Module:VariantDetails: Difference between revisions
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-- Credit: | -- Credit: | ||
local p = {} | local p = {} | ||
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end | end | ||
-- | -- build all variant cards | ||
function | function main( args ) | ||
local args = norm() | |||
-- check that all necessary arguments are passed correctly | |||
if args.name == nil or args.name == '' then | if args.name == nil or args.name == '' then | ||
return '\'name\' must be specified.' | return '\'name\' must be specified.' | ||
end | end | ||
local | -- name passed in will be the default recipe variant | ||
local | local defaultName = args.name | ||
-- need both crafting recipes to find variants | |||
local recipeData = require( "Module:CraftingRecipes" ) | |||
-- get the tables from the modules | |||
local recipeList = recipeData.recipes | |||
-- get the main recipe | |||
local defaultRecipe = recipeList[defaultName] | |||
-- break if defaultName not found | |||
if (defaultRecipe == nil) then | |||
return defaultName .. " could not be found in the recipe data" | |||
end -- if default is nil | |||
-- get the variants for the recipe | |||
local variants = defaultRecipe.variants | |||
-- break if no variants. return blank to not break page flow. | |||
if (variant == nil or #variants < 1) then | |||
return "" | |||
end -- if variants don't exist | |||
-- create variable to store returned text | |||
local text = "" | |||
for i=1, #variants do | |||
if (variants[i] ~= defaultName) then | |||
-- build the text for each variant | |||
text = buildVariant(variants[i]) | |||
end -- if variant is not default | |||
end -- for each variant | |||
return text | |||
end | |||
if | -- build a variant card | ||
return | function variantCard( variantName) | ||
-- variant cards require itemData | |||
local itemData = require( "Module:ItemData" ) | |||
-- get the item data tables | |||
local itemList = itemData.items | |||
-- get the variant from the list | |||
local variant = itemList[variantName] | |||
-- variant does not exist as an item then just return | |||
if variant == nil then | |||
return | |||
end | end | ||
local itemType = | local itemType = variant.type | ||
local itemEN = string.sub (itemType, 1, -5) | local itemEN = string.sub (itemType, 1, -5) | ||
local itemimagename = string.gsub(itemEN, ' ', '') | local itemimagename = string.gsub(itemEN, ' ', '') | ||
-- string used to build the | -- string used to build the variantCard | ||
local | local variantCard = '{|class=\"card mb-3\" style=\"background: #d1ecf1; border: 5px solid #7BC2CE; width: fit-content;\"\n' | ||
-- Name of variantCard | |||
variantCard = variantCard .. '|- style=\"color: white; background-color: #1165AF; text-align: center;\"\n| colspan=\"2\" | \'\'\'<big>' .. variantName .. '</big>\'\'\'\n' | |||
-- | -- Variant: Icon Image | ||
local image = 'NoImage.png|link=https://wiki.play.eco/index.php?title=Special:Upload&wpDestFile=' .. itemimagename .. '_Icon.png|[[Category:Pages_with_missing_icon]]' | local image = 'NoImage.png|link=https://wiki.play.eco/index.php?title=Special:Upload&wpDestFile=' .. itemimagename .. '_Icon.png|[[Category:Pages_with_missing_icon]]' | ||
-- find the image file if it exists | |||
if mw.title.makeTitle('File', itemimagename .. '_Icon.png').file.exists then | if mw.title.makeTitle('File', itemimagename .. '_Icon.png').file.exists then | ||
image = itemimagename .. '_Icon.png' | image = itemimagename .. '_Icon.png' | ||
elseif mw.title.makeTitle('File', itemimagename .. '_Icon.jpg').file.exists then | elseif mw.title.makeTitle('File', itemimagename .. '_Icon.jpg').file.exists then | ||
image = itemimagename .. '_Icon.jpg' | image = itemimagename .. '_Icon.jpg' | ||
end | end -- if image file found | ||
-- create image cell | |||
variantCard = variantCard .. '|-\n| colspan=\"2\" style=\"padding: 10px;\" | <div class="iconContainer"><div class="iconStack">[[File:' .. image .. '|frameless|class=iconBlue]]</div><div class=iconBorder style=\"position:absolute;\"></div></div> \n' | |||
-- 'Housing' section (if there is a Room Category) | -- 'Housing' section (if there is a Room Category) | ||
if | if variant.roomCategory ~= nil then | ||
-- Housing Header | -- Housing Header | ||
variantCard = variantCard .. '|- style=\"background-color: #4688C0; text-align: center;\"\n| colspan=\"2\" | \'\'\'Housing\'\'\'\n' | |||
--roomCategory | --roomCategory | ||
variantCard = variantCard .. '|-\n| Room Category:\n| style=\"text-align: right; padding: 3px;\" | ' .. variant.roomCategory .. '\n' | |||
if | if variant.roomCategory ~= 'Industrial' then | ||
if | if variant.furnitureType ~= nil then | ||
--furnitureType | --furnitureType | ||
variantCard = variantCard .. '|-\n| Furniture Type:\n| style=\"text-align: right; padding: 3px;\" | ' .. variant.furnitureType .. '\n' | |||
--Value of the object | --Value of the object | ||
variantCard = variantCard .. '|-\n| Value:\n| style=\"text-align: right; padding: 3px;\" | ' .. variant.skillValue .. '\n' | |||
--Dim. Return % of Object | --Dim. Return % of Object | ||
variantCard = variantCard .. '|-\n| Dim. Return %:\n| style=\"text-align: right; padding: 3px;\" | ' .. variant.repeatsDepreciation .. '\n' | |||
end | end | ||
end | end | ||
if | -- check for industrial | ||
if variant.roomCategory == 'Industrial' then | |||
variantCard = variantCard .. '|- style=\"background-color: red; text-align: center;\"\n| colspan=\"2\" | \'\'\'ALL ROOM VALUE LOST\'\'\'\n' | |||
end | end | ||
end | end | ||
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image = itemimagename .. '_Placed.jpg' | image = itemimagename .. '_Placed.jpg' | ||
end | end | ||
variantCard = variantCard .. '|-\n| colspan=\"2\" style=\"padding: 10px;\" | [[File:' .. image .. '|center|border|240px]]\n' | |||
variantCard = variantCard .. '|}' | |||
return | return variantCard | ||
end | |||
return p | return p |
Revision as of 10:48, 4 February 2021
Documentation
This module provides the back end functionality of the Template:VariantDetails.
If the template is passed, this module creates a table using details from the following Modules:
-- Credit:
local p = {}
-- Grabs args from the parent frame
-- Trims and parses the args into a table, then returns the table
function norm()
local origArgs = mw.getCurrentFrame():getParent().args
local args = {}
for k, v in pairs( origArgs ) do
v = mw.text.trim( tostring( v ) )
if v ~= '' then
args[k] = v
end
end
return args
end
-- build all variant cards
function main( args )
local args = norm()
-- check that all necessary arguments are passed correctly
if args.name == nil or args.name == '' then
return '\'name\' must be specified.'
end
-- name passed in will be the default recipe variant
local defaultName = args.name
-- need both crafting recipes to find variants
local recipeData = require( "Module:CraftingRecipes" )
-- get the tables from the modules
local recipeList = recipeData.recipes
-- get the main recipe
local defaultRecipe = recipeList[defaultName]
-- break if defaultName not found
if (defaultRecipe == nil) then
return defaultName .. " could not be found in the recipe data"
end -- if default is nil
-- get the variants for the recipe
local variants = defaultRecipe.variants
-- break if no variants. return blank to not break page flow.
if (variant == nil or #variants < 1) then
return ""
end -- if variants don't exist
-- create variable to store returned text
local text = ""
for i=1, #variants do
if (variants[i] ~= defaultName) then
-- build the text for each variant
text = buildVariant(variants[i])
end -- if variant is not default
end -- for each variant
return text
end
-- build a variant card
function variantCard( variantName)
-- variant cards require itemData
local itemData = require( "Module:ItemData" )
-- get the item data tables
local itemList = itemData.items
-- get the variant from the list
local variant = itemList[variantName]
-- variant does not exist as an item then just return
if variant == nil then
return
end
local itemType = variant.type
local itemEN = string.sub (itemType, 1, -5)
local itemimagename = string.gsub(itemEN, ' ', '')
-- string used to build the variantCard
local variantCard = '{|class=\"card mb-3\" style=\"background: #d1ecf1; border: 5px solid #7BC2CE; width: fit-content;\"\n'
-- Name of variantCard
variantCard = variantCard .. '|- style=\"color: white; background-color: #1165AF; text-align: center;\"\n| colspan=\"2\" | \'\'\'<big>' .. variantName .. '</big>\'\'\'\n'
-- Variant: Icon Image
local image = 'NoImage.png|link=https://wiki.play.eco/index.php?title=Special:Upload&wpDestFile=' .. itemimagename .. '_Icon.png|[[Category:Pages_with_missing_icon]]'
-- find the image file if it exists
if mw.title.makeTitle('File', itemimagename .. '_Icon.png').file.exists then
image = itemimagename .. '_Icon.png'
elseif mw.title.makeTitle('File', itemimagename .. '_Icon.jpg').file.exists then
image = itemimagename .. '_Icon.jpg'
end -- if image file found
-- create image cell
variantCard = variantCard .. '|-\n| colspan=\"2\" style=\"padding: 10px;\" | <div class="iconContainer"><div class="iconStack">[[File:' .. image .. '|frameless|class=iconBlue]]</div><div class=iconBorder style=\"position:absolute;\"></div></div> \n'
-- 'Housing' section (if there is a Room Category)
if variant.roomCategory ~= nil then
-- Housing Header
variantCard = variantCard .. '|- style=\"background-color: #4688C0; text-align: center;\"\n| colspan=\"2\" | \'\'\'Housing\'\'\'\n'
--roomCategory
variantCard = variantCard .. '|-\n| Room Category:\n| style=\"text-align: right; padding: 3px;\" | ' .. variant.roomCategory .. '\n'
if variant.roomCategory ~= 'Industrial' then
if variant.furnitureType ~= nil then
--furnitureType
variantCard = variantCard .. '|-\n| Furniture Type:\n| style=\"text-align: right; padding: 3px;\" | ' .. variant.furnitureType .. '\n'
--Value of the object
variantCard = variantCard .. '|-\n| Value:\n| style=\"text-align: right; padding: 3px;\" | ' .. variant.skillValue .. '\n'
--Dim. Return % of Object
variantCard = variantCard .. '|-\n| Dim. Return %:\n| style=\"text-align: right; padding: 3px;\" | ' .. variant.repeatsDepreciation .. '\n'
end
end
-- check for industrial
if variant.roomCategory == 'Industrial' then
variantCard = variantCard .. '|- style=\"background-color: red; text-align: center;\"\n| colspan=\"2\" | \'\'\'ALL ROOM VALUE LOST\'\'\'\n'
end
end
-- Object Placed Image
local image = 'NoImage.png|link=https://wiki.play.eco/index.php?title=Special:Upload&wpDestFile=' .. itemimagename .. '_Placed.png|[[Category:Pages_with_missing_placed]]'
if mw.title.makeTitle('File', itemimagename .. '_Placed.png').file.exists then
image = itemimagename .. '_Placed.png'
elseif mw.title.makeTitle('File', itemimagename .. '_Placed.jpg').file.exists then
image = itemimagename .. '_Placed.jpg'
end
variantCard = variantCard .. '|-\n| colspan=\"2\" style=\"padding: 10px;\" | [[File:' .. image .. '|center|border|240px]]\n'
variantCard = variantCard .. '|}'
return variantCard
end
return p