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== Beta == | == Beta == | ||
=== v9.4.0 === | |||
'''Release Date:''' 2021-08-20 | |||
{| class="wikitable mw-collapsible" | |||
! colspan="1" |Changelog | |||
|- | |||
| | |||
'''Features''' | |||
* Power Generation Updates | |||
* New Hairstyles and Outfits | |||
* Animated Emotes & Third Person Camera Improvements | |||
* New Food Content | |||
* Exhaustion System for Public Servers | |||
* Eco RCON Support | |||
'''Optimization''' | |||
* Optimized LOD system for rendering objects in the distance | |||
* Optimization calculations involving large deeds especially when unclaiming | |||
* Optimized the database system that results in faster performance and smaller file sizes | |||
* Reduced server impact for civics ticks and room value calculations that will result in less lag spikes for large servers during these times | |||
* Optimized logic for frequent plant spawner calculations | |||
* Optimized interactions when mining with Improved Tool Strength talent | |||
* Optimized calculations that occurred when sea level rise was occurring | |||
* Fixed memory leak when highlighting a block | |||
'''General Improvements''' | |||
* New Prairie Dog animal that lives in the grasslands | |||
* Improved visual effects when harvesting plants | |||
* Improved logic for Elevator Call Post so it will control the closest elevator and no others | |||
* You can now sit on either side of a bench (or any seat with no back) | |||
* Reduced frequency for shouting "Timber" while logging, though it will always occur if no trees have been cut in the past 30 minutes | |||
* Improved audio when a tree is falling | |||
* Graphics improvements in less well-lit areas to improve contrast | |||
* Improved property overlay visibility at different light conditions | |||
* Expanded inventory sounds to include picking up items | |||
* Fuel storage is no longer linked by default when placing stores and crafting tables | |||
* Added ability to join servers via a weblink. For full details check the related wiki article | |||
* Added an automatic server backup before migration to an upgraded version starts | |||
* Added a new error message when failing to start a server if the cause is that the save is corrupted | |||
* Chat API has been reintroduced and now endpoints require admin authentication | |||
* Meat category in Ecopedia renamed to Raw Meat | |||
* Papaya now categorized as plant in Ecopedia, while Saguaro Cactus is now categorized as a tree | |||
* Improved animations in images for server categories in server browser | |||
'''Balance Changes''' | |||
* Player movement speed increased by 10% | |||
* Small Wood Cart is now crafted by Logging specialty | |||
* Plants will only spread if there is a living member of the species nearby | |||
* New progression for which specialties craft Modern Upgrades: | |||
* Advanced Smelting -> Industry -> Composites -> Electronics | |||
* All Modern Upgrade recipes labor cost changed to 1000 | |||
* Rooms must be fully claimed in one continuous deed to count for house score | |||
* Upgraded hammer tiers now unlock the additional multi-box fill types, with only Point and Line types being available on the Stone Hammer | |||
* Hammer speed increased | |||
* Starter Campsite now starts with a Stone Machete instead of a Torch Stand | |||
* All Research Papers experienced provided by crafting reduced by 25% | |||
* Added nutrient and moisture constraints for Cotton | |||
* Reduced initial spawn percentage of Cotton | |||
* Adjusted diet for Jaguar so they are less likely to wander into other biomes | |||
* Fish trap no longer functions in salt water | |||
* Pastry Dough is now crafted by Baking | |||
* Bread carbs & protein increased, fat and vitamins decreased. Recipe cost increased to 2 Leavened Dough | |||
* Baked Meat now provides more protein than fat | |||
* Reintroduced Clean Moon Jellyfish recipe on Fishery | |||
* CO2 Canister is now an item instead of a food | |||
* Lumber Door recipe cost adjusted to match Softwood/Hardwood variants | |||
'''Bug Fixes''' | |||
'''Audio''' | |||
* Audio when chopping trees would sometimes stop playing | |||
* Inventory movement sound was not playing when using Ctrl+Click to move items | |||
'''Civics''' | |||
* Elections for titles with multiple winning candidates were selecting the incorrect winners for candidates after the highest vote receiver | |||
* It was possible to bypass laws that prevented producing air pollution by rapidly clicking the button to turn on an air polluting object | |||
* Constitution amendments were not correctly displaying as invalid when viewed from the Civics tab on the Amendment world object | |||
* It was possible to exceed the daily limit for giving reputation by using work parties after using the reputation UI to give someone a review with 0 reputation | |||
* It was not possible to give reputation to players with a quotation mark in their name | |||
* Tooltip for Elected Title's "Who Can Remove From Office" incorrectly stated this action happens at a Ballot Box instead of an Executive Office | |||
* Requirements for Admin Demographic listed "Citizen is an admin" twice | |||
* Adjusting a law that referenced player statistics on very high population servers could occasionally cause a save to become corrupted if the adjustment happened while the stat was being calculated | |||
'''Economy''' | |||
* Currency transaction could sometimes result in a failure when the owner had less than 0.01 of the currency needed due to rounding errors from previous transactions with a percent cost | |||
* It was possible to create two currencies with the same name | |||
* Work party tooltips did not update to reflect ingredients and labor that had already been added | |||
* The "Put Items in Container" contract tooltip was not updating with the remaining items needed after some items, but not all, had been placed in the container | |||
'''Graphics''' | |||
* Visual holes in water could appear when adding and removing blocks | |||
* Sign text was not visible when viewed behind glass or water | |||
* Stockpile visualizer for trucks was not displaying secondary materials for blocks like Glass | |||
* When Lumber was attached on top of Glass, one side of the lumber would turn invisible | |||
* Black shadow meshes would occasionally appear on borders between certain block forms | |||
* When using the Land Claim Stake, the edge of the property highlight became blurred with neighboring blocks if they were located at a higher elevation | |||
'''Modkit''' | |||
* Custom blocks created in the ModKit were not appearing in game | |||
'''Plants & Animals''' | |||
* It was possible for plants to recover from extinction | |||
* Joshua Tree's crown was behaving strangely after being cut down | |||
* Alligators would sometimes despawn when stepped on | |||
* Plants would sometimes block the avatar creation screen after joining a server for the first time | |||
'''Rent & Residency''' | |||
* Residency invitations were not appearing for Registrar titles if the invitation happened before being added to the title | |||
* Housing values for deeds with no residents were displaying incorrect values | |||
* Residents could not open doors for property they were a resident on if they did not have full authorization on the property | |||
* When creating a rent offer, the currency used was not defaulting to Global Default Currency (it can still be manually changed) | |||
* House value was not updating correctly after transferring or unclaiming property | |||
'''Tools & Vehicles''' | |||
* Vehicles would sometimes fall below the surface when moving faster than the chunks were loading | |||
* Carts were jumping in place when blocks or ramps were placed nearby | |||
* Using the hammer to place blocks would occasionally cause a disconnect with the error "Failed to handle RPCResponse" | |||
* Excavator would spam the dig action after being prevented by a law | |||
* Crane arm had strange behavior when crossing zero point on the map | |||
* Crane would still function while the escape menu was open | |||
* 3rd person tool animations were not perfectly synced up which became noticeable after holding the interact button for an extended period of time | |||
* It was possible to speed up tool animations beyond the intended amount by clicking for a fraction of a second to cancel the animation | |||
* Shot arrows would disappear when crossing zero point on the map | |||
* Fish trap had incorrect world occupancy and so could be placed in walls | |||
'''UI''' | |||
* Weight values for vehicles in the storage UI were incorrectly splitting between two lines | |||
* Hovering over a Tag ingredient in the crafting UI was displaying talents benefits unrelated to the tag | |||
* Hovering over icons during the tutorial were not highlighting correctly | |||
* Item tooltips & Ecopedia reference section were not displaying icon background colors for things like Research Papers | |||
* Other players' icons on the minimap often had jerky movement | |||
* Mouse cursor was not changing to a hand pointer when highlighting the disconnect button | |||
* During the Campsite Tutorial, moving the Campsite item to a different slot in action bar would not cause the tutorial arrow to follow. | |||
* Buttons in Treasury UI had text exceeding the boundary of the buttons | |||
* Pressing Enter while a world was loading would cause the Chat UI to appear prematurely | |||
* Highlight marker for editing deeds on the minimap would disappear after toggling any layers within the World Layers tab. | |||
* When moving a tool, the durability bar would sometimes remain in the original inventory slot | |||
* Stockpile UI could get stuck open if opening Block Forms UI before closing | |||
* Pressing the skill window hotkey multiple times before the skill tutorial was completed would cause multiple confirmation boxes to appear that would each have to be closed | |||
* Species with composite names (Ex: Snapping Turtle) were displayed without a space | |||
* Images in Eco News on title screen were often appearing after a delay | |||
* The mouse cursor would continuously flicker when pointed at the border of a text with a hint popup | |||
* Long usernames and passwords would exceed their respective text boxes on the title screen | |||
* Chat channel names would appear stretched out and vertical with exceptionally long chat messages. | |||
* Ecopedia frames for selected pages would display incorrectly when toggling "Show Undiscovered" while a page that was selected became hidden | |||
* "Can't send string as localizable, because it has too many arguments" error message would occasionally appear in the server logs of very large servers | |||
* Tutorial was not automatically displaying the next step when a previous step was completed | |||
|} | |||
=== v9.3.6 === | === v9.3.6 === | ||
'''Release Date:''' 2021-07-08 | '''Release Date:''' 2021-07-08 | ||
{| class="wikitable mw-collapsible" | {| class="wikitable mw-collapsible mw-collapsed" | ||
! colspan="1" |Changelog | ! colspan="1" |Changelog | ||
|- | |- |
Revision as of 16:23, 20 August 2021
Strange Loop Games regularly releases updates to Eco. New versions are available for download at Strange Loop Games' website and are automatically downloaded through Steam.
New client and new server versions are released simultaneously. Outdated servers are incompatible with new game clients, and vice versa.
Changelogs/notes for minor and major releases are posted in the Eco Discord Announcements channel and on Steam. Steam or Discord are the source of the changelogs posted here unless stated otherwise.
Beta
v9.4.0
Release Date: 2021-08-20
Changelog |
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Features
Bug Fixes Audio
Civics
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v9.3.6
Release Date: 2021-07-08
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v9.3.5
Release Date: 2021-05-26
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v9.3.4
Release Date: 2021-05-05
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v9.3.3
Release Date: 2021-04-28
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Update 9.3.3 has been released with fix for critical issue introduced in 9.3.2 for movement hack detection which dropped legal players from server. |
v9.3.2
Release Date: 2021-04-28
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ATTENTION: This update contained a critical issue and has been retracted. A build that has the issue fixed is currently being created and will be released as soon as possible, containing these fixes.
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v9.3.1
Release Date: 2021-04-17
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v9.3
Release Date: 2021-04-15
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Features
Optimization
Modkit
Bug Fixes
Balance
Quality of Life
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v9.2.4
Release Date: 2021-02-04
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v9.2.3
Release Date: 2021-02-02
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v9.2.2
Release Date: 2021-01-30
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v9.2.1
Release Date: 2021-01-28
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v9.2.0
Release Date: 2021-01-28
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Features
Optimization
Balance
Quality of Life
Bug Fixes
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v9.1.9
Release Date: 2020-12-22
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v9.1.8
Release Date: 2020-11-30
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v9.1.7
Release Date: 2020-11-25
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v9.1.6
Release Date: 2020-11-24
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v9.1.5
Release Date: 2020-11-16
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v9.1.4
Release Date: 2020-11-10
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v9.1.3
Release Date: 2020-11-09
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v9.1.2
Release Date: 2020-06-11
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v9.1.1
Release Date: 2020-11-04
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v9.1.0
Release Date: 2020-11-03
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Features
Optimization
Quality of Life
Balance
User Interface
Modkit
Bug Fixes
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v9.0.5
Release Date: 2020-10-13
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v9.0.4
Release Date: 2020-10-08
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v9.0.3
Release Date: 2020-09-24
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v9.0.2
Release Date: 09/17/2020
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v9.0.1
Release Date: 2020-09-09
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v9.0.0
Release Date: 2020-09-09
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The short list of what’s new:
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v8.3.3
Release Date: 2020-02-10
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v8.3.2
Release Date: 2019-12-23
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v8.3.1
Release Date: 2019-12-17
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v8.3
Release Date: 2019-08-28
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v8.2.9
Release Date: 2019-07-23
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Excavator/Skid Steer improvements:
Bug fixing:
Features:
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v8.2.8
Release Date: 2019-07-11
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v8.2.7
Release Date: 2019-07-05
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v8.2.6
Release Date: 2019-07-04
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v8.2.5
Release Date: 2019-07-02
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v8.2.4
Release Date: 2019-06-26
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v8.2.3
Release Date: 2019-06-21
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v8.2.2
Release Date: 2019-06-20
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v8.2.1
Release Date: 2019-06-19
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v8.2.0
Release Date: 2019-06-16
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v0.8.1.0
Release Date: 2019-04-04
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Additions:
Performance:
Improvements:
Bugs fixed:
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v0.8.0.7
Release Date: 2019-03-12
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Fixes:
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v0.8.0.6
Release Date: 2019-03-11
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Features
Localization
Gameplay
Skills
Vehicles
Economy
Server Webpage
Other Fixes
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v0.8.0.5
Release Date: 2019-02-28
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Fixes:
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v0.8.0.4
Release Date: 2019-02-26
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Fixes:
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v0.8.0.3
Release Date: 02/15/2019
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Fixes:
MacOS & Linux clients included! |
v0.8.0.2
Release Date: 02/13/2019
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Fixes:
Improvements:
to send Ctrl+C to console app and configure own timeout for shutdown.
Performance:
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v0.8.0.1
Release Date: 02/11/2019
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Fixes:
Performance improvements:
Balance:
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v0.8.0.0
Release Date: 02/06/2019
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v0.7.8.9
Release Date: 01/17/2019
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v0.7.8.8
Release Date: 01/02/2019
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v0.7.8.7
Release Date: 11/22/2018
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v0.7.8.6
Release Date: 11/22/2018
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v0.7.8.5
Release Date: 11/22/2018
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v0.7.8.4
Release Date: 11/20/2018
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v0.7.8.3
Release Date: 11/16/2018
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v0.7.8.2
Release Date: 11/15/2018
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v0.7.8.1
Release Date: 11/14/2018
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v0.7.8.0
Release Date: 11/13/2018
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v0.7.7.2
Release Date: 09/11/2018
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v0.7.7.1
Release Date: 09/07/2018
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v0.7.7.0
Release Date: 09/5/2018
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v0.7.6.3
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v0.7.6.2
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v0.7.6.1
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v0.7.6.0
Release Date: 7/13/2018
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v0.7.5.1
Release Date: 6/28/2018
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v0.7.5.0
Release Date: 6/26/2018
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v0.7.4.7
Release Date: 6/13/2018
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v0.7.4.6
Release Date: 5/24/2018
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v0.7.4.5
Release Date: 5/17/2018
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v0.7.4.0
Release Date: 5/9/2018
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v0.7.3.3
Release Date: 4/12/2018
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v0.7.3.2
Release Date: 4/4/2018
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v0.7.3.0
Release Date: 3/27/2018
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v0.7.2.5
Release Date: 3/15/2018
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V0.7.2.4
Release Date: 3/13/2018
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v0.7.2.3
Release Date: 3/8/2018
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v0.7.2.2
Release Date: 3/7/2018
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v0.7.2.1
Release Date: 3/6/2018
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v0.7.2.0
Release Date: 3/6/2018
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v0.7.1.2
Release Date: 2/14/2018
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v0.7.1.1
Release Date: 2/13/2018
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v0.7.1.0
Release Date: 2/11/2018
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v0.7.0.8
Release Date: 2/9/2018
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v0.7.0.7
Release Date: 2/9/2018
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v0.7.0.6
Release Date: 2/9/2018
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v0.7.0.5
Release Date: 2/7/2018
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v0.7.0.4
Release Date: 2/6/2018
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Carpentry Table
Workbench
Large Butchery
Small Butchery
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v0.7.0.3
Release Date: 2/5/2018
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v0.7.0.2
Release Date: 2/5/2018
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v0.7.0.1
Release Date: 2/4/2018
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Note: The server Whitelist, Blacklist, and Admin list are now done by ID, so you may need to update your entries in the list.
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v0.7.0.0
Release Date: 2/3/2018
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Alpha 6
v0.6.4.2
Release Date: 1/23/2018
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v0.6.4.1
Release Date: 1/16/2018
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v0.6.4.0
Release Date: 1/18/2018
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New Features
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v0.6.3.1
Release Date: 12/22/2017
Changelog |
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* Fixed issue with stoneroofblocks
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v0.6.3.0
Release Date: 12/20/2017
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v0.6.2.0
Release Date: 12/05/2017
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World Markers You can now place markers in the world to keep track of important locations. Markers display with an arrow on the HUD, making navigation between points that much easier.
New chat command system to improve usability and modability.
Made improvements to the avatar creation menu.
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v0.6.1.2
Release Date: 11/29/2017
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* Hotfix resolving server performance issue |
v0.6.1.1
Release Date: 11/16/2017
Changelog |
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* 2 hotfixes |
v0.6.1.0
Release Date: 11/15/2017
Changelog |
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Player Housing New to 6.1 is Player Housing, which will be the second way (next to food) to earn skill points. The better furnished your house is with the more variety of rooms, the faster you’ll gain skill points. Adding furniture of matching categories to a room (ie bathroom, living room, bedroom) will provide a room bonus to the property owner, and having multiple rooms of various types will apply a ‘balanced house multiplier’. The goal of this feature is to put more individual incentive into the game, increasing the quality and size of your house in order to increase your skills. Important to the group, yes, but it can easily get out of hand, and finding a balance of resources put towards individual needs vs. the needs of the group will play a big role. With 6.1 we’ve added the basic system to try out, still in the works are a whole slew of housing objects to add, which will arrive in 6.2. Let us know your feedback.
Over 375 issues fixed since 6.0.3. (!) |
v0.6.0.3
Release Date: 10/25/2017
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v0.6.0.2
Release Date: 10/20/2017
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* Disabled the sea level rise and temperature (global warming) simulation |
v0.6.0.1
Release Date: 10/13/2017
No changelog
v0.6.0.0
Release Date: 9/27/2017
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General Updating from alpha 5.6.X:
Mining mechanics have been revised:
Durability:
Added repair stations:
More tools:
The leader of the server can set the World Status, which will be displayed in the server browser.
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Alpha 5
v0.5.0.0
Release Date: 12/13/2016
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Alpha 4
v0.4.0.0
Release Date: 06/30/2016
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New features
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Alpha 3 and earlier
v0.3.0.0
Release Date: 01/13/2016
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Features
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