Editing Module:GetRecipes

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local p = {}
local p = {}


local Utils = require('Module:Utils')
-- Grabs args from the parent frame
 
-- Trims and parses the args into a table, then returns the table
-- Main entry point for the Module
function norm()
function p.main(frame)
    local origArgs = mw.getCurrentFrame():getParent().args
  local test = ''
     local args = {}
 
      
  -- get args from the Template
     for k, v in pairs( origArgs ) do
  local args = Utils.normaliseArgs(frame)
        v = mw.text.trim( tostring( v ) )
 
        if v ~= '' then
  return p.renderTable(args.item, args.tag, args.table, args.group)
             args[k] = v
end
 
 
function p.renderTable(item, tag, craftTable, group)
  -- load list of recipes
  local completeList = require("Module:CraftingRecipes")
  local recipeList = completeList.recipes
  local ingredientsList = completeList.ingredients
  local productsList = completeList.products
  local tableList = completeList.tables
 
  -- initialize a table to store recipes
  local recipes = {}
  local products = {}
  local ingredients = {}
 
  -- load CraftingParser
  local parser = require("Module:CraftingParser")
 
  -- priority: item > tag > table > group
  if item ~= nil then
     local itemProducts
 
    -- HACK Attempt to handle issue with tool recipes
    if productsList[item] and #productsList[item] == 1 and productsList[item][1] == '' then
      itemProducts = {item}
     elseif productsList[item] then
      itemProducts = productsList[item]
     end
 
    if itemProducts ~= nil then
      for _, itemProduct in pairs(itemProducts) do
        -- HACK: Skill books don't show us as a product of research pages, only the skill name.
        if string.sub(item, string.len(item) - 9) == 'Skill Book' then
            if (itemProduct ~= '' and recipeList[itemProduct .. ' Skill Book'] ~= nil) then
                table.insert(products, recipeList[itemProduct .. ' Skill Book'])
             end
        elseif (itemProduct ~= '' and recipeList[itemProduct] ~= nil) then
            table.insert(products, recipeList[itemProduct])
         end
         end
      end
     end
     end
   
    return args
end


     local itemIngredients
-- Main entry point for the Module
function p.main()
     local test = ''
-- get args from the Template
    local args = norm()
   
    -- assign variables for item, table, and group
    local item = args.item
    local table = args.table
    local group = args.group


     -- HACK Attempt to handle issue with tool recipes
     -- load list of recipes
     if ingredientsList[item] and #ingredientsList[item] == 1 and ingredientsList[item][1] == '' then
    local completeList = require( "Module:CraftingRecipes" )
      itemIngredients = {item}
    local recipeList = completeList.recipes
    elseif ingredientsList[item] then
    local ingredientsList = completeList.ingredients
      itemIngredients = ingredientsList[item]
local productsList = completeList.products
    end
    local tableList = completeList.tables
 
   
    if itemIngredients ~= nil then
    -- initialize a table to store recipes
      for _, itemIngredient in pairs(itemIngredients) do
     local recipes = {}
        if itemIngredient ~= '' then
local products = {}
          if recipeList[itemIngredient] ~= nil then
local ingredients = {}
            table.insert(ingredients, recipeList[itemIngredient])
   
          -- HACK: Skill books don't show us as a product of research pages, only the skill name.
    -- load CraftingParser
          elseif recipeList[itemIngredient .. ' Skill Book'] ~= nil then
    local parser = require( "Module:CraftingParser" )
             table.insert(ingredients, recipeList[itemIngredient .. ' Skill Book'])
          end
    -- priority: item > table > group
    if item ~= nil then
if productsList[item] ~= nil then
for num = 1, #productsList[item] do
if (productsList[item][num] ~= '' and recipeList[productsList[item][num]] ~= nil) then
products[num] = recipeList[productsList[item][num]]
end
end
end
if ingredientsList[item] ~= nil then
for num = 1, #ingredientsList[item] do
if (ingredientsList[item][num] ~= '' and recipeList[ingredientsList[item][num]] ~= nil) then
ingredients[num] = recipeList[ingredientsList[item][num]]
end
end
end
      return parser.formattedItem( products, ingredients, item )
       
    elseif table ~= nil then
        for num = 1, #tableList[table] do
             recipes[num] = recipeList[tableList[table][num]]
         end
         end
      end
    end
    return parser.formattedItem(products, ingredients, item)


  elseif tag ~= nil then
         return parser.formattedTable( recipes, table )
    itemIngredients = {}   
     
    -- Tags do not appear in the 'products' list, so have to process manually
    for recipeName, recipe in pairs(recipeList) do
      local foundIngredient = false
      for _, variant in pairs(recipe.variants) do
        for _, ingredient in pairs(variant.ingredients) do
          if ingredient[1] == 'TAG' and ingredient[2] == tag then
            foundIngredient = true
          end
        end
      end
      if foundIngredient then
         table.insert(itemIngredients, recipeName)
      end
    end


     if itemIngredients ~= nil then
     else
      for _, itemIngredient in pairs(itemIngredients) do
         return 'Invalid use of parameters, please see [[Template:GetRecipes]].'
         if itemIngredient ~= '' then
          if recipeList[itemIngredient] ~= nil then
    table.insert(ingredients, recipeList[itemIngredient])
          end
        end
      end
     end
     end
    return parser.formattedItem(products, ingredients, tag)
   
  elseif craftTable ~= nil then
    if tableList[craftTable] == nil then
        return 'This object is not a crafting table and cannot craft any objects.'
    end
    for _, tbl in pairs(tableList[craftTable]) do
      table.insert(recipes, recipeList[tbl])
    end
   
    return parser.formattedTable(recipes, craftTable)
   
  else
    return 'Invalid use of parameters, please see [[Template:GetRecipes]].'
  end
end
end


return p
return p
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