Tools
There are many tools to use within the world of Eco. Keep in mind, that in order to obtain certain resources, you MUST use the designated tool to collect them.
Tiers
The different tool tiers differ by how many calories you use per action.
For example, the wooden shovel takes 50 calories per dig action. An iron shovel takes only 5 calories.
Damaged Tools
Damaged/broken tools can still be used, but the calorie cost of using them drastically increases (5x). Tools can be repaired at the Tool Bench.
Types of tools
Axe
The Axe is a tool used for chopping Trees.
There are various tiers of axe that are available, and each one is craftable.
Bow
The Bow is used to hunt animals for meat. For it to be used, the player must have a collection of arrows in their inventory.
A free Bow is provided upon first leveling up the Hunting skill in the Hunter skill tree. Further bows can be crafted at a Workbench.
Hammer
The hammer is used to break crafted blocks.
Hoe
The hoe is used for tilling the ground in order to plant seeds.
Pickaxe
The pickaxe is used to mine stone and other raw materials from the planet.
Soil Sampler
The Soil Sampler gives a reading of the ground in the nearby area.
Road Tool
The Road Tool (previously known as Road Tamper) is used to create dirt roads. The Road Tool is a way of making roads. Using the tool on dirt will turn that block into a Dirt Road. The Steel Road Tool is an upgraded version of the Stone Road Tool.
Dirt roads will dry out in Desert biomes, but their respective Ramp won't.
Scythe
The Scythe or Sickle is a tool used to harvest Wheat, Plant Fibers, Bunchgrass and other plants. The Scythe costs 20 calories per plant harvested for each use (eg if you harvest 2 plants with one swing it will cost 40 calories total). Leveling up the Farming skill in the Agriculture tree will reduce its calorie usage.
Shovel
The shovel is used to dig up grass, dirt, and sand.
Machete
The machete is used to clear plants quickly.