Mod Development: Difference between revisions
From Eco - English Wiki
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Updated the Unity version that the modkit requires |
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* [https://discord.gg/4DgYJAC #mod-talk] for general talk about mods, such as what existing mods to use or how to make basic changes to the game. | * [https://discord.gg/4DgYJAC #mod-talk] for general talk about mods, such as what existing mods to use or how to make basic changes to the game. | ||
* [https://discord.gg/VDxVg3W #mod-help] for issues with mods. | * [https://discord.gg/VDxVg3W #mod-help] for issues with mods. | ||
== Tools == | == Tools == | ||
Strange Loop Games recommends using the latest versions of Visual Studio and Unity. | Strange Loop Games recommends using the latest versions of Visual Studio and Unity. |
Revision as of 20:45, 5 June 2022
NOTE: The modding system is under heavy development. APIs are expected to change, which may break existing mods! Feel free to update any information on this wiki that is out of date.
To get started on developing mods, see Installing the ModKit. For some example mods, see the EcoModKit repository.
Documentation
Documentation of the server and game client code is available at https://docs.play.eco. This is updated when the game is released to the latest version.
Discord
You can discuss mods and modding on the Template:Eco Discord.
We have multiple channels:
- #mod-ads for advertising your own mods.
- #mod-dev for talk about the development of mods.
- #mod-talk for general talk about mods, such as what existing mods to use or how to make basic changes to the game.
- #mod-help for issues with mods.
Tools
Strange Loop Games recommends using the latest versions of Visual Studio and Unity.
Official Guides
Player Contributed Written Guides
Player Contributed Video Guides
Other Resources
- Eco Modkit (check Wiki tab for documentation)
- Tutorial: Ceiling Fan Light