "Tailor Shoes", category = nil, group = "Clothing", description = "Two-toned suede shoes.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TailorShoesItem", typeID = 0, }, ["Tailoring Basic Upgrade"] = { untranslated = "Tailoring Basic Upgrade", category = nil, group = "Upgrade Modules", description = "Basic Upgrade that greatly increases efficiency when crafting Tailoring recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TailoringUpgradeItem", typeID = 0, }, ["Tailoring Modern Upgrade"] = { untranslated = "Tailoring Modern Upgrade", category = nil, group = "Upgrade Modules", description = "Modern Upgrade that greatly increases efficiency when crafting Tailoring recipes.", tagGroups = { "Upgrade", }, maxStack = 100, carried = "Backpack", weight = 1, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TailoringModernUpgradeItem", typeID = 0, }, ["Tailoring Skill Book"] = { untranslated = "Tailoring Skill Book", category = nil, group = "Skill Books", description = "Tailoring Skill Book", tagGroups = { "Skill Books", }, maxStack = 1, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Tailoring Skill BookItem", typeID = 0, }, ["Tailoring Skill Scroll"] = { untranslated = "Tailoring Skill Scroll", category = nil, group = "Skill Scrolls", description = "Tailoring Skill Scroll", tagGroups = { "Skill Scrolls", }, maxStack = 10, carried = "Backpack", weight = 10, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "Tailoring Skill ScrollItem", typeID = 0, }, ["Tailoring Table"] = { untranslated = "Tailoring Table", category = nil, group = "Work Stations", description = "Spearhead the fashion movement with the finest clothes and hair!", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x3x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TailoringTableItem", typeID = 0, }, ["Tall Boots"] = { untranslated = "Tall Boots", category = nil, group = "Clothing", description = "Knee-high boots are boots that rise to the knee, or slightly thereunder. They are generally tighter around the leg shaft and ankle than at the top.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TallBootsItem", typeID = 0, }, Tallow = { untranslated = "Tallow", category = nil, group = "Food", description = "Rendered animal fat useful for more than just cooking.", tagGroups = { "Fat", "Food", }, maxStack = 100, carried = "Backpack", weight = 100, calories = 200, carbs = 0, protein = 0, fat = 8, vitamins = 0, density = 4.0, fuel = 2000, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TallowItem", typeID = 0, }, ["Tallow Candle"] = { untranslated = "Tallow Candle", category = nil, group = "Housing Objects", description = "A candle which can burn tallow to produce a small amount of light.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "0.8", roomCategory = "Lighting", furnitureType = "Lights", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TallowCandleItem", typeID = 0, }, ["Tallow Lamp"] = { untranslated = "Tallow Lamp", category = nil, group = "Housing Objects", description = "A pottery lamp. Fuel with tallow.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1.2", roomCategory = "Lighting", furnitureType = "Lights", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TallowLampItem", typeID = 0, }, ["Tallow Wall Lamp"] = { untranslated = "Tallow Wall Lamp", category = nil, group = "Housing Objects", description = "A candle mounted on a wall bracket which can burn tallow to produce a small amount of light.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1.2", roomCategory = "Lighting", furnitureType = "Lights", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TallowWallLampItem", typeID = 0, }, ["Taro Fries"] = { untranslated = "Taro Fries", category = nil, group = "Food", description = "Crispy strips of taro that have been deep fried in oil.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 100, calories = 600, carbs = 10, protein = 2, fat = 20, vitamins = 0, density = 5.333333333333334, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TaroFriesItem", typeID = 0, }, ["Taro Root"] = { untranslated = "Taro Root", category = nil, group = "Food", description = "Colocasia esculenta.", tagGroups = { "Food", "Raw Food", "Root", "Vegetable", }, maxStack = 100, carried = "Backpack", weight = 75, calories = 250, carbs = 6, protein = 1, fat = 0, vitamins = 1, density = 3.2, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TaroRootItem", typeID = 0, }, ["Taro Seed"] = { untranslated = "Taro Seed", category = nil, group = "Food", description = "Plant to grow taro.", tagGroups = { "Crop Seed", "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TaroSeedItem", typeID = 0, }, ["Tasty Tropical Pizza"] = { untranslated = "Tasty Tropical Pizza", category = nil, group = "Food", description = "To some it is tasty. To others, unforgivable.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 300, calories = 1200, carbs = 21, protein = 6, fat = 12, vitamins = 11, density = 4.166666666666666, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TastyTropicalPizzaItem", typeID = 0, }, ["Tiny Stockpile"] = { untranslated = "Tiny Stockpile", category = nil, group = "Crafted Objects", description = "Designates a 2x3x2 area as storage for large items.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x2x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TinyStockpileItem", typeID = 0, }, Toilet = { untranslated = "Toilet", category = nil, group = "Housing Objects", description = "When you gotta go, you gotta go.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3", roomCategory = "Bathroom", furnitureType = "Toilet", repeatsDepreciation = "0.1", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ToiletItem", typeID = 0, }, Tomato = { untranslated = "Tomato", category = nil, group = "Food", description = "Intelligence is knowing this is a fruit; wisdom is not putting it in a fruit salad.", tagGroups = { "Food", "Raw Food", "Vegetable", }, maxStack = 100, carried = "Backpack", weight = 75, calories = 240, carbs = 5, protein = 1, fat = 0, vitamins = 2, density = 3.3333333333333335, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TomatoItem", typeID = 0, }, ["Tomato Seed"] = { untranslated = "Tomato Seed", category = nil, group = "Food", description = "Plant to grow tomato plants.", tagGroups = { "Crop Seed", "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TomatoSeedItem", typeID = 0, }, ["Tool Bench"] = { untranslated = "Tool Bench", category = nil, group = "Work Stations", description = "A place to craft and fix up tools.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x2x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ToolBenchItem", typeID = 0, }, ["Topped Porridge"] = { untranslated = "Topped Porridge", category = nil, group = "Food", description = "A thick gruel of boiled grains with a dash of fruity flavor.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 200, calories = 700, carbs = 10, protein = 4, fat = 0, vitamins = 10, density = 3.428571428571429, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ToppedPorridgeItem", typeID = 0, }, Torch = { untranslated = "Torch", category = nil, group = "Items", description = "A little bit of light to help beat back the night.", tagGroups = { "Torch", }, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = 8000, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TorchItem", typeID = 0, }, ["Torch Stand"] = { untranslated = "Torch Stand", category = nil, group = "Housing Objects", description = "A stand for a torch.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "0.8", roomCategory = "Lighting", furnitureType = "Lights", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TorchStandItem", typeID = 0, }, Tortilla = { untranslated = "Tortilla", category = nil, group = "Food", description = "A thin, unleavened flatbread.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 100, calories = 350, carbs = 20, protein = 10, fat = 0, vitamins = 0, density = 8.571428571428571, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TortillaItem", typeID = 0, }, ["Towel Rack"] = { untranslated = "Towel Rack", category = nil, group = "Housing Objects", description = "A wooden hanging rack designed for towels.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1.5", roomCategory = "Bathroom", furnitureType = "Hanger", repeatsDepreciation = "0.1", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TowelRackItem", typeID = 0, }, ["Town Bell"] = { untranslated = "Town Bell", category = nil, group = "Housing Objects", description = "A large bell used to alert nearby citizens of dangers, meetings and other assorted activities.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "0", roomCategory = "Cultural", furnitureType = "Civics", repeatsDepreciation = "1", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "4x4x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TownBellItem", typeID = 0, }, ["Town Foundation"] = { untranslated = "Town Foundation", category = nil, group = "Work Stations", description = "The founding stone for civilization.", tagGroups = { "Government", "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "0", roomCategory = "Cultural", furnitureType = "Civics", repeatsDepreciation = "1", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TownFoundationItem", typeID = 0, }, ["Trailer Truck"] = { untranslated = "Trailer Truck", category = nil, group = "Vehicle", description = "Modern truck for hauling sizable loads.", tagGroups = { "Vehicles", }, maxStack = 100, carried = "Backpack", weight = 25000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x7x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TrailerTruckItem", typeID = 0, }, ["Transmission Pole"] = { untranslated = "Transmission Pole", category = nil, group = "Crafted Objects", description = "Can link energy.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x8", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TransmissionPoleItem", typeID = 0, }, ["Trapper Fur Hat"] = { untranslated = "Trapper Fur Hat", category = nil, group = "Clothing", description = "It sure is warm.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TrapperFurHatItem", typeID = 0, }, ["Trapper Leather Hat"] = { untranslated = "Trapper Leather Hat", category = nil, group = "Clothing", description = "Helps keep the sun off your face... and neck... and also ears.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TrapperLeatherHatItem", typeID = 0, }, Treasury = { untranslated = "Treasury", category = nil, group = "Work Stations", description = "Allows the setting of taxes.", tagGroups = { "Government", }, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "3x3x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TreasuryItem", typeID = 0, }, ["Tree Debris"] = { untranslated = "Tree Debris", category = nil, group = "Blocks", description = "Clear cut debris that needs to be broken down to be more usable.", tagGroups = {}, maxStack = 20, carried = "Hands", weight = nil, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TreeDebrisItem", typeID = 0, }, ["Trillium Flower"] = { untranslated = "Trillium Flower", category = nil, group = "Food", description = "Placeholder Description.", tagGroups = { "Food", "Petals", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TrilliumFlowerItem", typeID = 0, }, ["Trillium Seed"] = { untranslated = "Trillium Seed", category = nil, group = "Food", description = "Plant to grow trillium.", tagGroups = { "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TrilliumSeedItem", typeID = 0, }, ["Tripod Camera"] = { untranslated = "Tripod Camera", category = nil, group = "Crafted Objects", description = "When you want to save the world but in a frame.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TripodCameraItem", typeID = 0, }, Trousers = { untranslated = "Trousers", category = nil, group = "Clothing", description = "Sturdy pair of slim-fit pants. Trousers are an item of clothing worn from the waist to the ankles, covering both legs separately (rather than with cloth extending across both legs as in robes, skirts, and dresses).", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TrousersItem", typeID = 0, }, Trout = { untranslated = "Trout", category = nil, group = "Natural Resources", description = "A trout.", tagGroups = { "Fish", "Medium Fish", }, maxStack = 100, carried = "Backpack", weight = 800, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TroutItem", typeID = 0, }, Truck = { untranslated = "Truck", category = nil, group = "Crafted Objects", description = "Modern truck for hauling sizable loads.", tagGroups = { "Vehicles", }, maxStack = 100, carried = "Backpack", weight = 25000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x5x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TruckItem", typeID = 0, }, Tuna = { untranslated = "Tuna", category = nil, group = "Natural Resources", description = "A tuna.", tagGroups = { "Fish", "Large Fish", }, maxStack = 100, carried = "Backpack", weight = 1250, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TunaItem", typeID = 0, }, Tunic = { untranslated = "Tunic", category = nil, group = "Clothing", description = "A simply made canvas shirt. Does not have a pocket to put your pen in.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TunicItem", typeID = 0, }, ["Turkey Carcass"] = { untranslated = "Turkey Carcass", category = nil, group = "Natural Resources", description = "A dead turkey.", tagGroups = { "Tiny Carcass", "Tiny Leather Carcass", }, maxStack = 100, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "TurkeyCarcassItem", typeID = 0, }, ["Upholstered Chair"] = { untranslated = "Upholstered Chair", category = nil, group = "Housing Objects", description = "Like a chair, but upholstered.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1.7", roomCategory = "Living Room", furnitureType = "Chair", repeatsDepreciation = "0.6", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "UpholsteredChairItem", typeID = 0, }, ["Upholstered Couch"] = { untranslated = "Upholstered Couch", category = nil, group = "Housing Objects", description = "Like a couch, but upholstered.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "2.5", roomCategory = "Living Room", furnitureType = "Chair", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "UpholsteredCouchItem", typeID = 0, }, Urchin = { untranslated = "Urchin", category = nil, group = "Natural Resources", description = "An urchin.", tagGroups = { "Marine Life", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "UrchinItem", typeID = 0, }, Valve = { untranslated = "Valve", category = nil, group = "Items", description = "A device that regulates, directs, or controls the flow of fluid.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ValveItem", typeID = 0, }, ["Vegetable Medley"] = { untranslated = "Vegetable Medley", category = nil, group = "Food", description = "An eclectic arrangement of vegetables.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 300, calories = 900, carbs = 8, protein = 4, fat = 7, vitamins = 17, density = 4.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "VegetableMedleyItem", typeID = 0, }, ["Vegetable Soup"] = { untranslated = "Vegetable Soup", category = nil, group = "Food", description = "Who knew plants in plant broth could be so tasty?", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 700, calories = 1200, carbs = 12, protein = 4, fat = 7, vitamins = 19, density = 3.5000000000000004, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "VegetableSoupItem", typeID = 0, }, ["Vegetable Stock"] = { untranslated = "Vegetable Stock", category = nil, group = "Food", description = "A hearty stock full of assorted vegetables.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 600, calories = 700, carbs = 11, protein = 1, fat = 2, vitamins = 11, density = 3.571428571428571, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "VegetableStockItem", typeID = 0, }, ["Villagers Cowl Lowered"] = { untranslated = "Villagers Cowl Lowered", category = nil, group = "Clothing", description = "A rough linen cowl lowered, showing your face.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "VillagersCowlLoweredItem", typeID = 0, }, ["Villagers Cowl Raised"] = { untranslated = "Villagers Cowl Raised", category = nil, group = "Clothing", description = "A rough linen cowl raised, hiding your face partially.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "VillagersCowlRaisedItem", typeID = 0, }, ["Wainwright Table"] = { untranslated = "Wainwright Table", category = nil, group = "Work Stations", description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WainwrightTableItem", typeID = 0, }, ["Wall Candle"] = { untranslated = "Wall Candle", category = nil, group = "Housing Objects", description = "A wall mounted candle.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1.2", roomCategory = "Lighting", furnitureType = "Lights", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WallCandleItem", typeID = 0, }, ["Wanderers Hood Lowered"] = { untranslated = "Wanderers Hood Lowered", category = nil, group = "Clothing", description = "A quality linen cowl lowered, showing your face.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WanderersHoodLoweredItem", typeID = 0, }, ["Wanderers Hood Raised"] = { untranslated = "Wanderers Hood Raised", category = nil, group = "Clothing", description = "A quality linen cowl raised, hiding your face partially.", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WanderersHoodRaisedItem", typeID = 0, }, Washboard = { untranslated = "Washboard", category = nil, group = "Housing Objects", description = "Sometimes it can be nice to have clean clothes.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "2", roomCategory = "Bathroom", furnitureType = "Washing", repeatsDepreciation = "0.5", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WashboardItem", typeID = 0, }, ["Washing Machine"] = { untranslated = "Washing Machine", category = nil, group = "Housing Objects", description = "Why hand scrub your clothes on a washboard when you could throw them into this magical cleaning machine?", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "5", roomCategory = "Bathroom", furnitureType = "Washing", repeatsDepreciation = "0.2", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WashingMachineItem", typeID = 0, }, ["Waste Filter"] = { untranslated = "Waste Filter", category = nil, group = "Crafted Objects", description = "Treats raw sewage.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "3x3x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WasteFilterItem", typeID = 0, }, ["Waterweed Seed"] = { untranslated = "Waterweed Seed", category = nil, group = "Food", description = "Plant to grow waterweed.", tagGroups = { "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WaterweedSeedItem", typeID = 0, }, Waterwheel = { untranslated = "Waterwheel", category = nil, group = "Crafted Objects", description = "Uses the power of flowing water to produce mechanical power. Must be placed in fresh water and produces double power when placed in both a river and waterfall.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WaterwheelItem", typeID = 0, }, ["Wet Brick"] = { untranslated = "Wet Brick", category = nil, group = "Items", description = "A simple wet brick ready to be processed into a construction block.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WetBrickItem", typeID = 0, }, Wheat = { untranslated = "Wheat", category = nil, group = "Food", description = "A common grain that is significantly more useful processed.", tagGroups = { "Food", "Grain", "Raw Food", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 150, carbs = 6, protein = 2, fat = 0, vitamins = 0, density = 5.333333333333334, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WheatItem", typeID = 0, }, ["Wheat Seed"] = { untranslated = "Wheat Seed", category = nil, group = "Food", description = "Plant to grow wheat.", tagGroups = { "Crop Seed", "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WheatSeedItem", typeID = 0, }, Wheelbarrow = { untranslated = "Wheelbarrow", category = nil, group = "Crafted Objects", description = "Small wheelbarrow for hauling minimal loads.", tagGroups = { "Vehicles", }, maxStack = 100, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x2x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WheelbarrowItem", typeID = 0, }, ["White Bursage Seed"] = { untranslated = "White Bursage Seed", category = nil, group = "Food", description = "Plant to grow a white bursage.", tagGroups = { "Food", "Seeds", }, maxStack = 100, carried = "Backpack", weight = 50, calories = 0, carbs = 0, protein = 0, fat = 0, vitamins = 0, density = 0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WhiteBursageSeedItem", typeID = 0, }, ["Wild Mix"] = { untranslated = "Wild Mix", category = nil, group = "Food", description = "A dressed salad that, with the added sweetness, it's pretty tasty.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 600, calories = 800, carbs = 15, protein = 6, fat = 4, vitamins = 21, density = 5.75, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WildMixItem", typeID = 0, }, ["Wild Stew"] = { untranslated = "Wild Stew", category = nil, group = "Food", description = "A thick stew made with a variety of vegetables.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 500, calories = 1100, carbs = 10, protein = 2, fat = 6, vitamins = 12, density = 2.727272727272727, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WildStewItem", typeID = 0, }, ["Wilted Fiddleheads"] = { untranslated = "Wilted Fiddleheads", category = nil, group = "Food", description = "While a bunch of wilted fiddleheads may seem a bit sad, at least they're nutritious.", tagGroups = { "Charred Green", "Food", }, maxStack = 100, carried = "Backpack", weight = 200, calories = 350, carbs = 4, protein = 1, fat = 0, vitamins = 7, density = 3.428571428571429, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WiltedFiddleheadsItem", typeID = 0, }, ["Wind Turbine"] = { untranslated = "Wind Turbine", category = nil, group = "Crafted Objects", description = "Uses wind to produce electrical power. Requires clear space for 10 blocks in front of the blades for full power generation. Gains a small output boost when placed at higher elevations.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "7x3x10", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WindTurbineItem", typeID = 0, }, Windmill = { untranslated = "Windmill", category = nil, group = "Crafted Objects", description = "Uses wind to produce mechanical power. Requires clear space for 10 blocks in front of the blades for full power generation. Gains a small output boost when placed at higher elevations.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = "Industrial", furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "7x2x7", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WindmillItem", typeID = 0, }, ["Wolf Carcass"] = { untranslated = "Wolf Carcass", category = nil, group = "Natural Resources", description = "A dead wolf.", tagGroups = { "Small Carcass", }, maxStack = 100, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WolfCarcassItem", typeID = 0, }, ["Wood Cart"] = { untranslated = "Wood Cart", category = nil, group = "Crafted Objects", description = "Small cart for hauling small loads.", tagGroups = { "Vehicles", }, maxStack = 100, carried = "Backpack", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x2x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WoodCartItem", typeID = 0, }, ["Wood Pulp"] = { untranslated = "Wood Pulp", category = nil, group = "Items", description = "A byproduct of processing lumber, wood pulp can be burned for Mortar or pressed into paper.", tagGroups = { "Burnable Fuel", "Natural Fiber", }, maxStack = 100, carried = "Backpack", weight = 50, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = 50, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WoodPulpItem", typeID = 0, }, ["Wood Shop Cart"] = { untranslated = "Wood Shop Cart", category = nil, group = "Crafted Objects", description = "A store in a wooden cart, very useful when your customers are far away.", tagGroups = { "Vehicles", }, maxStack = 100, carried = "Backpack", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x3x3", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WoodShopCartItem", typeID = 0, }, ["Wooden Barge"] = { untranslated = "Wooden Barge", category = nil, group = "Crafted Objects", description = "", tagGroups = { "Vehicles", }, maxStack = 100, carried = "Backpack", weight = 20000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "7x9x5", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WoodenBargeItem", typeID = 0, }, ["Wooden Bow"] = { untranslated = "Wooden Bow", category = nil, group = "Items", description = "A primitive ranged weapon for hunting. Requires arrows to fire.", tagGroups = { "Tool", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 1, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WoodenBowItem", typeID = 0, ToolVariant = "Bow", ToolDurability = 200.0, ToolDamage = 1.0, ToolDamageTalent = "HuntingPowerShotTalent", ToolRepairType = "Wood", }, ["Wooden Ceiling Light"] = { untranslated = "Wooden Ceiling Light", category = nil, group = "Housing Objects", description = "A more modern way to light up a room.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "2", roomCategory = "Lighting", furnitureType = "Lights", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WoodenCeilingLightItem", typeID = 0, }, ["Wooden Elevator"] = { untranslated = "Wooden Elevator", category = nil, group = "Crafted Objects", description = "An elevator for transporting loads vertically.", tagGroups = { "Vehicles", }, maxStack = 100, carried = "Backpack", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "4x3x4", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WoodenElevatorItem", typeID = 0, }, ["Wooden Fabric Bed"] = { untranslated = "Wooden Fabric Bed", category = nil, group = "Housing Objects", description = "A much more comfortable bed made with fabric.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "4", roomCategory = "Bedroom", furnitureType = "Bed", repeatsDepreciation = "0.3", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x3x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WoodenFabricBedItem", typeID = 0, }, ["Wooden Floor Lamp"] = { untranslated = "Wooden Floor Lamp", category = nil, group = "Housing Objects", description = "A more modern way to light up a room. This time from the floor.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "2", roomCategory = "Lighting", furnitureType = "Lights", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WoodenFloorLampItem", typeID = 0, }, ["Wooden Frame Landscape"] = { untranslated = "Wooden Frame Landscape", category = nil, group = "Housing Objects", description = "", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "0", roomCategory = "Cultural", furnitureType = "Cultural", repeatsDepreciation = "", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WoodenFrameLandscapeItem", typeID = 0, }, ["Wooden Frame Wide"] = { untranslated = "Wooden Frame Wide", category = nil, group = "Housing Objects", description = "", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "0", roomCategory = "Cultural", furnitureType = "Cultural", repeatsDepreciation = "", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WoodenFrameWideItem", typeID = 0, }, ["Wooden Hoe"] = { untranslated = "Wooden Hoe", category = nil, group = "Items", description = "A crude wooden hoe made for tilling soil.", tagGroups = { "Tool", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 1, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WoodenHoeItem", typeID = 0, ToolVariant = "Hoe", ToolDurability = 150.0, ToolRepairType = "Wood", }, ["Wooden Hull Planks"] = { untranslated = "Wooden Hull Planks", category = nil, group = "Items", description = "Basic wooden boards specially made for ships.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 1500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WoodenHullPlanksItem", typeID = 0, }, ["Wooden Keel"] = { untranslated = "Wooden Keel", category = nil, group = "Items", description = "The backbone of any wooden ships.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WoodenKeelItem", typeID = 0, }, ["Wooden Kitchen Lamp"] = { untranslated = "Wooden Kitchen Lamp", category = nil, group = "Housing Objects", description = "A more modern way to light up a room.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1", roomCategory = "Lighting", furnitureType = "Lights", repeatsDepreciation = "0.5", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WoodenKitchenLampItem", typeID = 0, }, ["Wooden Latrine"] = { untranslated = "Wooden Latrine", category = nil, group = "Housing Objects", description = "A wooden potty.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "1.5", roomCategory = "Bathroom", furnitureType = "Toilet", repeatsDepreciation = "0.1", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "LatrineItem", typeID = 0, }, ["Wooden Mold"] = { untranslated = "Wooden Mold", category = nil, group = "Items", description = "A useful material for hardening, curing, and other various uses.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WoodenMoldItem", typeID = 0, }, ["Wooden Moorage Post"] = { untranslated = "Wooden Moorage Post", category = nil, group = "Crafted Objects", description = "A basic moorage post made from wood to anchor smaller vessels in place.", tagGroups = {}, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WoodenMooragePostItem", typeID = 0, }, ["Wooden Oar"] = { untranslated = "Wooden Oar", category = nil, group = "Items", description = "An important piece of equipment used to give smaller wooden ships momentum.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WoodenOarItem", typeID = 0, }, ["Wooden Rudder"] = { untranslated = "Wooden Rudder", category = nil, group = "Items", description = "If you dont have one of these, you have no control over your heading.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WoodenRudderItem", typeID = 0, }, ["Wooden Shovel"] = { untranslated = "Wooden Shovel", category = nil, group = "Items", description = "A simple wooden shovel made for moving dirt.", tagGroups = { "Tool", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 1, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WoodenShovelItem", typeID = 0, ToolVariant = "Shovel", ToolDurability = 175.0, ToolRepairType = "Wood", ToolCarryCapacity = 1.0, }, ["Wooden Straw Bed"] = { untranslated = "Wooden Straw Bed", category = nil, group = "Housing Objects", description = "A nice, scratchy and horrible uncomfortable bed. But at least it keeps you off the ground.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "3", roomCategory = "Bedroom", furnitureType = "Bed", repeatsDepreciation = "0.4", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x3x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WoodenStrawBedItem", typeID = 0, }, ["Wooden Table Lamp"] = { untranslated = "Wooden Table Lamp", category = nil, group = "Housing Objects", description = "For late night studying. Or working. Or anything, really.", tagGroups = { "Housing", }, maxStack = 1, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = "2", roomCategory = "Lighting", furnitureType = "Lights", repeatsDepreciation = "0.7", materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "1x1x1", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WoodenTableLampItem", typeID = 0, }, ["Wooden Transport Ship"] = { untranslated = "Wooden Transport Ship", category = nil, group = "Crafted Objects", description = "", tagGroups = { "Vehicles", }, maxStack = 100, carried = "Backpack", weight = 20000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "4x8x4", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WoodenTransportShipItem", typeID = 0, }, ["Wooden Wheel"] = { untranslated = "Wooden Wheel", category = nil, group = "Items", description = "A basic wheel for use in early wooden vehicles.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 500, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WoodenWheelItem", typeID = 0, }, ["Wool Carpet"] = { untranslated = "Wool Carpet", category = nil, group = "Blocks", description = "A woven wool floor covering attached to a lumber backing.", tagGroups = { "Constructable", }, maxStack = 20, carried = "Hands", weight = 10000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = 4, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WoolCarpetItem", typeID = 0, }, ["Wool Curtains"] = { untranslated = "Wool Curtains", category = nil, group = "Blocks", description = "Curtains woven using the finest wool. \\n\\n (Only cosmetic does not impact room value.)", tagGroups = { "Constructable", }, maxStack = 20, carried = "Hands", weight = 5000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WoolCurtainsItem", typeID = 0, }, ["Wool Fabric"] = { untranslated = "Wool Fabric", category = nil, group = "Items", description = "Wool fabric is warm and durable, but it can be slightly itchy.", tagGroups = { "Fabric", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WoolFabricItem", typeID = 0, }, ["Wool Yarn"] = { untranslated = "Wool Yarn", category = nil, group = "Items", description = "Spun wool that can be used for knitting, weaving, or sewing.", tagGroups = {}, maxStack = 100, carried = "Backpack", weight = 20, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WoolYarnItem", typeID = 0, }, ["Work Backpack"] = { untranslated = "Work Backpack", category = nil, group = "Clothing", description = "Lighter pack that causes lower calorie consumption.\\n\\n(Decreases calories consumed when using tools by 10\\u0025 and increases max carry weight by 5 kg)", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WorkBackpackItem", typeID = 0, }, ["Work Boots"] = { untranslated = "Work Boots", category = nil, group = "Clothing", description = "Boots designed to be rugged and reduce muscle strain while working.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)\\n\\n(Increases movement speed)", tagGroups = { "Clothes", }, maxStack = 100, carried = "Backpack", weight = 100, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WorkBootsItem", typeID = 0, }, Workbench = { untranslated = "Workbench", category = nil, group = "Work Stations", description = "A bench for the basics and making even more benches.", tagGroups = { "Crafting Table", }, maxStack = 1, carried = "Backpack", weight = 1000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "2x1x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WorkbenchItem", typeID = 0, }, ["Worldly Donut"] = { untranslated = "Worldly Donut", category = nil, group = "Food", description = "Understand this, and you will understand a lot.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 200, calories = 750, carbs = 15, protein = 2, fat = 17, vitamins = 2, density = 4.8, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "WorldlyDonutItem", typeID = 0, }, Yeast = { untranslated = "Yeast", category = nil, group = "Food", description = "A fungus that acts as an amazing leavening agent.", tagGroups = { "Food", }, maxStack = 100, carried = "Backpack", weight = 100, calories = 60, carbs = 0, protein = 8, fat = 0, vitamins = 7, density = 25.0, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = nil, mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "YeastItem", typeID = 0, }, ["Zoning Office"] = { untranslated = "Zoning Office", category = nil, group = "Work Stations", description = "Allows the creation of District Maps, which define a set of districts. Districts can then be specified in laws and other civic actions.", tagGroups = { "Government", }, maxStack = 1, carried = "Backpack", weight = 2000, calories = nil, carbs = nil, protein = nil, fat = nil, vitamins = nil, density = nil, fuel = nil, yield = nil, currency = nil, skillValue = nil, roomCategory = nil, furnitureType = nil, repeatsDepreciation = nil, materialTier = nil, fuelsUsed = nil, gridRadius = nil, energyUsed = nil, energyProduced = nil, energyType = nil, fluidsUsed = nil, fluidsProduced = nil, validTalents = nil, footprint = "3x2x2", mobile = nil, roomSizeReq = nil, roomMatReq = nil, roomContainReq = nil, inventorySlots = nil, inventoryMaxWeight = nil, inventoryRestrictions = nil, NutrientElement = nil, type = "ZoningOfficeItem", typeID = 0, }, }, tags = { ["Advanced Research"] = { "Agriculture Research Paper Advanced", "Culinary Research Paper Advanced", "Dendrology Research Paper Advanced", "Engineering Research Paper Advanced", "Geology Research Paper Advanced", "Metallurgy Research Paper Advanced", }, ["Advanced Upgrade"] = { "Advanced Upgrade 1", "Advanced Upgrade 2", "Advanced Upgrade 3", "Advanced Upgrade 4", }, ["Animal Skin"] = { "Fur Pelt", "Leather Hide", }, ["Ashlar Stone"] = { "Ashlar Basalt", "Ashlar Gneiss", "Ashlar Granite", "Ashlar Limestone", "Ashlar Sandstone", "Ashlar Shale", }, ["Baked Food"] = { "Baked Agave", "Baked Beet", "Baked Corn", "Baked Heart Of Palm", "Baked Roast", "Baked Taro", "Baked Tomato", "Camas Bulb Bake", }, ["Baked Vegetable"] = { "Baked Agave", "Baked Beet", "Baked Corn", "Baked Heart Of Palm", "Baked Taro", "Baked Tomato", "Camas Bulb Bake", }, ["Basic Research"] = { "Culinary Research Paper Basic", "Dendrology Research Paper Basic", "Gathering Research Paper Basic", "Geology Research Paper Basic", "Metallurgy Research Paper Basic", }, ["Basic Upgrade"] = { "Basic Upgrade 1", "Basic Upgrade 2", "Basic Upgrade 3", "Basic Upgrade 4", }, Bread = { "Bread", "Camas Bread", }, ["Burnable Fuel"] = { "Arrow", "Birch Log", "Board", "Cedar Log", "Ceiba Log", "Charcoal", "Crushed Coal", "Fir Log", "Hardwood Board", "Hardwood Hewn Log", "Hardwood Lumber", "Hewn Log", "Joshua Log", "Lumber", "Oak Log", "Palm Log", "Paper", "Plant Fibers", "Redwood Log", "Saguaro Rib", "Softwood Board", "Softwood Hewn Log", "Softwood Lumber", "Spruce Log", "Wood Pulp", }, ["Campfire Salad"] = { "Beet Campfire Salad", "Fern Campfire Salad", "Jungle Campfire Salad", "Root Campfire Salad", }, ["Charred Fruit"] = { "Charred Cactus Fruit", "Charred Papaya", "Charred Pineapple", }, ["Charred Green"] = { "Charred Agave", "Charred Fireweed Shoots", "Wilted Fiddleheads", }, ["Charred Vegetable"] = { "Charred Beans", "Charred Beet", "Charred Camas Bulb", "Charred Corn", "Charred Heart Of Palm", "Charred Mushrooms", "Charred Taro", "Charred Tomato", }, Clothes = { "Bandana", "Basic Backpack", "Bearpack", "Big Backpack", "Builder Boots", "Builder Gloves", "Builder Helmet", "Builder Overalls", "Builder Shirt", "Bycocket", "Camo Pants", "Camo Shirt", "Capris", "Carbide Helmet Lamp", "Chef Hat", "Chef Pants", "Chef Shirt", "Chef Shoes", "Cloth Belt", "Cloth Cape", "Derpy Hat", "Explorer Boots", "Explorer Gloves", "Explorer Hat", "Explorer Pants", "Explorer Shirt", "Farmer Boots", "Farmer Gloves", "Farmer Hat", "Farmer Overalls", "Farmer Shirt", "Garden Boots", "Gigot Sleeve Shirt", "Henley", "Light Backpack", "Low Top Shoes", "Muffin Hat", "Oil Head Lamp", "Primitive Canvas Boots", "Primitive Canvas Pants", "Primitive Canvas Shorts", "Primitive Fur Belt", "Primitive Leather Boots", "Primitive Leather Pants", "Primitive Leather Shirt", "Primitive Leather Shorts", "Running Shoes", "Sandals", "Shipwright Hat", "Shipwright Overalls", "Shipwright Sandals", "Shipwright Shirt", "Shorts", "Smith Apron", "Smith Bandana", "Smith Boots", "Smith Gloves", "Smith Pants", "Smith Shirt", "Square Belt", "Tailor Bowler Hat", "Tailor Pants", "Tailor Shirt", "Tailor Shoes", "Tall Boots", "Trapper Fur Hat", "Trapper Leather Hat", "Trousers", "Tunic", "Villagers Cowl Lowered", "Villagers Cowl Raised", "Wanderers Hood Lowered", "Wanderers Hood Raised", "Work Backpack", "Work Boots", }, Coal = { "Charcoal", "Crushed Coal", }, ["Composite Lumber"] = { "Composite Birch Lumber", "Composite Cedar Lumber", "Composite Ceiba Lumber", "Composite Fir Lumber", "Composite Joshua Lumber", "Composite Lumber", "Composite Oak Lumber", "Composite Palm Lumber", "Composite Redwood Lumber", "Composite Saguaro Lumber", "Composite Spruce Lumber", }, ["Concentrated Ore"] = { "Copper Concentrate", "Gold Concentrate", "Iron Concentrate", }, Concrete = { "Reinforced Concrete", }, Constructable = { "Ashlar Basalt", "Ashlar Gneiss", "Ashlar Granite", "Ashlar Limestone", "Ashlar Sandstone", "Ashlar Shale", "Asphalt Concrete", "Brick", "Composite Birch Lumber", "Composite Cedar Lumber", "Composite Ceiba Lumber", "Composite Fir Lumber", "Composite Joshua Lumber", "Composite Lumber", "Composite Oak Lumber", "Composite Palm Lumber", "Composite Redwood Lumber", "Composite Saguaro Lumber", "Composite Spruce Lumber", "Corrugated Steel", "Cotton Carpet", "Cotton Curtains", "Dirt Ramp", "Flat Steel", "Framed Glass", "Glass", "Hardwood Hewn Log", "Hardwood Lumber", "Hewn Log", "Lumber", "Mortared Granite", "Mortared Limestone", "Mortared Sandstone", "Mortared Stone", "Nylon Carpet", "Nylon Curtains", "Reinforced Concrete", "Softwood Hewn Log", "Softwood Lumber", "Stone Road", "Wool Carpet", "Wool Curtains", }, ["Crafting Table"] = { "Advanced Carpentry Table", "Advanced Masonry Table", "Advanced Tailoring Table", "Anvil", "Arrastra", "Assembly Line", "Automatic Loom", "Bakery Oven", "Blacksmith Table", "Blast Furnace", "Bloomery", "Butchery Table", "Campfire", "Carpentry Table", "Cast Iron Stove", "Cement Kiln", "Computer Lab", "Electric Lathe", "Electric Machinist Table", "Electric Planer", "Electric Stamping Press", "Electronics Assembly", "Farmers Table", "Fiber Scutching Station", "Fish Rack", "Fishery", "Fletching Table", "Froth Floatation Cell", "Glassworks", "Grindstone", "Jaw Crusher", "Kiln", "Kitchen", "Laboratory", "Lathe", "Loom", "Machinist Table", "Masonry Table", "Medium Shipyard", "Mill", "Oil Refinery", "Pottery Table", "Power Hammer", "Pump Jack", "Robotic Assembly Line", "Rocker Box", "Rolling Mill", "Sawmill", "Screening Machine", "Screw Press", "Sensor Based Belt Sorter", "Shaper", "Small Paper Machine", "Small Shipyard", "Spin Melter", "Stamp Mill", "Stove", "Tailoring Table", "Tool Bench", "Wainwright Table", "Workbench", }, Crop = { "Beans", "Camas Bulb", "Cotton Boll", "Flax Stem", "Kelp", "Plant Fibers", "Rice", }, ["Crop Seed"] = { "Agave Seed", "Amanita Mushroom Spores", "Beans", "Beet Seed", "Bolete Mushroom Spores", "Camas Bulb", "Cookeina Mushroom Spores", "Corn Seed", "Crimini Mushroom Spores", "Fern Spore", "Fireweed Seed", "Flax Seed", "Huckleberry Seed", "Papaya Seed", "Pineapple Seed", "Prickly Pear Seed", "Pumpkin Seed", "Rice", "Sunflower Seed", "Taro Seed", "Tomato Seed", "Wheat Seed", }, ["Crushed Rock"] = { "Crushed Basalt", "Crushed Gneiss", "Crushed Granite", "Crushed Limestone", "Crushed Mixed Rock", "Crushed Sandstone", "Crushed Shale", "Crushed Slag", }, Excavatable = { "Basalt", "Clay", "Coal", "Copper Concentrate", "Copper Ore", "Crushed Basalt", "Crushed Coal", "Crushed Copper Ore", "Crushed Gneiss", "Crushed Gold Ore", "Crushed Granite", "Crushed Iron Ore", "Crushed Limestone", "Crushed Mixed Rock", "Crushed Sandstone", "Crushed Shale", "Crushed Slag", "Gneiss", "Gold Concentrate", "Gold Ore", "Granite", "Iron Concentrate", "Iron Ore", "Limestone", "Sandstone", "Shale", "Slag", }, Fabric = { "Cloth", "Cotton Fabric", "Linen Fabric", "Nylon Fabric", "Wool Fabric", }, Fat = { "Flaxseed Oil", "Oil", "Tallow", }, Fertilizer = { "Berry Extract Fertilizer", "Blood Meal Fertilizer", "Camas Ash Fertilizer", "Composite Filler", "Compost Fertilizer", "Fiber Filler", "Hide Ash Fertilizer", "Pelt Fertilizer", "Phosphate Fertilizer", "Pulp Filler", }, ["Fertilizer Filler"] = { "Composite Filler", "Fiber Filler", "Pulp Filler", }, Fish = { "Bass", "Blue Shark", "Cod", "Moon Jellyfish", "Pacific Sardine", "Salmon", "Trout", "Tuna", }, Food = { "Acorn", "Acorn Powder", "Agave Leaves", "Agave Seed", "Agouti Enchiladas", "Amanita Mushroom Spores", "Amanita Mushrooms", "Arctic Willow Seed", "Autumn Stew", "Baked Agave", "Baked Beet", "Baked Corn", "Baked Heart Of Palm", "Baked Meat", "Baked Roast", "Baked Taro", "Baked Tomato", "Banh Xeo", "Bannock", "Barrel Cactus Seed", "Basic Salad", "Bean Paste", "Bean Sprout", "Beans", "Bear SUPREME", "Bearclaw", "Beet", "Beet Campfire Salad", "Beet Greens", "Beet Seed", "Big Bluestem Seed", "Birch Seed", "Bison Chow Fun", "Boiled Grains", "Boiled Rice", "Boiled Sausage", "Bolete Mushroom Spores", "Bolete Mushrooms", "Bread", "Bullrush Seed", "Bunchgrass Seed", "Camas Bread", "Camas Bulb", "Camas Bulb Bake", "Camas Paste", "Campfire Roast", "Cedar Seed", "Ceiba Seed", "Cereal Germ", "Charred Agave", "Charred Beans", "Charred Beet", "Charred Cactus Fruit", "Charred Camas Bulb", "Charred Corn", "Charred Fireweed Shoots", "Charred Fish", "Charred Heart Of Palm", "Charred Meat", "Charred Mushrooms", "Charred Papaya", "Charred Pineapple", "Charred Sausage", "Charred Taro", "Charred Tomato", "Clam Chowder", "Cookeina Mushroom Spores", "Cookeina Mushrooms", "Corn", "Corn Fritters", "Corn Seed", "Cornmeal", "Cotton Seed", "Creosote Bush Seed", "Creosote Flower", "Crimini Mushroom Spores", "Crimini Mushrooms", "Crimson Salad", "Crispy Bacon", "Dried Fish", "Dried Meat", "Dwarf Willow Seed", "Elk Taco", "Elk Wellington", "Fantastic Forest Pizza", "Fern Campfire Salad", "Fern Spore", "Fiddleheads", "Field Campfire Stew", "Filmy Fern Spore", "Fir Seed", "Fireweed Seed", "Fireweed Shoots", "Fish N Chips", "Flatbread", "Flax Seed", "Flaxseed Oil", "Flour", "Fried Camas", "Fried Fiddleheads", "Fried Hare Haunches", "Fried Hearts Of Palm", "Fried Taro", "Fried Tomatoes", "Fruit Muffin", "Fruit Salad", "Fruit Tart", "Giant Cactus Fruit", "Grass Seed", "Heart Of Palm", "Hearty Hometown Pizza", "Heliconia Seed", "Hosomaki", "Huckleberries", "Huckleberry Extract", "Huckleberry Fritter", "Huckleberry Pie", "Huckleberry Seed", "Infused Oil", "Jointfir Seed", "Joshua Seed", "Jungle Campfire Salad", "Jungle Campfire Stew", "Kelpy Crab Roll", "King Fern Spore", "Lattice Mushroom Spores", "Leavened Dough", "Loaded Taro Fries", "Lupine Seed", "Macarons", "Meat Pie", "Meat Stock", "Meaty Stew", "Millionaires Salad", "Mochi", "Ocean Spray Seed", "Oil", "Orchid", "Orchid Seed", "Palm Seed", "Papaya", "Papaya Seed", "Pastry Dough", "Phad Thai", "Pineapple", "Pineapple Friend Rice", "Pineapple Seed", "Pirozhok", "Poke Bowl", "Prepared Meat", "Prickly Pear Fruit", "Prickly Pear Seed", "Prime Cut", "Pumpkin", "Pumpkin Seed", "Pupusas", "Raw Bacon", "Raw Fish", "Raw Meat", "Raw Roast", "Raw Sausage", "Redwood Seed", "Rice", "Rice Flour", "Rice Noodles", "Roast Pumpkin", "Root Campfire Salad", "Root Campfire Stew", "Saguaro Seed", "Saxifrage Seed", "Scrap Meat", "Seagrass Seed", "Seared Meat", "Seeded Camas Roll", "Sensuous Sea Pizza", "Shark Fillet Soup", "Simmered Meat", "Simple Syrup", "Smooth Gut Noodle Roll", "Spiky Roll", "Spruce Seed", "Stuffed Turkey", "Sugar", "Sugarcane", "Sun Cheese", "Sunflower", "Sunflower Seed", "Sweet Deer Jerky", "Sweet Salad", "Tallow", "Taro Fries", "Taro Root", "Taro Seed", "Tasty Tropical Pizza", "Tomato", "Tomato Seed", "Topped Porridge", "Tortilla", "Trillium Flower", "Trillium Seed", "Vegetable Medley", "Vegetable Soup", "Vegetable Stock", "Waterweed Seed", "Wheat", "Wheat Seed", "White Bursage Seed", "Wild Mix", "Wild Stew", "Wilted Fiddleheads", "Worldly Donut", "Yeast", }, ["Fried Vegetable"] = { "Fried Camas", "Fried Fiddleheads", "Fried Hearts Of Palm", "Fried Taro", "Fried Tomatoes", }, Fruit = { "Giant Cactus Fruit", "Huckleberries", "Papaya", "Pineapple", "Prickly Pear Fruit", "Pumpkin", }, Fungus = { "Amanita Mushrooms", "Bolete Mushrooms", "Cookeina Mushrooms", "Crimini Mushrooms", }, Gear = { "Iron Gear", "Steel Gear", }, Government = { "Amendments", "Ballot Box", "Board Of Elections", "Capitol", "Census Bureau", "Country Foundation", "Court Table", "Embassy Desk", "Executive Office", "Federation Foundation", "Government Office", "Immigration Desk", "Large Court", "Outpost Table", "Printing Press", "Settlement Crafting Table", "Small Court", "Stenographers Table", "Town Foundation", "Treasury", "Zoning Office", }, Grain = { "Rice", "Wheat", }, Greens = { "Agave Leaves", "Beet Greens", "Fiddleheads", "Fireweed Shoots", }, Hardwood = { "Birch Log", "Ceiba Log", "Oak Log", }, ["Hardwood Lumber"] = { "Composite Birch Lumber", "Composite Ceiba Lumber", "Composite Oak Lumber", }, ["Hewn Log"] = { "Hardwood Hewn Log", "Hewn Log", "Softwood Hewn Log", }, Housing = { "Adorned Ashlar Basalt Bench", "Adorned Ashlar Basalt Chair", "Adorned Ashlar Basalt Table", "Adorned Ashlar Stone Bench", "Adorned Ashlar Stone Chair", "Adorned Ashlar Stone Table", "Ashlar Basalt Bench", "Ashlar Basalt Chair", "Ashlar Basalt Fireplace", "Ashlar Basalt Table", "Ashlar Large Basalt Fountain", "Ashlar Large Stone Fountain", "Ashlar Small Basalt Fountain", "Ashlar Small Stone Fountain", "Ashlar Stone Bench", "Ashlar Stone Chair", "Ashlar Stone Fireplace", "Ashlar Stone Table", "Bakery Oven", "Bathtub", "Bison Mount", "Bookshelf", "Brazier", "Brick Fireplace", "Butchery Table", "Candle Stand", "Carved Pumpkin", "Cast Iron Bed", "Cast Iron Bench", "Cast Iron Chair", "Cast Iron Royal Bed", "Cast Iron Stove", "Cast Iron Table", "Ceiling Candle", "Composite Birch Bench", "Composite Birch Chair", "Composite Birch Table", "Composite Hardwood Bench", "Composite Hardwood Chair", "Composite Hardwood Table", "Composite Lumber Bench", "Composite Lumber Chair", "Composite Lumber Table", "Copper Frame Landscape", "Copper Frame Wide", "Couch", "Country Foundation", "Decorative Anchor", "Decorative Glass Buoy Blue", "Decorative Glass Buoy Red", "Decorative Hanging Buoy", "Decorative Life Preserver", "Decorative Ship Wheel", "Electric Wall Lamp", "Elk Mount", "Federation Foundation", "Galaxy Vase", "Goat Mount", "Gold Frame Landscape", "Gold Frame Wide", "Hardwood Lumber Dresser", "Hewn Bench", "Hewn Chair", "Hewn Dresser", "Hewn Nightstand", "Hewn Softwood Bench", "Hewn Softwood Chair", "Hewn Softwood Table", "Hewn Table", "Icebox", "Iron Frame Landscape", "Iron Frame Wide", "Kitchen", "Large Bath Mat", "Large Cotton Bunting Red", "Large Cotton Bunting Regal", "Large Festive Paper Lantern", "Large Nylon Bunting Green", "Large Nylon Bunting Purple", "Large Paper Lantern", "Lighthouse Lamp", "Limestone Bison Statue", "Limestone Otter Statue", "Limestone Owl Statue", "Limestone Wolf Statue", "Lumber Bench", "Lumber Chair", "Lumber Dresser", "Lumber Table", "Mill", "Modern Double Street Light", "Modern Street Light", "Mortared Granite Bench", "Mortared Granite Chair", "Mortared Granite Fireplace", "Mortared Granite Table", "Mortared Stone Bench", "Mortared Stone Chair", "Mortared Stone Fireplace", "Mortared Stone Table", "Nylon Futon Bed", "Nylon Futon Couch", "Orange Vase", "Ornate Gold Frame Landscape", "Ornate Gold Frame Wide", "Ornate Iron Frame Landscape", "Ornate Iron Frame Wide", "Ornate Wooden Frame Landscape", "Ornate Wooden Frame Wide", "Padded Chair", "Plant Vase", "Purple Vase", "Red Vase", "Refrigerator", "Round Pot", "Rug Large", "Rug Medium", "Rug Small", "Salt Basket", "Sheep Mount", "Shelf Cabinet", "Sink", "Small Bath Mat", "Small Cotton Bunting Red", "Small Cotton Bunting Regal", "Small Nylon Bunting Green", "Small Nylon Bunting Purple", "Small Paper Lantern", "Small Sink", "Softwood Lumber Bench", "Softwood Lumber Chair", "Softwood Lumber Dresser", "Softwood Lumber Table", "Square Pot", "Steel Abstract Fixture", "Steel Ceiling Light", "Steel Floor Lamp", "Steel Hanging Fixture", "Steel Hanging Lamp", "Steel Kitchen Lamp", "Steel Searchlight", "Steel Square Fixture", "Steel Table Lamp", "Stone Brazier", "Stove", "Streetlamp", "Stuffed Alligator", "Stuffed Bison", "Stuffed Elk", "Stuffed Goat", "Stuffed Jaguar", "Stuffed Wolf", "Swirl Vase", "Tallow Candle", "Tallow Lamp", "Tallow Wall Lamp", "Toilet", "Torch Stand", "Towel Rack", "Town Bell", "Town Foundation", "Upholstered Chair", "Upholstered Couch", "Wall Candle", "Washboard", "Washing Machine", "Wooden Ceiling Light", "Wooden Fabric Bed", "Wooden Floor Lamp", "Wooden Frame Landscape", "Wooden Frame Wide", "Wooden Kitchen Lamp", "Wooden Latrine", "Wooden Straw Bed", "Wooden Table Lamp", }, ["Large Fish"] = { "Blue Shark", "Tuna", }, ["Liquid Fuel"] = { "Biodiesel", "Gasoline", }, Lumber = { "Hardwood Lumber", "Lumber", "Softwood Lumber", }, ["Marine Life"] = { "Clam", "Urchin", }, ["Medium Carcass"] = { "Alligator Carcass", "Bighorn Carcass", "Deer Carcass", "Elk Carcass", "Jaguar Carcass", "Mountain Goat Carcass", }, ["Medium Fish"] = { "Bass", "Cod", "Salmon", "Trout", }, ["Medium Leather Carcass"] = { "Alligator Carcass", "Deer Carcass", "Elk Carcass", "Jaguar Carcass", }, ["Medium Wooly Carcass"] = { "Bighorn Carcass", "Mountain Goat Carcass", }, Metal = { "Copper Bar", "Gold Bar", "Iron Bar", "Steel Bar", }, ["Modern Research"] = { "Agriculture Research Paper Modern", "Culinary Research Paper Modern", "Dendrology Research Paper Modern", "Engineering Research Paper Modern", "Geology Research Paper Modern", "Metallurgy Research Paper Modern", }, ["Modern Upgrade"] = { "Modern Upgrade 1", "Modern Upgrade 2", "Modern Upgrade 3", "Modern Upgrade 4", }, ["Mortared Stone"] = { "Mortared Granite", "Mortared Limestone", "Mortared Sandstone", "Mortared Stone", }, ["Natural Fiber"] = { "Kelp", "Plant Fibers", "Wood Pulp", }, Oil = { "Flaxseed Oil", "Oil", }, Ore = { "Coal", "Copper Ore", "Gold Ore", "Iron Ore", }, Petals = { "Creosote Flower", "Orchid", "Trillium Flower", }, ["Raw Food"] = { "Agave Leaves", "Bean Sprout", "Beans", "Beet", "Beet Greens", "Bolete Mushrooms", "Camas Bulb", "Cookeina Mushrooms", "Corn", "Crimini Mushrooms", "Fiddleheads", "Fireweed Shoots", "Giant Cactus Fruit", "Heart Of Palm", "Huckleberries", "Papaya", "Pineapple", "Prickly Pear Fruit", "Pumpkin", "Rice", "Taro Root", "Tomato", "Wheat", }, Research = { "Agriculture Research Paper Advanced", "Agriculture Research Paper Modern", "Culinary Research Paper Advanced", "Culinary Research Paper Basic", "Culinary Research Paper Modern", "Dendrology Research Paper Advanced", "Dendrology Research Paper Basic", "Dendrology Research Paper Modern", "Engineering Research Paper Advanced", "Engineering Research Paper Modern", "Gathering Research Paper Basic", "Geology Research Paper Advanced", "Geology Research Paper Basic", "Geology Research Paper Modern", "Metallurgy Research Paper Advanced", "Metallurgy Research Paper Basic", "Metallurgy Research Paper Modern", }, Road = { "Asphalt Concrete", "Stone Road", }, ["Road Type"] = { "Asphalt Concrete", "Stone Road", }, Rock = { "Basalt", "Gneiss", "Granite", "Limestone", "Sandstone", "Shale", "Stone", }, Root = { "Beet", "Camas Bulb", "Taro Root", }, Salad = { "Basic Salad", "Fruit Salad", }, Seeds = { "Acorn", "Agave Seed", "Amanita Mushroom Spores", "Arctic Willow Seed", "Barrel Cactus Seed", "Beans", "Beet Seed", "Big Bluestem Seed", "Birch Seed", "Bolete Mushroom Spores", "Bullrush Seed", "Bunchgrass Seed", "Camas Bulb", "Cedar Seed", "Ceiba Seed", "Cookeina Mushroom Spores", "Corn Seed", "Cotton Seed", "Creosote Bush Seed", "Crimini Mushroom Spores", "Dwarf Willow Seed", "Fern Spore", "Filmy Fern Spore", "Fir Seed", "Fireweed Seed", "Flax Seed", "Grass Seed", "Heliconia Seed", "Huckleberry Seed", "Jointfir Seed", "Joshua Seed", "King Fern Spore", "Lattice Mushroom Spores", "Lupine Seed", "Ocean Spray Seed", "Orchid Seed", "Palm Seed", "Papaya Seed", "Pineapple Seed", "Prickly Pear Seed", "Pumpkin Seed", "Redwood Seed", "Rice", "Saguaro Seed", "Saxifrage Seed", "Seagrass Seed", "Spruce Seed", "Sugarcane", "Sunflower Seed", "Taro Seed", "Tomato Seed", "Trillium Seed", "Waterweed Seed", "Wheat Seed", "White Bursage Seed", }, Silica = { "Crushed Granite", "Crushed Sandstone", }, ["Skill Books"] = { "Advanced Baking Skill Book", "Advanced Cooking Skill Book", "Advanced Masonry Skill Book", "Advanced Smelting Skill Book", "Baking Skill Book", "Basic Engineering Skill Book", "Blacksmith Skill Book", "Butchery Skill Book", "Carpentry Skill Book", "Composites Skill Book", "Cooking Skill Book", "Cutting Edge Cooking Skill Book", "Electronics Skill Book", "Farming Skill Book", "Fertilizers Skill Book", "Glassworking Skill Book", "Industry Skill Book", "Masonry Skill Book", "Mechanics Skill Book", "Milling Skill Book", "Oil Drilling Skill Book", "Paper Milling Skill Book", "Pottery Skill Book", "Shipwright Skill Book", "Smelting Skill Book", "Tailoring Skill Book", }, ["Skill Scrolls"] = { "Advanced Baking Skill Scroll", "Advanced Cooking Skill Scroll", "Advanced Masonry Skill Scroll", "Advanced Smelting Skill Scroll", "Baking Skill Scroll", "Basic Engineering Skill Scroll", "Blacksmith Skill Scroll", "Butchery Skill Scroll", "Carpentry Skill Scroll", "Composites Skill Scroll", "Cooking Skill Scroll", "Cutting Edge Cooking Skill Scroll", "Electronics Skill Scroll", "Farming Skill Scroll", "Fertilizers Skill Scroll", "Glassworking Skill Scroll", "Industry Skill Scroll", "Masonry Skill Scroll", "Mechanics Skill Scroll", "Milling Skill Scroll", "Oil Drilling Skill Scroll", "Paper Milling Skill Scroll", "Pottery Skill Scroll", "Shipwright Skill Scroll", "Smelting Skill Scroll", "Tailoring Skill Scroll", }, ["Small Carcass"] = { "Coyote Carcass", "Fox Carcass", "Wolf Carcass", }, ["Small Fish"] = { "Crab Carcass", "Moon Jellyfish", }, Softwood = { "Cedar Log", "Fir Log", "Redwood Log", "Spruce Log", }, ["Softwood Lumber"] = { "Composite Cedar Lumber", "Composite Fir Lumber", "Composite Redwood Lumber", }, ["Tiny Carcass"] = { "Agouti Carcass", "Hare Carcass", "Otter Carcass", "Prairie Dog Carcass", "Snapping Turtle Carcass", "Turkey Carcass", }, ["Tiny Fur Carcass"] = { "Agouti Carcass", "Otter Carcass", }, ["Tiny Leather Carcass"] = { "Prairie Dog Carcass", "Snapping Turtle Carcass", "Turkey Carcass", }, Tool = { "Chainsaw", "Claim Tool", "Composite Bow", "Fishing Pole", "Flax Trawler Net", "Handheld Camera", "Iron Axe", "Iron Hammer", "Iron Hoe", "Iron Machete", "Iron Pickaxe", "Iron Road Tool", "Iron Rock Drill", "Iron Shovel", "Iron Sickle", "Modern Axe", "Modern Hammer", "Modern Hoe", "Modern Machete", "Modern Pickaxe", "Modern Rock Drill", "Modern Scythe", "Modern Shovel", "Nylon Trawler Net", "Recurve Bow", "Steam Tractor Harvester", "Steam Tractor Plow", "Steam Tractor Sower", "Steel Axe", "Steel Hammer", "Steel Hoe", "Steel Machete", "Steel Pickaxe", "Steel Shovel", "Steel Sickle", "Stone Axe", "Stone Hammer", "Stone Machete", "Stone Pickaxe", "Stone Road Tool", "Stone Sickle", "Wooden Bow", "Wooden Hoe", "Wooden Shovel", }, Torch = { "Torch", }, Upgrade = { "Advanced Baking Upgrade", "Advanced Cooking Upgrade", "Advanced Masonry Upgrade", "Advanced Smelting Upgrade", "Advanced Upgrade 1", "Advanced Upgrade 2", "Advanced Upgrade 3", "Advanced Upgrade 4", "Baking Upgrade", "Basic Engineering Upgrade", "Basic Upgrade 1", "Basic Upgrade 2", "Basic Upgrade 3", "Basic Upgrade 4", "Blacksmith Advanced Upgrade", "Blacksmith Upgrade", "Butchery Upgrade", "Campfire Cooking Upgrade", "Carpentry Advanced Upgrade", "Carpentry Basic Upgrade", "Composites Upgrade", "Cooking Upgrade", "Cutting Edge Cooking Upgrade", "Electronics Upgrade", "Farming Upgrade", "Fertilizers Upgrade", "Gathering Advanced Upgrade", "Gathering Basic Upgrade", "Glassworking Advanced Upgrade", "Glassworking Modern Upgrade", "Hunting Upgrade", "Industry Upgrade", "Logging Advanced Upgrade", "Logging Basic Upgrade", "Masonry Advanced Upgrade", "Masonry Basic Upgrade", "Mechanics Advanced Upgrade", "Mechanics Modern Upgrade", "Milling Upgrade", "Mining Advanced Upgrade", "Mining Basic Upgrade", "Mining Modern Upgrade", "Modern Upgrade 1", "Modern Upgrade 2", "Modern Upgrade 3", "Modern Upgrade 4", "Oil Drilling Upgrade", "Paper Milling Upgrade", "Pottery Upgrade", "Shipwright Advanced Upgrade", "Shipwright Basic Upgrade", "Smelting Basic Upgrade", "Smelting Upgrade", "Tailoring Basic Upgrade", "Tailoring Modern Upgrade", }, Vegetable = { "Beans", "Beet", "Camas Bulb", "Corn", "Heart Of Palm", "Taro Root", "Tomato", }, Vehicles = { "Crane", "Excavator", "Hand Plow", "Industrial Barge", "Industrial Elevator", "Large Canoe", "Medium Fishing Trawler", "Powered Cart", "Skid Steer", "Small Canoe", "Small Wood Cart", "Small Wooden Boat", "Steam Tractor", "Steam Truck", "Trailer Truck", "Truck", "Wheelbarrow", "Wood Cart", "Wood Shop Cart", "Wooden Barge", "Wooden Elevator", "Wooden Transport Ship", }, Wood = { "Birch Log", "Cedar Log", "Ceiba Log", "Fir Log", "Joshua Log", "Oak Log", "Palm Log", "Redwood Log", "Saguaro Rib", "Spruce Log", }, ["Wood Board"] = { "Board", "Hardwood Board", "Softwood Board", }, }, }