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A room in Eco is some space encased by building blocks. Rooms are required for [[crafting stations]], [[ | A room in Eco is some space encased by building blocks. Rooms are required for [[crafting stations]], [[Stores]], [[Research Tables]] and other objects to work. They can also be a source of [[Skill Points]] through [[Housing]]. | ||
==Room Requirements== | ==Room Requirements== | ||
A room is any area that meets the following requirements: | A room is any area that meets the following requirements: | ||
*Enclosed: The area is enclosed on all sides with at least [[Housing# | *Enclosed: The area is enclosed on all sides with at least [[Housing#Building_Materials|tier 0]] materials. This includes a floor, walls, and a roof. | ||
* Doors: Rooms may have one or more single or double [[door|doors]]. Also allowed are empty doorways that are 2 blocks tall by 1 block wide. | * Doors: Rooms may have one or more single or double [[door|doors]]. Also allowed are empty doorways that are 2 blocks tall by 1 block wide. | ||
* Windows: The area may have one or multiple [[windows]] of any size. Also allowed are empty holes that are up to 1 block tall by 2 blocks wide. | * Windows: The area may have one or multiple [[windows]] of any size. Also allowed are empty holes that are up to 1 block tall by 2 blocks wide. | ||
You can check if a room has the requirements by typing <code>/rooms test</code> in the chat. | You can check if a room has the requirements by typing <code>/rooms test</code> in the chat. | ||
==Room Tiers== | ==Room Tiers== | ||
Many rooms are required to be built out of specific materials for various | Many rooms are required to be built out of specific materials for various | ||
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There are currently 5 Tiers in Eco, Tier 0 to Tier 4. Most players start out by building houses out of [[Hewn Logs]] or [[Mortared Stone]], which are Tier 1 materials. Up to 2 wide or 2 high holes in the walls of your room count as Tier 0. The blocks connecting your wall with the floor or ceiling also count towards the room requirement, even though they can sometimes be fairly hidden. | There are currently 5 Tiers in Eco, Tier 0 to Tier 4. Most players start out by building houses out of [[Hewn Logs]] or [[Mortared Stone]], which are Tier 1 materials. Up to 2 wide or 2 high holes in the walls of your room count as Tier 0. The blocks connecting your wall with the floor or ceiling also count towards the room requirement, even though they can sometimes be fairly hidden. | ||
==Room Types== | ==Room Types== | ||
{{Main|Housing}} | {{Main|Housing}} | ||
There are | |||
There are 5 different Room Types: | |||
* General | * General | ||
* Kitchen | * Kitchen | ||
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* Bedroom | * Bedroom | ||
* Industrial | * Industrial | ||
The Room Type is defined by the [[Furniture]] placed inside a room. | The Room Type is defined by the [[Furniture]] placed inside a room. | ||
General, Kitchen, Bathrooms and Bedrooms count towards [[Housing]] values. Industrial rooms provide no [[Skill Points]]. | General, Kitchen, Bathrooms and Bedrooms count towards [[Housing]] values. Industrial rooms provide no [[Skill Points]]. | ||
==Volume Requirements== | ==Volume Requirements== | ||
[[Crafting stations]] and the [[research table]] may also require that a room has a specific volume. The total volume of a room is calculated | [[Crafting stations]] and the [[Research Table|research table]] may also require that a room has a specific volume. The total volume of a room is calculated by the <code>Width * Length * Height</code>, measured in m<sup>3</sup>. Each [[crafting station]] or [[Research Table|research table]] in the room takes up a certain volume within a room, most commonly 25m<sup>3</sup>. The total volume used by all [[crafting stations]] or [[Research Table|research tables]] is added together and compared against the total room volume. If the room volume is lower, then the crafting stations will not function. | ||
==Notes== | ==Notes== |