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In the formulae below:
- distance = Distance between the predator (the player or another animal) and the prey animal.
- range = Predator's detection range (
detectRangevalue), which can be reduced by taking Predatory Instincts.
- fear = Prey's fear factor (
A prey will be put on alert if:
The prey's alertness towards a predator is assigned each tick according to the following formula:
If the prey will flee. Default alertness to predators may be hard coded currently.