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Module:ItemData

From Eco - English Wiki

Documentation[edit source]

DO NOT manually edit this page!

This module is a data file that is used to automate information throughout the Eco Wiki using various Lua Modules. If you would like to see more information generated on a data page request it on the Eco Contribution Wiki Discord server.


The Module:ItemData is currently used in:


-- Eco Version : 10.0.3
-- Export Language: English

return {
	items = {
		Acorn = {
			untranslated = "Acorn",
			category = nil,
			group = "Seed",
			description = "Plant to grow an oak tree.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AcornItem",
			typeID = 0,
		},
		["Acorn Powder"] = {
			untranslated = "Acorn Powder",
			category = nil,
			group = "Food",
			description = "Powdered acorn.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 40,
			carbs = 1,
			protein = 5,
			fat = 2,
			vitamins = 5,
			density = 32.5,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AcornPowderItem",
			typeID = 0,
		},
		["Adorned Ashlar Basalt Bench"] = {
			untranslated = "Adorned Ashlar Basalt Bench",
			category = nil,
			group = "Housing Objects",
			description = "A fancy ashlar stone bench that has been adorned with gold.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdornedAshlarBasaltBenchItem",
			typeID = 0,
		},
		["Adorned Ashlar Basalt Chair"] = {
			untranslated = "Adorned Ashlar Basalt Chair",
			category = nil,
			group = "Housing Objects",
			description = "A fancy ashlar stone chair that has been adorned with gold. A throne fit for a king.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdornedAshlarBasaltChairItem",
			typeID = 0,
		},
		["Adorned Ashlar Basalt Table"] = {
			untranslated = "Adorned Ashlar Basalt Table",
			category = nil,
			group = "Housing Objects",
			description = "A fancy ashlar stone table that has been adorned with gold.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3.5",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdornedAshlarBasaltTableItem",
			typeID = 0,
		},
		["Adorned Ashlar Stone Bench"] = {
			untranslated = "Adorned Ashlar Stone Bench",
			category = nil,
			group = "Housing Objects",
			description = "A fancy ashlar stone bench that has been adorned with gold.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdornedAshlarStoneBenchItem",
			typeID = 0,
		},
		["Adorned Ashlar Stone Chair"] = {
			untranslated = "Adorned Ashlar Stone Chair",
			category = nil,
			group = "Housing Objects",
			description = "A fancy ashlar stone chair that has been adorned with gold. A throne fit for a king.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdornedAshlarStoneChairItem",
			typeID = 0,
		},
		["Adorned Ashlar Stone Table"] = {
			untranslated = "Adorned Ashlar Stone Table",
			category = nil,
			group = "Housing Objects",
			description = "A fancy ashlar stone table that has been adorned with gold.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3.5",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdornedAshlarStoneTableItem",
			typeID = 0,
		},
		["Advanced Baking Skill Book"] = {
			untranslated = "Advanced Baking Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Advanced Baking Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Advanced Baking Skill BookItem",
			typeID = 0,
		},
		["Advanced Baking Skill Scroll"] = {
			untranslated = "Advanced Baking Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Advanced Baking Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Advanced Baking Skill ScrollItem",
			typeID = 0,
		},
		["Advanced Baking Upgrade"] = {
			untranslated = "Advanced Baking Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Advanced Baking recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedBakingUpgradeItem",
			typeID = 0,
		},
		["Advanced Carpentry Table"] = {
			untranslated = "Advanced Carpentry Table",
			category = nil,
			group = "Work Stations",
			description = "A modern carpentry table with an electric motor and heavy duty steel sawblades.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedCarpentryTableItem",
			typeID = 0,
		},
		["Advanced Circuit"] = {
			untranslated = "Advanced Circuit",
			category = nil,
			group = "Items",
			description = "A complex electrical component used in advanced electronics.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedCircuitItem",
			typeID = 0,
		},
		["Advanced Combustion Engine"] = {
			untranslated = "Advanced Combustion Engine",
			category = nil,
			group = "Items",
			description = "A more advanced version of the normal combustion engine that produces a greater output.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedCombustionEngineItem",
			typeID = 0,
		},
		["Advanced Cooking Skill Book"] = {
			untranslated = "Advanced Cooking Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Advanced Cooking Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Advanced Cooking Skill BookItem",
			typeID = 0,
		},
		["Advanced Cooking Skill Scroll"] = {
			untranslated = "Advanced Cooking Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Advanced Cooking Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Advanced Cooking Skill ScrollItem",
			typeID = 0,
		},
		["Advanced Cooking Upgrade"] = {
			untranslated = "Advanced Cooking Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Advanced Cooking recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedCookingUpgradeItem",
			typeID = 0,
		},
		["Advanced Masonry Skill Book"] = {
			untranslated = "Advanced Masonry Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Advanced Masonry Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Advanced Masonry Skill BookItem",
			typeID = 0,
		},
		["Advanced Masonry Skill Scroll"] = {
			untranslated = "Advanced Masonry Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Advanced Masonry Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Advanced Masonry Skill ScrollItem",
			typeID = 0,
		},
		["Advanced Masonry Table"] = {
			untranslated = "Advanced Masonry Table",
			category = nil,
			group = "Work Stations",
			description = "A workbench for the advanced shaping of rocks into beautiful stone.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedMasonryTableItem",
			typeID = 0,
		},
		["Advanced Masonry Upgrade"] = {
			untranslated = "Advanced Masonry Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Advanced Masonry recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedMasonryUpgradeItem",
			typeID = 0,
		},
		["Advanced Smelting Skill Book"] = {
			untranslated = "Advanced Smelting Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Advanced Smelting Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Advanced Smelting Skill BookItem",
			typeID = 0,
		},
		["Advanced Smelting Skill Scroll"] = {
			untranslated = "Advanced Smelting Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Advanced Smelting Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Advanced Smelting Skill ScrollItem",
			typeID = 0,
		},
		["Advanced Smelting Upgrade"] = {
			untranslated = "Advanced Smelting Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Advanced Smelting recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedSmeltingUpgradeItem",
			typeID = 0,
		},
		["Advanced Tailoring Table"] = {
			untranslated = "Advanced Tailoring Table",
			category = nil,
			group = "Work Stations",
			description = "An advanced tailoring table.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedTailoringTableItem",
			typeID = 0,
		},
		["Advanced Upgrade 1"] = {
			untranslated = "Advanced Upgrade 1",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that increases crafting efficiency.",
			tagGroups = {
				"Advanced Upgrade",
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedUpgradeLvl1Item",
			typeID = 0,
		},
		["Advanced Upgrade 2"] = {
			untranslated = "Advanced Upgrade 2",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that increases crafting efficiency.",
			tagGroups = {
				"Advanced Upgrade",
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedUpgradeLvl2Item",
			typeID = 0,
		},
		["Advanced Upgrade 3"] = {
			untranslated = "Advanced Upgrade 3",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that increases crafting efficiency.",
			tagGroups = {
				"Advanced Upgrade",
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedUpgradeLvl3Item",
			typeID = 0,
		},
		["Advanced Upgrade 4"] = {
			untranslated = "Advanced Upgrade 4",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that increases crafting efficiency.",
			tagGroups = {
				"Advanced Upgrade",
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AdvancedUpgradeLvl4Item",
			typeID = 0,
		},
		["Agave Leaves"] = {
			untranslated = "Agave Leaves",
			category = nil,
			group = "Food",
			description = "The succulent leaves of the agave plant can be cooked to make a nice meal.",
			tagGroups = {
				"Food",
				"Greens",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 200,
			carbs = 2,
			protein = 1,
			fat = 1,
			vitamins = 4,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AgaveLeavesItem",
			typeID = 0,
		},
		["Agave Seed"] = {
			untranslated = "Agave Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow an agave plant.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AgaveSeedItem",
			typeID = 0,
		},
		["Agouti Carcass"] = {
			untranslated = "Agouti Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead agouti.",
			tagGroups = {
				"Tiny Carcass",
				"Tiny Fur Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AgoutiCarcassItem",
			typeID = 0,
		},
		["Agouti Enchiladas"] = {
			untranslated = "Agouti Enchiladas",
			category = nil,
			group = "Food",
			description = "Sweet and savory...it doesn't have to be an Agouti.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 550,
			calories = 800,
			carbs = 20,
			protein = 8,
			fat = 27,
			vitamins = 3,
			density = 7.249999999999999,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AgoutiEnchiladasItem",
			typeID = 0,
		},
		["Agriculture Research Paper Advanced"] = {
			untranslated = "Agriculture Research Paper Advanced",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Advanced Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AgricultureResearchPaperAdvancedItem",
			typeID = 0,
		},
		["Agriculture Research Paper Modern"] = {
			untranslated = "Agriculture Research Paper Modern",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Modern Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AgricultureResearchPaperModernItem",
			typeID = 0,
		},
		["Alligator Carcass"] = {
			untranslated = "Alligator Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead alligator.",
			tagGroups = {
				"Medium Carcass",
				"Medium Leather Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AlligatorCarcassItem",
			typeID = 0,
		},
		["Amanita Mushroom Spores"] = {
			untranslated = "Amanita Mushroom Spores",
			category = nil,
			group = "Seed",
			description = "Plant to grow amanita mushrooms. Not sure why you'd want these poisonous mushrooms, though.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AmanitaMushroomSporesItem",
			typeID = 0,
		},
		["Amanita Mushrooms"] = {
			untranslated = "Amanita Mushrooms",
			category = nil,
			group = "Food",
			description = "A potentially poisonous mushroom. It might not be wise to eat it raw, but it can be detoxified when prepared properly by a chef. Eat at your own risk!",
			tagGroups = {
				"Food",
				"Fungus",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = -200,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = -0.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AmanitaMushroomsItem",
			typeID = 0,
		},
		Amendments = {
			untranslated = "Amendments",
			category = nil,
			group = "Work Stations",
			description = "Allows the modification of the constitution.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AmendmentsItem",
			typeID = 0,
		},
		Anvil = {
			untranslated = "Anvil",
			category = nil,
			group = "Work Stations",
			description = "A solid shaped piece of metal used to hammer ingots into tools and other useful things.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AnvilItem",
			typeID = 0,
		},
		["Arctic Willow Seed"] = {
			untranslated = "Arctic Willow Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow arctic willow.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ArcticWillowSeedItem",
			typeID = 0,
		},
		Arrastra = {
			untranslated = "Arrastra",
			category = nil,
			group = "Work Stations",
			description = "A primitive rock mill of dragged boulders.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ArrastraItem",
			typeID = 0,
		},
		Arrow = {
			untranslated = "Arrow",
			category = nil,
			group = "Items",
			description = "Use with the bow to hunt for food (or amaze your friends by shooting apples off of their heads).",
			tagGroups = {
				"Burnable Fuel",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 500,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ArrowItem",
			typeID = 0,
		},
		["Art Supplies"] = {
			untranslated = "Art Supplies",
			category = nil,
			group = "Items",
			description = "A set of art supplies that ",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 150,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ArtSuppliesItem",
			typeID = 0,
		},
		["Ashlar Basalt"] = {
			untranslated = "Ashlar Basalt",
			category = nil,
			group = "Blocks",
			description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
			tagGroups = {
				"Ashlar Stone",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarBasaltItem",
			typeID = 0,
		},
		["Ashlar Basalt Bench"] = {
			untranslated = "Ashlar Basalt Bench",
			category = nil,
			group = "Housing Objects",
			description = "An ashlar stone bench. Great for display though maybe not as comfy as a padded couch.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarBasaltBenchItem",
			typeID = 0,
		},
		["Ashlar Basalt Chair"] = {
			untranslated = "Ashlar Basalt Chair",
			category = nil,
			group = "Housing Objects",
			description = "An ashlar stone chair. Great for display though maybe not as comfy as a padded chair.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.7",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarBasaltChairItem",
			typeID = 0,
		},
		["Ashlar Basalt Door"] = {
			untranslated = "Ashlar Basalt Door",
			category = nil,
			group = "Housing Objects",
			description = "A heavy ashlar stone door.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarBasaltDoorItem",
			typeID = 0,
		},
		["Ashlar Basalt Fireplace"] = {
			untranslated = "Ashlar Basalt Fireplace",
			category = nil,
			group = "Housing Objects",
			description = "A fancy ashlar stone fireplace. Nothing beats sitting around the fire on a cold day.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Living Room",
			furnitureType = "Fireplace",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarBasaltFireplaceItem",
			typeID = 0,
		},
		["Ashlar Basalt Table"] = {
			untranslated = "Ashlar Basalt Table",
			category = nil,
			group = "Housing Objects",
			description = "A large stone table crafted by an expert mason.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarBasaltTableItem",
			typeID = 0,
		},
		["Ashlar Gneiss"] = {
			untranslated = "Ashlar Gneiss",
			category = nil,
			group = "Blocks",
			description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
			tagGroups = {
				"Ashlar Stone",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarGneissItem",
			typeID = 0,
		},
		["Ashlar Granite"] = {
			untranslated = "Ashlar Granite",
			category = nil,
			group = "Blocks",
			description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
			tagGroups = {
				"Ashlar Stone",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarGraniteItem",
			typeID = 0,
		},
		["Ashlar Large Basalt Fountain"] = {
			untranslated = "Ashlar Large Basalt Fountain",
			category = nil,
			group = "Housing Objects",
			description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Decoration",
			furnitureType = "Fountain",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarLargeBasaltFountainItem",
			typeID = 0,
		},
		["Ashlar Large Stone Fountain"] = {
			untranslated = "Ashlar Large Stone Fountain",
			category = nil,
			group = "Housing Objects",
			description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Decoration",
			furnitureType = "Fountain",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarLargeStoneFountainItem",
			typeID = 0,
		},
		["Ashlar Limestone"] = {
			untranslated = "Ashlar Limestone",
			category = nil,
			group = "Blocks",
			description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
			tagGroups = {
				"Ashlar Stone",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarLimestoneItem",
			typeID = 0,
		},
		["Ashlar Sandstone"] = {
			untranslated = "Ashlar Sandstone",
			category = nil,
			group = "Blocks",
			description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
			tagGroups = {
				"Ashlar Stone",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarSandstoneItem",
			typeID = 0,
		},
		["Ashlar Shale"] = {
			untranslated = "Ashlar Shale",
			category = nil,
			group = "Blocks",
			description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
			tagGroups = {
				"Ashlar Stone",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarShaleItem",
			typeID = 0,
		},
		["Ashlar Small Basalt Fountain"] = {
			untranslated = "Ashlar Small Basalt Fountain",
			category = nil,
			group = "Housing Objects",
			description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece. Small enough to fit indoors.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Decoration",
			furnitureType = "Fountain",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarSmallBasaltFountainItem",
			typeID = 0,
		},
		["Ashlar Small Stone Fountain"] = {
			untranslated = "Ashlar Small Stone Fountain",
			category = nil,
			group = "Housing Objects",
			description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece. Small enough to fit indoors.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Decoration",
			furnitureType = "Fountain",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarSmallStoneFountainItem",
			typeID = 0,
		},
		["Ashlar Stone Bench"] = {
			untranslated = "Ashlar Stone Bench",
			category = nil,
			group = "Housing Objects",
			description = "An ashlar stone bench. Great for display though maybe not as comfy as a padded couch.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarStoneBenchItem",
			typeID = 0,
		},
		["Ashlar Stone Chair"] = {
			untranslated = "Ashlar Stone Chair",
			category = nil,
			group = "Housing Objects",
			description = "An ashlar stone chair. Great for display though maybe not as comfy as a padded chair.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.7",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarStoneChairItem",
			typeID = 0,
		},
		["Ashlar Stone Door"] = {
			untranslated = "Ashlar Stone Door",
			category = nil,
			group = "Housing Objects",
			description = "A heavy ashlar stone door.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarStoneDoorItem",
			typeID = 0,
		},
		["Ashlar Stone Fireplace"] = {
			untranslated = "Ashlar Stone Fireplace",
			category = nil,
			group = "Housing Objects",
			description = "A fancy ashlar stone fireplace. Nothing beats sitting around the fire on a cold day.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Living Room",
			furnitureType = "Fireplace",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarStoneFireplaceItem",
			typeID = 0,
		},
		["Ashlar Stone Table"] = {
			untranslated = "Ashlar Stone Table",
			category = nil,
			group = "Housing Objects",
			description = "A large stone table crafted by an expert mason.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AshlarStoneTableItem",
			typeID = 0,
		},
		["Asphalt Concrete"] = {
			untranslated = "Asphalt Concrete",
			category = nil,
			group = "Blocks",
			description = "A paved surface constructed with asphalt and concrete. It's durable and extremely efficient for any wheeled vehicle.",
			tagGroups = {
				"Constructable",
				"Road",
				"Road Type",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AsphaltConcreteItem",
			typeID = 0,
		},
		["Assembly Line"] = {
			untranslated = "Assembly Line",
			category = nil,
			group = "Work Stations",
			description = "The assembly line allows for mass production of mechanical products.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AssemblyLineItem",
			typeID = 0,
		},
		["Automatic Loom"] = {
			untranslated = "Automatic Loom",
			category = nil,
			group = "Work Stations",
			description = "An automated device for making fabric by weaving yarn or thread.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AutomaticLoomItem",
			typeID = 0,
		},
		["Autumn Stew"] = {
			untranslated = "Autumn Stew",
			category = nil,
			group = "Food",
			description = "A healthy and cozy meal for those cold days.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 600,
			calories = 1200,
			carbs = 13,
			protein = 8,
			fat = 5,
			vitamins = 12,
			density = 3.166666666666667,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "AutumnStewItem",
			typeID = 0,
		},
		["Baked Agave"] = {
			untranslated = "Baked Agave",
			category = nil,
			group = "Food",
			description = "Charred agave leaves are too fiberous to eat entirely, but you can certainly chew them.",
			tagGroups = {
				"Baked Food",
				"Baked Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 700,
			carbs = 14,
			protein = 2,
			fat = 4,
			vitamins = 8,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakedAgaveItem",
			typeID = 0,
		},
		["Baked Beet"] = {
			untranslated = "Baked Beet",
			category = nil,
			group = "Food",
			description = "Baked beets that retain more nutrients than more simple methods of cooking.",
			tagGroups = {
				"Baked Food",
				"Baked Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 700,
			carbs = 10,
			protein = 1,
			fat = 2,
			vitamins = 15,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakedBeetItem",
			typeID = 0,
		},
		["Baked Corn"] = {
			untranslated = "Baked Corn",
			category = nil,
			group = "Food",
			description = "Baked corn that retains more nutrients than more simple methods of cooking.",
			tagGroups = {
				"Baked Food",
				"Baked Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 700,
			carbs = 12,
			protein = 3,
			fat = 2,
			vitamins = 11,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakedCornItem",
			typeID = 0,
		},
		["Baked Heart Of Palm"] = {
			untranslated = "Baked Heart Of Palm",
			category = nil,
			group = "Food",
			description = "Baked heart of palm that retains more nutrients than more simple methods of cooking.",
			tagGroups = {
				"Baked Food",
				"Baked Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 700,
			carbs = 12,
			protein = 6,
			fat = 4,
			vitamins = 6,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakedHeartOfPalmItem",
			typeID = 0,
		},
		["Baked Meat"] = {
			untranslated = "Baked Meat",
			category = nil,
			group = "Food",
			description = "Baked meat is less fatty than other methods of cooking.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 800,
			calories = 700,
			carbs = 0,
			protein = 17,
			fat = 13,
			vitamins = 0,
			density = 4.285714285714286,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakedMeatItem",
			typeID = 0,
		},
		["Baked Roast"] = {
			untranslated = "Baked Roast",
			category = nil,
			group = "Food",
			description = "A trussed roast baked to perfection.",
			tagGroups = {
				"Baked Food",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 900,
			calories = 1000,
			carbs = 4,
			protein = 16,
			fat = 10,
			vitamins = 4,
			density = 3.4000000000000004,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakedRoastItem",
			typeID = 0,
		},
		["Baked Taro"] = {
			untranslated = "Baked Taro",
			category = nil,
			group = "Food",
			description = "Baked taro root.",
			tagGroups = {
				"Baked Food",
				"Baked Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 700,
			carbs = 8,
			protein = 6,
			fat = 2,
			vitamins = 12,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakedTaroItem",
			typeID = 0,
		},
		["Baked Tomato"] = {
			untranslated = "Baked Tomato",
			category = nil,
			group = "Food",
			description = "Baked tomatoes might not look as red or plump as the raw variety, but they are nice and tasty.",
			tagGroups = {
				"Baked Food",
				"Baked Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 700,
			carbs = 16,
			protein = 1,
			fat = 5,
			vitamins = 6,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakedTomatoItem",
			typeID = 0,
		},
		["Bakery Oven"] = {
			untranslated = "Bakery Oven",
			category = nil,
			group = "Housing Objects",
			description = "A solidly built brick oven useful for baking all manner of treats.",
			tagGroups = {
				"Crafting Table",
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Kitchen",
			furnitureType = "Cooking",
			repeatsDepreciation = "0.3",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "24",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakeryOvenItem",
			typeID = 0,
		},
		["Baking Skill Book"] = {
			untranslated = "Baking Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Baking Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Baking Skill BookItem",
			typeID = 0,
		},
		["Baking Skill Scroll"] = {
			untranslated = "Baking Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Baking Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Baking Skill ScrollItem",
			typeID = 0,
		},
		["Baking Upgrade"] = {
			untranslated = "Baking Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Baking recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BakingUpgradeItem",
			typeID = 0,
		},
		["Ballot Box"] = {
			untranslated = "Ballot Box",
			category = nil,
			group = "Work Stations",
			description = "A tamper proof box where votes are cast. Citizens can run for elected office here.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BallotBoxItem",
			typeID = 0,
		},
		Bandana = {
			untranslated = "Bandana",
			category = nil,
			group = "Clothing",
			description = "It just looks cool.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BandanaItem",
			typeID = 0,
		},
		["Banh Xeo"] = {
			untranslated = "Banh Xeo",
			category = nil,
			group = "Food",
			description = "Wrap the pancakes in the greens, then dip.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1550,
			carbs = 26,
			protein = 17,
			fat = 10,
			vitamins = 4,
			density = 3.6774193548387095,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BanhXeoItem",
			typeID = 0,
		},
		Bank = {
			untranslated = "Bank",
			category = nil,
			group = "Work Stations",
			description = "Allows players to create and use bank accounts.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BankItem",
			typeID = 0,
		},
		Bannock = {
			untranslated = "Bannock",
			category = nil,
			group = "Food",
			description = "A dense whole wheat unleavened bread.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 700,
			carbs = 15,
			protein = 3,
			fat = 6,
			vitamins = 0,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BannockItem",
			typeID = 0,
		},
		Barrel = {
			untranslated = "Barrel",
			category = nil,
			group = "Blocks",
			description = "A metal barrel for carrying liquids.",
			tagGroups = {},
			maxStack = 20,
			carried = "Hands",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BarrelItem",
			typeID = 0,
		},
		["Barrel Cactus Seed"] = {
			untranslated = "Barrel Cactus Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow barrel cactus.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BarrelCactusSeedItem",
			typeID = 0,
		},
		Basalt = {
			untranslated = "Basalt",
			category = nil,
			group = "Natural Resources",
			description = "A hard and heavy rock with some uses in construction. Basalt forms directly from lava erupted volcanically, making it an extrusive igneous rock. The basis of all bedrock in the oceans.",
			tagGroups = {
				"Excavatable",
				"Rock",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 7500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BasaltItem",
			typeID = 0,
		},
		["Basic Backpack"] = {
			untranslated = "Basic Backpack",
			category = nil,
			group = "Clothing",
			description = "A basic backpack to carry supplies.\\n\\n(Increases max carry weight by 5 kg)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BasicBackpackItem",
			typeID = 0,
		},
		["Basic Circuit"] = {
			untranslated = "Basic Circuit",
			category = nil,
			group = "Items",
			description = "A complex electrical component used in advanced electronics.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BasicCircuitItem",
			typeID = 0,
		},
		["Basic Engineering Skill Book"] = {
			untranslated = "Basic Engineering Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Basic Engineering Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Basic Engineering Skill BookItem",
			typeID = 0,
		},
		["Basic Engineering Skill Scroll"] = {
			untranslated = "Basic Engineering Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Basic Engineering Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Basic Engineering Skill ScrollItem",
			typeID = 0,
		},
		["Basic Engineering Upgrade"] = {
			untranslated = "Basic Engineering Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Basic Engineering recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BasicEngineeringUpgradeItem",
			typeID = 0,
		},
		["Basic Salad"] = {
			untranslated = "Basic Salad",
			category = nil,
			group = "Food",
			description = "A seemingly random assortment of wild plants that form a sort of salad.",
			tagGroups = {
				"Food",
				"Salad",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 800,
			carbs = 18,
			protein = 6,
			fat = 4,
			vitamins = 10,
			density = 4.75,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BasicSaladItem",
			typeID = 0,
		},
		["Basic Upgrade 1"] = {
			untranslated = "Basic Upgrade 1",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that increases crafting efficiency.",
			tagGroups = {
				"Basic Upgrade",
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BasicUpgradeLvl1Item",
			typeID = 0,
		},
		["Basic Upgrade 2"] = {
			untranslated = "Basic Upgrade 2",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that increases crafting efficiency.",
			tagGroups = {
				"Basic Upgrade",
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BasicUpgradeLvl2Item",
			typeID = 0,
		},
		["Basic Upgrade 3"] = {
			untranslated = "Basic Upgrade 3",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that increases crafting efficiency.",
			tagGroups = {
				"Basic Upgrade",
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BasicUpgradeLvl3Item",
			typeID = 0,
		},
		["Basic Upgrade 4"] = {
			untranslated = "Basic Upgrade 4",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that increases crafting efficiency.",
			tagGroups = {
				"Basic Upgrade",
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BasicUpgradeLvl4Item",
			typeID = 0,
		},
		Bass = {
			untranslated = "Bass",
			category = nil,
			group = "Natural Resources",
			description = "A bass. ",
			tagGroups = {
				"Fish",
				"Medium Fish",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 800,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BassItem",
			typeID = 0,
		},
		Bathtub = {
			untranslated = "Bathtub",
			category = nil,
			group = "Housing Objects",
			description = "A porcelain bathtub for when you need to get clean or just relax.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Bathroom",
			furnitureType = "Sink",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BathtubItem",
			typeID = 0,
		},
		["Bean Paste"] = {
			untranslated = "Bean Paste",
			category = nil,
			group = "Food",
			description = "Smashed beans can work as a thickener or flavour enhancer.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 40,
			carbs = 3,
			protein = 5,
			fat = 7,
			vitamins = 0,
			density = 37.5,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BeanPasteItem",
			typeID = 0,
		},
		["Bean Sprout"] = {
			untranslated = "Bean Sprout",
			category = nil,
			group = "Food",
			description = "The small sprouts from a grown bean plant.",
			tagGroups = {
				"Food",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 100,
			carbs = 2,
			protein = 1,
			fat = 0,
			vitamins = 5,
			density = 8.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BeanSproutItem",
			typeID = 0,
		},
		Beans = {
			untranslated = "Beans",
			category = nil,
			group = "Seed",
			description = "A good source of protein.",
			tagGroups = {
				"Crop",
				"Crop Seed",
				"Food",
				"Raw Food",
				"Seeds",
				"Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 150,
			carbs = 1,
			protein = 4,
			fat = 3,
			vitamins = 0,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BeansItem",
			typeID = 0,
		},
		["Bear SUPREME"] = {
			untranslated = "Bear SUPREME",
			category = nil,
			group = "Food",
			description = "Just because the name has 'bear' in it doesn't mean it actually contains bear.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1250,
			carbs = 6,
			protein = 22,
			fat = 23,
			vitamins = 9,
			density = 4.8,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BearSUPREMEItem",
			typeID = 0,
		},
		Bearclaw = {
			untranslated = "Bearclaw",
			category = nil,
			group = "Food",
			description = "A sweet pastry with seperated sections that look a bit like a claw.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 850,
			carbs = 14,
			protein = 4,
			fat = 21,
			vitamins = 7,
			density = 5.411764705882352,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BearclawItem",
			typeID = 0,
		},
		Bearpack = {
			untranslated = "Bearpack",
			category = nil,
			group = "Clothing",
			description = "Can you carry as much as a bear! Not really, but it helps you carry more.\\n\\n(Increases max carry weight by 15 kg)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BearpackItem",
			typeID = 0,
		},
		["Beaver Carcass"] = {
			untranslated = "Beaver Carcass",
			category = nil,
			group = "Item",
			description = "A dead beaver.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BeaverCarcassItem",
			typeID = 0,
		},
		Beet = {
			untranslated = "Beet",
			category = nil,
			group = "Food",
			description = "A brilliantly colored bulb with an earthy sweetness.",
			tagGroups = {
				"Food",
				"Raw Food",
				"Root",
				"Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 125,
			calories = 230,
			carbs = 2,
			protein = 0,
			fat = 2,
			vitamins = 4,
			density = 3.4782608695652173,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BeetItem",
			typeID = 0,
		},
		["Beet Campfire Salad"] = {
			untranslated = "Beet Campfire Salad",
			category = nil,
			group = "Food",
			description = "A myriad of plants that make a healthy and odd blend.",
			tagGroups = {
				"Campfire Salad",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 900,
			carbs = 8,
			protein = 4,
			fat = 3,
			vitamins = 13,
			density = 3.111111111111111,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BeetCampfireSaladItem",
			typeID = 0,
		},
		["Beet Greens"] = {
			untranslated = "Beet Greens",
			category = nil,
			group = "Food",
			description = "The leafy greens from a beet with a distinctive red stem.",
			tagGroups = {
				"Food",
				"Greens",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 100,
			carbs = 3,
			protein = 1,
			fat = 0,
			vitamins = 4,
			density = 8.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BeetGreensItem",
			typeID = 0,
		},
		["Beet Seed"] = {
			untranslated = "Beet Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow beets.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BeetSeedItem",
			typeID = 0,
		},
		["Berry Extract Fertilizer"] = {
			untranslated = "Berry Extract Fertilizer",
			category = nil,
			group = "Items",
			description = "An excellent fertilizer that provides a mix of nutrients, but especially potassium.",
			tagGroups = {
				"Fertilizer",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BerryExtractFertilizerItem",
			typeID = 0,
		},
		["Big Backpack"] = {
			untranslated = "Big Backpack",
			category = nil,
			group = "Clothing",
			description = "A survival backpack that offers more support than the basic backpack.\\n\\n(Increases max carry weight by 10 kg)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BigBackpackItem",
			typeID = 0,
		},
		["Big Bluestem Seed"] = {
			untranslated = "Big Bluestem Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a big bluestem plant.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BigBluestemSeedItem",
			typeID = 0,
		},
		["Bighorn Carcass"] = {
			untranslated = "Bighorn Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead bighorn.",
			tagGroups = {
				"Medium Carcass",
				"Medium Wooly Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 3500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BighornCarcassItem",
			typeID = 0,
		},
		Biodiesel = {
			untranslated = "Biodiesel",
			category = nil,
			group = "Blocks",
			description = "A vegetable or animal fat-based diesel fuel.",
			tagGroups = {
				"Liquid Fuel",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 30000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 80000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BiodieselItem",
			typeID = 0,
		},
		["Birch Log"] = {
			untranslated = "Birch Log",
			category = nil,
			group = "Natural Resources",
			description = "Birch log is a type of hardwood, notable for its white and papery bark.",
			tagGroups = {
				"Burnable Fuel",
				"Hardwood",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BirchLogItem",
			typeID = 0,
		},
		["Birch Seed"] = {
			untranslated = "Birch Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow into a birch sapling.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BirchSeedItem",
			typeID = 0,
		},
		["Bison Carcass"] = {
			untranslated = "Bison Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead bison.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 5500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BisonCarcassItem",
			typeID = 0,
		},
		["Bison Chow Fun"] = {
			untranslated = "Bison Chow Fun",
			category = nil,
			group = "Food",
			description = "Who says food can't be fun?",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 550,
			calories = 1450,
			carbs = 16,
			protein = 13,
			fat = 20,
			vitamins = 8,
			density = 3.9310344827586206,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BisonChowFunItem",
			typeID = 0,
		},
		["Bison Mount"] = {
			untranslated = "Bison Mount",
			category = nil,
			group = "Housing Objects",
			description = "A fluffy, but very dead, bison head on a mount.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "4.5",
			roomCategory = "Living Room",
			furnitureType = "Statue",
			repeatsDepreciation = "0.2",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BisonMountItem",
			typeID = 0,
		},
		["Blast Furnace"] = {
			untranslated = "Blast Furnace",
			category = nil,
			group = "Work Stations",
			description = "A superior replacement for the bloomery that can produce steel.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BlastFurnaceItem",
			typeID = 0,
		},
		["Blood Meal Fertilizer"] = {
			untranslated = "Blood Meal Fertilizer",
			category = nil,
			group = "Items",
			description = "Blood meal is a great source of nitrogen.",
			tagGroups = {
				"Fertilizer",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BloodMealFertilizerItem",
			typeID = 0,
		},
		Bloomery = {
			untranslated = "Bloomery",
			category = nil,
			group = "Work Stations",
			description = "A chimney-shaped furnace for smelting ores.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BloomeryItem",
			typeID = 0,
		},
		["Blue Shark"] = {
			untranslated = "Blue Shark",
			category = nil,
			group = "Natural Resources",
			description = "A blue shark.",
			tagGroups = {
				"Fish",
				"Large Fish",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BlueSharkItem",
			typeID = 0,
		},
		Board = {
			untranslated = "Board",
			category = nil,
			group = "Items",
			description = "A higher quality board used for long lasting furniture.",
			tagGroups = {
				"Burnable Fuel",
				"Wood Board",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 2000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BoardItem",
			typeID = 0,
		},
		["Board Of Elections"] = {
			untranslated = "Board Of Elections",
			category = nil,
			group = "Work Stations",
			description = "Allows the creation of Election Processes, which are different kinds of elections with different settings (who can vote, who can veto, etc).",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BoardOfElectionsItem",
			typeID = 0,
		},
		["Boiled Grains"] = {
			untranslated = "Boiled Grains",
			category = nil,
			group = "Food",
			description = "A dish of plain boiled grains that can be topped with fruit to make a nice tasting porridge.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 9,
			protein = 2,
			fat = 0,
			vitamins = 1,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BoiledGrainsItem",
			typeID = 0,
		},
		["Boiled Rice"] = {
			untranslated = "Boiled Rice",
			category = nil,
			group = "Food",
			description = "Soft and fluffy.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 210,
			carbs = 13,
			protein = 2,
			fat = 0,
			vitamins = 0,
			density = 7.142857142857142,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BoiledRiceItem",
			typeID = 0,
		},
		["Boiled Sausage"] = {
			untranslated = "Boiled Sausage",
			category = nil,
			group = "Food",
			description = "Boiled sausages might not be as pretty as grilled ones, but they're still tasty.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 600,
			carbs = 0,
			protein = 27,
			fat = 22,
			vitamins = 0,
			density = 8.166666666666666,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BoiledSausageItem",
			typeID = 0,
		},
		Boiler = {
			untranslated = "Boiler",
			category = nil,
			group = "Items",
			description = "A vessel used for heating fluids.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BoilerItem",
			typeID = 0,
		},
		["Bolete Mushroom Spores"] = {
			untranslated = "Bolete Mushroom Spores",
			category = nil,
			group = "Seed",
			description = "Plant to grow bolete mushrooms.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BoleteMushroomSporesItem",
			typeID = 0,
		},
		["Bolete Mushrooms"] = {
			untranslated = "Bolete Mushrooms",
			category = nil,
			group = "Food",
			description = "Boletus edulis.",
			tagGroups = {
				"Food",
				"Fungus",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 200,
			carbs = 2,
			protein = 4,
			fat = 1,
			vitamins = 1,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BoleteMushroomsItem",
			typeID = 0,
		},
		Bookshelf = {
			untranslated = "Bookshelf",
			category = nil,
			group = "Housing Objects",
			description = "A place to store knowledge and information; leads to the town hall.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Living Room",
			furnitureType = "Shelves",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BookshelfItem",
			typeID = 0,
		},
		Brazier = {
			untranslated = "Brazier",
			category = nil,
			group = "Housing Objects",
			description = "A metal stand which can hold burning fuel to provide light.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.2",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BrazierItem",
			typeID = 0,
		},
		Bread = {
			untranslated = "Bread",
			category = nil,
			group = "Food",
			description = "A delicious, crispy crust hides the soft interior.",
			tagGroups = {
				"Bread",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 750,
			carbs = 23,
			protein = 6,
			fat = 4,
			vitamins = 2,
			density = 4.666666666666667,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BreadItem",
			typeID = 0,
		},
		Brick = {
			untranslated = "Brick",
			category = nil,
			group = "Blocks",
			description = "Durable building material made from fired blocks and mortar.",
			tagGroups = {
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BrickItem",
			typeID = 0,
		},
		["Brick Fireplace"] = {
			untranslated = "Brick Fireplace",
			category = nil,
			group = "Housing Objects",
			description = "A rustic brick fireplace. Nothing beats sitting around the fire on a cold day.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Living Room",
			furnitureType = "Fireplace",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BrickFireplaceItem",
			typeID = 0,
		},
		["Builder Boots"] = {
			untranslated = "Builder Boots",
			category = nil,
			group = "Clothing",
			description = "Snug work boots with side zippers.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BuilderBootsItem",
			typeID = 0,
		},
		["Builder Gloves"] = {
			untranslated = "Builder Gloves",
			category = nil,
			group = "Clothing",
			description = "Leather construction gloves with durable palms and fabric backs for breathability.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BuilderGlovesItem",
			typeID = 0,
		},
		["Builder Helmet"] = {
			untranslated = "Builder Helmet",
			category = nil,
			group = "Clothing",
			description = "A plastic hard hat that protects from falling objects and other hazards found in construction sites.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BuilderHelmetItem",
			typeID = 0,
		},
		["Builder Overalls"] = {
			untranslated = "Builder Overalls",
			category = nil,
			group = "Clothing",
			description = "Durable overalls with cargo pockets and hammer loops.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BuilderOverallsItem",
			typeID = 0,
		},
		["Builder Shirt"] = {
			untranslated = "Builder Shirt",
			category = nil,
			group = "Clothing",
			description = "A short sleeved work shirt made from a blend of cotton and synthetic materials. ",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BuilderShirtItem",
			typeID = 0,
		},
		["Bullrush Seed"] = {
			untranslated = "Bullrush Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow bullrush.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BullrushSeedItem",
			typeID = 0,
		},
		["Bunchgrass Seed"] = {
			untranslated = "Bunchgrass Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow bunchgrass.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BunchgrassSeedItem",
			typeID = 0,
		},
		["Butchery Skill Book"] = {
			untranslated = "Butchery Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Butchery Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Butchery Skill BookItem",
			typeID = 0,
		},
		["Butchery Skill Scroll"] = {
			untranslated = "Butchery Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Butchery Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Butchery Skill ScrollItem",
			typeID = 0,
		},
		["Butchery Table"] = {
			untranslated = "Butchery Table",
			category = nil,
			group = "Housing Objects",
			description = "A block and cleaver to process raw meat into fancier dishes.",
			tagGroups = {
				"Crafting Table",
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Kitchen",
			furnitureType = "Food Preparation",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "18",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ButcheryTableItem",
			typeID = 0,
		},
		["Butchery Upgrade"] = {
			untranslated = "Butchery Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Butchery recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ButcheryUpgradeItem",
			typeID = 0,
		},
		Bycocket = {
			untranslated = "Bycocket",
			category = nil,
			group = "Clothing",
			description = "Also called chapeau … bec, or Billed Hat in france due to it's bird-beak like appearance.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "BycocketItem",
			typeID = 0,
		},
		["CO2 Canister"] = {
			untranslated = "CO2 Canister",
			category = nil,
			group = "Item",
			description = "For creating fancy foams!",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = nil,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CO2CanisterItem",
			typeID = 0,
		},
		["Camas Ash Fertilizer"] = {
			untranslated = "Camas Ash Fertilizer",
			category = nil,
			group = "Items",
			description = "Camas ash fertilizer, though not very potent, is a great source of potassium.",
			tagGroups = {
				"Fertilizer",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CamasAshFertilizerItem",
			typeID = 0,
		},
		["Camas Bread"] = {
			untranslated = "Camas Bread",
			category = nil,
			group = "Food",
			description = "A bread with a camas twist for a bit of flavor and fun. ",
			tagGroups = {
				"Bread",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 800,
			carbs = 13,
			protein = 5,
			fat = 11,
			vitamins = 7,
			density = 4.5,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CamasBreadItem",
			typeID = 0,
		},
		["Camas Bulb"] = {
			untranslated = "Camas Bulb",
			category = nil,
			group = "Seed",
			description = "Plant to grow a camas plant.",
			tagGroups = {
				"Crop",
				"Crop Seed",
				"Food",
				"Raw Food",
				"Root",
				"Seeds",
				"Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 150,
			carbs = 1,
			protein = 2,
			fat = 5,
			vitamins = 0,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CamasBulbItem",
			typeID = 0,
		},
		["Camas Bulb Bake"] = {
			untranslated = "Camas Bulb Bake",
			category = nil,
			group = "Food",
			description = "A spread of evenly baked camas bulbs; soft in the middle, golden brown on the outside.",
			tagGroups = {
				"Baked Food",
				"Baked Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 700,
			carbs = 12,
			protein = 7,
			fat = 5,
			vitamins = 4,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CamasBulbBakeItem",
			typeID = 0,
		},
		["Camas Paste"] = {
			untranslated = "Camas Paste",
			category = nil,
			group = "Food",
			description = "Pulverized camas works as an excellent thickener or flavour enhancer.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 60,
			carbs = 3,
			protein = 2,
			fat = 10,
			vitamins = 0,
			density = 25.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CamasPasteItem",
			typeID = 0,
		},
		Camera = {
			untranslated = "Camera",
			category = nil,
			group = "Item",
			description = "",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 3000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CameraItem",
			typeID = 0,
		},
		["Camera Film"] = {
			untranslated = "Camera Film",
			category = nil,
			group = "Items",
			description = "A film used inside a camera.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CameraFilmItem",
			typeID = 0,
		},
		["Camo Pants"] = {
			untranslated = "Camo Pants",
			category = nil,
			group = "Clothing",
			description = "Hide from the animals!\\n\\n(Reduces the detection range of animals)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CamoPantsItem",
			typeID = 0,
		},
		["Camo Shirt"] = {
			untranslated = "Camo Shirt",
			category = nil,
			group = "Clothing",
			description = "Hide from the animals!\\n\\n(Reduces the detection range of animals)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CamoShirtItem",
			typeID = 0,
		},
		Campfire = {
			untranslated = "Campfire",
			category = nil,
			group = "Work Stations",
			description = "Cook like a caveman on an uneven fire.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CampfireItem",
			typeID = 0,
		},
		["Campfire Cooking Upgrade"] = {
			untranslated = "Campfire Cooking Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Campfire Cooking recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CampfireCookingUpgradeItem",
			typeID = 0,
		},
		["Campfire Roast"] = {
			untranslated = "Campfire Roast",
			category = nil,
			group = "Food",
			description = "The uneven flame might be mediocre for cooking, but the open flame imparts a great flavor.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1000,
			carbs = 0,
			protein = 16,
			fat = 12,
			vitamins = 0,
			density = 2.8000000000000003,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CampfireRoastItem",
			typeID = 0,
		},
		Campsite = {
			untranslated = "Campsite",
			category = nil,
			group = "Work Stations",
			description = "A campsite.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CampsiteItem",
			typeID = 0,
		},
		["Candle Stand"] = {
			untranslated = "Candle Stand",
			category = nil,
			group = "Housing Objects",
			description = "A fancy candelabra for providing small amounts of light.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.4",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CandleStandItem",
			typeID = 0,
		},
		Canvas = {
			untranslated = "Canvas",
			category = nil,
			group = "Items",
			description = "A canvas used for painting on, made by either cotton or linen.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CanvasItem",
			typeID = 0,
		},
		Capitol = {
			untranslated = "Capitol",
			category = nil,
			group = "Work Stations",
			description = "Allows the creation of the government, allowing all other civic objects to be created.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CapitolItem",
			typeID = 0,
		},
		Capris = {
			untranslated = "Capris",
			category = nil,
			group = "Clothing",
			description = "Capri pants (also known as three quarter pants, capris, crop pants, pedal pushers, clam-diggers, flood pants, jams, highwaters, culottes, or toreador pants) are pants that are longer than shorts but are not as long as trousers.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CaprisItem",
			typeID = 0,
		},
		["Carbide Helmet Lamp"] = {
			untranslated = "Carbide Helmet Lamp",
			category = nil,
			group = "Clothing",
			description = "A steel hardhat with a light source for the darkest places.\\n\\n(Flashlight)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CarbideHelmetLampItem",
			typeID = 0,
		},
		["Carpentry Advanced Upgrade"] = {
			untranslated = "Carpentry Advanced Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Carpentry recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CarpentryAdvancedUpgradeItem",
			typeID = 0,
		},
		["Carpentry Basic Upgrade"] = {
			untranslated = "Carpentry Basic Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Carpentry recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CarpentryBasicUpgradeItem",
			typeID = 0,
		},
		["Carpentry Skill Book"] = {
			untranslated = "Carpentry Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Carpentry Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Carpentry Skill BookItem",
			typeID = 0,
		},
		["Carpentry Skill Scroll"] = {
			untranslated = "Carpentry Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Carpentry Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Carpentry Skill ScrollItem",
			typeID = 0,
		},
		["Carpentry Table"] = {
			untranslated = "Carpentry Table",
			category = nil,
			group = "Work Stations",
			description = "A table for basic wooden crafts for home improvement and progress.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CarpentryTableItem",
			typeID = 0,
		},
		["Carved Pumpkin"] = {
			untranslated = "Carved Pumpkin",
			category = nil,
			group = "Housing Objects",
			description = "Spooky pumpkin that emits a mystical light.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CarvedPumpkinItem",
			typeID = 0,
		},
		["Cast Iron Bed"] = {
			untranslated = "Cast Iron Bed",
			category = nil,
			group = "Housing Objects",
			description = "A solid bed made slightly more comfortable by adding cotton.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "4",
			roomCategory = "Bedroom",
			furnitureType = "Bed",
			repeatsDepreciation = "0.3",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "18",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CastIronBedItem",
			typeID = 0,
		},
		["Cast Iron Royal Bed"] = {
			untranslated = "Cast Iron Royal Bed",
			category = nil,
			group = "Housing Objects",
			description = "A luxurious bed made from the finest cotton strands with added gold filling for the royal experience.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "4.5",
			roomCategory = "Bedroom",
			furnitureType = "Bed",
			repeatsDepreciation = "0.2",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "24",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CastIronRoyalBedItem",
			typeID = 0,
		},
		["Cast Iron Stove"] = {
			untranslated = "Cast Iron Stove",
			category = nil,
			group = "Housing Objects",
			description = "The perfect stove for the fledgling chef.",
			tagGroups = {
				"Crafting Table",
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Kitchen",
			furnitureType = "Cooking",
			repeatsDepreciation = "0.3",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "24",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CastIronStoveItem",
			typeID = 0,
		},
		["Cedar Log"] = {
			untranslated = "Cedar Log",
			category = nil,
			group = "Natural Resources",
			description = "Cedar log is a type of softwood. Cedar wood is a natural repellent to moths.",
			tagGroups = {
				"Burnable Fuel",
				"Softwood",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CedarLogItem",
			typeID = 0,
		},
		["Cedar Seed"] = {
			untranslated = "Cedar Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a cedar sapling.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CedarSeedItem",
			typeID = 0,
		},
		["Ceiba Log"] = {
			untranslated = "Ceiba Log",
			category = nil,
			group = "Natural Resources",
			description = "Ceiba log is a type of hardwood. The Ceiba tree, with its giant trunk, is often sought after by loggers for the large volume of logs it produces.",
			tagGroups = {
				"Burnable Fuel",
				"Hardwood",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CeibaLogItem",
			typeID = 0,
		},
		["Ceiba Seed"] = {
			untranslated = "Ceiba Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a ceiba sapling.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CeibaSeedItem",
			typeID = 0,
		},
		["Ceiling Candle"] = {
			untranslated = "Ceiling Candle",
			category = nil,
			group = "Housing Objects",
			description = "A fancy hanging candelabra.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.4",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CeilingCandleItem",
			typeID = 0,
		},
		["Cellulose Fiber"] = {
			untranslated = "Cellulose Fiber",
			category = nil,
			group = "Items",
			description = "Created by taking pulped plants and extruding them similarly to synthetic fibers.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CelluloseFiberItem",
			typeID = 0,
		},
		Cement = {
			untranslated = "Cement",
			category = nil,
			group = "Items",
			description = "In order to be usable it needs to be reinforced.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CementItem",
			typeID = 0,
		},
		["Cement Kiln"] = {
			untranslated = "Cement Kiln",
			category = nil,
			group = "Work Stations",
			description = "A rotary kiln that produces cement and concrete products.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CementKilnItem",
			typeID = 0,
		},
		["Census Bureau"] = {
			untranslated = "Census Bureau",
			category = nil,
			group = "Work Stations",
			description = "Allows the creation of Demographics, which specify groups of citizens automatically based on criteria you define.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CensusBureauItem",
			typeID = 0,
		},
		["Cereal Germ"] = {
			untranslated = "Cereal Germ",
			category = nil,
			group = "Food",
			description = "A by-product of milling, the germ is the reproductive part of the cereal that germinates.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 20,
			carbs = 5,
			protein = 0,
			fat = 7,
			vitamins = 3,
			density = 75.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CerealGermItem",
			typeID = 0,
		},
		Chainsaw = {
			untranslated = "Chainsaw",
			category = nil,
			group = "Items",
			description = "A gasoline-powered alternative to cutting trees.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ChainsawItem",
			typeID = 0,
		},
		Charcoal = {
			untranslated = "Charcoal",
			category = nil,
			group = "Items",
			description = "A black residue, consisting of carbon and any remaining ash.",
			tagGroups = {
				"Burnable Fuel",
				"Coal",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 20000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharcoalItem",
			typeID = 0,
		},
		["Charred Agave"] = {
			untranslated = "Charred Agave",
			category = nil,
			group = "Food",
			description = "Agave leaves that have been charred over a campfire.",
			tagGroups = {
				"Charred Green",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 5,
			protein = 1,
			fat = 3,
			vitamins = 3,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredAgaveItem",
			typeID = 0,
		},
		["Charred Beans"] = {
			untranslated = "Charred Beans",
			category = nil,
			group = "Food",
			description = "A mushy mixture that can serve somewhat as a replacement protein in a meatless diet.",
			tagGroups = {
				"Charred Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 1,
			protein = 8,
			fat = 3,
			vitamins = 0,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredBeansItem",
			typeID = 0,
		},
		["Charred Beet"] = {
			untranslated = "Charred Beet",
			category = nil,
			group = "Food",
			description = "Perhaps not the best raw vegetable to char, this beet seems to have held up well enough.",
			tagGroups = {
				"Charred Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 3,
			protein = 0,
			fat = 3,
			vitamins = 6,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredBeetItem",
			typeID = 0,
		},
		["Charred Cactus Fruit"] = {
			untranslated = "Charred Cactus Fruit",
			category = nil,
			group = "Food",
			description = "Blackened cactus fruit. A favorite of early desert settlers.",
			tagGroups = {
				"Charred Fruit",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 200,
			carbs = 4,
			protein = 0,
			fat = 2,
			vitamins = 6,
			density = 6.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredCactusFruitItem",
			typeID = 0,
		},
		["Charred Camas Bulb"] = {
			untranslated = "Charred Camas Bulb",
			category = nil,
			group = "Food",
			description = "A fibrous and sweet treat much like a sweet potato, though slightly blackened over the heat of a campfire.",
			tagGroups = {
				"Charred Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 2,
			protein = 3,
			fat = 6,
			vitamins = 1,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredCamasBulbItem",
			typeID = 0,
		},
		["Charred Corn"] = {
			untranslated = "Charred Corn",
			category = nil,
			group = "Food",
			description = "This piece of corn needs a good slathering of butter to curb that burnt taste.",
			tagGroups = {
				"Charred Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 7,
			protein = 1,
			fat = 0,
			vitamins = 4,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredCornItem",
			typeID = 0,
		},
		["Charred Fireweed Shoots"] = {
			untranslated = "Charred Fireweed Shoots",
			category = nil,
			group = "Food",
			description = "It tastes somewhat burnt but at least the fire has removed the bitter taste.",
			tagGroups = {
				"Charred Green",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 5,
			protein = 1,
			fat = 0,
			vitamins = 6,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredFireweedShootsItem",
			typeID = 0,
		},
		["Charred Fish"] = {
			untranslated = "Charred Fish",
			category = nil,
			group = "Food",
			description = "At least it doesn't have any scales any more.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 400,
			carbs = 0,
			protein = 11,
			fat = 4,
			vitamins = 0,
			density = 3.75,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredFishItem",
			typeID = 0,
		},
		["Charred Heart Of Palm"] = {
			untranslated = "Charred Heart Of Palm",
			category = nil,
			group = "Food",
			description = "Heart of palm collected fom fallen pineapple trees that have been charred over a campfire.",
			tagGroups = {
				"Charred Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 210,
			carbs = 6,
			protein = 3,
			fat = 1,
			vitamins = 2,
			density = 5.714285714285714,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredHeartOfPalmItem",
			typeID = 0,
		},
		["Charred Meat"] = {
			untranslated = "Charred Meat",
			category = nil,
			group = "Food",
			description = "The blackened surface of this unrecognizable meat is 'golden brown'.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 400,
			carbs = 0,
			protein = 5,
			fat = 10,
			vitamins = 0,
			density = 3.75,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredMeatItem",
			typeID = 0,
		},
		["Charred Mushrooms"] = {
			untranslated = "Charred Mushrooms",
			category = nil,
			group = "Food",
			description = "A collection of charred mushrooms. Cooking mushrooms properly can remove some of the toxins.",
			tagGroups = {
				"Charred Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 3,
			protein = 6,
			fat = 2,
			vitamins = 1,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredMushroomsItem",
			typeID = 0,
		},
		["Charred Papaya"] = {
			untranslated = "Charred Papaya",
			category = nil,
			group = "Food",
			description = "Papaya fruit that has been charred over a basic campfire.",
			tagGroups = {
				"Charred Fruit",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 3,
			protein = 1,
			fat = 0,
			vitamins = 8,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredPapayaItem",
			typeID = 0,
		},
		["Charred Pineapple"] = {
			untranslated = "Charred Pineapple",
			category = nil,
			group = "Food",
			description = "Pineapple that has been charred over a basic campfire.",
			tagGroups = {
				"Charred Fruit",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 8,
			protein = 1,
			fat = 0,
			vitamins = 3,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredPineappleItem",
			typeID = 0,
		},
		["Charred Sausage"] = {
			untranslated = "Charred Sausage",
			category = nil,
			group = "Food",
			description = "The uneven flame might be mediocre for cooking, but the open flame imparts a great flavor.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 350,
			calories = 700,
			carbs = 0,
			protein = 10,
			fat = 14,
			vitamins = 0,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredSausageItem",
			typeID = 0,
		},
		["Charred Taro"] = {
			untranslated = "Charred Taro",
			category = nil,
			group = "Food",
			description = "Blackened taro root. Not the tastiest meal, but a great source of energy for early rainforest settlers.",
			tagGroups = {
				"Charred Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 10,
			protein = 1,
			fat = 0,
			vitamins = 1,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredTaroItem",
			typeID = 0,
		},
		["Charred Tomato"] = {
			untranslated = "Charred Tomato",
			category = nil,
			group = "Food",
			description = "The blackened char on this tomato would contrast well with the red skin if there was any unburt surface left.",
			tagGroups = {
				"Charred Vegetable",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 350,
			carbs = 7,
			protein = 1,
			fat = 0,
			vitamins = 4,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CharredTomatoItem",
			typeID = 0,
		},
		["Chef Hat"] = {
			untranslated = "Chef Hat",
			category = nil,
			group = "Clothing",
			description = "To keep your hair in one place while stirring the pots.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ChefHatItem",
			typeID = 0,
		},
		["Chef Pants"] = {
			untranslated = "Chef Pants",
			category = nil,
			group = "Clothing",
			description = "Checkered style pants for hiding the truths of working in a kitchen.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ChefPantsItem",
			typeID = 0,
		},
		["Chef Shirt"] = {
			untranslated = "Chef Shirt",
			category = nil,
			group = "Clothing",
			description = "A clean Chef's shirt to spot all the spots.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ChefShirtItem",
			typeID = 0,
		},
		["Chef Shoes"] = {
			untranslated = "Chef Shoes",
			category = nil,
			group = "Clothing",
			description = "Simple low indoors working shoes helps avoiding slipping on wet surfaces in a large kitchen.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ChefShoesItem",
			typeID = 0,
		},
		["Claim Tool"] = {
			untranslated = "Claim Tool",
			category = nil,
			group = "Items",
			description = "Used to claim, unclaim and examine property.",
			tagGroups = {
				"Tool",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ClaimToolItem",
			typeID = 0,
		},
		Clam = {
			untranslated = "Clam",
			category = nil,
			group = "Natural Resources",
			description = "A clam.",
			tagGroups = {
				"Marine Life",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ClamItem",
			typeID = 0,
		},
		["Clam Chowder"] = {
			untranslated = "Clam Chowder",
			category = nil,
			group = "Food",
			description = "A thick stew loaded with clams and taro root.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 800,
			carbs = 16,
			protein = 15,
			fat = 3,
			vitamins = 11,
			density = 5.625,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ClamChowderItem",
			typeID = 0,
		},
		Clay = {
			untranslated = "Clay",
			category = nil,
			group = "Natural Resources",
			description = "A very fine grained deposit of weathered bits of rock. Plastic when wet and brittle when dry, clay is impermeable to many liquids and useful for many industrial and environmental purposes.",
			tagGroups = {
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 22000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ClayItem",
			typeID = 0,
		},
		Cloth = {
			untranslated = "Cloth",
			category = nil,
			group = "Item",
			description = "A piece of rough cloth made by weaving fibers together.",
			tagGroups = {
				"Fabric",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ClothItem",
			typeID = 0,
		},
		["Cloth Belt"] = {
			untranslated = "Cloth Belt",
			category = nil,
			group = "Clothing",
			description = "A fashionable cloth belt that drapes across the waist.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ClothBeltItem",
			typeID = 0,
		},
		["Cloth Cape"] = {
			untranslated = "Cloth Cape",
			category = nil,
			group = "Clothing",
			description = "It just looks cool.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ClothCapeItem",
			typeID = 0,
		},
		Coal = {
			untranslated = "Coal",
			category = nil,
			group = "Natural Resources",
			description = "A combustible mineral which needs to be crushed into usable fuel.",
			tagGroups = {
				"Excavatable",
				"Ore",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 4000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CoalItem",
			typeID = 0,
		},
		Cod = {
			untranslated = "Cod",
			category = nil,
			group = "Natural Resources",
			description = "A cod.",
			tagGroups = {
				"Fish",
				"Medium Fish",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CodItem",
			typeID = 0,
		},
		["Colored Powder"] = {
			untranslated = "Colored Powder",
			category = nil,
			group = "Items",
			description = "A bag of crushed flower petals.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ColoredPowderItem",
			typeID = 0,
		},
		["Combustion Engine"] = {
			untranslated = "Combustion Engine",
			category = nil,
			group = "Items",
			description = "An engine that generates power by combustion of fuel.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CombustionEngineItem",
			typeID = 0,
		},
		["Combustion Generator"] = {
			untranslated = "Combustion Generator",
			category = nil,
			group = "Crafted Objects",
			description = "Consumes most fuels to produce energy.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CombustionGeneratorItem",
			typeID = 0,
		},
		["Composite Birch Bench"] = {
			untranslated = "Composite Birch Bench",
			category = nil,
			group = "Housing Objects",
			description = "A composite bench built to last.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeBirchBenchItem",
			typeID = 0,
		},
		["Composite Birch Chair"] = {
			untranslated = "Composite Birch Chair",
			category = nil,
			group = "Housing Objects",
			description = "A composite chair built to last.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.7",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeBirchChairItem",
			typeID = 0,
		},
		["Composite Birch Door"] = {
			untranslated = "Composite Birch Door",
			category = nil,
			group = "Housing Objects",
			description = "A beautiful composite door built by an expert carpenter.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeBirchDoorItem",
			typeID = 0,
		},
		["Composite Birch Lumber"] = {
			untranslated = "Composite Birch Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Composite Lumber",
				"Constructable",
				"Hardwood Lumber",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeBirchLumberItem",
			typeID = 0,
		},
		["Composite Birch Table"] = {
			untranslated = "Composite Birch Table",
			category = nil,
			group = "Housing Objects",
			description = "A large composite table for eating meals or getting some work done.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeBirchTableItem",
			typeID = 0,
		},
		["Composite Bow"] = {
			untranslated = "Composite Bow",
			category = nil,
			group = "Items",
			description = "A modern composite bow made with fiberglass that makes hunting a breeze. Requires arrows to fire.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeBowItem",
			typeID = 0,
		},
		["Composite Cedar Lumber"] = {
			untranslated = "Composite Cedar Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Composite Lumber",
				"Constructable",
				"Softwood Lumber",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeCedarLumberItem",
			typeID = 0,
		},
		["Composite Ceiba Lumber"] = {
			untranslated = "Composite Ceiba Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Composite Lumber",
				"Constructable",
				"Hardwood Lumber",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeCeibaLumberItem",
			typeID = 0,
		},
		["Composite Filler"] = {
			untranslated = "Composite Filler",
			category = nil,
			group = "Items",
			description = "A multipurpose filler that is made from what you have available.",
			tagGroups = {
				"Fertilizer",
				"Fertilizer Filler",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeFillerItem",
			typeID = 0,
		},
		["Composite Fir Lumber"] = {
			untranslated = "Composite Fir Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Composite Lumber",
				"Constructable",
				"Softwood Lumber",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeFirLumberItem",
			typeID = 0,
		},
		["Composite Hardwood Bench"] = {
			untranslated = "Composite Hardwood Bench",
			category = nil,
			group = "Housing Objects",
			description = "A composite bench built to last.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeHardwoodBenchItem",
			typeID = 0,
		},
		["Composite Hardwood Chair"] = {
			untranslated = "Composite Hardwood Chair",
			category = nil,
			group = "Housing Objects",
			description = "A composite chair built to last.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.7",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeHardwoodChairItem",
			typeID = 0,
		},
		["Composite Hardwood Door"] = {
			untranslated = "Composite Hardwood Door",
			category = nil,
			group = "Housing Objects",
			description = "A beautiful composite door built by an expert carpenter.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeHardwoodDoorItem",
			typeID = 0,
		},
		["Composite Hardwood Table"] = {
			untranslated = "Composite Hardwood Table",
			category = nil,
			group = "Housing Objects",
			description = "A nice composite table for eating meals or getting some work done.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeHardwoodTableItem",
			typeID = 0,
		},
		["Composite Joshua Lumber"] = {
			untranslated = "Composite Joshua Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Composite Lumber",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeJoshuaLumberItem",
			typeID = 0,
		},
		["Composite Lumber"] = {
			untranslated = "Composite Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Composite Lumber",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeLumberItem",
			typeID = 0,
		},
		["Composite Lumber Bench"] = {
			untranslated = "Composite Lumber Bench",
			category = nil,
			group = "Housing Objects",
			description = "A composite bench built to last.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeLumberBenchItem",
			typeID = 0,
		},
		["Composite Lumber Chair"] = {
			untranslated = "Composite Lumber Chair",
			category = nil,
			group = "Housing Objects",
			description = "A composite chair built to last.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.7",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeLumberChairItem",
			typeID = 0,
		},
		["Composite Lumber Door"] = {
			untranslated = "Composite Lumber Door",
			category = nil,
			group = "Housing Objects",
			description = "A beautiful composite door built by an expert carpenter.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeLumberDoorItem",
			typeID = 0,
		},
		["Composite Lumber Table"] = {
			untranslated = "Composite Lumber Table",
			category = nil,
			group = "Housing Objects",
			description = "A large composite table for eating meals or getting some work done.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeLumberTableItem",
			typeID = 0,
		},
		["Composite Oak Lumber"] = {
			untranslated = "Composite Oak Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Composite Lumber",
				"Constructable",
				"Hardwood Lumber",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeOakLumberItem",
			typeID = 0,
		},
		["Composite Palm Lumber"] = {
			untranslated = "Composite Palm Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Composite Lumber",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositePalmLumberItem",
			typeID = 0,
		},
		["Composite Redwood Lumber"] = {
			untranslated = "Composite Redwood Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Composite Lumber",
				"Constructable",
				"Softwood Lumber",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeRedwoodLumberItem",
			typeID = 0,
		},
		["Composite Saguaro Lumber"] = {
			untranslated = "Composite Saguaro Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Composite Lumber",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeSaguaroLumberItem",
			typeID = 0,
		},
		["Composite Spruce Lumber"] = {
			untranslated = "Composite Spruce Lumber",
			category = nil,
			group = "Blocks",
			description = "A composite lumber made from a combination of wood and plastic.",
			tagGroups = {
				"Composite Lumber",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositeSpruceLumberItem",
			typeID = 0,
		},
		["Composites Skill Book"] = {
			untranslated = "Composites Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Composites Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Composites Skill BookItem",
			typeID = 0,
		},
		["Composites Skill Scroll"] = {
			untranslated = "Composites Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Composites Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Composites Skill ScrollItem",
			typeID = 0,
		},
		["Composites Upgrade"] = {
			untranslated = "Composites Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Composites recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompositesUpgradeItem",
			typeID = 0,
		},
		["Compost Fertilizer"] = {
			untranslated = "Compost Fertilizer",
			category = nil,
			group = "Items",
			description = "Compost fertilizer is a classic, low effort fertilizer.",
			tagGroups = {
				"Fertilizer",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CompostFertilizerItem",
			typeID = 0,
		},
		["Computer Lab"] = {
			untranslated = "Computer Lab",
			category = nil,
			group = "Crafted Objects",
			description = "A place where you can sit all day and play video games! Or work on expert-level research.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ComputerLabItem",
			typeID = 0,
		},
		["Construction Post"] = {
			untranslated = "Construction Post",
			category = nil,
			group = "Crafted Objects",
			description = "For construction contracts.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ConstructionPostItem",
			typeID = 0,
		},
		["Contract Board"] = {
			untranslated = "Contract Board",
			category = nil,
			group = "Work Stations",
			description = "A board to post contracts.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ContractBoardItem",
			typeID = 0,
		},
		["Cookeina Mushroom Spores"] = {
			untranslated = "Cookeina Mushroom Spores",
			category = nil,
			group = "Seed",
			description = "Plant to grow cookeina mushrooms.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CookeinaMushroomSporesItem",
			typeID = 0,
		},
		["Cookeina Mushrooms"] = {
			untranslated = "Cookeina Mushrooms",
			category = nil,
			group = "Food",
			description = "Tiny Cup Mushrooms.",
			tagGroups = {
				"Food",
				"Fungus",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 200,
			carbs = 2,
			protein = 4,
			fat = 1,
			vitamins = 1,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CookeinaMushroomsItem",
			typeID = 0,
		},
		["Cooking Skill Book"] = {
			untranslated = "Cooking Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Cooking Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Cooking Skill BookItem",
			typeID = 0,
		},
		["Cooking Skill Scroll"] = {
			untranslated = "Cooking Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Cooking Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Cooking Skill ScrollItem",
			typeID = 0,
		},
		["Cooking Upgrade"] = {
			untranslated = "Cooking Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Cooking recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CookingUpgradeItem",
			typeID = 0,
		},
		["Copper Bar"] = {
			untranslated = "Copper Bar",
			category = nil,
			group = "Blocks",
			description = "Refined bar of copper.",
			tagGroups = {
				"Metal",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 18000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CopperBarItem",
			typeID = 0,
		},
		["Copper Concentrate"] = {
			untranslated = "Copper Concentrate",
			category = nil,
			group = "Blocks",
			description = "Copper ore that has been concentrated to remove impurities. Ore concentrate is used by smiths to smelt metal bars.",
			tagGroups = {
				"Concentrated Ore",
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 20000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CopperConcentrateItem",
			typeID = 0,
		},
		["Copper Frame Landscape"] = {
			untranslated = "Copper Frame Landscape",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CopperFrameLandscapeItem",
			typeID = 0,
		},
		["Copper Frame Wide"] = {
			untranslated = "Copper Frame Wide",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CopperFrameWideItem",
			typeID = 0,
		},
		["Copper Ore"] = {
			untranslated = "Copper Ore",
			category = nil,
			group = "Natural Resources",
			description = "Unrefined ore with traces of copper.",
			tagGroups = {
				"Excavatable",
				"Ore",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 7500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CopperOreItem",
			typeID = 0,
		},
		["Copper Pipe"] = {
			untranslated = "Copper Pipe",
			category = nil,
			group = "Blocks",
			description = "A pipe for transporting liquids.",
			tagGroups = {},
			maxStack = 20,
			carried = "Hands",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CopperPipeItem",
			typeID = 0,
		},
		["Copper Plate"] = {
			untranslated = "Copper Plate",
			category = nil,
			group = "Items",
			description = "A solid copper plate giving higher grades of protection against erosion and improves conductivity.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CopperPlateItem",
			typeID = 0,
		},
		["Copper Wiring"] = {
			untranslated = "Copper Wiring",
			category = nil,
			group = "Items",
			description = "A length of copper conductive wire useful for a variety of purposes.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CopperWiringItem",
			typeID = 0,
		},
		Corn = {
			untranslated = "Corn",
			category = nil,
			group = "Food",
			description = "A warmly colored kernel studded vegetable.",
			tagGroups = {
				"Food",
				"Raw Food",
				"Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 125,
			calories = 230,
			carbs = 4,
			protein = 1,
			fat = 0,
			vitamins = 3,
			density = 3.4782608695652173,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CornItem",
			typeID = 0,
		},
		["Corn Fritters"] = {
			untranslated = "Corn Fritters",
			category = nil,
			group = "Food",
			description = "These deep fried corn treats are both crispy and delicious.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 500,
			carbs = 13,
			protein = 4,
			fat = 22,
			vitamins = 8,
			density = 9.4,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CornFrittersItem",
			typeID = 0,
		},
		["Corn Seed"] = {
			untranslated = "Corn Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow corn.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CornSeedItem",
			typeID = 0,
		},
		Cornmeal = {
			untranslated = "Cornmeal",
			category = nil,
			group = "Food",
			description = "Dried and ground corn; it's like a courser flour.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 60,
			carbs = 9,
			protein = 3,
			fat = 3,
			vitamins = 0,
			density = 25.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CornmealItem",
			typeID = 0,
		},
		["Corrugated Steel"] = {
			untranslated = "Corrugated Steel",
			category = nil,
			group = "Blocks",
			description = "Especially useful for industrial buildings.",
			tagGroups = {
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CorrugatedSteelItem",
			typeID = 0,
		},
		["Corrugated Steel Door"] = {
			untranslated = "Corrugated Steel Door",
			category = nil,
			group = "Housing Objects",
			description = "A secure door made of hard corrugated steel.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CorrugatedSteelDoorItem",
			typeID = 0,
		},
		["Corrugated Steel Fence Door"] = {
			untranslated = "Corrugated Steel Fence Door",
			category = nil,
			group = "Housing Objects",
			description = "A corrugated steel door with fence-like viewing slots. ",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CorrugatedSteelFenceDoorItem",
			typeID = 0,
		},
		["Cotton Boll"] = {
			untranslated = "Cotton Boll",
			category = nil,
			group = "Items",
			description = "A fluffy round boll harvested from a cotton plant.",
			tagGroups = {
				"Crop",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CottonBollItem",
			typeID = 0,
		},
		["Cotton Carpet"] = {
			untranslated = "Cotton Carpet",
			category = nil,
			group = "Blocks",
			description = "A woven cotton floor covering attached to a lumber backing.",
			tagGroups = {
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CottonCarpetItem",
			typeID = 0,
		},
		["Cotton Curtains"] = {
			untranslated = "Cotton Curtains",
			category = nil,
			group = "Blocks",
			description = "Curtains woven using the finest cotton. \\n\\n (Only cosmetic does not impact room value.)",
			tagGroups = {
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CottonCurtainsItem",
			typeID = 0,
		},
		["Cotton Fabric"] = {
			untranslated = "Cotton Fabric",
			category = nil,
			group = "Items",
			description = "Cotton fabric is valued for its light weight, breathability, and softness.",
			tagGroups = {
				"Fabric",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CottonFabricItem",
			typeID = 0,
		},
		["Cotton Lint"] = {
			untranslated = "Cotton Lint",
			category = nil,
			group = "Items",
			description = "A bundle of cotton used as stuffing or further tailoring processing.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CottonLintItem",
			typeID = 0,
		},
		["Cotton Seed"] = {
			untranslated = "Cotton Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow cotton.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CottonSeedItem",
			typeID = 0,
		},
		["Cotton Streamer Stars"] = {
			untranslated = "Cotton Streamer Stars",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CottonStreamerStarsItem",
			typeID = 0,
		},
		["Cotton Streamer Stripes"] = {
			untranslated = "Cotton Streamer Stripes",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CottonStreamerStripesItem",
			typeID = 0,
		},
		["Cotton Thread"] = {
			untranslated = "Cotton Thread",
			category = nil,
			group = "Items",
			description = "Cotton fiber that has been processed at a cotton gin and is ready to be used for textiles.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 25,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CottonThreadItem",
			typeID = 0,
		},
		Couch = {
			untranslated = "Couch",
			category = nil,
			group = "Housing Objects",
			description = "A sweet couch to lounge on. Now with room for your friends!",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Living Room",
			furnitureType = "Chair",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CouchItem",
			typeID = 0,
		},
		["Country Foundation"] = {
			untranslated = "Country Foundation",
			category = nil,
			group = "Work Stations",
			description = "When a town simply cannot contain your ambition.",
			tagGroups = {
				"Government",
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Civics",
			repeatsDepreciation = "1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "45",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CountryFoundationItem",
			typeID = 0,
		},
		["Court Chair"] = {
			untranslated = "Court Chair",
			category = nil,
			group = "Housing Objects",
			description = "A chair for legal sittings.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CourtChairItem",
			typeID = 0,
		},
		["Court Table"] = {
			untranslated = "Court Table",
			category = nil,
			group = "Work Stations",
			description = "A vital part of the courtroom.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CourtTableItem",
			typeID = 0,
		},
		["Coyote Carcass"] = {
			untranslated = "Coyote Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead coyote.",
			tagGroups = {
				"Small Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CoyoteCarcassItem",
			typeID = 0,
		},
		["Crab Carcass"] = {
			untranslated = "Crab Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A crustacean that loves the ocean, just don't get caught in its pinch!",
			tagGroups = {
				"Small Fish",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrabCarcassItem",
			typeID = 0,
		},
		["Crab Pot"] = {
			untranslated = "Crab Pot",
			category = nil,
			group = "Crafted Objects",
			description = "A contraption to catch unsuspecting crabs in search of prey.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrabPotItem",
			typeID = 0,
		},
		Crane = {
			untranslated = "Crane",
			category = nil,
			group = "Crafted Objects",
			description = "Allows the placement and transport of materials in an area.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 25000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CraneItem",
			typeID = 0,
		},
		["Creosote Bush Seed"] = {
			untranslated = "Creosote Bush Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow creosote bushes.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CreosoteBushSeedItem",
			typeID = 0,
		},
		["Creosote Flower"] = {
			untranslated = "Creosote Flower",
			category = nil,
			group = "Food",
			description = "Placeholder Description.",
			tagGroups = {
				"Food",
				"Petals",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CreosoteFlowerItem",
			typeID = 0,
		},
		["Crimini Mushroom Spores"] = {
			untranslated = "Crimini Mushroom Spores",
			category = nil,
			group = "Seed",
			description = "Plant to grow crimini mushrooms.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CriminiMushroomSporesItem",
			typeID = 0,
		},
		["Crimini Mushrooms"] = {
			untranslated = "Crimini Mushrooms",
			category = nil,
			group = "Food",
			description = "Edible mushrooms that are quite tasty.",
			tagGroups = {
				"Food",
				"Fungus",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 200,
			carbs = 2,
			protein = 4,
			fat = 1,
			vitamins = 1,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CriminiMushroomsItem",
			typeID = 0,
		},
		["Crimson Salad"] = {
			untranslated = "Crimson Salad",
			category = nil,
			group = "Food",
			description = "Just in case you want to eat red things without eating meat.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 1200,
			carbs = 13,
			protein = 7,
			fat = 8,
			vitamins = 28,
			density = 4.666666666666667,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrimsonSaladItem",
			typeID = 0,
		},
		["Crispy Bacon"] = {
			untranslated = "Crispy Bacon",
			category = nil,
			group = "Food",
			description = "Give me all the bacon and eggs you have.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 800,
			carbs = 0,
			protein = 18,
			fat = 26,
			vitamins = 0,
			density = 5.5,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrispyBaconItem",
			typeID = 0,
		},
		["Crushed Basalt"] = {
			untranslated = "Crushed Basalt",
			category = nil,
			group = "Blocks",
			description = "Basalt rocks that have been crushed into a fine gravel.",
			tagGroups = {
				"Crushed Rock",
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 30000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedBasaltItem",
			typeID = 0,
		},
		["Crushed Coal"] = {
			untranslated = "Crushed Coal",
			category = nil,
			group = "Blocks",
			description = "Coal that have been crushed into a usable size.",
			tagGroups = {
				"Burnable Fuel",
				"Coal",
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 22000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 80000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedCoalItem",
			typeID = 0,
		},
		["Crushed Copper Ore"] = {
			untranslated = "Crushed Copper Ore",
			category = nil,
			group = "Blocks",
			description = "Crushed copper ore that is ready to be concentrated.",
			tagGroups = {
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 28000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedCopperOreItem",
			typeID = 0,
		},
		["Crushed Gneiss"] = {
			untranslated = "Crushed Gneiss",
			category = nil,
			group = "Blocks",
			description = "Gneiss rocks that have been crushed into a fine gravel.",
			tagGroups = {
				"Crushed Rock",
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 28000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedGneissItem",
			typeID = 0,
		},
		["Crushed Gold Ore"] = {
			untranslated = "Crushed Gold Ore",
			category = nil,
			group = "Blocks",
			description = "Crushed gold ore that is ready to be concentrated.",
			tagGroups = {
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 28000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedGoldOreItem",
			typeID = 0,
		},
		["Crushed Granite"] = {
			untranslated = "Crushed Granite",
			category = nil,
			group = "Blocks",
			description = "Granite rocks that have been crushed into a fine gravel.",
			tagGroups = {
				"Crushed Rock",
				"Excavatable",
				"Silica",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 26000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedGraniteItem",
			typeID = 0,
		},
		["Crushed Iron Ore"] = {
			untranslated = "Crushed Iron Ore",
			category = nil,
			group = "Blocks",
			description = "Crushed iron ore that is ready to be concentrated.",
			tagGroups = {
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 30000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedIronOreItem",
			typeID = 0,
		},
		["Crushed Limestone"] = {
			untranslated = "Crushed Limestone",
			category = nil,
			group = "Blocks",
			description = "Limestone rocks that have been crushed into a fine gravel.",
			tagGroups = {
				"Crushed Rock",
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 26000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedLimestoneItem",
			typeID = 0,
		},
		["Crushed Mixed Rock"] = {
			untranslated = "Crushed Mixed Rock",
			category = nil,
			group = "Blocks",
			description = "A mixture of rocks that can be used in a variety of recipes or simply as landfill.",
			tagGroups = {
				"Crushed Rock",
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 26000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedMixedRockItem",
			typeID = 0,
		},
		["Crushed Oil Shale"] = {
			untranslated = "Crushed Oil Shale",
			category = nil,
			group = "Block",
			description = "",
			tagGroups = {},
			maxStack = 20,
			carried = "Hands",
			weight = 20000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedOilShaleItem",
			typeID = 0,
		},
		["Crushed Sandstone"] = {
			untranslated = "Crushed Sandstone",
			category = nil,
			group = "Blocks",
			description = "Sandstone rocks that have been crushed into a fine gravel.",
			tagGroups = {
				"Crushed Rock",
				"Excavatable",
				"Silica",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 24000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedSandstoneItem",
			typeID = 0,
		},
		["Crushed Shale"] = {
			untranslated = "Crushed Shale",
			category = nil,
			group = "Blocks",
			description = "Shale rocks that have been crushed into a fine gravel.",
			tagGroups = {
				"Crushed Rock",
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 24000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedShaleItem",
			typeID = 0,
		},
		["Crushed Slag"] = {
			untranslated = "Crushed Slag",
			category = nil,
			group = "Blocks",
			description = "Slag that has been crushed into a fine gravel.",
			tagGroups = {
				"Crushed Rock",
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 24000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CrushedSlagItem",
			typeID = 0,
		},
		["Culinary Research Paper Advanced"] = {
			untranslated = "Culinary Research Paper Advanced",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Advanced Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CulinaryResearchPaperAdvancedItem",
			typeID = 0,
		},
		["Culinary Research Paper Basic"] = {
			untranslated = "Culinary Research Paper Basic",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Basic Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CulinaryResearchPaperBasicItem",
			typeID = 0,
		},
		["Culinary Research Paper Modern"] = {
			untranslated = "Culinary Research Paper Modern",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Modern Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CulinaryResearchPaperModernItem",
			typeID = 0,
		},
		["Currency Exchange"] = {
			untranslated = "Currency Exchange",
			category = nil,
			group = "Work Stations",
			description = "Allows players to exchange currency.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CurrencyExchangeItem",
			typeID = 0,
		},
		["Cutting Edge Cooking Skill Book"] = {
			untranslated = "Cutting Edge Cooking Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Cutting Edge Cooking Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Cutting Edge Cooking Skill BookItem",
			typeID = 0,
		},
		["Cutting Edge Cooking Skill Scroll"] = {
			untranslated = "Cutting Edge Cooking Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Cutting Edge Cooking Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Cutting Edge Cooking Skill ScrollItem",
			typeID = 0,
		},
		["Cutting Edge Cooking Upgrade"] = {
			untranslated = "Cutting Edge Cooking Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Cutting Edge Cooking recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "CuttingEdgeCookingUpgradeItem",
			typeID = 0,
		},
		["Decorative Anchor"] = {
			untranslated = "Decorative Anchor",
			category = nil,
			group = "Housing Objects",
			description = "The ship this anchor belonged to no longer needed it.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DecorativeAnchorItem",
			typeID = 0,
		},
		["Decorative Glass Buoy Blue"] = {
			untranslated = "Decorative Glass Buoy Blue",
			category = nil,
			group = "Housing Objects",
			description = "Previously a critical part of a fisher's life, now a simple decorative piece of glass encased in a net.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DecorativeGlassBuoyBlueItem",
			typeID = 0,
		},
		["Decorative Glass Buoy Red"] = {
			untranslated = "Decorative Glass Buoy Red",
			category = nil,
			group = "Housing Objects",
			description = "Previously a critical part of a fisher's life, now a simple decorative piece of glass encased in a net.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DecorativeGlassBuoyRedItem",
			typeID = 0,
		},
		["Decorative Hanging Buoy"] = {
			untranslated = "Decorative Hanging Buoy",
			category = nil,
			group = "Housing Objects",
			description = "Previously a critical part of a fisher's life, now a simple decorative piece of glass encased in a net.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DecorativeHangingBuoyItem",
			typeID = 0,
		},
		["Decorative Life Preserver"] = {
			untranslated = "Decorative Life Preserver",
			category = nil,
			group = "Housing Objects",
			description = "It has retired from its previously life-critical role, but great for nautical decor.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DecorativeLifePreserverItem",
			typeID = 0,
		},
		["Decorative Ship Wheel"] = {
			untranslated = "Decorative Ship Wheel",
			category = nil,
			group = "Housing Objects",
			description = "Somewhere a ship is no longer going straight.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DecorativeShipWheelItem",
			typeID = 0,
		},
		["Deer Carcass"] = {
			untranslated = "Deer Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead deer.",
			tagGroups = {
				"Medium Carcass",
				"Medium Leather Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 3000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DeerCarcassItem",
			typeID = 0,
		},
		["Dendrology Research Paper Advanced"] = {
			untranslated = "Dendrology Research Paper Advanced",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Advanced Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DendrologyResearchPaperAdvancedItem",
			typeID = 0,
		},
		["Dendrology Research Paper Basic"] = {
			untranslated = "Dendrology Research Paper Basic",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Basic Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DendrologyResearchPaperBasicItem",
			typeID = 0,
		},
		["Dendrology Research Paper Modern"] = {
			untranslated = "Dendrology Research Paper Modern",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Modern Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DendrologyResearchPaperModernItem",
			typeID = 0,
		},
		["Derpy Hat"] = {
			untranslated = "Derpy Hat",
			category = nil,
			group = "Clothing",
			description = "Dorky sombrero that doesn't fit anyone. You feel embarrassed to wear it.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DerpyHatItem",
			typeID = 0,
		},
		["Dirt Ramp"] = {
			untranslated = "Dirt Ramp",
			category = nil,
			group = "Blocks",
			description = "A dusty ramp formed from tamped earth. It's servicable for any wheeled vehicle.",
			tagGroups = {
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 30000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DirtRampItem",
			typeID = 0,
		},
		["Distribution Station"] = {
			untranslated = "Distribution Station",
			category = nil,
			group = "Crafted Objects",
			description = "A stockpile for distributing items to new players. Allows you to choose a specific set of items which each new player will be able to take.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DistributionStationItem",
			typeID = 0,
		},
		["Dried Fish"] = {
			untranslated = "Dried Fish",
			category = nil,
			group = "Food",
			description = "Leaving it outdoors somehow made it more digestible.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 250,
			calories = 450,
			carbs = 1,
			protein = 16,
			fat = 2,
			vitamins = 0,
			density = 4.222222222222222,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DriedFishItem",
			typeID = 0,
		},
		["Dried Meat"] = {
			untranslated = "Dried Meat",
			category = nil,
			group = "Food",
			description = "Leaving it outdoors somehow made it more digestible.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 250,
			calories = 550,
			carbs = 1,
			protein = 14,
			fat = 4,
			vitamins = 0,
			density = 3.4545454545454546,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DriedMeatItem",
			typeID = 0,
		},
		["Dwarf Willow Seed"] = {
			untranslated = "Dwarf Willow Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow dwarf willow.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "DwarfWillowSeedItem",
			typeID = 0,
		},
		Easel = {
			untranslated = "Easel",
			category = nil,
			group = "Crafted Objects",
			description = "An interactive stand allowing paintings to be created using art supplies.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "EaselItem",
			typeID = 0,
		},
		["Ecko The Dolphin"] = {
			untranslated = "Ecko The Dolphin",
			category = nil,
			group = "Item",
			description = "Ecko, the dolphin god of Eco bugs. Handle with care and lightly sprinkle with water every so often to keep moist.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 0,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "EckoTheDolphinItem",
			typeID = 0,
		},
		["Electric Lathe"] = {
			untranslated = "Electric Lathe",
			category = nil,
			group = "Work Stations",
			description = "An electric powered machine that has a spinning blade to craft a variety of metal products.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElectricLatheItem",
			typeID = 0,
		},
		["Electric Machinist Table"] = {
			untranslated = "Electric Machinist Table",
			category = nil,
			group = "Work Stations",
			description = "A fancy toolbench that creates equally fancy toys.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElectricMachinistTableItem",
			typeID = 0,
		},
		["Electric Motor"] = {
			untranslated = "Electric Motor",
			category = nil,
			group = "Items",
			description = "A motor.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElectricMotorItem",
			typeID = 0,
		},
		["Electric Planer"] = {
			untranslated = "Electric Planer",
			category = nil,
			group = "Work Stations",
			description = "A sander and a jointer rolled into one.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElectricPlanerItem",
			typeID = 0,
		},
		["Electric Stamping Press"] = {
			untranslated = "Electric Stamping Press",
			category = nil,
			group = "Work Stations",
			description = "A tool for shaping or cutting metal by deforming it with a die.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElectricStampingPressItem",
			typeID = 0,
		},
		["Electric Wall Lamp"] = {
			untranslated = "Electric Wall Lamp",
			category = nil,
			group = "Housing Objects",
			description = "A wall mounted lamp that requires electricity to turn on.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElectricWallLampItem",
			typeID = 0,
		},
		["Electric Water Pump"] = {
			untranslated = "Electric Water Pump",
			category = nil,
			group = "Crafted Objects",
			description = "Pumps water from a source into a pipe network.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElectricWaterPumpItem",
			typeID = 0,
		},
		["Electronics Assembly"] = {
			untranslated = "Electronics Assembly",
			category = nil,
			group = "Work Stations",
			description = "A set of machinery to create electronics.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElectronicsAssemblyItem",
			typeID = 0,
		},
		["Electronics Skill Book"] = {
			untranslated = "Electronics Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Electronics Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Electronics Skill BookItem",
			typeID = 0,
		},
		["Electronics Skill Scroll"] = {
			untranslated = "Electronics Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Electronics Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Electronics Skill ScrollItem",
			typeID = 0,
		},
		["Electronics Upgrade"] = {
			untranslated = "Electronics Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Electronics recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElectronicsUpgradeItem",
			typeID = 0,
		},
		["Elevator Call Post"] = {
			untranslated = "Elevator Call Post",
			category = nil,
			group = "Crafted Objects",
			description = "Used to call a nearby elevator.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElevatorCallPostItem",
			typeID = 0,
		},
		["Elk Carcass"] = {
			untranslated = "Elk Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead elk.",
			tagGroups = {
				"Medium Carcass",
				"Medium Leather Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 3000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElkCarcassItem",
			typeID = 0,
		},
		["Elk Mount"] = {
			untranslated = "Elk Mount",
			category = nil,
			group = "Housing Objects",
			description = "A hunting trophy for your house.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "4.5",
			roomCategory = "Living Room",
			furnitureType = "Statue",
			repeatsDepreciation = "0.2",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElkMountItem",
			typeID = 0,
		},
		["Elk Taco"] = {
			untranslated = "Elk Taco",
			category = nil,
			group = "Food",
			description = "A tasty treat made from corn tortillas and meat.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 700,
			carbs = 15,
			protein = 8,
			fat = 22,
			vitamins = 6,
			density = 7.285714285714286,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElkTacoItem",
			typeID = 0,
		},
		["Elk Wellington"] = {
			untranslated = "Elk Wellington",
			category = nil,
			group = "Food",
			description = "A prime cut of meat surrounded by pastry.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1450,
			carbs = 10,
			protein = 26,
			fat = 22,
			vitamins = 4,
			density = 4.275862068965517,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ElkWellingtonItem",
			typeID = 0,
		},
		["Embassy Desk"] = {
			untranslated = "Embassy Desk",
			category = nil,
			group = "Work Stations",
			description = "Where papers are signed and foreign affairs are settled.(Allows the settlement to enable hostile takeovers)",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "EmbassyDeskItem",
			typeID = 0,
		},
		["Engineering Research Paper Advanced"] = {
			untranslated = "Engineering Research Paper Advanced",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Advanced Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "EngineeringResearchPaperAdvancedItem",
			typeID = 0,
		},
		["Engineering Research Paper Modern"] = {
			untranslated = "Engineering Research Paper Modern",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Modern Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "EngineeringResearchPaperModernItem",
			typeID = 0,
		},
		Epoxy = {
			untranslated = "Epoxy",
			category = nil,
			group = "Items",
			description = "A useful material for hardening, curing, and other various uses.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "EpoxyItem",
			typeID = 0,
		},
		Ethanol = {
			untranslated = "Ethanol",
			category = nil,
			group = "Items",
			description = "A material used to make biodiesel. Not suitable for food.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "EthanolItem",
			typeID = 0,
		},
		Excavator = {
			untranslated = "Excavator",
			category = nil,
			group = "Crafted Objects",
			description = "Like a Skid Steer but more versatile. Great for high slope excavation.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 30000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ExcavatorItem",
			typeID = 0,
		},
		["Executive Office"] = {
			untranslated = "Executive Office",
			category = nil,
			group = "Work Stations",
			description = "Elected officials can perform one-time executive actions here.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ExecutiveOfficeItem",
			typeID = 0,
		},
		["Explorer Boots"] = {
			untranslated = "Explorer Boots",
			category = nil,
			group = "Clothing",
			description = "Boots with rubber soles and thermal insulation for comfort yet still be durabable.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ExplorerBootsItem",
			typeID = 0,
		},
		["Explorer Gloves"] = {
			untranslated = "Explorer Gloves",
			category = nil,
			group = "Clothing",
			description = "Sturdy gloves comfortably lined with cotton for extra insulation against the elements.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ExplorerGlovesItem",
			typeID = 0,
		},
		["Explorer Hat"] = {
			untranslated = "Explorer Hat",
			category = nil,
			group = "Clothing",
			description = "A classic adventuring hat protecting you from the unknown.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ExplorerHatItem",
			typeID = 0,
		},
		["Explorer Pants"] = {
			untranslated = "Explorer Pants",
			category = nil,
			group = "Clothing",
			description = "Reinforced pants for exploring but still be fashionable.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ExplorerPantsItem",
			typeID = 0,
		},
		["Explorer Shirt"] = {
			untranslated = "Explorer Shirt",
			category = nil,
			group = "Clothing",
			description = "A simple white shirt with a tie and a colorable vest.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ExplorerShirtItem",
			typeID = 0,
		},
		["Fantastic Forest Pizza"] = {
			untranslated = "Fantastic Forest Pizza",
			category = nil,
			group = "Food",
			description = "Leaves you full and lively.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 1250,
			carbs = 23,
			protein = 4,
			fat = 10,
			vitamins = 17,
			density = 4.32,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FantasticForestPizzaItem",
			typeID = 0,
		},
		["Farmer Boots"] = {
			untranslated = "Farmer Boots",
			category = nil,
			group = "Clothing",
			description = "Waterproof rubber sole boots with synthetic lining that provides protection against the elements when working in the fields.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FarmerBootsItem",
			typeID = 0,
		},
		["Farmer Gloves"] = {
			untranslated = "Farmer Gloves",
			category = nil,
			group = "Clothing",
			description = "Water-resistant nylon gloves with textured palms for increased grip.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FarmerGlovesItem",
			typeID = 0,
		},
		["Farmer Hat"] = {
			untranslated = "Farmer Hat",
			category = nil,
			group = "Clothing",
			description = " A wide-brimmed straw hat designed to provide protection from the sun.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FarmerHatItem",
			typeID = 0,
		},
		["Farmer Overalls"] = {
			untranslated = "Farmer Overalls",
			category = nil,
			group = "Clothing",
			description = "Comfortable denim overalls to help with the frequent bending over that comes with farm work.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FarmerOverallsItem",
			typeID = 0,
		},
		["Farmer Shirt"] = {
			untranslated = "Farmer Shirt",
			category = nil,
			group = "Clothing",
			description = " A long-sleeved flannel shirt that is often worn when working outdoors.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FarmerShirtItem",
			typeID = 0,
		},
		["Farmers Table"] = {
			untranslated = "Farmers Table",
			category = nil,
			group = "Work Stations",
			description = "A basic workspace for crafting fertilizer and extracting seeds from crops.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FarmersTableItem",
			typeID = 0,
		},
		["Farming Skill Book"] = {
			untranslated = "Farming Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Farming Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Farming Skill BookItem",
			typeID = 0,
		},
		["Farming Skill Scroll"] = {
			untranslated = "Farming Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Farming Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Farming Skill ScrollItem",
			typeID = 0,
		},
		["Farming Upgrade"] = {
			untranslated = "Farming Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Farming recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FarmingUpgradeItem",
			typeID = 0,
		},
		["Federation Foundation"] = {
			untranslated = "Federation Foundation",
			category = nil,
			group = "Work Stations",
			description = "A leap into globalization and a united federation.",
			tagGroups = {
				"Government",
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Civics",
			repeatsDepreciation = "1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "45",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FederationFoundationItem",
			typeID = 0,
		},
		["Fern Campfire Salad"] = {
			untranslated = "Fern Campfire Salad",
			category = nil,
			group = "Food",
			description = "A myriad of plants that make a healthy and odd blend.",
			tagGroups = {
				"Campfire Salad",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 900,
			carbs = 9,
			protein = 5,
			fat = 1,
			vitamins = 13,
			density = 3.111111111111111,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FernCampfireSaladItem",
			typeID = 0,
		},
		["Fern Spore"] = {
			untranslated = "Fern Spore",
			category = nil,
			group = "Seed",
			description = "Plant to grow ferns.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FernSporeItem",
			typeID = 0,
		},
		["Fertilizers Skill Book"] = {
			untranslated = "Fertilizers Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Fertilizers Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Fertilizers Skill BookItem",
			typeID = 0,
		},
		["Fertilizers Skill Scroll"] = {
			untranslated = "Fertilizers Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Fertilizers Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Fertilizers Skill ScrollItem",
			typeID = 0,
		},
		["Fertilizers Upgrade"] = {
			untranslated = "Fertilizers Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Fertilizers recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FertilizersUpgradeItem",
			typeID = 0,
		},
		["Fiber Filler"] = {
			untranslated = "Fiber Filler",
			category = nil,
			group = "Items",
			description = "A filler ingredient used in a variety of fertilizers.",
			tagGroups = {
				"Fertilizer",
				"Fertilizer Filler",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FiberFillerItem",
			typeID = 0,
		},
		["Fiber Scutching Station"] = {
			untranslated = "Fiber Scutching Station",
			category = nil,
			group = "Work Stations",
			description = "A group of different tools used in the processing of plant based cloth products. Excellent for a renaissance fair display.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FiberScutchingStationItem",
			typeID = 0,
		},
		Fiberglass = {
			untranslated = "Fiberglass",
			category = nil,
			group = "Items",
			description = "Plastic reinforced with glass fiber strands.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FiberglassItem",
			typeID = 0,
		},
		Fiddleheads = {
			untranslated = "Fiddleheads",
			category = nil,
			group = "Food",
			description = "A collection of the furled fronds of young ferns; a unique addition to a meal.",
			tagGroups = {
				"Food",
				"Greens",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 150,
			carbs = 2,
			protein = 1,
			fat = 0,
			vitamins = 5,
			density = 5.333333333333334,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FiddleheadsItem",
			typeID = 0,
		},
		["Field Campfire Stew"] = {
			untranslated = "Field Campfire Stew",
			category = nil,
			group = "Food",
			description = "A thick stew chock-full of meat and charred vegetables. A surprisingly good combination.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1100,
			carbs = 14,
			protein = 4,
			fat = 8,
			vitamins = 4,
			density = 2.727272727272727,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FieldCampfireStewItem",
			typeID = 0,
		},
		["Filmy Fern Spore"] = {
			untranslated = "Filmy Fern Spore",
			category = nil,
			group = "Seed",
			description = "Plant to grow a filmy fern.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FilmyFernSporeItem",
			typeID = 0,
		},
		["Fir Log"] = {
			untranslated = "Fir Log",
			category = nil,
			group = "Natural Resources",
			description = "Fir log is a type of softwood with a nice piney smell.",
			tagGroups = {
				"Burnable Fuel",
				"Softwood",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FirLogItem",
			typeID = 0,
		},
		["Fir Seed"] = {
			untranslated = "Fir Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a fir tree.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FirSeedItem",
			typeID = 0,
		},
		["Fireweed Seed"] = {
			untranslated = "Fireweed Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow fireweed.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FireweedSeedItem",
			typeID = 0,
		},
		["Fireweed Shoots"] = {
			untranslated = "Fireweed Shoots",
			category = nil,
			group = "Food",
			description = "A bitter, brightly colored shoot similar to asparagus.",
			tagGroups = {
				"Food",
				"Greens",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 80,
			calories = 150,
			carbs = 3,
			protein = 1,
			fat = 0,
			vitamins = 4,
			density = 5.333333333333334,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FireweedShootsItem",
			typeID = 0,
		},
		["Fish N Chips"] = {
			untranslated = "Fish N Chips",
			category = nil,
			group = "Food",
			description = "Deep-fried fish served with a side of taro chips.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 1000,
			carbs = 20,
			protein = 10,
			fat = 20,
			vitamins = 0,
			density = 5.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FishNChipsItem",
			typeID = 0,
		},
		["Fish Rack"] = {
			untranslated = "Fish Rack",
			category = nil,
			group = "Work Stations",
			description = "A simple display of today's catch.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FishRackItem",
			typeID = 0,
		},
		["Fish Trap"] = {
			untranslated = "Fish Trap",
			category = nil,
			group = "Crafted Objects",
			description = "A trap to catch river fish as they swim. It can only be used in fresh water as it's too small to catch the larger ocean fish. ",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FishTrapItem",
			typeID = 0,
		},
		Fishery = {
			untranslated = "Fishery",
			category = nil,
			group = "Work Stations",
			description = "A place to create fishing poles, traps and prepare seafood.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FisheryItem",
			typeID = 0,
		},
		["Fishing Pole"] = {
			untranslated = "Fishing Pole",
			category = nil,
			group = "Items",
			description = "Fishing, the most extreme sport.",
			tagGroups = {
				"Tool",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FishingPoleItem",
			typeID = 0,
		},
		["Flat Steel"] = {
			untranslated = "Flat Steel",
			category = nil,
			group = "Blocks",
			description = "Coated with a layer of epoxy, this steel refuses to rust.",
			tagGroups = {
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FlatSteelItem",
			typeID = 0,
		},
		["Flat Steel Door"] = {
			untranslated = "Flat Steel Door",
			category = nil,
			group = "Housing Objects",
			description = "A beautiful modern flat steel door with a large viewing window.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FlatSteelDoorItem",
			typeID = 0,
		},
		Flatbread = {
			untranslated = "Flatbread",
			category = nil,
			group = "Food",
			description = "Without any leavening the flatbread isn't very puffy. But it's still tasty.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 500,
			carbs = 17,
			protein = 8,
			fat = 3,
			vitamins = 2,
			density = 6.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FlatbreadItem",
			typeID = 0,
		},
		["Flax Fiber"] = {
			untranslated = "Flax Fiber",
			category = nil,
			group = "Items",
			description = "Processed fibers of flax ready to be spun into yarn.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FlaxFiberItem",
			typeID = 0,
		},
		["Flax Seed"] = {
			untranslated = "Flax Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow flax. ",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FlaxSeedItem",
			typeID = 0,
		},
		["Flax Stem"] = {
			untranslated = "Flax Stem",
			category = nil,
			group = "Items",
			description = "A bundle of harvested flax that can be processed into fabric.",
			tagGroups = {
				"Crop",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FlaxStemItem",
			typeID = 0,
		},
		["Flax Trawler Net"] = {
			untranslated = "Flax Trawler Net",
			category = nil,
			group = "Items",
			description = "A sturdy basic combination of lines making a mesh used for catching fish on a larger scale.",
			tagGroups = {
				"Tool",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FlaxTrawlerNetItem",
			typeID = 0,
		},
		["Flaxseed Oil"] = {
			untranslated = "Flaxseed Oil",
			category = nil,
			group = "Food",
			description = "An oil primarily used for woodworking and paint supplies but can surprisingly also be drizzled on a salad.",
			tagGroups = {
				"Fat",
				"Food",
				"Oil",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 120,
			carbs = 0,
			protein = 0,
			fat = 15,
			vitamins = 0,
			density = 12.5,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FlaxseedOilItem",
			typeID = 0,
		},
		Flour = {
			untranslated = "Flour",
			category = nil,
			group = "Food",
			description = "A fine, milled wheat product that's useful for all baking.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 50,
			carbs = 15,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 30.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FlourItem",
			typeID = 0,
		},
		["Fox Carcass"] = {
			untranslated = "Fox Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead fox.",
			tagGroups = {
				"Small Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FoxCarcassItem",
			typeID = 0,
		},
		["Framed Glass"] = {
			untranslated = "Framed Glass",
			category = nil,
			group = "Blocks",
			description = "Glass which was reinforced by a steel frame.",
			tagGroups = {
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FramedGlassItem",
			typeID = 0,
		},
		["Framed Glass Door"] = {
			untranslated = "Framed Glass Door",
			category = nil,
			group = "Housing Objects",
			description = "A beautiful glass door made of steel and glass.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FramedGlassDoorItem",
			typeID = 0,
		},
		["Fried Camas"] = {
			untranslated = "Fried Camas",
			category = nil,
			group = "Food",
			description = "Deep fried Camas. Bit greasy.",
			tagGroups = {
				"Food",
				"Fried Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 700,
			carbs = 9,
			protein = 3,
			fat = 10,
			vitamins = 2,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FriedCamasItem",
			typeID = 0,
		},
		["Fried Fiddleheads"] = {
			untranslated = "Fried Fiddleheads",
			category = nil,
			group = "Food",
			description = "Secret's in the sauce.",
			tagGroups = {
				"Food",
				"Fried Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 700,
			carbs = 11,
			protein = 3,
			fat = 6,
			vitamins = 4,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FriedFiddleheadsItem",
			typeID = 0,
		},
		["Fried Hare Haunches"] = {
			untranslated = "Fried Hare Haunches",
			category = nil,
			group = "Food",
			description = "Everything is better deep fried.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 750,
			carbs = 6,
			protein = 15,
			fat = 27,
			vitamins = 4,
			density = 6.933333333333333,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FriedHareHaunchesItem",
			typeID = 0,
		},
		["Fried Hearts Of Palm"] = {
			untranslated = "Fried Hearts Of Palm",
			category = nil,
			group = "Food",
			description = "Secret's in the sauce.",
			tagGroups = {
				"Food",
				"Fried Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 700,
			carbs = 13,
			protein = 3,
			fat = 6,
			vitamins = 2,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FriedHeartsOfPalmItem",
			typeID = 0,
		},
		["Fried Taro"] = {
			untranslated = "Fried Taro",
			category = nil,
			group = "Food",
			description = "Secret's in the sauce.",
			tagGroups = {
				"Food",
				"Fried Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 700,
			carbs = 14,
			protein = 1,
			fat = 8,
			vitamins = 1,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FriedTaroItem",
			typeID = 0,
		},
		["Fried Tomatoes"] = {
			untranslated = "Fried Tomatoes",
			category = nil,
			group = "Food",
			description = "Secret's in the sauce.",
			tagGroups = {
				"Food",
				"Fried Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 700,
			carbs = 11,
			protein = 3,
			fat = 8,
			vitamins = 2,
			density = 3.428571428571429,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FriedTomatoesItem",
			typeID = 0,
		},
		["Froth Floatation Cell"] = {
			untranslated = "Froth Floatation Cell",
			category = nil,
			group = "Work Stations",
			description = "A tool for miners to concentrate ore. The run off produces wet tailings.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FrothFloatationCellItem",
			typeID = 0,
		},
		["Fruit Muffin"] = {
			untranslated = "Fruit Muffin",
			category = nil,
			group = "Food",
			description = "A soft, slightly sweet bread studded with juicy fruits.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 800,
			carbs = 10,
			protein = 5,
			fat = 4,
			vitamins = 16,
			density = 4.375,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FruitMuffinItem",
			typeID = 0,
		},
		["Fruit Salad"] = {
			untranslated = "Fruit Salad",
			category = nil,
			group = "Food",
			description = "While tomatoes are fruits, you don't usually put them in fruit salads.",
			tagGroups = {
				"Food",
				"Salad",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 900,
			carbs = 12,
			protein = 4,
			fat = 3,
			vitamins = 19,
			density = 4.222222222222222,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FruitSaladItem",
			typeID = 0,
		},
		["Fruit Tart"] = {
			untranslated = "Fruit Tart",
			category = nil,
			group = "Food",
			description = "A sweet pastry that is great for breakfast or anytime you need a quick boost of energy.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 800,
			carbs = 22,
			protein = 3,
			fat = 9,
			vitamins = 14,
			density = 6.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FruitTartItem",
			typeID = 0,
		},
		["Fur Pelt"] = {
			untranslated = "Fur Pelt",
			category = nil,
			group = "Items",
			description = "A soft, furry pelt.",
			tagGroups = {
				"Animal Skin",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "FurPeltItem",
			typeID = 0,
		},
		["Galaxy Vase"] = {
			untranslated = "Galaxy Vase",
			category = nil,
			group = "Housing Objects",
			description = "A  vase made with glass to brighten up your home.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GalaxyVaseItem",
			typeID = 0,
		},
		["Garden Boots"] = {
			untranslated = "Garden Boots",
			category = nil,
			group = "Clothing",
			description = "A sturdy pair of rubber footwear designed to provide protection against water, rain, and mud.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GardenBootsItem",
			typeID = 0,
		},
		Gasoline = {
			untranslated = "Gasoline",
			category = nil,
			group = "Blocks",
			description = "Refined petroleum useful for fueling machines and generators.",
			tagGroups = {
				"Liquid Fuel",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 30000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 80000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GasolineItem",
			typeID = 0,
		},
		["Gathering Basic Upgrade"] = {
			untranslated = "Gathering Basic Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Gathering recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GatheringBasicUpgradeItem",
			typeID = 0,
		},
		["Gathering Research Paper Basic"] = {
			untranslated = "Gathering Research Paper Basic",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Basic Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GatheringResearchPaperBasicItem",
			typeID = 0,
		},
		Gearbox = {
			untranslated = "Gearbox",
			category = nil,
			group = "Items",
			description = "Provides speed and torque conversions from a rotating power source to another device.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GearboxItem",
			typeID = 0,
		},
		["Geology Research Paper Advanced"] = {
			untranslated = "Geology Research Paper Advanced",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Advanced Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GeologyResearchPaperAdvancedItem",
			typeID = 0,
		},
		["Geology Research Paper Basic"] = {
			untranslated = "Geology Research Paper Basic",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Basic Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GeologyResearchPaperBasicItem",
			typeID = 0,
		},
		["Geology Research Paper Modern"] = {
			untranslated = "Geology Research Paper Modern",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Modern Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GeologyResearchPaperModernItem",
			typeID = 0,
		},
		["Giant Cactus Fruit"] = {
			untranslated = "Giant Cactus Fruit",
			category = nil,
			group = "Food",
			description = "A bulbous fruit that used to top Saguaro cacti.",
			tagGroups = {
				"Food",
				"Fruit",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 100,
			carbs = 2,
			protein = 0,
			fat = 2,
			vitamins = 4,
			density = 8.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GiantCactusFruitItem",
			typeID = 0,
		},
		["Gigot Sleeve Shirt"] = {
			untranslated = "Gigot Sleeve Shirt",
			category = nil,
			group = "Clothing",
			description = "Cool piratey shirt that makes your biceps look bigger than they really are.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GigotSleeveShirtItem",
			typeID = 0,
		},
		Glass = {
			untranslated = "Glass",
			category = nil,
			group = "Blocks",
			description = "A transparent, solid material useful for more than just windows.",
			tagGroups = {
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GlassItem",
			typeID = 0,
		},
		["Glass Lens"] = {
			untranslated = "Glass Lens",
			category = nil,
			group = "Items",
			description = "A thin shaped piece of glass very useful for devices used to interact with light.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GlassLensItem",
			typeID = 0,
		},
		["Glassworking Advanced Upgrade"] = {
			untranslated = "Glassworking Advanced Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Glassworking recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GlassworkingAdvancedUpgradeItem",
			typeID = 0,
		},
		["Glassworking Modern Upgrade"] = {
			untranslated = "Glassworking Modern Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Glassworking recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GlassworkingModernUpgradeItem",
			typeID = 0,
		},
		["Glassworking Skill Book"] = {
			untranslated = "Glassworking Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Glassworking Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Glassworking Skill BookItem",
			typeID = 0,
		},
		["Glassworking Skill Scroll"] = {
			untranslated = "Glassworking Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Glassworking Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Glassworking Skill ScrollItem",
			typeID = 0,
		},
		Glassworks = {
			untranslated = "Glassworks",
			category = nil,
			group = "Work Stations",
			description = "A specialized kiln used to transform sand into buildable blocks and decorations.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GlassworksItem",
			typeID = 0,
		},
		Gneiss = {
			untranslated = "Gneiss",
			category = nil,
			group = "Natural Resources",
			description = "A hard rock with some uses in construction. Gneiss is a metamorphic rock formed from previous rock recrystallizing at high pressures and temperatures deep in the earth.",
			tagGroups = {
				"Excavatable",
				"Rock",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 7000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GneissItem",
			typeID = 0,
		},
		["Goat Mount"] = {
			untranslated = "Goat Mount",
			category = nil,
			group = "Housing Objects",
			description = "A hunting trophy for your house.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3.5",
			roomCategory = "Living Room",
			furnitureType = "Statue",
			repeatsDepreciation = "0.2",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GoatMountItem",
			typeID = 0,
		},
		["Gold Bar"] = {
			untranslated = "Gold Bar",
			category = nil,
			group = "Blocks",
			description = "Refined bar of gold.",
			tagGroups = {
				"Metal",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 30000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GoldBarItem",
			typeID = 0,
		},
		["Gold Concentrate"] = {
			untranslated = "Gold Concentrate",
			category = nil,
			group = "Blocks",
			description = "Gold ore that has been concentrated to remove impurities. Ore concentrate is used by smiths to smelt metal bars.",
			tagGroups = {
				"Concentrated Ore",
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 20000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GoldConcentrateItem",
			typeID = 0,
		},
		["Gold Flakes"] = {
			untranslated = "Gold Flakes",
			category = nil,
			group = "Items",
			description = "A highly efficient conductor for delicate electronics.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GoldFlakesItem",
			typeID = 0,
		},
		["Gold Frame Landscape"] = {
			untranslated = "Gold Frame Landscape",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GoldFrameLandscapeItem",
			typeID = 0,
		},
		["Gold Frame Wide"] = {
			untranslated = "Gold Frame Wide",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GoldFrameWideItem",
			typeID = 0,
		},
		["Gold Ore"] = {
			untranslated = "Gold Ore",
			category = nil,
			group = "Natural Resources",
			description = "Unrefined ore with traces of gold.",
			tagGroups = {
				"Excavatable",
				"Ore",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 7500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GoldOreItem",
			typeID = 0,
		},
		["Gold Wiring"] = {
			untranslated = "Gold Wiring",
			category = nil,
			group = "Items",
			description = "A length of gold conductive wire useful for a variety of purposes.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GoldWiringItem",
			typeID = 0,
		},
		["Government Office"] = {
			untranslated = "Government Office",
			category = nil,
			group = "Work Stations",
			description = "Allows the creation of Elected Titles, which can be given special privileges.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GovernmentOfficeItem",
			typeID = 0,
		},
		Granite = {
			untranslated = "Granite",
			category = nil,
			group = "Natural Resources",
			description = "A hard rock useful for construction, and host to various ores. Granite forms from cooling magma deep underground. It is the most common continental rock type!",
			tagGroups = {
				"Excavatable",
				"Rock",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 6500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GraniteItem",
			typeID = 0,
		},
		["Grass Seed"] = {
			untranslated = "Grass Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow grass.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "GrassSeedItem",
			typeID = 0,
		},
		["Hand Plow"] = {
			untranslated = "Hand Plow",
			category = nil,
			group = "Crafted Objects",
			description = "A tool that tills the field for farming.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HandPlowItem",
			typeID = 0,
		},
		["Handheld Camera"] = {
			untranslated = "Handheld Camera",
			category = nil,
			group = "Items",
			description = "A modern piece of marvel that allows a more detailed way of saving landscape.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HandheldCameraItem",
			typeID = 0,
		},
		["Hanging Long Steel Sign"] = {
			untranslated = "Hanging Long Steel Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A long steel plate for when you need to display extra large text.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HangingLongSteelSignItem",
			typeID = 0,
		},
		["Hanging Steel Framed Sign"] = {
			untranslated = "Hanging Steel Framed Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large wooden sign framed with steel.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HangingSteelFramedSignItem",
			typeID = 0,
		},
		["Hanging Steel Mine Sign"] = {
			untranslated = "Hanging Steel Mine Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A hanging sign made of steel plates.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HangingSteelMineSignItem",
			typeID = 0,
		},
		["Hanging Steel Plain Sign"] = {
			untranslated = "Hanging Steel Plain Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large hanging steel sign attached to a wooden frame.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HangingSteelPlainSignItem",
			typeID = 0,
		},
		["Hanging Steel Shop Sign"] = {
			untranslated = "Hanging Steel Shop Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A decorative wooden sign framed with steel. Great for advertising shops.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HangingSteelShopSignItem",
			typeID = 0,
		},
		["Hardwood Board"] = {
			untranslated = "Hardwood Board",
			category = nil,
			group = "Items",
			description = "A higher quality hardwood board used for long lasting furniture.",
			tagGroups = {
				"Burnable Fuel",
				"Wood Board",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 2000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HardwoodBoardItem",
			typeID = 0,
		},
		["Hardwood Hewn Log"] = {
			untranslated = "Hardwood Hewn Log",
			category = nil,
			group = "Blocks",
			description = "A log hewn and shaped to be a building material. Hewing logs at a workbench will grant no experience.",
			tagGroups = {
				"Burnable Fuel",
				"Constructable",
				"Hewn Log",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HardwoodHewnLogItem",
			typeID = 0,
		},
		["Hardwood Lumber"] = {
			untranslated = "Hardwood Lumber",
			category = nil,
			group = "Blocks",
			description = "Can be fashioned into various usable equipment.",
			tagGroups = {
				"Burnable Fuel",
				"Constructable",
				"Lumber",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HardwoodLumberItem",
			typeID = 0,
		},
		["Hardwood Lumber Dresser"] = {
			untranslated = "Hardwood Lumber Dresser",
			category = nil,
			group = "Housing Objects",
			description = "A lumber dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Bedroom",
			furnitureType = "Dresser",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HardwoodLumberDresserItem",
			typeID = 0,
		},
		["Hare Carcass"] = {
			untranslated = "Hare Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead hare.",
			tagGroups = {
				"Tiny Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HareCarcassItem",
			typeID = 0,
		},
		["Heart Of Palm"] = {
			untranslated = "Heart Of Palm",
			category = nil,
			group = "Food",
			description = "Collected from the inner core and growing bud of a palm tree.",
			tagGroups = {
				"Food",
				"Raw Food",
				"Vegetable",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 150,
			calories = 100,
			carbs = 4,
			protein = 2,
			fat = 0,
			vitamins = 2,
			density = 8.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HeartOfPalmItem",
			typeID = 0,
		},
		["Hearty Hometown Pizza"] = {
			untranslated = "Hearty Hometown Pizza",
			category = nil,
			group = "Food",
			description = "When you feel nostalgic and miss that cozy hometown feeling.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 1200,
			carbs = 28,
			protein = 7,
			fat = 11,
			vitamins = 3,
			density = 4.083333333333333,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HeartyHometownPizzaItem",
			typeID = 0,
		},
		["Heat Sink"] = {
			untranslated = "Heat Sink",
			category = nil,
			group = "Items",
			description = "A copper plate to draw and disperse heat.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HeatSinkItem",
			typeID = 0,
		},
		["Heliconia Seed"] = {
			untranslated = "Heliconia Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow heliconia.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HeliconiaSeedItem",
			typeID = 0,
		},
		["Hemp Mooring Rope"] = {
			untranslated = "Hemp Mooring Rope",
			category = nil,
			group = "Items",
			description = "Strong ropes used to hold down and prevent ships from moving around.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HempMooringRopeItem",
			typeID = 0,
		},
		Henley = {
			untranslated = "Henley",
			category = nil,
			group = "Clothing",
			description = "A Henley shirt is a collarless pullover shirt, characterized by a placket beneath the round neckline, about 8 to 13 cm long and usually having 2 to 5 buttons. It essentially resembles a collarless polo shirt.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HenleyItem",
			typeID = 0,
		},
		["Hewn Bench"] = {
			untranslated = "Hewn Bench",
			category = nil,
			group = "Housing Objects",
			description = "A basic wooden bench.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnBenchItem",
			typeID = 0,
		},
		["Hewn Chair"] = {
			untranslated = "Hewn Chair",
			category = nil,
			group = "Housing Objects",
			description = "A raised surface supported by legs. Without the back, it might be a stool.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnChairItem",
			typeID = 0,
		},
		["Hewn Door"] = {
			untranslated = "Hewn Door",
			category = nil,
			group = "Housing Objects",
			description = "A door made from roughly hewn logs.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnDoorItem",
			typeID = 0,
		},
		["Hewn Dresser"] = {
			untranslated = "Hewn Dresser",
			category = nil,
			group = "Housing Objects",
			description = "A rough hewn wooden dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Bedroom",
			furnitureType = "Dresser",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnDresserItem",
			typeID = 0,
		},
		["Hewn Log"] = {
			untranslated = "Hewn Log",
			category = nil,
			group = "Blocks",
			description = "A log hewn and shaped to be a building material. Hewing logs at a workbench will grant no experience.",
			tagGroups = {
				"Burnable Fuel",
				"Constructable",
				"Hewn Log",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnLogItem",
			typeID = 0,
		},
		["Hewn Nightstand"] = {
			untranslated = "Hewn Nightstand",
			category = nil,
			group = "Housing Objects",
			description = "A simple hewn wooden nightstand you can pile unread books on.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Bedroom",
			furnitureType = "Nightstand",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnNightstandItem",
			typeID = 0,
		},
		["Hewn Softwood Bench"] = {
			untranslated = "Hewn Softwood Bench",
			category = nil,
			group = "Housing Objects",
			description = "A basic wooden bench.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnSoftwoodBenchItem",
			typeID = 0,
		},
		["Hewn Softwood Chair"] = {
			untranslated = "Hewn Softwood Chair",
			category = nil,
			group = "Housing Objects",
			description = "A raised surface supported by legs. Without the back, it might be a stool.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnSoftwoodChairItem",
			typeID = 0,
		},
		["Hewn Softwood Door"] = {
			untranslated = "Hewn Softwood Door",
			category = nil,
			group = "Housing Objects",
			description = "A door made from roughly hewn logs.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnSoftwoodDoorItem",
			typeID = 0,
		},
		["Hewn Softwood Table"] = {
			untranslated = "Hewn Softwood Table",
			category = nil,
			group = "Housing Objects",
			description = "A large table for placing things on.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnSoftwoodTableItem",
			typeID = 0,
		},
		["Hewn Table"] = {
			untranslated = "Hewn Table",
			category = nil,
			group = "Housing Objects",
			description = "A large table for placing things on.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HewnTableItem",
			typeID = 0,
		},
		["Hide Ash Fertilizer"] = {
			untranslated = "Hide Ash Fertilizer",
			category = nil,
			group = "Items",
			description = "A fertilizer made from hide ash and fillers.",
			tagGroups = {
				"Fertilizer",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HideAshFertilizerItem",
			typeID = 0,
		},
		Hosomaki = {
			untranslated = "Hosomaki",
			category = nil,
			group = "Food",
			description = "A simple sushi roll consisting of rice and fish tightly wrapped with seaweed. ",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 700,
			carbs = 21,
			protein = 19,
			fat = 5,
			vitamins = 8,
			density = 7.571428571428572,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HosomakiItem",
			typeID = 0,
		},
		Huckleberries = {
			untranslated = "Huckleberries",
			category = nil,
			group = "Food",
			description = "A handfull of small wild berries. I'm your huckleberry.",
			tagGroups = {
				"Food",
				"Fruit",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 150,
			carbs = 2,
			protein = 0,
			fat = 0,
			vitamins = 6,
			density = 5.333333333333334,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HuckleberriesItem",
			typeID = 0,
		},
		["Huckleberry Extract"] = {
			untranslated = "Huckleberry Extract",
			category = nil,
			group = "Food",
			description = "A concentrated blast of huckleberry goodness.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 60,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 15,
			density = 25.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HuckleberryExtractItem",
			typeID = 0,
		},
		["Huckleberry Fritter"] = {
			untranslated = "Huckleberry Fritter",
			category = nil,
			group = "Food",
			description = "Fried and sweet.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 900,
			carbs = 16,
			protein = 0,
			fat = 20,
			vitamins = 8,
			density = 4.888888888888889,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HuckleberryFritterItem",
			typeID = 0,
		},
		["Huckleberry Pie"] = {
			untranslated = "Huckleberry Pie",
			category = nil,
			group = "Food",
			description = "A fantastic combination of flaky crust and scrumptious berries.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 600,
			calories = 1300,
			carbs = 13,
			protein = 5,
			fat = 10,
			vitamins = 16,
			density = 3.3846153846153846,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HuckleberryPieItem",
			typeID = 0,
		},
		["Huckleberry Seed"] = {
			untranslated = "Huckleberry Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a huckleberry bush.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HuckleberrySeedItem",
			typeID = 0,
		},
		["Huge Banner Sign"] = {
			untranslated = "Huge Banner Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A banner made out of fabric held up by ropes and some pieces of wood.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HugeBannerSignItem",
			typeID = 0,
		},
		["Huge Iron Banner Sign"] = {
			untranslated = "Huge Iron Banner Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A very large iron banner placed between two iron pillars. ",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HugeIronBannerSignItem",
			typeID = 0,
		},
		["Huge Iron Sign"] = {
			untranslated = "Huge Iron Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A very large iron sign.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HugeIronSignItem",
			typeID = 0,
		},
		["Huge Steel Banner Sign"] = {
			untranslated = "Huge Steel Banner Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large illuminated banner mounted on a steel frame portal.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HugeSteelBannerSignItem",
			typeID = 0,
		},
		["Huge Steel Sign"] = {
			untranslated = "Huge Steel Sign",
			category = nil,
			group = "Crafted Objects",
			description = "An illuminated large steel sign.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HugeSteelSignItem",
			typeID = 0,
		},
		["Huge Wooden Banner Sign"] = {
			untranslated = "Huge Wooden Banner Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A banner made out of fabric held up by ropes held up between wooden pillars.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HugeWoodenBannerSignItem",
			typeID = 0,
		},
		["Hunting Upgrade"] = {
			untranslated = "Hunting Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Hunting recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "HuntingUpgradeItem",
			typeID = 0,
		},
		Icebox = {
			untranslated = "Icebox",
			category = nil,
			group = "Housing Objects",
			description = "A box of ice. It's in the name!",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Kitchen",
			furnitureType = "Food Storage",
			repeatsDepreciation = "0.3",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IceboxItem",
			typeID = 0,
		},
		["Immigration Desk"] = {
			untranslated = "Immigration Desk",
			category = nil,
			group = "Work Stations",
			description = "Immigration requirements and decisions needs to pass an immigration desk before approval.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ImmigrationDeskItem",
			typeID = 0,
		},
		["Industrial Barge"] = {
			untranslated = "Industrial Barge",
			category = nil,
			group = "Crafted Objects",
			description = "",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 30000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IndustrialBargeItem",
			typeID = 0,
		},
		["Industrial Elevator"] = {
			untranslated = "Industrial Elevator",
			category = nil,
			group = "Crafted Objects",
			description = "An industrial elevator for transporting extra large loads vertically. It requires a 6x10 vertical shaft to function.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 25000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IndustrialElevatorItem",
			typeID = 0,
		},
		["Industrial Generator"] = {
			untranslated = "Industrial Generator",
			category = nil,
			group = "Crafted Objects",
			description = "A large modern generator consuming liquid fuel to generate high volumes of electricity.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IndustrialGeneratorItem",
			typeID = 0,
		},
		["Industrial Refrigerator"] = {
			untranslated = "Industrial Refrigerator",
			category = nil,
			group = "Crafted Objects",
			description = "A larger food storage solution for when you want to keep it fresh!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IndustrialRefrigeratorItem",
			typeID = 0,
		},
		["Industry Skill Book"] = {
			untranslated = "Industry Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Industry Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Industry Skill BookItem",
			typeID = 0,
		},
		["Industry Skill Scroll"] = {
			untranslated = "Industry Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Industry Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Industry Skill ScrollItem",
			typeID = 0,
		},
		["Industry Upgrade"] = {
			untranslated = "Industry Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Industry recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IndustryUpgradeItem",
			typeID = 0,
		},
		["Infused Oil"] = {
			untranslated = "Infused Oil",
			category = nil,
			group = "Food",
			description = "Oil infused with flavor to enhance it.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 120,
			carbs = 0,
			protein = 0,
			fat = 12,
			vitamins = 3,
			density = 12.5,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "InfusedOilItem",
			typeID = 0,
		},
		["Iron Anchor"] = {
			untranslated = "Iron Anchor",
			category = nil,
			group = "Items",
			description = "A solid iron anchor used to park your vessel.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronAnchorItem",
			typeID = 0,
		},
		["Iron Axe"] = {
			untranslated = "Iron Axe",
			category = nil,
			group = "Items",
			description = "A sturdy iron axe made for cutting down trees.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronAxeItem",
			typeID = 0,
		},
		["Iron Axle"] = {
			untranslated = "Iron Axle",
			category = nil,
			group = "Items",
			description = "A rotating iron rod that can be fixed to wheels for use in vehicles.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronAxleItem",
			typeID = 0,
		},
		["Iron Bar"] = {
			untranslated = "Iron Bar",
			category = nil,
			group = "Blocks",
			description = "Refined bar of iron.",
			tagGroups = {
				"Metal",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 15000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronBarItem",
			typeID = 0,
		},
		["Iron Concentrate"] = {
			untranslated = "Iron Concentrate",
			category = nil,
			group = "Blocks",
			description = "Iron ore that has been concentrated to remove impurities. Ore concentrate is used by smiths to smelt metal bars.",
			tagGroups = {
				"Concentrated Ore",
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 20000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronConcentrateItem",
			typeID = 0,
		},
		["Iron Frame Landscape"] = {
			untranslated = "Iron Frame Landscape",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronFrameLandscapeItem",
			typeID = 0,
		},
		["Iron Frame Wide"] = {
			untranslated = "Iron Frame Wide",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronFrameWideItem",
			typeID = 0,
		},
		["Iron Gear"] = {
			untranslated = "Iron Gear",
			category = nil,
			group = "Items",
			description = "A toothed machine part that interlocks with others.",
			tagGroups = {
				"Gear",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronGearItem",
			typeID = 0,
		},
		["Iron Hammer"] = {
			untranslated = "Iron Hammer",
			category = nil,
			group = "Items",
			description = "An iron hammer allows for more sophisticated building.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronHammerItem",
			typeID = 0,
		},
		["Iron Hoe"] = {
			untranslated = "Iron Hoe",
			category = nil,
			group = "Items",
			description = "A sturdy iron hoe made for tilling the soil.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronHoeItem",
			typeID = 0,
		},
		["Iron Hull Sheet"] = {
			untranslated = "Iron Hull Sheet",
			category = nil,
			group = "Items",
			description = "Thin iron plates for use in various crafting recipes.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronHullSheetItem",
			typeID = 0,
		},
		["Iron Machete"] = {
			untranslated = "Iron Machete",
			category = nil,
			group = "Items",
			description = "A machete used to quickly clear plants.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronMacheteItem",
			typeID = 0,
		},
		["Iron Ore"] = {
			untranslated = "Iron Ore",
			category = nil,
			group = "Natural Resources",
			description = "Unrefined ore with traces of iron.",
			tagGroups = {
				"Excavatable",
				"Ore",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronOreItem",
			typeID = 0,
		},
		["Iron Pickaxe"] = {
			untranslated = "Iron Pickaxe",
			category = nil,
			group = "Items",
			description = "A sturdy iron pickaxe used to break down stone and ore into usable rubble.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronPickaxeItem",
			typeID = 0,
		},
		["Iron Pipe"] = {
			untranslated = "Iron Pipe",
			category = nil,
			group = "Blocks",
			description = "A pipe for transporting liquids.",
			tagGroups = {},
			maxStack = 20,
			carried = "Hands",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronPipeItem",
			typeID = 0,
		},
		["Iron Plate"] = {
			untranslated = "Iron Plate",
			category = nil,
			group = "Items",
			description = "A solid iron plate for use in various crafting recipes.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronPlateItem",
			typeID = 0,
		},
		["Iron Road Tool"] = {
			untranslated = "Iron Road Tool",
			category = nil,
			group = "Items",
			description = "A tool for tamping dirt into roads.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronRoadToolItem",
			typeID = 0,
		},
		["Iron Rock Drill"] = {
			untranslated = "Iron Rock Drill",
			category = nil,
			group = "Items",
			description = "A drill used to retreive geological samples and discover what treasures can be found underground.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronRockDrillItem",
			typeID = 0,
		},
		["Iron Saw Blade"] = {
			untranslated = "Iron Saw Blade",
			category = nil,
			group = "Items",
			description = "A disc shaped iron saw that can be attached to rotary machines to shape wood products.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronSawBladeItem",
			typeID = 0,
		},
		["Iron Shovel"] = {
			untranslated = "Iron Shovel",
			category = nil,
			group = "Items",
			description = "A sturdy shovel that breaks less than its wooden counterpart.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronShovelItem",
			typeID = 0,
		},
		["Iron Sickle"] = {
			untranslated = "Iron Sickle",
			category = nil,
			group = "Items",
			description = "An iron sickle used to harvest crops or cut grass.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronSickleItem",
			typeID = 0,
		},
		["Iron Wheel"] = {
			untranslated = "Iron Wheel",
			category = nil,
			group = "Items",
			description = "A sturdy iron wheel that can support heavier vehicles than early wooden wheels.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "IronWheelItem",
			typeID = 0,
		},
		["Jaguar Carcass"] = {
			untranslated = "Jaguar Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead Jaguar.",
			tagGroups = {
				"Medium Carcass",
				"Medium Leather Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "JaguarCarcassItem",
			typeID = 0,
		},
		["Jaw Crusher"] = {
			untranslated = "Jaw Crusher",
			category = nil,
			group = "Work Stations",
			description = "A heavy duty machine that uses compressive force to crush rocks into a fine gravel.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "JawCrusherItem",
			typeID = 0,
		},
		["Jointfir Seed"] = {
			untranslated = "Jointfir Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a jointfir.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "JointfirSeedItem",
			typeID = 0,
		},
		["Joshua Log"] = {
			untranslated = "Joshua Log",
			category = nil,
			group = "Natural Resources",
			description = "Joshua log is a basic wood, harvested from the Joshua tree. Despite the name, Joshua trees are succulents and the building material they provide is neither hardwood nor softwood.",
			tagGroups = {
				"Burnable Fuel",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "JoshuaLogItem",
			typeID = 0,
		},
		["Joshua Seed"] = {
			untranslated = "Joshua Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a joshua tree.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "JoshuaSeedItem",
			typeID = 0,
		},
		["Jungle Campfire Salad"] = {
			untranslated = "Jungle Campfire Salad",
			category = nil,
			group = "Food",
			description = "A myriad of plants that make a healthy and odd blend.",
			tagGroups = {
				"Campfire Salad",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 900,
			carbs = 11,
			protein = 4,
			fat = 3,
			vitamins = 10,
			density = 3.111111111111111,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "JungleCampfireSaladItem",
			typeID = 0,
		},
		["Jungle Campfire Stew"] = {
			untranslated = "Jungle Campfire Stew",
			category = nil,
			group = "Food",
			description = "A thick stew chock-full of meat and charred vegetables. A surprisingly good combination.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1100,
			carbs = 8,
			protein = 8,
			fat = 11,
			vitamins = 3,
			density = 2.727272727272727,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "JungleCampfireStewItem",
			typeID = 0,
		},
		Kelp = {
			untranslated = "Kelp",
			category = nil,
			group = "Items",
			description = "Some creepy kelp.",
			tagGroups = {
				"Crop",
				"Natural Fiber",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "KelpItem",
			typeID = 0,
		},
		["Kelpy Crab Roll"] = {
			untranslated = "Kelpy Crab Roll",
			category = nil,
			group = "Food",
			description = "Pieces of crab on a bed of rice rolled up and covered in kelp.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 1350,
			carbs = 22,
			protein = 13,
			fat = 11,
			vitamins = 5,
			density = 3.7777777777777777,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "KelpyCrabRollItem",
			typeID = 0,
		},
		Kiln = {
			untranslated = "Kiln",
			category = nil,
			group = "Work Stations",
			description = "Useful for baking bricks and finishing pottery.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "KilnItem",
			typeID = 0,
		},
		["King Fern Spore"] = {
			untranslated = "King Fern Spore",
			category = nil,
			group = "Seed",
			description = "Plant to grow king fern.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "KingFernSporeItem",
			typeID = 0,
		},
		Kitchen = {
			untranslated = "Kitchen",
			category = nil,
			group = "Housing Objects",
			description = "A prep area for food which allows for more complex dishes.",
			tagGroups = {
				"Crafting Table",
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Kitchen",
			furnitureType = "Cooking",
			repeatsDepreciation = "0.3",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "18",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "KitchenItem",
			typeID = 0,
		},
		Laboratory = {
			untranslated = "Laboratory",
			category = nil,
			group = "Work Stations",
			description = "For more advanced research and manufacturing. Science rules!",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LaboratoryItem",
			typeID = 0,
		},
		["Large Bath Mat"] = {
			untranslated = "Large Bath Mat",
			category = nil,
			group = "Housing Objects",
			description = "A large bath mat reduces risks of slipping on wet floors in the bathroom.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Bathroom",
			furnitureType = "Rug",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeBathMatItem",
			typeID = 0,
		},
		["Large Canoe"] = {
			untranslated = "Large Canoe",
			category = nil,
			group = "Crafted Objects",
			description = "",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 8000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeCanoeItem",
			typeID = 0,
		},
		["Large Corrugated Steel Door"] = {
			untranslated = "Large Corrugated Steel Door",
			category = nil,
			group = "Housing Objects",
			description = "A large corrugated steel door.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeCorrugatedSteelDoorItem",
			typeID = 0,
		},
		["Large Cotton Bunting Red"] = {
			untranslated = "Large Cotton Bunting Red",
			category = nil,
			group = "Housing Objects",
			description = "A larger celebratory piece of cotton fabric used to brighten up an event.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeCottonBuntingRedItem",
			typeID = 0,
		},
		["Large Cotton Bunting Regal"] = {
			untranslated = "Large Cotton Bunting Regal",
			category = nil,
			group = "Housing Objects",
			description = "A larger celebratory piece of cotton fabric used to brighten up an event.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeCottonBuntingRegalItem",
			typeID = 0,
		},
		["Large Court"] = {
			untranslated = "Large Court",
			category = nil,
			group = "Work Stations",
			description = "Allows the creation of multiple Laws, which can perform many types of regulations, restrictions, taxations, incentives, and more.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeCourtItem",
			typeID = 0,
		},
		["Large Festive Paper Lantern"] = {
			untranslated = "Large Festive Paper Lantern",
			category = nil,
			group = "Housing Objects",
			description = "A large festive paper lantern.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeFestivePaperLanternItem",
			typeID = 0,
		},
		["Large Hanging Ashlar Basalt Sign"] = {
			untranslated = "Large Hanging Ashlar Basalt Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingAshlarBasaltSignItem",
			typeID = 0,
		},
		["Large Hanging Ashlar Stone Sign"] = {
			untranslated = "Large Hanging Ashlar Stone Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingAshlarStoneSignItem",
			typeID = 0,
		},
		["Large Hanging Birch Sign"] = {
			untranslated = "Large Hanging Birch Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all of your larger text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingBirchSignItem",
			typeID = 0,
		},
		["Large Hanging Lumber Sign"] = {
			untranslated = "Large Hanging Lumber Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingLumberSignItem",
			typeID = 0,
		},
		["Large Hanging Mortared Granite Sign"] = {
			untranslated = "Large Hanging Mortared Granite Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingMortaredGraniteSignItem",
			typeID = 0,
		},
		["Large Hanging Mortared Stone Sign"] = {
			untranslated = "Large Hanging Mortared Stone Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingMortaredStoneSignItem",
			typeID = 0,
		},
		["Large Hanging Saguaro Sign"] = {
			untranslated = "Large Hanging Saguaro Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all of your larger text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingSaguaroSignItem",
			typeID = 0,
		},
		["Large Hanging Softwood Sign"] = {
			untranslated = "Large Hanging Softwood Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all of your larger text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingSoftwoodSignItem",
			typeID = 0,
		},
		["Large Hanging Stone Sign"] = {
			untranslated = "Large Hanging Stone Sign",
			category = nil,
			group = "World Object",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingStoneSignItem",
			typeID = 0,
		},
		["Large Hanging Wood Sign"] = {
			untranslated = "Large Hanging Wood Sign",
			category = nil,
			group = "Item",
			description = "A large sign for all of your larger text needs!",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = nil,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeHangingWoodSignItem",
			typeID = 0,
		},
		["Large Lumber Door"] = {
			untranslated = "Large Lumber Door",
			category = nil,
			group = "Housing Objects",
			description = "A large lumber door allowing moderate sized vehicles through..",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeLumberDoorItem",
			typeID = 0,
		},
		["Large Lumber Stockpile"] = {
			untranslated = "Large Lumber Stockpile",
			category = nil,
			group = "Crafted Objects",
			description = "An extra large lumber platform that has been reinforced to allow mass storage of items. ",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeLumberStockpileItem",
			typeID = 0,
		},
		["Large Metal Ship Frame"] = {
			untranslated = "Large Metal Ship Frame",
			category = nil,
			group = "Items",
			description = "A large metal frame for constructing a larger naval vessel.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 25000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeMetalShipFrameItem",
			typeID = 0,
		},
		["Large Nylon Bunting Green"] = {
			untranslated = "Large Nylon Bunting Green",
			category = nil,
			group = "Housing Objects",
			description = "A larger celebratory piece of nylon fabric used to brighten up an event.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeNylonBuntingGreenItem",
			typeID = 0,
		},
		["Large Nylon Bunting Purple"] = {
			untranslated = "Large Nylon Bunting Purple",
			category = nil,
			group = "Housing Objects",
			description = "A larger celebratory piece of nylon fabric used to brighten up an event.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeNylonBuntingPurpleItem",
			typeID = 0,
		},
		["Large Paper Lantern"] = {
			untranslated = "Large Paper Lantern",
			category = nil,
			group = "Housing Objects",
			description = "A large paper lantern.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargePaperLanternItem",
			typeID = 0,
		},
		["Large Standing Ashlar Basalt Sign"] = {
			untranslated = "Large Standing Ashlar Basalt Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingAshlarBasaltSignItem",
			typeID = 0,
		},
		["Large Standing Ashlar Stone Sign"] = {
			untranslated = "Large Standing Ashlar Stone Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingAshlarStoneSignItem",
			typeID = 0,
		},
		["Large Standing Birch Sign"] = {
			untranslated = "Large Standing Birch Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all of your larger text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingBirchSignItem",
			typeID = 0,
		},
		["Large Standing Lumber Sign"] = {
			untranslated = "Large Standing Lumber Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingLumberSignItem",
			typeID = 0,
		},
		["Large Standing Mortared Granite Sign"] = {
			untranslated = "Large Standing Mortared Granite Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingMortaredGraniteSignItem",
			typeID = 0,
		},
		["Large Standing Mortared Stone Sign"] = {
			untranslated = "Large Standing Mortared Stone Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingMortaredStoneSignItem",
			typeID = 0,
		},
		["Large Standing Saguaro Sign"] = {
			untranslated = "Large Standing Saguaro Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all of your larger text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingSaguaroSignItem",
			typeID = 0,
		},
		["Large Standing Softwood Sign"] = {
			untranslated = "Large Standing Softwood Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign for all of your larger text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingSoftwoodSignItem",
			typeID = 0,
		},
		["Large Standing Stone Sign"] = {
			untranslated = "Large Standing Stone Sign",
			category = nil,
			group = "World Object",
			description = "A large sign for all your large text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingStoneSignItem",
			typeID = 0,
		},
		["Large Standing Wood Sign"] = {
			untranslated = "Large Standing Wood Sign",
			category = nil,
			group = "Item",
			description = "A large sign for all of your larger text needs!",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = nil,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeStandingWoodSignItem",
			typeID = 0,
		},
		["Large Windowed Lumber Door"] = {
			untranslated = "Large Windowed Lumber Door",
			category = nil,
			group = "Housing Objects",
			description = "A large lumber door with windows allowing moderate sized vehicles through..",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeWindowedLumberDoorItem",
			typeID = 0,
		},
		["Large Wooden Ship Frame"] = {
			untranslated = "Large Wooden Ship Frame",
			category = nil,
			group = "Items",
			description = "A large wooden frame for constructing a larger naval vessel.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 20000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LargeWoodenShipFrameItem",
			typeID = 0,
		},
		Laser = {
			untranslated = "Laser",
			category = nil,
			group = "Crafted Objects",
			description = "AVOID DIRECT EYE EXPOSURE",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LaserItem",
			typeID = 0,
		},
		Lathe = {
			untranslated = "Lathe",
			category = nil,
			group = "Work Stations",
			description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LatheItem",
			typeID = 0,
		},
		["Lattice Mushroom Spores"] = {
			untranslated = "Lattice Mushroom Spores",
			category = nil,
			group = "Seed",
			description = "Plant to grow lattice mushrooms.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LatticeMushroomSporesItem",
			typeID = 0,
		},
		["Leather Hide"] = {
			untranslated = "Leather Hide",
			category = nil,
			group = "Items",
			description = "A thick hide.",
			tagGroups = {
				"Animal Skin",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LeatherHideItem",
			typeID = 0,
		},
		["Leavened Dough"] = {
			untranslated = "Leavened Dough",
			category = nil,
			group = "Food",
			description = "Leavened dough with added yeast that rises when baked.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 10,
			carbs = 6,
			protein = 18,
			fat = 13,
			vitamins = 5,
			density = 420.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LeavenedDoughItem",
			typeID = 0,
		},
		["Light Backpack"] = {
			untranslated = "Light Backpack",
			category = nil,
			group = "Clothing",
			description = "Smaller than your standard three-day backpack. You can't fit that much inside, but that makes you more agile.\\n\\n(Increases movement speed and increases max carry weight by 5 kg)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LightBackpackItem",
			typeID = 0,
		},
		["Light Bulb"] = {
			untranslated = "Light Bulb",
			category = nil,
			group = "Items",
			description = "An electric light with a wire filament.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LightBulbItem",
			typeID = 0,
		},
		Limestone = {
			untranslated = "Limestone",
			category = nil,
			group = "Natural Resources",
			description = "A hard rock useful for construction and industrial processes. Limestone is sedimentary, forming mostly from the fallen compacted remains of marine organisms.",
			tagGroups = {
				"Excavatable",
				"Rock",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 6500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LimestoneItem",
			typeID = 0,
		},
		["Limestone Bison Statue"] = {
			untranslated = "Limestone Bison Statue",
			category = nil,
			group = "Housing Objects",
			description = "A bison statue carved from limestone.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Statue",
			repeatsDepreciation = "0.3",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "30",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LimestoneBisonStatueItem",
			typeID = 0,
		},
		["Limestone Otter Statue"] = {
			untranslated = "Limestone Otter Statue",
			category = nil,
			group = "Housing Objects",
			description = "An otter statue carved from limestone.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.2",
			roomCategory = "Decoration",
			furnitureType = "Statue",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LimestoneOtterStatueItem",
			typeID = 0,
		},
		["Limestone Owl Statue"] = {
			untranslated = "Limestone Owl Statue",
			category = nil,
			group = "Housing Objects",
			description = "An owl statue carved from limestone.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.2",
			roomCategory = "Decoration",
			furnitureType = "Statue",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LimestoneOwlStatueItem",
			typeID = 0,
		},
		["Limestone Wolf Statue"] = {
			untranslated = "Limestone Wolf Statue",
			category = nil,
			group = "Housing Objects",
			description = "A wolf statue carved from limestone.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Decoration",
			furnitureType = "Statue",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LimestoneWolfStatueItem",
			typeID = 0,
		},
		["Linen Fabric"] = {
			untranslated = "Linen Fabric",
			category = nil,
			group = "Items",
			description = "A rough linen fabric that covers your basic needs.",
			tagGroups = {
				"Fabric",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LinenFabricItem",
			typeID = 0,
		},
		["Linen Yarn"] = {
			untranslated = "Linen Yarn",
			category = nil,
			group = "Items",
			description = "Flax fibers spun into a usable string commonly known as linen yarn.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 25,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LinenYarnItem",
			typeID = 0,
		},
		["Loaded Taro Fries"] = {
			untranslated = "Loaded Taro Fries",
			category = nil,
			group = "Food",
			description = "Taro Fries with extra everything.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 1200,
			carbs = 14,
			protein = 6,
			fat = 18,
			vitamins = 0,
			density = 3.166666666666667,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LoadedTaroFriesItem",
			typeID = 0,
		},
		Log = {
			untranslated = "Log",
			category = nil,
			group = "Block",
			description = "A stack of logs.",
			tagGroups = {},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LogItem",
			typeID = 0,
		},
		["Logging Advanced Upgrade"] = {
			untranslated = "Logging Advanced Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Logging recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LoggingAdvancedUpgradeItem",
			typeID = 0,
		},
		["Logging Basic Upgrade"] = {
			untranslated = "Logging Basic Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Logging recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LoggingBasicUpgradeItem",
			typeID = 0,
		},
		Loom = {
			untranslated = "Loom",
			category = nil,
			group = "Work Stations",
			description = "A device for making fabric by weaving yarn or thread.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LoomItem",
			typeID = 0,
		},
		["Low Top Shoes"] = {
			untranslated = "Low Top Shoes",
			category = nil,
			group = "Clothing",
			description = "Basic, ordinary, every day, run of the mill, nondescript, conventional, commonplace, humdrum, standard, middle-of-the-road, garden-variety low-top shoes.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LowTopShoesItem",
			typeID = 0,
		},
		Lumber = {
			untranslated = "Lumber",
			category = nil,
			group = "Blocks",
			description = "Can be fashioned into various usable equipment.",
			tagGroups = {
				"Burnable Fuel",
				"Constructable",
				"Lumber",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LumberItem",
			typeID = 0,
		},
		["Lumber Bench"] = {
			untranslated = "Lumber Bench",
			category = nil,
			group = "Housing Objects",
			description = "A lumber bench for when you need extra seating space than a traditional chair.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LumberBenchItem",
			typeID = 0,
		},
		["Lumber Chair"] = {
			untranslated = "Lumber Chair",
			category = nil,
			group = "Housing Objects",
			description = "A sturdy lumber chair. It doesn't feel as wobbly as more basic wooden chairs.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LumberChairItem",
			typeID = 0,
		},
		["Lumber Door"] = {
			untranslated = "Lumber Door",
			category = nil,
			group = "Housing Objects",
			description = "A door made from finely cut lumber.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LumberDoorItem",
			typeID = 0,
		},
		["Lumber Dresser"] = {
			untranslated = "Lumber Dresser",
			category = nil,
			group = "Housing Objects",
			description = "A lumber dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Bedroom",
			furnitureType = "Dresser",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LumberDresserItem",
			typeID = 0,
		},
		["Lumber Stockpile"] = {
			untranslated = "Lumber Stockpile",
			category = nil,
			group = "Crafted Objects",
			description = "A heavy duty lumber platform that has been reinforced to allow extra storage for large items. ",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LumberStockpileItem",
			typeID = 0,
		},
		["Lumber Table"] = {
			untranslated = "Lumber Table",
			category = nil,
			group = "Housing Objects",
			description = "A large lumber table for eating meals or getting some work done.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LumberTableItem",
			typeID = 0,
		},
		["Lupine Seed"] = {
			untranslated = "Lupine Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow lupine.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "LupineSeedItem",
			typeID = 0,
		},
		Macarons = {
			untranslated = "Macarons",
			category = nil,
			group = "Food",
			description = "A small circular biscuit with a sweet huckleberry filling.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 1000,
			carbs = 20,
			protein = 7,
			fat = 14,
			vitamins = 16,
			density = 5.7,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MacaronsItem",
			typeID = 0,
		},
		["Machinist Table"] = {
			untranslated = "Machinist Table",
			category = nil,
			group = "Work Stations",
			description = "A fancy tool bench that creates equally fancy toys.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MachinistTableItem",
			typeID = 0,
		},
		["Marmot Carcass"] = {
			untranslated = "Marmot Carcass",
			category = nil,
			group = "Item",
			description = "A dead marmot.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MarmotCarcassItem",
			typeID = 0,
		},
		["Masonry Advanced Upgrade"] = {
			untranslated = "Masonry Advanced Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Masonry recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MasonryAdvancedUpgradeItem",
			typeID = 0,
		},
		["Masonry Basic Upgrade"] = {
			untranslated = "Masonry Basic Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Masonry recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MasonryBasicUpgradeItem",
			typeID = 0,
		},
		["Masonry Skill Book"] = {
			untranslated = "Masonry Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Masonry Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Masonry Skill BookItem",
			typeID = 0,
		},
		["Masonry Skill Scroll"] = {
			untranslated = "Masonry Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Masonry Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Masonry Skill ScrollItem",
			typeID = 0,
		},
		["Masonry Table"] = {
			untranslated = "Masonry Table",
			category = nil,
			group = "Work Stations",
			description = "A workstation for hewing and shaping stone into usable objects.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MasonryTableItem",
			typeID = 0,
		},
		["Meat Pie"] = {
			untranslated = "Meat Pie",
			category = nil,
			group = "Food",
			description = "Much like a huckleberry pie, but filled to the brim with succulent meat.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 600,
			calories = 1300,
			carbs = 18,
			protein = 4,
			fat = 20,
			vitamins = 2,
			density = 3.3846153846153846,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MeatPieItem",
			typeID = 0,
		},
		["Meat Stock"] = {
			untranslated = "Meat Stock",
			category = nil,
			group = "Food",
			description = "A meaty stock made from the flesh of animals.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 800,
			calories = 600,
			carbs = 3,
			protein = 8,
			fat = 9,
			vitamins = 0,
			density = 3.3333333333333335,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MeatStockItem",
			typeID = 0,
		},
		["Meaty Stew"] = {
			untranslated = "Meaty Stew",
			category = nil,
			group = "Food",
			description = "A thick meaty stew. A great source of protein.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1100,
			carbs = 6,
			protein = 13,
			fat = 10,
			vitamins = 1,
			density = 2.727272727272727,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MeatyStewItem",
			typeID = 0,
		},
		["Mechanical Water Pump"] = {
			untranslated = "Mechanical Water Pump",
			category = nil,
			group = "Crafted Objects",
			description = "Pumps water from a source into a pipe network.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MechanicalWaterPumpItem",
			typeID = 0,
		},
		["Mechanics Advanced Upgrade"] = {
			untranslated = "Mechanics Advanced Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Mechanics recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MechanicsAdvancedUpgradeItem",
			typeID = 0,
		},
		["Mechanics Modern Upgrade"] = {
			untranslated = "Mechanics Modern Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Mechanics recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MechanicsModernUpgradeItem",
			typeID = 0,
		},
		["Mechanics Skill Book"] = {
			untranslated = "Mechanics Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Mechanics Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Mechanics Skill BookItem",
			typeID = 0,
		},
		["Mechanics Skill Scroll"] = {
			untranslated = "Mechanics Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Mechanics Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Mechanics Skill ScrollItem",
			typeID = 0,
		},
		["Medium Fishing Trawler"] = {
			untranslated = "Medium Fishing Trawler",
			category = nil,
			group = "Crafted Objects",
			description = "",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 25000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MediumFishingTrawlerItem",
			typeID = 0,
		},
		["Medium Metal Ship Frame"] = {
			untranslated = "Medium Metal Ship Frame",
			category = nil,
			group = "Items",
			description = "A medium metal frame for constructing a naval vessel.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 15000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MediumMetalShipFrameItem",
			typeID = 0,
		},
		["Medium Shipyard"] = {
			untranslated = "Medium Shipyard",
			category = nil,
			group = "Work Stations",
			description = "A bigger more suitable place to build larger vessels with more extensive functionalities.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MediumShipyardItem",
			typeID = 0,
		},
		["Medium Wooden Ship Frame"] = {
			untranslated = "Medium Wooden Ship Frame",
			category = nil,
			group = "Items",
			description = "A medium wooden frame for constructing a larger naval vessel.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 15000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MediumWoodenShipFrameItem",
			typeID = 0,
		},
		["Metal Keel"] = {
			untranslated = "Metal Keel",
			category = nil,
			group = "Items",
			description = "The backbone of any metal ship.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MetalKeelItem",
			typeID = 0,
		},
		["Metal Rudder"] = {
			untranslated = "Metal Rudder",
			category = nil,
			group = "Items",
			description = "If you dont have one of these, you have no control over your heading.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MetalRudderItem",
			typeID = 0,
		},
		["Metallurgy Research Paper Advanced"] = {
			untranslated = "Metallurgy Research Paper Advanced",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Advanced Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MetallurgyResearchPaperAdvancedItem",
			typeID = 0,
		},
		["Metallurgy Research Paper Basic"] = {
			untranslated = "Metallurgy Research Paper Basic",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Basic Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MetallurgyResearchPaperBasicItem",
			typeID = 0,
		},
		["Metallurgy Research Paper Modern"] = {
			untranslated = "Metallurgy Research Paper Modern",
			category = nil,
			group = "Items",
			description = "A document containing important research information. Used to discover new skills at the research table.",
			tagGroups = {
				"Modern Research",
				"Research",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MetallurgyResearchPaperModernItem",
			typeID = 0,
		},
		Mill = {
			untranslated = "Mill",
			category = nil,
			group = "Housing Objects",
			description = "Refines food resources by crushing them under a stone millstone.",
			tagGroups = {
				"Crafting Table",
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Kitchen",
			furnitureType = "Food Preparation",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "18",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MillItem",
			typeID = 0,
		},
		["Milling Skill Book"] = {
			untranslated = "Milling Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Milling Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Milling Skill BookItem",
			typeID = 0,
		},
		["Milling Skill Scroll"] = {
			untranslated = "Milling Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Milling Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Milling Skill ScrollItem",
			typeID = 0,
		},
		["Milling Upgrade"] = {
			untranslated = "Milling Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Milling recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MillingUpgradeItem",
			typeID = 0,
		},
		["Millionaires Salad"] = {
			untranslated = "Millionaires Salad",
			category = nil,
			group = "Food",
			description = "A decadent yet healthy assemblage.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 1000,
			carbs = 18,
			protein = 6,
			fat = 6,
			vitamins = 26,
			density = 5.6000000000000005,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MillionairesSaladItem",
			typeID = 0,
		},
		["Mining Advanced Upgrade"] = {
			untranslated = "Mining Advanced Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Mining recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MiningAdvancedUpgradeItem",
			typeID = 0,
		},
		["Mining Basic Upgrade"] = {
			untranslated = "Mining Basic Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Mining recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MiningBasicUpgradeItem",
			typeID = 0,
		},
		["Mining Modern Upgrade"] = {
			untranslated = "Mining Modern Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Mining recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MiningModernUpgradeItem",
			typeID = 0,
		},
		Mint = {
			untranslated = "Mint",
			category = nil,
			group = "Work Stations",
			description = "Allows for the creation of currency.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MintItem",
			typeID = 0,
		},
		Mochi = {
			untranslated = "Mochi",
			category = nil,
			group = "Food",
			description = "Watch your hands!",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 750,
			carbs = 25,
			protein = 0,
			fat = 0,
			vitamins = 5,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MochiItem",
			typeID = 0,
		},
		["Modern Axe"] = {
			untranslated = "Modern Axe",
			category = nil,
			group = "Items",
			description = "A modern axe with a non-slip handle made using fiberglass.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernAxeItem",
			typeID = 0,
		},
		["Modern Double Street Light"] = {
			untranslated = "Modern Double Street Light",
			category = nil,
			group = "Housing Objects",
			description = "A towering metal light post that requires electricity to run.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernDoubleStreetLightItem",
			typeID = 0,
		},
		["Modern Hammer"] = {
			untranslated = "Modern Hammer",
			category = nil,
			group = "Items",
			description = "A modern hammer with a non-slip handle made using fiberglass.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernHammerItem",
			typeID = 0,
		},
		["Modern Hoe"] = {
			untranslated = "Modern Hoe",
			category = nil,
			group = "Items",
			description = "A modern hoe with increased range.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernHoeItem",
			typeID = 0,
		},
		["Modern Machete"] = {
			untranslated = "Modern Machete",
			category = nil,
			group = "Items",
			description = "A machete used to quickly clear plants. Has a large AoE with each swing.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernMacheteItem",
			typeID = 0,
		},
		["Modern Pickaxe"] = {
			untranslated = "Modern Pickaxe",
			category = nil,
			group = "Items",
			description = "A modern pickaxe with a non-slip handle made using fiberglass.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernPickaxeItem",
			typeID = 0,
		},
		["Modern Rock Drill"] = {
			untranslated = "Modern Rock Drill",
			category = nil,
			group = "Items",
			description = "A gasoline-powered alternative for faster geological sampling.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernRockDrillItem",
			typeID = 0,
		},
		["Modern Scythe"] = {
			untranslated = "Modern Scythe",
			category = nil,
			group = "Items",
			description = "A modern scythe used to harvest crops or cut grass. Has a large AoE with each swing.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernScytheItem",
			typeID = 0,
		},
		["Modern Shovel"] = {
			untranslated = "Modern Shovel",
			category = nil,
			group = "Items",
			description = "Terraforming is the first step towards a flourishing civilization and now you can do it with style and less repairs.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernShovelItem",
			typeID = 0,
		},
		["Modern Street Light"] = {
			untranslated = "Modern Street Light",
			category = nil,
			group = "Housing Objects",
			description = "A towering metal light post that requires electricity to run.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernStreetLightItem",
			typeID = 0,
		},
		["Modern Upgrade 1"] = {
			untranslated = "Modern Upgrade 1",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade with great efficiency increase.",
			tagGroups = {
				"Modern Upgrade",
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernUpgradeLvl1Item",
			typeID = 0,
		},
		["Modern Upgrade 2"] = {
			untranslated = "Modern Upgrade 2",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade with great efficiency increase.",
			tagGroups = {
				"Modern Upgrade",
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernUpgradeLvl2Item",
			typeID = 0,
		},
		["Modern Upgrade 3"] = {
			untranslated = "Modern Upgrade 3",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade with great efficiency increase.",
			tagGroups = {
				"Modern Upgrade",
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernUpgradeLvl3Item",
			typeID = 0,
		},
		["Modern Upgrade 4"] = {
			untranslated = "Modern Upgrade 4",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade with great efficiency increase.",
			tagGroups = {
				"Modern Upgrade",
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ModernUpgradeLvl4Item",
			typeID = 0,
		},
		["Moon Jellyfish"] = {
			untranslated = "Moon Jellyfish",
			category = nil,
			group = "Natural Resources",
			description = "A moon jellyfish.",
			tagGroups = {
				"Fish",
				"Small Fish",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MoonJellyfishItem",
			typeID = 0,
		},
		Mortar = {
			untranslated = "Mortar",
			category = nil,
			group = "Items",
			description = "A binding pitch useful as a mortar.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortarItem",
			typeID = 0,
		},
		["Mortared Basalt"] = {
			untranslated = "Mortared Basalt",
			category = nil,
			group = "Block",
			description = "Used to create tough but rudimentary buildings.",
			tagGroups = {},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredBasaltItem",
			typeID = 0,
		},
		["Mortared Gneiss"] = {
			untranslated = "Mortared Gneiss",
			category = nil,
			group = "Block",
			description = "Used to create tough but rudimentary buildings.",
			tagGroups = {},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredGneissItem",
			typeID = 0,
		},
		["Mortared Granite"] = {
			untranslated = "Mortared Granite",
			category = nil,
			group = "Blocks",
			description = "Used to create tough but rudimentary buildings.",
			tagGroups = {
				"Constructable",
				"Mortared Stone",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredGraniteItem",
			typeID = 0,
		},
		["Mortared Granite Bench"] = {
			untranslated = "Mortared Granite Bench",
			category = nil,
			group = "Housing Objects",
			description = "A basic stone bench for sitting.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredGraniteBenchItem",
			typeID = 0,
		},
		["Mortared Granite Chair"] = {
			untranslated = "Mortared Granite Chair",
			category = nil,
			group = "Housing Objects",
			description = "An early stone chair. Not too comfy but it does the job.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredGraniteChairItem",
			typeID = 0,
		},
		["Mortared Granite Door"] = {
			untranslated = "Mortared Granite Door",
			category = nil,
			group = "Housing Objects",
			description = "A heavy mortared stone door.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredGraniteDoorItem",
			typeID = 0,
		},
		["Mortared Granite Fireplace"] = {
			untranslated = "Mortared Granite Fireplace",
			category = nil,
			group = "Housing Objects",
			description = "A basic stone fireplace. Not much to look at it but a great source of heat.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Living Room",
			furnitureType = "Fireplace",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredGraniteFireplaceItem",
			typeID = 0,
		},
		["Mortared Granite Table"] = {
			untranslated = "Mortared Granite Table",
			category = nil,
			group = "Housing Objects",
			description = "An early stone table. Not much to look at but it does the job.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredGraniteTableItem",
			typeID = 0,
		},
		["Mortared Limestone"] = {
			untranslated = "Mortared Limestone",
			category = nil,
			group = "Blocks",
			description = "Used to create tough but rudimentary buildings.",
			tagGroups = {
				"Constructable",
				"Mortared Stone",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredLimestoneItem",
			typeID = 0,
		},
		["Mortared Sandstone"] = {
			untranslated = "Mortared Sandstone",
			category = nil,
			group = "Blocks",
			description = "Used to create tough but rudimentary buildings.",
			tagGroups = {
				"Constructable",
				"Mortared Stone",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredSandstoneItem",
			typeID = 0,
		},
		["Mortared Shale"] = {
			untranslated = "Mortared Shale",
			category = nil,
			group = "Block",
			description = "Used to create tough but rudimentary buildings.",
			tagGroups = {},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredShaleItem",
			typeID = 0,
		},
		["Mortared Stone"] = {
			untranslated = "Mortared Stone",
			category = nil,
			group = "Blocks",
			description = "Old stone",
			tagGroups = {
				"Constructable",
				"Mortared Stone",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredStoneItem",
			typeID = 0,
		},
		["Mortared Stone Bench"] = {
			untranslated = "Mortared Stone Bench",
			category = nil,
			group = "Housing Objects",
			description = "A basic stone bench for sitting.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredStoneBenchItem",
			typeID = 0,
		},
		["Mortared Stone Chair"] = {
			untranslated = "Mortared Stone Chair",
			category = nil,
			group = "Housing Objects",
			description = "An early stone chair. Not too comfy but it does the job.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredStoneChairItem",
			typeID = 0,
		},
		["Mortared Stone Door"] = {
			untranslated = "Mortared Stone Door",
			category = nil,
			group = "Housing Objects",
			description = "A heavy mortared stone door.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredStoneDoorItem",
			typeID = 0,
		},
		["Mortared Stone Fireplace"] = {
			untranslated = "Mortared Stone Fireplace",
			category = nil,
			group = "Housing Objects",
			description = "A basic stone fireplace. Not much to look at it but a great source of heat.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Living Room",
			furnitureType = "Fireplace",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredStoneFireplaceItem",
			typeID = 0,
		},
		["Mortared Stone Table"] = {
			untranslated = "Mortared Stone Table",
			category = nil,
			group = "Housing Objects",
			description = "An early stone table. Not much to look at but it does the job.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MortaredStoneTableItem",
			typeID = 0,
		},
		["Mountain Goat Carcass"] = {
			untranslated = "Mountain Goat Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead mountain goat.",
			tagGroups = {
				"Medium Carcass",
				"Medium Wooly Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 3000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MountainGoatCarcassItem",
			typeID = 0,
		},
		["Muffin Hat"] = {
			untranslated = "Muffin Hat",
			category = nil,
			group = "Clothing",
			description = "I have no idea why it's called that but it's not edible.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "MuffinHatItem",
			typeID = 0,
		},
		Nail = {
			untranslated = "Nail",
			category = nil,
			group = "Items",
			description = "Nails used for construction.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NailItem",
			typeID = 0,
		},
		["Nuclear Fuel"] = {
			untranslated = "Nuclear Fuel",
			category = nil,
			group = "Item",
			description = "Unstable nuclear fuel.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NuclearFuelItem",
			typeID = 0,
		},
		Nylon = {
			untranslated = "Nylon",
			category = nil,
			group = "Items",
			description = "Nylon is a synthetic polymer that can be used as a cheap alternative to more natural textiles. ",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonItem",
			typeID = 0,
		},
		["Nylon Carpet"] = {
			untranslated = "Nylon Carpet",
			category = nil,
			group = "Blocks",
			description = "A woven nylon floor covering attached to a lumber backing.",
			tagGroups = {
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 4,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonCarpetItem",
			typeID = 0,
		},
		["Nylon Chips"] = {
			untranslated = "Nylon Chips",
			category = nil,
			group = "Item",
			description = "",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonChipsItem",
			typeID = 0,
		},
		["Nylon Curtains"] = {
			untranslated = "Nylon Curtains",
			category = nil,
			group = "Blocks",
			description = "Curtains made out of plastic? \\n\\n (Only cosmetic does not impact room value.)",
			tagGroups = {
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonCurtainsItem",
			typeID = 0,
		},
		["Nylon Fabric"] = {
			untranslated = "Nylon Fabric",
			category = nil,
			group = "Items",
			description = "A synthetic fabric that is desired for its durability and cheap cost to produce.",
			tagGroups = {
				"Fabric",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonFabricItem",
			typeID = 0,
		},
		["Nylon Futon Bed"] = {
			untranslated = "Nylon Futon Bed",
			category = nil,
			group = "Housing Objects",
			description = "A classic futon for when regular beds are too soft.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "5",
			roomCategory = "Bedroom",
			furnitureType = "Bed",
			repeatsDepreciation = "0.2",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonFutonBedItem",
			typeID = 0,
		},
		["Nylon Futon Couch"] = {
			untranslated = "Nylon Futon Couch",
			category = nil,
			group = "Housing Objects",
			description = "A modern styled couch with a classic touch.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2.5",
			roomCategory = "Living Room",
			furnitureType = "Chair",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonFutonCouchItem",
			typeID = 0,
		},
		["Nylon Mooring Rope"] = {
			untranslated = "Nylon Mooring Rope",
			category = nil,
			group = "Items",
			description = "A strong synthetic rope used to make sure a ship does not drift away.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonMooringRopeItem",
			typeID = 0,
		},
		["Nylon Thread"] = {
			untranslated = "Nylon Thread",
			category = nil,
			group = "Items",
			description = "Synthetic thread that has more resistance to abrasion than more natural threads.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 25,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonThreadItem",
			typeID = 0,
		},
		["Nylon Trawler Net"] = {
			untranslated = "Nylon Trawler Net",
			category = nil,
			group = "Items",
			description = "A sturdy basic combination of lines making a mesh used for catching fish on a larger scale.",
			tagGroups = {
				"Tool",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "NylonTrawlerNetItem",
			typeID = 0,
		},
		["Oak Log"] = {
			untranslated = "Oak Log",
			category = nil,
			group = "Natural Resources",
			description = "Oak log is a type of hardwood. With its great strength and hardness, oak is commonly used for furniture and building materials.",
			tagGroups = {
				"Burnable Fuel",
				"Hardwood",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OakLogItem",
			typeID = 0,
		},
		["Ocean Spray Seed"] = {
			untranslated = "Ocean Spray Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow ocean spray.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OceanSpraySeedItem",
			typeID = 0,
		},
		Oil = {
			untranslated = "Oil",
			category = nil,
			group = "Food",
			description = "A plant fat extracted for use in cooking.",
			tagGroups = {
				"Fat",
				"Food",
				"Oil",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 120,
			carbs = 0,
			protein = 0,
			fat = 15,
			vitamins = 0,
			density = 12.5,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OilItem",
			typeID = 0,
		},
		["Oil Drilling Skill Book"] = {
			untranslated = "Oil Drilling Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Oil Drilling Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Oil Drilling Skill BookItem",
			typeID = 0,
		},
		["Oil Drilling Skill Scroll"] = {
			untranslated = "Oil Drilling Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Oil Drilling Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Oil Drilling Skill ScrollItem",
			typeID = 0,
		},
		["Oil Drilling Upgrade"] = {
			untranslated = "Oil Drilling Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Modern Upgrade that greatly increases efficiency when crafting Oil Drilling recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OilDrillingUpgradeItem",
			typeID = 0,
		},
		["Oil Head Lamp"] = {
			untranslated = "Oil Head Lamp",
			category = nil,
			group = "Clothing",
			description = "An iron hardhat with a light source for the darkest places.\\n\\n(Flashlight)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OilHeadLampItem",
			typeID = 0,
		},
		["Oil Paint"] = {
			untranslated = "Oil Paint",
			category = nil,
			group = "Items",
			description = "A collection of paint variations used for art supplies.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OilPaintItem",
			typeID = 0,
		},
		["Oil Refinery"] = {
			untranslated = "Oil Refinery",
			category = nil,
			group = "Work Stations",
			description = "Sets of pipes and tanks which refine crude petroleum into usable products.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OilRefineryItem",
			typeID = 0,
		},
		["Orange Vase"] = {
			untranslated = "Orange Vase",
			category = nil,
			group = "Housing Objects",
			description = "A  vase made with glass to brighten up your home.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OrangeVaseItem",
			typeID = 0,
		},
		Orchid = {
			untranslated = "Orchid",
			category = nil,
			group = "Food",
			description = "Placeholder Description.",
			tagGroups = {
				"Food",
				"Petals",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OrchidItem",
			typeID = 0,
		},
		["Orchid Seed"] = {
			untranslated = "Orchid Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow an orchid.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OrchidSeedItem",
			typeID = 0,
		},
		["Ornate Gold Frame Landscape"] = {
			untranslated = "Ornate Gold Frame Landscape",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OrnateGoldFrameLandscapeItem",
			typeID = 0,
		},
		["Ornate Gold Frame Wide"] = {
			untranslated = "Ornate Gold Frame Wide",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OrnateGoldFrameWideItem",
			typeID = 0,
		},
		["Ornate Iron Frame Landscape"] = {
			untranslated = "Ornate Iron Frame Landscape",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OrnateIronFrameLandscapeItem",
			typeID = 0,
		},
		["Ornate Iron Frame Wide"] = {
			untranslated = "Ornate Iron Frame Wide",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OrnateIronFrameWideItem",
			typeID = 0,
		},
		["Ornate Wooden Frame Landscape"] = {
			untranslated = "Ornate Wooden Frame Landscape",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OrnateWoodenFrameLandscapeItem",
			typeID = 0,
		},
		["Ornate Wooden Frame Wide"] = {
			untranslated = "Ornate Wooden Frame Wide",
			category = nil,
			group = "Housing Objects",
			description = "",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0",
			roomCategory = "Cultural",
			furnitureType = "Cultural",
			repeatsDepreciation = "",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OrnateWoodenFrameWideItem",
			typeID = 0,
		},
		["Otter Carcass"] = {
			untranslated = "Otter Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead otter.",
			tagGroups = {
				"Tiny Carcass",
				"Tiny Fur Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OtterCarcassItem",
			typeID = 0,
		},
		["Outpost Netting"] = {
			untranslated = "Outpost Netting",
			category = nil,
			group = "Crafted Objects",
			description = "A way to store your items when you run out of floor space.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OutpostNettingItem",
			typeID = 0,
		},
		["Outpost Table"] = {
			untranslated = "Outpost Table",
			category = nil,
			group = "Work Stations",
			description = "An explorers best collection of information is stored here.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "OutpostTableItem",
			typeID = 0,
		},
		["Pacific Sardine"] = {
			untranslated = "Pacific Sardine",
			category = nil,
			group = "Natural Resources",
			description = "A pacific sardine.",
			tagGroups = {
				"Fish",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 150,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PacificSardineItem",
			typeID = 0,
		},
		["Padded Chair"] = {
			untranslated = "Padded Chair",
			category = nil,
			group = "Housing Objects",
			description = "A comfy chair to rest in.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Living Room",
			furnitureType = "Chair",
			repeatsDepreciation = "0.8",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PaddedChairItem",
			typeID = 0,
		},
		["Palm Log"] = {
			untranslated = "Palm Log",
			category = nil,
			group = "Natural Resources",
			description = "Palm log comes from the palm tree, which is unique among trees that it is neither hardwood nor softwood. It still makes an excellent building material.",
			tagGroups = {
				"Burnable Fuel",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PalmLogItem",
			typeID = 0,
		},
		["Palm Seed"] = {
			untranslated = "Palm Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a palm tree.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PalmSeedItem",
			typeID = 0,
		},
		Papaya = {
			untranslated = "Papaya",
			category = nil,
			group = "Food",
			description = "Nice fresh Papaya.",
			tagGroups = {
				"Food",
				"Fruit",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 200,
			carbs = 2,
			protein = 1,
			fat = 0,
			vitamins = 5,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PapayaItem",
			typeID = 0,
		},
		["Papaya Seed"] = {
			untranslated = "Papaya Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a papaya plant.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PapayaSeedItem",
			typeID = 0,
		},
		Paper = {
			untranslated = "Paper",
			category = nil,
			group = "Items",
			description = "It's paper.",
			tagGroups = {
				"Burnable Fuel",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 100,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PaperItem",
			typeID = 0,
		},
		["Paper Milling Skill Book"] = {
			untranslated = "Paper Milling Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Paper Milling Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Paper Milling Skill BookItem",
			typeID = 0,
		},
		["Paper Milling Skill Scroll"] = {
			untranslated = "Paper Milling Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Paper Milling Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Paper Milling Skill ScrollItem",
			typeID = 0,
		},
		["Paper Milling Upgrade"] = {
			untranslated = "Paper Milling Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Paper Milling recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PaperMillingUpgradeItem",
			typeID = 0,
		},
		["Pastry Dough"] = {
			untranslated = "Pastry Dough",
			category = nil,
			group = "Food",
			description = "An extra fatty leavened dough for making yummy pastries.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 10,
			carbs = 4,
			protein = 0,
			fat = 0,
			vitamins = 4,
			density = 80.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PastryDoughItem",
			typeID = 0,
		},
		["Pelt Fertilizer"] = {
			untranslated = "Pelt Fertilizer",
			category = nil,
			group = "Items",
			description = "A fertilize made from fur pelts and filler.",
			tagGroups = {
				"Fertilizer",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PeltFertilizerItem",
			typeID = 0,
		},
		Petroleum = {
			untranslated = "Petroleum",
			category = nil,
			group = "Blocks",
			description = "A fossil fuel essential for manufacturing gasoline, plastics, and asphalt. Its extraction, transport, and burning all have environmental impacts.",
			tagGroups = {},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PetroleumItem",
			typeID = 0,
		},
		["Phad Thai"] = {
			untranslated = "Phad Thai",
			category = nil,
			group = "Food",
			description = "They make you full, and proud.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 1200,
			carbs = 9,
			protein = 11,
			fat = 19,
			vitamins = 5,
			density = 3.6666666666666665,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PhadThaiItem",
			typeID = 0,
		},
		["Phosphate Fertilizer"] = {
			untranslated = "Phosphate Fertilizer",
			category = nil,
			group = "Items",
			description = "Phosphate fertilizer is a great source of Phosphorus.",
			tagGroups = {
				"Fertilizer",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PhosphateFertilizerItem",
			typeID = 0,
		},
		Pineapple = {
			untranslated = "Pineapple",
			category = nil,
			group = "Food",
			description = "Nice fresh Pineapple.",
			tagGroups = {
				"Food",
				"Fruit",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 125,
			calories = 200,
			carbs = 6,
			protein = 0,
			fat = 0,
			vitamins = 2,
			density = 4.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PineappleItem",
			typeID = 0,
		},
		["Pineapple Friend Rice"] = {
			untranslated = "Pineapple Friend Rice",
			category = nil,
			group = "Food",
			description = "A homely recipe made from a mix of cooked rice and fruit. Not only is it friendly, but it also happens to be pan fried.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 150,
			calories = 720,
			carbs = 20,
			protein = 9,
			fat = 12,
			vitamins = 12,
			density = 7.361111111111112,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PineappleFriendRiceItem",
			typeID = 0,
		},
		["Pineapple Seed"] = {
			untranslated = "Pineapple Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a pineapple plant.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PineappleSeedItem",
			typeID = 0,
		},
		Pirozhok = {
			untranslated = "Pirozhok",
			category = nil,
			group = "Food",
			description = "A baked bun filled with tasty meat and mushrooms.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 850,
			carbs = 14,
			protein = 19,
			fat = 10,
			vitamins = 4,
			density = 5.529411764705882,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PirozhokItem",
			typeID = 0,
		},
		Piston = {
			untranslated = "Piston",
			category = nil,
			group = "Items",
			description = "A moving component that transfers force. Can also function as a valve occasionally.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PistonItem",
			typeID = 0,
		},
		["Plant Fibers"] = {
			untranslated = "Plant Fibers",
			category = nil,
			group = "Items",
			description = "Harvested from a number of plants, these fibers are useful for a surprising number of things.",
			tagGroups = {
				"Burnable Fuel",
				"Crop",
				"Natural Fiber",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 25,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 100,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PlantFibersItem",
			typeID = 0,
		},
		["Plant Vase"] = {
			untranslated = "Plant Vase",
			category = nil,
			group = "Housing Objects",
			description = "A  vase made with glass to brighten up your home.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PlantVaseItem",
			typeID = 0,
		},
		Plastic = {
			untranslated = "Plastic",
			category = nil,
			group = "Items",
			description = "An extremely useful synthetic material derived from petrochemicals.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PlasticItem",
			typeID = 0,
		},
		["Plastic Buoy"] = {
			untranslated = "Plastic Buoy",
			category = nil,
			group = "Crafted Objects",
			description = "A modern plastic navigational buoy, can also be used as a moorage post.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PlasticBuoyItem",
			typeID = 0,
		},
		["Poke Bowl"] = {
			untranslated = "Poke Bowl",
			category = nil,
			group = "Food",
			description = "A basic yet filling meal with a bite.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 1100,
			carbs = 21,
			protein = 10,
			fat = 11,
			vitamins = 7,
			density = 4.454545454545455,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PokeBowlItem",
			typeID = 0,
		},
		["Portable Steam Engine"] = {
			untranslated = "Portable Steam Engine",
			category = nil,
			group = "Items",
			description = "An engine that generates mechanical power through steam.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PortableSteamEngineItem",
			typeID = 0,
		},
		["Pottery Skill Book"] = {
			untranslated = "Pottery Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Pottery Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Pottery Skill BookItem",
			typeID = 0,
		},
		["Pottery Skill Scroll"] = {
			untranslated = "Pottery Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Pottery Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Pottery Skill ScrollItem",
			typeID = 0,
		},
		["Pottery Upgrade"] = {
			untranslated = "Pottery Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Pottery recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PotteryUpgradeItem",
			typeID = 0,
		},
		["Powered Cart"] = {
			untranslated = "Powered Cart",
			category = nil,
			group = "Crafted Objects",
			description = "Large cart for hauling sizable loads.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 15000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PoweredCartItem",
			typeID = 0,
		},
		["Powered Storage Silo"] = {
			untranslated = "Powered Storage Silo",
			category = nil,
			group = "Crafted Objects",
			description = "A powered silo capable of storing extra large stacks of crops, seeds, and fertilizer. Silos are not able to store other types of materials.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PoweredStorageSiloItem",
			typeID = 0,
		},
		["Prairie Dog Carcass"] = {
			untranslated = "Prairie Dog Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead prairie dog.",
			tagGroups = {
				"Tiny Carcass",
				"Tiny Leather Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrairieDogCarcassItem",
			typeID = 0,
		},
		["Prepared Meat"] = {
			untranslated = "Prepared Meat",
			category = nil,
			group = "Food",
			description = "Carefully butchered meat, ready to cook.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 600,
			carbs = 0,
			protein = 4,
			fat = 6,
			vitamins = 0,
			density = 1.6666666666666667,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PreparedMeatItem",
			typeID = 0,
		},
		["Prickly Pear Fruit"] = {
			untranslated = "Prickly Pear Fruit",
			category = nil,
			group = "Food",
			description = "A succulent fruit coated in a rather terrifying array of spines.",
			tagGroups = {
				"Food",
				"Fruit",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 190,
			carbs = 2,
			protein = 1,
			fat = 1,
			vitamins = 4,
			density = 4.2105263157894735,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PricklyPearFruitItem",
			typeID = 0,
		},
		["Prickly Pear Seed"] = {
			untranslated = "Prickly Pear Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow prickly pear cacti.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PricklyPearSeedItem",
			typeID = 0,
		},
		["Prime Cut"] = {
			untranslated = "Prime Cut",
			category = nil,
			group = "Food",
			description = "A perfectly marbled piece of meat.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 600,
			carbs = 0,
			protein = 9,
			fat = 4,
			vitamins = 0,
			density = 2.166666666666667,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrimeCutItem",
			typeID = 0,
		},
		["Primitive Canvas Boots"] = {
			untranslated = "Primitive Canvas Boots",
			category = nil,
			group = "Clothing",
			description = "A pair of crude canvas boots for your everyday use.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrimitiveCanvasBootsItem",
			typeID = 0,
		},
		["Primitive Canvas Pants"] = {
			untranslated = "Primitive Canvas Pants",
			category = nil,
			group = "Clothing",
			description = "Roughly stitched canvas pants.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrimitiveCanvasPantsItem",
			typeID = 0,
		},
		["Primitive Canvas Shorts"] = {
			untranslated = "Primitive Canvas Shorts",
			category = nil,
			group = "Clothing",
			description = "They're like the Primitive Canvas Pants, but shorter.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrimitiveCanvasShortsItem",
			typeID = 0,
		},
		["Primitive Fur Belt"] = {
			untranslated = "Primitive Fur Belt",
			category = nil,
			group = "Clothing",
			description = "You should probably still wear pants.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrimitiveFurBeltItem",
			typeID = 0,
		},
		["Primitive Leather Boots"] = {
			untranslated = "Primitive Leather Boots",
			category = nil,
			group = "Clothing",
			description = "A pair of crude leather boots for your everyday use.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrimitiveLeatherBootsItem",
			typeID = 0,
		},
		["Primitive Leather Pants"] = {
			untranslated = "Primitive Leather Pants",
			category = nil,
			group = "Clothing",
			description = "You ever tried cutting leather with a rock?",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrimitiveLeatherPantsItem",
			typeID = 0,
		},
		["Primitive Leather Shirt"] = {
			untranslated = "Primitive Leather Shirt",
			category = nil,
			group = "Clothing",
			description = "A Shirt made from roughly cut pieces of leather, should keep your shoulders warm.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrimitiveLeatherShirtItem",
			typeID = 0,
		},
		["Primitive Leather Shorts"] = {
			untranslated = "Primitive Leather Shorts",
			category = nil,
			group = "Clothing",
			description = "You may have enough leather left over to make a nice hat.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrimitiveLeatherShortsItem",
			typeID = 0,
		},
		["Printing Press"] = {
			untranslated = "Printing Press",
			category = nil,
			group = "Work Stations",
			description = "The world will never be the same.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PrintingPressItem",
			typeID = 0,
		},
		["Pulp Filler"] = {
			untranslated = "Pulp Filler",
			category = nil,
			group = "Items",
			description = "Wood pulp and dirt make a great filler for other fertilizers. ",
			tagGroups = {
				"Fertilizer",
				"Fertilizer Filler",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PulpFillerItem",
			typeID = 0,
		},
		["Pump Jack"] = {
			untranslated = "Pump Jack",
			category = nil,
			group = "Work Stations",
			description = "Drill, baby! Drill!",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PumpJackItem",
			typeID = 0,
		},
		Pumpkin = {
			untranslated = "Pumpkin",
			category = nil,
			group = "Food",
			description = "Round and large.",
			tagGroups = {
				"Food",
				"Fruit",
				"Raw Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 125,
			calories = 340,
			carbs = 5,
			protein = 1,
			fat = 0,
			vitamins = 2,
			density = 2.3529411764705883,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PumpkinItem",
			typeID = 0,
		},
		["Pumpkin Seed"] = {
			untranslated = "Pumpkin Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a pumpkin.",
			tagGroups = {
				"Crop Seed",
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PumpkinSeedItem",
			typeID = 0,
		},
		Pupusas = {
			untranslated = "Pupusas",
			category = nil,
			group = "Food",
			description = "Comforting, best served hot from the griddle.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 900,
			carbs = 6,
			protein = 11,
			fat = 9,
			vitamins = 14,
			density = 4.444444444444445,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PupusasItem",
			typeID = 0,
		},
		["Purple Vase"] = {
			untranslated = "Purple Vase",
			category = nil,
			group = "Housing Objects",
			description = "A  vase made with glass to brighten up your home.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PurpleVaseItem",
			typeID = 0,
		},
		Quicklime = {
			untranslated = "Quicklime",
			category = nil,
			group = "Items",
			description = "A chemical compound used in steel production.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "QuicklimeItem",
			typeID = 0,
		},
		Radiator = {
			untranslated = "Radiator",
			category = nil,
			group = "Items",
			description = "A heat sink that uses liquid running through copper fins to disperse heat build-up.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RadiatorItem",
			typeID = 0,
		},
		["Raw Bacon"] = {
			untranslated = "Raw Bacon",
			category = nil,
			group = "Food",
			description = "A fatty cut of meat that happens to be inexplicably tastier than other cuts.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 250,
			calories = 200,
			carbs = 0,
			protein = 3,
			fat = 9,
			vitamins = 0,
			density = 6.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RawBaconItem",
			typeID = 0,
		},
		["Raw Fish"] = {
			untranslated = "Raw Fish",
			category = nil,
			group = "Food",
			description = "A fatty cut of raw fish.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 200,
			carbs = 0,
			protein = 7,
			fat = 3,
			vitamins = 0,
			density = 5.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RawFishItem",
			typeID = 0,
		},
		["Raw Meat"] = {
			untranslated = "Raw Meat",
			category = nil,
			group = "Food",
			description = "Fresh raw meat from the hunt. It should probably be cooked before being consumed.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = 250,
			carbs = 0,
			protein = 4,
			fat = 8,
			vitamins = 0,
			density = 4.8,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RawMeatItem",
			typeID = 0,
		},
		["Raw Roast"] = {
			untranslated = "Raw Roast",
			category = nil,
			group = "Food",
			description = "A trussed roast tied and ready to be cooked.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 600,
			carbs = 0,
			protein = 6,
			fat = 5,
			vitamins = 0,
			density = 1.8333333333333333,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RawRoastItem",
			typeID = 0,
		},
		["Raw Sausage"] = {
			untranslated = "Raw Sausage",
			category = nil,
			group = "Food",
			description = "Ground meat stuffed into an intestine casing.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 500,
			carbs = 0,
			protein = 4,
			fat = 8,
			vitamins = 0,
			density = 2.4,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RawSausageItem",
			typeID = 0,
		},
		["Real Estate Desk"] = {
			untranslated = "Real Estate Desk",
			category = nil,
			group = "Work Stations",
			description = "A place to manage the sale and transfer of deeds and property.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RealEstateDeskItem",
			typeID = 0,
		},
		Rebar = {
			untranslated = "Rebar",
			category = nil,
			group = "Items",
			description = "Ribbed steel bars for reinforcing stuctures.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 3000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RebarItem",
			typeID = 0,
		},
		["Recurve Bow"] = {
			untranslated = "Recurve Bow",
			category = nil,
			group = "Items",
			description = "A recurve bow that shoots faster and more powerful than a traditional wooden bow. Requires arrows to fire.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RecurveBowItem",
			typeID = 0,
		},
		["Red Vase"] = {
			untranslated = "Red Vase",
			category = nil,
			group = "Housing Objects",
			description = "A  vase made with glass to brighten up your home.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RedVaseItem",
			typeID = 0,
		},
		["Redwood Log"] = {
			untranslated = "Redwood Log",
			category = nil,
			group = "Natural Resources",
			description = "Redwood log is a type of softwood that can be easily identified by its distinct red bark.",
			tagGroups = {
				"Burnable Fuel",
				"Softwood",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RedwoodLogItem",
			typeID = 0,
		},
		["Redwood Seed"] = {
			untranslated = "Redwood Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a redwood tree.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RedwoodSeedItem",
			typeID = 0,
		},
		Refrigerator = {
			untranslated = "Refrigerator",
			category = nil,
			group = "Housing Objects",
			description = "An icebox from the future with significantly better cooling properties.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "5",
			roomCategory = "Kitchen",
			furnitureType = "Food Storage",
			repeatsDepreciation = "0.3",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RefrigeratorItem",
			typeID = 0,
		},
		Registrar = {
			untranslated = "Registrar",
			category = nil,
			group = "Work Stations",
			description = "Allows the setting management of titles.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RegistrarItem",
			typeID = 0,
		},
		["Reinforced Concrete"] = {
			untranslated = "Reinforced Concrete",
			category = nil,
			group = "Blocks",
			description = "A sturdy construction material poured around a latice of rebar.",
			tagGroups = {
				"Concrete",
				"Constructable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ReinforcedConcreteItem",
			typeID = 0,
		},
		["Research Table"] = {
			untranslated = "Research Table",
			category = nil,
			group = "Work Stations",
			description = "A basic table for researching new technologies and skills.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ResearchTableItem",
			typeID = 0,
		},
		Rice = {
			untranslated = "Rice",
			category = nil,
			group = "Seed",
			description = "Plant to grow rice.",
			tagGroups = {
				"Crop",
				"Crop Seed",
				"Food",
				"Grain",
				"Raw Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 150,
			carbs = 7,
			protein = 1,
			fat = 0,
			vitamins = 0,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RiceItem",
			typeID = 0,
		},
		["Rice Flour"] = {
			untranslated = "Rice Flour",
			category = nil,
			group = "Food",
			description = "Rice grounded into flour is as equally versatile as its golden cousin.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 50,
			carbs = 15,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 30.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RiceFlourItem",
			typeID = 0,
		},
		["Rice Noodles"] = {
			untranslated = "Rice Noodles",
			category = nil,
			group = "Food",
			description = "Noodles made from delicious milled white grains.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 200,
			carbs = 10,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 5.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RiceNoodlesItem",
			typeID = 0,
		},
		Rivet = {
			untranslated = "Rivet",
			category = nil,
			group = "Items",
			description = "An iron bolt used to hold together inventions.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RivetItem",
			typeID = 0,
		},
		["Roast Pumpkin"] = {
			untranslated = "Roast Pumpkin",
			category = nil,
			group = "Food",
			description = "Sweet but a suprising source of vitamins.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 900,
			calories = 1400,
			carbs = 23,
			protein = 2,
			fat = 2,
			vitamins = 7,
			density = 2.4285714285714284,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RoastPumpkinItem",
			typeID = 0,
		},
		["Robotic Assembly Line"] = {
			untranslated = "Robotic Assembly Line",
			category = nil,
			group = "Work Stations",
			description = "A complex set of machinery for creating equally complex things.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RoboticAssemblyLineItem",
			typeID = 0,
		},
		["Rocker Box"] = {
			untranslated = "Rocker Box",
			category = nil,
			group = "Work Stations",
			description = "A tool for miners to concentrate ore. The run off produces wet tailings.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RockerBoxItem",
			typeID = 0,
		},
		["Rolling Mill"] = {
			untranslated = "Rolling Mill",
			category = nil,
			group = "Work Stations",
			description = "For rolling steel into more buildable materials.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RollingMillItem",
			typeID = 0,
		},
		["Root Campfire Salad"] = {
			untranslated = "Root Campfire Salad",
			category = nil,
			group = "Food",
			description = "A myriad of plants that make a healthy and odd blend.",
			tagGroups = {
				"Campfire Salad",
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 950,
			carbs = 8,
			protein = 5,
			fat = 4,
			vitamins = 11,
			density = 2.9473684210526314,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RootCampfireSaladItem",
			typeID = 0,
		},
		["Root Campfire Stew"] = {
			untranslated = "Root Campfire Stew",
			category = nil,
			group = "Food",
			description = "A thick stew chock-full of meat and charred vegetables. A surprisingly good combination.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 1100,
			carbs = 8,
			protein = 5,
			fat = 12,
			vitamins = 5,
			density = 2.727272727272727,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RootCampfireStewItem",
			typeID = 0,
		},
		["Round Pot"] = {
			untranslated = "Round Pot",
			category = nil,
			group = "Housing Objects",
			description = "Sometimes you just want to bring a little bit of nature into your house.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PlanterPotRoundItem",
			typeID = 0,
		},
		["Rubber Wheel"] = {
			untranslated = "Rubber Wheel",
			category = nil,
			group = "Items",
			description = "Rubber wheels provide much better traction and allow the construction of more modern vehicles.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RubberWheelItem",
			typeID = 0,
		},
		["Rug Large"] = {
			untranslated = "Rug Large",
			category = nil,
			group = "Housing Objects",
			description = "A large area rug to cover that weird stain.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Decoration",
			furnitureType = "Rug",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RugLargeItem",
			typeID = 0,
		},
		["Rug Medium"] = {
			untranslated = "Rug Medium",
			category = nil,
			group = "Housing Objects",
			description = "A medium rug for medium uses.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Rug",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RugMediumItem",
			typeID = 0,
		},
		["Rug Small"] = {
			untranslated = "Rug Small",
			category = nil,
			group = "Housing Objects",
			description = "A small rug for when you just didn't have enough materials to make a bigger one.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Decoration",
			furnitureType = "Rug",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RugSmallItem",
			typeID = 0,
		},
		["Running Shoes"] = {
			untranslated = "Running Shoes",
			category = nil,
			group = "Clothing",
			description = "Light weight shoes designed to make you run faster.\\n\\n(Increases movement speed)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "RunningShoesItem",
			typeID = 0,
		},
		["Saguaro Rib"] = {
			untranslated = "Saguaro Rib",
			category = nil,
			group = "Natural Resources",
			description = "Saguaro rib is a basic, lightweight wood harvested from the saguaro cactus.",
			tagGroups = {
				"Burnable Fuel",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SaguaroRibItem",
			typeID = 0,
		},
		["Saguaro Seed"] = {
			untranslated = "Saguaro Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a saguaro cactus.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SaguaroSeedItem",
			typeID = 0,
		},
		Salmon = {
			untranslated = "Salmon",
			category = nil,
			group = "Natural Resources",
			description = "A salmon.",
			tagGroups = {
				"Fish",
				"Medium Fish",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SalmonItem",
			typeID = 0,
		},
		["Salt Basket"] = {
			untranslated = "Salt Basket",
			category = nil,
			group = "Housing Objects",
			description = "A basket of salt.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Kitchen",
			furnitureType = "Spices",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SaltBasketItem",
			typeID = 0,
		},
		Sandals = {
			untranslated = "Sandals",
			category = nil,
			group = "Clothing",
			description = "Basic footwear that helps reduce the strain of walking longer distances.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SandalsItem",
			typeID = 0,
		},
		Sandstone = {
			untranslated = "Sandstone",
			category = nil,
			group = "Natural Resources",
			description = "A rock of varying hardness, useful for construction and as a host for iron ore. Sandstone is a sedimentary rock that forms when sand is buried deeply enough to lithify. Sometimes the shapes of dunes and ripples from an ancient desert or beach are preserved!",
			tagGroups = {
				"Excavatable",
				"Rock",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 6000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SandstoneItem",
			typeID = 0,
		},
		Sawmill = {
			untranslated = "Sawmill",
			category = nil,
			group = "Work Stations",
			description = "Used to saw wood into lumber.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SawmillItem",
			typeID = 0,
		},
		["Saxifrage Seed"] = {
			untranslated = "Saxifrage Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow saxifrage.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SaxifrageSeedItem",
			typeID = 0,
		},
		["Scrap Meat"] = {
			untranslated = "Scrap Meat",
			category = nil,
			group = "Food",
			description = "Chunks of extra meat.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 75,
			calories = 50,
			carbs = 0,
			protein = 5,
			fat = 5,
			vitamins = 0,
			density = 20.0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ScrapMeatItem",
			typeID = 0,
		},
		["Screening Machine"] = {
			untranslated = "Screening Machine",
			category = nil,
			group = "Work Stations",
			description = "A machine for dry concentration that produces less harmful tailings. Can only be used to concentrate Iron.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ScreeningMachineItem",
			typeID = 0,
		},
		["Screw Press"] = {
			untranslated = "Screw Press",
			category = nil,
			group = "Work Stations",
			description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ScrewPressItem",
			typeID = 0,
		},
		Screws = {
			untranslated = "Screws",
			category = nil,
			group = "Items",
			description = "A pointed metal fastener used in crafting to attach pieces of material together.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ScrewsItem",
			typeID = 0,
		},
		["Seagrass Seed"] = {
			untranslated = "Seagrass Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow seagrass.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SeagrassSeedItem",
			typeID = 0,
		},
		["Seared Meat"] = {
			untranslated = "Seared Meat",
			category = nil,
			group = "Food",
			description = "A cut of perfectly seared steak.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = 600,
			carbs = 4,
			protein = 19,
			fat = 17,
			vitamins = 7,
			density = 7.833333333333334,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SearedMeatItem",
			typeID = 0,
		},
		["Seeded Camas Roll"] = {
			untranslated = "Seeded Camas Roll",
			category = nil,
			group = "Food",
			description = "Seeds sprinkled on a roll made from rice, fiddleheads and camas paste.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 1400,
			carbs = 20,
			protein = 2,
			fat = 13,
			vitamins = 16,
			density = 3.642857142857143,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SeededCamasRollItem",
			typeID = 0,
		},
		["Sensor Based Belt Sorter"] = {
			untranslated = "Sensor Based Belt Sorter",
			category = nil,
			group = "Work Stations",
			description = "A machine for dry concentration that produces less harmful tailings. Can only be used to concentrate Iron.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SensorBasedBeltSorterItem",
			typeID = 0,
		},
		["Sensuous Sea Pizza"] = {
			untranslated = "Sensuous Sea Pizza",
			category = nil,
			group = "Food",
			description = "The chewyness is unreal.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 1200,
			carbs = 28,
			protein = 11,
			fat = 7,
			vitamins = 4,
			density = 4.166666666666666,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SensuousSeaPizzaItem",
			typeID = 0,
		},
		Servo = {
			untranslated = "Servo",
			category = nil,
			group = "Items",
			description = "A rotary actuator that allows for control over angular position.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ServoItem",
			typeID = 0,
		},
		["Settlement Crafting Table"] = {
			untranslated = "Settlement Crafting Table",
			category = nil,
			group = "Work Stations",
			description = "A basic workspace for crafting all manner of settlement related objects.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SettlementCraftingTableItem",
			typeID = 0,
		},
		Shale = {
			untranslated = "Shale",
			category = nil,
			group = "Natural Resources",
			description = "A soft rock, with few potential uses. Shale is a sedimentary rock formed by thin layers of compacted clay or mud.",
			tagGroups = {
				"Excavatable",
				"Rock",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 6000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShaleItem",
			typeID = 0,
		},
		Shaper = {
			untranslated = "Shaper",
			category = nil,
			group = "Work Stations",
			description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShaperItem",
			typeID = 0,
		},
		["Shark Fillet Soup"] = {
			untranslated = "Shark Fillet Soup",
			category = nil,
			group = "Food",
			description = "A texture all of its own.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 600,
			calories = 1400,
			carbs = 10,
			protein = 15,
			fat = 11,
			vitamins = 4,
			density = 2.857142857142857,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SharkFilletSoupItem",
			typeID = 0,
		},
		["Sheep Mount"] = {
			untranslated = "Sheep Mount",
			category = nil,
			group = "Housing Objects",
			description = "A hunting trophy for your house.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3.5",
			roomCategory = "Living Room",
			furnitureType = "Statue",
			repeatsDepreciation = "0.2",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SheepMountItem",
			typeID = 0,
		},
		["Shelf Cabinet"] = {
			untranslated = "Shelf Cabinet",
			category = nil,
			group = "Housing Objects",
			description = "When a shelf and a cabinet aren't enough individually.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Living Room",
			furnitureType = "Shelves",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShelfCabinetItem",
			typeID = 0,
		},
		["Shipwright Advanced Upgrade"] = {
			untranslated = "Shipwright Advanced Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Shipwright recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShipwrightAdvancedUpgradeItem",
			typeID = 0,
		},
		["Shipwright Basic Upgrade"] = {
			untranslated = "Shipwright Basic Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Basic Upgrade that greatly increases efficiency when crafting Shipwright recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShipwrightBasicUpgradeItem",
			typeID = 0,
		},
		["Shipwright Hat"] = {
			untranslated = "Shipwright Hat",
			category = nil,
			group = "Clothing",
			description = "A simple sailor's cap, don?t lose it or you might be walking on a plank.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShipwrightHatItem",
			typeID = 0,
		},
		["Shipwright Overalls"] = {
			untranslated = "Shipwright Overalls",
			category = nil,
			group = "Clothing",
			description = "Denim overall for extra sturdy wearability.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShipwrightOverallsItem",
			typeID = 0,
		},
		["Shipwright Sandals"] = {
			untranslated = "Shipwright Sandals",
			category = nil,
			group = "Clothing",
			description = "Comfortable sandals with extra traction to avoid slipping.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShipwrightSandalsItem",
			typeID = 0,
		},
		["Shipwright Shirt"] = {
			untranslated = "Shipwright Shirt",
			category = nil,
			group = "Clothing",
			description = "A striped shirt symbolizing your affinity for traveling across the seas.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShipwrightShirtItem",
			typeID = 0,
		},
		["Shipwright Skill Book"] = {
			untranslated = "Shipwright Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Shipwright Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Shipwright Skill BookItem",
			typeID = 0,
		},
		["Shipwright Skill Scroll"] = {
			untranslated = "Shipwright Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Shipwright Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Shipwright Skill ScrollItem",
			typeID = 0,
		},
		["Shorn Wool"] = {
			untranslated = "Shorn Wool",
			category = nil,
			group = "Items",
			description = "Wool that has been shorn from an animal.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShornWoolItem",
			typeID = 0,
		},
		Shorts = {
			untranslated = "Shorts",
			category = nil,
			group = "Clothing",
			description = "Cargo shorts that are ideal for exploring the great outdoors. More practical than elegant.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "ShortsItem",
			typeID = 0,
		},
		["Simmered Meat"] = {
			untranslated = "Simmered Meat",
			category = nil,
			group = "Food",
			description = "Meat cooked in meat juices keeps the meat juicy.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 800,
			calories = 900,
			carbs = 6,
			protein = 18,
			fat = 13,
			vitamins = 5,
			density = 4.666666666666667,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SimmeredMeatItem",
			typeID = 0,
		},
		["Simple Syrup"] = {
			untranslated = "Simple Syrup",
			category = nil,
			group = "Food",
			description = "A simple water and suger combination heated until the sugar dissolves.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 200,
			calories = 400,
			carbs = 12,
			protein = 0,
			fat = 3,
			vitamins = 0,
			density = 3.75,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SimpleSyrupItem",
			typeID = 0,
		},
		Sink = {
			untranslated = "Sink",
			category = nil,
			group = "Housing Objects",
			description = "An industrial sink.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "5",
			roomCategory = "Bathroom",
			furnitureType = "Sink",
			repeatsDepreciation = "0.2",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SinkItem",
			typeID = 0,
		},
		["Skid Steer"] = {
			untranslated = "Skid Steer",
			category = nil,
			group = "Crafted Objects",
			description = "Small scale bucket loader. Great for flat to low slope excavation.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 25000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SkidSteerItem",
			typeID = 0,
		},
		Slag = {
			untranslated = "Slag",
			category = nil,
			group = "Blocks",
			description = "A glass-like byproduct that is created when smelting ore. Crushed Slag is often used in the production of Concrete.",
			tagGroups = {
				"Excavatable",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 6000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SlagItem",
			typeID = 0,
		},
		["Small Bath Mat"] = {
			untranslated = "Small Bath Mat",
			category = nil,
			group = "Housing Objects",
			description = "A small bath mat when a normal rug does not cover your bathroom needs.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Bathroom",
			furnitureType = "Rug",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallBathMatItem",
			typeID = 0,
		},
		["Small Canoe"] = {
			untranslated = "Small Canoe",
			category = nil,
			group = "Crafted Objects",
			description = "",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallCanoeItem",
			typeID = 0,
		},
		["Small Cotton Bunting Red"] = {
			untranslated = "Small Cotton Bunting Red",
			category = nil,
			group = "Housing Objects",
			description = "A small celebratory piece of cotton fabric used to brighten up an event.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "1",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallCottonBuntingRedItem",
			typeID = 0,
		},
		["Small Cotton Bunting Regal"] = {
			untranslated = "Small Cotton Bunting Regal",
			category = nil,
			group = "Housing Objects",
			description = "A small celebratory piece of cotton fabric used to brighten up an event.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "1",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallCottonBuntingRegalItem",
			typeID = 0,
		},
		["Small Court"] = {
			untranslated = "Small Court",
			category = nil,
			group = "Work Stations",
			description = "Allows the creation of Law, which can perform many types of regulations, restrictions, taxations, incentives, and more.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallCourtItem",
			typeID = 0,
		},
		["Small Hanging Ashlar Basalt Sign"] = {
			untranslated = "Small Hanging Ashlar Basalt Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingAshlarBasaltSignItem",
			typeID = 0,
		},
		["Small Hanging Ashlar Stone Sign"] = {
			untranslated = "Small Hanging Ashlar Stone Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingAshlarStoneSignItem",
			typeID = 0,
		},
		["Small Hanging Birch Sign"] = {
			untranslated = "Small Hanging Birch Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingBirchSignItem",
			typeID = 0,
		},
		["Small Hanging Lumber Sign"] = {
			untranslated = "Small Hanging Lumber Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingLumberSignItem",
			typeID = 0,
		},
		["Small Hanging Mortared Granite Sign"] = {
			untranslated = "Small Hanging Mortared Granite Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingMortaredGraniteSignItem",
			typeID = 0,
		},
		["Small Hanging Mortared Stone Sign"] = {
			untranslated = "Small Hanging Mortared Stone Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingMortaredStoneSignItem",
			typeID = 0,
		},
		["Small Hanging Saguaro Sign"] = {
			untranslated = "Small Hanging Saguaro Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingSaguaroSignItem",
			typeID = 0,
		},
		["Small Hanging Softwood Sign"] = {
			untranslated = "Small Hanging Softwood Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingSoftwoodSignItem",
			typeID = 0,
		},
		["Small Hanging Stone Sign"] = {
			untranslated = "Small Hanging Stone Sign",
			category = nil,
			group = "World Object",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingStoneSignItem",
			typeID = 0,
		},
		["Small Hanging Wood Sign"] = {
			untranslated = "Small Hanging Wood Sign",
			category = nil,
			group = "Item",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = nil,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallHangingWoodSignItem",
			typeID = 0,
		},
		["Small Nylon Bunting Green"] = {
			untranslated = "Small Nylon Bunting Green",
			category = nil,
			group = "Housing Objects",
			description = "A small celebratory piece of nylon fabric used to brighten up an event.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "1",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallNylonBuntingGreenItem",
			typeID = 0,
		},
		["Small Nylon Bunting Purple"] = {
			untranslated = "Small Nylon Bunting Purple",
			category = nil,
			group = "Housing Objects",
			description = "A small celebratory piece of nylon fabric used to brighten up an event.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 250,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.5",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "1",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallNylonBuntingPurpleItem",
			typeID = 0,
		},
		["Small Paper Lantern"] = {
			untranslated = "Small Paper Lantern",
			category = nil,
			group = "Housing Objects",
			description = "A small paper lantern.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "1",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallPaperLanternItem",
			typeID = 0,
		},
		["Small Paper Machine"] = {
			untranslated = "Small Paper Machine",
			category = nil,
			group = "Work Stations",
			description = "Laborous way of creating sheets of paper.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallPaperMachineItem",
			typeID = 0,
		},
		["Small Shipyard"] = {
			untranslated = "Small Shipyard",
			category = nil,
			group = "Work Stations",
			description = "A crude workspace for constructing smaller vehicles designed for use in a maritime environment.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallShipyardItem",
			typeID = 0,
		},
		["Small Sink"] = {
			untranslated = "Small Sink",
			category = nil,
			group = "Housing Objects",
			description = "A small household sink.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Bathroom",
			furnitureType = "Sink",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallSinkItem",
			typeID = 0,
		},
		["Small Standing Ashlar Basalt Sign"] = {
			untranslated = "Small Standing Ashlar Basalt Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingAshlarBasaltSignItem",
			typeID = 0,
		},
		["Small Standing Ashlar Stone Sign"] = {
			untranslated = "Small Standing Ashlar Stone Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingAshlarStoneSignItem",
			typeID = 0,
		},
		["Small Standing Birch Sign"] = {
			untranslated = "Small Standing Birch Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingBirchSignItem",
			typeID = 0,
		},
		["Small Standing Lumber Sign"] = {
			untranslated = "Small Standing Lumber Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingLumberSignItem",
			typeID = 0,
		},
		["Small Standing Mortared Granite Sign"] = {
			untranslated = "Small Standing Mortared Granite Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingMortaredGraniteSignItem",
			typeID = 0,
		},
		["Small Standing Mortared Stone Sign"] = {
			untranslated = "Small Standing Mortared Stone Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingMortaredStoneSignItem",
			typeID = 0,
		},
		["Small Standing Saguaro Sign"] = {
			untranslated = "Small Standing Saguaro Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingSaguaroSignItem",
			typeID = 0,
		},
		["Small Standing Softwood Sign"] = {
			untranslated = "Small Standing Softwood Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingSoftwoodSignItem",
			typeID = 0,
		},
		["Small Standing Stone Sign"] = {
			untranslated = "Small Standing Stone Sign",
			category = nil,
			group = "World Object",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingStoneSignItem",
			typeID = 0,
		},
		["Small Standing Wood Sign"] = {
			untranslated = "Small Standing Wood Sign",
			category = nil,
			group = "Item",
			description = "A small sign for all of your smaller text needs!",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = nil,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStandingWoodSignItem",
			typeID = 0,
		},
		["Small Stockpile"] = {
			untranslated = "Small Stockpile",
			category = nil,
			group = "Crafted Objects",
			description = "Designates a 3x3x3 area as storage for large items.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallStockpileItem",
			typeID = 0,
		},
		["Small Wood Cart"] = {
			untranslated = "Small Wood Cart",
			category = nil,
			group = "Crafted Objects",
			description = "Small wood cart for hauling minimal loads.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallWoodCartItem",
			typeID = 0,
		},
		["Small Wooden Boat"] = {
			untranslated = "Small Wooden Boat",
			category = nil,
			group = "Crafted Objects",
			description = "A personal transport vessel capable of holding a suprising amount of goods.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallWoodenBoatItem",
			typeID = 0,
		},
		["Small Wooden Ship Frame"] = {
			untranslated = "Small Wooden Ship Frame",
			category = nil,
			group = "Items",
			description = "The basis for any wooden personal vessel.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmallWoodenShipFrameItem",
			typeID = 0,
		},
		["Smelting Skill Book"] = {
			untranslated = "Smelting Skill Book",
			category = nil,
			group = "Skill Books",
			description = "Smelting Skill Book",
			tagGroups = {
				"Skill Books",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Smelting Skill BookItem",
			typeID = 0,
		},
		["Smelting Skill Scroll"] = {
			untranslated = "Smelting Skill Scroll",
			category = nil,
			group = "Skill Scrolls",
			description = "Smelting Skill Scroll",
			tagGroups = {
				"Skill Scrolls",
			},
			maxStack = 10,
			carried = "Backpack",
			weight = 10,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "Smelting Skill ScrollItem",
			typeID = 0,
		},
		["Smelting Upgrade"] = {
			untranslated = "Smelting Upgrade",
			category = nil,
			group = "Upgrade Modules",
			description = "Advanced Upgrade that greatly increases efficiency when crafting Smelting recipes.",
			tagGroups = {
				"Upgrade",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 1,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmeltingUpgradeItem",
			typeID = 0,
		},
		["Smith Apron"] = {
			untranslated = "Smith Apron",
			category = nil,
			group = "Clothing",
			description = "A thick leather apron that provides protection from the ocassional chunk of flying metal when hammering on an anvil.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmithApronItem",
			typeID = 0,
		},
		["Smith Bandana"] = {
			untranslated = "Smith Bandana",
			category = nil,
			group = "Clothing",
			description = "A cotton bandana that is great for keeping the hair out of your face and acts as a sweat band.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmithBandanaItem",
			typeID = 0,
		},
		["Smith Boots"] = {
			untranslated = "Smith Boots",
			category = nil,
			group = "Clothing",
			description = "Heavy duty steel-toed boots.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmithBootsItem",
			typeID = 0,
		},
		["Smith Gloves"] = {
			untranslated = "Smith Gloves",
			category = nil,
			group = "Clothing",
			description = "A reinforced wrist guard paired with a lone work glove.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmithGlovesItem",
			typeID = 0,
		},
		["Smith Pants"] = {
			untranslated = "Smith Pants",
			category = nil,
			group = "Clothing",
			description = "Denim pants with knee patches.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmithPantsItem",
			typeID = 0,
		},
		["Smith Shirt"] = {
			untranslated = "Smith Shirt",
			category = nil,
			group = "Clothing",
			description = "A simple cotton shirt helps reduce the strain of heat exposure.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmithShirtItem",
			typeID = 0,
		},
		["Smooth Gut Noodle Roll"] = {
			untranslated = "Smooth Gut Noodle Roll",
			category = nil,
			group = "Food",
			description = "These noodle rolls look VERY smooth.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 400,
			calories = 1200,
			carbs = 19,
			protein = 15,
			fat = 9,
			vitamins = 1,
			density = 3.6666666666666665,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SmoothGutNoodleRollItem",
			typeID = 0,
		},
		["Snapping Turtle Carcass"] = {
			untranslated = "Snapping Turtle Carcass",
			category = nil,
			group = "Natural Resources",
			description = "A dead snapping turtle.",
			tagGroups = {
				"Tiny Carcass",
				"Tiny Leather Carcass",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SnappingTurtleCarcassItem",
			typeID = 0,
		},
		["Softwood Board"] = {
			untranslated = "Softwood Board",
			category = nil,
			group = "Items",
			description = "A higher quality softwood board used for long lasting furniture.",
			tagGroups = {
				"Burnable Fuel",
				"Wood Board",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 2000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SoftwoodBoardItem",
			typeID = 0,
		},
		["Softwood Hewn Log"] = {
			untranslated = "Softwood Hewn Log",
			category = nil,
			group = "Blocks",
			description = "A log hewn and shaped to be a building material. Hewing logs at a workbench will grant no experience.",
			tagGroups = {
				"Burnable Fuel",
				"Constructable",
				"Hewn Log",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SoftwoodHewnLogItem",
			typeID = 0,
		},
		["Softwood Lumber"] = {
			untranslated = "Softwood Lumber",
			category = nil,
			group = "Blocks",
			description = "Can be fashioned into various usable equipment.",
			tagGroups = {
				"Burnable Fuel",
				"Constructable",
				"Lumber",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SoftwoodLumberItem",
			typeID = 0,
		},
		["Softwood Lumber Bench"] = {
			untranslated = "Softwood Lumber Bench",
			category = nil,
			group = "Housing Objects",
			description = "A lumber bench for when you need extra seating space than a traditional chair.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1.5",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "6",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SoftwoodLumberBenchItem",
			typeID = 0,
		},
		["Softwood Lumber Chair"] = {
			untranslated = "Softwood Lumber Chair",
			category = nil,
			group = "Housing Objects",
			description = "A sturdy lumber chair. It doesn't feel as wobbly as more basic wooden chairs.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Seating",
			furnitureType = "Chair",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SoftwoodLumberChairItem",
			typeID = 0,
		},
		["Softwood Lumber Door"] = {
			untranslated = "Softwood Lumber Door",
			category = nil,
			group = "Housing Objects",
			description = "A door made from finely cut lumber.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 2,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SoftwoodLumberDoorItem",
			typeID = 0,
		},
		["Softwood Lumber Dresser"] = {
			untranslated = "Softwood Lumber Dresser",
			category = nil,
			group = "Housing Objects",
			description = "A lumber dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Bedroom",
			furnitureType = "Dresser",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SoftwoodLumberDresserItem",
			typeID = 0,
		},
		["Softwood Lumber Table"] = {
			untranslated = "Softwood Lumber Table",
			category = nil,
			group = "Housing Objects",
			description = "A large lumber table for eating meals or getting some work done.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "2",
			roomCategory = "Seating",
			furnitureType = "Table",
			repeatsDepreciation = "0.6",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SoftwoodLumberTableItem",
			typeID = 0,
		},
		["Soil Sampler"] = {
			untranslated = "Soil Sampler",
			category = nil,
			group = "Items",
			description = "Checking the moisture levels, temperature, and nutrients of soil is important for farming.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SoilSamplerItem",
			typeID = 0,
		},
		["Solar Generator"] = {
			untranslated = "Solar Generator",
			category = nil,
			group = "Crafted Objects",
			description = "Generates electrical power from the sun! Requires a clear view of the sky above the generator for full output. Internal batteries ensure generation during nighttime.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SolarGeneratorItem",
			typeID = 0,
		},
		["Spiky Roll"] = {
			untranslated = "Spiky Roll",
			category = nil,
			group = "Food",
			description = "Spikes are definitely removed before serving.",
			tagGroups = {
				"Food",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 300,
			calories = 1300,
			carbs = 20,
			protein = 17,
			fat = 7,
			vitamins = 2,
			density = 3.5384615384615383,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SpikyRollItem",
			typeID = 0,
		},
		["Spin Melter"] = {
			untranslated = "Spin Melter",
			category = nil,
			group = "Work Stations",
			description = "A device with a rotating drum that is used to shape molten synthetic materials into thin ribbons.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SpinMelterItem",
			typeID = 0,
		},
		["Spoiled Food"] = {
			untranslated = "Spoiled Food",
			category = nil,
			group = "Items",
			description = "Food that has spoiled beyond the point of being suitable for human consumption. It can still be used for compost.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 20,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SpoiledFoodItem",
			typeID = 0,
		},
		["Spruce Log"] = {
			untranslated = "Spruce Log",
			category = nil,
			group = "Natural Resources",
			description = "Spruce log is a type of softwood, sometimes referred to as whitewood.",
			tagGroups = {
				"Burnable Fuel",
				"Softwood",
				"Wood",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 4000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SpruceLogItem",
			typeID = 0,
		},
		["Spruce Seed"] = {
			untranslated = "Spruce Seed",
			category = nil,
			group = "Seed",
			description = "Plant to grow a spruce tree.",
			tagGroups = {
				"Food",
				"Seeds",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 50,
			calories = 0,
			carbs = 0,
			protein = 0,
			fat = 0,
			vitamins = 0,
			density = 0,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SpruceSeedItem",
			typeID = 0,
		},
		["Square Belt"] = {
			untranslated = "Square Belt",
			category = nil,
			group = "Clothing",
			description = "Belt with a square buckle.",
			tagGroups = {
				"Clothes",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SquareBeltItem",
			typeID = 0,
		},
		["Square Pot"] = {
			untranslated = "Square Pot",
			category = nil,
			group = "Housing Objects",
			description = "Sometimes you just want to bring a little bit of nature into your house.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Decoration",
			furnitureType = "Decoration",
			repeatsDepreciation = "0.4",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "PlanterPotSquareItem",
			typeID = 0,
		},
		["Stamp Mill"] = {
			untranslated = "Stamp Mill",
			category = nil,
			group = "Work Stations",
			description = "A crushing machine that uses iron stamps to pound rocks into small pieces.",
			tagGroups = {
				"Crafting Table",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StampMillItem",
			typeID = 0,
		},
		["Standing Glass Sign"] = {
			untranslated = "Standing Glass Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A large sign framed with a glass plate.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StandingGlassSignItem",
			typeID = 0,
		},
		["Standing Long Steel Sign"] = {
			untranslated = "Standing Long Steel Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A long steel plate with a wooden base.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StandingLongSteelSignItem",
			typeID = 0,
		},
		["Standing Steel Brick Sign"] = {
			untranslated = "Standing Steel Brick Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A solid steel plate supported by a brick base.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StandingSteelBrickSignItem",
			typeID = 0,
		},
		["Steam Engine"] = {
			untranslated = "Steam Engine",
			category = nil,
			group = "Crafted Objects",
			description = "A large steam engine for generating power.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = "Industrial",
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteamEngineItem",
			typeID = 0,
		},
		["Steam Tractor"] = {
			untranslated = "Steam Tractor",
			category = nil,
			group = "Crafted Objects",
			description = "A tractor powered through steam.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 25000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteamTractorItem",
			typeID = 0,
		},
		["Steam Tractor Harvester"] = {
			untranslated = "Steam Tractor Harvester",
			category = nil,
			group = "Items",
			description = "An attachment for the steam tractor that allows for quick harvesting of plants.",
			tagGroups = {
				"Tool",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteamTractorHarvesterItem",
			typeID = 0,
		},
		["Steam Tractor Plow"] = {
			untranslated = "Steam Tractor Plow",
			category = nil,
			group = "Items",
			description = "An attachment for the steam tractor that allows for quick plowing.",
			tagGroups = {
				"Tool",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteamTractorPlowItem",
			typeID = 0,
		},
		["Steam Tractor Sower"] = {
			untranslated = "Steam Tractor Sower",
			category = nil,
			group = "Items",
			description = "An attachment for the steam tractor that allows for quick planting of seeds.",
			tagGroups = {
				"Tool",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteamTractorSowerItem",
			typeID = 0,
		},
		["Steam Truck"] = {
			untranslated = "Steam Truck",
			category = nil,
			group = "Crafted Objects",
			description = "A truck that runs on steam.",
			tagGroups = {
				"Vehicles",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 25000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteamTruckItem",
			typeID = 0,
		},
		["Steel Abstract Fixture"] = {
			untranslated = "Steel Abstract Fixture",
			category = nil,
			group = "Housing Objects",
			description = "A more modern way to light up a room.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelAbstractFixtureItem",
			typeID = 0,
		},
		["Steel Axe"] = {
			untranslated = "Steel Axe",
			category = nil,
			group = "Items",
			description = "A Steel axe made for cutting down trees.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelAxeItem",
			typeID = 0,
		},
		["Steel Axle"] = {
			untranslated = "Steel Axle",
			category = nil,
			group = "Items",
			description = "A rotating steel rod that can be fixed to wheels for use in vehicles.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelAxleItem",
			typeID = 0,
		},
		["Steel Bar"] = {
			untranslated = "Steel Bar",
			category = nil,
			group = "Blocks",
			description = "Refined bar of steel.",
			tagGroups = {
				"Metal",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 20000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelBarItem",
			typeID = 0,
		},
		["Steel Buoy"] = {
			untranslated = "Steel Buoy",
			category = nil,
			group = "Crafted Objects",
			description = "A steel navigational buoy, can also be used as a moorage post.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelBuoyItem",
			typeID = 0,
		},
		["Steel Ceiling Light"] = {
			untranslated = "Steel Ceiling Light",
			category = nil,
			group = "Housing Objects",
			description = "A more modern way to light up a room.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "4",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelCeilingLightItem",
			typeID = 0,
		},
		["Steel Floor Lamp"] = {
			untranslated = "Steel Floor Lamp",
			category = nil,
			group = "Housing Objects",
			description = "A more modern way to light up a room. This time from the floor.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "3",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelFloorLampItem",
			typeID = 0,
		},
		["Steel Gear"] = {
			untranslated = "Steel Gear",
			category = nil,
			group = "Items",
			description = "A toothed machine part that interlocks with others.",
			tagGroups = {
				"Gear",
			},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelGearItem",
			typeID = 0,
		},
		["Steel Gearbox"] = {
			untranslated = "Steel Gearbox",
			category = nil,
			group = "Items",
			description = "Provides speed and torque conversions from a rotating power source to another device.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelGearboxItem",
			typeID = 0,
		},
		["Steel Hammer"] = {
			untranslated = "Steel Hammer",
			category = nil,
			group = "Items",
			description = "A robust steel hammer useful for shaping blocks and deconstruction.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelHammerItem",
			typeID = 0,
		},
		["Steel Hanging Fixture"] = {
			untranslated = "Steel Hanging Fixture",
			category = nil,
			group = "Housing Objects",
			description = "A more modern way to light up a room.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelHangingFixtureItem",
			typeID = 0,
		},
		["Steel Hanging Lamp"] = {
			untranslated = "Steel Hanging Lamp",
			category = nil,
			group = "Housing Objects",
			description = "A more modern way to light up a room.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelHangingLampItem",
			typeID = 0,
		},
		["Steel Hoe"] = {
			untranslated = "Steel Hoe",
			category = nil,
			group = "Items",
			description = "A steel hoe with improved range to help tilling larger areas.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelHoeItem",
			typeID = 0,
		},
		["Steel Kitchen Lamp"] = {
			untranslated = "Steel Kitchen Lamp",
			category = nil,
			group = "Housing Objects",
			description = "A more modern way to light up a room.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "0.8",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelKitchenLampItem",
			typeID = 0,
		},
		["Steel Machete"] = {
			untranslated = "Steel Machete",
			category = nil,
			group = "Items",
			description = "A machete used to quickly clear plants.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelMacheteItem",
			typeID = 0,
		},
		["Steel Moorage Post"] = {
			untranslated = "Steel Moorage Post",
			category = nil,
			group = "Crafted Objects",
			description = "An iron moorage post that makes sure that even the largest of vessels stay still.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelMooragePostItem",
			typeID = 0,
		},
		["Steel Pickaxe"] = {
			untranslated = "Steel Pickaxe",
			category = nil,
			group = "Items",
			description = "A steel pickaxe used to break down stone and ore into usable rubble.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelPickaxeItem",
			typeID = 0,
		},
		["Steel Pipe"] = {
			untranslated = "Steel Pipe",
			category = nil,
			group = "Blocks",
			description = "A pipe for transporting liquids.",
			tagGroups = {},
			maxStack = 20,
			carried = "Hands",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelPipeItem",
			typeID = 0,
		},
		["Steel Plate"] = {
			untranslated = "Steel Plate",
			category = nil,
			group = "Items",
			description = "A sturdy steel plate for use in various crafting recipes.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelPlateItem",
			typeID = 0,
		},
		["Steel Saw Blade"] = {
			untranslated = "Steel Saw Blade",
			category = nil,
			group = "Items",
			description = "A disc shaped steel saw that can be attached to rotary machines to shape wood and masonry products.",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelSawBladeItem",
			typeID = 0,
		},
		["Steel Searchlight"] = {
			untranslated = "Steel Searchlight",
			category = nil,
			group = "Housing Objects",
			description = "When your goal is to really light up the heaven!",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.5",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelSearchlightItem",
			typeID = 0,
		},
		["Steel Shovel"] = {
			untranslated = "Steel Shovel",
			category = nil,
			group = "Items",
			description = "When an iron shovel is not enough and you need something more durable while terraforming.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelShovelItem",
			typeID = 0,
		},
		["Steel Sickle"] = {
			untranslated = "Steel Sickle",
			category = nil,
			group = "Items",
			description = "A steel sickle used to harvest crops or cut grass. Has an AoE with each swing.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 3,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelSickleItem",
			typeID = 0,
		},
		["Steel Square Fixture"] = {
			untranslated = "Steel Square Fixture",
			category = nil,
			group = "Housing Objects",
			description = "A more modern way to light up a room.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "8",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelSquareFixtureItem",
			typeID = 0,
		},
		["Steel Table Lamp"] = {
			untranslated = "Steel Table Lamp",
			category = nil,
			group = "Housing Objects",
			description = "For late night studying. Or working. Or anything, really.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 500,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "2",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "SteelTableLampItem",
			typeID = 0,
		},
		["Stenographers Table"] = {
			untranslated = "Stenographers Table",
			category = nil,
			group = "Work Stations",
			description = "Documenting a court case is of vital importance and a dedicated unique typewriter is required for this purpose and of course its own table to place it on.",
			tagGroups = {
				"Government",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StenographersTableItem",
			typeID = 0,
		},
		Stockpile = {
			untranslated = "Stockpile",
			category = nil,
			group = "Crafted Objects",
			description = "Designates a 5x5x5 area as storage for large items.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StockpileItem",
			typeID = 0,
		},
		Stone = {
			untranslated = "Stone",
			category = nil,
			group = "Block",
			description = "A pile of stones.",
			tagGroups = {
				"Rock",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 7000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StoneItem",
			typeID = 0,
		},
		["Stone Axe"] = {
			untranslated = "Stone Axe",
			category = nil,
			group = "Items",
			description = "A crude stone axe made for cutting down trees.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StoneAxeItem",
			typeID = 0,
		},
		["Stone Brazier"] = {
			untranslated = "Stone Brazier",
			category = nil,
			group = "Housing Objects",
			description = "A stone stand which can hold burning fuel to provide light.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "1",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StoneBrazierItem",
			typeID = 0,
		},
		["Stone Hammer"] = {
			untranslated = "Stone Hammer",
			category = nil,
			group = "Items",
			description = "A crude stone hammer useful for shaping blocks and deconstruction.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StoneHammerItem",
			typeID = 0,
		},
		["Stone Machete"] = {
			untranslated = "Stone Machete",
			category = nil,
			group = "Items",
			description = "A machete used to quickly clear plants.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StoneMacheteItem",
			typeID = 0,
		},
		["Stone Pickaxe"] = {
			untranslated = "Stone Pickaxe",
			category = nil,
			group = "Items",
			description = "A crude pickaxe used to break down stone and ore into usable rubble.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StonePickaxeItem",
			typeID = 0,
		},
		["Stone Road"] = {
			untranslated = "Stone Road",
			category = nil,
			group = "Blocks",
			description = "A rocky surface formed from smoothed rubble. It's fairly durable and efficient for any wheeled vehicle.",
			tagGroups = {
				"Constructable",
				"Road",
				"Road Type",
			},
			maxStack = 20,
			carried = "Hands",
			weight = 10000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StoneRoadItem",
			typeID = 0,
		},
		["Stone Road Tool"] = {
			untranslated = "Stone Road Tool",
			category = nil,
			group = "Items",
			description = "A tool for tamping dirt into roads.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StoneRoadToolItem",
			typeID = 0,
		},
		["Stone Sickle"] = {
			untranslated = "Stone Sickle",
			category = nil,
			group = "Items",
			description = "A stone sickle used to harvest crops or cut grass.",
			tagGroups = {
				"Tool",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = 1,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StoneSickleItem",
			typeID = 0,
		},
		["Stop Sign"] = {
			untranslated = "Stop Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A traffic sign used to notify drivers to come to a complete stop and make sure the interesection is clear before proceeding.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StopSignItem",
			typeID = 0,
		},
		["Storage Chest"] = {
			untranslated = "Storage Chest",
			category = nil,
			group = "Crafted Objects",
			description = "A container you can store items in.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StorageChestItem",
			typeID = 0,
		},
		["Storage Silo"] = {
			untranslated = "Storage Silo",
			category = nil,
			group = "Crafted Objects",
			description = "A wooden silo capable of storing extra large stacks of crops, seeds, and fertilizer. Silos are not able to store other types of materials.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StorageSiloItem",
			typeID = 0,
		},
		Store = {
			untranslated = "Store",
			category = nil,
			group = "Work Stations",
			description = "Allows the selling and trading of items.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StoreItem",
			typeID = 0,
		},
		Stove = {
			untranslated = "Stove",
			category = nil,
			group = "Housing Objects",
			description = "A heavy stove for cooking more complex dishes.",
			tagGroups = {
				"Crafting Table",
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Kitchen",
			furnitureType = "Cooking",
			repeatsDepreciation = "0.3",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "24",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StoveItem",
			typeID = 0,
		},
		["Strange Fuel"] = {
			untranslated = "Strange Fuel",
			category = nil,
			group = "Item",
			description = "CHEEEAAAAATER",
			tagGroups = {},
			maxStack = 100,
			carried = "Backpack",
			weight = 100,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = 10000000,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StrangeFuelItem",
			typeID = 0,
		},
		["Street Sign"] = {
			untranslated = "Street Sign",
			category = nil,
			group = "Crafted Objects",
			description = "A metal sign that is especially useful when placed alongside a road to provide information or give instructions to road users.",
			tagGroups = {},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = nil,
			roomCategory = nil,
			furnitureType = nil,
			repeatsDepreciation = nil,
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = nil,
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StreetSignItem",
			typeID = 0,
		},
		Streetlamp = {
			untranslated = "Streetlamp",
			category = nil,
			group = "Housing Objects",
			description = "A towering metal light post that requires electricity to run.",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 1000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Lighting",
			furnitureType = "Lights",
			repeatsDepreciation = "0.7",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StreetlampItem",
			typeID = 0,
		},
		["Stuffed Alligator"] = {
			untranslated = "Stuffed Alligator",
			category = nil,
			group = "Housing Objects",
			description = "It looks so real!",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 2000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Decoration",
			furnitureType = "Statue",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = nil,
			inventorySlots = nil,
			inventoryMaxWeight = nil,
			inventoryRestrictions = nil,
			NutrientElement = nil,
			type = "StuffedAlligatorItem",
			typeID = 0,
		},
		["Stuffed Bison"] = {
			untranslated = "Stuffed Bison",
			category = nil,
			group = "Housing Objects",
			description = "It looks so real!",
			tagGroups = {
				"Housing",
			},
			maxStack = 1,
			carried = "Backpack",
			weight = 5000,
			calories = nil,
			carbs = nil,
			protein = nil,
			fat = nil,
			vitamins = nil,
			density = nil,
			fuel = nil,
			yield = nil,
			currency = nil,
			skillValue = "3",
			roomCategory = "Decoration",
			furnitureType = "Statue",
			repeatsDepreciation = "0.1",
			materialTier = nil,
			fuelsUsed = nil,
			gridRadius = nil,
			energyUsed = nil,
			energyProduced = nil,
			energyType = nil,
			fluidsUsed = nil,
			fluidsProduced = nil,
			validTalents = nil,
			footprint = "12",
			mobile = nil,
			roomSizeReq = nil,
			roomMatReq = nil,
			roomContainReq = ni