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13 August 2024
N 13:05 | Server Configuration/WorldObjects.eco diffhist +681 StalEF talk contribs (Created page with "This may be connected to when world object check to see if their stats have changed, and thus update their appearance. For example, as of 0.8, fertilizing crops requires waiting for (or forcing) a tick update for the new soil statistics to show up when using a Soil Sampler. *<code>TargetTickDeltaTimeMS</code> Time between world object ticks, in milliseconds. Defaults to 0, which makes it variable. Appears to target a 10 minute...") |
N 13:04 | Server Configuration/Users.eco diffhist +1,598 StalEF talk contribs (Created page with "* <code>MaxRepFromOnePerson</code> The most positive reputation a player can receive from one other player. * <code>MinRepFromOnePerson</code> The most negative reputation a player can receive from one other player. * <code>WhiteList</code> Users who can enter the server without inputting a password. * <code>BlackList</code> Users who are denied entry to the server. * <code>Admins</code> Users with admin privileges, able to use admin commands. * <code>Reputations</code>...") |
N 13:03 | Server Configuration/Storage.eco diffhist +333 StalEF talk contribs (Created page with "*<code>SaveName</code> The name of the world *<code>SaveFrequency</code> (default : "60") Time between saves. *<code>CleanupFilesOnExceptions</code> (default : false) Defines if we clean files when exceptions occured. *<code>StorageDirectory</code> (default : "Storage") Defines the name of the directory where saves files is stored.") |
N 13:02 | Server Configuration/Stats.eco diffhist +132 StalEF talk contribs (Created page with "Controls reading and writing statistics information to the stats database. Disabling these will cause issues with the web interface.") |
N 13:01 | Server Configuration/Rooms.eco diffhist +198 StalEF talk contribs (Created page with "* <code>EmptyBlocksCountAsWindows</code> Disable to require window blocks for windows. * <code>WallBlocksPerWindow</code> Defines how many wall blocks are needed for each empty window or door block.") |
N 13:01 | Server Configuration/Pause.eco diffhist +175 StalEF talk contribs (Created page with "* <code>Paused</code> Pauses the game world when true. * <code>UnpauseAtFirstLogin</code> Allows newly created worlds to be paused until someone joins them for the first time.") |
N 13:00 | Server Configuration/EcoSim.eco diffhist +731 StalEF talk contribs (Created page with "Contains settings for atmosphere, pollution rates (e.g. from tailings) and sea level rise, as well as biome definitions and simulation interactions like rainfall. Also sets configurations for the time multiplier, day & night length and the base skill gain rate. * <code>TimeMult</code> An optional multiplier to make game time (including crafting, simulations, etc.) run faster or slower. * <code>TimeOfDayScale</code> Adjusts the speed at which the day/...") |
N 12:52 | Server Configuration/WorldGenerator.eco diffhist +3,353 StalEF talk contribs (Created page with "Settings here will only take effect when generating a new world. *<code>Seed</code> Determines the randomizer seed used for world generation. Two identical config files with the same seed will generate identical worlds. Identical config files with different seeds will generate similar (i.e. based on the same parameters) but different worlds. *<code>Dimensions</code> Both values must be equal, and must be multiples of 4 (or the server won't launch). Larger world will be...") |
N 12:51 | Server Configuration/World.eco diffhist +159 StalEF talk contribs (Created page with "*<code>WorldTickCPUMax</code> Determines how much of any CPU core can be used by the server. Defaults to 25%, and should supposedly not be set higher than 75%.") |
N 12:50 | Server Configuration/Sleep.eco diffhist +455 StalEF talk contribs (Created page with "It is default disabled for dedicated servers, and enabled for local servers. * <code>AllowFastForward</code> (default depends on server type) will allow players to use beds to fast-forward time. * <code>SleepTimePassMultiplier</code> (defaulted to "500") defines the maximum fast-forward speed. * <code>TimeToReachMaximumTimeRate</code> (defaulted "10") defines how long the windup time is to reach that maximum fast-forward speed.") |
N 12:48 | Server Configuration/Profanity.eco diffhist +120 StalEF talk contribs (Created page with "Contains a list of offensive words (including such offenders as 'commie' and 'shinola'), presumably for chat protection.") |
N 12:48 | Server Configuration/Network.eco diffhist +1,625 StalEF talk contribs (Created page with " *<code>PublicServer</code> (default : false) Defines if other players can see server. *<code>Playtime</code> See #Set_playtime_table. *<code>DiscordAddress</code> Invite link ID for a Discord server (the ID after the “discord.gg/”). *<code>Password</code> Defines if a server's password. *<code>Description</code> Defines the name of the server. *<code>DetailedDescription</code> Defines the server's description. *<code>ServerCategory</code> See #Set_server_categ...") |
N 12:47 | Server Configuration/Maintenance.eco diffhist +277 StalEF talk contribs (Created page with "* <code>Auto Shutdow Hour</code> Specifies what UTC hour of the day automatic shutdown should occur. The is best paired with systems that automatically restart the server * <code>Auto Shutdow Message</code> Specifies the message to be sent when the automatic shutdown occurs.") |
N 12:46 | Server Configuration/Localization.eco diffhist +161 StalEF talk contribs (Created page with "* <code>Language</code> (default : "English") Defines the language. ** <code>English</code> English ** <code>French</code> Français **<code>German</code>Deutsch") |
N 12:42 | Server Configuration/ModKit.eco diffhist +442 StalEF talk contribs (Created page with "* <code>WhitelistEnabled</code> Whether to use a whitelist to select mods to load. If disabled, all listed mods will be loaded. * <code>Whitelist</code> Which mods to load when whitelist is enabled. * <code>LiveUpdateUnityFiles</code> Whether to check for unity file updates continuously, e.g. when switching mods around for testing. * <code>PreserveGeneratedModsAssembly</code> Controls if the Eco.Mods.dll assembly is saved on server start.") |
N 07:14 | Server Configuration/Balance.eco diffhist +443 StalEF talk contribs (Created page with "{| class="wikitable sortable mw-collapsible" !Setting !Default !Options !Description |- |<code>MaxActivePlayers</code> |<code>0</code> | | |- |<code>ShelfLifeMultiplier</code> |<code>1.0</code> | |Multiplier applied to food shelf life (conservation). the higher the multiplier, the longest the food can be preserved. |- |<code>CalorieMultiplierOnMove</code> |<code>5</code> | | |- |<code>RetroactiveExperienceRate</code> |<code>0</code> | | |}") |
N 07:01 | Server Configuration/Difficulty.eco diffhist +5,943 StalEF talk contribs (Created page with "{| class="wikitable sortable mw-collapsible" |+ !Setting !Default !Options !Description |- |<code>CollaborationPreset</code> |<code>MediumCollaboration</code> | * <code>NoCollaboration</code> * <code>LowCollaboration</code> * <code>MediumCollaboration</code> * <code>HighCollaboration</code> |Change collaboration settings to adjust how quickly players gain skill points. |- |<code>SpecialtyCostMultiplier</code> |<code>1.0</code> | |Multiplier applied to the cost of lea...") |
N 07:00 | Server Configuration/Disasters.eco diffhist +321 StalEF talk contribs (Created page with "{| class="wikitable sortable mw-collapsible" !Setting !Default !Options !Description |- |<code>CreateMeteor</code> |<code>true</code> | *<code>true</code> * <code>false</code> |Defines if there is a meteor or not. |- |<code>MeteorImpactDays</code> |<code>30.0</code> | |Number of days before meteor. Real time defined. |}") |
N 06:37 | Server Configuration/Backup.eco diffhist +252 StalEF talk contribs (Created page with "{| class="wikitable" |+ ! Setting !! Default !! Options !! Description |- | |} "Enabled": true, "MaxBackupsInLastHour": 2, "MaxHourlyBackups": 24, "MaxDailyBackups": 3, "MaxWeeklyBackups": 10, "BackupFrequencyInHours": 0.5, "HeadBackupEnabled": false") |