Room: Difference between revisions
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A room in Eco is some space encased by building blocks. Rooms are required for | A room in Eco is some space encased by building blocks. Rooms are required for crafting stations, [[Store|Stores]], Research Tables and other objects to work. They can also be a source of [[Skill Points]] through [[Housing]]. | ||
==Room Requirements== | ==Room Requirements== | ||
A room is any area that meets the following requirements: | A room is any area that meets the following requirements: | ||
*Enclosed: The area is enclosed on all sides with at least [[Housing | *Enclosed: The area is enclosed on all sides with at least [[Housing|Tier 0]] materials. This includes a floor, walls, and a roof. | ||
* Doors: Rooms may have one or more single or double [[door|doors]]. Also allowed are empty doorways that are 2 blocks tall by 1 block wide. | * Doors: Rooms may have one or more single or double [[door|doors]]. Also allowed are empty doorways that are 2 blocks tall by 1 block wide. | ||
* Windows: The area may have one or multiple | * Windows: The area may have one or multiple windows of any size. Also allowed are empty holes that are up to 1 block tall by 2 blocks wide. | ||
You can check if a room has the requirements by typing <code>/rooms test</code> in the chat. | You can check if a room has the requirements by typing <code>/rooms test</code> in the chat. | ||
==Room Tiers== | ==Room Tiers== | ||
Many rooms are required to be built out of specific materials for various | Many rooms are required to be built out of specific materials for various crafting stations or the Research Table. You can check the Tier of your Room by using the Status Menu on your crafting stations or by typing the command <code>/rooms test</code> in the chat. | ||
or the | |||
There are currently 5 Tiers in Eco, Tier 0 to Tier 4. Most players start out by building houses out of [[Hewn Logs]] or [[Mortared Stone]], which are Tier 1 materials. Up to 2 wide or 2 high holes in the walls of your room count as Tier 0. The blocks connecting your wall with the floor or ceiling also count towards the room requirement, even though they can sometimes be fairly hidden. | There are currently 5 Tiers in Eco, Tier 0 to Tier 4. Most players start out by building houses out of [[Hewn Log Tag|Hewn Logs]] or [[Mortared Stone]], which are Tier 1 materials. Up to 2 wide or 2 high holes in the walls of your room count as Tier 0. The blocks connecting your wall with the floor or ceiling also count towards the room requirement, even though they can sometimes be fairly hidden. | ||
==Room Types== | ==Room Types== | ||
There are 6 different Room Types: | There are 6 different Room Types: | ||
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* Industrial | * Industrial | ||
* Living Room | * Living Room | ||
The Room Type is defined by the | The Room Type is defined by the Furniture placed inside a room. | ||
General, Kitchen, Bathrooms and Bedrooms count towards [[Housing]] values. Industrial rooms provide no [[Skill Points]]. | General, Kitchen, Bathrooms and Bedrooms count towards [[Housing]] values. Industrial rooms provide no [[Skill Points]]. | ||
==Volume Requirements== | ==Volume Requirements== | ||
Crafting stations and the research table may also require that a room has a specific volume. The total volume of a room is calculated with its dimensions in meters <math>width \times length \times height = volume</math>, measured in m3. Each crafting station or research table in the room takes up a certain volume within a room, most commonly 25m3. The total volume used by all crafting stations or research tables is added together and compared against the total room volume. If the room volume is lower, then the crafting stations will not function. | |||
==Notes== | ==Notes== | ||
Window holes cannot be placed in the roof of a building. However, | Window holes cannot be placed in the roof of a building. However, windows can be. | ||
A room does not need to have an outer frame to be classed as a room. All it requires is blocks in cardinal directions. This could be an exploit. | A room does not need to have an outer frame to be classed as a room. All it requires is blocks in cardinal directions. This could be an exploit. |
Latest revision as of 11:36, 16 July 2024
A room in Eco is some space encased by building blocks. Rooms are required for crafting stations, Stores, Research Tables and other objects to work. They can also be a source of Skill Points through Housing.
Room Requirements[edit | edit source]
A room is any area that meets the following requirements:
- Enclosed: The area is enclosed on all sides with at least Tier 0 materials. This includes a floor, walls, and a roof.
- Doors: Rooms may have one or more single or double doors. Also allowed are empty doorways that are 2 blocks tall by 1 block wide.
- Windows: The area may have one or multiple windows of any size. Also allowed are empty holes that are up to 1 block tall by 2 blocks wide.
You can check if a room has the requirements by typing /rooms test
in the chat.
Room Tiers[edit | edit source]
Many rooms are required to be built out of specific materials for various crafting stations or the Research Table. You can check the Tier of your Room by using the Status Menu on your crafting stations or by typing the command /rooms test
in the chat.
There are currently 5 Tiers in Eco, Tier 0 to Tier 4. Most players start out by building houses out of Hewn Logs or Mortared Stone, which are Tier 1 materials. Up to 2 wide or 2 high holes in the walls of your room count as Tier 0. The blocks connecting your wall with the floor or ceiling also count towards the room requirement, even though they can sometimes be fairly hidden.
Room Types[edit | edit source]
There are 6 different Room Types:
- General
- Kitchen
- Bathroom
- Bedroom
- Industrial
- Living Room
The Room Type is defined by the Furniture placed inside a room.
General, Kitchen, Bathrooms and Bedrooms count towards Housing values. Industrial rooms provide no Skill Points.
Volume Requirements[edit | edit source]
Crafting stations and the research table may also require that a room has a specific volume. The total volume of a room is calculated with its dimensions in meters , measured in m3. Each crafting station or research table in the room takes up a certain volume within a room, most commonly 25m3. The total volume used by all crafting stations or research tables is added together and compared against the total room volume. If the room volume is lower, then the crafting stations will not function.
Notes[edit | edit source]
Window holes cannot be placed in the roof of a building. However, windows can be.
A room does not need to have an outer frame to be classed as a room. All it requires is blocks in cardinal directions. This could be an exploit.
Floors, walls and roofs can be crafted with any block shapes. For example you can craft room with only roof shape.
Any type of block shape can be used to construct a room, this means that shapes like the roof shape could be used for the floor, walls and roof.