Fear Factor

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Revision as of 11:25, 18 June 2024 by StalEF (talk | contribs)

In the formulae below:

  • distance = Distance between the predator (the player or another animal) and the prey animal.
  • range = Predator's detection range (detectRange value), which can be reduced by taking Predatory Instincts.
  • fear = Prey's fear factor (fearFactor value).

A prey will be put on alert if:

The prey's alertness towards a predator is assigned each tick according to the following formula:

If the prey will flee. Default alertness to predators may be hard coded currently.