Chat Commands: Difference between revisions
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== Chat Commands {{EcoVersion}}== | == Chat Commands {{EcoVersion}}== | ||
{{ChatCommands}} | |||
[[de:Chat Commands]] | [[de:Chat Commands]] | ||
[[Category: Server management]] | [[Category: Server management]] | ||
Latest revision as of 14:37, 1 February 2026
Text Markup
[edit | edit source]The appearance of text can be modified with certain HTML tags. These work on signs as well as in chat.
<size=7>bigsize</size>— Value 7 is the biggest, value 1 is standard size.- bold =
<b>bold</b> - italic =
<i>italic</i> - underlined =
<u>underlined</u> strikethrough=<s>strikethrough</s>- color
<#FF0000>color</color><color=red>color</color><#FF000050>color</color>(50% transparency. Last two digits are for opacity, 00-FF)
- subscript =
<sub>subscript</sub> - superscript =
<sup>superscript</sup> <br>— Line break (creates a new text line)<nobr>Long text</nobr>— Force text to be shown on single line<align=left>Alignment</align>— (can align "center", "left", or "right". Center is default)
Icons can also be shown on a sign or in chat using the icon name (which should be an item ID) and icon type. If "type" is not provided an icon will be shown with the background. If type = "nobg" then an icon won't have background. The first example below would display the icon for Stone with the gradient background and the second without the gradient background:
- Gradient Background:
<icon name='StoneItem'> - No Gradient Background:
<icon name='StoneItem' type="nobg">
Chat Commands 0.13.0.3
[edit | edit source]| Access level | Command | Short call | Description Arguments |
|---|---|---|---|
| User | /meteor status | /met | Displays status of meteor. |
| User | /emotes laugh | /laugh | Laugh |
| User | /manage players | Returns a list of online players | |
| User | /settlement renouncecitizenship | /renounce | Leave citizenship of whatever settlement you are a citizen of. |
| User | /residence | Reports residency for a given user, or yourself if none passed other (User) | |
| User | /debug checkobjectspositions | /checkobjects | Check every object in scene making / sure they have the correct position, inform and disable them otherwise. |
| User | /util unstuckvehicle | /freecar | Attempts to unstuck vehicle in target target (INetObject) |
| User | /util calculate | /calc | Evaluates provided math expression expression (String) |
| User | /sim listplantpopulations | /plantpop | Lists plant populations at specified location (or current location), including underwater plants and plants with 0 population x (Single), z (Single) |
| User | /rooms test | Detailed diagnostic information about the current surroundings to see if it's a room, and if not explain why not. Recalculate outdoor area. | |
| User | /initialspawn list | Lists the initial spawn positions currently active. | |
| User | /sim sealevel | /sea | Displays the current sea level and how much it has risen. |
| User | /manage listadmins | Displays a list of all administrators. | |
| User | /climate status | /cli | Shows current climate status including CO2 levels, temperature, and sea level. |
| User | /settlement gethomesteadback | /gethomesteadback | Remove your homestead from the world and get it back to you. |
| User | /manage useractivity | Displays a list of users and when they last logged in. | |
| User | /manage authlevel | Displays your authorization level | |
| User | /titles list | Lists all existing titles and info about them. | |
| User | /avatar thirdperson | Toggles Third Person Camera | |
| User | /time now | Reports the current time. | |
| User | /settlement settlementreport | /settlementreport | Shows a report of how neighboring settlements may impact a settlement that is placed at the citizen's current location. Pass a number to specify settlement type that would be placed (0 = town, 1 = country, etc) tier (Int32) |
| User | /achievements listall | /chieves | List all achievements available. |
| User | /achievements mine | /mychieves | List all achievements and progress for the given user, or self if none passed. targetUser (User) |
| User | /sim showpopulationchanges | /popchanges | Shows the last set of cached population changes with hourly and daily rate estimates |
| User | /help | /? | Displays all the commands available with hidden subcommands. Accepts a string to filter commands to a search string. language (SupportedLanguage), text (String) |
| User | /emotes wave | /wave | Wave |
| User | /economy myrecurring | Display all recurring transfers for the given user specifiedUser (User) | |
| User | /civics listdems | List each demographic and who is in it. | |
| User | /manage whoami | Shows your user ID | |
| User | /civics elections | List running elections. | |
| User | /emotes dance | /dance | Dance |
| User | /util unstuck | /unstuck | Attempts to unstuck your avatar |
| User | /settlement civicpowers | /civicpowers | Displays your civic powers. settlementsWhereYoureACitizenOnly (Boolean) |
| User | /sim listanimalpopulations | /animalpop | Lists animal populations at specified location (or current location), including animals with 0 population x (Single), z (Single) |
| User | /money currencies | List all currencies in the game. | |
| User | /civics showtick | Show time until the next civics tick. | |
| User | /money accounts | Display all bank accounts in the game. | |
| User | /settlement homesteadreport | /homesteadreport | Shows a report of how neighboring settlements may impact a homestead that is placed at the citizen's current location. |
| User | /emotes smile | /smile | Smile |
| User | /objects list | List all objects of the given type, or 'all types' if left blank. typeName (String) | |
| User | /helpful | Shows all help, including sub commands. language (SupportedLanguage) | |
| User | /manage playtime | /playtime | Lists the playtimes for a given user, or yourself if none passed. other (User) |
| User | /land mark | /mark | Drops a waypoint at the current position. Accepts an optional text string for the waypoint. text (String) |
| User | /emote | /e | Starts emote with provided name emoteRaw (String) |
| User | /economy allrecurring | Display all recurring transfers paid in the game | |
| User | /manage ignore | /ignore | Shows your Ignore List or adds the player to the Ignore List by the name or remove if the player is on the list already ignoreUser (User) |
| User | /civics showgovernment | Lists the active elements of the government. | |
| User | /civics mydems | List each demographic and the status of the specified user (using the called if none specified). otherUser (User) | |
| Admin | /inventory durability | /dur | Set the durability of the item you are holding durability (Single) |
| Admin | /settlement rebuildcivicpowers | /rebuildcivicpowers | Recalc civic powers for all settlements and users. |
| Admin | /culture boostsettlement | /boostsettlementculture | Set a culture-boost to lowest tier settlement at position, or specified position. If null is passed, will take the lowest-tier settlement the user is a citizen of, or an arbitrary settlement if they are not a citizen of any. val (Single), settlement (Settlement) |
| Admin | /time set | Set time of day to the specified hour hour (Single) | |
| Admin | /build evict | /evict | Evict the targeted user, or self if none is targeted. targetUser (User) |
| Admin | /property removedeed | Remove given deed or here currently standing if none specified. deed (Deed) | |
| Admin | /culture boostproperty | /boostpropertyculture | Sets a boost to the culture value of the given deed, or the property where the user is standing if not specified val (Single), deed (Deed) |
| Admin | /pollute trashcity | Just in case you like living in TRASH CITY | |
| Admin | /world inspectblock | /inspectblock | Inspect server block, container and occupancy at coords x (Int32), y (Int32), z (Int32) |
| Admin | /inventory dumpcarried | /dumpcarried | Dumps all carried items. |
| Admin | /world fixtrunks | /fixtrunks | Destroys all trunks outside the world |
| Admin | /world fixobjects | /fixobjects | Destroys all physical objects with illegal positions outside the world. (worldobjects, vehicles, trees, rubbles etc) teleportVehicles (Boolean) |
| Admin | /skills rate | Displays or sets the current specialty cost multiplier (higher = specialties cost more stars, slowing progression without changing food/housing XP rates). skillRate (Single) | |
| Admin | /util fuel | /fuel | Fuels currently selected (driving) vehicle. target (INetObject) |
| Admin | /manage warnuser | Sends a warning to a citizen warnUser (User), warning (String) | |
| Admin | /world clearallrubble | /clearallrubble | Destroys all rubble in the world |
| Admin | /weather status | Prints out the current weather status | |
| Admin | /weather rain | Create a light rain | |
| Admin | /culture replenishgivablereputation | /reprep | Refills givable reputation for given Citizen, or all Citizens if left blank. targetUser (User) |
| Admin | /weather heavyrain | Create a heavy rain storm | |
| Admin | /settlement clear | Destroy all things related with the passed settlement and unclaim all property. settlement (Settlement) | |
| Admin | /weather cloudy | Create some clouds | |
| Admin | /weather clear | Clear all weather | |
| Admin | /initialspawn do | Re-run the initial spawn selection for the given user (or current user if null). | |
| Admin | /sim cullspecies | /cull | Destroys a specified amount of a given species from surrounding area speciesName (String), amount (Single), distance (Single) |
| Admin | /util record | /record | Toggles record mode |
| Admin | /civics makeactive | /makeactive | Force a given citizen to be in the active demographic (self if none passed). |
| Admin | /inventory carryall | /carryall | Allows carry items into any user inventory slot and removes weight check. Pass false to reset to normal. allowCarryAll (Boolean) |
| Admin | /util openserverui | /serverui | Opens the server GUI, if the user is a local user. |
| Admin | /util invisible | Make your character invisible | |
| Admin | /util fly | /fly | Toggles fly mode |
| Admin | /user setlastrefreshday | /givelastrefreshday | Change last refresh day from target by days (positive to add and negative to remove) days (Int32), target (User) |
| Admin | /money createdebt | Create debt between two players in a currency that matches the given name. lender (User), borrower (User), paybackAmount (Single), interest (Single), daysTillDue (Single), currency (Currency) | |
| Admin | /elections vote | /vote | Vote in the given election for the given candidate. If null is passed for election, take first. Null for candidate, pick a random ordering. Null for voter, use self. election (Election), voteForCandidate (User), voter (User) |
| Admin | /notifications mail | /m | Send mail to the given user (or self if blank). text (String), targetUser (User) |
| Admin | /manage kick | /kick | Kicks user kickUser (User), reason (String) |
| Admin | /skills addlevelto | /addlevel | Gives levels to another player. Gives to yourself if target user is empty targetUser (User), stars (Int32) |
| Admin | /land clearrubble | Clears rubble around the player. radius (Single) | |
| Admin | /economy payall | /payall | Pay all current outstanding rents and wages. |
| Admin | /user defaultexhaust | /defaultexhaust | Set exhaustion data to default, as if fresh start. It will allow first time bonuses again target (User) |
| Admin | /property owner | /owner | Change owner of current deed newOwner (User) |
| Admin | /titles unassign | Removes a given user from a given title, removing from yourself if none is specified. title (Title), unassignUser (User) | |
| Admin | /property turnon | /on | Turn on (default) or objects in a radiue. on (Boolean), raidus (Single) |
| Admin | /pollute co2 | Changes CO2 PPM by X ppm (Single) | |
| Admin | /titles setplaytimeboost | Set a 'boost' that will add to all 'recent playtime' requests for the given player (yourself if null, 2 hours if unset). Will make players instantly active if set high enough. hoursBoost (Single) | |
| Admin | /initialspawn update | Force update the spawn position now. | |
| Admin | /titles clear | Clears all occupants from a title. title (Title) | |
| Admin | /titles set | Set values for a title. title (Title), maxOccupants (Int32) | |
| Admin | /titles rename | Rename a new title. title (Title), newName (String) | |
| Admin | /titles giveglobalmarkerrights | Allow the given user to change all world marker settlement types without permissions. settlement (Settlement), set (Boolean) | |
| Admin | /titles delete | Permanently deletes a title. title (Title) | |
| Admin | /titles assign | Assigns a given user to a given title, assigning to yourself if none is specified. title (Title), assignTo (User) | |
| Admin | /time skiptime | /st | Skips ahead time a given number of hours. hoursToSkip (Single) |
| Admin | /time resettime | /resettime | Reset time of day to match the clock. |
| Admin | /manage whitelist | Shows list of whitelisted users or adds user to the whitelist by account id, steamid, slgid, or username nameOrID (String), reason (String) | |
| Admin | /manage admin | /admin | Shows list of admins or adds user as an Admin by account id, steamid, slgid, or username nameOrID (String), reason (String) |
| Admin | /qa ridevehicle | /ride | Ride nearest vehicle |
| Admin | /elections veto | /veto | Veto an election. election (Election) |
| Admin | /inventory givepaint | /paint | Give yourself mixed paint for predefined named colors namedColorIndex (Int32), number (Int32) |
| Admin | /time midnight | Set time of day to midnight | |
| Admin | /time fastforward | /ff | Force the world to fast forward. Pass 0 to stop. set (Boolean) |
| Admin | /elections finish | /fin | Force-end the specified election, adding a vote if true is passed (default). If no election found, pass any, including draft ones. election (Election), addVote (Boolean) |
| Admin | /objects editobj | Edit a specific object of a given type. Can specify by name or ID. typeName (String), partialObjectNameOrId (String) | |
| Admin | /settlement ignorerequirements | /nosetreqs | Disable Settlement requirements for the session (Ie, dont require child settlements or citizens for a country to spawn. ignore (Boolean) |
| Admin | /civics updatedems | Force demographics to update immediately. | |
| Admin | /pollute air | Creates X tons of air pollution tons (Single) | |
| Admin | /culture masterpieces | /vincent | Gives reputation to all pictures ignoring limits, can set settlement to only apply reputation to pictures under its influence. reputation (Int32), settlement (Settlement) |
| Admin | /land markglobal | /markglobal | Drops a global waypoint at the current position. Accepts an optional text string for the waypoint. text (String) |
| Admin | /skills education | Set education value (0 to 1) for a skill (default to 1), giving the skill if the user doesn't have it. If no target user is set, apply to self. skillName (String), value (Single), targetUser (User) | |
| Admin | /manage mute | /mute | Shows list of muted users or mutes user by account id, steamid, slgid, or username. Mute forever by default with empty time. Time format: 1m, 1h, 1d, 1w. nameOrID (String), reason (String), time (String) |
| Admin | /money createaccount | Creates an account with specified name. name (String) | |
| Admin | /build spawnboat | /boat | Spawns boat at player position boatName (String) |
| Admin | /objects clear | Removes objects of a given type. typeName (String), removeActive (Boolean), removeInactive (Boolean) | |
| Admin | /property targetowner | /ownit | Change owner of current target, if the target is a store it will change it without closing it. target (INetObject), newOwner (User) |
| Admin | /manage save | Save the world! | |
| Admin | /money deleteaccount | Deletes an account even if there is still currency on it. account (BankAccount) | |
| Admin | /build village | Spawns a village type (Int32), count (Int32) | |
| Admin | /time noon | /noon | Set time of day to noon. |
| Admin | /skills all | Unlocks all skills targetUser (User) | |
| Admin | /inventory dumpvehicle | /dumpvehicle | Dumps all items from your vehicle inventory. |
| Admin | /profiler everything | Runs CPU profiling and server performance reports, one after the other. Optionally pass duration in seconds, defaults to 60 seconds. seconds (Int32) | |
| Admin | /skills give | Gives a skill matching the given name. If no target user is set, apply to self. skillName (String), targetUser (User) | |
| Admin | /land painttest | /painttest | Spawns giant walls and paints them with random colors size (Int32), walls (Int32) |
| Admin | /teleport toworldposition | /tp | Teleport to an xyz coordinate or an xz coordinate. For two components Y is calculated automatically. x (Int32), yOrZ (Int32), z (Int32) |
| Admin | /user energize | /en | Provide a user with extra hours they can use to perform labor when exhauasted. Can be negative to remove previously granted energy. hours (Int32), target (User) |
| Admin | /teleport todark | Teleport to the opposite side of the World | |
| Admin | /manage alert | Sends an alert to everybody alert (String) | |
| Admin | /teleport atob | Teleports player A to player B targetA (User), targetB (User) | |
| Admin | /skills reset | Resets a specialization for a player. If the skill name is empty it will reset all specializations. targetUser (User), skillName (String) | |
| Admin | /debug scanall | /scanall | Trigger a validity scan of all objects. |
| Admin | /inventory give | /give | Give yourself an item itemName (String), number (Int32) |
| Admin | /skills removespecialty | /leveldown | Removes a specialty that matches the passed string. specialtyName (String), targetUser (User) |
| Admin | /user exhaust | /exhaust | Force a user to be exhausted for the remainder of the day. target (User) |
| Admin | /skills removelevelfrom | /removelevel | Removes levels from another player. Removes from yourself if target user is empty targetUser (User), stars (Int32) |
| Admin | /objects add | Add an object of the give type. typeName (String) | |
| Admin | /build road | /road | Spawns a road length (Int32), width (Int32), buildTypeVal (Int32), bottomType (Int32), flatRoad (Boolean) |
| Admin | /skills levelupuser | Level up a citizen by one. Default levels you up. name (String) | |
| Admin | /culture updatesettlements | /updatesets | Force an update of all settlement properties. |
| Admin | /skills cleartalents | /notalents | Resets all talents for a specialization for a player. If the skill name is empty it will remove talents from all specialization targetUser (User), skillName (String) |
| Admin | /inventory dumpall | /dumpall | Dumps all items from your inventory. |
| Admin | /skills givepointsto | Give skillpoints to another player otherPlayer (User), number (Int32) | |
| Admin | /settlement addclaimpapers | Add the specified quantity of claim papers to the specified settlement. quantity (Int32), settlement (Settlement) | |
| Admin | /build stockpile | Spawns a stockpile containing stacks of the listed items. item1 (String), item2 (String), item3 (String), item4 (String), item5 (String) | |
| Admin | /skills fullreset | Resets all skills to unlearnt targetUser (User) | |
| Admin | /settlement addclaimstakes | Add the specfied quantity of claim stakes to the specified settlement. quantity (Int32), settlement (Settlement) | |
| Admin | /sim forceworldtick | /wtick | Forces a world layer simulation tick to update layers immediately. |
| Admin | /money setaccountowner | Manually set an account creator. account (BankAccount), target (User) | |
| Admin | /inventory givepaintrgb | /paintrgb | Give yourself mixed paint with any rgb color r (Int32), g (Int32), b (Int32), amount (Int32) |
| Admin | /skills addpointsto | /addpoint | Give skillpoints to another player. Give them to yourself if target user is empty targetUser (User), stars (Int32) |
| Admin | /sim unpollute | Unpollute an area. Remove dead plants and replace dirt on grass blocks. fullReplacement (Boolean), radius (Int32) | |
| Admin | /inventory giveall | /giveall | Give yourself all items matching the given search. itemName (String), number (Int32) |
| Admin | /sim toggleanimalnotifications | /animalnotify | Toggles animal population change notifications on/off to all users. |
| Admin | /sim trample | Tramples the surrounding ground | |
| Admin | /sim spawnherd | /frens | Do an animal spawn as if the player is just logging in, using normal population rules. |
| Admin | /manage unmute | /unmute | Unmutes user by account id, steamid, slgid, or username nameOrID (String), reason (String) |
| Admin | /property add | Adds user to current deed (if username is not provided then adds current user) otherPlayer (User) | |
| Admin | /sim spawnanimal | /animal | Spawns a number of animals speciesName (String), distanceAhead (Single), dead (Boolean) |
| Admin | /objects edit | /edit | Open a display to edit any registrar object, or limit to a given type. objectType (String) |
| Admin | /sim spawnalltrees | /alltrees | Spawns trees of particular ages in a row mature (Boolean) |
| Admin | /skills removepointsfrom | /removepoint | Remove skillpoints from another player. Removes from yourself if target user is empty targetUser (User), stars (Int32) |
| Admin | /property unclaimabandoned | Unclaim plots across the world where the owner hasn't logged in for X days days (Single) | |
| Admin | /land level | /level | Level the terrain x (Int32), y (Int32), blockType (String) |
| Admin | /property ownnone | Revoke your property otherPlayer (User) | |
| Admin | /skills listtalents | /listtalents | Lists all available talents and your current talent levels. |
| Admin | /qa spawn | /spawn | Spawns item in building itemName (String), claim (Boolean) |
| Admin | /sim killtrees | /killtrees | Kills all trees in an area. Pass false to only cut them. radius (Int32), destroy (Boolean), speciesName (String) |
| Admin | /sim regenlayer | Regenerates a world layer, restoring it to the state it would be in if the world were newly generated. layerName (String) | |
| Admin | /sim removedeadplants | Removes dead plants in an area. radius (Int32), destroy (Boolean) | |
| Admin | /elections forcerecalc | /recalcelec | Force recalculation of all elections. |
| Admin | /civics whitelistdemographic | /adddems | Force a given citizen to always be a member of a given demographic even if they dont match the conditions. demo (Demographic), set (Boolean) |
| Admin | /money removeaccountmanager | Remove user as manager from bank account with ID. account (BankAccount), target (User) | |
| Admin | /build buildingofmaterial | /bm | Spawns a building by specifying the material to use material (String), x (Int32), y (Int32), z (Int32), roofType (Int32), createWindows (Boolean) |
| Admin | /sim massplant | Spawns a bunch of one plant radius (Int32), speciesName (String), growthPercent (Single), yield (Single), trees (Boolean) | |
| Admin | /sim killplants | /killplants | Kills all plants in an area. Pass false to not delete them. radius (Int32), destroy (Boolean), speciesName (String) |
| Admin | /meteor spawn | Spawns a meteor into orbit, regardless of current disaster settings. | |
| Admin | /sim instakillanimals | /instakill | Toggles instakill mode for animals - hitting animals will do 1000x damage targetUser (User) |
| Admin | /inventory addvoid | Add an item to your void storage itemName (String), number (Int32), distance (Int32) | |
| Admin | /sim greenthumb | Spawns random plants radius (Int32), trees (Boolean) | |
| Admin | /manage clearmaintenance | Clears currently scheduled user maintenance. | |
| Admin | /objects remove | Remove a specific object. Can specify by name or ID. typeName (String), objectNameOrId (String) | |
| Admin | /sim forcecollectglobalstats | /globalstats | Force global stats to collect now. Updates world progress stats as well. |
| Admin | /dinner allowmultiple | /am | Changes how many dinner parties per day can count toward a user's dinner party nutrition bonus. allowed (Int32) |
| Admin | /craft setpartsdurability | Set all parts durability of target object and/or selected item to defined value (100 by default) target (INetObject), durability (Single) | |
| Admin | /money steamsale | /gabe | Give every player an amount of money amount (Single) |
| Admin | /inventory creativespawner | /spawner | Shows creative item spawn menu |
| Admin | /settlement populate | /populate | Fill the town on this plot with citizens. foundTown (Boolean), newCitizenCount (Int32), newApplicantCount (Int32), newInviteeCount (Int32), makeAllActive (Boolean) |
| Admin | /sim setlayer | Sets a world layer to specific value or random value from range. layerName (String), value (Single), maxValue (Single) | |
| Admin | /sim cleardebris | /cleardebris | Clears debris in an area. radius (Int32) |
| Admin | /sim allowspawn | /anspawn | Enable/Disable animal spawning allow (Boolean) |
| Admin | /teleport toplayer | /tpto | Teleport to a citizen. otherPlayer (User) |
| Admin | /settlement reset | /resettle | Resets any invalid entries in a settlement to a new default. If true is passed, reset everything, regardless of validity. set (Settlement), forceAllDefaults (Boolean) |
| Admin | /profiler memory | Collects memory dump. | |
| Admin | /profiler cpu | Runs CPU profiling using dottrace. Optionally pass duration in seconds, defaults to 60 seconds. seconds (Int32) | |
| Admin | /manage unban | /unban | Unbans user by account id, steamid, slgid, or username nameOrID (String), reason (String) |
| Admin | /elections win | Force-win an election, either with the specified candidate, or 'yes' if it's a binary election. election (Election), winner (User) | |
| Admin | /settlement forcerenouncecitizenship | /nocit | Make someone leave citizenship of whatever settlement you they are a citizen of. Pass target or perform on self if not set. target (User) |
| Admin | /settlement enabledisable | /seten | Enables or disables a settlement. This will stop it from casting influence or applying laws when disabled. set (Settlement), enabled (Boolean) |
| Admin | /objects enableadmininterface | /admininterface | Enable or disable admin interfaces across the game. set (Boolean) |
| Admin | /settlement clearall | /cleartowns | Destroy all towns and property stakes and unclaim all property. |
| Admin | /land resetworldcaches | Resets the world caches | |
| Admin | /chat clearhistoryolderthan | Clean up chat history from old messages. Reduces memory usage and may improve server performance. You need to provide number of days in world time to preserve. preserveDays (Int32) | |
| Admin | /weather foggy | Create some fog | |
| Admin | /sim oneshot | Kills nearest animal | |
| Admin | /districts add | Set the current area within a given radius to a given district (or a new district if none is passed). radiusInPlots (Int32), district (District), map (DistrictMap) | |
| Admin | /manage setoverheadname | /setoverheadname | Sets a user's overhead display name (cannot match any existing username). targetUser (User), overheadName (String) |
| Admin | /manage clearoverheadname | /clearoverheadname | Clears a user's overhead display name (reverts to official name). targetUser (User) |
| Admin | /sim spawnallplants | /allplants | Spawns plants of particular ages in a row count (Int32), growth1 (Single), growth2 (Single), growth3 (Single) |
| Admin | /objects editbyid | Edit the object with the specified ID id (Int32) | |
| Admin | /inventory integrity | /integ | Set the integrity percent (0-1) of the item you are holding, if it has it. integrity (Single) |
| Admin | /pollute all | Rains tailings from the heavens to ruin the world | |
| Admin | /manage maintenance | Schedules an automatic shutdown time (String), message (String), reason (String) | |
| Admin | /build resident | /res | Make the targeted user a resident on the deed at your current position. Use 'self' if no target asset. targetUser (User) |
| Admin | /manage removeadmin | Removes user as an Admin by account id, steamid, slgid, or username nameOrID (String), reason (String) | |
| Admin | /elections clearold | Remove record of a specific election, or if none passed, all previous elections. election (Election) | |
| Admin | /property unclaim | /unclaim | Unclaim the plot you're standing on |
| Admin | /manage clearobjective | Clears a user's objective targetUser (User) | |
| Admin | /meteor makevisible | Make the meteor enter the targetable range, or the specified angle if one is passed in. angle (Single) | |
| Admin | /settlement annex | /annex | Force a given settlement to annex another, if the types support it. source (Settlement), target (Settlement) |
| Admin | /skills givetalent | /givetalent | Grants a talent to a player (or updates its level if already learned). Usage: /admin givetalent <talentName> [level] talentName (String), level (Int32) |
| Admin | /elections fail | End and fail an election. Optionally provide election title or ID. Example: '/Elections Fail,(Election Title)' or '/Elections Fail,(Election ID)' election (Election), electionIdentifier (String) | |
| Admin | /skills removetalent | /removetalent | Removes a talent from a player. Usage: /admin removetalent <talentName> talentName (String) |
| Admin | /property resolveoverburdened | /overb | Any deed that is overburdened (too many plots claimed, not enough claim papers) will have plots unclaimed immediately (instead of waiting for timer) |
| Admin | /land clearpaint | Clears paint in area with radius specified around the player. Max = 20 radius (Int32) | |
| Admin | /rooms repairall | Repairs all broken rooms. This command may take a long time and create heavy-load on the server, so only use it when many rooms are broken | |
| Admin | /property remove | Removes user from current deed (if username is not provided then removes current user) otherPlayer (User) | |
| Admin | /property ownall | Claim all property | |
| Admin | /districts clearmap | Remove all districts from a given map. set (DistrictMap) | |
| Admin | /property boostdeed | /boostdeed | Boost the value of the given deed, or the deed at the current position if not specified. Persists across server restart. boost (Single), deed (Deed) |
| Admin | /profiler results | Opens results page in web browser. | |
| Admin | /profiler nettrace | Runs CPU profiling using nettrace. Optionally pass duration in seconds, defaults to 60 seconds. seconds (Int32) | |
| Admin | /world species | Shows initial spawn clusters of species species (String) | |
| Admin | /sim makepollution | /pol | Pollute an area from 0-1. pollutionValue (Single), radius (Int32) |
| Admin | /food eat | /eat | Max your calories amount (Int32) |
| Admin | /objects removebyid | Remove the object with the specified ID id (Int32) | |
| Admin | /money addaccountmanager | Adds user as manager to bank account with ID. account (BankAccount), target (User) | |
| Admin | /food nutrition | /nutrition | Sets nutrition to a value split evenly across all nutrients. value (Single) |
| Admin | /civics makeabandoned | /makeabandoned | Force a given citizen to be in the abandoned demographic (self if none passed). |
| Admin | /manage hideplayerposition | Hide player position in tooltip and/or minimap tooltip (Boolean), minimap (Boolean) | |
| Admin | /money cancelalldebtfromplayer | Cancel debt that a particular player has accumulated. otherPlayer (String) | |
| Admin | /dinner finish | Finish all active dinner parties. | |
| Admin | /qa showsupportedlanguages | List all supported languages with short codes | |
| Admin | /performance | Runs server performance reports and dump to files. Optionally pass duration in seconds, defaults to 60 seconds. seconds (Int32) | |
| Admin | /food work | /work | Spends calories useCalories (Int32) |
| Admin | /objects forceenablenearestobject | /fe | Force nearest object to ignore all its requirements and always be enabled. set (Boolean) |
| Admin | /land removeallbut | /removeallbut | Removes all block types except the specified type within a specified area blockType (String), x (Int32), y (Int32), z (Int32), isTurnToGlass (Boolean) |
| Admin | /property removeemptydeeds | Remove empty deeds | |
| Admin | /settlement allowadminannex | /freeannex | Toggles the ability for admins to annex properties even if the requirements are not met. ignore (Boolean) |
| Admin | /manage listusers | Displays a list of all known users, showing username and ID. | |
| Admin | /money addaccountuser | Adds user to bank account with ID. account (BankAccount), target (User) | |
| Admin | /sim spawnplant | /plant | Spawns a plant or plants in a row or grid speciesName (String), countX (Int32), countZ (Int32), space (Int32), age (Single) |
| Admin | /settlement recountclaims | Forces a recount and update of the number of spawned claims and stakes for each settlement, in case they are out of synch. settlement (Settlement) | |
| Admin | /culture givereputation | /rep | Gives reputation from the given user (defaulting to self if not set) to the given target (picture or user) ignoring limits by default. rep (Int32), targetID (Int32), sourceUser (User), ignoreLimit (Boolean) |
| Admin | /meteor destroy | Destroys the meteor in orbit. | |
| Admin | /land levelcentered | /levelcentered | Level the terrain around user x (Int32), y (Int32), blockType (String) |
| Admin | /meteor addhours | Adds meteor impact hours hours (Single) | |
| Admin | /manage whois | Shows the user ID of the requested user. otherUser (User) | |
| Admin | /manage announce | Sends an announce to all players announce (String) | |
| Admin | /dinner clear | Clear all active dinner parties. clearActive (Boolean), clearFinished (Boolean) | |
| Admin | /world clearfallentrees | /clearfallentrees | Removes fallen trees |
| Admin | /manage unwhitelist | Removes user from the whitelist by account id, steamid, slgid, or username nameOrID (String), reason (String) | |
| Admin | /money removeaccountuser | Removes user from bank account with ID. account (BankAccount), target (User) | |
| Admin | /civics ticknow | Force a tick on the civics system to happen immediately. | |
| Admin | /land remove | /remove | Remove block types within a specified area blockType (String), x (Int32), y (Int32), z (Int32), isTurnToGlass (Boolean) |
| Admin | /manage ban | /ban | Shows list of banned users or bans user by account id, steamid, slgid, or username. Ban forever by default with empty time. Time format: 1m, 1h, 1d, 1w. nameOrID (String), reason (String), time (String) |
| Admin | /land spawnrubble | Rains rubble around the player. blockTypeName (String), rubble (Int32) | |
| Admin | /network setpassword | Sets the current server password password (String) | |
| Admin | /land removenearestglobalmark | /removenearestglobalmark | Removes the nearest global waypoint to your current position. |
| Admin | /build building | /bt | Spawns a building by specifying which tier. Example: '/bt 2,5,5,5,3' spawns Tier 2 building with 5x5x5 dimensions and 3 stories. type (Int32), x (Int32), y (Int32), z (Int32), roofType (Int32), createWindows (Boolean) |
| Admin | /civics blacklistdemographic | /removedems | Force a given citizen to be removed of a given demographic even if they dont match the conditions. demo (Demographic), set (Boolean) |
| Admin | /inventory dumpselected | /dumpselected | Dumps all items in your selected toolbar slot. |
| Admin | /land levelwithwall | /levelwall | Level the terrain with a wall x (Int32), y (Int32), wallHeight (Int32), groundType (String), wallType (String) |
| Admin | /inventory forcegive | /fgive | Give yourself an item (Forced, ignores restrictions) itemName (String), number (Int32), replace (Boolean) |
| Admin | /teleport targetto | Teleports otherPlayer to an xyz coordinate otherUser (User), x (Int32), y (Int32), z (Int32) | |
| Admin | /culture describeannex | /describeannex | Update annex settings and describe them. |
| Admin | /manage setspawn | Changes the spawn location to your current location | |
| Admin | /civics debug | Toggle debug display of civic processing. Pass 'false' to see for only yourself. allUsers (Boolean) | |
| Admin | /elections createpoll | /poll | Open a dialog that allow starting a poll. |
| Admin | /property unlimitedclaim | /unlimitedclaim | Toggles first found Claim Tool in your toolbar to claim without needing the usually required claim papers on the corresponding Claim Stake. Lasts until server restart. |
| Admin | /craft setpartdecaymult | /partdecay | On objects within a given radius, make part durability consumption optionally trigger constantly instead of accumulating, and set a multiplier for how fast it goes. multiplier (Single), consumeWithoutDelay (Boolean), radius (Single) |
| Admin | /food crave | /crave | Force a craving on a given user (self if untargeted user, random food if not set) target (User), foodName (String) |
| Admin | /dinner list | List all dinner parties. | |
| Admin | /property claimrect | /claim | Claims plots in a given rect. If you're already standing on a claim you have auth on, it will use the existing deed. Otherwise, a new deed is created. xSide (Int32), ySide (Int32), overwriteExistingClaims (Boolean) |
| Admin | /skills levelup | /levelup | Levels up a skill to a given level (max if omitted). Example: /levelup logging, 5 skillName (String), level (Int32), targetUser (User) |
| DevTier | /qa runtest | Run a specific test. testname (String) | |
| DevTier | /avatar dummy | Spawns a dummy avatar count (Int32) | |
| DevTier | /qa giveallboats | /gab | Give all boats and hammer |
| DevTier | /preset hidden | Spawns Hidden items sType (Int32) | |
| DevTier | /sim animalattack | /alwaysattack | Makes animals always choose to attack set (Boolean) |
| DevTier | /qa runtests | Run a series of chat commands to test the game. | |
| DevTier | /test interactitems | Attempts to give the user all items and interact with them | |
| DevTier | /preset tablesurface | Spawns table items that can have things placed on them sType (Int32) | |
| DevTier | /qa notifdelay | Override all aggregated notifications delay. Using without specifiying delay will instead reset the value. | |
| DevTier | /build signs | Spawn all signs and add a random text to it. textLengthMin (Int32), textLengthMax (Int32) | |
| DevTier | /qa giveallvehicletools | /gavt | Give all vehicle tools |
| DevTier | /test elevator | Setup an elevator for testing | |
| DevTier | /skills levelupall | /allskills | Levels all skills up 1 level at a time (no chunks). |
| DevTier | /qa receivechat | Send multiple chat messages over time to test scrolling msgCounts (Int32) | |
| DevTier | /districts spawn | Generate some random districts around the user. numDistricts (Int32), size (Int32), useExisting (Boolean), districtMap (DistrictMap), settlement (Settlement) | |
| DevTier | /sim focusanimal | /foc | Delete all animals except the closest. animalID (Int32) |
| DevTier | /build home | Spawn a few rooms with housing value. | |
| DevTier | /build objects | Spawn all of the objects containing a string in its name. If they have text, add that too, can optionally set the string range. objectstring (String), textLengthMin (Int32), textLengthMax (Int32) | |
| DevTier | /preset tools | Spawns Tools items sType (Int32) | |
| DevTier | /qa resetchatsettingsforall | Reset all players chat settings and tab settings msgCount (Int32), foldOut (Boolean) | |
| DevTier | /sim spawnallanimals | /zoo | Spawns all animals in a grid based on look direction spacing (Int32) |
| DevTier | /preset blocks | Spawns Blocks items sType (Int32) | |
| DevTier | /culture spawnmuseum | /museum | Spawn a museum of images generating culture dim (Int32) |
| DevTier | /settlement spawnsimplesettlements | /sets | Create a nested homestead, town, country, and federation with simple force-enabled objects. makeSelfLeaderAndCitizen (Boolean), assignTaxes (Boolean) |
| DevTier | /preset planter | Spawns Housing items sType (Int32) | |
| DevTier | /test foldouts | /dbgf | Generates some test combinations of foldout lists. Can optionally set the level of nesting. nestingIterations (Int32) |
| DevTier | /tutorials unlockui | Unlocks all UI panels locked by tutorial. | |
| DevTier | /civics testgameactions | Tests all the actions in the game by making laws for them and performing them. | |
| DevTier | /dinner test | Add test users to party. usersToAdd (Int32), coursesToEat (Int32) | |
| DevTier | /tutorials task | Starts specific tutorial task by name. Use without arguments to list all available tasks. taskName (String) | |
| DevTier | /tutorials reset | Resets the tutorial, including record of given items (which menu option does not do). | |
| DevTier | /civics spawnzoningoffice | Spawn a zoning office, passing the number of maps and districts in each. Defaults to a lot (3 maps with 100 districts each). maps (Int32), districtCount (Int32) | |
| DevTier | /build import | Imports building from string. I.e.: bt:HewnLogCube;room:0:-1:0:3:4:3;bt:Empty;fplane:2:0:0:1:2 importString (String) | |
| DevTier | /culture giverandompicture | /pic | Give a randomly generated picture item for testing. |
| DevTier | /civics addcandidates | Add a bunch of candidates to specfied election (or first election found if none specified). election (Election) | |
| DevTier | /qa givealltools | /gat | Give all tools of the particular tier. Without specific tier a chest with all tools will be spawned tier (Single) |
| DevTier | /qa allblocks | Spawns all blocks. Optional integer parameter for how many rows to make the blocks in, default is 1 row. rows (Int32) | |
| DevTier | /build fullstockpile | Generate a full stockpile | |
| DevTier | /qa chattest | Spam a bunch of stuff to chat count (Int32), receiverCount (Int32), gibberish (Boolean), minLength (Int32) | |
| DevTier | /titles givetreasuryrights | Assign the current player to a new title that has treasury rights. settlement (Settlement) | |
| DevTier | /test distributionstationcarried | Creates and applies a Distribution Station with carried items | |
| DevTier | /craft techtreesimulation | Simulates the tech tree | |
| DevTier | /civics spawndems | Generate some demographics. count (Int32) | |
| DevTier | /preset seating | Spawns Housing seating items sType (Int32) | |
| DevTier | /food clearstomach | /cs | Empties your stomach |
| DevTier | /cancelall | /cancelallwork | Cancels all workorder at the target crafting component target (INetObject) |
| DevTier | /debug makeunderground | Force the vehicle you are looking at to be underground, you need to be the physics controller of the car. target (INetObject) | |
| DevTier | /test zeropoint | Build Zero Point place and teleport to it sizeX (Int32), sizeZ (Int32) | |
| DevTier | /build doors | Spawn all doors. | |
| DevTier | /test workorders | Spawn a number of workbenches which in turn will have a number of work orders each to test notifications. (Will destroy previously created workbenches, does not add resources or labor) workbenches (Int32), maximumOrdersPerBench (Int32) | |
| DevTier | /twitch unsubscribe | Forces the removal of a Twitch channel subscription with the EBS server channelId (String) | |
| DevTier | /test testspoilage | /testspoilage | Test spoilage merging and behavior with inventories that have restrictions, recommended to have empty inventory and not to pick anything while testing. |
| DevTier | /test chatinteraction | Make a test user send a message every specific period of time to the general channel and/or to the current user. enableGeneralMessages (Boolean), timeBtwMessages (Single), enableWhisperMessages (Boolean) | |
| DevTier | /test spamnotifications | /spamnotifications | Spams aggregated notifications to the given user. |
| DevTier | /contracts test | Tests founded existing contracts. contractClause (String) | |
| DevTier | /test sewage | Spawns a setup for testing sewage system. village (Boolean) | |
| DevTier | /qa giveallvehicles | /gav | Give all vehicles and hammer |
| DevTier | /preset lights | Spawns Lighting items sType (Int32) | |
| DevTier | /test qamode | Toggle qamode on/off. | |
| DevTier | /craft getpathtoitem | Gets the resources needed to craft something target (String) | |
| DevTier | /test giveremoveitems | Attempts to give the user all of the items, then remove them | |
| DevTier | /qa listunobtainableitems | Lists the items that cannot be crafted from some set of other items. Note that many of these are not meant to be crafted, e.g. hips and stone. | |
| DevTier | /test propertyclaimtool | Test claiming and unclaiming property. | |
| DevTier | /test placegarbage | Attempt to place a bunch of garbage bags in the world. | |
| DevTier | /build worldobjects | Spawns a large number of WorldObjects of the given name. worldObjectItemName (String), count (Int32) | |
| DevTier | /test cranes | Setup a test environment for cranes. | |
| DevTier | /sim moveto | /come | The animal that's currently being debugged will move toward the specified destination (just specifify the x and z coordinates). If no coords passed, use cur position. targetPlayer (Boolean) |
| DevTier | /skills debugedu | Make education tick every frame, accepet teachers and students regardless of skills, and allow teachers to be their own students. | |
| DevTier | /test maketuser | Create test user with a specified name. name (String) | |
| DevTier | /sim debuganimal | /dba | Enables debug on the nearest animal, or disables it if already enabled. follow (Boolean), destroyAllOthers (Boolean) |
| DevTier | /test industrialelevator | Setup an industrial elevator for testing | |
| DevTier | /qa disconnect | Disconnect client with a long message | |
| DevTier | /sim poorbunnies | /die | Kills all animals and disable animal spawn |
| DevTier | /civics setactiveusers | Force a given number of players to be active, creating the users if there are not enough count (Int32) | |
| DevTier | /rooms adjacentrooms | Creates two adjacent test rooms that share a wall with a doorway between them, and gives each room its own exterior door. tier (Int32), width (Int32), height (Int32), depth (Int32), windows (Boolean) | |
| DevTier | /build shuffleblocks | Spawns and shuffles different blocks x (Int32), y (Int32) | |
| DevTier | /test exchange | Spawns 2 test exchanges, one for the user and one for another user. Adds some entries, performs some tests. | |
| DevTier | /test economics | Spawns all the various parts of an economy. ordersPerStore (Int32), categoriesPerStore (Int32), stores (Int32) | |
| DevTier | /elections twitchvote | Vote in the given election for the given candidate using the given twitch IDIChatClient Passing null will pick a random one. election (Election), twitchVoter (String), subscriber (Boolean) | |
| DevTier | /test distributionstation | Creates and applies a Distribution Station. fixedCount (Boolean), itemMax (Int32), itemDistribute (Int32), itemCountMax (Int32), carried (Boolean) | |
| DevTier | /sim donotcontrol | /dnc | Makes the current user not able to control animals. set (Boolean) |
| DevTier | /test bed | Spawn a bed and sleep in it. | |
| DevTier | /test axesandchainsaw | Test cutting trees with axe and chainsaw. | |
| DevTier | /build store | Spawns a store with storages and random trade offers. offers (Int32), categories (Int32) | |
| DevTier | /world generatestats | Generates the world block stats | |
| DevTier | /preset beds | Spawns storage with bed items sType (Int32) | |
| DevTier | /test placeobjects | Attempts placing all objects in the world | |
| DevTier | /build shuffleobjects | Spawns a large number of random WorldObjects. count (Int32) | |
| DevTier | /sim setpollutionactive | Activates/deactivates pollution layer updating. isActive (Boolean) | |
| DevTier | /achievements giveachive | /chieve | Give an achievement to the given user achievementname (String), progress (Int32), target (User) |
| DevTier | /debug wrap | /wrap | Set the wrap-around-the-world count for the calling player. This is a client side effect that makes the positions after traveling around the world be shifted by world-size. xWrap (Int32), yWrap (Int32) |
| DevTier | /qa allterrain | Spawns all diggable blocks | |
| DevTier | /chat channelsend | Send message to channel from a specified user. text (String), channel (Channel), fromUser (User) | |
| DevTier | /initialspawn updatedebug | Generate debug data showing all the clusters we consider for initial points. | |
| DevTier | /test demote | Demotes user from adnim to a regular user until server is restarted or this command is invoked again. | |
| DevTier | /test pipes | Spawns a setup for testing pipes. | |
| DevTier | /civics spawnlaws | Generate some test laws. settlement (Settlement), count (Int32) | |
| DevTier | /skills creative | /creative | Remove restrictions and gives you every skill at max level. |
| DevTier | /avatar lastplayeronearth | Kills all spawned dummys | |
| DevTier | /meteor rain | Makes meteorites rain down the sky, accepting the number to send and how long between them. count (Int32), timeBetween (Single), radius (Single) | |
| DevTier | /preset economy | Spawns Economy items sType (Int32) | |
| DevTier | /avatar metime | Spawns passed number of clones of your avatar count (Int32) | |
| DevTier | /preset chairs | Spawns chair-related items sType (Int32) | |
| DevTier | /meteor removehours | Remove meteor impact hours hours (Single) | |
| DevTier | /qa tooltipclearcache | /ttc | Clear server and client tooltip caches for all users. |
| DevTier | /settlement spawntown | /town | Create a new town on this plot and add citizens. foundTown (Boolean), makeSelfCitizenAndMayor (Boolean), newCitizenCount (Int32), newApplicantCount (Int32), newInviteeCount (Int32), boostCulture (Int32) |
| DevTier | /preset doors | Spawn storage with all type of doors sType (Int32) | |
| DevTier | /sim runto | /run | The animal that's currently being debugged will move toward the specified destination (just specifify the x and z coordinates). If no coords passed, use cur position. targetPlayer (Boolean) |
| DevTier | /test hammers | Run a series of chat commands to test the game. | |
| DevTier | /build toolsstore | Spawns a store with storages and tools of different durability. | |
| DevTier | /qa tooltipstatus | Display stats on tooltip debug. | |
| DevTier | /test placeallworldblocks | Attempts placing all world block objects in the world | |
| DevTier | /build tech | Spawns some things (objects, blocks, etc) at a certain tech tier tier (Int32) | |
| DevTier | /preset storages | Spawns Storage items sType (Int32) | |
| DevTier | /test testspoilagemultithread | /testspoilagemultithread | Test spoilage merging and behavior with inventories that have restrictions, recommended to have empty inventory and not to pick anything while testing. |
| DevTier | /blueprint givetestitem | Generates and returns test blueprint item. | |
| DevTier | /pollute tickgarbage | /tg | Ticks garbage checks |
| DevTier | /inventory fillmeup | Adds random items to the user's inventory. | |
| DevTier | /sim freezeanimal | /freeze | Make the nearest animal stop running behaviors, and delete their current path if they have one. set (Boolean) |
| DevTier | /settlement vacate | /vacate | Make a given citizen leave citizenship of a given town. target (Settlement), citizen (User) |
| DevTier | /sim forcespawnanimal | /fanimal | Spawns a number of animals without ecosystem checks speciesName (String), distanceAhead (Single), dead (Boolean) |
| DevTier | /sim forcepathupdate | /fpu | Forces an update to path manager targetPlayer (Boolean) |
| DevTier | /settlement resolvecrisis | /resolvecrisis | Forces resolution of property crises by removing claims now. Pass individual settlement, or leave blank for 'all settlements in crisis'. settlement (Settlement) |
| DevTier | /preset food | Spawns Food items sType (Int32) | |
| DevTier | /sim destroyedatmosphere | Set the percent of a destroyed atmosphere to display, blended to over a given number of seconds. percent (Single), time (Single) | |
| DevTier | /sim debugallanimals | /da | Toggles debugging for all animals on/off set (Boolean) |
| DevTier | /sim debuganimalfocus | /dbb | Enables debug on the nearest animal, or disables it if already enabled. Destroys other animals and doesnt camera follow. Pauses behavior. distanceAhead (Single), animalToSpawn (String), dead (Boolean) |
| DevTier | /test maketestusers | Create test users up to the given amount (default 5) count (Int32) | |
| DevTier | /preset generators | Spawns Generator items sType (Int32) | |
| DevTier | /chat privatesend | Send private message to self from a specified user. text (String), fromUser (User) | |
| DevTier | /qa allplants | Spawns all plant blocks rows (Int32) | |
| DevTier | /contracts spawn | Create contract board with all the contract's types | |
| DevTier | /preset paint | Lots of different paint buckets for test stackCount (Int32) | |
| DevTier | /settlement vacateall | /vacateall | Make a given citizen remove all its citizens (or all settlements if none passed). target (Settlement) |
| DevTier | /settlement spawnhomestead | /home | Create a homestead for the passed user or a test user if null. makeCitizen (Boolean), homesteadOwner (User) |
| DevTier | /settlement spawn | /testtown | Spawn a debug set of settlements. |
| DevTier | /meteor impact | Make the meteor strike instantly. | |
| DevTier | /preset cultural | Spawns Housing cultural items sType (Int32) | |
| DevTier | /preset all | Spawns All Presets (Exept hidden) sType (Int32) | |
| DevTier | /craft spawncrafting | Creates a craft setup where output from one thing is input to another. | |
| DevTier | /settlement emigrate | /emigrate | Make a citizen a resident of the given town. Removes them from the previous settlement. target (Settlement), citizen (User) |
| DevTier | /civics addvotes | Add a bunch of test votes to a specified election, or first election found. election (Election), count (Int32), forceYesVote (Boolean) | |
| DevTier | /elections spawncandidate | /elec1 | Create an active election of candidates that does nothing for testing purposes. candidates (Int32), process (ElectionProcess) |
| DevTier | /qa allworldobjects | Spawns all world objects | |
| DevTier | /twitch subscribe | Forces a Twitch channel subscription with the EBS server channelId (String) | |
| DevTier | /qa toggle | Toggles the show state of a UI, by UI prefab name uiName (String) | |
| DevTier | /qa testsendmessage | Send many messages msgCount (Int32), foldOut (Boolean) | |
| DevTier | /qa strangecloudheartbeat | /hb | Forces a heartbeat to strange cloud |
| DevTier | /settlement placehomestead | /placehomestead | Force-place a settlement at current position, either yourself or a test user. self (Boolean), addAsCitizen (Boolean), abandoned (Boolean) |
| DevTier | /elections newvotebyindex | /voteindex | Make a new user and force a vote in the given election for the given index of the election choices. index (Int32), election (Election) |
| DevTier | /qa servercrash | A command to force the server to crash | |
| DevTier | /qa regions | /regi | Test and draw path graph grid of given type regionType (Int32), lineRadius (Int32), pointRadius (Int32) |
| DevTier | /qa notificationstest | Spam a bunch of stuff to notifications | |
| DevTier | /qa exceptional | Throws an exception, very useful | |
| DevTier | /qa debugspawn | Test the spawn location | |
| DevTier | /qa clearregions | /clrreg | Stop drawing the regions |
| DevTier | /qa clearplayerprefs | Clear all playerprefs, requires a restart to take effect. | |
| DevTier | /build landlord | Spawn a room for a test user, make us a tenant. | |
| DevTier | /preset signs | Spawns storage with sign containing items sType (Int32) | |
| DevTier | /property removeinvalidownables | Check deeds and remove contained ownables that do not belong to them | |
| DevTier | /qa allconstructed | Spawns all player constructible blocks blockType (String) | |
| DevTier | /qa dbtest | /db | Inserts records to DB to get perfomance information on it. parallelCount (Int32), statsCountPerParallel (Int32), bulk (Boolean) |
| DevTier | /titles spawn | Create a bunch of titles for testing. number (Int32) | |
| DevTier | /debug spawncars | Spawn cars for physics testing | |
| DevTier | /achievements remove | Remove an achievement from the given user achievementName (String), target (User) | |
| DevTier | /preset vehicles | Spawns vehicle items sType (Int32) | |
| DevTier | /preset tableplaceable | Spawns items that can be placed on tables sType (Int32) | |
| DevTier | /preset industrial | Spawns Housing industrial items sType (Int32) | |
| DevTier | /preset scrolls | Spawns SkillScrolls items sType (Int32) | |
| DevTier | /preset power | Spawns Power dependent items sType (Int32) | |
| DevTier | /meteor spawncrater | Create a crater at the current position. size (Single), addPollution (Boolean) | |
| DevTier | /preset housing | Spawns Housing items sType (Int32) | |
| DevTier | /preset fuel | Spawns Fuel items sType (Int32) | |
| DevTier | /craft setpowercost | Reduces power consumption of all existing objects withing a given radius to passed value (defaults zero). cost (Single), radius (Single) | |
| DevTier | /sim followanimal | /fola | Toggle following the nearest animal. set (Boolean) |
| DevTier | /food digest | Turn calories into waste | |
| DevTier | /avatar customize | Enables unrestricted avatar customization in game | |
| DevTier | /debug reset | /eden | Delete all blocks above-ground that are constructed, delete all constructed world objects, remove all property, destroy all settlements and related objects. |
| DevTier | /preset clothes | Spawns Clothing items sType (Int32) | |
| DevTier | /pollute airpollutiongenerators | /apgen | Creates AIR POLLUTION MACHINES OF DOOM |
| DevTier | /physicsdebug | Commands to aid in physics debugging. | |
| DevTier | /preset resources | Spawns Resources items sType (Int32) | |
| DevTier | /build techtree | Builds every WorldObject in an appropriate building and fills it with fuel | |
| DevTier | /housing addroommates | /shackup | Add a number of residents to the deed you're currently a resident on. count (Int32) |
| DevTier | /settlement emigrateall | /emigrateall | Move all citizens to the target settlement, or the first found if not set. target (Settlement) |
| DevTier | /money spawnaccounts | Create new bank accounts for each user. count (Int32) | |
| DevTier | /civics makeelectedtitle | Create an elected title for debugging and put in a test user. | |
| DevTier | /achievements reset | Remove all achievements from the given user target (User) | |
| DevTier | /preset mainroom | Spawns Housing main room items sType (Int32) | |
| DevTier | /meteor hitworldlayers | Triggers world layers to act as if they were hit by a meteor. | |
| DevTier | /meteor fall | Begin the meteor impact sequence | |
| DevTier | /qa spamdb | Spams database operations, in the hopes of reproducing errors or lag numSeconds (Single), numWriteThreads (Int32) | |
| DevTier | /test interactobjects | Attempts to interact with all objects in the world | |
| DevTier | /preset crafting | Spawns CraftingStation items sType (Int32) | |
| DevTier | /land spawnmines | /spawnmines | Spawns a corridor-like tunnel that gives entrance to the mines. corridorWidth (Int32), corridorHeight (Int32), corridorDepth (Int32), depth (Int32), levelDifferenceHeight (Int32) |
| DevTier | /twitch resenddatasets | Forces all datasets to refresh on the EBS server | |
| DevTier | /elections uservotes | /votes | Create a bunch of test votes. election (Election), votesToAdd (Int32) |
| DevTier | /elections twitchvotes | /twitchvotes | Create many twitch votes with random users. voteCount (Int32), election (Election) |
| DevTier | /elections test | /elecs | Generate a few elections and fill all elections with random votes. votesToAdd (Int32), twitchVotesToAdd (Int32) |
| DevTier | /elections spawnboolean | /elec2 | Create an active boolean election that does nothing for testing purposes. process (ElectionProcess) |
| DevTier | /debug break | /break | Trigger a breakpoint. |
| DevTier | /economy payeverytick | Enable debug command to pay recurring transfers every tick. | |
| DevTier | /civics spawngov | Create all the government objects in their needed buildings near you, ratify the constitution, and add at least one of each civics object to their tables. Pass 'false' to make the constitution not require elections to make changes. requireElections (Boolean) | |
| DevTier | /workparty spawn | Spawn a work party for testing. | |
| DevTier | /culture spawnwallofpictures | Spawn a museum of images generating culture textureCount (Int32), textureSize (Int32) | |
| DevTier | /sim raisesealevel | Raises the sea level by a passed in amount. Careful with this one! val (Single) |