Editing Module:ItemData

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-- Eco Version : 0.10.2.2
-- Eco Version : 10.0.3
-- Export Language: English
-- Export Language: English


return {
return {
items = {
recipes = {
Acorn = {
untranslated = "Acorn",
category = nil,
group = "Food",
description = "Plant to grow an oak tree.",
tagGroups = {
"Food",
"Seeds",
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AcornItem",
typeID = 0,
},
["Acorn Powder"] = {
["Acorn Powder"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Acorn Powder",
untranslated = "Acorn Powder",
category = nil,
craftStn = {
group = "Food",
{
description = "Powdered acorn.",
"Mill",
tagGroups = {
"Mill",
"Food",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 200,
"Milling",
calories = 40,
5,
carbs = 1,
"Milling",
protein = 5,
},
fat = 2,
vitamins = 5,
density = 32.5,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AcornPowderItem",
typeID = 0,
},
["Adorned Ashlar Basalt Bench"] = {
untranslated = "Adorned Ashlar Basalt Bench",
category = nil,
group = "Housing Objects",
description = "A fancy ashlar stone bench that has been adorned with gold.",
tagGroups = {
"Housing",
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdornedAshlarBasaltBenchItem",
typeID = 0,
},
["Adorned Ashlar Basalt Chair"] = {
untranslated = "Adorned Ashlar Basalt Chair",
category = nil,
group = "Housing Objects",
description = "A fancy ashlar stone chair that has been adorned with gold. A throne fit for a king.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 1000,
baseLaborCost = 15.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Acorn Powder",
protein = nil,
defaultVariantUntranslated = "Acorn Powder",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Acorn Powder"] = {
fuel = nil,
untranslated = "Acorn Powder",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "2",
"ITEM",
roomCategory = "Seating",
"Acorn",
furnitureType = "Chair",
4.0,
repeatsDepreciation = "0.7",
false,
materialTier = nil,
"Acorn",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Acorn Powder",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Acorn Powder",
validTalents = nil,
},
footprint = "1x1x2",
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdornedAshlarBasaltChairItem",
typeID = 0,
},
["Adorned Ashlar Basalt Table"] = {
untranslated = "Adorned Ashlar Basalt Table",
category = nil,
group = "Housing Objects",
description = "A fancy ashlar stone table that has been adorned with gold.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3.5",
roomCategory = "Seating",
furnitureType = "Table",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdornedAshlarBasaltTableItem",
typeID = 0,
},
},
["Adorned Ashlar Stone Bench"] = {
["Adorned Ashlar Stone Bench"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Adorned Ashlar Stone Bench",
untranslated = "Adorned Ashlar Stone Bench",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A fancy ashlar stone bench that has been adorned with gold.",
"Advanced Masonry Table",
tagGroups = {
"Advanced Masonry Table",
"Housing",
},
},
skillNeeds = {
{
"Advanced Masonry",
7,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 240.0,
baseXPGain = 3.0,
defaultVariant = "Adorned Ashlar Stone Bench",
defaultVariantUntranslated = "Adorned Ashlar Stone Bench",
numberOfVariants = 7,
variants = {
["Adorned Ashlar Stone Bench"] = {
untranslated = "Adorned Ashlar Stone Bench",
ingredients = {
{
"ITEM",
"Gold Bar",
6.0,
false,
"Gold Bar",
},
{
"TAG",
"Ashlar Stone",
20.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Adorned Ashlar Stone Bench",
1.0,
"Adorned Ashlar Stone Bench",
},
},
},
["Adorned Ashlar Basalt Bench"] = {
untranslated = "Adorned Ashlar Basalt Bench",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
20.0,
false,
"Ashlar Basalt",
},
{
"ITEM",
"Gold Bar",
6.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Basalt Bench",
1,
"Adorned Ashlar Basalt Bench",
},
},
},
["Adorned Ashlar Gneiss Bench"] = {
untranslated = "Adorned Ashlar Gneiss Bench",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
20.0,
false,
"Ashlar Gneiss",
},
{
"ITEM",
"Gold Bar",
6.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Gneiss Bench",
1.0,
"Adorned Ashlar Gneiss Bench",
},
},
},
["Adorned Ashlar Granite Bench"] = {
untranslated = "Adorned Ashlar Granite Bench",
ingredients = {
{
"ITEM",
"Ashlar Granite",
20.0,
false,
"Ashlar Granite",
},
{
"ITEM",
"Gold Bar",
6.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Granite Bench",
1.0,
"Adorned Ashlar Granite Bench",
},
},
},
["Adorned Ashlar Limestone Bench"] = {
untranslated = "Adorned Ashlar Limestone Bench",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
20.0,
false,
"Ashlar Limestone",
},
{
"ITEM",
"Gold Bar",
6.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Limestone Bench",
1.0,
"Adorned Ashlar Limestone Bench",
},
},
},
["Adorned Ashlar Sandstone Bench"] = {
untranslated = "Adorned Ashlar Sandstone Bench",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
20.0,
false,
"Ashlar Sandstone",
},
{
"ITEM",
"Gold Bar",
6.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Sandstone Bench",
1.0,
"Adorned Ashlar Sandstone Bench",
},
},
},
["Adorned Ashlar Shale Bench"] = {
untranslated = "Adorned Ashlar Shale Bench",
ingredients = {
{
"ITEM",
"Ashlar Shale",
20.0,
false,
"Ashlar Shale",
},
{
"ITEM",
"Gold Bar",
6.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Shale Bench",
1.0,
"Adorned Ashlar Shale Bench",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdornedAshlarStoneBenchItem",
typeID = 0,
},
},
["Adorned Ashlar Stone Chair"] = {
["Adorned Ashlar Stone Chair"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Adorned Ashlar Stone Chair",
untranslated = "Adorned Ashlar Stone Chair",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A fancy ashlar stone chair that has been adorned with gold. A throne fit for a king.",
"Advanced Masonry Table",
tagGroups = {
"Advanced Masonry Table",
"Housing",
},
},
skillNeeds = {
{
"Advanced Masonry",
5,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 240.0,
baseXPGain = 2.0,
defaultVariant = "Adorned Ashlar Stone Chair",
defaultVariantUntranslated = "Adorned Ashlar Stone Chair",
numberOfVariants = 7,
variants = {
["Adorned Ashlar Stone Chair"] = {
untranslated = "Adorned Ashlar Stone Chair",
ingredients = {
{
"ITEM",
"Gold Bar",
4.0,
false,
"Gold Bar",
},
{
"TAG",
"Ashlar Stone",
10.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Adorned Ashlar Stone Chair",
1.0,
"Adorned Ashlar Stone Chair",
},
},
},
["Adorned Ashlar Basalt Chair"] = {
untranslated = "Adorned Ashlar Basalt Chair",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
10.0,
false,
"Ashlar Basalt",
},
{
"ITEM",
"Gold Bar",
4.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Basalt Chair",
1,
"Adorned Ashlar Basalt Chair",
},
},
},
["Adorned Ashlar Gneiss Chair"] = {
untranslated = "Adorned Ashlar Gneiss Chair",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
10.0,
false,
"Ashlar Gneiss",
},
{
"ITEM",
"Gold Bar",
4.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Gneiss Chair",
1.0,
"Adorned Ashlar Gneiss Chair",
},
},
},
["Adorned Ashlar Granite Chair"] = {
untranslated = "Adorned Ashlar Granite Chair",
ingredients = {
{
"ITEM",
"Ashlar Granite",
10.0,
false,
"Ashlar Granite",
},
{
"ITEM",
"Gold Bar",
4.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Granite Chair",
1.0,
"Adorned Ashlar Granite Chair",
},
},
},
["Adorned Ashlar Limestone Chair"] = {
untranslated = "Adorned Ashlar Limestone Chair",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
10.0,
false,
"Ashlar Limestone",
},
{
"ITEM",
"Gold Bar",
4.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Limestone Chair",
1.0,
"Adorned Ashlar Limestone Chair",
},
},
},
["Adorned Ashlar Sandstone Chair"] = {
untranslated = "Adorned Ashlar Sandstone Chair",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
10.0,
false,
"Ashlar Sandstone",
},
{
"ITEM",
"Gold Bar",
4.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Sandstone Chair",
1.0,
"Adorned Ashlar Sandstone Chair",
},
},
},
["Adorned Ashlar Shale Chair"] = {
untranslated = "Adorned Ashlar Shale Chair",
ingredients = {
{
"ITEM",
"Ashlar Shale",
10.0,
false,
"Ashlar Shale",
},
{
"ITEM",
"Gold Bar",
4.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Shale Chair",
1.0,
"Adorned Ashlar Shale Chair",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdornedAshlarStoneChairItem",
typeID = 0,
},
},
["Adorned Ashlar Stone Table"] = {
["Adorned Ashlar Stone Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Adorned Ashlar Stone Table",
untranslated = "Adorned Ashlar Stone Table",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A fancy ashlar stone table that has been adorned with gold.",
"Advanced Masonry Table",
tagGroups = {
"Advanced Masonry Table",
"Housing",
},
},
skillNeeds = {
{
"Advanced Masonry",
6,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 240.0,
baseXPGain = 3.0,
defaultVariant = "Adorned Ashlar Stone Table",
defaultVariantUntranslated = "Adorned Ashlar Stone Table",
numberOfVariants = 7,
variants = {
["Adorned Ashlar Stone Table"] = {
untranslated = "Adorned Ashlar Stone Table",
ingredients = {
{
"ITEM",
"Gold Bar",
8.0,
false,
"Gold Bar",
},
{
"TAG",
"Ashlar Stone",
24.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Adorned Ashlar Stone Table",
1.0,
"Adorned Ashlar Stone Table",
},
},
},
["Adorned Ashlar Basalt Table"] = {
untranslated = "Adorned Ashlar Basalt Table",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
24.0,
false,
"Ashlar Basalt",
},
{
"ITEM",
"Gold Bar",
8.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Basalt Table",
1,
"Adorned Ashlar Basalt Table",
},
},
},
["Adorned Ashlar Gneiss Table"] = {
untranslated = "Adorned Ashlar Gneiss Table",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
24.0,
false,
"Ashlar Gneiss",
},
{
"ITEM",
"Gold Bar",
8.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Gneiss Table",
1.0,
"Adorned Ashlar Gneiss Table",
},
},
},
["Adorned Ashlar Granite Table"] = {
untranslated = "Adorned Ashlar Granite Table",
ingredients = {
{
"ITEM",
"Ashlar Granite",
24.0,
false,
"Ashlar Granite",
},
{
"ITEM",
"Gold Bar",
8.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Granite Table",
1.0,
"Adorned Ashlar Granite Table",
},
},
},
["Adorned Ashlar Limestone Table"] = {
untranslated = "Adorned Ashlar Limestone Table",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
24.0,
false,
"Ashlar Limestone",
},
{
"ITEM",
"Gold Bar",
8.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Limestone Table",
1.0,
"Adorned Ashlar Limestone Table",
},
},
},
["Adorned Ashlar Sandstone Table"] = {
untranslated = "Adorned Ashlar Sandstone Table",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
24.0,
false,
"Ashlar Sandstone",
},
{
"ITEM",
"Gold Bar",
8.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Sandstone Table",
1.0,
"Adorned Ashlar Sandstone Table",
},
},
},
["Adorned Ashlar Shale Table"] = {
untranslated = "Adorned Ashlar Shale Table",
ingredients = {
{
"ITEM",
"Ashlar Shale",
24.0,
false,
"Ashlar Shale",
},
{
"ITEM",
"Gold Bar",
8.0,
false,
"Gold Bar",
},
},
products = {
{
"Adorned Ashlar Shale Table",
1.0,
"Adorned Ashlar Shale Table",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3.5",
roomCategory = "Seating",
furnitureType = "Table",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdornedAshlarStoneTableItem",
typeID = 0,
},
},
["Advanced Baking Skill Book"] = {
["Advanced Baking Skill Book"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Baking Skill Book",
untranslated = "Advanced Baking Skill Book",
category = nil,
craftStn = {
group = "Skill Books",
{
description = "Advanced Baking Skill Book",
"Laboratory",
tagGroups = {
"Laboratory",
"Skill Books",
},
},
skillNeeds = {
{
"Baking",
1,
"Baking",
},
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 30.0,
weight = 100,
baseLaborCost = 6000.0,
calories = nil,
baseXPGain = 0.0,
carbs = nil,
defaultVariant = "Advanced Baking Skill Book",
protein = nil,
defaultVariantUntranslated = "Advanced Baking Skill Book",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Advanced Baking Skill Book"] = {
fuel = nil,
untranslated = "Advanced Baking Skill Book",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Culinary Research Paper Advanced",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Culinary Research Paper Advanced",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Dendrology Research Paper Modern",
energyType = nil,
10.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Dendrology Research Paper Modern",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Geology Research Paper Modern",
roomMatReq = nil,
10.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Geology Research Paper Modern",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"TAG",
type = "Advanced Baking Skill BookItem",
"Basic Research",
typeID = 0,
30.0,
},
false,
["Advanced Baking Skill Scroll"] = {
"Basic Research",
untranslated = "Advanced Baking Skill Scroll",
},
category = nil,
{
group = "Skill Scrolls",
"TAG",
description = "Advanced Baking Skill Scroll",
"Advanced Research",
tagGroups = {
10.0,
"Skill Scrolls",
false,
"Advanced Research",
},
{
"TAG",
"Modern Research",
10.0,
false,
"Modern Research",
},
},
products = {
{
"Advanced Baking Skill Book",
1.0,
"Advanced Baking Skill Book",
},
{
"Advanced Baking Skill Book",
1.0,
"Advanced Baking Skill Book",
},
},
},
},
},
maxStack = 10,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
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typeID = 0,
},
},
["Advanced Baking Upgrade"] = {
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checkImage = "1",
untranslated = "Advanced Baking Upgrade",
untranslated = "Advanced Baking Upgrade",
category = nil,
craftStn = {
group = "Upgrade Modules",
{
description = "Advanced Upgrade that greatly increases efficiency when crafting Advanced Baking recipes.",
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tagGroups = {
"Bakery Oven",
"Upgrade",
},
},
skillNeeds = {
{
"Advanced Baking",
1,
"Advanced Baking",
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moduleNeeds = {},
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baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Advanced Baking Upgrade",
defaultVariantUntranslated = "Advanced Baking Upgrade",
numberOfVariants = "1",
variants = {
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{
"ITEM",
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1.0,
true,
"Advanced Upgrade Lvl4",
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},
products = {
{
"Advanced Baking Upgrade",
1.0,
"Advanced Baking Upgrade",
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},
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},
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maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
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typeID = 0,
},
},
["Advanced Carpentry Table"] = {
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checkImage = "1",
untranslated = "Advanced Carpentry Table",
untranslated = "Advanced Carpentry Table",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "A modern carpentry table with an electric motor and heavy duty steel sawblades.",
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tagGroups = {
"Electric Machinist Table",
"Crafting Table",
},
},
skillNeeds = {
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"Industry",
1,
"Industry",
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},
moduleNeeds = {},
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baseLaborCost = 600.0,
baseXPGain = 10.0,
defaultVariant = "Advanced Carpentry Table",
defaultVariantUntranslated = "Advanced Carpentry Table",
numberOfVariants = "1",
variants = {
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untranslated = "Advanced Carpentry Table",
ingredients = {
{
"ITEM",
"Steel Plate",
6.0,
false,
"Steel Plate",
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{
"ITEM",
"Steel Saw Blade",
6.0,
false,
"Steel Saw Blade",
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{
"TAG",
"Lumber",
10.0,
false,
"Lumber",
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},
products = {
{
"Advanced Carpentry Table",
1.0,
"Advanced Carpentry Table",
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},
},
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maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3x2x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
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typeID = 0,
},
},
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checkImage = "1",
untranslated = "Advanced Circuit",
untranslated = "Advanced Circuit",
category = nil,
craftStn = {
group = "Items",
{
description = "A complex electrical component used in advanced electronics.",
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tagGroups = {},
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maxStack = 100,
},
carried = "Backpack",
},
weight = 1000,
skillNeeds = {
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{
carbs = nil,
"Electronics",
protein = nil,
1,
fat = nil,
"Electronics",
vitamins = nil,
},
density = nil,
},
fuel = nil,
moduleNeeds = {},
yield = nil,
baseCraftTime = 0.8,
currency = nil,
baseLaborCost = 85.0,
skillValue = nil,
baseXPGain = 4.0,
roomCategory = nil,
defaultVariant = "Advanced Circuit",
furnitureType = nil,
defaultVariantUntranslated = "Advanced Circuit",
repeatsDepreciation = nil,
numberOfVariants = "1",
materialTier = nil,
variants = {
fuelsUsed = nil,
["Advanced Circuit"] = {
gridRadius = nil,
untranslated = "Advanced Circuit",
energyUsed = nil,
ingredients = {
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{
energyType = nil,
"ITEM",
fluidsUsed = nil,
"Copper Wiring",
fluidsProduced = nil,
4.0,
validTalents = nil,
false,
footprint = nil,
"Copper Wiring",
mobile = nil,
},
roomSizeReq = nil,
{
roomMatReq = nil,
"ITEM",
roomContainReq = nil,
"Gold Wiring",
inventorySlots = nil,
4.0,
inventoryMaxWeight = nil,
false,
inventoryRestrictions = nil,
"Gold Wiring",
NutrientElement = nil,
},
type = "AdvancedCircuitItem",
{
typeID = 0,
"ITEM",
"Gold Flakes",
10.0,
false,
"Gold Flakes",
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{
"ITEM",
"Substrate",
2.0,
false,
"Substrate",
},
},
products = {
{
"Advanced Circuit",
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"Advanced Circuit",
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},
},
},
},
},
["Advanced Combustion Engine"] = {
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checkImage = "1",
untranslated = "Advanced Combustion Engine",
untranslated = "Advanced Combustion Engine",
category = nil,
craftStn = {
group = "Items",
{
description = "A more advanced version of the normal combustion engine that produces a greater output.",
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tagGroups = {},
"Robotic Assembly Line",
maxStack = 100,
},
carried = "Backpack",
},
weight = 1000,
skillNeeds = {
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{
carbs = nil,
"Industry",
protein = nil,
1,
fat = nil,
"Industry",
vitamins = nil,
},
density = nil,
},
fuel = nil,
moduleNeeds = {},
yield = nil,
baseCraftTime = 4.0,
currency = nil,
baseLaborCost = 600.0,
skillValue = nil,
baseXPGain = 20.0,
roomCategory = nil,
defaultVariant = "Advanced Combustion Engine",
furnitureType = nil,
defaultVariantUntranslated = "Advanced Combustion Engine",
repeatsDepreciation = nil,
numberOfVariants = "1",
materialTier = nil,
variants = {
fuelsUsed = nil,
["Advanced Combustion Engine"] = {
gridRadius = nil,
untranslated = "Advanced Combustion Engine",
energyUsed = nil,
ingredients = {
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{
energyType = nil,
"ITEM",
fluidsUsed = nil,
"Steel Plate",
fluidsProduced = nil,
16.0,
validTalents = nil,
false,
footprint = nil,
"Steel Plate",
mobile = nil,
},
roomSizeReq = nil,
{
roomMatReq = nil,
"ITEM",
roomContainReq = nil,
"Rivet",
inventorySlots = nil,
12.0,
inventoryMaxWeight = nil,
false,
inventoryRestrictions = nil,
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NutrientElement = nil,
},
type = "AdvancedCombustionEngineItem",
{
typeID = 0,
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false,
"Piston",
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{
"ITEM",
"Valve",
6.0,
false,
"Valve",
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{
"ITEM",
"Servo",
6.0,
false,
"Servo",
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{
"ITEM",
"Advanced Circuit",
6.0,
false,
"Advanced Circuit",
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{
"ITEM",
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3.0,
false,
"Radiator",
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},
products = {
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"Advanced Combustion Engine",
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"Advanced Combustion Engine",
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},
},
},
},
},
["Advanced Cooking Skill Book"] = {
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checkImage = "1",
untranslated = "Advanced Cooking Skill Book",
untranslated = "Advanced Cooking Skill Book",
category = nil,
craftStn = {
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{
description = "Advanced Cooking Skill Book",
"Laboratory",
tagGroups = {
"Laboratory",
"Skill Books",
},
},
skillNeeds = {
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"Cooking",
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"Cooking",
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moduleNeeds = {},
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baseCraftTime = 30.0,
weight = 100,
baseLaborCost = 6000.0,
calories = nil,
baseXPGain = 0.0,
carbs = nil,
defaultVariant = "Advanced Cooking Skill Book",
protein = nil,
defaultVariantUntranslated = "Advanced Cooking Skill Book",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Advanced Cooking Skill Book"] = {
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untranslated = "Advanced Cooking Skill Book",
yield = nil,
ingredients = {
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{
skillValue = nil,
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roomCategory = nil,
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furnitureType = nil,
20.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
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fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
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energyType = nil,
10.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
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validTalents = nil,
},
footprint = nil,
{
mobile = nil,
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roomSizeReq = nil,
"Geology Research Paper Modern",
roomMatReq = nil,
10.0,
roomContainReq = nil,
false,
inventorySlots = nil,
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inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
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30.0,
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false,
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category = nil,
{
group = "Skill Scrolls",
"TAG",
description = "Advanced Cooking Skill Scroll",
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tagGroups = {
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"Skill Scrolls",
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"Advanced Research",
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{
"TAG",
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"Modern Research",
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products = {
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{
"Advanced Cooking Skill Book",
1.0,
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},
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calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
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},
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checkImage = "1",
untranslated = "Advanced Cooking Upgrade",
untranslated = "Advanced Cooking Upgrade",
category = nil,
craftStn = {
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{
description = "Advanced Upgrade that greatly increases efficiency when crafting Advanced Cooking recipes.",
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tagGroups = {
"Kitchen",
"Upgrade",
},
},
skillNeeds = {
{
"Advanced Cooking",
1,
"Advanced Cooking",
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moduleNeeds = {},
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baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Advanced Cooking Upgrade",
defaultVariantUntranslated = "Advanced Cooking Upgrade",
numberOfVariants = "1",
variants = {
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"ITEM",
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"Advanced Cooking Upgrade",
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carried = "Backpack",
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calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
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fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
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},
["Advanced Masonry Skill Book"] = {
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checkImage = "1",
untranslated = "Advanced Masonry Skill Book",
untranslated = "Advanced Masonry Skill Book",
category = nil,
craftStn = {
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{
description = "Advanced Masonry Skill Book",
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tagGroups = {
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},
},
},
maxStack = 1,
skillNeeds = {
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{
weight = 100,
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calories = nil,
1,
carbs = nil,
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protein = nil,
},
fat = nil,
},
vitamins = nil,
moduleNeeds = {},
density = nil,
baseCraftTime = 30.0,
fuel = nil,
baseLaborCost = 6000.0,
yield = nil,
baseXPGain = 0.0,
currency = nil,
defaultVariant = "Advanced Masonry Skill Book",
skillValue = nil,
defaultVariantUntranslated = "Advanced Masonry Skill Book",
roomCategory = nil,
numberOfVariants = "1",
furnitureType = nil,
variants = {
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["Advanced Masonry Skill Book"] = {
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untranslated = "Advanced Masonry Skill Book",
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ingredients = {
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{
energyUsed = nil,
"ITEM",
energyProduced = nil,
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energyType = nil,
20.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
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validTalents = nil,
},
footprint = nil,
{
mobile = nil,
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roomSizeReq = nil,
"Geology Research Paper Modern",
roomMatReq = nil,
10.0,
roomContainReq = nil,
false,
inventorySlots = nil,
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inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
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typeID = 0,
10.0,
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false,
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untranslated = "Advanced Masonry Skill Scroll",
},
category = nil,
{
group = "Skill Scrolls",
"ITEM",
description = "Advanced Masonry Skill Scroll",
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tagGroups = {
10.0,
"Skill Scrolls",
false,
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{
"TAG",
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30.0,
false,
"Basic Research",
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{
"TAG",
"Advanced Research",
10.0,
false,
"Advanced Research",
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},
products = {
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1.0,
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{
"Advanced Masonry Skill Book",
1.0,
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},
},
},
},
maxStack = 10,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
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},
},
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dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Masonry Table",
untranslated = "Advanced Masonry Table",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "A workbench for the advanced shaping of rocks into beautiful stone.",
"Electric Machinist Table",
tagGroups = {
"Electric Machinist Table",
"Crafting Table",
},
},
skillNeeds = {
{
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1,
"Industry",
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},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 600.0,
baseXPGain = 10.0,
defaultVariant = "Advanced Masonry Table",
defaultVariantUntranslated = "Advanced Masonry Table",
numberOfVariants = "1",
variants = {
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untranslated = "Advanced Masonry Table",
ingredients = {
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"ITEM",
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10.0,
false,
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{
"ITEM",
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10.0,
false,
"Steel Saw Blade",
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},
products = {
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"Advanced Masonry Table",
1.0,
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},
},
},
},
maxStack = 1,
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weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
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typeID = 0,
},
},
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checkImage = "1",
untranslated = "Advanced Masonry Upgrade",
untranslated = "Advanced Masonry Upgrade",
category = nil,
craftStn = {
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{
description = "Modern Upgrade that greatly increases efficiency when crafting Advanced Masonry recipes.",
"Advanced Masonry Table",
tagGroups = {
"Advanced Masonry Table",
"Upgrade",
},
},
skillNeeds = {
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"Advanced Masonry",
1,
"Advanced Masonry",
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moduleNeeds = {},
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baseLaborCost = 9000.0,
baseXPGain = 4.0,
defaultVariant = "Advanced Masonry Upgrade",
defaultVariantUntranslated = "Advanced Masonry Upgrade",
numberOfVariants = "1",
variants = {
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"ITEM",
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1.0,
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products = {
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"Advanced Masonry Upgrade",
1.0,
"Advanced Masonry Upgrade",
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},
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},
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maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
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typeID = 0,
},
},
["Advanced Smelting Skill Book"] = {
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checkImage = "1",
untranslated = "Advanced Smelting Skill Book",
untranslated = "Advanced Smelting Skill Book",
category = nil,
craftStn = {
group = "Skill Books",
{
description = "Advanced Smelting Skill Book",
"Laboratory",
tagGroups = {
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},
},
},
maxStack = 1,
skillNeeds = {
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{
weight = 100,
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calories = nil,
1,
carbs = nil,
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protein = nil,
},
fat = nil,
},
vitamins = nil,
moduleNeeds = {},
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baseCraftTime = 30.0,
fuel = nil,
baseLaborCost = 6000.0,
yield = nil,
baseXPGain = 0.0,
currency = nil,
defaultVariant = "Advanced Smelting Skill Book",
skillValue = nil,
defaultVariantUntranslated = "Advanced Smelting Skill Book",
roomCategory = nil,
numberOfVariants = "1",
furnitureType = nil,
variants = {
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["Advanced Smelting Skill Book"] = {
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ingredients = {
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{
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energyType = nil,
20.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
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validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Metallurgy Research Paper Advanced",
roomMatReq = nil,
20.0,
roomContainReq = nil,
false,
inventorySlots = nil,
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inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"TAG",
type = "Advanced Smelting Skill BookItem",
"Basic Research",
typeID = 0,
10.0,
},
false,
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untranslated = "Advanced Smelting Skill Scroll",
},
category = nil,
},
group = "Skill Scrolls",
products = {
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{
tagGroups = {
"Advanced Smelting Skill Book",
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"Advanced Smelting Skill Book",
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{
"Advanced Smelting Skill Book",
1.0,
"Advanced Smelting Skill Book",
},
},
},
},
},
maxStack = 10,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Advanced Smelting Skill ScrollItem",
typeID = 0,
},
},
["Advanced Smelting Upgrade"] = {
["Advanced Smelting Upgrade"] = {
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checkImage = "1",
untranslated = "Advanced Smelting Upgrade",
untranslated = "Advanced Smelting Upgrade",
category = nil,
craftStn = {
group = "Upgrade Modules",
{
description = "Advanced Upgrade that greatly increases efficiency when crafting Advanced Smelting recipes.",
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tagGroups = {
"Blast Furnace",
"Upgrade",
},
},
skillNeeds = {
{
"Advanced Smelting",
1,
"Advanced Smelting",
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moduleNeeds = {},
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baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Advanced Smelting Upgrade",
defaultVariantUntranslated = "Advanced Smelting Upgrade",
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variants = {
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{
"ITEM",
"Advanced Upgrade Lvl4",
1.0,
true,
"Advanced Upgrade Lvl4",
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},
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{
"Advanced Smelting Upgrade",
1.0,
"Advanced Smelting Upgrade",
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},
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},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
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fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
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},
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checkImage = "1",
untranslated = "Advanced Tailoring Table",
untranslated = "Advanced Tailoring Table",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "An advanced tailoring table.",
"Electric Machinist Table",
tagGroups = {
"Electric Machinist Table",
"Crafting Table",
},
},
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{
"Industry",
1,
"Industry",
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},
moduleNeeds = {},
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baseLaborCost = 600.0,
baseXPGain = 5.0,
defaultVariant = "Advanced Tailoring Table",
defaultVariantUntranslated = "Advanced Tailoring Table",
numberOfVariants = "1",
variants = {
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untranslated = "Advanced Tailoring Table",
ingredients = {
{
"ITEM",
"Steel Plate",
20.0,
false,
"Steel Plate",
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{
"ITEM",
"Basic Circuit",
10.0,
false,
"Basic Circuit",
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},
products = {
{
"Advanced Tailoring Table",
1.0,
"Advanced Tailoring Table",
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},
},
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},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4x2x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
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typeID = 0,
},
},
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["Advanced Upgrade 1"] = {
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checkImage = "1",
untranslated = "Advanced Upgrade 1",
untranslated = "Advanced Upgrade 1",
category = nil,
craftStn = {
group = "Upgrade Modules",
{
description = "Advanced Upgrade that increases crafting efficiency.",
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tagGroups = {
"Laboratory",
"Advanced Upgrade",
},
"Upgrade",
},
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moduleNeeds = {},
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baseLaborCost = 90.0,
baseXPGain = 0.0,
defaultVariant = "Advanced Upgrade 1",
defaultVariantUntranslated = "Advanced Upgrade 1",
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variants = {
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untranslated = "Advanced Upgrade 1",
ingredients = {
{
"ITEM",
"Geology Research Paper Modern",
1.0,
true,
"Geology Research Paper Modern",
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{
"TAG",
"Basic Research",
1.0,
true,
"Basic Research",
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},
products = {
{
"Advanced Upgrade 1",
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},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
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typeID = 0,
},
},
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["Advanced Upgrade 2"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Advanced Upgrade 2",
untranslated = "Advanced Upgrade 2",
category = nil,
craftStn = {
group = "Upgrade Modules",
{
description = "Advanced Upgrade that increases crafting efficiency.",
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tagGroups = {
"Laboratory",
"Advanced Upgrade",
},
"Upgrade",
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skillNeeds = {},
moduleNeeds = {},
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baseLaborCost = 90.0,
baseXPGain = 0.0,
defaultVariant = "Advanced Upgrade 2",
defaultVariantUntranslated = "Advanced Upgrade 2",
numberOfVariants = "1",
variants = {
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{
"ITEM",
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"Agriculture Research Paper Modern",
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{
"ITEM",
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true,
"Advanced Upgrade 1",
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{
"TAG",
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true,
"Basic Research",
},
},
products = {
{
"Advanced Upgrade 2",
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},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AdvancedUpgradeLvl2Item",
typeID = 0,
},
},
["Advanced Upgrade 3"] = {
["Advanced Upgrade 3"] = {
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checkImage = "1",
untranslated = "Advanced Upgrade 3",
untranslated = "Advanced Upgrade 3",
category = nil,
craftStn = {
group = "Upgrade Modules",
{
description = "Advanced Upgrade that increases crafting efficiency.",
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tagGroups = {
"Laboratory",
"Advanced Upgrade",
},
"Upgrade",
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skillNeeds = {},
moduleNeeds = {},
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baseLaborCost = 90.0,
baseXPGain = 0.0,
defaultVariant = "Advanced Upgrade 3",
defaultVariantUntranslated = "Advanced Upgrade 3",
numberOfVariants = "1",
variants = {
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ingredients = {
{
"ITEM",
"Metallurgy Research Paper Advanced",
1.0,
true,
"Metallurgy Research Paper Advanced",
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{
"ITEM",
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1.0,
true,
"Culinary Research Paper Advanced",
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{
"ITEM",
"Advanced Upgrade 2",
1.0,
true,
"Advanced Upgrade 2",
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{
"TAG",
"Basic Research",
1.0,
true,
"Basic Research",
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},
products = {
{
"Advanced Upgrade 3",
1.0,
"Advanced Upgrade 3",
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},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
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typeID = 0,
},
},
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checkImage = "1",
untranslated = "Advanced Upgrade 4",
untranslated = "Advanced Upgrade 4",
category = nil,
craftStn = {
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{
description = "Advanced Upgrade that increases crafting efficiency.",
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tagGroups = {
"Laboratory",
"Advanced Upgrade",
},
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skillNeeds = {},
moduleNeeds = {},
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baseLaborCost = 90.0,
baseXPGain = 0.0,
defaultVariant = "Advanced Upgrade 4",
defaultVariantUntranslated = "Advanced Upgrade 4",
numberOfVariants = "1",
variants = {
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{
"ITEM",
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1.0,
true,
"Dendrology Research Paper Modern",
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{
"ITEM",
"Engineering Research Paper Modern",
1.0,
true,
"Engineering Research Paper Modern",
},
{
"ITEM",
"Advanced Upgrade 3",
1.0,
true,
"Advanced Upgrade 3",
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{
"TAG",
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1.0,
true,
"Basic Research",
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},
products = {
{
"Advanced Upgrade 4",
1.0,
"Advanced Upgrade 4",
},
},
},
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},
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carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
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gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
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typeID = 0,
},
},
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dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Agouti Enchiladas",
description = "The succulent leaves of the agave plant can be cooked to make a nice meal.",
craftStn = {
tagGroups = {
{
"Food",
"Stove",
"Greens",
"Stove",
"Raw Food",
},
},
},
maxStack = 100,
skillNeeds = {
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{
weight = 75,
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calories = 200,
4,
carbs = 2,
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protein = 1,
},
fat = 1,
vitamins = 4,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
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fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AgaveLeavesItem",
typeID = 0,
},
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category = nil,
group = "Food",
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tagGroups = {
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"Food",
"Seeds",
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},
maxStack = 100,
moduleNeeds = {},
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baseCraftTime = 3.0,
weight = 50,
baseLaborCost = 65.0,
calories = 0,
baseXPGain = 1.0,
carbs = 0,
defaultVariant = "Agouti Enchiladas",
protein = 0,
defaultVariantUntranslated = "Agouti Enchiladas",
fat = 0,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 0,
["Agouti Enchiladas"] = {
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untranslated = "Agouti Enchiladas",
yield = nil,
ingredients = {
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{
skillValue = nil,
"ITEM",
roomCategory = nil,
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furnitureType = nil,
4.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
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fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Tomato",
energyType = nil,
2.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
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validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
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roomMatReq = nil,
2.0,
roomContainReq = nil,
false,
inventorySlots = nil,
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inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"ITEM",
type = "AgaveSeedItem",
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typeID = 0,
4.0,
},
false,
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untranslated = "Agouti Carcass",
},
category = nil,
{
group = "Natural Resources",
"ITEM",
description = "A dead agouti.",
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tagGroups = {
2.0,
"Tiny Carcass",
false,
"Tiny Fur Carcass",
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},
products = {
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2.0,
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},
maxStack = 100,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AgoutiCarcassItem",
typeID = 0,
},
["Agouti Enchiladas"] = {
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category = nil,
group = "Food",
description = "Sweet and savory...it doesn't have to be an Agouti.",
tagGroups = {
"Food",
},
maxStack = 100,
carried = "Backpack",
weight = 550,
calories = 800,
carbs = 20,
protein = 8,
fat = 27,
vitamins = 3,
density = 7.249999999999999,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AgoutiEnchiladasItem",
typeID = 0,
},
},
["Agriculture Research Paper Advanced"] = {
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checkImage = "1",
untranslated = "Agriculture Research Paper Advanced",
untranslated = "Agriculture Research Paper Advanced",
category = nil,
craftStn = {
group = "Items",
{
description = "A document containing important research information. Used to discover new skills at the research table.",
"Research Table",
tagGroups = {
"Research Table",
"Advanced Research",
},
"Research",
},
skillNeeds = {
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1,
"Farming",
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},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 240.0,
baseXPGain = 3.0,
defaultVariant = "Agriculture Research Paper Advanced",
defaultVariantUntranslated = "Agriculture Research Paper Advanced",
numberOfVariants = "1",
variants = {
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untranslated = "Agriculture Research Paper Advanced",
ingredients = {
{
"ITEM",
"Dirt",
5.0,
false,
"Dirt",
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{
"TAG",
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40.0,
false,
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{
"TAG",
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20.0,
false,
"Crop Seed",
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},
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"Agriculture Research Paper Advanced",
1,
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},
maxStack = 100,
carried = "Backpack",
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calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
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gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
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typeID = 0,
},
},
["Agriculture Research Paper Modern"] = {
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dispCraftStn = "1",
checkImage = "1",
untranslated = "Agriculture Research Paper Modern",
untranslated = "Agriculture Research Paper Modern",
category = nil,
craftStn = {
group = "Items",
{
description = "A document containing important research information. Used to discover new skills at the research table.",
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tagGroups = {
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},
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},
maxStack = 100,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
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fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AgricultureResearchPaperModernItem",
typeID = 0,
},
["Alligator Carcass"] = {
untranslated = "Alligator Carcass",
category = nil,
group = "Natural Resources",
description = "A dead alligator.",
tagGroups = {
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"Medium Leather Carcass",
},
},
maxStack = 100,
skillNeeds = {
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{
weight = 2000,
"Fertilizers",
calories = nil,
1,
carbs = nil,
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protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AlligatorCarcassItem",
typeID = 0,
},
["Amanita Mushroom Spores"] = {
untranslated = "Amanita Mushroom Spores",
category = nil,
group = "Food",
description = "Plant to grow amanita mushrooms. Not sure why you'd want these poisonous mushrooms, though.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 50,
baseLaborCost = 600.0,
calories = 0,
baseXPGain = 6.0,
carbs = 0,
defaultVariant = "Agriculture Research Paper Modern",
protein = 0,
defaultVariantUntranslated = "Agriculture Research Paper Modern",
fat = 0,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 0,
["Agriculture Research Paper Modern"] = {
fuel = nil,
untranslated = "Agriculture Research Paper Modern",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Berry Extract Fertilizer",
furnitureType = nil,
5.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Berry Extract Fertilizer",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Blood Meal Fertilizer",
energyType = nil,
5.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Blood Meal Fertilizer",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Hide Ash Fertilizer",
roomMatReq = nil,
5.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Hide Ash Fertilizer",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"ITEM",
type = "AmanitaMushroomSporesItem",
"Pelt Fertilizer",
typeID = 0,
5.0,
},
false,
["Amanita Mushrooms"] = {
"Pelt Fertilizer",
untranslated = "Amanita Mushrooms",
},
category = nil,
{
group = "Food",
"TAG",
description = "A potentially poisonous mushroom. It might not be wise to eat it raw, but it can be detoxified when prepared properly by a chef. Eat at your own risk!",
"Raw Food",
tagGroups = {
200.0,
"Food",
false,
"Fungus",
"Raw Food",
},
},
products = {
{
"Agriculture Research Paper Modern",
1,
"Agriculture Research Paper Modern",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 75,
calories = -200,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = -0.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AmanitaMushroomsItem",
typeID = 0,
},
},
Amendments = {
Amendments = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Amendments",
untranslated = "Amendments",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "Allows the modification of the constitution.",
"Settlement Crafting Table",
tagGroups = {
"Settlement Crafting Table",
"Government",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Amendments",
defaultVariantUntranslated = "Amendments",
numberOfVariants = "1",
variants = {
Amendments = {
untranslated = "Amendments",
ingredients = {
{
"TAG",
"Hewn Log",
15.0,
false,
"Hewn Log",
},
{
"TAG",
"Mortared Stone",
15.0,
false,
"Mortared Stone",
},
},
products = {
{
"Amendments",
1.0,
"Amendments",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3x2x3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AmendmentsItem",
typeID = 0,
},
},
Anvil = {
Anvil = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Anvil",
untranslated = "Anvil",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "A solid shaped piece of metal used to hammer ingots into tools and other useful things.",
"Bloomery",
tagGroups = {
"Bloomery",
"Crafting Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Smelting",
calories = nil,
1,
carbs = nil,
"Smelting",
protein = nil,
},
fat = nil,
},
vitamins = nil,
moduleNeeds = {},
density = nil,
baseCraftTime = 8.0,
fuel = nil,
baseLaborCost = 180.0,
yield = nil,
baseXPGain = 10.0,
currency = nil,
defaultVariant = "Anvil",
skillValue = nil,
defaultVariantUntranslated = "Anvil",
roomCategory = "Industrial",
numberOfVariants = "1",
furnitureType = nil,
variants = {
repeatsDepreciation = nil,
Anvil = {
materialTier = nil,
untranslated = "Anvil",
fuelsUsed = nil,
ingredients = {
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Iron Bar",
energyType = nil,
12.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Iron Bar",
validTalents = nil,
},
footprint = "2x1x2",
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Hewn Log",
roomMatReq = nil,
10.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Hewn Log",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "AnvilItem",
{
typeID = 0,
"Anvil",
},
1.0,
["Arctic Willow Seed"] = {
"Anvil",
untranslated = "Arctic Willow Seed",
},
category = nil,
},
group = "Food",
},
description = "Plant to grow arctic willow.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ArcticWillowSeedItem",
typeID = 0,
},
},
Arrastra = {
Arrastra = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Arrastra",
untranslated = "Arrastra",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "A primitive rock mill of dragged boulders.",
"Workbench",
tagGroups = {
"Workbench",
"Crafting Table",
},
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 300.0,
baseXPGain = 5.0,
defaultVariant = "Arrastra",
defaultVariantUntranslated = "Arrastra",
numberOfVariants = "1",
variants = {
Arrastra = {
untranslated = "Arrastra",
ingredients = {
{
"TAG",
"Wood",
5.0,
false,
"Wood",
},
{
"TAG",
"Rock",
30.0,
false,
"Rock",
},
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
},
products = {
{
"Arrastra",
1.0,
"Arrastra",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4x3x3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ArrastraItem",
typeID = 0,
},
},
Arrow = {
Arrow = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Arrow",
untranslated = "Arrow",
category = nil,
craftStn = {
group = "Items",
{
description = "Use with the bow to hunt for food (or amaze your friends by shooting apples off of their heads).",
"Tool Bench",
tagGroups = {
"Tool Bench",
"Burnable Fuel",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 0.1,
baseLaborCost = 30.0,
baseXPGain = 0.0,
defaultVariant = "Arrow",
defaultVariantUntranslated = "Arrow",
numberOfVariants = "1",
variants = {
Arrow = {
untranslated = "Arrow",
ingredients = {
{
"TAG",
"Wood",
1.0,
false,
"Wood",
},
},
products = {
{
"Arrow",
4.0,
"Arrow",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 500,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ArrowItem",
typeID = 0,
},
},
["Art Supplies"] = {
["Art Supplies"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Art Supplies",
untranslated = "Art Supplies",
category = nil,
craftStn = {
group = "Items",
{
description = "A set of art supplies that ",
"Workbench",
tagGroups = {},
"Workbench",
maxStack = 100,
},
carried = "Backpack",
},
weight = 150,
skillNeeds = {},
calories = nil,
moduleNeeds = {},
carbs = nil,
baseCraftTime = 1.0,
protein = nil,
baseLaborCost = 40.0,
fat = nil,
baseXPGain = 0.0,
vitamins = nil,
defaultVariant = "Art Supplies",
density = nil,
defaultVariantUntranslated = "Art Supplies",
fuel = nil,
numberOfVariants = "1",
yield = nil,
variants = {
currency = nil,
["Art Supplies"] = {
skillValue = nil,
untranslated = "Art Supplies",
roomCategory = nil,
ingredients = {
furnitureType = nil,
{
repeatsDepreciation = nil,
"ITEM",
materialTier = nil,
"Canvas",
fuelsUsed = nil,
4.0,
gridRadius = nil,
false,
energyUsed = nil,
"Canvas",
energyProduced = nil,
},
energyType = nil,
{
fluidsUsed = nil,
"ITEM",
fluidsProduced = nil,
"Oil Paint",
validTalents = nil,
2.0,
footprint = nil,
false,
mobile = nil,
"Oil Paint",
roomSizeReq = nil,
},
roomMatReq = nil,
{
roomContainReq = nil,
"TAG",
inventorySlots = nil,
"Wood Board",
inventoryMaxWeight = nil,
4.0,
inventoryRestrictions = nil,
false,
NutrientElement = nil,
"Wood Board",
type = "ArtSuppliesItem",
},
typeID = 0,
},
products = {
{
"Art Supplies",
8.0,
"Art Supplies",
},
},
},
},
},
},
["Ashlar Basalt"] = {
["Ashlar Basalt"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Basalt",
untranslated = "Ashlar Basalt",
category = nil,
craftStn = {
group = "Blocks",
{
description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
"Advanced Masonry Table",
tagGroups = {
"Advanced Masonry Table",
"Ashlar Stone",
},
"Constructable",
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 10000,
"Advanced Masonry",
calories = nil,
1,
carbs = nil,
"Advanced Masonry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarBasaltItem",
typeID = 0,
},
["Ashlar Basalt Bench"] = {
untranslated = "Ashlar Basalt Bench",
category = nil,
group = "Housing Objects",
description = "An ashlar stone bench. Great for display though maybe not as comfy as a padded couch.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.64,
weight = 1000,
baseLaborCost = 180.0,
calories = nil,
baseXPGain = 1.5,
carbs = nil,
defaultVariant = "Ashlar Basalt",
protein = nil,
defaultVariantUntranslated = "Ashlar Basalt",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Ashlar Basalt"] = {
fuel = nil,
untranslated = "Ashlar Basalt",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "2.5",
"ITEM",
roomCategory = "Seating",
"Basalt",
furnitureType = "Chair",
20.0,
repeatsDepreciation = "0.5",
false,
materialTier = nil,
"Basalt",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Mortar",
energyType = nil,
6.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Mortar",
validTalents = nil,
},
footprint = "2x1x2",
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Steel Bar",
roomMatReq = nil,
1.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Steel Bar",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "AshlarBasaltBenchItem",
{
typeID = 0,
"Ashlar Basalt",
},
1,
["Ashlar Basalt Chair"] = {
"Ashlar Basalt",
untranslated = "Ashlar Basalt Chair",
},
category = nil,
{
group = "Housing Objects",
"Crushed Basalt",
description = "An ashlar stone chair. Great for display though maybe not as comfy as a padded chair.",
2.0,
tagGroups = {
"Crushed Basalt",
"Housing",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.7",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarBasaltChairItem",
typeID = 0,
},
},
["Ashlar Basalt Door"] = {
["Ashlar Gneiss"] = {
untranslated = "Ashlar Basalt Door",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Ashlar Gneiss",
description = "A heavy ashlar stone door.",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Advanced Masonry Table",
carried = "Backpack",
"Advanced Masonry Table",
weight = 1000,
},
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x3x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarBasaltDoorItem",
typeID = 0,
},
["Ashlar Basalt Fireplace"] = {
untranslated = "Ashlar Basalt Fireplace",
category = nil,
group = "Housing Objects",
description = "A fancy ashlar stone fireplace. Nothing beats sitting around the fire on a cold day.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 5000,
"Advanced Masonry",
calories = nil,
1,
carbs = nil,
"Advanced Masonry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Living Room",
furnitureType = "Fireplace",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarBasaltFireplaceItem",
typeID = 0,
},
["Ashlar Basalt Table"] = {
untranslated = "Ashlar Basalt Table",
category = nil,
group = "Housing Objects",
description = "A large stone table crafted by an expert mason.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.64,
weight = 2000,
baseLaborCost = 180.0,
calories = nil,
baseXPGain = 1.5,
carbs = nil,
defaultVariant = "Ashlar Gneiss",
protein = nil,
defaultVariantUntranslated = "Ashlar Gneiss",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Ashlar Gneiss"] = {
fuel = nil,
untranslated = "Ashlar Gneiss",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "3",
"ITEM",
roomCategory = "Seating",
"Gneiss",
furnitureType = "Table",
20.0,
repeatsDepreciation = "0.6",
false,
materialTier = nil,
"Gneiss",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Mortar",
energyType = nil,
6.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Mortar",
validTalents = nil,
},
footprint = "2x1x1",
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Steel Bar",
roomMatReq = nil,
1.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Steel Bar",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "AshlarBasaltTableItem",
{
typeID = 0,
"Ashlar Gneiss",
},
1,
["Ashlar Gneiss"] = {
"Ashlar Gneiss",
untranslated = "Ashlar Gneiss",
},
category = nil,
{
group = "Blocks",
"Crushed Gneiss",
description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
2.0,
tagGroups = {
"Crushed Gneiss",
"Ashlar Stone",
},
"Constructable",
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarGneissItem",
typeID = 0,
},
},
["Ashlar Granite"] = {
["Ashlar Granite"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Granite",
untranslated = "Ashlar Granite",
category = nil,
craftStn = {
group = "Blocks",
{
description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
"Advanced Masonry Table",
tagGroups = {
"Advanced Masonry Table",
"Ashlar Stone",
},
"Constructable",
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 10000,
"Advanced Masonry",
calories = nil,
1,
carbs = nil,
"Advanced Masonry",
protein = nil,
},
fat = nil,
},
vitamins = nil,
moduleNeeds = {},
density = nil,
baseCraftTime = 0.64,
fuel = nil,
baseLaborCost = 180.0,
yield = nil,
baseXPGain = 1.5,
currency = nil,
defaultVariant = "Ashlar Granite",
skillValue = nil,
defaultVariantUntranslated = "Ashlar Granite",
roomCategory = nil,
numberOfVariants = "1",
furnitureType = nil,
variants = {
repeatsDepreciation = nil,
["Ashlar Granite"] = {
materialTier = 4,
untranslated = "Ashlar Granite",
fuelsUsed = nil,
ingredients = {
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Granite",
energyType = nil,
20.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Granite",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Mortar",
roomMatReq = nil,
6.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Mortar",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"ITEM",
type = "AshlarGraniteItem",
"Steel Bar",
typeID = 0,
1.0,
},
false,
["Ashlar Large Basalt Fountain"] = {
"Steel Bar",
untranslated = "Ashlar Large Basalt Fountain",
},
category = nil,
},
group = "Housing Objects",
products = {
description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece.",
{
tagGroups = {
"Ashlar Granite",
"Housing",
1,
"Ashlar Granite",
},
{
"Crushed Granite",
2.0,
"Crushed Granite",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Decoration",
furnitureType = "Fountain",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4x4x3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarLargeBasaltFountainItem",
typeID = 0,
},
},
["Ashlar Large Stone Fountain"] = {
["Ashlar Large Stone Fountain"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Large Stone Fountain",
untranslated = "Ashlar Large Stone Fountain",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece.",
"Advanced Masonry Table",
tagGroups = {
"Advanced Masonry Table",
"Housing",
},
},
skillNeeds = {
{
"Advanced Masonry",
4,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 180.0,
baseXPGain = 2.0,
defaultVariant = "Ashlar Large Stone Fountain",
defaultVariantUntranslated = "Ashlar Large Stone Fountain",
numberOfVariants = 7,
variants = {
["Ashlar Large Stone Fountain"] = {
untranslated = "Ashlar Large Stone Fountain",
ingredients = {
{
"TAG",
"Ashlar Stone",
20.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Ashlar Large Stone Fountain",
1.0,
"Ashlar Large Stone Fountain",
},
},
},
["Ashlar Large Basalt Fountain"] = {
untranslated = "Ashlar Large Basalt Fountain",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
20.0,
false,
"Ashlar Basalt",
},
},
products = {
{
"Ashlar Large Basalt Fountain",
1,
"Ashlar Large Basalt Fountain",
},
},
},
["Ashlar Large Gneiss Fountain"] = {
untranslated = "Ashlar Large Gneiss Fountain",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
20.0,
false,
"Ashlar Gneiss",
},
},
products = {
{
"Ashlar Large Gneiss Fountain",
1.0,
"Ashlar Large Gneiss Fountain",
},
},
},
["Ashlar Large Granite Fountain"] = {
untranslated = "Ashlar Large Granite Fountain",
ingredients = {
{
"ITEM",
"Ashlar Granite",
20.0,
false,
"Ashlar Granite",
},
},
products = {
{
"Ashlar Large Granite Fountain",
1.0,
"Ashlar Large Granite Fountain",
},
},
},
["Ashlar Large Limestone Fountain"] = {
untranslated = "Ashlar Large Limestone Fountain",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
20.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Ashlar Large Limestone Fountain",
1.0,
"Ashlar Large Limestone Fountain",
},
},
},
["Ashlar Large Sandstone Fountain"] = {
untranslated = "Ashlar Large Sandstone Fountain",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
20.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Ashlar Large Sandstone Fountain",
1.0,
"Ashlar Large Sandstone Fountain",
},
},
},
["Ashlar Large Shale Fountain"] = {
untranslated = "Ashlar Large Shale Fountain",
ingredients = {
{
"ITEM",
"Ashlar Shale",
20.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Ashlar Large Shale Fountain",
1.0,
"Ashlar Large Shale Fountain",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Decoration",
furnitureType = "Fountain",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4x4x3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarLargeStoneFountainItem",
typeID = 0,
},
},
["Ashlar Limestone"] = {
["Ashlar Limestone"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Limestone",
untranslated = "Ashlar Limestone",
category = nil,
craftStn = {
group = "Blocks",
{
description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
"Advanced Masonry Table",
tagGroups = {
"Advanced Masonry Table",
"Ashlar Stone",
},
"Constructable",
},
skillNeeds = {
{
"Advanced Masonry",
1,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 0.64,
baseLaborCost = 180.0,
baseXPGain = 1.5,
defaultVariant = "Ashlar Limestone",
defaultVariantUntranslated = "Ashlar Limestone",
numberOfVariants = "1",
variants = {
["Ashlar Limestone"] = {
untranslated = "Ashlar Limestone",
ingredients = {
{
"ITEM",
"Limestone",
20.0,
false,
"Limestone",
},
{
"ITEM",
"Mortar",
6.0,
false,
"Mortar",
},
{
"ITEM",
"Steel Bar",
1.0,
false,
"Steel Bar",
},
},
products = {
{
"Ashlar Limestone",
1,
"Ashlar Limestone",
},
{
"Crushed Limestone",
2.0,
"Crushed Limestone",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarLimestoneItem",
typeID = 0,
},
},
["Ashlar Sandstone"] = {
["Ashlar Sandstone"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Sandstone",
untranslated = "Ashlar Sandstone",
category = nil,
craftStn = {
group = "Blocks",
{
description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
"Advanced Masonry Table",
tagGroups = {
"Advanced Masonry Table",
"Ashlar Stone",
},
"Constructable",
},
skillNeeds = {
{
"Advanced Masonry",
1,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 0.64,
baseLaborCost = 180.0,
baseXPGain = 1.5,
defaultVariant = "Ashlar Sandstone",
defaultVariantUntranslated = "Ashlar Sandstone",
numberOfVariants = "1",
variants = {
["Ashlar Sandstone"] = {
untranslated = "Ashlar Sandstone",
ingredients = {
{
"ITEM",
"Sandstone",
20.0,
false,
"Sandstone",
},
{
"ITEM",
"Mortar",
6.0,
false,
"Mortar",
},
{
"ITEM",
"Steel Bar",
1.0,
false,
"Steel Bar",
},
},
products = {
{
"Ashlar Sandstone",
1,
"Ashlar Sandstone",
},
{
"Crushed Sandstone",
2.0,
"Crushed Sandstone",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarSandstoneItem",
typeID = 0,
},
},
["Ashlar Shale"] = {
["Ashlar Shale"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Shale",
untranslated = "Ashlar Shale",
category = nil,
craftStn = {
group = "Blocks",
{
description = "Ashlar is finely cut stone made by an expert mason. Ashlar stone is an especially decorative building material that comes in a variety of styles based on the type of rock used.",
"Advanced Masonry Table",
tagGroups = {
"Advanced Masonry Table",
"Ashlar Stone",
},
"Constructable",
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 10000,
"Advanced Masonry",
calories = nil,
1,
carbs = nil,
"Advanced Masonry",
protein = nil,
},
fat = nil,
},
vitamins = nil,
moduleNeeds = {},
density = nil,
baseCraftTime = 0.64,
fuel = nil,
baseLaborCost = 180.0,
yield = nil,
baseXPGain = 1.5,
currency = nil,
defaultVariant = "Ashlar Shale",
skillValue = nil,
defaultVariantUntranslated = "Ashlar Shale",
roomCategory = nil,
numberOfVariants = "1",
furnitureType = nil,
variants = {
repeatsDepreciation = nil,
["Ashlar Shale"] = {
materialTier = 4,
untranslated = "Ashlar Shale",
fuelsUsed = nil,
ingredients = {
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Shale",
energyType = nil,
20.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Shale",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Mortar",
roomMatReq = nil,
6.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Mortar",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"ITEM",
type = "AshlarShaleItem",
"Steel Bar",
typeID = 0,
1.0,
},
false,
["Ashlar Small Basalt Fountain"] = {
"Steel Bar",
untranslated = "Ashlar Small Basalt Fountain",
},
category = nil,
},
group = "Housing Objects",
products = {
description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece. Small enough to fit indoors.",
{
tagGroups = {
"Ashlar Shale",
"Housing",
1,
"Ashlar Shale",
},
{
"Crushed Shale",
2.0,
"Crushed Shale",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.5",
roomCategory = "Decoration",
furnitureType = "Fountain",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarSmallBasaltFountainItem",
typeID = 0,
},
},
["Ashlar Small Stone Fountain"] = {
["Ashlar Small Stone Fountain"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Small Stone Fountain",
untranslated = "Ashlar Small Stone Fountain",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A beautiful ashlar stone fountain with flowing water that makes a great centerpiece. Small enough to fit indoors.",
"Advanced Masonry Table",
tagGroups = {
"Advanced Masonry Table",
"Housing",
},
},
skillNeeds = {
{
"Advanced Masonry",
4,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 180.0,
baseXPGain = 2.0,
defaultVariant = "Ashlar Small Stone Fountain",
defaultVariantUntranslated = "Ashlar Small Stone Fountain",
numberOfVariants = 7,
variants = {
["Ashlar Small Stone Fountain"] = {
untranslated = "Ashlar Small Stone Fountain",
ingredients = {
{
"TAG",
"Ashlar Stone",
10.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Ashlar Small Stone Fountain",
1.0,
"Ashlar Small Stone Fountain",
},
},
},
["Ashlar Small Basalt Fountain"] = {
untranslated = "Ashlar Small Basalt Fountain",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
10.0,
false,
"Ashlar Basalt",
},
},
products = {
{
"Ashlar Small Basalt Fountain",
1,
"Ashlar Small Basalt Fountain",
},
},
},
["Ashlar Small Gneiss Fountain"] = {
untranslated = "Ashlar Small Gneiss Fountain",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
10.0,
false,
"Ashlar Gneiss",
},
},
products = {
{
"Ashlar Small Gneiss Fountain",
1.0,
"Ashlar Small Gneiss Fountain",
},
},
},
["Ashlar Small Granite Fountain"] = {
untranslated = "Ashlar Small Granite Fountain",
ingredients = {
{
"ITEM",
"Ashlar Granite",
10.0,
false,
"Ashlar Granite",
},
},
products = {
{
"Ashlar Small Granite Fountain",
1.0,
"Ashlar Small Granite Fountain",
},
},
},
["Ashlar Small Limestone Fountain"] = {
untranslated = "Ashlar Small Limestone Fountain",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
10.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Ashlar Small Limestone Fountain",
1.0,
"Ashlar Small Limestone Fountain",
},
},
},
["Ashlar Small Sandstone Fountain"] = {
untranslated = "Ashlar Small Sandstone Fountain",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
10.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Ashlar Small Sandstone Fountain",
1.0,
"Ashlar Small Sandstone Fountain",
},
},
},
["Ashlar Small Shale Fountain"] = {
untranslated = "Ashlar Small Shale Fountain",
ingredients = {
{
"ITEM",
"Ashlar Shale",
10.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Ashlar Small Shale Fountain",
1.0,
"Ashlar Small Shale Fountain",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.5",
roomCategory = "Decoration",
furnitureType = "Fountain",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarSmallStoneFountainItem",
typeID = 0,
},
},
["Ashlar Stone Bench"] = {
["Ashlar Stone Bench"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Stone Bench",
untranslated = "Ashlar Stone Bench",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "An ashlar stone bench. Great for display though maybe not as comfy as a padded couch.",
"Advanced Masonry Table",
tagGroups = {
"Advanced Masonry Table",
"Housing",
},
},
skillNeeds = {
{
"Advanced Masonry",
4,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 180.0,
baseXPGain = 3.0,
defaultVariant = "Ashlar Stone Bench",
defaultVariantUntranslated = "Ashlar Stone Bench",
numberOfVariants = 7,
variants = {
["Ashlar Stone Bench"] = {
untranslated = "Ashlar Stone Bench",
ingredients = {
{
"TAG",
"Ashlar Stone",
12.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Ashlar Stone Bench",
1.0,
"Ashlar Stone Bench",
},
},
},
["Ashlar Basalt Bench"] = {
untranslated = "Ashlar Basalt Bench",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
12.0,
false,
"Ashlar Basalt",
},
},
products = {
{
"Ashlar Basalt Bench",
1,
"Ashlar Basalt Bench",
},
},
},
["Ashlar Gneiss Bench"] = {
untranslated = "Ashlar Gneiss Bench",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
12.0,
false,
"Ashlar Gneiss",
},
},
products = {
{
"Ashlar Gneiss Bench",
1.0,
"Ashlar Gneiss Bench",
},
},
},
["Ashlar Granite Bench"] = {
untranslated = "Ashlar Granite Bench",
ingredients = {
{
"ITEM",
"Ashlar Granite",
12.0,
false,
"Ashlar Granite",
},
},
products = {
{
"Ashlar Granite Bench",
1.0,
"Ashlar Granite Bench",
},
},
},
["Ashlar Limestone Bench"] = {
untranslated = "Ashlar Limestone Bench",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
12.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Ashlar Limestone Bench",
1.0,
"Ashlar Limestone Bench",
},
},
},
["Ashlar Sandstone Bench"] = {
untranslated = "Ashlar Sandstone Bench",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
12.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Ashlar Sandstone Bench",
1.0,
"Ashlar Sandstone Bench",
},
},
},
["Ashlar Shale Bench"] = {
untranslated = "Ashlar Shale Bench",
ingredients = {
{
"ITEM",
"Ashlar Shale",
12.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Ashlar Shale Bench",
1.0,
"Ashlar Shale Bench",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2.5",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarStoneBenchItem",
typeID = 0,
},
},
["Ashlar Stone Chair"] = {
["Ashlar Stone Chair"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Stone Chair",
untranslated = "Ashlar Stone Chair",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "An ashlar stone chair. Great for display though maybe not as comfy as a padded chair.",
"Advanced Masonry Table",
tagGroups = {
"Advanced Masonry Table",
"Housing",
},
},
skillNeeds = {
{
"Advanced Masonry",
1,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 180.0,
baseXPGain = 2.0,
defaultVariant = "Ashlar Stone Chair",
defaultVariantUntranslated = "Ashlar Stone Chair",
numberOfVariants = 7,
variants = {
["Ashlar Stone Chair"] = {
untranslated = "Ashlar Stone Chair",
ingredients = {
{
"TAG",
"Ashlar Stone",
6.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Ashlar Stone Chair",
1.0,
"Ashlar Stone Chair",
},
},
},
["Ashlar Basalt Chair"] = {
untranslated = "Ashlar Basalt Chair",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
6.0,
false,
"Ashlar Basalt",
},
},
products = {
{
"Ashlar Basalt Chair",
1,
"Ashlar Basalt Chair",
},
},
},
["Ashlar Gneiss Chair"] = {
untranslated = "Ashlar Gneiss Chair",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
6.0,
false,
"Ashlar Gneiss",
},
},
products = {
{
"Ashlar Gneiss Chair",
1.0,
"Ashlar Gneiss Chair",
},
},
},
["Ashlar Granite Chair"] = {
untranslated = "Ashlar Granite Chair",
ingredients = {
{
"ITEM",
"Ashlar Granite",
6.0,
false,
"Ashlar Granite",
},
},
products = {
{
"Ashlar Granite Chair",
1.0,
"Ashlar Granite Chair",
},
},
},
["Ashlar Limestone Chair"] = {
untranslated = "Ashlar Limestone Chair",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
6.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Ashlar Limestone Chair",
1.0,
"Ashlar Limestone Chair",
},
},
},
["Ashlar Sandstone Chair"] = {
untranslated = "Ashlar Sandstone Chair",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
6.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Ashlar Sandstone Chair",
1.0,
"Ashlar Sandstone Chair",
},
},
},
["Ashlar Shale Chair"] = {
untranslated = "Ashlar Shale Chair",
ingredients = {
{
"ITEM",
"Ashlar Shale",
6.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Ashlar Shale Chair",
1.0,
"Ashlar Shale Chair",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.7",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarStoneChairItem",
typeID = 0,
},
},
["Ashlar Stone Door"] = {
["Ashlar Stone Door"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Stone Door",
untranslated = "Ashlar Stone Door",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A heavy ashlar stone door.",
"Advanced Masonry Table",
tagGroups = {},
"Advanced Masonry Table",
maxStack = 1,
},
carried = "Backpack",
},
weight = 1000,
skillNeeds = {
calories = nil,
{
carbs = nil,
"Advanced Masonry",
protein = nil,
1,
fat = nil,
"Advanced Masonry",
vitamins = nil,
},
density = nil,
},
fuel = nil,
moduleNeeds = {},
yield = nil,
baseCraftTime = 3.0,
currency = nil,
baseLaborCost = 180.0,
skillValue = nil,
baseXPGain = 1.5,
roomCategory = nil,
defaultVariant = "Ashlar Stone Door",
furnitureType = nil,
defaultVariantUntranslated = "Ashlar Stone Door",
repeatsDepreciation = nil,
numberOfVariants = 7,
materialTier = 4,
variants = {
fuelsUsed = nil,
["Ashlar Stone Door"] = {
gridRadius = nil,
untranslated = "Ashlar Stone Door",
energyUsed = nil,
ingredients = {
energyProduced = nil,
{
energyType = nil,
"TAG",
fluidsUsed = nil,
"Ashlar Stone",
fluidsProduced = nil,
2.0,
validTalents = nil,
true,
footprint = "1x3x2",
"Ashlar Stone",
mobile = nil,
},
roomSizeReq = nil,
},
roomMatReq = nil,
products = {
roomContainReq = nil,
{
inventorySlots = nil,
"Ashlar Stone Door",
inventoryMaxWeight = nil,
1.0,
inventoryRestrictions = nil,
"Ashlar Stone Door",
NutrientElement = nil,
},
type = "AshlarStoneDoorItem",
},
typeID = 0,
},
["Ashlar Basalt Door"] = {
untranslated = "Ashlar Basalt Door",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
2.0,
true,
"Ashlar Basalt",
},
},
products = {
{
"Ashlar Basalt Door",
1,
"Ashlar Basalt Door",
},
},
},
["Ashlar Gneiss Door"] = {
untranslated = "Ashlar Gneiss Door",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
2.0,
true,
"Ashlar Gneiss",
},
},
products = {
{
"Ashlar Gneiss Door",
1.0,
"Ashlar Gneiss Door",
},
},
},
["Ashlar Granite Door"] = {
untranslated = "Ashlar Granite Door",
ingredients = {
{
"ITEM",
"Ashlar Granite",
2.0,
true,
"Ashlar Granite",
},
},
products = {
{
"Ashlar Granite Door",
1.0,
"Ashlar Granite Door",
},
},
},
["Ashlar Limestone Door"] = {
untranslated = "Ashlar Limestone Door",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
2.0,
true,
"Ashlar Limestone",
},
},
products = {
{
"Ashlar Limestone Door",
1.0,
"Ashlar Limestone Door",
},
},
},
["Ashlar Sandstone Door"] = {
untranslated = "Ashlar Sandstone Door",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
2.0,
true,
"Ashlar Sandstone",
},
},
products = {
{
"Ashlar Sandstone Door",
1.0,
"Ashlar Sandstone Door",
},
},
},
["Ashlar Shale Door"] = {
untranslated = "Ashlar Shale Door",
ingredients = {
{
"ITEM",
"Ashlar Shale",
2.0,
true,
"Ashlar Shale",
},
},
products = {
{
"Ashlar Shale Door",
1.0,
"Ashlar Shale Door",
},
},
},
},
},
},
["Ashlar Stone Fireplace"] = {
["Ashlar Stone Fireplace"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Stone Fireplace",
untranslated = "Ashlar Stone Fireplace",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A fancy ashlar stone fireplace. Nothing beats sitting around the fire on a cold day.",
"Advanced Masonry Table",
tagGroups = {
"Advanced Masonry Table",
"Housing",
},
},
skillNeeds = {
{
"Advanced Masonry",
6,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 180.0,
baseXPGain = 3.0,
defaultVariant = "Ashlar Stone Fireplace",
defaultVariantUntranslated = "Ashlar Stone Fireplace",
numberOfVariants = 7,
variants = {
["Ashlar Stone Fireplace"] = {
untranslated = "Ashlar Stone Fireplace",
ingredients = {
{
"TAG",
"Ashlar Stone",
24.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Ashlar Stone Fireplace",
1.0,
"Ashlar Stone Fireplace",
},
},
},
["Ashlar Basalt Fireplace"] = {
untranslated = "Ashlar Basalt Fireplace",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
24.0,
false,
"Ashlar Basalt",
},
},
products = {
{
"Ashlar Basalt Fireplace",
1,
"Ashlar Basalt Fireplace",
},
},
},
["Ashlar Gneiss Fireplace"] = {
untranslated = "Ashlar Gneiss Fireplace",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
24.0,
false,
"Ashlar Gneiss",
},
},
products = {
{
"Ashlar Gneiss Fireplace",
1.0,
"Ashlar Gneiss Fireplace",
},
},
},
["Ashlar Granite Fireplace"] = {
untranslated = "Ashlar Granite Fireplace",
ingredients = {
{
"ITEM",
"Ashlar Granite",
24.0,
false,
"Ashlar Granite",
},
},
products = {
{
"Ashlar Granite Fireplace",
1.0,
"Ashlar Granite Fireplace",
},
},
},
["Ashlar Limestone Fireplace"] = {
untranslated = "Ashlar Limestone Fireplace",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
24.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Ashlar Limestone Fireplace",
1.0,
"Ashlar Limestone Fireplace",
},
},
},
["Ashlar Sandstone Fireplace"] = {
untranslated = "Ashlar Sandstone Fireplace",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
24.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Ashlar Sandstone Fireplace",
1.0,
"Ashlar Sandstone Fireplace",
},
},
},
["Ashlar Shale Fireplace"] = {
untranslated = "Ashlar Shale Fireplace",
ingredients = {
{
"ITEM",
"Ashlar Shale",
24.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Ashlar Shale Fireplace",
1.0,
"Ashlar Shale Fireplace",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Living Room",
furnitureType = "Fireplace",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarStoneFireplaceItem",
typeID = 0,
},
},
["Ashlar Stone Table"] = {
["Ashlar Stone Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ashlar Stone Table",
untranslated = "Ashlar Stone Table",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A large stone table crafted by an expert mason.",
"Advanced Masonry Table",
tagGroups = {
"Advanced Masonry Table",
"Housing",
},
},
skillNeeds = {
{
"Advanced Masonry",
2,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 180.0,
baseXPGain = 3.0,
defaultVariant = "Ashlar Stone Table",
defaultVariantUntranslated = "Ashlar Stone Table",
numberOfVariants = 7,
variants = {
["Ashlar Stone Table"] = {
untranslated = "Ashlar Stone Table",
ingredients = {
{
"TAG",
"Ashlar Stone",
16.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Ashlar Stone Table",
1.0,
"Ashlar Stone Table",
},
},
},
["Ashlar Basalt Table"] = {
untranslated = "Ashlar Basalt Table",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
16.0,
false,
"Ashlar Basalt",
},
},
products = {
{
"Ashlar Basalt Table",
1,
"Ashlar Basalt Table",
},
},
},
["Ashlar Gneiss Table"] = {
untranslated = "Ashlar Gneiss Table",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
16.0,
false,
"Ashlar Gneiss",
},
},
products = {
{
"Ashlar Gneiss Table",
1.0,
"Ashlar Gneiss Table",
},
},
},
["Ashlar Granite Table"] = {
untranslated = "Ashlar Granite Table",
ingredients = {
{
"ITEM",
"Ashlar Granite",
16.0,
false,
"Ashlar Granite",
},
},
products = {
{
"Ashlar Granite Table",
1.0,
"Ashlar Granite Table",
},
},
},
["Ashlar Limestone Table"] = {
untranslated = "Ashlar Limestone Table",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
16.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Ashlar Limestone Table",
1.0,
"Ashlar Limestone Table",
},
},
},
["Ashlar Sandstone Table"] = {
untranslated = "Ashlar Sandstone Table",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
16.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Ashlar Sandstone Table",
1.0,
"Ashlar Sandstone Table",
},
},
},
["Ashlar Shale Table"] = {
untranslated = "Ashlar Shale Table",
ingredients = {
{
"ITEM",
"Ashlar Shale",
16.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Ashlar Shale Table",
1.0,
"Ashlar Shale Table",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Seating",
furnitureType = "Table",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AshlarStoneTableItem",
typeID = 0,
},
},
["Asphalt Concrete"] = {
["Asphalt Concrete"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Asphalt Concrete",
untranslated = "Asphalt Concrete",
category = nil,
craftStn = {
group = "Blocks",
{
description = "A paved surface constructed with asphalt and concrete. It's durable and extremely efficient for any wheeled vehicle.",
"Wainwright Table",
tagGroups = {
"Wainwright Table",
"Constructable",
},
"Road",
},
"Road Type",
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 180.0,
baseXPGain = 1.5,
defaultVariant = "Asphalt Concrete",
defaultVariantUntranslated = "Asphalt Concrete",
numberOfVariants = "1",
variants = {
["Asphalt Concrete"] = {
untranslated = "Asphalt Concrete",
ingredients = {
{
"ITEM",
"Cement",
1.0,
false,
"Cement",
},
{
"ITEM",
"Sand",
2.0,
false,
"Sand",
},
{
"TAG",
"Crushed Rock",
5.0,
false,
"Crushed Rock",
},
},
products = {
{
"Asphalt Concrete",
2.0,
"Asphalt Concrete",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AsphaltConcreteItem",
typeID = 0,
},
},
["Assembly Line"] = {
["Assembly Line"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Assembly Line",
untranslated = "Assembly Line",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "The assembly line allows for mass production of mechanical products.",
"Machinist Table",
tagGroups = {
"Machinist Table",
"Crafting Table",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 40.0,
baseLaborCost = 240.0,
baseXPGain = 40.0,
defaultVariant = "Assembly Line",
defaultVariantUntranslated = "Assembly Line",
numberOfVariants = "1",
variants = {
["Assembly Line"] = {
untranslated = "Assembly Line",
ingredients = {
{
"ITEM",
"Screws",
8.0,
false,
"Screws",
},
{
"ITEM",
"Iron Bar",
8.0,
false,
"Iron Bar",
},
{
"ITEM",
"Iron Gear",
8.0,
false,
"Iron Gear",
},
{
"ITEM",
"Portable Steam Engine",
1.0,
true,
"Portable Steam Engine",
},
},
products = {
{
"Assembly Line",
1.0,
"Assembly Line",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6x7x4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AssemblyLineItem",
typeID = 0,
},
},
["Automatic Loom"] = {
["Automatic Loom"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Automatic Loom",
untranslated = "Automatic Loom",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "An automated device for making fabric by weaving yarn or thread.",
"Electric Machinist Table",
tagGroups = {
"Electric Machinist Table",
"Crafting Table",
},
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 600.0,
baseXPGain = 10.0,
defaultVariant = "Automatic Loom",
defaultVariantUntranslated = "Automatic Loom",
numberOfVariants = "1",
variants = {
["Automatic Loom"] = {
untranslated = "Automatic Loom",
ingredients = {
{
"ITEM",
"Steel Plate",
20.0,
false,
"Steel Plate",
},
{
"ITEM",
"Basic Circuit",
10.0,
false,
"Basic Circuit",
},
},
products = {
{
"Automatic Loom",
1.0,
"Automatic Loom",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4x5x3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AutomaticLoomItem",
typeID = 0,
},
},
["Autumn Stew"] = {
["Autumn Stew"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Autumn Stew",
untranslated = "Autumn Stew",
category = nil,
craftStn = {
group = "Food",
{
description = "A healthy and cozy meal for those cold days.",
"Cast Iron Stove",
tagGroups = {
"Cast Iron Stove",
"Food",
},
},
skillNeeds = {
{
"Cooking",
2,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Autumn Stew",
defaultVariantUntranslated = "Autumn Stew",
numberOfVariants = "1",
variants = {
["Autumn Stew"] = {
untranslated = "Autumn Stew",
ingredients = {
{
"ITEM",
"Pumpkin",
2.0,
false,
"Pumpkin",
},
{
"ITEM",
"Beans",
4.0,
false,
"Beans",
},
{
"TAG",
"Greens",
2.0,
false,
"Greens",
},
},
products = {
{
"Autumn Stew",
1.0,
"Autumn Stew",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 600,
calories = 1200,
carbs = 13,
protein = 8,
fat = 5,
vitamins = 12,
density = 3.166666666666667,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "AutumnStewItem",
typeID = 0,
},
},
["Baked Agave"] = {
["Baked Agave"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baked Agave",
untranslated = "Baked Agave",
category = nil,
craftStn = {
group = "Food",
{
description = "Charred agave leaves are too fiberous to eat entirely, but you can certainly chew them.",
"Bakery Oven",
tagGroups = {
"Bakery Oven",
"Baked Food",
},
"Baked Vegetable",
},
"Food",
skillNeeds = {
{
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Baked Agave",
defaultVariantUntranslated = "Baked Agave",
numberOfVariants = "1",
variants = {
["Baked Agave"] = {
untranslated = "Baked Agave",
ingredients = {
{
"ITEM",
"Agave Leaves",
4.0,
false,
"Agave Leaves",
},
},
products = {
{
"Baked Agave",
1.0,
"Baked Agave",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 700,
carbs = 14,
protein = 2,
fat = 4,
vitamins = 8,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakedAgaveItem",
typeID = 0,
},
},
["Baked Beet"] = {
["Baked Beet"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baked Beet",
untranslated = "Baked Beet",
category = nil,
craftStn = {
group = "Food",
{
description = "Baked beets that retain more nutrients than more simple methods of cooking.",
"Bakery Oven",
tagGroups = {
"Bakery Oven",
"Baked Food",
},
"Baked Vegetable",
},
"Food",
skillNeeds = {
{
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Baked Beet",
defaultVariantUntranslated = "Baked Beet",
numberOfVariants = "1",
variants = {
["Baked Beet"] = {
untranslated = "Baked Beet",
ingredients = {
{
"ITEM",
"Beet",
4.0,
false,
"Beet",
},
},
products = {
{
"Baked Beet",
1.0,
"Baked Beet",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 700,
carbs = 10,
protein = 1,
fat = 2,
vitamins = 15,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakedBeetItem",
typeID = 0,
},
},
["Baked Corn"] = {
["Baked Corn"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baked Corn",
untranslated = "Baked Corn",
category = nil,
craftStn = {
group = "Food",
{
description = "Baked corn that retains more nutrients than more simple methods of cooking.",
"Bakery Oven",
tagGroups = {
"Bakery Oven",
"Baked Food",
},
"Baked Vegetable",
},
"Food",
skillNeeds = {
{
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Baked Corn",
defaultVariantUntranslated = "Baked Corn",
numberOfVariants = "1",
variants = {
["Baked Corn"] = {
untranslated = "Baked Corn",
ingredients = {
{
"ITEM",
"Corn",
4.0,
false,
"Corn",
},
},
products = {
{
"Baked Corn",
1.0,
"Baked Corn",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 700,
carbs = 12,
protein = 3,
fat = 2,
vitamins = 11,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakedCornItem",
typeID = 0,
},
},
["Baked Heart Of Palm"] = {
["Baked Heart Of Palm"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baked Heart Of Palm",
untranslated = "Baked Heart Of Palm",
category = nil,
craftStn = {
group = "Food",
{
description = "Baked heart of palm that retains more nutrients than more simple methods of cooking.",
"Bakery Oven",
tagGroups = {
"Bakery Oven",
"Baked Food",
},
"Baked Vegetable",
},
"Food",
skillNeeds = {
{
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Baked Heart Of Palm",
defaultVariantUntranslated = "Baked Heart Of Palm",
numberOfVariants = "1",
variants = {
["Baked Heart Of Palm"] = {
untranslated = "Baked Heart Of Palm",
ingredients = {
{
"ITEM",
"Heart Of Palm",
4.0,
false,
"Heart Of Palm",
},
},
products = {
{
"Baked Heart Of Palm",
1.0,
"Baked Heart Of Palm",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 700,
carbs = 12,
protein = 6,
fat = 4,
vitamins = 6,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakedHeartOfPalmItem",
typeID = 0,
},
},
["Baked Meat"] = {
["Baked Meat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baked Meat",
untranslated = "Baked Meat",
category = nil,
craftStn = {
group = "Food",
{
description = "Baked meat is less fatty than other methods of cooking.",
"Bakery Oven",
tagGroups = {
"Bakery Oven",
"Food",
},
},
skillNeeds = {
{
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Baked Meat",
defaultVariantUntranslated = "Baked Meat",
numberOfVariants = "1",
variants = {
["Baked Meat"] = {
untranslated = "Baked Meat",
ingredients = {
{
"ITEM",
"Raw Meat",
2.0,
false,
"Raw Meat",
},
},
products = {
{
"Baked Meat",
1.0,
"Baked Meat",
},
},
},
},
},
["Baked Mortar"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baked Mortar",
craftStn = {
{
"Bakery Oven",
"Bakery Oven",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 0.1,
baseLaborCost = 60.0,
baseXPGain = 0.5,
defaultVariant = "Baked Mortar",
defaultVariantUntranslated = "Baked Mortar",
numberOfVariants = "1",
variants = {
["Baked Mortar"] = {
untranslated = "Baked Mortar",
ingredients = {
{
"ITEM",
"Wood Pulp",
5.0,
false,
"Wood Pulp",
},
},
products = {
{
"Mortar",
1.0,
"Mortar",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 800,
calories = 700,
carbs = 0,
protein = 17,
fat = 13,
vitamins = 0,
density = 4.285714285714286,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakedMeatItem",
typeID = 0,
},
},
["Baked Roast"] = {
["Baked Roast"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baked Roast",
untranslated = "Baked Roast",
category = nil,
craftStn = {
group = "Food",
{
description = "A trussed roast baked to perfection.",
"Bakery Oven",
tagGroups = {
"Bakery Oven",
"Baked Food",
},
"Food",
},
skillNeeds = {
{
"Baking",
3,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Baked Roast",
defaultVariantUntranslated = "Baked Roast",
numberOfVariants = "1",
variants = {
["Baked Roast"] = {
untranslated = "Baked Roast",
ingredients = {
{
"ITEM",
"Raw Roast",
1.0,
false,
"Raw Roast",
},
},
products = {
{
"Baked Roast",
1.0,
"Baked Roast",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 900,
calories = 1000,
carbs = 4,
protein = 16,
fat = 10,
vitamins = 4,
density = 3.4000000000000004,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakedRoastItem",
typeID = 0,
},
},
["Baked Taro"] = {
["Baked Taro"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baked Taro",
untranslated = "Baked Taro",
category = nil,
craftStn = {
group = "Food",
{
description = "Baked taro root.",
"Bakery Oven",
tagGroups = {
"Bakery Oven",
"Baked Food",
},
"Baked Vegetable",
},
"Food",
skillNeeds = {
{
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Baked Taro",
defaultVariantUntranslated = "Baked Taro",
numberOfVariants = "1",
variants = {
["Baked Taro"] = {
untranslated = "Baked Taro",
ingredients = {
{
"ITEM",
"Taro Root",
4.0,
false,
"Taro Root",
},
},
products = {
{
"Baked Taro",
1.0,
"Baked Taro",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 700,
carbs = 8,
protein = 6,
fat = 2,
vitamins = 12,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakedTaroItem",
typeID = 0,
},
},
["Baked Tomato"] = {
["Baked Tomato"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baked Tomato",
untranslated = "Baked Tomato",
category = nil,
craftStn = {
group = "Food",
{
description = "Baked tomatoes might not look as red or plump as the raw variety, but they are nice and tasty.",
"Bakery Oven",
tagGroups = {
"Bakery Oven",
"Baked Food",
},
"Baked Vegetable",
},
"Food",
skillNeeds = {
{
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Baked Tomato",
defaultVariantUntranslated = "Baked Tomato",
numberOfVariants = "1",
variants = {
["Baked Tomato"] = {
untranslated = "Baked Tomato",
ingredients = {
{
"ITEM",
"Tomato",
4.0,
false,
"Tomato",
},
},
products = {
{
"Baked Tomato",
1.0,
"Baked Tomato",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 700,
carbs = 16,
protein = 1,
fat = 5,
vitamins = 6,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakedTomatoItem",
typeID = 0,
},
},
["Bakery Oven"] = {
["Bakery Oven"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bakery Oven",
untranslated = "Bakery Oven",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A solidly built brick oven useful for baking all manner of treats.",
"Kiln",
tagGroups = {
"Kiln",
"Crafting Table",
},
"Housing",
},
skillNeeds = {
{
"Pottery",
1,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 180.0,
baseXPGain = 5.0,
defaultVariant = "Bakery Oven",
defaultVariantUntranslated = "Bakery Oven",
numberOfVariants = "1",
variants = {
["Bakery Oven"] = {
untranslated = "Bakery Oven",
ingredients = {
{
"ITEM",
"Brick",
20.0,
false,
"Brick",
},
{
"ITEM",
"Iron Bar",
10.0,
false,
"Iron Bar",
},
},
products = {
{
"Bakery Oven",
1.0,
"Bakery Oven",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Kitchen",
furnitureType = "Cooking",
repeatsDepreciation = "0.3",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3x2x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakeryOvenItem",
typeID = 0,
},
},
["Baking Skill Book"] = {
["Baking Skill Book"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baking Skill Book",
untranslated = "Baking Skill Book",
category = nil,
craftStn = {
group = "Skill Books",
{
description = "Baking Skill Book",
"Research Table",
tagGroups = {
"Research Table",
"Skill Books",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 15.0,
weight = 100,
baseLaborCost = 2400.0,
calories = nil,
baseXPGain = 0.0,
carbs = nil,
defaultVariant = "Baking Skill Book",
protein = nil,
defaultVariantUntranslated = "Baking Skill Book",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Baking Skill Book"] = {
fuel = nil,
untranslated = "Baking Skill Book",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Culinary Research Paper Basic",
furnitureType = nil,
10.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Culinary Research Paper Basic",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Metallurgy Research Paper Basic",
energyType = nil,
5.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Metallurgy Research Paper Basic",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Basic Research",
roomMatReq = nil,
10.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Basic Research",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "Baking Skill BookItem",
{
typeID = 0,
"Baking Skill Book",
},
1.0,
["Baking Skill Scroll"] = {
"Baking Skill Book",
untranslated = "Baking Skill Scroll",
},
category = nil,
{
group = "Skill Scrolls",
"Baking Skill Book",
description = "Baking Skill Scroll",
1.0,
tagGroups = {
"Baking Skill Book",
"Skill Scrolls",
},
},
},
},
},
maxStack = 10,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Baking Skill ScrollItem",
typeID = 0,
},
},
["Baking Upgrade"] = {
["Baking Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Baking Upgrade",
untranslated = "Baking Upgrade",
category = nil,
craftStn = {
group = "Upgrade Modules",
{
description = "Advanced Upgrade that greatly increases efficiency when crafting Baking recipes.",
"Bakery Oven",
tagGroups = {
"Bakery Oven",
"Upgrade",
},
},
skillNeeds = {
{
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Baking Upgrade",
defaultVariantUntranslated = "Baking Upgrade",
numberOfVariants = "1",
variants = {
["Baking Upgrade"] = {
untranslated = "Baking Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade 4",
1.0,
true,
"Advanced Upgrade 4",
},
},
products = {
{
"Baking Upgrade",
1.0,
"Baking Upgrade",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BakingUpgradeItem",
typeID = 0,
},
},
["Ballot Box"] = {
["Ballot Box"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Ballot Box",
untranslated = "Ballot Box",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "A tamper proof box where votes are cast. Citizens can run for elected office here.",
"Settlement Crafting Table",
tagGroups = {
"Settlement Crafting Table",
"Government",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Ballot Box",
defaultVariantUntranslated = "Ballot Box",
numberOfVariants = "1",
variants = {
["Ballot Box"] = {
untranslated = "Ballot Box",
ingredients = {
{
"TAG",
"Hewn Log",
15.0,
false,
"Hewn Log",
},
{
"TAG",
"Mortared Stone",
15.0,
false,
"Mortared Stone",
},
},
products = {
{
"Ballot Box",
1.0,
"Ballot Box",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BallotBoxItem",
typeID = 0,
},
},
Bandana = {
Bandana = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bandana",
untranslated = "Bandana",
category = nil,
craftStn = {
group = "Clothing",
{
description = "It just looks cool.",
"Tailoring Table",
tagGroups = {
"Tailoring Table",
"Clothes",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 600.0,
baseXPGain = 3.0,
defaultVariant = "Bandana",
defaultVariantUntranslated = "Bandana",
numberOfVariants = "1",
variants = {
Bandana = {
untranslated = "Bandana",
ingredients = {
{
"ITEM",
"Leather Hide",
15.0,
false,
"Leather Hide",
},
{
"TAG",
"Fabric",
10.0,
false,
"Fabric",
},
},
products = {
{
"Bandana",
1.0,
"Bandana",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BandanaItem",
typeID = 0,
},
},
["Banh Xeo"] = {
["Banh Xeo"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Banh Xeo",
untranslated = "Banh Xeo",
category = nil,
craftStn = {
group = "Food",
{
description = "Wrap the pancakes in the greens, then dip.",
"Stove",
tagGroups = {
"Stove",
"Food",
},
},
skillNeeds = {
{
"Advanced Cooking",
4,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Banh Xeo",
defaultVariantUntranslated = "Banh Xeo",
numberOfVariants = "1",
variants = {
["Banh Xeo"] = {
untranslated = "Banh Xeo",
ingredients = {
{
"ITEM",
"Rice Flour",
8.0,
false,
"Rice Flour",
},
{
"ITEM",
"Prime Cut",
4.0,
false,
"Prime Cut",
},
{
"ITEM",
"Bean Sprout",
2.0,
false,
"Bean Sprout",
},
{
"ITEM",
"Crab Carcass",
2.0,
false,
"Crab Carcass",
},
{
"TAG",
"Oil",
2.0,
false,
"Oil",
},
},
products = {
{
"Banh Xeo",
1.0,
"Banh Xeo",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = 1550,
carbs = 26,
protein = 17,
fat = 10,
vitamins = 4,
density = 3.6774193548387095,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BanhXeoItem",
typeID = 0,
},
},
Bank = {
Bank = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bank",
untranslated = "Bank",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "Allows players to create and use bank accounts.",
"Anvil",
tagGroups = {},
"Anvil",
maxStack = 1,
},
carried = "Backpack",
},
weight = 5000,
skillNeeds = {
calories = nil,
{
carbs = nil,
"Smelting",
protein = nil,
4,
fat = nil,
"Smelting",
vitamins = nil,
},
density = nil,
},
fuel = nil,
moduleNeeds = {},
yield = nil,
baseCraftTime = 15.0,
currency = nil,
baseLaborCost = 1500.0,
skillValue = nil,
baseXPGain = 30.0,
roomCategory = nil,
defaultVariant = "Bank",
furnitureType = nil,
defaultVariantUntranslated = "Bank",
repeatsDepreciation = nil,
numberOfVariants = "1",
materialTier = nil,
variants = {
fuelsUsed = nil,
Bank = {
gridRadius = nil,
untranslated = "Bank",
energyUsed = nil,
ingredients = {
energyProduced = nil,
{
energyType = nil,
"ITEM",
fluidsUsed = nil,
"Gold Bar",
fluidsProduced = nil,
12.0,
validTalents = nil,
false,
footprint = "2x2x2",
"Gold Bar",
mobile = nil,
},
roomSizeReq = nil,
{
roomMatReq = nil,
"ITEM",
roomContainReq = nil,
"Iron Bar",
inventorySlots = nil,
16.0,
inventoryMaxWeight = nil,
false,
inventoryRestrictions = nil,
"Iron Bar",
NutrientElement = nil,
},
type = "BankItem",
{
typeID = 0,
"ITEM",
"Brick",
16.0,
false,
"Brick",
},
{
"TAG",
"Lumber",
16.0,
false,
"Lumber",
},
},
products = {
{
"Bank",
1.0,
"Bank",
},
},
},
},
},
},
Bannock = {
Bannock = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bannock",
untranslated = "Bannock",
category = nil,
craftStn = {
group = "Food",
{
description = "A dense whole wheat unleavened bread.",
"Campfire",
tagGroups = {
"Campfire",
"Food",
},
},
skillNeeds = {
{
"Campfire Cooking",
2,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Bannock",
defaultVariantUntranslated = "Bannock",
numberOfVariants = "1",
variants = {
Bannock = {
untranslated = "Bannock",
ingredients = {
{
"ITEM",
"Wheat",
1.0,
false,
"Wheat",
},
{
"TAG",
"Fat",
1.0,
false,
"Fat",
},
},
products = {
{
"Bannock",
1.0,
"Bannock",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 700,
carbs = 15,
protein = 3,
fat = 6,
vitamins = 0,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BannockItem",
typeID = 0,
},
},
Barrel = {
Barrel = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Barrel",
untranslated = "Barrel",
category = nil,
craftStn = {
group = "Blocks",
{
description = "A metal barrel for carrying liquids.",
"Electric Machinist Table",
tagGroups = {},
"Electric Machinist Table",
maxStack = 20,
},
carried = "Hands",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BarrelItem",
typeID = 0,
},
["Barrel Cactus Seed"] = {
untranslated = "Barrel Cactus Seed",
category = nil,
group = "Food",
description = "Plant to grow barrel cactus.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 50,
"Oil Drilling",
calories = 0,
1,
carbs = 0,
"Oil Drilling",
protein = 0,
},
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BarrelCactusSeedItem",
typeID = 0,
},
Basalt = {
untranslated = "Basalt",
category = nil,
group = "Natural Resources",
description = "A hard and heavy rock with some uses in construction. Basalt forms directly from lava erupted volcanically, making it an extrusive igneous rock. The basis of all bedrock in the oceans.",
tagGroups = {
"Excavatable",
"Rock",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 0.5,
weight = 7500,
baseLaborCost = 180.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Barrel",
protein = nil,
defaultVariantUntranslated = "Barrel",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
Barrel = {
fuel = nil,
untranslated = "Barrel",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Iron Bar",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Barrel",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Barrel",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BasaltItem",
typeID = 0,
},
["Basic Backpack"] = {
untranslated = "Basic Backpack",
category = nil,
group = "Clothing",
description = "A basic backpack to carry supplies.\\n\\n(Increases max carry weight by 5 kg)",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BasicBackpackItem",
typeID = 0,
},
},
["Basic Circuit"] = {
["Basic Circuit"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Basic Circuit",
untranslated = "Basic Circuit",
category = nil,
craftStn = {
group = "Items",
{
description = "A complex electrical component used in advanced electronics.",
"Electronics Assembly",
tagGroups = {},
"Electronics Assembly",
maxStack = 100,
},
carried = "Backpack",
},
weight = 1000,
skillNeeds = {
calories = nil,
{
carbs = nil,
"Electronics",
protein = nil,
1,
fat = nil,
"Electronics",
vitamins = nil,
},
density = nil,
},
fuel = nil,
moduleNeeds = {},
yield = nil,
baseCraftTime = 0.8,
currency = nil,
baseLaborCost = 45.0,
skillValue = nil,
baseXPGain = 4.0,
roomCategory = nil,
defaultVariant = "Basic Circuit",
furnitureType = nil,
defaultVariantUntranslated = "Basic Circuit",
repeatsDepreciation = nil,
numberOfVariants = "1",
materialTier = nil,
variants = {
fuelsUsed = nil,
["Basic Circuit"] = {
gridRadius = nil,
untranslated = "Basic Circuit",
energyUsed = nil,
ingredients = {
energyProduced = nil,
{
energyType = nil,
"ITEM",
fluidsUsed = nil,
"Copper Wiring",
fluidsProduced = nil,
6.0,
validTalents = nil,
false,
footprint = nil,
"Copper Wiring",
mobile = nil,
},
roomSizeReq = nil,
{
roomMatReq = nil,
"ITEM",
roomContainReq = nil,
"Gold Flakes",
inventorySlots = nil,
10.0,
inventoryMaxWeight = nil,
false,
inventoryRestrictions = nil,
"Gold Flakes",
NutrientElement = nil,
},
type = "BasicCircuitItem",
{
typeID = 0,
"ITEM",
"Substrate",
2.0,
false,
"Substrate",
},
},
products = {
{
"Basic Circuit",
1,
"Basic Circuit",
},
},
},
},
},
},
["Basic Engineering Skill Book"] = {
["Basic Engineering Skill Book"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Basic Engineering Skill Book",
untranslated = "Basic Engineering Skill Book",
category = nil,
craftStn = {
group = "Skill Books",
{
description = "Basic Engineering Skill Book",
"Research Table",
tagGroups = {
"Research Table",
"Skill Books",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Carpentry",
calories = nil,
1,
carbs = nil,
"Carpentry",
protein = nil,
},
fat = nil,
},
vitamins = nil,
moduleNeeds = {},
density = nil,
baseCraftTime = 5.0,
fuel = nil,
baseLaborCost = 600.0,
yield = nil,
baseXPGain = 0.0,
currency = nil,
defaultVariant = "Basic Engineering Skill Book",
skillValue = nil,
defaultVariantUntranslated = "Basic Engineering Skill Book",
roomCategory = nil,
numberOfVariants = "1",
furnitureType = nil,
variants = {
repeatsDepreciation = nil,
["Basic Engineering Skill Book"] = {
materialTier = nil,
untranslated = "Basic Engineering Skill Book",
fuelsUsed = nil,
ingredients = {
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Dendrology Research Paper Advanced",
energyType = nil,
3.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Dendrology Research Paper Advanced",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Geology Research Paper Advanced",
roomMatReq = nil,
3.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Geology Research Paper Advanced",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"TAG",
type = "Basic Engineering Skill BookItem",
"Basic Research",
typeID = 0,
5.0,
},
false,
["Basic Engineering Skill Scroll"] = {
"Basic Research",
untranslated = "Basic Engineering Skill Scroll",
},
category = nil,
},
group = "Skill Scrolls",
products = {
description = "Basic Engineering Skill Scroll",
{
tagGroups = {
"Basic Engineering Skill Book",
"Skill Scrolls",
1.0,
"Basic Engineering Skill Book",
},
{
"Basic Engineering Skill Book",
1.0,
"Basic Engineering Skill Book",
},
},
},
},
},
maxStack = 10,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Basic Engineering Skill ScrollItem",
typeID = 0,
},
},
["Basic Engineering Upgrade"] = {
["Basic Engineering Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Basic Engineering Upgrade",
untranslated = "Basic Engineering Upgrade",
category = nil,
craftStn = {
group = "Upgrade Modules",
{
description = "Basic Upgrade that greatly increases efficiency when crafting Basic Engineering recipes.",
"Wainwright Table",
tagGroups = {
"Wainwright Table",
"Upgrade",
},
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 1,
baseLaborCost = 3000.0,
calories = nil,
baseXPGain = 4.0,
carbs = nil,
defaultVariant = "Basic Engineering Upgrade",
protein = nil,
defaultVariantUntranslated = "Basic Engineering Upgrade",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Basic Engineering Upgrade"] = {
fuel = nil,
untranslated = "Basic Engineering Upgrade",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Basic Upgrade Lvl4",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Basic Upgrade Lvl4",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Basic Engineering Upgrade",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Basic Engineering Upgrade",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BasicEngineeringUpgradeItem",
typeID = 0,
},
["Basic Salad"] = {
untranslated = "Basic Salad",
category = nil,
group = "Food",
description = "A seemingly random assortment of wild plants that form a sort of salad.",
tagGroups = {
"Food",
"Salad",
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 800,
carbs = 18,
protein = 6,
fat = 4,
vitamins = 10,
density = 4.75,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BasicSaladItem",
typeID = 0,
},
},
["Basic Upgrade 1"] = {
["Basic Upgrade 1"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Basic Upgrade 1",
untranslated = "Basic Upgrade 1",
category = nil,
craftStn = {
group = "Upgrade Modules",
{
description = "Basic Upgrade that increases crafting efficiency.",
"Research Table",
tagGroups = {
"Research Table",
"Basic Upgrade",
},
"Upgrade",
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 0.0,
defaultVariant = "Basic Upgrade 1",
defaultVariantUntranslated = "Basic Upgrade 1",
numberOfVariants = "1",
variants = {
["Basic Upgrade 1"] = {
untranslated = "Basic Upgrade 1",
ingredients = {
{
"ITEM",
"Gathering Research Paper Basic",
1.0,
true,
"Gathering Research Paper Basic",
},
{
"ITEM",
"Geology Research Paper Basic",
3.0,
true,
"Geology Research Paper Basic",
},
},
products = {
{
"Basic Upgrade 1",
1.0,
"Basic Upgrade 1",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BasicUpgradeLvl1Item",
typeID = 0,
},
},
["Basic Upgrade 2"] = {
["Basic Upgrade 2"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Basic Upgrade 2",
untranslated = "Basic Upgrade 2",
category = nil,
craftStn = {
group = "Upgrade Modules",
{
description = "Basic Upgrade that increases crafting efficiency.",
"Research Table",
tagGroups = {
"Research Table",
"Basic Upgrade",
},
"Upgrade",
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 60.0,
baseXPGain = 0.0,
defaultVariant = "Basic Upgrade 2",
defaultVariantUntranslated = "Basic Upgrade 2",
numberOfVariants = "1",
variants = {
["Basic Upgrade 2"] = {
untranslated = "Basic Upgrade 2",
ingredients = {
{
"ITEM",
"Dendrology Research Paper Basic",
2.0,
true,
"Dendrology Research Paper Basic",
},
{
"ITEM",
"Metallurgy Research Paper Basic",
2.0,
true,
"Metallurgy Research Paper Basic",
},
{
"ITEM",
"Wooden Hull Planks",
4.0,
true,
"Wooden Hull Planks",
},
{
"ITEM",
"Basic Upgrade 1",
1.0,
true,
"Basic Upgrade 1",
},
},
products = {
{
"Basic Upgrade 2",
1.0,
"Basic Upgrade 2",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BasicUpgradeLvl2Item",
typeID = 0,
},
},
["Basic Upgrade 3"] = {
["Basic Upgrade 3"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Basic Upgrade 3",
untranslated = "Basic Upgrade 3",
category = nil,
craftStn = {
group = "Upgrade Modules",
{
description = "Basic Upgrade that increases crafting efficiency.",
"Research Table",
tagGroups = {
"Research Table",
"Basic Upgrade",
},
"Upgrade",
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 60.0,
baseXPGain = 0.0,
defaultVariant = "Basic Upgrade 3",
defaultVariantUntranslated = "Basic Upgrade 3",
numberOfVariants = "1",
variants = {
["Basic Upgrade 3"] = {
untranslated = "Basic Upgrade 3",
ingredients = {
{
"ITEM",
"Culinary Research Paper Basic",
1.0,
true,
"Culinary Research Paper Basic",
},
{
"ITEM",
"Dendrology Research Paper Advanced",
1.0,
true,
"Dendrology Research Paper Advanced",
},
{
"ITEM",
"Agriculture Research Paper Advanced",
1.0,
true,
"Agriculture Research Paper Advanced",
},
{
"ITEM",
"Basic Upgrade 2",
1.0,
true,
"Basic Upgrade 2",
},
},
products = {
{
"Basic Upgrade 3",
1.0,
"Basic Upgrade 3",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BasicUpgradeLvl3Item",
typeID = 0,
},
},
["Basic Upgrade 4"] = {
["Basic Upgrade 4"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Basic Upgrade 4",
untranslated = "Basic Upgrade 4",
category = nil,
craftStn = {
group = "Upgrade Modules",
{
description = "Basic Upgrade that increases crafting efficiency.",
"Research Table",
tagGroups = {
"Research Table",
"Basic Upgrade",
},
"Upgrade",
},
},
maxStack = 100,
skillNeeds = {},
carried = "Backpack",
moduleNeeds = {},
weight = 1,
baseCraftTime = 8.0,
calories = nil,
baseLaborCost = 60.0,
carbs = nil,
baseXPGain = 0.0,
protein = nil,
defaultVariant = "Basic Upgrade 4",
fat = nil,
defaultVariantUntranslated = "Basic Upgrade 4",
vitamins = nil,
numberOfVariants = "1",
density = nil,
variants = {
fuel = nil,
["Basic Upgrade 4"] = {
yield = nil,
untranslated = "Basic Upgrade 4",
currency = nil,
ingredients = {
skillValue = nil,
{
roomCategory = nil,
"ITEM",
furnitureType = nil,
"Geology Research Paper Advanced",
repeatsDepreciation = nil,
1.0,
materialTier = nil,
true,
fuelsUsed = nil,
"Geology Research Paper Advanced",
gridRadius = nil,
},
energyUsed = nil,
{
energyProduced = nil,
"ITEM",
energyType = nil,
"Engineering Research Paper Advanced",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
true,
validTalents = nil,
"Engineering Research Paper Advanced",
footprint = nil,
},
mobile = nil,
{
roomSizeReq = nil,
"ITEM",
roomMatReq = nil,
"Basic Upgrade 3",
roomContainReq = nil,
1.0,
inventorySlots = nil,
true,
inventoryMaxWeight = nil,
"Basic Upgrade 3",
inventoryRestrictions = nil,
},
NutrientElement = nil,
{
type = "BasicUpgradeLvl4Item",
"TAG",
typeID = 0,
"Basic Research",
},
2.0,
Bass = {
true,
untranslated = "Bass",
"Basic Research",
category = nil,
},
group = "Natural Resources",
},
description = "A bass. ",
products = {
tagGroups = {
{
"Fish",
"Basic Upgrade 4",
"Medium Fish",
1.0,
"Basic Upgrade 4",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 800,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BassItem",
typeID = 0,
},
},
Bathtub = {
Bathtub = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bathtub",
untranslated = "Bathtub",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A porcelain bathtub for when you need to get clean or just relax.",
"Kiln",
tagGroups = {
"Kiln",
"Housing",
},
},
skillNeeds = {
{
"Pottery",
7,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 240.0,
baseXPGain = 2.0,
defaultVariant = "Bathtub",
defaultVariantUntranslated = "Bathtub",
numberOfVariants = "1",
variants = {
Bathtub = {
untranslated = "Bathtub",
ingredients = {
{
"ITEM",
"Clay",
40.0,
false,
"Clay",
},
{
"ITEM",
"Iron Bar",
20.0,
false,
"Iron Bar",
},
},
products = {
{
"Bathtub",
1.0,
"Bathtub",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Bathroom",
furnitureType = "Sink",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x2x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BathtubItem",
typeID = 0,
},
},
["Bean Paste"] = {
["Bean Paste"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bean Paste",
untranslated = "Bean Paste",
category = nil,
craftStn = {
group = "Food",
{
description = "Smashed beans can work as a thickener or flavour enhancer.",
"Mill",
tagGroups = {
"Mill",
"Food",
},
},
skillNeeds = {
{
"Milling",
3,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Bean Paste",
defaultVariantUntranslated = "Bean Paste",
numberOfVariants = "1",
variants = {
["Bean Paste"] = {
untranslated = "Bean Paste",
ingredients = {
{
"ITEM",
"Beans",
6.0,
false,
"Beans",
},
},
products = {
{
"Bean Paste",
1.0,
"Bean Paste",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 40,
carbs = 3,
protein = 5,
fat = 7,
vitamins = 0,
density = 37.5,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BeanPasteItem",
typeID = 0,
},
},
["Bean Sprout"] = {
["Bean Sprout"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bean Sprout",
untranslated = "Bean Sprout",
category = nil,
craftStn = {
group = "Food",
{
description = "The small sprouts from a grown bean plant.",
"Farmers Table",
tagGroups = {
"Farmers Table",
"Food",
},
"Raw Food",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 50,
"Farming",
calories = 100,
1,
carbs = 2,
"Farming",
protein = 1,
},
fat = 0,
},
vitamins = 5,
moduleNeeds = {},
density = 8.0,
baseCraftTime = 1.0,
fuel = nil,
baseLaborCost = 25.0,
yield = nil,
baseXPGain = 1.0,
currency = nil,
defaultVariant = "Bean Sprout",
skillValue = nil,
defaultVariantUntranslated = "Bean Sprout",
roomCategory = nil,
numberOfVariants = "1",
furnitureType = nil,
variants = {
repeatsDepreciation = nil,
["Bean Sprout"] = {
materialTier = nil,
untranslated = "Bean Sprout",
fuelsUsed = nil,
ingredients = {
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Beans",
energyType = nil,
2.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Beans",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Bean Sprout",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Bean Sprout",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "BeanSproutItem",
typeID = 0,
},
Beans = {
untranslated = "Beans",
category = nil,
group = "Food",
description = "A good source of protein.",
tagGroups = {
"Crop",
"Crop Seed",
"Food",
"Raw Food",
"Seeds",
"Vegetable",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 150,
carbs = 1,
protein = 4,
fat = 3,
vitamins = 0,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BeansItem",
typeID = 0,
},
},
["Bear SUPREME"] = {
["Bear SUPREME"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bear SUPREME",
untranslated = "Bear SUPREME",
category = nil,
craftStn = {
group = "Food",
{
description = "Just because the name has 'bear' in it doesn't mean it actually contains bear.",
"Stove",
tagGroups = {
"Stove",
"Food",
},
},
skillNeeds = {
{
"Advanced Cooking",
6,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Bear SUPREME",
defaultVariantUntranslated = "Bear SUPREME",
numberOfVariants = "1",
variants = {
["Bear SUPREME"] = {
untranslated = "Bear SUPREME",
ingredients = {
{
"ITEM",
"Prime Cut",
4.0,
false,
"Prime Cut",
},
{
"ITEM",
"Vegetable Medley",
2.0,
false,
"Vegetable Medley",
},
{
"ITEM",
"Meat Stock",
2.0,
false,
"Meat Stock",
},
{
"ITEM",
"Infused Oil",
2.0,
false,
"Infused Oil",
},
},
products = {
{
"Bear SUPREME",
1.0,
"Bear SUPREME",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = 1250,
carbs = 6,
protein = 22,
fat = 23,
vitamins = 9,
density = 4.8,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BearSUPREMEItem",
typeID = 0,
},
},
Bearclaw = {
Bearclaw = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bearclaw",
untranslated = "Bearclaw",
category = nil,
craftStn = {
group = "Food",
{
description = "A sweet pastry with seperated sections that look a bit like a claw.",
"Bakery Oven",
tagGroups = {
"Bakery Oven",
"Food",
},
},
skillNeeds = {
{
"Advanced Baking",
2,
"Advanced Baking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Bearclaw",
defaultVariantUntranslated = "Bearclaw",
numberOfVariants = "1",
variants = {
Bearclaw = {
untranslated = "Bearclaw",
ingredients = {
{
"ITEM",
"Pastry Dough",
1.0,
false,
"Pastry Dough",
},
{
"ITEM",
"Sugar",
4.0,
false,
"Sugar",
},
},
products = {
{
"Bearclaw",
1.0,
"Bearclaw",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 850,
carbs = 14,
protein = 4,
fat = 21,
vitamins = 7,
density = 5.411764705882352,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BearclawItem",
typeID = 0,
},
},
Bearpack = {
Bearpack = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bearpack",
untranslated = "Bearpack",
category = nil,
craftStn = {
group = "Clothing",
{
description = "Can you carry as much as a bear! Not really, but it helps you carry more.\\n\\n(Increases max carry weight by 15 kg)",
"Advanced Tailoring Table",
tagGroups = {
"Advanced Tailoring Table",
"Clothes",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Tailoring",
calories = nil,
1,
carbs = nil,
"Tailoring",
protein = nil,
},
fat = nil,
},
vitamins = nil,
moduleNeeds = {},
density = nil,
baseCraftTime = 0.0,
fuel = nil,
baseLaborCost = 1200.0,
yield = nil,
baseXPGain = 3.0,
currency = nil,
defaultVariant = "Bearpack",
skillValue = nil,
defaultVariantUntranslated = "Bearpack",
roomCategory = nil,
numberOfVariants = "1",
furnitureType = nil,
variants = {
repeatsDepreciation = nil,
Bearpack = {
materialTier = nil,
untranslated = "Bearpack",
fuelsUsed = nil,
ingredients = {
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Cellulose Fiber",
energyType = nil,
20.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Cellulose Fiber",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Fur Pelt",
roomMatReq = nil,
25.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Fur Pelt",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"TAG",
type = "BearpackItem",
"Fabric",
typeID = 0,
30.0,
},
false,
["Beaver Carcass"] = {
"Fabric",
untranslated = "Beaver Carcass",
},
category = nil,
},
group = "Item",
products = {
description = "A dead beaver.",
{
tagGroups = {},
"Bearpack",
maxStack = 100,
1.0,
carried = "Backpack",
"Bearpack",
weight = 1000,
},
calories = nil,
},
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BeaverCarcassItem",
typeID = 0,
},
Beet = {
untranslated = "Beet",
category = nil,
group = "Food",
description = "A brilliantly colored bulb with an earthy sweetness.",
tagGroups = {
"Food",
"Raw Food",
"Root",
"Vegetable",
},
},
maxStack = 100,
carried = "Backpack",
weight = 125,
calories = 230,
carbs = 2,
protein = 0,
fat = 2,
vitamins = 4,
density = 3.4782608695652173,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BeetItem",
typeID = 0,
},
},
["Beet Campfire Salad"] = {
["Beet Campfire Salad"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Beet Campfire Salad",
untranslated = "Beet Campfire Salad",
category = nil,
craftStn = {
group = "Food",
{
description = "A myriad of plants that make a healthy and odd blend.",
"Campfire",
tagGroups = {
"Campfire",
"Campfire Salad",
},
"Food",
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 15.0,
baseXPGain = 0.0,
defaultVariant = "Beet Campfire Salad",
defaultVariantUntranslated = "Beet Campfire Salad",
numberOfVariants = "1",
variants = {
["Beet Campfire Salad"] = {
untranslated = "Beet Campfire Salad",
ingredients = {
{
"ITEM",
"Beet",
1.0,
false,
"Beet",
},
{
"TAG",
"Fruit",
1.0,
false,
"Fruit",
},
{
"TAG",
"Greens",
1.0,
false,
"Greens",
},
},
products = {
{
"Beet Campfire Salad",
1.0,
"Beet Campfire Salad",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 900,
carbs = 8,
protein = 4,
fat = 3,
vitamins = 13,
density = 3.111111111111111,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BeetCampfireSaladItem",
typeID = 0,
},
},
["Beet Greens"] = {
["Beet Sugar"] = {
untranslated = "Beet Greens",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Beet Sugar",
description = "The leafy greens from a beet with a distinctive red stem.",
craftStn = {
tagGroups = {
{
"Food",
"Mill",
"Greens",
"Mill",
"Raw Food",
},
},
skillNeeds = {
{
"Milling",
1,
"Milling",
},
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 100,
baseLaborCost = 50.0,
calories = 100,
baseXPGain = 0.5,
carbs = 3,
defaultVariant = "Beet Sugar",
protein = 1,
defaultVariantUntranslated = "Beet Sugar",
fat = 0,
numberOfVariants = "1",
vitamins = 4,
variants = {
density = 8.0,
["Beet Sugar"] = {
fuel = nil,
untranslated = "Beet Sugar",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Beet",
furnitureType = nil,
6.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Beet",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Sugar",
fluidsUsed = nil,
3.0,
fluidsProduced = nil,
"Sugar",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BeetGreensItem",
typeID = 0,
},
["Beet Seed"] = {
untranslated = "Beet Seed",
category = nil,
group = "Food",
description = "Plant to grow beets.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BeetSeedItem",
typeID = 0,
},
},
["Berry Extract Fertilizer"] = {
["Berry Extract Fertilizer"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Berry Extract Fertilizer",
untranslated = "Berry Extract Fertilizer",
category = nil,
craftStn = {
group = "Items",
{
description = "An excellent fertilizer that provides a mix of nutrients, but especially potassium.",
"Farmers Table",
tagGroups = {
"Farmers Table",
"Fertilizer",
},
},
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
moduleNeeds = {},
baseCraftTime = 0.3,
baseLaborCost = 15.0,
baseXPGain = 0.0,
defaultVariant = "Berry Extract Fertilizer",
defaultVariantUntranslated = "Berry Extract Fertilizer",
numberOfVariants = "1",
variants = {
["Berry Extract Fertilizer"] = {
untranslated = "Berry Extract Fertilizer",
ingredients = {
{
"ITEM",
"Huckleberry Extract",
2.0,
false,
"Huckleberry Extract",
},
{
"TAG",
"Fertilizer Filler",
1.0,
false,
"Fertilizer Filler",
},
},
products = {
{
"Berry Extract Fertilizer",
1.0,
"Berry Extract Fertilizer",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BerryExtractFertilizerItem",
typeID = 0,
},
},
["Big Backpack"] = {
["Big Backpack"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Big Backpack",
untranslated = "Big Backpack",
category = nil,
craftStn = {
group = "Clothing",
{
description = "A survival backpack that offers more support than the basic backpack.\\n\\n(Increases max carry weight by 10 kg)",
"Tailoring Table",
tagGroups = {
"Tailoring Table",
"Clothes",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Tailoring",
calories = nil,
1,
carbs = nil,
"Tailoring",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BigBackpackItem",
typeID = 0,
},
["Big Bluestem Seed"] = {
untranslated = "Big Bluestem Seed",
category = nil,
group = "Food",
description = "Plant to grow a big bluestem plant.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 50,
baseLaborCost = 600.0,
calories = 0,
baseXPGain = 3.0,
carbs = 0,
defaultVariant = "Big Backpack",
protein = 0,
defaultVariantUntranslated = "Big Backpack",
fat = 0,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 0,
["Big Backpack"] = {
fuel = nil,
untranslated = "Big Backpack",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Leather Hide",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Leather Hide",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Fabric",
energyType = nil,
10.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Fabric",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Big Backpack",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Big Backpack",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "BigBluestemSeedItem",
typeID = 0,
},
["Bighorn Carcass"] = {
untranslated = "Bighorn Carcass",
category = nil,
group = "Natural Resources",
description = "A dead bighorn.",
tagGroups = {
"Medium Carcass",
"Medium Wooly Carcass",
},
},
maxStack = 100,
carried = "Backpack",
weight = 3500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BighornCarcassItem",
typeID = 0,
},
},
Biodiesel = {
Biodiesel = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Biodiesel",
untranslated = "Biodiesel",
category = nil,
craftStn = {
group = "Blocks",
{
description = "A vegetable or animal fat-based diesel fuel.",
"Oil Refinery",
tagGroups = {
"Oil Refinery",
"Liquid Fuel",
},
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 30000,
"Oil Drilling",
calories = nil,
1,
carbs = nil,
"Oil Drilling",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = 80000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BiodieselItem",
typeID = 0,
},
["Birch Log"] = {
untranslated = "Birch Log",
category = nil,
group = "Natural Resources",
description = "Birch log is a type of hardwood, notable for its white and papery bark.",
tagGroups = {
"Burnable Fuel",
"Hardwood",
"Wood",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 0.8,
weight = 10000,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Biodiesel",
protein = nil,
defaultVariantUntranslated = "Biodiesel",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
Biodiesel = {
fuel = 4000,
untranslated = "Biodiesel",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Ethanol",
furnitureType = nil,
4.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Ethanol",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Barrel",
energyType = nil,
1.0,
fluidsUsed = nil,
true,
fluidsProduced = nil,
"Barrel",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Fat",
roomMatReq = nil,
5.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Fat",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "BirchLogItem",
{
typeID = 0,
"Biodiesel",
},
1,
["Birch Seed"] = {
"Biodiesel",
untranslated = "Birch Seed",
},
category = nil,
},
group = "Food",
},
description = "Plant to grow into a birch sapling.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BirchSeedItem",
typeID = 0,
},
["Bison Carcass"] = {
untranslated = "Bison Carcass",
category = nil,
group = "Natural Resources",
description = "A dead bison.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 5500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BisonCarcassItem",
typeID = 0,
},
},
["Bison Chow Fun"] = {
["Bison Chow Fun"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bison Chow Fun",
untranslated = "Bison Chow Fun",
category = nil,
craftStn = {
group = "Food",
{
description = "Who says food can't be fun?",
"Stove",
tagGroups = {
"Stove",
"Food",
},
},
skillNeeds = {
{
"Advanced Cooking",
4,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Bison Chow Fun",
defaultVariantUntranslated = "Bison Chow Fun",
numberOfVariants = "1",
variants = {
["Bison Chow Fun"] = {
untranslated = "Bison Chow Fun",
ingredients = {
{
"ITEM",
"Rice Noodles",
4.0,
false,
"Rice Noodles",
},
{
"ITEM",
"Bean Sprout",
2.0,
false,
"Bean Sprout",
},
{
"ITEM",
"Bison Carcass",
2.0,
false,
"Bison Carcass",
},
{
"TAG",
"Oil",
2.0,
false,
"Oil",
},
},
products = {
{
"Bison Chow Fun",
4.0,
"Bison Chow Fun",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 550,
calories = 1450,
carbs = 16,
protein = 13,
fat = 20,
vitamins = 8,
density = 3.9310344827586206,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BisonChowFunItem",
typeID = 0,
},
},
["Bison Mount"] = {
["Bison Mount"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bison Mount",
untranslated = "Bison Mount",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A fluffy, but very dead, bison head on a mount.",
"Butchery Table",
tagGroups = {
"Butchery Table",
"Housing",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Hunting",
calories = nil,
4,
carbs = nil,
"Hunting",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "4.5",
roomCategory = "Living Room",
furnitureType = "Statue",
repeatsDepreciation = "0.2",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x2x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BisonMountItem",
typeID = 0,
},
["Blacksmith Advanced Upgrade"] = {
untranslated = "Blacksmith Advanced Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Advanced Upgrade that greatly increases efficiency when crafting Blacksmith recipes.",
tagGroups = {
"Upgrade",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 10.0,
weight = 1,
baseLaborCost = 300.0,
calories = nil,
baseXPGain = 4.0,
carbs = nil,
defaultVariant = "Bison Mount",
protein = nil,
defaultVariantUntranslated = "Bison Mount",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Bison Mount"] = {
fuel = nil,
untranslated = "Bison Mount",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Bison Carcass",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Bison Carcass",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Hewn Log",
energyType = nil,
10.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Hewn Log",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Fabric",
roomMatReq = nil,
20.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Fabric",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "BlacksmithAdvancedUpgradeItem",
{
typeID = 0,
"Bison Mount",
},
1.0,
["Blacksmith Skill Book"] = {
"Bison Mount",
untranslated = "Blacksmith Skill Book",
},
category = nil,
},
group = "Skill Books",
},
description = "Blacksmith Skill Book",
tagGroups = {
"Skill Books",
},
},
maxStack = 1,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Blacksmith Skill BookItem",
typeID = 0,
},
},
["Blacksmith Skill Scroll"] = {
["Blast Furnace"] = {
untranslated = "Blacksmith Skill Scroll",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Skill Scrolls",
untranslated = "Blast Furnace",
description = "Blacksmith Skill Scroll",
craftStn = {
tagGroups = {
{
"Skill Scrolls",
"Assembly Line",
"Assembly Line",
},
},
},
maxStack = 10,
skillNeeds = {
carried = "Backpack",
{
weight = 10,
"Mechanics",
calories = nil,
5,
carbs = nil,
"Mechanics",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Blacksmith Skill ScrollItem",
typeID = 0,
},
["Blacksmith Table"] = {
untranslated = "Blacksmith Table",
category = nil,
group = "Work Stations",
description = "A simple workplace with assorted tools for creating both decorative pieces and necessary items.",
tagGroups = {
"Crafting Table",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 25.0,
weight = 2000,
baseLaborCost = 600.0,
calories = nil,
baseXPGain = 20.0,
carbs = nil,
defaultVariant = "Blast Furnace",
protein = nil,
defaultVariantUntranslated = "Blast Furnace",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Blast Furnace"] = {
fuel = nil,
untranslated = "Blast Furnace",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = "Industrial",
"Screws",
furnitureType = nil,
12.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Screws",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Brick",
energyType = nil,
8.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Brick",
validTalents = nil,
},
footprint = "2x1x2",
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Iron Plate",
roomMatReq = nil,
12.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Iron Plate",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"ITEM",
type = "BlacksmithTableItem",
"Iron Pipe",
typeID = 0,
8.0,
},
false,
["Blacksmith Upgrade"] = {
"Iron Pipe",
untranslated = "Blacksmith Upgrade",
},
category = nil,
},
group = "Upgrade Modules",
products = {
description = "Basic Upgrade that greatly increases efficiency when crafting Blacksmith recipes.",
{
tagGroups = {
"Blast Furnace",
"Upgrade",
1.0,
"Blast Furnace",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BlacksmithUpgradeItem",
typeID = 0,
},
["Blast Furnace"] = {
untranslated = "Blast Furnace",
category = nil,
group = "Work Stations",
description = "A superior replacement for the bloomery that can produce steel.",
tagGroups = {
"Crafting Table",
},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3x3x5",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BlastFurnaceItem",
typeID = 0,
},
},
["Blood Meal Fertilizer"] = {
["Blood Meal Fertilizer"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Blood Meal Fertilizer",
untranslated = "Blood Meal Fertilizer",
category = nil,
craftStn = {
group = "Items",
{
description = "Blood meal is a great source of nitrogen.",
"Farmers Table",
tagGroups = {
"Farmers Table",
"Fertilizer",
},
},
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
moduleNeeds = {},
baseCraftTime = 0.3,
baseLaborCost = 15.0,
baseXPGain = 0.0,
defaultVariant = "Blood Meal Fertilizer",
defaultVariantUntranslated = "Blood Meal Fertilizer",
numberOfVariants = "1",
variants = {
["Blood Meal Fertilizer"] = {
untranslated = "Blood Meal Fertilizer",
ingredients = {
{
"ITEM",
"Scrap Meat",
12.0,
false,
"Scrap Meat",
},
{
"TAG",
"Fertilizer Filler",
1.0,
false,
"Fertilizer Filler",
},
},
products = {
{
"Blood Meal Fertilizer",
1.0,
"Blood Meal Fertilizer",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BloodMealFertilizerItem",
typeID = 0,
},
},
Bloomery = {
Bloomery = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bloomery",
untranslated = "Bloomery",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "A chimney-shaped furnace for smelting ores.",
"Kiln",
tagGroups = {
"Kiln",
"Crafting Table",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 20.0,
defaultVariant = "Bloomery",
defaultVariantUntranslated = "Bloomery",
numberOfVariants = "1",
variants = {
Bloomery = {
untranslated = "Bloomery",
ingredients = {
{
"ITEM",
"Sand",
10.0,
false,
"Sand",
},
{
"TAG",
"Crushed Rock",
20.0,
false,
"Crushed Rock",
},
{
"TAG",
"Wood Board",
25.0,
false,
"Wood Board",
},
},
products = {
{
"Bloomery",
1.0,
"Bloomery",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BloomeryItem",
typeID = 0,
},
["Blue Shark"] = {
untranslated = "Blue Shark",
category = nil,
group = "Natural Resources",
description = "A blue shark.",
tagGroups = {
"Fish",
"Large Fish",
},
maxStack = 100,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BlueSharkItem",
typeID = 0,
},
},
Board = {
Board = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Board",
untranslated = "Board",
category = nil,
craftStn = {
group = "Items",
{
description = "A higher quality board used for long lasting furniture.",
"Carpentry Table",
tagGroups = {
"Carpentry Table",
"Burnable Fuel",
},
"Wood Board",
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 0.2,
baseLaborCost = 25.0,
baseXPGain = 0.6,
defaultVariant = "Board",
defaultVariantUntranslated = "Board",
numberOfVariants = 3,
variants = {
Board = {
untranslated = "Board",
ingredients = {
{
"TAG",
"Wood",
1.0,
false,
"Wood",
},
},
products = {
{
"Board",
1,
"Board",
},
},
},
["Hardwood Board"] = {
untranslated = "Hardwood Board",
ingredients = {
{
"TAG",
"Hardwood",
1.0,
false,
"Hardwood",
},
},
products = {
{
"Hardwood Board",
"",
"Hardwood Board",
},
},
},
["Softwood Board"] = {
untranslated = "Softwood Board",
ingredients = {
{
"TAG",
"Softwood",
1.0,
false,
"Softwood",
},
},
products = {
{
"Softwood Board",
"",
"Softwood Board",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 2000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BoardItem",
typeID = 0,
},
},
["Board Of Elections"] = {
["Board Of Elections"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Board Of Elections",
untranslated = "Board Of Elections",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "Allows the creation of Election Processes, which are different kinds of elections with different settings (who can vote, who can veto, etc).",
"Settlement Crafting Table",
tagGroups = {
"Settlement Crafting Table",
"Government",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Board Of Elections",
defaultVariantUntranslated = "Board Of Elections",
numberOfVariants = "1",
variants = {
["Board Of Elections"] = {
untranslated = "Board Of Elections",
ingredients = {
{
"TAG",
"Hewn Log",
15.0,
false,
"Hewn Log",
},
{
"TAG",
"Mortared Stone",
15.0,
false,
"Mortared Stone",
},
},
products = {
{
"Board Of Elections",
1.0,
"Board Of Elections",
},
},
},
},
},
Boards = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Boards",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 0.2,
baseLaborCost = 40.0,
baseXPGain = 0.0,
defaultVariant = "Boards",
defaultVariantUntranslated = "Boards",
numberOfVariants = "1",
variants = {
Boards = {
untranslated = "Boards",
ingredients = {
{
"TAG",
"Wood",
2.0,
false,
"Wood",
},
},
products = {
{
"Board",
1.0,
"Board",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4x2x3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BoardOfElectionsItem",
typeID = 0,
},
},
["Boiled Grains"] = {
["Boiled Grains"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Boiled Grains",
untranslated = "Boiled Grains",
category = nil,
craftStn = {
group = "Food",
{
description = "A dish of plain boiled grains that can be topped with fruit to make a nice tasting porridge.",
"Campfire",
tagGroups = {
"Campfire",
"Food",
},
},
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Boiled Grains",
defaultVariantUntranslated = "Boiled Grains",
numberOfVariants = "1",
variants = {
["Boiled Grains"] = {
untranslated = "Boiled Grains",
ingredients = {
{
"TAG",
"Grain",
1.0,
true,
"Grain",
},
},
products = {
{
"Boiled Grains",
1.0,
"Boiled Grains",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 9,
protein = 2,
fat = 0,
vitamins = 1,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BoiledGrainsItem",
typeID = 0,
},
},
["Boiled Rice"] = {
["Boiled Rice"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Boiled Rice",
untranslated = "Boiled Rice",
category = nil,
craftStn = {
group = "Food",
{
description = "Soft and fluffy.",
"Kitchen",
tagGroups = {
"Kitchen",
"Food",
},
},
skillNeeds = {
{
"Advanced Cooking",
1,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Boiled Rice",
defaultVariantUntranslated = "Boiled Rice",
numberOfVariants = "1",
variants = {
["Boiled Rice"] = {
untranslated = "Boiled Rice",
ingredients = {
{
"ITEM",
"Rice",
10.0,
false,
"Rice",
},
},
products = {
{
"Boiled Rice",
1.0,
"Boiled Rice",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 210,
carbs = 13,
protein = 2,
fat = 0,
vitamins = 0,
density = 7.142857142857142,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BoiledRiceItem",
typeID = 0,
},
},
["Boiled Sausage"] = {
["Boiled Sausage"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Boiled Sausage",
untranslated = "Boiled Sausage",
category = nil,
craftStn = {
group = "Food",
{
description = "Boiled sausages might not be as pretty as grilled ones, but they're still tasty.",
"Stove",
tagGroups = {
"Stove",
"Food",
},
},
skillNeeds = {
{
"Advanced Cooking",
2,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Boiled Sausage",
defaultVariantUntranslated = "Boiled Sausage",
numberOfVariants = "1",
variants = {
["Boiled Sausage"] = {
untranslated = "Boiled Sausage",
ingredients = {
{
"ITEM",
"Raw Sausage",
4.0,
false,
"Raw Sausage",
},
{
"ITEM",
"Meat Stock",
4.0,
false,
"Meat Stock",
},
},
products = {
{
"Boiled Sausage",
1.0,
"Boiled Sausage",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 600,
carbs = 0,
protein = 27,
fat = 22,
vitamins = 0,
density = 8.166666666666666,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BoiledSausageItem",
typeID = 0,
},
},
Boiler = {
Boiler = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Boiler",
untranslated = "Boiler",
category = nil,
craftStn = {
group = "Items",
{
description = "A vessel used for heating fluids.",
"Machinist Table",
tagGroups = {},
"Machinist Table",
maxStack = 100,
},
carried = "Backpack",
},
weight = 500,
skillNeeds = {
calories = nil,
{
carbs = nil,
"Mechanics",
protein = nil,
1,
fat = nil,
"Mechanics",
vitamins = nil,
},
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BoilerItem",
typeID = 0,
},
["Bolete Mushroom Spores"] = {
untranslated = "Bolete Mushroom Spores",
category = nil,
group = "Food",
description = "Plant to grow bolete mushrooms.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 50,
baseLaborCost = 180.0,
calories = 0,
baseXPGain = 3.0,
carbs = 0,
defaultVariant = "Boiler",
protein = 0,
defaultVariantUntranslated = "Boiler",
fat = 0,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 0,
Boiler = {
fuel = nil,
untranslated = "Boiler",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Iron Plate",
furnitureType = nil,
15.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Iron Plate",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Screws",
energyType = nil,
10.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Screws",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Copper Plate",
roomMatReq = nil,
4.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Copper Plate",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "BoleteMushroomSporesItem",
{
typeID = 0,
"Boiler",
},
1,
["Bolete Mushrooms"] = {
"Boiler",
untranslated = "Bolete Mushrooms",
},
category = nil,
},
group = "Food",
},
description = "Boletus edulis.",
tagGroups = {
"Food",
"Fungus",
"Raw Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 75,
calories = 200,
carbs = 2,
protein = 4,
fat = 1,
vitamins = 1,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BoleteMushroomsItem",
typeID = 0,
},
},
Bookshelf = {
Bookshelf = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bookshelf",
untranslated = "Bookshelf",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A place to store knowledge and information; leads to the town hall.",
"Sawmill",
tagGroups = {
"Sawmill",
"Housing",
},
},
skillNeeds = {
{
"Carpentry",
4,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 10.0,
defaultVariant = "Bookshelf",
defaultVariantUntranslated = "Bookshelf",
numberOfVariants = "1",
variants = {
Bookshelf = {
untranslated = "Bookshelf",
ingredients = {
{
"ITEM",
"Paper",
50.0,
false,
"Paper",
},
{
"TAG",
"Lumber",
14.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
16.0,
false,
"Wood Board",
},
},
products = {
{
"Bookshelf",
1.0,
"Bookshelf",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Living Room",
furnitureType = "Shelves",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BookshelfItem",
typeID = 0,
},
},
Brazier = {
Brazier = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Brazier",
untranslated = "Brazier",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A metal stand which can hold burning fuel to provide light.",
"Anvil",
tagGroups = {
"Anvil",
"Housing",
},
},
skillNeeds = {
{
"Smelting",
2,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 3.0,
defaultVariant = "Brazier",
defaultVariantUntranslated = "Brazier",
numberOfVariants = "1",
variants = {
Brazier = {
untranslated = "Brazier",
ingredients = {
{
"ITEM",
"Iron Bar",
4.0,
false,
"Iron Bar",
},
{
"ITEM",
"Tallow",
2.0,
false,
"Tallow",
},
},
products = {
{
"Brazier",
1.0,
"Brazier",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.2",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BrazierItem",
typeID = 0,
},
},
Bread = {
Bread = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Bread",
untranslated = "Bread",
category = nil,
craftStn = {
group = "Food",
{
description = "A delicious, crispy crust hides the soft interior.",
"Bakery Oven",
tagGroups = {
"Bakery Oven",
"Bread",
},
"Food",
},
skillNeeds = {
{
"Baking",
4,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Bread",
defaultVariantUntranslated = "Bread",
numberOfVariants = "1",
variants = {
Bread = {
untranslated = "Bread",
ingredients = {
{
"ITEM",
"Leavened Dough",
2.0,
false,
"Leavened Dough",
},
},
products = {
{
"Bread",
1.0,
"Bread",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = 750,
carbs = 23,
protein = 6,
fat = 4,
vitamins = 2,
density = 4.666666666666667,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BreadItem",
typeID = 0,
},
},
Brick = {
Brick = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Brick",
untranslated = "Brick",
category = nil,
craftStn = {
group = "Blocks",
{
description = "Durable building material made from fired blocks and mortar.",
"Kiln",
tagGroups = {
"Kiln",
"Constructable",
},
},
skillNeeds = {
{
"Pottery",
1,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 0.32,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Brick",
defaultVariantUntranslated = "Brick",
numberOfVariants = "1",
variants = {
Brick = {
untranslated = "Brick",
ingredients = {
{
"ITEM",
"Wet Brick",
1.0,
false,
"Wet Brick",
},
{
"ITEM",
"Mortar",
4.0,
false,
"Mortar",
},
},
products = {
{
"Brick",
1,
"Brick",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BrickItem",
typeID = 0,
},
},
["Brick Fireplace"] = {
["Brick Fireplace"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Brick Fireplace",
untranslated = "Brick Fireplace",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A rustic brick fireplace. Nothing beats sitting around the fire on a cold day.",
"Kiln",
tagGroups = {
"Kiln",
"Housing",
},
},
skillNeeds = {
{
"Pottery",
4,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 300.0,
baseXPGain = 3.0,
defaultVariant = "Brick Fireplace",
defaultVariantUntranslated = "Brick Fireplace",
numberOfVariants = "1",
variants = {
["Brick Fireplace"] = {
untranslated = "Brick Fireplace",
ingredients = {
{
"ITEM",
"Brick",
50.0,
false,
"Brick",
},
{
"ITEM",
"Iron Bar",
20.0,
false,
"Iron Bar",
},
},
products = {
{
"Brick Fireplace",
1.0,
"Brick Fireplace",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Living Room",
furnitureType = "Fireplace",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BrickFireplaceItem",
typeID = 0,
},
},
["Builder Boots"] = {
["Builder Boots"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Builder Boots",
untranslated = "Builder Boots",
category = nil,
craftStn = {
group = "Clothing",
{
description = "Snug work boots with side zippers.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
"Advanced Tailoring Table",
tagGroups = {
"Advanced Tailoring Table",
"Clothes",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Builder Boots",
defaultVariantUntranslated = "Builder Boots",
numberOfVariants = "1",
variants = {
["Builder Boots"] = {
untranslated = "Builder Boots",
ingredients = {
{
"ITEM",
"Steel Bar",
1.0,
false,
"Steel Bar",
},
{
"ITEM",
"Leather Hide",
5.0,
false,
"Leather Hide",
},
{
"ITEM",
"Nylon Fabric",
5.0,
false,
"Nylon Fabric",
},
},
products = {
{
"Builder Boots",
1.0,
"Builder Boots",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BuilderBootsItem",
typeID = 0,
},
},
["Builder Gloves"] = {
["Builder Gloves"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Builder Gloves",
untranslated = "Builder Gloves",
category = nil,
craftStn = {
group = "Clothing",
{
description = "Leather construction gloves with durable palms and fabric backs for breathability.",
"Advanced Tailoring Table",
tagGroups = {
"Advanced Tailoring Table",
"Clothes",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Builder Gloves",
defaultVariantUntranslated = "Builder Gloves",
numberOfVariants = "1",
variants = {
["Builder Gloves"] = {
untranslated = "Builder Gloves",
ingredients = {
{
"ITEM",
"Leather Hide",
10.0,
false,
"Leather Hide",
},
{
"ITEM",
"Nylon Fabric",
10.0,
false,
"Nylon Fabric",
},
},
products = {
{
"Builder Gloves",
1.0,
"Builder Gloves",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BuilderGlovesItem",
typeID = 0,
},
},
["Builder Helmet"] = {
["Builder Helmet"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Builder Helmet",
untranslated = "Builder Helmet",
category = nil,
craftStn = {
group = "Clothing",
{
description = "A plastic hard hat that protects from falling objects and other hazards found in construction sites.",
"Advanced Tailoring Table",
tagGroups = {
"Advanced Tailoring Table",
"Clothes",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Builder Helmet",
defaultVariantUntranslated = "Builder Helmet",
numberOfVariants = "1",
variants = {
["Builder Helmet"] = {
untranslated = "Builder Helmet",
ingredients = {
{
"ITEM",
"Plastic",
5.0,
false,
"Plastic",
},
{
"ITEM",
"Nylon Fabric",
10.0,
false,
"Nylon Fabric",
},
},
products = {
{
"Builder Helmet",
1.0,
"Builder Helmet",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BuilderHelmetItem",
typeID = 0,
},
},
["Builder Overalls"] = {
["Builder Overalls"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Builder Overalls",
untranslated = "Builder Overalls",
category = nil,
craftStn = {
group = "Clothing",
{
description = "Durable overalls with cargo pockets and hammer loops.",
"Advanced Tailoring Table",
tagGroups = {
"Advanced Tailoring Table",
"Clothes",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Builder Overalls",
defaultVariantUntranslated = "Builder Overalls",
numberOfVariants = "1",
variants = {
["Builder Overalls"] = {
untranslated = "Builder Overalls",
ingredients = {
{
"ITEM",
"Nylon Fabric",
40.0,
false,
"Nylon Fabric",
},
},
products = {
{
"Builder Overalls",
1.0,
"Builder Overalls",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BuilderOverallsItem",
typeID = 0,
},
},
["Builder Shirt"] = {
["Builder Shirt"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Builder Shirt",
untranslated = "Builder Shirt",
category = nil,
craftStn = {
group = "Clothing",
{
description = "A short sleeved work shirt made from a blend of cotton and synthetic materials. ",
"Advanced Tailoring Table",
tagGroups = {
"Advanced Tailoring Table",
"Clothes",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Builder Shirt",
defaultVariantUntranslated = "Builder Shirt",
numberOfVariants = "1",
variants = {
["Builder Shirt"] = {
untranslated = "Builder Shirt",
ingredients = {
{
"ITEM",
"Nylon Fabric",
10.0,
false,
"Nylon Fabric",
},
{
"ITEM",
"Cotton Fabric",
20.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Builder Shirt",
1.0,
"Builder Shirt",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BuilderShirtItem",
typeID = 0,
},
},
["Bullrush Seed"] = {
["Butcher Bison"] = {
untranslated = "Bullrush Seed",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Butcher Bison",
description = "Plant to grow bullrush.",
craftStn = {
tagGroups = {
{
"Food",
"Butchery Table",
"Seeds",
"Butchery Table",
},
},
skillNeeds = {
{
"Butchery",
1,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 70.0,
baseXPGain = 5.0,
defaultVariant = "Butcher Bison",
defaultVariantUntranslated = "Butcher Bison",
numberOfVariants = "1",
variants = {
["Butcher Bison"] = {
untranslated = "Butcher Bison",
ingredients = {
{
"ITEM",
"Bison Carcass",
1.0,
false,
"Bison Carcass",
},
},
products = {
{
"Raw Meat",
10.0,
"Raw Meat",
},
{
"Leather Hide",
2.0,
"Leather Hide",
},
{
"Shorn Wool",
3.0,
"Shorn Wool",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BullrushSeedItem",
typeID = 0,
},
},
["Bunchgrass Seed"] = {
["Butcher Hare"] = {
untranslated = "Bunchgrass Seed",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Butcher Hare",
description = "Plant to grow bunchgrass.",
craftStn = {
tagGroups = {
{
"Food",
"Butchery Table",
"Seeds",
"Butchery Table",
},
},
skillNeeds = {
{
"Butchery",
1,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Butcher Hare",
defaultVariantUntranslated = "Butcher Hare",
numberOfVariants = "1",
variants = {
["Butcher Hare"] = {
untranslated = "Butcher Hare",
ingredients = {
{
"ITEM",
"Hare Carcass",
1.0,
false,
"Hare Carcass",
},
},
products = {
{
"Raw Meat",
1.0,
"Raw Meat",
},
{
"Fur Pelt",
1.0,
"Fur Pelt",
},
{
"Shorn Wool",
1.0,
"Shorn Wool",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BunchgrassSeedItem",
typeID = 0,
},
},
["Butchery Skill Book"] = {
["Butcher Medium Animal"] = {
untranslated = "Butchery Skill Book",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Skill Books",
untranslated = "Butcher Medium Animal",
description = "Butchery Skill Book",
craftStn = {
tagGroups = {
{
"Skill Books",
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Butchery",
1,
"Butchery",
},
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.5,
weight = 100,
baseLaborCost = 50.0,
calories = nil,
baseXPGain = 4.0,
carbs = nil,
defaultVariant = "Butcher Medium Animal",
protein = nil,
defaultVariantUntranslated = "Butcher Medium Animal",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Butcher Medium Animal"] = {
fuel = nil,
untranslated = "Butcher Medium Animal",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Medium Leather Carcass",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Medium Leather Carcass",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Raw Meat",
fluidsUsed = nil,
5.0,
fluidsProduced = nil,
"Raw Meat",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Leather Hide",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
"Leather Hide",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Butchery Skill BookItem",
typeID = 0,
},
["Butchery Skill Scroll"] = {
untranslated = "Butchery Skill Scroll",
category = nil,
group = "Skill Scrolls",
description = "Butchery Skill Scroll",
tagGroups = {
"Skill Scrolls",
},
},
maxStack = 10,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Butchery Skill ScrollItem",
typeID = 0,
},
},
["Butchery Table"] = {
["Butcher Medium Wooly Animal"] = {
untranslated = "Butchery Table",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Butcher Medium Wooly Animal",
description = "A block and cleaver to process raw meat into fancier dishes.",
craftStn = {
tagGroups = {
{
"Crafting Table",
"Butchery Table",
"Housing",
"Butchery Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Butchery",
calories = nil,
1,
carbs = nil,
"Butchery",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Kitchen",
furnitureType = "Food Preparation",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ButcheryTableItem",
typeID = 0,
},
["Butchery Upgrade"] = {
untranslated = "Butchery Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Basic Upgrade that greatly increases efficiency when crafting Butchery recipes.",
tagGroups = {
"Upgrade",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.5,
weight = 1,
baseLaborCost = 50.0,
calories = nil,
baseXPGain = 4.0,
carbs = nil,
defaultVariant = "Butcher Medium Wooly Animal",
protein = nil,
defaultVariantUntranslated = "Butcher Medium Wooly Animal",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Butcher Medium Wooly Animal"] = {
fuel = nil,
untranslated = "Butcher Medium Wooly Animal",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Medium Wooly Carcass",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Medium Wooly Carcass",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Raw Meat",
fluidsUsed = nil,
5.0,
fluidsProduced = nil,
"Raw Meat",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Leather Hide",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
"Leather Hide",
roomContainReq = nil,
},
inventorySlots = nil,
{
inventoryMaxWeight = nil,
"Shorn Wool",
inventoryRestrictions = nil,
2.0,
NutrientElement = nil,
"Shorn Wool",
type = "ButcheryUpgradeItem",
},
typeID = 0,
},
},
},
Bycocket = {
},
untranslated = "Bycocket",
},
category = nil,
["Butcher Small Animal"] = {
group = "Clothing",
dispCraftStn = "1",
description = "Also called chapeau a bec, or Billed Hat in france due to it's bird-beak like appearance.",
checkImage = "1",
tagGroups = {
untranslated = "Butcher Small Animal",
"Clothes",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Butchery",
1,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 40.0,
baseXPGain = 3.0,
defaultVariant = "Butcher Small Animal",
defaultVariantUntranslated = "Butcher Small Animal",
numberOfVariants = "1",
variants = {
["Butcher Small Animal"] = {
untranslated = "Butcher Small Animal",
ingredients = {
{
"TAG",
"Small Carcass",
1.0,
false,
"Small Carcass",
},
},
products = {
{
"Raw Meat",
2.0,
"Raw Meat",
},
{
"Fur Pelt",
1.0,
"Fur Pelt",
},
},
},
},
},
["Butcher Tiny Fur Animal"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Butcher Tiny Fur Animal",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Butchery",
1,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 25.0,
baseXPGain = 2.0,
defaultVariant = "Butcher Tiny Fur Animal",
defaultVariantUntranslated = "Butcher Tiny Fur Animal",
numberOfVariants = "1",
variants = {
["Butcher Tiny Fur Animal"] = {
untranslated = "Butcher Tiny Fur Animal",
ingredients = {
{
"TAG",
"Tiny Fur Carcass",
1.0,
false,
"Tiny Fur Carcass",
},
},
products = {
{
"Raw Meat",
1.0,
"Raw Meat",
},
{
"Fur Pelt",
1.0,
"Fur Pelt",
},
},
},
},
},
["Butcher Tiny Leather Animal"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Butcher Tiny Leather Animal",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Butchery",
1,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Butcher Tiny Leather Animal",
defaultVariantUntranslated = "Butcher Tiny Leather Animal",
numberOfVariants = "1",
variants = {
["Butcher Tiny Leather Animal"] = {
untranslated = "Butcher Tiny Leather Animal",
ingredients = {
{
"TAG",
"Tiny Leather Carcass",
1.0,
false,
"Tiny Leather Carcass",
},
},
products = {
{
"Raw Meat",
1.0,
"Raw Meat",
},
{
"Leather Hide",
1.0,
"Leather Hide",
},
},
},
},
},
["Butchery Skill Book"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Butchery Skill Book",
craftStn = {
{
"Research Table",
"Research Table",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 600.0,
baseXPGain = 0.0,
defaultVariant = "Butchery Skill Book",
defaultVariantUntranslated = "Butchery Skill Book",
numberOfVariants = "1",
variants = {
["Butchery Skill Book"] = {
untranslated = "Butchery Skill Book",
ingredients = {
{
"ITEM",
"Culinary Research Paper Basic",
3.0,
false,
"Culinary Research Paper Basic",
},
},
products = {
{
"Butchery Skill Book",
1.0,
"Butchery Skill Book",
},
{
"Butchery Skill Book",
1.0,
"Butchery Skill Book",
},
},
},
},
},
["Butchery Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Butchery Table",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 300.0,
baseXPGain = 3.0,
defaultVariant = "Butchery Table",
defaultVariantUntranslated = "Butchery Table",
numberOfVariants = "1",
variants = {
["Butchery Table"] = {
untranslated = "Butchery Table",
ingredients = {
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
20.0,
false,
"Wood Board",
},
},
products = {
{
"Butchery Table",
1.0,
"Butchery Table",
},
},
},
},
},
["Butchery Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Butchery Upgrade",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Butchery",
1,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 3000.0,
baseXPGain = 4.0,
defaultVariant = "Butchery Upgrade",
defaultVariantUntranslated = "Butchery Upgrade",
numberOfVariants = "1",
variants = {
["Butchery Upgrade"] = {
untranslated = "Butchery Upgrade",
ingredients = {
{
"ITEM",
"Basic Upgrade 4",
1.0,
true,
"Basic Upgrade 4",
},
},
products = {
{
"Butchery Upgrade",
1.0,
"Butchery Upgrade",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "BycocketItem",
typeID = 0,
},
["CO2 Canister"] = {
untranslated = "CO2 Canister",
category = nil,
group = "Item",
description = "For creating fancy foams!",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = nil,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CO2CanisterItem",
typeID = 0,
},
},
["Camas Ash Fertilizer"] = {
["Camas Ash Fertilizer"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Camas Ash Fertilizer",
untranslated = "Camas Ash Fertilizer",
category = nil,
craftStn = {
group = "Items",
{
description = "Camas ash fertilizer, though not very potent, is a great source of potassium.",
"Farmers Table",
tagGroups = {
"Farmers Table",
"Fertilizer",
},
},
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
moduleNeeds = {},
baseCraftTime = 0.3,
baseLaborCost = 15.0,
baseXPGain = 0.0,
defaultVariant = "Camas Ash Fertilizer",
defaultVariantUntranslated = "Camas Ash Fertilizer",
numberOfVariants = "1",
variants = {
["Camas Ash Fertilizer"] = {
untranslated = "Camas Ash Fertilizer",
ingredients = {
{
"ITEM",
"Charred Camas Bulb",
8.0,
false,
"Charred Camas Bulb",
},
{
"TAG",
"Fertilizer Filler",
1.0,
false,
"Fertilizer Filler",
},
},
products = {
{
"Camas Ash Fertilizer",
1.0,
"Camas Ash Fertilizer",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CamasAshFertilizerItem",
typeID = 0,
},
},
["Camas Bread"] = {
["Camas Bread"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Camas Bread",
untranslated = "Camas Bread",
category = nil,
craftStn = {
group = "Food",
{
description = "A bread with a camas twist for a bit of flavor and fun. ",
"Bakery Oven",
tagGroups = {
"Bakery Oven",
"Bread",
},
"Food",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 500,
"Baking",
calories = 800,
5,
carbs = 13,
"Baking",
protein = 5,
},
fat = 11,
},
vitamins = 7,
moduleNeeds = {},
density = 4.5,
baseCraftTime = 3.0,
fuel = nil,
baseLaborCost = 25.0,
yield = nil,
baseXPGain = 1.0,
currency = nil,
defaultVariant = "Camas Bread",
skillValue = nil,
defaultVariantUntranslated = "Camas Bread",
roomCategory = nil,
numberOfVariants = "1",
furnitureType = nil,
variants = {
repeatsDepreciation = nil,
["Camas Bread"] = {
materialTier = nil,
untranslated = "Camas Bread",
fuelsUsed = nil,
ingredients = {
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Camas Paste",
energyType = nil,
1.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Camas Paste",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Leavened Dough",
roomMatReq = nil,
1.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Leavened Dough",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "CamasBreadItem",
{
typeID = 0,
"Camas Bread",
},
1.0,
["Camas Bulb"] = {
"Camas Bread",
untranslated = "Camas Bulb",
},
category = nil,
},
group = "Food",
},
description = "Plant to grow a camas plant.",
tagGroups = {
"Crop",
"Crop Seed",
"Food",
"Raw Food",
"Root",
"Seeds",
"Vegetable",
},
},
maxStack = 100,
carried = "Backpack",
weight = 75,
calories = 150,
carbs = 1,
protein = 2,
fat = 5,
vitamins = 0,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CamasBulbItem",
typeID = 0,
},
},
["Camas Bulb Bake"] = {
["Camas Bulb Bake"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Camas Bulb Bake",
untranslated = "Camas Bulb Bake",
category = nil,
craftStn = {
group = "Food",
{
description = "A spread of evenly baked camas bulbs; soft in the middle, golden brown on the outside.",
"Bakery Oven",
tagGroups = {
"Bakery Oven",
"Baked Food",
},
"Baked Vegetable",
},
"Food",
skillNeeds = {
{
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Camas Bulb Bake",
defaultVariantUntranslated = "Camas Bulb Bake",
numberOfVariants = "1",
variants = {
["Camas Bulb Bake"] = {
untranslated = "Camas Bulb Bake",
ingredients = {
{
"ITEM",
"Camas Bulb",
4.0,
false,
"Camas Bulb",
},
},
products = {
{
"Camas Bulb Bake",
1.0,
"Camas Bulb Bake",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 700,
carbs = 12,
protein = 7,
fat = 5,
vitamins = 4,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CamasBulbBakeItem",
typeID = 0,
},
},
["Camas Paste"] = {
["Camas Paste"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Camas Paste",
untranslated = "Camas Paste",
category = nil,
craftStn = {
group = "Food",
{
description = "Pulverized camas works as an excellent thickener or flavour enhancer.",
"Mill",
tagGroups = {
"Mill",
"Food",
},
},
skillNeeds = {
{
"Milling",
2,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Camas Paste",
defaultVariantUntranslated = "Camas Paste",
numberOfVariants = "1",
variants = {
["Camas Paste"] = {
untranslated = "Camas Paste",
ingredients = {
{
"ITEM",
"Camas Bulb",
4.0,
false,
"Camas Bulb",
},
},
products = {
{
"Camas Paste",
1.0,
"Camas Paste",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 60,
carbs = 3,
protein = 2,
fat = 10,
vitamins = 0,
density = 25.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CamasPasteItem",
typeID = 0,
},
Camera = {
untranslated = "Camera",
category = nil,
group = "Item",
description = "",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 3000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CameraItem",
typeID = 0,
},
},
["Camera Film"] = {
["Camera Film"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Camera Film",
untranslated = "Camera Film",
category = nil,
craftStn = {
group = "Items",
{
description = "A film used inside a camera.",
"Machinist Table",
tagGroups = {},
"Machinist Table",
maxStack = 100,
},
carried = "Backpack",
},
weight = 100,
skillNeeds = {
calories = nil,
{
carbs = nil,
"Mechanics",
protein = nil,
1,
fat = nil,
"Mechanics",
vitamins = nil,
},
density = nil,
},
fuel = nil,
moduleNeeds = {},
yield = nil,
baseCraftTime = 0.2,
currency = nil,
baseLaborCost = 45.0,
skillValue = nil,
baseXPGain = 0.5,
roomCategory = nil,
defaultVariant = "Camera Film",
furnitureType = nil,
defaultVariantUntranslated = "Camera Film",
repeatsDepreciation = nil,
numberOfVariants = "1",
materialTier = nil,
variants = {
fuelsUsed = nil,
["Camera Film"] = {
gridRadius = nil,
untranslated = "Camera Film",
energyUsed = nil,
ingredients = {
energyProduced = nil,
{
energyType = nil,
"ITEM",
fluidsUsed = nil,
"Paper",
fluidsProduced = nil,
10.0,
validTalents = nil,
false,
footprint = nil,
"Paper",
mobile = nil,
},
roomSizeReq = nil,
{
roomMatReq = nil,
"ITEM",
roomContainReq = nil,
"Light Bulb",
inventorySlots = nil,
1.0,
inventoryMaxWeight = nil,
false,
inventoryRestrictions = nil,
"Light Bulb",
NutrientElement = nil,
},
type = "CameraFilmItem",
},
typeID = 0,
products = {
{
"Camera Film",
10.0,
"Camera Film",
},
},
},
},
},
},
["Camo Pants"] = {
["Camo Pants"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Camo Pants",
untranslated = "Camo Pants",
category = nil,
craftStn = {
group = "Clothing",
{
description = "Hide from the animals!\\n\\n(Reduces the detection range of animals)",
"Tailoring Table",
tagGroups = {
"Tailoring Table",
"Clothes",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 600.0,
baseXPGain = 3.0,
defaultVariant = "Camo Pants",
defaultVariantUntranslated = "Camo Pants",
numberOfVariants = "1",
variants = {
["Camo Pants"] = {
untranslated = "Camo Pants",
ingredients = {
{
"ITEM",
"Cellulose Fiber",
10.0,
false,
"Cellulose Fiber",
},
{
"ITEM",
"Leather Hide",
20.0,
false,
"Leather Hide",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Camo Pants",
1.0,
"Camo Pants",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CamoPantsItem",
typeID = 0,
},
},
["Camo Shirt"] = {
["Camo Shirt"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Camo Shirt",
untranslated = "Camo Shirt",
category = nil,
craftStn = {
group = "Clothing",
{
description = "Hide from the animals!\\n\\n(Reduces the detection range of animals)",
"Tailoring Table",
tagGroups = {
"Tailoring Table",
"Clothes",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 600.0,
baseXPGain = 3.0,
defaultVariant = "Camo Shirt",
defaultVariantUntranslated = "Camo Shirt",
numberOfVariants = "1",
variants = {
["Camo Shirt"] = {
untranslated = "Camo Shirt",
ingredients = {
{
"ITEM",
"Cellulose Fiber",
10.0,
false,
"Cellulose Fiber",
},
{
"ITEM",
"Leather Hide",
20.0,
false,
"Leather Hide",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Camo Shirt",
1.0,
"Camo Shirt",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CamoShirtItem",
typeID = 0,
},
},
Campfire = {
Campfire = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire",
untranslated = "Campfire",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "Cook like a caveman on an uneven fire.",
"Campsite Workbench",
tagGroups = {
"Campsite Workbench",
"Crafting Table",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 20.0,
baseXPGain = 5.0,
defaultVariant = "Campfire",
defaultVariantUntranslated = "Campfire",
numberOfVariants = "1",
variants = {
Campfire = {
untranslated = "Campfire",
ingredients = {
{
"TAG",
"Wood",
3.0,
false,
"Wood",
},
{
"TAG",
"Rock",
12.0,
false,
"Rock",
},
},
products = {
{
"Campfire",
1.0,
"Campfire",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x2x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CampfireItem",
typeID = 0,
},
},
["Campfire Cooking Upgrade"] = {
["Campfire Animal Medium"] = {
untranslated = "Campfire Cooking Upgrade",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Upgrade Modules",
untranslated = "Campfire Animal Medium",
description = "Basic Upgrade that greatly increases efficiency when crafting Campfire Cooking recipes.",
craftStn = {
tagGroups = {
{
"Upgrade",
"Campfire",
"Campfire",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.5,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Campfire Animal Medium",
defaultVariantUntranslated = "Campfire Animal Medium",
numberOfVariants = "1",
variants = {
["Campfire Animal Medium"] = {
untranslated = "Campfire Animal Medium",
ingredients = {
{
"TAG",
"Medium Carcass",
1.0,
true,
"Medium Carcass",
},
},
products = {
{
"Charred Meat",
4.0,
"Charred Meat",
},
{
"Tallow",
1.0,
"Tallow",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CampfireCookingUpgradeItem",
typeID = 0,
},
},
["Campfire Roast"] = {
["Campfire Animal Small"] = {
untranslated = "Campfire Roast",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Campfire Animal Small",
description = "The uneven flame might be mediocre for cooking, but the open flame imparts a great flavor.",
craftStn = {
tagGroups = {
{
"Food",
"Campfire",
"Campfire",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Campfire Animal Small",
defaultVariantUntranslated = "Campfire Animal Small",
numberOfVariants = "1",
variants = {
["Campfire Animal Small"] = {
untranslated = "Campfire Animal Small",
ingredients = {
{
"TAG",
"Small Carcass",
1.0,
true,
"Small Carcass",
},
},
products = {
{
"Charred Meat",
2.0,
"Charred Meat",
},
},
},
},
},
["Campfire Animal Tiny"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire Animal Tiny",
craftStn = {
{
"Campfire",
"Campfire",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Campfire Animal Tiny",
defaultVariantUntranslated = "Campfire Animal Tiny",
numberOfVariants = "1",
variants = {
["Campfire Animal Tiny"] = {
untranslated = "Campfire Animal Tiny",
ingredients = {
{
"TAG",
"Tiny Carcass",
1.0,
true,
"Tiny Carcass",
},
},
products = {
{
"Charred Meat",
1.0,
"Charred Meat",
},
},
},
},
},
["Campfire Bison"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire Bison",
craftStn = {
{
"Campfire",
"Campfire",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Campfire Bison",
defaultVariantUntranslated = "Campfire Bison",
numberOfVariants = "1",
variants = {
["Campfire Bison"] = {
untranslated = "Campfire Bison",
ingredients = {
{
"ITEM",
"Bison Carcass",
1.0,
true,
"Bison Carcass",
},
},
products = {
{
"Charred Meat",
8.0,
"Charred Meat",
},
{
"Tallow",
2.0,
"Tallow",
},
},
},
},
},
["Campfire Cooking Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire Cooking Upgrade",
craftStn = {
{
"Campfire",
"Campfire",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 3000.0,
baseXPGain = 4.0,
defaultVariant = "Campfire Cooking Upgrade",
defaultVariantUntranslated = "Campfire Cooking Upgrade",
numberOfVariants = "1",
variants = {
["Campfire Cooking Upgrade"] = {
untranslated = "Campfire Cooking Upgrade",
ingredients = {
{
"ITEM",
"Basic Upgrade 4",
1.0,
true,
"Basic Upgrade 4",
},
},
products = {
{
"Campfire Cooking Upgrade",
1.0,
"Campfire Cooking Upgrade",
},
},
},
},
},
["Campfire Fish Large"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire Fish Large",
craftStn = {
{
"Campfire",
"Campfire",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Campfire Fish Large",
defaultVariantUntranslated = "Campfire Fish Large",
numberOfVariants = "1",
variants = {
["Campfire Fish Large"] = {
untranslated = "Campfire Fish Large",
ingredients = {
{
"TAG",
"Large Fish",
1.0,
true,
"Large Fish",
},
},
products = {
{
"Charred Fish",
5.0,
"Charred Fish",
},
},
},
},
},
["Campfire Fish Medium"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire Fish Medium",
craftStn = {
{
"Campfire",
"Campfire",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Campfire Fish Medium",
defaultVariantUntranslated = "Campfire Fish Medium",
numberOfVariants = "1",
variants = {
["Campfire Fish Medium"] = {
untranslated = "Campfire Fish Medium",
ingredients = {
{
"TAG",
"Medium Fish",
1.0,
true,
"Medium Fish",
},
},
products = {
{
"Charred Fish",
2.0,
"Charred Fish",
},
},
},
},
},
["Campfire Fish Small"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire Fish Small",
craftStn = {
{
"Campfire",
"Campfire",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Campfire Fish Small",
defaultVariantUntranslated = "Campfire Fish Small",
numberOfVariants = "1",
variants = {
["Campfire Fish Small"] = {
untranslated = "Campfire Fish Small",
ingredients = {
{
"TAG",
"Small Fish",
1.0,
true,
"Small Fish",
},
},
products = {
{
"Charred Fish",
1.0,
"Charred Fish",
},
},
},
},
},
["Campfire Pacific Sardine"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire Pacific Sardine",
craftStn = {
{
"Campfire",
"Campfire",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Campfire Pacific Sardine",
defaultVariantUntranslated = "Campfire Pacific Sardine",
numberOfVariants = "1",
variants = {
["Campfire Pacific Sardine"] = {
untranslated = "Campfire Pacific Sardine",
ingredients = {
{
"ITEM",
"Pacific Sardine",
3.0,
true,
"Pacific Sardine",
},
},
products = {
{
"Charred Fish",
1.0,
"Charred Fish",
},
},
},
},
},
["Campfire Roast"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campfire Roast",
craftStn = {
{
"Campfire",
"Campfire",
},
},
skillNeeds = {
{
"Campfire Cooking",
2,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Campfire Roast",
defaultVariantUntranslated = "Campfire Roast",
numberOfVariants = "1",
variants = {
["Campfire Roast"] = {
untranslated = "Campfire Roast",
ingredients = {
{
"ITEM",
"Raw Roast",
1.0,
false,
"Raw Roast",
},
},
products = {
{
"Campfire Roast",
1.0,
"Campfire Roast",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = 1000,
carbs = 0,
protein = 16,
fat = 12,
vitamins = 0,
density = 2.8000000000000003,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CampfireRoastItem",
typeID = 0,
},
},
Campsite = {
Campsite = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Campsite",
untranslated = "Campsite",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "A campsite.",
"Tailoring Table",
tagGroups = {},
"Tailoring Table",
maxStack = 1,
},
carried = "Backpack",
},
weight = 2000,
skillNeeds = {
calories = nil,
{
carbs = nil,
"Tailoring",
protein = nil,
0,
fat = nil,
"Tailoring",
vitamins = nil,
},
density = nil,
},
fuel = nil,
moduleNeeds = {},
yield = nil,
baseCraftTime = 2.0,
currency = nil,
baseLaborCost = 15.0,
skillValue = nil,
baseXPGain = 1.0,
roomCategory = nil,
defaultVariant = "Campsite",
furnitureType = nil,
defaultVariantUntranslated = "Campsite",
repeatsDepreciation = nil,
numberOfVariants = "1",
materialTier = nil,
variants = {
fuelsUsed = nil,
Campsite = {
gridRadius = nil,
untranslated = "Campsite",
energyUsed = nil,
ingredients = {
energyProduced = nil,
{
energyType = nil,
"TAG",
fluidsUsed = nil,
"Wood",
fluidsProduced = nil,
20.0,
validTalents = nil,
false,
footprint = "4x2x3",
"Wood",
mobile = nil,
},
roomSizeReq = nil,
{
roomMatReq = nil,
"TAG",
roomContainReq = nil,
"Fabric",
inventorySlots = nil,
24.0,
inventoryMaxWeight = nil,
false,
inventoryRestrictions = nil,
"Fabric",
NutrientElement = nil,
},
type = "CampsiteItem",
},
typeID = 0,
products = {
{
"Campsite",
1.0,
"Campsite",
},
},
},
},
},
},
["Candle Stand"] = {
["Candle Stand"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Candle Stand",
untranslated = "Candle Stand",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A fancy candelabra for providing small amounts of light.",
"Anvil",
tagGroups = {
"Anvil",
"Housing",
},
},
skillNeeds = {
{
"Smelting",
3,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 60.0,
baseXPGain = 3.0,
defaultVariant = "Candle Stand",
defaultVariantUntranslated = "Candle Stand",
numberOfVariants = "1",
variants = {
["Candle Stand"] = {
untranslated = "Candle Stand",
ingredients = {
{
"ITEM",
"Iron Bar",
3.0,
false,
"Iron Bar",
},
{
"ITEM",
"Tallow Candle",
3.0,
true,
"Tallow Candle",
},
},
products = {
{
"Candle Stand",
1.0,
"Candle Stand",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.4",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CandleStandItem",
typeID = 0,
},
},
Canvas = {
Canvas = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Canvas",
untranslated = "Canvas",
category = nil,
craftStn = {
group = "Items",
{
description = "A canvas used for painting on, made by either cotton or linen.",
"Loom",
tagGroups = {},
"Loom",
maxStack = 100,
},
carried = "Backpack",
},
weight = 100,
skillNeeds = {
calories = nil,
{
carbs = nil,
"Tailoring",
protein = nil,
1,
fat = nil,
"Tailoring",
vitamins = nil,
},
density = nil,
},
fuel = nil,
moduleNeeds = {},
yield = nil,
baseCraftTime = 0.5,
currency = nil,
baseLaborCost = 60.0,
skillValue = nil,
baseXPGain = 1.0,
roomCategory = nil,
defaultVariant = "Canvas",
furnitureType = nil,
defaultVariantUntranslated = "Canvas",
repeatsDepreciation = nil,
numberOfVariants = "1",
materialTier = nil,
variants = {
fuelsUsed = nil,
Canvas = {
gridRadius = nil,
untranslated = "Canvas",
energyUsed = nil,
ingredients = {
energyProduced = nil,
{
energyType = nil,
"ITEM",
fluidsUsed = nil,
"Linen Fabric",
fluidsProduced = nil,
6.0,
validTalents = nil,
false,
footprint = nil,
"Linen Fabric",
mobile = nil,
},
roomSizeReq = nil,
},
roomMatReq = nil,
products = {
roomContainReq = nil,
{
inventorySlots = nil,
"Canvas",
inventoryMaxWeight = nil,
1,
inventoryRestrictions = nil,
"Canvas",
NutrientElement = nil,
},
type = "CanvasItem",
},
typeID = 0,
},
},
},
},
Capitol = {
Capitol = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Capitol",
untranslated = "Capitol",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "Allows the creation of the government, allowing all other civic objects to be created.",
"Settlement Crafting Table",
tagGroups = {
"Settlement Crafting Table",
"Government",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Capitol",
defaultVariantUntranslated = "Capitol",
numberOfVariants = "1",
variants = {
Capitol = {
untranslated = "Capitol",
ingredients = {
{
"TAG",
"Hewn Log",
30.0,
false,
"Hewn Log",
},
},
products = {
{
"Capitol",
1.0,
"Capitol",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3x3x3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CapitolItem",
typeID = 0,
},
},
Capris = {
Capris = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Capris",
untranslated = "Capris",
category = nil,
craftStn = {
group = "Clothing",
{
description = "Capri pants (also known as three quarter pants, capris, crop pants, pedal pushers, clam-diggers, flood pants, jams, highwaters, culottes, or toreador pants) are pants that are longer than shorts but are not as long as trousers.",
"Tailoring Table",
tagGroups = {
"Tailoring Table",
"Clothes",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 40.0,
baseXPGain = 3.0,
defaultVariant = "Capris",
defaultVariantUntranslated = "Capris",
numberOfVariants = "1",
variants = {
Capris = {
untranslated = "Capris",
ingredients = {
{
"ITEM",
"Leather Hide",
3.0,
false,
"Leather Hide",
},
{
"TAG",
"Fabric",
5.0,
false,
"Fabric",
},
},
products = {
{
"Capris",
1.0,
"Capris",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CaprisItem",
typeID = 0,
},
},
["Carbide Helmet Lamp"] = {
["Carbide Helmet Lamp"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Carbide Helmet Lamp",
untranslated = "Carbide Helmet Lamp",
category = nil,
craftStn = {
group = "Clothing",
{
description = "A steel hardhat with a light source for the darkest places.\\n\\n(Flashlight)",
"Advanced Tailoring Table",
tagGroups = {
"Advanced Tailoring Table",
"Clothes",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 3.0,
defaultVariant = "Carbide Helmet Lamp",
defaultVariantUntranslated = "Carbide Helmet Lamp",
numberOfVariants = "1",
variants = {
["Carbide Helmet Lamp"] = {
untranslated = "Carbide Helmet Lamp",
ingredients = {
{
"ITEM",
"Steel Plate",
1.0,
false,
"Steel Plate",
},
{
"ITEM",
"Leather Hide",
5.0,
false,
"Leather Hide",
},
},
products = {
{
"Carbide Helmet Lamp",
1.0,
"Carbide Helmet Lamp",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CarbideHelmetLampItem",
typeID = 0,
},
},
["Carpentry Advanced Upgrade"] = {
["Carpentry Advanced Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Carpentry Advanced Upgrade",
untranslated = "Carpentry Advanced Upgrade",
category = nil,
craftStn = {
group = "Upgrade Modules",
{
description = "Advanced Upgrade that greatly increases efficiency when crafting Carpentry recipes.",
"Sawmill",
tagGroups = {
"Sawmill",
"Upgrade",
},
},
skillNeeds = {
{
"Carpentry",
1,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Carpentry Advanced Upgrade",
defaultVariantUntranslated = "Carpentry Advanced Upgrade",
numberOfVariants = "1",
variants = {
["Carpentry Advanced Upgrade"] = {
untranslated = "Carpentry Advanced Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade 4",
1.0,
true,
"Advanced Upgrade 4",
},
},
products = {
{
"Carpentry Advanced Upgrade",
1.0,
"Carpentry Advanced Upgrade",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CarpentryAdvancedUpgradeItem",
typeID = 0,
},
},
["Carpentry Basic Upgrade"] = {
["Carpentry Basic Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Carpentry Basic Upgrade",
untranslated = "Carpentry Basic Upgrade",
category = nil,
craftStn = {
group = "Upgrade Modules",
{
description = "Basic Upgrade that greatly increases efficiency when crafting Carpentry recipes.",
"Carpentry Table",
tagGroups = {
"Carpentry Table",
"Upgrade",
},
},
skillNeeds = {
{
"Carpentry",
1,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 3000.0,
baseXPGain = 4.0,
defaultVariant = "Carpentry Basic Upgrade",
defaultVariantUntranslated = "Carpentry Basic Upgrade",
numberOfVariants = "1",
variants = {
["Carpentry Basic Upgrade"] = {
untranslated = "Carpentry Basic Upgrade",
ingredients = {
{
"ITEM",
"Basic Upgrade 4",
1.0,
true,
"Basic Upgrade 4",
},
},
products = {
{
"Carpentry Basic Upgrade",
1.0,
"Carpentry Basic Upgrade",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CarpentryBasicUpgradeItem",
typeID = 0,
},
},
["Carpentry Skill Book"] = {
["Carpentry Skill Book"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Carpentry Skill Book",
untranslated = "Carpentry Skill Book",
category = nil,
craftStn = {
group = "Skill Books",
{
description = "Carpentry Skill Book",
"Research Table",
tagGroups = {
"Research Table",
"Skill Books",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 5.0,
weight = 100,
baseLaborCost = 300.0,
calories = nil,
baseXPGain = 0.0,
carbs = nil,
defaultVariant = "Carpentry Skill Book",
protein = nil,
defaultVariantUntranslated = "Carpentry Skill Book",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Carpentry Skill Book"] = {
fuel = nil,
untranslated = "Carpentry Skill Book",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Dendrology Research Paper Basic",
furnitureType = nil,
3.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Dendrology Research Paper Basic",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Gathering Research Paper Basic",
energyType = nil,
3.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Gathering Research Paper Basic",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Carpentry Skill Book",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Carpentry Skill Book",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"Carpentry Skill Book",
type = "Carpentry Skill BookItem",
1.0,
typeID = 0,
"Carpentry Skill Book",
},
},
["Carpentry Skill Scroll"] = {
},
untranslated = "Carpentry Skill Scroll",
},
category = nil,
group = "Skill Scrolls",
description = "Carpentry Skill Scroll",
tagGroups = {
"Skill Scrolls",
},
},
maxStack = 10,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Carpentry Skill ScrollItem",
typeID = 0,
},
},
["Carpentry Table"] = {
["Carpentry Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Carpentry Table",
untranslated = "Carpentry Table",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "A table for basic wooden crafts for home improvement and progress.",
"Workbench",
tagGroups = {
"Workbench",
"Crafting Table",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 100.0,
baseXPGain = 10.0,
defaultVariant = "Carpentry Table",
defaultVariantUntranslated = "Carpentry Table",
numberOfVariants = "1",
variants = {
["Carpentry Table"] = {
untranslated = "Carpentry Table",
ingredients = {
{
"TAG",
"Wood",
20.0,
false,
"Wood",
},
{
"TAG",
"Rock",
20.0,
false,
"Rock",
},
},
products = {
{
"Carpentry Table",
1.0,
"Carpentry Table",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CarpentryTableItem",
typeID = 0,
},
},
["Carved Pumpkin"] = {
["Carved Pumpkin"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Carved Pumpkin",
untranslated = "Carved Pumpkin",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "Spooky pumpkin that emits a mystical light.",
"Farmers Table",
tagGroups = {
"Farmers Table",
"Housing",
},
},
skillNeeds = {
{
"Farming",
1,
"Farming",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 30.0,
baseXPGain = 1.0,
defaultVariant = "Carved Pumpkin",
defaultVariantUntranslated = "Carved Pumpkin",
numberOfVariants = "1",
variants = {
["Carved Pumpkin"] = {
untranslated = "Carved Pumpkin",
ingredients = {
{
"ITEM",
"Tallow Candle",
1.0,
true,
"Tallow Candle",
},
{
"ITEM",
"Pumpkin",
1.0,
true,
"Pumpkin",
},
},
products = {
{
"Carved Pumpkin",
1.0,
"Carved Pumpkin",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Lights",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CarvedPumpkinItem",
typeID = 0,
},
},
["Cast Iron Bed"] = {
["Cast Iron Bed"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cast Iron Bed",
untranslated = "Cast Iron Bed",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A solid bed made slightly more comfortable by adding cotton.",
"Tailoring Table",
tagGroups = {
"Tailoring Table",
"Housing",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Tailoring",
calories = nil,
6,
carbs = nil,
"Tailoring",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "4",
roomCategory = "Bedroom",
furnitureType = "Bed",
repeatsDepreciation = "0.3",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x3x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CastIronBedItem",
typeID = 0,
},
["Cast Iron Bench"] = {
untranslated = "Cast Iron Bench",
category = nil,
group = "Housing Objects",
description = "Does not look very comfortable.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 6.0,
weight = 1000,
baseLaborCost = 180.0,
calories = nil,
baseXPGain = 10.0,
carbs = nil,
defaultVariant = "Cast Iron Bed",
protein = nil,
defaultVariantUntranslated = "Cast Iron Bed",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Cast Iron Bed"] = {
fuel = nil,
untranslated = "Cast Iron Bed",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "1.5",
"ITEM",
roomCategory = "Seating",
"Cotton Fabric",
furnitureType = "Chair",
40.0,
repeatsDepreciation = "0.5",
false,
materialTier = nil,
"Cotton Fabric",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Iron Bar",
energyType = nil,
16.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Iron Bar",
validTalents = nil,
},
footprint = "2x1x2",
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Cast Iron Bed",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Cast Iron Bed",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "CastIronBenchItem",
typeID = 0,
},
["Cast Iron Chair"] = {
untranslated = "Cast Iron Chair",
category = nil,
group = "Housing Objects",
description = "It is very stable.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CastIronChairItem",
typeID = 0,
},
},
["Cast Iron Royal Bed"] = {
["Cast Iron Royal Bed"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cast Iron Royal Bed",
untranslated = "Cast Iron Royal Bed",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A luxurious bed made from the finest cotton strands with added gold filling for the royal experience.",
"Tailoring Table",
tagGroups = {
"Tailoring Table",
"Housing",
},
},
skillNeeds = {
{
"Tailoring",
7,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 300.0,
baseXPGain = 20.0,
defaultVariant = "Cast Iron Royal Bed",
defaultVariantUntranslated = "Cast Iron Royal Bed",
numberOfVariants = "1",
variants = {
["Cast Iron Royal Bed"] = {
untranslated = "Cast Iron Royal Bed",
ingredients = {
{
"ITEM",
"Cotton Fabric",
80.0,
false,
"Cotton Fabric",
},
{
"ITEM",
"Iron Bar",
24.0,
false,
"Iron Bar",
},
{
"ITEM",
"Gold Bar",
6.0,
false,
"Gold Bar",
},
},
products = {
{
"Cast Iron Royal Bed",
1.0,
"Cast Iron Royal Bed",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "4.5",
roomCategory = "Bedroom",
furnitureType = "Bed",
repeatsDepreciation = "0.2",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3x3x3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CastIronRoyalBedItem",
typeID = 0,
},
},
["Cast Iron Stove"] = {
["Cast Iron Stove"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cast Iron Stove",
untranslated = "Cast Iron Stove",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "The perfect stove for the fledgling chef.",
"Anvil",
tagGroups = {
"Anvil",
"Crafting Table",
},
"Housing",
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 5000,
"Smelting",
calories = nil,
2,
carbs = nil,
"Smelting",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Kitchen",
furnitureType = "Cooking",
repeatsDepreciation = "0.3",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x2x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CastIronStoveItem",
typeID = 0,
},
["Cast Iron Table"] = {
untranslated = "Cast Iron Table",
category = nil,
group = "Housing Objects",
description = "A simple yet ornate table made from cast iron.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 6.0,
weight = 2000,
baseLaborCost = 300.0,
calories = nil,
baseXPGain = 15.0,
carbs = nil,
defaultVariant = "Cast Iron Stove",
protein = nil,
defaultVariantUntranslated = "Cast Iron Stove",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Cast Iron Stove"] = {
fuel = nil,
untranslated = "Cast Iron Stove",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "2",
"ITEM",
roomCategory = "Seating",
"Iron Bar",
furnitureType = "Table",
8.0,
repeatsDepreciation = "0.6",
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Lumber",
energyType = nil,
8.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Lumber",
validTalents = nil,
},
footprint = "2x1x1",
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Cast Iron Stove",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Cast Iron Stove",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "CastIronTableItem",
typeID = 0,
},
["Cedar Log"] = {
untranslated = "Cedar Log",
category = nil,
group = "Natural Resources",
description = "Cedar log is a type of softwood. Cedar wood is a natural repellent to moths.",
tagGroups = {
"Burnable Fuel",
"Softwood",
"Wood",
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CedarLogItem",
typeID = 0,
},
},
["Cedar Seed"] = {
["Ceiling Candle"] = {
untranslated = "Cedar Seed",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Ceiling Candle",
description = "Plant to grow a cedar sapling.",
craftStn = {
tagGroups = {
{
"Food",
"Anvil",
"Seeds",
"Anvil",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 50,
"Smelting",
calories = 0,
3,
carbs = 0,
"Smelting",
protein = 0,
},
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CedarSeedItem",
typeID = 0,
},
["Ceiba Log"] = {
untranslated = "Ceiba Log",
category = nil,
group = "Natural Resources",
description = "Ceiba log is a type of hardwood. The Ceiba tree, with its giant trunk, is often sought after by loggers for the large volume of logs it produces.",
tagGroups = {
"Burnable Fuel",
"Hardwood",
"Wood",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 4.0,
weight = 10000,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 3.0,
carbs = nil,
defaultVariant = "Ceiling Candle",
protein = nil,
defaultVariantUntranslated = "Ceiling Candle",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Ceiling Candle"] = {
fuel = 4000,
untranslated = "Ceiling Candle",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Iron Bar",
furnitureType = nil,
3.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Tallow Candle",
energyType = nil,
2.0,
fluidsUsed = nil,
true,
fluidsProduced = nil,
"Tallow Candle",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Ceiling Candle",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Ceiling Candle",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "CeibaLogItem",
typeID = 0,
},
["Ceiba Seed"] = {
untranslated = "Ceiba Seed",
category = nil,
group = "Food",
description = "Plant to grow a ceiba sapling.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CeibaSeedItem",
typeID = 0,
},
["Ceiling Candle"] = {
untranslated = "Ceiling Candle",
category = nil,
group = "Housing Objects",
description = "A fancy hanging candelabra.",
tagGroups = {
"Housing",
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.4",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CeilingCandleItem",
typeID = 0,
},
},
["Cellulose Fiber"] = {
["Cellulose Fiber"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cellulose Fiber",
untranslated = "Cellulose Fiber",
category = nil,
craftStn = {
group = "Items",
{
description = "Created by taking pulped plants and extruding them similarly to synthetic fibers.",
"Tailoring Table",
tagGroups = {},
"Tailoring Table",
maxStack = 100,
},
carried = "Backpack",
},
weight = 100,
skillNeeds = {
calories = nil,
{
carbs = nil,
"Tailoring",
protein = nil,
1,
fat = nil,
"Tailoring",
vitamins = nil,
},
density = nil,
},
fuel = nil,
moduleNeeds = {},
yield = nil,
baseCraftTime = 1.0,
currency = nil,
baseLaborCost = 60.0,
skillValue = nil,
baseXPGain = 0.5,
roomCategory = nil,
defaultVariant = "Cellulose Fiber",
furnitureType = nil,
defaultVariantUntranslated = "Cellulose Fiber",
repeatsDepreciation = nil,
numberOfVariants = "1",
materialTier = nil,
variants = {
fuelsUsed = nil,
["Cellulose Fiber"] = {
gridRadius = nil,
untranslated = "Cellulose Fiber",
energyUsed = nil,
ingredients = {
energyProduced = nil,
{
energyType = nil,
"TAG",
fluidsUsed = nil,
"Natural Fiber",
fluidsProduced = nil,
20.0,
validTalents = nil,
false,
footprint = nil,
"Natural Fiber",
mobile = nil,
},
roomSizeReq = nil,
},
roomMatReq = nil,
products = {
roomContainReq = nil,
{
inventorySlots = nil,
"Cellulose Fiber",
inventoryMaxWeight = nil,
1,
inventoryRestrictions = nil,
"Cellulose Fiber",
NutrientElement = nil,
},
type = "CelluloseFiberItem",
},
typeID = 0,
},
},
},
},
Cement = {
Cement = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cement",
untranslated = "Cement",
category = nil,
craftStn = {
group = "Items",
{
description = "In order to be usable it needs to be reinforced.",
"Cement Kiln",
tagGroups = {},
"Cement Kiln",
maxStack = 100,
},
carried = "Backpack",
},
weight = 10000,
skillNeeds = {
calories = nil,
{
carbs = nil,
"Masonry",
protein = nil,
1,
fat = nil,
"Masonry",
vitamins = nil,
},
density = nil,
},
fuel = nil,
moduleNeeds = {},
yield = nil,
baseCraftTime = 1.6,
currency = nil,
baseLaborCost = 70.0,
skillValue = nil,
baseXPGain = 1.0,
roomCategory = nil,
defaultVariant = "Cement",
furnitureType = nil,
defaultVariantUntranslated = "Cement",
repeatsDepreciation = nil,
numberOfVariants = "1",
materialTier = nil,
variants = {
fuelsUsed = nil,
Cement = {
gridRadius = nil,
untranslated = "Cement",
energyUsed = nil,
ingredients = {
energyProduced = nil,
{
energyType = nil,
"ITEM",
fluidsUsed = nil,
"Quicklime",
fluidsProduced = nil,
2.5,
validTalents = nil,
false,
footprint = nil,
"Quicklime",
mobile = nil,
},
roomSizeReq = nil,
{
roomMatReq = nil,
"ITEM",
roomContainReq = nil,
"Clay",
inventorySlots = nil,
1.0,
inventoryMaxWeight = nil,
false,
inventoryRestrictions = nil,
"Clay",
NutrientElement = nil,
},
type = "CementItem",
},
typeID = 0,
products = {
{
"Cement",
2.0,
"Cement",
},
},
},
},
},
},
["Cement Kiln"] = {
["Cement Kiln"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cement Kiln",
untranslated = "Cement Kiln",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "A rotary kiln that produces cement and concrete products.",
"Assembly Line",
tagGroups = {
"Assembly Line",
"Crafting Table",
},
},
skillNeeds = {
{
"Mechanics",
4,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 100.0,
baseLaborCost = 600.0,
baseXPGain = 20.0,
defaultVariant = "Cement Kiln",
defaultVariantUntranslated = "Cement Kiln",
numberOfVariants = "1",
variants = {
["Cement Kiln"] = {
untranslated = "Cement Kiln",
ingredients = {
{
"ITEM",
"Gearbox",
8.0,
false,
"Gearbox",
},
{
"ITEM",
"Piston",
4.0,
false,
"Piston",
},
{
"ITEM",
"Iron Bar",
24.0,
false,
"Iron Bar",
},
},
products = {
{
"Cement Kiln",
1.0,
"Cement Kiln",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CementKilnItem",
typeID = 0,
},
},
["Census Bureau"] = {
["Census Bureau"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Census Bureau",
untranslated = "Census Bureau",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "Allows the creation of Demographics, which specify groups of citizens automatically based on criteria you define.",
"Settlement Crafting Table",
tagGroups = {
"Settlement Crafting Table",
"Government",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Census Bureau",
defaultVariantUntranslated = "Census Bureau",
numberOfVariants = "1",
variants = {
["Census Bureau"] = {
untranslated = "Census Bureau",
ingredients = {
{
"TAG",
"Hewn Log",
15.0,
false,
"Hewn Log",
},
{
"TAG",
"Mortared Stone",
15.0,
false,
"Mortared Stone",
},
},
products = {
{
"Census Bureau",
1.0,
"Census Bureau",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3x3x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CensusBureauItem",
typeID = 0,
},
},
["Ceramic Mold"] = {
Charcoal = {
untranslated = "Ceramic Mold",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Charcoal",
description = "A container required to shape liquid metal into useful shapes more suitable to make tools and other parts with.",
craftStn = {
tagGroups = {},
{
maxStack = 100,
"Kiln",
carried = "Backpack",
"Kiln",
weight = 100,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Logging",
vitamins = nil,
1,
density = nil,
"Logging",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 1.2,
roomCategory = nil,
baseLaborCost = 25.0,
furnitureType = nil,
baseXPGain = 1.0,
repeatsDepreciation = nil,
defaultVariant = "Charcoal",
materialTier = nil,
defaultVariantUntranslated = "Charcoal",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
Charcoal = {
energyProduced = nil,
untranslated = "Charcoal",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"TAG",
validTalents = nil,
"Wood",
footprint = nil,
7.0,
mobile = nil,
false,
roomSizeReq = nil,
"Wood",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
products = {
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"Charcoal",
NutrientElement = nil,
2.0,
type = "CeramicMoldItem",
"Charcoal",
typeID = 0,
},
},
},
},
},
},
["Cereal Germ"] = {
["Charcoal Steel"] = {
untranslated = "Cereal Germ",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Charcoal Steel",
description = "A by-product of milling, the germ is the reproductive part of the cereal that germinates.",
craftStn = {
tagGroups = {
{
"Food",
"Blast Furnace",
"Blast Furnace",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 50,
"Advanced Smelting",
calories = 20,
1,
carbs = 5,
"Advanced Smelting",
protein = 0,
},
fat = 7,
vitamins = 3,
density = 75.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CerealGermItem",
typeID = 0,
},
Chainsaw = {
untranslated = "Chainsaw",
category = nil,
group = "Items",
description = "A gasoline-powered alternative to cutting trees.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.5,
weight = 1000,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Charcoal Steel",
protein = nil,
defaultVariantUntranslated = "Charcoal Steel",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Charcoal Steel"] = {
fuel = nil,
untranslated = "Charcoal Steel",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Iron Bar",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = 4,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Quicklime",
energyType = nil,
1.0,
fluidsUsed = nil,
true,
fluidsProduced = nil,
"Quicklime",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Charcoal",
roomMatReq = nil,
2.0,
roomContainReq = nil,
true,
inventorySlots = nil,
"Charcoal",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "ChainsawItem",
{
typeID = 0,
"Steel Bar",
ToolVariant = "Axe",
1.0,
ToolDurability = 400.0,
"Steel Bar",
ToolDamage = 15.0,
},
ToolDamageTalent = "LoggingToolStrengthTalent",
{
ToolDamagePerk = true,
"Slag",
ToolRepairType = "Gasoline",
2.0,
},
"Slag",
Charcoal = {
},
untranslated = "Charcoal",
},
category = nil,
},
group = "Items",
description = "A black residue, consisting of carbon and any remaining ash.",
tagGroups = {
"Burnable Fuel",
"Coal",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 20000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharcoalItem",
typeID = 0,
},
},
["Charred Agave"] = {
["Charred Agave"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Agave",
untranslated = "Charred Agave",
category = nil,
craftStn = {
group = "Food",
{
description = "Agave leaves that have been charred over a campfire.",
"Campfire",
tagGroups = {
"Campfire",
"Charred Green",
},
"Food",
},
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Agave",
defaultVariantUntranslated = "Charred Agave",
numberOfVariants = "1",
variants = {
["Charred Agave"] = {
untranslated = "Charred Agave",
ingredients = {
{
"ITEM",
"Agave Leaves",
1.0,
true,
"Agave Leaves",
},
},
products = {
{
"Charred Agave",
1.0,
"Charred Agave",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 5,
protein = 1,
fat = 3,
vitamins = 3,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredAgaveItem",
typeID = 0,
},
},
["Charred Beans"] = {
["Charred Beans"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Beans",
untranslated = "Charred Beans",
category = nil,
craftStn = {
group = "Food",
{
description = "A mushy mixture that can serve somewhat as a replacement protein in a meatless diet.",
"Campfire",
tagGroups = {
"Campfire",
"Charred Vegetable",
},
"Food",
},
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Beans",
defaultVariantUntranslated = "Charred Beans",
numberOfVariants = "1",
variants = {
["Charred Beans"] = {
untranslated = "Charred Beans",
ingredients = {
{
"ITEM",
"Beans",
1.0,
true,
"Beans",
},
},
products = {
{
"Charred Beans",
1.0,
"Charred Beans",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 1,
protein = 8,
fat = 3,
vitamins = 0,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredBeansItem",
typeID = 0,
},
},
["Charred Beet"] = {
["Charred Beet"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Beet",
untranslated = "Charred Beet",
category = nil,
craftStn = {
group = "Food",
{
description = "Perhaps not the best raw vegetable to char, this beet seems to have held up well enough.",
"Campfire",
tagGroups = {
"Campfire",
"Charred Vegetable",
},
"Food",
},
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Beet",
defaultVariantUntranslated = "Charred Beet",
numberOfVariants = "1",
variants = {
["Charred Beet"] = {
untranslated = "Charred Beet",
ingredients = {
{
"ITEM",
"Beet",
1.0,
true,
"Beet",
},
},
products = {
{
"Charred Beet",
1.0,
"Charred Beet",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 3,
protein = 0,
fat = 3,
vitamins = 6,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredBeetItem",
typeID = 0,
},
},
["Charred Cactus Fruit"] = {
["Charred Cactus Fruit"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Cactus Fruit",
untranslated = "Charred Cactus Fruit",
category = nil,
craftStn = {
group = "Food",
{
description = "Blackened cactus fruit. A favorite of early desert settlers.",
"Campfire",
tagGroups = {
"Campfire",
"Charred Fruit",
},
"Food",
},
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Cactus Fruit",
defaultVariantUntranslated = "Charred Cactus Fruit",
numberOfVariants = "1",
variants = {
["Charred Cactus Fruit"] = {
untranslated = "Charred Cactus Fruit",
ingredients = {
{
"ITEM",
"Giant Cactus Fruit",
1.0,
true,
"Giant Cactus Fruit",
},
},
products = {
{
"Charred Cactus Fruit",
1.0,
"Charred Cactus Fruit",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 200,
carbs = 4,
protein = 0,
fat = 2,
vitamins = 6,
density = 6.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredCactusFruitItem",
typeID = 0,
},
},
["Charred Camas Bulb"] = {
["Charred Camas Bulb"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Camas Bulb",
untranslated = "Charred Camas Bulb",
category = nil,
craftStn = {
group = "Food",
{
description = "A fibrous and sweet treat much like a sweet potato, though slightly blackened over the heat of a campfire.",
"Campfire",
tagGroups = {
"Campfire",
"Charred Vegetable",
},
"Food",
},
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Camas Bulb",
defaultVariantUntranslated = "Charred Camas Bulb",
numberOfVariants = "1",
variants = {
["Charred Camas Bulb"] = {
untranslated = "Charred Camas Bulb",
ingredients = {
{
"ITEM",
"Camas Bulb",
1.0,
true,
"Camas Bulb",
},
},
products = {
{
"Charred Camas Bulb",
1.0,
"Charred Camas Bulb",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 2,
protein = 3,
fat = 6,
vitamins = 1,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredCamasBulbItem",
typeID = 0,
},
},
["Charred Corn"] = {
["Charred Corn"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Corn",
untranslated = "Charred Corn",
category = nil,
craftStn = {
group = "Food",
{
description = "This piece of corn needs a good slathering of butter to curb that burnt taste.",
"Campfire",
tagGroups = {
"Campfire",
"Charred Vegetable",
},
"Food",
},
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Corn",
defaultVariantUntranslated = "Charred Corn",
numberOfVariants = "1",
variants = {
["Charred Corn"] = {
untranslated = "Charred Corn",
ingredients = {
{
"ITEM",
"Corn",
1.0,
true,
"Corn",
},
},
products = {
{
"Charred Corn",
1.0,
"Charred Corn",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 7,
protein = 1,
fat = 0,
vitamins = 4,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredCornItem",
typeID = 0,
},
},
["Charred Fireweed Shoots"] = {
["Charred Fireweed Shoots"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Fireweed Shoots",
untranslated = "Charred Fireweed Shoots",
category = nil,
craftStn = {
group = "Food",
{
description = "It tastes somewhat burnt but at least the fire has removed the bitter taste.",
"Campfire",
tagGroups = {
"Campfire",
"Charred Green",
},
"Food",
},
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Fireweed Shoots",
defaultVariantUntranslated = "Charred Fireweed Shoots",
numberOfVariants = "1",
variants = {
["Charred Fireweed Shoots"] = {
untranslated = "Charred Fireweed Shoots",
ingredients = {
{
"ITEM",
"Fireweed Shoots",
1.0,
true,
"Fireweed Shoots",
},
},
products = {
{
"Charred Fireweed Shoots",
1.0,
"Charred Fireweed Shoots",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 5,
protein = 1,
fat = 0,
vitamins = 6,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredFireweedShootsItem",
typeID = 0,
},
},
["Charred Fish"] = {
["Charred Fish"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Fish",
untranslated = "Charred Fish",
category = nil,
craftStn = {
group = "Food",
{
description = "At least it doesn't have any scales any more.",
"Campfire",
tagGroups = {
"Campfire",
"Food",
},
},
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Fish",
defaultVariantUntranslated = "Charred Fish",
numberOfVariants = "1",
variants = {
["Charred Fish"] = {
untranslated = "Charred Fish",
ingredients = {
{
"ITEM",
"Raw Fish",
1.0,
true,
"Raw Fish",
},
},
products = {
{
"Charred Fish",
1.0,
"Charred Fish",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 400,
calories = 400,
carbs = 0,
protein = 11,
fat = 4,
vitamins = 0,
density = 3.75,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredFishItem",
typeID = 0,
},
},
["Charred Heart Of Palm"] = {
["Charred Heart Of Palm"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Heart Of Palm",
untranslated = "Charred Heart Of Palm",
category = nil,
craftStn = {
group = "Food",
{
description = "Heart of palm collected fom fallen pineapple trees that have been charred over a campfire.",
"Campfire",
tagGroups = {
"Campfire",
"Charred Vegetable",
},
"Food",
},
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Heart Of Palm",
defaultVariantUntranslated = "Charred Heart Of Palm",
numberOfVariants = "1",
variants = {
["Charred Heart Of Palm"] = {
untranslated = "Charred Heart Of Palm",
ingredients = {
{
"ITEM",
"Heart Of Palm",
1.0,
true,
"Heart Of Palm",
},
},
products = {
{
"Charred Heart Of Palm",
1.0,
"Charred Heart Of Palm",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 210,
carbs = 6,
protein = 3,
fat = 1,
vitamins = 2,
density = 5.714285714285714,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredHeartOfPalmItem",
typeID = 0,
},
},
["Charred Meat"] = {
["Charred Meat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Meat",
untranslated = "Charred Meat",
category = nil,
craftStn = {
group = "Food",
{
description = "The blackened surface of this unrecognizable meat is 'golden brown'.",
"Campfire",
tagGroups = {
"Campfire",
"Food",
},
},
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Meat",
defaultVariantUntranslated = "Charred Meat",
numberOfVariants = "1",
variants = {
["Charred Meat"] = {
untranslated = "Charred Meat",
ingredients = {
{
"ITEM",
"Raw Meat",
1.0,
true,
"Raw Meat",
},
},
products = {
{
"Charred Meat",
1.0,
"Charred Meat",
},
},
},
},
},
["Charred Mortar"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Mortar",
craftStn = {
{
"Campfire",
"Campfire",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 0.16,
baseLaborCost = 15.0,
baseXPGain = 0.0,
defaultVariant = "Charred Mortar",
defaultVariantUntranslated = "Charred Mortar",
numberOfVariants = "1",
variants = {
["Charred Mortar"] = {
untranslated = "Charred Mortar",
ingredients = {
{
"TAG",
"Natural Fiber",
5.0,
true,
"Natural Fiber",
},
},
products = {
{
"Mortar",
1.0,
"Mortar",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 400,
calories = 400,
carbs = 0,
protein = 5,
fat = 10,
vitamins = 0,
density = 3.75,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredMeatItem",
typeID = 0,
},
},
["Charred Mushrooms"] = {
["Charred Mushrooms"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Mushrooms",
untranslated = "Charred Mushrooms",
category = nil,
craftStn = {
group = "Food",
{
description = "A collection of charred mushrooms. Cooking mushrooms properly can remove some of the toxins.",
"Campfire",
tagGroups = {
"Campfire",
"Charred Vegetable",
},
"Food",
},
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Mushrooms",
defaultVariantUntranslated = "Charred Mushrooms",
numberOfVariants = "1",
variants = {
["Charred Mushrooms"] = {
untranslated = "Charred Mushrooms",
ingredients = {
{
"TAG",
"Fungus",
1.0,
true,
"Fungus",
},
},
products = {
{
"Charred Mushrooms",
1.0,
"Charred Mushrooms",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 3,
protein = 6,
fat = 2,
vitamins = 1,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredMushroomsItem",
typeID = 0,
},
},
["Charred Papaya"] = {
["Charred Papaya"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Papaya",
untranslated = "Charred Papaya",
category = nil,
craftStn = {
group = "Food",
{
description = "Papaya fruit that has been charred over a basic campfire.",
"Campfire",
tagGroups = {
"Campfire",
"Charred Fruit",
},
"Food",
},
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Papaya",
defaultVariantUntranslated = "Charred Papaya",
numberOfVariants = "1",
variants = {
["Charred Papaya"] = {
untranslated = "Charred Papaya",
ingredients = {
{
"ITEM",
"Papaya",
1.0,
true,
"Papaya",
},
},
products = {
{
"Charred Papaya",
1.0,
"Charred Papaya",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 3,
protein = 1,
fat = 0,
vitamins = 8,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredPapayaItem",
typeID = 0,
},
},
["Charred Pineapple"] = {
["Charred Pineapple"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Pineapple",
untranslated = "Charred Pineapple",
category = nil,
craftStn = {
group = "Food",
{
description = "Pineapple that has been charred over a basic campfire.",
"Campfire",
tagGroups = {
"Campfire",
"Charred Fruit",
},
"Food",
},
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Pineapple",
defaultVariantUntranslated = "Charred Pineapple",
numberOfVariants = "1",
variants = {
["Charred Pineapple"] = {
untranslated = "Charred Pineapple",
ingredients = {
{
"ITEM",
"Pineapple",
1.0,
true,
"Pineapple",
},
},
products = {
{
"Charred Pineapple",
1.0,
"Charred Pineapple",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 8,
protein = 1,
fat = 0,
vitamins = 3,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredPineappleItem",
typeID = 0,
},
},
["Charred Sausage"] = {
["Charred Sausage"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Sausage",
untranslated = "Charred Sausage",
category = nil,
craftStn = {
group = "Food",
{
description = "The uneven flame might be mediocre for cooking, but the open flame imparts a great flavor.",
"Campfire",
tagGroups = {
"Campfire",
"Food",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Charred Sausage",
defaultVariantUntranslated = "Charred Sausage",
numberOfVariants = "1",
variants = {
["Charred Sausage"] = {
untranslated = "Charred Sausage",
ingredients = {
{
"ITEM",
"Raw Sausage",
1.0,
false,
"Raw Sausage",
},
},
products = {
{
"Charred Sausage",
1.0,
"Charred Sausage",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 350,
calories = 700,
carbs = 0,
protein = 10,
fat = 14,
vitamins = 0,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredSausageItem",
typeID = 0,
},
},
["Charred Taro"] = {
["Charred Taro"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Taro",
untranslated = "Charred Taro",
category = nil,
craftStn = {
group = "Food",
{
description = "Blackened taro root. Not the tastiest meal, but a great source of energy for early rainforest settlers.",
"Campfire",
tagGroups = {
"Campfire",
"Charred Vegetable",
},
"Food",
},
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Taro",
defaultVariantUntranslated = "Charred Taro",
numberOfVariants = "1",
variants = {
["Charred Taro"] = {
untranslated = "Charred Taro",
ingredients = {
{
"ITEM",
"Taro Root",
1.0,
true,
"Taro Root",
},
},
products = {
{
"Charred Taro",
1.0,
"Charred Taro",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 10,
protein = 1,
fat = 0,
vitamins = 1,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredTaroItem",
typeID = 0,
},
},
["Charred Tomato"] = {
["Charred Tomato"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Charred Tomato",
untranslated = "Charred Tomato",
category = nil,
craftStn = {
group = "Food",
{
description = "The blackened char on this tomato would contrast well with the red skin if there was any unburt surface left.",
"Campfire",
tagGroups = {
"Campfire",
"Charred Vegetable",
},
"Food",
},
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Charred Tomato",
defaultVariantUntranslated = "Charred Tomato",
numberOfVariants = "1",
variants = {
["Charred Tomato"] = {
untranslated = "Charred Tomato",
ingredients = {
{
"ITEM",
"Tomato",
1.0,
true,
"Tomato",
},
},
products = {
{
"Charred Tomato",
1.0,
"Charred Tomato",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 7,
protein = 1,
fat = 0,
vitamins = 4,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CharredTomatoItem",
typeID = 0,
},
},
["Chef Hat"] = {
["Chef Hat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Chef Hat",
untranslated = "Chef Hat",
category = nil,
craftStn = {
group = "Clothing",
{
description = "To keep your hair in one place while stirring the pots.",
"Advanced Tailoring Table",
tagGroups = {
"Advanced Tailoring Table",
"Clothes",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Chef Hat",
defaultVariantUntranslated = "Chef Hat",
numberOfVariants = "1",
variants = {
["Chef Hat"] = {
untranslated = "Chef Hat",
ingredients = {
{
"ITEM",
"Cotton Fabric",
10.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Chef Hat",
1.0,
"Chef Hat",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ChefHatItem",
typeID = 0,
},
},
["Chef Pants"] = {
["Chef Pants"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Chef Pants",
untranslated = "Chef Pants",
category = nil,
craftStn = {
group = "Clothing",
{
description = "Checkered style pants for hiding the truths of working in a kitchen.",
"Advanced Tailoring Table",
tagGroups = {
"Advanced Tailoring Table",
"Clothes",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Chef Pants",
defaultVariantUntranslated = "Chef Pants",
numberOfVariants = "1",
variants = {
["Chef Pants"] = {
untranslated = "Chef Pants",
ingredients = {
{
"ITEM",
"Cotton Fabric",
20.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Chef Pants",
1.0,
"Chef Pants",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ChefPantsItem",
typeID = 0,
},
},
["Chef Shirt"] = {
["Chef Shirt"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Chef Shirt",
untranslated = "Chef Shirt",
category = nil,
craftStn = {
group = "Clothing",
{
description = "A clean Chef's shirt to spot all the spots.",
"Advanced Tailoring Table",
tagGroups = {
"Advanced Tailoring Table",
"Clothes",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Chef Shirt",
defaultVariantUntranslated = "Chef Shirt",
numberOfVariants = "1",
variants = {
["Chef Shirt"] = {
untranslated = "Chef Shirt",
ingredients = {
{
"ITEM",
"Cotton Fabric",
40.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Chef Shirt",
1.0,
"Chef Shirt",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ChefShirtItem",
typeID = 0,
},
},
["Chef Shoes"] = {
["Chef Shoes"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Chef Shoes",
untranslated = "Chef Shoes",
category = nil,
craftStn = {
group = "Clothing",
{
description = "Simple low indoors working shoes helps avoiding slipping on wet surfaces in a large kitchen.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
"Advanced Tailoring Table",
tagGroups = {
"Advanced Tailoring Table",
"Clothes",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Chef Shoes",
defaultVariantUntranslated = "Chef Shoes",
numberOfVariants = "1",
variants = {
["Chef Shoes"] = {
untranslated = "Chef Shoes",
ingredients = {
{
"ITEM",
"Synthetic Rubber",
2.0,
false,
"Synthetic Rubber",
},
{
"ITEM",
"Nylon Fabric",
5.0,
false,
"Nylon Fabric",
},
{
"ITEM",
"Cotton Fabric",
20.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Chef Shoes",
1.0,
"Chef Shoes",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ChefShoesItem",
typeID = 0,
},
},
["Claim Tool"] = {
["Claim Tool"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Claim Tool",
untranslated = "Claim Tool",
category = nil,
craftStn = {
group = "Items",
{
description = "Used to claim, unclaim and examine property.",
"Tool Bench",
tagGroups = {
"Tool Bench",
"Tool",
},
},
},
maxStack = 100,
skillNeeds = {},
carried = "Backpack",
moduleNeeds = {},
weight = 1000,
baseCraftTime = 0.5,
calories = nil,
baseLaborCost = 200.0,
carbs = nil,
baseXPGain = 0.0,
protein = nil,
defaultVariant = "Claim Tool",
fat = nil,
defaultVariantUntranslated = "Claim Tool",
vitamins = nil,
numberOfVariants = "1",
density = nil,
variants = {
fuel = nil,
["Claim Tool"] = {
yield = nil,
untranslated = "Claim Tool",
currency = nil,
ingredients = {
skillValue = nil,
{
roomCategory = nil,
"TAG",
furnitureType = nil,
"Wood",
repeatsDepreciation = nil,
10.0,
materialTier = nil,
false,
fuelsUsed = nil,
"Wood",
gridRadius = nil,
},
energyUsed = nil,
},
energyProduced = nil,
products = {
energyType = nil,
{
fluidsUsed = nil,
"Claim Tool",
fluidsProduced = nil,
1,
validTalents = nil,
"Claim Tool",
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
},
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ClaimToolItem",
typeID = 0,
},
Clam = {
untranslated = "Clam",
category = nil,
group = "Natural Resources",
description = "A clam.",
tagGroups = {
"Marine Life",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ClamItem",
typeID = 0,
},
},
["Clam Chowder"] = {
["Clam Chowder"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Clam Chowder",
untranslated = "Clam Chowder",
category = nil,
craftStn = {
group = "Food",
{
description = "A thick stew loaded with clams and taro root.",
"Cast Iron Stove",
tagGroups = {
"Cast Iron Stove",
"Food",
},
},
skillNeeds = {
{
"Cooking",
5,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Clam Chowder",
defaultVariantUntranslated = "Clam Chowder",
numberOfVariants = "1",
variants = {
["Clam Chowder"] = {
untranslated = "Clam Chowder",
ingredients = {
{
"ITEM",
"Clam",
4.0,
false,
"Clam",
},
{
"ITEM",
"Taro Root",
2.0,
false,
"Taro Root",
},
},
products = {
{
"Clam Chowder",
1.0,
"Clam Chowder",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 400,
calories = 800,
carbs = 16,
protein = 15,
fat = 3,
vitamins = 11,
density = 5.625,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ClamChowderItem",
typeID = 0,
},
},
Clay = {
["Clean Crab"] = {
untranslated = "Clay",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Natural Resources",
untranslated = "Clean Crab",
description = "A very fine grained deposit of weathered bits of rock. Plastic when wet and brittle when dry, clay is impermeable to many liquids and useful for many industrial and environmental purposes.",
craftStn = {
tagGroups = {
{
"Excavatable",
"Fishery",
"Fishery",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 20.0,
baseXPGain = 0.0,
defaultVariant = "Clean Crab",
defaultVariantUntranslated = "Clean Crab",
numberOfVariants = "1",
variants = {
["Clean Crab"] = {
untranslated = "Clean Crab",
ingredients = {
{
"ITEM",
"Crab Carcass",
1.0,
false,
"Crab Carcass",
},
},
products = {
{
"Raw Fish",
1.0,
"Raw Fish",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 22000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ClayItem",
typeID = 0,
},
},
["Clay Mold"] = {
["Clean Large Fish"] = {
untranslated = "Clay Mold",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Clean Large Fish",
description = "A container required to shape liquid metal into useful shapes more suitable to make tools and other parts with.",
craftStn = {
tagGroups = {},
{
maxStack = 100,
"Fishery",
carried = "Backpack",
"Fishery",
weight = 100,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Hunting",
vitamins = nil,
1,
density = nil,
"Hunting",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 2.0,
roomCategory = nil,
baseLaborCost = 20.0,
furnitureType = nil,
baseXPGain = 0.0,
repeatsDepreciation = nil,
defaultVariant = "Clean Large Fish",
materialTier = nil,
defaultVariantUntranslated = "Clean Large Fish",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
["Clean Large Fish"] = {
energyProduced = nil,
untranslated = "Clean Large Fish",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"TAG",
validTalents = nil,
"Large Fish",
footprint = nil,
1.0,
mobile = nil,
false,
roomSizeReq = nil,
"Large Fish",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
products = {
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"Raw Fish",
NutrientElement = nil,
4.0,
type = "ClayMoldItem",
"Raw Fish",
typeID = 0,
},
},
},
},
},
},
Cloth = {
["Clean Medium Fish"] = {
untranslated = "Cloth",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Item",
untranslated = "Clean Medium Fish",
description = "A piece of rough cloth made by weaving fibers together.",
craftStn = {
tagGroups = {
{
"Fabric",
"Fishery",
"Fishery",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 20.0,
baseXPGain = 0.0,
defaultVariant = "Clean Medium Fish",
defaultVariantUntranslated = "Clean Medium Fish",
numberOfVariants = "1",
variants = {
["Clean Medium Fish"] = {
untranslated = "Clean Medium Fish",
ingredients = {
{
"TAG",
"Medium Fish",
1.0,
false,
"Medium Fish",
},
},
products = {
{
"Raw Fish",
2.0,
"Raw Fish",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ClothItem",
typeID = 0,
},
},
["Cloth Belt"] = {
["Clean Moon Jellyfish"] = {
untranslated = "Cloth Belt",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Clean Moon Jellyfish",
description = "A fashionable cloth belt that drapes across the waist.",
craftStn = {
tagGroups = {
{
"Clothes",
"Fishery",
"Fishery",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 20.0,
baseXPGain = 0.0,
defaultVariant = "Clean Moon Jellyfish",
defaultVariantUntranslated = "Clean Moon Jellyfish",
numberOfVariants = "1",
variants = {
["Clean Moon Jellyfish"] = {
untranslated = "Clean Moon Jellyfish",
ingredients = {
{
"ITEM",
"Moon Jellyfish",
1.0,
false,
"Moon Jellyfish",
},
},
products = {
{
"Raw Fish",
1.0,
"Raw Fish",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ClothBeltItem",
typeID = 0,
},
},
["Cloth Cape"] = {
["Clean Pacific Sardine"] = {
untranslated = "Cloth Cape",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Clean Pacific Sardine",
description = "It just looks cool.",
craftStn = {
tagGroups = {
{
"Clothes",
"Fishery",
"Fishery",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 20.0,
baseXPGain = 0.0,
defaultVariant = "Clean Pacific Sardine",
defaultVariantUntranslated = "Clean Pacific Sardine",
numberOfVariants = "1",
variants = {
["Clean Pacific Sardine"] = {
untranslated = "Clean Pacific Sardine",
ingredients = {
{
"ITEM",
"Pacific Sardine",
2.0,
false,
"Pacific Sardine",
},
},
products = {
{
"Raw Fish",
1.0,
"Raw Fish",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ClothCapeItem",
typeID = 0,
},
},
Coal = {
["Clean Urchins"] = {
untranslated = "Coal",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Natural Resources",
untranslated = "Clean Urchins",
description = "A combustible mineral which needs to be crushed into usable fuel.",
craftStn = {
tagGroups = {
{
"Excavatable",
"Fishery",
"Ore",
"Fishery",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 0.5,
weight = 4000,
baseLaborCost = 25.0,
calories = nil,
baseXPGain = 0.0,
carbs = nil,
defaultVariant = "Clean Urchins",
protein = nil,
defaultVariantUntranslated = "Clean Urchins",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Clean Urchins"] = {
fuel = nil,
untranslated = "Clean Urchins",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Urchin",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Urchin",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Raw Fish",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Raw Fish",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
},
roomMatReq = nil,
},
roomContainReq = nil,
["Cloth Belt"] = {
inventorySlots = nil,
dispCraftStn = "1",
inventoryMaxWeight = nil,
checkImage = "1",
inventoryRestrictions = nil,
untranslated = "Cloth Belt",
NutrientElement = nil,
craftStn = {
type = "CoalItem",
{
typeID = 0,
"Tailoring Table",
},
"Tailoring Table",
Cod = {
},
untranslated = "Cod",
},
category = nil,
skillNeeds = {
group = "Natural Resources",
{
description = "A cod.",
"Tailoring",
tagGroups = {
1,
"Fish",
"Tailoring",
"Medium Fish",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 40.0,
baseXPGain = 3.0,
defaultVariant = "Cloth Belt",
defaultVariantUntranslated = "Cloth Belt",
numberOfVariants = "1",
variants = {
["Cloth Belt"] = {
untranslated = "Cloth Belt",
ingredients = {
{
"TAG",
"Fabric",
5.0,
false,
"Fabric",
},
},
products = {
{
"Cloth Belt",
1.0,
"Cloth Belt",
},
},
},
},
},
["Cloth Cape"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cloth Cape",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 600.0,
baseXPGain = 3.0,
defaultVariant = "Cloth Cape",
defaultVariantUntranslated = "Cloth Cape",
numberOfVariants = "1",
variants = {
["Cloth Cape"] = {
untranslated = "Cloth Cape",
ingredients = {
{
"ITEM",
"Cellulose Fiber",
10.0,
false,
"Cellulose Fiber",
},
{
"ITEM",
"Leather Hide",
30.0,
false,
"Leather Hide",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Cloth Cape",
1.0,
"Cloth Cape",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CodItem",
typeID = 0,
},
},
["Colored Powder"] = {
["Colored Powder"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Colored Powder",
untranslated = "Colored Powder",
category = nil,
craftStn = {
group = "Items",
{
description = "A bag of crushed flower petals.",
"Mill",
tagGroups = {},
"Mill",
maxStack = 100,
},
carried = "Backpack",
},
weight = 50,
skillNeeds = {
calories = nil,
{
carbs = nil,
"Milling",
protein = nil,
1,
fat = nil,
"Milling",
vitamins = nil,
},
density = nil,
},
fuel = nil,
moduleNeeds = {},
yield = nil,
baseCraftTime = 0.4,
currency = nil,
baseLaborCost = 24.0,
skillValue = nil,
baseXPGain = 0.5,
roomCategory = nil,
defaultVariant = "Colored Powder",
furnitureType = nil,
defaultVariantUntranslated = "Colored Powder",
repeatsDepreciation = nil,
numberOfVariants = "1",
materialTier = nil,
variants = {
fuelsUsed = nil,
["Colored Powder"] = {
gridRadius = nil,
untranslated = "Colored Powder",
energyUsed = nil,
ingredients = {
energyProduced = nil,
{
energyType = nil,
"TAG",
fluidsUsed = nil,
"Petals",
fluidsProduced = nil,
4.0,
validTalents = nil,
false,
footprint = nil,
"Petals",
mobile = nil,
},
roomSizeReq = nil,
},
roomMatReq = nil,
products = {
roomContainReq = nil,
{
inventorySlots = nil,
"Colored Powder",
inventoryMaxWeight = nil,
1,
inventoryRestrictions = nil,
"Colored Powder",
NutrientElement = nil,
},
type = "ColoredPowderItem",
},
typeID = 0,
},
},
},
},
["Combustion Engine"] = {
["Combustion Engine"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Combustion Engine",
untranslated = "Combustion Engine",
category = nil,
craftStn = {
group = "Items",
{
description = "An engine that generates power by combustion of fuel.",
"Assembly Line",
tagGroups = {},
"Assembly Line",
maxStack = 100,
},
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CombustionEngineItem",
typeID = 0,
},
["Combustion Generator"] = {
untranslated = "Combustion Generator",
category = nil,
group = "Crafted Objects",
description = "Consumes most fuels to produce energy.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "5x3x3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CombustionGeneratorItem",
typeID = 0,
},
["Composite Birch Bench"] = {
untranslated = "Composite Birch Bench",
category = nil,
group = "Housing Objects",
description = "A composite bench built to last.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Mechanics",
calories = nil,
1,
carbs = nil,
"Mechanics",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2.5",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeBirchBenchItem",
typeID = 0,
},
["Composite Birch Chair"] = {
untranslated = "Composite Birch Chair",
category = nil,
group = "Housing Objects",
description = "A composite chair built to last.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 8.0,
weight = 1000,
baseLaborCost = 300.0,
calories = nil,
baseXPGain = 15.0,
carbs = nil,
defaultVariant = "Combustion Engine",
protein = nil,
defaultVariantUntranslated = "Combustion Engine",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Combustion Engine"] = {
fuel = nil,
untranslated = "Combustion Engine",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "1.7",
"ITEM",
roomCategory = "Seating",
"Piston",
furnitureType = "Chair",
6.0,
repeatsDepreciation = "0.7",
false,
materialTier = nil,
"Piston",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Gearbox",
energyType = nil,
4.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Gearbox",
validTalents = nil,
},
footprint = "1x1x2",
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Iron Plate",
roomMatReq = nil,
12.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Iron Plate",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"ITEM",
type = "CompositeBirchChairItem",
"Rivet",
typeID = 0,
8.0,
},
false,
["Composite Birch Door"] = {
"Rivet",
untranslated = "Composite Birch Door",
},
category = nil,
},
group = "Housing Objects",
products = {
description = "A beautiful composite door built by an expert carpenter.",
{
tagGroups = {},
"Combustion Engine",
maxStack = 1,
1,
carried = "Backpack",
"Combustion Engine",
weight = 1000,
},
calories = nil,
},
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x3x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeBirchDoorItem",
typeID = 0,
},
["Composite Birch Lumber"] = {
untranslated = "Composite Birch Lumber",
category = nil,
group = "Blocks",
description = "A composite lumber made from a combination of wood and plastic.",
tagGroups = {
"Composite Lumber",
"Constructable",
"Hardwood Lumber",
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeBirchLumberItem",
typeID = 0,
},
},
["Composite Birch Table"] = {
["Combustion Generator"] = {
untranslated = "Composite Birch Table",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Combustion Generator",
description = "A large composite table for eating meals or getting some work done.",
craftStn = {
tagGroups = {
{
"Housing",
"Assembly Line",
"Assembly Line",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Mechanics",
calories = nil,
3,
carbs = nil,
"Mechanics",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Seating",
furnitureType = "Table",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeBirchTableItem",
typeID = 0,
},
["Composite Bow"] = {
untranslated = "Composite Bow",
category = nil,
group = "Items",
description = "A modern composite bow made with fiberglass that makes hunting a breeze. Requires arrows to fire.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 15.0,
weight = 1000,
baseLaborCost = 600.0,
calories = nil,
baseXPGain = 25.0,
carbs = nil,
defaultVariant = "Combustion Generator",
protein = nil,
defaultVariantUntranslated = "Combustion Generator",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Combustion Generator"] = {
fuel = nil,
untranslated = "Combustion Generator",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Piston",
furnitureType = nil,
4.0,
repeatsDepreciation = nil,
false,
materialTier = 4,
"Piston",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Iron Bar",
energyType = nil,
12.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Iron Bar",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Combustion Engine",
roomMatReq = nil,
1.0,
roomContainReq = nil,
true,
inventorySlots = nil,
"Combustion Engine",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "CompositeBowItem",
{
typeID = 0,
"Combustion Generator",
ToolVariant = "Bow",
1.0,
ToolDurability = 2000.0,
"Combustion Generator",
ToolDamage = 1.5,
},
ToolDamageTalent = "HuntingPowerShotTalent",
},
ToolRepairType = "Nylon",
},
},
["Composite Cedar Lumber"] = {
untranslated = "Composite Cedar Lumber",
category = nil,
group = "Blocks",
description = "A composite lumber made from a combination of wood and plastic.",
tagGroups = {
"Composite Lumber",
"Constructable",
"Softwood Lumber",
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeCedarLumberItem",
typeID = 0,
},
["Composite Ceiba Lumber"] = {
untranslated = "Composite Ceiba Lumber",
category = nil,
group = "Blocks",
description = "A composite lumber made from a combination of wood and plastic.",
tagGroups = {
"Composite Lumber",
"Constructable",
"Hardwood Lumber",
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeCeibaLumberItem",
typeID = 0,
},
},
["Composite Filler"] = {
["Composite Filler"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Composite Filler",
untranslated = "Composite Filler",
category = nil,
craftStn = {
group = "Items",
{
description = "A multipurpose filler that is made from what you have available.",
"Farmers Table",
tagGroups = {
"Farmers Table",
"Fertilizer",
},
"Fertilizer Filler",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 500,
"Fertilizers",
calories = nil,
1,
carbs = nil,
"Fertilizers",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeFillerItem",
typeID = 0,
},
["Composite Fir Lumber"] = {
untranslated = "Composite Fir Lumber",
category = nil,
group = "Blocks",
description = "A composite lumber made from a combination of wood and plastic.",
tagGroups = {
"Composite Lumber",
"Constructable",
"Softwood Lumber",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 0.3,
weight = 10000,
baseLaborCost = 15.0,
calories = nil,
baseXPGain = 0.0,
carbs = nil,
defaultVariant = "Composite Filler",
protein = nil,
defaultVariantUntranslated = "Composite Filler",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Composite Filler"] = {
fuel = nil,
untranslated = "Composite Filler",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Dirt",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
false,
materialTier = 4,
"Dirt",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Natural Fiber",
energyType = nil,
15.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Natural Fiber",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Composite Filler",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Composite Filler",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "CompositeFirLumberItem",
typeID = 0,
},
["Composite Hardwood Bench"] = {
untranslated = "Composite Hardwood Bench",
category = nil,
group = "Housing Objects",
description = "A composite bench built to last.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2.5",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeHardwoodBenchItem",
typeID = 0,
},
},
["Composite Hardwood Chair"] = {
["Composite Lumber"] = {
untranslated = "Composite Hardwood Chair",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Composite Lumber",
description = "A composite chair built to last.",
craftStn = {
tagGroups = {
{
"Housing",
"Advanced Carpentry Table",
"Advanced Carpentry Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Composites",
calories = nil,
1,
carbs = nil,
"Composites",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.7",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeHardwoodChairItem",
typeID = 0,
},
["Composite Hardwood Door"] = {
untranslated = "Composite Hardwood Door",
category = nil,
group = "Housing Objects",
description = "A beautiful composite door built by an expert carpenter.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x3x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeHardwoodDoorItem",
typeID = 0,
},
["Composite Hardwood Table"] = {
untranslated = "Composite Hardwood Table",
category = nil,
group = "Housing Objects",
description = "A nice composite table for eating meals or getting some work done.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.64,
weight = 2000,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 1.5,
carbs = nil,
defaultVariant = "Composite Lumber",
protein = nil,
defaultVariantUntranslated = "Composite Lumber",
fat = nil,
numberOfVariants = 11,
vitamins = nil,
variants = {
density = nil,
["Composite Lumber"] = {
fuel = nil,
untranslated = "Composite Lumber",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "3",
"ITEM",
roomCategory = "Seating",
"Plastic",
furnitureType = "Table",
1.0,
repeatsDepreciation = "0.6",
false,
materialTier = nil,
"Plastic",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Epoxy",
energyType = nil,
1.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Epoxy",
validTalents = nil,
},
footprint = "2x1x1",
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Wood",
roomMatReq = nil,
1.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Wood",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"TAG",
type = "CompositeHardwoodTableItem",
"Wood Board",
typeID = 0,
4.0,
},
false,
["Composite Joshua Lumber"] = {
"Wood Board",
untranslated = "Composite Joshua Lumber",
},
category = nil,
},
group = "Blocks",
products = {
description = "A composite lumber made from a combination of wood and plastic.",
{
tagGroups = {
"Composite Lumber",
"Composite Lumber",
1,
"Constructable",
"Composite Lumber",
},
},
},
["Composite Birch Lumber"] = {
untranslated = "Composite Birch Lumber",
ingredients = {
{
"ITEM",
"Birch Log",
1.0,
false,
"Birch Log",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Birch Lumber",
"",
"Composite Birch Lumber",
},
},
},
["Composite Cedar Lumber"] = {
untranslated = "Composite Cedar Lumber",
ingredients = {
{
"ITEM",
"Cedar Log",
1.0,
false,
"Cedar Log",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Cedar Lumber",
"",
"Composite Cedar Lumber",
},
},
},
["Composite Ceiba Lumber"] = {
untranslated = "Composite Ceiba Lumber",
ingredients = {
{
"ITEM",
"Ceiba Log",
1.0,
false,
"Ceiba Log",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Ceiba Lumber",
"",
"Composite Ceiba Lumber",
},
},
},
["Composite Fir Lumber"] = {
untranslated = "Composite Fir Lumber",
ingredients = {
{
"ITEM",
"Fir Log",
1.0,
false,
"Fir Log",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Fir Lumber",
"",
"Composite Fir Lumber",
},
},
},
["Composite Joshua Lumber"] = {
untranslated = "Composite Joshua Lumber",
ingredients = {
{
"ITEM",
"Joshua Log",
1.0,
false,
"Joshua Log",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Joshua Lumber",
"",
"Composite Joshua Lumber",
},
},
},
["Composite Oak Lumber"] = {
untranslated = "Composite Oak Lumber",
ingredients = {
{
"ITEM",
"Oak Log",
1.0,
false,
"Oak Log",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Oak Lumber",
"",
"Composite Oak Lumber",
},
},
},
["Composite Palm Lumber"] = {
untranslated = "Composite Palm Lumber",
ingredients = {
{
"ITEM",
"Palm Log",
1.0,
false,
"Palm Log",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Palm Lumber",
"",
"Composite Palm Lumber",
},
},
},
["Composite Redwood Lumber"] = {
untranslated = "Composite Redwood Lumber",
ingredients = {
{
"ITEM",
"Redwood Log",
1.0,
false,
"Redwood Log",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Redwood Lumber",
"",
"Composite Redwood Lumber",
},
},
},
["Composite Saguaro Lumber"] = {
untranslated = "Composite Saguaro Lumber",
ingredients = {
{
"ITEM",
"Saguaro Rib",
1.0,
false,
"Saguaro Rib",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Saguaro Lumber",
"",
"Composite Saguaro Lumber",
},
},
},
["Composite Spruce Lumber"] = {
untranslated = "Composite Spruce Lumber",
ingredients = {
{
"ITEM",
"Spruce Log",
1.0,
false,
"Spruce Log",
},
{
"ITEM",
"Plastic",
1.0,
false,
"Plastic",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Composite Spruce Lumber",
"",
"Composite Spruce Lumber",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeJoshuaLumberItem",
typeID = 0,
},
["Composite Lumber"] = {
untranslated = "Composite Lumber",
category = nil,
group = "Blocks",
description = "A composite lumber made from a combination of wood and plastic.",
tagGroups = {
"Composite Lumber",
"Constructable",
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeLumberItem",
typeID = 0,
},
},
["Composite Lumber Bench"] = {
["Composite Lumber Bench"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Composite Lumber Bench",
untranslated = "Composite Lumber Bench",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A composite bench built to last.",
"Advanced Carpentry Table",
tagGroups = {
"Advanced Carpentry Table",
"Housing",
},
},
skillNeeds = {
{
"Composites",
3,
"Composites",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 180.0,
baseXPGain = 3.0,
defaultVariant = "Composite Lumber Bench",
defaultVariantUntranslated = "Composite Lumber Bench",
numberOfVariants = 13,
variants = {
["Composite Lumber Bench"] = {
untranslated = "Composite Lumber Bench",
ingredients = {
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
{
"TAG",
"Composite Lumber",
6.0,
false,
"Composite Lumber",
},
},
products = {
{
"Composite Lumber Bench",
1.0,
"Composite Lumber Bench",
},
},
},
["Composite Birch Bench"] = {
untranslated = "Composite Birch Bench",
ingredients = {
{
"ITEM",
"Composite Birch Lumber",
6.0,
false,
"Composite Birch Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Birch Bench",
1,
"Composite Birch Bench",
},
},
},
["Composite Cedar Bench"] = {
untranslated = "Composite Cedar Bench",
ingredients = {
{
"ITEM",
"Composite Cedar Lumber",
6.0,
false,
"Composite Cedar Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Cedar Bench",
1.0,
"Composite Cedar Bench",
},
},
},
["Composite Ceiba Bench"] = {
untranslated = "Composite Ceiba Bench",
ingredients = {
{
"ITEM",
"Composite Ceiba Lumber",
6.0,
false,
"Composite Ceiba Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Ceiba Bench",
1.0,
"Composite Ceiba Bench",
},
},
},
["Composite Fir Bench"] = {
untranslated = "Composite Fir Bench",
ingredients = {
{
"ITEM",
"Composite Fir Lumber",
6.0,
false,
"Composite Fir Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Fir Bench",
1.0,
"Composite Fir Bench",
},
},
},
["Composite Joshua Bench"] = {
untranslated = "Composite Joshua Bench",
ingredients = {
{
"ITEM",
"Composite Joshua Lumber",
6.0,
false,
"Composite Joshua Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Joshua Bench",
1.0,
"Composite Joshua Bench",
},
},
},
["Composite Oak Bench"] = {
untranslated = "Composite Oak Bench",
ingredients = {
{
"ITEM",
"Composite Oak Lumber",
6.0,
false,
"Composite Oak Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Oak Bench",
1.0,
"Composite Oak Bench",
},
},
},
["Composite Redwood Bench"] = {
untranslated = "Composite Redwood Bench",
ingredients = {
{
"ITEM",
"Composite Redwood Lumber",
6.0,
false,
"Composite Redwood Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Redwood Bench",
1.0,
"Composite Redwood Bench",
},
},
},
["Composite Palm Bench"] = {
untranslated = "Composite Palm Bench",
ingredients = {
{
"ITEM",
"Composite Palm Lumber",
6.0,
false,
"Composite Palm Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Palm Bench",
1.0,
"Composite Palm Bench",
},
},
},
["Composite Spruce Bench"] = {
untranslated = "Composite Spruce Bench",
ingredients = {
{
"ITEM",
"Composite Spruce Lumber",
6.0,
false,
"Composite Spruce Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Spruce Bench",
1.0,
"Composite Spruce Bench",
},
},
},
["Composite Saguaro Bench"] = {
untranslated = "Composite Saguaro Bench",
ingredients = {
{
"ITEM",
"Composite Saguaro Lumber",
6.0,
false,
"Composite Saguaro Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Saguaro Bench",
1.0,
"Composite Saguaro Bench",
},
},
},
["Composite Hardwood Bench"] = {
untranslated = "Composite Hardwood Bench",
ingredients = {
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
{
"TAG",
"Hardwood Lumber",
6.0,
false,
"Hardwood Lumber",
},
},
products = {
{
"Composite Hardwood Bench",
1,
"Composite Hardwood Bench",
},
},
},
["Composite Softwood Bench"] = {
untranslated = "Composite Softwood Bench",
ingredients = {
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
{
"TAG",
"Softwood Lumber",
6.0,
false,
"Softwood Lumber",
},
},
products = {
{
"Composite Softwood Bench",
1.0,
"Composite Softwood Bench",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2.5",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeLumberBenchItem",
typeID = 0,
},
},
["Composite Lumber Chair"] = {
["Composite Lumber Chair"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Composite Lumber Chair",
untranslated = "Composite Lumber Chair",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A composite chair built to last.",
"Advanced Carpentry Table",
tagGroups = {
"Advanced Carpentry Table",
"Housing",
},
},
skillNeeds = {
{
"Composites",
1,
"Composites",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 180.0,
baseXPGain = 2.0,
defaultVariant = "Composite Lumber Chair",
defaultVariantUntranslated = "Composite Lumber Chair",
numberOfVariants = 13,
variants = {
["Composite Lumber Chair"] = {
untranslated = "Composite Lumber Chair",
ingredients = {
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
{
"TAG",
"Composite Lumber",
4.0,
false,
"Composite Lumber",
},
},
products = {
{
"Composite Lumber Chair",
1.0,
"Composite Lumber Chair",
},
},
},
["Composite Birch Chair"] = {
untranslated = "Composite Birch Chair",
ingredients = {
{
"ITEM",
"Composite Birch Lumber",
4.0,
false,
"Composite Birch Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Birch Chair",
1,
"Composite Birch Chair",
},
},
},
["Composite Cedar Chair"] = {
untranslated = "Composite Cedar Chair",
ingredients = {
{
"ITEM",
"Composite Cedar Lumber",
4.0,
false,
"Composite Cedar Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Cedar Chair",
1.0,
"Composite Cedar Chair",
},
},
},
["Composite Ceiba Chair"] = {
untranslated = "Composite Ceiba Chair",
ingredients = {
{
"ITEM",
"Composite Ceiba Lumber",
4.0,
false,
"Composite Ceiba Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Ceiba Chair",
1.0,
"Composite Ceiba Chair",
},
},
},
["Composite Fir Chair"] = {
untranslated = "Composite Fir Chair",
ingredients = {
{
"ITEM",
"Composite Fir Lumber",
4.0,
false,
"Composite Fir Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Fir Chair",
1.0,
"Composite Fir Chair",
},
},
},
["Composite Joshua Chair"] = {
untranslated = "Composite Joshua Chair",
ingredients = {
{
"ITEM",
"Composite Joshua Lumber",
4.0,
false,
"Composite Joshua Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Joshua Chair",
1.0,
"Composite Joshua Chair",
},
},
},
["Composite Oak Chair"] = {
untranslated = "Composite Oak Chair",
ingredients = {
{
"ITEM",
"Composite Oak Lumber",
4.0,
false,
"Composite Oak Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Oak Chair",
1.0,
"Composite Oak Chair",
},
},
},
["Composite Redwood Chair"] = {
untranslated = "Composite Redwood Chair",
ingredients = {
{
"ITEM",
"Composite Redwood Lumber",
4.0,
false,
"Composite Redwood Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Redwood Chair",
1.0,
"Composite Redwood Chair",
},
},
},
["Composite Palm Chair"] = {
untranslated = "Composite Palm Chair",
ingredients = {
{
"ITEM",
"Composite Palm Lumber",
4.0,
false,
"Composite Palm Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Palm Chair",
1.0,
"Composite Palm Chair",
},
},
},
["Composite Spruce Chair"] = {
untranslated = "Composite Spruce Chair",
ingredients = {
{
"ITEM",
"Composite Spruce Lumber",
4.0,
false,
"Composite Spruce Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Spruce Chair",
1.0,
"Composite Spruce Chair",
},
},
},
["Composite Saguaro Chair"] = {
untranslated = "Composite Saguaro Chair",
ingredients = {
{
"ITEM",
"Composite Saguaro Lumber",
4.0,
false,
"Composite Saguaro Lumber",
},
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
},
products = {
{
"Composite Saguaro Chair",
1.0,
"Composite Saguaro Chair",
},
},
},
["Composite Hardwood Chair"] = {
untranslated = "Composite Hardwood Chair",
ingredients = {
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
{
"TAG",
"Hardwood Lumber",
4.0,
false,
"Hardwood Lumber",
},
},
products = {
{
"Composite Hardwood Chair",
1,
"Composite Hardwood Chair",
},
},
},
["Composite Softwood Chair"] = {
untranslated = "Composite Softwood Chair",
ingredients = {
{
"ITEM",
"Screws",
6.0,
false,
"Screws",
},
{
"TAG",
"Softwood Lumber",
4.0,
false,
"Softwood Lumber",
},
},
products = {
{
"Composite Softwood Chair",
1.0,
"Composite Softwood Chair",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.7",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeLumberChairItem",
typeID = 0,
},
},
["Composite Lumber Door"] = {
["Composite Lumber Door"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Composite Lumber Door",
untranslated = "Composite Lumber Door",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A beautiful composite door built by an expert carpenter.",
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tagGroups = {},
"Advanced Carpentry Table",
maxStack = 1,
},
carried = "Backpack",
},
weight = 1000,
skillNeeds = {
calories = nil,
{
carbs = nil,
"Composites",
protein = nil,
1,
fat = nil,
"Composites",
vitamins = nil,
},
density = nil,
},
fuel = nil,
moduleNeeds = {},
yield = nil,
baseCraftTime = 4.0,
currency = nil,
baseLaborCost = 180.0,
skillValue = nil,
baseXPGain = 1.0,
roomCategory = nil,
defaultVariant = "Composite Lumber Door",
furnitureType = nil,
defaultVariantUntranslated = "Composite Lumber Door",
repeatsDepreciation = nil,
numberOfVariants = 13,
materialTier = 4,
variants = {
fuelsUsed = nil,
["Composite Lumber Door"] = {
gridRadius = nil,
untranslated = "Composite Lumber Door",
energyUsed = nil,
ingredients = {
energyProduced = nil,
{
energyType = nil,
"ITEM",
fluidsUsed = nil,
"Screws",
fluidsProduced = nil,
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validTalents = nil,
true,
footprint = "1x3x2",
"Screws",
mobile = nil,
},
roomSizeReq = nil,
{
roomMatReq = nil,
"TAG",
roomContainReq = nil,
"Composite Lumber",
inventorySlots = nil,
2.0,
inventoryMaxWeight = nil,
true,
inventoryRestrictions = nil,
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NutrientElement = nil,
},
type = "CompositeLumberDoorItem",
},
typeID = 0,
products = {
{
"Composite Lumber Door",
1.0,
"Composite Lumber Door",
},
},
},
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untranslated = "Composite Birch Door",
ingredients = {
{
"ITEM",
"Composite Birch Lumber",
2.0,
true,
"Composite Birch Lumber",
},
{
"ITEM",
"Screws",
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true,
"Screws",
},
},
products = {
{
"Composite Birch Door",
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"Composite Birch Door",
},
},
},
["Composite Cedar Door"] = {
untranslated = "Composite Cedar Door",
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{
"ITEM",
"Composite Cedar Lumber",
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true,
"Composite Cedar Lumber",
},
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
},
products = {
{
"Composite Cedar Door",
1.0,
"Composite Cedar Door",
},
},
},
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untranslated = "Composite Ceiba Door",
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{
"ITEM",
"Composite Ceiba Lumber",
2.0,
true,
"Composite Ceiba Lumber",
},
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
},
products = {
{
"Composite Ceiba Door",
1.0,
"Composite Ceiba Door",
},
},
},
["Composite Fir Door"] = {
untranslated = "Composite Fir Door",
ingredients = {
{
"ITEM",
"Composite Fir Lumber",
2.0,
true,
"Composite Fir Lumber",
},
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
},
products = {
{
"Composite Fir Door",
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"Composite Fir Door",
},
},
},
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{
"ITEM",
"Composite Joshua Lumber",
2.0,
true,
"Composite Joshua Lumber",
},
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
},
products = {
{
"Composite Joshua Door",
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"Composite Joshua Door",
},
},
},
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untranslated = "Composite Oak Door",
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{
"ITEM",
"Composite Oak Lumber",
2.0,
true,
"Composite Oak Lumber",
},
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
},
products = {
{
"Composite Oak Door",
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"Composite Oak Door",
},
},
},
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{
"ITEM",
"Composite Redwood Lumber",
2.0,
true,
"Composite Redwood Lumber",
},
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
},
products = {
{
"Composite Redwood Door",
1.0,
"Composite Redwood Door",
},
},
},
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untranslated = "Composite Palm Door",
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{
"ITEM",
"Composite Palm Lumber",
2.0,
true,
"Composite Palm Lumber",
},
{
"ITEM",
"Screws",
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true,
"Screws",
},
},
products = {
{
"Composite Palm Door",
1.0,
"Composite Palm Door",
},
},
},
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{
"ITEM",
"Composite Spruce Lumber",
2.0,
true,
"Composite Spruce Lumber",
},
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
},
products = {
{
"Composite Spruce Door",
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"Composite Spruce Door",
},
},
},
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{
"ITEM",
"Composite Saguaro Lumber",
2.0,
true,
"Composite Saguaro Lumber",
},
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
},
products = {
{
"Composite Saguaro Door",
1.0,
"Composite Saguaro Door",
},
},
},
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ingredients = {
{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
{
"TAG",
"Hardwood Lumber",
2.0,
true,
"Hardwood Lumber",
},
},
products = {
{
"Composite Hardwood Door",
1,
"Composite Hardwood Door",
},
},
},
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{
"ITEM",
"Screws",
4.0,
true,
"Screws",
},
{
"TAG",
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true,
"Softwood Lumber",
},
},
products = {
{
"Composite Softwood Door",
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},
},
},
},
},
},
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checkImage = "1",
untranslated = "Composite Lumber Table",
untranslated = "Composite Lumber Table",
category = nil,
craftStn = {
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{
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tagGroups = {
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},
},
skillNeeds = {
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"Composites",
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},
moduleNeeds = {},
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baseLaborCost = 180.0,
baseXPGain = 3.0,
defaultVariant = "Composite Lumber Table",
defaultVariantUntranslated = "Composite Lumber Table",
numberOfVariants = 13,
variants = {
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{
"ITEM",
"Screws",
10.0,
false,
"Screws",
},
{
"TAG",
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6.0,
false,
"Composite Lumber",
},
},
products = {
{
"Composite Lumber Table",
1.0,
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},
},
},
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{
"ITEM",
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6.0,
false,
"Composite Birch Lumber",
},
{
"ITEM",
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false,
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},
},
products = {
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"Composite Birch Table",
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"Composite Birch Table",
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},
},
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{
"ITEM",
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false,
"Composite Cedar Lumber",
},
{
"ITEM",
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},
},
products = {
{
"Composite Cedar Table",
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},
},
},
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"ITEM",
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6.0,
false,
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},
{
"ITEM",
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false,
"Screws",
},
},
products = {
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},
},
},
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"ITEM",
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6.0,
false,
"Composite Fir Lumber",
},
{
"ITEM",
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},
},
products = {
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"Composite Fir Table",
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},
},
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"ITEM",
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},
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"ITEM",
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false,
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},
},
products = {
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"Composite Joshua Table",
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"Composite Joshua Table",
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},
},
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"ITEM",
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false,
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},
{
"ITEM",
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"Screws",
},
},
products = {
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"Composite Oak Table",
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"Composite Oak Table",
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},
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"ITEM",
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false,
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},
{
"ITEM",
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false,
"Screws",
},
},
products = {
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"Composite Redwood Table",
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},
},
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"ITEM",
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false,
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"ITEM",
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},
},
products = {
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"Composite Palm Table",
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},
},
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"ITEM",
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false,
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"ITEM",
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"Screws",
},
},
products = {
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"Composite Spruce Table",
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},
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"ITEM",
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false,
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},
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},
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"Composite Saguaro Table",
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},
},
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"ITEM",
"Screws",
10.0,
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"Screws",
},
{
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},
},
products = {
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"Composite Hardwood Table",
1,
"Composite Hardwood Table",
},
},
},
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"ITEM",
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},
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},
},
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},
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calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
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materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
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mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
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},
},
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checkImage = "1",
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},
},
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baseLaborCost = 6000.0,
baseXPGain = 0.0,
defaultVariant = "Composites Skill Book",
defaultVariantUntranslated = "Composites Skill Book",
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variants = {
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"ITEM",
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{
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"ITEM",
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},
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carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
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mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
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NutrientElement = nil,
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},
},
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baseXPGain = 4.0,
defaultVariant = "Composites Upgrade",
defaultVariantUntranslated = "Composites Upgrade",
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calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositePalmLumberItem",
typeID = 0,
},
},
["Composite Redwood Lumber"] = {
["Compost Fertilizer"] = {
untranslated = "Composite Redwood Lumber",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Compost Fertilizer",
description = "A composite lumber made from a combination of wood and plastic.",
craftStn = {
tagGroups = {
{
"Composite Lumber",
"Farmers Table",
"Constructable",
"Farmers Table",
"Softwood Lumber",
},
},
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
moduleNeeds = {},
baseCraftTime = 0.3,
baseLaborCost = 15.0,
baseXPGain = 0.0,
defaultVariant = "Compost Fertilizer",
defaultVariantUntranslated = "Compost Fertilizer",
numberOfVariants = "1",
variants = {
["Compost Fertilizer"] = {
untranslated = "Compost Fertilizer",
ingredients = {
{
"ITEM",
"Compost",
1.0,
false,
"Compost",
},
{
"TAG",
"Fertilizer Filler",
1.0,
false,
"Fertilizer Filler",
},
},
products = {
{
"Compost Fertilizer",
1.0,
"Compost Fertilizer",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeRedwoodLumberItem",
typeID = 0,
},
},
["Composite Saguaro Lumber"] = {
["Compost Spoiled Food"] = {
untranslated = "Composite Saguaro Lumber",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Compost Spoiled Food",
description = "A composite lumber made from a combination of wood and plastic.",
craftStn = {
tagGroups = {
{
"Composite Lumber",
"Farmers Table",
"Constructable",
"Farmers Table",
},
},
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
moduleNeeds = {},
baseCraftTime = 1.2,
baseLaborCost = 20.0,
baseXPGain = 0.5,
defaultVariant = "Compost Spoiled Food",
defaultVariantUntranslated = "Compost Spoiled Food",
numberOfVariants = "1",
variants = {
["Compost Spoiled Food"] = {
untranslated = "Compost Spoiled Food",
ingredients = {
{
"ITEM",
"Spoiled Food",
6.0,
true,
"Spoiled Food",
},
{
"ITEM",
"Dirt",
1.0,
true,
"Dirt",
},
},
products = {
{
"Compost Fertilizer",
1.0,
"Compost Fertilizer",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeSaguaroLumberItem",
typeID = 0,
},
},
["Composite Spruce Lumber"] = {
["Computer Lab"] = {
untranslated = "Composite Spruce Lumber",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Computer Lab",
description = "A composite lumber made from a combination of wood and plastic.",
craftStn = {
tagGroups = {
{
"Composite Lumber",
"Electronics Assembly",
"Constructable",
"Electronics Assembly",
},
},
skillNeeds = {
{
"Electronics",
6,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 120.0,
baseLaborCost = 3000.0,
baseXPGain = 40.0,
defaultVariant = "Computer Lab",
defaultVariantUntranslated = "Computer Lab",
numberOfVariants = "1",
variants = {
["Computer Lab"] = {
untranslated = "Computer Lab",
ingredients = {
{
"ITEM",
"Reinforced Concrete",
100.0,
false,
"Reinforced Concrete",
},
{
"ITEM",
"Plastic",
100.0,
false,
"Plastic",
},
{
"ITEM",
"Advanced Circuit",
50.0,
false,
"Advanced Circuit",
},
{
"TAG",
"Composite Lumber",
100.0,
false,
"Composite Lumber",
},
},
products = {
{
"Computer Lab",
1.0,
"Computer Lab",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositeSpruceLumberItem",
typeID = 0,
},
},
["Composites Skill Book"] = {
["Concentrate Copper Lv2"] = {
untranslated = "Composites Skill Book",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Skill Books",
untranslated = "Concentrate Copper Lv2",
description = "Composites Skill Book",
craftStn = {
tagGroups = {
{
"Skill Books",
"Froth Floatation Cell",
"Froth Floatation Cell",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 180.0,
baseXPGain = 1.0,
defaultVariant = "Concentrate Copper Lv2",
defaultVariantUntranslated = "Concentrate Copper Lv2",
numberOfVariants = "1",
variants = {
["Concentrate Copper Lv2"] = {
untranslated = "Concentrate Copper Lv2",
ingredients = {
{
"ITEM",
"Crushed Copper Ore",
7.0,
false,
"Crushed Copper Ore",
},
},
products = {
{
"Copper Concentrate",
2.0,
"Copper Concentrate",
},
{
"Wet Tailings",
2.0,
"Wet Tailings",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Composites Skill BookItem",
typeID = 0,
},
},
["Composites Skill Scroll"] = {
["Concentrate Dry Iron"] = {
untranslated = "Composites Skill Scroll",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Skill Scrolls",
untranslated = "Concentrate Dry Iron",
description = "Composites Skill Scroll",
craftStn = {
tagGroups = {
{
"Skill Scrolls",
"Screening Machine",
"Screening Machine",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 1.2,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Concentrate Dry Iron",
defaultVariantUntranslated = "Concentrate Dry Iron",
numberOfVariants = "1",
variants = {
["Concentrate Dry Iron"] = {
untranslated = "Concentrate Dry Iron",
ingredients = {
{
"ITEM",
"Crushed Iron Ore",
3.0,
false,
"Crushed Iron Ore",
},
},
products = {
{
"Iron Concentrate",
1.0,
"Iron Concentrate",
},
{
"Tailings",
1.0,
"Tailings",
},
},
},
},
},
maxStack = 10,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Composites Skill ScrollItem",
typeID = 0,
},
},
["Composites Upgrade"] = {
["Concentrate Dry Iron Lv2"] = {
untranslated = "Composites Upgrade",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Upgrade Modules",
untranslated = "Concentrate Dry Iron Lv2",
description = "Modern Upgrade that greatly increases efficiency when crafting Composites recipes.",
craftStn = {
tagGroups = {
{
"Upgrade",
"Sensor Based Belt Sorter",
"Sensor Based Belt Sorter",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.4,
baseLaborCost = 150.0,
baseXPGain = 1.0,
defaultVariant = "Concentrate Dry Iron Lv2",
defaultVariantUntranslated = "Concentrate Dry Iron Lv2",
numberOfVariants = "1",
variants = {
["Concentrate Dry Iron Lv2"] = {
untranslated = "Concentrate Dry Iron Lv2",
ingredients = {
{
"ITEM",
"Crushed Iron Ore",
5.0,
false,
"Crushed Iron Ore",
},
},
products = {
{
"Iron Concentrate",
2.0,
"Iron Concentrate",
},
{
"Tailings",
1.0,
"Tailings",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompositesUpgradeItem",
typeID = 0,
},
},
["Compost Fertilizer"] = {
["Concentrate Gold Lv2"] = {
untranslated = "Compost Fertilizer",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Concentrate Gold Lv2",
description = "Compost fertilizer is a classic, low effort fertilizer.",
craftStn = {
tagGroups = {
{
"Fertilizer",
"Froth Floatation Cell",
"Froth Floatation Cell",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 180.0,
baseXPGain = 1.0,
defaultVariant = "Concentrate Gold Lv2",
defaultVariantUntranslated = "Concentrate Gold Lv2",
numberOfVariants = "1",
variants = {
["Concentrate Gold Lv2"] = {
untranslated = "Concentrate Gold Lv2",
ingredients = {
{
"ITEM",
"Crushed Gold Ore",
10.0,
false,
"Crushed Gold Ore",
},
},
products = {
{
"Gold Concentrate",
2.0,
"Gold Concentrate",
},
{
"Wet Tailings",
3.0,
"Wet Tailings",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CompostFertilizerItem",
typeID = 0,
},
},
["Computer Lab"] = {
["Concentrate Iron Lv2"] = {
untranslated = "Computer Lab",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Concentrate Iron Lv2",
description = "A place where you can sit all day and play video games! Or work on expert-level research.",
craftStn = {
tagGroups = {
{
"Crafting Table",
"Froth Floatation Cell",
"Froth Floatation Cell",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 180.0,
baseXPGain = 1.0,
defaultVariant = "Concentrate Iron Lv2",
defaultVariantUntranslated = "Concentrate Iron Lv2",
numberOfVariants = "1",
variants = {
["Concentrate Iron Lv2"] = {
untranslated = "Concentrate Iron Lv2",
ingredients = {
{
"ITEM",
"Crushed Iron Ore",
5.0,
false,
"Crushed Iron Ore",
},
},
products = {
{
"Iron Concentrate",
2.0,
"Iron Concentrate",
},
{
"Wet Tailings",
1.0,
"Wet Tailings",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x2x3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ComputerLabItem",
typeID = 0,
},
},
["Construction Post"] = {
["Construction Post"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Construction Post",
untranslated = "Construction Post",
category = nil,
craftStn = {
group = "Crafted Objects",
{
description = "For construction contracts.",
"Workbench",
tagGroups = {},
"Workbench",
maxStack = 1,
},
carried = "Backpack",
},
weight = 250,
skillNeeds = {},
calories = nil,
moduleNeeds = {},
carbs = nil,
baseCraftTime = 2.0,
protein = nil,
baseLaborCost = 15.0,
fat = nil,
baseXPGain = 0.5,
vitamins = nil,
defaultVariant = "Construction Post",
density = nil,
defaultVariantUntranslated = "Construction Post",
fuel = nil,
numberOfVariants = "1",
yield = nil,
variants = {
currency = nil,
["Construction Post"] = {
skillValue = nil,
untranslated = "Construction Post",
roomCategory = nil,
ingredients = {
furnitureType = nil,
{
repeatsDepreciation = nil,
"TAG",
materialTier = nil,
"Wood",
fuelsUsed = nil,
1.0,
gridRadius = nil,
false,
energyUsed = nil,
"Wood",
energyProduced = nil,
},
energyType = nil,
},
fluidsUsed = nil,
products = {
fluidsProduced = nil,
{
validTalents = nil,
"Construction Post",
footprint = "1x1x1",
1.0,
mobile = nil,
"Construction Post",
roomSizeReq = nil,
},
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ConstructionPostItem",
typeID = 0,
},
},
["Contract Board"] = {
["Contract Board"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Contract Board",
untranslated = "Contract Board",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "A board to post contracts.",
"Workbench",
tagGroups = {},
"Workbench",
maxStack = 1,
},
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3x1x3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ContractBoardItem",
typeID = 0,
},
["Cookeina Mushroom Spores"] = {
untranslated = "Cookeina Mushroom Spores",
category = nil,
group = "Food",
description = "Plant to grow cookeina mushrooms.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
maxStack = 100,
skillNeeds = {},
carried = "Backpack",
moduleNeeds = {},
weight = 50,
baseCraftTime = 2.0,
calories = 0,
baseLaborCost = 100.0,
carbs = 0,
baseXPGain = 5.0,
protein = 0,
defaultVariant = "Contract Board",
fat = 0,
defaultVariantUntranslated = "Contract Board",
vitamins = 0,
numberOfVariants = "1",
density = 0,
variants = {
fuel = nil,
["Contract Board"] = {
yield = nil,
untranslated = "Contract Board",
currency = nil,
ingredients = {
skillValue = nil,
{
roomCategory = nil,
"TAG",
furnitureType = nil,
"Hewn Log",
repeatsDepreciation = nil,
15.0,
materialTier = nil,
false,
fuelsUsed = nil,
"Hewn Log",
gridRadius = nil,
},
energyUsed = nil,
{
energyProduced = nil,
"TAG",
energyType = nil,
"Wood Board",
fluidsUsed = nil,
10.0,
fluidsProduced = nil,
false,
validTalents = nil,
"Wood Board",
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
products = {
roomMatReq = nil,
{
roomContainReq = nil,
"Contract Board",
inventorySlots = nil,
1.0,
inventoryMaxWeight = nil,
"Contract Board",
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "CookeinaMushroomSporesItem",
},
typeID = 0,
},
["Cookeina Mushrooms"] = {
untranslated = "Cookeina Mushrooms",
category = nil,
group = "Food",
description = "Tiny Cup Mushrooms.",
tagGroups = {
"Food",
"Fungus",
"Raw Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 75,
calories = 200,
carbs = 2,
protein = 4,
fat = 1,
vitamins = 1,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CookeinaMushroomsItem",
typeID = 0,
},
},
["Cooking Skill Book"] = {
["Cooking Skill Book"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cooking Skill Book",
untranslated = "Cooking Skill Book",
category = nil,
craftStn = {
group = "Skill Books",
{
description = "Cooking Skill Book",
"Research Table",
tagGroups = {
"Research Table",
"Skill Books",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Campfire Cooking",
calories = nil,
1,
carbs = nil,
"Campfire Cooking",
protein = nil,
},
fat = nil,
},
vitamins = nil,
moduleNeeds = {},
density = nil,
baseCraftTime = 15.0,
fuel = nil,
baseLaborCost = 2400.0,
yield = nil,
baseXPGain = 0.0,
currency = nil,
defaultVariant = "Cooking Skill Book",
skillValue = nil,
defaultVariantUntranslated = "Cooking Skill Book",
roomCategory = nil,
numberOfVariants = "1",
furnitureType = nil,
variants = {
repeatsDepreciation = nil,
["Cooking Skill Book"] = {
materialTier = nil,
untranslated = "Cooking Skill Book",
fuelsUsed = nil,
ingredients = {
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Culinary Research Paper Basic",
energyType = nil,
10.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Culinary Research Paper Basic",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Metallurgy Research Paper Basic",
roomMatReq = nil,
5.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Metallurgy Research Paper Basic",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"TAG",
type = "Cooking Skill BookItem",
"Basic Research",
typeID = 0,
10.0,
},
false,
["Cooking Skill Scroll"] = {
"Basic Research",
untranslated = "Cooking Skill Scroll",
},
category = nil,
},
group = "Skill Scrolls",
products = {
description = "Cooking Skill Scroll",
{
tagGroups = {
"Cooking Skill Book",
"Skill Scrolls",
1.0,
"Cooking Skill Book",
},
{
"Cooking Skill Book",
1.0,
"Cooking Skill Book",
},
},
},
},
},
maxStack = 10,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Cooking Skill ScrollItem",
typeID = 0,
},
},
["Cooking Upgrade"] = {
["Cooking Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cooking Upgrade",
untranslated = "Cooking Upgrade",
category = nil,
craftStn = {
group = "Upgrade Modules",
{
description = "Advanced Upgrade that greatly increases efficiency when crafting Cooking recipes.",
"Cast Iron Stove",
tagGroups = {
"Cast Iron Stove",
"Upgrade",
},
},
skillNeeds = {
{
"Cooking",
1,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Cooking Upgrade",
defaultVariantUntranslated = "Cooking Upgrade",
numberOfVariants = "1",
variants = {
["Cooking Upgrade"] = {
untranslated = "Cooking Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade 4",
1.0,
true,
"Advanced Upgrade 4",
},
},
products = {
{
"Cooking Upgrade",
1.0,
"Cooking Upgrade",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CookingUpgradeItem",
typeID = 0,
},
},
["Copper Bar"] = {
["Copper Bar"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Copper Bar",
untranslated = "Copper Bar",
category = nil,
craftStn = {
group = "Blocks",
{
description = "Refined bar of copper.",
"Blast Furnace",
tagGroups = {
"Blast Furnace",
"Metal",
},
},
skillNeeds = {
{
"Smelting",
1,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 0.6,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Copper Bar",
defaultVariantUntranslated = "Copper Bar",
numberOfVariants = "1",
variants = {
["Copper Bar"] = {
untranslated = "Copper Bar",
ingredients = {
{
"ITEM",
"Copper Concentrate",
1.0,
false,
"Copper Concentrate",
},
},
products = {
{
"Copper Bar",
4.0,
"Copper Bar",
},
{
"Slag",
1.0,
"Slag",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 18000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CopperBarItem",
typeID = 0,
},
},
["Copper Concentrate"] = {
["Copper Concentrate"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Copper Concentrate",
untranslated = "Copper Concentrate",
category = nil,
craftStn = {
group = "Blocks",
{
description = "Copper ore that has been concentrated to remove impurities. Ore concentrate is used by smiths to smelt metal bars.",
"Rocker Box",
tagGroups = {
"Rocker Box",
"Concentrated Ore",
},
"Excavatable",
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 20000,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
},
vitamins = nil,
moduleNeeds = {},
density = nil,
baseCraftTime = 1.5,
fuel = nil,
baseLaborCost = 50.0,
yield = nil,
baseXPGain = 2.0,
currency = nil,
defaultVariant = "Copper Concentrate",
skillValue = nil,
defaultVariantUntranslated = "Copper Concentrate",
roomCategory = nil,
numberOfVariants = "1",
furnitureType = nil,
variants = {
repeatsDepreciation = nil,
["Copper Concentrate"] = {
materialTier = nil,
untranslated = "Copper Concentrate",
fuelsUsed = nil,
ingredients = {
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Crushed Copper Ore",
energyType = nil,
7.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Crushed Copper Ore",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Copper Concentrate",
roomContainReq = nil,
1,
inventorySlots = nil,
"Copper Concentrate",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"Wet Tailings",
type = "CopperConcentrateItem",
3.0,
typeID = 0,
"Wet Tailings",
},
},
["Copper Frame Landscape"] = {
},
untranslated = "Copper Frame Landscape",
},
category = nil,
group = "Housing Objects",
description = "",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Cultural",
repeatsDepreciation = "",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CopperFrameLandscapeItem",
typeID = 0,
},
},
["Copper Frame Wide"] = {
["Copper Frame Wide"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Copper Frame Wide",
untranslated = "Copper Frame Wide",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "",
"Anvil",
tagGroups = {
"Anvil",
"Housing",
},
},
skillNeeds = {
{
"Smelting",
4,
"Smelting",
},
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 1000,
baseLaborCost = 160.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Copper Frame Wide",
protein = nil,
defaultVariantUntranslated = "Copper Frame Wide",
fat = nil,
numberOfVariants = 5,
vitamins = nil,
variants = {
density = nil,
["Copper Frame Wide"] = {
fuel = nil,
untranslated = "Copper Frame Wide",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "0",
"ITEM",
roomCategory = "Cultural",
"Copper Bar",
furnitureType = "Cultural",
2.0,
repeatsDepreciation = "",
false,
materialTier = nil,
"Copper Bar",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Copper Frame Wide",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Copper Frame Wide",
validTalents = nil,
},
footprint = "2x1x1",
},
mobile = nil,
},
roomSizeReq = nil,
["Copper Frame Landscape"] = {
roomMatReq = nil,
untranslated = "Copper Frame Landscape",
roomContainReq = nil,
ingredients = {
inventorySlots = nil,
{
inventoryMaxWeight = nil,
"ITEM",
inventoryRestrictions = nil,
"Copper Bar",
NutrientElement = nil,
2.0,
type = "CopperFrameWideItem",
false,
typeID = 0,
"Copper Bar",
},
},
["Copper Ore"] = {
},
untranslated = "Copper Ore",
products = {
category = nil,
{
group = "Natural Resources",
"Copper Frame Landscape",
description = "Unrefined ore with traces of copper.",
1,
tagGroups = {
"Copper Frame Landscape",
"Excavatable",
},
"Ore",
},
},
["Copper Frame Square"] = {
untranslated = "Copper Frame Square",
ingredients = {
{
"ITEM",
"Copper Bar",
2.0,
false,
"Copper Bar",
},
},
products = {
{
"Copper Frame Square",
1.0,
"Copper Frame Square",
},
},
},
["Copper Frame Portrait"] = {
untranslated = "Copper Frame Portrait",
ingredients = {
{
"ITEM",
"Copper Bar",
2.0,
false,
"Copper Bar",
},
},
products = {
{
"Copper Frame Portrait",
1.0,
"Copper Frame Portrait",
},
},
},
["Copper Frame Tall"] = {
untranslated = "Copper Frame Tall",
ingredients = {
{
"ITEM",
"Copper Bar",
2.0,
false,
"Copper Bar",
},
},
products = {
{
"Copper Frame Tall",
1.0,
"Copper Frame Tall",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 7500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CopperOreItem",
typeID = 0,
},
},
["Copper Pipe"] = {
["Copper Pipe"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Copper Pipe",
untranslated = "Copper Pipe",
category = nil,
craftStn = {
group = "Blocks",
{
description = "A pipe for transporting liquids.",
"Anvil",
tagGroups = {},
"Anvil",
maxStack = 20,
},
carried = "Hands",
},
weight = 2000,
skillNeeds = {
calories = nil,
{
carbs = nil,
"Smelting",
protein = nil,
1,
fat = nil,
"Smelting",
vitamins = nil,
},
density = nil,
},
fuel = nil,
moduleNeeds = {},
yield = nil,
baseCraftTime = 0.8,
currency = nil,
baseLaborCost = 15.0,
skillValue = nil,
baseXPGain = 0.5,
roomCategory = nil,
defaultVariant = "Copper Pipe",
furnitureType = nil,
defaultVariantUntranslated = "Copper Pipe",
repeatsDepreciation = nil,
numberOfVariants = "1",
materialTier = 2,
variants = {
fuelsUsed = nil,
["Copper Pipe"] = {
gridRadius = nil,
untranslated = "Copper Pipe",
energyUsed = nil,
ingredients = {
energyProduced = nil,
{
energyType = nil,
"ITEM",
fluidsUsed = nil,
"Copper Bar",
fluidsProduced = nil,
1.0,
validTalents = nil,
false,
footprint = nil,
"Copper Bar",
mobile = nil,
},
roomSizeReq = nil,
},
roomMatReq = nil,
products = {
roomContainReq = nil,
{
inventorySlots = nil,
"Copper Pipe",
inventoryMaxWeight = nil,
1,
inventoryRestrictions = nil,
"Copper Pipe",
NutrientElement = nil,
},
type = "CopperPipeItem",
},
typeID = 0,
},
},
},
},
["Copper Plate"] = {
["Copper Plate"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Copper Plate",
untranslated = "Copper Plate",
category = nil,
craftStn = {
group = "Items",
{
description = "A solid copper plate giving higher grades of protection against erosion and improves conductivity.",
"Screw Press",
tagGroups = {},
"Screw Press",
maxStack = 100,
},
carried = "Backpack",
},
weight = 500,
skillNeeds = {
calories = nil,
{
carbs = nil,
"Mechanics",
protein = nil,
1,
fat = nil,
"Mechanics",
vitamins = nil,
},
density = nil,
},
fuel = nil,
moduleNeeds = {},
yield = nil,
baseCraftTime = 2.0,
currency = nil,
baseLaborCost = 60.0,
skillValue = nil,
baseXPGain = 1.0,
roomCategory = nil,
defaultVariant = "Copper Plate",
furnitureType = nil,
defaultVariantUntranslated = "Copper Plate",
repeatsDepreciation = nil,
numberOfVariants = "1",
materialTier = nil,
variants = {
fuelsUsed = nil,
["Copper Plate"] = {
gridRadius = nil,
untranslated = "Copper Plate",
energyUsed = nil,
ingredients = {
energyProduced = nil,
{
energyType = nil,
"ITEM",
fluidsUsed = nil,
"Copper Bar",
fluidsProduced = nil,
1.0,
validTalents = nil,
false,
footprint = nil,
"Copper Bar",
mobile = nil,
},
roomSizeReq = nil,
},
roomMatReq = nil,
products = {
roomContainReq = nil,
{
inventorySlots = nil,
"Copper Plate",
inventoryMaxWeight = nil,
1,
inventoryRestrictions = nil,
"Copper Plate",
NutrientElement = nil,
},
type = "CopperPlateItem",
},
typeID = 0,
},
},
},
},
["Copper Wiring"] = {
["Copper Wiring"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Copper Wiring",
untranslated = "Copper Wiring",
category = nil,
craftStn = {
group = "Items",
{
description = "A length of copper conductive wire useful for a variety of purposes.",
"Machinist Table",
tagGroups = {},
"Machinist Table",
maxStack = 100,
},
carried = "Backpack",
},
weight = 200,
skillNeeds = {
calories = nil,
{
carbs = nil,
"Mechanics",
protein = nil,
1,
fat = nil,
"Mechanics",
vitamins = nil,
},
density = nil,
},
fuel = nil,
moduleNeeds = {},
yield = nil,
baseCraftTime = 0.4,
currency = nil,
baseLaborCost = 60.0,
skillValue = nil,
baseXPGain = 1.0,
roomCategory = nil,
defaultVariant = "Copper Wiring",
furnitureType = nil,
defaultVariantUntranslated = "Copper Wiring",
repeatsDepreciation = nil,
numberOfVariants = "1",
materialTier = nil,
variants = {
fuelsUsed = nil,
["Copper Wiring"] = {
gridRadius = nil,
untranslated = "Copper Wiring",
energyUsed = nil,
ingredients = {
energyProduced = nil,
{
energyType = nil,
"ITEM",
fluidsUsed = nil,
"Copper Bar",
fluidsProduced = nil,
4.0,
validTalents = nil,
false,
footprint = nil,
"Copper Bar",
mobile = nil,
},
roomSizeReq = nil,
},
roomMatReq = nil,
products = {
roomContainReq = nil,
{
inventorySlots = nil,
"Copper Wiring",
inventoryMaxWeight = nil,
2.0,
inventoryRestrictions = nil,
"Copper Wiring",
NutrientElement = nil,
},
type = "CopperWiringItem",
},
typeID = 0,
},
},
},
},
Corn = {
["Corn Ethanol"] = {
untranslated = "Corn",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Corn Ethanol",
description = "A warmly colored kernel studded vegetable.",
craftStn = {
tagGroups = {
{
"Food",
"Laboratory",
"Raw Food",
"Laboratory",
"Vegetable",
},
},
skillNeeds = {
{
"Cutting Edge Cooking",
1,
"Cutting Edge Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 0.5,
defaultVariant = "Corn Ethanol",
defaultVariantUntranslated = "Corn Ethanol",
numberOfVariants = "1",
variants = {
["Corn Ethanol"] = {
untranslated = "Corn Ethanol",
ingredients = {
{
"ITEM",
"Corn",
10.0,
false,
"Corn",
},
},
products = {
{
"Ethanol",
1.0,
"Ethanol",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 125,
calories = 230,
carbs = 4,
protein = 1,
fat = 0,
vitamins = 3,
density = 3.4782608695652173,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CornItem",
typeID = 0,
},
},
["Corn Fritters"] = {
["Corn Fritters"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Corn Fritters",
untranslated = "Corn Fritters",
category = nil,
craftStn = {
group = "Food",
{
description = "These deep fried corn treats are both crispy and delicious.",
"Stove",
tagGroups = {
"Stove",
"Food",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Advanced Cooking",
calories = 500,
1,
carbs = 13,
"Advanced Cooking",
protein = 4,
},
fat = 22,
},
vitamins = 8,
moduleNeeds = {},
density = 9.4,
baseCraftTime = 2.0,
fuel = nil,
baseLaborCost = 45.0,
yield = nil,
baseXPGain = 1.0,
currency = nil,
defaultVariant = "Corn Fritters",
skillValue = nil,
defaultVariantUntranslated = "Corn Fritters",
roomCategory = nil,
numberOfVariants = "1",
furnitureType = nil,
variants = {
repeatsDepreciation = nil,
["Corn Fritters"] = {
materialTier = nil,
untranslated = "Corn Fritters",
fuelsUsed = nil,
ingredients = {
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Cornmeal",
energyType = nil,
6.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Cornmeal",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Corn",
roomMatReq = nil,
4.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Corn",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"TAG",
type = "CornFrittersItem",
"Fat",
typeID = 0,
4.0,
},
false,
["Corn Seed"] = {
"Fat",
untranslated = "Corn Seed",
},
category = nil,
},
group = "Food",
products = {
description = "Plant to grow corn.",
{
tagGroups = {
"Corn Fritters",
"Crop Seed",
1.0,
"Food",
"Corn Fritters",
"Seeds",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CornSeedItem",
typeID = 0,
},
},
Cornmeal = {
Cornmeal = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cornmeal",
untranslated = "Cornmeal",
category = nil,
craftStn = {
group = "Food",
{
description = "Dried and ground corn; it's like a courser flour.",
"Mill",
tagGroups = {
"Mill",
"Food",
},
},
skillNeeds = {
{
"Milling",
1,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Cornmeal",
defaultVariantUntranslated = "Cornmeal",
numberOfVariants = "1",
variants = {
Cornmeal = {
untranslated = "Cornmeal",
ingredients = {
{
"ITEM",
"Corn",
4.0,
false,
"Corn",
},
},
products = {
{
"Cornmeal",
1.0,
"Cornmeal",
},
{
"Cereal Germ",
2.0,
"Cereal Germ",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 60,
carbs = 9,
protein = 3,
fat = 3,
vitamins = 0,
density = 25.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CornmealItem",
typeID = 0,
},
},
["Corrugated Steel"] = {
["Corrugated Steel"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Corrugated Steel",
untranslated = "Corrugated Steel",
category = nil,
craftStn = {
group = "Blocks",
{
description = "Especially useful for industrial buildings.",
"Rolling Mill",
tagGroups = {
"Rolling Mill",
"Constructable",
},
},
skillNeeds = {
{
"Advanced Smelting",
1,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 0.32,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Corrugated Steel",
defaultVariantUntranslated = "Corrugated Steel",
numberOfVariants = "1",
variants = {
["Corrugated Steel"] = {
untranslated = "Corrugated Steel",
ingredients = {
{
"ITEM",
"Steel Bar",
2.0,
false,
"Steel Bar",
},
},
products = {
{
"Corrugated Steel",
1,
"Corrugated Steel",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 3,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CorrugatedSteelItem",
typeID = 0,
},
},
["Corrugated Steel Door"] = {
["Corrugated Steel Door"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Corrugated Steel Door",
untranslated = "Corrugated Steel Door",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A secure door made of hard corrugated steel.",
"Rolling Mill",
tagGroups = {},
"Rolling Mill",
maxStack = 1,
},
carried = "Backpack",
},
weight = 1000,
skillNeeds = {
calories = nil,
{
carbs = nil,
"Advanced Smelting",
protein = nil,
2,
fat = nil,
"Advanced Smelting",
vitamins = nil,
},
density = nil,
},
fuel = nil,
moduleNeeds = {},
yield = nil,
baseCraftTime = 4.0,
currency = nil,
baseLaborCost = 300.0,
skillValue = nil,
baseXPGain = 0.5,
roomCategory = nil,
defaultVariant = "Corrugated Steel Door",
furnitureType = nil,
defaultVariantUntranslated = "Corrugated Steel Door",
repeatsDepreciation = nil,
numberOfVariants = "1",
materialTier = 3,
variants = {
fuelsUsed = nil,
["Corrugated Steel Door"] = {
gridRadius = nil,
untranslated = "Corrugated Steel Door",
energyUsed = nil,
ingredients = {
energyProduced = nil,
{
energyType = nil,
"ITEM",
fluidsUsed = nil,
"Corrugated Steel",
fluidsProduced = nil,
2.0,
validTalents = nil,
true,
footprint = "1x3x2",
"Corrugated Steel",
mobile = nil,
},
roomSizeReq = nil,
},
roomMatReq = nil,
products = {
roomContainReq = nil,
{
inventorySlots = nil,
"Corrugated Steel Door",
inventoryMaxWeight = nil,
1.0,
inventoryRestrictions = nil,
"Corrugated Steel Door",
NutrientElement = nil,
},
type = "CorrugatedSteelDoorItem",
},
typeID = 0,
},
},
},
},
["Corrugated Steel Fence Door"] = {
["Corrugated Steel Fence Door"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Corrugated Steel Fence Door",
untranslated = "Corrugated Steel Fence Door",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A corrugated steel door with fence-like viewing slots. ",
"Rolling Mill",
tagGroups = {},
"Rolling Mill",
maxStack = 1,
},
carried = "Backpack",
},
weight = 1000,
skillNeeds = {
calories = nil,
{
carbs = nil,
"Advanced Smelting",
protein = nil,
2,
fat = nil,
"Advanced Smelting",
vitamins = nil,
},
density = nil,
},
fuel = nil,
moduleNeeds = {},
yield = nil,
baseCraftTime = 4.0,
currency = nil,
baseLaborCost = 300.0,
skillValue = nil,
baseXPGain = 0.5,
roomCategory = nil,
defaultVariant = "Corrugated Steel Fence Door",
furnitureType = nil,
defaultVariantUntranslated = "Corrugated Steel Fence Door",
repeatsDepreciation = nil,
numberOfVariants = "1",
materialTier = 3,
variants = {
fuelsUsed = nil,
["Corrugated Steel Fence Door"] = {
gridRadius = nil,
untranslated = "Corrugated Steel Fence Door",
energyUsed = nil,
ingredients = {
energyProduced = nil,
{
energyType = nil,
"ITEM",
fluidsUsed = nil,
"Corrugated Steel",
fluidsProduced = nil,
2.0,
validTalents = nil,
true,
footprint = "1x3x2",
"Corrugated Steel",
mobile = nil,
},
roomSizeReq = nil,
},
roomMatReq = nil,
products = {
roomContainReq = nil,
{
inventorySlots = nil,
"Corrugated Steel Fence Door",
inventoryMaxWeight = nil,
1.0,
inventoryRestrictions = nil,
"Corrugated Steel Fence Door",
NutrientElement = nil,
},
type = "CorrugatedSteelFenceDoorItem",
},
typeID = 0,
},
},
},
},
["Cotton Boll"] = {
["Cotton Canvas"] = {
untranslated = "Cotton Boll",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Cotton Canvas",
description = "A fluffy round boll harvested from a cotton plant.",
craftStn = {
tagGroups = {
{
"Crop",
"Loom",
"Loom",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Cotton Canvas",
defaultVariantUntranslated = "Cotton Canvas",
numberOfVariants = "1",
variants = {
["Cotton Canvas"] = {
untranslated = "Cotton Canvas",
ingredients = {
{
"ITEM",
"Cotton Fabric",
6.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Canvas",
1.0,
"Canvas",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CottonBollItem",
typeID = 0,
},
},
["Cotton Carpet"] = {
["Cotton Carpet"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cotton Carpet",
untranslated = "Cotton Carpet",
category = nil,
craftStn = {
group = "Blocks",
{
description = "A woven cotton floor covering attached to a lumber backing.",
"Advanced Tailoring Table",
tagGroups = {
"Advanced Tailoring Table",
"Constructable",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.64,
baseLaborCost = 180.0,
baseXPGain = 1.5,
defaultVariant = "Cotton Carpet",
defaultVariantUntranslated = "Cotton Carpet",
numberOfVariants = "1",
variants = {
["Cotton Carpet"] = {
untranslated = "Cotton Carpet",
ingredients = {
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"ITEM",
"Cotton Fabric",
3.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Cotton Carpet",
1,
"Cotton Carpet",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CottonCarpetItem",
typeID = 0,
},
},
["Cotton Curtains"] = {
["Cotton Curtains"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cotton Curtains",
untranslated = "Cotton Curtains",
category = nil,
craftStn = {
group = "Blocks",
{
description = "Curtains woven using the finest cotton. \\n\\n (Only cosmetic does not impact room value.)",
"Loom",
tagGroups = {
"Loom",
"Constructable",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 1.5,
defaultVariant = "Cotton Curtains",
defaultVariantUntranslated = "Cotton Curtains",
numberOfVariants = "1",
variants = {
["Cotton Curtains"] = {
untranslated = "Cotton Curtains",
ingredients = {
{
"ITEM",
"Cotton Fabric",
5.0,
false,
"Cotton Fabric",
},
{
"ITEM",
"Cotton Thread",
2.0,
false,
"Cotton Thread",
},
{
"TAG",
"Hewn Log",
2.0,
false,
"Hewn Log",
},
},
products = {
{
"Cotton Curtains",
4.0,
"Cotton Curtains",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CottonCurtainsItem",
typeID = 0,
},
},
["Cotton Fabric"] = {
["Cotton Fabric"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cotton Fabric",
untranslated = "Cotton Fabric",
category = nil,
craftStn = {
group = "Items",
{
description = "Cotton fabric is valued for its light weight, breathability, and softness.",
"Loom",
tagGroups = {
"Loom",
"Fabric",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 100.0,
baseXPGain = 0.5,
defaultVariant = "Cotton Fabric",
defaultVariantUntranslated = "Cotton Fabric",
numberOfVariants = "1",
variants = {
["Cotton Fabric"] = {
untranslated = "Cotton Fabric",
ingredients = {
{
"ITEM",
"Cotton Thread",
4.0,
false,
"Cotton Thread",
},
},
products = {
{
"Cotton Fabric",
1,
"Cotton Fabric",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CottonFabricItem",
typeID = 0,
},
},
["Cotton Lint"] = {
["Cotton Lint"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cotton Lint",
untranslated = "Cotton Lint",
category = nil,
craftStn = {
group = "Items",
{
description = "A bundle of cotton used as stuffing or further tailoring processing.",
"Fiber Scutching Station",
tagGroups = {},
"Fiber Scutching Station",
maxStack = 100,
},
carried = "Backpack",
},
weight = 100,
skillNeeds = {
calories = nil,
{
carbs = nil,
"Gathering",
protein = nil,
1,
fat = nil,
"Gathering",
vitamins = nil,
},
density = nil,
},
fuel = nil,
moduleNeeds = {},
yield = nil,
baseCraftTime = 1.0,
currency = nil,
baseLaborCost = 35.0,
skillValue = nil,
baseXPGain = 0.2,
roomCategory = nil,
defaultVariant = "Cotton Lint",
furnitureType = nil,
defaultVariantUntranslated = "Cotton Lint",
repeatsDepreciation = nil,
numberOfVariants = "1",
materialTier = nil,
variants = {
fuelsUsed = nil,
["Cotton Lint"] = {
gridRadius = nil,
untranslated = "Cotton Lint",
energyUsed = nil,
ingredients = {
energyProduced = nil,
{
energyType = nil,
"ITEM",
fluidsUsed = nil,
"Cotton Boll",
fluidsProduced = nil,
4.0,
validTalents = nil,
false,
footprint = nil,
"Cotton Boll",
mobile = nil,
},
roomSizeReq = nil,
},
roomMatReq = nil,
products = {
roomContainReq = nil,
{
inventorySlots = nil,
"Cotton Lint",
inventoryMaxWeight = nil,
1,
inventoryRestrictions = nil,
"Cotton Lint",
NutrientElement = nil,
},
type = "CottonLintItem",
{
typeID = 0,
"Plant Fibers",
},
0.25,
["Cotton Seed"] = {
"Plant Fibers",
untranslated = "Cotton Seed",
},
category = nil,
},
group = "Food",
},
description = "Plant to grow cotton.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CottonSeedItem",
typeID = 0,
},
},
["Cotton Streamer Stars"] = {
["Cotton Streamer Stars"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cotton Streamer Stars",
untranslated = "Cotton Streamer Stars",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "",
"Tailoring Table",
tagGroups = {},
"Tailoring Table",
maxStack = 1,
},
carried = "Backpack",
},
weight = 500,
skillNeeds = {
calories = nil,
{
carbs = nil,
"Tailoring",
protein = nil,
3,
fat = nil,
"Tailoring",
vitamins = nil,
},
density = nil,
},
fuel = nil,
moduleNeeds = {},
yield = nil,
baseCraftTime = 2.0,
currency = nil,
baseLaborCost = 120.0,
skillValue = nil,
baseXPGain = 0.5,
roomCategory = nil,
defaultVariant = "Cotton Streamer Stars",
furnitureType = nil,
defaultVariantUntranslated = "Cotton Streamer Stars",
repeatsDepreciation = nil,
numberOfVariants = "1",
materialTier = nil,
variants = {
fuelsUsed = nil,
["Cotton Streamer Stars"] = {
gridRadius = nil,
untranslated = "Cotton Streamer Stars",
energyUsed = nil,
ingredients = {
energyProduced = nil,
{
energyType = nil,
"ITEM",
fluidsUsed = nil,
"Cotton Fabric",
fluidsProduced = nil,
4.0,
validTalents = nil,
false,
footprint = "6x1x1",
"Cotton Fabric",
mobile = nil,
},
roomSizeReq = nil,
},
roomMatReq = nil,
products = {
roomContainReq = nil,
{
inventorySlots = nil,
"Cotton Streamer Stars",
inventoryMaxWeight = nil,
1.0,
inventoryRestrictions = nil,
"Cotton Streamer Stars",
NutrientElement = nil,
},
type = "CottonStreamerStarsItem",
},
typeID = 0,
},
},
},
},
["Cotton Streamer Stripes"] = {
["Cotton Streamer Stripes"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cotton Streamer Stripes",
untranslated = "Cotton Streamer Stripes",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "",
"Tailoring Table",
tagGroups = {},
"Tailoring Table",
maxStack = 1,
},
carried = "Backpack",
},
weight = 500,
skillNeeds = {
calories = nil,
{
carbs = nil,
"Tailoring",
protein = nil,
3,
fat = nil,
"Tailoring",
vitamins = nil,
},
density = nil,
},
fuel = nil,
moduleNeeds = {},
yield = nil,
baseCraftTime = 2.0,
currency = nil,
baseLaborCost = 120.0,
skillValue = nil,
baseXPGain = 0.5,
roomCategory = nil,
defaultVariant = "Cotton Streamer Stripes",
furnitureType = nil,
defaultVariantUntranslated = "Cotton Streamer Stripes",
repeatsDepreciation = nil,
numberOfVariants = "1",
materialTier = nil,
variants = {
fuelsUsed = nil,
["Cotton Streamer Stripes"] = {
gridRadius = nil,
untranslated = "Cotton Streamer Stripes",
energyUsed = nil,
ingredients = {
energyProduced = nil,
{
energyType = nil,
"ITEM",
fluidsUsed = nil,
"Cotton Fabric",
fluidsProduced = nil,
4.0,
validTalents = nil,
false,
footprint = "6x1x1",
"Cotton Fabric",
mobile = nil,
},
roomSizeReq = nil,
},
roomMatReq = nil,
products = {
roomContainReq = nil,
{
inventorySlots = nil,
"Cotton Streamer Stripes",
inventoryMaxWeight = nil,
1.0,
inventoryRestrictions = nil,
"Cotton Streamer Stripes",
NutrientElement = nil,
},
type = "CottonStreamerStripesItem",
},
typeID = 0,
},
},
},
},
["Cotton Thread"] = {
["Cotton Thread"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cotton Thread",
untranslated = "Cotton Thread",
category = nil,
craftStn = {
group = "Items",
{
description = "Cotton fiber that has been processed at a cotton gin and is ready to be used for textiles.",
"Tailoring Table",
tagGroups = {},
"Tailoring Table",
maxStack = 100,
},
carried = "Backpack",
},
weight = 25,
skillNeeds = {
calories = nil,
{
carbs = nil,
"Tailoring",
protein = nil,
1,
fat = nil,
"Tailoring",
vitamins = nil,
},
density = nil,
},
fuel = nil,
moduleNeeds = {},
yield = nil,
baseCraftTime = 1.0,
currency = nil,
baseLaborCost = 30.0,
skillValue = nil,
baseXPGain = 0.1,
roomCategory = nil,
defaultVariant = "Cotton Thread",
furnitureType = nil,
defaultVariantUntranslated = "Cotton Thread",
repeatsDepreciation = nil,
numberOfVariants = "1",
materialTier = nil,
variants = {
fuelsUsed = nil,
["Cotton Thread"] = {
gridRadius = nil,
untranslated = "Cotton Thread",
energyUsed = nil,
ingredients = {
energyProduced = nil,
{
energyType = nil,
"ITEM",
fluidsUsed = nil,
"Cotton Lint",
fluidsProduced = nil,
1.0,
validTalents = nil,
false,
footprint = nil,
"Cotton Lint",
mobile = nil,
},
roomSizeReq = nil,
},
roomMatReq = nil,
products = {
roomContainReq = nil,
{
inventorySlots = nil,
"Cotton Thread",
inventoryMaxWeight = nil,
2.0,
inventoryRestrictions = nil,
"Cotton Thread",
NutrientElement = nil,
},
type = "CottonThreadItem",
},
typeID = 0,
},
},
},
["Cottonseed Oil"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Cottonseed Oil",
craftStn = {
{
"Mill",
"Mill",
},
},
skillNeeds = {
{
"Milling",
1,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 40.0,
baseXPGain = 0.5,
defaultVariant = "Cottonseed Oil",
defaultVariantUntranslated = "Cottonseed Oil",
numberOfVariants = "1",
variants = {
["Cottonseed Oil"] = {
untranslated = "Cottonseed Oil",
ingredients = {
{
"ITEM",
"Cotton Seed",
16.0,
false,
"Cotton Seed",
},
},
products = {
{
"Oil",
1.0,
"Oil",
},
},
},
},
},
},
Couch = {
Couch = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Couch",
untranslated = "Couch",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A sweet couch to lounge on. Now with room for your friends!",
"Tailoring Table",
tagGroups = {
"Tailoring Table",
"Housing",
},
},
skillNeeds = {
{
"Tailoring",
3,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 160.0,
baseXPGain = 1.0,
defaultVariant = "Couch",
defaultVariantUntranslated = "Couch",
numberOfVariants = "1",
variants = {
Couch = {
untranslated = "Couch",
ingredients = {
{
"TAG",
"Lumber",
10.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
15.0,
false,
"Wood Board",
},
{
"TAG",
"Fabric",
15.0,
false,
"Fabric",
},
},
products = {
{
"Couch",
1.0,
"Couch",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Living Room",
furnitureType = "Chair",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x2x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CouchItem",
typeID = 0,
},
},
["Country Foundation"] = {
["Country Foundation"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Country Foundation",
untranslated = "Country Foundation",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "When a town simply cannot contain your ambition.",
"Settlement Crafting Table",
tagGroups = {
"Settlement Crafting Table",
"Government",
},
"Housing",
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 2.0,
defaultVariant = "Country Foundation",
defaultVariantUntranslated = "Country Foundation",
numberOfVariants = "1",
variants = {
["Country Foundation"] = {
untranslated = "Country Foundation",
ingredients = {
{
"ITEM",
"Glass",
30.0,
true,
"Glass",
},
{
"ITEM",
"Gold Bar",
16.0,
true,
"Gold Bar",
},
{
"ITEM",
"Copper Bar",
16.0,
true,
"Copper Bar",
},
{
"ITEM",
"Iron Bar",
16.0,
true,
"Iron Bar",
},
{
"TAG",
"Hewn Log",
30.0,
true,
"Hewn Log",
},
{
"TAG",
"Mortared Stone",
30.0,
true,
"Mortared Stone",
},
},
products = {
{
"Country Foundation",
1.0,
"Country Foundation",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Civics",
repeatsDepreciation = "1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4x3x3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CountryFoundationItem",
typeID = 0,
},
},
["Court Chair"] = {
["Court Chair"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Court Chair",
untranslated = "Court Chair",
category = nil,
craftStn = {
group = "Housing Objects",
{
description = "A chair for legal sittings.",
"Sawmill",
tagGroups = {},
"Sawmill",
maxStack = 1,
},
carried = "Backpack",
},
weight = 1000,
skillNeeds = {
calories = nil,
{
carbs = nil,
"Carpentry",
protein = nil,
2,
fat = nil,
"Carpentry",
vitamins = nil,
},
density = nil,
},
fuel = nil,
moduleNeeds = {},
yield = nil,
baseCraftTime = 5.0,
currency = nil,
baseLaborCost = 240.0,
skillValue = nil,
baseXPGain = 2.0,
roomCategory = nil,
defaultVariant = "Court Chair",
furnitureType = nil,
defaultVariantUntranslated = "Court Chair",
repeatsDepreciation = nil,
numberOfVariants = "1",
materialTier = nil,
variants = {
fuelsUsed = nil,
["Court Chair"] = {
gridRadius = nil,
untranslated = "Court Chair",
energyUsed = nil,
ingredients = {
energyProduced = nil,
{
energyType = nil,
"ITEM",
fluidsUsed = nil,
"Cotton Fabric",
fluidsProduced = nil,
4.0,
validTalents = nil,
false,
footprint = nil,
"Cotton Fabric",
mobile = nil,
},
roomSizeReq = nil,
{
roomMatReq = nil,
"TAG",
roomContainReq = nil,
"Hewn Log",
inventorySlots = nil,
10.0,
inventoryMaxWeight = nil,
false,
inventoryRestrictions = nil,
"Hewn Log",
NutrientElement = nil,
},
type = "CourtChairItem",
},
typeID = 0,
products = {
{
"Court Chair",
1.0,
"Court Chair",
},
},
},
},
},
},
["Court Table"] = {
["Court Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Court Table",
untranslated = "Court Table",
category = nil,
craftStn = {
group = "Work Stations",
{
description = "A vital part of the courtroom.",
"Settlement Crafting Table",
tagGroups = {
"Settlement Crafting Table",
"Government",
},
},
},
maxStack = 1,
skillNeeds = {},
carried = "Backpack",
moduleNeeds = {},
weight = 2000,
baseCraftTime = 5.0,
calories = nil,
baseLaborCost = 1200.0,
carbs = nil,
baseXPGain = 2.0,
protein = nil,
defaultVariant = "Court Table",
fat = nil,
defaultVariantUntranslated = "Court Table",
vitamins = nil,
numberOfVariants = "1",
density = nil,
variants = {
fuel = nil,
["Court Table"] = {
yield = nil,
untranslated = "Court Table",
currency = nil,
ingredients = {
skillValue = nil,
{
roomCategory = nil,
"TAG",
furnitureType = nil,
"Hewn Log",
repeatsDepreciation = nil,
8.0,
materialTier = nil,
false,
fuelsUsed = nil,
"Hewn Log",
gridRadius = nil,
},
energyUsed = nil,
{
energyProduced = nil,
"TAG",
energyType = nil,
"Wood Board",
fluidsUsed = nil,
8.0,
fluidsProduced = nil,
false,
validTalents = nil,
"Wood Board",
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
products = {
roomMatReq = nil,
{
roomContainReq = nil,
"Court Table",
inventorySlots = nil,
1.0,
inventoryMaxWeight = nil,
"Court Table",
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "CourtTableItem",
},
typeID = 0,
},
["Coyote Carcass"] = {
untranslated = "Coyote Carcass",
category = nil,
group = "Natural Resources",
description = "A dead coyote.",
tagGroups = {
"Small Carcass",
},
},
maxStack = 100,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CoyoteCarcassItem",
typeID = 0,
},
["Crab Carcass"] = {
untranslated = "Crab Carcass",
category = nil,
group = "Natural Resources",
description = "A crustacean that loves the ocean, just don't get caught in its pinch!",
tagGroups = {
"Small Fish",
},
maxStack = 100,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrabCarcassItem",
typeID = 0,
},
},
["Crab Pot"] = {
["Crab Pot"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Crab Pot",
untranslated = "Crab Pot",
category = nil,
craftStn = {
group = "Crafted Objects",
{
description = "A contraption to catch unsuspecting crabs in search of prey.",
"Fishery",
tagGroups = {},
"Fishery",
maxStack = 1,
},
carried = "Backpack",
},
weight = 500,
skillNeeds = {
calories = nil,
{
carbs = nil,
"Hunting",
protein = nil,
3,
fat = nil,
"Hunting",
vitamins = nil,
},
density = nil,
},
fuel = nil,
moduleNeeds = {},
yield = nil,
baseCraftTime = 4.0,
currency = nil,
baseLaborCost = 120.0,
skillValue = nil,
baseXPGain = 3.0,
roomCategory = nil,
defaultVariant = "Crab Pot",
furnitureType = nil,
defaultVariantUntranslated = "Crab Pot",
repeatsDepreciation = nil,
numberOfVariants = "1",
materialTier = nil,
variants = {
fuelsUsed = nil,
["Crab Pot"] = {
gridRadius = nil,
untranslated = "Crab Pot",
energyUsed = nil,
ingredients = {
energyProduced = nil,
{
energyType = nil,
"TAG",
fluidsUsed = nil,
"Hewn Log",
fluidsProduced = nil,
30.0,
validTalents = nil,
false,
footprint = nil,
"Hewn Log",
mobile = nil,
},
roomSizeReq = nil,
},
roomMatReq = nil,
products = {
roomContainReq = nil,
{
inventorySlots = nil,
"Crab Pot",
inventoryMaxWeight = nil,
1.0,
inventoryRestrictions = nil,
"Crab Pot",
NutrientElement = nil,
},
type = "CrabPotItem",
},
typeID = 0,
},
},
},
},
Crane = {
Crane = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Crane",
untranslated = "Crane",
category = nil,
craftStn = {
group = "Crafted Objects",
{
description = "Allows the placement and transport of materials in an area.",
"Assembly Line",
tagGroups = {
"Assembly Line",
"Vehicles",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 25000,
"Mechanics",
calories = nil,
1,
carbs = nil,
"Mechanics",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3x3x8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CraneItem",
typeID = 0,
},
["Creosote Bush Seed"] = {
untranslated = "Creosote Bush Seed",
category = nil,
group = "Food",
description = "Plant to grow creosote bushes.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 10.0,
weight = 50,
baseLaborCost = 3000.0,
calories = 0,
baseXPGain = 24.0,
carbs = 0,
defaultVariant = "Crane",
protein = 0,
defaultVariantUntranslated = "Crane",
fat = 0,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 0,
Crane = {
fuel = nil,
untranslated = "Crane",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Gearbox",
furnitureType = nil,
4.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Gearbox",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Iron Plate",
energyType = nil,
20.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Iron Plate",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Cotton Fabric",
roomMatReq = nil,
20.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Cotton Fabric",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"ITEM",
type = "CreosoteBushSeedItem",
"Portable Steam Engine",
typeID = 0,
1.0,
},
true,
["Creosote Flower"] = {
"Portable Steam Engine",
untranslated = "Creosote Flower",
},
category = nil,
{
group = "Food",
"ITEM",
description = "Placeholder Description.",
"Iron Wheel",
tagGroups = {
4.0,
"Food",
true,
"Petals",
"Iron Wheel",
},
{
"ITEM",
"Heat Sink",
2.0,
true,
"Heat Sink",
},
{
"ITEM",
"Iron Axle",
2.0,
true,
"Iron Axle",
},
},
products = {
{
"Crane",
1.0,
"Crane",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CreosoteFlowerItem",
typeID = 0,
},
},
["Crimini Mushroom Spores"] = {
["Crimson Salad"] = {
untranslated = "Crimini Mushroom Spores",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Crimson Salad",
description = "Plant to grow crimini mushrooms.",
craftStn = {
tagGroups = {
{
"Crop Seed",
"Kitchen",
"Food",
"Kitchen",
"Seeds",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 50,
"Advanced Cooking",
calories = 0,
3,
carbs = 0,
"Advanced Cooking",
protein = 0,
},
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CriminiMushroomSporesItem",
typeID = 0,
},
["Crimini Mushrooms"] = {
untranslated = "Crimini Mushrooms",
category = nil,
group = "Food",
description = "Edible mushrooms that are quite tasty.",
tagGroups = {
"Food",
"Fungus",
"Raw Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 6.0,
weight = 75,
baseLaborCost = 65.0,
calories = 200,
baseXPGain = 1.0,
carbs = 2,
defaultVariant = "Crimson Salad",
protein = 4,
defaultVariantUntranslated = "Crimson Salad",
fat = 1,
numberOfVariants = "1",
vitamins = 1,
variants = {
density = 4.0,
["Crimson Salad"] = {
fuel = nil,
untranslated = "Crimson Salad",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Basic Salad",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Basic Salad",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Infused Oil",
energyType = nil,
2.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Infused Oil",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Charred Beet",
roomMatReq = nil,
4.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Charred Beet",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"ITEM",
type = "CriminiMushroomsItem",
"Tomato",
typeID = 0,
4.0,
},
false,
["Crimson Salad"] = {
"Tomato",
untranslated = "Crimson Salad",
},
category = nil,
},
group = "Food",
products = {
description = "Just in case you want to eat red things without eating meat.",
{
tagGroups = {
"Crimson Salad",
"Food",
1.0,
"Crimson Salad",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 400,
calories = 1200,
carbs = 13,
protein = 7,
fat = 8,
vitamins = 28,
density = 4.666666666666667,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrimsonSaladItem",
typeID = 0,
},
},
["Crispy Bacon"] = {
["Crispy Bacon"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Crispy Bacon",
untranslated = "Crispy Bacon",
category = nil,
craftStn = {
group = "Food",
{
description = "Give me all the bacon and eggs you have.",
"Cast Iron Stove",
tagGroups = {
"Cast Iron Stove",
"Food",
},
},
skillNeeds = {
{
"Cooking",
3,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Crispy Bacon",
defaultVariantUntranslated = "Crispy Bacon",
numberOfVariants = "1",
variants = {
["Crispy Bacon"] = {
untranslated = "Crispy Bacon",
ingredients = {
{
"ITEM",
"Raw Bacon",
4.0,
false,
"Raw Bacon",
},
},
products = {
{
"Crispy Bacon",
1.0,
"Crispy Bacon",
},
{
"Tallow",
2.0,
"Tallow",
},
},
},
},
},
["Crushed Basalt Lv2"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Crushed Basalt Lv2",
craftStn = {
{
"Stamp Mill",
"Stamp Mill",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 150.0,
baseXPGain = 0.5,
defaultVariant = "Crushed Basalt Lv2",
defaultVariantUntranslated = "Crushed Basalt Lv2",
numberOfVariants = "1",
variants = {
["Crushed Basalt Lv2"] = {
untranslated = "Crushed Basalt Lv2",
ingredients = {
{
"ITEM",
"Basalt",
20.0,
true,
"Basalt",
},
},
products = {
{
"Crushed Basalt",
5.0,
"Crushed Basalt",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 400,
calories = 800,
carbs = 0,
protein = 18,
fat = 26,
vitamins = 0,
density = 5.5,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrispyBaconItem",
typeID = 0,
},
},
["Crushed Basalt"] = {
["Crushed Basalt Lv3"] = {
untranslated = "Crushed Basalt",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Crushed Basalt Lv3",
description = "Basalt rocks that have been crushed into a fine gravel.",
craftStn = {
tagGroups = {
{
"Crushed Rock",
"Jaw Crusher",
"Excavatable",
"Jaw Crusher",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 180.0,
baseXPGain = 0.5,
defaultVariant = "Crushed Basalt Lv3",
defaultVariantUntranslated = "Crushed Basalt Lv3",
numberOfVariants = "1",
variants = {
["Crushed Basalt Lv3"] = {
untranslated = "Crushed Basalt Lv3",
ingredients = {
{
"ITEM",
"Basalt",
20.0,
true,
"Basalt",
},
},
products = {
{
"Crushed Basalt",
5.0,
"Crushed Basalt",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 30000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedBasaltItem",
typeID = 0,
},
},
["Crushed Coal"] = {
["Crushed Coal"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Crushed Coal",
untranslated = "Crushed Coal",
category = nil,
craftStn = {
group = "Blocks",
{
description = "Coal that have been crushed into a usable size.",
"Arrastra",
tagGroups = {
"Arrastra",
"Burnable Fuel",
},
"Coal",
},
"Excavatable",
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 50.0,
baseXPGain = 0.5,
defaultVariant = "Crushed Coal",
defaultVariantUntranslated = "Crushed Coal",
numberOfVariants = "1",
variants = {
["Crushed Coal"] = {
untranslated = "Crushed Coal",
ingredients = {
{
"ITEM",
"Coal",
12.0,
true,
"Coal",
},
},
products = {
{
"Crushed Coal",
2.0,
"Crushed Coal",
},
{
"Crushed Mixed Rock",
1.0,
"Crushed Mixed Rock",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 22000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 80000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedCoalItem",
typeID = 0,
},
},
["Crushed Copper Ore"] = {
["Crushed Coal Lv2"] = {
untranslated = "Crushed Copper Ore",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Crushed Coal Lv2",
description = "Crushed copper ore that is ready to be concentrated.",
craftStn = {
tagGroups = {
{
"Excavatable",
"Stamp Mill",
"Stamp Mill",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 70.0,
baseXPGain = 0.5,
defaultVariant = "Crushed Coal Lv2",
defaultVariantUntranslated = "Crushed Coal Lv2",
numberOfVariants = "1",
variants = {
["Crushed Coal Lv2"] = {
untranslated = "Crushed Coal Lv2",
ingredients = {
{
"ITEM",
"Coal",
20.0,
true,
"Coal",
},
},
products = {
{
"Crushed Coal",
4.0,
"Crushed Coal",
},
{
"Crushed Mixed Rock",
1.0,
"Crushed Mixed Rock",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 28000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedCopperOreItem",
typeID = 0,
},
},
["Crushed Gneiss"] = {
["Crushed Coal Lv3"] = {
untranslated = "Crushed Gneiss",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Crushed Coal Lv3",
description = "Gneiss rocks that have been crushed into a fine gravel.",
craftStn = {
tagGroups = {
{
"Crushed Rock",
"Jaw Crusher",
"Excavatable",
"Jaw Crusher",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 90.0,
baseXPGain = 0.5,
defaultVariant = "Crushed Coal Lv3",
defaultVariantUntranslated = "Crushed Coal Lv3",
numberOfVariants = "1",
variants = {
["Crushed Coal Lv3"] = {
untranslated = "Crushed Coal Lv3",
ingredients = {
{
"ITEM",
"Coal",
20.0,
true,
"Coal",
},
},
products = {
{
"Crushed Coal",
5.0,
"Crushed Coal",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 28000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedGneissItem",
typeID = 0,
},
},
["Crushed Gold Ore"] = {
["Crushed Copper Lv2"] = {
untranslated = "Crushed Gold Ore",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Crushed Copper Lv2",
description = "Crushed gold ore that is ready to be concentrated.",
craftStn = {
tagGroups = {
{
"Excavatable",
"Stamp Mill",
"Stamp Mill",
},
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 28000,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedGoldOreItem",
typeID = 0,
},
["Crushed Granite"] = {
untranslated = "Crushed Granite",
category = nil,
group = "Blocks",
description = "Granite rocks that have been crushed into a fine gravel.",
tagGroups = {
"Crushed Rock",
"Excavatable",
"Silica",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 1.0,
weight = 26000,
baseLaborCost = 90.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Copper Lv2",
protein = nil,
defaultVariantUntranslated = "Crushed Copper Lv2",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Copper Lv2"] = {
fuel = nil,
untranslated = "Crushed Copper Lv2",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Copper Ore",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Copper Ore",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Copper Ore",
fluidsUsed = nil,
4.0,
fluidsProduced = nil,
"Crushed Copper Ore",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Crushed Granite",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
"Crushed Granite",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedGraniteItem",
typeID = 0,
},
["Crushed Iron Ore"] = {
untranslated = "Crushed Iron Ore",
category = nil,
group = "Blocks",
description = "Crushed iron ore that is ready to be concentrated.",
tagGroups = {
"Excavatable",
},
},
maxStack = 20,
carried = "Hands",
weight = 30000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedIronOreItem",
typeID = 0,
},
},
["Crushed Limestone"] = {
["Crushed Copper Lv3"] = {
untranslated = "Crushed Limestone",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Crushed Copper Lv3",
description = "Limestone rocks that have been crushed into a fine gravel.",
craftStn = {
tagGroups = {
{
"Crushed Rock",
"Jaw Crusher",
"Excavatable",
"Jaw Crusher",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 120.0,
baseXPGain = 0.5,
defaultVariant = "Crushed Copper Lv3",
defaultVariantUntranslated = "Crushed Copper Lv3",
numberOfVariants = "1",
variants = {
["Crushed Copper Lv3"] = {
untranslated = "Crushed Copper Lv3",
ingredients = {
{
"ITEM",
"Copper Ore",
20.0,
true,
"Copper Ore",
},
},
products = {
{
"Crushed Copper Ore",
5.0,
"Crushed Copper Ore",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 26000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedLimestoneItem",
typeID = 0,
},
},
["Crushed Mixed Rock"] = {
["Crushed Copper Ore"] = {
untranslated = "Crushed Mixed Rock",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Crushed Copper Ore",
description = "A mixture of rocks that can be used in a variety of recipes or simply as landfill.",
craftStn = {
tagGroups = {
{
"Crushed Rock",
"Arrastra",
"Excavatable",
"Arrastra",
},
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 26000,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedMixedRockItem",
typeID = 0,
},
["Crushed Oil Shale"] = {
untranslated = "Crushed Oil Shale",
category = nil,
group = "Block",
description = "",
tagGroups = {},
maxStack = 20,
carried = "Hands",
weight = 20000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedOilShaleItem",
typeID = 0,
},
["Crushed Sandstone"] = {
untranslated = "Crushed Sandstone",
category = nil,
group = "Blocks",
description = "Sandstone rocks that have been crushed into a fine gravel.",
tagGroups = {
"Crushed Rock",
"Excavatable",
"Silica",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 2.0,
weight = 24000,
baseLaborCost = 70.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Copper Ore",
protein = nil,
defaultVariantUntranslated = "Crushed Copper Ore",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Copper Ore"] = {
fuel = nil,
untranslated = "Crushed Copper Ore",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Copper Ore",
furnitureType = nil,
12.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Copper Ore",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Copper Ore",
fluidsUsed = nil,
2.0,
fluidsProduced = nil,
"Crushed Copper Ore",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Crushed Granite",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
"Crushed Granite",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedSandstoneItem",
typeID = 0,
},
["Crushed Shale"] = {
untranslated = "Crushed Shale",
category = nil,
group = "Blocks",
description = "Shale rocks that have been crushed into a fine gravel.",
tagGroups = {
"Crushed Rock",
"Excavatable",
},
},
maxStack = 20,
carried = "Hands",
weight = 24000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedShaleItem",
typeID = 0,
},
},
["Crushed Slag"] = {
["Crushed Gneiss Lv2"] = {
untranslated = "Crushed Slag",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Crushed Gneiss Lv2",
description = "Slag that has been crushed into a fine gravel.",
craftStn = {
tagGroups = {
{
"Crushed Rock",
"Stamp Mill",
"Excavatable",
"Stamp Mill",
},
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 24000,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CrushedSlagItem",
typeID = 0,
},
["Culinary Research Paper Advanced"] = {
untranslated = "Culinary Research Paper Advanced",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Advanced Research",
"Research",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 10,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Gneiss Lv2",
protein = nil,
defaultVariantUntranslated = "Crushed Gneiss Lv2",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Gneiss Lv2"] = {
fuel = nil,
untranslated = "Crushed Gneiss Lv2",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Gneiss",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Gneiss",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Gneiss",
fluidsUsed = nil,
5.0,
fluidsProduced = nil,
"Crushed Gneiss",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CulinaryResearchPaperAdvancedItem",
typeID = 0,
},
["Culinary Research Paper Basic"] = {
untranslated = "Culinary Research Paper Basic",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Basic Research",
"Research",
},
},
maxStack = 100,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CulinaryResearchPaperBasicItem",
typeID = 0,
},
},
["Culinary Research Paper Modern"] = {
["Crushed Gneiss Lv3"] = {
untranslated = "Culinary Research Paper Modern",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Crushed Gneiss Lv3",
description = "A document containing important research information. Used to discover new skills at the research table.",
craftStn = {
tagGroups = {
{
"Modern Research",
"Jaw Crusher",
"Research",
"Jaw Crusher",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 10,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CulinaryResearchPaperModernItem",
typeID = 0,
},
["Currency Exchange"] = {
untranslated = "Currency Exchange",
category = nil,
group = "Work Stations",
description = "Allows players to exchange currency.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x2x3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CurrencyExchangeItem",
typeID = 0,
},
["Cutting Edge Cooking Skill Book"] = {
untranslated = "Cutting Edge Cooking Skill Book",
category = nil,
group = "Skill Books",
description = "Cutting Edge Cooking Skill Book",
tagGroups = {
"Skill Books",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.5,
weight = 100,
baseLaborCost = 150.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Gneiss Lv3",
protein = nil,
defaultVariantUntranslated = "Crushed Gneiss Lv3",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Gneiss Lv3"] = {
fuel = nil,
untranslated = "Crushed Gneiss Lv3",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Gneiss",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Gneiss",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Gneiss",
fluidsUsed = nil,
5.0,
fluidsProduced = nil,
"Crushed Gneiss",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Cutting Edge Cooking Skill BookItem",
typeID = 0,
},
["Cutting Edge Cooking Skill Scroll"] = {
untranslated = "Cutting Edge Cooking Skill Scroll",
category = nil,
group = "Skill Scrolls",
description = "Cutting Edge Cooking Skill Scroll",
tagGroups = {
"Skill Scrolls",
},
},
maxStack = 10,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Cutting Edge Cooking Skill ScrollItem",
typeID = 0,
},
},
["Cutting Edge Cooking Upgrade"] = {
["Crushed Gold Lv2"] = {
untranslated = "Cutting Edge Cooking Upgrade",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Upgrade Modules",
untranslated = "Crushed Gold Lv2",
description = "Modern Upgrade that greatly increases efficiency when crafting Cutting Edge Cooking recipes.",
craftStn = {
tagGroups = {
{
"Upgrade",
"Stamp Mill",
"Stamp Mill",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 1,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "CuttingEdgeCookingUpgradeItem",
typeID = 0,
},
["Decorative Anchor"] = {
untranslated = "Decorative Anchor",
category = nil,
group = "Housing Objects",
description = "The ship this anchor belonged to no longer needed it.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 1000,
baseLaborCost = 90.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Gold Lv2",
protein = nil,
defaultVariantUntranslated = "Crushed Gold Lv2",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Gold Lv2"] = {
fuel = nil,
untranslated = "Crushed Gold Lv2",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "1",
"ITEM",
roomCategory = "Decoration",
"Gold Ore",
furnitureType = "Decoration",
20.0,
repeatsDepreciation = "0.4",
true,
materialTier = nil,
"Gold Ore",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Gold Ore",
fluidsUsed = nil,
4.0,
fluidsProduced = nil,
"Crushed Gold Ore",
validTalents = nil,
},
footprint = "1x1x2",
{
mobile = nil,
"Crushed Granite",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
"Crushed Granite",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DecorativeAnchorItem",
typeID = 0,
},
["Decorative Glass Buoy Blue"] = {
untranslated = "Decorative Glass Buoy Blue",
category = nil,
group = "Housing Objects",
description = "Previously a critical part of a fisher's life, now a simple decorative piece of glass encased in a net.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DecorativeGlassBuoyBlueItem",
typeID = 0,
},
},
["Decorative Glass Buoy Red"] = {
["Crushed Gold Lv3"] = {
untranslated = "Decorative Glass Buoy Red",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Crushed Gold Lv3",
description = "Previously a critical part of a fisher's life, now a simple decorative piece of glass encased in a net.",
craftStn = {
tagGroups = {
{
"Housing",
"Jaw Crusher",
"Jaw Crusher",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 250,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DecorativeGlassBuoyRedItem",
typeID = 0,
},
["Decorative Hanging Buoy"] = {
untranslated = "Decorative Hanging Buoy",
category = nil,
group = "Housing Objects",
description = "Previously a critical part of a fisher's life, now a simple decorative piece of glass encased in a net.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.5,
weight = 250,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Gold Lv3",
protein = nil,
defaultVariantUntranslated = "Crushed Gold Lv3",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Gold Lv3"] = {
fuel = nil,
untranslated = "Crushed Gold Lv3",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "1",
"ITEM",
roomCategory = "Decoration",
"Gold Ore",
furnitureType = "Decoration",
20.0,
repeatsDepreciation = "0.4",
true,
materialTier = nil,
"Gold Ore",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Gold Ore",
fluidsUsed = nil,
5.0,
fluidsProduced = nil,
"Crushed Gold Ore",
validTalents = nil,
},
footprint = "2x1x2",
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DecorativeHangingBuoyItem",
typeID = 0,
},
["Decorative Life Preserver"] = {
untranslated = "Decorative Life Preserver",
category = nil,
group = "Housing Objects",
description = "It has retired from its previously life-critical role, but great for nautical decor.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DecorativeLifePreserverItem",
typeID = 0,
},
},
["Decorative Ship Wheel"] = {
["Crushed Gold Ore"] = {
untranslated = "Decorative Ship Wheel",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Crushed Gold Ore",
description = "Somewhere a ship is no longer going straight.",
craftStn = {
tagGroups = {
{
"Housing",
"Arrastra",
"Arrastra",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DecorativeShipWheelItem",
typeID = 0,
},
["Deer Carcass"] = {
untranslated = "Deer Carcass",
category = nil,
group = "Natural Resources",
description = "A dead deer.",
tagGroups = {
"Medium Carcass",
"Medium Leather Carcass",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 3000,
baseLaborCost = 70.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Gold Ore",
protein = nil,
defaultVariantUntranslated = "Crushed Gold Ore",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Gold Ore"] = {
fuel = nil,
untranslated = "Crushed Gold Ore",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Gold Ore",
furnitureType = nil,
12.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Gold Ore",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Gold Ore",
fluidsUsed = nil,
2.0,
fluidsProduced = nil,
"Crushed Gold Ore",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Crushed Granite",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
"Crushed Granite",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DeerCarcassItem",
typeID = 0,
},
["Dendrology Research Paper Advanced"] = {
untranslated = "Dendrology Research Paper Advanced",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Advanced Research",
"Research",
},
},
maxStack = 100,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DendrologyResearchPaperAdvancedItem",
typeID = 0,
},
},
["Dendrology Research Paper Basic"] = {
["Crushed Granite"] = {
untranslated = "Dendrology Research Paper Basic",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Crushed Granite",
description = "A document containing important research information. Used to discover new skills at the research table.",
craftStn = {
tagGroups = {
{
"Basic Research",
"Arrastra",
"Research",
"Arrastra",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 70.0,
baseXPGain = 0.5,
defaultVariant = "Crushed Granite",
defaultVariantUntranslated = "Crushed Granite",
numberOfVariants = "1",
variants = {
["Crushed Granite"] = {
untranslated = "Crushed Granite",
ingredients = {
{
"ITEM",
"Granite",
12.0,
true,
"Granite",
},
},
products = {
{
"Crushed Granite",
3.0,
"Crushed Granite",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DendrologyResearchPaperBasicItem",
typeID = 0,
},
},
["Dendrology Research Paper Modern"] = {
["Crushed Granite Lv2"] = {
untranslated = "Dendrology Research Paper Modern",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Crushed Granite Lv2",
description = "A document containing important research information. Used to discover new skills at the research table.",
craftStn = {
tagGroups = {
{
"Modern Research",
"Stamp Mill",
"Research",
"Stamp Mill",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 10,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DendrologyResearchPaperModernItem",
typeID = 0,
},
["Derpy Hat"] = {
untranslated = "Derpy Hat",
category = nil,
group = "Clothing",
description = "Dorky sombrero that doesn't fit anyone. You feel embarrassed to wear it.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 100,
baseLaborCost = 90.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Granite Lv2",
protein = nil,
defaultVariantUntranslated = "Crushed Granite Lv2",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Granite Lv2"] = {
fuel = nil,
untranslated = "Crushed Granite Lv2",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Granite",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Granite",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Granite",
fluidsUsed = nil,
5.0,
fluidsProduced = nil,
"Crushed Granite",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DerpyHatItem",
typeID = 0,
},
["Dirt Ramp"] = {
untranslated = "Dirt Ramp",
category = nil,
group = "Blocks",
description = "A dusty ramp formed from tamped earth. It's servicable for any wheeled vehicle.",
tagGroups = {
"Constructable",
},
},
maxStack = 20,
carried = "Hands",
weight = 30000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DirtRampItem",
typeID = 0,
},
},
["Distribution Station"] = {
["Crushed Granite Lv3"] = {
untranslated = "Distribution Station",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Crushed Granite Lv3",
description = "A stockpile for distributing items to new players. Allows you to choose a specific set of items which each new player will be able to take.",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Jaw Crusher",
carried = "Backpack",
"Jaw Crusher",
weight = 2000,
},
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "7x7x6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DistributionStationItem",
typeID = 0,
},
["Dried Fish"] = {
untranslated = "Dried Fish",
category = nil,
group = "Food",
description = "Leaving it outdoors somehow made it more digestible.",
tagGroups = {
"Food",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 250,
"Mining",
calories = 450,
1,
carbs = 1,
"Mining",
protein = 16,
},
fat = 2,
vitamins = 0,
density = 4.222222222222222,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DriedFishItem",
typeID = 0,
},
["Dried Meat"] = {
untranslated = "Dried Meat",
category = nil,
group = "Food",
description = "Leaving it outdoors somehow made it more digestible.",
tagGroups = {
"Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.5,
weight = 250,
baseLaborCost = 120.0,
calories = 550,
baseXPGain = 0.5,
carbs = 1,
defaultVariant = "Crushed Granite Lv3",
protein = 14,
defaultVariantUntranslated = "Crushed Granite Lv3",
fat = 4,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 3.4545454545454546,
["Crushed Granite Lv3"] = {
fuel = nil,
untranslated = "Crushed Granite Lv3",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Granite",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Granite",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Granite",
fluidsUsed = nil,
5.0,
fluidsProduced = nil,
"Crushed Granite",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DriedMeatItem",
typeID = 0,
},
["Dwarf Willow Seed"] = {
untranslated = "Dwarf Willow Seed",
category = nil,
group = "Food",
description = "Plant to grow dwarf willow.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "DwarfWillowSeedItem",
typeID = 0,
},
},
Easel = {
["Crushed Iron Lv2"] = {
untranslated = "Easel",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Crushed Iron Lv2",
description = "An interactive stand allowing paintings to be created using art supplies.",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Stamp Mill",
carried = "Backpack",
"Stamp Mill",
weight = 2000,
},
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x2x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "EaselItem",
typeID = 0,
},
["Ecko The Dolphin"] = {
untranslated = "Ecko The Dolphin",
category = nil,
group = "Item",
description = "Ecko, the dolphin god of Eco bugs. Handle with care and lightly sprinkle with water every so often to keep moist.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 0,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "EckoTheDolphinItem",
typeID = 0,
},
["Electric Lathe"] = {
untranslated = "Electric Lathe",
category = nil,
group = "Work Stations",
description = "An electric powered machine that has a spinning blade to craft a variety of metal products.",
tagGroups = {
"Crafting Table",
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 5000,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x7x3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElectricLatheItem",
typeID = 0,
},
["Electric Machinist Table"] = {
untranslated = "Electric Machinist Table",
category = nil,
group = "Work Stations",
description = "A fancy toolbench that creates equally fancy toys.",
tagGroups = {
"Crafting Table",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 5000,
baseLaborCost = 70.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Iron Lv2",
protein = nil,
defaultVariantUntranslated = "Crushed Iron Lv2",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Iron Lv2"] = {
fuel = nil,
untranslated = "Crushed Iron Lv2",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = "Industrial",
"Iron Ore",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Iron Ore",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Iron Ore",
fluidsUsed = nil,
4.0,
fluidsProduced = nil,
"Crushed Iron Ore",
validTalents = nil,
},
footprint = "3x2x2",
{
mobile = nil,
"Crushed Sandstone",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
"Crushed Sandstone",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElectricMachinistTableItem",
typeID = 0,
},
["Electric Motor"] = {
untranslated = "Electric Motor",
category = nil,
group = "Items",
description = "A motor.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElectricMotorItem",
typeID = 0,
},
["Electric Planer"] = {
untranslated = "Electric Planer",
category = nil,
group = "Work Stations",
description = "A sander and a jointer rolled into one.",
tagGroups = {
"Crafting Table",
},
},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "5x6x5",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElectricPlanerItem",
typeID = 0,
},
},
["Electric Stamping Press"] = {
["Crushed Iron Lv3"] = {
untranslated = "Electric Stamping Press",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Crushed Iron Lv3",
description = "A tool for shaping or cutting metal by deforming it with a die.",
craftStn = {
tagGroups = {
{
"Crafting Table",
"Jaw Crusher",
"Jaw Crusher",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 10000,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "5x5x6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElectricStampingPressItem",
typeID = 0,
},
["Electric Wall Lamp"] = {
untranslated = "Electric Wall Lamp",
category = nil,
group = "Housing Objects",
description = "A wall mounted lamp that requires electricity to turn on.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.5,
weight = 500,
baseLaborCost = 90.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Iron Lv3",
protein = nil,
defaultVariantUntranslated = "Crushed Iron Lv3",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Iron Lv3"] = {
fuel = nil,
untranslated = "Crushed Iron Lv3",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "2.5",
"ITEM",
roomCategory = "Lighting",
"Iron Ore",
furnitureType = "Lights",
20.0,
repeatsDepreciation = "0.7",
true,
materialTier = nil,
"Iron Ore",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Iron Ore",
fluidsUsed = nil,
5.0,
fluidsProduced = nil,
"Crushed Iron Ore",
validTalents = nil,
},
footprint = "1x1x1",
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElectricWallLampItem",
typeID = 0,
},
["Electric Water Pump"] = {
untranslated = "Electric Water Pump",
category = nil,
group = "Crafted Objects",
description = "Pumps water from a source into a pipe network.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x3x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElectricWaterPumpItem",
typeID = 0,
},
["Electronics Assembly"] = {
untranslated = "Electronics Assembly",
category = nil,
group = "Work Stations",
description = "A set of machinery to create electronics.",
tagGroups = {
"Crafting Table",
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x2x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElectronicsAssemblyItem",
typeID = 0,
},
},
["Electronics Skill Book"] = {
["Crushed Iron Ore"] = {
untranslated = "Electronics Skill Book",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Skill Books",
untranslated = "Crushed Iron Ore",
description = "Electronics Skill Book",
craftStn = {
tagGroups = {
{
"Skill Books",
"Arrastra",
"Arrastra",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Electronics Skill BookItem",
typeID = 0,
},
["Electronics Skill Scroll"] = {
untranslated = "Electronics Skill Scroll",
category = nil,
group = "Skill Scrolls",
description = "Electronics Skill Scroll",
tagGroups = {
"Skill Scrolls",
},
},
maxStack = 10,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 10,
baseLaborCost = 50.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Iron Ore",
protein = nil,
defaultVariantUntranslated = "Crushed Iron Ore",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Iron Ore"] = {
fuel = nil,
untranslated = "Crushed Iron Ore",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Iron Ore",
furnitureType = nil,
12.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Iron Ore",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Iron Ore",
fluidsUsed = nil,
2.0,
fluidsProduced = nil,
"Crushed Iron Ore",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Crushed Sandstone",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
"Crushed Sandstone",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Electronics Skill ScrollItem",
typeID = 0,
},
["Electronics Upgrade"] = {
untranslated = "Electronics Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Modern Upgrade that greatly increases efficiency when crafting Electronics recipes.",
tagGroups = {
"Upgrade",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElectronicsUpgradeItem",
typeID = 0,
},
},
["Elevator Call Post"] = {
["Crushed Limestone"] = {
untranslated = "Elevator Call Post",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Crushed Limestone",
description = "Used to call a nearby elevator.",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Arrastra",
carried = "Backpack",
"Arrastra",
weight = 2000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Mining",
vitamins = nil,
1,
density = nil,
"Mining",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 2.0,
roomCategory = nil,
baseLaborCost = 50.0,
furnitureType = nil,
baseXPGain = 0.5,
repeatsDepreciation = nil,
defaultVariant = "Crushed Limestone",
materialTier = nil,
defaultVariantUntranslated = "Crushed Limestone",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
["Crushed Limestone"] = {
energyProduced = nil,
untranslated = "Crushed Limestone",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"ITEM",
validTalents = nil,
"Limestone",
footprint = "1x1x1",
12.0,
mobile = nil,
true,
roomSizeReq = nil,
"Limestone",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
products = {
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"Crushed Limestone",
NutrientElement = nil,
3.0,
type = "ElevatorCallPostItem",
"Crushed Limestone",
typeID = 0,
},
},
},
},
},
},
["Elk Carcass"] = {
["Crushed Limestone Lv2"] = {
untranslated = "Elk Carcass",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Natural Resources",
untranslated = "Crushed Limestone Lv2",
description = "A dead elk.",
craftStn = {
tagGroups = {
{
"Medium Carcass",
"Stamp Mill",
"Medium Leather Carcass",
"Stamp Mill",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 70.0,
baseXPGain = 0.5,
defaultVariant = "Crushed Limestone Lv2",
defaultVariantUntranslated = "Crushed Limestone Lv2",
numberOfVariants = "1",
variants = {
["Crushed Limestone Lv2"] = {
untranslated = "Crushed Limestone Lv2",
ingredients = {
{
"ITEM",
"Limestone",
20.0,
true,
"Limestone",
},
},
products = {
{
"Crushed Limestone",
5.0,
"Crushed Limestone",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 3000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElkCarcassItem",
typeID = 0,
},
},
["Elk Mount"] = {
["Crushed Limestone Lv3"] = {
untranslated = "Elk Mount",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Crushed Limestone Lv3",
description = "A hunting trophy for your house.",
craftStn = {
tagGroups = {
{
"Housing",
"Jaw Crusher",
"Jaw Crusher",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 90.0,
baseXPGain = 0.5,
defaultVariant = "Crushed Limestone Lv3",
defaultVariantUntranslated = "Crushed Limestone Lv3",
numberOfVariants = "1",
variants = {
["Crushed Limestone Lv3"] = {
untranslated = "Crushed Limestone Lv3",
ingredients = {
{
"ITEM",
"Limestone",
20.0,
true,
"Limestone",
},
},
products = {
{
"Crushed Limestone",
5.0,
"Crushed Limestone",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "4.5",
roomCategory = "Living Room",
furnitureType = "Statue",
repeatsDepreciation = "0.2",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x2x3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElkMountItem",
typeID = 0,
},
},
["Elk Taco"] = {
["Crushed Mortared Stone"] = {
untranslated = "Elk Taco",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Crushed Mortared Stone",
description = "A tasty treat made from corn tortillas and meat.",
craftStn = {
tagGroups = {
{
"Food",
"Stamp Mill",
"Stamp Mill",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 200,
"Mining",
calories = 700,
1,
carbs = 15,
"Mining",
protein = 8,
},
fat = 22,
vitamins = 6,
density = 7.285714285714286,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElkTacoItem",
typeID = 0,
},
["Elk Wellington"] = {
untranslated = "Elk Wellington",
category = nil,
group = "Food",
description = "A prime cut of meat surrounded by pastry.",
tagGroups = {
"Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.5,
weight = 500,
baseLaborCost = 90.0,
calories = 1450,
baseXPGain = 0.5,
carbs = 10,
defaultVariant = "Crushed Mortared Stone",
protein = 26,
defaultVariantUntranslated = "Crushed Mortared Stone",
fat = 22,
numberOfVariants = "1",
vitamins = 4,
variants = {
density = 4.275862068965517,
["Crushed Mortared Stone"] = {
fuel = nil,
untranslated = "Crushed Mortared Stone",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Mortared Stone",
furnitureType = nil,
12.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Mortared Stone",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Mixed Rock",
fluidsUsed = nil,
2.0,
fluidsProduced = nil,
"Crushed Mixed Rock",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ElkWellingtonItem",
typeID = 0,
},
["Embassy Desk"] = {
untranslated = "Embassy Desk",
category = nil,
group = "Work Stations",
description = "Where papers are signed and foreign affairs are settled.(Allows the settlement to enable hostile takeovers)",
tagGroups = {
"Government",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3x2x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "EmbassyDeskItem",
typeID = 0,
},
},
["Engineering Research Paper Advanced"] = {
["Crushed Mortared Stone Lv2"] = {
untranslated = "Engineering Research Paper Advanced",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Crushed Mortared Stone Lv2",
description = "A document containing important research information. Used to discover new skills at the research table.",
craftStn = {
tagGroups = {
{
"Advanced Research",
"Jaw Crusher",
"Research",
"Jaw Crusher",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 10,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "EngineeringResearchPaperAdvancedItem",
typeID = 0,
},
["Engineering Research Paper Modern"] = {
untranslated = "Engineering Research Paper Modern",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Modern Research",
"Research",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.2,
weight = 10,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Mortared Stone Lv2",
protein = nil,
defaultVariantUntranslated = "Crushed Mortared Stone Lv2",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Mortared Stone Lv2"] = {
fuel = nil,
untranslated = "Crushed Mortared Stone Lv2",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Mortared Stone",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Mortared Stone",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Mixed Rock",
fluidsUsed = nil,
5.0,
fluidsProduced = nil,
"Crushed Mixed Rock",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "EngineeringResearchPaperModernItem",
typeID = 0,
},
Epoxy = {
untranslated = "Epoxy",
category = nil,
group = "Items",
description = "A useful material for hardening, curing, and other various uses.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "EpoxyItem",
typeID = 0,
},
Ethanol = {
untranslated = "Ethanol",
category = nil,
group = "Items",
description = "A material used to make biodiesel. Not suitable for food.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "EthanolItem",
typeID = 0,
},
Excavator = {
untranslated = "Excavator",
category = nil,
group = "Crafted Objects",
description = "Like a Skid Steer but more versatile. Great for high slope excavation.",
tagGroups = {
"Vehicles",
},
},
maxStack = 100,
carried = "Backpack",
weight = 30000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3x8x4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ExcavatorItem",
typeID = 0,
},
},
["Executive Office"] = {
["Crushed Sandstone"] = {
untranslated = "Executive Office",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Crushed Sandstone",
description = "Elected officials can perform one-time executive actions here.",
craftStn = {
tagGroups = {
{
"Government",
"Arrastra",
"Arrastra",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3x3x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ExecutiveOfficeItem",
typeID = 0,
},
["Explorer Boots"] = {
untranslated = "Explorer Boots",
category = nil,
group = "Clothing",
description = "Boots with rubber soles and thermal insulation for comfort yet still be durabable.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 100,
baseLaborCost = 30.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Sandstone",
protein = nil,
defaultVariantUntranslated = "Crushed Sandstone",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Sandstone"] = {
fuel = nil,
untranslated = "Crushed Sandstone",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Sandstone",
furnitureType = nil,
12.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Sandstone",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Sandstone",
fluidsUsed = nil,
3.0,
fluidsProduced = nil,
"Crushed Sandstone",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ExplorerBootsItem",
typeID = 0,
},
["Explorer Gloves"] = {
untranslated = "Explorer Gloves",
category = nil,
group = "Clothing",
description = "Sturdy gloves comfortably lined with cotton for extra insulation against the elements.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ExplorerGlovesItem",
typeID = 0,
},
},
["Explorer Hat"] = {
["Crushed Sandstone Lv2"] = {
untranslated = "Explorer Hat",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Crushed Sandstone Lv2",
description = "A classic adventuring hat protecting you from the unknown.",
craftStn = {
tagGroups = {
{
"Clothes",
"Stamp Mill",
"Stamp Mill",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ExplorerHatItem",
typeID = 0,
},
["Explorer Pants"] = {
untranslated = "Explorer Pants",
category = nil,
group = "Clothing",
description = "Reinforced pants for exploring but still be fashionable.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 100,
baseLaborCost = 50.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Sandstone Lv2",
protein = nil,
defaultVariantUntranslated = "Crushed Sandstone Lv2",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Sandstone Lv2"] = {
fuel = nil,
untranslated = "Crushed Sandstone Lv2",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Sandstone",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Sandstone",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Sandstone",
fluidsUsed = nil,
5.0,
fluidsProduced = nil,
"Crushed Sandstone",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ExplorerPantsItem",
typeID = 0,
},
["Explorer Shirt"] = {
untranslated = "Explorer Shirt",
category = nil,
group = "Clothing",
description = "A simple white shirt with a tie and a colorable vest.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ExplorerShirtItem",
typeID = 0,
},
},
["Fantastic Forest Pizza"] = {
["Crushed Sandstone Lv3"] = {
untranslated = "Fantastic Forest Pizza",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Crushed Sandstone Lv3",
description = "Leaves you full and lively.",
craftStn = {
tagGroups = {
{
"Food",
"Jaw Crusher",
"Jaw Crusher",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 300,
"Mining",
calories = 1250,
1,
carbs = 23,
"Mining",
protein = 4,
},
fat = 10,
vitamins = 17,
density = 4.32,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FantasticForestPizzaItem",
typeID = 0,
},
["Farmer Boots"] = {
untranslated = "Farmer Boots",
category = nil,
group = "Clothing",
description = "Waterproof rubber sole boots with synthetic lining that provides protection against the elements when working in the fields.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.5,
weight = 100,
baseLaborCost = 70.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Sandstone Lv3",
protein = nil,
defaultVariantUntranslated = "Crushed Sandstone Lv3",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Sandstone Lv3"] = {
fuel = nil,
untranslated = "Crushed Sandstone Lv3",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Sandstone",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Sandstone",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Sandstone",
fluidsUsed = nil,
5.0,
fluidsProduced = nil,
"Crushed Sandstone",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FarmerBootsItem",
typeID = 0,
},
["Farmer Gloves"] = {
untranslated = "Farmer Gloves",
category = nil,
group = "Clothing",
description = "Water-resistant nylon gloves with textured palms for increased grip.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FarmerGlovesItem",
typeID = 0,
},
},
["Farmer Hat"] = {
["Crushed Shale"] = {
untranslated = "Farmer Hat",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Crushed Shale",
description = " A wide-brimmed straw hat designed to provide protection from the sun.",
craftStn = {
tagGroups = {
{
"Clothes",
"Arrastra",
"Arrastra",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FarmerHatItem",
typeID = 0,
},
["Farmer Overalls"] = {
untranslated = "Farmer Overalls",
category = nil,
group = "Clothing",
description = "Comfortable denim overalls to help with the frequent bending over that comes with farm work.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 100,
baseLaborCost = 30.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Shale",
protein = nil,
defaultVariantUntranslated = "Crushed Shale",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Shale"] = {
fuel = nil,
untranslated = "Crushed Shale",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Shale",
furnitureType = nil,
12.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Shale",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Shale",
fluidsUsed = nil,
3.0,
fluidsProduced = nil,
"Crushed Shale",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FarmerOverallsItem",
typeID = 0,
},
["Farmer Shirt"] = {
untranslated = "Farmer Shirt",
category = nil,
group = "Clothing",
description = " A long-sleeved flannel shirt that is often worn when working outdoors.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FarmerShirtItem",
typeID = 0,
},
},
["Farmers Table"] = {
["Crushed Shale Lv2"] = {
untranslated = "Farmers Table",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Crushed Shale Lv2",
description = "A basic workspace for crafting fertilizer and extracting seeds from crops.",
craftStn = {
tagGroups = {
{
"Crafting Table",
"Stamp Mill",
"Stamp Mill",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x2x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FarmersTableItem",
typeID = 0,
},
["Farming Skill Book"] = {
untranslated = "Farming Skill Book",
category = nil,
group = "Skill Books",
description = "Farming Skill Book",
tagGroups = {
"Skill Books",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 100,
baseLaborCost = 50.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Shale Lv2",
protein = nil,
defaultVariantUntranslated = "Crushed Shale Lv2",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Shale Lv2"] = {
fuel = nil,
untranslated = "Crushed Shale Lv2",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Shale",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Shale",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Shale",
fluidsUsed = nil,
5.0,
fluidsProduced = nil,
"Crushed Shale",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Farming Skill BookItem",
typeID = 0,
},
["Farming Skill Scroll"] = {
untranslated = "Farming Skill Scroll",
category = nil,
group = "Skill Scrolls",
description = "Farming Skill Scroll",
tagGroups = {
"Skill Scrolls",
},
},
maxStack = 10,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Farming Skill ScrollItem",
typeID = 0,
},
},
["Farming Upgrade"] = {
["Crushed Shale Lv3"] = {
untranslated = "Farming Upgrade",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Upgrade Modules",
untranslated = "Crushed Shale Lv3",
description = "Basic Upgrade that greatly increases efficiency when crafting Farming recipes.",
craftStn = {
tagGroups = {
{
"Upgrade",
"Jaw Crusher",
"Jaw Crusher",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 1,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FarmingUpgradeItem",
typeID = 0,
},
["Federation Foundation"] = {
untranslated = "Federation Foundation",
category = nil,
group = "Work Stations",
description = "A leap into globalization and a united federation.",
tagGroups = {
"Government",
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.5,
weight = 10000,
baseLaborCost = 70.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Shale Lv3",
protein = nil,
defaultVariantUntranslated = "Crushed Shale Lv3",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Shale Lv3"] = {
fuel = nil,
untranslated = "Crushed Shale Lv3",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "0",
"ITEM",
roomCategory = "Cultural",
"Shale",
furnitureType = "Civics",
20.0,
repeatsDepreciation = "1",
true,
materialTier = nil,
"Shale",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Shale",
fluidsUsed = nil,
5.0,
fluidsProduced = nil,
"Crushed Shale",
validTalents = nil,
},
footprint = "4x1x4",
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FederationFoundationItem",
typeID = 0,
},
["Fern Campfire Salad"] = {
untranslated = "Fern Campfire Salad",
category = nil,
group = "Food",
description = "A myriad of plants that make a healthy and odd blend.",
tagGroups = {
"Campfire Salad",
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 900,
carbs = 9,
protein = 5,
fat = 1,
vitamins = 13,
density = 3.111111111111111,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FernCampfireSaladItem",
typeID = 0,
},
},
["Fern Spore"] = {
["Crushed Slag Lv2"] = {
untranslated = "Fern Spore",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Crushed Slag Lv2",
description = "Plant to grow ferns.",
craftStn = {
tagGroups = {
{
"Crop Seed",
"Stamp Mill",
"Food",
"Stamp Mill",
"Seeds",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 50,
"Mining",
calories = 0,
1,
carbs = 0,
"Mining",
protein = 0,
},
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FernSporeItem",
typeID = 0,
},
["Fertilizers Skill Book"] = {
untranslated = "Fertilizers Skill Book",
category = nil,
group = "Skill Books",
description = "Fertilizers Skill Book",
tagGroups = {
"Skill Books",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 100,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Slag Lv2",
protein = nil,
defaultVariantUntranslated = "Crushed Slag Lv2",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Slag Lv2"] = {
fuel = nil,
untranslated = "Crushed Slag Lv2",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Slag",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Slag",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Slag",
fluidsUsed = nil,
5.0,
fluidsProduced = nil,
"Crushed Slag",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Fertilizers Skill BookItem",
typeID = 0,
},
["Fertilizers Skill Scroll"] = {
untranslated = "Fertilizers Skill Scroll",
category = nil,
group = "Skill Scrolls",
description = "Fertilizers Skill Scroll",
tagGroups = {
"Skill Scrolls",
},
},
maxStack = 10,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Fertilizers Skill ScrollItem",
typeID = 0,
},
},
["Fertilizers Upgrade"] = {
["Crushed Slag Lv3"] = {
untranslated = "Fertilizers Upgrade",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Upgrade Modules",
untranslated = "Crushed Slag Lv3",
description = "Basic Upgrade that greatly increases efficiency when crafting Fertilizers recipes.",
craftStn = {
tagGroups = {
{
"Upgrade",
"Jaw Crusher",
"Jaw Crusher",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 1,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FertilizersUpgradeItem",
typeID = 0,
},
["Fiber Filler"] = {
untranslated = "Fiber Filler",
category = nil,
group = "Items",
description = "A filler ingredient used in a variety of fertilizers.",
tagGroups = {
"Fertilizer",
"Fertilizer Filler",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.5,
weight = 500,
baseLaborCost = 150.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Crushed Slag Lv3",
protein = nil,
defaultVariantUntranslated = "Crushed Slag Lv3",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Crushed Slag Lv3"] = {
fuel = nil,
untranslated = "Crushed Slag Lv3",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Slag",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Slag",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Slag",
fluidsUsed = nil,
5.0,
fluidsProduced = nil,
"Crushed Slag",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FiberFillerItem",
typeID = 0,
},
["Fiber Scutching Station"] = {
untranslated = "Fiber Scutching Station",
category = nil,
group = "Work Stations",
description = "A group of different tools used in the processing of plant based cloth products. Excellent for a renaissance fair display.",
tagGroups = {
"Crafting Table",
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x3x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FiberScutchingStationItem",
typeID = 0,
},
},
Fiberglass = {
["Crushed Stone Road"] = {
untranslated = "Fiberglass",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Crushed Stone Road",
description = "Plastic reinforced with glass fiber strands.",
craftStn = {
tagGroups = {},
{
maxStack = 100,
"Stamp Mill",
carried = "Backpack",
"Stamp Mill",
weight = 1000,
},
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FiberglassItem",
typeID = 0,
},
Fiddleheads = {
untranslated = "Fiddleheads",
category = nil,
group = "Food",
description = "A collection of the furled fronds of young ferns; a unique addition to a meal.",
tagGroups = {
"Food",
"Greens",
"Raw Food",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 50,
"Mining",
calories = 150,
1,
carbs = 2,
"Mining",
protein = 1,
},
fat = 0,
vitamins = 5,
density = 5.333333333333334,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FiddleheadsItem",
typeID = 0,
},
["Field Campfire Stew"] = {
untranslated = "Field Campfire Stew",
category = nil,
group = "Food",
description = "A thick stew chock-full of meat and charred vegetables. A surprisingly good combination.",
tagGroups = {
"Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.5,
weight = 500,
baseLaborCost = 90.0,
calories = 1100,
baseXPGain = 0.5,
carbs = 14,
defaultVariant = "Crushed Stone Road",
protein = 4,
defaultVariantUntranslated = "Crushed Stone Road",
fat = 8,
numberOfVariants = "1",
vitamins = 4,
variants = {
density = 2.727272727272727,
["Crushed Stone Road"] = {
fuel = nil,
untranslated = "Crushed Stone Road",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Stone Road",
furnitureType = nil,
5.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Stone Road",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Mixed Rock",
fluidsUsed = nil,
2.0,
fluidsProduced = nil,
"Crushed Mixed Rock",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FieldCampfireStewItem",
typeID = 0,
},
["Filmy Fern Spore"] = {
untranslated = "Filmy Fern Spore",
category = nil,
group = "Food",
description = "Plant to grow a filmy fern.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FilmyFernSporeItem",
typeID = 0,
},
},
["Fir Log"] = {
["Crushed Stone Road Lv2"] = {
untranslated = "Fir Log",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Natural Resources",
untranslated = "Crushed Stone Road Lv2",
description = "Fir log is a type of softwood with a nice piney smell.",
craftStn = {
tagGroups = {
{
"Burnable Fuel",
"Jaw Crusher",
"Softwood",
"Jaw Crusher",
"Wood",
},
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 10000,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FirLogItem",
typeID = 0,
},
["Fir Seed"] = {
untranslated = "Fir Seed",
category = nil,
group = "Food",
description = "Plant to grow a fir tree.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.2,
weight = 50,
baseLaborCost = 120.0,
calories = 0,
baseXPGain = 0.5,
carbs = 0,
defaultVariant = "Crushed Stone Road Lv2",
protein = 0,
defaultVariantUntranslated = "Crushed Stone Road Lv2",
fat = 0,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 0,
["Crushed Stone Road Lv2"] = {
fuel = nil,
untranslated = "Crushed Stone Road Lv2",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Stone Road",
furnitureType = nil,
5.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Stone Road",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Crushed Mixed Rock",
fluidsUsed = nil,
2.0,
fluidsProduced = nil,
"Crushed Mixed Rock",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FirSeedItem",
typeID = 0,
},
["Fireweed Seed"] = {
untranslated = "Fireweed Seed",
category = nil,
group = "Food",
description = "Plant to grow fireweed.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FireweedSeedItem",
typeID = 0,
},
},
["Fireweed Shoots"] = {
["Culinary Research Paper Advanced"] = {
untranslated = "Fireweed Shoots",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Culinary Research Paper Advanced",
description = "A bitter, brightly colored shoot similar to asparagus.",
craftStn = {
tagGroups = {
{
"Food",
"Research Table",
"Greens",
"Research Table",
"Raw Food",
},
},
skillNeeds = {
{
"Cooking",
1,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 120.0,
baseXPGain = 3.0,
defaultVariant = "Culinary Research Paper Advanced",
defaultVariantUntranslated = "Culinary Research Paper Advanced",
numberOfVariants = "1",
variants = {
["Culinary Research Paper Advanced"] = {
untranslated = "Culinary Research Paper Advanced",
ingredients = {
{
"TAG",
"Baked Vegetable",
16.0,
false,
"Baked Vegetable",
},
{
"TAG",
"Salad",
10.0,
false,
"Salad",
},
},
products = {
{
"Culinary Research Paper Advanced",
1,
"Culinary Research Paper Advanced",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 80,
calories = 150,
carbs = 3,
protein = 1,
fat = 0,
vitamins = 4,
density = 5.333333333333334,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FireweedShootsItem",
typeID = 0,
},
},
["Fish N Chips"] = {
["Culinary Research Paper Advanced Meat"] = {
untranslated = "Fish N Chips",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Culinary Research Paper Advanced Meat",
description = "Deep-fried fish served with a side of taro chips.",
craftStn = {
tagGroups = {
{
"Food",
"Research Table",
"Research Table",
},
},
skillNeeds = {
{
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 120.0,
baseXPGain = 0.5,
defaultVariant = "Culinary Research Paper Advanced Meat",
defaultVariantUntranslated = "Culinary Research Paper Advanced Meat",
numberOfVariants = "1",
variants = {
["Culinary Research Paper Advanced Meat"] = {
untranslated = "Culinary Research Paper Advanced Meat",
ingredients = {
{
"ITEM",
"Baked Meat",
20.0,
false,
"Baked Meat",
},
{
"ITEM",
"Simmered Meat",
10.0,
false,
"Simmered Meat",
},
},
products = {
{
"Culinary Research Paper Advanced",
1.0,
"Culinary Research Paper Advanced",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 1000,
carbs = 20,
protein = 10,
fat = 20,
vitamins = 0,
density = 5.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FishNChipsItem",
typeID = 0,
},
},
["Fish Rack"] = {
["Culinary Research Paper Basic"] = {
untranslated = "Fish Rack",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Culinary Research Paper Basic",
description = "A simple display of today's catch.",
craftStn = {
tagGroups = {
{
"Crafting Table",
"Research Table",
"Research Table",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 30.0,
baseXPGain = 1.5,
defaultVariant = "Culinary Research Paper Basic",
defaultVariantUntranslated = "Culinary Research Paper Basic",
numberOfVariants = "1",
variants = {
["Culinary Research Paper Basic"] = {
untranslated = "Culinary Research Paper Basic",
ingredients = {
{
"TAG",
"Fried Vegetable",
3.0,
false,
"Fried Vegetable",
},
{
"TAG",
"Campfire Salad",
5.0,
false,
"Campfire Salad",
},
},
products = {
{
"Culinary Research Paper Basic",
1,
"Culinary Research Paper Basic",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x5x4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FishRackItem",
typeID = 0,
},
["Fish Trap"] = {
untranslated = "Fish Trap",
category = nil,
group = "Crafted Objects",
description = "A trap to catch river fish as they swim. It can only be used in fresh water as it's too small to catch the larger ocean fish. ",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FishTrapItem",
typeID = 0,
},
},
Fishery = {
["Culinary Research Paper Basic Fish"] = {
untranslated = "Fishery",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Culinary Research Paper Basic Fish",
description = "A place to create fishing poles, traps and prepare seafood.",
craftStn = {
tagGroups = {
{
"Crafting Table",
"Research Table",
"Research Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Hunting",
calories = nil,
1,
carbs = nil,
"Hunting",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3x2x4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FisheryItem",
typeID = 0,
},
["Fishing Pole"] = {
untranslated = "Fishing Pole",
category = nil,
group = "Items",
description = "Fishing, the most extreme sport.",
tagGroups = {
"Tool",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 1000,
baseLaborCost = 30.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Culinary Research Paper Basic Fish",
protein = nil,
defaultVariantUntranslated = "Culinary Research Paper Basic Fish",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Culinary Research Paper Basic Fish"] = {
fuel = nil,
untranslated = "Culinary Research Paper Basic Fish",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Dried Fish",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Dried Fish",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Culinary Research Paper Basic",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Culinary Research Paper Basic",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FishingPoleItem",
typeID = 0,
},
["Flat Steel"] = {
untranslated = "Flat Steel",
category = nil,
group = "Blocks",
description = "Coated with a layer of epoxy, this steel refuses to rust.",
tagGroups = {
"Constructable",
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FlatSteelItem",
typeID = 0,
},
["Flat Steel Door"] = {
untranslated = "Flat Steel Door",
category = nil,
group = "Housing Objects",
description = "A beautiful modern flat steel door with a large viewing window.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x3x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FlatSteelDoorItem",
typeID = 0,
},
},
Flatbread = {
["Culinary Research Paper Basic Meat"] = {
untranslated = "Flatbread",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Culinary Research Paper Basic Meat",
description = "Without any leavening the flatbread isn't very puffy. But it's still tasty.",
craftStn = {
tagGroups = {
{
"Food",
"Research Table",
"Research Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 200,
"Hunting",
calories = 500,
1,
carbs = 17,
"Hunting",
protein = 8,
},
fat = 3,
vitamins = 2,
density = 6.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FlatbreadItem",
typeID = 0,
},
["Flax Fiber"] = {
untranslated = "Flax Fiber",
category = nil,
group = "Items",
description = "Processed fibers of flax ready to be spun into yarn.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FlaxFiberItem",
typeID = 0,
},
["Flax Seed"] = {
untranslated = "Flax Seed",
category = nil,
group = "Food",
description = "Plant to grow flax. ",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 50,
baseLaborCost = 30.0,
calories = 0,
baseXPGain = 0.5,
carbs = 0,
defaultVariant = "Culinary Research Paper Basic Meat",
protein = 0,
defaultVariantUntranslated = "Culinary Research Paper Basic Meat",
fat = 0,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 0,
["Culinary Research Paper Basic Meat"] = {
fuel = nil,
untranslated = "Culinary Research Paper Basic Meat",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Dried Meat",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Dried Meat",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Culinary Research Paper Basic",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Culinary Research Paper Basic",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FlaxSeedItem",
typeID = 0,
},
["Flax Stem"] = {
untranslated = "Flax Stem",
category = nil,
group = "Items",
description = "A bundle of harvested flax that can be processed into fabric.",
tagGroups = {
"Crop",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FlaxStemItem",
typeID = 0,
},
},
["Flax Trawler Net"] = {
["Culinary Research Paper Modern"] = {
untranslated = "Flax Trawler Net",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Culinary Research Paper Modern",
description = "A sturdy basic combination of lines making a mesh used for catching fish on a larger scale.",
craftStn = {
tagGroups = {
{
"Tool",
"Laboratory",
"Laboratory",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 5000,
"Advanced Cooking",
calories = nil,
1,
carbs = nil,
"Advanced Cooking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FlaxTrawlerNetItem",
typeID = 0,
ToolDurability = 500.0,
ToolRepairType = "Cloth",
},
["Flaxseed Oil"] = {
untranslated = "Flaxseed Oil",
category = nil,
group = "Food",
description = "An oil primarily used for woodworking and paint supplies but can surprisingly also be drizzled on a salad.",
tagGroups = {
"Fat",
"Food",
"Oil",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 100,
baseLaborCost = 600.0,
calories = 120,
baseXPGain = 6.0,
carbs = 0,
defaultVariant = "Culinary Research Paper Modern",
protein = 0,
defaultVariantUntranslated = "Culinary Research Paper Modern",
fat = 15,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 12.5,
["Culinary Research Paper Modern"] = {
fuel = 4000,
untranslated = "Culinary Research Paper Modern",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Boiled Sausage",
furnitureType = nil,
10.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Boiled Sausage",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Bread",
energyType = nil,
10.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Bread",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Culinary Research Paper Modern",
roomContainReq = nil,
1,
inventorySlots = nil,
"Culinary Research Paper Modern",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "FlaxseedOilItem",
typeID = 0,
},
["Fletching Table"] = {
untranslated = "Fletching Table",
category = nil,
group = "Work Stations",
description = "A table for the capable hunter to improve their tools.",
tagGroups = {
"Crafting Table",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FletchingTableItem",
typeID = 0,
},
},
Flour = {
["Currency Exchange"] = {
untranslated = "Flour",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Currency Exchange",
description = "A fine, milled wheat product that's useful for all baking.",
craftStn = {
tagGroups = {
{
"Food",
"Anvil",
"Anvil",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 200,
"Smelting",
calories = 50,
4,
carbs = 15,
"Smelting",
protein = 0,
},
fat = 0,
vitamins = 0,
density = 30.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FlourItem",
typeID = 0,
},
["Fox Carcass"] = {
untranslated = "Fox Carcass",
category = nil,
group = "Natural Resources",
description = "A dead fox.",
tagGroups = {
"Small Carcass",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 15.0,
weight = 2000,
baseLaborCost = 2500.0,
calories = nil,
baseXPGain = 25.0,
carbs = nil,
defaultVariant = "Currency Exchange",
protein = nil,
defaultVariantUntranslated = "Currency Exchange",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Currency Exchange"] = {
fuel = nil,
untranslated = "Currency Exchange",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Gold Bar",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Gold Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Iron Bar",
energyType = nil,
16.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Iron Bar",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Mortared Stone",
roomMatReq = nil,
20.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Mortared Stone",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "FoxCarcassItem",
{
typeID = 0,
"Currency Exchange",
},
1.0,
["Framed Glass"] = {
"Currency Exchange",
untranslated = "Framed Glass",
},
category = nil,
},
group = "Blocks",
},
description = "Glass which was reinforced by a steel frame.",
tagGroups = {
"Constructable",
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FramedGlassItem",
typeID = 0,
},
},
["Framed Glass Door"] = {
["Cutting Edge Cooking Skill Book"] = {
untranslated = "Framed Glass Door",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Cutting Edge Cooking Skill Book",
description = "A beautiful glass door made of steel and glass.",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Laboratory",
carried = "Backpack",
"Laboratory",
weight = 1000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Advanced Cooking",
vitamins = nil,
1,
density = nil,
"Advanced Cooking",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 60.0,
roomCategory = nil,
baseLaborCost = 6000.0,
furnitureType = nil,
baseXPGain = 0.0,
repeatsDepreciation = nil,
defaultVariant = "Cutting Edge Cooking Skill Book",
materialTier = 4,
defaultVariantUntranslated = "Cutting Edge Cooking Skill Book",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
["Cutting Edge Cooking Skill Book"] = {
energyProduced = nil,
untranslated = "Cutting Edge Cooking Skill Book",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"ITEM",
validTalents = nil,
"Culinary Research Paper Advanced",
footprint = "1x3x2",
20.0,
mobile = nil,
false,
roomSizeReq = nil,
"Culinary Research Paper Advanced",
roomMatReq = nil,
},
roomContainReq = nil,
{
inventorySlots = nil,
"ITEM",
inventoryMaxWeight = nil,
"Culinary Research Paper Modern",
inventoryRestrictions = nil,
20.0,
NutrientElement = nil,
false,
type = "FramedGlassDoorItem",
"Culinary Research Paper Modern",
typeID = 0,
},
{
"ITEM",
"Metallurgy Research Paper Modern",
10.0,
false,
"Metallurgy Research Paper Modern",
},
{
"ITEM",
"Agriculture Research Paper Modern",
10.0,
false,
"Agriculture Research Paper Modern",
},
{
"TAG",
"Basic Research",
30.0,
false,
"Basic Research",
},
{
"TAG",
"Advanced Research",
10.0,
false,
"Advanced Research",
},
},
products = {
{
"Cutting Edge Cooking Skill Book",
1.0,
"Cutting Edge Cooking Skill Book",
},
{
"Cutting Edge Cooking Skill Book",
1.0,
"Cutting Edge Cooking Skill Book",
},
},
},
},
},
},
["Fried Camas"] = {
["Cutting Edge Cooking Upgrade"] = {
untranslated = "Fried Camas",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Cutting Edge Cooking Upgrade",
description = "Deep fried Camas. Bit greasy.",
craftStn = {
tagGroups = {
{
"Food",
"Laboratory",
"Fried Vegetable",
"Laboratory",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 200,
"Cutting Edge Cooking",
calories = 700,
1,
carbs = 9,
"Cutting Edge Cooking",
protein = 3,
},
fat = 10,
vitamins = 2,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FriedCamasItem",
typeID = 0,
},
["Fried Fiddleheads"] = {
untranslated = "Fried Fiddleheads",
category = nil,
group = "Food",
description = "Secret's in the sauce.",
tagGroups = {
"Food",
"Fried Vegetable",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 18.0,
weight = 200,
baseLaborCost = 9000.0,
calories = 700,
baseXPGain = 4.0,
carbs = 11,
defaultVariant = "Cutting Edge Cooking Upgrade",
protein = 3,
defaultVariantUntranslated = "Cutting Edge Cooking Upgrade",
fat = 6,
numberOfVariants = "1",
vitamins = 4,
variants = {
density = 3.428571428571429,
["Cutting Edge Cooking Upgrade"] = {
fuel = nil,
untranslated = "Cutting Edge Cooking Upgrade",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Modern Upgrade Lvl4",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Modern Upgrade Lvl4",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Cutting Edge Cooking Upgrade",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Cutting Edge Cooking Upgrade",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FriedFiddleheadsItem",
typeID = 0,
},
["Fried Hare Haunches"] = {
untranslated = "Fried Hare Haunches",
category = nil,
group = "Food",
description = "Everything is better deep fried.",
tagGroups = {
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 750,
carbs = 6,
protein = 15,
fat = 27,
vitamins = 4,
density = 6.933333333333333,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FriedHareHaunchesItem",
typeID = 0,
},
},
["Fried Hearts Of Palm"] = {
["Decorative Anchor"] = {
untranslated = "Fried Hearts Of Palm",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Decorative Anchor",
description = "Secret's in the sauce.",
craftStn = {
tagGroups = {
{
"Food",
"Anvil",
"Fried Vegetable",
"Anvil",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 200,
"Smelting",
calories = 700,
4,
carbs = 13,
"Smelting",
protein = 3,
},
fat = 6,
vitamins = 2,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FriedHeartsOfPalmItem",
typeID = 0,
},
["Fried Taro"] = {
untranslated = "Fried Taro",
category = nil,
group = "Food",
description = "Secret's in the sauce.",
tagGroups = {
"Food",
"Fried Vegetable",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 200,
baseLaborCost = 240.0,
calories = 700,
baseXPGain = 0.5,
carbs = 14,
defaultVariant = "Decorative Anchor",
protein = 1,
defaultVariantUntranslated = "Decorative Anchor",
fat = 8,
numberOfVariants = "1",
vitamins = 1,
variants = {
density = 3.428571428571429,
["Decorative Anchor"] = {
fuel = nil,
untranslated = "Decorative Anchor",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Iron Bar",
furnitureType = nil,
6.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Decorative Anchor",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Decorative Anchor",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FriedTaroItem",
typeID = 0,
},
["Fried Tomatoes"] = {
untranslated = "Fried Tomatoes",
category = nil,
group = "Food",
description = "Secret's in the sauce.",
tagGroups = {
"Food",
"Fried Vegetable",
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 700,
carbs = 11,
protein = 3,
fat = 8,
vitamins = 2,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FriedTomatoesItem",
typeID = 0,
},
},
["Froth Floatation Cell"] = {
["Decorative Glass Buoy Blue"] = {
untranslated = "Froth Floatation Cell",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Decorative Glass Buoy Blue",
description = "A tool for miners to concentrate ore. The run off produces wet tailings.",
craftStn = {
tagGroups = {
{
"Crafting Table",
"Glassworks",
"Glassworks",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 10000,
"Glassworking",
calories = nil,
2,
carbs = nil,
"Glassworking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4x4x4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FrothFloatationCellItem",
typeID = 0,
},
["Fruit Muffin"] = {
untranslated = "Fruit Muffin",
category = nil,
group = "Food",
description = "A soft, slightly sweet bread studded with juicy fruits.",
tagGroups = {
"Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 200,
baseLaborCost = 120.0,
calories = 800,
baseXPGain = 0.5,
carbs = 10,
defaultVariant = "Decorative Glass Buoy Blue",
protein = 5,
defaultVariantUntranslated = "Decorative Glass Buoy Blue",
fat = 4,
numberOfVariants = 5,
vitamins = 16,
variants = {
density = 4.375,
["Decorative Glass Buoy Blue"] = {
fuel = nil,
untranslated = "Decorative Glass Buoy Blue",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Hemp Mooring Rope",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Hemp Mooring Rope",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Glass",
energyType = nil,
2.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Glass",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Decorative Glass Buoy Blue",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Decorative Glass Buoy Blue",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "FruitMuffinItem",
["Decorative Glass Buoy Red"] = {
typeID = 0,
untranslated = "Decorative Glass Buoy Red",
},
ingredients = {
["Fruit Salad"] = {
{
untranslated = "Fruit Salad",
"ITEM",
category = nil,
"Hemp Mooring Rope",
group = "Food",
2.0,
description = "While tomatoes are fruits, you don't usually put them in fruit salads.",
false,
tagGroups = {
"Hemp Mooring Rope",
"Food",
},
"Salad",
{
"ITEM",
"Glass",
2.0,
false,
"Glass",
},
},
products = {
{
"Decorative Glass Buoy Red",
1,
"Decorative Glass Buoy Red",
},
},
},
["Decorative Glass Buoy Yellow"] = {
untranslated = "Decorative Glass Buoy Yellow",
ingredients = {
{
"ITEM",
"Hemp Mooring Rope",
2.0,
false,
"Hemp Mooring Rope",
},
{
"ITEM",
"Glass",
2.0,
false,
"Glass",
},
},
products = {
{
"Decorative Glass Buoy Yellow",
1.0,
"Decorative Glass Buoy Yellow",
},
},
},
["Decorative Glass Buoy Green"] = {
untranslated = "Decorative Glass Buoy Green",
ingredients = {
{
"ITEM",
"Hemp Mooring Rope",
2.0,
false,
"Hemp Mooring Rope",
},
{
"ITEM",
"Glass",
2.0,
false,
"Glass",
},
},
products = {
{
"Decorative Glass Buoy Green",
1.0,
"Decorative Glass Buoy Green",
},
},
},
["Decorative Glass Buoy Violet"] = {
untranslated = "Decorative Glass Buoy Violet",
ingredients = {
{
"ITEM",
"Hemp Mooring Rope",
2.0,
false,
"Hemp Mooring Rope",
},
{
"ITEM",
"Glass",
2.0,
false,
"Glass",
},
},
products = {
{
"Decorative Glass Buoy Violet",
1.0,
"Decorative Glass Buoy Violet",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 900,
carbs = 12,
protein = 4,
fat = 3,
vitamins = 19,
density = 4.222222222222222,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FruitSaladItem",
typeID = 0,
},
},
["Fruit Tart"] = {
["Decorative Hanging Buoy"] = {
untranslated = "Fruit Tart",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Decorative Hanging Buoy",
description = "A sweet pastry that is great for breakfast or anytime you need a quick boost of energy.",
craftStn = {
tagGroups = {
{
"Food",
"Small Shipyard",
"Small Shipyard",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 400,
"Shipwright",
calories = 800,
4,
carbs = 22,
"Shipwright",
protein = 3,
},
fat = 9,
vitamins = 14,
density = 6.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FruitTartItem",
typeID = 0,
},
["Fur Pelt"] = {
untranslated = "Fur Pelt",
category = nil,
group = "Items",
description = "A soft, furry pelt.",
tagGroups = {
"Animal Skin",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 250,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Decorative Hanging Buoy",
protein = nil,
defaultVariantUntranslated = "Decorative Hanging Buoy",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Decorative Hanging Buoy"] = {
fuel = nil,
untranslated = "Decorative Hanging Buoy",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Plastic",
furnitureType = nil,
5.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Plastic",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Decorative Hanging Buoy",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Decorative Hanging Buoy",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "FurPeltItem",
typeID = 0,
},
["Galaxy Vase"] = {
untranslated = "Galaxy Vase",
category = nil,
group = "Housing Objects",
description = "A  vase made with glass to brighten up your home.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GalaxyVaseItem",
typeID = 0,
},
},
["Garden Boots"] = {
["Decorative Life Preserver"] = {
untranslated = "Garden Boots",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Decorative Life Preserver",
description = "A sturdy pair of rubber footwear designed to provide protection against water, rain, and mud.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)",
craftStn = {
tagGroups = {
{
"Clothes",
"Small Shipyard",
"Small Shipyard",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Shipwright",
calories = nil,
2,
carbs = nil,
"Shipwright",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GardenBootsItem",
typeID = 0,
},
Gasoline = {
untranslated = "Gasoline",
category = nil,
group = "Blocks",
description = "Refined petroleum useful for fueling machines and generators.",
tagGroups = {
"Liquid Fuel",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 1.0,
weight = 30000,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Decorative Life Preserver",
protein = nil,
defaultVariantUntranslated = "Decorative Life Preserver",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Decorative Life Preserver"] = {
fuel = 80000,
untranslated = "Decorative Life Preserver",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Plastic",
furnitureType = nil,
5.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Plastic",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Decorative Life Preserver",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Decorative Life Preserver",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GasolineItem",
typeID = 0,
},
["Gathering Advanced Upgrade"] = {
untranslated = "Gathering Advanced Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Advanced Upgrade that greatly increases efficiency when crafting Gathering recipes.",
tagGroups = {
"Upgrade",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GatheringAdvancedUpgradeItem",
typeID = 0,
},
},
["Gathering Basic Upgrade"] = {
["Decorative Ship Wheel"] = {
untranslated = "Gathering Basic Upgrade",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Upgrade Modules",
untranslated = "Decorative Ship Wheel",
description = "Basic Upgrade that greatly increases efficiency when crafting Gathering recipes.",
craftStn = {
tagGroups = {
{
"Upgrade",
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
2,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 240.0,
baseXPGain = 0.5,
defaultVariant = "Decorative Ship Wheel",
defaultVariantUntranslated = "Decorative Ship Wheel",
numberOfVariants = "1",
variants = {
["Decorative Ship Wheel"] = {
untranslated = "Decorative Ship Wheel",
ingredients = {
{
"TAG",
"Lumber",
4.0,
false,
"Lumber",
},
},
products = {
{
"Decorative Ship Wheel",
1.0,
"Decorative Ship Wheel",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GatheringBasicUpgradeItem",
typeID = 0,
},
},
["Gathering Research Paper Basic"] = {
["Dendrology Research Paper Advanced"] = {
untranslated = "Gathering Research Paper Basic",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Dendrology Research Paper Advanced",
description = "A document containing important research information. Used to discover new skills at the research table.",
craftStn = {
tagGroups = {
{
"Basic Research",
"Research Table",
"Research",
"Research Table",
},
},
skillNeeds = {
{
"Carpentry",
1,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 120.0,
baseXPGain = 3.0,
defaultVariant = "Dendrology Research Paper Advanced",
defaultVariantUntranslated = "Dendrology Research Paper Advanced",
numberOfVariants = "1",
variants = {
["Dendrology Research Paper Advanced"] = {
untranslated = "Dendrology Research Paper Advanced",
ingredients = {
{
"TAG",
"Hewn Log",
20.0,
false,
"Hewn Log",
},
},
products = {
{
"Dendrology Research Paper Advanced",
1,
"Dendrology Research Paper Advanced",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GatheringResearchPaperBasicItem",
typeID = 0,
},
},
Gearbox = {
["Dendrology Research Paper Basic"] = {
untranslated = "Gearbox",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Dendrology Research Paper Basic",
description = "Provides speed and torque conversions from a rotating power source to another device.",
craftStn = {
tagGroups = {},
{
maxStack = 100,
"Research Table",
carried = "Backpack",
"Research Table",
weight = 500,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Logging",
vitamins = nil,
1,
density = nil,
"Logging",
fuel = nil,
},
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GearboxItem",
typeID = 0,
},
["Geology Research Paper Advanced"] = {
untranslated = "Geology Research Paper Advanced",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Advanced Research",
"Research",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 10,
baseLaborCost = 30.0,
calories = nil,
baseXPGain = 1.5,
carbs = nil,
defaultVariant = "Dendrology Research Paper Basic",
protein = nil,
defaultVariantUntranslated = "Dendrology Research Paper Basic",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Dendrology Research Paper Basic"] = {
fuel = nil,
untranslated = "Dendrology Research Paper Basic",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Wood",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Wood",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Dendrology Research Paper Basic",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Dendrology Research Paper Basic",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GeologyResearchPaperAdvancedItem",
typeID = 0,
},
["Geology Research Paper Basic"] = {
untranslated = "Geology Research Paper Basic",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Basic Research",
"Research",
},
},
maxStack = 100,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GeologyResearchPaperBasicItem",
typeID = 0,
},
},
["Geology Research Paper Modern"] = {
["Dendrology Research Paper Modern"] = {
untranslated = "Geology Research Paper Modern",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Dendrology Research Paper Modern",
description = "A document containing important research information. Used to discover new skills at the research table.",
craftStn = {
tagGroups = {
{
"Modern Research",
"Laboratory",
"Research",
"Laboratory",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 10,
"Carpentry",
calories = nil,
1,
carbs = nil,
"Carpentry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GeologyResearchPaperModernItem",
typeID = 0,
},
["Giant Cactus Fruit"] = {
untranslated = "Giant Cactus Fruit",
category = nil,
group = "Food",
description = "A bulbous fruit that used to top Saguaro cacti.",
tagGroups = {
"Food",
"Fruit",
"Raw Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 75,
baseLaborCost = 600.0,
calories = 100,
baseXPGain = 6.0,
carbs = 2,
defaultVariant = "Dendrology Research Paper Modern",
protein = 0,
defaultVariantUntranslated = "Dendrology Research Paper Modern",
fat = 2,
numberOfVariants = "1",
vitamins = 4,
variants = {
density = 8.0,
["Dendrology Research Paper Modern"] = {
fuel = nil,
untranslated = "Dendrology Research Paper Modern",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Lumber",
furnitureType = nil,
30.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Lumber",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Dendrology Research Paper Modern",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Dendrology Research Paper Modern",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GiantCactusFruitItem",
typeID = 0,
},
["Gigot Sleeve Shirt"] = {
untranslated = "Gigot Sleeve Shirt",
category = nil,
group = "Clothing",
description = "Cool piratey shirt that makes your biceps look bigger than they really are.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GigotSleeveShirtItem",
typeID = 0,
},
},
Glass = {
["Derpy Hat"] = {
untranslated = "Glass",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Derpy Hat",
description = "A transparent, solid material useful for more than just windows.",
craftStn = {
tagGroups = {
{
"Constructable",
"Tailoring Table",
"Tailoring Table",
},
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 10000,
"Tailoring",
calories = nil,
1,
carbs = nil,
"Tailoring",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GlassItem",
typeID = 0,
},
["Glass Lens"] = {
untranslated = "Glass Lens",
category = nil,
group = "Items",
description = "A thin shaped piece of glass very useful for devices used to interact with light.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 75,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GlassLensItem",
typeID = 0,
},
["Glassworking Advanced Upgrade"] = {
untranslated = "Glassworking Advanced Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Advanced Upgrade that greatly increases efficiency when crafting Glassworking recipes.",
tagGroups = {
"Upgrade",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 1,
baseLaborCost = 40.0,
calories = nil,
baseXPGain = 3.0,
carbs = nil,
defaultVariant = "Derpy Hat",
protein = nil,
defaultVariantUntranslated = "Derpy Hat",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Derpy Hat"] = {
fuel = nil,
untranslated = "Derpy Hat",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Leather Hide",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Leather Hide",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Fabric",
energyType = nil,
5.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Fabric",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Derpy Hat",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Derpy Hat",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "GlassworkingAdvancedUpgradeItem",
typeID = 0,
},
["Glassworking Modern Upgrade"] = {
untranslated = "Glassworking Modern Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Modern Upgrade that greatly increases efficiency when crafting Glassworking recipes.",
tagGroups = {
"Upgrade",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GlassworkingModernUpgradeItem",
typeID = 0,
},
},
["Glassworking Skill Book"] = {
["Dirt Ramp"] = {
untranslated = "Glassworking Skill Book",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Skill Books",
untranslated = "Dirt Ramp",
description = "Glassworking Skill Book",
craftStn = {
tagGroups = {
{
"Skill Books",
"Wainwright Table",
"Wainwright Table",
},
},
},
maxStack = 1,
skillNeeds = {},
carried = "Backpack",
moduleNeeds = {},
weight = 100,
baseCraftTime = 0.5,
calories = nil,
baseLaborCost = 15.0,
carbs = nil,
baseXPGain = 0.0,
protein = nil,
defaultVariant = "Dirt Ramp",
fat = nil,
defaultVariantUntranslated = "Dirt Ramp",
vitamins = nil,
numberOfVariants = "1",
density = nil,
variants = {
fuel = nil,
["Dirt Ramp"] = {
yield = nil,
untranslated = "Dirt Ramp",
currency = nil,
ingredients = {
skillValue = nil,
{
roomCategory = nil,
"ITEM",
furnitureType = nil,
"Dirt",
repeatsDepreciation = nil,
6.0,
materialTier = nil,
false,
fuelsUsed = nil,
"Dirt",
gridRadius = nil,
},
energyUsed = nil,
},
energyProduced = nil,
products = {
energyType = nil,
{
fluidsUsed = nil,
"Dirt Ramp",
fluidsProduced = nil,
1,
validTalents = nil,
"Dirt Ramp",
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
},
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Glassworking Skill BookItem",
typeID = 0,
},
["Glassworking Skill Scroll"] = {
untranslated = "Glassworking Skill Scroll",
category = nil,
group = "Skill Scrolls",
description = "Glassworking Skill Scroll",
tagGroups = {
"Skill Scrolls",
},
},
maxStack = 10,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Glassworking Skill ScrollItem",
typeID = 0,
},
},
Glassworks = {
["Dirt Ramp Basic"] = {
untranslated = "Glassworks",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Dirt Ramp Basic",
description = "A specialized kiln used to transform sand into buildable blocks and decorations.",
craftStn = {
tagGroups = {
{
"Crafting Table",
"Workbench",
"Workbench",
},
},
},
maxStack = 1,
skillNeeds = {},
carried = "Backpack",
moduleNeeds = {},
weight = 5000,
baseCraftTime = 0.5,
calories = nil,
baseLaborCost = 20.0,
carbs = nil,
baseXPGain = 0.0,
protein = nil,
defaultVariant = "Dirt Ramp Basic",
fat = nil,
defaultVariantUntranslated = "Dirt Ramp Basic",
vitamins = nil,
numberOfVariants = "1",
density = nil,
variants = {
fuel = nil,
["Dirt Ramp Basic"] = {
yield = nil,
untranslated = "Dirt Ramp Basic",
currency = nil,
ingredients = {
skillValue = nil,
{
roomCategory = "Industrial",
"ITEM",
furnitureType = nil,
"Dirt",
repeatsDepreciation = nil,
6.0,
materialTier = nil,
false,
fuelsUsed = nil,
"Dirt",
gridRadius = nil,
},
energyUsed = nil,
},
energyProduced = nil,
products = {
energyType = nil,
{
fluidsUsed = nil,
"Dirt Ramp",
fluidsProduced = nil,
1.0,
validTalents = nil,
"Dirt Ramp",
footprint = "5x5x5",
},
mobile = nil,
},
roomSizeReq = nil,
},
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GlassworksItem",
typeID = 0,
},
Gneiss = {
untranslated = "Gneiss",
category = nil,
group = "Natural Resources",
description = "A hard rock with some uses in construction. Gneiss is a metamorphic rock formed from previous rock recrystallizing at high pressures and temperatures deep in the earth.",
tagGroups = {
"Excavatable",
"Rock",
},
},
maxStack = 20,
carried = "Hands",
weight = 7000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GneissItem",
typeID = 0,
},
},
["Goat Mount"] = {
["Distribution Station"] = {
untranslated = "Goat Mount",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Distribution Station",
description = "A hunting trophy for your house.",
craftStn = {
tagGroups = {
{
"Housing",
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Carpentry",
1,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 100.0,
baseXPGain = 5.0,
defaultVariant = "Distribution Station",
defaultVariantUntranslated = "Distribution Station",
numberOfVariants = "1",
variants = {
["Distribution Station"] = {
untranslated = "Distribution Station",
ingredients = {
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
},
products = {
{
"Distribution Station",
1.0,
"Distribution Station",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3.5",
roomCategory = "Living Room",
furnitureType = "Statue",
repeatsDepreciation = "0.2",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GoatMountItem",
typeID = 0,
},
},
["Gold Bar"] = {
["Dry Fish"] = {
untranslated = "Gold Bar",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Dry Fish",
description = "Refined bar of gold.",
craftStn = {
tagGroups = {
{
"Metal",
"Fish Rack",
"Fish Rack",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Dry Fish",
defaultVariantUntranslated = "Dry Fish",
numberOfVariants = "1",
variants = {
["Dry Fish"] = {
untranslated = "Dry Fish",
ingredients = {
{
"ITEM",
"Raw Fish",
1.0,
false,
"Raw Fish",
},
},
products = {
{
"Dried Fish",
1.0,
"Dried Fish",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 30000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GoldBarItem",
typeID = 0,
},
},
["Gold Concentrate"] = {
["Dry Meat"] = {
untranslated = "Gold Concentrate",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Dry Meat",
description = "Gold ore that has been concentrated to remove impurities. Ore concentrate is used by smiths to smelt metal bars.",
craftStn = {
tagGroups = {
{
"Concentrated Ore",
"Fish Rack",
"Excavatable",
"Fish Rack",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Dry Meat",
defaultVariantUntranslated = "Dry Meat",
numberOfVariants = "1",
variants = {
["Dry Meat"] = {
untranslated = "Dry Meat",
ingredients = {
{
"ITEM",
"Raw Meat",
1.0,
false,
"Raw Meat",
},
},
products = {
{
"Dried Meat",
1.0,
"Dried Meat",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 20000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GoldConcentrateItem",
typeID = 0,
},
},
["Gold Flakes"] = {
Easel = {
untranslated = "Gold Flakes",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Easel",
description = "A highly efficient conductor for delicate electronics.",
craftStn = {
tagGroups = {},
{
maxStack = 100,
"Carpentry Table",
carried = "Backpack",
"Carpentry Table",
weight = 50,
},
calories = nil,
},
carbs = nil,
skillNeeds = {},
protein = nil,
moduleNeeds = {},
fat = nil,
baseCraftTime = 2.0,
vitamins = nil,
baseLaborCost = 160.0,
density = nil,
baseXPGain = 0.5,
fuel = nil,
defaultVariant = "Easel",
yield = nil,
defaultVariantUntranslated = "Easel",
currency = nil,
numberOfVariants = "1",
skillValue = nil,
variants = {
roomCategory = nil,
Easel = {
furnitureType = nil,
untranslated = "Easel",
repeatsDepreciation = nil,
ingredients = {
materialTier = nil,
{
fuelsUsed = nil,
"ITEM",
gridRadius = nil,
"Canvas",
energyUsed = nil,
4.0,
energyProduced = nil,
false,
energyType = nil,
"Canvas",
fluidsUsed = nil,
},
fluidsProduced = nil,
{
validTalents = nil,
"TAG",
footprint = nil,
"Wood",
mobile = nil,
12.0,
roomSizeReq = nil,
false,
roomMatReq = nil,
"Wood",
roomContainReq = nil,
},
inventorySlots = nil,
{
inventoryMaxWeight = nil,
"TAG",
inventoryRestrictions = nil,
"Wood Board",
NutrientElement = nil,
4.0,
type = "GoldFlakesItem",
false,
typeID = 0,
"Wood Board",
},
},
products = {
{
"Easel",
1.0,
"Easel",
},
},
},
},
},
},
["Gold Frame Landscape"] = {
["Electric Lathe"] = {
untranslated = "Gold Frame Landscape",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Electric Lathe",
description = "",
craftStn = {
tagGroups = {
{
"Housing",
"Electric Machinist Table",
"Electric Machinist Table",
},
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 240.0,
baseXPGain = 20.0,
defaultVariant = "Electric Lathe",
defaultVariantUntranslated = "Electric Lathe",
numberOfVariants = "1",
variants = {
["Electric Lathe"] = {
untranslated = "Electric Lathe",
ingredients = {
{
"ITEM",
"Iron Wheel",
4.0,
false,
"Iron Wheel",
},
{
"ITEM",
"Steel Plate",
12.0,
false,
"Steel Plate",
},
},
products = {
{
"Electric Lathe",
1.0,
"Electric Lathe",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Cultural",
repeatsDepreciation = "",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GoldFrameLandscapeItem",
typeID = 0,
},
},
["Gold Frame Wide"] = {
["Electric Machinist Table"] = {
untranslated = "Gold Frame Wide",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Electric Machinist Table",
description = "",
craftStn = {
tagGroups = {
{
"Housing",
"Assembly Line",
"Assembly Line",
},
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 360.0,
baseXPGain = 20.0,
defaultVariant = "Electric Machinist Table",
defaultVariantUntranslated = "Electric Machinist Table",
numberOfVariants = "1",
variants = {
["Electric Machinist Table"] = {
untranslated = "Electric Machinist Table",
ingredients = {
{
"ITEM",
"Steel Bar",
12.0,
false,
"Steel Bar",
},
{
"ITEM",
"Iron Plate",
12.0,
false,
"Iron Plate",
},
{
"ITEM",
"Iron Gear",
8.0,
false,
"Iron Gear",
},
},
products = {
{
"Electric Machinist Table",
1.0,
"Electric Machinist Table",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Cultural",
repeatsDepreciation = "",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GoldFrameWideItem",
typeID = 0,
},
},
["Gold Ore"] = {
["Electric Motor"] = {
untranslated = "Gold Ore",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Natural Resources",
untranslated = "Electric Motor",
description = "Unrefined ore with traces of gold.",
craftStn = {
tagGroups = {
{
"Excavatable",
"Electronics Assembly",
"Ore",
"Electronics Assembly",
},
},
skillNeeds = {
{
"Electronics",
1,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 360.0,
baseXPGain = 10.0,
defaultVariant = "Electric Motor",
defaultVariantUntranslated = "Electric Motor",
numberOfVariants = "1",
variants = {
["Electric Motor"] = {
untranslated = "Electric Motor",
ingredients = {
{
"ITEM",
"Basic Circuit",
4.0,
false,
"Basic Circuit",
},
{
"ITEM",
"Copper Wiring",
10.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Steel Bar",
8.0,
false,
"Steel Bar",
},
},
products = {
{
"Electric Motor",
1,
"Electric Motor",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 7500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GoldOreItem",
typeID = 0,
},
},
["Gold Wiring"] = {
["Electric Planer"] = {
untranslated = "Gold Wiring",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Electric Planer",
description = "A length of gold conductive wire useful for a variety of purposes.",
craftStn = {
tagGroups = {},
{
maxStack = 100,
"Electric Machinist Table",
carried = "Backpack",
"Electric Machinist Table",
weight = 50,
},
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GoldWiringItem",
typeID = 0,
},
["Government Office"] = {
untranslated = "Government Office",
category = nil,
group = "Work Stations",
description = "Allows the creation of Elected Titles, which can be given special privileges.",
tagGroups = {
"Government",
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Industry",
calories = nil,
1,
carbs = nil,
"Industry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4x4x3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GovernmentOfficeItem",
typeID = 0,
},
Granite = {
untranslated = "Granite",
category = nil,
group = "Natural Resources",
description = "A hard rock useful for construction, and host to various ores. Granite forms from cooling magma deep underground. It is the most common continental rock type!",
tagGroups = {
"Excavatable",
"Rock",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 8.0,
weight = 6500,
baseLaborCost = 240.0,
calories = nil,
baseXPGain = 20.0,
carbs = nil,
defaultVariant = "Electric Planer",
protein = nil,
defaultVariantUntranslated = "Electric Planer",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Electric Planer"] = {
fuel = nil,
untranslated = "Electric Planer",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Steel Plate",
furnitureType = nil,
12.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Steel Plate",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Rivet",
energyType = nil,
12.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Rivet",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Electric Planer",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Electric Planer",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "GraniteItem",
typeID = 0,
},
["Grass Seed"] = {
untranslated = "Grass Seed",
category = nil,
group = "Food",
description = "Plant to grow grass.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GrassSeedItem",
typeID = 0,
},
},
Grindstone = {
["Electric Stamping Press"] = {
untranslated = "Grindstone",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Electric Stamping Press",
description = "A workstation for repairing tools and crafting new ones.",
craftStn = {
tagGroups = {
{
"Crafting Table",
"Electric Machinist Table",
"Electric Machinist Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Industry",
calories = nil,
1,
carbs = nil,
"Industry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x2x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "GrindstoneItem",
typeID = 0,
},
["Hand Plow"] = {
untranslated = "Hand Plow",
category = nil,
group = "Crafted Objects",
description = "A tool that tills the field for farming.",
tagGroups = {
"Vehicles",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 8.0,
weight = 5000,
baseLaborCost = 240.0,
calories = nil,
baseXPGain = 20.0,
carbs = nil,
defaultVariant = "Electric Stamping Press",
protein = nil,
defaultVariantUntranslated = "Electric Stamping Press",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Electric Stamping Press"] = {
fuel = nil,
untranslated = "Electric Stamping Press",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Steel Bar",
furnitureType = nil,
24.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Steel Bar",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Electric Stamping Press",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Electric Stamping Press",
validTalents = nil,
},
footprint = "1x1x1",
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HandPlowItem",
typeID = 0,
},
["Handheld Camera"] = {
untranslated = "Handheld Camera",
category = nil,
group = "Items",
description = "A modern piece of marvel that allows a more detailed way of saving landscape.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HandheldCameraItem",
typeID = 0,
ToolVariant = "Camera",
ToolDurability = 25.0,
ToolRepairType = "Electronical",
},
},
["Hanging Long Steel Sign"] = {
["Electric Wall Lamp"] = {
untranslated = "Hanging Long Steel Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Electric Wall Lamp",
description = "A long steel plate for when you need to display extra large text.",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Electronics Assembly",
carried = "Backpack",
"Electronics Assembly",
weight = 1000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Electronics",
vitamins = nil,
1,
density = nil,
"Electronics",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 4.0,
roomCategory = nil,
baseLaborCost = 120.0,
furnitureType = nil,
baseXPGain = 5.0,
repeatsDepreciation = nil,
defaultVariant = "Electric Wall Lamp",
materialTier = nil,
defaultVariantUntranslated = "Electric Wall Lamp",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
["Electric Wall Lamp"] = {
energyProduced = nil,
untranslated = "Electric Wall Lamp",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"ITEM",
validTalents = nil,
"Steel Bar",
footprint = "4x1x2",
5.0,
mobile = nil,
false,
roomSizeReq = nil,
"Steel Bar",
roomMatReq = nil,
},
roomContainReq = nil,
{
inventorySlots = nil,
"ITEM",
inventoryMaxWeight = nil,
"Copper Wiring",
inventoryRestrictions = nil,
5.0,
NutrientElement = nil,
false,
type = "HangingLongSteelSignItem",
"Copper Wiring",
typeID = 0,
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
},
products = {
{
"Electric Wall Lamp",
1.0,
"Electric Wall Lamp",
},
},
},
},
},
},
["Hanging Steel Framed Sign"] = {
["Electric Water Pump"] = {
untranslated = "Hanging Steel Framed Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Electric Water Pump",
description = "A large wooden sign framed with steel.",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Electric Machinist Table",
carried = "Backpack",
"Electric Machinist Table",
weight = 1000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Mechanics",
vitamins = nil,
4,
density = nil,
"Mechanics",
fuel = nil,
},
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HangingSteelFramedSignItem",
typeID = 0,
},
["Hanging Steel Mine Sign"] = {
untranslated = "Hanging Steel Mine Sign",
category = nil,
group = "Crafted Objects",
description = "A hanging sign made of steel plates.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HangingSteelMineSignItem",
typeID = 0,
},
["Hanging Steel Plain Sign"] = {
untranslated = "Hanging Steel Plain Sign",
category = nil,
group = "Crafted Objects",
description = "A large hanging steel sign attached to a wooden frame.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HangingSteelPlainSignItem",
typeID = 0,
},
["Hanging Steel Shop Sign"] = {
untranslated = "Hanging Steel Shop Sign",
category = nil,
group = "Crafted Objects",
description = "A decorative wooden sign framed with steel. Great for advertising shops.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HangingSteelShopSignItem",
typeID = 0,
},
["Hardwood Board"] = {
untranslated = "Hardwood Board",
category = nil,
group = "Items",
description = "A higher quality hardwood board used for long lasting furniture.",
tagGroups = {
"Burnable Fuel",
"Wood Board",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 8.0,
weight = 500,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 10.0,
carbs = nil,
defaultVariant = "Electric Water Pump",
protein = nil,
defaultVariantUntranslated = "Electric Water Pump",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Electric Water Pump"] = {
fuel = 2000,
untranslated = "Electric Water Pump",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Iron Pipe",
furnitureType = nil,
12.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Iron Pipe",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Iron Bar",
energyType = nil,
8.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Iron Bar",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Electric Water Pump",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Electric Water Pump",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "HardwoodBoardItem",
typeID = 0,
},
["Hardwood Hewn Log"] = {
untranslated = "Hardwood Hewn Log",
category = nil,
group = "Blocks",
description = "A log hewn and shaped to be a building material. Hewing logs at a workbench will grant no experience.",
tagGroups = {
"Burnable Fuel",
"Constructable",
"Hewn Log",
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HardwoodHewnLogItem",
typeID = 0,
},
},
["Hardwood Lumber"] = {
["Electronics Assembly"] = {
untranslated = "Hardwood Lumber",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Electronics Assembly",
description = "Can be fashioned into various usable equipment.",
craftStn = {
tagGroups = {
{
"Burnable Fuel",
"Electric Machinist Table",
"Constructable",
"Electric Machinist Table",
"Lumber",
},
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 10000,
"Electronics",
calories = nil,
1,
carbs = nil,
"Electronics",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HardwoodLumberItem",
typeID = 0,
},
["Hardwood Lumber Dresser"] = {
untranslated = "Hardwood Lumber Dresser",
category = nil,
group = "Housing Objects",
description = "A lumber dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 25.0,
weight = 2000,
baseLaborCost = 300.0,
calories = nil,
baseXPGain = 20.0,
carbs = nil,
defaultVariant = "Electronics Assembly",
protein = nil,
defaultVariantUntranslated = "Electronics Assembly",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Electronics Assembly"] = {
fuel = nil,
untranslated = "Electronics Assembly",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "3",
"ITEM",
roomCategory = "Bedroom",
"Steel Bar",
furnitureType = "Dresser",
30.0,
repeatsDepreciation = "0.5",
false,
materialTier = nil,
"Steel Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Rivet",
energyType = nil,
20.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Rivet",
validTalents = nil,
},
footprint = "2x1x2",
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Electronics Assembly",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Electronics Assembly",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "HardwoodLumberDresserItem",
typeID = 0,
},
["Hare Carcass"] = {
untranslated = "Hare Carcass",
category = nil,
group = "Natural Resources",
description = "A dead hare.",
tagGroups = {
"Tiny Carcass",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HareCarcassItem",
typeID = 0,
},
},
["Heart Of Palm"] = {
["Electronics Skill Book"] = {
untranslated = "Heart Of Palm",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Electronics Skill Book",
description = "Collected from the inner core and growing bud of a palm tree.",
craftStn = {
tagGroups = {
{
"Food",
"Laboratory",
"Raw Food",
"Laboratory",
"Vegetable",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 150,
"Mechanics",
calories = 100,
1,
carbs = 4,
"Mechanics",
protein = 2,
},
fat = 0,
vitamins = 2,
density = 8.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HeartOfPalmItem",
typeID = 0,
},
["Hearty Hometown Pizza"] = {
untranslated = "Hearty Hometown Pizza",
category = nil,
group = "Food",
description = "When you feel nostalgic and miss that cozy hometown feeling.",
tagGroups = {
"Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 30.0,
weight = 300,
baseLaborCost = 6000.0,
calories = 1200,
baseXPGain = 0.0,
carbs = 28,
defaultVariant = "Electronics Skill Book",
protein = 7,
defaultVariantUntranslated = "Electronics Skill Book",
fat = 11,
numberOfVariants = "1",
vitamins = 3,
variants = {
density = 4.083333333333333,
["Electronics Skill Book"] = {
fuel = nil,
untranslated = "Electronics Skill Book",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Metallurgy Research Paper Advanced",
furnitureType = nil,
10.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Metallurgy Research Paper Advanced",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Engineering Research Paper Modern",
energyType = nil,
10.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Engineering Research Paper Modern",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Metallurgy Research Paper Modern",
roomMatReq = nil,
20.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Metallurgy Research Paper Modern",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"TAG",
type = "HeartyHometownPizzaItem",
"Basic Research",
typeID = 0,
30.0,
},
false,
["Heat Sink"] = {
"Basic Research",
untranslated = "Heat Sink",
},
category = nil,
{
group = "Items",
"TAG",
description = "A copper plate to draw and disperse heat.",
"Advanced Research",
tagGroups = {},
20.0,
maxStack = 100,
false,
carried = "Backpack",
"Advanced Research",
weight = 500,
},
calories = nil,
{
carbs = nil,
"TAG",
protein = nil,
"Modern Research",
fat = nil,
20.0,
vitamins = nil,
false,
density = nil,
"Modern Research",
fuel = nil,
},
yield = nil,
},
currency = nil,
products = {
skillValue = nil,
{
roomCategory = nil,
"Electronics Skill Book",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
"Electronics Skill Book",
materialTier = nil,
},
fuelsUsed = nil,
{
gridRadius = nil,
"Electronics Skill Book",
energyUsed = nil,
1.0,
energyProduced = nil,
"Electronics Skill Book",
energyType = nil,
},
fluidsUsed = nil,
},
fluidsProduced = nil,
},
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HeatSinkItem",
typeID = 0,
},
["Heliconia Seed"] = {
untranslated = "Heliconia Seed",
category = nil,
group = "Food",
description = "Plant to grow heliconia.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HeliconiaSeedItem",
typeID = 0,
},
},
["Hemp Mooring Rope"] = {
["Electronics Upgrade"] = {
untranslated = "Hemp Mooring Rope",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Electronics Upgrade",
description = "Strong ropes used to hold down and prevent ships from moving around.",
craftStn = {
tagGroups = {},
{
maxStack = 100,
"Electronics Assembly",
carried = "Backpack",
"Electronics Assembly",
weight = 500,
},
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HempMooringRopeItem",
typeID = 0,
},
Henley = {
untranslated = "Henley",
category = nil,
group = "Clothing",
description = "A Henley shirt is a collarless pullover shirt, characterized by a placket beneath the round neckline, about 8 to 13 cm long and usually having 2 to 5 buttons. It essentially resembles a collarless polo shirt.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Electronics",
calories = nil,
1,
carbs = nil,
"Electronics",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HenleyItem",
typeID = 0,
},
["Hewn Bench"] = {
untranslated = "Hewn Bench",
category = nil,
group = "Housing Objects",
description = "A basic wooden bench.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 18.0,
weight = 1000,
baseLaborCost = 9000.0,
calories = nil,
baseXPGain = 4.0,
carbs = nil,
defaultVariant = "Electronics Upgrade",
protein = nil,
defaultVariantUntranslated = "Electronics Upgrade",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Electronics Upgrade"] = {
fuel = nil,
untranslated = "Electronics Upgrade",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "1",
"ITEM",
roomCategory = "Seating",
"Modern Upgrade Lvl4",
furnitureType = "Chair",
1.0,
repeatsDepreciation = "0.5",
true,
materialTier = nil,
"Modern Upgrade Lvl4",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Electronics Upgrade",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Electronics Upgrade",
validTalents = nil,
},
footprint = "2x1x2",
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HewnBenchItem",
typeID = 0,
},
["Hewn Chair"] = {
untranslated = "Hewn Chair",
category = nil,
group = "Housing Objects",
description = "A raised surface supported by legs. Without the back, it might be a stool.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.5",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HewnChairItem",
typeID = 0,
},
},
["Hewn Door"] = {
["Elevator Call Post"] = {
untranslated = "Hewn Door",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Elevator Call Post",
description = "A door made from roughly hewn logs.",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Sawmill",
carried = "Backpack",
"Sawmill",
weight = 1000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Carpentry",
vitamins = nil,
5,
density = nil,
"Carpentry",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 5.0,
roomCategory = nil,
baseLaborCost = 120.0,
furnitureType = nil,
baseXPGain = 2.0,
repeatsDepreciation = nil,
defaultVariant = "Elevator Call Post",
materialTier = 1,
defaultVariantUntranslated = "Elevator Call Post",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
["Elevator Call Post"] = {
energyProduced = nil,
untranslated = "Elevator Call Post",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"TAG",
validTalents = nil,
"Lumber",
footprint = "1x3x2",
8.0,
mobile = nil,
false,
roomSizeReq = nil,
"Lumber",
roomMatReq = nil,
},
roomContainReq = nil,
{
inventorySlots = nil,
"TAG",
inventoryMaxWeight = nil,
"Wood Board",
inventoryRestrictions = nil,
6.0,
NutrientElement = nil,
false,
type = "HewnDoorItem",
"Wood Board",
typeID = 0,
},
},
products = {
{
"Elevator Call Post",
1.0,
"Elevator Call Post",
},
},
},
},
},
},
["Hewn Dresser"] = {
["Elk Mount"] = {
untranslated = "Hewn Dresser",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Elk Mount",
description = "A rough hewn wooden dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.",
craftStn = {
tagGroups = {
{
"Housing",
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Hunting",
4,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 300.0,
baseXPGain = 4.0,
defaultVariant = "Elk Mount",
defaultVariantUntranslated = "Elk Mount",
numberOfVariants = "1",
variants = {
["Elk Mount"] = {
untranslated = "Elk Mount",
ingredients = {
{
"ITEM",
"Elk Carcass",
1.0,
true,
"Elk Carcass",
},
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Elk Mount",
1.0,
"Elk Mount",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Bedroom",
furnitureType = "Dresser",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x2x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HewnDresserItem",
typeID = 0,
},
},
["Hewn Log"] = {
["Elk Taco"] = {
untranslated = "Hewn Log",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Elk Taco",
description = "A log hewn and shaped to be a building material. Hewing logs at a workbench will grant no experience.",
craftStn = {
tagGroups = {
{
"Burnable Fuel",
"Stove",
"Constructable",
"Stove",
"Hewn Log",
},
},
skillNeeds = {
{
"Advanced Cooking",
2,
"Advanced Cooking",
},
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 6.0,
weight = 10000,
baseLaborCost = 65.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Elk Taco",
protein = nil,
defaultVariantUntranslated = "Elk Taco",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Elk Taco"] = {
fuel = 4000,
untranslated = "Elk Taco",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Scrap Meat",
furnitureType = nil,
10.0,
repeatsDepreciation = nil,
false,
materialTier = 1,
"Scrap Meat",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Tortilla",
energyType = nil,
2.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Tortilla",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Wild Mix",
roomMatReq = nil,
2.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Wild Mix",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "HewnLogItem",
{
typeID = 0,
"Elk Taco",
},
1.0,
["Hewn Nightstand"] = {
"Elk Taco",
untranslated = "Hewn Nightstand",
},
category = nil,
},
group = "Housing Objects",
},
description = "A simple hewn wooden nightstand you can pile unread books on.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2.5",
roomCategory = "Bedroom",
furnitureType = "Nightstand",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x2x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HewnNightstandItem",
typeID = 0,
},
},
["Hewn Softwood Bench"] = {
["Elk Wellington"] = {
untranslated = "Hewn Softwood Bench",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Elk Wellington",
description = "A basic wooden bench.",
craftStn = {
tagGroups = {
{
"Housing",
"Bakery Oven",
"Bakery Oven",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Advanced Baking",
calories = nil,
6,
carbs = nil,
"Advanced Baking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HewnSoftwoodBenchItem",
typeID = 0,
},
["Hewn Softwood Chair"] = {
untranslated = "Hewn Softwood Chair",
category = nil,
group = "Housing Objects",
description = "A raised surface supported by legs. Without the back, it might be a stool.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 3.0,
weight = 1000,
baseLaborCost = 65.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Elk Wellington",
protein = nil,
defaultVariantUntranslated = "Elk Wellington",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Elk Wellington"] = {
fuel = nil,
untranslated = "Elk Wellington",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "0.5",
"ITEM",
roomCategory = "Seating",
"Leavened Dough",
furnitureType = "Chair",
2.0,
repeatsDepreciation = "0.7",
false,
materialTier = nil,
"Leavened Dough",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Prime Cut",
energyType = nil,
4.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Prime Cut",
validTalents = nil,
},
footprint = "1x1x2",
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Elk Wellington",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Elk Wellington",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "HewnSoftwoodChairItem",
typeID = 0,
},
["Hewn Softwood Door"] = {
untranslated = "Hewn Softwood Door",
category = nil,
group = "Housing Objects",
description = "A door made from roughly hewn logs.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x3x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HewnSoftwoodDoorItem",
typeID = 0,
},
["Hewn Softwood Table"] = {
untranslated = "Hewn Softwood Table",
category = nil,
group = "Housing Objects",
description = "A large table for placing things on.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Seating",
furnitureType = "Table",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HewnSoftwoodTableItem",
typeID = 0,
},
},
["Hewn Table"] = {
["Embassy Desk"] = {
untranslated = "Hewn Table",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Embassy Desk",
description = "A large table for placing things on.",
craftStn = {
tagGroups = {
{
"Housing",
"Settlement Crafting Table",
"Settlement Crafting Table",
},
},
},
maxStack = 1,
skillNeeds = {},
carried = "Backpack",
moduleNeeds = {},
weight = 2000,
baseCraftTime = 5.0,
calories = nil,
baseLaborCost = 1200.0,
carbs = nil,
baseXPGain = 2.0,
protein = nil,
defaultVariant = "Embassy Desk",
fat = nil,
defaultVariantUntranslated = "Embassy Desk",
vitamins = nil,
numberOfVariants = "1",
density = nil,
variants = {
fuel = nil,
["Embassy Desk"] = {
yield = nil,
untranslated = "Embassy Desk",
currency = nil,
ingredients = {
skillValue = "1",
{
roomCategory = "Seating",
"ITEM",
furnitureType = "Table",
"Copper Bar",
repeatsDepreciation = "0.6",
8.0,
materialTier = nil,
false,
fuelsUsed = nil,
"Copper Bar",
gridRadius = nil,
},
energyUsed = nil,
{
energyProduced = nil,
"ITEM",
energyType = nil,
"Gold Bar",
fluidsUsed = nil,
8.0,
fluidsProduced = nil,
false,
validTalents = nil,
"Gold Bar",
footprint = "2x1x1",
},
mobile = nil,
{
roomSizeReq = nil,
"ITEM",
roomMatReq = nil,
"Paper",
roomContainReq = nil,
12.0,
inventorySlots = nil,
false,
inventoryMaxWeight = nil,
"Paper",
inventoryRestrictions = nil,
},
NutrientElement = nil,
{
type = "HewnTableItem",
"TAG",
typeID = 0,
"Hewn Log",
},
10.0,
["Hide Ash Fertilizer"] = {
false,
untranslated = "Hide Ash Fertilizer",
"Hewn Log",
category = nil,
},
group = "Items",
{
description = "A fertilizer made from hide ash and fillers.",
"TAG",
tagGroups = {
"Wood Board",
"Fertilizer",
8.0,
false,
"Wood Board",
},
},
products = {
{
"Embassy Desk",
1.0,
"Embassy Desk",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HideAshFertilizerItem",
typeID = 0,
},
},
Hosomaki = {
["Engineering Research Paper Advanced"] = {
untranslated = "Hosomaki",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Engineering Research Paper Advanced",
description = "A simple sushi roll consisting of rice and fish tightly wrapped with seaweed. ",
craftStn = {
tagGroups = {
{
"Food",
"Research Table",
"Research Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Basic Engineering",
calories = 700,
1,
carbs = 21,
"Basic Engineering",
protein = 19,
},
fat = 5,
vitamins = 8,
density = 7.571428571428572,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HosomakiItem",
typeID = 0,
},
Huckleberries = {
untranslated = "Huckleberries",
category = nil,
group = "Food",
description = "A handfull of small wild berries. I'm your huckleberry.",
tagGroups = {
"Food",
"Fruit",
"Raw Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 50,
baseLaborCost = 120.0,
calories = 150,
baseXPGain = 1.5,
carbs = 2,
defaultVariant = "Engineering Research Paper Advanced",
protein = 0,
defaultVariantUntranslated = "Engineering Research Paper Advanced",
fat = 0,
numberOfVariants = "1",
vitamins = 6,
variants = {
density = 5.333333333333334,
["Engineering Research Paper Advanced"] = {
fuel = nil,
untranslated = "Engineering Research Paper Advanced",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Waterwheel",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Waterwheel",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Windmill",
energyType = nil,
2.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Windmill",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Engineering Research Paper Advanced",
roomContainReq = nil,
1,
inventorySlots = nil,
"Engineering Research Paper Advanced",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "HuckleberriesItem",
typeID = 0,
},
["Huckleberry Extract"] = {
untranslated = "Huckleberry Extract",
category = nil,
group = "Food",
description = "A concentrated blast of huckleberry goodness.",
tagGroups = {
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 60,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 15,
density = 25.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HuckleberryExtractItem",
typeID = 0,
},
},
["Huckleberry Fritter"] = {
["Engineering Research Paper Modern"] = {
untranslated = "Huckleberry Fritter",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Engineering Research Paper Modern",
description = "Fried and sweet.",
craftStn = {
tagGroups = {
{
"Food",
"Laboratory",
"Laboratory",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 200,
"Mechanics",
calories = 900,
1,
carbs = 16,
"Mechanics",
protein = 0,
},
fat = 20,
vitamins = 8,
density = 4.888888888888889,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HuckleberryFritterItem",
typeID = 0,
},
["Huckleberry Pie"] = {
untranslated = "Huckleberry Pie",
category = nil,
group = "Food",
description = "A fantastic combination of flaky crust and scrumptious berries.",
tagGroups = {
"Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 600,
baseLaborCost = 600.0,
calories = 1300,
baseXPGain = 3.0,
carbs = 13,
defaultVariant = "Engineering Research Paper Modern",
protein = 5,
defaultVariantUntranslated = "Engineering Research Paper Modern",
fat = 10,
numberOfVariants = "1",
vitamins = 16,
variants = {
density = 3.3846153846153846,
["Engineering Research Paper Modern"] = {
fuel = nil,
untranslated = "Engineering Research Paper Modern",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Iron Axle",
furnitureType = nil,
8.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Iron Axle",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Iron Plate",
energyType = nil,
8.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Iron Plate",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Iron Gear",
roomMatReq = nil,
20.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Iron Gear",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "HuckleberryPieItem",
{
typeID = 0,
"Engineering Research Paper Modern",
},
1,
["Huckleberry Seed"] = {
"Engineering Research Paper Modern",
untranslated = "Huckleberry Seed",
},
category = nil,
},
group = "Food",
},
description = "Plant to grow a huckleberry bush.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HuckleberrySeedItem",
typeID = 0,
},
},
["Huge Banner Sign"] = {
Epoxy = {
untranslated = "Huge Banner Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Epoxy",
description = "A banner made out of fabric held up by ropes and some pieces of wood.",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Oil Refinery",
carried = "Backpack",
"Oil Refinery",
weight = 2000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Oil Drilling",
vitamins = nil,
1,
density = nil,
"Oil Drilling",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 1.5,
roomCategory = nil,
baseLaborCost = 180.0,
furnitureType = nil,
baseXPGain = 1.0,
repeatsDepreciation = nil,
defaultVariant = "Epoxy",
materialTier = nil,
defaultVariantUntranslated = "Epoxy",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
Epoxy = {
energyProduced = nil,
untranslated = "Epoxy",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"ITEM",
validTalents = nil,
"Petroleum",
footprint = "1x10x3",
4.0,
mobile = nil,
false,
roomSizeReq = nil,
"Petroleum",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
products = {
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"Epoxy",
NutrientElement = nil,
2.0,
type = "HugeBannerSignItem",
"Epoxy",
typeID = 0,
},
{
"Barrel",
3.0,
"Barrel",
},
},
},
},
},
},
["Huge Iron Banner Sign"] = {
Excavator = {
untranslated = "Huge Iron Banner Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Excavator",
description = "A very large iron banner placed between two iron pillars. ",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Robotic Assembly Line",
carried = "Backpack",
"Robotic Assembly Line",
weight = 2000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Industry",
vitamins = nil,
1,
density = nil,
"Industry",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 20.0,
roomCategory = nil,
baseLaborCost = 3000.0,
furnitureType = nil,
baseXPGain = 24.0,
repeatsDepreciation = nil,
defaultVariant = "Excavator",
materialTier = nil,
defaultVariantUntranslated = "Excavator",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
Excavator = {
energyProduced = nil,
untranslated = "Excavator",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"ITEM",
validTalents = nil,
"Gearbox",
footprint = "1x10x9",
4.0,
mobile = nil,
false,
roomSizeReq = nil,
"Gearbox",
roomMatReq = nil,
},
roomContainReq = nil,
{
inventorySlots = nil,
"ITEM",
inventoryMaxWeight = nil,
"Steel Plate",
inventoryRestrictions = nil,
20.0,
NutrientElement = nil,
false,
type = "HugeIronBannerSignItem",
"Steel Plate",
typeID = 0,
},
{
"ITEM",
"Nylon Fabric",
20.0,
false,
"Nylon Fabric",
},
{
"ITEM",
"Advanced Combustion Engine",
1.0,
true,
"Advanced Combustion Engine",
},
{
"ITEM",
"Rubber Wheel",
4.0,
true,
"Rubber Wheel",
},
{
"ITEM",
"Radiator",
2.0,
true,
"Radiator",
},
{
"ITEM",
"Steel Axle",
2.0,
true,
"Steel Axle",
},
{
"ITEM",
"Light Bulb",
4.0,
true,
"Light Bulb",
},
},
products = {
{
"Excavator",
1.0,
"Excavator",
},
},
},
},
},
},
["Huge Iron Sign"] = {
["Executive Office"] = {
untranslated = "Huge Iron Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Executive Office",
description = "A very large iron sign.",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Settlement Crafting Table",
carried = "Backpack",
"Settlement Crafting Table",
weight = 2000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {},
protein = nil,
moduleNeeds = {},
fat = nil,
baseCraftTime = 5.0,
vitamins = nil,
baseLaborCost = 1200.0,
density = nil,
baseXPGain = 5.0,
fuel = nil,
defaultVariant = "Executive Office",
yield = nil,
defaultVariantUntranslated = "Executive Office",
currency = nil,
numberOfVariants = "1",
skillValue = nil,
variants = {
roomCategory = nil,
["Executive Office"] = {
furnitureType = nil,
untranslated = "Executive Office",
repeatsDepreciation = nil,
ingredients = {
materialTier = nil,
{
fuelsUsed = nil,
"TAG",
gridRadius = nil,
"Hewn Log",
energyUsed = nil,
15.0,
energyProduced = nil,
false,
energyType = nil,
"Hewn Log",
fluidsUsed = nil,
},
fluidsProduced = nil,
{
validTalents = nil,
"TAG",
footprint = "1x9x3",
"Mortared Stone",
mobile = nil,
15.0,
roomSizeReq = nil,
false,
roomMatReq = nil,
"Mortared Stone",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
products = {
inventoryRestrictions = nil,
{
NutrientElement = nil,
"Executive Office",
type = "HugeIronSignItem",
1.0,
typeID = 0,
"Executive Office",
},
},
["Huge Steel Banner Sign"] = {
},
untranslated = "Huge Steel Banner Sign",
},
category = nil,
group = "Crafted Objects",
description = "A large illuminated banner mounted on a steel frame portal.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x10x8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HugeSteelBannerSignItem",
typeID = 0,
},
["Huge Steel Sign"] = {
untranslated = "Huge Steel Sign",
category = nil,
group = "Crafted Objects",
description = "An illuminated large steel sign.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x9x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HugeSteelSignItem",
typeID = 0,
},
["Huge Wooden Banner Sign"] = {
untranslated = "Huge Wooden Banner Sign",
category = nil,
group = "Crafted Objects",
description = "A banner made out of fabric held up by ropes held up between wooden pillars.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x10x9",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HugeWoodenBannerSignItem",
typeID = 0,
},
["Hunting Upgrade"] = {
untranslated = "Hunting Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Basic Upgrade that greatly increases efficiency when crafting Hunting recipes.",
tagGroups = {
"Upgrade",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "HuntingUpgradeItem",
typeID = 0,
},
},
Icebox = {
["Exotic Fruit Salad"] = {
untranslated = "Icebox",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Exotic Fruit Salad",
description = "A box of ice. It's in the name!",
craftStn = {
tagGroups = {
{
"Housing",
"Cast Iron Stove",
"Cast Iron Stove",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Cooking",
calories = nil,
1,
carbs = nil,
"Cooking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.5",
roomCategory = "Kitchen",
furnitureType = "Food Storage",
repeatsDepreciation = "0.3",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IceboxItem",
typeID = 0,
},
["Immigration Desk"] = {
untranslated = "Immigration Desk",
category = nil,
group = "Work Stations",
description = "Immigration requirements and decisions needs to pass an immigration desk before approval.",
tagGroups = {
"Government",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 4.0,
weight = 2000,
baseLaborCost = 25.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Exotic Fruit Salad",
protein = nil,
defaultVariantUntranslated = "Exotic Fruit Salad",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Exotic Fruit Salad"] = {
fuel = nil,
untranslated = "Exotic Fruit Salad",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Prickly Pear Fruit",
furnitureType = nil,
10.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Prickly Pear Fruit",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Pumpkin",
energyType = nil,
6.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Pumpkin",
validTalents = nil,
},
footprint = "2x1x2",
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Fruit Salad",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Fruit Salad",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "ImmigrationDeskItem",
typeID = 0,
},
["Industrial Barge"] = {
untranslated = "Industrial Barge",
category = nil,
group = "Crafted Objects",
description = "",
tagGroups = {
"Vehicles",
},
},
maxStack = 100,
carried = "Backpack",
weight = 30000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "9x18x6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IndustrialBargeItem",
typeID = 0,
},
},
["Industrial Elevator"] = {
["Exotic Salad"] = {
untranslated = "Industrial Elevator",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Exotic Salad",
description = "An industrial elevator for transporting extra large loads vertically. It requires a 6x10 vertical shaft to function.",
craftStn = {
tagGroups = {
{
"Vehicles",
"Cast Iron Stove",
"Cast Iron Stove",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 25000,
"Cooking",
calories = nil,
1,
carbs = nil,
"Cooking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "8x12x6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IndustrialElevatorItem",
typeID = 0,
},
["Industrial Generator"] = {
untranslated = "Industrial Generator",
category = nil,
group = "Crafted Objects",
description = "A large modern generator consuming liquid fuel to generate high volumes of electricity.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "5x9x5",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IndustrialGeneratorItem",
typeID = 0,
},
["Industrial Refrigerator"] = {
untranslated = "Industrial Refrigerator",
category = nil,
group = "Crafted Objects",
description = "A larger food storage solution for when you want to keep it fresh!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4x2x3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IndustrialRefrigeratorItem",
typeID = 0,
},
["Industry Skill Book"] = {
untranslated = "Industry Skill Book",
category = nil,
group = "Skill Books",
description = "Industry Skill Book",
tagGroups = {
"Skill Books",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 4.0,
weight = 100,
baseLaborCost = 25.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Exotic Salad",
protein = nil,
defaultVariantUntranslated = "Exotic Salad",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Exotic Salad"] = {
fuel = nil,
untranslated = "Exotic Salad",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Prickly Pear Fruit",
furnitureType = nil,
4.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Prickly Pear Fruit",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Crimini Mushrooms",
energyType = nil,
4.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Crimini Mushrooms",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Rice",
roomMatReq = nil,
4.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Rice",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "Industry Skill BookItem",
{
typeID = 0,
"Basic Salad",
},
1.0,
["Industry Skill Scroll"] = {
"Basic Salad",
untranslated = "Industry Skill Scroll",
},
category = nil,
},
group = "Skill Scrolls",
},
description = "Industry Skill Scroll",
tagGroups = {
"Skill Scrolls",
},
},
maxStack = 10,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Industry Skill ScrollItem",
typeID = 0,
},
},
["Industry Upgrade"] = {
["Exotic Vegetable Medley"] = {
untranslated = "Industry Upgrade",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Upgrade Modules",
untranslated = "Exotic Vegetable Medley",
description = "Modern Upgrade that greatly increases efficiency when crafting Industry recipes.",
craftStn = {
tagGroups = {
{
"Upgrade",
"Cast Iron Stove",
"Cast Iron Stove",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 1,
"Cooking",
calories = nil,
1,
carbs = nil,
"Cooking",
protein = nil,
},
fat = nil,
},
vitamins = nil,
moduleNeeds = {},
density = nil,
baseCraftTime = 0.8,
fuel = nil,
baseLaborCost = 25.0,
yield = nil,
baseXPGain = 1.0,
currency = nil,
defaultVariant = "Exotic Vegetable Medley",
skillValue = nil,
defaultVariantUntranslated = "Exotic Vegetable Medley",
roomCategory = nil,
numberOfVariants = "1",
furnitureType = nil,
variants = {
repeatsDepreciation = nil,
["Exotic Vegetable Medley"] = {
materialTier = nil,
untranslated = "Exotic Vegetable Medley",
fuelsUsed = nil,
ingredients = {
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Beans",
energyType = nil,
8.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Beans",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Tomato",
roomMatReq = nil,
6.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Tomato",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"ITEM",
type = "IndustryUpgradeItem",
"Beet",
typeID = 0,
4.0,
},
false,
["Infused Oil"] = {
"Beet",
untranslated = "Infused Oil",
},
category = nil,
},
group = "Food",
products = {
description = "Oil infused with flavor to enhance it.",
{
tagGroups = {
"Vegetable Medley",
"Food",
1.0,
"Vegetable Medley",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 120,
carbs = 0,
protein = 0,
fat = 12,
vitamins = 3,
density = 12.5,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "InfusedOilItem",
typeID = 0,
},
},
Ink = {
["Explorer Boots"] = {
untranslated = "Ink",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Explorer Boots",
description = "A vial of ink used in more sophisticated processing of paper into documents.",
craftStn = {
tagGroups = {},
{
maxStack = 100,
"Advanced Tailoring Table",
carried = "Backpack",
"Advanced Tailoring Table",
weight = 100,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Tailoring",
vitamins = nil,
1,
density = nil,
"Tailoring",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 0.0,
roomCategory = nil,
baseLaborCost = 1200.0,
furnitureType = nil,
baseXPGain = 5.0,
repeatsDepreciation = nil,
defaultVariant = "Explorer Boots",
materialTier = nil,
defaultVariantUntranslated = "Explorer Boots",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
["Explorer Boots"] = {
energyProduced = nil,
untranslated = "Explorer Boots",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"ITEM",
validTalents = nil,
"Steel Bar",
footprint = nil,
1.0,
mobile = nil,
false,
roomSizeReq = nil,
"Steel Bar",
roomMatReq = nil,
},
roomContainReq = nil,
{
inventorySlots = nil,
"ITEM",
inventoryMaxWeight = nil,
"Synthetic Rubber",
inventoryRestrictions = nil,
5.0,
NutrientElement = nil,
false,
type = "InkItem",
"Synthetic Rubber",
typeID = 0,
},
{
"ITEM",
"Nylon Fabric",
5.0,
false,
"Nylon Fabric",
},
{
"ITEM",
"Cotton Fabric",
5.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Explorer Boots",
1.0,
"Explorer Boots",
},
},
},
},
},
},
["Iron Anchor"] = {
["Explorer Gloves"] = {
untranslated = "Iron Anchor",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Explorer Gloves",
description = "A solid iron anchor used to park your vessel.",
craftStn = {
tagGroups = {},
{
maxStack = 100,
"Advanced Tailoring Table",
carried = "Backpack",
"Advanced Tailoring Table",
weight = 5000,
},
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronAnchorItem",
typeID = 0,
},
["Iron Axe"] = {
untranslated = "Iron Axe",
category = nil,
group = "Items",
description = "A sturdy iron axe made for cutting down trees.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Tailoring",
calories = nil,
1,
carbs = nil,
"Tailoring",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronAxeItem",
typeID = 0,
ToolVariant = "Axe",
ToolDurability = 750.0,
ToolDamage = 1.5,
ToolDamageTalent = "LoggingToolStrengthTalent",
ToolDamagePerk = true,
ToolRepairType = "Iron",
},
["Iron Axle"] = {
untranslated = "Iron Axle",
category = nil,
group = "Items",
description = "A rotating iron rod that can be fixed to wheels for use in vehicles.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronAxleItem",
typeID = 0,
},
["Iron Bar"] = {
untranslated = "Iron Bar",
category = nil,
group = "Blocks",
description = "Refined bar of iron.",
tagGroups = {
"Metal",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 0.0,
weight = 15000,
baseLaborCost = 1200.0,
calories = nil,
baseXPGain = 5.0,
carbs = nil,
defaultVariant = "Explorer Gloves",
protein = nil,
defaultVariantUntranslated = "Explorer Gloves",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Explorer Gloves"] = {
fuel = nil,
untranslated = "Explorer Gloves",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Leather Hide",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Leather Hide",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Nylon Fabric",
energyType = nil,
10.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Nylon Fabric",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Cotton Fabric",
roomMatReq = nil,
10.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Cotton Fabric",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "IronBarItem",
{
typeID = 0,
"Explorer Gloves",
},
1.0,
["Iron Concentrate"] = {
"Explorer Gloves",
untranslated = "Iron Concentrate",
},
category = nil,
},
group = "Blocks",
},
description = "Iron ore that has been concentrated to remove impurities. Ore concentrate is used by smiths to smelt metal bars.",
tagGroups = {
"Concentrated Ore",
"Excavatable",
},
},
maxStack = 20,
carried = "Hands",
weight = 20000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronConcentrateItem",
typeID = 0,
},
},
["Iron Frame Landscape"] = {
["Explorer Hat"] = {
untranslated = "Iron Frame Landscape",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Explorer Hat",
description = "",
craftStn = {
tagGroups = {
{
"Housing",
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Tailoring",
calories = nil,
1,
carbs = nil,
"Tailoring",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Cultural",
repeatsDepreciation = "",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronFrameLandscapeItem",
typeID = 0,
},
["Iron Frame Wide"] = {
untranslated = "Iron Frame Wide",
category = nil,
group = "Housing Objects",
description = "",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 1000,
baseLaborCost = 1200.0,
calories = nil,
baseXPGain = 5.0,
carbs = nil,
defaultVariant = "Explorer Hat",
protein = nil,
defaultVariantUntranslated = "Explorer Hat",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Explorer Hat"] = {
fuel = nil,
untranslated = "Explorer Hat",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "0",
"ITEM",
roomCategory = "Cultural",
"Nylon Fabric",
furnitureType = "Cultural",
10.0,
repeatsDepreciation = "",
false,
materialTier = nil,
"Nylon Fabric",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Cotton Fabric",
energyType = nil,
5.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Cotton Fabric",
validTalents = nil,
},
footprint = "2x1x1",
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Explorer Hat",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Explorer Hat",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "IronFrameWideItem",
typeID = 0,
},
["Iron Gear"] = {
untranslated = "Iron Gear",
category = nil,
group = "Items",
description = "A toothed machine part that interlocks with others.",
tagGroups = {
"Gear",
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronGearItem",
typeID = 0,
},
},
["Iron Hammer"] = {
["Explorer Pants"] = {
untranslated = "Iron Hammer",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Explorer Pants",
description = "An iron hammer allows for more sophisticated building.",
craftStn = {
tagGroups = {
{
"Tool",
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Tailoring",
calories = nil,
1,
carbs = nil,
"Tailoring",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronHammerItem",
typeID = 0,
ToolVariant = "Hammer",
ToolDurability = 750.0,
ToolRepairType = "Iron",
},
["Iron Hoe"] = {
untranslated = "Iron Hoe",
category = nil,
group = "Items",
description = "A sturdy iron hoe made for tilling the soil.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 1000,
baseLaborCost = 1200.0,
calories = nil,
baseXPGain = 5.0,
carbs = nil,
defaultVariant = "Explorer Pants",
protein = nil,
defaultVariantUntranslated = "Explorer Pants",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Explorer Pants"] = {
fuel = nil,
untranslated = "Explorer Pants",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Nylon Fabric",
furnitureType = nil,
10.0,
repeatsDepreciation = nil,
false,
materialTier = 2,
"Nylon Fabric",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Cotton Fabric",
energyType = nil,
30.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Cotton Fabric",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Explorer Pants",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Explorer Pants",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "IronHoeItem",
typeID = 0,
ToolVariant = "Hoe",
ToolDurability = 300.0,
ToolRepairType = "Iron",
},
["Iron Hull Sheet"] = {
untranslated = "Iron Hull Sheet",
category = nil,
group = "Items",
description = "Thin iron plates for use in various crafting recipes.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronHullSheetItem",
typeID = 0,
},
["Iron Machete"] = {
untranslated = "Iron Machete",
category = nil,
group = "Items",
description = "A machete used to quickly clear plants.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronMacheteItem",
typeID = 0,
ToolVariant = "Machete",
ToolDurability = 500.0,
ToolRepairType = "Iron",
},
},
["Iron Ore"] = {
["Explorer Shirt"] = {
untranslated = "Iron Ore",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Natural Resources",
untranslated = "Explorer Shirt",
description = "Unrefined ore with traces of iron.",
craftStn = {
tagGroups = {
{
"Excavatable",
"Advanced Tailoring Table",
"Ore",
"Advanced Tailoring Table",
},
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 10000,
"Tailoring",
calories = nil,
1,
carbs = nil,
"Tailoring",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronOreItem",
typeID = 0,
},
["Iron Pickaxe"] = {
untranslated = "Iron Pickaxe",
category = nil,
group = "Items",
description = "A sturdy iron pickaxe used to break down stone and ore into usable rubble.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 1000,
baseLaborCost = 1200.0,
calories = nil,
baseXPGain = 5.0,
carbs = nil,
defaultVariant = "Explorer Shirt",
protein = nil,
defaultVariantUntranslated = "Explorer Shirt",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Explorer Shirt"] = {
fuel = nil,
untranslated = "Explorer Shirt",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Nylon Fabric",
furnitureType = nil,
10.0,
repeatsDepreciation = nil,
false,
materialTier = 2,
"Nylon Fabric",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Cotton Fabric",
energyType = nil,
20.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Cotton Fabric",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Explorer Shirt",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Explorer Shirt",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "IronPickaxeItem",
typeID = 0,
ToolVariant = "Pickaxe",
ToolDurability = 500.0,
ToolDamage = 2.0,
ToolDamageTalent = "MiningToolStrengthTalent",
ToolDamagePerk = true,
ToolRepairType = "Iron",
},
["Iron Pipe"] = {
untranslated = "Iron Pipe",
category = nil,
group = "Blocks",
description = "A pipe for transporting liquids.",
tagGroups = {},
maxStack = 20,
carried = "Hands",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronPipeItem",
typeID = 0,
},
["Iron Plate"] = {
untranslated = "Iron Plate",
category = nil,
group = "Items",
description = "A solid iron plate for use in various crafting recipes.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronPlateItem",
typeID = 0,
},
["Iron Road Tool"] = {
untranslated = "Iron Road Tool",
category = nil,
group = "Items",
description = "A tool for tamping dirt into roads.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 3,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronRoadToolItem",
typeID = 0,
ToolVariant = "RoadTool",
ToolDurability = 1000.0,
ToolRepairType = "IronRoadTool",
},
},
["Iron Rock Drill"] = {
["Fantastic Forest Pizza"] = {
untranslated = "Iron Rock Drill",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Fantastic Forest Pizza",
description = "A drill used to retreive geological samples and discover what treasures can be found underground.",
craftStn = {
tagGroups = {
{
"Tool",
"Bakery Oven",
"Bakery Oven",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Advanced Baking",
calories = nil,
3,
carbs = nil,
"Advanced Baking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronRockDrillItem",
typeID = 0,
ToolVariant = "Drill",
ToolDurability = 1000.0,
ToolRepairType = "Iron",
},
["Iron Saw Blade"] = {
untranslated = "Iron Saw Blade",
category = nil,
group = "Items",
description = "A disc shaped iron saw that can be attached to rotary machines to shape wood products.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronSawBladeItem",
typeID = 0,
},
["Iron Shovel"] = {
untranslated = "Iron Shovel",
category = nil,
group = "Items",
description = "A sturdy shovel that breaks less than its wooden counterpart.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 3.0,
weight = 1000,
baseLaborCost = 65.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Fantastic Forest Pizza",
protein = nil,
defaultVariantUntranslated = "Fantastic Forest Pizza",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Fantastic Forest Pizza"] = {
fuel = nil,
untranslated = "Fantastic Forest Pizza",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Leavened Dough",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = 2,
"Leavened Dough",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Camas Bulb",
energyType = nil,
1.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Camas Bulb",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Sun Cheese",
roomMatReq = nil,
4.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Sun Cheese",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"ITEM",
type = "IronShovelItem",
"Tomato",
typeID = 0,
2.0,
ToolVariant = "Shovel",
false,
ToolDurability = 500.0,
"Tomato",
ToolRepairType = "Iron",
},
ToolCarryCapacity = 3.0,
{
},
"TAG",
["Iron Sickle"] = {
"Greens",
untranslated = "Iron Sickle",
2.0,
category = nil,
false,
group = "Items",
"Greens",
description = "An iron sickle used to harvest crops or cut grass.",
},
tagGroups = {
},
"Tool",
products = {
{
"Fantastic Forest Pizza",
1.0,
"Fantastic Forest Pizza",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronSickleItem",
typeID = 0,
ToolVariant = "Sickle",
ToolDurability = 500.0,
ToolRepairType = "Iron",
},
},
["Iron Wheel"] = {
["Farmer Boots"] = {
untranslated = "Iron Wheel",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Farmer Boots",
description = "A sturdy iron wheel that can support heavier vehicles than early wooden wheels.",
craftStn = {
tagGroups = {},
{
maxStack = 100,
"Advanced Tailoring Table",
carried = "Backpack",
"Advanced Tailoring Table",
weight = 500,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Tailoring",
vitamins = nil,
1,
density = nil,
"Tailoring",
fuel = nil,
},
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "IronWheelItem",
typeID = 0,
},
["Jaguar Carcass"] = {
untranslated = "Jaguar Carcass",
category = nil,
group = "Natural Resources",
description = "A dead Jaguar.",
tagGroups = {
"Medium Carcass",
"Medium Leather Carcass",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 2000,
baseLaborCost = 1200.0,
calories = nil,
baseXPGain = 5.0,
carbs = nil,
defaultVariant = "Farmer Boots",
protein = nil,
defaultVariantUntranslated = "Farmer Boots",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Farmer Boots"] = {
fuel = nil,
untranslated = "Farmer Boots",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Synthetic Rubber",
furnitureType = nil,
5.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Synthetic Rubber",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Nylon Fabric",
energyType = nil,
5.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Nylon Fabric",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Farmer Boots",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Farmer Boots",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "JaguarCarcassItem",
typeID = 0,
},
["Jaw Crusher"] = {
untranslated = "Jaw Crusher",
category = nil,
group = "Work Stations",
description = "A heavy duty machine that uses compressive force to crush rocks into a fine gravel.",
tagGroups = {
"Crafting Table",
},
},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3x3x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "JawCrusherItem",
typeID = 0,
},
},
["Jointfir Seed"] = {
["Farmer Gloves"] = {
untranslated = "Jointfir Seed",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Farmer Gloves",
description = "Plant to grow a jointfir.",
craftStn = {
tagGroups = {
{
"Food",
"Advanced Tailoring Table",
"Seeds",
"Advanced Tailoring Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 50,
"Tailoring",
calories = 0,
1,
carbs = 0,
"Tailoring",
protein = 0,
},
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "JointfirSeedItem",
typeID = 0,
},
["Joshua Log"] = {
untranslated = "Joshua Log",
category = nil,
group = "Natural Resources",
description = "Joshua log is a basic wood, harvested from the Joshua tree. Despite the name, Joshua trees are succulents and the building material they provide is neither hardwood nor softwood.",
tagGroups = {
"Burnable Fuel",
"Wood",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 0.0,
weight = 10000,
baseLaborCost = 1200.0,
calories = nil,
baseXPGain = 5.0,
carbs = nil,
defaultVariant = "Farmer Gloves",
protein = nil,
defaultVariantUntranslated = "Farmer Gloves",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Farmer Gloves"] = {
fuel = 4000,
untranslated = "Farmer Gloves",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Leather Hide",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Leather Hide",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Nylon Fabric",
energyType = nil,
20.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Nylon Fabric",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Farmer Gloves",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Farmer Gloves",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "JoshuaLogItem",
typeID = 0,
},
["Joshua Seed"] = {
untranslated = "Joshua Seed",
category = nil,
group = "Food",
description = "Plant to grow a joshua tree.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "JoshuaSeedItem",
typeID = 0,
},
},
["Jungle Campfire Salad"] = {
["Farmer Hat"] = {
untranslated = "Jungle Campfire Salad",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Farmer Hat",
description = "A myriad of plants that make a healthy and odd blend.",
craftStn = {
tagGroups = {
{
"Campfire Salad",
"Advanced Tailoring Table",
"Food",
"Advanced Tailoring Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 200,
"Tailoring",
calories = 900,
1,
carbs = 11,
"Tailoring",
protein = 4,
},
fat = 3,
vitamins = 10,
density = 3.111111111111111,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "JungleCampfireSaladItem",
typeID = 0,
},
["Jungle Campfire Stew"] = {
untranslated = "Jungle Campfire Stew",
category = nil,
group = "Food",
description = "A thick stew chock-full of meat and charred vegetables. A surprisingly good combination.",
tagGroups = {
"Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 500,
baseLaborCost = 1200.0,
calories = 1100,
baseXPGain = 5.0,
carbs = 8,
defaultVariant = "Farmer Hat",
protein = 8,
defaultVariantUntranslated = "Farmer Hat",
fat = 11,
numberOfVariants = "1",
vitamins = 3,
variants = {
density = 2.727272727272727,
["Farmer Hat"] = {
fuel = nil,
untranslated = "Farmer Hat",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Plant Fibers",
furnitureType = nil,
60.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Plant Fibers",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Cotton Fabric",
energyType = nil,
10.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Cotton Fabric",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Farmer Hat",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Farmer Hat",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "JungleCampfireStewItem",
typeID = 0,
},
Kelp = {
untranslated = "Kelp",
category = nil,
group = "Items",
description = "Some creepy kelp.",
tagGroups = {
"Crop",
"Natural Fiber",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "KelpItem",
typeID = 0,
},
},
["Kelpy Crab Roll"] = {
["Farmer Overalls"] = {
untranslated = "Kelpy Crab Roll",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Farmer Overalls",
description = "Pieces of crab on a bed of rice rolled up and covered in kelp.",
craftStn = {
tagGroups = {
{
"Food",
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 300,
"Tailoring",
calories = 1350,
1,
carbs = 22,
"Tailoring",
protein = 13,
},
fat = 11,
vitamins = 5,
density = 3.7777777777777777,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "KelpyCrabRollItem",
typeID = 0,
},
Kiln = {
untranslated = "Kiln",
category = nil,
group = "Work Stations",
description = "Useful for baking bricks and finishing pottery.",
tagGroups = {
"Crafting Table",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 5000,
baseLaborCost = 1200.0,
calories = nil,
baseXPGain = 5.0,
carbs = nil,
defaultVariant = "Farmer Overalls",
protein = nil,
defaultVariantUntranslated = "Farmer Overalls",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Farmer Overalls"] = {
fuel = nil,
untranslated = "Farmer Overalls",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = "Industrial",
"Cotton Fabric",
furnitureType = nil,
40.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Cotton Fabric",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Farmer Overalls",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Farmer Overalls",
validTalents = nil,
},
footprint = "2x2x3",
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "KilnItem",
typeID = 0,
},
["King Fern Spore"] = {
untranslated = "King Fern Spore",
category = nil,
group = "Food",
description = "Plant to grow king fern.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "KingFernSporeItem",
typeID = 0,
},
},
Kitchen = {
["Farmer Shirt"] = {
untranslated = "Kitchen",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Farmer Shirt",
description = "A prep area for food which allows for more complex dishes.",
craftStn = {
tagGroups = {
{
"Crafting Table",
"Advanced Tailoring Table",
"Housing",
"Advanced Tailoring Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 5000,
"Tailoring",
calories = nil,
1,
carbs = nil,
"Tailoring",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Kitchen",
furnitureType = "Cooking",
repeatsDepreciation = "0.3",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "KitchenItem",
typeID = 0,
},
Laboratory = {
untranslated = "Laboratory",
category = nil,
group = "Work Stations",
description = "For more advanced research and manufacturing. Science rules!",
tagGroups = {
"Crafting Table",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 2000,
baseLaborCost = 1200.0,
calories = nil,
baseXPGain = 5.0,
carbs = nil,
defaultVariant = "Farmer Shirt",
protein = nil,
defaultVariantUntranslated = "Farmer Shirt",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Farmer Shirt"] = {
fuel = nil,
untranslated = "Farmer Shirt",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Wool Fabric",
furnitureType = nil,
30.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Wool Fabric",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Farmer Shirt",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Farmer Shirt",
validTalents = nil,
},
footprint = "2x1x2",
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LaboratoryItem",
typeID = 0,
},
["Large Bath Mat"] = {
untranslated = "Large Bath Mat",
category = nil,
group = "Housing Objects",
description = "A large bath mat reduces risks of slipping on wet floors in the bathroom.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Bathroom",
furnitureType = "Rug",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeBathMatItem",
typeID = 0,
},
},
["Large Canoe"] = {
["Farmers Table"] = {
untranslated = "Large Canoe",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Farmers Table",
description = "",
craftStn = {
tagGroups = {
{
"Vehicles",
"Workbench",
"Workbench",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 8000,
"Logging",
calories = nil,
1,
carbs = nil,
"Logging",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x6x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeCanoeItem",
typeID = 0,
},
["Large Corrugated Steel Door"] = {
untranslated = "Large Corrugated Steel Door",
category = nil,
group = "Housing Objects",
description = "A large corrugated steel door.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 3,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x5x4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeCorrugatedSteelDoorItem",
typeID = 0,
},
["Large Cotton Bunting Red"] = {
untranslated = "Large Cotton Bunting Red",
category = nil,
group = "Housing Objects",
description = "A larger celebratory piece of cotton fabric used to brighten up an event.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 4.0,
weight = 250,
baseLaborCost = 200.0,
calories = nil,
baseXPGain = 5.0,
carbs = nil,
defaultVariant = "Farmers Table",
protein = nil,
defaultVariantUntranslated = "Farmers Table",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Farmers Table"] = {
fuel = nil,
untranslated = "Farmers Table",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "1",
"ITEM",
roomCategory = "Decoration",
"Dirt",
furnitureType = "Decoration",
20.0,
repeatsDepreciation = "0.4",
false,
materialTier = nil,
"Dirt",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Hewn Log",
energyType = nil,
8.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Hewn Log",
validTalents = nil,
},
footprint = "2x1x1",
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Wood Board",
roomMatReq = nil,
8.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Wood Board",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "LargeCottonBuntingRedItem",
{
typeID = 0,
"Farmers Table",
},
1.0,
["Large Cotton Bunting Regal"] = {
"Farmers Table",
untranslated = "Large Cotton Bunting Regal",
},
category = nil,
},
group = "Housing Objects",
},
description = "A larger celebratory piece of cotton fabric used to brighten up an event.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeCottonBuntingRegalItem",
typeID = 0,
},
},
["Large Court"] = {
["Farming Skill Book"] = {
untranslated = "Large Court",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Farming Skill Book",
description = "Allows the creation of multiple Laws, which can perform many types of regulations, restrictions, taxations, incentives, and more.",
craftStn = {
tagGroups = {
{
"Government",
"Research Table",
"Research Table",
},
},
skillNeeds = {
{
"Gathering",
1,
"Gathering",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 300.0,
baseXPGain = 0.0,
defaultVariant = "Farming Skill Book",
defaultVariantUntranslated = "Farming Skill Book",
numberOfVariants = "1",
variants = {
["Farming Skill Book"] = {
untranslated = "Farming Skill Book",
ingredients = {
{
"ITEM",
"Gathering Research Paper Basic",
2.0,
false,
"Gathering Research Paper Basic",
},
{
"ITEM",
"Geology Research Paper Basic",
1.0,
false,
"Geology Research Paper Basic",
},
},
products = {
{
"Farming Skill Book",
1.0,
"Farming Skill Book",
},
{
"Farming Skill Book",
1.0,
"Farming Skill Book",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6x6x3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeCourtItem",
typeID = 0,
},
},
["Large Festive Paper Lantern"] = {
["Farming Upgrade"] = {
untranslated = "Large Festive Paper Lantern",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Farming Upgrade",
description = "A large festive paper lantern.",
craftStn = {
tagGroups = {
{
"Housing",
"Farmers Table",
"Farmers Table",
},
},
skillNeeds = {
{
"Farming",
1,
"Farming",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 3000.0,
baseXPGain = 4.0,
defaultVariant = "Farming Upgrade",
defaultVariantUntranslated = "Farming Upgrade",
numberOfVariants = "1",
variants = {
["Farming Upgrade"] = {
untranslated = "Farming Upgrade",
ingredients = {
{
"ITEM",
"Basic Upgrade 4",
1.0,
true,
"Basic Upgrade 4",
},
},
products = {
{
"Farming Upgrade",
1.0,
"Farming Upgrade",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeFestivePaperLanternItem",
typeID = 0,
},
},
["Large Hanging Ashlar Basalt Sign"] = {
["Federation Foundation"] = {
untranslated = "Large Hanging Ashlar Basalt Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Federation Foundation",
description = "A large sign for all your large text needs!",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Settlement Crafting Table",
carried = "Backpack",
"Settlement Crafting Table",
weight = 2000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {},
protein = nil,
moduleNeeds = {},
fat = nil,
baseCraftTime = 30.0,
vitamins = nil,
baseLaborCost = 3600.0,
density = nil,
baseXPGain = 2.0,
fuel = nil,
defaultVariant = "Federation Foundation",
yield = nil,
defaultVariantUntranslated = "Federation Foundation",
currency = nil,
numberOfVariants = "1",
skillValue = nil,
variants = {
roomCategory = nil,
["Federation Foundation"] = {
furnitureType = nil,
untranslated = "Federation Foundation",
repeatsDepreciation = nil,
ingredients = {
materialTier = nil,
{
fuelsUsed = nil,
"ITEM",
gridRadius = nil,
"Ashlar Granite",
energyUsed = nil,
30.0,
energyProduced = nil,
true,
energyType = nil,
"Ashlar Granite",
fluidsUsed = nil,
},
fluidsProduced = nil,
{
validTalents = nil,
"ITEM",
footprint = "2x1x2",
"Ashlar Limestone",
mobile = nil,
30.0,
roomSizeReq = nil,
true,
roomMatReq = nil,
"Ashlar Limestone",
roomContainReq = nil,
},
inventorySlots = nil,
{
inventoryMaxWeight = nil,
"ITEM",
inventoryRestrictions = nil,
"Nylon Carpet",
NutrientElement = nil,
30.0,
type = "LargeHangingAshlarBasaltSignItem",
true,
typeID = 0,
"Nylon Carpet",
},
{
"ITEM",
"Gold Bar",
60.0,
true,
"Gold Bar",
},
{
"ITEM",
"Steel Plate",
120.0,
true,
"Steel Plate",
},
{
"TAG",
"Composite Lumber",
60.0,
true,
"Composite Lumber",
},
},
products = {
{
"Federation Foundation",
1.0,
"Federation Foundation",
},
},
},
},
},
},
["Large Hanging Ashlar Stone Sign"] = {
["Fern Campfire Salad"] = {
untranslated = "Large Hanging Ashlar Stone Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Fern Campfire Salad",
description = "A large sign for all your large text needs!",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Campfire",
carried = "Backpack",
"Campfire",
weight = 2000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Campfire Cooking",
vitamins = nil,
1,
density = nil,
"Campfire Cooking",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 1.0,
roomCategory = nil,
baseLaborCost = 15.0,
furnitureType = nil,
baseXPGain = 1.0,
repeatsDepreciation = nil,
defaultVariant = "Fern Campfire Salad",
materialTier = nil,
defaultVariantUntranslated = "Fern Campfire Salad",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
["Fern Campfire Salad"] = {
energyProduced = nil,
untranslated = "Fern Campfire Salad",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"ITEM",
validTalents = nil,
"Fiddleheads",
footprint = "2x1x2",
1.0,
mobile = nil,
false,
roomSizeReq = nil,
"Fiddleheads",
roomMatReq = nil,
},
roomContainReq = nil,
{
inventorySlots = nil,
"ITEM",
inventoryMaxWeight = nil,
"Huckleberries",
inventoryRestrictions = nil,
2.0,
NutrientElement = nil,
false,
type = "LargeHangingAshlarStoneSignItem",
"Huckleberries",
typeID = 0,
},
{
"TAG",
"Vegetable",
1.0,
false,
"Vegetable",
},
},
products = {
{
"Fern Campfire Salad",
1.0,
"Fern Campfire Salad",
},
},
},
},
},
},
["Large Hanging Birch Sign"] = {
["Fertilizers Skill Book"] = {
untranslated = "Large Hanging Birch Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Fertilizers Skill Book",
description = "A large sign for all of your larger text needs!",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Research Table",
carried = "Backpack",
"Research Table",
weight = 2000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Farming",
vitamins = nil,
1,
density = nil,
"Farming",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 5.0,
roomCategory = nil,
baseLaborCost = 600.0,
furnitureType = nil,
baseXPGain = 0.0,
repeatsDepreciation = nil,
defaultVariant = "Fertilizers Skill Book",
materialTier = nil,
defaultVariantUntranslated = "Fertilizers Skill Book",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
["Fertilizers Skill Book"] = {
energyProduced = nil,
untranslated = "Fertilizers Skill Book",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"ITEM",
validTalents = nil,
"Agriculture Research Paper Advanced",
footprint = "2x1x2",
3.0,
mobile = nil,
false,
roomSizeReq = nil,
"Agriculture Research Paper Advanced",
roomMatReq = nil,
},
roomContainReq = nil,
{
inventorySlots = nil,
"ITEM",
inventoryMaxWeight = nil,
"Geology Research Paper Basic",
inventoryRestrictions = nil,
3.0,
NutrientElement = nil,
false,
type = "LargeHangingBirchSignItem",
"Geology Research Paper Basic",
typeID = 0,
},
{
"TAG",
"Basic Research",
5.0,
false,
"Basic Research",
},
},
products = {
{
"Fertilizers Skill Book",
1.0,
"Fertilizers Skill Book",
},
{
"Fertilizers Skill Book",
1.0,
"Fertilizers Skill Book",
},
},
},
},
},
},
["Large Hanging Lumber Sign"] = {
["Fertilizers Upgrade"] = {
untranslated = "Large Hanging Lumber Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Fertilizers Upgrade",
description = "A large sign for all your large text needs!",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Farmers Table",
carried = "Backpack",
"Farmers Table",
weight = 2000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Fertilizers",
vitamins = nil,
1,
density = nil,
"Fertilizers",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 15.0,
roomCategory = nil,
baseLaborCost = 6000.0,
furnitureType = nil,
baseXPGain = 4.0,
repeatsDepreciation = nil,
defaultVariant = "Fertilizers Upgrade",
materialTier = nil,
defaultVariantUntranslated = "Fertilizers Upgrade",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
["Fertilizers Upgrade"] = {
energyProduced = nil,
untranslated = "Fertilizers Upgrade",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"ITEM",
validTalents = nil,
"Basic Upgrade 4",
footprint = "2x1x2",
1.0,
mobile = nil,
true,
roomSizeReq = nil,
"Basic Upgrade 4",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
products = {
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"Fertilizers Upgrade",
NutrientElement = nil,
1.0,
type = "LargeHangingLumberSignItem",
"Fertilizers Upgrade",
typeID = 0,
},
},
},
},
},
},
["Large Hanging Mortared Granite Sign"] = {
["Fiber Filler"] = {
untranslated = "Large Hanging Mortared Granite Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Fiber Filler",
description = "A large sign for all your large text needs!",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Farmers Table",
carried = "Backpack",
"Farmers Table",
weight = 2000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Fertilizers",
vitamins = nil,
1,
density = nil,
"Fertilizers",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 0.3,
roomCategory = nil,
baseLaborCost = 15.0,
furnitureType = nil,
baseXPGain = 0.0,
repeatsDepreciation = nil,
defaultVariant = "Fiber Filler",
materialTier = nil,
defaultVariantUntranslated = "Fiber Filler",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
["Fiber Filler"] = {
energyProduced = nil,
untranslated = "Fiber Filler",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"ITEM",
validTalents = nil,
"Plant Fibers",
footprint = "2x1x2",
15.0,
mobile = nil,
false,
roomSizeReq = nil,
"Plant Fibers",
roomMatReq = nil,
},
roomContainReq = nil,
{
inventorySlots = nil,
"ITEM",
inventoryMaxWeight = nil,
"Dirt",
inventoryRestrictions = nil,
1.0,
NutrientElement = nil,
false,
type = "LargeHangingMortaredGraniteSignItem",
"Dirt",
typeID = 0,
},
},
products = {
{
"Fiber Filler",
1.0,
"Fiber Filler",
},
},
},
},
},
},
["Large Hanging Mortared Stone Sign"] = {
["Fiber Scutching Station"] = {
untranslated = "Large Hanging Mortared Stone Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Fiber Scutching Station",
description = "A large sign for all your large text needs!",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Carpentry Table",
carried = "Backpack",
"Carpentry Table",
weight = 2000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Logging",
vitamins = nil,
2,
density = nil,
"Logging",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 5.0,
roomCategory = nil,
baseLaborCost = 300.0,
furnitureType = nil,
baseXPGain = 2.0,
repeatsDepreciation = nil,
defaultVariant = "Fiber Scutching Station",
materialTier = nil,
defaultVariantUntranslated = "Fiber Scutching Station",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
["Fiber Scutching Station"] = {
energyProduced = nil,
untranslated = "Fiber Scutching Station",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"TAG",
validTalents = nil,
"Hewn Log",
footprint = "2x1x2",
10.0,
mobile = nil,
false,
roomSizeReq = nil,
"Hewn Log",
roomMatReq = nil,
},
roomContainReq = nil,
{
inventorySlots = nil,
"TAG",
inventoryMaxWeight = nil,
"Wood Board",
inventoryRestrictions = nil,
20.0,
NutrientElement = nil,
false,
type = "LargeHangingMortaredStoneSignItem",
"Wood Board",
typeID = 0,
},
},
products = {
{
"Fiber Scutching Station",
1.0,
"Fiber Scutching Station",
},
},
},
},
},
},
["Large Hanging Saguaro Sign"] = {
Fiberglass = {
untranslated = "Large Hanging Saguaro Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Fiberglass",
description = "A large sign for all of your larger text needs!",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Electronics Assembly",
carried = "Backpack",
"Electronics Assembly",
weight = 2000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Glassworking",
vitamins = nil,
1,
density = nil,
"Glassworking",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 2.0,
roomCategory = nil,
baseLaborCost = 90.0,
furnitureType = nil,
baseXPGain = 1.0,
repeatsDepreciation = nil,
defaultVariant = "Fiberglass",
materialTier = nil,
defaultVariantUntranslated = "Fiberglass",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
Fiberglass = {
energyProduced = nil,
untranslated = "Fiberglass",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"ITEM",
validTalents = nil,
"Plastic",
footprint = "2x1x2",
4.0,
mobile = nil,
false,
roomSizeReq = nil,
"Plastic",
roomMatReq = nil,
},
roomContainReq = nil,
{
inventorySlots = nil,
"ITEM",
inventoryMaxWeight = nil,
"Glass",
inventoryRestrictions = nil,
2.0,
NutrientElement = nil,
false,
type = "LargeHangingSaguaroSignItem",
"Glass",
typeID = 0,
},
},
},
["Large Hanging Softwood Sign"] = {
products = {
untranslated = "Large Hanging Softwood Sign",
{
category = nil,
"Fiberglass",
group = "Crafted Objects",
1,
description = "A large sign for all of your larger text needs!",
"Fiberglass",
tagGroups = {},
},
maxStack = 1,
},
carried = "Backpack",
},
weight = 2000,
},
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeHangingSoftwoodSignItem",
typeID = 0,
},
},
["Large Hanging Stone Sign"] = {
["Field Campfire Stew"] = {
untranslated = "Large Hanging Stone Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "World Object",
untranslated = "Field Campfire Stew",
description = "A large sign for all your large text needs!",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Campfire",
carried = "Backpack",
"Campfire",
weight = 2000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Campfire Cooking",
vitamins = nil,
4,
density = nil,
"Campfire Cooking",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 1.0,
roomCategory = nil,
baseLaborCost = 15.0,
furnitureType = nil,
baseXPGain = 1.0,
repeatsDepreciation = nil,
defaultVariant = "Field Campfire Stew",
materialTier = nil,
defaultVariantUntranslated = "Field Campfire Stew",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
["Field Campfire Stew"] = {
energyProduced = nil,
untranslated = "Field Campfire Stew",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"ITEM",
validTalents = nil,
"Corn",
footprint = "2x1x2",
1.0,
mobile = nil,
false,
roomSizeReq = nil,
"Corn",
roomMatReq = nil,
},
roomContainReq = nil,
{
inventorySlots = nil,
"ITEM",
inventoryMaxWeight = nil,
"Tomato",
inventoryRestrictions = nil,
1.0,
NutrientElement = nil,
false,
type = "LargeHangingStoneSignItem",
"Tomato",
typeID = 0,
},
{
"ITEM",
"Scrap Meat",
1.0,
false,
"Scrap Meat",
},
{
"ITEM",
"Flour",
1.0,
false,
"Flour",
},
{
"TAG",
"Fat",
1.0,
false,
"Fat",
},
},
products = {
{
"Field Campfire Stew",
1.0,
"Field Campfire Stew",
},
},
},
},
},
},
["Large Hanging Wood Sign"] = {
["Fish N Chips"] = {
untranslated = "Large Hanging Wood Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Item",
untranslated = "Fish N Chips",
description = "A large sign for all of your larger text needs!",
craftStn = {
tagGroups = {},
{
maxStack = 100,
"Kitchen",
carried = "Backpack",
"Kitchen",
weight = nil,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Advanced Cooking",
vitamins = nil,
1,
density = nil,
"Advanced Cooking",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 4.0,
roomCategory = nil,
baseLaborCost = 45.0,
furnitureType = nil,
baseXPGain = 1.0,
repeatsDepreciation = nil,
defaultVariant = "Fish N Chips",
materialTier = nil,
defaultVariantUntranslated = "Fish N Chips",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
["Fish N Chips"] = {
energyProduced = nil,
untranslated = "Fish N Chips",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"ITEM",
validTalents = nil,
"Raw Fish",
footprint = nil,
8.0,
mobile = nil,
false,
roomSizeReq = nil,
"Raw Fish",
roomMatReq = nil,
},
roomContainReq = nil,
{
inventorySlots = nil,
"ITEM",
inventoryMaxWeight = nil,
"Taro Fries",
inventoryRestrictions = nil,
4.0,
NutrientElement = nil,
false,
type = "LargeHangingWoodSignItem",
"Taro Fries",
typeID = 0,
},
{
"ITEM",
"Flour",
2.0,
false,
"Flour",
},
{
"TAG",
"Oil",
2.0,
false,
"Oil",
},
},
products = {
{
"Fish N Chips",
1.0,
"Fish N Chips",
},
},
},
},
},
},
["Large Lumber Door"] = {
["Fish Rack"] = {
untranslated = "Large Lumber Door",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Fish Rack",
description = "A large lumber door allowing moderate sized vehicles through..",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Fishery",
carried = "Backpack",
"Fishery",
weight = 2000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Hunting",
vitamins = nil,
2,
density = nil,
"Hunting",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 1.0,
roomCategory = nil,
baseLaborCost = 240.0,
furnitureType = nil,
baseXPGain = 0.5,
repeatsDepreciation = nil,
defaultVariant = "Fish Rack",
materialTier = 2,
defaultVariantUntranslated = "Fish Rack",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
["Fish Rack"] = {
energyProduced = nil,
untranslated = "Fish Rack",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"ITEM",
validTalents = nil,
"Plant Fibers",
footprint = "4x5x4",
10.0,
mobile = nil,
false,
roomSizeReq = nil,
"Plant Fibers",
roomMatReq = nil,
},
roomContainReq = nil,
{
inventorySlots = nil,
"TAG",
inventoryMaxWeight = nil,
"Hewn Log",
inventoryRestrictions = nil,
10.0,
NutrientElement = nil,
false,
type = "LargeLumberDoorItem",
"Hewn Log",
typeID = 0,
},
},
products = {
{
"Fish Rack",
1.0,
"Fish Rack",
},
},
},
},
},
},
["Large Lumber Stockpile"] = {
["Fish Stew"] = {
untranslated = "Large Lumber Stockpile",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Fish Stew",
description = "An extra large lumber platform that has been reinforced to allow mass storage of items. ",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Campfire",
carried = "Backpack",
"Campfire",
weight = 5000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Campfire Cooking",
vitamins = nil,
1,
density = nil,
"Campfire Cooking",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 1.0,
roomCategory = nil,
baseLaborCost = 15.0,
furnitureType = nil,
baseXPGain = 1.0,
repeatsDepreciation = nil,
defaultVariant = "Fish Stew",
materialTier = nil,
defaultVariantUntranslated = "Fish Stew",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
["Fish Stew"] = {
energyProduced = nil,
untranslated = "Fish Stew",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"ITEM",
validTalents = nil,
"Charred Fish",
footprint = "12x12x11",
4.0,
mobile = nil,
false,
roomSizeReq = nil,
"Charred Fish",
roomMatReq = nil,
},
roomContainReq = nil,
{
inventorySlots = nil,
"ITEM",
inventoryMaxWeight = nil,
"Flour",
inventoryRestrictions = nil,
1.0,
NutrientElement = nil,
false,
type = "LargeLumberStockpileItem",
"Flour",
typeID = 0,
},
{
"TAG",
"Fat",
1.0,
false,
"Fat",
},
},
products = {
{
"Meaty Stew",
1.0,
"Meaty Stew",
},
},
},
},
},
},
["Large Metal Ship Frame"] = {
["Fish Trap"] = {
untranslated = "Large Metal Ship Frame",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Fish Trap",
description = "A large metal frame for constructing a larger naval vessel.",
craftStn = {
tagGroups = {},
{
maxStack = 100,
"Fishery",
carried = "Backpack",
"Fishery",
weight = 25000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Hunting",
vitamins = nil,
1,
density = nil,
"Hunting",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 4.0,
roomCategory = nil,
baseLaborCost = 120.0,
furnitureType = nil,
baseXPGain = 3.0,
repeatsDepreciation = nil,
defaultVariant = "Fish Trap",
materialTier = nil,
defaultVariantUntranslated = "Fish Trap",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
["Fish Trap"] = {
energyProduced = nil,
untranslated = "Fish Trap",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"ITEM",
validTalents = nil,
"Plant Fibers",
footprint = nil,
15.0,
mobile = nil,
false,
roomSizeReq = nil,
"Plant Fibers",
roomMatReq = nil,
},
roomContainReq = nil,
{
inventorySlots = nil,
"TAG",
inventoryMaxWeight = nil,
"Hewn Log",
inventoryRestrictions = nil,
20.0,
NutrientElement = nil,
false,
type = "LargeMetalShipFrameItem",
"Hewn Log",
typeID = 0,
},
},
products = {
{
"Fish Trap",
1.0,
"Fish Trap",
},
},
},
},
},
},
["Large Nylon Bunting Green"] = {
Fishery = {
untranslated = "Large Nylon Bunting Green",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Fishery",
description = "A larger celebratory piece of nylon fabric used to brighten up an event.",
craftStn = {
tagGroups = {
{
"Housing",
"Workbench",
"Workbench",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 200.0,
baseXPGain = 3.0,
defaultVariant = "Fishery",
defaultVariantUntranslated = "Fishery",
numberOfVariants = "1",
variants = {
Fishery = {
untranslated = "Fishery",
ingredients = {
{
"TAG",
"Hewn Log",
14.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
8.0,
false,
"Wood Board",
},
},
products = {
{
"Fishery",
1.0,
"Fishery",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeNylonBuntingGreenItem",
typeID = 0,
},
},
["Large Nylon Bunting Purple"] = {
["Fishing Pole"] = {
untranslated = "Large Nylon Bunting Purple",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Fishing Pole",
description = "A larger celebratory piece of nylon fabric used to brighten up an event.",
craftStn = {
tagGroups = {
{
"Housing",
"Tool Bench",
"Tool Bench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 25.0,
baseXPGain = 0.0,
defaultVariant = "Fishing Pole",
defaultVariantUntranslated = "Fishing Pole",
numberOfVariants = "1",
variants = {
["Fishing Pole"] = {
untranslated = "Fishing Pole",
ingredients = {
{
"ITEM",
"Plant Fibers",
5.0,
false,
"Plant Fibers",
},
{
"TAG",
"Wood",
10.0,
false,
"Wood",
},
},
products = {
{
"Fishing Pole",
1,
"Fishing Pole",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeNylonBuntingPurpleItem",
typeID = 0,
},
},
["Large Paper Lantern"] = {
["Flat Steel"] = {
untranslated = "Large Paper Lantern",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Flat Steel",
description = "A large paper lantern.",
craftStn = {
tagGroups = {
{
"Housing",
"Rolling Mill",
"Rolling Mill",
},
},
skillNeeds = {
{
"Advanced Smelting",
1,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 0.64,
baseLaborCost = 120.0,
baseXPGain = 1.5,
defaultVariant = "Flat Steel",
defaultVariantUntranslated = "Flat Steel",
numberOfVariants = "1",
variants = {
["Flat Steel"] = {
untranslated = "Flat Steel",
ingredients = {
{
"ITEM",
"Steel Bar",
3.0,
false,
"Steel Bar",
},
{
"ITEM",
"Epoxy",
2.0,
false,
"Epoxy",
},
},
products = {
{
"Flat Steel",
1,
"Flat Steel",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargePaperLanternItem",
typeID = 0,
},
},
["Large Standing Ashlar Basalt Sign"] = {
["Flat Steel Door"] = {
untranslated = "Large Standing Ashlar Basalt Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Flat Steel Door",
description = "A large sign for all your large text needs!",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Rolling Mill",
carried = "Backpack",
"Rolling Mill",
weight = 2000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Advanced Smelting",
vitamins = nil,
5,
density = nil,
"Advanced Smelting",
fuel = nil,
},
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeStandingAshlarBasaltSignItem",
typeID = 0,
},
["Large Standing Ashlar Stone Sign"] = {
untranslated = "Large Standing Ashlar Stone Sign",
category = nil,
group = "Crafted Objects",
description = "A large sign for all your large text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeStandingAshlarStoneSignItem",
typeID = 0,
},
["Large Standing Birch Sign"] = {
untranslated = "Large Standing Birch Sign",
category = nil,
group = "Crafted Objects",
description = "A large sign for all of your larger text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeStandingBirchSignItem",
typeID = 0,
},
["Large Standing Lumber Sign"] = {
untranslated = "Large Standing Lumber Sign",
category = nil,
group = "Crafted Objects",
description = "A large sign for all your large text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeStandingLumberSignItem",
typeID = 0,
},
["Large Standing Mortared Granite Sign"] = {
untranslated = "Large Standing Mortared Granite Sign",
category = nil,
group = "Crafted Objects",
description = "A large sign for all your large text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeStandingMortaredGraniteSignItem",
typeID = 0,
},
["Large Standing Mortared Stone Sign"] = {
untranslated = "Large Standing Mortared Stone Sign",
category = nil,
group = "Crafted Objects",
description = "A large sign for all your large text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeStandingMortaredStoneSignItem",
typeID = 0,
},
["Large Standing Saguaro Sign"] = {
untranslated = "Large Standing Saguaro Sign",
category = nil,
group = "Crafted Objects",
description = "A large sign for all of your larger text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeStandingSaguaroSignItem",
typeID = 0,
},
["Large Standing Softwood Sign"] = {
untranslated = "Large Standing Softwood Sign",
category = nil,
group = "Crafted Objects",
description = "A large sign for all of your larger text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeStandingSoftwoodSignItem",
typeID = 0,
},
["Large Standing Stone Sign"] = {
untranslated = "Large Standing Stone Sign",
category = nil,
group = "World Object",
description = "A large sign for all your large text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeStandingStoneSignItem",
typeID = 0,
},
["Large Standing Wood Sign"] = {
untranslated = "Large Standing Wood Sign",
category = nil,
group = "Item",
description = "A large sign for all of your larger text needs!",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = nil,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeStandingWoodSignItem",
typeID = 0,
},
["Large Windowed Lumber Door"] = {
untranslated = "Large Windowed Lumber Door",
category = nil,
group = "Housing Objects",
description = "A large lumber door with windows allowing moderate sized vehicles through..",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4x5x4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeWindowedLumberDoorItem",
typeID = 0,
},
["Large Wooden Ship Frame"] = {
untranslated = "Large Wooden Ship Frame",
category = nil,
group = "Items",
description = "A large wooden frame for constructing a larger naval vessel.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 20000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LargeWoodenShipFrameItem",
typeID = 0,
},
Laser = {
untranslated = "Laser",
category = nil,
group = "Crafted Objects",
description = "AVOID DIRECT EYE EXPOSURE",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "5x5x4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LaserItem",
typeID = 0,
},
Lathe = {
untranslated = "Lathe",
category = nil,
group = "Work Stations",
description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
tagGroups = {
"Crafting Table",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 4.0,
weight = 5000,
baseLaborCost = 115.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Flat Steel Door",
protein = nil,
defaultVariantUntranslated = "Flat Steel Door",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Flat Steel Door"] = {
fuel = nil,
untranslated = "Flat Steel Door",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = "Industrial",
"Flat Steel",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Flat Steel",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Glass",
energyType = nil,
1.0,
fluidsUsed = nil,
true,
fluidsProduced = nil,
"Glass",
validTalents = nil,
},
footprint = "1x4x2",
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Flat Steel Door",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Flat Steel Door",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "LatheItem",
typeID = 0,
},
["Lattice Mushroom Spores"] = {
untranslated = "Lattice Mushroom Spores",
category = nil,
group = "Food",
description = "Plant to grow lattice mushrooms.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LatticeMushroomSporesItem",
typeID = 0,
},
},
["Leather Hide"] = {
Flatbread = {
untranslated = "Leather Hide",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Flatbread",
description = "A thick hide.",
craftStn = {
tagGroups = {
{
"Animal Skin",
"Bakery Oven",
"Bakery Oven",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 250,
"Baking",
calories = nil,
1,
carbs = nil,
"Baking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LeatherHideItem",
typeID = 0,
},
["Leavened Dough"] = {
untranslated = "Leavened Dough",
category = nil,
group = "Food",
description = "Leavened dough with added yeast that rises when baked.",
tagGroups = {
"Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 400,
baseLaborCost = 25.0,
calories = 10,
baseXPGain = 1.0,
carbs = 6,
defaultVariant = "Flatbread",
protein = 18,
defaultVariantUntranslated = "Flatbread",
fat = 13,
numberOfVariants = "1",
vitamins = 5,
variants = {
density = 420.0,
Flatbread = {
fuel = nil,
untranslated = "Flatbread",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Flour",
furnitureType = nil,
4.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Flour",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Flatbread",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Flatbread",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LeavenedDoughItem",
typeID = 0,
},
["Light Backpack"] = {
untranslated = "Light Backpack",
category = nil,
group = "Clothing",
description = "Smaller than your standard three-day backpack. You can't fit that much inside, but that makes you more agile.\\n\\n(Increases movement speed and increases max carry weight by 5 kg)",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LightBackpackItem",
typeID = 0,
},
},
["Light Bulb"] = {
["Flax Fiber"] = {
untranslated = "Light Bulb",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Flax Fiber",
description = "An electric light with a wire filament.",
craftStn = {
tagGroups = {},
{
maxStack = 100,
"Fiber Scutching Station",
carried = "Backpack",
"Fiber Scutching Station",
weight = 50,
},
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LightBulbItem",
typeID = 0,
},
["Lighthouse Lamp"] = {
untranslated = "Lighthouse Lamp",
category = nil,
group = "Housing Objects",
description = "A light, but a very large one and it's also spinning around and around.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 5000,
"Gathering",
calories = nil,
1,
carbs = nil,
"Gathering",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Civics",
repeatsDepreciation = "1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3x3x3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LighthouseLampItem",
typeID = 0,
},
Limestone = {
untranslated = "Limestone",
category = nil,
group = "Natural Resources",
description = "A hard rock useful for construction and industrial processes. Limestone is sedimentary, forming mostly from the fallen compacted remains of marine organisms.",
tagGroups = {
"Excavatable",
"Rock",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 1.0,
weight = 6500,
baseLaborCost = 35.0,
calories = nil,
baseXPGain = 0.2,
carbs = nil,
defaultVariant = "Flax Fiber",
protein = nil,
defaultVariantUntranslated = "Flax Fiber",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Flax Fiber"] = {
fuel = nil,
untranslated = "Flax Fiber",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Flax Stem",
furnitureType = nil,
3.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Flax Stem",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Flax Fiber",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Flax Fiber",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Plant Fibers",
roomSizeReq = nil,
0.25,
roomMatReq = nil,
"Plant Fibers",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LimestoneItem",
typeID = 0,
},
["Limestone Bison Statue"] = {
untranslated = "Limestone Bison Statue",
category = nil,
group = "Housing Objects",
description = "A bison statue carved from limestone.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Statue",
repeatsDepreciation = "0.3",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x4x3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LimestoneBisonStatueItem",
typeID = 0,
},
},
["Limestone Otter Statue"] = {
["Flax Trawler Net"] = {
untranslated = "Limestone Otter Statue",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Flax Trawler Net",
description = "An otter statue carved from limestone.",
craftStn = {
tagGroups = {
{
"Housing",
"Fishery",
"Fishery",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 10.0,
defaultVariant = "Flax Trawler Net",
defaultVariantUntranslated = "Flax Trawler Net",
numberOfVariants = "1",
variants = {
["Flax Trawler Net"] = {
untranslated = "Flax Trawler Net",
ingredients = {
{
"ITEM",
"Linen Yarn",
40.0,
false,
"Linen Yarn",
},
},
products = {
{
"Flax Trawler Net",
1,
"Flax Trawler Net",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.2",
roomCategory = "Decoration",
furnitureType = "Statue",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LimestoneOtterStatueItem",
typeID = 0,
},
},
["Limestone Owl Statue"] = {
["Flaxseed Oil"] = {
untranslated = "Limestone Owl Statue",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Flaxseed Oil",
description = "An owl statue carved from limestone.",
craftStn = {
tagGroups = {
{
"Housing",
"Mill",
"Mill",
},
},
skillNeeds = {
{
"Milling",
3,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Flaxseed Oil",
defaultVariantUntranslated = "Flaxseed Oil",
numberOfVariants = "1",
variants = {
["Flaxseed Oil"] = {
untranslated = "Flaxseed Oil",
ingredients = {
{
"ITEM",
"Flax Seed",
16.0,
false,
"Flax Seed",
},
},
products = {
{
"Flaxseed Oil",
1.0,
"Flaxseed Oil",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.2",
roomCategory = "Decoration",
furnitureType = "Statue",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LimestoneOwlStatueItem",
typeID = 0,
},
},
["Limestone Wolf Statue"] = {
Flour = {
untranslated = "Limestone Wolf Statue",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Flour",
description = "A wolf statue carved from limestone.",
craftStn = {
tagGroups = {
{
"Housing",
"Mill",
"Mill",
},
},
skillNeeds = {
{
"Milling",
1,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Flour",
defaultVariantUntranslated = "Flour",
numberOfVariants = "1",
variants = {
Flour = {
untranslated = "Flour",
ingredients = {
{
"ITEM",
"Wheat",
2.0,
false,
"Wheat",
},
},
products = {
{
"Flour",
1.0,
"Flour",
},
{
"Cereal Germ",
1.0,
"Cereal Germ",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.5",
roomCategory = "Decoration",
furnitureType = "Statue",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x2x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LimestoneWolfStatueItem",
typeID = 0,
},
},
["Linen Fabric"] = {
["Forest Salad"] = {
untranslated = "Linen Fabric",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Forest Salad",
description = "A rough linen fabric that covers your basic needs.",
craftStn = {
tagGroups = {
{
"Fabric",
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
1,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Forest Salad",
defaultVariantUntranslated = "Forest Salad",
numberOfVariants = "1",
variants = {
["Forest Salad"] = {
untranslated = "Forest Salad",
ingredients = {
{
"ITEM",
"Fiddleheads",
6.0,
false,
"Fiddleheads",
},
{
"ITEM",
"Huckleberries",
8.0,
false,
"Huckleberries",
},
{
"ITEM",
"Beans",
6.0,
false,
"Beans",
},
},
products = {
{
"Basic Salad",
1.0,
"Basic Salad",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LinenFabricItem",
typeID = 0,
},
},
["Linen Yarn"] = {
["Framed Glass"] = {
untranslated = "Linen Yarn",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Framed Glass",
description = "Flax fibers spun into a usable string commonly known as linen yarn.",
craftStn = {
tagGroups = {},
{
maxStack = 100,
"Glassworks",
carried = "Backpack",
"Glassworks",
weight = 25,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Glassworking",
vitamins = nil,
1,
density = nil,
"Glassworking",
fuel = nil,
},
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LinenYarnItem",
typeID = 0,
},
["Loaded Taro Fries"] = {
untranslated = "Loaded Taro Fries",
category = nil,
group = "Food",
description = "Taro Fries with extra everything.",
tagGroups = {
"Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.64,
weight = 100,
baseLaborCost = 120.0,
calories = 1200,
baseXPGain = 1.5,
carbs = 14,
defaultVariant = "Framed Glass",
protein = 6,
defaultVariantUntranslated = "Framed Glass",
fat = 18,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 3.166666666666667,
["Framed Glass"] = {
fuel = nil,
untranslated = "Framed Glass",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Glass",
furnitureType = nil,
5.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Glass",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Steel Bar",
energyType = nil,
2.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Steel Bar",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Framed Glass",
roomContainReq = nil,
1,
inventorySlots = nil,
"Framed Glass",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "LoadedTaroFriesItem",
typeID = 0,
},
Log = {
untranslated = "Log",
category = nil,
group = "Block",
description = "A stack of logs.",
tagGroups = {},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LogItem",
typeID = 0,
},
["Logging Advanced Upgrade"] = {
untranslated = "Logging Advanced Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Advanced Upgrade that greatly increases efficiency when crafting Logging recipes.",
tagGroups = {
"Upgrade",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LoggingAdvancedUpgradeItem",
typeID = 0,
},
},
["Logging Basic Upgrade"] = {
["Framed Glass Door"] = {
untranslated = "Logging Basic Upgrade",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Upgrade Modules",
untranslated = "Framed Glass Door",
description = "Basic Upgrade that greatly increases efficiency when crafting Logging recipes.",
craftStn = {
tagGroups = {
{
"Upgrade",
"Glassworks",
"Glassworks",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 1,
"Glassworking",
calories = nil,
5,
carbs = nil,
"Glassworking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LoggingBasicUpgradeItem",
typeID = 0,
},
Loom = {
untranslated = "Loom",
category = nil,
group = "Work Stations",
description = "A device for making fabric by weaving yarn or thread.",
tagGroups = {
"Crafting Table",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 8.0,
weight = 5000,
baseLaborCost = 115.0,
calories = nil,
baseXPGain = 1.5,
carbs = nil,
defaultVariant = "Framed Glass Door",
protein = nil,
defaultVariantUntranslated = "Framed Glass Door",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Framed Glass Door"] = {
fuel = nil,
untranslated = "Framed Glass Door",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = "Industrial",
"Framed Glass",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Framed Glass",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Framed Glass Door",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Framed Glass Door",
validTalents = nil,
},
footprint = "2x2x2",
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LoomItem",
typeID = 0,
},
["Low Top Shoes"] = {
untranslated = "Low Top Shoes",
category = nil,
group = "Clothing",
description = "Basic, ordinary, every day, run of the mill, nondescript, conventional, commonplace, humdrum, standard, middle-of-the-road, garden-variety low-top shoes.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LowTopShoesItem",
typeID = 0,
},
},
Lumber = {
["Fried Camas"] = {
untranslated = "Lumber",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Fried Camas",
description = "Can be fashioned into various usable equipment.",
craftStn = {
tagGroups = {
{
"Burnable Fuel",
"Campfire",
"Constructable",
"Campfire",
"Lumber",
},
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 10000,
"Campfire Cooking",
calories = nil,
2,
carbs = nil,
"Campfire Cooking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LumberItem",
typeID = 0,
},
["Lumber Bench"] = {
untranslated = "Lumber Bench",
category = nil,
group = "Housing Objects",
description = "A lumber bench for when you need extra seating space than a traditional chair.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.5,
weight = 1000,
baseLaborCost = 15.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Fried Camas",
protein = nil,
defaultVariantUntranslated = "Fried Camas",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Fried Camas"] = {
fuel = nil,
untranslated = "Fried Camas",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "1.5",
"ITEM",
roomCategory = "Seating",
"Camas Bulb",
furnitureType = "Chair",
1.0,
repeatsDepreciation = "0.5",
false,
materialTier = nil,
"Camas Bulb",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Fat",
energyType = nil,
1.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Fat",
validTalents = nil,
},
footprint = "2x1x2",
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Fried Camas",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Fried Camas",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "LumberBenchItem",
typeID = 0,
},
["Lumber Chair"] = {
untranslated = "Lumber Chair",
category = nil,
group = "Housing Objects",
description = "A sturdy lumber chair. It doesn't feel as wobbly as more basic wooden chairs.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LumberChairItem",
typeID = 0,
},
},
["Lumber Door"] = {
["Fried Fiddleheads"] = {
untranslated = "Lumber Door",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Fried Fiddleheads",
description = "A door made from finely cut lumber.",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Campfire",
carried = "Backpack",
"Campfire",
weight = 1000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Campfire Cooking",
vitamins = nil,
2,
density = nil,
"Campfire Cooking",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 0.5,
roomCategory = nil,
baseLaborCost = 15.0,
furnitureType = nil,
baseXPGain = 1.0,
repeatsDepreciation = nil,
defaultVariant = "Fried Fiddleheads",
materialTier = 2,
defaultVariantUntranslated = "Fried Fiddleheads",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
["Fried Fiddleheads"] = {
energyProduced = nil,
untranslated = "Fried Fiddleheads",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"ITEM",
validTalents = nil,
"Fiddleheads",
footprint = "1x3x2",
1.0,
mobile = nil,
false,
roomSizeReq = nil,
"Fiddleheads",
roomMatReq = nil,
},
roomContainReq = nil,
{
inventorySlots = nil,
"TAG",
inventoryMaxWeight = nil,
"Fat",
inventoryRestrictions = nil,
1.0,
NutrientElement = nil,
false,
type = "LumberDoorItem",
"Fat",
typeID = 0,
},
},
products = {
{
"Fried Fiddleheads",
1.0,
"Fried Fiddleheads",
},
},
},
},
},
},
["Lumber Dresser"] = {
["Fried Hare Haunches"] = {
untranslated = "Lumber Dresser",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Fried Hare Haunches",
description = "A lumber dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.",
craftStn = {
tagGroups = {
{
"Housing",
"Stove",
"Stove",
},
},
skillNeeds = {
{
"Advanced Cooking",
2,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Fried Hare Haunches",
defaultVariantUntranslated = "Fried Hare Haunches",
numberOfVariants = "1",
variants = {
["Fried Hare Haunches"] = {
untranslated = "Fried Hare Haunches",
ingredients = {
{
"ITEM",
"Flour",
8.0,
false,
"Flour",
},
{
"ITEM",
"Prepared Meat",
4.0,
false,
"Prepared Meat",
},
{
"TAG",
"Oil",
4.0,
false,
"Oil",
},
},
products = {
{
"Fried Hare Haunches",
1.0,
"Fried Hare Haunches",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Bedroom",
furnitureType = "Dresser",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LumberDresserItem",
typeID = 0,
},
},
["Lumber Stockpile"] = {
["Fried Hearts Of Palm"] = {
untranslated = "Lumber Stockpile",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Fried Hearts Of Palm",
description = "A heavy duty lumber platform that has been reinforced to allow extra storage for large items. ",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Campfire",
carried = "Backpack",
"Campfire",
weight = 2000,
},
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "10x10x9",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LumberStockpileItem",
typeID = 0,
},
["Lumber Table"] = {
untranslated = "Lumber Table",
category = nil,
group = "Housing Objects",
description = "A large lumber table for eating meals or getting some work done.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Campfire Cooking",
calories = nil,
2,
carbs = nil,
"Campfire Cooking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Seating",
furnitureType = "Table",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LumberTableItem",
typeID = 0,
},
["Lupine Seed"] = {
untranslated = "Lupine Seed",
category = nil,
group = "Food",
description = "Plant to grow lupine.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.5,
weight = 50,
baseLaborCost = 15.0,
calories = 0,
baseXPGain = 1.0,
carbs = 0,
defaultVariant = "Fried Hearts Of Palm",
protein = 0,
defaultVariantUntranslated = "Fried Hearts Of Palm",
fat = 0,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 0,
["Fried Hearts Of Palm"] = {
fuel = nil,
untranslated = "Fried Hearts Of Palm",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Heart Of Palm",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Heart Of Palm",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Fat",
energyType = nil,
1.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Fat",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Fried Hearts Of Palm",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Fried Hearts Of Palm",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "LupineSeedItem",
typeID = 0,
},
Macarons = {
untranslated = "Macarons",
category = nil,
group = "Food",
description = "A small circular biscuit with a sweet huckleberry filling.",
tagGroups = {
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 1000,
carbs = 20,
protein = 7,
fat = 14,
vitamins = 16,
density = 5.7,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MacaronsItem",
typeID = 0,
},
},
["Machinist Table"] = {
["Fried Taro"] = {
untranslated = "Machinist Table",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Fried Taro",
description = "A fancy tool bench that creates equally fancy toys.",
craftStn = {
tagGroups = {
{
"Crafting Table",
"Campfire",
"Campfire",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Campfire Cooking",
calories = nil,
2,
carbs = nil,
"Campfire Cooking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MachinistTableItem",
typeID = 0,
},
["Marmot Carcass"] = {
untranslated = "Marmot Carcass",
category = nil,
group = "Item",
description = "A dead marmot.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MarmotCarcassItem",
typeID = 0,
},
["Masonry Advanced Upgrade"] = {
untranslated = "Masonry Advanced Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Advanced Upgrade that greatly increases efficiency when crafting Masonry recipes.",
tagGroups = {
"Upgrade",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.5,
weight = 1,
baseLaborCost = 15.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Fried Taro",
protein = nil,
defaultVariantUntranslated = "Fried Taro",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Fried Taro"] = {
fuel = nil,
untranslated = "Fried Taro",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Taro Root",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Taro Root",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Fat",
energyType = nil,
1.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Fat",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Fried Taro",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Fried Taro",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "MasonryAdvancedUpgradeItem",
typeID = 0,
},
["Masonry Basic Upgrade"] = {
untranslated = "Masonry Basic Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Basic Upgrade that greatly increases efficiency when crafting Masonry recipes.",
tagGroups = {
"Upgrade",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MasonryBasicUpgradeItem",
typeID = 0,
},
},
["Masonry Skill Book"] = {
["Fried Tomatoes"] = {
untranslated = "Masonry Skill Book",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Skill Books",
untranslated = "Fried Tomatoes",
description = "Masonry Skill Book",
craftStn = {
tagGroups = {
{
"Skill Books",
"Campfire",
"Campfire",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Campfire Cooking",
calories = nil,
2,
carbs = nil,
"Campfire Cooking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Masonry Skill BookItem",
typeID = 0,
},
["Masonry Skill Scroll"] = {
untranslated = "Masonry Skill Scroll",
category = nil,
group = "Skill Scrolls",
description = "Masonry Skill Scroll",
tagGroups = {
"Skill Scrolls",
},
},
maxStack = 10,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.5,
weight = 10,
baseLaborCost = 15.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Fried Tomatoes",
protein = nil,
defaultVariantUntranslated = "Fried Tomatoes",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Fried Tomatoes"] = {
fuel = nil,
untranslated = "Fried Tomatoes",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Tomato",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Tomato",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Fat",
energyType = nil,
1.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Fat",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Fried Tomatoes",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Fried Tomatoes",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "Masonry Skill ScrollItem",
typeID = 0,
},
["Masonry Table"] = {
untranslated = "Masonry Table",
category = nil,
group = "Work Stations",
description = "A workstation for hewing and shaping stone into usable objects.",
tagGroups = {
"Crafting Table",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MasonryTableItem",
typeID = 0,
},
},
["Meat Pie"] = {
["Froth Floatation Cell"] = {
untranslated = "Meat Pie",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Froth Floatation Cell",
description = "Much like a huckleberry pie, but filled to the brim with succulent meat.",
craftStn = {
tagGroups = {
{
"Food",
"Electronics Assembly",
"Electronics Assembly",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 600,
"Electronics",
calories = 1300,
2,
carbs = 18,
"Electronics",
protein = 4,
},
fat = 20,
vitamins = 2,
density = 3.3846153846153846,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MeatPieItem",
typeID = 0,
},
["Meat Stock"] = {
untranslated = "Meat Stock",
category = nil,
group = "Food",
description = "A meaty stock made from the flesh of animals.",
tagGroups = {
"Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 5.0,
weight = 800,
baseLaborCost = 120.0,
calories = 600,
baseXPGain = 5.0,
carbs = 3,
defaultVariant = "Froth Floatation Cell",
protein = 8,
defaultVariantUntranslated = "Froth Floatation Cell",
fat = 9,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 3.3333333333333335,
["Froth Floatation Cell"] = {
fuel = nil,
untranslated = "Froth Floatation Cell",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Steel Plate",
furnitureType = nil,
15.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Steel Plate",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Steel Pipe",
energyType = nil,
20.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Steel Pipe",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Advanced Circuit",
roomMatReq = nil,
10.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Advanced Circuit",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"ITEM",
type = "MeatStockItem",
"Electric Motor",
typeID = 0,
1.0,
},
true,
["Meaty Stew"] = {
"Electric Motor",
untranslated = "Meaty Stew",
},
category = nil,
},
group = "Food",
products = {
description = "A thick meaty stew. A great source of protein.",
{
tagGroups = {
"Froth Floatation Cell",
"Food",
1.0,
"Froth Floatation Cell",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = 1100,
carbs = 6,
protein = 13,
fat = 10,
vitamins = 1,
density = 2.727272727272727,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MeatyStewItem",
typeID = 0,
},
},
["Mechanical Water Pump"] = {
["Fruit Muffin"] = {
untranslated = "Mechanical Water Pump",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Fruit Muffin",
description = "Pumps water from a source into a pipe network.",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Bakery Oven",
carried = "Backpack",
"Bakery Oven",
weight = 2000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Baking",
vitamins = nil,
2,
density = nil,
"Baking",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 2.0,
roomCategory = nil,
baseLaborCost = 25.0,
furnitureType = nil,
baseXPGain = 1.0,
repeatsDepreciation = nil,
defaultVariant = "Fruit Muffin",
materialTier = nil,
defaultVariantUntranslated = "Fruit Muffin",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
["Fruit Muffin"] = {
energyProduced = nil,
untranslated = "Fruit Muffin",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"ITEM",
validTalents = nil,
"Flour",
footprint = "1x3x2",
4.0,
mobile = nil,
false,
roomSizeReq = nil,
"Flour",
roomMatReq = nil,
},
roomContainReq = nil,
{
inventorySlots = nil,
"TAG",
inventoryMaxWeight = nil,
"Fruit",
inventoryRestrictions = nil,
4.0,
NutrientElement = nil,
false,
type = "MechanicalWaterPumpItem",
"Fruit",
typeID = 0,
},
},
products = {
{
"Fruit Muffin",
1.0,
"Fruit Muffin",
},
},
},
},
},
},
["Mechanics Advanced Upgrade"] = {
["Fruit Tart"] = {
untranslated = "Mechanics Advanced Upgrade",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Upgrade Modules",
untranslated = "Fruit Tart",
description = "Advanced Upgrade that greatly increases efficiency when crafting Mechanics recipes.",
craftStn = {
tagGroups = {
{
"Upgrade",
"Bakery Oven",
"Bakery Oven",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 1,
"Advanced Baking",
calories = nil,
1,
carbs = nil,
"Advanced Baking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MechanicsAdvancedUpgradeItem",
typeID = 0,
},
["Mechanics Modern Upgrade"] = {
untranslated = "Mechanics Modern Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Modern Upgrade that greatly increases efficiency when crafting Mechanics recipes.",
tagGroups = {
"Upgrade",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 1,
baseLaborCost = 45.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Fruit Tart",
protein = nil,
defaultVariantUntranslated = "Fruit Tart",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Fruit Tart"] = {
fuel = nil,
untranslated = "Fruit Tart",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Pastry Dough",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Pastry Dough",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Fruit",
energyType = nil,
4.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Fruit",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Fruit Tart",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Fruit Tart",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "MechanicsModernUpgradeItem",
typeID = 0,
},
["Mechanics Skill Book"] = {
untranslated = "Mechanics Skill Book",
category = nil,
group = "Skill Books",
description = "Mechanics Skill Book",
tagGroups = {
"Skill Books",
},
},
maxStack = 1,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Mechanics Skill BookItem",
typeID = 0,
},
},
["Mechanics Skill Scroll"] = {
["Galaxy Vase"] = {
untranslated = "Mechanics Skill Scroll",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Skill Scrolls",
untranslated = "Galaxy Vase",
description = "Mechanics Skill Scroll",
craftStn = {
tagGroups = {
{
"Skill Scrolls",
"Glassworks",
"Glassworks",
},
},
},
maxStack = 10,
skillNeeds = {
carried = "Backpack",
{
weight = 10,
"Glassworking",
calories = nil,
1,
carbs = nil,
"Glassworking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Mechanics Skill ScrollItem",
typeID = 0,
},
["Medium Fishing Trawler"] = {
untranslated = "Medium Fishing Trawler",
category = nil,
group = "Crafted Objects",
description = "",
tagGroups = {
"Vehicles",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 25000,
baseLaborCost = 90.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Galaxy Vase",
protein = nil,
defaultVariantUntranslated = "Galaxy Vase",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Galaxy Vase"] = {
fuel = nil,
untranslated = "Galaxy Vase",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Glass",
furnitureType = nil,
4.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Glass",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Galaxy Vase",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Galaxy Vase",
validTalents = nil,
},
footprint = "6x14x10",
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MediumFishingTrawlerItem",
typeID = 0,
},
["Medium Metal Ship Frame"] = {
untranslated = "Medium Metal Ship Frame",
category = nil,
group = "Items",
description = "A medium metal frame for constructing a naval vessel.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 15000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MediumMetalShipFrameItem",
typeID = 0,
},
["Medium Shipyard"] = {
untranslated = "Medium Shipyard",
category = nil,
group = "Work Stations",
description = "A bigger more suitable place to build larger vessels with more extensive functionalities.",
tagGroups = {
"Crafting Table",
},
},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "9x16x6",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MediumShipyardItem",
typeID = 0,
},
},
["Medium Wooden Ship Frame"] = {
["Garden Boots"] = {
untranslated = "Medium Wooden Ship Frame",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Garden Boots",
description = "A medium wooden frame for constructing a larger naval vessel.",
craftStn = {
tagGroups = {},
{
maxStack = 100,
"Tailoring Table",
carried = "Backpack",
"Tailoring Table",
weight = 15000,
},
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MediumWoodenShipFrameItem",
typeID = 0,
},
["Metal Keel"] = {
untranslated = "Metal Keel",
category = nil,
group = "Items",
description = "The backbone of any metal ship.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MetalKeelItem",
typeID = 0,
},
["Metal Rudder"] = {
untranslated = "Metal Rudder",
category = nil,
group = "Items",
description = "If you dont have one of these, you have no control over your heading.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MetalRudderItem",
typeID = 0,
},
["Metallurgy Research Paper Advanced"] = {
untranslated = "Metallurgy Research Paper Advanced",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Advanced Research",
"Research",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 10,
"Tailoring",
calories = nil,
1,
carbs = nil,
"Tailoring",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MetallurgyResearchPaperAdvancedItem",
typeID = 0,
},
["Metallurgy Research Paper Basic"] = {
untranslated = "Metallurgy Research Paper Basic",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Basic Research",
"Research",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 10,
baseLaborCost = 150.0,
calories = nil,
baseXPGain = 3.0,
carbs = nil,
defaultVariant = "Garden Boots",
protein = nil,
defaultVariantUntranslated = "Garden Boots",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Garden Boots"] = {
fuel = nil,
untranslated = "Garden Boots",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Leather Hide",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Leather Hide",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Fur Pelt",
energyType = nil,
6.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Fur Pelt",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Garden Boots",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Garden Boots",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "MetallurgyResearchPaperBasicItem",
typeID = 0,
},
["Metallurgy Research Paper Modern"] = {
untranslated = "Metallurgy Research Paper Modern",
category = nil,
group = "Items",
description = "A document containing important research information. Used to discover new skills at the research table.",
tagGroups = {
"Modern Research",
"Research",
},
},
maxStack = 100,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MetallurgyResearchPaperModernItem",
typeID = 0,
},
},
Mill = {
Gasoline = {
untranslated = "Mill",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Gasoline",
description = "Refines food resources by crushing them under a stone millstone.",
craftStn = {
tagGroups = {
{
"Crafting Table",
"Oil Refinery",
"Housing",
"Oil Refinery",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 5000,
"Oil Drilling",
calories = nil,
1,
carbs = nil,
"Oil Drilling",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Kitchen",
furnitureType = "Food Preparation",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x2x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MillItem",
typeID = 0,
},
["Milling Skill Book"] = {
untranslated = "Milling Skill Book",
category = nil,
group = "Skill Books",
description = "Milling Skill Book",
tagGroups = {
"Skill Books",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.8,
weight = 100,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Gasoline",
protein = nil,
defaultVariantUntranslated = "Gasoline",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
Gasoline = {
fuel = nil,
untranslated = "Gasoline",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Petroleum",
furnitureType = nil,
4.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Petroleum",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Gasoline",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Gasoline",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Milling Skill BookItem",
typeID = 0,
},
["Milling Skill Scroll"] = {
untranslated = "Milling Skill Scroll",
category = nil,
group = "Skill Scrolls",
description = "Milling Skill Scroll",
tagGroups = {
"Skill Scrolls",
},
},
maxStack = 10,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Milling Skill ScrollItem",
typeID = 0,
},
},
["Milling Upgrade"] = {
["Gathering Basic Upgrade"] = {
untranslated = "Milling Upgrade",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Upgrade Modules",
untranslated = "Gathering Basic Upgrade",
description = "Basic Upgrade that greatly increases efficiency when crafting Milling recipes.",
craftStn = {
tagGroups = {
{
"Upgrade",
"Fiber Scutching Station",
"Fiber Scutching Station",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 1,
"Gathering",
calories = nil,
1,
carbs = nil,
"Gathering",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MillingUpgradeItem",
typeID = 0,
},
["Millionaires Salad"] = {
untranslated = "Millionaires Salad",
category = nil,
group = "Food",
description = "A decadent yet healthy assemblage.",
tagGroups = {
"Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 10.0,
weight = 400,
baseLaborCost = 3000.0,
calories = 1000,
baseXPGain = 4.0,
carbs = 18,
defaultVariant = "Gathering Basic Upgrade",
protein = 6,
defaultVariantUntranslated = "Gathering Basic Upgrade",
fat = 6,
numberOfVariants = "1",
vitamins = 26,
variants = {
density = 5.6000000000000005,
["Gathering Basic Upgrade"] = {
fuel = nil,
untranslated = "Gathering Basic Upgrade",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Basic Upgrade 4",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Basic Upgrade 4",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Gathering Basic Upgrade",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Gathering Basic Upgrade",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MillionairesSaladItem",
typeID = 0,
},
["Mining Advanced Upgrade"] = {
untranslated = "Mining Advanced Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Advanced Upgrade that greatly increases efficiency when crafting Mining recipes.",
tagGroups = {
"Upgrade",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MiningAdvancedUpgradeItem",
typeID = 0,
},
},
["Mining Basic Upgrade"] = {
["Gathering Research Paper Basic"] = {
untranslated = "Mining Basic Upgrade",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Upgrade Modules",
untranslated = "Gathering Research Paper Basic",
description = "Basic Upgrade that greatly increases efficiency when crafting Mining recipes.",
craftStn = {
tagGroups = {
{
"Upgrade",
"Research Table",
"Research Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 1,
"Gathering",
calories = nil,
1,
carbs = nil,
"Gathering",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MiningBasicUpgradeItem",
typeID = 0,
},
["Mining Modern Upgrade"] = {
untranslated = "Mining Modern Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Modern Upgrade that greatly increases efficiency when crafting Mining recipes.",
tagGroups = {
"Upgrade",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 1,
baseLaborCost = 30.0,
calories = nil,
baseXPGain = 1.5,
carbs = nil,
defaultVariant = "Gathering Research Paper Basic",
protein = nil,
defaultVariantUntranslated = "Gathering Research Paper Basic",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Gathering Research Paper Basic"] = {
fuel = nil,
untranslated = "Gathering Research Paper Basic",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Plant Fibers",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Plant Fibers",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Raw Food",
energyType = nil,
30.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Raw Food",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Gathering Research Paper Basic",
roomContainReq = nil,
1,
inventorySlots = nil,
"Gathering Research Paper Basic",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "MiningModernUpgradeItem",
typeID = 0,
},
Mint = {
untranslated = "Mint",
category = nil,
group = "Work Stations",
description = "Allows for the creation of currency.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4x2x3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MintItem",
typeID = 0,
},
Mochi = {
untranslated = "Mochi",
category = nil,
group = "Food",
description = "Watch your hands!",
tagGroups = {
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 750,
carbs = 25,
protein = 0,
fat = 0,
vitamins = 5,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MochiItem",
typeID = 0,
},
},
["Modern Axe"] = {
Gearbox = {
untranslated = "Modern Axe",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Gearbox",
description = "A modern axe with a non-slip handle made using fiberglass.",
craftStn = {
tagGroups = {
{
"Tool",
"Shaper",
"Shaper",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Mechanics",
calories = nil,
1,
carbs = nil,
"Mechanics",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ModernAxeItem",
typeID = 0,
ToolVariant = "Axe",
ToolDurability = 2500.0,
ToolDamage = 2.5,
ToolDamageTalent = "LoggingToolStrengthTalent",
ToolDamagePerk = true,
ToolRepairType = "Modern",
},
["Modern Double Street Light"] = {
untranslated = "Modern Double Street Light",
category = nil,
group = "Housing Objects",
description = "A towering metal light post that requires electricity to run.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.5,
weight = 1000,
baseLaborCost = 45.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Gearbox",
protein = nil,
defaultVariantUntranslated = "Gearbox",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
Gearbox = {
fuel = nil,
untranslated = "Gearbox",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "3",
"ITEM",
roomCategory = "Lighting",
"Iron Bar",
furnitureType = "Lights",
2.0,
repeatsDepreciation = "0.7",
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Iron Gear",
energyType = nil,
4.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Iron Gear",
validTalents = nil,
},
footprint = "1x5x7",
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Gearbox",
roomContainReq = nil,
1,
inventorySlots = nil,
"Gearbox",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "ModernDoubleStreetLightItem",
typeID = 0,
},
["Modern Hammer"] = {
untranslated = "Modern Hammer",
category = nil,
group = "Items",
description = "A modern hammer with a non-slip handle made using fiberglass.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ModernHammerItem",
typeID = 0,
ToolVariant = "Hammer",
ToolDurability = 2500.0,
ToolRepairType = "Modern",
},
},
["Modern Hoe"] = {
["Geology Research Paper Advanced"] = {
untranslated = "Modern Hoe",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Geology Research Paper Advanced",
description = "A modern hoe with increased range.",
craftStn = {
tagGroups = {
{
"Tool",
"Research Table",
"Research Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Masonry",
calories = nil,
1,
carbs = nil,
"Masonry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ModernHoeItem",
typeID = 0,
ToolVariant = "Hoe",
ToolDurability = 1500.0,
ToolRepairType = "Modern",
},
["Modern Machete"] = {
untranslated = "Modern Machete",
category = nil,
group = "Items",
description = "A machete used to quickly clear plants. Has a large AoE with each swing.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 1000,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 3.0,
carbs = nil,
defaultVariant = "Geology Research Paper Advanced",
protein = nil,
defaultVariantUntranslated = "Geology Research Paper Advanced",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Geology Research Paper Advanced"] = {
fuel = nil,
untranslated = "Geology Research Paper Advanced",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Mortared Stone",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
false,
materialTier = 4,
"Mortared Stone",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Geology Research Paper Advanced",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Geology Research Paper Advanced",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ModernMacheteItem",
typeID = 0,
ToolVariant = "Machete",
ToolDurability = 2000.0,
ToolRepairType = "Modern",
},
["Modern Pickaxe"] = {
untranslated = "Modern Pickaxe",
category = nil,
group = "Items",
description = "A modern pickaxe with a non-slip handle made using fiberglass.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ModernPickaxeItem",
typeID = 0,
ToolVariant = "Pickaxe",
ToolDurability = 2000.0,
ToolDamage = 4.0,
ToolDamageTalent = "MiningToolStrengthTalent",
ToolDamagePerk = true,
ToolRepairType = "Modern",
},
},
["Modern Rock Drill"] = {
["Geology Research Paper Basic"] = {
untranslated = "Modern Rock Drill",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Geology Research Paper Basic",
description = "A gasoline-powered alternative for faster geological sampling.",
craftStn = {
tagGroups = {
{
"Tool",
"Research Table",
"Research Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ModernRockDrillItem",
typeID = 0,
ToolVariant = "Drill",
ToolDurability = 1000.0,
ToolRepairType = "Gasoline",
},
["Modern Scythe"] = {
untranslated = "Modern Scythe",
category = nil,
group = "Items",
description = "A modern scythe used to harvest crops or cut grass. Has a large AoE with each swing.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 1000,
baseLaborCost = 30.0,
calories = nil,
baseXPGain = 1.5,
carbs = nil,
defaultVariant = "Geology Research Paper Basic",
protein = nil,
defaultVariantUntranslated = "Geology Research Paper Basic",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Geology Research Paper Basic"] = {
fuel = nil,
untranslated = "Geology Research Paper Basic",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Rock",
furnitureType = nil,
30.0,
repeatsDepreciation = nil,
false,
materialTier = 4,
"Rock",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Geology Research Paper Basic",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Geology Research Paper Basic",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ModernScytheItem",
typeID = 0,
ToolVariant = "Scythe",
ToolDurability = 2000.0,
ToolRepairType = "Modern",
},
["Modern Shovel"] = {
untranslated = "Modern Shovel",
category = nil,
group = "Items",
description = "Terraforming is the first step towards a flourishing civilization and now you can do it with style and less repairs.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ModernShovelItem",
typeID = 0,
ToolVariant = "Shovel",
ToolDurability = 2000.0,
ToolRepairType = "Modern",
ToolCarryCapacity = 10.0,
},
},
["Modern Street Light"] = {
["Geology Research Paper Modern"] = {
untranslated = "Modern Street Light",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Geology Research Paper Modern",
description = "A towering metal light post that requires electricity to run.",
craftStn = {
tagGroups = {
{
"Housing",
"Laboratory",
"Laboratory",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Pottery",
calories = nil,
1,
carbs = nil,
"Pottery",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x3x7",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ModernStreetLightItem",
typeID = 0,
},
["Modern Upgrade 1"] = {
untranslated = "Modern Upgrade 1",
category = nil,
group = "Upgrade Modules",
description = "Modern Upgrade with great efficiency increase.",
tagGroups = {
"Modern Upgrade",
"Upgrade",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 1,
baseLaborCost = 600.0,
calories = nil,
baseXPGain = 6.0,
carbs = nil,
defaultVariant = "Geology Research Paper Modern",
protein = nil,
defaultVariantUntranslated = "Geology Research Paper Modern",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Geology Research Paper Modern"] = {
fuel = nil,
untranslated = "Geology Research Paper Modern",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Brick",
furnitureType = nil,
30.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Brick",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Geology Research Paper Modern",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Geology Research Paper Modern",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ModernUpgradeLvl1Item",
typeID = 0,
},
["Modern Upgrade 2"] = {
untranslated = "Modern Upgrade 2",
category = nil,
group = "Upgrade Modules",
description = "Modern Upgrade with great efficiency increase.",
tagGroups = {
"Modern Upgrade",
"Upgrade",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ModernUpgradeLvl2Item",
typeID = 0,
},
},
["Modern Upgrade 3"] = {
["Geology Research Paper Modern Glass"] = {
untranslated = "Modern Upgrade 3",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Upgrade Modules",
untranslated = "Geology Research Paper Modern Glass",
description = "Modern Upgrade with great efficiency increase.",
craftStn = {
tagGroups = {
{
"Modern Upgrade",
"Laboratory",
"Upgrade",
"Laboratory",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 1,
"Glassworking",
calories = nil,
1,
carbs = nil,
"Glassworking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ModernUpgradeLvl3Item",
typeID = 0,
},
["Modern Upgrade 4"] = {
untranslated = "Modern Upgrade 4",
category = nil,
group = "Upgrade Modules",
description = "Modern Upgrade with great efficiency increase.",
tagGroups = {
"Modern Upgrade",
"Upgrade",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 1,
baseLaborCost = 600.0,
calories = nil,
baseXPGain = 6.0,
carbs = nil,
defaultVariant = "Geology Research Paper Modern Glass",
protein = nil,
defaultVariantUntranslated = "Geology Research Paper Modern Glass",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Geology Research Paper Modern Glass"] = {
fuel = nil,
untranslated = "Geology Research Paper Modern Glass",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Glass",
furnitureType = nil,
30.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Glass",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Geology Research Paper Modern",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Geology Research Paper Modern",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ModernUpgradeLvl4Item",
typeID = 0,
},
["Moon Jellyfish"] = {
untranslated = "Moon Jellyfish",
category = nil,
group = "Natural Resources",
description = "A moon jellyfish.",
tagGroups = {
"Fish",
"Small Fish",
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MoonJellyfishItem",
typeID = 0,
},
},
Mortar = {
["Gigot Sleeve Shirt"] = {
untranslated = "Mortar",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Gigot Sleeve Shirt",
description = "A binding pitch useful as a mortar.",
craftStn = {
tagGroups = {},
{
maxStack = 100,
"Tailoring Table",
carried = "Backpack",
"Tailoring Table",
weight = 500,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Tailoring",
vitamins = nil,
1,
density = nil,
"Tailoring",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 0.0,
roomCategory = nil,
baseLaborCost = 40.0,
furnitureType = nil,
baseXPGain = 3.0,
repeatsDepreciation = nil,
defaultVariant = "Gigot Sleeve Shirt",
materialTier = nil,
defaultVariantUntranslated = "Gigot Sleeve Shirt",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
["Gigot Sleeve Shirt"] = {
energyProduced = nil,
untranslated = "Gigot Sleeve Shirt",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"ITEM",
validTalents = nil,
"Plant Fibers",
footprint = nil,
30.0,
mobile = nil,
false,
roomSizeReq = nil,
"Plant Fibers",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
products = {
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"Gigot Sleeve Shirt",
NutrientElement = nil,
1.0,
type = "MortarItem",
"Gigot Sleeve Shirt",
typeID = 0,
},
},
},
},
},
},
["Mortared Basalt"] = {
Glass = {
untranslated = "Mortared Basalt",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Block",
untranslated = "Glass",
description = "Used to create tough but rudimentary buildings.",
craftStn = {
tagGroups = {},
{
maxStack = 20,
"Glassworks",
carried = "Hands",
"Glassworks",
weight = 10000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Glassworking",
vitamins = nil,
1,
density = nil,
"Glassworking",
fuel = nil,
},
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredBasaltItem",
typeID = 0,
},
["Mortared Gneiss"] = {
untranslated = "Mortared Gneiss",
category = nil,
group = "Block",
description = "Used to create tough but rudimentary buildings.",
tagGroups = {},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredGneissItem",
typeID = 0,
},
["Mortared Granite"] = {
untranslated = "Mortared Granite",
category = nil,
group = "Blocks",
description = "Used to create tough but rudimentary buildings.",
tagGroups = {
"Constructable",
"Mortared Stone",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 1.2,
weight = 10000,
baseLaborCost = 30.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Glass",
protein = nil,
defaultVariantUntranslated = "Glass",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
Glass = {
fuel = nil,
untranslated = "Glass",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Sand",
furnitureType = nil,
4.0,
repeatsDepreciation = nil,
false,
materialTier = 1,
"Sand",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Crushed Limestone",
energyType = nil,
1.0,
fluidsUsed = nil,
true,
fluidsProduced = nil,
"Crushed Limestone",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Glass",
roomContainReq = nil,
1,
inventorySlots = nil,
"Glass",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "MortaredGraniteItem",
typeID = 0,
},
["Mortared Granite Bench"] = {
untranslated = "Mortared Granite Bench",
category = nil,
group = "Housing Objects",
description = "A basic stone bench for sitting.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredGraniteBenchItem",
typeID = 0,
},
},
["Mortared Granite Chair"] = {
["Glass Lens"] = {
untranslated = "Mortared Granite Chair",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Glass Lens",
description = "An early stone chair. Not too comfy but it does the job.",
craftStn = {
tagGroups = {
{
"Housing",
"Glassworks",
"Glassworks",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Glassworking",
calories = nil,
1,
carbs = nil,
"Glassworking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.5",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredGraniteChairItem",
typeID = 0,
},
["Mortared Granite Door"] = {
untranslated = "Mortared Granite Door",
category = nil,
group = "Housing Objects",
description = "A heavy mortared stone door.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x3x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredGraniteDoorItem",
typeID = 0,
},
["Mortared Granite Fireplace"] = {
untranslated = "Mortared Granite Fireplace",
category = nil,
group = "Housing Objects",
description = "A basic stone fireplace. Not much to look at it but a great source of heat.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 5000,
baseLaborCost = 30.0,
calories = nil,
baseXPGain = 0.1,
carbs = nil,
defaultVariant = "Glass Lens",
protein = nil,
defaultVariantUntranslated = "Glass Lens",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Glass Lens"] = {
fuel = nil,
untranslated = "Glass Lens",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "1.5",
"ITEM",
roomCategory = "Living Room",
"Glass",
furnitureType = "Fireplace",
6.0,
repeatsDepreciation = "0.1",
false,
materialTier = nil,
"Glass",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Glass Lens",
fluidsUsed = nil,
2.0,
fluidsProduced = nil,
"Glass Lens",
validTalents = nil,
},
footprint = "3x1x2",
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredGraniteFireplaceItem",
typeID = 0,
},
["Mortared Granite Table"] = {
untranslated = "Mortared Granite Table",
category = nil,
group = "Housing Objects",
description = "An early stone table. Not much to look at but it does the job.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Seating",
furnitureType = "Table",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredGraniteTableItem",
typeID = 0,
},
},
["Mortared Limestone"] = {
["Glassworking Advanced Upgrade"] = {
untranslated = "Mortared Limestone",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Glassworking Advanced Upgrade",
description = "Used to create tough but rudimentary buildings.",
craftStn = {
tagGroups = {
{
"Constructable",
"Glassworks",
"Mortared Stone",
"Glassworks",
},
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 10000,
"Glassworking",
calories = nil,
1,
carbs = nil,
"Glassworking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredLimestoneItem",
typeID = 0,
},
["Mortared Sandstone"] = {
untranslated = "Mortared Sandstone",
category = nil,
group = "Blocks",
description = "Used to create tough but rudimentary buildings.",
tagGroups = {
"Constructable",
"Mortared Stone",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 15.0,
weight = 10000,
baseLaborCost = 6000.0,
calories = nil,
baseXPGain = 4.0,
carbs = nil,
defaultVariant = "Glassworking Advanced Upgrade",
protein = nil,
defaultVariantUntranslated = "Glassworking Advanced Upgrade",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Glassworking Advanced Upgrade"] = {
fuel = nil,
untranslated = "Glassworking Advanced Upgrade",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Advanced Upgrade 4",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
true,
materialTier = 1,
"Advanced Upgrade 4",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Glassworking Advanced Upgrade",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Glassworking Advanced Upgrade",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredSandstoneItem",
typeID = 0,
},
["Mortared Shale"] = {
untranslated = "Mortared Shale",
category = nil,
group = "Block",
description = "Used to create tough but rudimentary buildings.",
tagGroups = {},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredShaleItem",
typeID = 0,
},
["Mortared Stone"] = {
untranslated = "Mortared Stone",
category = nil,
group = "Blocks",
description = "Old stone",
tagGroups = {
"Constructable",
"Mortared Stone",
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredStoneItem",
typeID = 0,
},
},
["Mortared Stone Bench"] = {
["Glassworking Modern Upgrade"] = {
untranslated = "Mortared Stone Bench",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Glassworking Modern Upgrade",
description = "A basic stone bench for sitting.",
craftStn = {
tagGroups = {
{
"Housing",
"Electronics Assembly",
"Electronics Assembly",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Glassworking",
calories = nil,
1,
carbs = nil,
"Glassworking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredStoneBenchItem",
typeID = 0,
},
["Mortared Stone Chair"] = {
untranslated = "Mortared Stone Chair",
category = nil,
group = "Housing Objects",
description = "An early stone chair. Not too comfy but it does the job.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 15.0,
weight = 1000,
baseLaborCost = 6000.0,
calories = nil,
baseXPGain = 4.0,
carbs = nil,
defaultVariant = "Glassworking Modern Upgrade",
protein = nil,
defaultVariantUntranslated = "Glassworking Modern Upgrade",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Glassworking Modern Upgrade"] = {
fuel = nil,
untranslated = "Glassworking Modern Upgrade",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "0.5",
"ITEM",
roomCategory = "Seating",
"Modern Upgrade Lvl4",
furnitureType = "Chair",
1.0,
repeatsDepreciation = "0.5",
true,
materialTier = nil,
"Modern Upgrade Lvl4",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Glassworking Modern Upgrade",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Glassworking Modern Upgrade",
validTalents = nil,
},
footprint = "1x1x2",
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredStoneChairItem",
typeID = 0,
},
["Mortared Stone Door"] = {
untranslated = "Mortared Stone Door",
category = nil,
group = "Housing Objects",
description = "A heavy mortared stone door.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x3x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredStoneDoorItem",
typeID = 0,
},
["Mortared Stone Fireplace"] = {
untranslated = "Mortared Stone Fireplace",
category = nil,
group = "Housing Objects",
description = "A basic stone fireplace. Not much to look at it but a great source of heat.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.5",
roomCategory = "Living Room",
furnitureType = "Fireplace",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredStoneFireplaceItem",
typeID = 0,
},
},
["Mortared Stone Table"] = {
["Glassworking Skill Book"] = {
untranslated = "Mortared Stone Table",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Glassworking Skill Book",
description = "An early stone table. Not much to look at but it does the job.",
craftStn = {
tagGroups = {
{
"Housing",
"Research Table",
"Research Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Masonry",
calories = nil,
1,
carbs = nil,
"Masonry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Seating",
furnitureType = "Table",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MortaredStoneTableItem",
typeID = 0,
},
["Mountain Goat Carcass"] = {
untranslated = "Mountain Goat Carcass",
category = nil,
group = "Natural Resources",
description = "A dead mountain goat.",
tagGroups = {
"Medium Carcass",
"Medium Wooly Carcass",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 15.0,
weight = 3000,
baseLaborCost = 2400.0,
calories = nil,
baseXPGain = 0.0,
carbs = nil,
defaultVariant = "Glassworking Skill Book",
protein = nil,
defaultVariantUntranslated = "Glassworking Skill Book",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Glassworking Skill Book"] = {
fuel = nil,
untranslated = "Glassworking Skill Book",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Geology Research Paper Basic",
furnitureType = nil,
10.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Geology Research Paper Basic",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Geology Research Paper Advanced",
energyType = nil,
5.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Geology Research Paper Advanced",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Engineering Research Paper Advanced",
roomMatReq = nil,
5.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Engineering Research Paper Advanced",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"TAG",
type = "MountainGoatCarcassItem",
"Basic Research",
typeID = 0,
10.0,
},
false,
["Muffin Hat"] = {
"Basic Research",
untranslated = "Muffin Hat",
},
category = nil,
},
group = "Clothing",
products = {
description = "I have no idea why it's called that but it's not edible.",
{
tagGroups = {
"Glassworking Skill Book",
"Clothes",
1.0,
"Glassworking Skill Book",
},
{
"Glassworking Skill Book",
1.0,
"Glassworking Skill Book",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "MuffinHatItem",
typeID = 0,
},
},
Nail = {
Glassworks = {
untranslated = "Nail",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Glassworks",
description = "Nails used for construction.",
craftStn = {
tagGroups = {},
{
maxStack = 100,
"Kiln",
carried = "Backpack",
"Kiln",
weight = 100,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Pottery",
vitamins = nil,
1,
density = nil,
"Pottery",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 5.0,
roomCategory = nil,
baseLaborCost = 150.0,
furnitureType = nil,
baseXPGain = 20.0,
repeatsDepreciation = nil,
defaultVariant = "Glassworks",
materialTier = nil,
defaultVariantUntranslated = "Glassworks",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
Glassworks = {
energyProduced = nil,
untranslated = "Glassworks",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"ITEM",
validTalents = nil,
"Iron Bar",
footprint = nil,
8.0,
mobile = nil,
false,
roomSizeReq = nil,
"Iron Bar",
roomMatReq = nil,
},
roomContainReq = nil,
{
inventorySlots = nil,
"ITEM",
inventoryMaxWeight = nil,
"Brick",
inventoryRestrictions = nil,
16.0,
NutrientElement = nil,
false,
type = "NailItem",
"Brick",
typeID = 0,
},
{
"TAG",
"Wood Board",
20.0,
false,
"Wood Board",
},
},
products = {
{
"Glassworks",
1.0,
"Glassworks",
},
},
},
},
},
},
["Nuclear Fuel"] = {
["Goat Mount"] = {
untranslated = "Nuclear Fuel",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Item",
untranslated = "Goat Mount",
description = "Unstable nuclear fuel.",
craftStn = {
tagGroups = {},
{
maxStack = 100,
"Butchery Table",
carried = "Backpack",
"Butchery Table",
weight = 10000,
},
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NuclearFuelItem",
typeID = 0,
},
Nylon = {
untranslated = "Nylon",
category = nil,
group = "Items",
description = "Nylon is a synthetic polymer that can be used as a cheap alternative to more natural textiles. ",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NylonItem",
typeID = 0,
},
["Nylon Carpet"] = {
untranslated = "Nylon Carpet",
category = nil,
group = "Blocks",
description = "A woven nylon floor covering attached to a lumber backing.",
tagGroups = {
"Constructable",
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 10000,
"Hunting",
calories = nil,
4,
carbs = nil,
"Hunting",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NylonCarpetItem",
typeID = 0,
},
["Nylon Chips"] = {
untranslated = "Nylon Chips",
category = nil,
group = "Item",
description = "",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NylonChipsItem",
typeID = 0,
},
["Nylon Curtains"] = {
untranslated = "Nylon Curtains",
category = nil,
group = "Blocks",
description = "Curtains made out of plastic? \\n\\n (Only cosmetic does not impact room value.)",
tagGroups = {
"Constructable",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 10.0,
weight = 5000,
baseLaborCost = 300.0,
calories = nil,
baseXPGain = 4.0,
carbs = nil,
defaultVariant = "Goat Mount",
protein = nil,
defaultVariantUntranslated = "Goat Mount",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Goat Mount"] = {
fuel = nil,
untranslated = "Goat Mount",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Mountain Goat Carcass",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Mountain Goat Carcass",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Hewn Log",
energyType = nil,
10.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Hewn Log",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Fabric",
roomMatReq = nil,
20.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Fabric",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "NylonCurtainsItem",
{
typeID = 0,
"Goat Mount",
},
1.0,
["Nylon Fabric"] = {
"Goat Mount",
untranslated = "Nylon Fabric",
},
category = nil,
},
group = "Items",
},
description = "A synthetic fabric that is desired for its durability and cheap cost to produce.",
tagGroups = {
"Fabric",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NylonFabricItem",
typeID = 0,
},
},
["Nylon Futon Bed"] = {
["Gold Bar"] = {
untranslated = "Nylon Futon Bed",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Gold Bar",
description = "A classic futon for when regular beds are too soft.",
craftStn = {
tagGroups = {
{
"Housing",
"Blast Furnace",
"Blast Furnace",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Smelting",
calories = nil,
1,
carbs = nil,
"Smelting",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "5",
roomCategory = "Bedroom",
furnitureType = "Bed",
repeatsDepreciation = "0.2",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NylonFutonBedItem",
typeID = 0,
},
["Nylon Futon Couch"] = {
untranslated = "Nylon Futon Couch",
category = nil,
group = "Housing Objects",
description = "A modern styled couch with a classic touch.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.6,
weight = 2000,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Gold Bar",
protein = nil,
defaultVariantUntranslated = "Gold Bar",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Gold Bar"] = {
fuel = nil,
untranslated = "Gold Bar",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "2.5",
"ITEM",
roomCategory = "Living Room",
"Gold Concentrate",
furnitureType = "Chair",
1.0,
repeatsDepreciation = "0.6",
false,
materialTier = nil,
"Gold Concentrate",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Gold Bar",
fluidsUsed = nil,
4.0,
fluidsProduced = nil,
"Gold Bar",
validTalents = nil,
},
footprint = "2x1x2",
{
mobile = nil,
"Slag",
roomSizeReq = nil,
1.0,
roomMatReq = nil,
"Slag",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NylonFutonCouchItem",
typeID = 0,
},
["Nylon Mooring Rope"] = {
untranslated = "Nylon Mooring Rope",
category = nil,
group = "Items",
description = "A strong synthetic rope used to make sure a ship does not drift away.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NylonMooringRopeItem",
typeID = 0,
},
["Nylon Thread"] = {
untranslated = "Nylon Thread",
category = nil,
group = "Items",
description = "Synthetic thread that has more resistance to abrasion than more natural threads.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 25,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NylonThreadItem",
typeID = 0,
},
["Nylon Trawler Net"] = {
untranslated = "Nylon Trawler Net",
category = nil,
group = "Items",
description = "A sturdy basic combination of lines making a mesh used for catching fish on a larger scale.",
tagGroups = {
"Tool",
},
},
maxStack = 100,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "NylonTrawlerNetItem",
typeID = 0,
ToolDurability = 2000.0,
ToolRepairType = "Nylon",
},
},
["Oak Log"] = {
["Gold Concentrate"] = {
untranslated = "Oak Log",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Natural Resources",
untranslated = "Gold Concentrate",
description = "Oak log is a type of hardwood. With its great strength and hardness, oak is commonly used for furniture and building materials.",
craftStn = {
tagGroups = {
{
"Burnable Fuel",
"Rocker Box",
"Hardwood",
"Rocker Box",
"Wood",
},
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 10000,
"Mining",
calories = nil,
1,
carbs = nil,
"Mining",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OakLogItem",
typeID = 0,
},
["Ocean Spray Seed"] = {
untranslated = "Ocean Spray Seed",
category = nil,
group = "Food",
description = "Plant to grow ocean spray.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.5,
weight = 50,
baseLaborCost = 50.0,
calories = 0,
baseXPGain = 2.0,
carbs = 0,
defaultVariant = "Gold Concentrate",
protein = 0,
defaultVariantUntranslated = "Gold Concentrate",
fat = 0,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 0,
["Gold Concentrate"] = {
fuel = nil,
untranslated = "Gold Concentrate",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Crushed Gold Ore",
furnitureType = nil,
10.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Crushed Gold Ore",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Gold Concentrate",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Gold Concentrate",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Wet Tailings",
roomSizeReq = nil,
4.0,
roomMatReq = nil,
"Wet Tailings",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OceanSpraySeedItem",
typeID = 0,
},
Oil = {
untranslated = "Oil",
category = nil,
group = "Food",
description = "A plant fat extracted for use in cooking.",
tagGroups = {
"Fat",
"Food",
"Oil",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 120,
carbs = 0,
protein = 0,
fat = 15,
vitamins = 0,
density = 12.5,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OilItem",
typeID = 0,
},
},
["Oil Drilling Skill Book"] = {
["Gold Flakes"] = {
untranslated = "Oil Drilling Skill Book",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Skill Books",
untranslated = "Gold Flakes",
description = "Oil Drilling Skill Book",
craftStn = {
tagGroups = {
{
"Skill Books",
"Electronics Assembly",
"Electronics Assembly",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Electronics",
calories = nil,
1,
carbs = nil,
"Electronics",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Oil Drilling Skill BookItem",
typeID = 0,
},
["Oil Drilling Skill Scroll"] = {
untranslated = "Oil Drilling Skill Scroll",
category = nil,
group = "Skill Scrolls",
description = "Oil Drilling Skill Scroll",
tagGroups = {
"Skill Scrolls",
},
},
maxStack = 10,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.8,
weight = 10,
baseLaborCost = 75.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Gold Flakes",
protein = nil,
defaultVariantUntranslated = "Gold Flakes",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Gold Flakes"] = {
fuel = nil,
untranslated = "Gold Flakes",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Gold Bar",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Gold Bar",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Gold Flakes",
fluidsUsed = nil,
4.0,
fluidsProduced = nil,
"Gold Flakes",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Oil Drilling Skill ScrollItem",
typeID = 0,
},
["Oil Drilling Upgrade"] = {
untranslated = "Oil Drilling Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Modern Upgrade that greatly increases efficiency when crafting Oil Drilling recipes.",
tagGroups = {
"Upgrade",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OilDrillingUpgradeItem",
typeID = 0,
},
},
["Oil Head Lamp"] = {
["Gold Frame Wide"] = {
untranslated = "Oil Head Lamp",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Gold Frame Wide",
description = "An iron hardhat with a light source for the darkest places.\\n\\n(Flashlight)",
craftStn = {
tagGroups = {
{
"Clothes",
"Anvil",
"Anvil",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Smelting",
calories = nil,
4,
carbs = nil,
"Smelting",
protein = nil,
},
fat = nil,
},
vitamins = nil,
moduleNeeds = {},
density = nil,
baseCraftTime = 1.0,
fuel = nil,
baseLaborCost = 160.0,
yield = nil,
baseXPGain = 1.0,
currency = nil,
defaultVariant = "Gold Frame Wide",
skillValue = nil,
defaultVariantUntranslated = "Gold Frame Wide",
roomCategory = nil,
numberOfVariants = 5,
furnitureType = nil,
variants = {
repeatsDepreciation = nil,
["Gold Frame Wide"] = {
materialTier = nil,
untranslated = "Gold Frame Wide",
fuelsUsed = nil,
ingredients = {
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Gold Bar",
energyType = nil,
2.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Gold Bar",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Gold Frame Wide",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Gold Frame Wide",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "OilHeadLampItem",
["Gold Frame Landscape"] = {
typeID = 0,
untranslated = "Gold Frame Landscape",
},
ingredients = {
["Oil Paint"] = {
{
untranslated = "Oil Paint",
"ITEM",
category = nil,
"Gold Bar",
group = "Items",
2.0,
description = "A collection of paint variations used for art supplies.",
false,
tagGroups = {},
"Gold Bar",
maxStack = 100,
},
carried = "Backpack",
},
weight = 100,
products = {
calories = nil,
{
carbs = nil,
"Gold Frame Landscape",
protein = nil,
1,
fat = nil,
"Gold Frame Landscape",
vitamins = nil,
},
density = nil,
},
fuel = nil,
},
yield = nil,
["Gold Frame Square"] = {
currency = nil,
untranslated = "Gold Frame Square",
skillValue = nil,
ingredients = {
roomCategory = nil,
{
furnitureType = nil,
"ITEM",
repeatsDepreciation = nil,
"Gold Bar",
materialTier = nil,
2.0,
fuelsUsed = nil,
false,
gridRadius = nil,
"Gold Bar",
energyUsed = nil,
},
energyProduced = nil,
},
energyType = nil,
products = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"Gold Frame Square",
validTalents = nil,
1.0,
footprint = nil,
"Gold Frame Square",
mobile = nil,
},
roomSizeReq = nil,
},
roomMatReq = nil,
},
roomContainReq = nil,
["Gold Frame Portrait"] = {
inventorySlots = nil,
untranslated = "Gold Frame Portrait",
inventoryMaxWeight = nil,
ingredients = {
inventoryRestrictions = nil,
{
NutrientElement = nil,
"ITEM",
type = "OilPaintItem",
"Gold Bar",
typeID = 0,
2.0,
},
false,
["Oil Refinery"] = {
"Gold Bar",
untranslated = "Oil Refinery",
},
category = nil,
},
group = "Work Stations",
products = {
description = "Sets of pipes and tanks which refine crude petroleum into usable products.",
{
tagGroups = {
"Gold Frame Portrait",
"Crafting Table",
1.0,
"Gold Frame Portrait",
},
},
},
["Gold Frame Tall"] = {
untranslated = "Gold Frame Tall",
ingredients = {
{
"ITEM",
"Gold Bar",
2.0,
false,
"Gold Bar",
},
},
products = {
{
"Gold Frame Tall",
1.0,
"Gold Frame Tall",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "5x5x8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OilRefineryItem",
typeID = 0,
},
},
["Orange Vase"] = {
["Gold Wiring"] = {
untranslated = "Orange Vase",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Gold Wiring",
description = "A  vase made with glass to brighten up your home.",
craftStn = {
tagGroups = {
{
"Housing",
"Electric Machinist Table",
"Electric Machinist Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 250,
"Mechanics",
calories = nil,
1,
carbs = nil,
"Mechanics",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OrangeVaseItem",
typeID = 0,
},
Orchid = {
untranslated = "Orchid",
category = nil,
group = "Food",
description = "Placeholder Description.",
tagGroups = {
"Food",
"Petals",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.4,
weight = 50,
baseLaborCost = 120.0,
calories = 0,
baseXPGain = 1.0,
carbs = 0,
defaultVariant = "Gold Wiring",
protein = 0,
defaultVariantUntranslated = "Gold Wiring",
fat = 0,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 0,
["Gold Wiring"] = {
fuel = nil,
untranslated = "Gold Wiring",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Gold Bar",
furnitureType = nil,
4.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Gold Bar",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Gold Wiring",
fluidsUsed = nil,
2.0,
fluidsProduced = nil,
"Gold Wiring",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OrchidItem",
typeID = 0,
},
["Orchid Seed"] = {
untranslated = "Orchid Seed",
category = nil,
group = "Food",
description = "Plant to grow an orchid.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OrchidSeedItem",
typeID = 0,
},
},
["Ornate Gold Frame Landscape"] = {
["Government Office"] = {
untranslated = "Ornate Gold Frame Landscape",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Government Office",
description = "",
craftStn = {
tagGroups = {
{
"Housing",
"Settlement Crafting Table",
"Settlement Crafting Table",
},
},
},
maxStack = 1,
skillNeeds = {},
carried = "Backpack",
moduleNeeds = {},
weight = 1000,
baseCraftTime = 5.0,
calories = nil,
baseLaborCost = 1200.0,
carbs = nil,
baseXPGain = 5.0,
protein = nil,
defaultVariant = "Government Office",
fat = nil,
defaultVariantUntranslated = "Government Office",
vitamins = nil,
numberOfVariants = "1",
density = nil,
variants = {
fuel = nil,
["Government Office"] = {
yield = nil,
untranslated = "Government Office",
currency = nil,
ingredients = {
skillValue = "0",
{
roomCategory = "Cultural",
"TAG",
furnitureType = "Cultural",
"Hewn Log",
repeatsDepreciation = "",
15.0,
materialTier = nil,
false,
fuelsUsed = nil,
"Hewn Log",
gridRadius = nil,
},
energyUsed = nil,
{
energyProduced = nil,
"TAG",
energyType = nil,
"Mortared Stone",
fluidsUsed = nil,
15.0,
fluidsProduced = nil,
false,
validTalents = nil,
"Mortared Stone",
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
products = {
roomMatReq = nil,
{
roomContainReq = nil,
"Government Office",
inventorySlots = nil,
1.0,
inventoryMaxWeight = nil,
"Government Office",
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "OrnateGoldFrameLandscapeItem",
},
typeID = 0,
},
["Ornate Gold Frame Wide"] = {
untranslated = "Ornate Gold Frame Wide",
category = nil,
group = "Housing Objects",
description = "",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Cultural",
repeatsDepreciation = "",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OrnateGoldFrameWideItem",
typeID = 0,
},
},
["Ornate Iron Frame Landscape"] = {
["Grassland Salad"] = {
untranslated = "Ornate Iron Frame Landscape",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Grassland Salad",
description = "",
craftStn = {
tagGroups = {
{
"Housing",
"Cast Iron Stove",
"Cast Iron Stove",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Cooking",
calories = nil,
1,
carbs = nil,
"Cooking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Cultural",
repeatsDepreciation = "",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OrnateIronFrameLandscapeItem",
typeID = 0,
},
["Ornate Iron Frame Wide"] = {
untranslated = "Ornate Iron Frame Wide",
category = nil,
group = "Housing Objects",
description = "",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 4.0,
weight = 1000,
baseLaborCost = 25.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Grassland Salad",
protein = nil,
defaultVariantUntranslated = "Grassland Salad",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Grassland Salad"] = {
fuel = nil,
untranslated = "Grassland Salad",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "0",
"ITEM",
roomCategory = "Cultural",
"Corn",
furnitureType = "Cultural",
5.0,
repeatsDepreciation = "",
false,
materialTier = nil,
"Corn",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Tomato",
energyType = nil,
6.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Tomato",
validTalents = nil,
},
footprint = "2x1x1",
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Beet",
roomMatReq = nil,
5.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Beet",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "OrnateIronFrameWideItem",
{
typeID = 0,
"Basic Salad",
},
1.0,
["Ornate Wooden Frame Landscape"] = {
"Basic Salad",
untranslated = "Ornate Wooden Frame Landscape",
},
category = nil,
},
group = "Housing Objects",
},
description = "",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Cultural",
repeatsDepreciation = "",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OrnateWoodenFrameLandscapeItem",
typeID = 0,
},
},
["Ornate Wooden Frame Wide"] = {
["Hand Plow"] = {
untranslated = "Ornate Wooden Frame Wide",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Hand Plow",
description = "",
craftStn = {
tagGroups = {
{
"Housing",
"Wainwright Table",
"Wainwright Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Basic Engineering",
calories = nil,
1,
carbs = nil,
"Basic Engineering",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Cultural",
repeatsDepreciation = "",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OrnateWoodenFrameWideItem",
typeID = 0,
},
["Otter Carcass"] = {
untranslated = "Otter Carcass",
category = nil,
group = "Natural Resources",
description = "A dead otter.",
tagGroups = {
"Tiny Carcass",
"Tiny Fur Carcass",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 1000,
baseLaborCost = 100.0,
calories = nil,
baseXPGain = 10.0,
carbs = nil,
defaultVariant = "Hand Plow",
protein = nil,
defaultVariantUntranslated = "Hand Plow",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Hand Plow"] = {
fuel = nil,
untranslated = "Hand Plow",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Iron Bar",
furnitureType = nil,
10.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Wooden Wheel",
energyType = nil,
1.0,
fluidsUsed = nil,
true,
fluidsProduced = nil,
"Wooden Wheel",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Hewn Log",
roomMatReq = nil,
10.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Hewn Log",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"TAG",
type = "OtterCarcassItem",
"Wood Board",
typeID = 0,
50.0,
},
false,
["Outpost Netting"] = {
"Wood Board",
untranslated = "Outpost Netting",
},
category = nil,
},
group = "Crafted Objects",
products = {
description = "A way to store your items when you run out of floor space.",
{
tagGroups = {},
"Hand Plow",
maxStack = 1,
1.0,
carried = "Backpack",
"Hand Plow",
weight = 1000,
},
calories = nil,
},
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x2x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OutpostNettingItem",
typeID = 0,
},
["Outpost Table"] = {
untranslated = "Outpost Table",
category = nil,
group = "Work Stations",
description = "An explorers best collection of information is stored here.",
tagGroups = {
"Government",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "OutpostTableItem",
typeID = 0,
},
},
["Pacific Sardine"] = {
["Hanging Long Steel Sign"] = {
untranslated = "Pacific Sardine",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Natural Resources",
untranslated = "Hanging Long Steel Sign",
description = "A pacific sardine.",
craftStn = {
tagGroups = {
{
"Fish",
"Anvil",
"Anvil",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 150,
"Advanced Smelting",
calories = nil,
3,
carbs = nil,
"Advanced Smelting",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PacificSardineItem",
typeID = 0,
},
["Padded Chair"] = {
untranslated = "Padded Chair",
category = nil,
group = "Housing Objects",
description = "A comfy chair to rest in.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 3.0,
weight = 1000,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Hanging Long Steel Sign",
protein = nil,
defaultVariantUntranslated = "Hanging Long Steel Sign",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Hanging Long Steel Sign"] = {
fuel = nil,
untranslated = "Hanging Long Steel Sign",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "1.5",
"ITEM",
roomCategory = "Living Room",
"Steel Plate",
furnitureType = "Chair",
8.0,
repeatsDepreciation = "0.8",
false,
materialTier = nil,
"Steel Plate",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Rivet",
energyType = nil,
8.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Rivet",
validTalents = nil,
},
footprint = "1x1x2",
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Wood Board",
roomMatReq = nil,
2.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Wood Board",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "PaddedChairItem",
{
typeID = 0,
"Hanging Long Steel Sign",
},
1.0,
["Paint Bucket"] = {
"Hanging Long Steel Sign",
untranslated = "Paint Bucket",
},
category = nil,
},
group = "Item",
},
description = "A bucket of near magical paint used for making your environment a bit more lively.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = nil,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PaintBucketItem",
typeID = 0,
},
["Palm Log"] = {
untranslated = "Palm Log",
category = nil,
group = "Natural Resources",
description = "Palm log comes from the palm tree, which is unique among trees that it is neither hardwood nor softwood. It still makes an excellent building material.",
tagGroups = {
"Burnable Fuel",
"Wood",
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PalmLogItem",
typeID = 0,
},
},
["Palm Seed"] = {
["Hanging Steel Framed Sign"] = {
untranslated = "Palm Seed",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Hanging Steel Framed Sign",
description = "Plant to grow a palm tree.",
craftStn = {
tagGroups = {
{
"Food",
"Anvil",
"Seeds",
"Anvil",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 50,
"Advanced Smelting",
calories = 0,
3,
carbs = 0,
"Advanced Smelting",
protein = 0,
},
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PalmSeedItem",
typeID = 0,
},
Papaya = {
untranslated = "Papaya",
category = nil,
group = "Food",
description = "Nice fresh Papaya.",
tagGroups = {
"Food",
"Fruit",
"Raw Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 3.0,
weight = 75,
baseLaborCost = 120.0,
calories = 200,
baseXPGain = 1.0,
carbs = 2,
defaultVariant = "Hanging Steel Framed Sign",
protein = 1,
defaultVariantUntranslated = "Hanging Steel Framed Sign",
fat = 0,
numberOfVariants = "1",
vitamins = 5,
variants = {
density = 4.0,
["Hanging Steel Framed Sign"] = {
fuel = nil,
untranslated = "Hanging Steel Framed Sign",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Steel Bar",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Steel Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Rivet",
energyType = nil,
6.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Rivet",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Wood Board",
roomMatReq = nil,
6.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Wood Board",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "PapayaItem",
{
typeID = 0,
"Hanging Steel Framed Sign",
},
1.0,
["Papaya Seed"] = {
"Hanging Steel Framed Sign",
untranslated = "Papaya Seed",
},
category = nil,
},
group = "Food",
},
description = "Plant to grow a papaya plant.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PapayaSeedItem",
typeID = 0,
},
},
Paper = {
["Hanging Steel Mine Sign"] = {
untranslated = "Paper",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Hanging Steel Mine Sign",
description = "It's paper.",
craftStn = {
tagGroups = {
{
"Burnable Fuel",
"Anvil",
"Anvil",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Advanced Smelting",
calories = nil,
3,
carbs = nil,
"Advanced Smelting",
protein = nil,
},
fat = nil,
},
vitamins = nil,
moduleNeeds = {},
density = nil,
baseCraftTime = 3.0,
fuel = 100,
baseLaborCost = 120.0,
yield = nil,
baseXPGain = 1.0,
currency = nil,
defaultVariant = "Hanging Steel Mine Sign",
skillValue = nil,
defaultVariantUntranslated = "Hanging Steel Mine Sign",
roomCategory = nil,
numberOfVariants = "1",
furnitureType = nil,
variants = {
repeatsDepreciation = nil,
["Hanging Steel Mine Sign"] = {
materialTier = nil,
untranslated = "Hanging Steel Mine Sign",
fuelsUsed = nil,
ingredients = {
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Steel Plate",
energyType = nil,
2.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Steel Plate",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Rivet",
roomMatReq = nil,
6.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Rivet",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"TAG",
type = "PaperItem",
"Wood Board",
typeID = 0,
3.0,
},
false,
["Paper Milling Skill Book"] = {
"Wood Board",
untranslated = "Paper Milling Skill Book",
},
category = nil,
},
group = "Skill Books",
products = {
description = "Paper Milling Skill Book",
{
tagGroups = {
"Hanging Steel Mine Sign",
"Skill Books",
1.0,
"Hanging Steel Mine Sign",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Paper Milling Skill BookItem",
typeID = 0,
},
},
["Paper Milling Skill Scroll"] = {
["Hanging Steel Plain Sign"] = {
untranslated = "Paper Milling Skill Scroll",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Skill Scrolls",
untranslated = "Hanging Steel Plain Sign",
description = "Paper Milling Skill Scroll",
craftStn = {
tagGroups = {
{
"Skill Scrolls",
"Anvil",
"Anvil",
},
},
skillNeeds = {
{
"Advanced Smelting",
3,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Hanging Steel Plain Sign",
defaultVariantUntranslated = "Hanging Steel Plain Sign",
numberOfVariants = "1",
variants = {
["Hanging Steel Plain Sign"] = {
untranslated = "Hanging Steel Plain Sign",
ingredients = {
{
"ITEM",
"Steel Plate",
4.0,
false,
"Steel Plate",
},
{
"ITEM",
"Rivet",
6.0,
false,
"Rivet",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Hanging Steel Plain Sign",
1.0,
"Hanging Steel Plain Sign",
},
},
},
},
},
maxStack = 10,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Paper Milling Skill ScrollItem",
typeID = 0,
},
},
["Paper Milling Upgrade"] = {
["Hanging Steel Shop Sign"] = {
untranslated = "Paper Milling Upgrade",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Upgrade Modules",
untranslated = "Hanging Steel Shop Sign",
description = "Basic Upgrade that greatly increases efficiency when crafting Paper Milling recipes.",
craftStn = {
tagGroups = {
{
"Upgrade",
"Anvil",
"Anvil",
},
},
skillNeeds = {
{
"Advanced Smelting",
3,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Hanging Steel Shop Sign",
defaultVariantUntranslated = "Hanging Steel Shop Sign",
numberOfVariants = "1",
variants = {
["Hanging Steel Shop Sign"] = {
untranslated = "Hanging Steel Shop Sign",
ingredients = {
{
"ITEM",
"Steel Plate",
4.0,
false,
"Steel Plate",
},
{
"ITEM",
"Rivet",
6.0,
false,
"Rivet",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Hanging Steel Shop Sign",
1.0,
"Hanging Steel Shop Sign",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PaperMillingUpgradeItem",
typeID = 0,
},
},
["Pastry Dough"] = {
["Hardwood Boards"] = {
untranslated = "Pastry Dough",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Hardwood Boards",
description = "An extra fatty leavened dough for making yummy pastries.",
craftStn = {
tagGroups = {
{
"Food",
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 0.2,
baseLaborCost = 40.0,
baseXPGain = 0.0,
defaultVariant = "Hardwood Boards",
defaultVariantUntranslated = "Hardwood Boards",
numberOfVariants = "1",
variants = {
["Hardwood Boards"] = {
untranslated = "Hardwood Boards",
ingredients = {
{
"TAG",
"Hardwood",
2.0,
false,
"Hardwood",
},
},
products = {
{
"Hardwood Board",
1.0,
"Hardwood Board",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 10,
carbs = 4,
protein = 0,
fat = 0,
vitamins = 4,
density = 80.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PastryDoughItem",
typeID = 0,
},
},
["Pelt Fertilizer"] = {
["Hearty Hometown Pizza"] = {
untranslated = "Pelt Fertilizer",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Hearty Hometown Pizza",
description = "A fertilize made from fur pelts and filler.",
craftStn = {
tagGroups = {
{
"Fertilizer",
"Bakery Oven",
"Bakery Oven",
},
},
skillNeeds = {
{
"Advanced Baking",
3,
"Advanced Baking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Hearty Hometown Pizza",
defaultVariantUntranslated = "Hearty Hometown Pizza",
numberOfVariants = "1",
variants = {
["Hearty Hometown Pizza"] = {
untranslated = "Hearty Hometown Pizza",
ingredients = {
{
"ITEM",
"Leavened Dough",
2.0,
false,
"Leavened Dough",
},
{
"ITEM",
"Crimini Mushrooms",
1.0,
false,
"Crimini Mushrooms",
},
{
"ITEM",
"Raw Sausage",
2.0,
false,
"Raw Sausage",
},
{
"ITEM",
"Sun Cheese",
4.0,
false,
"Sun Cheese",
},
{
"ITEM",
"Tomato",
2.0,
false,
"Tomato",
},
},
products = {
{
"Hearty Hometown Pizza",
1.0,
"Hearty Hometown Pizza",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PeltFertilizerItem",
typeID = 0,
},
},
Petroleum = {
["Heat Sink"] = {
untranslated = "Petroleum",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Heat Sink",
description = "A fossil fuel essential for manufacturing gasoline, plastics, and asphalt. Its extraction, transport, and burning all have environmental impacts.",
craftStn = {
tagGroups = {},
{
maxStack = 20,
"Shaper",
carried = "Hands",
"Shaper",
weight = 10000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Mechanics",
vitamins = nil,
1,
density = nil,
"Mechanics",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 2.0,
roomCategory = nil,
baseLaborCost = 60.0,
furnitureType = nil,
baseXPGain = 2.0,
repeatsDepreciation = nil,
defaultVariant = "Heat Sink",
materialTier = nil,
defaultVariantUntranslated = "Heat Sink",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
["Heat Sink"] = {
energyProduced = nil,
untranslated = "Heat Sink",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"ITEM",
validTalents = nil,
"Copper Plate",
footprint = nil,
8.0,
mobile = nil,
false,
roomSizeReq = nil,
"Copper Plate",
roomMatReq = nil,
},
roomContainReq = nil,
{
inventorySlots = nil,
"ITEM",
inventoryMaxWeight = nil,
"Copper Wiring",
inventoryRestrictions = nil,
6.0,
NutrientElement = nil,
false,
type = "PetroleumItem",
"Copper Wiring",
typeID = 0,
},
},
},
["Phad Thai"] = {
products = {
untranslated = "Phad Thai",
{
category = nil,
"Heat Sink",
group = "Food",
1,
description = "They make you full, and proud.",
"Heat Sink",
tagGroups = {
},
"Food",
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 400,
calories = 1200,
carbs = 9,
protein = 11,
fat = 19,
vitamins = 5,
density = 3.6666666666666665,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PhadThaiItem",
typeID = 0,
},
},
["Phosphate Fertilizer"] = {
["Hemp Mooring Rope"] = {
untranslated = "Phosphate Fertilizer",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Hemp Mooring Rope",
description = "Phosphate fertilizer is a great source of Phosphorus.",
craftStn = {
tagGroups = {
{
"Fertilizer",
"Tailoring Table",
"Tailoring Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 500,
"Tailoring",
calories = nil,
1,
carbs = nil,
"Tailoring",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PhosphateFertilizerItem",
typeID = 0,
},
Pineapple = {
untranslated = "Pineapple",
category = nil,
group = "Food",
description = "Nice fresh Pineapple.",
tagGroups = {
"Food",
"Fruit",
"Raw Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 125,
baseLaborCost = 120.0,
calories = 200,
baseXPGain = 0.5,
carbs = 6,
defaultVariant = "Hemp Mooring Rope",
protein = 0,
defaultVariantUntranslated = "Hemp Mooring Rope",
fat = 0,
numberOfVariants = "1",
vitamins = 2,
variants = {
density = 4.0,
["Hemp Mooring Rope"] = {
fuel = nil,
untranslated = "Hemp Mooring Rope",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Linen Yarn",
furnitureType = nil,
8.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Linen Yarn",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Hemp Mooring Rope",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Hemp Mooring Rope",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PineappleItem",
typeID = 0,
},
["Pineapple Friend Rice"] = {
untranslated = "Pineapple Friend Rice",
category = nil,
group = "Food",
description = "A homely recipe made from a mix of cooked rice and fruit. Not only is it friendly, but it also happens to be pan fried.",
tagGroups = {
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 150,
calories = 720,
carbs = 20,
protein = 9,
fat = 12,
vitamins = 12,
density = 7.361111111111112,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PineappleFriendRiceItem",
typeID = 0,
},
},
["Pineapple Seed"] = {
Henley = {
untranslated = "Pineapple Seed",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Henley",
description = "Plant to grow a pineapple plant.",
craftStn = {
tagGroups = {
{
"Crop Seed",
"Tailoring Table",
"Food",
"Tailoring Table",
"Seeds",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 50,
"Tailoring",
calories = 0,
1,
carbs = 0,
"Tailoring",
protein = 0,
},
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PineappleSeedItem",
typeID = 0,
},
Pirozhok = {
untranslated = "Pirozhok",
category = nil,
group = "Food",
description = "A baked bun filled with tasty meat and mushrooms.",
tagGroups = {
"Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 400,
baseLaborCost = 40.0,
calories = 850,
baseXPGain = 3.0,
carbs = 14,
defaultVariant = "Henley",
protein = 19,
defaultVariantUntranslated = "Henley",
fat = 10,
numberOfVariants = "1",
vitamins = 4,
variants = {
density = 5.529411764705882,
Henley = {
fuel = nil,
untranslated = "Henley",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Leather Hide",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Leather Hide",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Plant Fibers",
energyType = nil,
25.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Plant Fibers",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Henley",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Henley",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "PirozhokItem",
typeID = 0,
},
Piston = {
untranslated = "Piston",
category = nil,
group = "Items",
description = "A moving component that transfers force. Can also function as a valve occasionally.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PistonItem",
typeID = 0,
},
["Plant Fibers"] = {
untranslated = "Plant Fibers",
category = nil,
group = "Items",
description = "Harvested from a number of plants, these fibers are useful for a surprising number of things.",
tagGroups = {
"Burnable Fuel",
"Crop",
"Natural Fiber",
},
},
maxStack = 100,
carried = "Backpack",
weight = 25,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 100,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PlantFibersItem",
typeID = 0,
},
},
["Plant Vase"] = {
["Hewn Bench"] = {
untranslated = "Plant Vase",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Hewn Bench",
description = "A  vase made with glass to brighten up your home.",
craftStn = {
tagGroups = {
{
"Housing",
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
2,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 60.0,
baseXPGain = 3.0,
defaultVariant = "Hewn Bench",
defaultVariantUntranslated = "Hewn Bench",
numberOfVariants = 3,
variants = {
["Hewn Bench"] = {
untranslated = "Hewn Bench",
ingredients = {
{
"TAG",
"Hewn Log",
18.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
6.0,
false,
"Wood Board",
},
},
products = {
{
"Hewn Bench",
1.0,
"Hewn Bench",
},
},
},
["Hewn Softwood Bench"] = {
untranslated = "Hewn Softwood Bench",
ingredients = {
{
"ITEM",
"Softwood Hewn Log",
18.0,
false,
"Softwood Hewn Log",
},
{
"ITEM",
"Softwood Board",
6.0,
false,
"Softwood Board",
},
},
products = {
{
"Hewn Softwood Bench",
1,
"Hewn Softwood Bench",
},
},
},
["Hewn Hardwood Bench"] = {
untranslated = "Hewn Hardwood Bench",
ingredients = {
{
"ITEM",
"Hardwood Hewn Log",
18.0,
false,
"Hardwood Hewn Log",
},
{
"ITEM",
"Hardwood Board",
6.0,
false,
"Hardwood Board",
},
},
products = {
{
"Hewn Hardwood Bench",
1.0,
"Hewn Hardwood Bench",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PlantVaseItem",
typeID = 0,
},
},
Plastic = {
["Hewn Chair"] = {
untranslated = "Plastic",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Hewn Chair",
description = "An extremely useful synthetic material derived from petrochemicals.",
craftStn = {
tagGroups = {},
{
maxStack = 100,
"Carpentry Table",
carried = "Backpack",
"Carpentry Table",
weight = 1000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Logging",
vitamins = nil,
1,
density = nil,
"Logging",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 3.0,
roomCategory = nil,
baseLaborCost = 60.0,
furnitureType = nil,
baseXPGain = 2.0,
repeatsDepreciation = nil,
defaultVariant = "Hewn Chair",
materialTier = nil,
defaultVariantUntranslated = "Hewn Chair",
fuelsUsed = nil,
numberOfVariants = 3,
gridRadius = nil,
variants = {
energyUsed = nil,
["Hewn Chair"] = {
energyProduced = nil,
untranslated = "Hewn Chair",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"ITEM",
validTalents = nil,
"Plant Fibers",
footprint = nil,
12.0,
mobile = nil,
false,
roomSizeReq = nil,
"Plant Fibers",
roomMatReq = nil,
},
roomContainReq = nil,
{
inventorySlots = nil,
"TAG",
inventoryMaxWeight = nil,
"Hewn Log",
inventoryRestrictions = nil,
12.0,
NutrientElement = nil,
false,
type = "PlasticItem",
"Hewn Log",
typeID = 0,
},
{
"TAG",
"Wood Board",
12.0,
false,
"Wood Board",
},
},
products = {
{
"Hewn Chair",
1.0,
"Hewn Chair",
},
},
},
["Hewn Softwood Chair"] = {
untranslated = "Hewn Softwood Chair",
ingredients = {
{
"ITEM",
"Softwood Hewn Log",
12.0,
false,
"Softwood Hewn Log",
},
{
"ITEM",
"Softwood Board",
12.0,
false,
"Softwood Board",
},
{
"ITEM",
"Plant Fibers",
12.0,
false,
"Plant Fibers",
},
},
products = {
{
"Hewn Softwood Chair",
1,
"Hewn Softwood Chair",
},
},
},
["Hewn Hardwood Chair"] = {
untranslated = "Hewn Hardwood Chair",
ingredients = {
{
"ITEM",
"Hardwood Hewn Log",
12.0,
false,
"Hardwood Hewn Log",
},
{
"ITEM",
"Hardwood Board",
12.0,
false,
"Hardwood Board",
},
{
"ITEM",
"Plant Fibers",
12.0,
false,
"Plant Fibers",
},
},
products = {
{
"Hewn Hardwood Chair",
1.0,
"Hewn Hardwood Chair",
},
},
},
},
},
},
["Plastic Buoy"] = {
["Hewn Door"] = {
untranslated = "Plastic Buoy",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Hewn Door",
description = "A modern plastic navigational buoy, can also be used as a moorage post.",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Carpentry Table",
carried = "Backpack",
"Carpentry Table",
weight = 2000,
},
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PlasticBuoyItem",
typeID = 0,
},
["Poke Bowl"] = {
untranslated = "Poke Bowl",
category = nil,
group = "Food",
description = "A basic yet filling meal with a bite.",
tagGroups = {
"Food",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 400,
"Logging",
calories = 1100,
1,
carbs = 21,
"Logging",
protein = 10,
},
fat = 11,
vitamins = 7,
density = 4.454545454545455,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PokeBowlItem",
typeID = 0,
},
["Portable Steam Engine"] = {
untranslated = "Portable Steam Engine",
category = nil,
group = "Items",
description = "An engine that generates mechanical power through steam.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PortableSteamEngineItem",
typeID = 0,
},
["Pottery Skill Book"] = {
untranslated = "Pottery Skill Book",
category = nil,
group = "Skill Books",
description = "Pottery Skill Book",
tagGroups = {
"Skill Books",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 100,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Hewn Door",
protein = nil,
defaultVariantUntranslated = "Hewn Door",
fat = nil,
numberOfVariants = 3,
vitamins = nil,
variants = {
density = nil,
["Hewn Door"] = {
fuel = nil,
untranslated = "Hewn Door",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Hewn Log",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Hewn Log",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Hewn Door",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Hewn Door",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
["Hewn Softwood Door"] = {
roomMatReq = nil,
untranslated = "Hewn Softwood Door",
roomContainReq = nil,
ingredients = {
inventorySlots = nil,
{
inventoryMaxWeight = nil,
"ITEM",
inventoryRestrictions = nil,
"Softwood Hewn Log",
NutrientElement = nil,
2.0,
type = "Pottery Skill BookItem",
true,
typeID = 0,
"Softwood Hewn Log",
},
},
["Pottery Skill Scroll"] = {
},
untranslated = "Pottery Skill Scroll",
products = {
category = nil,
{
group = "Skill Scrolls",
"Hewn Softwood Door",
description = "Pottery Skill Scroll",
1,
tagGroups = {
"Hewn Softwood Door",
"Skill Scrolls",
},
},
},
["Hewn Hardwood Door"] = {
untranslated = "Hewn Hardwood Door",
ingredients = {
{
"ITEM",
"Hardwood Hewn Log",
2.0,
true,
"Hardwood Hewn Log",
},
},
products = {
{
"Hewn Hardwood Door",
1.0,
"Hewn Hardwood Door",
},
},
},
},
},
maxStack = 10,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Pottery Skill ScrollItem",
typeID = 0,
},
},
["Pottery Table"] = {
["Hewn Dresser"] = {
untranslated = "Pottery Table",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Hewn Dresser",
description = "A primitive table for shaping basic clay products.",
craftStn = {
tagGroups = {
{
"Crafting Table",
"Carpentry Table",
"Carpentry Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Logging",
calories = nil,
3,
carbs = nil,
"Logging",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PotteryTableItem",
typeID = 0,
},
["Pottery Upgrade"] = {
untranslated = "Pottery Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Advanced Upgrade that greatly increases efficiency when crafting Pottery recipes.",
tagGroups = {
"Upgrade",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 4.0,
weight = 1,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Hewn Dresser",
protein = nil,
defaultVariantUntranslated = "Hewn Dresser",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Hewn Dresser"] = {
fuel = nil,
untranslated = "Hewn Dresser",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Hewn Log",
furnitureType = nil,
18.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Hewn Log",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Wood Board",
energyType = nil,
6.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Wood Board",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Hewn Dresser",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Hewn Dresser",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "PotteryUpgradeItem",
typeID = 0,
},
["Power Hammer"] = {
untranslated = "Power Hammer",
category = nil,
group = "Work Stations",
description = "A solid shaped piece of metal used to hammer ingots into tools and other useful things.",
tagGroups = {
"Crafting Table",
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3x4x4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PowerHammerItem",
typeID = 0,
},
},
["Powered Cart"] = {
["Hewn Hardwood"] = {
untranslated = "Powered Cart",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Hewn Hardwood",
description = "Large cart for hauling sizable loads.",
craftStn = {
tagGroups = {
{
"Vehicles",
"Carpentry Table",
"Carpentry Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 15000,
"Logging",
calories = nil,
1,
carbs = nil,
"Logging",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x5x3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PoweredCartItem",
typeID = 0,
},
["Powered Storage Silo"] = {
untranslated = "Powered Storage Silo",
category = nil,
group = "Crafted Objects",
description = "A powered silo capable of storing extra large stacks of crops, seeds, and fertilizer. Silos are not able to store other types of materials.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "5x4x8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PoweredStorageSiloItem",
typeID = 0,
},
["Prairie Dog Carcass"] = {
untranslated = "Prairie Dog Carcass",
category = nil,
group = "Natural Resources",
description = "A dead prairie dog.",
tagGroups = {
"Tiny Carcass",
"Tiny Leather Carcass",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.16,
weight = 1000,
baseLaborCost = 15.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Hewn Hardwood",
protein = nil,
defaultVariantUntranslated = "Hewn Hardwood",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Hewn Hardwood"] = {
fuel = nil,
untranslated = "Hewn Hardwood",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Hardwood",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Hardwood",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Hardwood Hewn Log",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Hardwood Hewn Log",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PrairieDogCarcassItem",
typeID = 0,
},
["Prepared Meat"] = {
untranslated = "Prepared Meat",
category = nil,
group = "Food",
description = "Carefully butchered meat, ready to cook.",
tagGroups = {
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 400,
calories = 600,
carbs = 0,
protein = 4,
fat = 6,
vitamins = 0,
density = 1.6666666666666667,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PreparedMeatItem",
typeID = 0,
},
},
["Prickly Pear Fruit"] = {
["Hewn Log"] = {
untranslated = "Prickly Pear Fruit",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Hewn Log",
description = "A succulent fruit coated in a rather terrifying array of spines.",
craftStn = {
tagGroups = {
{
"Food",
"Workbench",
"Fruit",
"Workbench",
"Raw Food",
},
},
},
maxStack = 100,
skillNeeds = {},
carried = "Backpack",
moduleNeeds = {},
weight = 50,
baseCraftTime = 0.16,
calories = 190,
baseLaborCost = 20.0,
carbs = 2,
baseXPGain = 0.5,
protein = 1,
defaultVariant = "Hewn Log",
fat = 1,
defaultVariantUntranslated = "Hewn Log",
vitamins = 4,
numberOfVariants = 3,
density = 4.2105263157894735,
variants = {
fuel = nil,
["Hewn Log"] = {
yield = nil,
untranslated = "Hewn Log",
currency = nil,
ingredients = {
skillValue = nil,
{
roomCategory = nil,
"TAG",
furnitureType = nil,
"Wood",
repeatsDepreciation = nil,
2.0,
materialTier = nil,
false,
fuelsUsed = nil,
"Wood",
gridRadius = nil,
},
energyUsed = nil,
},
energyProduced = nil,
products = {
energyType = nil,
{
fluidsUsed = nil,
"Hewn Log",
fluidsProduced = nil,
1,
validTalents = nil,
"Hewn Log",
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
},
roomMatReq = nil,
["Hardwood Hewn Log"] = {
roomContainReq = nil,
untranslated = "Hardwood Hewn Log",
inventorySlots = nil,
ingredients = {
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"TAG",
NutrientElement = nil,
"Hardwood",
type = "PricklyPearFruitItem",
2.0,
typeID = 0,
false,
},
"Hardwood",
["Prickly Pear Seed"] = {
},
untranslated = "Prickly Pear Seed",
},
category = nil,
products = {
group = "Food",
{
description = "Plant to grow prickly pear cacti.",
"Hardwood Hewn Log",
tagGroups = {
"",
"Crop Seed",
"Hardwood Hewn Log",
"Food",
},
"Seeds",
},
},
["Softwood Hewn Log"] = {
untranslated = "Softwood Hewn Log",
ingredients = {
{
"TAG",
"Softwood",
2.0,
false,
"Softwood",
},
},
products = {
{
"Softwood Hewn Log",
"",
"Softwood Hewn Log",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PricklyPearSeedItem",
typeID = 0,
},
},
["Prime Cut"] = {
["Hewn Log Door"] = {
untranslated = "Prime Cut",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Hewn Log Door",
description = "A perfectly marbled piece of meat.",
craftStn = {
tagGroups = {
{
"Food",
"Workbench",
"Workbench",
},
},
},
maxStack = 100,
skillNeeds = {},
carried = "Backpack",
moduleNeeds = {},
weight = 500,
baseCraftTime = 2.0,
calories = 600,
baseLaborCost = 100.0,
carbs = 0,
baseXPGain = 0.0,
protein = 9,
defaultVariant = "Hewn Log Door",
fat = 4,
defaultVariantUntranslated = "Hewn Log Door",
vitamins = 0,
numberOfVariants = "1",
density = 2.166666666666667,
variants = {
fuel = nil,
["Hewn Log Door"] = {
yield = nil,
untranslated = "Hewn Log Door",
currency = nil,
ingredients = {
skillValue = nil,
{
roomCategory = nil,
"TAG",
furnitureType = nil,
"Hewn Log",
repeatsDepreciation = nil,
2.0,
materialTier = nil,
true,
fuelsUsed = nil,
"Hewn Log",
gridRadius = nil,
},
energyUsed = nil,
},
energyProduced = nil,
products = {
energyType = nil,
{
fluidsUsed = nil,
"Hewn Door",
fluidsProduced = nil,
1.0,
validTalents = nil,
"Hewn Door",
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
},
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PrimeCutItem",
typeID = 0,
},
["Primitive Canvas Boots"] = {
untranslated = "Primitive Canvas Boots",
category = nil,
group = "Clothing",
description = "A pair of crude canvas boots for your everyday use.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PrimitiveCanvasBootsItem",
typeID = 0,
},
},
["Primitive Canvas Pants"] = {
["Hewn Logs"] = {
untranslated = "Primitive Canvas Pants",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Hewn Logs",
description = "Roughly stitched canvas pants.",
craftStn = {
tagGroups = {
{
"Clothes",
"Carpentry Table",
"Carpentry Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Logging",
calories = nil,
1,
carbs = nil,
"Logging",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PrimitiveCanvasPantsItem",
typeID = 0,
},
["Primitive Canvas Shorts"] = {
untranslated = "Primitive Canvas Shorts",
category = nil,
group = "Clothing",
description = "They're like the Primitive Canvas Pants, but shorter.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.16,
weight = 100,
baseLaborCost = 15.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Hewn Logs",
protein = nil,
defaultVariantUntranslated = "Hewn Logs",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Hewn Logs"] = {
fuel = nil,
untranslated = "Hewn Logs",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Wood",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Wood",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Hewn Log",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Hewn Log",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PrimitiveCanvasShortsItem",
typeID = 0,
},
["Primitive Fur Belt"] = {
untranslated = "Primitive Fur Belt",
category = nil,
group = "Clothing",
description = "You should probably still wear pants.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PrimitiveFurBeltItem",
typeID = 0,
},
},
["Primitive Leather Boots"] = {
["Hewn Nightstand"] = {
untranslated = "Primitive Leather Boots",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Hewn Nightstand",
description = "A pair of crude leather boots for your everyday use.",
craftStn = {
tagGroups = {
{
"Clothes",
"Carpentry Table",
"Carpentry Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Logging",
calories = nil,
4,
carbs = nil,
"Logging",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PrimitiveLeatherBootsItem",
typeID = 0,
},
["Primitive Leather Pants"] = {
untranslated = "Primitive Leather Pants",
category = nil,
group = "Clothing",
description = "You ever tried cutting leather with a rock?",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 4.0,
weight = 100,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Hewn Nightstand",
protein = nil,
defaultVariantUntranslated = "Hewn Nightstand",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Hewn Nightstand"] = {
fuel = nil,
untranslated = "Hewn Nightstand",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Hewn Log",
furnitureType = nil,
14.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Hewn Log",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Wood Board",
energyType = nil,
8.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Wood Board",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Hewn Nightstand",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Hewn Nightstand",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "PrimitiveLeatherPantsItem",
typeID = 0,
},
["Primitive Leather Shirt"] = {
untranslated = "Primitive Leather Shirt",
category = nil,
group = "Clothing",
description = "A Shirt made from roughly cut pieces of leather, should keep your shoulders warm.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PrimitiveLeatherShirtItem",
typeID = 0,
},
},
["Primitive Leather Shorts"] = {
["Hewn Softwood"] = {
untranslated = "Primitive Leather Shorts",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Hewn Softwood",
description = "You may have enough leather left over to make a nice hat.",
craftStn = {
tagGroups = {
{
"Clothes",
"Carpentry Table",
"Carpentry Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Logging",
calories = nil,
1,
carbs = nil,
"Logging",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PrimitiveLeatherShortsItem",
typeID = 0,
},
["Printing Press"] = {
untranslated = "Printing Press",
category = nil,
group = "Work Stations",
description = "The world will never be the same.",
tagGroups = {
"Government",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.16,
weight = 5000,
baseLaborCost = 15.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Hewn Softwood",
protein = nil,
defaultVariantUntranslated = "Hewn Softwood",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Hewn Softwood"] = {
fuel = nil,
untranslated = "Hewn Softwood",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = "Industrial",
"Softwood",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Softwood",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Softwood Hewn Log",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Softwood Hewn Log",
validTalents = nil,
},
footprint = "2x4x2",
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PrintingPressItem",
typeID = 0,
},
["Printing Supplies"] = {
untranslated = "Printing Supplies",
category = nil,
group = "Items",
description = "A package of necessary items for copying art or other more elaborate designs.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PrintingSuppliesItem",
typeID = 0,
},
["Pulp Filler"] = {
untranslated = "Pulp Filler",
category = nil,
group = "Items",
description = "Wood pulp and dirt make a great filler for other fertilizers. ",
tagGroups = {
"Fertilizer",
"Fertilizer Filler",
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PulpFillerItem",
typeID = 0,
},
},
["Pump Jack"] = {
["Hewn Table"] = {
untranslated = "Pump Jack",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Hewn Table",
description = "Drill, baby! Drill!",
craftStn = {
tagGroups = {
{
"Crafting Table",
"Carpentry Table",
"Carpentry Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 10000,
"Logging",
calories = nil,
2,
carbs = nil,
"Logging",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "5x2x4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PumpJackItem",
typeID = 0,
},
Pumpkin = {
untranslated = "Pumpkin",
category = nil,
group = "Food",
description = "Round and large.",
tagGroups = {
"Food",
"Fruit",
"Raw Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 4.0,
weight = 125,
baseLaborCost = 60.0,
calories = 340,
baseXPGain = 2.0,
carbs = 5,
defaultVariant = "Hewn Table",
protein = 1,
defaultVariantUntranslated = "Hewn Table",
fat = 0,
numberOfVariants = 3,
vitamins = 2,
variants = {
density = 2.3529411764705883,
["Hewn Table"] = {
fuel = nil,
untranslated = "Hewn Table",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Hewn Log",
furnitureType = nil,
15.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Hewn Log",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Wood Board",
energyType = nil,
6.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Wood Board",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Hewn Table",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Hewn Table",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "PumpkinItem",
["Hewn Softwood Table"] = {
typeID = 0,
untranslated = "Hewn Softwood Table",
},
ingredients = {
["Pumpkin Seed"] = {
{
untranslated = "Pumpkin Seed",
"ITEM",
category = nil,
"Softwood Hewn Log",
group = "Food",
15.0,
description = "Plant to grow a pumpkin.",
false,
tagGroups = {
"Softwood Hewn Log",
"Crop Seed",
},
"Food",
{
"Seeds",
"ITEM",
"Softwood Board",
6.0,
false,
"Softwood Board",
},
},
products = {
{
"Hewn Softwood Table",
1,
"Hewn Softwood Table",
},
},
},
["Hewn Hardwood Table"] = {
untranslated = "Hewn Hardwood Table",
ingredients = {
{
"ITEM",
"Hardwood Hewn Log",
15.0,
false,
"Hardwood Hewn Log",
},
{
"ITEM",
"Hardwood Board",
6.0,
false,
"Hardwood Board",
},
},
products = {
{
"Hewn Hardwood Table",
1.0,
"Hewn Hardwood Table",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PumpkinSeedItem",
typeID = 0,
},
},
Pupusas = {
["Hide Ash Fertilizer"] = {
untranslated = "Pupusas",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Hide Ash Fertilizer",
description = "Comforting, best served hot from the griddle.",
craftStn = {
tagGroups = {
{
"Food",
"Farmers Table",
"Farmers Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 400,
"Fertilizers",
calories = 900,
1,
carbs = 6,
"Fertilizers",
protein = 11,
},
fat = 9,
vitamins = 14,
density = 4.444444444444445,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PupusasItem",
typeID = 0,
},
["Purple Vase"] = {
untranslated = "Purple Vase",
category = nil,
group = "Housing Objects",
description = "A  vase made with glass to brighten up your home.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.3,
weight = 250,
baseLaborCost = 15.0,
calories = nil,
baseXPGain = 0.0,
carbs = nil,
defaultVariant = "Hide Ash Fertilizer",
protein = nil,
defaultVariantUntranslated = "Hide Ash Fertilizer",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Hide Ash Fertilizer"] = {
fuel = nil,
untranslated = "Hide Ash Fertilizer",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "1",
"ITEM",
roomCategory = "Decoration",
"Leather Hide",
furnitureType = "Decoration",
3.0,
repeatsDepreciation = "0.4",
false,
materialTier = nil,
"Leather Hide",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Fertilizer Filler",
energyType = nil,
1.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Fertilizer Filler",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Hide Ash Fertilizer",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Hide Ash Fertilizer",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "PurpleVaseItem",
typeID = 0,
},
Quicklime = {
untranslated = "Quicklime",
category = nil,
group = "Items",
description = "A chemical compound used in steel production.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "QuicklimeItem",
typeID = 0,
},
Radiator = {
untranslated = "Radiator",
category = nil,
group = "Items",
description = "A heat sink that uses liquid running through copper fins to disperse heat build-up.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RadiatorItem",
typeID = 0,
},
["Raw Bacon"] = {
untranslated = "Raw Bacon",
category = nil,
group = "Food",
description = "A fatty cut of meat that happens to be inexplicably tastier than other cuts.",
tagGroups = {
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 250,
calories = 200,
carbs = 0,
protein = 3,
fat = 9,
vitamins = 0,
density = 6.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RawBaconItem",
typeID = 0,
},
},
["Raw Fish"] = {
["Homestead Claim Stake"] = {
untranslated = "Raw Fish",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Homestead Claim Stake",
description = "A fatty cut of raw fish.",
craftStn = {
tagGroups = {
{
"Food",
"Workbench",
"Workbench",
},
},
},
maxStack = 100,
skillNeeds = {},
carried = "Backpack",
moduleNeeds = {},
weight = 100,
baseCraftTime = 5.0,
calories = 200,
baseLaborCost = 100.0,
carbs = 0,
baseXPGain = 0.0,
protein = 7,
defaultVariant = "Homestead Claim Stake",
fat = 3,
defaultVariantUntranslated = "Homestead Claim Stake",
vitamins = 0,
numberOfVariants = "1",
density = 5.0,
variants = {
fuel = nil,
["Homestead Claim Stake"] = {
yield = nil,
untranslated = "Homestead Claim Stake",
currency = nil,
ingredients = {
skillValue = nil,
{
roomCategory = nil,
"TAG",
furnitureType = nil,
"",
repeatsDepreciation = nil,
10.0,
materialTier = nil,
false,
fuelsUsed = nil,
"",
gridRadius = nil,
},
energyUsed = nil,
},
energyProduced = nil,
products = {
energyType = nil,
{
fluidsUsed = nil,
"Homestead Claim Stake",
fluidsProduced = nil,
1.0,
validTalents = nil,
"Homestead Claim Stake",
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
},
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RawFishItem",
typeID = 0,
},
["Raw Meat"] = {
untranslated = "Raw Meat",
category = nil,
group = "Food",
description = "Fresh raw meat from the hunt. It should probably be cooked before being consumed.",
tagGroups = {
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 250,
carbs = 0,
protein = 4,
fat = 8,
vitamins = 0,
density = 4.8,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RawMeatItem",
typeID = 0,
},
},
["Raw Roast"] = {
Hosomaki = {
untranslated = "Raw Roast",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Hosomaki",
description = "A trussed roast tied and ready to be cooked.",
craftStn = {
tagGroups = {
{
"Food",
"Kitchen",
"Kitchen",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 500,
"Advanced Cooking",
calories = 600,
3,
carbs = 0,
"Advanced Cooking",
protein = 6,
},
fat = 5,
vitamins = 0,
density = 1.8333333333333333,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RawRoastItem",
typeID = 0,
},
["Raw Sausage"] = {
untranslated = "Raw Sausage",
category = nil,
group = "Food",
description = "Ground meat stuffed into an intestine casing.",
tagGroups = {
"Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 300,
baseLaborCost = 65.0,
calories = 500,
baseXPGain = 1.0,
carbs = 0,
defaultVariant = "Hosomaki",
protein = 4,
defaultVariantUntranslated = "Hosomaki",
fat = 8,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 2.4,
Hosomaki = {
fuel = nil,
untranslated = "Hosomaki",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Boiled Rice",
furnitureType = nil,
5.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Boiled Rice",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Kelp",
energyType = nil,
4.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Kelp",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Raw Fish",
roomMatReq = nil,
10.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Raw Fish",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "RawSausageItem",
{
typeID = 0,
"Hosomaki",
},
1.0,
["Real Estate Desk"] = {
"Hosomaki",
untranslated = "Real Estate Desk",
},
category = nil,
},
group = "Work Stations",
},
description = "A place to manage the sale and transfer of deeds and property.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x2x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RealEstateDeskItem",
typeID = 0,
},
Rebar = {
untranslated = "Rebar",
category = nil,
group = "Items",
description = "Ribbed steel bars for reinforcing stuctures.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 3000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RebarItem",
typeID = 0,
},
["Recurve Bow"] = {
untranslated = "Recurve Bow",
category = nil,
group = "Items",
description = "A recurve bow that shoots faster and more powerful than a traditional wooden bow. Requires arrows to fire.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 3,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RecurveBowItem",
typeID = 0,
ToolVariant = "Bow",
ToolDurability = 1000.0,
ToolDamage = 1.2,
ToolDamageTalent = "HuntingPowerShotTalent",
ToolRepairType = "Linen",
},
},
["Red Vase"] = {
["Huckleberry Extract"] = {
untranslated = "Red Vase",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Huckleberry Extract",
description = "A  vase made with glass to brighten up your home.",
craftStn = {
tagGroups = {
{
"Housing",
"Mill",
"Mill",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 250,
"Milling",
calories = nil,
2,
carbs = nil,
"Milling",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RedVaseItem",
typeID = 0,
},
["Redwood Log"] = {
untranslated = "Redwood Log",
category = nil,
group = "Natural Resources",
description = "Redwood log is a type of softwood that can be easily identified by its distinct red bark.",
tagGroups = {
"Burnable Fuel",
"Softwood",
"Wood",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 2.0,
weight = 10000,
baseLaborCost = 15.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Huckleberry Extract",
protein = nil,
defaultVariantUntranslated = "Huckleberry Extract",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Huckleberry Extract"] = {
fuel = 4000,
untranslated = "Huckleberry Extract",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Huckleberries",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Huckleberries",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Huckleberry Extract",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Huckleberry Extract",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RedwoodLogItem",
typeID = 0,
},
["Redwood Seed"] = {
untranslated = "Redwood Seed",
category = nil,
group = "Food",
description = "Plant to grow a redwood tree.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RedwoodSeedItem",
typeID = 0,
},
},
Refrigerator = {
["Huckleberry Fritter"] = {
untranslated = "Refrigerator",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Huckleberry Fritter",
description = "An icebox from the future with significantly better cooling properties.",
craftStn = {
tagGroups = {
{
"Housing",
"Bakery Oven",
"Bakery Oven",
},
},
skillNeeds = {
{
"Baking",
5,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Huckleberry Fritter",
defaultVariantUntranslated = "Huckleberry Fritter",
numberOfVariants = "1",
variants = {
["Huckleberry Fritter"] = {
untranslated = "Huckleberry Fritter",
ingredients = {
{
"ITEM",
"Sugar",
2.0,
false,
"Sugar",
},
{
"ITEM",
"Pastry Dough",
1.0,
false,
"Pastry Dough",
},
{
"ITEM",
"Huckleberry Extract",
2.0,
false,
"Huckleberry Extract",
},
{
"TAG",
"Oil",
2.0,
false,
"Oil",
},
},
products = {
{
"Huckleberry Fritter",
1.0,
"Huckleberry Fritter",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "5",
roomCategory = "Kitchen",
furnitureType = "Food Storage",
repeatsDepreciation = "0.3",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x2x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RefrigeratorItem",
typeID = 0,
},
},
Registrar = {
["Huckleberry Pie"] = {
untranslated = "Registrar",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Huckleberry Pie",
description = "Allows the setting management of titles.",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Bakery Oven",
carried = "Backpack",
"Bakery Oven",
weight = 2000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Baking",
vitamins = nil,
5,
density = nil,
"Baking",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 2.0,
roomCategory = nil,
baseLaborCost = 25.0,
furnitureType = nil,
baseXPGain = 1.0,
repeatsDepreciation = nil,
defaultVariant = "Huckleberry Pie",
materialTier = nil,
defaultVariantUntranslated = "Huckleberry Pie",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
["Huckleberry Pie"] = {
energyProduced = nil,
untranslated = "Huckleberry Pie",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"ITEM",
validTalents = nil,
"Flour",
footprint = "2x2x2",
4.0,
mobile = nil,
false,
roomSizeReq = nil,
"Flour",
roomMatReq = nil,
},
roomContainReq = nil,
{
inventorySlots = nil,
"ITEM",
inventoryMaxWeight = nil,
"Huckleberries",
inventoryRestrictions = nil,
10.0,
NutrientElement = nil,
false,
type = "RegistrarItem",
"Huckleberries",
typeID = 0,
},
{
"TAG",
"Fat",
2.0,
false,
"Fat",
},
},
products = {
{
"Huckleberry Pie",
1.0,
"Huckleberry Pie",
},
},
},
},
},
},
["Reinforced Concrete"] = {
["Huge Banner Sign"] = {
untranslated = "Reinforced Concrete",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Huge Banner Sign",
description = "A sturdy construction material poured around a latice of rebar.",
craftStn = {
tagGroups = {
{
"Concrete",
"Carpentry Table",
"Constructable",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
3,
"Logging",
},
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 2.0,
weight = 10000,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Huge Banner Sign",
protein = nil,
defaultVariantUntranslated = "Huge Banner Sign",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Huge Banner Sign"] = {
fuel = nil,
untranslated = "Huge Banner Sign",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Cotton Fabric",
furnitureType = nil,
12.0,
repeatsDepreciation = nil,
false,
materialTier = 3,
"Cotton Fabric",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Linen Yarn",
energyType = nil,
12.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Linen Yarn",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Hewn Log",
roomMatReq = nil,
8.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Hewn Log",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "ReinforcedConcreteItem",
{
typeID = 0,
"Huge Banner Sign",
},
1.0,
["Research Table"] = {
"Huge Banner Sign",
untranslated = "Research Table",
},
category = nil,
},
group = "Work Stations",
},
description = "A basic table for researching new technologies and skills.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x2x3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ResearchTableItem",
typeID = 0,
},
Rice = {
untranslated = "Rice",
category = nil,
group = "Food",
description = "Plant to grow rice.",
tagGroups = {
"Crop",
"Crop Seed",
"Food",
"Grain",
"Raw Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 150,
carbs = 7,
protein = 1,
fat = 0,
vitamins = 0,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RiceItem",
typeID = 0,
},
},
["Rice Flour"] = {
["Huge Iron Banner Sign"] = {
untranslated = "Rice Flour",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Huge Iron Banner Sign",
description = "Rice grounded into flour is as equally versatile as its golden cousin.",
craftStn = {
tagGroups = {
{
"Food",
"Anvil",
"Anvil",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 200,
"Smelting",
calories = 50,
6,
carbs = 15,
"Smelting",
protein = 0,
},
fat = 0,
vitamins = 0,
density = 30.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RiceFlourItem",
typeID = 0,
},
["Rice Noodles"] = {
untranslated = "Rice Noodles",
category = nil,
group = "Food",
description = "Noodles made from delicious milled white grains.",
tagGroups = {
"Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 200,
baseLaborCost = 120.0,
calories = 200,
baseXPGain = 1.0,
carbs = 10,
defaultVariant = "Huge Iron Banner Sign",
protein = 0,
defaultVariantUntranslated = "Huge Iron Banner Sign",
fat = 0,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 5.0,
["Huge Iron Banner Sign"] = {
fuel = nil,
untranslated = "Huge Iron Banner Sign",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Iron Bar",
furnitureType = nil,
16.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Iron Plate",
energyType = nil,
12.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Iron Plate",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Huge Iron Banner Sign",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Huge Iron Banner Sign",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "RiceNoodlesItem",
typeID = 0,
},
Rivet = {
untranslated = "Rivet",
category = nil,
group = "Items",
description = "An iron bolt used to hold together inventions.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RivetItem",
typeID = 0,
},
["Roast Pumpkin"] = {
untranslated = "Roast Pumpkin",
category = nil,
group = "Food",
description = "Sweet but a suprising source of vitamins.",
tagGroups = {
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 900,
calories = 1400,
carbs = 23,
protein = 2,
fat = 2,
vitamins = 7,
density = 2.4285714285714284,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RoastPumpkinItem",
typeID = 0,
},
},
["Robotic Assembly Line"] = {
["Huge Iron Sign"] = {
untranslated = "Robotic Assembly Line",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Huge Iron Sign",
description = "A complex set of machinery for creating equally complex things.",
craftStn = {
tagGroups = {
{
"Crafting Table",
"Anvil",
"Anvil",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 10000,
"Smelting",
calories = nil,
3,
carbs = nil,
"Smelting",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "5x4x4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RoboticAssemblyLineItem",
typeID = 0,
},
["Rocker Box"] = {
untranslated = "Rocker Box",
category = nil,
group = "Work Stations",
description = "A tool for miners to concentrate ore. The run off produces wet tailings.",
tagGroups = {
"Crafting Table",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 2000,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Huge Iron Sign",
protein = nil,
defaultVariantUntranslated = "Huge Iron Sign",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Huge Iron Sign"] = {
fuel = nil,
untranslated = "Huge Iron Sign",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = "Industrial",
"Iron Bar",
furnitureType = nil,
8.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Iron Plate",
energyType = nil,
12.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Iron Plate",
validTalents = nil,
},
footprint = "1x2x2",
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Huge Iron Sign",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Huge Iron Sign",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "RockerBoxItem",
typeID = 0,
},
["Rolling Mill"] = {
untranslated = "Rolling Mill",
category = nil,
group = "Work Stations",
description = "For rolling steel into more buildable materials.",
tagGroups = {
"Crafting Table",
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x2x3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RollingMillItem",
typeID = 0,
},
},
["Root Campfire Salad"] = {
["Huge Steel Banner Sign"] = {
untranslated = "Root Campfire Salad",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Huge Steel Banner Sign",
description = "A myriad of plants that make a healthy and odd blend.",
craftStn = {
tagGroups = {
{
"Campfire Salad",
"Rolling Mill",
"Food",
"Rolling Mill",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 200,
"Advanced Smelting",
calories = 950,
6,
carbs = 8,
"Advanced Smelting",
protein = 5,
},
fat = 4,
vitamins = 11,
density = 2.9473684210526314,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RootCampfireSaladItem",
typeID = 0,
},
["Root Campfire Stew"] = {
untranslated = "Root Campfire Stew",
category = nil,
group = "Food",
description = "A thick stew chock-full of meat and charred vegetables. A surprisingly good combination.",
tagGroups = {
"Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 500,
baseLaborCost = 120.0,
calories = 1100,
baseXPGain = 1.0,
carbs = 8,
defaultVariant = "Huge Steel Banner Sign",
protein = 5,
defaultVariantUntranslated = "Huge Steel Banner Sign",
fat = 12,
numberOfVariants = "1",
vitamins = 5,
variants = {
density = 2.727272727272727,
["Huge Steel Banner Sign"] = {
fuel = nil,
untranslated = "Huge Steel Banner Sign",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Steel Bar",
furnitureType = nil,
16.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Steel Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Steel Plate",
energyType = nil,
12.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Steel Plate",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Light Bulb",
roomMatReq = nil,
6.0,
roomContainReq = nil,
true,
inventorySlots = nil,
"Light Bulb",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "RootCampfireStewItem",
{
typeID = 0,
"Huge Steel Banner Sign",
},
1.0,
["Round Pot"] = {
"Huge Steel Banner Sign",
untranslated = "Round Pot",
},
category = nil,
},
group = "Housing Objects",
},
description = "Sometimes you just want to bring a little bit of nature into your house.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PlanterPotRoundItem",
typeID = 0,
},
},
["Rubber Wheel"] = {
["Huge Steel Sign"] = {
untranslated = "Rubber Wheel",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Huge Steel Sign",
description = "Rubber wheels provide much better traction and allow the construction of more modern vehicles.",
craftStn = {
tagGroups = {},
{
maxStack = 100,
"Rolling Mill",
carried = "Backpack",
"Rolling Mill",
weight = 2000,
},
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RubberWheelItem",
typeID = 0,
},
["Rug Large"] = {
untranslated = "Rug Large",
category = nil,
group = "Housing Objects",
description = "A large area rug to cover that weird stain.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Advanced Smelting",
calories = nil,
3,
carbs = nil,
"Advanced Smelting",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Decoration",
furnitureType = "Rug",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x3x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RugLargeItem",
typeID = 0,
},
["Rug Medium"] = {
untranslated = "Rug Medium",
category = nil,
group = "Housing Objects",
description = "A medium rug for medium uses.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 500,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Huge Steel Sign",
protein = nil,
defaultVariantUntranslated = "Huge Steel Sign",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Huge Steel Sign"] = {
fuel = nil,
untranslated = "Huge Steel Sign",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "1",
"ITEM",
roomCategory = "Decoration",
"Steel Bar",
furnitureType = "Rug",
8.0,
repeatsDepreciation = "0.5",
false,
materialTier = nil,
"Steel Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Steel Plate",
energyType = nil,
12.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Steel Plate",
validTalents = nil,
},
footprint = "2x2x1",
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Light Bulb",
roomMatReq = nil,
3.0,
roomContainReq = nil,
true,
inventorySlots = nil,
"Light Bulb",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "RugMediumItem",
{
typeID = 0,
"Huge Steel Sign",
},
1.0,
["Rug Small"] = {
"Huge Steel Sign",
untranslated = "Rug Small",
},
category = nil,
},
group = "Housing Objects",
},
description = "A small rug for when you just didn't have enough materials to make a bigger one.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.5",
roomCategory = "Decoration",
furnitureType = "Rug",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x2x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RugSmallItem",
typeID = 0,
},
},
["Running Shoes"] = {
["Huge Wooden Banner Sign"] = {
untranslated = "Running Shoes",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Huge Wooden Banner Sign",
description = "Light weight shoes designed to make you run faster.\\n\\n(Increases movement speed)",
craftStn = {
tagGroups = {
{
"Clothes",
"Carpentry Table",
"Carpentry Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Logging",
calories = nil,
6,
carbs = nil,
"Logging",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "RunningShoesItem",
typeID = 0,
},
["Saguaro Rib"] = {
untranslated = "Saguaro Rib",
category = nil,
group = "Natural Resources",
description = "Saguaro rib is a basic, lightweight wood harvested from the saguaro cactus.",
tagGroups = {
"Burnable Fuel",
"Wood",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 2.0,
weight = 10000,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Huge Wooden Banner Sign",
protein = nil,
defaultVariantUntranslated = "Huge Wooden Banner Sign",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Huge Wooden Banner Sign"] = {
fuel = 4000,
untranslated = "Huge Wooden Banner Sign",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Cotton Fabric",
furnitureType = nil,
12.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Cotton Fabric",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Linen Yarn",
energyType = nil,
12.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Linen Yarn",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Hewn Log",
roomMatReq = nil,
16.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Hewn Log",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "SaguaroRibItem",
{
typeID = 0,
"Huge Wooden Banner Sign",
},
1.0,
["Saguaro Seed"] = {
"Huge Wooden Banner Sign",
untranslated = "Saguaro Seed",
},
category = nil,
},
group = "Food",
},
description = "Plant to grow a saguaro cactus.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SaguaroSeedItem",
typeID = 0,
},
},
Salmon = {
["Hunting Upgrade"] = {
untranslated = "Salmon",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Natural Resources",
untranslated = "Hunting Upgrade",
description = "A salmon.",
craftStn = {
tagGroups = {
{
"Fish",
"Fishery",
"Medium Fish",
"Fishery",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Hunting",
calories = nil,
1,
carbs = nil,
"Hunting",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SalmonItem",
typeID = 0,
},
["Salt Basket"] = {
untranslated = "Salt Basket",
category = nil,
group = "Housing Objects",
description = "A basket of salt.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 10.0,
weight = 1000,
baseLaborCost = 3000.0,
calories = nil,
baseXPGain = 4.0,
carbs = nil,
defaultVariant = "Hunting Upgrade",
protein = nil,
defaultVariantUntranslated = "Hunting Upgrade",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Hunting Upgrade"] = {
fuel = nil,
untranslated = "Hunting Upgrade",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "1.5",
"ITEM",
roomCategory = "Kitchen",
"Basic Upgrade 4",
furnitureType = "Spices",
1.0,
repeatsDepreciation = "0.4",
true,
materialTier = nil,
"Basic Upgrade 4",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Hunting Upgrade",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Hunting Upgrade",
validTalents = nil,
},
footprint = "1x1x1",
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SaltBasketItem",
typeID = 0,
},
Sandals = {
untranslated = "Sandals",
category = nil,
group = "Clothing",
description = "Basic footwear that helps reduce the strain of walking longer distances.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SandalsItem",
typeID = 0,
},
},
Sandstone = {
Icebox = {
untranslated = "Sandstone",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Natural Resources",
untranslated = "Icebox",
description = "A rock of varying hardness, useful for construction and as a host for iron ore. Sandstone is a sedimentary rock that forms when sand is buried deeply enough to lithify. Sometimes the shapes of dunes and ripples from an ancient desert or beach are preserved!",
craftStn = {
tagGroups = {
{
"Excavatable",
"Carpentry Table",
"Rock",
"Carpentry Table",
},
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 6000,
"Carpentry",
calories = nil,
1,
carbs = nil,
"Carpentry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SandstoneItem",
typeID = 0,
},
Sawmill = {
untranslated = "Sawmill",
category = nil,
group = "Work Stations",
description = "Used to saw wood into lumber.",
tagGroups = {
"Crafting Table",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 5000,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 3.0,
carbs = nil,
defaultVariant = "Icebox",
protein = nil,
defaultVariantUntranslated = "Icebox",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
Icebox = {
fuel = nil,
untranslated = "Icebox",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = "Industrial",
"Hewn Log",
furnitureType = nil,
10.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Hewn Log",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Wood Board",
energyType = nil,
12.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Wood Board",
validTalents = nil,
},
footprint = "7x4x2",
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Icebox",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Icebox",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "SawmillItem",
typeID = 0,
},
["Saxifrage Seed"] = {
untranslated = "Saxifrage Seed",
category = nil,
group = "Food",
description = "Plant to grow saxifrage.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SaxifrageSeedItem",
typeID = 0,
},
},
["Scrap Meat"] = {
["Immigration Desk"] = {
untranslated = "Scrap Meat",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Immigration Desk",
description = "Chunks of extra meat.",
craftStn = {
tagGroups = {
{
"Food",
"Settlement Crafting Table",
"Settlement Crafting Table",
},
},
},
maxStack = 100,
skillNeeds = {},
carried = "Backpack",
moduleNeeds = {},
weight = 75,
baseCraftTime = 5.0,
calories = 50,
baseLaborCost = 1200.0,
carbs = 0,
baseXPGain = 2.0,
protein = 5,
defaultVariant = "Immigration Desk",
fat = 5,
defaultVariantUntranslated = "Immigration Desk",
vitamins = 0,
numberOfVariants = "1",
density = 20.0,
variants = {
fuel = nil,
["Immigration Desk"] = {
yield = nil,
untranslated = "Immigration Desk",
currency = nil,
ingredients = {
skillValue = nil,
{
roomCategory = nil,
"TAG",
furnitureType = nil,
"Hewn Log",
repeatsDepreciation = nil,
15.0,
materialTier = nil,
false,
fuelsUsed = nil,
"Hewn Log",
gridRadius = nil,
},
energyUsed = nil,
{
energyProduced = nil,
"TAG",
energyType = nil,
"Wood Board",
fluidsUsed = nil,
8.0,
fluidsProduced = nil,
false,
validTalents = nil,
"Wood Board",
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
products = {
roomMatReq = nil,
{
roomContainReq = nil,
"Immigration Desk",
inventorySlots = nil,
1.0,
inventoryMaxWeight = nil,
"Immigration Desk",
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "ScrapMeatItem",
},
typeID = 0,
},
["Screening Machine"] = {
untranslated = "Screening Machine",
category = nil,
group = "Work Stations",
description = "A machine for dry concentration that produces less harmful tailings. Can only be used to concentrate Iron.",
tagGroups = {
"Crafting Table",
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3x4x3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ScreeningMachineItem",
typeID = 0,
},
},
["Screw Press"] = {
["Industrial Barge"] = {
untranslated = "Screw Press",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Industrial Barge",
description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
craftStn = {
tagGroups = {
{
"Crafting Table",
"Medium Shipyard",
"Medium Shipyard",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 5000,
"Shipwright",
calories = nil,
1,
carbs = nil,
"Shipwright",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ScrewPressItem",
typeID = 0,
},
Screws = {
untranslated = "Screws",
category = nil,
group = "Items",
description = "A pointed metal fastener used in crafting to attach pieces of material together.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ScrewsItem",
typeID = 0,
},
["Seagrass Seed"] = {
untranslated = "Seagrass Seed",
category = nil,
group = "Food",
description = "Plant to grow seagrass.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 30.0,
weight = 50,
baseLaborCost = 2500.0,
calories = 0,
baseXPGain = 24.0,
carbs = 0,
defaultVariant = "Industrial Barge",
protein = 0,
defaultVariantUntranslated = "Industrial Barge",
fat = 0,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 0,
["Industrial Barge"] = {
fuel = nil,
untranslated = "Industrial Barge",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Iron Hull Sheet",
furnitureType = nil,
18.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Iron Hull Sheet",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Nylon Mooring Rope",
energyType = nil,
8.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Nylon Mooring Rope",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Metal Rudder",
roomMatReq = nil,
1.0,
roomContainReq = nil,
true,
inventorySlots = nil,
"Metal Rudder",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"ITEM",
type = "SeagrassSeedItem",
"Steel Axle",
typeID = 0,
1.0,
},
true,
["Seared Meat"] = {
"Steel Axle",
untranslated = "Seared Meat",
},
category = nil,
{
group = "Food",
"ITEM",
description = "A cut of perfectly seared steak.",
"Iron Anchor",
tagGroups = {
1.0,
"Food",
true,
"Iron Anchor",
},
{
"ITEM",
"Combustion Engine",
2.0,
true,
"Combustion Engine",
},
{
"ITEM",
"Large Metal Ship Frame",
1.0,
true,
"Large Metal Ship Frame",
},
},
products = {
{
"Industrial Barge",
1.0,
"Industrial Barge",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = 600,
carbs = 4,
protein = 19,
fat = 17,
vitamins = 7,
density = 7.833333333333334,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SearedMeatItem",
typeID = 0,
},
},
["Seeded Camas Roll"] = {
["Industrial Elevator"] = {
untranslated = "Seeded Camas Roll",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Industrial Elevator",
description = "Seeds sprinkled on a roll made from rice, fiddleheads and camas paste.",
craftStn = {
tagGroups = {
{
"Food",
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 2500.0,
baseXPGain = 20.0,
defaultVariant = "Industrial Elevator",
defaultVariantUntranslated = "Industrial Elevator",
numberOfVariants = "1",
variants = {
["Industrial Elevator"] = {
untranslated = "Industrial Elevator",
ingredients = {
{
"ITEM",
"Flat Steel",
30.0,
false,
"Flat Steel",
},
{
"ITEM",
"Steel Gearbox",
4.0,
false,
"Steel Gearbox",
},
{
"ITEM",
"Copper Wiring",
20.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Electric Motor",
2.0,
true,
"Electric Motor",
},
},
products = {
{
"Industrial Elevator",
1.0,
"Industrial Elevator",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 1400,
carbs = 20,
protein = 2,
fat = 13,
vitamins = 16,
density = 3.642857142857143,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SeededCamasRollItem",
typeID = 0,
},
},
["Sensor Based Belt Sorter"] = {
["Industrial Generator"] = {
untranslated = "Sensor Based Belt Sorter",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Industrial Generator",
description = "A machine for dry concentration that produces less harmful tailings. Can only be used to concentrate Iron.",
craftStn = {
tagGroups = {
{
"Crafting Table",
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Industry",
4,
"Industry",
},
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 40.0,
weight = 10000,
baseLaborCost = 2400.0,
calories = nil,
baseXPGain = 60.0,
carbs = nil,
defaultVariant = "Industrial Generator",
protein = nil,
defaultVariantUntranslated = "Industrial Generator",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Industrial Generator"] = {
fuel = nil,
untranslated = "Industrial Generator",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = "Industrial",
"Steel Plate",
furnitureType = nil,
48.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Steel Plate",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Advanced Circuit",
energyType = nil,
32.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Advanced Circuit",
validTalents = nil,
},
footprint = "2x4x3",
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Steel Pipe",
roomMatReq = nil,
32.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Steel Pipe",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"ITEM",
type = "SensorBasedBeltSorterItem",
"Rivet",
typeID = 0,
64.0,
},
false,
["Sensuous Sea Pizza"] = {
"Rivet",
untranslated = "Sensuous Sea Pizza",
},
category = nil,
{
group = "Food",
"ITEM",
description = "The chewyness is unreal.",
"Advanced Combustion Engine",
tagGroups = {
1.0,
"Food",
true,
"Advanced Combustion Engine",
},
{
"ITEM",
"Radiator",
24.0,
true,
"Radiator",
},
{
"ITEM",
"Steel Axle",
1.0,
true,
"Steel Axle",
},
},
products = {
{
"Industrial Generator",
1.0,
"Industrial Generator",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 1200,
carbs = 28,
protein = 11,
fat = 7,
vitamins = 4,
density = 4.166666666666666,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SensuousSeaPizzaItem",
typeID = 0,
},
},
Servo = {
["Industrial Refrigerator"] = {
untranslated = "Servo",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Industrial Refrigerator",
description = "A rotary actuator that allows for control over angular position.",
craftStn = {
tagGroups = {},
{
maxStack = 100,
"Robotic Assembly Line",
carried = "Backpack",
"Robotic Assembly Line",
weight = 500,
},
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ServoItem",
typeID = 0,
},
["Settlement Crafting Table"] = {
untranslated = "Settlement Crafting Table",
category = nil,
group = "Work Stations",
description = "A basic workspace for crafting all manner of settlement related objects.",
tagGroups = {
"Government",
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Industry",
calories = nil,
6,
carbs = nil,
"Industry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x2x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SettlementCraftingTableItem",
typeID = 0,
},
Shale = {
untranslated = "Shale",
category = nil,
group = "Natural Resources",
description = "A soft rock, with few potential uses. Shale is a sedimentary rock formed by thin layers of compacted clay or mud.",
tagGroups = {
"Excavatable",
"Rock",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 10.0,
weight = 6000,
baseLaborCost = 240.0,
calories = nil,
baseXPGain = 8.0,
carbs = nil,
defaultVariant = "Industrial Refrigerator",
protein = nil,
defaultVariantUntranslated = "Industrial Refrigerator",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Industrial Refrigerator"] = {
fuel = nil,
untranslated = "Industrial Refrigerator",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Steel Plate",
furnitureType = nil,
32.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Steel Plate",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Advanced Circuit",
energyType = nil,
12.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Advanced Circuit",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Radiator",
roomMatReq = nil,
10.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Radiator",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"ITEM",
type = "ShaleItem",
"Glass",
typeID = 0,
4.0,
},
false,
Shaper = {
"Glass",
untranslated = "Shaper",
},
category = nil,
},
group = "Work Stations",
products = {
description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
{
tagGroups = {
"Industrial Refrigerator",
"Crafting Table",
1.0,
"Industrial Refrigerator",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ShaperItem",
typeID = 0,
},
},
["Shark Fillet Soup"] = {
["Industry Skill Book"] = {
untranslated = "Shark Fillet Soup",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Industry Skill Book",
description = "A texture all of its own.",
craftStn = {
tagGroups = {
{
"Food",
"Laboratory",
"Laboratory",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 600,
"Mechanics",
calories = 1400,
1,
carbs = 10,
"Mechanics",
protein = 15,
},
fat = 11,
vitamins = 4,
density = 2.857142857142857,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SharkFilletSoupItem",
typeID = 0,
},
["Sheep Mount"] = {
untranslated = "Sheep Mount",
category = nil,
group = "Housing Objects",
description = "A hunting trophy for your house.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 30.0,
weight = 2000,
baseLaborCost = 6000.0,
calories = nil,
baseXPGain = 0.0,
carbs = nil,
defaultVariant = "Industry Skill Book",
protein = nil,
defaultVariantUntranslated = "Industry Skill Book",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Industry Skill Book"] = {
fuel = nil,
untranslated = "Industry Skill Book",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "3.5",
"ITEM",
roomCategory = "Living Room",
"Engineering Research Paper Advanced",
furnitureType = "Statue",
10.0,
repeatsDepreciation = "0.2",
false,
materialTier = nil,
"Engineering Research Paper Advanced",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Engineering Research Paper Modern",
energyType = nil,
20.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Engineering Research Paper Modern",
validTalents = nil,
},
footprint = "1x1x2",
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Metallurgy Research Paper Modern",
roomMatReq = nil,
20.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Metallurgy Research Paper Modern",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"TAG",
type = "SheepMountItem",
"Basic Research",
typeID = 0,
30.0,
},
false,
["Shelf Cabinet"] = {
"Basic Research",
untranslated = "Shelf Cabinet",
},
category = nil,
{
group = "Housing Objects",
"TAG",
description = "When a shelf and a cabinet aren't enough individually.",
"Advanced Research",
tagGroups = {
20.0,
"Housing",
false,
"Advanced Research",
},
{
"TAG",
"Modern Research",
10.0,
false,
"Modern Research",
},
},
products = {
{
"Industry Skill Book",
1.0,
"Industry Skill Book",
},
{
"Industry Skill Book",
1.0,
"Industry Skill Book",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Living Room",
furnitureType = "Shelves",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ShelfCabinetItem",
typeID = 0,
},
},
["Shipwright Advanced Upgrade"] = {
["Industry Upgrade"] = {
untranslated = "Shipwright Advanced Upgrade",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Upgrade Modules",
untranslated = "Industry Upgrade",
description = "Advanced Upgrade that greatly increases efficiency when crafting Shipwright recipes.",
craftStn = {
tagGroups = {
{
"Upgrade",
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 1,
"Industry",
calories = nil,
1,
carbs = nil,
"Industry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ShipwrightAdvancedUpgradeItem",
typeID = 0,
},
["Shipwright Basic Upgrade"] = {
untranslated = "Shipwright Basic Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Basic Upgrade that greatly increases efficiency when crafting Shipwright recipes.",
tagGroups = {
"Upgrade",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 18.0,
weight = 1,
baseLaborCost = 9000.0,
calories = nil,
baseXPGain = 4.0,
carbs = nil,
defaultVariant = "Industry Upgrade",
protein = nil,
defaultVariantUntranslated = "Industry Upgrade",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Industry Upgrade"] = {
fuel = nil,
untranslated = "Industry Upgrade",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Modern Upgrade Lvl4",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Modern Upgrade Lvl4",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Industry Upgrade",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Industry Upgrade",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ShipwrightBasicUpgradeItem",
typeID = 0,
},
["Shipwright Hat"] = {
untranslated = "Shipwright Hat",
category = nil,
group = "Clothing",
description = "A simple sailor's cap, don?t lose it or you might be walking on a plank.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ShipwrightHatItem",
typeID = 0,
},
},
["Shipwright Overalls"] = {
["Infused Oil"] = {
untranslated = "Shipwright Overalls",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Infused Oil",
description = "Denim overall for extra sturdy wearability.",
craftStn = {
tagGroups = {
{
"Clothes",
"Kitchen",
"Kitchen",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Advanced Cooking",
calories = nil,
1,
carbs = nil,
"Advanced Cooking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ShipwrightOverallsItem",
typeID = 0,
},
["Shipwright Sandals"] = {
untranslated = "Shipwright Sandals",
category = nil,
group = "Clothing",
description = "Comfortable sandals with extra traction to avoid slipping.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 100,
baseLaborCost = 15.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Infused Oil",
protein = nil,
defaultVariantUntranslated = "Infused Oil",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Infused Oil"] = {
fuel = nil,
untranslated = "Infused Oil",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Huckleberry Extract",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Huckleberry Extract",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Oil",
energyType = nil,
2.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Oil",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Infused Oil",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Infused Oil",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "ShipwrightSandalsItem",
typeID = 0,
},
["Shipwright Shirt"] = {
untranslated = "Shipwright Shirt",
category = nil,
group = "Clothing",
description = "A striped shirt symbolizing your affinity for traveling across the seas.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ShipwrightShirtItem",
typeID = 0,
},
},
["Shipwright Skill Book"] = {
["Iron Anchor"] = {
untranslated = "Shipwright Skill Book",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Skill Books",
untranslated = "Iron Anchor",
description = "Shipwright Skill Book",
craftStn = {
tagGroups = {
{
"Skill Books",
"Anvil",
"Anvil",
},
},
skillNeeds = {
{
"Smelting",
1,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Iron Anchor",
defaultVariantUntranslated = "Iron Anchor",
numberOfVariants = "1",
variants = {
["Iron Anchor"] = {
untranslated = "Iron Anchor",
ingredients = {
{
"ITEM",
"Iron Bar",
16.0,
false,
"Iron Bar",
},
},
products = {
{
"Iron Anchor",
1,
"Iron Anchor",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Shipwright Skill BookItem",
typeID = 0,
},
},
["Shipwright Skill Scroll"] = {
["Iron Axle"] = {
untranslated = "Shipwright Skill Scroll",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Skill Scrolls",
untranslated = "Iron Axle",
description = "Shipwright Skill Scroll",
craftStn = {
tagGroups = {
{
"Skill Scrolls",
"Lathe",
"Lathe",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 75.0,
baseXPGain = 1.0,
defaultVariant = "Iron Axle",
defaultVariantUntranslated = "Iron Axle",
numberOfVariants = "1",
variants = {
["Iron Axle"] = {
untranslated = "Iron Axle",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
},
products = {
{
"Iron Axle",
1,
"Iron Axle",
},
},
},
},
},
maxStack = 10,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Shipwright Skill ScrollItem",
typeID = 0,
},
},
["Shorn Wool"] = {
["Iron Bar"] = {
untranslated = "Shorn Wool",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Iron Bar",
description = "Wool that has been shorn from an animal.",
craftStn = {
tagGroups = {},
{
maxStack = 100,
"Blast Furnace",
carried = "Backpack",
"Blast Furnace",
weight = 250,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Smelting",
vitamins = nil,
1,
density = nil,
"Smelting",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 0.6,
roomCategory = nil,
baseLaborCost = 60.0,
furnitureType = nil,
baseXPGain = 2.0,
repeatsDepreciation = nil,
defaultVariant = "Iron Bar",
materialTier = nil,
defaultVariantUntranslated = "Iron Bar",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
["Iron Bar"] = {
energyProduced = nil,
untranslated = "Iron Bar",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"ITEM",
validTalents = nil,
"Iron Concentrate",
footprint = nil,
1.0,
mobile = nil,
false,
roomSizeReq = nil,
"Iron Concentrate",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
products = {
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"Iron Bar",
NutrientElement = nil,
4.0,
type = "ShornWoolItem",
"Iron Bar",
typeID = 0,
},
{
"Slag",
1.0,
"Slag",
},
},
},
},
},
},
Shorts = {
["Iron Concentrate"] = {
untranslated = "Shorts",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Iron Concentrate",
description = "Cargo shorts that are ideal for exploring the great outdoors. More practical than elegant.",
craftStn = {
tagGroups = {
{
"Clothes",
"Rocker Box",
"Rocker Box",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.5,
weight = 100,
baseLaborCost = 50.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Iron Concentrate",
protein = nil,
defaultVariantUntranslated = "Iron Concentrate",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Iron Concentrate"] = {
fuel = nil,
untranslated = "Iron Concentrate",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Crushed Iron Ore",
furnitureType = nil,
5.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Crushed Iron Ore",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Iron Concentrate",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Iron Concentrate",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"Wet Tailings",
roomSizeReq = nil,
2.0,
roomMatReq = nil,
"Wet Tailings",
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ShortsItem",
typeID = 0,
},
["Simmered Meat"] = {
untranslated = "Simmered Meat",
category = nil,
group = "Food",
description = "Meat cooked in meat juices keeps the meat juicy.",
tagGroups = {
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 800,
calories = 900,
carbs = 6,
protein = 18,
fat = 13,
vitamins = 5,
density = 4.666666666666667,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SimmeredMeatItem",
typeID = 0,
},
},
["Simple Syrup"] = {
["Iron Frame Wide"] = {
untranslated = "Simple Syrup",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Iron Frame Wide",
description = "A simple water and suger combination heated until the sugar dissolves.",
craftStn = {
tagGroups = {
{
"Food",
"Anvil",
"Anvil",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 200,
"Smelting",
calories = 400,
4,
carbs = 12,
"Smelting",
protein = 0,
},
fat = 3,
vitamins = 0,
density = 3.75,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SimpleSyrupItem",
typeID = 0,
},
Sink = {
untranslated = "Sink",
category = nil,
group = "Housing Objects",
description = "An industrial sink.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 1000,
baseLaborCost = 160.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Iron Frame Wide",
protein = nil,
defaultVariantUntranslated = "Iron Frame Wide",
fat = nil,
numberOfVariants = 5,
vitamins = nil,
variants = {
density = nil,
["Iron Frame Wide"] = {
fuel = nil,
untranslated = "Iron Frame Wide",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "5",
"ITEM",
roomCategory = "Bathroom",
"Iron Bar",
furnitureType = "Sink",
2.0,
repeatsDepreciation = "0.2",
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Iron Frame Wide",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Iron Frame Wide",
validTalents = nil,
},
footprint = "3x1x2",
},
mobile = nil,
},
roomSizeReq = nil,
["Iron Frame Landscape"] = {
roomMatReq = nil,
untranslated = "Iron Frame Landscape",
roomContainReq = nil,
ingredients = {
inventorySlots = nil,
{
inventoryMaxWeight = nil,
"ITEM",
inventoryRestrictions = nil,
"Iron Bar",
NutrientElement = nil,
2.0,
type = "SinkItem",
false,
typeID = 0,
"Iron Bar",
},
},
["Skid Steer"] = {
},
untranslated = "Skid Steer",
products = {
category = nil,
{
group = "Crafted Objects",
"Iron Frame Landscape",
description = "Small scale bucket loader. Great for flat to low slope excavation.",
1,
tagGroups = {
"Iron Frame Landscape",
"Vehicles",
},
},
},
["Iron Frame Square"] = {
untranslated = "Iron Frame Square",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
},
products = {
{
"Iron Frame Square",
1.0,
"Iron Frame Square",
},
},
},
["Iron Frame Portrait"] = {
untranslated = "Iron Frame Portrait",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
},
products = {
{
"Iron Frame Portrait",
1.0,
"Iron Frame Portrait",
},
},
},
["Iron Frame Tall"] = {
untranslated = "Iron Frame Tall",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
},
products = {
{
"Iron Frame Tall",
1.0,
"Iron Frame Tall",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 25000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x4x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SkidSteerItem",
typeID = 0,
},
},
Slag = {
["Iron Gear"] = {
untranslated = "Slag",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Iron Gear",
description = "A glass-like byproduct that is created when smelting ore. Crushed Slag is often used in the production of Concrete.",
craftStn = {
tagGroups = {
{
"Excavatable",
"Shaper",
"Shaper",
},
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 6000,
"Mechanics",
calories = nil,
1,
carbs = nil,
"Mechanics",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SlagItem",
typeID = 0,
},
["Small Bath Mat"] = {
untranslated = "Small Bath Mat",
category = nil,
group = "Housing Objects",
description = "A small bath mat when a normal rug does not cover your bathroom needs.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.4,
weight = 250,
baseLaborCost = 75.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Iron Gear",
protein = nil,
defaultVariantUntranslated = "Iron Gear",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Iron Gear"] = {
fuel = nil,
untranslated = "Iron Gear",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "1",
"ITEM",
roomCategory = "Bathroom",
"Iron Bar",
furnitureType = "Rug",
1.0,
repeatsDepreciation = "0.5",
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Iron Gear",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Iron Gear",
validTalents = nil,
},
footprint = "1x1x1",
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallBathMatItem",
typeID = 0,
},
["Small Canoe"] = {
untranslated = "Small Canoe",
category = nil,
group = "Crafted Objects",
description = "",
tagGroups = {
"Vehicles",
},
},
maxStack = 100,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x4x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallCanoeItem",
typeID = 0,
},
},
["Small Cotton Bunting Red"] = {
["Iron Hull Sheet"] = {
untranslated = "Small Cotton Bunting Red",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Iron Hull Sheet",
description = "A small celebratory piece of cotton fabric used to brighten up an event.",
craftStn = {
tagGroups = {
{
"Housing",
"Medium Shipyard",
"Medium Shipyard",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 250,
"Shipwright",
calories = nil,
1,
carbs = nil,
"Shipwright",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.5",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallCottonBuntingRedItem",
typeID = 0,
},
["Small Cotton Bunting Regal"] = {
untranslated = "Small Cotton Bunting Regal",
category = nil,
group = "Housing Objects",
description = "A small celebratory piece of cotton fabric used to brighten up an event.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 250,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 0.5,
carbs = nil,
defaultVariant = "Iron Hull Sheet",
protein = nil,
defaultVariantUntranslated = "Iron Hull Sheet",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Iron Hull Sheet"] = {
fuel = nil,
untranslated = "Iron Hull Sheet",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "0.5",
"ITEM",
roomCategory = "Decoration",
"Iron Plate",
furnitureType = "Decoration",
2.0,
repeatsDepreciation = "0.4",
false,
materialTier = nil,
"Iron Plate",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Screws",
energyType = nil,
4.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Screws",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Iron Hull Sheet",
roomContainReq = nil,
1,
inventorySlots = nil,
"Iron Hull Sheet",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "SmallCottonBuntingRegalItem",
typeID = 0,
},
["Small Court"] = {
untranslated = "Small Court",
category = nil,
group = "Work Stations",
description = "Allows the creation of Law, which can perform many types of regulations, restrictions, taxations, incentives, and more.",
tagGroups = {
"Government",
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3x6x3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallCourtItem",
typeID = 0,
},
},
["Small Hanging Ashlar Basalt Sign"] = {
["Iron Pipe"] = {
untranslated = "Small Hanging Ashlar Basalt Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Iron Pipe",
description = "A small sign for all of your smaller text needs!",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Anvil",
carried = "Backpack",
"Anvil",
weight = 1000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Smelting",
vitamins = nil,
1,
density = nil,
"Smelting",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 0.8,
roomCategory = nil,
baseLaborCost = 15.0,
furnitureType = nil,
baseXPGain = 0.5,
repeatsDepreciation = nil,
defaultVariant = "Iron Pipe",
materialTier = nil,
defaultVariantUntranslated = "Iron Pipe",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
["Iron Pipe"] = {
energyProduced = nil,
untranslated = "Iron Pipe",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"ITEM",
validTalents = nil,
"Iron Bar",
footprint = "1x1x1",
1.0,
mobile = nil,
false,
roomSizeReq = nil,
"Iron Bar",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
products = {
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"Iron Pipe",
NutrientElement = nil,
1,
type = "SmallHangingAshlarBasaltSignItem",
"Iron Pipe",
typeID = 0,
},
},
},
},
},
},
["Small Hanging Ashlar Stone Sign"] = {
["Iron Plate"] = {
untranslated = "Small Hanging Ashlar Stone Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Iron Plate",
description = "A small sign for all of your smaller text needs!",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Screw Press",
carried = "Backpack",
"Screw Press",
weight = 1000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Mechanics",
vitamins = nil,
1,
density = nil,
"Mechanics",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 2.0,
roomCategory = nil,
baseLaborCost = 60.0,
furnitureType = nil,
baseXPGain = 1.0,
repeatsDepreciation = nil,
defaultVariant = "Iron Plate",
materialTier = nil,
defaultVariantUntranslated = "Iron Plate",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
["Iron Plate"] = {
energyProduced = nil,
untranslated = "Iron Plate",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"ITEM",
validTalents = nil,
"Iron Bar",
footprint = "1x1x1",
1.0,
mobile = nil,
false,
roomSizeReq = nil,
"Iron Bar",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
products = {
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"Iron Plate",
NutrientElement = nil,
1,
type = "SmallHangingAshlarStoneSignItem",
"Iron Plate",
typeID = 0,
},
},
},
},
},
},
["Small Hanging Birch Sign"] = {
["Iron Saw Blade"] = {
untranslated = "Small Hanging Birch Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Iron Saw Blade",
description = "A small sign for all of your smaller text needs!",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Anvil",
carried = "Backpack",
"Anvil",
weight = 1000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Smelting",
vitamins = nil,
1,
density = nil,
"Smelting",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 1.2,
roomCategory = nil,
baseLaborCost = 60.0,
furnitureType = nil,
baseXPGain = 2.0,
repeatsDepreciation = nil,
defaultVariant = "Iron Saw Blade",
materialTier = nil,
defaultVariantUntranslated = "Iron Saw Blade",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
["Iron Saw Blade"] = {
energyProduced = nil,
untranslated = "Iron Saw Blade",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"ITEM",
validTalents = nil,
"Iron Bar",
footprint = "1x1x1",
6.0,
mobile = nil,
false,
roomSizeReq = nil,
"Iron Bar",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
products = {
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"Iron Saw Blade",
NutrientElement = nil,
1,
type = "SmallHangingBirchSignItem",
"Iron Saw Blade",
typeID = 0,
},
},
},
},
},
},
["Small Hanging Lumber Sign"] = {
["Iron Wheel"] = {
untranslated = "Small Hanging Lumber Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Iron Wheel",
description = "A small sign for all of your smaller text needs!",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Wainwright Table",
carried = "Backpack",
"Wainwright Table",
weight = 1000,
},
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallHangingLumberSignItem",
typeID = 0,
},
["Small Hanging Mortared Granite Sign"] = {
untranslated = "Small Hanging Mortared Granite Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallHangingMortaredGraniteSignItem",
typeID = 0,
},
["Small Hanging Mortared Stone Sign"] = {
untranslated = "Small Hanging Mortared Stone Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallHangingMortaredStoneSignItem",
typeID = 0,
},
["Small Hanging Saguaro Sign"] = {
untranslated = "Small Hanging Saguaro Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallHangingSaguaroSignItem",
typeID = 0,
},
["Small Hanging Softwood Sign"] = {
untranslated = "Small Hanging Softwood Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallHangingSoftwoodSignItem",
typeID = 0,
},
["Small Hanging Stone Sign"] = {
untranslated = "Small Hanging Stone Sign",
category = nil,
group = "World Object",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallHangingStoneSignItem",
typeID = 0,
},
["Small Hanging Wood Sign"] = {
untranslated = "Small Hanging Wood Sign",
category = nil,
group = "Item",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = nil,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallHangingWoodSignItem",
typeID = 0,
},
["Small Nylon Bunting Green"] = {
untranslated = "Small Nylon Bunting Green",
category = nil,
group = "Housing Objects",
description = "A small celebratory piece of nylon fabric used to brighten up an event.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 250,
"Basic Engineering",
calories = nil,
1,
carbs = nil,
"Basic Engineering",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.5",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallNylonBuntingGreenItem",
typeID = 0,
},
["Small Nylon Bunting Purple"] = {
untranslated = "Small Nylon Bunting Purple",
category = nil,
group = "Housing Objects",
description = "A small celebratory piece of nylon fabric used to brighten up an event.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 250,
baseLaborCost = 100.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Iron Wheel",
protein = nil,
defaultVariantUntranslated = "Iron Wheel",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Iron Wheel"] = {
fuel = nil,
untranslated = "Iron Wheel",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "0.5",
"ITEM",
roomCategory = "Decoration",
"Iron Bar",
furnitureType = "Decoration",
6.0,
repeatsDepreciation = "0.4",
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Iron Wheel",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Iron Wheel",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallNylonBuntingPurpleItem",
typeID = 0,
},
["Small Paper Lantern"] = {
untranslated = "Small Paper Lantern",
category = nil,
group = "Housing Objects",
description = "A small paper lantern.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallPaperLanternItem",
typeID = 0,
},
},
["Small Paper Machine"] = {
["Jaw Crusher"] = {
untranslated = "Small Paper Machine",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Jaw Crusher",
description = "Laborous way of creating sheets of paper.",
craftStn = {
tagGroups = {
{
"Crafting Table",
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 5000,
"Electronics",
calories = nil,
2,
carbs = nil,
"Electronics",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallPaperMachineItem",
typeID = 0,
},
["Small Shipyard"] = {
untranslated = "Small Shipyard",
category = nil,
group = "Work Stations",
description = "A crude workspace for constructing smaller vehicles designed for use in a maritime environment.",
tagGroups = {
"Crafting Table",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 5.0,
weight = 5000,
baseLaborCost = 1200.0,
calories = nil,
baseXPGain = 5.0,
carbs = nil,
defaultVariant = "Jaw Crusher",
protein = nil,
defaultVariantUntranslated = "Jaw Crusher",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Jaw Crusher"] = {
fuel = nil,
untranslated = "Jaw Crusher",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = "Industrial",
"Steel Bar",
furnitureType = nil,
25.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Steel Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Synthetic Rubber",
energyType = nil,
25.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Synthetic Rubber",
validTalents = nil,
},
footprint = "5x5x3",
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Steel Gear",
roomMatReq = nil,
20.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Steel Gear",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"ITEM",
type = "SmallShipyardItem",
"Electric Motor",
typeID = 0,
2.0,
},
true,
["Small Sink"] = {
"Electric Motor",
untranslated = "Small Sink",
},
category = nil,
},
group = "Housing Objects",
products = {
description = "A small household sink.",
{
tagGroups = {
"Jaw Crusher",
"Housing",
1.0,
"Jaw Crusher",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Bathroom",
furnitureType = "Sink",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallSinkItem",
typeID = 0,
},
},
["Small Standing Ashlar Basalt Sign"] = {
["Jungle Campfire Salad"] = {
untranslated = "Small Standing Ashlar Basalt Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Jungle Campfire Salad",
description = "A small sign for all of your smaller text needs!",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Campfire",
carried = "Backpack",
"Campfire",
weight = 1000,
},
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStandingAshlarBasaltSignItem",
typeID = 0,
},
["Small Standing Ashlar Stone Sign"] = {
untranslated = "Small Standing Ashlar Stone Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStandingAshlarStoneSignItem",
typeID = 0,
},
["Small Standing Birch Sign"] = {
untranslated = "Small Standing Birch Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStandingBirchSignItem",
typeID = 0,
},
["Small Standing Lumber Sign"] = {
untranslated = "Small Standing Lumber Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStandingLumberSignItem",
typeID = 0,
},
["Small Standing Mortared Granite Sign"] = {
untranslated = "Small Standing Mortared Granite Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStandingMortaredGraniteSignItem",
typeID = 0,
},
["Small Standing Mortared Stone Sign"] = {
untranslated = "Small Standing Mortared Stone Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStandingMortaredStoneSignItem",
typeID = 0,
},
["Small Standing Saguaro Sign"] = {
untranslated = "Small Standing Saguaro Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStandingSaguaroSignItem",
typeID = 0,
},
["Small Standing Softwood Sign"] = {
untranslated = "Small Standing Softwood Sign",
category = nil,
group = "Crafted Objects",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStandingSoftwoodSignItem",
typeID = 0,
},
["Small Standing Stone Sign"] = {
untranslated = "Small Standing Stone Sign",
category = nil,
group = "World Object",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStandingStoneSignItem",
typeID = 0,
},
["Small Standing Wood Sign"] = {
untranslated = "Small Standing Wood Sign",
category = nil,
group = "Item",
description = "A small sign for all of your smaller text needs!",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = nil,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStandingWoodSignItem",
typeID = 0,
},
["Small Stockpile"] = {
untranslated = "Small Stockpile",
category = nil,
group = "Crafted Objects",
description = "Designates a 3x3x3 area as storage for large items.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3x3x3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallStockpileItem",
typeID = 0,
},
["Small Wood Cart"] = {
untranslated = "Small Wood Cart",
category = nil,
group = "Crafted Objects",
description = "Small wood cart for hauling minimal loads.",
tagGroups = {
"Vehicles",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 5000,
"Campfire Cooking",
calories = nil,
1,
carbs = nil,
"Campfire Cooking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x2x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallWoodCartItem",
typeID = 0,
},
["Small Wooden Boat"] = {
untranslated = "Small Wooden Boat",
category = nil,
group = "Crafted Objects",
description = "A personal transport vessel capable of holding a suprising amount of goods.",
tagGroups = {
"Vehicles",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 10000,
baseLaborCost = 15.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Jungle Campfire Salad",
protein = nil,
defaultVariantUntranslated = "Jungle Campfire Salad",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Jungle Campfire Salad"] = {
fuel = nil,
untranslated = "Jungle Campfire Salad",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Papaya",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Papaya",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Pineapple",
energyType = nil,
1.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Pineapple",
validTalents = nil,
},
footprint = "2x5x1",
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Heart Of Palm",
roomMatReq = nil,
1.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Heart Of Palm",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"TAG",
type = "SmallWoodenBoatItem",
"Greens",
typeID = 0,
1.0,
},
false,
["Small Wooden Ship Frame"] = {
"Greens",
untranslated = "Small Wooden Ship Frame",
},
category = nil,
},
group = "Items",
products = {
description = "The basis for any wooden personal vessel.",
{
tagGroups = {},
"Jungle Campfire Salad",
maxStack = 100,
1.0,
carried = "Backpack",
"Jungle Campfire Salad",
weight = 10000,
},
calories = nil,
},
carbs = nil,
},
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmallWoodenShipFrameItem",
typeID = 0,
},
["Smelting Basic Upgrade"] = {
untranslated = "Smelting Basic Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Basic Upgrade that greatly increases efficiency when crafting Smelting recipes.",
tagGroups = {
"Upgrade",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmeltingBasicUpgradeItem",
typeID = 0,
},
},
["Smelting Skill Book"] = {
["Jungle Campfire Stew"] = {
untranslated = "Smelting Skill Book",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Skill Books",
untranslated = "Jungle Campfire Stew",
description = "Smelting Skill Book",
craftStn = {
tagGroups = {
{
"Skill Books",
"Campfire",
"Campfire",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Campfire Cooking",
calories = nil,
4,
carbs = nil,
"Campfire Cooking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Smelting Skill BookItem",
typeID = 0,
},
["Smelting Skill Scroll"] = {
untranslated = "Smelting Skill Scroll",
category = nil,
group = "Skill Scrolls",
description = "Smelting Skill Scroll",
tagGroups = {
"Skill Scrolls",
},
},
maxStack = 10,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 10,
baseLaborCost = 15.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Jungle Campfire Stew",
protein = nil,
defaultVariantUntranslated = "Jungle Campfire Stew",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Jungle Campfire Stew"] = {
fuel = nil,
untranslated = "Jungle Campfire Stew",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Papaya",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Papaya",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Scrap Meat",
energyType = nil,
1.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Scrap Meat",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Flour",
roomMatReq = nil,
1.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Flour",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"TAG",
type = "Smelting Skill ScrollItem",
"Fat",
typeID = 0,
1.0,
},
false,
["Smelting Upgrade"] = {
"Fat",
untranslated = "Smelting Upgrade",
},
category = nil,
{
group = "Upgrade Modules",
"TAG",
description = "Advanced Upgrade that greatly increases efficiency when crafting Smelting recipes.",
"Fungus",
tagGroups = {
1.0,
"Upgrade",
false,
"Fungus",
},
},
products = {
{
"Jungle Campfire Stew",
1.0,
"Jungle Campfire Stew",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmeltingUpgradeItem",
typeID = 0,
},
},
["Smith Apron"] = {
["Kelpy Crab Roll"] = {
untranslated = "Smith Apron",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Kelpy Crab Roll",
description = "A thick leather apron that provides protection from the ocassional chunk of flying metal when hammering on an anvil.",
craftStn = {
tagGroups = {
{
"Clothes",
"Kitchen",
"Kitchen",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Advanced Cooking",
calories = nil,
3,
carbs = nil,
"Advanced Cooking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmithApronItem",
typeID = 0,
},
["Smith Bandana"] = {
untranslated = "Smith Bandana",
category = nil,
group = "Clothing",
description = "A cotton bandana that is great for keeping the hair out of your face and acts as a sweat band.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 4.0,
weight = 100,
baseLaborCost = 65.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Kelpy Crab Roll",
protein = nil,
defaultVariantUntranslated = "Kelpy Crab Roll",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Kelpy Crab Roll"] = {
fuel = nil,
untranslated = "Kelpy Crab Roll",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Boiled Rice",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Boiled Rice",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Kelp",
energyType = nil,
2.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Kelp",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Crab Carcass",
roomMatReq = nil,
1.0,
roomContainReq = nil,
true,
inventorySlots = nil,
"Crab Carcass",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "SmithBandanaItem",
{
typeID = 0,
"Kelpy Crab Roll",
},
2.0,
["Smith Boots"] = {
"Kelpy Crab Roll",
untranslated = "Smith Boots",
},
category = nil,
},
group = "Clothing",
},
description = "Heavy duty steel-toed boots.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmithBootsItem",
typeID = 0,
},
},
["Smith Gloves"] = {
Kiln = {
untranslated = "Smith Gloves",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Kiln",
description = "A reinforced wrist guard paired with a lone work glove.",
craftStn = {
tagGroups = {
{
"Clothes",
"Masonry Table",
"Masonry Table",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 360.0,
baseXPGain = 5.0,
defaultVariant = "Kiln",
defaultVariantUntranslated = "Kiln",
numberOfVariants = "1",
variants = {
Kiln = {
untranslated = "Kiln",
ingredients = {
{
"ITEM",
"Mortar",
10.0,
false,
"Mortar",
},
{
"TAG",
"Mortared Stone",
10.0,
false,
"Mortared Stone",
},
},
products = {
{
"Kiln",
1.0,
"Kiln",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmithGlovesItem",
typeID = 0,
},
},
["Smith Pants"] = {
Kitchen = {
untranslated = "Smith Pants",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Kitchen",
description = "Denim pants with knee patches.",
craftStn = {
tagGroups = {
{
"Clothes",
"Sawmill",
"Sawmill",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Carpentry",
calories = nil,
6,
carbs = nil,
"Carpentry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmithPantsItem",
typeID = 0,
},
["Smith Shirt"] = {
untranslated = "Smith Shirt",
category = nil,
group = "Clothing",
description = "A simple cotton shirt helps reduce the strain of heat exposure.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 10.0,
weight = 100,
baseLaborCost = 300.0,
calories = nil,
baseXPGain = 6.0,
carbs = nil,
defaultVariant = "Kitchen",
protein = nil,
defaultVariantUntranslated = "Kitchen",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
Kitchen = {
fuel = nil,
untranslated = "Kitchen",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Iron Bar",
furnitureType = nil,
10.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Lumber",
energyType = nil,
12.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Lumber",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Fabric",
roomMatReq = nil,
4.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Fabric",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "SmithShirtItem",
{
typeID = 0,
"Kitchen",
},
1.0,
["Smooth Gut Noodle Roll"] = {
"Kitchen",
untranslated = "Smooth Gut Noodle Roll",
},
category = nil,
},
group = "Food",
},
description = "These noodle rolls look VERY smooth.",
tagGroups = {
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 400,
calories = 1200,
carbs = 19,
protein = 15,
fat = 9,
vitamins = 1,
density = 3.6666666666666665,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SmoothGutNoodleRollItem",
typeID = 0,
},
},
["Snapping Turtle Carcass"] = {
Laboratory = {
untranslated = "Snapping Turtle Carcass",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Natural Resources",
untranslated = "Laboratory",
description = "A dead snapping turtle.",
craftStn = {
tagGroups = {
{
"Tiny Carcass",
"Machinist Table",
"Tiny Leather Carcass",
"Machinist Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Mechanics",
calories = nil,
1,
carbs = nil,
"Mechanics",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SnappingTurtleCarcassItem",
typeID = 0,
},
["Softwood Board"] = {
untranslated = "Softwood Board",
category = nil,
group = "Items",
description = "A higher quality softwood board used for long lasting furniture.",
tagGroups = {
"Burnable Fuel",
"Wood Board",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 15.0,
weight = 500,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 20.0,
carbs = nil,
defaultVariant = "Laboratory",
protein = nil,
defaultVariantUntranslated = "Laboratory",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
Laboratory = {
fuel = 2000,
untranslated = "Laboratory",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Iron Bar",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Glass",
energyType = nil,
15.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Glass",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Lumber",
roomMatReq = nil,
8.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Lumber",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "SoftwoodBoardItem",
{
typeID = 0,
"Laboratory",
},
1.0,
["Softwood Hewn Log"] = {
"Laboratory",
untranslated = "Softwood Hewn Log",
},
category = nil,
},
group = "Blocks",
},
description = "A log hewn and shaped to be a building material. Hewing logs at a workbench will grant no experience.",
tagGroups = {
"Burnable Fuel",
"Constructable",
"Hewn Log",
},
},
maxStack = 20,
carried = "Hands",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SoftwoodHewnLogItem",
typeID = 0,
},
},
["Softwood Lumber"] = {
["Large Bath Mat"] = {
untranslated = "Softwood Lumber",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Large Bath Mat",
description = "Can be fashioned into various usable equipment.",
craftStn = {
tagGroups = {
{
"Burnable Fuel",
"Loom",
"Constructable",
"Loom",
"Lumber",
},
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 10000,
"Tailoring",
calories = nil,
6,
carbs = nil,
"Tailoring",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = 4000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SoftwoodLumberItem",
typeID = 0,
},
["Softwood Lumber Bench"] = {
untranslated = "Softwood Lumber Bench",
category = nil,
group = "Housing Objects",
description = "A lumber bench for when you need extra seating space than a traditional chair.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 10.0,
weight = 1000,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 3.0,
carbs = nil,
defaultVariant = "Large Bath Mat",
protein = nil,
defaultVariantUntranslated = "Large Bath Mat",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Large Bath Mat"] = {
fuel = nil,
untranslated = "Large Bath Mat",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "1.5",
"ITEM",
roomCategory = "Seating",
"Linen Fabric",
furnitureType = "Chair",
10.0,
repeatsDepreciation = "0.5",
false,
materialTier = nil,
"Linen Fabric",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Cellulose Fiber",
energyType = nil,
15.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Cellulose Fiber",
validTalents = nil,
},
footprint = "2x1x2",
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Cotton Fabric",
roomMatReq = nil,
40.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Cotton Fabric",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "SoftwoodLumberBenchItem",
{
typeID = 0,
"Large Bath Mat",
},
1.0,
["Softwood Lumber Chair"] = {
"Large Bath Mat",
untranslated = "Softwood Lumber Chair",
},
category = nil,
},
group = "Housing Objects",
},
description = "A sturdy lumber chair. It doesn't feel as wobbly as more basic wooden chairs.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Seating",
furnitureType = "Chair",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SoftwoodLumberChairItem",
typeID = 0,
},
},
["Softwood Lumber Door"] = {
["Large Canoe"] = {
untranslated = "Softwood Lumber Door",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Large Canoe",
description = "A door made from finely cut lumber.",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Small Shipyard",
carried = "Backpack",
"Small Shipyard",
weight = 1000,
},
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 2,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x3x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SoftwoodLumberDoorItem",
typeID = 0,
},
["Softwood Lumber Dresser"] = {
untranslated = "Softwood Lumber Dresser",
category = nil,
group = "Housing Objects",
description = "A lumber dresser that lets you store your clothing and quickly switch between a designated outfit and whatever you are currently wearing.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Shipwright",
calories = nil,
1,
carbs = nil,
"Shipwright",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Bedroom",
furnitureType = "Dresser",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SoftwoodLumberDresserItem",
typeID = 0,
},
["Softwood Lumber Table"] = {
untranslated = "Softwood Lumber Table",
category = nil,
group = "Housing Objects",
description = "A large lumber table for eating meals or getting some work done.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 8.0,
weight = 2000,
baseLaborCost = 360.0,
calories = nil,
baseXPGain = 10.0,
carbs = nil,
defaultVariant = "Large Canoe",
protein = nil,
defaultVariantUntranslated = "Large Canoe",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Large Canoe"] = {
fuel = nil,
untranslated = "Large Canoe",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "2",
"ITEM",
roomCategory = "Seating",
"Wooden Hull Planks",
furnitureType = "Table",
8.0,
repeatsDepreciation = "0.6",
false,
materialTier = nil,
"Wooden Hull Planks",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Wooden Oar",
energyType = nil,
1.0,
fluidsUsed = nil,
true,
fluidsProduced = nil,
"Wooden Oar",
validTalents = nil,
},
footprint = "2x1x1",
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Small Wooden Ship Frame",
roomMatReq = nil,
1.0,
roomContainReq = nil,
true,
inventorySlots = nil,
"Small Wooden Ship Frame",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "SoftwoodLumberTableItem",
{
typeID = 0,
"Large Canoe",
},
1.0,
["Soil Sampler"] = {
"Large Canoe",
untranslated = "Soil Sampler",
},
category = nil,
},
group = "Items",
},
description = "Checking the moisture levels, temperature, and nutrients of soil is important for farming.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SoilSamplerItem",
typeID = 0,
},
["Solar Generator"] = {
untranslated = "Solar Generator",
category = nil,
group = "Crafted Objects",
description = "Generates electrical power from the sun! Requires a clear view of the sky above the generator for full output. Internal batteries ensure generation during nighttime.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "6x7x4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SolarGeneratorItem",
typeID = 0,
},
["Spiky Roll"] = {
untranslated = "Spiky Roll",
category = nil,
group = "Food",
description = "Spikes are definitely removed before serving.",
tagGroups = {
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 300,
calories = 1300,
carbs = 20,
protein = 17,
fat = 7,
vitamins = 2,
density = 3.5384615384615383,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SpikyRollItem",
typeID = 0,
},
},
["Spin Melter"] = {
["Large Corrugated Steel Door"] = {
untranslated = "Spin Melter",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Large Corrugated Steel Door",
description = "A device with a rotating drum that is used to shape molten synthetic materials into thin ribbons.",
craftStn = {
tagGroups = {
{
"Crafting Table",
"Rolling Mill",
"Rolling Mill",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 10000,
"Advanced Smelting",
calories = nil,
5,
carbs = nil,
"Advanced Smelting",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3x2x3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SpinMelterItem",
typeID = 0,
},
["Spoiled Food"] = {
untranslated = "Spoiled Food",
category = nil,
group = "Items",
description = "Food that has spoiled beyond the point of being suitable for human consumption. It can still be used for compost.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 20,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SpoiledFoodItem",
typeID = 0,
},
["Spruce Log"] = {
untranslated = "Spruce Log",
category = nil,
group = "Natural Resources",
description = "Spruce log is a type of softwood, sometimes referred to as whitewood.",
tagGroups = {
"Burnable Fuel",
"Softwood",
"Wood",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 10.0,
weight = 10000,
baseLaborCost = 480.0,
calories = nil,
baseXPGain = 2.5,
carbs = nil,
defaultVariant = "Large Corrugated Steel Door",
protein = nil,
defaultVariantUntranslated = "Large Corrugated Steel Door",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Large Corrugated Steel Door"] = {
fuel = 4000,
untranslated = "Large Corrugated Steel Door",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Corrugated Steel",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Corrugated Steel",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Large Corrugated Steel Door",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Large Corrugated Steel Door",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SpruceLogItem",
typeID = 0,
},
["Spruce Seed"] = {
untranslated = "Spruce Seed",
category = nil,
group = "Food",
description = "Plant to grow a spruce tree.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SpruceSeedItem",
typeID = 0,
},
},
["Square Belt"] = {
["Large Cotton Bunting Red"] = {
untranslated = "Square Belt",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Large Cotton Bunting Red",
description = "Belt with a square buckle.",
craftStn = {
tagGroups = {
{
"Clothes",
"Loom",
"Loom",
},
},
skillNeeds = {
{
"Tailoring",
2,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 240.0,
baseXPGain = 2.0,
defaultVariant = "Large Cotton Bunting Red",
defaultVariantUntranslated = "Large Cotton Bunting Red",
numberOfVariants = 4,
variants = {
["Large Cotton Bunting Red"] = {
untranslated = "Large Cotton Bunting Red",
ingredients = {
{
"ITEM",
"Cotton Fabric",
6.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Large Cotton Bunting Red",
1.0,
"Large Cotton Bunting Red",
},
},
},
["Large Cotton Bunting Regal"] = {
untranslated = "Large Cotton Bunting Regal",
ingredients = {
{
"ITEM",
"Cotton Fabric",
6.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Large Cotton Bunting Regal",
1,
"Large Cotton Bunting Regal",
},
},
},
["Large Cotton Bunting Festive"] = {
untranslated = "Large Cotton Bunting Festive",
ingredients = {
{
"ITEM",
"Cotton Fabric",
6.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Large Cotton Bunting Festive",
1.0,
"Large Cotton Bunting Festive",
},
},
},
["Large Cotton Bunting Vibrant"] = {
untranslated = "Large Cotton Bunting Vibrant",
ingredients = {
{
"ITEM",
"Cotton Fabric",
6.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Large Cotton Bunting Vibrant",
1.0,
"Large Cotton Bunting Vibrant",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SquareBeltItem",
typeID = 0,
},
},
["Square Pot"] = {
["Large Court"] = {
untranslated = "Square Pot",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Large Court",
description = "Sometimes you just want to bring a little bit of nature into your house.",
craftStn = {
tagGroups = {
{
"Housing",
"Settlement Crafting Table",
"Settlement Crafting Table",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 2000.0,
baseXPGain = 5.0,
defaultVariant = "Large Court",
defaultVariantUntranslated = "Large Court",
numberOfVariants = "1",
variants = {
["Large Court"] = {
untranslated = "Large Court",
ingredients = {
{
"ITEM",
"Cotton Fabric",
12.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Lumber",
30.0,
false,
"Lumber",
},
{
"TAG",
"Mortared Stone",
30.0,
false,
"Mortared Stone",
},
},
products = {
{
"Large Court",
1.0,
"Large Court",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "PlanterPotSquareItem",
typeID = 0,
},
},
["Stamp Mill"] = {
["Large Festive Paper Lantern"] = {
untranslated = "Stamp Mill",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Large Festive Paper Lantern",
description = "A crushing machine that uses iron stamps to pound rocks into small pieces.",
craftStn = {
tagGroups = {
{
"Crafting Table",
"Small Paper Machine",
"Small Paper Machine",
},
},
skillNeeds = {
{
"Paper Milling",
1,
"Paper Milling",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Large Festive Paper Lantern",
defaultVariantUntranslated = "Large Festive Paper Lantern",
numberOfVariants = "1",
variants = {
["Large Festive Paper Lantern"] = {
untranslated = "Large Festive Paper Lantern",
ingredients = {
{
"ITEM",
"Paper",
20.0,
false,
"Paper",
},
{
"ITEM",
"Cotton Fabric",
8.0,
false,
"Cotton Fabric",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
},
products = {
{
"Large Festive Paper Lantern",
1.0,
"Large Festive Paper Lantern",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x2x4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StampMillItem",
typeID = 0,
},
},
["Standing Glass Sign"] = {
["Large Hanging Ashlar Stone Sign"] = {
untranslated = "Standing Glass Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Large Hanging Ashlar Stone Sign",
description = "A large sign framed with a glass plate.",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Advanced Masonry Table",
carried = "Backpack",
"Advanced Masonry Table",
weight = 1000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Advanced Masonry",
vitamins = nil,
2,
density = nil,
"Advanced Masonry",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 5.0,
roomCategory = nil,
baseLaborCost = 120.0,
furnitureType = nil,
baseXPGain = 2.0,
repeatsDepreciation = nil,
defaultVariant = "Large Hanging Ashlar Stone Sign",
materialTier = nil,
defaultVariantUntranslated = "Large Hanging Ashlar Stone Sign",
fuelsUsed = nil,
numberOfVariants = 7,
gridRadius = nil,
variants = {
energyUsed = nil,
["Large Hanging Ashlar Stone Sign"] = {
energyProduced = nil,
untranslated = "Large Hanging Ashlar Stone Sign",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"TAG",
validTalents = nil,
"Ashlar Stone",
footprint = "2x1x2",
12.0,
mobile = nil,
false,
roomSizeReq = nil,
"Ashlar Stone",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
products = {
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"Large Hanging Ashlar Stone Sign",
NutrientElement = nil,
1.0,
type = "StandingGlassSignItem",
"Large Hanging Ashlar Stone Sign",
typeID = 0,
},
},
},
["Standing Long Steel Sign"] = {
},
untranslated = "Standing Long Steel Sign",
["Large Hanging Ashlar Basalt Sign"] = {
category = nil,
untranslated = "Large Hanging Ashlar Basalt Sign",
group = "Crafted Objects",
ingredients = {
description = "A long steel plate with a wooden base.",
{
tagGroups = {},
"ITEM",
maxStack = 1,
"Ashlar Basalt",
carried = "Backpack",
12.0,
weight = 1000,
false,
calories = nil,
"Ashlar Basalt",
carbs = nil,
},
protein = nil,
},
fat = nil,
products = {
vitamins = nil,
{
density = nil,
"Large Hanging Ashlar Basalt Sign",
fuel = nil,
1,
yield = nil,
"Large Hanging Ashlar Basalt Sign",
currency = nil,
},
skillValue = nil,
},
roomCategory = nil,
},
furnitureType = nil,
["Large Hanging Ashlar Gneiss Sign"] = {
repeatsDepreciation = nil,
untranslated = "Large Hanging Ashlar Gneiss Sign",
materialTier = nil,
ingredients = {
fuelsUsed = nil,
{
gridRadius = nil,
"ITEM",
energyUsed = nil,
"Ashlar Gneiss",
energyProduced = nil,
12.0,
energyType = nil,
false,
fluidsUsed = nil,
"Ashlar Gneiss",
fluidsProduced = nil,
},
validTalents = nil,
},
footprint = "3x1x1",
products = {
mobile = nil,
{
roomSizeReq = nil,
"Large Hanging Ashlar Gneiss Sign",
roomMatReq = nil,
1.0,
roomContainReq = nil,
"Large Hanging Ashlar Gneiss Sign",
inventorySlots = nil,
},
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
["Large Hanging Ashlar Granite Sign"] = {
type = "StandingLongSteelSignItem",
untranslated = "Large Hanging Ashlar Granite Sign",
typeID = 0,
ingredients = {
},
{
["Standing Steel Brick Sign"] = {
"ITEM",
untranslated = "Standing Steel Brick Sign",
"Ashlar Granite",
category = nil,
12.0,
group = "Crafted Objects",
false,
description = "A solid steel plate supported by a brick base.",
"Ashlar Granite",
tagGroups = {},
},
maxStack = 1,
},
carried = "Backpack",
products = {
weight = 1000,
{
calories = nil,
"Large Hanging Ashlar Granite Sign",
carbs = nil,
1.0,
protein = nil,
"Large Hanging Ashlar Granite Sign",
fat = nil,
},
vitamins = nil,
},
density = nil,
},
fuel = nil,
["Large Hanging Ashlar Limestone Sign"] = {
yield = nil,
untranslated = "Large Hanging Ashlar Limestone Sign",
currency = nil,
ingredients = {
skillValue = nil,
{
roomCategory = nil,
"ITEM",
furnitureType = nil,
"Ashlar Limestone",
repeatsDepreciation = nil,
12.0,
materialTier = nil,
false,
fuelsUsed = nil,
"Ashlar Limestone",
gridRadius = nil,
},
energyUsed = nil,
},
energyProduced = nil,
products = {
energyType = nil,
{
fluidsUsed = nil,
"Large Hanging Ashlar Limestone Sign",
fluidsProduced = nil,
1.0,
validTalents = nil,
"Large Hanging Ashlar Limestone Sign",
footprint = "4x1x2",
},
mobile = nil,
},
roomSizeReq = nil,
},
roomMatReq = nil,
["Large Hanging Ashlar Sandstone Sign"] = {
roomContainReq = nil,
untranslated = "Large Hanging Ashlar Sandstone Sign",
inventorySlots = nil,
ingredients = {
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"ITEM",
NutrientElement = nil,
"Ashlar Sandstone",
type = "StandingSteelBrickSignItem",
12.0,
typeID = 0,
false,
},
"Ashlar Sandstone",
["Steam Engine"] = {
},
untranslated = "Steam Engine",
},
category = nil,
products = {
group = "Crafted Objects",
{
description = "A large steam engine for generating power.",
"Large Hanging Ashlar Sandstone Sign",
tagGroups = {},
1.0,
maxStack = 1,
"Large Hanging Ashlar Sandstone Sign",
carried = "Backpack",
},
weight = 5000,
},
calories = nil,
},
carbs = nil,
["Large Hanging Ashlar Shale Sign"] = {
protein = nil,
untranslated = "Large Hanging Ashlar Shale Sign",
fat = nil,
ingredients = {
vitamins = nil,
{
density = nil,
"ITEM",
fuel = nil,
"Ashlar Shale",
yield = nil,
12.0,
currency = nil,
false,
skillValue = nil,
"Ashlar Shale",
roomCategory = "Industrial",
},
furnitureType = nil,
},
repeatsDepreciation = nil,
products = {
materialTier = nil,
{
fuelsUsed = nil,
"Large Hanging Ashlar Shale Sign",
gridRadius = nil,
1.0,
energyUsed = nil,
"Large Hanging Ashlar Shale Sign",
energyProduced = nil,
},
energyType = nil,
},
fluidsUsed = nil,
},
fluidsProduced = nil,
validTalents = nil,
footprint = "3x3x3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteamEngineItem",
typeID = 0,
},
["Steam Tractor"] = {
untranslated = "Steam Tractor",
category = nil,
group = "Crafted Objects",
description = "A tractor powered through steam.",
tagGroups = {
"Vehicles",
},
},
maxStack = 100,
carried = "Backpack",
weight = 25000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x3x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteamTractorItem",
typeID = 0,
},
},
["Steam Tractor Harvester"] = {
["Large Hanging Lumber Sign"] = {
untranslated = "Steam Tractor Harvester",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Large Hanging Lumber Sign",
description = "An attachment for the steam tractor that allows for quick harvesting of plants.",
craftStn = {
tagGroups = {
{
"Tool",
"Sawmill",
"Sawmill",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 10000,
"Carpentry",
calories = nil,
6,
carbs = nil,
"Carpentry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteamTractorHarvesterItem",
typeID = 0,
ToolDurability = 5000.0,
ToolRepairType = "Mechanical",
},
["Steam Tractor Plow"] = {
untranslated = "Steam Tractor Plow",
category = nil,
group = "Items",
description = "An attachment for the steam tractor that allows for quick plowing.",
tagGroups = {
"Tool",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 5.0,
weight = 10000,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 3.0,
carbs = nil,
defaultVariant = "Large Hanging Lumber Sign",
protein = nil,
defaultVariantUntranslated = "Large Hanging Lumber Sign",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Large Hanging Lumber Sign"] = {
fuel = nil,
untranslated = "Large Hanging Lumber Sign",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Lumber",
furnitureType = nil,
8.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Lumber",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Wood Board",
energyType = nil,
10.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Wood Board",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Large Hanging Lumber Sign",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Large Hanging Lumber Sign",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "SteamTractorPlowItem",
typeID = 0,
ToolDurability = 5000.0,
ToolRepairType = "Mechanical",
},
["Steam Tractor Sower"] = {
untranslated = "Steam Tractor Sower",
category = nil,
group = "Items",
description = "An attachment for the steam tractor that allows for quick planting of seeds.",
tagGroups = {
"Tool",
},
},
maxStack = 100,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteamTractorSowerItem",
typeID = 0,
ToolDurability = 5000.0,
ToolRepairType = "Mechanical",
},
},
["Steam Truck"] = {
["Large Hanging Mortared Stone Sign"] = {
untranslated = "Steam Truck",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Large Hanging Mortared Stone Sign",
description = "A truck that runs on steam.",
craftStn = {
tagGroups = {
{
"Vehicles",
"Masonry Table",
"Masonry Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 25000,
"Masonry",
calories = nil,
3,
carbs = nil,
"Masonry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x4x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteamTruckItem",
typeID = 0,
},
["Steel Abstract Fixture"] = {
untranslated = "Steel Abstract Fixture",
category = nil,
group = "Housing Objects",
description = "A more modern way to light up a room.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 5.0,
weight = 500,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Large Hanging Mortared Stone Sign",
protein = nil,
defaultVariantUntranslated = "Large Hanging Mortared Stone Sign",
fat = nil,
numberOfVariants = 4,
vitamins = nil,
variants = {
density = nil,
["Large Hanging Mortared Stone Sign"] = {
fuel = nil,
untranslated = "Large Hanging Mortared Stone Sign",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "3",
"TAG",
roomCategory = "Lighting",
"Mortared Stone",
furnitureType = "Lights",
10.0,
repeatsDepreciation = "0.7",
false,
materialTier = nil,
"Mortared Stone",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Large Hanging Mortared Stone Sign",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Large Hanging Mortared Stone Sign",
validTalents = nil,
},
footprint = "2x2x1",
},
mobile = nil,
},
roomSizeReq = nil,
["Large Hanging Mortared Granite Sign"] = {
roomMatReq = nil,
untranslated = "Large Hanging Mortared Granite Sign",
roomContainReq = nil,
ingredients = {
inventorySlots = nil,
{
inventoryMaxWeight = nil,
"ITEM",
inventoryRestrictions = nil,
"Mortared Granite",
NutrientElement = nil,
10.0,
type = "SteelAbstractFixtureItem",
false,
typeID = 0,
"Mortared Granite",
},
},
["Steel Axe"] = {
},
untranslated = "Steel Axe",
products = {
category = nil,
{
group = "Items",
"Large Hanging Mortared Granite Sign",
description = "A Steel axe made for cutting down trees.",
1,
tagGroups = {
"Large Hanging Mortared Granite Sign",
"Tool",
},
},
},
["Large Hanging Mortared Limestone Sign"] = {
untranslated = "Large Hanging Mortared Limestone Sign",
ingredients = {
{
"ITEM",
"Mortared Limestone",
10.0,
false,
"Mortared Limestone",
},
},
products = {
{
"Large Hanging Mortared Limestone Sign",
1.0,
"Large Hanging Mortared Limestone Sign",
},
},
},
["Large Hanging Mortared Sandstone Sign"] = {
untranslated = "Large Hanging Mortared Sandstone Sign",
ingredients = {
{
"ITEM",
"Mortared Sandstone",
10.0,
false,
"Mortared Sandstone",
},
},
products = {
{
"Large Hanging Mortared Sandstone Sign",
1.0,
"Large Hanging Mortared Sandstone Sign",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 3,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelAxeItem",
typeID = 0,
ToolVariant = "Axe",
ToolDurability = 1250.0,
ToolDamage = 2.0,
ToolDamageTalent = "LoggingToolStrengthTalent",
ToolDamagePerk = true,
ToolRepairType = "Steel",
},
},
["Steel Axle"] = {
["Large Hanging Wood Sign"] = {
untranslated = "Steel Axle",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Large Hanging Wood Sign",
description = "A rotating steel rod that can be fixed to wheels for use in vehicles.",
craftStn = {
tagGroups = {},
{
maxStack = 100,
"Carpentry Table",
carried = "Backpack",
"Carpentry Table",
weight = 500,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Carpentry",
vitamins = nil,
1,
density = nil,
"Carpentry",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 3.0,
roomCategory = nil,
baseLaborCost = 60.0,
furnitureType = nil,
baseXPGain = 2.0,
repeatsDepreciation = nil,
defaultVariant = "Large Hanging Wood Sign",
materialTier = nil,
defaultVariantUntranslated = "Large Hanging Wood Sign",
fuelsUsed = nil,
numberOfVariants = 13,
gridRadius = nil,
variants = {
energyUsed = nil,
["Large Hanging Wood Sign"] = {
energyProduced = nil,
untranslated = "Large Hanging Wood Sign",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"TAG",
validTalents = nil,
"Wood Board",
footprint = nil,
5.0,
mobile = nil,
false,
roomSizeReq = nil,
"Wood Board",
roomMatReq = nil,
},
roomContainReq = nil,
{
inventorySlots = nil,
"TAG",
inventoryMaxWeight = nil,
"Hewn Log",
inventoryRestrictions = nil,
4.0,
NutrientElement = nil,
false,
type = "SteelAxleItem",
"Hewn Log",
typeID = 0,
},
{
"TAG",
"Wood",
10.0,
false,
"Wood",
},
},
products = {
{
"Large Hanging Wood Sign",
1,
"Large Hanging Wood Sign",
},
},
},
["Large Hanging Birch Sign"] = {
untranslated = "Large Hanging Birch Sign",
ingredients = {
{
"ITEM",
"Birch Log",
10.0,
false,
"Birch Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Birch Sign",
1,
"Large Hanging Birch Sign",
},
},
},
["Large Hanging Cedar Sign"] = {
untranslated = "Large Hanging Cedar Sign",
ingredients = {
{
"ITEM",
"Cedar Log",
10.0,
false,
"Cedar Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Cedar Sign",
1.0,
"Large Hanging Cedar Sign",
},
},
},
["Large Hanging Ceiba Sign"] = {
untranslated = "Large Hanging Ceiba Sign",
ingredients = {
{
"ITEM",
"Ceiba Log",
10.0,
false,
"Ceiba Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Ceiba Sign",
1.0,
"Large Hanging Ceiba Sign",
},
},
},
["Large Hanging Fir Sign"] = {
untranslated = "Large Hanging Fir Sign",
ingredients = {
{
"ITEM",
"Fir Log",
10.0,
false,
"Fir Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Fir Sign",
1.0,
"Large Hanging Fir Sign",
},
},
},
["Large Hanging Joshua Sign"] = {
untranslated = "Large Hanging Joshua Sign",
ingredients = {
{
"ITEM",
"Joshua Log",
10.0,
false,
"Joshua Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Joshua Sign",
1.0,
"Large Hanging Joshua Sign",
},
},
},
["Large Hanging Oak Sign"] = {
untranslated = "Large Hanging Oak Sign",
ingredients = {
{
"ITEM",
"Oak Log",
10.0,
false,
"Oak Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Oak Sign",
1.0,
"Large Hanging Oak Sign",
},
},
},
["Large Hanging Redwood Sign"] = {
untranslated = "Large Hanging Redwood Sign",
ingredients = {
{
"ITEM",
"Redwood Log",
10.0,
false,
"Redwood Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Redwood Sign",
1.0,
"Large Hanging Redwood Sign",
},
},
},
["Large Hanging Palm Sign"] = {
untranslated = "Large Hanging Palm Sign",
ingredients = {
{
"ITEM",
"Palm Log",
10.0,
false,
"Palm Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Palm Sign",
1.0,
"Large Hanging Palm Sign",
},
},
},
["Large Hanging Spruce Sign"] = {
untranslated = "Large Hanging Spruce Sign",
ingredients = {
{
"ITEM",
"Spruce Log",
10.0,
false,
"Spruce Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Spruce Sign",
1.0,
"Large Hanging Spruce Sign",
},
},
},
["Large Hanging Saguaro Sign"] = {
untranslated = "Large Hanging Saguaro Sign",
ingredients = {
{
"ITEM",
"Saguaro Rib",
10.0,
false,
"Saguaro Rib",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Hanging Saguaro Sign",
1,
"Large Hanging Saguaro Sign",
},
},
},
["Large Hanging Softwood Sign"] = {
untranslated = "Large Hanging Softwood Sign",
ingredients = {
{
"ITEM",
"Softwood Board",
5.0,
false,
"Softwood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Softwood",
10.0,
false,
"Softwood",
},
},
products = {
{
"Large Hanging Softwood Sign",
1,
"Large Hanging Softwood Sign",
},
},
},
["Large Hanging Hardwood Sign"] = {
untranslated = "Large Hanging Hardwood Sign",
ingredients = {
{
"ITEM",
"Hardwood Board",
5.0,
false,
"Hardwood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Hardwood",
10.0,
false,
"Hardwood",
},
},
products = {
{
"Large Hanging Hardwood Sign",
1.0,
"Large Hanging Hardwood Sign",
},
},
},
},
},
},
["Steel Bar"] = {
["Large Lumber Door"] = {
untranslated = "Steel Bar",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Large Lumber Door",
description = "Refined bar of steel.",
craftStn = {
tagGroups = {
{
"Metal",
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
5,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 60.0,
baseXPGain = 1.5,
defaultVariant = "Large Lumber Door",
defaultVariantUntranslated = "Large Lumber Door",
numberOfVariants = "1",
variants = {
["Large Lumber Door"] = {
untranslated = "Large Lumber Door",
ingredients = {
{
"TAG",
"Lumber",
20.0,
true,
"Lumber",
},
{
"TAG",
"Wood Board",
30.0,
true,
"Wood Board",
},
},
products = {
{
"Large Lumber Door",
1.0,
"Large Lumber Door",
},
},
},
},
},
maxStack = 20,
carried = "Hands",
weight = 20000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelBarItem",
typeID = 0,
},
},
["Steel Buoy"] = {
["Large Lumber Stockpile"] = {
untranslated = "Steel Buoy",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Large Lumber Stockpile",
description = "A steel navigational buoy, can also be used as a moorage post.",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Sawmill",
carried = "Backpack",
"Sawmill",
weight = 5000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Carpentry",
vitamins = nil,
5,
density = nil,
"Carpentry",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 12.0,
roomCategory = nil,
baseLaborCost = 1200.0,
furnitureType = nil,
baseXPGain = 3.0,
repeatsDepreciation = nil,
defaultVariant = "Large Lumber Stockpile",
materialTier = nil,
defaultVariantUntranslated = "Large Lumber Stockpile",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
["Large Lumber Stockpile"] = {
energyProduced = nil,
untranslated = "Large Lumber Stockpile",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"TAG",
validTalents = nil,
"Lumber",
footprint = "1x1x2",
20.0,
mobile = nil,
false,
roomSizeReq = nil,
"Lumber",
roomMatReq = nil,
},
roomContainReq = nil,
{
inventorySlots = nil,
"TAG",
inventoryMaxWeight = nil,
"Wood Board",
inventoryRestrictions = nil,
15.0,
NutrientElement = nil,
false,
type = "SteelBuoyItem",
"Wood Board",
typeID = 0,
},
},
products = {
{
"Large Lumber Stockpile",
1.0,
"Large Lumber Stockpile",
},
},
},
},
},
},
["Steel Ceiling Light"] = {
["Large Metal Ship Frame"] = {
untranslated = "Steel Ceiling Light",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Large Metal Ship Frame",
description = "A more modern way to light up a room.",
craftStn = {
tagGroups = {
{
"Housing",
"Medium Shipyard",
"Medium Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 240.0,
baseXPGain = 2.0,
defaultVariant = "Large Metal Ship Frame",
defaultVariantUntranslated = "Large Metal Ship Frame",
numberOfVariants = "1",
variants = {
["Large Metal Ship Frame"] = {
untranslated = "Large Metal Ship Frame",
ingredients = {
{
"ITEM",
"Steel Bar",
12.0,
false,
"Steel Bar",
},
{
"ITEM",
"Rivet",
12.0,
false,
"Rivet",
},
{
"ITEM",
"Metal Keel",
1.0,
true,
"Metal Keel",
},
},
products = {
{
"Large Metal Ship Frame",
1,
"Large Metal Ship Frame",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x2x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelCeilingLightItem",
typeID = 0,
},
},
["Steel Floor Lamp"] = {
["Large Nylon Bunting Green"] = {
untranslated = "Steel Floor Lamp",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Large Nylon Bunting Green",
description = "A more modern way to light up a room. This time from the floor.",
craftStn = {
tagGroups = {
{
"Housing",
"Automatic Loom",
"Automatic Loom",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 500,
"Tailoring",
calories = nil,
2,
carbs = nil,
"Tailoring",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelFloorLampItem",
typeID = 0,
},
["Steel Gear"] = {
untranslated = "Steel Gear",
category = nil,
group = "Items",
description = "A toothed machine part that interlocks with others.",
tagGroups = {
"Gear",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.5,
weight = 500,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Large Nylon Bunting Green",
protein = nil,
defaultVariantUntranslated = "Large Nylon Bunting Green",
fat = nil,
numberOfVariants = 3,
vitamins = nil,
variants = {
density = nil,
["Large Nylon Bunting Green"] = {
fuel = nil,
untranslated = "Large Nylon Bunting Green",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Nylon Fabric",
furnitureType = nil,
6.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Nylon Fabric",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Wood Board",
energyType = nil,
2.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Wood Board",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Large Nylon Bunting Green",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Large Nylon Bunting Green",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "SteelGearItem",
["Large Nylon Bunting Purple"] = {
typeID = 0,
untranslated = "Large Nylon Bunting Purple",
},
ingredients = {
["Steel Gearbox"] = {
{
untranslated = "Steel Gearbox",
"ITEM",
category = nil,
"Nylon Fabric",
group = "Items",
6.0,
description = "Provides speed and torque conversions from a rotating power source to another device.",
false,
tagGroups = {},
"Nylon Fabric",
maxStack = 100,
},
carried = "Backpack",
{
weight = 500,
"TAG",
calories = nil,
"Wood Board",
carbs = nil,
2.0,
protein = nil,
false,
fat = nil,
"Wood Board",
vitamins = nil,
},
density = nil,
},
fuel = nil,
products = {
yield = nil,
{
currency = nil,
"Large Nylon Bunting Purple",
skillValue = nil,
1,
roomCategory = nil,
"Large Nylon Bunting Purple",
furnitureType = nil,
},
repeatsDepreciation = nil,
},
materialTier = nil,
},
fuelsUsed = nil,
["Large Nylon Bunting Yellow"] = {
gridRadius = nil,
untranslated = "Large Nylon Bunting Yellow",
energyUsed = nil,
ingredients = {
energyProduced = nil,
{
energyType = nil,
"ITEM",
fluidsUsed = nil,
"Nylon Fabric",
fluidsProduced = nil,
6.0,
validTalents = nil,
false,
footprint = nil,
"Nylon Fabric",
mobile = nil,
},
roomSizeReq = nil,
{
roomMatReq = nil,
"TAG",
roomContainReq = nil,
"Wood Board",
inventorySlots = nil,
2.0,
inventoryMaxWeight = nil,
false,
inventoryRestrictions = nil,
"Wood Board",
NutrientElement = nil,
},
type = "SteelGearboxItem",
},
typeID = 0,
products = {
},
{
["Steel Hammer"] = {
"Large Nylon Bunting Yellow",
untranslated = "Steel Hammer",
1.0,
category = nil,
"Large Nylon Bunting Yellow",
group = "Items",
},
description = "A robust steel hammer useful for shaping blocks and deconstruction.",
},
tagGroups = {
},
"Tool",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 3,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelHammerItem",
typeID = 0,
ToolVariant = "Hammer",
ToolDurability = 1250.0,
ToolRepairType = "Steel",
},
},
["Steel Hanging Fixture"] = {
["Large Paper Lantern"] = {
untranslated = "Steel Hanging Fixture",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Large Paper Lantern",
description = "A more modern way to light up a room.",
craftStn = {
tagGroups = {
{
"Housing",
"Small Paper Machine",
"Small Paper Machine",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 500,
"Paper Milling",
calories = nil,
1,
carbs = nil,
"Paper Milling",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x2x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelHangingFixtureItem",
typeID = 0,
},
["Steel Hanging Lamp"] = {
untranslated = "Steel Hanging Lamp",
category = nil,
group = "Housing Objects",
description = "A more modern way to light up a room.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 500,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Large Paper Lantern",
protein = nil,
defaultVariantUntranslated = "Large Paper Lantern",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Large Paper Lantern"] = {
fuel = nil,
untranslated = "Large Paper Lantern",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "3",
"ITEM",
roomCategory = "Lighting",
"Paper",
furnitureType = "Lights",
20.0,
repeatsDepreciation = "0.7",
false,
materialTier = nil,
"Paper",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Cotton Fabric",
energyType = nil,
8.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Cotton Fabric",
validTalents = nil,
},
footprint = "2x2x2",
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Light Bulb",
roomMatReq = nil,
1.0,
roomContainReq = nil,
true,
inventorySlots = nil,
"Light Bulb",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "SteelHangingLampItem",
{
typeID = 0,
"Large Paper Lantern",
},
1.0,
["Steel Hoe"] = {
"Large Paper Lantern",
untranslated = "Steel Hoe",
},
category = nil,
},
group = "Items",
},
description = "A steel hoe with improved range to help tilling larger areas.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 3,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelHoeItem",
typeID = 0,
ToolVariant = "Hoe",
ToolDurability = 750.0,
ToolRepairType = "Steel",
},
},
["Steel Kitchen Lamp"] = {
["Large Standing Ashlar Stone Sign"] = {
untranslated = "Steel Kitchen Lamp",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Large Standing Ashlar Stone Sign",
description = "A more modern way to light up a room.",
craftStn = {
tagGroups = {
{
"Housing",
"Advanced Masonry Table",
"Advanced Masonry Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 500,
"Advanced Masonry",
calories = nil,
2,
carbs = nil,
"Advanced Masonry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.8",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelKitchenLampItem",
typeID = 0,
},
["Steel Machete"] = {
untranslated = "Steel Machete",
category = nil,
group = "Items",
description = "A machete used to quickly clear plants.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 5.0,
weight = 1000,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Large Standing Ashlar Stone Sign",
protein = nil,
defaultVariantUntranslated = "Large Standing Ashlar Stone Sign",
fat = nil,
numberOfVariants = 7,
vitamins = nil,
variants = {
density = nil,
["Large Standing Ashlar Stone Sign"] = {
fuel = nil,
untranslated = "Large Standing Ashlar Stone Sign",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Ashlar Stone",
furnitureType = nil,
12.0,
repeatsDepreciation = nil,
false,
materialTier = 3,
"Ashlar Stone",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Large Standing Ashlar Stone Sign",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Large Standing Ashlar Stone Sign",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
["Large Standing Ashlar Basalt Sign"] = {
roomMatReq = nil,
untranslated = "Large Standing Ashlar Basalt Sign",
roomContainReq = nil,
ingredients = {
inventorySlots = nil,
{
inventoryMaxWeight = nil,
"ITEM",
inventoryRestrictions = nil,
"Ashlar Basalt",
NutrientElement = nil,
12.0,
type = "SteelMacheteItem",
false,
typeID = 0,
"Ashlar Basalt",
ToolVariant = "Machete",
},
ToolDurability = 1000.0,
},
ToolRepairType = "Steel",
products = {
},
{
["Steel Moorage Post"] = {
"Large Standing Ashlar Basalt Sign",
untranslated = "Steel Moorage Post",
1,
category = nil,
"Large Standing Ashlar Basalt Sign",
group = "Crafted Objects",
},
description = "An iron moorage post that makes sure that even the largest of vessels stay still.",
},
tagGroups = {},
},
maxStack = 1,
["Large Standing Ashlar Gneiss Sign"] = {
carried = "Backpack",
untranslated = "Large Standing Ashlar Gneiss Sign",
weight = 5000,
ingredients = {
calories = nil,
{
carbs = nil,
"ITEM",
protein = nil,
"Ashlar Gneiss",
fat = nil,
12.0,
vitamins = nil,
false,
density = nil,
"Ashlar Gneiss",
fuel = nil,
},
yield = nil,
},
currency = nil,
products = {
skillValue = nil,
{
roomCategory = nil,
"Large Standing Ashlar Gneiss Sign",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
"Large Standing Ashlar Gneiss Sign",
materialTier = nil,
},
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
["Large Standing Ashlar Granite Sign"] = {
energyProduced = nil,
untranslated = "Large Standing Ashlar Granite Sign",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"ITEM",
validTalents = nil,
"Ashlar Granite",
footprint = nil,
12.0,
mobile = nil,
false,
roomSizeReq = nil,
"Ashlar Granite",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
products = {
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"Large Standing Ashlar Granite Sign",
NutrientElement = nil,
1.0,
type = "SteelMooragePostItem",
"Large Standing Ashlar Granite Sign",
typeID = 0,
},
},
},
["Steel Pickaxe"] = {
},
untranslated = "Steel Pickaxe",
["Large Standing Ashlar Limestone Sign"] = {
category = nil,
untranslated = "Large Standing Ashlar Limestone Sign",
group = "Items",
ingredients = {
description = "A steel pickaxe used to break down stone and ore into usable rubble.",
{
tagGroups = {
"ITEM",
"Tool",
"Ashlar Limestone",
12.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Large Standing Ashlar Limestone Sign",
1.0,
"Large Standing Ashlar Limestone Sign",
},
},
},
["Large Standing Ashlar Sandstone Sign"] = {
untranslated = "Large Standing Ashlar Sandstone Sign",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
12.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Large Standing Ashlar Sandstone Sign",
1.0,
"Large Standing Ashlar Sandstone Sign",
},
},
},
["Large Standing Ashlar Shale Sign"] = {
untranslated = "Large Standing Ashlar Shale Sign",
ingredients = {
{
"ITEM",
"Ashlar Shale",
12.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Large Standing Ashlar Shale Sign",
1.0,
"Large Standing Ashlar Shale Sign",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 3,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelPickaxeItem",
typeID = 0,
ToolVariant = "Pickaxe",
ToolDurability = 1000.0,
ToolDamage = 3.0,
ToolDamageTalent = "MiningToolStrengthTalent",
ToolDamagePerk = true,
ToolRepairType = "Steel",
},
},
["Steel Pipe"] = {
["Large Standing Lumber Sign"] = {
untranslated = "Steel Pipe",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Large Standing Lumber Sign",
description = "A pipe for transporting liquids.",
craftStn = {
tagGroups = {},
{
maxStack = 20,
"Sawmill",
carried = "Hands",
"Sawmill",
weight = 2000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Carpentry",
vitamins = nil,
6,
density = nil,
"Carpentry",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 5.0,
roomCategory = nil,
baseLaborCost = 120.0,
furnitureType = nil,
baseXPGain = 3.0,
repeatsDepreciation = nil,
defaultVariant = "Large Standing Lumber Sign",
materialTier = 3,
defaultVariantUntranslated = "Large Standing Lumber Sign",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
["Large Standing Lumber Sign"] = {
energyProduced = nil,
untranslated = "Large Standing Lumber Sign",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"TAG",
validTalents = nil,
"Lumber",
footprint = nil,
8.0,
mobile = nil,
false,
roomSizeReq = nil,
"Lumber",
roomMatReq = nil,
},
roomContainReq = nil,
{
inventorySlots = nil,
"TAG",
inventoryMaxWeight = nil,
"Wood Board",
inventoryRestrictions = nil,
10.0,
NutrientElement = nil,
false,
type = "SteelPipeItem",
"Wood Board",
typeID = 0,
},
},
products = {
{
"Large Standing Lumber Sign",
1.0,
"Large Standing Lumber Sign",
},
},
},
},
},
},
["Steel Plate"] = {
["Large Standing Mortared Stone Sign"] = {
untranslated = "Steel Plate",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Large Standing Mortared Stone Sign",
description = "A sturdy steel plate for use in various crafting recipes.",
craftStn = {
tagGroups = {},
{
maxStack = 100,
"Masonry Table",
carried = "Backpack",
"Masonry Table",
weight = 500,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Masonry",
vitamins = nil,
3,
density = nil,
"Masonry",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 5.0,
roomCategory = nil,
baseLaborCost = 60.0,
furnitureType = nil,
baseXPGain = 2.0,
repeatsDepreciation = nil,
defaultVariant = "Large Standing Mortared Stone Sign",
materialTier = nil,
defaultVariantUntranslated = "Large Standing Mortared Stone Sign",
fuelsUsed = nil,
numberOfVariants = 4,
gridRadius = nil,
variants = {
energyUsed = nil,
["Large Standing Mortared Stone Sign"] = {
energyProduced = nil,
untranslated = "Large Standing Mortared Stone Sign",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"TAG",
validTalents = nil,
"Mortared Stone",
footprint = nil,
10.0,
mobile = nil,
false,
roomSizeReq = nil,
"Mortared Stone",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
products = {
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"Large Standing Mortared Stone Sign",
NutrientElement = nil,
1.0,
type = "SteelPlateItem",
"Large Standing Mortared Stone Sign",
typeID = 0,
},
},
},
["Large Standing Mortared Granite Sign"] = {
untranslated = "Large Standing Mortared Granite Sign",
ingredients = {
{
"ITEM",
"Mortared Granite",
10.0,
false,
"Mortared Granite",
},
},
products = {
{
"Large Standing Mortared Granite Sign",
1,
"Large Standing Mortared Granite Sign",
},
},
},
["Large Standing Mortared Limestone Sign"] = {
untranslated = "Large Standing Mortared Limestone Sign",
ingredients = {
{
"ITEM",
"Mortared Limestone",
10.0,
false,
"Mortared Limestone",
},
},
products = {
{
"Large Standing Mortared Limestone Sign",
1.0,
"Large Standing Mortared Limestone Sign",
},
},
},
["Large Standing Mortared Sandstone Sign"] = {
untranslated = "Large Standing Mortared Sandstone Sign",
ingredients = {
{
"ITEM",
"Mortared Sandstone",
10.0,
false,
"Mortared Sandstone",
},
},
products = {
{
"Large Standing Mortared Sandstone Sign",
1.0,
"Large Standing Mortared Sandstone Sign",
},
},
},
},
},
},
["Steel Saw Blade"] = {
["Large Standing Wood Sign"] = {
untranslated = "Steel Saw Blade",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Large Standing Wood Sign",
description = "A disc shaped steel saw that can be attached to rotary machines to shape wood and masonry products.",
craftStn = {
tagGroups = {},
{
maxStack = 100,
"Carpentry Table",
carried = "Backpack",
"Carpentry Table",
weight = 100,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Carpentry",
vitamins = nil,
1,
density = nil,
"Carpentry",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 3.0,
roomCategory = nil,
baseLaborCost = 60.0,
furnitureType = nil,
baseXPGain = 2.0,
repeatsDepreciation = nil,
defaultVariant = "Large Standing Wood Sign",
materialTier = nil,
defaultVariantUntranslated = "Large Standing Wood Sign",
fuelsUsed = nil,
numberOfVariants = 13,
gridRadius = nil,
variants = {
energyUsed = nil,
["Large Standing Wood Sign"] = {
energyProduced = nil,
untranslated = "Large Standing Wood Sign",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"TAG",
validTalents = nil,
"Wood Board",
footprint = nil,
5.0,
mobile = nil,
false,
roomSizeReq = nil,
"Wood Board",
roomMatReq = nil,
},
roomContainReq = nil,
{
inventorySlots = nil,
"TAG",
inventoryMaxWeight = nil,
"Hewn Log",
inventoryRestrictions = nil,
4.0,
NutrientElement = nil,
false,
type = "SteelSawBladeItem",
"Hewn Log",
typeID = 0,
},
{
"TAG",
"Wood",
10.0,
false,
"Wood",
},
},
products = {
{
"Large Standing Wood Sign",
1,
"Large Standing Wood Sign",
},
},
},
["Large Standing Birch Sign"] = {
untranslated = "Large Standing Birch Sign",
ingredients = {
{
"ITEM",
"Birch Log",
10.0,
false,
"Birch Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Birch Sign",
1,
"Large Standing Birch Sign",
},
},
},
["Large Standing Cedar Sign"] = {
untranslated = "Large Standing Cedar Sign",
ingredients = {
{
"ITEM",
"Cedar Log",
10.0,
false,
"Cedar Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Cedar Sign",
1.0,
"Large Standing Cedar Sign",
},
},
},
["Large Standing Ceiba Sign"] = {
untranslated = "Large Standing Ceiba Sign",
ingredients = {
{
"ITEM",
"Ceiba Log",
10.0,
false,
"Ceiba Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Ceiba Sign",
1.0,
"Large Standing Ceiba Sign",
},
},
},
["Large Standing Fir Sign"] = {
untranslated = "Large Standing Fir Sign",
ingredients = {
{
"ITEM",
"Fir Log",
10.0,
false,
"Fir Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Fir Sign",
1.0,
"Large Standing Fir Sign",
},
},
},
["Large Standing Joshua Sign"] = {
untranslated = "Large Standing Joshua Sign",
ingredients = {
{
"ITEM",
"Joshua Log",
10.0,
false,
"Joshua Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Joshua Sign",
1.0,
"Large Standing Joshua Sign",
},
},
},
["Large Standing Oak Sign"] = {
untranslated = "Large Standing Oak Sign",
ingredients = {
{
"ITEM",
"Oak Log",
10.0,
false,
"Oak Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Oak Sign",
1.0,
"Large Standing Oak Sign",
},
},
},
["Large Standing Redwood Sign"] = {
untranslated = "Large Standing Redwood Sign",
ingredients = {
{
"ITEM",
"Redwood Log",
10.0,
false,
"Redwood Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Redwood Sign",
1.0,
"Large Standing Redwood Sign",
},
},
},
["Large Standing Palm Sign"] = {
untranslated = "Large Standing Palm Sign",
ingredients = {
{
"ITEM",
"Palm Log",
10.0,
false,
"Palm Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Palm Sign",
1.0,
"Large Standing Palm Sign",
},
},
},
["Large Standing Spruce Sign"] = {
untranslated = "Large Standing Spruce Sign",
ingredients = {
{
"ITEM",
"Spruce Log",
10.0,
false,
"Spruce Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Spruce Sign",
1.0,
"Large Standing Spruce Sign",
},
},
},
["Large Standing Saguaro Sign"] = {
untranslated = "Large Standing Saguaro Sign",
ingredients = {
{
"ITEM",
"Saguaro Rib",
10.0,
false,
"Saguaro Rib",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Large Standing Saguaro Sign",
1,
"Large Standing Saguaro Sign",
},
},
},
["Large Standing Softwood Sign"] = {
untranslated = "Large Standing Softwood Sign",
ingredients = {
{
"ITEM",
"Softwood Board",
5.0,
false,
"Softwood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Softwood",
10.0,
false,
"Softwood",
},
},
products = {
{
"Large Standing Softwood Sign",
1,
"Large Standing Softwood Sign",
},
},
},
["Large Standing Hardwood Sign"] = {
untranslated = "Large Standing Hardwood Sign",
ingredients = {
{
"ITEM",
"Hardwood Board",
5.0,
false,
"Hardwood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Hardwood",
10.0,
false,
"Hardwood",
},
},
products = {
{
"Large Standing Hardwood Sign",
1.0,
"Large Standing Hardwood Sign",
},
},
},
},
},
},
["Steel Searchlight"] = {
["Large Windowed Lumber Door"] = {
untranslated = "Steel Searchlight",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Large Windowed Lumber Door",
description = "When your goal is to really light up the heaven!",
craftStn = {
tagGroups = {
{
"Housing",
"Sawmill",
"Sawmill",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 500,
"Carpentry",
calories = nil,
6,
carbs = nil,
"Carpentry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelSearchlightItem",
typeID = 0,
},
["Steel Shovel"] = {
untranslated = "Steel Shovel",
category = nil,
group = "Items",
description = "When an iron shovel is not enough and you need something more durable while terraforming.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 10.0,
weight = 1000,
baseLaborCost = 240.0,
calories = nil,
baseXPGain = 2.5,
carbs = nil,
defaultVariant = "Large Windowed Lumber Door",
protein = nil,
defaultVariantUntranslated = "Large Windowed Lumber Door",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Large Windowed Lumber Door"] = {
fuel = nil,
untranslated = "Large Windowed Lumber Door",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Glass",
furnitureType = nil,
5.0,
repeatsDepreciation = nil,
true,
materialTier = 3,
"Glass",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Lumber",
energyType = nil,
15.0,
fluidsUsed = nil,
true,
fluidsProduced = nil,
"Lumber",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Wood Board",
roomMatReq = nil,
20.0,
roomContainReq = nil,
true,
inventorySlots = nil,
"Wood Board",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "SteelShovelItem",
{
typeID = 0,
"Large Windowed Lumber Door",
ToolVariant = "Shovel",
1.0,
ToolDurability = 1000.0,
"Large Windowed Lumber Door",
ToolRepairType = "Steel",
},
ToolCarryCapacity = 5.0,
},
},
},
["Steel Sickle"] = {
untranslated = "Steel Sickle",
category = nil,
group = "Items",
description = "A steel sickle used to harvest crops or cut grass. Has an AoE with each swing.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 3,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelSickleItem",
typeID = 0,
ToolVariant = "Sickle",
ToolDurability = 1000.0,
ToolRepairType = "Steel",
},
},
["Steel Square Fixture"] = {
["Large Wooden Ship Frame"] = {
untranslated = "Steel Square Fixture",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Large Wooden Ship Frame",
description = "A more modern way to light up a room.",
craftStn = {
tagGroups = {
{
"Housing",
"Medium Shipyard",
"Medium Shipyard",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 500,
"Shipwright",
calories = nil,
1,
carbs = nil,
"Shipwright",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x2x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SteelSquareFixtureItem",
typeID = 0,
},
["Steel Table Lamp"] = {
untranslated = "Steel Table Lamp",
category = nil,
group = "Housing Objects",
description = "For late night studying. Or working. Or anything, really.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 500,
baseLaborCost = 200.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Large Wooden Ship Frame",
protein = nil,
defaultVariantUntranslated = "Large Wooden Ship Frame",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Large Wooden Ship Frame"] = {
fuel = nil,
untranslated = "Large Wooden Ship Frame",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "3",
"ITEM",
roomCategory = "Lighting",
"Wooden Keel",
furnitureType = "Lights",
1.0,
repeatsDepreciation = "0.7",
true,
materialTier = nil,
"Wooden Keel",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Hewn Log",
energyType = nil,
24.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Hewn Log",
validTalents = nil,
},
footprint = "1x1x1",
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Large Wooden Ship Frame",
roomContainReq = nil,
1,
inventorySlots = nil,
"Large Wooden Ship Frame",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "SteelTableLampItem",
typeID = 0,
},
["Stenographers Table"] = {
untranslated = "Stenographers Table",
category = nil,
group = "Work Stations",
description = "Documenting a court case is of vital importance and a dedicated unique typewriter is required for this purpose and of course its own table to place it on.",
tagGroups = {
"Government",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StenographersTableItem",
typeID = 0,
},
},
Stockpile = {
Laser = {
untranslated = "Stockpile",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Laser",
description = "Designates a 5x5x5 area as storage for large items.",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Robotic Assembly Line",
carried = "Backpack",
"Robotic Assembly Line",
weight = 1000,
},
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "5x5x5",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StockpileItem",
typeID = 0,
},
Stone = {
untranslated = "Stone",
category = nil,
group = "Block",
description = "A pile of stones.",
tagGroups = {
"Rock",
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 7000,
"Electronics",
calories = nil,
6,
carbs = nil,
"Electronics",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StoneItem",
typeID = 0,
},
["Stone Axe"] = {
untranslated = "Stone Axe",
category = nil,
group = "Items",
description = "A crude stone axe made for cutting down trees.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 100.0,
weight = 1000,
baseLaborCost = 900.0,
calories = nil,
baseXPGain = 50.0,
carbs = nil,
defaultVariant = "Laser",
protein = nil,
defaultVariantUntranslated = "Laser",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
Laser = {
fuel = nil,
untranslated = "Laser",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Gold Bar",
furnitureType = nil,
80.0,
repeatsDepreciation = nil,
false,
materialTier = 1,
"Gold Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Steel Bar",
energyType = nil,
80.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Steel Bar",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Framed Glass",
roomMatReq = nil,
80.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Framed Glass",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"ITEM",
type = "StoneAxeItem",
"Advanced Circuit",
typeID = 0,
40.0,
ToolVariant = "Axe",
false,
ToolDurability = 250.0,
"Advanced Circuit",
ToolDamage = 1.0,
},
ToolDamageTalent = "LoggingToolStrengthTalent",
{
ToolDamagePerk = true,
"ITEM",
ToolRepairType = "Stone",
"Electric Motor",
},
2.0,
["Stone Brazier"] = {
true,
untranslated = "Stone Brazier",
"Electric Motor",
category = nil,
},
group = "Housing Objects",
{
description = "A stone stand which can hold burning fuel to provide light.",
"ITEM",
tagGroups = {
"Radiator",
"Housing",
10.0,
true,
"Radiator",
},
},
products = {
{
"Laser",
1.0,
"Laser",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StoneBrazierItem",
typeID = 0,
},
},
["Stone Hammer"] = {
Lathe = {
untranslated = "Stone Hammer",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Lathe",
description = "A crude stone hammer useful for shaping blocks and deconstruction.",
craftStn = {
tagGroups = {
{
"Tool",
"Machinist Table",
"Machinist Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Mechanics",
calories = nil,
1,
carbs = nil,
"Mechanics",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StoneHammerItem",
typeID = 0,
ToolVariant = "Hammer",
ToolDurability = 250.0,
ToolRepairType = "Stone",
},
["Stone Machete"] = {
untranslated = "Stone Machete",
category = nil,
group = "Items",
description = "A machete used to quickly clear plants.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 5.0,
weight = 1000,
baseLaborCost = 150.0,
calories = nil,
baseXPGain = 20.0,
carbs = nil,
defaultVariant = "Lathe",
protein = nil,
defaultVariantUntranslated = "Lathe",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
Lathe = {
fuel = nil,
untranslated = "Lathe",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Iron Wheel",
furnitureType = nil,
4.0,
repeatsDepreciation = nil,
false,
materialTier = 1,
"Iron Wheel",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Iron Plate",
energyType = nil,
12.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Iron Plate",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Lathe",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Lathe",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "StoneMacheteItem",
typeID = 0,
ToolVariant = "Machete",
ToolDurability = 200.0,
ToolRepairType = "Stone",
},
["Stone Pickaxe"] = {
untranslated = "Stone Pickaxe",
category = nil,
group = "Items",
description = "A crude pickaxe used to break down stone and ore into usable rubble.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StonePickaxeItem",
typeID = 0,
ToolVariant = "Pickaxe",
ToolDurability = 200.0,
ToolDamage = 1.0,
ToolDamageTalent = "MiningToolStrengthTalent",
ToolDamagePerk = true,
ToolRepairType = "Stone",
},
},
["Stone Road"] = {
["Leavened Dough"] = {
untranslated = "Stone Road",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Leavened Dough",
description = "A rocky surface formed from smoothed rubble. It's fairly durable and efficient for any wheeled vehicle.",
craftStn = {
tagGroups = {
{
"Constructable",
"Bakery Oven",
"Road",
"Bakery Oven",
"Road Type",
},
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 10000,
"Baking",
calories = nil,
1,
carbs = nil,
"Baking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StoneRoadItem",
typeID = 0,
},
["Stone Road Tool"] = {
untranslated = "Stone Road Tool",
category = nil,
group = "Items",
description = "A tool for tamping dirt into roads.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.4,
weight = 1000,
baseLaborCost = 25.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Leavened Dough",
protein = nil,
defaultVariantUntranslated = "Leavened Dough",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Leavened Dough"] = {
fuel = nil,
untranslated = "Leavened Dough",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Flour",
furnitureType = nil,
4.0,
repeatsDepreciation = nil,
false,
materialTier = 1,
"Flour",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Yeast",
energyType = nil,
1.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Yeast",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Leavened Dough",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Leavened Dough",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "StoneRoadToolItem",
typeID = 0,
ToolVariant = "RoadTool",
ToolDurability = 200.0,
ToolRepairType = "StoneRoadTool",
},
["Stone Sickle"] = {
untranslated = "Stone Sickle",
category = nil,
group = "Items",
description = "A stone sickle used to harvest crops or cut grass.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StoneSickleItem",
typeID = 0,
ToolVariant = "Sickle",
ToolDurability = 200.0,
ToolRepairType = "Stone",
},
},
["Stop Sign"] = {
["Light Backpack"] = {
untranslated = "Stop Sign",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Light Backpack",
description = "A traffic sign used to notify drivers to come to a complete stop and make sure the interesection is clear before proceeding.",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Tailoring Table",
carried = "Backpack",
"Tailoring Table",
weight = 1000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Tailoring",
vitamins = nil,
1,
density = nil,
"Tailoring",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 0.0,
roomCategory = nil,
baseLaborCost = 600.0,
furnitureType = nil,
baseXPGain = 3.0,
repeatsDepreciation = nil,
defaultVariant = "Light Backpack",
materialTier = nil,
defaultVariantUntranslated = "Light Backpack",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
["Light Backpack"] = {
energyProduced = nil,
untranslated = "Light Backpack",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"ITEM",
validTalents = nil,
"Cellulose Fiber",
footprint = "1x1x3",
20.0,
mobile = nil,
false,
roomSizeReq = nil,
"Cellulose Fiber",
roomMatReq = nil,
},
roomContainReq = nil,
{
inventorySlots = nil,
"TAG",
inventoryMaxWeight = nil,
"Fabric",
inventoryRestrictions = nil,
20.0,
NutrientElement = nil,
false,
type = "StopSignItem",
"Fabric",
typeID = 0,
},
},
products = {
{
"Light Backpack",
1.0,
"Light Backpack",
},
},
},
},
},
},
["Storage Chest"] = {
["Light Bulb"] = {
untranslated = "Storage Chest",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Light Bulb",
description = "A container you can store items in.",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Glassworks",
carried = "Backpack",
"Glassworks",
weight = 1000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Glassworking",
vitamins = nil,
1,
density = nil,
"Glassworking",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 2.0,
roomCategory = nil,
baseLaborCost = 60.0,
furnitureType = nil,
baseXPGain = 2.0,
repeatsDepreciation = nil,
defaultVariant = "Light Bulb",
materialTier = nil,
defaultVariantUntranslated = "Light Bulb",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
["Light Bulb"] = {
energyProduced = nil,
untranslated = "Light Bulb",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"ITEM",
validTalents = nil,
"Glass",
footprint = "2x1x2",
2.0,
mobile = nil,
false,
roomSizeReq = nil,
"Glass",
roomMatReq = nil,
},
roomContainReq = nil,
{
inventorySlots = nil,
"ITEM",
inventoryMaxWeight = nil,
"Copper Wiring",
inventoryRestrictions = nil,
6.0,
NutrientElement = nil,
false,
type = "StorageChestItem",
"Copper Wiring",
typeID = 0,
},
},
products = {
{
"Light Bulb",
1,
"Light Bulb",
},
},
},
},
},
},
["Storage Silo"] = {
["Limestone Bison Statue"] = {
untranslated = "Storage Silo",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Limestone Bison Statue",
description = "A wooden silo capable of storing extra large stacks of crops, seeds, and fertilizer. Silos are not able to store other types of materials.",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Masonry Table",
carried = "Backpack",
"Masonry Table",
weight = 5000,
},
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4x4x8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StorageSiloItem",
typeID = 0,
},
Store = {
untranslated = "Store",
category = nil,
group = "Work Stations",
description = "Allows the selling and trading of items.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StoreItem",
typeID = 0,
},
Stove = {
untranslated = "Stove",
category = nil,
group = "Housing Objects",
description = "A heavy stove for cooking more complex dishes.",
tagGroups = {
"Crafting Table",
"Housing",
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 5000,
"Masonry",
calories = nil,
6,
carbs = nil,
"Masonry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Kitchen",
furnitureType = "Cooking",
repeatsDepreciation = "0.3",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x2x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StoveItem",
typeID = 0,
},
["Strange Fuel"] = {
untranslated = "Strange Fuel",
category = nil,
group = "Item",
description = "CHEEEAAAAATER",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = 10000000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StrangeFuelItem",
typeID = 0,
},
["Street Sign"] = {
untranslated = "Street Sign",
category = nil,
group = "Crafted Objects",
description = "A metal sign that is especially useful when placed alongside a road to provide information or give instructions to road users.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StreetSignItem",
typeID = 0,
},
Streetlamp = {
untranslated = "Streetlamp",
category = nil,
group = "Housing Objects",
description = "A towering metal light post that requires electricity to run.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 10.0,
weight = 1000,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 4.0,
carbs = nil,
defaultVariant = "Limestone Bison Statue",
protein = nil,
defaultVariantUntranslated = "Limestone Bison Statue",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Limestone Bison Statue"] = {
fuel = nil,
untranslated = "Limestone Bison Statue",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "3",
"ITEM",
roomCategory = "Lighting",
"Limestone",
furnitureType = "Lights",
200.0,
repeatsDepreciation = "0.7",
false,
materialTier = nil,
"Limestone",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Limestone Bison Statue",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Limestone Bison Statue",
validTalents = nil,
},
footprint = "1x1x5",
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StreetlampItem",
typeID = 0,
},
["Stuffed Alligator"] = {
untranslated = "Stuffed Alligator",
category = nil,
group = "Housing Objects",
description = "It looks so real!",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Decoration",
furnitureType = "Statue",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x3x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StuffedAlligatorItem",
typeID = 0,
},
},
["Stuffed Bison"] = {
["Limestone Otter Statue"] = {
untranslated = "Stuffed Bison",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Limestone Otter Statue",
description = "It looks so real!",
craftStn = {
tagGroups = {
{
"Housing",
"Masonry Table",
"Masonry Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 5000,
"Masonry",
calories = nil,
2,
carbs = nil,
"Masonry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Decoration",
furnitureType = "Statue",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x3x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StuffedBisonItem",
typeID = 0,
},
["Stuffed Elk"] = {
untranslated = "Stuffed Elk",
category = nil,
group = "Housing Objects",
description = "It looks so real!",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 5.0,
weight = 5000,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Limestone Otter Statue",
protein = nil,
defaultVariantUntranslated = "Limestone Otter Statue",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Limestone Otter Statue"] = {
fuel = nil,
untranslated = "Limestone Otter Statue",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "3",
"ITEM",
roomCategory = "Decoration",
"Limestone",
furnitureType = "Statue",
40.0,
repeatsDepreciation = "0.1",
false,
materialTier = nil,
"Limestone",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Limestone Otter Statue",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Limestone Otter Statue",
validTalents = nil,
},
footprint = "2x3x3",
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StuffedElkItem",
typeID = 0,
},
["Stuffed Goat"] = {
untranslated = "Stuffed Goat",
category = nil,
group = "Housing Objects",
description = "It looks so real!",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Decoration",
furnitureType = "Statue",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x3x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StuffedGoatItem",
typeID = 0,
},
},
["Stuffed Jaguar"] = {
["Limestone Owl Statue"] = {
untranslated = "Stuffed Jaguar",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Limestone Owl Statue",
description = "It looks so real!",
craftStn = {
tagGroups = {
{
"Housing",
"Masonry Table",
"Masonry Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Masonry",
calories = nil,
4,
carbs = nil,
"Masonry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Decoration",
furnitureType = "Statue",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x3x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StuffedJaguarItem",
typeID = 0,
},
["Stuffed Turkey"] = {
untranslated = "Stuffed Turkey",
category = nil,
group = "Food",
description = "To give thanks for the fact that this food gives two extra nutrients than other food items of the same tier.",
tagGroups = {
"Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 5.0,
weight = 500,
baseLaborCost = 60.0,
calories = 1600,
baseXPGain = 1.0,
carbs = 17,
defaultVariant = "Limestone Owl Statue",
protein = 24,
defaultVariantUntranslated = "Limestone Owl Statue",
fat = 16,
numberOfVariants = "1",
vitamins = 7,
variants = {
density = 4.0,
["Limestone Owl Statue"] = {
fuel = nil,
untranslated = "Limestone Owl Statue",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Limestone",
furnitureType = nil,
40.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Limestone",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Limestone Owl Statue",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Limestone Owl Statue",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StuffedTurkeyItem",
typeID = 0,
},
["Stuffed Wolf"] = {
untranslated = "Stuffed Wolf",
category = nil,
group = "Housing Objects",
description = "It looks so real!",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2.5",
roomCategory = "Decoration",
furnitureType = "Statue",
repeatsDepreciation = "0.2",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x2x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "StuffedWolfItem",
typeID = 0,
},
},
Substrate = {
["Limestone Wolf Statue"] = {
untranslated = "Substrate",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Limestone Wolf Statue",
description = "The foundation material for complex electronics.",
craftStn = {
tagGroups = {},
{
maxStack = 100,
"Masonry Table",
carried = "Backpack",
"Masonry Table",
weight = 1000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Masonry",
vitamins = nil,
3,
density = nil,
"Masonry",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 7.0,
roomCategory = nil,
baseLaborCost = 60.0,
furnitureType = nil,
baseXPGain = 2.0,
repeatsDepreciation = nil,
defaultVariant = "Limestone Wolf Statue",
materialTier = nil,
defaultVariantUntranslated = "Limestone Wolf Statue",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
["Limestone Wolf Statue"] = {
energyProduced = nil,
untranslated = "Limestone Wolf Statue",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"ITEM",
validTalents = nil,
"Limestone",
footprint = nil,
80.0,
mobile = nil,
false,
roomSizeReq = nil,
"Limestone",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
products = {
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"Limestone Wolf Statue",
NutrientElement = nil,
1.0,
type = "SubstrateItem",
"Limestone Wolf Statue",
typeID = 0,
},
},
},
Sugar = {
},
untranslated = "Sugar",
category = nil,
group = "Food",
description = "Even sweet lovers don't eat sugar plain.",
tagGroups = {
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 50,
carbs = 15,
protein = 0,
fat = 0,
vitamins = 0,
density = 30.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SugarItem",
typeID = 0,
},
},
Sugarcane = {
["Linen Fabric"] = {
untranslated = "Sugarcane",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Linen Fabric",
description = "How did you even get this?",
craftStn = {
tagGroups = {
{
"Food",
"Loom",
"Seeds",
"Loom",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 50,
"Tailoring",
calories = 1,
1,
carbs = 0,
"Tailoring",
protein = 0,
},
fat = 1,
vitamins = 0,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SugarcaneItem",
typeID = 0,
},
["Sun Cheese"] = {
untranslated = "Sun Cheese",
category = nil,
group = "Food",
description = "Cheesy yet not made in a traditional way.",
tagGroups = {
"Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 50,
baseLaborCost = 100.0,
calories = 250,
baseXPGain = 0.5,
carbs = 2,
defaultVariant = "Linen Fabric",
protein = 4,
defaultVariantUntranslated = "Linen Fabric",
fat = 12,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 7.199999999999999,
["Linen Fabric"] = {
fuel = nil,
untranslated = "Linen Fabric",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Linen Yarn",
furnitureType = nil,
4.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Linen Yarn",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Linen Fabric",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Linen Fabric",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SunCheeseItem",
typeID = 0,
},
Sunflower = {
untranslated = "Sunflower",
category = nil,
group = "Food",
description = "A plant whose seeds are quite versitile in their use further processed.",
tagGroups = {
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 75,
calories = 50,
carbs = 2,
protein = 2,
fat = 4,
vitamins = 0,
density = 16.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SunflowerItem",
typeID = 0,
},
},
["Sunflower Seed"] = {
["Linen Yarn"] = {
untranslated = "Sunflower Seed",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Linen Yarn",
description = "Plant to grow sunflowers.",
craftStn = {
tagGroups = {
{
"Crop Seed",
"Tailoring Table",
"Food",
"Tailoring Table",
"Seeds",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 50,
"Tailoring",
calories = 0,
1,
carbs = 0,
"Tailoring",
protein = 0,
},
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SunflowerSeedItem",
typeID = 0,
},
["Sweet Deer Jerky"] = {
untranslated = "Sweet Deer Jerky",
category = nil,
group = "Food",
description = "Marinated in a mix of oil, herbs and some sweetener really increased the potential.",
tagGroups = {
"Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 400,
baseLaborCost = 30.0,
calories = 600,
baseXPGain = 0.1,
carbs = 4,
defaultVariant = "Linen Yarn",
protein = 22,
defaultVariantUntranslated = "Linen Yarn",
fat = 6,
numberOfVariants = "1",
vitamins = 3,
variants = {
density = 5.833333333333333,
["Linen Yarn"] = {
fuel = nil,
untranslated = "Linen Yarn",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Flax Fiber",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Flax Fiber",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Linen Yarn",
fluidsUsed = nil,
2.0,
fluidsProduced = nil,
"Linen Yarn",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SweetDeerJerkyItem",
typeID = 0,
},
["Sweet Salad"] = {
untranslated = "Sweet Salad",
category = nil,
group = "Food",
description = "The sweetness of the fruits happens to work well with the salad.",
tagGroups = {
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 400,
calories = 1200,
carbs = 18,
protein = 9,
fat = 7,
vitamins = 22,
density = 4.666666666666667,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SweetSaladItem",
typeID = 0,
},
},
["Swirl Vase"] = {
["Loaded Taro Fries"] = {
untranslated = "Swirl Vase",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Loaded Taro Fries",
description = "A  vase made with glass to brighten up your home.",
craftStn = {
tagGroups = {
{
"Housing",
"Cast Iron Stove",
"Cast Iron Stove",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 250,
"Cooking",
calories = nil,
5,
carbs = nil,
"Cooking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Decoration",
furnitureType = "Decoration",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SwirlVaseItem",
typeID = 0,
},
["Synthetic Rubber"] = {
untranslated = "Synthetic Rubber",
category = nil,
group = "Items",
description = "An extremely useful synthetic material derived from petrochemicals.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "SyntheticRubberItem",
typeID = 0,
},
["Tailor Bowler Hat"] = {
untranslated = "Tailor Bowler Hat",
category = nil,
group = "Clothing",
description = "A stylish bowler hat made of tighly spun fur felt.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 100,
baseLaborCost = 25.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Loaded Taro Fries",
protein = nil,
defaultVariantUntranslated = "Loaded Taro Fries",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Loaded Taro Fries"] = {
fuel = nil,
untranslated = "Loaded Taro Fries",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Taro Fries",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Taro Fries",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Sun Cheese",
energyType = nil,
2.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Sun Cheese",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Prepared Meat",
roomMatReq = nil,
2.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Prepared Meat",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "TailorBowlerHatItem",
{
typeID = 0,
"Loaded Taro Fries",
},
1.0,
["Tailor Pants"] = {
"Loaded Taro Fries",
untranslated = "Tailor Pants",
},
category = nil,
},
group = "Clothing",
},
description = "Tailored slacks that fit just right.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TailorPantsItem",
typeID = 0,
},
},
["Tailor Shirt"] = {
["Logging Advanced Upgrade"] = {
untranslated = "Tailor Shirt",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Logging Advanced Upgrade",
description = "A form-fitting vest and tie ensemble which includes measuring tape.",
craftStn = {
tagGroups = {
{
"Clothes",
"Carpentry Table",
"Carpentry Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Logging",
calories = nil,
1,
carbs = nil,
"Logging",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TailorShirtItem",
typeID = 0,
},
["Tailor Shoes"] = {
untranslated = "Tailor Shoes",
category = nil,
group = "Clothing",
description = "Two-toned suede shoes.\\n\\n(Decreases calories consumed when using tools by 30\\u0025)",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 10.0,
weight = 100,
baseLaborCost = 3000.0,
calories = nil,
baseXPGain = 4.0,
carbs = nil,
defaultVariant = "Logging Advanced Upgrade",
protein = nil,
defaultVariantUntranslated = "Logging Advanced Upgrade",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Logging Advanced Upgrade"] = {
fuel = nil,
untranslated = "Logging Advanced Upgrade",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Advanced Upgrade 4",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Advanced Upgrade 4",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Logging Advanced Upgrade",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Logging Advanced Upgrade",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TailorShoesItem",
typeID = 0,
},
["Tailoring Basic Upgrade"] = {
untranslated = "Tailoring Basic Upgrade",
category = nil,
group = "Upgrade Modules",
description = "Basic Upgrade that greatly increases efficiency when crafting Tailoring recipes.",
tagGroups = {
"Upgrade",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TailoringUpgradeItem",
typeID = 0,
},
},
["Tailoring Modern Upgrade"] = {
["Logging Basic Upgrade"] = {
untranslated = "Tailoring Modern Upgrade",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Upgrade Modules",
untranslated = "Logging Basic Upgrade",
description = "Modern Upgrade that greatly increases efficiency when crafting Tailoring recipes.",
craftStn = {
tagGroups = {
{
"Upgrade",
"Carpentry Table",
"Carpentry Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 1,
"Logging",
calories = nil,
1,
carbs = nil,
"Logging",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TailoringModernUpgradeItem",
typeID = 0,
},
["Tailoring Skill Book"] = {
untranslated = "Tailoring Skill Book",
category = nil,
group = "Skill Books",
description = "Tailoring Skill Book",
tagGroups = {
"Skill Books",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 10.0,
weight = 100,
baseLaborCost = 3000.0,
calories = nil,
baseXPGain = 4.0,
carbs = nil,
defaultVariant = "Logging Basic Upgrade",
protein = nil,
defaultVariantUntranslated = "Logging Basic Upgrade",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Logging Basic Upgrade"] = {
fuel = nil,
untranslated = "Logging Basic Upgrade",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Basic Upgrade 4",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Basic Upgrade 4",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Logging Basic Upgrade",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Logging Basic Upgrade",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Tailoring Skill BookItem",
typeID = 0,
},
["Tailoring Skill Scroll"] = {
untranslated = "Tailoring Skill Scroll",
category = nil,
group = "Skill Scrolls",
description = "Tailoring Skill Scroll",
tagGroups = {
"Skill Scrolls",
},
},
maxStack = 10,
carried = "Backpack",
weight = 10,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "Tailoring Skill ScrollItem",
typeID = 0,
},
},
["Tailoring Table"] = {
Loom = {
untranslated = "Tailoring Table",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Loom",
description = "Spearhead the fashion movement with the finest clothes and hair!",
craftStn = {
tagGroups = {
{
"Crafting Table",
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Carpentry",
1,
"Carpentry",
},
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 10.0,
weight = 2000,
baseLaborCost = 600.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Loom",
protein = nil,
defaultVariantUntranslated = "Loom",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
Loom = {
fuel = nil,
untranslated = "Loom",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = "Industrial",
"Linen Yarn",
furnitureType = nil,
20.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Linen Yarn",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Wood Board",
energyType = nil,
20.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Wood Board",
validTalents = nil,
},
footprint = "1x3x2",
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Loom",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Loom",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "TailoringTableItem",
typeID = 0,
},
["Tall Boots"] = {
untranslated = "Tall Boots",
category = nil,
group = "Clothing",
description = "Knee-high boots are boots that rise to the knee, or slightly thereunder. They are generally tighter around the leg shaft and ankle than at the top.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TallBootsItem",
typeID = 0,
},
},
Tallow = {
["Low Top Shoes"] = {
untranslated = "Tallow",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Low Top Shoes",
description = "Rendered animal fat useful for more than just cooking.",
craftStn = {
tagGroups = {
{
"Fat",
"Tailoring Table",
"Food",
"Tailoring Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Tailoring",
calories = 200,
1,
carbs = 0,
"Tailoring",
protein = 0,
},
fat = 8,
vitamins = 0,
density = 4.0,
fuel = 2000,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TallowItem",
typeID = 0,
},
["Tallow Candle"] = {
untranslated = "Tallow Candle",
category = nil,
group = "Housing Objects",
description = "A candle which can burn tallow to produce a small amount of light.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.0,
weight = 500,
baseLaborCost = 150.0,
calories = nil,
baseXPGain = 3.0,
carbs = nil,
defaultVariant = "Low Top Shoes",
protein = nil,
defaultVariantUntranslated = "Low Top Shoes",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Low Top Shoes"] = {
fuel = nil,
untranslated = "Low Top Shoes",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "0.8",
"ITEM",
roomCategory = "Lighting",
"Leather Hide",
furnitureType = "Lights",
4.0,
repeatsDepreciation = "0.7",
false,
materialTier = nil,
"Leather Hide",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Low Top Shoes",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Low Top Shoes",
validTalents = nil,
},
footprint = "1x1x1",
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TallowCandleItem",
typeID = 0,
},
["Tallow Lamp"] = {
untranslated = "Tallow Lamp",
category = nil,
group = "Housing Objects",
description = "A pottery lamp. Fuel with tallow.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.2",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TallowLampItem",
typeID = 0,
},
},
["Tallow Wall Lamp"] = {
Lumber = {
untranslated = "Tallow Wall Lamp",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Lumber",
description = "A candle mounted on a wall bracket which can burn tallow to produce a small amount of light.",
craftStn = {
tagGroups = {
{
"Housing",
"Sawmill",
"Sawmill",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 500,
"Carpentry",
calories = nil,
1,
carbs = nil,
"Carpentry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.2",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TallowWallLampItem",
typeID = 0,
},
["Taro Fries"] = {
untranslated = "Taro Fries",
category = nil,
group = "Food",
description = "Crispy strips of taro that have been deep fried in oil.",
tagGroups = {
"Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 0.32,
weight = 100,
baseLaborCost = 60.0,
calories = 600,
baseXPGain = 1.0,
carbs = 10,
defaultVariant = "Lumber",
protein = 2,
defaultVariantUntranslated = "Lumber",
fat = 20,
numberOfVariants = 3,
vitamins = 0,
variants = {
density = 5.333333333333334,
Lumber = {
fuel = nil,
untranslated = "Lumber",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Nail",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Nail",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Flaxseed Oil",
energyType = nil,
0.5,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Flaxseed Oil",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Wood Board",
roomMatReq = nil,
5.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Wood Board",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "TaroFriesItem",
{
typeID = 0,
"Lumber",
},
1,
["Taro Root"] = {
"Lumber",
untranslated = "Taro Root",
},
category = nil,
},
group = "Food",
},
description = "Colocasia esculenta.",
["Hardwood Lumber"] = {
tagGroups = {
untranslated = "Hardwood Lumber",
"Food",
ingredients = {
"Raw Food",
{
"Root",
"ITEM",
"Vegetable",
"Hardwood Board",
5.0,
false,
"Hardwood Board",
},
{
"ITEM",
"Nail",
1.0,
false,
"Nail",
},
{
"ITEM",
"Flaxseed Oil",
0.5,
false,
"Flaxseed Oil",
},
},
products = {
{
"Hardwood Lumber",
"",
"Hardwood Lumber",
},
},
},
["Softwood Lumber"] = {
untranslated = "Softwood Lumber",
ingredients = {
{
"ITEM",
"Softwood Board",
5.0,
false,
"Softwood Board",
},
{
"ITEM",
"Nail",
1.0,
false,
"Nail",
},
{
"ITEM",
"Flaxseed Oil",
0.5,
false,
"Flaxseed Oil",
},
},
products = {
{
"Softwood Lumber",
"",
"Softwood Lumber",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 75,
calories = 250,
carbs = 6,
protein = 1,
fat = 0,
vitamins = 1,
density = 3.2,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TaroRootItem",
typeID = 0,
},
},
["Taro Seed"] = {
["Lumber Bench"] = {
untranslated = "Taro Seed",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Lumber Bench",
description = "Plant to grow taro.",
craftStn = {
tagGroups = {
{
"Crop Seed",
"Sawmill",
"Food",
"Sawmill",
"Seeds",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 50,
"Carpentry",
calories = 0,
3,
carbs = 0,
"Carpentry",
protein = 0,
},
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TaroSeedItem",
typeID = 0,
},
["Tasty Tropical Pizza"] = {
untranslated = "Tasty Tropical Pizza",
category = nil,
group = "Food",
description = "To some it is tasty. To others, unforgivable.",
tagGroups = {
"Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 4.0,
weight = 300,
baseLaborCost = 60.0,
calories = 1200,
baseXPGain = 3.0,
carbs = 21,
defaultVariant = "Lumber Bench",
protein = 6,
defaultVariantUntranslated = "Lumber Bench",
fat = 12,
numberOfVariants = 3,
vitamins = 11,
variants = {
density = 4.166666666666666,
["Lumber Bench"] = {
fuel = nil,
untranslated = "Lumber Bench",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Nail",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Nail",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Lumber",
energyType = nil,
8.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Lumber",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Wood Board",
roomMatReq = nil,
5.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Wood Board",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "TastyTropicalPizzaItem",
{
typeID = 0,
"Lumber Bench",
},
1.0,
["Tiny Stockpile"] = {
"Lumber Bench",
untranslated = "Tiny Stockpile",
},
category = nil,
},
group = "Crafted Objects",
},
description = "Designates a 2x3x2 area as storage for large items.",
["Softwood Lumber Bench"] = {
tagGroups = {},
untranslated = "Softwood Lumber Bench",
maxStack = 1,
ingredients = {
carried = "Backpack",
{
weight = 500,
"ITEM",
calories = nil,
"Softwood Lumber",
carbs = nil,
8.0,
protein = nil,
false,
fat = nil,
"Softwood Lumber",
vitamins = nil,
},
density = nil,
{
fuel = nil,
"ITEM",
yield = nil,
"Nail",
currency = nil,
2.0,
skillValue = nil,
false,
roomCategory = nil,
"Nail",
furnitureType = nil,
},
repeatsDepreciation = nil,
{
materialTier = nil,
"TAG",
fuelsUsed = nil,
"Wood Board",
gridRadius = nil,
5.0,
energyUsed = nil,
false,
energyProduced = nil,
"Wood Board",
energyType = nil,
},
fluidsUsed = nil,
},
fluidsProduced = nil,
products = {
validTalents = nil,
{
footprint = "2x2x3",
"Softwood Lumber Bench",
mobile = nil,
1,
roomSizeReq = nil,
"Softwood Lumber Bench",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
},
inventoryMaxWeight = nil,
["Hardwood Lumber Bench"] = {
inventoryRestrictions = nil,
untranslated = "Hardwood Lumber Bench",
NutrientElement = nil,
ingredients = {
type = "TinyStockpileItem",
{
typeID = 0,
"ITEM",
},
"Hardwood Lumber",
Toilet = {
8.0,
untranslated = "Toilet",
false,
category = nil,
"Hardwood Lumber",
group = "Housing Objects",
},
description = "When you gotta go, you gotta go.",
{
tagGroups = {
"ITEM",
"Housing",
"Nail",
2.0,
false,
"Nail",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
},
products = {
{
"Hardwood Lumber Bench",
1.0,
"Hardwood Lumber Bench",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Bathroom",
furnitureType = "Toilet",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ToiletItem",
typeID = 0,
},
},
Tomato = {
["Lumber Chair"] = {
untranslated = "Tomato",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Lumber Chair",
description = "Intelligence is knowing this is a fruit; wisdom is not putting it in a fruit salad.",
craftStn = {
tagGroups = {
{
"Food",
"Sawmill",
"Raw Food",
"Sawmill",
"Vegetable",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 75,
"Carpentry",
calories = 240,
2,
carbs = 5,
"Carpentry",
protein = 1,
},
fat = 0,
vitamins = 2,
density = 3.3333333333333335,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TomatoItem",
typeID = 0,
},
["Tomato Seed"] = {
untranslated = "Tomato Seed",
category = nil,
group = "Food",
description = "Plant to grow tomato plants.",
tagGroups = {
"Crop Seed",
"Food",
"Seeds",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 3.0,
weight = 50,
baseLaborCost = 60.0,
calories = 0,
baseXPGain = 2.0,
carbs = 0,
defaultVariant = "Lumber Chair",
protein = 0,
defaultVariantUntranslated = "Lumber Chair",
fat = 0,
numberOfVariants = 3,
vitamins = 0,
variants = {
density = 0,
["Lumber Chair"] = {
fuel = nil,
untranslated = "Lumber Chair",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Nail",
furnitureType = nil,
8.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Nail",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Lumber",
energyType = nil,
6.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Lumber",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Lumber Chair",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Lumber Chair",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "TomatoSeedItem",
["Softwood Lumber Chair"] = {
typeID = 0,
untranslated = "Softwood Lumber Chair",
},
ingredients = {
["Tool Bench"] = {
{
untranslated = "Tool Bench",
"ITEM",
category = nil,
"Softwood Lumber",
group = "Work Stations",
6.0,
description = "A place to craft and fix up tools.",
false,
tagGroups = {
"Softwood Lumber",
"Crafting Table",
},
{
"ITEM",
"Nail",
8.0,
false,
"Nail",
},
},
products = {
{
"Softwood Lumber Chair",
1,
"Softwood Lumber Chair",
},
},
},
["Hardwood Lumber Chair"] = {
untranslated = "Hardwood Lumber Chair",
ingredients = {
{
"ITEM",
"Hardwood Lumber",
6.0,
false,
"Hardwood Lumber",
},
{
"ITEM",
"Nail",
8.0,
false,
"Nail",
},
},
products = {
{
"Hardwood Lumber Chair",
1.0,
"Hardwood Lumber Chair",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x2x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ToolBenchItem",
typeID = 0,
},
},
["Topped Porridge"] = {
["Lumber Door"] = {
untranslated = "Topped Porridge",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Lumber Door",
description = "A thick gruel of boiled grains with a dash of fruity flavor.",
craftStn = {
tagGroups = {
{
"Food",
"Sawmill",
"Sawmill",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 200,
"Carpentry",
calories = 700,
5,
carbs = 10,
"Carpentry",
protein = 4,
},
fat = 0,
vitamins = 10,
density = 3.428571428571429,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ToppedPorridgeItem",
typeID = 0,
},
Torch = {
untranslated = "Torch",
category = nil,
group = "Items",
description = "A little bit of light to help beat back the night.",
tagGroups = {
"Torch",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 500,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 1.5,
carbs = nil,
defaultVariant = "Lumber Door",
protein = nil,
defaultVariantUntranslated = "Lumber Door",
fat = nil,
numberOfVariants = 3,
vitamins = nil,
variants = {
density = nil,
["Lumber Door"] = {
fuel = 8000,
untranslated = "Lumber Door",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"TAG",
roomCategory = nil,
"Lumber",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Lumber",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Wood Board",
energyType = nil,
4.0,
fluidsUsed = nil,
true,
fluidsProduced = nil,
"Wood Board",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Lumber Door",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Lumber Door",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "TorchItem",
["Softwood Lumber Door"] = {
typeID = 0,
untranslated = "Softwood Lumber Door",
},
ingredients = {
["Torch Stand"] = {
{
untranslated = "Torch Stand",
"ITEM",
category = nil,
"Softwood Lumber",
group = "Housing Objects",
2.0,
description = "A stand for a torch.",
true,
tagGroups = {
"Softwood Lumber",
"Housing",
},
{
"TAG",
"Wood Board",
4.0,
true,
"Wood Board",
},
},
products = {
{
"Softwood Lumber Door",
1,
"Softwood Lumber Door",
},
},
},
["Hardwood Lumber Door"] = {
untranslated = "Hardwood Lumber Door",
ingredients = {
{
"ITEM",
"Hardwood Lumber",
2.0,
true,
"Hardwood Lumber",
},
{
"TAG",
"Wood Board",
4.0,
true,
"Wood Board",
},
},
products = {
{
"Hardwood Lumber Door",
1.0,
"Hardwood Lumber Door",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0.8",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TorchStandItem",
typeID = 0,
},
},
Tortilla = {
["Lumber Dresser"] = {
untranslated = "Tortilla",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Lumber Dresser",
description = "A thin, unleavened flatbread.",
craftStn = {
tagGroups = {
{
"Food",
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
5,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 180.0,
baseXPGain = 2.0,
defaultVariant = "Lumber Dresser",
defaultVariantUntranslated = "Lumber Dresser",
numberOfVariants = 3,
variants = {
["Lumber Dresser"] = {
untranslated = "Lumber Dresser",
ingredients = {
{
"ITEM",
"Nail",
8.0,
false,
"Nail",
},
{
"TAG",
"Lumber",
6.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
8.0,
false,
"Wood Board",
},
},
products = {
{
"Lumber Dresser",
1.0,
"Lumber Dresser",
},
},
},
["Hardwood Lumber Dresser"] = {
untranslated = "Hardwood Lumber Dresser",
ingredients = {
{
"ITEM",
"Hardwood Lumber",
6.0,
false,
"Hardwood Lumber",
},
{
"ITEM",
"Nail",
8.0,
false,
"Nail",
},
{
"TAG",
"Wood Board",
8.0,
false,
"Wood Board",
},
},
products = {
{
"Hardwood Lumber Dresser",
1,
"Hardwood Lumber Dresser",
},
},
},
["Softwood Lumber Dresser"] = {
untranslated = "Softwood Lumber Dresser",
ingredients = {
{
"ITEM",
"Softwood Lumber",
6.0,
false,
"Softwood Lumber",
},
{
"ITEM",
"Nail",
8.0,
false,
"Nail",
},
{
"TAG",
"Wood Board",
8.0,
false,
"Wood Board",
},
},
products = {
{
"Softwood Lumber Dresser",
1,
"Softwood Lumber Dresser",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 350,
carbs = 20,
protein = 10,
fat = 0,
vitamins = 0,
density = 8.571428571428571,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TortillaItem",
typeID = 0,
},
},
["Towel Rack"] = {
["Lumber Stockpile"] = {
untranslated = "Towel Rack",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Lumber Stockpile",
description = "A wooden hanging rack designed for towels.",
craftStn = {
tagGroups = {
{
"Housing",
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
4,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 600.0,
baseXPGain = 3.0,
defaultVariant = "Lumber Stockpile",
defaultVariantUntranslated = "Lumber Stockpile",
numberOfVariants = "1",
variants = {
["Lumber Stockpile"] = {
untranslated = "Lumber Stockpile",
ingredients = {
{
"TAG",
"Lumber",
15.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
},
products = {
{
"Lumber Stockpile",
1.0,
"Lumber Stockpile",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.5",
roomCategory = "Bathroom",
furnitureType = "Hanger",
repeatsDepreciation = "0.1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TowelRackItem",
typeID = 0,
},
},
["Town Bell"] = {
["Lumber Table"] = {
untranslated = "Town Bell",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Lumber Table",
description = "A large bell used to alert nearby citizens of dangers, meetings and other assorted activities.",
craftStn = {
tagGroups = {
{
"Housing",
"Sawmill",
"Sawmill",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 5000,
"Carpentry",
calories = nil,
6,
carbs = nil,
"Carpentry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Civics",
repeatsDepreciation = "1",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4x4x3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TownBellItem",
typeID = 0,
},
["Town Foundation"] = {
untranslated = "Town Foundation",
category = nil,
group = "Work Stations",
description = "The founding stone for civilization.",
tagGroups = {
"Government",
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 4.0,
weight = 2000,
baseLaborCost = 60.0,
calories = nil,
baseXPGain = 3.0,
carbs = nil,
defaultVariant = "Lumber Table",
protein = nil,
defaultVariantUntranslated = "Lumber Table",
fat = nil,
numberOfVariants = 3,
vitamins = nil,
variants = {
density = nil,
["Lumber Table"] = {
fuel = nil,
untranslated = "Lumber Table",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "0",
"ITEM",
roomCategory = "Cultural",
"Nail",
furnitureType = "Civics",
8.0,
repeatsDepreciation = "1",
false,
materialTier = nil,
"Nail",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Lumber",
energyType = nil,
18.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Lumber",
validTalents = nil,
},
footprint = "1x1x2",
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Lumber Table",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Lumber Table",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "TownFoundationItem",
["Softwood Lumber Table"] = {
typeID = 0,
untranslated = "Softwood Lumber Table",
},
ingredients = {
["Trailer Truck"] = {
{
untranslated = "Trailer Truck",
"ITEM",
category = nil,
"Softwood Lumber",
group = "Vehicle",
18.0,
description = "Modern truck for hauling sizable loads.",
false,
tagGroups = {
"Softwood Lumber",
"Vehicles",
},
{
"ITEM",
"Nail",
8.0,
false,
"Nail",
},
},
products = {
{
"Softwood Lumber Table",
1,
"Softwood Lumber Table",
},
},
},
["Hardwood Lumber Table"] = {
untranslated = "Hardwood Lumber Table",
ingredients = {
{
"ITEM",
"Hardwood Lumber",
18.0,
false,
"Hardwood Lumber",
},
{
"ITEM",
"Nail",
8.0,
false,
"Nail",
},
},
products = {
{
"Hardwood Lumber Table",
1.0,
"Hardwood Lumber Table",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 25000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x7x3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TrailerTruckItem",
typeID = 0,
},
},
["Transmission Pole"] = {
Macarons = {
untranslated = "Transmission Pole",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Macarons",
description = "Can link energy.",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Bakery Oven",
carried = "Backpack",
"Bakery Oven",
weight = 1000,
},
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x8",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TransmissionPoleItem",
typeID = 0,
},
["Trapper Fur Hat"] = {
untranslated = "Trapper Fur Hat",
category = nil,
group = "Clothing",
description = "It sure is warm.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Advanced Baking",
calories = nil,
5,
carbs = nil,
"Advanced Baking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TrapperFurHatItem",
typeID = 0,
},
["Trapper Leather Hat"] = {
untranslated = "Trapper Leather Hat",
category = nil,
group = "Clothing",
description = "Helps keep the sun off your face... and neck... and also ears.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 3.0,
weight = 100,
baseLaborCost = 65.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Macarons",
protein = nil,
defaultVariantUntranslated = "Macarons",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
Macarons = {
fuel = nil,
untranslated = "Macarons",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Pastry Dough",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Pastry Dough",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Sugar",
energyType = nil,
5.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Sugar",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Huckleberry Extract",
roomMatReq = nil,
1.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Huckleberry Extract",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "TrapperLeatherHatItem",
{
typeID = 0,
"Macarons",
},
1.0,
Treasury = {
"Macarons",
untranslated = "Treasury",
},
category = nil,
},
group = "Work Stations",
},
description = "Allows the setting of taxes.",
tagGroups = {
"Government",
},
},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3x3x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TreasuryItem",
typeID = 0,
},
},
["Tree Debris"] = {
["Machinist Table"] = {
untranslated = "Tree Debris",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Blocks",
untranslated = "Machinist Table",
description = "Clear cut debris that needs to be broken down to be more usable.",
craftStn = {
tagGroups = {},
{
maxStack = 20,
"Sawmill",
carried = "Hands",
"Sawmill",
weight = nil,
},
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TreeDebrisItem",
typeID = 0,
},
["Trillium Flower"] = {
untranslated = "Trillium Flower",
category = nil,
group = "Food",
description = "Placeholder Description.",
tagGroups = {
"Food",
"Petals",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 50,
"Carpentry",
calories = 0,
1,
carbs = 0,
"Carpentry",
protein = 0,
},
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TrilliumFlowerItem",
typeID = 0,
},
["Trillium Seed"] = {
untranslated = "Trillium Seed",
category = nil,
group = "Food",
description = "Plant to grow trillium.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 20.0,
weight = 50,
baseLaborCost = 300.0,
calories = 0,
baseXPGain = 10.0,
carbs = 0,
defaultVariant = "Machinist Table",
protein = 0,
defaultVariantUntranslated = "Machinist Table",
fat = 0,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 0,
["Machinist Table"] = {
fuel = nil,
untranslated = "Machinist Table",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Iron Bar",
furnitureType = nil,
12.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Lumber",
energyType = nil,
12.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Lumber",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Wood Board",
roomMatReq = nil,
12.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Wood Board",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "TrilliumSeedItem",
{
typeID = 0,
"Machinist Table",
},
1.0,
["Tripod Camera"] = {
"Machinist Table",
untranslated = "Tripod Camera",
},
category = nil,
},
group = "Crafted Objects",
},
description = "When you want to save the world but in a frame.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TripodCameraItem",
typeID = 0,
},
Trousers = {
untranslated = "Trousers",
category = nil,
group = "Clothing",
description = "Sturdy pair of slim-fit pants. Trousers are an item of clothing worn from the waist to the ankles, covering both legs separately (rather than with cloth extending across both legs as in robes, skirts, and dresses).",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TrousersItem",
typeID = 0,
},
},
Trout = {
["Masonry Advanced Upgrade"] = {
untranslated = "Trout",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Natural Resources",
untranslated = "Masonry Advanced Upgrade",
description = "A trout.",
craftStn = {
tagGroups = {
{
"Fish",
"Cement Kiln",
"Medium Fish",
"Cement Kiln",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 800,
"Masonry",
calories = nil,
1,
carbs = nil,
"Masonry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TroutItem",
typeID = 0,
},
Truck = {
untranslated = "Truck",
category = nil,
group = "Crafted Objects",
description = "Modern truck for hauling sizable loads.",
tagGroups = {
"Vehicles",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 15.0,
weight = 25000,
baseLaborCost = 6000.0,
calories = nil,
baseXPGain = 4.0,
carbs = nil,
defaultVariant = "Masonry Advanced Upgrade",
protein = nil,
defaultVariantUntranslated = "Masonry Advanced Upgrade",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Masonry Advanced Upgrade"] = {
fuel = nil,
untranslated = "Masonry Advanced Upgrade",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Advanced Upgrade 4",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Advanced Upgrade 4",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Masonry Advanced Upgrade",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Masonry Advanced Upgrade",
validTalents = nil,
},
footprint = "2x5x2",
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TruckItem",
typeID = 0,
},
Tuna = {
untranslated = "Tuna",
category = nil,
group = "Natural Resources",
description = "A tuna.",
tagGroups = {
"Fish",
"Large Fish",
},
},
maxStack = 100,
carried = "Backpack",
weight = 1250,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TunaItem",
typeID = 0,
},
},
Tunic = {
["Masonry Basic Upgrade"] = {
untranslated = "Tunic",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Masonry Basic Upgrade",
description = "A simply made canvas shirt. Does not have a pocket to put your pen in.",
craftStn = {
tagGroups = {
{
"Clothes",
"Masonry Table",
"Masonry Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Masonry",
calories = nil,
1,
carbs = nil,
"Masonry",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TunicItem",
typeID = 0,
},
["Turkey Carcass"] = {
untranslated = "Turkey Carcass",
category = nil,
group = "Natural Resources",
description = "A dead turkey.",
tagGroups = {
"Tiny Carcass",
"Tiny Leather Carcass",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 10.0,
weight = 1000,
baseLaborCost = 3000.0,
calories = nil,
baseXPGain = 4.0,
carbs = nil,
defaultVariant = "Masonry Basic Upgrade",
protein = nil,
defaultVariantUntranslated = "Masonry Basic Upgrade",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Masonry Basic Upgrade"] = {
fuel = nil,
untranslated = "Masonry Basic Upgrade",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Basic Upgrade 4",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Basic Upgrade 4",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Masonry Basic Upgrade",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Masonry Basic Upgrade",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "TurkeyCarcassItem",
typeID = 0,
},
["Upholstered Chair"] = {
untranslated = "Upholstered Chair",
category = nil,
group = "Housing Objects",
description = "Like a chair, but upholstered.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1.7",
roomCategory = "Living Room",
furnitureType = "Chair",
repeatsDepreciation = "0.6",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "UpholsteredChairItem",
typeID = 0,
},
},
["Upholstered Couch"] = {
["Masonry Mortar"] = {
untranslated = "Upholstered Couch",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Masonry Mortar",
description = "Like a couch, but upholstered.",
craftStn = {
tagGroups = {
{
"Housing",
"Masonry Table",
"Masonry Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Masonry",
calories = nil,
1,
carbs = nil,
"Masonry",
protein = nil,
},
fat = nil,
},
vitamins = nil,
moduleNeeds = {},
density = nil,
baseCraftTime = 0.2,
fuel = nil,
baseLaborCost = 25.0,
yield = nil,
baseXPGain = 0.5,
currency = nil,
defaultVariant = "Masonry Mortar",
skillValue = "2.5",
defaultVariantUntranslated = "Masonry Mortar",
roomCategory = "Living Room",
numberOfVariants = "1",
furnitureType = "Chair",
variants = {
repeatsDepreciation = "0.7",
["Masonry Mortar"] = {
materialTier = nil,
untranslated = "Masonry Mortar",
fuelsUsed = nil,
ingredients = {
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Sand",
energyType = nil,
1.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Sand",
validTalents = nil,
},
footprint = "2x1x2",
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Mortar",
roomContainReq = nil,
3.0,
inventorySlots = nil,
"Mortar",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "UpholsteredCouchItem",
typeID = 0,
},
Urchin = {
untranslated = "Urchin",
category = nil,
group = "Natural Resources",
description = "An urchin.",
tagGroups = {
"Marine Life",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "UrchinItem",
typeID = 0,
},
},
Valve = {
["Masonry Skill Book"] = {
untranslated = "Valve",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Masonry Skill Book",
description = "A device that regulates, directs, or controls the flow of fluid.",
craftStn = {
tagGroups = {},
{
maxStack = 100,
"Research Table",
carried = "Backpack",
"Research Table",
weight = 500,
},
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ValveItem",
typeID = 0,
},
["Vegetable Medley"] = {
untranslated = "Vegetable Medley",
category = nil,
group = "Food",
description = "An eclectic arrangement of vegetables.",
tagGroups = {
"Food",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 300,
"Mining",
calories = 900,
1,
carbs = 8,
"Mining",
protein = 4,
},
fat = 7,
vitamins = 17,
density = 4.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "VegetableMedleyItem",
typeID = 0,
},
["Vegetable Soup"] = {
untranslated = "Vegetable Soup",
category = nil,
group = "Food",
description = "Who knew plants in plant broth could be so tasty?",
tagGroups = {
"Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 5.0,
weight = 700,
baseLaborCost = 300.0,
calories = 1200,
baseXPGain = 0.0,
carbs = 12,
defaultVariant = "Masonry Skill Book",
protein = 4,
defaultVariantUntranslated = "Masonry Skill Book",
fat = 7,
numberOfVariants = "1",
vitamins = 19,
variants = {
density = 3.5000000000000004,
["Masonry Skill Book"] = {
fuel = nil,
untranslated = "Masonry Skill Book",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Geology Research Paper Basic",
furnitureType = nil,
3.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Geology Research Paper Basic",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Gathering Research Paper Basic",
energyType = nil,
3.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Gathering Research Paper Basic",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Masonry Skill Book",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Masonry Skill Book",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"Masonry Skill Book",
type = "VegetableSoupItem",
1.0,
typeID = 0,
"Masonry Skill Book",
},
},
["Vegetable Stock"] = {
},
untranslated = "Vegetable Stock",
},
category = nil,
group = "Food",
description = "A hearty stock full of assorted vegetables.",
tagGroups = {
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 600,
calories = 700,
carbs = 11,
protein = 1,
fat = 2,
vitamins = 11,
density = 3.571428571428571,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "VegetableStockItem",
typeID = 0,
},
},
["Villagers Cowl Lowered"] = {
["Masonry Table"] = {
untranslated = "Villagers Cowl Lowered",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Masonry Table",
description = "A rough linen cowl lowered, showing your face.",
craftStn = {
tagGroups = {
{
"Clothes",
"Workbench",
"Workbench",
},
},
},
maxStack = 100,
skillNeeds = {},
carried = "Backpack",
moduleNeeds = {},
weight = 100,
baseCraftTime = 1.0,
calories = nil,
baseLaborCost = 100.0,
carbs = nil,
baseXPGain = 5.0,
protein = nil,
defaultVariant = "Masonry Table",
fat = nil,
defaultVariantUntranslated = "Masonry Table",
vitamins = nil,
numberOfVariants = "1",
density = nil,
variants = {
fuel = nil,
["Masonry Table"] = {
yield = nil,
untranslated = "Masonry Table",
currency = nil,
ingredients = {
skillValue = nil,
{
roomCategory = nil,
"TAG",
furnitureType = nil,
"Rock",
repeatsDepreciation = nil,
20.0,
materialTier = nil,
false,
fuelsUsed = nil,
"Rock",
gridRadius = nil,
},
energyUsed = nil,
{
energyProduced = nil,
"TAG",
energyType = nil,
"Wood",
fluidsUsed = nil,
10.0,
fluidsProduced = nil,
false,
validTalents = nil,
"Wood",
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
products = {
roomMatReq = nil,
{
roomContainReq = nil,
"Masonry Table",
inventorySlots = nil,
1.0,
inventoryMaxWeight = nil,
"Masonry Table",
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "VillagersCowlLoweredItem",
},
typeID = 0,
},
["Villagers Cowl Raised"] = {
untranslated = "Villagers Cowl Raised",
category = nil,
group = "Clothing",
description = "A rough linen cowl raised, hiding your face partially.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "VillagersCowlRaisedItem",
typeID = 0,
},
},
["Wainwright Table"] = {
["Meat Pie"] = {
untranslated = "Wainwright Table",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Meat Pie",
description = "A set of smoothing and woodworking tools that assist in creating wheels and transportation.",
craftStn = {
tagGroups = {
{
"Crafting Table",
"Bakery Oven",
"Bakery Oven",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Baking",
calories = nil,
5,
carbs = nil,
"Baking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WainwrightTableItem",
typeID = 0,
},
["Wall Candle"] = {
untranslated = "Wall Candle",
category = nil,
group = "Housing Objects",
description = "A wall mounted candle.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 500,
baseLaborCost = 25.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Meat Pie",
protein = nil,
defaultVariantUntranslated = "Meat Pie",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Meat Pie"] = {
fuel = nil,
untranslated = "Meat Pie",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "1.2",
"ITEM",
roomCategory = "Lighting",
"Flour",
furnitureType = "Lights",
4.0,
repeatsDepreciation = "0.7",
false,
materialTier = nil,
"Flour",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Scrap Meat",
energyType = nil,
12.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Scrap Meat",
validTalents = nil,
},
footprint = "1x1x1",
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Fat",
roomMatReq = nil,
2.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Fat",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "WallCandleItem",
{
typeID = 0,
"Meat Pie",
},
1.0,
["Wanderers Hood Lowered"] = {
"Meat Pie",
untranslated = "Wanderers Hood Lowered",
},
category = nil,
},
group = "Clothing",
},
description = "A quality linen cowl lowered, showing your face.",
tagGroups = {
"Clothes",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WanderersHoodLoweredItem",
typeID = 0,
},
},
["Wanderers Hood Raised"] = {
["Meat Stock"] = {
untranslated = "Wanderers Hood Raised",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Meat Stock",
description = "A quality linen cowl raised, hiding your face partially.",
craftStn = {
tagGroups = {
{
"Clothes",
"Cast Iron Stove",
"Cast Iron Stove",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 100,
"Cooking",
calories = nil,
2,
carbs = nil,
"Cooking",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WanderersHoodRaisedItem",
typeID = 0,
},
Washboard = {
untranslated = "Washboard",
category = nil,
group = "Housing Objects",
description = "Sometimes it can be nice to have clean clothes.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 8.0,
weight = 1000,
baseLaborCost = 15.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Meat Stock",
protein = nil,
defaultVariantUntranslated = "Meat Stock",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Meat Stock"] = {
fuel = nil,
untranslated = "Meat Stock",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "2",
"ITEM",
roomCategory = "Bathroom",
"Scrap Meat",
furnitureType = "Washing",
8.0,
repeatsDepreciation = "0.5",
false,
materialTier = nil,
"Scrap Meat",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Meat Stock",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Meat Stock",
validTalents = nil,
},
footprint = "1x1x2",
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WashboardItem",
typeID = 0,
},
["Washing Machine"] = {
untranslated = "Washing Machine",
category = nil,
group = "Housing Objects",
description = "Why hand scrub your clothes on a washboard when you could throw them into this magical cleaning machine?",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "5",
roomCategory = "Bathroom",
furnitureType = "Washing",
repeatsDepreciation = "0.2",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WashingMachineItem",
typeID = 0,
},
},
["Waste Filter"] = {
["Meaty Stew"] = {
untranslated = "Waste Filter",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Meaty Stew",
description = "Treats raw sewage.",
craftStn = {
tagGroups = {},
{
maxStack = 1,
"Campfire",
carried = "Backpack",
"Campfire",
weight = 5000,
},
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3x3x3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WasteFilterItem",
typeID = 0,
},
["Waterweed Seed"] = {
untranslated = "Waterweed Seed",
category = nil,
group = "Food",
description = "Plant to grow waterweed.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 50,
"Campfire Cooking",
calories = 0,
3,
carbs = 0,
"Campfire Cooking",
protein = 0,
},
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WaterweedSeedItem",
typeID = 0,
},
Waterwheel = {
untranslated = "Waterwheel",
category = nil,
group = "Crafted Objects",
description = "Uses the power of flowing water to produce mechanical power. Must be placed in fresh water and produces double power when placed in both a river and waterfall.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WaterwheelItem",
typeID = 0,
},
["Wet Brick"] = {
untranslated = "Wet Brick",
category = nil,
group = "Items",
description = "A simple wet brick ready to be processed into a construction block.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WetBrickItem",
typeID = 0,
},
Wheat = {
untranslated = "Wheat",
category = nil,
group = "Food",
description = "A common grain that is significantly more useful processed.",
tagGroups = {
"Food",
"Grain",
"Raw Food",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 50,
baseLaborCost = 15.0,
calories = 150,
baseXPGain = 1.0,
carbs = 6,
defaultVariant = "Meaty Stew",
protein = 2,
defaultVariantUntranslated = "Meaty Stew",
fat = 0,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 5.333333333333334,
["Meaty Stew"] = {
fuel = nil,
untranslated = "Meaty Stew",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Charred Meat",
furnitureType = nil,
2.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Charred Meat",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Scrap Meat",
energyType = nil,
1.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Scrap Meat",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Flour",
roomMatReq = nil,
1.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Flour",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"TAG",
type = "WheatItem",
"Fat",
typeID = 0,
1.0,
},
false,
["Wheat Seed"] = {
"Fat",
untranslated = "Wheat Seed",
},
category = nil,
},
group = "Food",
products = {
description = "Plant to grow wheat.",
{
tagGroups = {
"Meaty Stew",
"Crop Seed",
1.0,
"Food",
"Meaty Stew",
"Seeds",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 50,
calories = 0,
carbs = 0,
protein = 0,
fat = 0,
vitamins = 0,
density = 0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WheatSeedItem",
typeID = 0,
},
},
Wheelbarrow = {
["Mechanical Water Pump"] = {
untranslated = "Wheelbarrow",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Mechanical Water Pump",
description = "Small wheelbarrow for hauling minimal loads.",
craftStn = {
tagGroups = {
{
"Vehicles",
"Wainwright Table",
"Wainwright Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 5000,
"Basic Engineering",
calories = nil,
1,
carbs = nil,
"Basic Engineering",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x2x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WheelbarrowItem",
typeID = 0,
},
["White Bursage Seed"] = {
untranslated = "White Bursage Seed",
category = nil,
group = "Food",
description = "Plant to grow a white bursage.",
tagGroups = {
"Food",
"Seeds",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 8.0,
weight = 50,
baseLaborCost = 60.0,
calories = 0,
baseXPGain = 5.0,
carbs = 0,
defaultVariant = "Mechanical Water Pump",
protein = 0,
defaultVariantUntranslated = "Mechanical Water Pump",
fat = 0,
numberOfVariants = "1",
vitamins = 0,
variants = {
density = 0,
["Mechanical Water Pump"] = {
fuel = nil,
untranslated = "Mechanical Water Pump",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Iron Bar",
furnitureType = nil,
8.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Iron Pipe",
energyType = nil,
8.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Iron Pipe",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Mechanical Water Pump",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Mechanical Water Pump",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "WhiteBursageSeedItem",
typeID = 0,
},
["Wild Mix"] = {
untranslated = "Wild Mix",
category = nil,
group = "Food",
description = "A dressed salad that, with the added sweetness, it's pretty tasty.",
tagGroups = {
"Food",
},
},
maxStack = 100,
carried = "Backpack",
weight = 600,
calories = 800,
carbs = 15,
protein = 6,
fat = 4,
vitamins = 21,
density = 5.75,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WildMixItem",
typeID = 0,
},
},
["Wild Stew"] = {
["Mechanics Advanced Upgrade"] = {
untranslated = "Wild Stew",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Mechanics Advanced Upgrade",
description = "A thick stew made with a variety of vegetables.",
craftStn = {
tagGroups = {
{
"Food",
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Mechanics Advanced Upgrade",
defaultVariantUntranslated = "Mechanics Advanced Upgrade",
numberOfVariants = "1",
variants = {
["Mechanics Advanced Upgrade"] = {
untranslated = "Mechanics Advanced Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade 4",
1.0,
true,
"Advanced Upgrade 4",
},
},
products = {
{
"Mechanics Advanced Upgrade",
1.0,
"Mechanics Advanced Upgrade",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = 1100,
carbs = 10,
protein = 2,
fat = 6,
vitamins = 12,
density = 2.727272727272727,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WildStewItem",
typeID = 0,
},
},
["Wilted Fiddleheads"] = {
["Mechanics Modern Upgrade"] = {
untranslated = "Wilted Fiddleheads",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Mechanics Modern Upgrade",
description = "While a bunch of wilted fiddleheads may seem a bit sad, at least they're nutritious.",
craftStn = {
tagGroups = {
{
"Charred Green",
"Electric Machinist Table",
"Food",
"Electric Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 15.0,
weight = 200,
baseLaborCost = 6000.0,
calories = 350,
baseXPGain = 4.0,
carbs = 4,
defaultVariant = "Mechanics Modern Upgrade",
protein = 1,
defaultVariantUntranslated = "Mechanics Modern Upgrade",
fat = 0,
numberOfVariants = "1",
vitamins = 7,
variants = {
density = 3.428571428571429,
["Mechanics Modern Upgrade"] = {
fuel = nil,
untranslated = "Mechanics Modern Upgrade",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Modern Upgrade Lvl4",
furnitureType = nil,
1.0,
repeatsDepreciation = nil,
true,
materialTier = nil,
"Modern Upgrade Lvl4",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Mechanics Modern Upgrade",
fluidsUsed = nil,
1.0,
fluidsProduced = nil,
"Mechanics Modern Upgrade",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WiltedFiddleheadsItem",
typeID = 0,
},
["Wind Turbine"] = {
untranslated = "Wind Turbine",
category = nil,
group = "Crafted Objects",
description = "Uses wind to produce electrical power. Requires clear space for 10 blocks in front of the blades for full power generation. Gains a small output boost when placed at higher elevations.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "7x3x10",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WindTurbineItem",
typeID = 0,
},
Windmill = {
untranslated = "Windmill",
category = nil,
group = "Crafted Objects",
description = "Uses wind to produce mechanical power. Requires clear space for 10 blocks in front of the blades for full power generation. Gains a small output boost when placed at higher elevations.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 5000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = "Industrial",
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "7x2x7",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WindmillItem",
typeID = 0,
},
["Wolf Carcass"] = {
untranslated = "Wolf Carcass",
category = nil,
group = "Natural Resources",
description = "A dead wolf.",
tagGroups = {
"Small Carcass",
},
},
maxStack = 100,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WolfCarcassItem",
typeID = 0,
},
},
["Wood Cart"] = {
["Mechanics Skill Book"] = {
untranslated = "Wood Cart",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Mechanics Skill Book",
description = "Small cart for hauling small loads.",
craftStn = {
tagGroups = {
{
"Vehicles",
"Research Table",
"Research Table",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 10000,
"Basic Engineering",
calories = nil,
1,
carbs = nil,
"Basic Engineering",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x2x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodCartItem",
typeID = 0,
},
["Wood Pulp"] = {
untranslated = "Wood Pulp",
category = nil,
group = "Items",
description = "A byproduct of processing lumber, wood pulp can be burned for Mortar or pressed into paper.",
tagGroups = {
"Burnable Fuel",
"Natural Fiber",
},
},
maxStack = 100,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 30.0,
weight = 50,
baseLaborCost = 6000.0,
calories = nil,
baseXPGain = 0.0,
carbs = nil,
defaultVariant = "Mechanics Skill Book",
protein = nil,
defaultVariantUntranslated = "Mechanics Skill Book",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Mechanics Skill Book"] = {
fuel = 50,
untranslated = "Mechanics Skill Book",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Engineering Research Paper Advanced",
furnitureType = nil,
10.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Engineering Research Paper Advanced",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Metallurgy Research Paper Advanced",
energyType = nil,
10.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Metallurgy Research Paper Advanced",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"TAG",
roomSizeReq = nil,
"Basic Research",
roomMatReq = nil,
20.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Basic Research",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"TAG",
type = "WoodPulpItem",
"Advanced Research",
typeID = 0,
5.0,
},
false,
["Wood Shop Cart"] = {
"Advanced Research",
untranslated = "Wood Shop Cart",
},
category = nil,
},
group = "Crafted Objects",
products = {
description = "A store in a wooden cart, very useful when your customers are far away.",
{
tagGroups = {
"Mechanics Skill Book",
"Vehicles",
1.0,
"Mechanics Skill Book",
},
{
"Mechanics Skill Book",
1.0,
"Mechanics Skill Book",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 10000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x3x3",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodShopCartItem",
typeID = 0,
},
},
["Wooden Barge"] = {
["Medium Fishing Trawler"] = {
untranslated = "Wooden Barge",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Medium Fishing Trawler",
description = "",
craftStn = {
tagGroups = {
{
"Vehicles",
"Medium Shipyard",
"Medium Shipyard",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 20000,
"Shipwright",
calories = nil,
1,
carbs = nil,
"Shipwright",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "7x9x5",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenBargeItem",
typeID = 0,
},
["Wooden Bow"] = {
untranslated = "Wooden Bow",
category = nil,
group = "Items",
description = "A primitive ranged weapon for hunting. Requires arrows to fire.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 15.0,
weight = 1000,
baseLaborCost = 1200.0,
calories = nil,
baseXPGain = 24.0,
carbs = nil,
defaultVariant = "Medium Fishing Trawler",
protein = nil,
defaultVariantUntranslated = "Medium Fishing Trawler",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Medium Fishing Trawler"] = {
fuel = nil,
untranslated = "Medium Fishing Trawler",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Iron Hull Sheet",
furnitureType = nil,
8.0,
repeatsDepreciation = nil,
false,
materialTier = 1,
"Iron Hull Sheet",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Wooden Hull Planks",
energyType = nil,
4.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Wooden Hull Planks",
validTalents = nil,
},
footprint = nil,
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Hemp Mooring Rope",
roomMatReq = nil,
8.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Hemp Mooring Rope",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
{
NutrientElement = nil,
"ITEM",
type = "WoodenBowItem",
"Metal Rudder",
typeID = 0,
1.0,
ToolVariant = "Bow",
true,
ToolDurability = 200.0,
"Metal Rudder",
ToolDamage = 1.0,
},
ToolDamageTalent = "HuntingPowerShotTalent",
{
ToolRepairType = "Wood",
"ITEM",
},
"Iron Axle",
["Wooden Ceiling Light"] = {
1.0,
untranslated = "Wooden Ceiling Light",
true,
category = nil,
"Iron Axle",
group = "Housing Objects",
},
description = "A more modern way to light up a room.",
{
tagGroups = {
"ITEM",
"Housing",
"Iron Anchor",
1.0,
true,
"Iron Anchor",
},
{
"ITEM",
"Portable Steam Engine",
1.0,
true,
"Portable Steam Engine",
},
{
"ITEM",
"Medium Metal Ship Frame",
1.0,
true,
"Medium Metal Ship Frame",
},
},
products = {
{
"Medium Fishing Trawler",
1.0,
"Medium Fishing Trawler",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenCeilingLightItem",
typeID = 0,
},
},
["Wooden Elevator"] = {
["Medium Metal Ship Frame"] = {
untranslated = "Wooden Elevator",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Crafted Objects",
untranslated = "Medium Metal Ship Frame",
description = "An elevator for transporting loads vertically.",
craftStn = {
tagGroups = {
{
"Vehicles",
"Medium Shipyard",
"Medium Shipyard",
},
},
},
maxStack = 100,
skillNeeds = {
carried = "Backpack",
{
weight = 10000,
"Shipwright",
calories = nil,
1,
carbs = nil,
"Shipwright",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4x3x4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenElevatorItem",
typeID = 0,
},
["Wooden Fabric Bed"] = {
untranslated = "Wooden Fabric Bed",
category = nil,
group = "Housing Objects",
description = "A much more comfortable bed made with fabric.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 1.0,
weight = 2000,
baseLaborCost = 160.0,
calories = nil,
baseXPGain = 2.0,
carbs = nil,
defaultVariant = "Medium Metal Ship Frame",
protein = nil,
defaultVariantUntranslated = "Medium Metal Ship Frame",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Medium Metal Ship Frame"] = {
fuel = nil,
untranslated = "Medium Metal Ship Frame",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "4",
"ITEM",
roomCategory = "Bedroom",
"Iron Bar",
furnitureType = "Bed",
12.0,
repeatsDepreciation = "0.3",
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Screws",
energyType = nil,
12.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Screws",
validTalents = nil,
},
footprint = "2x3x2",
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Metal Keel",
roomMatReq = nil,
1.0,
roomContainReq = nil,
true,
inventorySlots = nil,
"Metal Keel",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "WoodenFabricBedItem",
{
typeID = 0,
"Medium Metal Ship Frame",
},
1,
["Wooden Floor Lamp"] = {
"Medium Metal Ship Frame",
untranslated = "Wooden Floor Lamp",
},
category = nil,
},
group = "Housing Objects",
},
description = "A more modern way to light up a room. This time from the floor.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "2",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.7",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenFloorLampItem",
typeID = 0,
},
},
["Wooden Frame Landscape"] = {
["Medium Shipyard"] = {
untranslated = "Wooden Frame Landscape",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Medium Shipyard",
description = "",
craftStn = {
tagGroups = {
{
"Housing",
"Machinist Table",
"Machinist Table",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 1000,
"Mechanics",
calories = nil,
1,
carbs = nil,
"Mechanics",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "0",
roomCategory = "Cultural",
furnitureType = "Cultural",
repeatsDepreciation = "",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenFrameLandscapeItem",
typeID = 0,
},
["Wooden Frame Wide"] = {
untranslated = "Wooden Frame Wide",
category = nil,
group = "Housing Objects",
description = "",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 10.0,
weight = 1000,
baseLaborCost = 800.0,
calories = nil,
baseXPGain = 6.0,
carbs = nil,
defaultVariant = "Medium Shipyard",
protein = nil,
defaultVariantUntranslated = "Medium Shipyard",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Medium Shipyard"] = {
fuel = nil,
untranslated = "Medium Shipyard",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "0",
"ITEM",
roomCategory = "Cultural",
"Iron Bar",
furnitureType = "Cultural",
8.0,
repeatsDepreciation = "",
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"TAG",
energyProduced = nil,
"Lumber",
energyType = nil,
8.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Lumber",
validTalents = nil,
},
footprint = "2x1x1",
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Medium Shipyard",
roomContainReq = nil,
1.0,
inventorySlots = nil,
"Medium Shipyard",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "WoodenFrameWideItem",
typeID = 0,
},
["Wooden Hoe"] = {
untranslated = "Wooden Hoe",
category = nil,
group = "Items",
description = "A crude wooden hoe made for tilling soil.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenHoeItem",
typeID = 0,
ToolVariant = "Hoe",
ToolDurability = 150.0,
ToolRepairType = "Wood",
},
},
["Wooden Hull Planks"] = {
["Medium Wooden Ship Frame"] = {
untranslated = "Wooden Hull Planks",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Medium Wooden Ship Frame",
description = "Basic wooden boards specially made for ships.",
craftStn = {
tagGroups = {},
{
maxStack = 100,
"Small Shipyard",
carried = "Backpack",
"Small Shipyard",
weight = 1500,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Shipwright",
vitamins = nil,
1,
density = nil,
"Shipwright",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 1.0,
roomCategory = nil,
baseLaborCost = 120.0,
furnitureType = nil,
baseXPGain = 2.0,
repeatsDepreciation = nil,
defaultVariant = "Medium Wooden Ship Frame",
materialTier = nil,
defaultVariantUntranslated = "Medium Wooden Ship Frame",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
["Medium Wooden Ship Frame"] = {
energyProduced = nil,
untranslated = "Medium Wooden Ship Frame",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"ITEM",
validTalents = nil,
"Wooden Keel",
footprint = nil,
1.0,
mobile = nil,
true,
roomSizeReq = nil,
"Wooden Keel",
roomMatReq = nil,
},
roomContainReq = nil,
{
inventorySlots = nil,
"TAG",
inventoryMaxWeight = nil,
"Hewn Log",
inventoryRestrictions = nil,
16.0,
NutrientElement = nil,
false,
type = "WoodenHullPlanksItem",
"Hewn Log",
typeID = 0,
},
},
products = {
{
"Medium Wooden Ship Frame",
1,
"Medium Wooden Ship Frame",
},
},
},
},
},
},
["Wooden Keel"] = {
["Melting Fat"] = {
untranslated = "Wooden Keel",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Melting Fat",
description = "The backbone of any wooden ships.",
craftStn = {
tagGroups = {},
{
maxStack = 100,
"Bakery Oven",
carried = "Backpack",
"Bakery Oven",
weight = 5000,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Baking",
vitamins = nil,
1,
density = nil,
"Baking",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 0.5,
roomCategory = nil,
baseLaborCost = 15.0,
furnitureType = nil,
baseXPGain = 0.5,
repeatsDepreciation = nil,
defaultVariant = "Melting Fat",
materialTier = nil,
defaultVariantUntranslated = "Melting Fat",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
["Melting Fat"] = {
energyProduced = nil,
untranslated = "Melting Fat",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"ITEM",
validTalents = nil,
"Scrap Meat",
footprint = nil,
6.0,
mobile = nil,
false,
roomSizeReq = nil,
"Scrap Meat",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
products = {
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"Tallow",
NutrientElement = nil,
1.0,
type = "WoodenKeelItem",
"Tallow",
typeID = 0,
},
},
},
},
},
},
["Wooden Kitchen Lamp"] = {
["Metal Keel"] = {
untranslated = "Wooden Kitchen Lamp",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Metal Keel",
description = "A more modern way to light up a room.",
craftStn = {
tagGroups = {
{
"Housing",
"Shaper",
"Shaper",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 500,
"Mechanics",
calories = nil,
1,
carbs = nil,
"Mechanics",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "1",
roomCategory = "Lighting",
furnitureType = "Lights",
repeatsDepreciation = "0.5",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenKitchenLampItem",
typeID = 0,
},
["Wooden Latrine"] = {
untranslated = "Wooden Latrine",
category = nil,
group = "Housing Objects",
description = "A wooden potty.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 1000,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Metal Keel",
protein = nil,
defaultVariantUntranslated = "Metal Keel",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Metal Keel"] = {
fuel = nil,
untranslated = "Metal Keel",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "1.5",
"ITEM",
roomCategory = "Bathroom",
"Iron Bar",
furnitureType = "Toilet",
8.0,
repeatsDepreciation = "0.1",
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
},
energyUsed = nil,
products = {
energyProduced = nil,
{
energyType = nil,
"Metal Keel",
fluidsUsed = nil,
1,
fluidsProduced = nil,
"Metal Keel",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
},
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "LatrineItem",
typeID = 0,
},
["Wooden Mold"] = {
untranslated = "Wooden Mold",
category = nil,
group = "Items",
description = "A useful material for hardening, curing, and other various uses.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenMoldItem",
typeID = 0,
},
["Wooden Moorage Post"] = {
untranslated = "Wooden Moorage Post",
category = nil,
group = "Crafted Objects",
description = "A basic moorage post made from wood to anchor smaller vessels in place.",
tagGroups = {},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenMooragePostItem",
typeID = 0,
},
["Wooden Oar"] = {
untranslated = "Wooden Oar",
category = nil,
group = "Items",
description = "An important piece of equipment used to give smaller wooden ships momentum.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenOarItem",
typeID = 0,
},
["Wooden Rudder"] = {
untranslated = "Wooden Rudder",
category = nil,
group = "Items",
description = "If you dont have one of these, you have no control over your heading.",
tagGroups = {},
maxStack = 100,
carried = "Backpack",
weight = 500,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenRudderItem",
typeID = 0,
},
["Wooden Shovel"] = {
untranslated = "Wooden Shovel",
category = nil,
group = "Items",
description = "A simple wooden shovel made for moving dirt.",
tagGroups = {
"Tool",
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 1,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenShovelItem",
typeID = 0,
ToolVariant = "Shovel",
ToolDurability = 175.0,
ToolRepairType = "Wood",
ToolCarryCapacity = 1.0,
},
},
["Wooden Straw Bed"] = {
["Metal Rudder"] = {
untranslated = "Wooden Straw Bed",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Housing Objects",
untranslated = "Metal Rudder",
description = "A nice, scratchy and horrible uncomfortable bed. But at least it keeps you off the ground.",
craftStn = {
tagGroups = {
{
"Housing",
"Medium Shipyard",
"Medium Shipyard",
},
},
},
maxStack = 1,
skillNeeds = {
carried = "Backpack",
{
weight = 2000,
"Shipwright",
calories = nil,
1,
carbs = nil,
"Shipwright",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = "3",
roomCategory = "Bedroom",
furnitureType = "Bed",
repeatsDepreciation = "0.4",
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "1x3x1",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenStrawBedItem",
typeID = 0,
},
["Wooden Table Lamp"] = {
untranslated = "Wooden Table Lamp",
category = nil,
group = "Housing Objects",
description = "For late night studying. Or working. Or anything, really.",
tagGroups = {
"Housing",
},
},
maxStack = 1,
moduleNeeds = {},
carried = "Backpack",
baseCraftTime = 2.0,
weight = 500,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 1.0,
carbs = nil,
defaultVariant = "Metal Rudder",
protein = nil,
defaultVariantUntranslated = "Metal Rudder",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Metal Rudder"] = {
fuel = nil,
untranslated = "Metal Rudder",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = "2",
"ITEM",
roomCategory = "Lighting",
"Iron Plate",
furnitureType = "Lights",
4.0,
repeatsDepreciation = "0.7",
false,
materialTier = nil,
"Iron Plate",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Screws",
energyType = nil,
8.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Screws",
validTalents = nil,
},
footprint = "1x1x1",
{
mobile = nil,
"ITEM",
roomSizeReq = nil,
"Iron Gear",
roomMatReq = nil,
2.0,
roomContainReq = nil,
false,
inventorySlots = nil,
"Iron Gear",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
products = {
type = "WoodenTableLampItem",
{
typeID = 0,
"Metal Rudder",
},
1,
["Wooden Transport Ship"] = {
"Metal Rudder",
untranslated = "Wooden Transport Ship",
},
category = nil,
},
group = "Crafted Objects",
},
description = "",
tagGroups = {
"Vehicles",
},
},
maxStack = 100,
carried = "Backpack",
weight = 20000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "4x8x4",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenTransportShipItem",
typeID = 0,
},
},
["Wooden Wheel"] = {
["Metallurgy Research Paper Advanced"] = {
untranslated = "Wooden Wheel",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Metallurgy Research Paper Advanced",
description = "A basic wheel for use in early wooden vehicles.",
craftStn = {
tagGroups = {},
{
maxStack = 100,
"Research Table",
carried = "Backpack",
"Research Table",
weight = 500,
},
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoodenWheelItem",
typeID = 0,
},
["Wool Carpet"] = {
untranslated = "Wool Carpet",
category = nil,
group = "Blocks",
description = "A woven wool floor covering attached to a lumber backing.",
tagGroups = {
"Constructable",
},
},
maxStack = 20,
skillNeeds = {
carried = "Hands",
{
weight = 10000,
"Smelting",
calories = nil,
1,
carbs = nil,
"Smelting",
protein = nil,
},
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = 4,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoolCarpetItem",
typeID = 0,
},
["Wool Curtains"] = {
untranslated = "Wool Curtains",
category = nil,
group = "Blocks",
description = "Curtains woven using the finest wool. \\n\\n (Only cosmetic does not impact room value.)",
tagGroups = {
"Constructable",
},
},
maxStack = 20,
moduleNeeds = {},
carried = "Hands",
baseCraftTime = 0.0,
weight = 5000,
baseLaborCost = 120.0,
calories = nil,
baseXPGain = 3.0,
carbs = nil,
defaultVariant = "Metallurgy Research Paper Advanced",
protein = nil,
defaultVariantUntranslated = "Metallurgy Research Paper Advanced",
fat = nil,
numberOfVariants = "1",
vitamins = nil,
variants = {
density = nil,
["Metallurgy Research Paper Advanced"] = {
fuel = nil,
untranslated = "Metallurgy Research Paper Advanced",
yield = nil,
ingredients = {
currency = nil,
{
skillValue = nil,
"ITEM",
roomCategory = nil,
"Iron Bar",
furnitureType = nil,
10.0,
repeatsDepreciation = nil,
false,
materialTier = nil,
"Iron Bar",
fuelsUsed = nil,
},
gridRadius = nil,
{
energyUsed = nil,
"ITEM",
energyProduced = nil,
"Copper Bar",
energyType = nil,
5.0,
fluidsUsed = nil,
false,
fluidsProduced = nil,
"Copper Bar",
validTalents = nil,
},
footprint = nil,
},
mobile = nil,
products = {
roomSizeReq = nil,
{
roomMatReq = nil,
"Metallurgy Research Paper Advanced",
roomContainReq = nil,
1,
inventorySlots = nil,
"Metallurgy Research Paper Advanced",
inventoryMaxWeight = nil,
},
inventoryRestrictions = nil,
},
NutrientElement = nil,
},
type = "WoolCurtainsItem",
typeID = 0,
},
["Wool Fabric"] = {
untranslated = "Wool Fabric",
category = nil,
group = "Items",
description = "Wool fabric is warm and durable, but it can be slightly itchy.",
tagGroups = {
"Fabric",
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WoolFabricItem",
typeID = 0,
},
},
["Wool Yarn"] = {
["Metallurgy Research Paper Basic"] = {
untranslated = "Wool Yarn",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Items",
untranslated = "Metallurgy Research Paper Basic",
description = "Spun wool that can be used for knitting, weaving, or sewing.",
craftStn = {
tagGroups = {},
{
maxStack = 100,
"Research Table",
carried = "Backpack",
"Research Table",
weight = 20,
},
calories = nil,
},
carbs = nil,
skillNeeds = {
protein = nil,
{
fat = nil,
"Mining",
vitamins = nil,
1,
density = nil,
"Mining",
fuel = nil,
},
yield = nil,
},
currency = nil,
moduleNeeds = {},
skillValue = nil,
baseCraftTime = 0.0,
roomCategory = nil,
baseLaborCost = 30.0,
furnitureType = nil,
baseXPGain = 1.5,
repeatsDepreciation = nil,
defaultVariant = "Metallurgy Research Paper Basic",
materialTier = nil,
defaultVariantUntranslated = "Metallurgy Research Paper Basic",
fuelsUsed = nil,
numberOfVariants = "1",
gridRadius = nil,
variants = {
energyUsed = nil,
["Metallurgy Research Paper Basic"] = {
energyProduced = nil,
untranslated = "Metallurgy Research Paper Basic",
energyType = nil,
ingredients = {
fluidsUsed = nil,
{
fluidsProduced = nil,
"TAG",
validTalents = nil,
"Ore",
footprint = nil,
10.0,
mobile = nil,
false,
roomSizeReq = nil,
"Ore",
roomMatReq = nil,
},
roomContainReq = nil,
},
inventorySlots = nil,
products = {
inventoryMaxWeight = nil,
{
inventoryRestrictions = nil,
"Metallurgy Research Paper Basic",
NutrientElement = nil,
1,
type = "WoolYarnItem",
"Metallurgy Research Paper Basic",
typeID = 0,
},
},
},
},
},
["Metallurgy Research Paper Modern"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Metallurgy Research Paper Modern",
craftStn = {
{
"Laboratory",
"Laboratory",
},
},
skillNeeds = {
{
"Advanced Smelting",
1,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 600.0,
baseXPGain = 6.0,
defaultVariant = "Metallurgy Research Paper Modern",
defaultVariantUntranslated = "Metallurgy Research Paper Modern",
numberOfVariants = "1",
variants = {
["Metallurgy Research Paper Modern"] = {
untranslated = "Metallurgy Research Paper Modern",
ingredients = {
{
"ITEM",
"Rebar",
6.0,
false,
"Rebar",
},
{
"ITEM",
"Steel Bar",
10.0,
false,
"Steel Bar",
},
},
products = {
{
"Metallurgy Research Paper Modern",
1,
"Metallurgy Research Paper Modern",
},
},
},
},
},
},
["Work Backpack"] = {
Mill = {
untranslated = "Work Backpack",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Mill",
description = "Lighter pack that causes lower calorie consumption.\\n\\n(Decreases calories consumed when using tools by 10\\u0025 and increases max carry weight by 5 kg)",
craftStn = {
tagGroups = {
{
"Clothes",
"Masonry Table",
"Masonry Table",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 360.0,
baseXPGain = 5.0,
defaultVariant = "Mill",
defaultVariantUntranslated = "Mill",
numberOfVariants = "1",
variants = {
Mill = {
untranslated = "Mill",
ingredients = {
{
"TAG",
"Rock",
40.0,
false,
"Rock",
},
{
"TAG",
"Wood",
20.0,
false,
"Wood",
},
},
products = {
{
"Mill",
1.0,
"Mill",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WorkBackpackItem",
typeID = 0,
},
},
["Work Boots"] = {
["Milling Skill Book"] = {
untranslated = "Work Boots",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Clothing",
untranslated = "Milling Skill Book",
description = "Boots designed to be rugged and reduce muscle strain while working.\\n\\n(Decreases calories consumed when using tools by 10\\u0025)\\n\\n(Increases movement speed)",
craftStn = {
tagGroups = {
{
"Clothes",
"Research Table",
"Research Table",
},
},
skillNeeds = {
{
"Farming",
1,
"Farming",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 3000.0,
baseXPGain = 0.0,
defaultVariant = "Milling Skill Book",
defaultVariantUntranslated = "Milling Skill Book",
numberOfVariants = "1",
variants = {
["Milling Skill Book"] = {
untranslated = "Milling Skill Book",
ingredients = {
{
"ITEM",
"Dendrology Research Paper Basic",
5.0,
false,
"Dendrology Research Paper Basic",
},
{
"ITEM",
"Geology Research Paper Basic",
5.0,
false,
"Geology Research Paper Basic",
},
{
"ITEM",
"Culinary Research Paper Basic",
5.0,
false,
"Culinary Research Paper Basic",
},
{
"ITEM",
"Gathering Research Paper Basic",
5.0,
false,
"Gathering Research Paper Basic",
},
{
"TAG",
"Basic Research",
15.0,
false,
"Basic Research",
},
},
products = {
{
"Milling Skill Book",
1.0,
"Milling Skill Book",
},
{
"Milling Skill Book",
1.0,
"Milling Skill Book",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WorkBootsItem",
typeID = 0,
},
},
Workbench = {
["Milling Upgrade"] = {
untranslated = "Workbench",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Milling Upgrade",
description = "A bench for the basics and making even more benches.",
craftStn = {
tagGroups = {
{
"Crafting Table",
"Mill",
"Mill",
},
},
skillNeeds = {
{
"Milling",
1,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 3000.0,
baseXPGain = 4.0,
defaultVariant = "Milling Upgrade",
defaultVariantUntranslated = "Milling Upgrade",
numberOfVariants = "1",
variants = {
["Milling Upgrade"] = {
untranslated = "Milling Upgrade",
ingredients = {
{
"ITEM",
"Basic Upgrade 4",
1.0,
true,
"Basic Upgrade 4",
},
},
products = {
{
"Milling Upgrade",
1.0,
"Milling Upgrade",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 1000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "2x1x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WorkbenchItem",
typeID = 0,
},
},
["Worldly Donut"] = {
["Millionaires Salad"] = {
untranslated = "Worldly Donut",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Millionaires Salad",
description = "Understand this, and you will understand a lot.",
craftStn = {
tagGroups = {
{
"Food",
"Kitchen",
"Kitchen",
},
},
skillNeeds = {
{
"Advanced Cooking",
6,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Millionaires Salad",
defaultVariantUntranslated = "Millionaires Salad",
numberOfVariants = "1",
variants = {
["Millionaires Salad"] = {
untranslated = "Millionaires Salad",
ingredients = {
{
"ITEM",
"Heart Of Palm",
6.0,
false,
"Heart Of Palm",
},
{
"ITEM",
"Cookeina Mushrooms",
8.0,
false,
"Cookeina Mushrooms",
},
{
"ITEM",
"Papaya",
12.0,
false,
"Papaya",
},
{
"ITEM",
"Pineapple",
6.0,
false,
"Pineapple",
},
},
products = {
{
"Millionaires Salad",
1.0,
"Millionaires Salad",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 200,
calories = 750,
carbs = 15,
protein = 2,
fat = 17,
vitamins = 2,
density = 4.8,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "WorldlyDonutItem",
typeID = 0,
},
},
Yeast = {
["Mining Advanced Upgrade"] = {
untranslated = "Yeast",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Food",
untranslated = "Mining Advanced Upgrade",
description = "A fungus that acts as an amazing leavening agent.",
craftStn = {
tagGroups = {
{
"Food",
"Screening Machine",
"Screening Machine",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Mining Advanced Upgrade",
defaultVariantUntranslated = "Mining Advanced Upgrade",
numberOfVariants = "1",
variants = {
["Mining Advanced Upgrade"] = {
untranslated = "Mining Advanced Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade 4",
1.0,
true,
"Advanced Upgrade 4",
},
},
products = {
{
"Mining Advanced Upgrade",
1.0,
"Mining Advanced Upgrade",
},
},
},
},
},
maxStack = 100,
carried = "Backpack",
weight = 100,
calories = 60,
carbs = 0,
protein = 8,
fat = 0,
vitamins = 7,
density = 25.0,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = nil,
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "YeastItem",
typeID = 0,
},
},
["Zoning Office"] = {
["Mining Basic Upgrade"] = {
untranslated = "Zoning Office",
dispCraftStn = "1",
category = nil,
checkImage = "1",
group = "Work Stations",
untranslated = "Mining Basic Upgrade",
description = "Allows the creation of District Maps, which define a set of districts. Districts can then be specified in laws and other civic actions.",
craftStn = {
tagGroups = {
{
"Government",
"Rocker Box",
"Rocker Box",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 3000.0,
baseXPGain = 4.0,
defaultVariant = "Mining Basic Upgrade",
defaultVariantUntranslated = "Mining Basic Upgrade",
numberOfVariants = "1",
variants = {
["Mining Basic Upgrade"] = {
untranslated = "Mining Basic Upgrade",
ingredients = {
{
"ITEM",
"Basic Upgrade 4",
1.0,
true,
"Basic Upgrade 4",
},
},
products = {
{
"Mining Basic Upgrade",
1.0,
"Mining Basic Upgrade",
},
},
},
},
},
maxStack = 1,
carried = "Backpack",
weight = 2000,
calories = nil,
carbs = nil,
protein = nil,
fat = nil,
vitamins = nil,
density = nil,
fuel = nil,
yield = nil,
currency = nil,
skillValue = nil,
roomCategory = nil,
furnitureType = nil,
repeatsDepreciation = nil,
materialTier = nil,
fuelsUsed = nil,
gridRadius = nil,
energyUsed = nil,
energyProduced = nil,
energyType = nil,
fluidsUsed = nil,
fluidsProduced = nil,
validTalents = nil,
footprint = "3x2x2",
mobile = nil,
roomSizeReq = nil,
roomMatReq = nil,
roomContainReq = nil,
inventorySlots = nil,
inventoryMaxWeight = nil,
inventoryRestrictions = nil,
NutrientElement = nil,
type = "ZoningOfficeItem",
typeID = 0,
},
},
},
["Mining Modern Upgrade"] = {
tags = {
dispCraftStn = "1",
["Advanced Research"] = {
checkImage = "1",
"Agriculture Research Paper Advanced",
untranslated = "Mining Modern Upgrade",
"Culinary Research Paper Advanced",
craftStn = {
"Dendrology Research Paper Advanced",
{
"Engineering Research Paper Advanced",
"Froth Floatation Cell",
"Geology Research Paper Advanced",
"Froth Floatation Cell",
"Metallurgy Research Paper Advanced",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 18.0,
baseLaborCost = 9000.0,
baseXPGain = 4.0,
defaultVariant = "Mining Modern Upgrade",
defaultVariantUntranslated = "Mining Modern Upgrade",
numberOfVariants = "1",
variants = {
["Mining Modern Upgrade"] = {
untranslated = "Mining Modern Upgrade",
ingredients = {
{
"ITEM",
"Modern Upgrade Lvl4",
1.0,
true,
"Modern Upgrade Lvl4",
},
},
products = {
{
"Mining Modern Upgrade",
1.0,
"Mining Modern Upgrade",
},
},
},
},
},
},
["Advanced Upgrade"] = {
Mint = {
"Advanced Upgrade 1",
dispCraftStn = "1",
"Advanced Upgrade 2",
checkImage = "1",
"Advanced Upgrade 3",
untranslated = "Mint",
"Advanced Upgrade 4",
craftStn = {
{
"Anvil",
"Anvil",
},
},
skillNeeds = {
{
"Smelting",
4,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 25.0,
baseLaborCost = 900.0,
baseXPGain = 20.0,
defaultVariant = "Mint",
defaultVariantUntranslated = "Mint",
numberOfVariants = "1",
variants = {
Mint = {
untranslated = "Mint",
ingredients = {
{
"ITEM",
"Brick",
16.0,
false,
"Brick",
},
{
"ITEM",
"Gold Bar",
8.0,
false,
"Gold Bar",
},
{
"TAG",
"Lumber",
30.0,
false,
"Lumber",
},
},
products = {
{
"Mint",
1.0,
"Mint",
},
},
},
},
},
},
["Animal Skin"] = {
["Mixed Fruit Salad"] = {
"Fur Pelt",
dispCraftStn = "1",
"Leather Hide",
checkImage = "1",
untranslated = "Mixed Fruit Salad",
craftStn = {
{
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
1,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Mixed Fruit Salad",
defaultVariantUntranslated = "Mixed Fruit Salad",
numberOfVariants = "1",
variants = {
["Mixed Fruit Salad"] = {
untranslated = "Mixed Fruit Salad",
ingredients = {
{
"ITEM",
"Huckleberries",
10.0,
false,
"Huckleberries",
},
{
"ITEM",
"Beet",
6.0,
false,
"Beet",
},
},
products = {
{
"Fruit Salad",
1.0,
"Fruit Salad",
},
},
},
},
},
},
["Ashlar Stone"] = {
["Mixed Salad"] = {
"Ashlar Basalt",
dispCraftStn = "1",
"Ashlar Gneiss",
checkImage = "1",
"Ashlar Granite",
untranslated = "Mixed Salad",
"Ashlar Limestone",
craftStn = {
"Ashlar Sandstone",
{
"Ashlar Shale",
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
1,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Mixed Salad",
defaultVariantUntranslated = "Mixed Salad",
numberOfVariants = "1",
variants = {
["Mixed Salad"] = {
untranslated = "Mixed Salad",
ingredients = {
{
"ITEM",
"Fiddleheads",
6.0,
false,
"Fiddleheads",
},
{
"ITEM",
"Tomato",
6.0,
false,
"Tomato",
},
{
"ITEM",
"Fireweed Shoots",
4.0,
false,
"Fireweed Shoots",
},
},
products = {
{
"Basic Salad",
1.0,
"Basic Salad",
},
},
},
},
},
},
["Baked Food"] = {
["Mixed Vegetable Medley"] = {
"Baked Agave",
dispCraftStn = "1",
"Baked Beet",
checkImage = "1",
"Baked Corn",
untranslated = "Mixed Vegetable Medley",
"Baked Heart Of Palm",
craftStn = {
"Baked Roast",
{
"Baked Taro",
"Cast Iron Stove",
"Baked Tomato",
"Cast Iron Stove",
"Camas Bulb Bake",
},
},
skillNeeds = {
{
"Cooking",
1,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Mixed Vegetable Medley",
defaultVariantUntranslated = "Mixed Vegetable Medley",
numberOfVariants = "1",
variants = {
["Mixed Vegetable Medley"] = {
untranslated = "Mixed Vegetable Medley",
ingredients = {
{
"ITEM",
"Corn",
6.0,
false,
"Corn",
},
{
"ITEM",
"Camas Bulb",
6.0,
false,
"Camas Bulb",
},
},
products = {
{
"Vegetable Medley",
1.0,
"Vegetable Medley",
},
},
},
},
},
},
["Baked Vegetable"] = {
Mochi = {
"Baked Agave",
dispCraftStn = "1",
"Baked Beet",
checkImage = "1",
"Baked Corn",
untranslated = "Mochi",
"Baked Heart Of Palm",
craftStn = {
"Baked Taro",
{
"Baked Tomato",
"Cast Iron Stove",
"Camas Bulb Bake",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
4,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Mochi",
defaultVariantUntranslated = "Mochi",
numberOfVariants = "1",
variants = {
Mochi = {
untranslated = "Mochi",
ingredients = {
{
"ITEM",
"Rice Flour",
4.0,
false,
"Rice Flour",
},
{
"ITEM",
"Sugar",
2.0,
false,
"Sugar",
},
{
"ITEM",
"Cornmeal",
2.0,
false,
"Cornmeal",
},
},
products = {
{
"Mochi",
1.0,
"Mochi",
},
},
},
},
},
},
["Basic Research"] = {
["Modern Double Street Light"] = {
"Culinary Research Paper Basic",
dispCraftStn = "1",
"Dendrology Research Paper Basic",
checkImage = "1",
"Gathering Research Paper Basic",
untranslated = "Modern Double Street Light",
"Geology Research Paper Basic",
craftStn = {
"Metallurgy Research Paper Basic",
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
5,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 140.0,
baseXPGain = 5.0,
defaultVariant = "Modern Double Street Light",
defaultVariantUntranslated = "Modern Double Street Light",
numberOfVariants = "1",
variants = {
["Modern Double Street Light"] = {
untranslated = "Modern Double Street Light",
ingredients = {
{
"ITEM",
"Steel Plate",
8.0,
false,
"Steel Plate",
},
{
"ITEM",
"Plastic",
5.0,
false,
"Plastic",
},
{
"ITEM",
"Copper Wiring",
10.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
2.0,
true,
"Light Bulb",
},
},
products = {
{
"Modern Double Street Light",
1.0,
"Modern Double Street Light",
},
},
},
},
},
},
["Basic Upgrade"] = {
["Modern Street Light"] = {
"Basic Upgrade 1",
dispCraftStn = "1",
"Basic Upgrade 2",
checkImage = "1",
"Basic Upgrade 3",
untranslated = "Modern Street Light",
"Basic Upgrade 4",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
5,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 120.0,
baseXPGain = 5.0,
defaultVariant = "Modern Street Light",
defaultVariantUntranslated = "Modern Street Light",
numberOfVariants = "1",
variants = {
["Modern Street Light"] = {
untranslated = "Modern Street Light",
ingredients = {
{
"ITEM",
"Steel Plate",
6.0,
false,
"Steel Plate",
},
{
"ITEM",
"Plastic",
4.0,
false,
"Plastic",
},
{
"ITEM",
"Copper Wiring",
6.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
},
products = {
{
"Modern Street Light",
1.0,
"Modern Street Light",
},
},
},
},
},
},
Bread = {
["Modern Upgrade 1"] = {
"Bread",
dispCraftStn = "1",
"Camas Bread",
checkImage = "1",
untranslated = "Modern Upgrade 1",
craftStn = {
{
"Laboratory",
"Laboratory",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 600.0,
baseXPGain = 0.0,
defaultVariant = "Modern Upgrade 1",
defaultVariantUntranslated = "Modern Upgrade 1",
numberOfVariants = "1",
variants = {
["Modern Upgrade 1"] = {
untranslated = "Modern Upgrade 1",
ingredients = {
{
"ITEM",
"Steel Bar",
3.0,
true,
"Steel Bar",
},
{
"ITEM",
"Rivet",
10.0,
true,
"Rivet",
},
{
"TAG",
"Basic Research",
1.0,
true,
"Basic Research",
},
},
products = {
{
"Modern Upgrade 1",
1.0,
"Modern Upgrade 1",
},
},
},
},
},
},
["Burnable Fuel"] = {
["Modern Upgrade 2"] = {
"Arrow",
dispCraftStn = "1",
"Birch Log",
checkImage = "1",
"Board",
untranslated = "Modern Upgrade 2",
"Cedar Log",
craftStn = {
"Ceiba Log",
{
"Charcoal",
"Laboratory",
"Crushed Coal",
"Laboratory",
"Fir Log",
},
"Hardwood Board",
},
"Hardwood Hewn Log",
skillNeeds = {},
"Hardwood Lumber",
moduleNeeds = {},
"Hewn Log",
baseCraftTime = 6.0,
"Joshua Log",
baseLaborCost = 600.0,
"Lumber",
baseXPGain = 0.0,
"Oak Log",
defaultVariant = "Modern Upgrade 2",
"Palm Log",
defaultVariantUntranslated = "Modern Upgrade 2",
"Paper",
numberOfVariants = "1",
"Plant Fibers",
variants = {
"Redwood Log",
["Modern Upgrade 2"] = {
"Saguaro Rib",
untranslated = "Modern Upgrade 2",
"Softwood Board",
ingredients = {
"Softwood Hewn Log",
{
"Softwood Lumber",
"ITEM",
"Spruce Log",
"Steel Gear",
"Wood Pulp",
5.0,
true,
"Steel Gear",
},
{
"ITEM",
"Culinary Research Paper Modern",
1.0,
true,
"Culinary Research Paper Modern",
},
{
"ITEM",
"Modern Upgrade 1",
1.0,
true,
"Modern Upgrade 1",
},
{
"TAG",
"Basic Research",
1.0,
true,
"Basic Research",
},
},
products = {
{
"Modern Upgrade 2",
1.0,
"Modern Upgrade 2",
},
},
},
},
},
},
["Campfire Salad"] = {
["Modern Upgrade 3"] = {
"Beet Campfire Salad",
dispCraftStn = "1",
"Fern Campfire Salad",
checkImage = "1",
"Jungle Campfire Salad",
untranslated = "Modern Upgrade 3",
"Root Campfire Salad",
craftStn = {
{
"Laboratory",
"Laboratory",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 600.0,
baseXPGain = 0.0,
defaultVariant = "Modern Upgrade 3",
defaultVariantUntranslated = "Modern Upgrade 3",
numberOfVariants = "1",
variants = {
["Modern Upgrade 3"] = {
untranslated = "Modern Upgrade 3",
ingredients = {
{
"ITEM",
"Steel Plate",
8.0,
true,
"Steel Plate",
},
{
"ITEM",
"Rivet",
5.0,
true,
"Rivet",
},
{
"ITEM",
"Modern Upgrade 2",
1.0,
true,
"Modern Upgrade 2",
},
{
"TAG",
"Basic Research",
1.0,
true,
"Basic Research",
},
{
"TAG",
"Composite Lumber",
8.0,
true,
"Composite Lumber",
},
},
products = {
{
"Modern Upgrade 3",
1.0,
"Modern Upgrade 3",
},
},
},
},
},
},
["Charred Fruit"] = {
["Modern Upgrade 4"] = {
"Charred Cactus Fruit",
dispCraftStn = "1",
"Charred Papaya",
checkImage = "1",
"Charred Pineapple",
untranslated = "Modern Upgrade 4",
craftStn = {
{
"Laboratory",
"Laboratory",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 14.0,
baseLaborCost = 600.0,
baseXPGain = 0.0,
defaultVariant = "Modern Upgrade 4",
defaultVariantUntranslated = "Modern Upgrade 4",
numberOfVariants = "1",
variants = {
["Modern Upgrade 4"] = {
untranslated = "Modern Upgrade 4",
ingredients = {
{
"ITEM",
"Basic Circuit",
4.0,
true,
"Basic Circuit",
},
{
"ITEM",
"Plastic",
7.0,
true,
"Plastic",
},
{
"ITEM",
"Epoxy",
5.0,
true,
"Epoxy",
},
{
"ITEM",
"Modern Upgrade 3",
1.0,
true,
"Modern Upgrade 3",
},
{
"TAG",
"Basic Research",
1.0,
true,
"Basic Research",
},
},
products = {
{
"Modern Upgrade 4",
1.0,
"Modern Upgrade 4",
},
},
},
},
},
["Mortared Stone"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Mortared Stone",
craftStn = {
{
"Masonry Table",
"Masonry Table",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 0.16,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Mortared Stone",
defaultVariantUntranslated = "Mortared Stone",
numberOfVariants = 4,
variants = {
["Mortared Stone"] = {
untranslated = "Mortared Stone",
ingredients = {
{
"ITEM",
"Mortar",
1.0,
false,
"Mortar",
},
{
"TAG",
"Rock",
4.0,
false,
"Rock",
},
},
products = {
{
"Mortared Stone",
1,
"Mortared Stone",
},
},
},
["Mortared Granite"] = {
untranslated = "Mortared Granite",
ingredients = {
{
"ITEM",
"Granite",
4.0,
false,
"Granite",
},
{
"ITEM",
"Mortar",
1.0,
false,
"Mortar",
},
},
products = {
{
"Mortared Granite",
"",
"Mortared Granite",
},
},
},
["Mortared Limestone"] = {
untranslated = "Mortared Limestone",
ingredients = {
{
"ITEM",
"Limestone",
4.0,
false,
"Limestone",
},
{
"ITEM",
"Mortar",
1.0,
false,
"Mortar",
},
},
products = {
{
"Mortared Limestone",
"",
"Mortared Limestone",
},
},
},
["Mortared Sandstone"] = {
untranslated = "Mortared Sandstone",
ingredients = {
{
"ITEM",
"Sandstone",
4.0,
false,
"Sandstone",
},
{
"ITEM",
"Mortar",
1.0,
false,
"Mortar",
},
},
products = {
{
"Mortared Sandstone",
"",
"Mortared Sandstone",
},
},
},
},
},
["Mortared Stone Bench"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Mortared Stone Bench",
craftStn = {
{
"Masonry Table",
"Masonry Table",
},
},
skillNeeds = {
{
"Masonry",
3,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 30.0,
baseXPGain = 3.0,
defaultVariant = "Mortared Stone Bench",
defaultVariantUntranslated = "Mortared Stone Bench",
numberOfVariants = 4,
variants = {
["Mortared Stone Bench"] = {
untranslated = "Mortared Stone Bench",
ingredients = {
{
"TAG",
"Mortared Stone",
24.0,
false,
"Mortared Stone",
},
},
products = {
{
"Mortared Stone Bench",
1.0,
"Mortared Stone Bench",
},
},
},
["Mortared Granite Bench"] = {
untranslated = "Mortared Granite Bench",
ingredients = {
{
"ITEM",
"Mortared Granite",
24.0,
false,
"Mortared Granite",
},
},
products = {
{
"Mortared Granite Bench",
1,
"Mortared Granite Bench",
},
},
},
["Mortared Limestone Bench"] = {
untranslated = "Mortared Limestone Bench",
ingredients = {
{
"ITEM",
"Mortared Limestone",
24.0,
false,
"Mortared Limestone",
},
},
products = {
{
"Mortared Limestone Bench",
1.0,
"Mortared Limestone Bench",
},
},
},
["Mortared Sandstone Bench"] = {
untranslated = "Mortared Sandstone Bench",
ingredients = {
{
"ITEM",
"Mortared Sandstone",
24.0,
false,
"Mortared Sandstone",
},
},
products = {
{
"Mortared Sandstone Bench",
1.0,
"Mortared Sandstone Bench",
},
},
},
},
},
},
["Charred Green"] = {
["Mortared Stone Chair"] = {
"Charred Agave",
dispCraftStn = "1",
"Charred Fireweed Shoots",
checkImage = "1",
"Wilted Fiddleheads",
untranslated = "Mortared Stone Chair",
craftStn = {
{
"Masonry Table",
"Masonry Table",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 30.0,
baseXPGain = 2.0,
defaultVariant = "Mortared Stone Chair",
defaultVariantUntranslated = "Mortared Stone Chair",
numberOfVariants = 4,
variants = {
["Mortared Stone Chair"] = {
untranslated = "Mortared Stone Chair",
ingredients = {
{
"TAG",
"Mortared Stone",
15.0,
false,
"Mortared Stone",
},
},
products = {
{
"Mortared Stone Chair",
1.0,
"Mortared Stone Chair",
},
},
},
["Mortared Granite Chair"] = {
untranslated = "Mortared Granite Chair",
ingredients = {
{
"ITEM",
"Mortared Granite",
15.0,
false,
"Mortared Granite",
},
},
products = {
{
"Mortared Granite Chair",
1,
"Mortared Granite Chair",
},
},
},
["Mortared Limestone Chair"] = {
untranslated = "Mortared Limestone Chair",
ingredients = {
{
"ITEM",
"Mortared Limestone",
15.0,
false,
"Mortared Limestone",
},
},
products = {
{
"Mortared Limestone Chair",
1.0,
"Mortared Limestone Chair",
},
},
},
["Mortared Sandstone Chair"] = {
untranslated = "Mortared Sandstone Chair",
ingredients = {
{
"ITEM",
"Mortared Sandstone",
15.0,
false,
"Mortared Sandstone",
},
},
products = {
{
"Mortared Sandstone Chair",
1.0,
"Mortared Sandstone Chair",
},
},
},
},
},
},
["Charred Vegetable"] = {
["Mortared Stone Door"] = {
"Charred Beans",
dispCraftStn = "1",
"Charred Beet",
checkImage = "1",
"Charred Camas Bulb",
untranslated = "Mortared Stone Door",
"Charred Corn",
craftStn = {
"Charred Heart Of Palm",
{
"Charred Mushrooms",
"Masonry Table",
"Charred Taro",
"Masonry Table",
"Charred Tomato",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Mortared Stone Door",
defaultVariantUntranslated = "Mortared Stone Door",
numberOfVariants = 4,
variants = {
["Mortared Stone Door"] = {
untranslated = "Mortared Stone Door",
ingredients = {
{
"TAG",
"Mortared Stone",
2.0,
true,
"Mortared Stone",
},
},
products = {
{
"Mortared Stone Door",
1.0,
"Mortared Stone Door",
},
},
},
["Mortared Granite Door"] = {
untranslated = "Mortared Granite Door",
ingredients = {
{
"ITEM",
"Mortared Granite",
2.0,
true,
"Mortared Granite",
},
},
products = {
{
"Mortared Granite Door",
1,
"Mortared Granite Door",
},
},
},
["Mortared Limestone Door"] = {
untranslated = "Mortared Limestone Door",
ingredients = {
{
"ITEM",
"Mortared Limestone",
2.0,
true,
"Mortared Limestone",
},
},
products = {
{
"Mortared Limestone Door",
1.0,
"Mortared Limestone Door",
},
},
},
["Mortared Sandstone Door"] = {
untranslated = "Mortared Sandstone Door",
ingredients = {
{
"ITEM",
"Mortared Sandstone",
2.0,
true,
"Mortared Sandstone",
},
},
products = {
{
"Mortared Sandstone Door",
1.0,
"Mortared Sandstone Door",
},
},
},
},
},
},
Clothes = {
["Mortared Stone Fireplace"] = {
"Bandana",
dispCraftStn = "1",
"Basic Backpack",
checkImage = "1",
"Bearpack",
untranslated = "Mortared Stone Fireplace",
"Big Backpack",
craftStn = {
"Builder Boots",
{
"Builder Gloves",
"Masonry Table",
"Builder Helmet",
"Masonry Table",
"Builder Overalls",
},
"Builder Shirt",
},
"Bycocket",
skillNeeds = {
"Camo Pants",
{
"Camo Shirt",
"Masonry",
"Capris",
5,
"Carbide Helmet Lamp",
"Masonry",
"Chef Hat",
},
"Chef Pants",
},
"Chef Shirt",
moduleNeeds = {},
"Chef Shoes",
baseCraftTime = 10.0,
"Cloth Belt",
baseLaborCost = 30.0,
"Cloth Cape",
baseXPGain = 4.0,
"Derpy Hat",
defaultVariant = "Mortared Stone Fireplace",
"Explorer Boots",
defaultVariantUntranslated = "Mortared Stone Fireplace",
"Explorer Gloves",
numberOfVariants = 4,
"Explorer Hat",
variants = {
"Explorer Pants",
["Mortared Stone Fireplace"] = {
"Explorer Shirt",
untranslated = "Mortared Stone Fireplace",
"Farmer Boots",
ingredients = {
"Farmer Gloves",
{
"Farmer Hat",
"TAG",
"Farmer Overalls",
"Mortared Stone",
"Farmer Shirt",
40.0,
"Garden Boots",
false,
"Gigot Sleeve Shirt",
"Mortared Stone",
"Henley",
},
"Light Backpack",
},
"Low Top Shoes",
products = {
"Muffin Hat",
{
"Oil Head Lamp",
"Mortared Stone Fireplace",
"Primitive Canvas Boots",
1.0,
"Primitive Canvas Pants",
"Mortared Stone Fireplace",
"Primitive Canvas Shorts",
},
"Primitive Fur Belt",
},
"Primitive Leather Boots",
},
"Primitive Leather Pants",
["Mortared Granite Fireplace"] = {
"Primitive Leather Shirt",
untranslated = "Mortared Granite Fireplace",
"Primitive Leather Shorts",
ingredients = {
"Running Shoes",
{
"Sandals",
"ITEM",
"Shipwright Hat",
"Mortared Granite",
"Shipwright Overalls",
40.0,
"Shipwright Sandals",
false,
"Shipwright Shirt",
"Mortared Granite",
"Shorts",
},
"Smith Apron",
},
"Smith Bandana",
products = {
"Smith Boots",
{
"Smith Gloves",
"Mortared Granite Fireplace",
"Smith Pants",
1,
"Smith Shirt",
"Mortared Granite Fireplace",
"Square Belt",
},
"Tailor Bowler Hat",
},
"Tailor Pants",
},
"Tailor Shirt",
["Mortared Limestone Fireplace"] = {
"Tailor Shoes",
untranslated = "Mortared Limestone Fireplace",
"Tall Boots",
ingredients = {
"Trapper Fur Hat",
{
"Trapper Leather Hat",
"ITEM",
"Trousers",
"Mortared Limestone",
"Tunic",
40.0,
"Villagers Cowl Lowered",
false,
"Villagers Cowl Raised",
"Mortared Limestone",
"Wanderers Hood Lowered",
},
"Wanderers Hood Raised",
},
"Work Backpack",
products = {
"Work Boots",
{
"Mortared Limestone Fireplace",
1.0,
"Mortared Limestone Fireplace",
},
},
},
["Mortared Sandstone Fireplace"] = {
untranslated = "Mortared Sandstone Fireplace",
ingredients = {
{
"ITEM",
"Mortared Sandstone",
40.0,
false,
"Mortared Sandstone",
},
},
products = {
{
"Mortared Sandstone Fireplace",
1.0,
"Mortared Sandstone Fireplace",
},
},
},
},
},
},
Coal = {
["Mortared Stone Table"] = {
"Charcoal",
dispCraftStn = "1",
"Crushed Coal",
checkImage = "1",
untranslated = "Mortared Stone Table",
craftStn = {
{
"Masonry Table",
"Masonry Table",
},
},
skillNeeds = {
{
"Masonry",
2,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 30.0,
baseXPGain = 2.0,
defaultVariant = "Mortared Stone Table",
defaultVariantUntranslated = "Mortared Stone Table",
numberOfVariants = 4,
variants = {
["Mortared Stone Table"] = {
untranslated = "Mortared Stone Table",
ingredients = {
{
"TAG",
"Mortared Stone",
22.0,
false,
"Mortared Stone",
},
},
products = {
{
"Mortared Stone Table",
1.0,
"Mortared Stone Table",
},
},
},
["Mortared Granite Table"] = {
untranslated = "Mortared Granite Table",
ingredients = {
{
"ITEM",
"Mortared Granite",
22.0,
false,
"Mortared Granite",
},
},
products = {
{
"Mortared Granite Table",
1,
"Mortared Granite Table",
},
},
},
["Mortared Limestone Table"] = {
untranslated = "Mortared Limestone Table",
ingredients = {
{
"ITEM",
"Mortared Limestone",
22.0,
false,
"Mortared Limestone",
},
},
products = {
{
"Mortared Limestone Table",
1.0,
"Mortared Limestone Table",
},
},
},
["Mortared Sandstone Table"] = {
untranslated = "Mortared Sandstone Table",
ingredients = {
{
"ITEM",
"Mortared Sandstone",
22.0,
false,
"Mortared Sandstone",
},
},
products = {
{
"Mortared Sandstone Table",
1.0,
"Mortared Sandstone Table",
},
},
},
},
},
["Mortared Stones"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Mortared Stones",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 0.16,
baseLaborCost = 20.0,
baseXPGain = 0.0,
defaultVariant = "Mortared Stones",
defaultVariantUntranslated = "Mortared Stones",
numberOfVariants = "1",
variants = {
["Mortared Stones"] = {
untranslated = "Mortared Stones",
ingredients = {
{
"ITEM",
"Mortar",
1.0,
false,
"Mortar",
},
{
"TAG",
"Rock",
6.0,
false,
"Rock",
},
},
products = {
{
"Mortared Stone",
1.0,
"Mortared Stone",
},
},
},
},
},
["Mushroom Medley"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Mushroom Medley",
craftStn = {
{
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
1,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Mushroom Medley",
defaultVariantUntranslated = "Mushroom Medley",
numberOfVariants = "1",
variants = {
["Mushroom Medley"] = {
untranslated = "Mushroom Medley",
ingredients = {
{
"ITEM",
"Crimini Mushrooms",
4.0,
false,
"Crimini Mushrooms",
},
{
"ITEM",
"Cookeina Mushrooms",
4.0,
false,
"Cookeina Mushrooms",
},
{
"ITEM",
"Bolete Mushrooms",
4.0,
false,
"Bolete Mushrooms",
},
},
products = {
{
"Vegetable Medley",
1.0,
"Vegetable Medley",
},
},
},
},
},
},
["Composite Lumber"] = {
Nail = {
"Composite Birch Lumber",
dispCraftStn = "1",
"Composite Cedar Lumber",
checkImage = "1",
"Composite Ceiba Lumber",
untranslated = "Nail",
"Composite Fir Lumber",
craftStn = {
"Composite Joshua Lumber",
{
"Composite Lumber",
"Anvil",
"Composite Oak Lumber",
"Anvil",
"Composite Palm Lumber",
},
"Composite Redwood Lumber",
},
"Composite Saguaro Lumber",
skillNeeds = {
"Composite Spruce Lumber",
{
"Smelting",
1,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 50.0,
baseXPGain = 0.5,
defaultVariant = "Nail",
defaultVariantUntranslated = "Nail",
numberOfVariants = "1",
variants = {
Nail = {
untranslated = "Nail",
ingredients = {
{
"ITEM",
"Iron Bar",
1.0,
false,
"Iron Bar",
},
},
products = {
{
"Nail",
16.0,
"Nail",
},
},
},
},
},
},
["Concentrated Ore"] = {
Nylon = {
"Copper Concentrate",
dispCraftStn = "1",
"Gold Concentrate",
checkImage = "1",
"Iron Concentrate",
untranslated = "Nylon",
craftStn = {
{
"Oil Refinery",
"Oil Refinery",
},
},
skillNeeds = {
{
"Oil Drilling",
1,
"Oil Drilling",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 180.0,
baseXPGain = 1.0,
defaultVariant = "Nylon",
defaultVariantUntranslated = "Nylon",
numberOfVariants = "1",
variants = {
Nylon = {
untranslated = "Nylon",
ingredients = {
{
"ITEM",
"Petroleum",
4.0,
false,
"Petroleum",
},
},
products = {
{
"Nylon",
8.0,
"Nylon",
},
{
"Barrel",
3.0,
"Barrel",
},
},
},
},
},
},
Concrete = {
["Nylon Carpet"] = {
"Reinforced Concrete",
dispCraftStn = "1",
checkImage = "1",
untranslated = "Nylon Carpet",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.64,
baseLaborCost = 180.0,
baseXPGain = 1.5,
defaultVariant = "Nylon Carpet",
defaultVariantUntranslated = "Nylon Carpet",
numberOfVariants = "1",
variants = {
["Nylon Carpet"] = {
untranslated = "Nylon Carpet",
ingredients = {
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"ITEM",
"Nylon Fabric",
3.0,
false,
"Nylon Fabric",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Nylon Carpet",
1,
"Nylon Carpet",
},
},
},
},
},
},
Constructable = {
["Nylon Futon Bed"] = {
"Ashlar Basalt",
dispCraftStn = "1",
"Ashlar Gneiss",
checkImage = "1",
"Ashlar Granite",
untranslated = "Nylon Futon Bed",
"Ashlar Limestone",
craftStn = {
"Ashlar Sandstone",
{
"Ashlar Shale",
"Advanced Tailoring Table",
"Asphalt Concrete",
"Advanced Tailoring Table",
"Brick",
},
"Composite Birch Lumber",
},
"Composite Cedar Lumber",
skillNeeds = {
"Composite Ceiba Lumber",
{
"Composite Fir Lumber",
"Tailoring",
"Composite Joshua Lumber",
6,
"Composite Lumber",
"Tailoring",
"Composite Oak Lumber",
},
"Composite Palm Lumber",
},
"Composite Redwood Lumber",
moduleNeeds = {},
"Composite Saguaro Lumber",
baseCraftTime = 6.0,
"Composite Spruce Lumber",
baseLaborCost = 180.0,
"Corrugated Steel",
baseXPGain = 6.0,
"Cotton Carpet",
defaultVariant = "Nylon Futon Bed",
"Cotton Curtains",
defaultVariantUntranslated = "Nylon Futon Bed",
"Dirt Ramp",
numberOfVariants = "1",
"Flat Steel",
variants = {
"Framed Glass",
["Nylon Futon Bed"] = {
"Glass",
untranslated = "Nylon Futon Bed",
"Hardwood Hewn Log",
ingredients = {
"Hardwood Lumber",
{
"Hewn Log",
"ITEM",
"Lumber",
"Nylon Fabric",
"Mortared Granite",
20.0,
"Mortared Limestone",
false,
"Mortared Sandstone",
"Nylon Fabric",
"Mortared Stone",
},
"Nylon Carpet",
{
"Nylon Curtains",
"ITEM",
"Reinforced Concrete",
"Cotton Fabric",
"Softwood Hewn Log",
15.0,
"Softwood Lumber",
false,
"Stone Road",
"Cotton Fabric",
"Wool Carpet",
},
"Wool Curtains",
{
"TAG",
"Lumber",
6.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
12.0,
false,
"Wood Board",
},
},
products = {
{
"Nylon Futon Bed",
1.0,
"Nylon Futon Bed",
},
},
},
},
},
["Nylon Futon Couch"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Nylon Futon Couch",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
3,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 180.0,
baseXPGain = 2.0,
defaultVariant = "Nylon Futon Couch",
defaultVariantUntranslated = "Nylon Futon Couch",
numberOfVariants = "1",
variants = {
["Nylon Futon Couch"] = {
untranslated = "Nylon Futon Couch",
ingredients = {
{
"ITEM",
"Nylon Fabric",
20.0,
false,
"Nylon Fabric",
},
{
"ITEM",
"Cotton Fabric",
15.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Lumber",
8.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
20.0,
false,
"Wood Board",
},
},
products = {
{
"Nylon Futon Couch",
1.0,
"Nylon Futon Couch",
},
},
},
},
},
["Nylon Mooring Rope"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Nylon Mooring Rope",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 0.5,
defaultVariant = "Nylon Mooring Rope",
defaultVariantUntranslated = "Nylon Mooring Rope",
numberOfVariants = "1",
variants = {
["Nylon Mooring Rope"] = {
untranslated = "Nylon Mooring Rope",
ingredients = {
{
"ITEM",
"Nylon Thread",
4.0,
false,
"Nylon Thread",
},
},
products = {
{
"Nylon Mooring Rope",
1,
"Nylon Mooring Rope",
},
},
},
},
},
},
["Crafting Table"] = {
["Nylon Thread"] = {
"Advanced Carpentry Table",
dispCraftStn = "1",
"Advanced Masonry Table",
checkImage = "1",
"Advanced Tailoring Table",
untranslated = "Nylon Thread",
"Anvil",
craftStn = {
"Arrastra",
{
"Assembly Line",
"Spin Melter",
"Automatic Loom",
"Spin Melter",
"Bakery Oven",
},
"Blacksmith Table",
},
"Blast Furnace",
skillNeeds = {
"Bloomery",
{
"Butchery Table",
"Tailoring",
"Campfire",
1,
"Carpentry Table",
"Tailoring",
"Cast Iron Stove",
},
"Cement Kiln",
},
"Computer Lab",
moduleNeeds = {},
"Electric Lathe",
baseCraftTime = 0.75,
"Electric Machinist Table",
baseLaborCost = 60.0,
"Electric Planer",
baseXPGain = 0.5,
"Electric Stamping Press",
defaultVariant = "Nylon Thread",
"Electronics Assembly",
defaultVariantUntranslated = "Nylon Thread",
"Farmers Table",
numberOfVariants = "1",
"Fiber Scutching Station",
variants = {
"Fish Rack",
["Nylon Thread"] = {
"Fishery",
untranslated = "Nylon Thread",
"Fletching Table",
ingredients = {
"Froth Floatation Cell",
{
"Glassworks",
"ITEM",
"Grindstone",
"Nylon",
"Jaw Crusher",
2.0,
"Kiln",
false,
"Kitchen",
"Nylon",
"Laboratory",
},
"Lathe",
},
"Loom",
products = {
"Machinist Table",
{
"Masonry Table",
"Nylon Thread",
"Medium Shipyard",
4.0,
"Mill",
"Nylon Thread",
"Oil Refinery",
},
"Pottery Table",
},
"Power Hammer",
},
"Pump Jack",
},
"Robotic Assembly Line",
"Rocker Box",
"Rolling Mill",
"Sawmill",
"Screening Machine",
"Screw Press",
"Sensor Based Belt Sorter",
"Shaper",
"Small Paper Machine",
"Small Shipyard",
"Spin Melter",
"Stamp Mill",
"Stove",
"Tailoring Table",
"Tool Bench",
"Wainwright Table",
"Workbench",
},
},
Crop = {
["Nylon Trawler Net"] = {
"Beans",
dispCraftStn = "1",
"Camas Bulb",
checkImage = "1",
"Cotton Boll",
untranslated = "Nylon Trawler Net",
"Flax Stem",
craftStn = {
"Kelp",
{
"Plant Fibers",
"Fishery",
"Rice",
"Fishery",
},
},
["Crop Seed"] = {
},
"Agave Seed",
skillNeeds = {
"Amanita Mushroom Spores",
{
"Beans",
"Hunting",
"Beet Seed",
1,
"Bolete Mushroom Spores",
"Hunting",
"Camas Bulb",
},
"Cookeina Mushroom Spores",
},
"Corn Seed",
moduleNeeds = {},
"Crimini Mushroom Spores",
baseCraftTime = 2.0,
"Fern Spore",
baseLaborCost = 200.0,
"Fireweed Seed",
baseXPGain = 10.0,
"Flax Seed",
defaultVariant = "Nylon Trawler Net",
"Huckleberry Seed",
defaultVariantUntranslated = "Nylon Trawler Net",
"Papaya Seed",
numberOfVariants = "1",
"Pineapple Seed",
variants = {
"Prickly Pear Seed",
["Nylon Trawler Net"] = {
"Pumpkin Seed",
untranslated = "Nylon Trawler Net",
"Rice",
ingredients = {
"Sunflower Seed",
{
"Taro Seed",
"ITEM",
"Tomato Seed",
"Nylon Thread",
"Wheat Seed",
40.0,
false,
"Nylon Thread",
},
},
products = {
{
"Nylon Trawler Net",
1,
"Nylon Trawler Net",
},
},
},
},
},
},
["Crushed Rock"] = {
Oil = {
"Crushed Basalt",
dispCraftStn = "1",
"Crushed Gneiss",
checkImage = "1",
"Crushed Granite",
untranslated = "Oil",
"Crushed Limestone",
craftStn = {
"Crushed Mixed Rock",
{
"Crushed Sandstone",
"Mill",
"Crushed Shale",
"Mill",
"Crushed Slag",
},
},
skillNeeds = {
{
"Milling",
1,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Oil",
defaultVariantUntranslated = "Oil",
numberOfVariants = "1",
variants = {
Oil = {
untranslated = "Oil",
ingredients = {
{
"ITEM",
"Cereal Germ",
8.0,
false,
"Cereal Germ",
},
},
products = {
{
"Oil",
1.0,
"Oil",
},
},
},
},
},
},
Excavatable = {
["Oil Drilling Skill Book"] = {
"Basalt",
dispCraftStn = "1",
"Clay",
checkImage = "1",
"Coal",
untranslated = "Oil Drilling Skill Book",
"Copper Concentrate",
craftStn = {
"Copper Ore",
{
"Crushed Basalt",
"Laboratory",
"Crushed Coal",
"Laboratory",
"Crushed Copper Ore",
},
"Crushed Gneiss",
},
"Crushed Gold Ore",
skillNeeds = {
"Crushed Granite",
{
"Crushed Iron Ore",
"Mechanics",
"Crushed Limestone",
1,
"Crushed Mixed Rock",
"Mechanics",
"Crushed Sandstone",
},
"Crushed Shale",
},
"Crushed Slag",
moduleNeeds = {},
"Gneiss",
baseCraftTime = 30.0,
"Gold Concentrate",
baseLaborCost = 6000.0,
"Gold Ore",
baseXPGain = 0.0,
"Granite",
defaultVariant = "Oil Drilling Skill Book",
"Iron Concentrate",
defaultVariantUntranslated = "Oil Drilling Skill Book",
"Iron Ore",
numberOfVariants = "1",
"Limestone",
variants = {
"Sandstone",
["Oil Drilling Skill Book"] = {
"Shale",
untranslated = "Oil Drilling Skill Book",
"Slag",
ingredients = {
{
"ITEM",
"Agriculture Research Paper Advanced",
10.0,
false,
"Agriculture Research Paper Advanced",
},
{
"ITEM",
"Geology Research Paper Modern",
10.0,
false,
"Geology Research Paper Modern",
},
{
"ITEM",
"Dendrology Research Paper Modern",
10.0,
false,
"Dendrology Research Paper Modern",
},
{
"ITEM",
"Engineering Research Paper Modern",
10.0,
false,
"Engineering Research Paper Modern",
},
{
"TAG",
"Basic Research",
30.0,
false,
"Basic Research",
},
{
"TAG",
"Advanced Research",
20.0,
false,
"Advanced Research",
},
},
products = {
{
"Oil Drilling Skill Book",
1.0,
"Oil Drilling Skill Book",
},
{
"Oil Drilling Skill Book",
1.0,
"Oil Drilling Skill Book",
},
},
},
},
},
},
Fabric = {
["Oil Drilling Upgrade"] = {
"Cloth",
dispCraftStn = "1",
"Cotton Fabric",
checkImage = "1",
"Linen Fabric",
untranslated = "Oil Drilling Upgrade",
"Nylon Fabric",
craftStn = {
"Wool Fabric",
{
"Oil Refinery",
"Oil Refinery",
},
},
skillNeeds = {
{
"Oil Drilling",
1,
"Oil Drilling",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Oil Drilling Upgrade",
defaultVariantUntranslated = "Oil Drilling Upgrade",
numberOfVariants = "1",
variants = {
["Oil Drilling Upgrade"] = {
untranslated = "Oil Drilling Upgrade",
ingredients = {
{
"ITEM",
"Modern Upgrade 4",
1.0,
true,
"Modern Upgrade 4",
},
},
products = {
{
"Oil Drilling Upgrade",
1.0,
"Oil Drilling Upgrade",
},
},
},
},
},
},
Fat = {
["Oil Head Lamp"] = {
"Flaxseed Oil",
dispCraftStn = "1",
"Oil",
checkImage = "1",
"Tallow",
untranslated = "Oil Head Lamp",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 3.0,
defaultVariant = "Oil Head Lamp",
defaultVariantUntranslated = "Oil Head Lamp",
numberOfVariants = "1",
variants = {
["Oil Head Lamp"] = {
untranslated = "Oil Head Lamp",
ingredients = {
{
"ITEM",
"Iron Plate",
1.0,
false,
"Iron Plate",
},
{
"ITEM",
"Leather Hide",
5.0,
false,
"Leather Hide",
},
},
products = {
{
"Oil Head Lamp",
1.0,
"Oil Head Lamp",
},
},
},
},
},
},
Fertilizer = {
["Oil Paint"] = {
"Berry Extract Fertilizer",
dispCraftStn = "1",
"Blood Meal Fertilizer",
checkImage = "1",
"Camas Ash Fertilizer",
untranslated = "Oil Paint",
"Composite Filler",
craftStn = {
"Compost Fertilizer",
{
"Fiber Filler",
"Mill",
"Hide Ash Fertilizer",
"Mill",
"Pelt Fertilizer",
},
"Phosphate Fertilizer",
},
"Pulp Filler",
skillNeeds = {
{
"Milling",
1,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 40.0,
baseXPGain = 0.5,
defaultVariant = "Oil Paint",
defaultVariantUntranslated = "Oil Paint",
numberOfVariants = "1",
variants = {
["Oil Paint"] = {
untranslated = "Oil Paint",
ingredients = {
{
"ITEM",
"Colored Powder",
4.0,
false,
"Colored Powder",
},
{
"ITEM",
"Flaxseed Oil",
2.0,
false,
"Flaxseed Oil",
},
},
products = {
{
"Oil Paint",
4.0,
"Oil Paint",
},
},
},
},
},
["Oil Refinery"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Oil Refinery",
craftStn = {
{
"Assembly Line",
"Assembly Line",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 20.0,
baseLaborCost = 420.0,
baseXPGain = 40.0,
defaultVariant = "Oil Refinery",
defaultVariantUntranslated = "Oil Refinery",
numberOfVariants = "1",
variants = {
["Oil Refinery"] = {
untranslated = "Oil Refinery",
ingredients = {
{
"ITEM",
"Reinforced Concrete",
12.0,
false,
"Reinforced Concrete",
},
{
"ITEM",
"Iron Bar",
16.0,
false,
"Iron Bar",
},
{
"ITEM",
"Iron Gear",
24.0,
false,
"Iron Gear",
},
},
products = {
{
"Oil Refinery",
1.0,
"Oil Refinery",
},
},
},
},
},
["Orange Vase"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Orange Vase",
craftStn = {
{
"Glassworks",
"Glassworks",
},
},
skillNeeds = {
{
"Glassworking",
1,
"Glassworking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 90.0,
baseXPGain = 1.0,
defaultVariant = "Orange Vase",
defaultVariantUntranslated = "Orange Vase",
numberOfVariants = "1",
variants = {
["Orange Vase"] = {
untranslated = "Orange Vase",
ingredients = {
{
"ITEM",
"Glass",
4.0,
false,
"Glass",
},
},
products = {
{
"Orange Vase",
1.0,
"Orange Vase",
},
},
},
},
},
},
["Fertilizer Filler"] = {
["Ornate Gold Frame Wide"] = {
"Composite Filler",
dispCraftStn = "1",
"Fiber Filler",
checkImage = "1",
"Pulp Filler",
untranslated = "Ornate Gold Frame Wide",
craftStn = {
{
"Anvil",
"Anvil",
},
},
skillNeeds = {
{
"Smelting",
4,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 160.0,
baseXPGain = 1.0,
defaultVariant = "Ornate Gold Frame Wide",
defaultVariantUntranslated = "Ornate Gold Frame Wide",
numberOfVariants = 5,
variants = {
["Ornate Gold Frame Wide"] = {
untranslated = "Ornate Gold Frame Wide",
ingredients = {
{
"ITEM",
"Gold Bar",
2.0,
false,
"Gold Bar",
},
},
products = {
{
"Ornate Gold Frame Wide",
1.0,
"Ornate Gold Frame Wide",
},
},
},
["Ornate Gold Frame Landscape"] = {
untranslated = "Ornate Gold Frame Landscape",
ingredients = {
{
"ITEM",
"Gold Bar",
2.0,
false,
"Gold Bar",
},
},
products = {
{
"Ornate Gold Frame Landscape",
1,
"Ornate Gold Frame Landscape",
},
},
},
["Ornate Gold Frame Square"] = {
untranslated = "Ornate Gold Frame Square",
ingredients = {
{
"ITEM",
"Gold Bar",
2.0,
false,
"Gold Bar",
},
},
products = {
{
"Ornate Gold Frame Square",
1.0,
"Ornate Gold Frame Square",
},
},
},
["Ornate Gold Frame Portrait"] = {
untranslated = "Ornate Gold Frame Portrait",
ingredients = {
{
"ITEM",
"Gold Bar",
2.0,
false,
"Gold Bar",
},
},
products = {
{
"Ornate Gold Frame Portrait",
1.0,
"Ornate Gold Frame Portrait",
},
},
},
["Ornate Gold Frame Tall"] = {
untranslated = "Ornate Gold Frame Tall",
ingredients = {
{
"ITEM",
"Gold Bar",
2.0,
false,
"Gold Bar",
},
},
products = {
{
"Ornate Gold Frame Tall",
1.0,
"Ornate Gold Frame Tall",
},
},
},
},
},
},
Fish = {
["Ornate Iron Frame Wide"] = {
"Bass",
dispCraftStn = "1",
"Blue Shark",
checkImage = "1",
"Cod",
untranslated = "Ornate Iron Frame Wide",
"Moon Jellyfish",
craftStn = {
"Pacific Sardine",
{
"Salmon",
"Anvil",
"Trout",
"Anvil",
"Tuna",
},
},
skillNeeds = {
{
"Smelting",
4,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 160.0,
baseXPGain = 1.0,
defaultVariant = "Ornate Iron Frame Wide",
defaultVariantUntranslated = "Ornate Iron Frame Wide",
numberOfVariants = 5,
variants = {
["Ornate Iron Frame Wide"] = {
untranslated = "Ornate Iron Frame Wide",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
},
products = {
{
"Ornate Iron Frame Wide",
1.0,
"Ornate Iron Frame Wide",
},
},
},
["Ornate Iron Frame Landscape"] = {
untranslated = "Ornate Iron Frame Landscape",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
},
products = {
{
"Ornate Iron Frame Landscape",
1,
"Ornate Iron Frame Landscape",
},
},
},
["Ornate Iron Frame Square"] = {
untranslated = "Ornate Iron Frame Square",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
},
products = {
{
"Ornate Iron Frame Square",
1.0,
"Ornate Iron Frame Square",
},
},
},
["Ornate Iron Frame Portrait"] = {
untranslated = "Ornate Iron Frame Portrait",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
},
products = {
{
"Ornate Iron Frame Portrait",
1.0,
"Ornate Iron Frame Portrait",
},
},
},
["Ornate Iron Frame Tall"] = {
untranslated = "Ornate Iron Frame Tall",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
},
products = {
{
"Ornate Iron Frame Tall",
1.0,
"Ornate Iron Frame Tall",
},
},
},
},
},
},
Food = {
["Ornate Wooden Frame Wide"] = {
"Acorn",
dispCraftStn = "1",
"Acorn Powder",
checkImage = "1",
"Agave Leaves",
untranslated = "Ornate Wooden Frame Wide",
"Agave Seed",
craftStn = {
"Agouti Enchiladas",
{
"Amanita Mushroom Spores",
"Carpentry Table",
"Amanita Mushrooms",
"Carpentry Table",
"Arctic Willow Seed",
},
"Autumn Stew",
},
"Baked Agave",
skillNeeds = {
"Baked Beet",
{
"Baked Corn",
"Carpentry",
"Baked Heart Of Palm",
4,
"Baked Meat",
"Carpentry",
"Baked Roast",
},
"Baked Taro",
},
"Baked Tomato",
moduleNeeds = {},
"Banh Xeo",
baseCraftTime = 1.0,
"Bannock",
baseLaborCost = 160.0,
"Barrel Cactus Seed",
baseXPGain = 1.0,
"Basic Salad",
defaultVariant = "Ornate Wooden Frame Wide",
"Bean Paste",
defaultVariantUntranslated = "Ornate Wooden Frame Wide",
"Bean Sprout",
numberOfVariants = 5,
"Beans",
variants = {
"Bear SUPREME",
["Ornate Wooden Frame Wide"] = {
"Bearclaw",
untranslated = "Ornate Wooden Frame Wide",
"Beet",
ingredients = {
"Beet Campfire Salad",
{
"Beet Greens",
"TAG",
"Beet Seed",
"Lumber",
"Big Bluestem Seed",
2.0,
"Birch Seed",
false,
"Bison Chow Fun",
"Lumber",
"Boiled Grains",
},
"Boiled Rice",
},
"Boiled Sausage",
products = {
"Bolete Mushroom Spores",
{
"Bolete Mushrooms",
"Ornate Wooden Frame Wide",
"Bread",
1.0,
"Bullrush Seed",
"Ornate Wooden Frame Wide",
"Bunchgrass Seed",
},
"Camas Bread",
},
"Camas Bulb",
},
"Camas Bulb Bake",
["Ornate Wooden Frame Landscape"] = {
"Camas Paste",
untranslated = "Ornate Wooden Frame Landscape",
"Campfire Roast",
ingredients = {
"Cedar Seed",
{
"Ceiba Seed",
"TAG",
"Cereal Germ",
"Lumber",
"Charred Agave",
2.0,
"Charred Beans",
false,
"Charred Beet",
"Lumber",
"Charred Cactus Fruit",
},
"Charred Camas Bulb",
},
"Charred Corn",
products = {
"Charred Fireweed Shoots",
{
"Charred Fish",
"Ornate Wooden Frame Landscape",
"Charred Heart Of Palm",
1,
"Charred Meat",
"Ornate Wooden Frame Landscape",
"Charred Mushrooms",
},
"Charred Papaya",
},
"Charred Pineapple",
},
"Charred Sausage",
["Ornate Wooden Frame Square"] = {
"Charred Taro",
untranslated = "Ornate Wooden Frame Square",
"Charred Tomato",
ingredients = {
"Clam Chowder",
{
"Cookeina Mushroom Spores",
"TAG",
"Cookeina Mushrooms",
"Lumber",
"Corn",
2.0,
"Corn Fritters",
false,
"Corn Seed",
"Lumber",
"Cornmeal",
},
"Cotton Seed",
},
"Creosote Bush Seed",
products = {
"Creosote Flower",
{
"Crimini Mushroom Spores",
"Ornate Wooden Frame Square",
"Crimini Mushrooms",
1.0,
"Crimson Salad",
"Ornate Wooden Frame Square",
"Crispy Bacon",
},
"Dried Fish",
},
"Dried Meat",
},
"Dwarf Willow Seed",
["Ornate Wooden Frame Portrait"] = {
"Elk Taco",
untranslated = "Ornate Wooden Frame Portrait",
"Elk Wellington",
ingredients = {
"Fantastic Forest Pizza",
{
"Fern Campfire Salad",
"TAG",
"Fern Spore",
"Lumber",
"Fiddleheads",
2.0,
"Field Campfire Stew",
false,
"Filmy Fern Spore",
"Lumber",
"Fir Seed",
},
"Fireweed Seed",
},
"Fireweed Shoots",
products = {
"Fish N Chips",
{
"Flatbread",
"Ornate Wooden Frame Portrait",
"Flax Seed",
1.0,
"Flaxseed Oil",
"Ornate Wooden Frame Portrait",
"Flour",
},
"Fried Camas",
},
"Fried Fiddleheads",
},
"Fried Hare Haunches",
["Ornate Wooden Frame Tall"] = {
"Fried Hearts Of Palm",
untranslated = "Ornate Wooden Frame Tall",
"Fried Taro",
ingredients = {
"Fried Tomatoes",
{
"Fruit Muffin",
"TAG",
"Fruit Salad",
"Lumber",
"Fruit Tart",
2.0,
"Giant Cactus Fruit",
false,
"Grass Seed",
"Lumber",
"Heart Of Palm",
},
"Hearty Hometown Pizza",
},
"Heliconia Seed",
products = {
"Hosomaki",
{
"Huckleberries",
"Ornate Wooden Frame Tall",
"Huckleberry Extract",
1.0,
"Huckleberry Fritter",
"Ornate Wooden Frame Tall",
"Huckleberry Pie",
},
"Huckleberry Seed",
},
"Infused Oil",
},
"Jointfir Seed",
},
"Joshua Seed",
},
"Jungle Campfire Salad",
["Outpost Netting"] = {
"Jungle Campfire Stew",
dispCraftStn = "1",
"Kelpy Crab Roll",
checkImage = "1",
"King Fern Spore",
untranslated = "Outpost Netting",
"Lattice Mushroom Spores",
craftStn = {
"Leavened Dough",
{
"Loaded Taro Fries",
"Small Shipyard",
"Lupine Seed",
"Small Shipyard",
"Macarons",
},
"Meat Pie",
},
"Meat Stock",
skillNeeds = {
"Meaty Stew",
{
"Millionaires Salad",
"Shipwright",
"Mochi",
1,
"Ocean Spray Seed",
"Shipwright",
"Oil",
},
"Orchid",
},
"Orchid Seed",
moduleNeeds = {},
"Palm Seed",
baseCraftTime = 5.0,
"Papaya",
baseLaborCost = 180.0,
"Papaya Seed",
baseXPGain = 2.0,
"Pastry Dough",
defaultVariant = "Outpost Netting",
"Phad Thai",
defaultVariantUntranslated = "Outpost Netting",
"Pineapple",
numberOfVariants = "1",
"Pineapple Friend Rice",
variants = {
"Pineapple Seed",
["Outpost Netting"] = {
"Pirozhok",
untranslated = "Outpost Netting",
"Poke Bowl",
ingredients = {
"Prepared Meat",
{
"Prickly Pear Fruit",
"ITEM",
"Prickly Pear Seed",
"Hemp Mooring Rope",
"Prime Cut",
6.0,
"Pumpkin",
false,
"Pumpkin Seed",
"Hemp Mooring Rope",
"Pupusas",
},
"Raw Bacon",
{
"Raw Fish",
"TAG",
"Raw Meat",
"Hewn Log",
"Raw Roast",
8.0,
"Raw Sausage",
false,
"Redwood Seed",
"Hewn Log",
"Rice",
},
"Rice Flour",
},
"Rice Noodles",
products = {
"Roast Pumpkin",
{
"Root Campfire Salad",
"Outpost Netting",
"Root Campfire Stew",
1.0,
"Saguaro Seed",
"Outpost Netting",
"Saxifrage Seed",
},
"Scrap Meat",
},
"Seagrass Seed",
},
"Seared Meat",
},
"Seeded Camas Roll",
},
"Sensuous Sea Pizza",
["Outpost Table"] = {
"Shark Fillet Soup",
dispCraftStn = "1",
"Simmered Meat",
checkImage = "1",
"Simple Syrup",
untranslated = "Outpost Table",
"Smooth Gut Noodle Roll",
craftStn = {
"Spiky Roll",
{
"Spruce Seed",
"Settlement Crafting Table",
"Stuffed Turkey",
"Settlement Crafting Table",
"Sugar",
},
"Sugarcane",
},
"Sun Cheese",
skillNeeds = {},
"Sunflower",
moduleNeeds = {},
"Sunflower Seed",
baseCraftTime = 5.0,
"Sweet Deer Jerky",
baseLaborCost = 1200.0,
"Sweet Salad",
baseXPGain = 2.0,
"Tallow",
defaultVariant = "Outpost Table",
"Taro Fries",
defaultVariantUntranslated = "Outpost Table",
"Taro Root",
numberOfVariants = "1",
"Taro Seed",
variants = {
"Tasty Tropical Pizza",
["Outpost Table"] = {
"Tomato",
untranslated = "Outpost Table",
"Tomato Seed",
ingredients = {
"Topped Porridge",
{
"Tortilla",
"ITEM",
"Trillium Flower",
"Glass Lens",
"Trillium Seed",
4.0,
"Vegetable Medley",
false,
"Vegetable Soup",
"Glass Lens",
"Vegetable Stock",
},
"Waterweed Seed",
{
"Wheat",
"ITEM",
"Wheat Seed",
"Iron Bar",
"White Bursage Seed",
6.0,
"Wild Mix",
false,
"Wild Stew",
"Iron Bar",
"Wilted Fiddleheads",
},
"Worldly Donut",
{
"Yeast",
"ITEM",
"Paper",
8.0,
false,
"Paper",
},
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
12.0,
false,
"Wood Board",
},
},
products = {
{
"Outpost Table",
1.0,
"Outpost Table",
},
},
},
},
},
["Padded Chair"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Padded Chair",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Padded Chair",
defaultVariantUntranslated = "Padded Chair",
numberOfVariants = "1",
variants = {
["Padded Chair"] = {
untranslated = "Padded Chair",
ingredients = {
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
20.0,
false,
"Wood Board",
},
{
"TAG",
"Fabric",
10.0,
false,
"Fabric",
},
},
products = {
{
"Padded Chair",
1.0,
"Padded Chair",
},
},
},
},
},
Paper = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Paper",
craftStn = {
{
"Small Paper Machine",
"Small Paper Machine",
},
},
skillNeeds = {
{
"Paper Milling",
1,
"Paper Milling",
},
},
moduleNeeds = {},
baseCraftTime = 0.1,
baseLaborCost = 20.0,
baseXPGain = 1.0,
defaultVariant = "Paper",
defaultVariantUntranslated = "Paper",
numberOfVariants = "1",
variants = {
Paper = {
untranslated = "Paper",
ingredients = {
{
"ITEM",
"Cellulose Fiber",
2.0,
false,
"Cellulose Fiber",
},
},
products = {
{
"Paper",
1,
"Paper",
},
},
},
},
},
["Paper Milling Skill Book"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Paper Milling Skill Book",
craftStn = {
{
"Research Table",
"Research Table",
},
},
skillNeeds = {
{
"Carpentry",
1,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 2400.0,
baseXPGain = 0.0,
defaultVariant = "Paper Milling Skill Book",
defaultVariantUntranslated = "Paper Milling Skill Book",
numberOfVariants = "1",
variants = {
["Paper Milling Skill Book"] = {
untranslated = "Paper Milling Skill Book",
ingredients = {
{
"ITEM",
"Dendrology Research Paper Advanced",
5.0,
false,
"Dendrology Research Paper Advanced",
},
{
"ITEM",
"Gathering Research Paper Basic",
5.0,
false,
"Gathering Research Paper Basic",
},
{
"TAG",
"Basic Research",
5.0,
false,
"Basic Research",
},
},
products = {
{
"Paper Milling Skill Book",
1.0,
"Paper Milling Skill Book",
},
{
"Paper Milling Skill Book",
1.0,
"Paper Milling Skill Book",
},
},
},
},
},
["Paper Milling Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Paper Milling Upgrade",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Paper Milling",
1,
"Paper Milling",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Paper Milling Upgrade",
defaultVariantUntranslated = "Paper Milling Upgrade",
numberOfVariants = "1",
variants = {
["Paper Milling Upgrade"] = {
untranslated = "Paper Milling Upgrade",
ingredients = {
{
"ITEM",
"Basic Upgrade 4",
1.0,
true,
"Basic Upgrade 4",
},
},
products = {
{
"Paper Milling Upgrade",
1.0,
"Paper Milling Upgrade",
},
},
},
},
},
["Particle Boards"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Particle Boards",
craftStn = {
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 0.16,
baseLaborCost = 20.0,
baseXPGain = 0.1,
defaultVariant = "Particle Boards",
defaultVariantUntranslated = "Particle Boards",
numberOfVariants = "1",
variants = {
["Particle Boards"] = {
untranslated = "Particle Boards",
ingredients = {
{
"ITEM",
"Wood Pulp",
5.0,
false,
"Wood Pulp",
},
},
products = {
{
"Board",
1.0,
"Board",
},
},
},
},
},
["Pastry Dough"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Pastry Dough",
craftStn = {
{
"Bakery Oven",
"Bakery Oven",
},
},
skillNeeds = {
{
"Baking",
1,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 0.4,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Pastry Dough",
defaultVariantUntranslated = "Pastry Dough",
numberOfVariants = "1",
variants = {
["Pastry Dough"] = {
untranslated = "Pastry Dough",
ingredients = {
{
"ITEM",
"Flour",
2.0,
false,
"Flour",
},
{
"ITEM",
"Yeast",
1.0,
false,
"Yeast",
},
{
"TAG",
"Fat",
2.0,
false,
"Fat",
},
},
products = {
{
"Pastry Dough",
1.0,
"Pastry Dough",
},
},
},
},
},
["Pelt Fertilizer"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Pelt Fertilizer",
craftStn = {
{
"Farmers Table",
"Farmers Table",
},
},
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
moduleNeeds = {},
baseCraftTime = 0.3,
baseLaborCost = 15.0,
baseXPGain = 0.0,
defaultVariant = "Pelt Fertilizer",
defaultVariantUntranslated = "Pelt Fertilizer",
numberOfVariants = "1",
variants = {
["Pelt Fertilizer"] = {
untranslated = "Pelt Fertilizer",
ingredients = {
{
"ITEM",
"Fur Pelt",
3.0,
false,
"Fur Pelt",
},
{
"TAG",
"Fertilizer Filler",
1.0,
false,
"Fertilizer Filler",
},
},
products = {
{
"Pelt Fertilizer",
1.0,
"Pelt Fertilizer",
},
},
},
},
},
Petroleum = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Petroleum",
craftStn = {
{
"Pump Jack",
"Pump Jack",
},
},
skillNeeds = {
{
"Oil Drilling",
1,
"Oil Drilling",
},
},
moduleNeeds = {},
baseCraftTime = 30.0,
baseLaborCost = 60.0,
baseXPGain = 0.5,
defaultVariant = "Petroleum",
defaultVariantUntranslated = "Petroleum",
numberOfVariants = "1",
variants = {
Petroleum = {
untranslated = "Petroleum",
ingredients = {
{
"ITEM",
"Barrel",
1.0,
true,
"Barrel",
},
},
products = {
{
"Petroleum",
1,
"Petroleum",
},
},
},
},
},
["Phad Thai"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Phad Thai",
craftStn = {
{
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
6,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Phad Thai",
defaultVariantUntranslated = "Phad Thai",
numberOfVariants = "1",
variants = {
["Phad Thai"] = {
untranslated = "Phad Thai",
ingredients = {
{
"ITEM",
"Rice Noodles",
4.0,
false,
"Rice Noodles",
},
{
"ITEM",
"Prepared Meat",
2.0,
false,
"Prepared Meat",
},
{
"ITEM",
"Bean Sprout",
2.0,
false,
"Bean Sprout",
},
{
"ITEM",
"Sugar",
2.0,
false,
"Sugar",
},
{
"ITEM",
"Acorn",
1.0,
false,
"Acorn",
},
{
"TAG",
"Oil",
1.0,
false,
"Oil",
},
},
products = {
{
"Phad Thai",
1.0,
"Phad Thai",
},
},
},
},
},
["Phosphate Fertilizer"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Phosphate Fertilizer",
craftStn = {
{
"Farmers Table",
"Farmers Table",
},
},
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
moduleNeeds = {},
baseCraftTime = 0.3,
baseLaborCost = 15.0,
baseXPGain = 0.0,
defaultVariant = "Phosphate Fertilizer",
defaultVariantUntranslated = "Phosphate Fertilizer",
numberOfVariants = "1",
variants = {
["Phosphate Fertilizer"] = {
untranslated = "Phosphate Fertilizer",
ingredients = {
{
"ITEM",
"Crushed Limestone",
3.0,
false,
"Crushed Limestone",
},
{
"TAG",
"Fertilizer Filler",
1.0,
false,
"Fertilizer Filler",
},
},
products = {
{
"Phosphate Fertilizer",
1.0,
"Phosphate Fertilizer",
},
},
},
},
},
["Pineapple Friend Rice"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Pineapple Friend Rice",
craftStn = {
{
"Kitchen",
"Kitchen",
},
},
skillNeeds = {
{
"Advanced Cooking",
5,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Pineapple Friend Rice",
defaultVariantUntranslated = "Pineapple Friend Rice",
numberOfVariants = "1",
variants = {
["Pineapple Friend Rice"] = {
untranslated = "Pineapple Friend Rice",
ingredients = {
{
"ITEM",
"Charred Pineapple",
5.0,
false,
"Charred Pineapple",
},
{
"ITEM",
"Boiled Rice",
5.0,
false,
"Boiled Rice",
},
{
"ITEM",
"Scrap Meat",
10.0,
false,
"Scrap Meat",
},
},
products = {
{
"Pineapple Friend Rice",
1.0,
"Pineapple Friend Rice",
},
},
},
},
},
Pirozhok = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Pirozhok",
craftStn = {
{
"Bakery Oven",
"Bakery Oven",
},
},
skillNeeds = {
{
"Advanced Baking",
1,
"Advanced Baking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Pirozhok",
defaultVariantUntranslated = "Pirozhok",
numberOfVariants = "1",
variants = {
Pirozhok = {
untranslated = "Pirozhok",
ingredients = {
{
"ITEM",
"Pastry Dough",
1.0,
false,
"Pastry Dough",
},
{
"ITEM",
"Prepared Meat",
2.0,
false,
"Prepared Meat",
},
{
"TAG",
"Fungus",
2.0,
false,
"Fungus",
},
},
products = {
{
"Pirozhok",
1.0,
"Pirozhok",
},
},
},
},
},
},
["Fried Vegetable"] = {
Piston = {
"Fried Camas",
dispCraftStn = "1",
"Fried Fiddleheads",
checkImage = "1",
"Fried Hearts Of Palm",
untranslated = "Piston",
"Fried Taro",
craftStn = {
"Fried Tomatoes",
{
"Screw Press",
"Screw Press",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Piston",
defaultVariantUntranslated = "Piston",
numberOfVariants = "1",
variants = {
Piston = {
untranslated = "Piston",
ingredients = {
{
"ITEM",
"Iron Pipe",
2.0,
false,
"Iron Pipe",
},
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
},
products = {
{
"Piston",
1,
"Piston",
},
},
},
},
},
},
Fruit = {
["Plant Vase"] = {
"Giant Cactus Fruit",
dispCraftStn = "1",
"Huckleberries",
checkImage = "1",
"Papaya",
untranslated = "Plant Vase",
"Pineapple",
craftStn = {
"Prickly Pear Fruit",
{
"Pumpkin",
"Glassworks",
"Glassworks",
},
},
skillNeeds = {
{
"Glassworking",
1,
"Glassworking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 90.0,
baseXPGain = 1.0,
defaultVariant = "Plant Vase",
defaultVariantUntranslated = "Plant Vase",
numberOfVariants = "1",
variants = {
["Plant Vase"] = {
untranslated = "Plant Vase",
ingredients = {
{
"ITEM",
"Glass",
4.0,
false,
"Glass",
},
},
products = {
{
"Plant Vase",
1.0,
"Plant Vase",
},
},
},
},
},
},
Fungus = {
Plastic = {
"Amanita Mushrooms",
dispCraftStn = "1",
"Bolete Mushrooms",
checkImage = "1",
"Cookeina Mushrooms",
untranslated = "Plastic",
"Crimini Mushrooms",
craftStn = {
{
"Oil Refinery",
"Oil Refinery",
},
},
skillNeeds = {
{
"Oil Drilling",
1,
"Oil Drilling",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 180.0,
baseXPGain = 1.0,
defaultVariant = "Plastic",
defaultVariantUntranslated = "Plastic",
numberOfVariants = "1",
variants = {
Plastic = {
untranslated = "Plastic",
ingredients = {
{
"ITEM",
"Petroleum",
4.0,
false,
"Petroleum",
},
},
products = {
{
"Plastic",
2.0,
"Plastic",
},
{
"Barrel",
3.0,
"Barrel",
},
},
},
},
},
},
Gear = {
["Plastic Buoy"] = {
"Iron Gear",
dispCraftStn = "1",
"Steel Gear",
checkImage = "1",
untranslated = "Plastic Buoy",
craftStn = {
{
"Electric Machinist Table",
"Electric Machinist Table",
},
},
skillNeeds = {
{
"Industry",
4,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 240.0,
baseXPGain = 0.5,
defaultVariant = "Plastic Buoy",
defaultVariantUntranslated = "Plastic Buoy",
numberOfVariants = "1",
variants = {
["Plastic Buoy"] = {
untranslated = "Plastic Buoy",
ingredients = {
{
"ITEM",
"Steel Bar",
4.0,
false,
"Steel Bar",
},
{
"ITEM",
"Plastic",
6.0,
false,
"Plastic",
},
{
"ITEM",
"Copper Wiring",
5.0,
false,
"Copper Wiring",
},
},
products = {
{
"Plastic Buoy",
1.0,
"Plastic Buoy",
},
},
},
},
},
},
Government = {
["Poke Bowl"] = {
"Amendments",
dispCraftStn = "1",
"Ballot Box",
checkImage = "1",
"Board Of Elections",
untranslated = "Poke Bowl",
"Capitol",
craftStn = {
"Census Bureau",
{
"Country Foundation",
"Stove",
"Court Table",
"Stove",
"Embassy Desk",
},
"Executive Office",
},
"Federation Foundation",
skillNeeds = {
"Government Office",
{
"Immigration Desk",
"Advanced Cooking",
"Large Court",
4,
"Outpost Table",
"Advanced Cooking",
"Printing Press",
},
"Settlement Crafting Table",
},
"Small Court",
moduleNeeds = {},
"Stenographers Table",
baseCraftTime = 2.0,
"Town Foundation",
baseLaborCost = 45.0,
"Treasury",
baseXPGain = 1.0,
"Zoning Office",
defaultVariant = "Poke Bowl",
defaultVariantUntranslated = "Poke Bowl",
numberOfVariants = "1",
variants = {
["Poke Bowl"] = {
untranslated = "Poke Bowl",
ingredients = {
{
"ITEM",
"Boiled Rice",
2.0,
false,
"Boiled Rice",
},
{
"ITEM",
"Beans",
4.0,
false,
"Beans",
},
{
"ITEM",
"Kelp",
2.0,
false,
"Kelp",
},
{
"ITEM",
"Tuna",
1.0,
true,
"Tuna",
},
},
products = {
{
"Poke Bowl",
2.0,
"Poke Bowl",
},
},
},
},
},
},
Grain = {
["Portable Steam Engine"] = {
"Rice",
dispCraftStn = "1",
"Wheat",
checkImage = "1",
untranslated = "Portable Steam Engine",
craftStn = {
{
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 1200.0,
baseXPGain = 10.0,
defaultVariant = "Portable Steam Engine",
defaultVariantUntranslated = "Portable Steam Engine",
numberOfVariants = "1",
variants = {
["Portable Steam Engine"] = {
untranslated = "Portable Steam Engine",
ingredients = {
{
"ITEM",
"Piston",
8.0,
false,
"Piston",
},
{
"ITEM",
"Screws",
18.0,
false,
"Screws",
},
{
"ITEM",
"Iron Plate",
12.0,
false,
"Iron Plate",
},
{
"ITEM",
"Boiler",
3.0,
false,
"Boiler",
},
{
"ITEM",
"Iron Gear",
12.0,
false,
"Iron Gear",
},
{
"ITEM",
"Copper Pipe",
6.0,
false,
"Copper Pipe",
},
},
products = {
{
"Portable Steam Engine",
1,
"Portable Steam Engine",
},
},
},
},
},
},
Greens = {
["Pottery Skill Book"] = {
"Agave Leaves",
dispCraftStn = "1",
"Beet Greens",
checkImage = "1",
"Fiddleheads",
untranslated = "Pottery Skill Book",
"Fireweed Shoots",
craftStn = {
{
"Research Table",
"Research Table",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 2400.0,
baseXPGain = 0.0,
defaultVariant = "Pottery Skill Book",
defaultVariantUntranslated = "Pottery Skill Book",
numberOfVariants = "1",
variants = {
["Pottery Skill Book"] = {
untranslated = "Pottery Skill Book",
ingredients = {
{
"ITEM",
"Geology Research Paper Basic",
10.0,
false,
"Geology Research Paper Basic",
},
{
"ITEM",
"Geology Research Paper Advanced",
5.0,
false,
"Geology Research Paper Advanced",
},
{
"ITEM",
"Engineering Research Paper Advanced",
5.0,
false,
"Engineering Research Paper Advanced",
},
{
"TAG",
"Basic Research",
10.0,
false,
"Basic Research",
},
},
products = {
{
"Pottery Skill Book",
1.0,
"Pottery Skill Book",
},
{
"Pottery Skill Book",
1.0,
"Pottery Skill Book",
},
},
},
},
},
},
Hardwood = {
["Pottery Upgrade"] = {
"Birch Log",
dispCraftStn = "1",
"Ceiba Log",
checkImage = "1",
"Oak Log",
untranslated = "Pottery Upgrade",
craftStn = {
{
"Kiln",
"Kiln",
},
},
skillNeeds = {
{
"Pottery",
1,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Pottery Upgrade",
defaultVariantUntranslated = "Pottery Upgrade",
numberOfVariants = "1",
variants = {
["Pottery Upgrade"] = {
untranslated = "Pottery Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade 4",
1.0,
true,
"Advanced Upgrade 4",
},
},
products = {
{
"Pottery Upgrade",
1.0,
"Pottery Upgrade",
},
},
},
},
},
},
["Hardwood Lumber"] = {
["Powered Cart"] = {
"Composite Birch Lumber",
dispCraftStn = "1",
"Composite Ceiba Lumber",
checkImage = "1",
"Composite Oak Lumber",
untranslated = "Powered Cart",
craftStn = {
{
"Wainwright Table",
"Wainwright Table",
},
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 200.0,
baseXPGain = 20.0,
defaultVariant = "Powered Cart",
defaultVariantUntranslated = "Powered Cart",
numberOfVariants = "1",
variants = {
["Powered Cart"] = {
untranslated = "Powered Cart",
ingredients = {
{
"ITEM",
"Cast Iron Stove",
1.0,
true,
"Cast Iron Stove",
},
{
"ITEM",
"Iron Wheel",
3.0,
true,
"Iron Wheel",
},
{
"TAG",
"Wood Board",
30.0,
false,
"Wood Board",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Powered Cart",
1.0,
"Powered Cart",
},
},
},
},
},
["Powered Storage Silo"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Powered Storage Silo",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Industry",
3,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 800.0,
baseXPGain = 6.0,
defaultVariant = "Powered Storage Silo",
defaultVariantUntranslated = "Powered Storage Silo",
numberOfVariants = "1",
variants = {
["Powered Storage Silo"] = {
untranslated = "Powered Storage Silo",
ingredients = {
{
"ITEM",
"Steel Plate",
18.0,
false,
"Steel Plate",
},
{
"ITEM",
"Advanced Circuit",
8.0,
false,
"Advanced Circuit",
},
{
"ITEM",
"Radiator",
4.0,
false,
"Radiator",
},
{
"ITEM",
"Steel Pipe",
8.0,
false,
"Steel Pipe",
},
},
products = {
{
"Powered Storage Silo",
1.0,
"Powered Storage Silo",
},
},
},
},
},
},
["Hewn Log"] = {
["Prepared Meat"] = {
"Hardwood Hewn Log",
dispCraftStn = "1",
"Hewn Log",
checkImage = "1",
"Softwood Hewn Log",
untranslated = "Prepared Meat",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Butchery",
4,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Prepared Meat",
defaultVariantUntranslated = "Prepared Meat",
numberOfVariants = "1",
variants = {
["Prepared Meat"] = {
untranslated = "Prepared Meat",
ingredients = {
{
"ITEM",
"Raw Meat",
4.0,
false,
"Raw Meat",
},
},
products = {
{
"Prepared Meat",
1.0,
"Prepared Meat",
},
{
"Scrap Meat",
4.0,
"Scrap Meat",
},
},
},
},
},
["Prime Cut"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Prime Cut",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Butchery",
6,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Prime Cut",
defaultVariantUntranslated = "Prime Cut",
numberOfVariants = "1",
variants = {
["Prime Cut"] = {
untranslated = "Prime Cut",
ingredients = {
{
"ITEM",
"Raw Meat",
16.0,
false,
"Raw Meat",
},
},
products = {
{
"Prime Cut",
1.0,
"Prime Cut",
},
},
},
},
},
["Printing Press"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Printing Press",
craftStn = {
{
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
3,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 240.0,
baseXPGain = 1.0,
defaultVariant = "Printing Press",
defaultVariantUntranslated = "Printing Press",
numberOfVariants = "1",
variants = {
["Printing Press"] = {
untranslated = "Printing Press",
ingredients = {
{
"ITEM",
"Gearbox",
2.0,
false,
"Gearbox",
},
{
"ITEM",
"Piston",
4.0,
false,
"Piston",
},
{
"ITEM",
"Iron Plate",
12.0,
false,
"Iron Plate",
},
},
products = {
{
"Printing Press",
1.0,
"Printing Press",
},
},
},
},
},
},
Housing = {
["Pulp Filler"] = {
"Adorned Ashlar Basalt Bench",
dispCraftStn = "1",
"Adorned Ashlar Basalt Chair",
checkImage = "1",
"Adorned Ashlar Basalt Table",
untranslated = "Pulp Filler",
"Adorned Ashlar Stone Bench",
craftStn = {
"Adorned Ashlar Stone Chair",
{
"Adorned Ashlar Stone Table",
"Farmers Table",
"Ashlar Basalt Bench",
"Farmers Table",
"Ashlar Basalt Chair",
},
"Ashlar Basalt Fireplace",
},
"Ashlar Basalt Table",
skillNeeds = {
"Ashlar Large Basalt Fountain",
{
"Ashlar Large Stone Fountain",
"Fertilizers",
"Ashlar Small Basalt Fountain",
1,
"Ashlar Small Stone Fountain",
"Fertilizers",
"Ashlar Stone Bench",
},
"Ashlar Stone Chair",
},
"Ashlar Stone Fireplace",
moduleNeeds = {},
"Ashlar Stone Table",
baseCraftTime = 0.3,
"Bakery Oven",
baseLaborCost = 15.0,
"Bathtub",
baseXPGain = 0.0,
"Bison Mount",
defaultVariant = "Pulp Filler",
"Bookshelf",
defaultVariantUntranslated = "Pulp Filler",
"Brazier",
numberOfVariants = "1",
"Brick Fireplace",
variants = {
"Butchery Table",
["Pulp Filler"] = {
"Candle Stand",
untranslated = "Pulp Filler",
"Carved Pumpkin",
ingredients = {
"Cast Iron Bed",
{
"Cast Iron Bench",
"ITEM",
"Cast Iron Chair",
"Wood Pulp",
"Cast Iron Royal Bed",
15.0,
"Cast Iron Stove",
false,
"Cast Iron Table",
"Wood Pulp",
"Ceiling Candle",
},
"Composite Birch Bench",
{
"Composite Birch Chair",
"ITEM",
"Composite Birch Table",
"Dirt",
"Composite Hardwood Bench",
1.0,
"Composite Hardwood Chair",
false,
"Composite Hardwood Table",
"Dirt",
"Composite Lumber Bench",
},
"Composite Lumber Chair",
},
"Composite Lumber Table",
products = {
"Copper Frame Landscape",
{
"Copper Frame Wide",
"Pulp Filler",
"Couch",
1.0,
"Country Foundation",
"Pulp Filler",
"Decorative Anchor",
},
"Decorative Glass Buoy Blue",
},
"Decorative Glass Buoy Red",
},
"Decorative Hanging Buoy",
},
"Decorative Life Preserver",
},
"Decorative Ship Wheel",
["Pump Jack"] = {
"Electric Wall Lamp",
dispCraftStn = "1",
"Elk Mount",
checkImage = "1",
"Federation Foundation",
untranslated = "Pump Jack",
"Galaxy Vase",
craftStn = {
"Goat Mount",
{
"Gold Frame Landscape",
"Assembly Line",
"Gold Frame Wide",
"Assembly Line",
"Hardwood Lumber Dresser",
},
"Hewn Bench",
},
"Hewn Chair",
skillNeeds = {
"Hewn Dresser",
{
"Hewn Nightstand",
"Mechanics",
"Hewn Softwood Bench",
1,
"Hewn Softwood Chair",
"Mechanics",
"Hewn Softwood Table",
},
"Hewn Table",
},
"Icebox",
moduleNeeds = {},
"Iron Frame Landscape",
baseCraftTime = 20.0,
"Iron Frame Wide",
baseLaborCost = 72.0,
"Kitchen",
baseXPGain = 25.0,
"Large Bath Mat",
defaultVariant = "Pump Jack",
"Large Cotton Bunting Red",
defaultVariantUntranslated = "Pump Jack",
"Large Cotton Bunting Regal",
numberOfVariants = "1",
"Large Festive Paper Lantern",
variants = {
"Large Nylon Bunting Green",
["Pump Jack"] = {
"Large Nylon Bunting Purple",
untranslated = "Pump Jack",
"Large Paper Lantern",
ingredients = {
"Lighthouse Lamp",
{
"Limestone Bison Statue",
"ITEM",
"Limestone Otter Statue",
"Reinforced Concrete",
"Limestone Owl Statue",
12.0,
"Limestone Wolf Statue",
false,
"Lumber Bench",
"Reinforced Concrete",
"Lumber Chair",
},
"Lumber Dresser",
{
"Lumber Table",
"ITEM",
"Mill",
"Gearbox",
"Modern Double Street Light",
4.0,
"Modern Street Light",
false,
"Mortared Granite Bench",
"Gearbox",
"Mortared Granite Chair",
},
"Mortared Granite Fireplace",
{
"Mortared Granite Table",
"ITEM",
"Mortared Stone Bench",
"Piston",
"Mortared Stone Chair",
8.0,
"Mortared Stone Fireplace",
false,
"Mortared Stone Table",
"Piston",
"Nylon Futon Bed",
},
"Nylon Futon Couch",
},
"Orange Vase",
products = {
"Ornate Gold Frame Landscape",
{
"Ornate Gold Frame Wide",
"Pump Jack",
"Ornate Iron Frame Landscape",
1.0,
"Ornate Iron Frame Wide",
"Pump Jack",
"Ornate Wooden Frame Landscape",
},
"Ornate Wooden Frame Wide",
},
"Padded Chair",
},
"Plant Vase",
},
"Purple Vase",
},
"Red Vase",
Pupusas = {
"Refrigerator",
dispCraftStn = "1",
"Round Pot",
checkImage = "1",
"Rug Large",
untranslated = "Pupusas",
"Rug Medium",
craftStn = {
"Rug Small",
{
"Salt Basket",
"Cast Iron Stove",
"Sheep Mount",
"Cast Iron Stove",
"Shelf Cabinet",
},
"Sink",
},
"Small Bath Mat",
skillNeeds = {
"Small Cotton Bunting Red",
{
"Small Cotton Bunting Regal",
"Cooking",
"Small Nylon Bunting Green",
4,
"Small Nylon Bunting Purple",
"Cooking",
"Small Paper Lantern",
},
"Small Sink",
},
"Softwood Lumber Bench",
moduleNeeds = {},
"Softwood Lumber Chair",
baseCraftTime = 3.0,
"Softwood Lumber Dresser",
baseLaborCost = 25.0,
"Softwood Lumber Table",
baseXPGain = 1.0,
"Square Pot",
defaultVariant = "Pupusas",
"Steel Abstract Fixture",
defaultVariantUntranslated = "Pupusas",
"Steel Ceiling Light",
numberOfVariants = "1",
"Steel Floor Lamp",
variants = {
"Steel Hanging Fixture",
Pupusas = {
"Steel Hanging Lamp",
untranslated = "Pupusas",
"Steel Kitchen Lamp",
ingredients = {
"Steel Searchlight",
{
"Steel Square Fixture",
"ITEM",
"Steel Table Lamp",
"Cornmeal",
"Stone Brazier",
4.0,
"Stove",
false,
"Streetlamp",
"Cornmeal",
"Stuffed Alligator",
},
"Stuffed Bison",
{
"Stuffed Elk",
"ITEM",
"Stuffed Goat",
"Tomato",
"Stuffed Jaguar",
2.0,
"Stuffed Wolf",
false,
"Swirl Vase",
"Tomato",
"Tallow Candle",
},
"Tallow Lamp",
{
"Tallow Wall Lamp",
"ITEM",
"Toilet",
"Beans",
"Torch Stand",
2.0,
"Towel Rack",
false,
"Town Bell",
"Beans",
"Town Foundation",
},
"Upholstered Chair",
{
"Upholstered Couch",
"ITEM",
"Wall Candle",
"Sun Cheese",
"Washboard",
2.0,
"Washing Machine",
false,
"Wooden Ceiling Light",
"Sun Cheese",
"Wooden Fabric Bed",
},
"Wooden Floor Lamp",
},
"Wooden Frame Landscape",
products = {
"Wooden Frame Wide",
{
"Wooden Kitchen Lamp",
"Pupusas",
"Wooden Latrine",
1.0,
"Wooden Straw Bed",
"Pupusas",
"Wooden Table Lamp",
},
},
},
},
},
["Purple Vase"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Purple Vase",
craftStn = {
{
"Glassworks",
"Glassworks",
},
},
skillNeeds = {
{
"Glassworking",
1,
"Glassworking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 90.0,
baseXPGain = 1.0,
defaultVariant = "Purple Vase",
defaultVariantUntranslated = "Purple Vase",
numberOfVariants = "1",
variants = {
["Purple Vase"] = {
untranslated = "Purple Vase",
ingredients = {
{
"ITEM",
"Glass",
4.0,
false,
"Glass",
},
},
products = {
{
"Purple Vase",
1.0,
"Purple Vase",
},
},
},
},
},
Quicklime = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Quicklime",
craftStn = {
{
"Blast Furnace",
"Blast Furnace",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 0.2,
baseLaborCost = 50.0,
baseXPGain = 0.1,
defaultVariant = "Quicklime",
defaultVariantUntranslated = "Quicklime",
numberOfVariants = "1",
variants = {
Quicklime = {
untranslated = "Quicklime",
ingredients = {
{
"ITEM",
"Crushed Limestone",
1.0,
false,
"Crushed Limestone",
},
},
products = {
{
"Quicklime",
1,
"Quicklime",
},
},
},
},
},
["Quicklime Glass"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Quicklime Glass",
craftStn = {
{
"Glassworks",
"Glassworks",
},
},
skillNeeds = {
{
"Glassworking",
1,
"Glassworking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Quicklime Glass",
defaultVariantUntranslated = "Quicklime Glass",
numberOfVariants = "1",
variants = {
["Quicklime Glass"] = {
untranslated = "Quicklime Glass",
ingredients = {
{
"ITEM",
"Sand",
3.0,
false,
"Sand",
},
{
"ITEM",
"Quicklime",
2.0,
false,
"Quicklime",
},
},
products = {
{
"Glass",
1.0,
"Glass",
},
},
},
},
},
Radiator = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Radiator",
craftStn = {
{
"Electric Stamping Press",
"Electric Stamping Press",
},
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 35.0,
baseXPGain = 3.0,
defaultVariant = "Radiator",
defaultVariantUntranslated = "Radiator",
numberOfVariants = "1",
variants = {
Radiator = {
untranslated = "Radiator",
ingredients = {
{
"ITEM",
"Heat Sink",
4.0,
false,
"Heat Sink",
},
{
"ITEM",
"Copper Wiring",
8.0,
false,
"Copper Wiring",
},
},
products = {
{
"Radiator",
1,
"Radiator",
},
},
},
},
},
["Rainforest Fruit Salad"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Rainforest Fruit Salad",
craftStn = {
{
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
1,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Rainforest Fruit Salad",
defaultVariantUntranslated = "Rainforest Fruit Salad",
numberOfVariants = "1",
variants = {
["Rainforest Fruit Salad"] = {
untranslated = "Rainforest Fruit Salad",
ingredients = {
{
"ITEM",
"Papaya",
10.0,
false,
"Papaya",
},
{
"ITEM",
"Pineapple",
8.0,
false,
"Pineapple",
},
},
products = {
{
"Fruit Salad",
1.0,
"Fruit Salad",
},
},
},
},
},
["Rainforest Salad"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Rainforest Salad",
craftStn = {
{
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
1,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Rainforest Salad",
defaultVariantUntranslated = "Rainforest Salad",
numberOfVariants = "1",
variants = {
["Rainforest Salad"] = {
untranslated = "Rainforest Salad",
ingredients = {
{
"ITEM",
"Taro Root",
4.0,
false,
"Taro Root",
},
{
"ITEM",
"Bolete Mushrooms",
8.0,
false,
"Bolete Mushrooms",
},
{
"ITEM",
"Papaya",
4.0,
false,
"Papaya",
},
},
products = {
{
"Basic Salad",
1.0,
"Basic Salad",
},
},
},
},
},
["Raw Bacon"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Raw Bacon",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Butchery",
3,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Raw Bacon",
defaultVariantUntranslated = "Raw Bacon",
numberOfVariants = "1",
variants = {
["Raw Bacon"] = {
untranslated = "Raw Bacon",
ingredients = {
{
"ITEM",
"Raw Meat",
3.0,
false,
"Raw Meat",
},
},
products = {
{
"Raw Bacon",
1.0,
"Raw Bacon",
},
{
"Scrap Meat",
3.0,
"Scrap Meat",
},
},
},
},
},
["Raw Roast"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Raw Roast",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Butchery",
3,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Raw Roast",
defaultVariantUntranslated = "Raw Roast",
numberOfVariants = "1",
variants = {
["Raw Roast"] = {
untranslated = "Raw Roast",
ingredients = {
{
"ITEM",
"Raw Meat",
2.0,
false,
"Raw Meat",
},
},
products = {
{
"Raw Roast",
1.0,
"Raw Roast",
},
{
"Scrap Meat",
2.0,
"Scrap Meat",
},
},
},
},
},
["Raw Sausage"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Raw Sausage",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Butchery",
2,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Raw Sausage",
defaultVariantUntranslated = "Raw Sausage",
numberOfVariants = "1",
variants = {
["Raw Sausage"] = {
untranslated = "Raw Sausage",
ingredients = {
{
"ITEM",
"Scrap Meat",
3.0,
false,
"Scrap Meat",
},
},
products = {
{
"Raw Sausage",
1.0,
"Raw Sausage",
},
},
},
},
},
["Real Estate Desk"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Real Estate Desk",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Carpentry",
4,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 5.0,
defaultVariant = "Real Estate Desk",
defaultVariantUntranslated = "Real Estate Desk",
numberOfVariants = "1",
variants = {
["Real Estate Desk"] = {
untranslated = "Real Estate Desk",
ingredients = {
{
"ITEM",
"Linen Fabric",
12.0,
false,
"Linen Fabric",
},
{
"TAG",
"Hewn Log",
15.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
},
products = {
{
"Real Estate Desk",
1.0,
"Real Estate Desk",
},
},
},
},
},
Rebar = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Rebar",
craftStn = {
{
"Blast Furnace",
"Blast Furnace",
},
},
skillNeeds = {
{
"Advanced Smelting",
1,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 0.2,
baseLaborCost = 50.0,
baseXPGain = 2.0,
defaultVariant = "Rebar",
defaultVariantUntranslated = "Rebar",
numberOfVariants = "1",
variants = {
Rebar = {
untranslated = "Rebar",
ingredients = {
{
"ITEM",
"Steel Bar",
2.0,
false,
"Steel Bar",
},
},
products = {
{
"Rebar",
1,
"Rebar",
},
},
},
},
},
["Recycle Hewn Log"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Recycle Hewn Log",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 0.2,
baseLaborCost = 20.0,
baseXPGain = 0.1,
defaultVariant = "Recycle Hewn Log",
defaultVariantUntranslated = "Recycle Hewn Log",
numberOfVariants = "1",
variants = {
["Recycle Hewn Log"] = {
untranslated = "Recycle Hewn Log",
ingredients = {
{
"TAG",
"Hewn Log",
2.0,
false,
"Hewn Log",
},
},
products = {
{
"Wood Pulp",
10.0,
"Wood Pulp",
},
},
},
},
},
["Red Vase"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Red Vase",
craftStn = {
{
"Glassworks",
"Glassworks",
},
},
skillNeeds = {
{
"Glassworking",
1,
"Glassworking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 90.0,
baseXPGain = 1.0,
defaultVariant = "Red Vase",
defaultVariantUntranslated = "Red Vase",
numberOfVariants = "1",
variants = {
["Red Vase"] = {
untranslated = "Red Vase",
ingredients = {
{
"ITEM",
"Glass",
4.0,
false,
"Glass",
},
},
products = {
{
"Red Vase",
1.0,
"Red Vase",
},
},
},
},
},
["Refine Heart Of Palm"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Refine Heart Of Palm",
craftStn = {
{
"Fiber Scutching Station",
"Fiber Scutching Station",
},
},
skillNeeds = {
{
"Gathering",
1,
"Gathering",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 30.0,
baseXPGain = 0.5,
defaultVariant = "Refine Heart Of Palm",
defaultVariantUntranslated = "Refine Heart Of Palm",
numberOfVariants = "1",
variants = {
["Refine Heart Of Palm"] = {
untranslated = "Refine Heart Of Palm",
ingredients = {
{
"ITEM",
"Palm Log",
1.0,
false,
"Palm Log",
},
},
products = {
{
"Heart Of Palm",
2.0,
"Heart Of Palm",
},
{
"Wood Pulp",
4.0,
"Wood Pulp",
},
},
},
},
},
["Refine Tallow"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Refine Tallow",
craftStn = {
{
"Stove",
"Stove",
},
},
skillNeeds = {
{
"Advanced Cooking",
1,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 20.0,
baseXPGain = 0.5,
defaultVariant = "Refine Tallow",
defaultVariantUntranslated = "Refine Tallow",
numberOfVariants = "1",
variants = {
["Refine Tallow"] = {
untranslated = "Refine Tallow",
ingredients = {
{
"ITEM",
"Tallow",
18.0,
false,
"Tallow",
},
},
products = {
{
"Oil",
1.0,
"Oil",
},
},
},
},
},
Refrigerator = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Refrigerator",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Industry",
4,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 120.0,
baseXPGain = 6.0,
defaultVariant = "Refrigerator",
defaultVariantUntranslated = "Refrigerator",
numberOfVariants = "1",
variants = {
Refrigerator = {
untranslated = "Refrigerator",
ingredients = {
{
"ITEM",
"Steel Plate",
16.0,
false,
"Steel Plate",
},
{
"ITEM",
"Basic Circuit",
8.0,
false,
"Basic Circuit",
},
{
"ITEM",
"Radiator",
3.0,
false,
"Radiator",
},
},
products = {
{
"Refrigerator",
1.0,
"Refrigerator",
},
},
},
},
},
Registrar = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Registrar",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
4,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 25.0,
baseLaborCost = 150.0,
baseXPGain = 10.0,
defaultVariant = "Registrar",
defaultVariantUntranslated = "Registrar",
numberOfVariants = "1",
variants = {
Registrar = {
untranslated = "Registrar",
ingredients = {
{
"ITEM",
"Iron Ore",
20.0,
false,
"Iron Ore",
},
{
"TAG",
"Hewn Log",
16.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
},
products = {
{
"Registrar",
1.0,
"Registrar",
},
},
},
},
},
["Reinforced Concrete"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Reinforced Concrete",
craftStn = {
{
"Cement Kiln",
"Cement Kiln",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 0.64,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Reinforced Concrete",
defaultVariantUntranslated = "Reinforced Concrete",
numberOfVariants = "1",
variants = {
["Reinforced Concrete"] = {
untranslated = "Reinforced Concrete",
ingredients = {
{
"ITEM",
"Cement",
1.0,
false,
"Cement",
},
{
"ITEM",
"Rebar",
2.0,
false,
"Rebar",
},
{
"ITEM",
"Sand",
2.0,
false,
"Sand",
},
{
"TAG",
"Crushed Rock",
5.0,
false,
"Crushed Rock",
},
},
products = {
{
"Reinforced Concrete",
4.0,
"Reinforced Concrete",
},
},
},
},
},
},
["Large Fish"] = {
["Render Fat"] = {
"Blue Shark",
dispCraftStn = "1",
"Tuna",
checkImage = "1",
untranslated = "Render Fat",
craftStn = {
{
"Campfire",
"Campfire",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 20.0,
baseXPGain = 0.5,
defaultVariant = "Render Fat",
defaultVariantUntranslated = "Render Fat",
numberOfVariants = "1",
variants = {
["Render Fat"] = {
untranslated = "Render Fat",
ingredients = {
{
"ITEM",
"Scrap Meat",
10.0,
false,
"Scrap Meat",
},
},
products = {
{
"Tallow",
1.0,
"Tallow",
},
},
},
},
},
},
["Liquid Fuel"] = {
["Research Table"] = {
"Biodiesel",
dispCraftStn = "1",
"Gasoline",
checkImage = "1",
untranslated = "Research Table",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 250.0,
baseXPGain = 0.0,
defaultVariant = "Research Table",
defaultVariantUntranslated = "Research Table",
numberOfVariants = "1",
variants = {
["Research Table"] = {
untranslated = "Research Table",
ingredients = {
{
"ITEM",
"Plant Fibers",
30.0,
false,
"Plant Fibers",
},
{
"TAG",
"Wood",
30.0,
false,
"Wood",
},
{
"TAG",
"Rock",
40.0,
false,
"Rock",
},
},
products = {
{
"Research Table",
1.0,
"Research Table",
},
},
},
},
},
},
Lumber = {
["Rice Flour"] = {
"Hardwood Lumber",
dispCraftStn = "1",
"Lumber",
checkImage = "1",
"Softwood Lumber",
untranslated = "Rice Flour",
craftStn = {
{
"Mill",
"Mill",
},
},
skillNeeds = {
{
"Milling",
1,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Rice Flour",
defaultVariantUntranslated = "Rice Flour",
numberOfVariants = "1",
variants = {
["Rice Flour"] = {
untranslated = "Rice Flour",
ingredients = {
{
"ITEM",
"Rice",
2.0,
false,
"Rice",
},
},
products = {
{
"Rice Flour",
1.0,
"Rice Flour",
},
{
"Cereal Germ",
1.0,
"Cereal Germ",
},
},
},
},
},
},
["Marine Life"] = {
["Rice Mortar"] = {
"Clam",
dispCraftStn = "1",
"Urchin",
checkImage = "1",
untranslated = "Rice Mortar",
craftStn = {
{
"Bakery Oven",
"Bakery Oven",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 0.1,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Rice Mortar",
defaultVariantUntranslated = "Rice Mortar",
numberOfVariants = "1",
variants = {
["Rice Mortar"] = {
untranslated = "Rice Mortar",
ingredients = {
{
"ITEM",
"Rice",
8.0,
false,
"Rice",
},
},
products = {
{
"Mortar",
3.0,
"Mortar",
},
},
},
},
},
},
["Medium Carcass"] = {
["Rice Noodles"] = {
"Alligator Carcass",
dispCraftStn = "1",
"Bighorn Carcass",
checkImage = "1",
"Deer Carcass",
untranslated = "Rice Noodles",
"Elk Carcass",
craftStn = {
"Jaguar Carcass",
{
"Mountain Goat Carcass",
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
1,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Rice Noodles",
defaultVariantUntranslated = "Rice Noodles",
numberOfVariants = "1",
variants = {
["Rice Noodles"] = {
untranslated = "Rice Noodles",
ingredients = {
{
"ITEM",
"Rice Flour",
3.0,
false,
"Rice Flour",
},
},
products = {
{
"Rice Noodles",
1.0,
"Rice Noodles",
},
},
},
},
},
},
["Medium Fish"] = {
Rivet = {
"Bass",
dispCraftStn = "1",
"Cod",
checkImage = "1",
"Salmon",
untranslated = "Rivet",
"Trout",
craftStn = {
{
"Blast Furnace",
"Blast Furnace",
},
},
skillNeeds = {
{
"Advanced Smelting",
1,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 0.8,
baseLaborCost = 85.0,
baseXPGain = 1.0,
defaultVariant = "Rivet",
defaultVariantUntranslated = "Rivet",
numberOfVariants = "1",
variants = {
Rivet = {
untranslated = "Rivet",
ingredients = {
{
"ITEM",
"Steel Bar",
1.0,
false,
"Steel Bar",
},
},
products = {
{
"Rivet",
3.0,
"Rivet",
},
},
},
},
},
},
["Medium Leather Carcass"] = {
["Roast Pumpkin"] = {
"Alligator Carcass",
dispCraftStn = "1",
"Deer Carcass",
checkImage = "1",
"Elk Carcass",
untranslated = "Roast Pumpkin",
"Jaguar Carcass",
craftStn = {
{
"Bakery Oven",
"Bakery Oven",
},
},
skillNeeds = {
{
"Baking",
3,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Roast Pumpkin",
defaultVariantUntranslated = "Roast Pumpkin",
numberOfVariants = "1",
variants = {
["Roast Pumpkin"] = {
untranslated = "Roast Pumpkin",
ingredients = {
{
"ITEM",
"Pumpkin",
2.0,
false,
"Pumpkin",
},
{
"ITEM",
"Sugar",
2.0,
false,
"Sugar",
},
},
products = {
{
"Roast Pumpkin",
1.0,
"Roast Pumpkin",
},
},
},
},
},
},
["Medium Wooly Carcass"] = {
["Robotic Assembly Line"] = {
"Bighorn Carcass",
dispCraftStn = "1",
"Mountain Goat Carcass",
checkImage = "1",
untranslated = "Robotic Assembly Line",
craftStn = {
{
"Electronics Assembly",
"Electronics Assembly",
},
},
skillNeeds = {
{
"Electronics",
2,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 75.0,
baseLaborCost = 1200.0,
baseXPGain = 30.0,
defaultVariant = "Robotic Assembly Line",
defaultVariantUntranslated = "Robotic Assembly Line",
numberOfVariants = "1",
variants = {
["Robotic Assembly Line"] = {
untranslated = "Robotic Assembly Line",
ingredients = {
{
"ITEM",
"Cement",
30.0,
false,
"Cement",
},
{
"ITEM",
"Electric Motor",
5.0,
false,
"Electric Motor",
},
{
"ITEM",
"Servo",
12.0,
false,
"Servo",
},
{
"ITEM",
"Steel Bar",
30.0,
false,
"Steel Bar",
},
},
products = {
{
"Robotic Assembly Line",
1.0,
"Robotic Assembly Line",
},
},
},
},
},
},
Metal = {
["Rocker Box"] = {
"Copper Bar",
dispCraftStn = "1",
"Gold Bar",
checkImage = "1",
"Iron Bar",
untranslated = "Rocker Box",
"Steel Bar",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 100.0,
baseXPGain = 10.0,
defaultVariant = "Rocker Box",
defaultVariantUntranslated = "Rocker Box",
numberOfVariants = "1",
variants = {
["Rocker Box"] = {
untranslated = "Rocker Box",
ingredients = {
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
{
"TAG",
"Wood",
6.0,
false,
"Wood",
},
},
products = {
{
"Rocker Box",
1.0,
"Rocker Box",
},
},
},
},
},
},
["Modern Research"] = {
["Rolling Mill"] = {
"Agriculture Research Paper Modern",
dispCraftStn = "1",
"Culinary Research Paper Modern",
checkImage = "1",
"Dendrology Research Paper Modern",
untranslated = "Rolling Mill",
"Engineering Research Paper Modern",
craftStn = {
"Geology Research Paper Modern",
{
"Metallurgy Research Paper Modern",
"Assembly Line",
"Assembly Line",
},
},
skillNeeds = {
{
"Mechanics",
4,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 20.0,
baseLaborCost = 360.0,
baseXPGain = 5.0,
defaultVariant = "Rolling Mill",
defaultVariantUntranslated = "Rolling Mill",
numberOfVariants = "1",
variants = {
["Rolling Mill"] = {
untranslated = "Rolling Mill",
ingredients = {
{
"ITEM",
"Steel Bar",
8.0,
false,
"Steel Bar",
},
{
"ITEM",
"Gearbox",
4.0,
false,
"Gearbox",
},
},
products = {
{
"Rolling Mill",
1.0,
"Rolling Mill",
},
},
},
},
},
},
["Modern Upgrade"] = {
["Root Campfire Salad"] = {
"Modern Upgrade 1",
dispCraftStn = "1",
"Modern Upgrade 2",
checkImage = "1",
"Modern Upgrade 3",
untranslated = "Root Campfire Salad",
"Modern Upgrade 4",
craftStn = {
{
"Campfire",
"Campfire",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Root Campfire Salad",
defaultVariantUntranslated = "Root Campfire Salad",
numberOfVariants = "1",
variants = {
["Root Campfire Salad"] = {
untranslated = "Root Campfire Salad",
ingredients = {
{
"ITEM",
"Camas Bulb",
1.0,
false,
"Camas Bulb",
},
{
"ITEM",
"Taro Root",
1.0,
false,
"Taro Root",
},
{
"TAG",
"Greens",
1.0,
false,
"Greens",
},
},
products = {
{
"Root Campfire Salad",
1.0,
"Root Campfire Salad",
},
},
},
},
},
},
["Mortared Stone"] = {
["Root Campfire Stew"] = {
"Mortared Granite",
dispCraftStn = "1",
"Mortared Limestone",
checkImage = "1",
"Mortared Sandstone",
untranslated = "Root Campfire Stew",
"Mortared Stone",
craftStn = {
{
"Campfire",
"Campfire",
},
},
skillNeeds = {
{
"Campfire Cooking",
4,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Root Campfire Stew",
defaultVariantUntranslated = "Root Campfire Stew",
numberOfVariants = "1",
variants = {
["Root Campfire Stew"] = {
untranslated = "Root Campfire Stew",
ingredients = {
{
"ITEM",
"Beet",
1.0,
false,
"Beet",
},
{
"ITEM",
"Camas Bulb",
1.0,
false,
"Camas Bulb",
},
{
"ITEM",
"Scrap Meat",
1.0,
false,
"Scrap Meat",
},
{
"ITEM",
"Flour",
1.0,
false,
"Flour",
},
{
"TAG",
"Fat",
1.0,
false,
"Fat",
},
},
products = {
{
"Root Campfire Stew",
1.0,
"Root Campfire Stew",
},
},
},
},
},
},
["Natural Fiber"] = {
["Round Pot"] = {
"Kelp",
dispCraftStn = "1",
"Plant Fibers",
checkImage = "1",
"Wood Pulp",
untranslated = "Round Pot",
craftStn = {
{
"Kiln",
"Kiln",
},
},
skillNeeds = {
{
"Pottery",
3,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Round Pot",
defaultVariantUntranslated = "Round Pot",
numberOfVariants = "1",
variants = {
["Round Pot"] = {
untranslated = "Round Pot",
ingredients = {
{
"ITEM",
"Clay",
4.0,
false,
"Clay",
},
},
products = {
{
"Round Pot",
1.0,
"Round Pot",
},
},
},
},
},
},
Oil = {
["Rubber Wheel"] = {
"Flaxseed Oil",
dispCraftStn = "1",
"Oil",
checkImage = "1",
untranslated = "Rubber Wheel",
craftStn = {
{
"Electric Lathe",
"Electric Lathe",
},
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 3.5,
defaultVariant = "Rubber Wheel",
defaultVariantUntranslated = "Rubber Wheel",
numberOfVariants = "1",
variants = {
["Rubber Wheel"] = {
untranslated = "Rubber Wheel",
ingredients = {
{
"ITEM",
"Synthetic Rubber",
8.0,
false,
"Synthetic Rubber",
},
{
"ITEM",
"Steel Bar",
4.0,
false,
"Steel Bar",
},
},
products = {
{
"Rubber Wheel",
1,
"Rubber Wheel",
},
},
},
},
},
},
Ore = {
["Rug Large"] = {
"Coal",
dispCraftStn = "1",
"Copper Ore",
checkImage = "1",
"Gold Ore",
untranslated = "Rug Large",
"Iron Ore",
craftStn = {
{
"Loom Automatic Loom",
"Loom Automatic Loom",
},
},
skillNeeds = {
{
"Tailoring",
6,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 120.0,
baseXPGain = 3.0,
defaultVariant = "Rug Large",
defaultVariantUntranslated = "Rug Large",
numberOfVariants = "1",
variants = {
["Rug Large"] = {
untranslated = "Rug Large",
ingredients = {
{
"ITEM",
"Cellulose Fiber",
15.0,
false,
"Cellulose Fiber",
},
{
"ITEM",
"Wool Yarn",
40.0,
false,
"Wool Yarn",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Rug Large",
1.0,
"Rug Large",
},
},
},
},
},
},
Petals = {
["Rug Medium"] = {
"Creosote Flower",
dispCraftStn = "1",
"Orchid",
checkImage = "1",
"Trillium Flower",
untranslated = "Rug Medium",
craftStn = {
{
"Loom Automatic Loom",
"Loom Automatic Loom",
},
},
skillNeeds = {
{
"Tailoring",
3,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Rug Medium",
defaultVariantUntranslated = "Rug Medium",
numberOfVariants = "1",
variants = {
["Rug Medium"] = {
untranslated = "Rug Medium",
ingredients = {
{
"ITEM",
"Cellulose Fiber",
5.0,
false,
"Cellulose Fiber",
},
{
"ITEM",
"Wool Yarn",
20.0,
false,
"Wool Yarn",
},
{
"TAG",
"Fabric",
10.0,
false,
"Fabric",
},
},
products = {
{
"Rug Medium",
1.0,
"Rug Medium",
},
},
},
},
},
},
["Raw Food"] = {
["Rug Small"] = {
"Agave Leaves",
dispCraftStn = "1",
"Bean Sprout",
checkImage = "1",
"Beans",
untranslated = "Rug Small",
"Beet",
craftStn = {
"Beet Greens",
{
"Bolete Mushrooms",
"Loom Automatic Loom",
"Camas Bulb",
"Loom Automatic Loom",
"Cookeina Mushrooms",
},
"Corn",
},
"Crimini Mushrooms",
skillNeeds = {
"Fiddleheads",
{
"Fireweed Shoots",
"Tailoring",
"Giant Cactus Fruit",
1,
"Heart Of Palm",
"Tailoring",
"Huckleberries",
},
"Papaya",
},
"Pineapple",
moduleNeeds = {},
"Prickly Pear Fruit",
baseCraftTime = 4.0,
"Pumpkin",
baseLaborCost = 30.0,
"Rice",
baseXPGain = 1.0,
"Taro Root",
defaultVariant = "Rug Small",
"Tomato",
defaultVariantUntranslated = "Rug Small",
"Wheat",
numberOfVariants = "1",
variants = {
["Rug Small"] = {
untranslated = "Rug Small",
ingredients = {
{
"ITEM",
"Wool Yarn",
20.0,
false,
"Wool Yarn",
},
},
products = {
{
"Rug Small",
1.0,
"Rug Small",
},
},
},
},
},
},
Research = {
["Running Shoes"] = {
"Agriculture Research Paper Advanced",
dispCraftStn = "1",
"Agriculture Research Paper Modern",
checkImage = "1",
"Culinary Research Paper Advanced",
untranslated = "Running Shoes",
"Culinary Research Paper Basic",
craftStn = {
"Culinary Research Paper Modern",
{
"Dendrology Research Paper Advanced",
"Tailoring Table",
"Dendrology Research Paper Basic",
"Tailoring Table",
"Dendrology Research Paper Modern",
},
"Engineering Research Paper Advanced",
},
"Engineering Research Paper Modern",
skillNeeds = {
"Gathering Research Paper Basic",
{
"Geology Research Paper Advanced",
"Tailoring",
"Geology Research Paper Basic",
1,
"Geology Research Paper Modern",
"Tailoring",
"Metallurgy Research Paper Advanced",
},
"Metallurgy Research Paper Basic",
},
"Metallurgy Research Paper Modern",
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 600.0,
baseXPGain = 3.0,
defaultVariant = "Running Shoes",
defaultVariantUntranslated = "Running Shoes",
numberOfVariants = "1",
variants = {
["Running Shoes"] = {
untranslated = "Running Shoes",
ingredients = {
{
"ITEM",
"Leather Hide",
10.0,
false,
"Leather Hide",
},
{
"TAG",
"Fabric",
5.0,
false,
"Fabric",
},
},
products = {
{
"Running Shoes",
1.0,
"Running Shoes",
},
},
},
},
},
},
Road = {
["Salt Basket"] = {
"Asphalt Concrete",
dispCraftStn = "1",
"Stone Road",
checkImage = "1",
untranslated = "Salt Basket",
craftStn = {
{
"Farmers Table",
"Farmers Table",
},
},
skillNeeds = {
{
"Farming",
3,
"Farming",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 100.0,
baseXPGain = 3.0,
defaultVariant = "Salt Basket",
defaultVariantUntranslated = "Salt Basket",
numberOfVariants = "1",
variants = {
["Salt Basket"] = {
untranslated = "Salt Basket",
ingredients = {
{
"TAG",
"Wood Board",
20.0,
false,
"Wood Board",
},
},
products = {
{
"Salt Basket",
1.0,
"Salt Basket",
},
},
},
},
},
},
["Road Type"] = {
["Sand Concentrate"] = {
"Asphalt Concrete",
dispCraftStn = "1",
"Stone Road",
checkImage = "1",
untranslated = "Sand Concentrate",
craftStn = {
{
"Rocker Box",
"Rocker Box",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.7,
baseLaborCost = 50.0,
baseXPGain = 0.5,
defaultVariant = "Sand Concentrate",
defaultVariantUntranslated = "Sand Concentrate",
numberOfVariants = "1",
variants = {
["Sand Concentrate"] = {
untranslated = "Sand Concentrate",
ingredients = {
{
"TAG",
"Silica",
2.0,
false,
"Silica",
},
},
products = {
{
"Sand",
1.0,
"Sand",
},
},
},
},
},
},
Rock = {
["Sand Concentrate Lv2"] = {
"Basalt",
dispCraftStn = "1",
"Gneiss",
checkImage = "1",
"Granite",
untranslated = "Sand Concentrate Lv2",
"Limestone",
craftStn = {
"Sandstone",
{
"Shale",
"Screening Machine",
"Stone",
"Screening Machine",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.7,
baseLaborCost = 100.0,
baseXPGain = 1.0,
defaultVariant = "Sand Concentrate Lv2",
defaultVariantUntranslated = "Sand Concentrate Lv2",
numberOfVariants = "1",
variants = {
["Sand Concentrate Lv2"] = {
untranslated = "Sand Concentrate Lv2",
ingredients = {
{
"TAG",
"Silica",
4.0,
false,
"Silica",
},
},
products = {
{
"Sand",
2.0,
"Sand",
},
},
},
},
},
},
Root = {
["Sand Concentrate Lv3"] = {
"Beet",
dispCraftStn = "1",
"Camas Bulb",
checkImage = "1",
"Taro Root",
untranslated = "Sand Concentrate Lv3",
craftStn = {
{
"Sensor Based Belt Sorter",
"Sensor Based Belt Sorter",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 150.0,
baseXPGain = 1.5,
defaultVariant = "Sand Concentrate Lv3",
defaultVariantUntranslated = "Sand Concentrate Lv3",
numberOfVariants = "1",
variants = {
["Sand Concentrate Lv3"] = {
untranslated = "Sand Concentrate Lv3",
ingredients = {
{
"TAG",
"Silica",
6.0,
false,
"Silica",
},
},
products = {
{
"Sand",
3.0,
"Sand",
},
},
},
},
},
},
Salad = {
Sandals = {
"Basic Salad",
dispCraftStn = "1",
"Fruit Salad",
checkImage = "1",
untranslated = "Sandals",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 150.0,
baseXPGain = 0.0,
defaultVariant = "Sandals",
defaultVariantUntranslated = "Sandals",
numberOfVariants = "1",
variants = {
Sandals = {
untranslated = "Sandals",
ingredients = {
{
"ITEM",
"Leather Hide",
10.0,
false,
"Leather Hide",
},
},
products = {
{
"Sandals",
1.0,
"Sandals",
},
},
},
},
},
},
Seeds = {
["Saw Boards"] = {
"Acorn",
dispCraftStn = "1",
"Agave Seed",
checkImage = "1",
"Amanita Mushroom Spores",
untranslated = "Saw Boards",
"Arctic Willow Seed",
craftStn = {
"Barrel Cactus Seed",
{
"Beans",
"Sawmill",
"Beet Seed",
"Sawmill",
"Big Bluestem Seed",
},
"Birch Seed",
},
"Bolete Mushroom Spores",
skillNeeds = {
"Bullrush Seed",
{
"Bunchgrass Seed",
"Logging",
"Camas Bulb",
1,
"Cedar Seed",
"Logging",
"Ceiba Seed",
},
"Cookeina Mushroom Spores",
},
"Corn Seed",
moduleNeeds = {},
"Cotton Seed",
baseCraftTime = 0.16,
"Creosote Bush Seed",
baseLaborCost = 20.0,
"Crimini Mushroom Spores",
baseXPGain = 0.5,
"Dwarf Willow Seed",
defaultVariant = "Saw Boards",
"Fern Spore",
defaultVariantUntranslated = "Saw Boards",
"Filmy Fern Spore",
numberOfVariants = "1",
"Fir Seed",
variants = {
"Fireweed Seed",
["Saw Boards"] = {
"Flax Seed",
untranslated = "Saw Boards",
"Grass Seed",
ingredients = {
"Heliconia Seed",
{
"Huckleberry Seed",
"TAG",
"Jointfir Seed",
"Wood",
"Joshua Seed",
2.0,
"King Fern Spore",
false,
"Lattice Mushroom Spores",
"Wood",
"Lupine Seed",
},
"Ocean Spray Seed",
},
"Orchid Seed",
products = {
"Palm Seed",
{
"Papaya Seed",
"Board",
"Pineapple Seed",
3.0,
"Prickly Pear Seed",
"Board",
"Pumpkin Seed",
},
"Redwood Seed",
},
"Rice",
},
"Saguaro Seed",
},
"Saxifrage Seed",
"Seagrass Seed",
"Spruce Seed",
"Sugarcane",
"Sunflower Seed",
"Taro Seed",
"Tomato Seed",
"Trillium Seed",
"Waterweed Seed",
"Wheat Seed",
"White Bursage Seed",
},
},
Silica = {
["Saw Hardwood Boards"] = {
"Crushed Granite",
dispCraftStn = "1",
"Crushed Sandstone",
checkImage = "1",
untranslated = "Saw Hardwood Boards",
craftStn = {
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 0.16,
baseLaborCost = 20.0,
baseXPGain = 0.5,
defaultVariant = "Saw Hardwood Boards",
defaultVariantUntranslated = "Saw Hardwood Boards",
numberOfVariants = "1",
variants = {
["Saw Hardwood Boards"] = {
untranslated = "Saw Hardwood Boards",
ingredients = {
{
"TAG",
"Hardwood",
2.0,
false,
"Hardwood",
},
},
products = {
{
"Hardwood Board",
3.0,
"Hardwood Board",
},
},
},
},
},
},
["Skill Books"] = {
["Saw Softwood Boards"] = {
"Advanced Baking Skill Book",
dispCraftStn = "1",
"Advanced Cooking Skill Book",
checkImage = "1",
"Advanced Masonry Skill Book",
untranslated = "Saw Softwood Boards",
"Advanced Smelting Skill Book",
craftStn = {
"Baking Skill Book",
{
"Basic Engineering Skill Book",
"Sawmill",
"Blacksmith Skill Book",
"Sawmill",
"Butchery Skill Book",
},
"Carpentry Skill Book",
},
"Composites Skill Book",
skillNeeds = {
"Cooking Skill Book",
{
"Cutting Edge Cooking Skill Book",
"Logging",
"Electronics Skill Book",
1,
"Farming Skill Book",
"Logging",
"Fertilizers Skill Book",
},
"Glassworking Skill Book",
},
"Industry Skill Book",
moduleNeeds = {},
"Masonry Skill Book",
baseCraftTime = 0.16,
"Mechanics Skill Book",
baseLaborCost = 20.0,
"Milling Skill Book",
baseXPGain = 0.5,
"Oil Drilling Skill Book",
defaultVariant = "Saw Softwood Boards",
"Paper Milling Skill Book",
defaultVariantUntranslated = "Saw Softwood Boards",
"Pottery Skill Book",
numberOfVariants = "1",
"Shipwright Skill Book",
variants = {
"Smelting Skill Book",
["Saw Softwood Boards"] = {
"Tailoring Skill Book",
untranslated = "Saw Softwood Boards",
ingredients = {
{
"TAG",
"Softwood",
2.0,
false,
"Softwood",
},
},
products = {
{
"Softwood Board",
3.0,
"Softwood Board",
},
},
},
},
},
},
["Skill Scrolls"] = {
Sawmill = {
"Advanced Baking Skill Scroll",
dispCraftStn = "1",
"Advanced Cooking Skill Scroll",
checkImage = "1",
"Advanced Masonry Skill Scroll",
untranslated = "Sawmill",
"Advanced Smelting Skill Scroll",
craftStn = {
"Baking Skill Scroll",
{
"Basic Engineering Skill Scroll",
"Anvil",
"Blacksmith Skill Scroll",
"Anvil",
"Butchery Skill Scroll",
},
"Carpentry Skill Scroll",
},
"Composites Skill Scroll",
skillNeeds = {
"Cooking Skill Scroll",
{
"Cutting Edge Cooking Skill Scroll",
"Smelting",
"Electronics Skill Scroll",
2,
"Farming Skill Scroll",
"Smelting",
"Fertilizers Skill Scroll",
},
"Glassworking Skill Scroll",
},
"Industry Skill Scroll",
moduleNeeds = {},
"Masonry Skill Scroll",
baseCraftTime = 6.0,
"Mechanics Skill Scroll",
baseLaborCost = 600.0,
"Milling Skill Scroll",
baseXPGain = 20.0,
"Oil Drilling Skill Scroll",
defaultVariant = "Sawmill",
"Paper Milling Skill Scroll",
defaultVariantUntranslated = "Sawmill",
"Pottery Skill Scroll",
numberOfVariants = "1",
"Shipwright Skill Scroll",
variants = {
"Smelting Skill Scroll",
Sawmill = {
"Tailoring Skill Scroll",
untranslated = "Sawmill",
ingredients = {
{
"ITEM",
"Iron Bar",
4.0,
false,
"Iron Bar",
},
{
"ITEM",
"Iron Saw Blade",
1.0,
true,
"Iron Saw Blade",
},
{
"TAG",
"Wood",
16.0,
false,
"Wood",
},
},
products = {
{
"Sawmill",
1.0,
"Sawmill",
},
},
},
},
},
},
["Small Carcass"] = {
["Scrap Meat"] = {
"Coyote Carcass",
dispCraftStn = "1",
"Fox Carcass",
checkImage = "1",
"Wolf Carcass",
untranslated = "Scrap Meat",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Butchery",
1,
"Butchery",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Scrap Meat",
defaultVariantUntranslated = "Scrap Meat",
numberOfVariants = "1",
variants = {
["Scrap Meat"] = {
untranslated = "Scrap Meat",
ingredients = {
{
"ITEM",
"Raw Meat",
1.0,
false,
"Raw Meat",
},
},
products = {
{
"Scrap Meat",
3.0,
"Scrap Meat",
},
},
},
},
},
},
["Small Fish"] = {
["Screening Machine"] = {
"Crab Carcass",
dispCraftStn = "1",
"Moon Jellyfish",
checkImage = "1",
untranslated = "Screening Machine",
craftStn = {
{
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
3,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 300.0,
baseXPGain = 5.0,
defaultVariant = "Screening Machine",
defaultVariantUntranslated = "Screening Machine",
numberOfVariants = "1",
variants = {
["Screening Machine"] = {
untranslated = "Screening Machine",
ingredients = {
{
"ITEM",
"Iron Bar",
40.0,
false,
"Iron Bar",
},
{
"ITEM",
"Screws",
15.0,
false,
"Screws",
},
{
"ITEM",
"Iron Gear",
10.0,
false,
"Iron Gear",
},
},
products = {
{
"Screening Machine",
1.0,
"Screening Machine",
},
},
},
},
},
},
Softwood = {
["Screw Press"] = {
"Cedar Log",
dispCraftStn = "1",
"Fir Log",
checkImage = "1",
"Redwood Log",
untranslated = "Screw Press",
"Spruce Log",
craftStn = {
{
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 300.0,
baseXPGain = 5.0,
defaultVariant = "Screw Press",
defaultVariantUntranslated = "Screw Press",
numberOfVariants = "1",
variants = {
["Screw Press"] = {
untranslated = "Screw Press",
ingredients = {
{
"ITEM",
"Iron Bar",
25.0,
false,
"Iron Bar",
},
},
products = {
{
"Screw Press",
1.0,
"Screw Press",
},
},
},
},
},
},
["Softwood Lumber"] = {
Screws = {
"Composite Cedar Lumber",
dispCraftStn = "1",
"Composite Fir Lumber",
checkImage = "1",
"Composite Redwood Lumber",
untranslated = "Screws",
craftStn = {
{
"Lathe",
"Lathe",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Screws",
defaultVariantUntranslated = "Screws",
numberOfVariants = "1",
variants = {
Screws = {
untranslated = "Screws",
ingredients = {
{
"ITEM",
"Iron Bar",
1.0,
false,
"Iron Bar",
},
},
products = {
{
"Screws",
4.0,
"Screws",
},
},
},
},
},
["Seared Meat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Seared Meat",
craftStn = {
{
"Stove",
"Stove",
},
},
skillNeeds = {
{
"Advanced Cooking",
1,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Seared Meat",
defaultVariantUntranslated = "Seared Meat",
numberOfVariants = "1",
variants = {
["Seared Meat"] = {
untranslated = "Seared Meat",
ingredients = {
{
"ITEM",
"Prime Cut",
2.0,
false,
"Prime Cut",
},
{
"ITEM",
"Infused Oil",
2.0,
false,
"Infused Oil",
},
},
products = {
{
"Seared Meat",
1.0,
"Seared Meat",
},
},
},
},
},
},
["Tiny Carcass"] = {
["Seeded Camas Roll"] = {
"Agouti Carcass",
dispCraftStn = "1",
"Hare Carcass",
checkImage = "1",
"Otter Carcass",
untranslated = "Seeded Camas Roll",
"Prairie Dog Carcass",
craftStn = {
"Snapping Turtle Carcass",
{
"Turkey Carcass",
"Kitchen",
"Kitchen",
},
},
skillNeeds = {
{
"Advanced Cooking",
3,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Seeded Camas Roll",
defaultVariantUntranslated = "Seeded Camas Roll",
numberOfVariants = "1",
variants = {
["Seeded Camas Roll"] = {
untranslated = "Seeded Camas Roll",
ingredients = {
{
"ITEM",
"Boiled Rice",
2.0,
false,
"Boiled Rice",
},
{
"ITEM",
"Kelp",
2.0,
false,
"Kelp",
},
{
"ITEM",
"Camas Paste",
2.0,
false,
"Camas Paste",
},
{
"ITEM",
"Fiddleheads",
2.0,
false,
"Fiddleheads",
},
},
products = {
{
"Seeded Camas Roll",
1.0,
"Seeded Camas Roll",
},
},
},
},
},
},
["Tiny Fur Carcass"] = {
["Sensor Based Belt Sorter"] = {
"Agouti Carcass",
dispCraftStn = "1",
"Otter Carcass",
checkImage = "1",
untranslated = "Sensor Based Belt Sorter",
craftStn = {
{
"Electronics Assembly",
"Electronics Assembly",
},
},
skillNeeds = {
{
"Industry",
4,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 600.0,
baseXPGain = 6.0,
defaultVariant = "Sensor Based Belt Sorter",
defaultVariantUntranslated = "Sensor Based Belt Sorter",
numberOfVariants = "1",
variants = {
["Sensor Based Belt Sorter"] = {
untranslated = "Sensor Based Belt Sorter",
ingredients = {
{
"ITEM",
"Steel Plate",
10.0,
false,
"Steel Plate",
},
{
"ITEM",
"Steel Gearbox",
5.0,
false,
"Steel Gearbox",
},
{
"ITEM",
"Rivet",
16.0,
false,
"Rivet",
},
{
"ITEM",
"Advanced Circuit",
5.0,
false,
"Advanced Circuit",
},
{
"ITEM",
"Basic Circuit",
5.0,
false,
"Basic Circuit",
},
{
"ITEM",
"Electric Motor",
1.0,
true,
"Electric Motor",
},
},
products = {
{
"Sensor Based Belt Sorter",
1.0,
"Sensor Based Belt Sorter",
},
},
},
},
},
},
["Tiny Leather Carcass"] = {
["Sensuous Sea Pizza"] = {
"Prairie Dog Carcass",
dispCraftStn = "1",
"Snapping Turtle Carcass",
checkImage = "1",
"Turkey Carcass",
untranslated = "Sensuous Sea Pizza",
craftStn = {
{
"Bakery Oven",
"Bakery Oven",
},
},
skillNeeds = {
{
"Advanced Baking",
3,
"Advanced Baking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Sensuous Sea Pizza",
defaultVariantUntranslated = "Sensuous Sea Pizza",
numberOfVariants = "1",
variants = {
["Sensuous Sea Pizza"] = {
untranslated = "Sensuous Sea Pizza",
ingredients = {
{
"ITEM",
"Leavened Dough",
2.0,
false,
"Leavened Dough",
},
{
"ITEM",
"Raw Fish",
2.0,
false,
"Raw Fish",
},
{
"ITEM",
"Kelp",
2.0,
false,
"Kelp",
},
{
"ITEM",
"Sun Cheese",
4.0,
false,
"Sun Cheese",
},
{
"ITEM",
"Tomato",
2.0,
false,
"Tomato",
},
},
products = {
{
"Sensuous Sea Pizza",
1.0,
"Sensuous Sea Pizza",
},
},
},
},
},
},
Tool = {
Servo = {
"Chainsaw",
dispCraftStn = "1",
"Claim Tool",
checkImage = "1",
"Composite Bow",
untranslated = "Servo",
"Fishing Pole",
craftStn = {
"Flax Trawler Net",
{
"Handheld Camera",
"Electric Machinist Table",
"Iron Axe",
"Electric Machinist Table",
"Iron Hammer",
},
"Iron Hoe",
},
"Iron Machete",
skillNeeds = {
"Iron Pickaxe",
{
"Iron Road Tool",
"Mechanics",
"Iron Rock Drill",
1,
"Iron Shovel",
"Mechanics",
"Iron Sickle",
},
"Modern Axe",
},
"Modern Hammer",
moduleNeeds = {},
"Modern Hoe",
baseCraftTime = 3.0,
"Modern Machete",
baseLaborCost = 60.0,
"Modern Pickaxe",
baseXPGain = 2.0,
"Modern Rock Drill",
defaultVariant = "Servo",
"Modern Scythe",
defaultVariantUntranslated = "Servo",
"Modern Shovel",
numberOfVariants = "1",
"Nylon Trawler Net",
variants = {
"Recurve Bow",
Servo = {
"Steam Tractor Harvester",
untranslated = "Servo",
"Steam Tractor Plow",
ingredients = {
"Steam Tractor Sower",
{
"Steel Axe",
"ITEM",
"Steel Hammer",
"Basic Circuit",
"Steel Hoe",
2.0,
"Steel Machete",
false,
"Steel Pickaxe",
"Basic Circuit",
"Steel Shovel",
},
"Steel Sickle",
{
"Stone Axe",
"ITEM",
"Stone Hammer",
"Fiberglass",
"Stone Machete",
5.0,
"Stone Pickaxe",
false,
"Stone Road Tool",
"Fiberglass",
"Stone Sickle",
},
"Wooden Bow",
},
"Wooden Hoe",
products = {
"Wooden Shovel",
{
"Servo",
1,
"Servo",
},
},
},
},
},
},
Torch = {
["Settlement Crafting Table"] = {
"Torch",
dispCraftStn = "1",
checkImage = "1",
untranslated = "Settlement Crafting Table",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 360.0,
baseXPGain = 0.0,
defaultVariant = "Settlement Crafting Table",
defaultVariantUntranslated = "Settlement Crafting Table",
numberOfVariants = "1",
variants = {
["Settlement Crafting Table"] = {
untranslated = "Settlement Crafting Table",
ingredients = {
{
"TAG",
"Hewn Log",
5.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
},
products = {
{
"Settlement Crafting Table",
1.0,
"Settlement Crafting Table",
},
},
},
},
},
},
Upgrade = {
["Shale Brick"] = {
"Advanced Baking Upgrade",
dispCraftStn = "1",
"Advanced Cooking Upgrade",
checkImage = "1",
"Advanced Masonry Upgrade",
untranslated = "Shale Brick",
"Advanced Smelting Upgrade",
craftStn = {
"Advanced Upgrade 1",
{
"Advanced Upgrade 2",
"Kiln",
"Advanced Upgrade 3",
"Kiln",
"Advanced Upgrade 4",
},
"Baking Upgrade",
},
"Basic Engineering Upgrade",
skillNeeds = {
"Basic Upgrade 1",
{
"Basic Upgrade 2",
"Pottery",
"Basic Upgrade 3",
1,
"Basic Upgrade 4",
"Pottery",
"Blacksmith Advanced Upgrade",
},
"Blacksmith Upgrade",
},
"Butchery Upgrade",
moduleNeeds = {},
"Campfire Cooking Upgrade",
baseCraftTime = 1.0,
"Carpentry Advanced Upgrade",
baseLaborCost = 200.0,
"Carpentry Basic Upgrade",
baseXPGain = 1.0,
"Composites Upgrade",
defaultVariant = "Shale Brick",
"Cooking Upgrade",
defaultVariantUntranslated = "Shale Brick",
"Cutting Edge Cooking Upgrade",
numberOfVariants = "1",
"Electronics Upgrade",
variants = {
"Farming Upgrade",
["Shale Brick"] = {
"Fertilizers Upgrade",
untranslated = "Shale Brick",
"Gathering Advanced Upgrade",
ingredients = {
"Gathering Basic Upgrade",
{
"Glassworking Advanced Upgrade",
"ITEM",
"Glassworking Modern Upgrade",
"Sand",
"Hunting Upgrade",
6.0,
"Industry Upgrade",
false,
"Logging Advanced Upgrade",
"Sand",
"Logging Basic Upgrade",
},
"Masonry Advanced Upgrade",
{
"Masonry Basic Upgrade",
"ITEM",
"Mechanics Advanced Upgrade",
"Crushed Shale",
"Mechanics Modern Upgrade",
4.0,
"Milling Upgrade",
false,
"Mining Advanced Upgrade",
"Crushed Shale",
"Mining Basic Upgrade",
},
"Mining Modern Upgrade",
{
"Modern Upgrade 1",
"ITEM",
"Modern Upgrade 2",
"Clay",
"Modern Upgrade 3",
12.0,
"Modern Upgrade 4",
false,
"Oil Drilling Upgrade",
"Clay",
"Paper Milling Upgrade",
},
"Pottery Upgrade",
{
"Shipwright Advanced Upgrade",
"ITEM",
"Shipwright Basic Upgrade",
"Wooden Mold",
"Smelting Basic Upgrade",
8.0,
"Smelting Upgrade",
false,
"Tailoring Basic Upgrade",
"Wooden Mold",
"Tailoring Modern Upgrade",
},
},
products = {
{
"Wet Brick",
8.0,
"Wet Brick",
},
},
},
},
},
},
Vegetable = {
Shaper = {
"Beans",
dispCraftStn = "1",
"Beet",
checkImage = "1",
"Camas Bulb",
untranslated = "Shaper",
"Corn",
craftStn = {
"Heart Of Palm",
{
"Taro Root",
"Machinist Table",
"Tomato",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 300.0,
baseXPGain = 5.0,
defaultVariant = "Shaper",
defaultVariantUntranslated = "Shaper",
numberOfVariants = "1",
variants = {
Shaper = {
untranslated = "Shaper",
ingredients = {
{
"ITEM",
"Iron Plate",
16.0,
false,
"Iron Plate",
},
{
"ITEM",
"Piston",
16.0,
false,
"Piston",
},
},
products = {
{
"Shaper",
1.0,
"Shaper",
},
},
},
},
},
},
Vehicles = {
["Shark Fillet Soup"] = {
"Crane",
dispCraftStn = "1",
"Excavator",
checkImage = "1",
"Hand Plow",
untranslated = "Shark Fillet Soup",
"Industrial Barge",
craftStn = {
"Industrial Elevator",
{
"Large Canoe",
"Cast Iron Stove",
"Medium Fishing Trawler",
"Cast Iron Stove",
"Powered Cart",
},
"Skid Steer",
},
"Small Canoe",
skillNeeds = {
"Small Wood Cart",
{
"Small Wooden Boat",
"Cooking",
"Steam Tractor",
2,
"Steam Truck",
"Cooking",
"Trailer Truck",
},
"Truck",
},
"Wheelbarrow",
moduleNeeds = {},
"Wood Cart",
baseCraftTime = 2.0,
"Wood Shop Cart",
baseLaborCost = 25.0,
"Wooden Barge",
baseXPGain = 1.0,
"Wooden Elevator",
defaultVariant = "Shark Fillet Soup",
"Wooden Transport Ship",
defaultVariantUntranslated = "Shark Fillet Soup",
numberOfVariants = "1",
variants = {
["Shark Fillet Soup"] = {
untranslated = "Shark Fillet Soup",
ingredients = {
{
"ITEM",
"Meat Stock",
2.0,
false,
"Meat Stock",
},
{
"ITEM",
"Blue Shark",
1.0,
true,
"Blue Shark",
},
},
products = {
{
"Shark Fillet Soup",
1.0,
"Shark Fillet Soup",
},
},
},
},
},
["Sheep Mount"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sheep Mount",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Hunting",
4,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 300.0,
baseXPGain = 4.0,
defaultVariant = "Sheep Mount",
defaultVariantUntranslated = "Sheep Mount",
numberOfVariants = "1",
variants = {
["Sheep Mount"] = {
untranslated = "Sheep Mount",
ingredients = {
{
"ITEM",
"Bighorn Carcass",
1.0,
true,
"Bighorn Carcass",
},
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Sheep Mount",
1.0,
"Sheep Mount",
},
},
},
},
},
["Shelf Cabinet"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Shelf Cabinet",
craftStn = {
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
5,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 5.0,
defaultVariant = "Shelf Cabinet",
defaultVariantUntranslated = "Shelf Cabinet",
numberOfVariants = "1",
variants = {
["Shelf Cabinet"] = {
untranslated = "Shelf Cabinet",
ingredients = {
{
"ITEM",
"Paper",
30.0,
false,
"Paper",
},
{
"TAG",
"Lumber",
14.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
16.0,
false,
"Wood Board",
},
},
products = {
{
"Shelf Cabinet",
1.0,
"Shelf Cabinet",
},
},
},
},
},
["Shipwright Advanced Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Shipwright Advanced Upgrade",
craftStn = {
{
"Medium Shipyard",
"Medium Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Shipwright Advanced Upgrade",
defaultVariantUntranslated = "Shipwright Advanced Upgrade",
numberOfVariants = "1",
variants = {
["Shipwright Advanced Upgrade"] = {
untranslated = "Shipwright Advanced Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade 4",
1.0,
true,
"Advanced Upgrade 4",
},
},
products = {
{
"Shipwright Advanced Upgrade",
1.0,
"Shipwright Advanced Upgrade",
},
},
},
},
},
},
Wood = {
["Shipwright Basic Upgrade"] = {
"Birch Log",
dispCraftStn = "1",
"Cedar Log",
checkImage = "1",
"Ceiba Log",
untranslated = "Shipwright Basic Upgrade",
"Fir Log",
craftStn = {
"Joshua Log",
{
"Oak Log",
"Small Shipyard",
"Palm Log",
"Small Shipyard",
"Redwood Log",
},
"Saguaro Rib",
},
"Spruce Log",
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 3000.0,
baseXPGain = 4.0,
defaultVariant = "Shipwright Basic Upgrade",
defaultVariantUntranslated = "Shipwright Basic Upgrade",
numberOfVariants = "1",
variants = {
["Shipwright Basic Upgrade"] = {
untranslated = "Shipwright Basic Upgrade",
ingredients = {
{
"ITEM",
"Basic Upgrade 4",
1.0,
true,
"Basic Upgrade 4",
},
},
products = {
{
"Shipwright Basic Upgrade",
1.0,
"Shipwright Basic Upgrade",
},
},
},
},
},
},
["Wood Board"] = {
["Shipwright Hat"] = {
"Board",
dispCraftStn = "1",
"Hardwood Board",
checkImage = "1",
untranslated = "Shipwright Hat",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 3.0,
defaultVariant = "Shipwright Hat",
defaultVariantUntranslated = "Shipwright Hat",
numberOfVariants = "1",
variants = {
["Shipwright Hat"] = {
untranslated = "Shipwright Hat",
ingredients = {
{
"ITEM",
"Cotton Fabric",
25.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Shipwright Hat",
1.0,
"Shipwright Hat",
},
},
},
},
},
["Shipwright Overalls"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Shipwright Overalls",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 3.0,
defaultVariant = "Shipwright Overalls",
defaultVariantUntranslated = "Shipwright Overalls",
numberOfVariants = "1",
variants = {
["Shipwright Overalls"] = {
untranslated = "Shipwright Overalls",
ingredients = {
{
"ITEM",
"Cotton Fabric",
40.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Shipwright Overalls",
1.0,
"Shipwright Overalls",
},
},
},
},
},
["Shipwright Sandals"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Shipwright Sandals",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 3.0,
defaultVariant = "Shipwright Sandals",
defaultVariantUntranslated = "Shipwright Sandals",
numberOfVariants = "1",
variants = {
["Shipwright Sandals"] = {
untranslated = "Shipwright Sandals",
ingredients = {
{
"ITEM",
"Leather Hide",
10.0,
false,
"Leather Hide",
},
},
products = {
{
"Shipwright Sandals",
1.0,
"Shipwright Sandals",
},
},
},
},
},
["Shipwright Shirt"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Shipwright Shirt",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 3.0,
defaultVariant = "Shipwright Shirt",
defaultVariantUntranslated = "Shipwright Shirt",
numberOfVariants = "1",
variants = {
["Shipwright Shirt"] = {
untranslated = "Shipwright Shirt",
ingredients = {
{
"ITEM",
"Cotton Fabric",
30.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Shipwright Shirt",
1.0,
"Shipwright Shirt",
},
},
},
},
},
["Shipwright Skill Book"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Shipwright Skill Book",
craftStn = {
{
"Research Table",
"Research Table",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 2400.0,
baseXPGain = 0.0,
defaultVariant = "Shipwright Skill Book",
defaultVariantUntranslated = "Shipwright Skill Book",
numberOfVariants = "1",
variants = {
["Shipwright Skill Book"] = {
untranslated = "Shipwright Skill Book",
ingredients = {
{
"ITEM",
"Dendrology Research Paper Basic",
5.0,
false,
"Dendrology Research Paper Basic",
},
{
"ITEM",
"Gathering Research Paper Basic",
5.0,
false,
"Gathering Research Paper Basic",
},
{
"TAG",
"Basic Research",
10.0,
false,
"Basic Research",
},
},
products = {
{
"Shipwright Skill Book",
1.0,
"Shipwright Skill Book",
},
{
"Shipwright Skill Book",
1.0,
"Shipwright Skill Book",
},
},
},
},
},
Shorts = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Shorts",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 40.0,
baseXPGain = 3.0,
defaultVariant = "Shorts",
defaultVariantUntranslated = "Shorts",
numberOfVariants = "1",
variants = {
Shorts = {
untranslated = "Shorts",
ingredients = {
{
"ITEM",
"Leather Hide",
4.0,
false,
"Leather Hide",
},
{
"TAG",
"Fabric",
5.0,
false,
"Fabric",
},
},
products = {
{
"Shorts",
1.0,
"Shorts",
},
},
},
},
},
["Shred Kelp"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Shred Kelp",
craftStn = {
{
"Fishery",
"Fishery",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 25.0,
baseXPGain = 0.0,
defaultVariant = "Shred Kelp",
defaultVariantUntranslated = "Shred Kelp",
numberOfVariants = "1",
variants = {
["Shred Kelp"] = {
untranslated = "Shred Kelp",
ingredients = {
{
"ITEM",
"Kelp",
8.0,
false,
"Kelp",
},
},
products = {
{
"Plant Fibers",
7.0,
"Plant Fibers",
},
},
},
},
},
["Shuck Clams"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Shuck Clams",
craftStn = {
{
"Fishery",
"Fishery",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 25.0,
baseXPGain = 0.0,
defaultVariant = "Shuck Clams",
defaultVariantUntranslated = "Shuck Clams",
numberOfVariants = "1",
variants = {
["Shuck Clams"] = {
untranslated = "Shuck Clams",
ingredients = {
{
"ITEM",
"Clam",
2.0,
false,
"Clam",
},
},
products = {
{
"Raw Fish",
1.0,
"Raw Fish",
},
},
},
},
},
["Simmered Meat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Simmered Meat",
craftStn = {
{
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
2,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Simmered Meat",
defaultVariantUntranslated = "Simmered Meat",
numberOfVariants = "1",
variants = {
["Simmered Meat"] = {
untranslated = "Simmered Meat",
ingredients = {
{
"ITEM",
"Prepared Meat",
2.0,
false,
"Prepared Meat",
},
{
"ITEM",
"Meat Stock",
1.0,
false,
"Meat Stock",
},
},
products = {
{
"Simmered Meat",
1.0,
"Simmered Meat",
},
},
},
},
},
["Simple Syrup"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Simple Syrup",
craftStn = {
{
"Mill",
"Mill",
},
},
skillNeeds = {
{
"Milling",
2,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Simple Syrup",
defaultVariantUntranslated = "Simple Syrup",
numberOfVariants = "1",
variants = {
["Simple Syrup"] = {
untranslated = "Simple Syrup",
ingredients = {
{
"ITEM",
"Sugar",
10.0,
false,
"Sugar",
},
},
products = {
{
"Simple Syrup",
1.0,
"Simple Syrup",
},
},
},
},
},
Sink = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sink",
craftStn = {
{
"Assembly Line",
"Assembly Line",
},
},
skillNeeds = {
{
"Mechanics",
4,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 110.0,
baseXPGain = 5.0,
defaultVariant = "Sink",
defaultVariantUntranslated = "Sink",
numberOfVariants = "1",
variants = {
Sink = {
untranslated = "Sink",
ingredients = {
{
"ITEM",
"Steel Bar",
8.0,
false,
"Steel Bar",
},
{
"ITEM",
"Iron Plate",
8.0,
false,
"Iron Plate",
},
},
products = {
{
"Sink",
1.0,
"Sink",
},
},
},
},
},
["Skid Steer"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Skid Steer",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 2500.0,
baseXPGain = 24.0,
defaultVariant = "Skid Steer",
defaultVariantUntranslated = "Skid Steer",
numberOfVariants = "1",
variants = {
["Skid Steer"] = {
untranslated = "Skid Steer",
ingredients = {
{
"ITEM",
"Gearbox",
4.0,
false,
"Gearbox",
},
{
"ITEM",
"Steel Plate",
16.0,
false,
"Steel Plate",
},
{
"ITEM",
"Nylon Fabric",
20.0,
false,
"Nylon Fabric",
},
{
"ITEM",
"Advanced Combustion Engine",
1.0,
true,
"Advanced Combustion Engine",
},
{
"ITEM",
"Rubber Wheel",
4.0,
true,
"Rubber Wheel",
},
{
"ITEM",
"Radiator",
2.0,
true,
"Radiator",
},
{
"ITEM",
"Steel Axle",
2.0,
true,
"Steel Axle",
},
{
"ITEM",
"Light Bulb",
4.0,
true,
"Light Bulb",
},
},
products = {
{
"Skid Steer",
1.0,
"Skid Steer",
},
},
},
},
},
["Small Bath Mat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Bath Mat",
craftStn = {
{
"Loom",
"Loom",
},
},
skillNeeds = {
{
"Tailoring",
3,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 30.0,
baseXPGain = 1.0,
defaultVariant = "Small Bath Mat",
defaultVariantUntranslated = "Small Bath Mat",
numberOfVariants = "1",
variants = {
["Small Bath Mat"] = {
untranslated = "Small Bath Mat",
ingredients = {
{
"ITEM",
"Cotton Fabric",
20.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Small Bath Mat",
1.0,
"Small Bath Mat",
},
},
},
},
},
["Small Canoe"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Canoe",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 120.0,
baseXPGain = 0.0,
defaultVariant = "Small Canoe",
defaultVariantUntranslated = "Small Canoe",
numberOfVariants = "1",
variants = {
["Small Canoe"] = {
untranslated = "Small Canoe",
ingredients = {
{
"TAG",
"Hewn Log",
8.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood",
4.0,
false,
"Wood",
},
},
products = {
{
"Small Canoe",
1.0,
"Small Canoe",
},
},
},
},
},
["Small Cotton Bunting Red"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Cotton Bunting Red",
craftStn = {
{
"Loom",
"Loom",
},
},
skillNeeds = {
{
"Tailoring",
2,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Small Cotton Bunting Red",
defaultVariantUntranslated = "Small Cotton Bunting Red",
numberOfVariants = 4,
variants = {
["Small Cotton Bunting Red"] = {
untranslated = "Small Cotton Bunting Red",
ingredients = {
{
"ITEM",
"Cotton Fabric",
3.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Small Cotton Bunting Red",
1.0,
"Small Cotton Bunting Red",
},
},
},
["Small Cotton Bunting Regal"] = {
untranslated = "Small Cotton Bunting Regal",
ingredients = {
{
"ITEM",
"Cotton Fabric",
3.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Small Cotton Bunting Regal",
1,
"Small Cotton Bunting Regal",
},
},
},
["Small Cotton Bunting Festive"] = {
untranslated = "Small Cotton Bunting Festive",
ingredients = {
{
"ITEM",
"Cotton Fabric",
3.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Small Cotton Bunting Festive",
1.0,
"Small Cotton Bunting Festive",
},
},
},
["Small Cotton Bunting Vibrant"] = {
untranslated = "Small Cotton Bunting Vibrant",
ingredients = {
{
"ITEM",
"Cotton Fabric",
3.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Small Cotton Bunting Vibrant",
1.0,
"Small Cotton Bunting Vibrant",
},
},
},
},
},
["Small Court"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Court",
craftStn = {
{
"Settlement Crafting Table",
"Settlement Crafting Table",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 2000.0,
baseXPGain = 5.0,
defaultVariant = "Small Court",
defaultVariantUntranslated = "Small Court",
numberOfVariants = "1",
variants = {
["Small Court"] = {
untranslated = "Small Court",
ingredients = {
{
"TAG",
"Hewn Log",
15.0,
false,
"Hewn Log",
},
{
"TAG",
"Mortared Stone",
15.0,
false,
"Mortared Stone",
},
},
products = {
{
"Small Court",
1.0,
"Small Court",
},
},
},
},
},
["Small Hanging Ashlar Stone Sign"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Hanging Ashlar Stone Sign",
craftStn = {
{
"Advanced Masonry Table",
"Advanced Masonry Table",
},
},
skillNeeds = {
{
"Advanced Masonry",
1,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Small Hanging Ashlar Stone Sign",
defaultVariantUntranslated = "Small Hanging Ashlar Stone Sign",
numberOfVariants = 7,
variants = {
["Small Hanging Ashlar Stone Sign"] = {
untranslated = "Small Hanging Ashlar Stone Sign",
ingredients = {
{
"TAG",
"Ashlar Stone",
8.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Small Hanging Ashlar Stone Sign",
1.0,
"Small Hanging Ashlar Stone Sign",
},
},
},
["Small Hanging Ashlar Basalt Sign"] = {
untranslated = "Small Hanging Ashlar Basalt Sign",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
8.0,
false,
"Ashlar Basalt",
},
},
products = {
{
"Small Hanging Ashlar Basalt Sign",
1,
"Small Hanging Ashlar Basalt Sign",
},
},
},
["Small Hanging Ashlar Gneiss Sign"] = {
untranslated = "Small Hanging Ashlar Gneiss Sign",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
8.0,
false,
"Ashlar Gneiss",
},
},
products = {
{
"Small Hanging Ashlar Gneiss Sign",
1.0,
"Small Hanging Ashlar Gneiss Sign",
},
},
},
["Small Hanging Ashlar Granite Sign"] = {
untranslated = "Small Hanging Ashlar Granite Sign",
ingredients = {
{
"ITEM",
"Ashlar Granite",
8.0,
false,
"Ashlar Granite",
},
},
products = {
{
"Small Hanging Ashlar Granite Sign",
1.0,
"Small Hanging Ashlar Granite Sign",
},
},
},
["Small Hanging Ashlar Limestone Sign"] = {
untranslated = "Small Hanging Ashlar Limestone Sign",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
8.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Small Hanging Ashlar Limestone Sign",
1.0,
"Small Hanging Ashlar Limestone Sign",
},
},
},
["Small Hanging Ashlar Sandstone Sign"] = {
untranslated = "Small Hanging Ashlar Sandstone Sign",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
8.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Small Hanging Ashlar Sandstone Sign",
1.0,
"Small Hanging Ashlar Sandstone Sign",
},
},
},
["Small Hanging Ashlar Shale Sign"] = {
untranslated = "Small Hanging Ashlar Shale Sign",
ingredients = {
{
"ITEM",
"Ashlar Shale",
8.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Small Hanging Ashlar Shale Sign",
1.0,
"Small Hanging Ashlar Shale Sign",
},
},
},
},
},
["Small Hanging Lumber Sign"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Hanging Lumber Sign",
craftStn = {
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
5,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Small Hanging Lumber Sign",
defaultVariantUntranslated = "Small Hanging Lumber Sign",
numberOfVariants = "1",
variants = {
["Small Hanging Lumber Sign"] = {
untranslated = "Small Hanging Lumber Sign",
ingredients = {
{
"TAG",
"Wood Board",
6.0,
false,
"Wood Board",
},
{
"TAG",
"Lumber",
4.0,
false,
"Lumber",
},
},
products = {
{
"Small Hanging Lumber Sign",
1.0,
"Small Hanging Lumber Sign",
},
},
},
},
},
["Small Hanging Mortared Stone Sign"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Hanging Mortared Stone Sign",
craftStn = {
{
"Masonry Table",
"Masonry Table",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Small Hanging Mortared Stone Sign",
defaultVariantUntranslated = "Small Hanging Mortared Stone Sign",
numberOfVariants = 4,
variants = {
["Small Hanging Mortared Stone Sign"] = {
untranslated = "Small Hanging Mortared Stone Sign",
ingredients = {
{
"TAG",
"Mortared Stone",
6.0,
false,
"Mortared Stone",
},
},
products = {
{
"Small Hanging Mortared Stone Sign",
1.0,
"Small Hanging Mortared Stone Sign",
},
},
},
["Small Hanging Mortared Granite Sign"] = {
untranslated = "Small Hanging Mortared Granite Sign",
ingredients = {
{
"ITEM",
"Mortared Granite",
6.0,
false,
"Mortared Granite",
},
},
products = {
{
"Small Hanging Mortared Granite Sign",
1,
"Small Hanging Mortared Granite Sign",
},
},
},
["Small Hanging Mortared Limestone Sign"] = {
untranslated = "Small Hanging Mortared Limestone Sign",
ingredients = {
{
"ITEM",
"Mortared Limestone",
6.0,
false,
"Mortared Limestone",
},
},
products = {
{
"Small Hanging Mortared Limestone Sign",
1.0,
"Small Hanging Mortared Limestone Sign",
},
},
},
["Small Hanging Mortared Sandstone Sign"] = {
untranslated = "Small Hanging Mortared Sandstone Sign",
ingredients = {
{
"ITEM",
"Mortared Sandstone",
6.0,
false,
"Mortared Sandstone",
},
},
products = {
{
"Small Hanging Mortared Sandstone Sign",
1.0,
"Small Hanging Mortared Sandstone Sign",
},
},
},
},
},
["Small Hanging Wood Sign"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Hanging Wood Sign",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Carpentry",
1,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Small Hanging Wood Sign",
defaultVariantUntranslated = "Small Hanging Wood Sign",
numberOfVariants = 13,
variants = {
["Small Hanging Wood Sign"] = {
untranslated = "Small Hanging Wood Sign",
ingredients = {
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood",
5.0,
false,
"Wood",
},
},
products = {
{
"Small Hanging Wood Sign",
1,
"Small Hanging Wood Sign",
},
},
},
["Small Hanging Birch Sign"] = {
untranslated = "Small Hanging Birch Sign",
ingredients = {
{
"ITEM",
"Birch Log",
5.0,
false,
"Birch Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Birch Sign",
1,
"Small Hanging Birch Sign",
},
},
},
["Small Hanging Cedar Sign"] = {
untranslated = "Small Hanging Cedar Sign",
ingredients = {
{
"ITEM",
"Cedar Log",
5.0,
false,
"Cedar Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Cedar Sign",
1.0,
"Small Hanging Cedar Sign",
},
},
},
["Small Hanging Ceiba Sign"] = {
untranslated = "Small Hanging Ceiba Sign",
ingredients = {
{
"ITEM",
"Ceiba Log",
5.0,
false,
"Ceiba Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Ceiba Sign",
1.0,
"Small Hanging Ceiba Sign",
},
},
},
["Small Hanging Fir Sign"] = {
untranslated = "Small Hanging Fir Sign",
ingredients = {
{
"ITEM",
"Fir Log",
5.0,
false,
"Fir Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Fir Sign",
1.0,
"Small Hanging Fir Sign",
},
},
},
["Small Hanging Joshua Sign"] = {
untranslated = "Small Hanging Joshua Sign",
ingredients = {
{
"ITEM",
"Joshua Log",
5.0,
false,
"Joshua Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Joshua Sign",
1.0,
"Small Hanging Joshua Sign",
},
},
},
["Small Hanging Oak Sign"] = {
untranslated = "Small Hanging Oak Sign",
ingredients = {
{
"ITEM",
"Oak Log",
5.0,
false,
"Oak Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Oak Sign",
1.0,
"Small Hanging Oak Sign",
},
},
},
["Small Hanging Redwood Sign"] = {
untranslated = "Small Hanging Redwood Sign",
ingredients = {
{
"ITEM",
"Redwood Log",
5.0,
false,
"Redwood Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Redwood Sign",
1.0,
"Small Hanging Redwood Sign",
},
},
},
["Small Hanging Palm Sign"] = {
untranslated = "Small Hanging Palm Sign",
ingredients = {
{
"ITEM",
"Palm Log",
5.0,
false,
"Palm Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Palm Sign",
1.0,
"Small Hanging Palm Sign",
},
},
},
["Small Hanging Spruce Sign"] = {
untranslated = "Small Hanging Spruce Sign",
ingredients = {
{
"ITEM",
"Spruce Log",
5.0,
false,
"Spruce Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Spruce Sign",
1.0,
"Small Hanging Spruce Sign",
},
},
},
["Small Hanging Saguaro Sign"] = {
untranslated = "Small Hanging Saguaro Sign",
ingredients = {
{
"ITEM",
"Saguaro Rib",
5.0,
false,
"Saguaro Rib",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Hanging Saguaro Sign",
1,
"Small Hanging Saguaro Sign",
},
},
},
["Small Hanging Softwood Sign"] = {
untranslated = "Small Hanging Softwood Sign",
ingredients = {
{
"ITEM",
"Softwood Board",
2.0,
false,
"Softwood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Softwood",
5.0,
false,
"Softwood",
},
},
products = {
{
"Small Hanging Softwood Sign",
1,
"Small Hanging Softwood Sign",
},
},
},
["Small Hanging Hardwood Sign"] = {
untranslated = "Small Hanging Hardwood Sign",
ingredients = {
{
"ITEM",
"Hardwood Board",
2.0,
false,
"Hardwood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Hardwood",
5.0,
false,
"Hardwood",
},
},
products = {
{
"Small Hanging Hardwood Sign",
1.0,
"Small Hanging Hardwood Sign",
},
},
},
},
},
["Small Nylon Bunting Green"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Nylon Bunting Green",
craftStn = {
{
"Automatic Loom",
"Automatic Loom",
},
},
skillNeeds = {
{
"Tailoring",
2,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Small Nylon Bunting Green",
defaultVariantUntranslated = "Small Nylon Bunting Green",
numberOfVariants = 3,
variants = {
["Small Nylon Bunting Green"] = {
untranslated = "Small Nylon Bunting Green",
ingredients = {
{
"ITEM",
"Nylon Fabric",
3.0,
false,
"Nylon Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Small Nylon Bunting Green",
1.0,
"Small Nylon Bunting Green",
},
},
},
["Small Nylon Bunting Purple"] = {
untranslated = "Small Nylon Bunting Purple",
ingredients = {
{
"ITEM",
"Nylon Fabric",
3.0,
false,
"Nylon Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Small Nylon Bunting Purple",
1,
"Small Nylon Bunting Purple",
},
},
},
["Small Nylon Bunting Yellow"] = {
untranslated = "Small Nylon Bunting Yellow",
ingredients = {
{
"ITEM",
"Nylon Fabric",
3.0,
false,
"Nylon Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Small Nylon Bunting Yellow",
1.0,
"Small Nylon Bunting Yellow",
},
},
},
},
},
["Small Paper Lantern"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Paper Lantern",
craftStn = {
{
"Small Paper Machine",
"Small Paper Machine",
},
},
skillNeeds = {
{
"Paper Milling",
1,
"Paper Milling",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Small Paper Lantern",
defaultVariantUntranslated = "Small Paper Lantern",
numberOfVariants = "1",
variants = {
["Small Paper Lantern"] = {
untranslated = "Small Paper Lantern",
ingredients = {
{
"ITEM",
"Paper",
10.0,
false,
"Paper",
},
{
"ITEM",
"Cotton Fabric",
4.0,
false,
"Cotton Fabric",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
},
products = {
{
"Small Paper Lantern",
1.0,
"Small Paper Lantern",
},
},
},
},
},
["Small Paper Machine"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Paper Machine",
craftStn = {
{
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 240.0,
baseXPGain = 1.0,
defaultVariant = "Small Paper Machine",
defaultVariantUntranslated = "Small Paper Machine",
numberOfVariants = "1",
variants = {
["Small Paper Machine"] = {
untranslated = "Small Paper Machine",
ingredients = {
{
"ITEM",
"Iron Gear",
6.0,
false,
"Iron Gear",
},
{
"ITEM",
"Iron Plate",
8.0,
false,
"Iron Plate",
},
},
products = {
{
"Small Paper Machine",
1.0,
"Small Paper Machine",
},
},
},
},
},
["Small Shipyard"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Shipyard",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 360.0,
baseXPGain = 3.0,
defaultVariant = "Small Shipyard",
defaultVariantUntranslated = "Small Shipyard",
numberOfVariants = "1",
variants = {
["Small Shipyard"] = {
untranslated = "Small Shipyard",
ingredients = {
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
8.0,
false,
"Wood Board",
},
},
products = {
{
"Small Shipyard",
1.0,
"Small Shipyard",
},
},
},
},
},
["Small Sink"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Sink",
craftStn = {
{
"Kiln",
"Kiln",
},
},
skillNeeds = {
{
"Pottery",
5,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Small Sink",
defaultVariantUntranslated = "Small Sink",
numberOfVariants = "1",
variants = {
["Small Sink"] = {
untranslated = "Small Sink",
ingredients = {
{
"ITEM",
"Clay",
30.0,
false,
"Clay",
},
{
"ITEM",
"Iron Bar",
10.0,
false,
"Iron Bar",
},
},
products = {
{
"Small Sink",
1.0,
"Small Sink",
},
},
},
},
},
["Small Standing Ashlar Stone Sign"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Standing Ashlar Stone Sign",
craftStn = {
{
"Advanced Masonry Table",
"Advanced Masonry Table",
},
},
skillNeeds = {
{
"Advanced Masonry",
1,
"Advanced Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Small Standing Ashlar Stone Sign",
defaultVariantUntranslated = "Small Standing Ashlar Stone Sign",
numberOfVariants = 7,
variants = {
["Small Standing Ashlar Stone Sign"] = {
untranslated = "Small Standing Ashlar Stone Sign",
ingredients = {
{
"TAG",
"Ashlar Stone",
8.0,
false,
"Ashlar Stone",
},
},
products = {
{
"Small Standing Ashlar Stone Sign",
1.0,
"Small Standing Ashlar Stone Sign",
},
},
},
["Small Standing Ashlar Basalt Sign"] = {
untranslated = "Small Standing Ashlar Basalt Sign",
ingredients = {
{
"ITEM",
"Ashlar Basalt",
8.0,
false,
"Ashlar Basalt",
},
},
products = {
{
"Small Standing Ashlar Basalt Sign",
1,
"Small Standing Ashlar Basalt Sign",
},
},
},
["Small Standing Ashlar Gneiss Sign"] = {
untranslated = "Small Standing Ashlar Gneiss Sign",
ingredients = {
{
"ITEM",
"Ashlar Gneiss",
8.0,
false,
"Ashlar Gneiss",
},
},
products = {
{
"Small Standing Ashlar Gneiss Sign",
1.0,
"Small Standing Ashlar Gneiss Sign",
},
},
},
["Small Standing Ashlar Granite Sign"] = {
untranslated = "Small Standing Ashlar Granite Sign",
ingredients = {
{
"ITEM",
"Ashlar Granite",
8.0,
false,
"Ashlar Granite",
},
},
products = {
{
"Small Standing Ashlar Granite Sign",
1.0,
"Small Standing Ashlar Granite Sign",
},
},
},
["Small Standing Ashlar Limestone Sign"] = {
untranslated = "Small Standing Ashlar Limestone Sign",
ingredients = {
{
"ITEM",
"Ashlar Limestone",
8.0,
false,
"Ashlar Limestone",
},
},
products = {
{
"Small Standing Ashlar Limestone Sign",
1.0,
"Small Standing Ashlar Limestone Sign",
},
},
},
["Small Standing Ashlar Sandstone Sign"] = {
untranslated = "Small Standing Ashlar Sandstone Sign",
ingredients = {
{
"ITEM",
"Ashlar Sandstone",
8.0,
false,
"Ashlar Sandstone",
},
},
products = {
{
"Small Standing Ashlar Sandstone Sign",
1.0,
"Small Standing Ashlar Sandstone Sign",
},
},
},
["Small Standing Ashlar Shale Sign"] = {
untranslated = "Small Standing Ashlar Shale Sign",
ingredients = {
{
"ITEM",
"Ashlar Shale",
8.0,
false,
"Ashlar Shale",
},
},
products = {
{
"Small Standing Ashlar Shale Sign",
1.0,
"Small Standing Ashlar Shale Sign",
},
},
},
},
},
["Small Standing Lumber Sign"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Standing Lumber Sign",
craftStn = {
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
5,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Small Standing Lumber Sign",
defaultVariantUntranslated = "Small Standing Lumber Sign",
numberOfVariants = "1",
variants = {
["Small Standing Lumber Sign"] = {
untranslated = "Small Standing Lumber Sign",
ingredients = {
{
"TAG",
"Wood Board",
6.0,
false,
"Wood Board",
},
{
"TAG",
"Lumber",
4.0,
false,
"Lumber",
},
},
products = {
{
"Small Standing Lumber Sign",
1.0,
"Small Standing Lumber Sign",
},
},
},
},
},
["Small Standing Mortared Stone Sign"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Standing Mortared Stone Sign",
craftStn = {
{
"Masonry Table",
"Masonry Table",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Small Standing Mortared Stone Sign",
defaultVariantUntranslated = "Small Standing Mortared Stone Sign",
numberOfVariants = 4,
variants = {
["Small Standing Mortared Stone Sign"] = {
untranslated = "Small Standing Mortared Stone Sign",
ingredients = {
{
"TAG",
"Mortared Stone",
6.0,
false,
"Mortared Stone",
},
},
products = {
{
"Small Standing Mortared Stone Sign",
1.0,
"Small Standing Mortared Stone Sign",
},
},
},
["Small Standing Mortared Granite Sign"] = {
untranslated = "Small Standing Mortared Granite Sign",
ingredients = {
{
"ITEM",
"Mortared Granite",
6.0,
false,
"Mortared Granite",
},
},
products = {
{
"Small Standing Mortared Granite Sign",
1,
"Small Standing Mortared Granite Sign",
},
},
},
["Small Standing Mortared Limestone Sign"] = {
untranslated = "Small Standing Mortared Limestone Sign",
ingredients = {
{
"ITEM",
"Mortared Limestone",
6.0,
false,
"Mortared Limestone",
},
},
products = {
{
"Small Standing Mortared Limestone Sign",
1.0,
"Small Standing Mortared Limestone Sign",
},
},
},
["Small Standing Mortared Sandstone Sign"] = {
untranslated = "Small Standing Mortared Sandstone Sign",
ingredients = {
{
"ITEM",
"Mortared Sandstone",
6.0,
false,
"Mortared Sandstone",
},
},
products = {
{
"Small Standing Mortared Sandstone Sign",
1.0,
"Small Standing Mortared Sandstone Sign",
},
},
},
},
},
["Small Standing Wood Sign"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Standing Wood Sign",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Carpentry",
1,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Small Standing Wood Sign",
defaultVariantUntranslated = "Small Standing Wood Sign",
numberOfVariants = 13,
variants = {
["Small Standing Wood Sign"] = {
untranslated = "Small Standing Wood Sign",
ingredients = {
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood",
5.0,
false,
"Wood",
},
},
products = {
{
"Small Standing Wood Sign",
1,
"Small Standing Wood Sign",
},
},
},
["Small Standing Birch Sign"] = {
untranslated = "Small Standing Birch Sign",
ingredients = {
{
"ITEM",
"Birch Log",
5.0,
false,
"Birch Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Birch Sign",
1,
"Small Standing Birch Sign",
},
},
},
["Small Standing Cedar Sign"] = {
untranslated = "Small Standing Cedar Sign",
ingredients = {
{
"ITEM",
"Cedar Log",
5.0,
false,
"Cedar Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Cedar Sign",
1.0,
"Small Standing Cedar Sign",
},
},
},
["Small Standing Ceiba Sign"] = {
untranslated = "Small Standing Ceiba Sign",
ingredients = {
{
"ITEM",
"Ceiba Log",
5.0,
false,
"Ceiba Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Ceiba Sign",
1.0,
"Small Standing Ceiba Sign",
},
},
},
["Small Standing Fir Sign"] = {
untranslated = "Small Standing Fir Sign",
ingredients = {
{
"ITEM",
"Fir Log",
5.0,
false,
"Fir Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Fir Sign",
1.0,
"Small Standing Fir Sign",
},
},
},
["Small Standing Joshua Sign"] = {
untranslated = "Small Standing Joshua Sign",
ingredients = {
{
"ITEM",
"Joshua Log",
5.0,
false,
"Joshua Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Joshua Sign",
1.0,
"Small Standing Joshua Sign",
},
},
},
["Small Standing Oak Sign"] = {
untranslated = "Small Standing Oak Sign",
ingredients = {
{
"ITEM",
"Oak Log",
5.0,
false,
"Oak Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Oak Sign",
1.0,
"Small Standing Oak Sign",
},
},
},
["Small Standing Redwood Sign"] = {
untranslated = "Small Standing Redwood Sign",
ingredients = {
{
"ITEM",
"Redwood Log",
5.0,
false,
"Redwood Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Redwood Sign",
1.0,
"Small Standing Redwood Sign",
},
},
},
["Small Standing Palm Sign"] = {
untranslated = "Small Standing Palm Sign",
ingredients = {
{
"ITEM",
"Palm Log",
5.0,
false,
"Palm Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Palm Sign",
1.0,
"Small Standing Palm Sign",
},
},
},
["Small Standing Spruce Sign"] = {
untranslated = "Small Standing Spruce Sign",
ingredients = {
{
"ITEM",
"Spruce Log",
5.0,
false,
"Spruce Log",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Spruce Sign",
1.0,
"Small Standing Spruce Sign",
},
},
},
["Small Standing Saguaro Sign"] = {
untranslated = "Small Standing Saguaro Sign",
ingredients = {
{
"ITEM",
"Saguaro Rib",
5.0,
false,
"Saguaro Rib",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Standing Saguaro Sign",
1,
"Small Standing Saguaro Sign",
},
},
},
["Small Standing Softwood Sign"] = {
untranslated = "Small Standing Softwood Sign",
ingredients = {
{
"ITEM",
"Softwood Board",
2.0,
false,
"Softwood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Softwood",
5.0,
false,
"Softwood",
},
},
products = {
{
"Small Standing Softwood Sign",
1,
"Small Standing Softwood Sign",
},
},
},
["Small Standing Hardwood Sign"] = {
untranslated = "Small Standing Hardwood Sign",
ingredients = {
{
"ITEM",
"Hardwood Board",
2.0,
false,
"Hardwood Board",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Hardwood",
5.0,
false,
"Hardwood",
},
},
products = {
{
"Small Standing Hardwood Sign",
1.0,
"Small Standing Hardwood Sign",
},
},
},
},
},
["Small Stockpile"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Stockpile",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 10.0,
baseXPGain = 0.0,
defaultVariant = "Small Stockpile",
defaultVariantUntranslated = "Small Stockpile",
numberOfVariants = "1",
variants = {
["Small Stockpile"] = {
untranslated = "Small Stockpile",
ingredients = {
{
"TAG",
"Wood",
5.0,
false,
"Wood",
},
},
products = {
{
"Small Stockpile",
1.0,
"Small Stockpile",
},
},
},
},
},
["Small Wood Cart"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Wood Cart",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 50.0,
baseXPGain = 3.0,
defaultVariant = "Small Wood Cart",
defaultVariantUntranslated = "Small Wood Cart",
numberOfVariants = "1",
variants = {
["Small Wood Cart"] = {
untranslated = "Small Wood Cart",
ingredients = {
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
15.0,
false,
"Wood Board",
},
},
products = {
{
"Small Wood Cart",
1.0,
"Small Wood Cart",
},
},
},
},
},
["Small Wooden Boat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Wooden Boat",
craftStn = {
{
"Small Shipyard",
"Small Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 680.0,
baseXPGain = 16.0,
defaultVariant = "Small Wooden Boat",
defaultVariantUntranslated = "Small Wooden Boat",
numberOfVariants = "1",
variants = {
["Small Wooden Boat"] = {
untranslated = "Small Wooden Boat",
ingredients = {
{
"ITEM",
"Wooden Hull Planks",
8.0,
false,
"Wooden Hull Planks",
},
{
"ITEM",
"Wooden Wheel",
2.0,
true,
"Wooden Wheel",
},
{
"ITEM",
"Gearbox",
2.0,
true,
"Gearbox",
},
{
"ITEM",
"Medium Wooden Ship Frame",
1.0,
true,
"Medium Wooden Ship Frame",
},
},
products = {
{
"Small Wooden Boat",
1.0,
"Small Wooden Boat",
},
},
},
},
},
["Small Wooden Ship Frame"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Small Wooden Ship Frame",
craftStn = {
{
"Small Shipyard",
"Small Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Small Wooden Ship Frame",
defaultVariantUntranslated = "Small Wooden Ship Frame",
numberOfVariants = "1",
variants = {
["Small Wooden Ship Frame"] = {
untranslated = "Small Wooden Ship Frame",
ingredients = {
{
"ITEM",
"Wooden Keel",
1.0,
true,
"Wooden Keel",
},
{
"TAG",
"Hewn Log",
8.0,
false,
"Hewn Log",
},
},
products = {
{
"Small Wooden Ship Frame",
1,
"Small Wooden Ship Frame",
},
},
},
},
},
["Smelt Copper"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Smelt Copper",
craftStn = {
{
"Bloomery",
"Bloomery",
},
},
skillNeeds = {
{
"Smelting",
1,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Smelt Copper",
defaultVariantUntranslated = "Smelt Copper",
numberOfVariants = "1",
variants = {
["Smelt Copper"] = {
untranslated = "Smelt Copper",
ingredients = {
{
"ITEM",
"Copper Concentrate",
2.0,
false,
"Copper Concentrate",
},
},
products = {
{
"Copper Bar",
6.0,
"Copper Bar",
},
{
"Slag",
2.0,
"Slag",
},
},
},
},
},
["Smelt Gold"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Smelt Gold",
craftStn = {
{
"Bloomery",
"Bloomery",
},
},
skillNeeds = {
{
"Smelting",
1,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Smelt Gold",
defaultVariantUntranslated = "Smelt Gold",
numberOfVariants = "1",
variants = {
["Smelt Gold"] = {
untranslated = "Smelt Gold",
ingredients = {
{
"ITEM",
"Gold Concentrate",
2.0,
false,
"Gold Concentrate",
},
},
products = {
{
"Gold Bar",
6.0,
"Gold Bar",
},
{
"Slag",
2.0,
"Slag",
},
},
},
},
},
["Smelt Iron"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Smelt Iron",
craftStn = {
{
"Bloomery",
"Bloomery",
},
},
skillNeeds = {
{
"Smelting",
1,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Smelt Iron",
defaultVariantUntranslated = "Smelt Iron",
numberOfVariants = "1",
variants = {
["Smelt Iron"] = {
untranslated = "Smelt Iron",
ingredients = {
{
"ITEM",
"Iron Concentrate",
2.0,
false,
"Iron Concentrate",
},
},
products = {
{
"Iron Bar",
6.0,
"Iron Bar",
},
{
"Slag",
2.0,
"Slag",
},
},
},
},
},
["Smelting Skill Book"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Smelting Skill Book",
craftStn = {
{
"Research Table",
"Research Table",
},
},
skillNeeds = {
{
"Mining",
1,
"Mining",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 2400.0,
baseXPGain = 0.0,
defaultVariant = "Smelting Skill Book",
defaultVariantUntranslated = "Smelting Skill Book",
numberOfVariants = "1",
variants = {
["Smelting Skill Book"] = {
untranslated = "Smelting Skill Book",
ingredients = {
{
"ITEM",
"Metallurgy Research Paper Basic",
10.0,
false,
"Metallurgy Research Paper Basic",
},
{
"ITEM",
"Dendrology Research Paper Advanced",
5.0,
false,
"Dendrology Research Paper Advanced",
},
{
"ITEM",
"Geology Research Paper Advanced",
5.0,
false,
"Geology Research Paper Advanced",
},
{
"TAG",
"Basic Research",
5.0,
false,
"Basic Research",
},
},
products = {
{
"Smelting Skill Book",
1.0,
"Smelting Skill Book",
},
{
"Smelting Skill Book",
1.0,
"Smelting Skill Book",
},
},
},
},
},
["Smelting Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Smelting Upgrade",
craftStn = {
{
"Bloomery",
"Bloomery",
},
},
skillNeeds = {
{
"Smelting",
1,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 6000.0,
baseXPGain = 4.0,
defaultVariant = "Smelting Upgrade",
defaultVariantUntranslated = "Smelting Upgrade",
numberOfVariants = "1",
variants = {
["Smelting Upgrade"] = {
untranslated = "Smelting Upgrade",
ingredients = {
{
"ITEM",
"Advanced Upgrade 4",
1.0,
true,
"Advanced Upgrade 4",
},
},
products = {
{
"Smelting Upgrade",
1.0,
"Smelting Upgrade",
},
},
},
},
},
["Smith Apron"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Smith Apron",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Smith Apron",
defaultVariantUntranslated = "Smith Apron",
numberOfVariants = "1",
variants = {
["Smith Apron"] = {
untranslated = "Smith Apron",
ingredients = {
{
"ITEM",
"Leather Hide",
30.0,
false,
"Leather Hide",
},
},
products = {
{
"Smith Apron",
1.0,
"Smith Apron",
},
},
},
},
},
["Smith Bandana"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Smith Bandana",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Smith Bandana",
defaultVariantUntranslated = "Smith Bandana",
numberOfVariants = "1",
variants = {
["Smith Bandana"] = {
untranslated = "Smith Bandana",
ingredients = {
{
"ITEM",
"Cotton Fabric",
25.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Smith Bandana",
1.0,
"Smith Bandana",
},
},
},
},
},
["Smith Boots"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Smith Boots",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Smith Boots",
defaultVariantUntranslated = "Smith Boots",
numberOfVariants = "1",
variants = {
["Smith Boots"] = {
untranslated = "Smith Boots",
ingredients = {
{
"ITEM",
"Steel Bar",
1.0,
false,
"Steel Bar",
},
{
"ITEM",
"Leather Hide",
5.0,
false,
"Leather Hide",
},
{
"ITEM",
"Cotton Fabric",
10.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Smith Boots",
1.0,
"Smith Boots",
},
},
},
},
},
["Smith Gloves"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Smith Gloves",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Smith Gloves",
defaultVariantUntranslated = "Smith Gloves",
numberOfVariants = "1",
variants = {
["Smith Gloves"] = {
untranslated = "Smith Gloves",
ingredients = {
{
"ITEM",
"Leather Hide",
10.0,
false,
"Leather Hide",
},
{
"ITEM",
"Cotton Fabric",
20.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Smith Gloves",
1.0,
"Smith Gloves",
},
},
},
},
},
["Smith Pants"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Smith Pants",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Smith Pants",
defaultVariantUntranslated = "Smith Pants",
numberOfVariants = "1",
variants = {
["Smith Pants"] = {
untranslated = "Smith Pants",
ingredients = {
{
"ITEM",
"Cotton Fabric",
40.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Smith Pants",
1.0,
"Smith Pants",
},
},
},
},
},
["Smith Shirt"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Smith Shirt",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 3.0,
defaultVariant = "Smith Shirt",
defaultVariantUntranslated = "Smith Shirt",
numberOfVariants = "1",
variants = {
["Smith Shirt"] = {
untranslated = "Smith Shirt",
ingredients = {
{
"ITEM",
"Cotton Fabric",
30.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Smith Shirt",
1.0,
"Smith Shirt",
},
},
},
},
},
["Smooth Gut Noodle Roll"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Smooth Gut Noodle Roll",
craftStn = {
{
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
4,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Smooth Gut Noodle Roll",
defaultVariantUntranslated = "Smooth Gut Noodle Roll",
numberOfVariants = "1",
variants = {
["Smooth Gut Noodle Roll"] = {
untranslated = "Smooth Gut Noodle Roll",
ingredients = {
{
"ITEM",
"Rice Noodles",
4.0,
false,
"Rice Noodles",
},
{
"ITEM",
"Prepared Meat",
4.0,
false,
"Prepared Meat",
},
{
"TAG",
"Oil",
2.0,
false,
"Oil",
},
},
products = {
{
"Smooth Gut Noodle Roll",
1.0,
"Smooth Gut Noodle Roll",
},
},
},
},
},
["Softwood Boards"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Softwood Boards",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 0.2,
baseLaborCost = 40.0,
baseXPGain = 0.0,
defaultVariant = "Softwood Boards",
defaultVariantUntranslated = "Softwood Boards",
numberOfVariants = "1",
variants = {
["Softwood Boards"] = {
untranslated = "Softwood Boards",
ingredients = {
{
"TAG",
"Softwood",
2.0,
false,
"Softwood",
},
},
products = {
{
"Softwood Board",
1.0,
"Softwood Board",
},
},
},
},
},
["Soil Sampler"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Soil Sampler",
craftStn = {
{
"Tool Bench",
"Tool Bench",
},
},
skillNeeds = {
{
"Fertilizers",
1,
"Fertilizers",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 50.0,
baseXPGain = 1.0,
defaultVariant = "Soil Sampler",
defaultVariantUntranslated = "Soil Sampler",
numberOfVariants = "1",
variants = {
["Soil Sampler"] = {
untranslated = "Soil Sampler",
ingredients = {
{
"TAG",
"Wood",
2.0,
false,
"Wood",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Soil Sampler",
1,
"Soil Sampler",
},
},
},
},
},
["Solar Generator"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Solar Generator",
craftStn = {
{
"Electronics Assembly",
"Electronics Assembly",
},
},
skillNeeds = {
{
"Electronics",
5,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 20.0,
baseLaborCost = 600.0,
baseXPGain = 20.0,
defaultVariant = "Solar Generator",
defaultVariantUntranslated = "Solar Generator",
numberOfVariants = "1",
variants = {
["Solar Generator"] = {
untranslated = "Solar Generator",
ingredients = {
{
"ITEM",
"Steel Bar",
12.0,
false,
"Steel Bar",
},
{
"ITEM",
"Servo",
8.0,
false,
"Servo",
},
{
"ITEM",
"Basic Circuit",
8.0,
false,
"Basic Circuit",
},
},
products = {
{
"Solar Generator",
1.0,
"Solar Generator",
},
},
},
},
},
["Spiky Roll"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Spiky Roll",
craftStn = {
{
"Kitchen",
"Kitchen",
},
},
skillNeeds = {
{
"Advanced Cooking",
3,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Spiky Roll",
defaultVariantUntranslated = "Spiky Roll",
numberOfVariants = "1",
variants = {
["Spiky Roll"] = {
untranslated = "Spiky Roll",
ingredients = {
{
"ITEM",
"Boiled Rice",
2.0,
false,
"Boiled Rice",
},
{
"ITEM",
"Urchin",
2.0,
false,
"Urchin",
},
},
products = {
{
"Spiky Roll",
2.0,
"Spiky Roll",
},
},
},
},
},
["Spin Melter"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Spin Melter",
craftStn = {
{
"Electric Machinist Table",
"Electric Machinist Table",
},
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 300.0,
baseXPGain = 10.0,
defaultVariant = "Spin Melter",
defaultVariantUntranslated = "Spin Melter",
numberOfVariants = "1",
variants = {
["Spin Melter"] = {
untranslated = "Spin Melter",
ingredients = {
{
"ITEM",
"Steel Plate",
20.0,
false,
"Steel Plate",
},
{
"ITEM",
"Basic Circuit",
10.0,
false,
"Basic Circuit",
},
},
products = {
{
"Spin Melter",
1.0,
"Spin Melter",
},
},
},
},
},
["Spin Wool Yarn"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Spin Wool Yarn",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 0.5,
defaultVariant = "Spin Wool Yarn",
defaultVariantUntranslated = "Spin Wool Yarn",
numberOfVariants = "1",
variants = {
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untranslated = "Spin Wool Yarn",
ingredients = {
{
"ITEM",
"Shorn Wool",
4.0,
false,
"Shorn Wool",
},
},
products = {
{
"Wool Yarn",
1.0,
"Wool Yarn",
},
},
},
},
},
["Square Belt"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Square Belt",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 40.0,
baseXPGain = 3.0,
defaultVariant = "Square Belt",
defaultVariantUntranslated = "Square Belt",
numberOfVariants = "1",
variants = {
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untranslated = "Square Belt",
ingredients = {
{
"ITEM",
"Leather Hide",
2.0,
false,
"Leather Hide",
},
},
products = {
{
"Square Belt",
1.0,
"Square Belt",
},
},
},
},
},
["Square Pot"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Square Pot",
craftStn = {
{
"Kiln",
"Kiln",
},
},
skillNeeds = {
{
"Pottery",
3,
"Pottery",
},
},
moduleNeeds = {},
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baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Square Pot",
defaultVariantUntranslated = "Square Pot",
numberOfVariants = "1",
variants = {
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untranslated = "Square Pot",
ingredients = {
{
"ITEM",
"Clay",
4.0,
false,
"Clay",
},
},
products = {
{
"Square Pot",
1.0,
"Square Pot",
},
},
},
},
},
["Stamp Mill"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stamp Mill",
craftStn = {
{
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
2,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 120.0,
baseXPGain = 5.0,
defaultVariant = "Stamp Mill",
defaultVariantUntranslated = "Stamp Mill",
numberOfVariants = "1",
variants = {
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untranslated = "Stamp Mill",
ingredients = {
{
"ITEM",
"Iron Bar",
5.0,
false,
"Iron Bar",
},
{
"ITEM",
"Screws",
14.0,
false,
"Screws",
},
{
"ITEM",
"Iron Gear",
8.0,
false,
"Iron Gear",
},
{
"TAG",
"Wood Board",
14.0,
false,
"Wood Board",
},
},
products = {
{
"Stamp Mill",
1.0,
"Stamp Mill",
},
},
},
},
},
["Standing Glass Sign"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Standing Glass Sign",
craftStn = {
{
"Glassworks",
"Glassworks",
},
},
skillNeeds = {
{
"Glassworking",
2,
"Glassworking",
},
},
moduleNeeds = {},
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baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Standing Glass Sign",
defaultVariantUntranslated = "Standing Glass Sign",
numberOfVariants = "1",
variants = {
["Standing Glass Sign"] = {
untranslated = "Standing Glass Sign",
ingredients = {
{
"ITEM",
"Glass",
4.0,
false,
"Glass",
},
{
"ITEM",
"Screws",
4.0,
false,
"Screws",
},
{
"ITEM",
"Steel Bar",
2.0,
false,
"Steel Bar",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Standing Glass Sign",
1.0,
"Standing Glass Sign",
},
},
},
},
},
["Standing Long Steel Sign"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Standing Long Steel Sign",
craftStn = {
{
"Anvil",
"Anvil",
},
},
skillNeeds = {
{
"Advanced Smelting",
3,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Standing Long Steel Sign",
defaultVariantUntranslated = "Standing Long Steel Sign",
numberOfVariants = "1",
variants = {
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untranslated = "Standing Long Steel Sign",
ingredients = {
{
"ITEM",
"Steel Plate",
6.0,
false,
"Steel Plate",
},
{
"ITEM",
"Rivet",
6.0,
false,
"Rivet",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Standing Long Steel Sign",
1.0,
"Standing Long Steel Sign",
},
},
},
},
},
["Standing Steel Brick Sign"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Standing Steel Brick Sign",
craftStn = {
{
"Kiln",
"Kiln",
},
},
skillNeeds = {
{
"Pottery",
2,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Standing Steel Brick Sign",
defaultVariantUntranslated = "Standing Steel Brick Sign",
numberOfVariants = "1",
variants = {
["Standing Steel Brick Sign"] = {
untranslated = "Standing Steel Brick Sign",
ingredients = {
{
"ITEM",
"Brick",
5.0,
false,
"Brick",
},
{
"ITEM",
"Steel Plate",
4.0,
false,
"Steel Plate",
},
{
"ITEM",
"Mortar",
6.0,
false,
"Mortar",
},
},
products = {
{
"Standing Steel Brick Sign",
1.0,
"Standing Steel Brick Sign",
},
},
},
},
},
["Steam Engine"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steam Engine",
craftStn = {
{
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 450.0,
baseXPGain = 25.0,
defaultVariant = "Steam Engine",
defaultVariantUntranslated = "Steam Engine",
numberOfVariants = "1",
variants = {
["Steam Engine"] = {
untranslated = "Steam Engine",
ingredients = {
{
"ITEM",
"Iron Bar",
24.0,
false,
"Iron Bar",
},
{
"ITEM",
"Iron Pipe",
12.0,
false,
"Iron Pipe",
},
},
products = {
{
"Steam Engine",
1.0,
"Steam Engine",
},
},
},
},
},
["Steam Tractor"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steam Tractor",
craftStn = {
{
"Assembly Line",
"Assembly Line",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 1000.0,
baseXPGain = 25.0,
defaultVariant = "Steam Tractor",
defaultVariantUntranslated = "Steam Tractor",
numberOfVariants = "1",
variants = {
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untranslated = "Steam Tractor",
ingredients = {
{
"ITEM",
"Iron Plate",
12.0,
false,
"Iron Plate",
},
{
"ITEM",
"Iron Pipe",
8.0,
false,
"Iron Pipe",
},
{
"ITEM",
"Screws",
24.0,
false,
"Screws",
},
{
"ITEM",
"Leather Hide",
20.0,
false,
"Leather Hide",
},
{
"ITEM",
"Portable Steam Engine",
1.0,
true,
"Portable Steam Engine",
},
{
"ITEM",
"Iron Wheel",
4.0,
true,
"Iron Wheel",
},
{
"ITEM",
"Iron Axle",
2.0,
true,
"Iron Axle",
},
{
"ITEM",
"Light Bulb",
2.0,
true,
"Light Bulb",
},
{
"TAG",
"Lumber",
30.0,
false,
"Lumber",
},
},
products = {
{
"Steam Tractor",
1.0,
"Steam Tractor",
},
},
},
},
},
["Steam Tractor Harvester"] = {
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checkImage = "1",
untranslated = "Steam Tractor Harvester",
craftStn = {
{
"Assembly Line",
"Assembly Line",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
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baseLaborCost = 120.0,
baseXPGain = 10.0,
defaultVariant = "Steam Tractor Harvester",
defaultVariantUntranslated = "Steam Tractor Harvester",
numberOfVariants = "1",
variants = {
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untranslated = "Steam Tractor Harvester",
ingredients = {
{
"ITEM",
"Iron Plate",
12.0,
false,
"Iron Plate",
},
{
"ITEM",
"Screws",
12.0,
false,
"Screws",
},
{
"ITEM",
"Iron Pipe",
8.0,
false,
"Iron Pipe",
},
},
products = {
{
"Steam Tractor Harvester",
1,
"Steam Tractor Harvester",
},
},
},
},
},
["Steam Tractor Plow"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steam Tractor Plow",
craftStn = {
{
"Assembly Line",
"Assembly Line",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
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baseLaborCost = 120.0,
baseXPGain = 10.0,
defaultVariant = "Steam Tractor Plow",
defaultVariantUntranslated = "Steam Tractor Plow",
numberOfVariants = "1",
variants = {
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untranslated = "Steam Tractor Plow",
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{
"ITEM",
"Iron Plate",
8.0,
false,
"Iron Plate",
},
{
"ITEM",
"Screws",
18.0,
false,
"Screws",
},
},
products = {
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"Steam Tractor Plow",
1,
"Steam Tractor Plow",
},
},
},
},
},
["Steam Tractor Sower"] = {
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checkImage = "1",
untranslated = "Steam Tractor Sower",
craftStn = {
{
"Assembly Line",
"Assembly Line",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
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baseLaborCost = 120.0,
baseXPGain = 10.0,
defaultVariant = "Steam Tractor Sower",
defaultVariantUntranslated = "Steam Tractor Sower",
numberOfVariants = "1",
variants = {
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untranslated = "Steam Tractor Sower",
ingredients = {
{
"ITEM",
"Iron Plate",
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false,
"Iron Plate",
},
{
"ITEM",
"Screws",
18.0,
false,
"Screws",
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{
"ITEM",
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false,
"Iron Pipe",
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},
products = {
{
"Steam Tractor Sower",
1,
"Steam Tractor Sower",
},
},
},
},
},
["Steam Truck"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steam Truck",
craftStn = {
{
"Assembly Line",
"Assembly Line",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
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baseLaborCost = 1000.0,
baseXPGain = 25.0,
defaultVariant = "Steam Truck",
defaultVariantUntranslated = "Steam Truck",
numberOfVariants = "1",
variants = {
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untranslated = "Steam Truck",
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{
"ITEM",
"Iron Plate",
12.0,
false,
"Iron Plate",
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{
"ITEM",
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8.0,
false,
"Iron Pipe",
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{
"ITEM",
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false,
"Screws",
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{
"ITEM",
"Leather Hide",
20.0,
false,
"Leather Hide",
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{
"ITEM",
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1.0,
true,
"Portable Steam Engine",
},
{
"ITEM",
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4.0,
true,
"Iron Wheel",
},
{
"ITEM",
"Iron Axle",
2.0,
true,
"Iron Axle",
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{
"ITEM",
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2.0,
true,
"Light Bulb",
},
{
"TAG",
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30.0,
false,
"Lumber",
},
},
products = {
{
"Steam Truck",
1.0,
"Steam Truck",
},
},
},
},
},
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checkImage = "1",
untranslated = "Steel Abstract Fixture",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
4,
"Electronics",
},
},
moduleNeeds = {},
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baseLaborCost = 120.0,
baseXPGain = 5.0,
defaultVariant = "Steel Abstract Fixture",
defaultVariantUntranslated = "Steel Abstract Fixture",
numberOfVariants = "1",
variants = {
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untranslated = "Steel Abstract Fixture",
ingredients = {
{
"ITEM",
"Steel Bar",
2.0,
false,
"Steel Bar",
},
{
"ITEM",
"Plastic",
6.0,
false,
"Plastic",
},
{
"ITEM",
"Copper Wiring",
5.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
{
"TAG",
"Composite Lumber",
8.0,
false,
"Composite Lumber",
},
},
products = {
{
"Steel Abstract Fixture",
1.0,
"Steel Abstract Fixture",
},
},
},
},
},
["Steel Axle"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Axle",
craftStn = {
{
"Electric Lathe",
"Electric Lathe",
},
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Steel Axle",
defaultVariantUntranslated = "Steel Axle",
numberOfVariants = "1",
variants = {
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untranslated = "Steel Axle",
ingredients = {
{
"ITEM",
"Steel Bar",
4.0,
false,
"Steel Bar",
},
{
"ITEM",
"Epoxy",
3.0,
false,
"Epoxy",
},
},
products = {
{
"Steel Axle",
1,
"Steel Axle",
},
},
},
},
},
["Steel Bar"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Bar",
craftStn = {
{
"Blast Furnace",
"Blast Furnace",
},
},
skillNeeds = {
{
"Advanced Smelting",
1,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Steel Bar",
defaultVariantUntranslated = "Steel Bar",
numberOfVariants = "1",
variants = {
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untranslated = "Steel Bar",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
{
"ITEM",
"Quicklime",
1.0,
true,
"Quicklime",
},
{
"ITEM",
"Crushed Coal",
1.0,
true,
"Crushed Coal",
},
},
products = {
{
"Steel Bar",
1,
"Steel Bar",
},
{
"Slag",
2.0,
"Slag",
},
},
},
},
},
["Steel Buoy"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Buoy",
craftStn = {
{
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
4,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 240.0,
baseXPGain = 0.5,
defaultVariant = "Steel Buoy",
defaultVariantUntranslated = "Steel Buoy",
numberOfVariants = "1",
variants = {
["Steel Buoy"] = {
untranslated = "Steel Buoy",
ingredients = {
{
"ITEM",
"Steel Bar",
4.0,
false,
"Steel Bar",
},
},
products = {
{
"Steel Buoy",
1.0,
"Steel Buoy",
},
},
},
},
},
["Steel Ceiling Light"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Ceiling Light",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
1,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 5.0,
defaultVariant = "Steel Ceiling Light",
defaultVariantUntranslated = "Steel Ceiling Light",
numberOfVariants = "1",
variants = {
["Steel Ceiling Light"] = {
untranslated = "Steel Ceiling Light",
ingredients = {
{
"ITEM",
"Steel Bar",
8.0,
false,
"Steel Bar",
},
{
"ITEM",
"Plastic",
6.0,
false,
"Plastic",
},
{
"ITEM",
"Copper Wiring",
5.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
},
products = {
{
"Steel Ceiling Light",
1.0,
"Steel Ceiling Light",
},
},
},
},
},
["Steel Floor Lamp"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Floor Lamp",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
2,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 5.0,
defaultVariant = "Steel Floor Lamp",
defaultVariantUntranslated = "Steel Floor Lamp",
numberOfVariants = "1",
variants = {
["Steel Floor Lamp"] = {
untranslated = "Steel Floor Lamp",
ingredients = {
{
"ITEM",
"Steel Bar",
8.0,
false,
"Steel Bar",
},
{
"ITEM",
"Plastic",
6.0,
false,
"Plastic",
},
{
"ITEM",
"Copper Wiring",
5.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
},
products = {
{
"Steel Floor Lamp",
1.0,
"Steel Floor Lamp",
},
},
},
},
},
["Steel Gear"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Gear",
craftStn = {
{
"Electric Planer",
"Electric Planer",
},
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 0.4,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Steel Gear",
defaultVariantUntranslated = "Steel Gear",
numberOfVariants = "1",
variants = {
["Steel Gear"] = {
untranslated = "Steel Gear",
ingredients = {
{
"ITEM",
"Steel Bar",
2.0,
false,
"Steel Bar",
},
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
},
products = {
{
"Steel Gear",
1,
"Steel Gear",
},
},
},
},
},
["Steel Gearbox"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Gearbox",
craftStn = {
{
"Electric Planer",
"Electric Planer",
},
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 100.0,
baseXPGain = 2.5,
defaultVariant = "Steel Gearbox",
defaultVariantUntranslated = "Steel Gearbox",
numberOfVariants = "1",
variants = {
["Steel Gearbox"] = {
untranslated = "Steel Gearbox",
ingredients = {
{
"ITEM",
"Steel Bar",
8.0,
false,
"Steel Bar",
},
{
"ITEM",
"Steel Gear",
4.0,
false,
"Steel Gear",
},
},
products = {
{
"Steel Gearbox",
1,
"Steel Gearbox",
},
},
},
},
},
["Steel Hanging Fixture"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Hanging Fixture",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
4,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 5.0,
defaultVariant = "Steel Hanging Fixture",
defaultVariantUntranslated = "Steel Hanging Fixture",
numberOfVariants = "1",
variants = {
["Steel Hanging Fixture"] = {
untranslated = "Steel Hanging Fixture",
ingredients = {
{
"ITEM",
"Steel Bar",
6.0,
false,
"Steel Bar",
},
{
"ITEM",
"Plastic",
6.0,
false,
"Plastic",
},
{
"ITEM",
"Copper Wiring",
5.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
{
"TAG",
"Composite Lumber",
6.0,
false,
"Composite Lumber",
},
},
products = {
{
"Steel Hanging Fixture",
1.0,
"Steel Hanging Fixture",
},
},
},
},
},
["Steel Hanging Lamp"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Hanging Lamp",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
4,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 5.0,
defaultVariant = "Steel Hanging Lamp",
defaultVariantUntranslated = "Steel Hanging Lamp",
numberOfVariants = "1",
variants = {
["Steel Hanging Lamp"] = {
untranslated = "Steel Hanging Lamp",
ingredients = {
{
"ITEM",
"Steel Bar",
4.0,
false,
"Steel Bar",
},
{
"ITEM",
"Plastic",
6.0,
false,
"Plastic",
},
{
"ITEM",
"Copper Wiring",
5.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
{
"TAG",
"Composite Lumber",
6.0,
false,
"Composite Lumber",
},
},
products = {
{
"Steel Hanging Lamp",
1.0,
"Steel Hanging Lamp",
},
},
},
},
},
["Steel Kitchen Lamp"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Kitchen Lamp",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
3,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 120.0,
baseXPGain = 4.0,
defaultVariant = "Steel Kitchen Lamp",
defaultVariantUntranslated = "Steel Kitchen Lamp",
numberOfVariants = "1",
variants = {
["Steel Kitchen Lamp"] = {
untranslated = "Steel Kitchen Lamp",
ingredients = {
{
"ITEM",
"Steel Bar",
6.0,
false,
"Steel Bar",
},
{
"ITEM",
"Plastic",
4.0,
false,
"Plastic",
},
{
"ITEM",
"Copper Wiring",
5.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
},
products = {
{
"Steel Kitchen Lamp",
1.0,
"Steel Kitchen Lamp",
},
},
},
},
},
["Steel Moorage Post"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Moorage Post",
craftStn = {
{
"Medium Shipyard",
"Medium Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
3,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 240.0,
baseXPGain = 1.0,
defaultVariant = "Steel Moorage Post",
defaultVariantUntranslated = "Steel Moorage Post",
numberOfVariants = "1",
variants = {
["Steel Moorage Post"] = {
untranslated = "Steel Moorage Post",
ingredients = {
{
"ITEM",
"Steel Bar",
12.0,
false,
"Steel Bar",
},
{
"ITEM",
"Rivet",
8.0,
false,
"Rivet",
},
{
"ITEM",
"Nylon Mooring Rope",
4.0,
false,
"Nylon Mooring Rope",
},
},
products = {
{
"Steel Moorage Post",
1.0,
"Steel Moorage Post",
},
},
},
},
},
["Steel Pipe"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Pipe",
craftStn = {
{
"Blast Furnace",
"Blast Furnace",
},
},
skillNeeds = {
{
"Advanced Smelting",
1,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 60.0,
baseXPGain = 0.5,
defaultVariant = "Steel Pipe",
defaultVariantUntranslated = "Steel Pipe",
numberOfVariants = "1",
variants = {
["Steel Pipe"] = {
untranslated = "Steel Pipe",
ingredients = {
{
"ITEM",
"Steel Bar",
1.0,
false,
"Steel Bar",
},
},
products = {
{
"Steel Pipe",
1,
"Steel Pipe",
},
},
},
},
},
["Steel Plate"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Plate",
craftStn = {
{
"Electric Stamping Press",
"Electric Stamping Press",
},
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Steel Plate",
defaultVariantUntranslated = "Steel Plate",
numberOfVariants = "1",
variants = {
["Steel Plate"] = {
untranslated = "Steel Plate",
ingredients = {
{
"ITEM",
"Steel Bar",
3.0,
false,
"Steel Bar",
},
},
products = {
{
"Steel Plate",
1,
"Steel Plate",
},
},
},
},
},
["Steel Saw Blade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Saw Blade",
craftStn = {
{
"Anvil",
"Anvil",
},
},
skillNeeds = {
{
"Advanced Smelting",
1,
"Advanced Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 1.2,
baseLaborCost = 180.0,
baseXPGain = 2.0,
defaultVariant = "Steel Saw Blade",
defaultVariantUntranslated = "Steel Saw Blade",
numberOfVariants = "1",
variants = {
["Steel Saw Blade"] = {
untranslated = "Steel Saw Blade",
ingredients = {
{
"ITEM",
"Steel Bar",
10.0,
false,
"Steel Bar",
},
},
products = {
{
"Steel Saw Blade",
1,
"Steel Saw Blade",
},
},
},
},
},
["Steel Searchlight"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Searchlight",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
3,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 20.0,
defaultVariant = "Steel Searchlight",
defaultVariantUntranslated = "Steel Searchlight",
numberOfVariants = "1",
variants = {
["Steel Searchlight"] = {
untranslated = "Steel Searchlight",
ingredients = {
{
"ITEM",
"Steel Plate",
8.0,
false,
"Steel Plate",
},
{
"ITEM",
"Rivet",
8.0,
false,
"Rivet",
},
{
"ITEM",
"Copper Wiring",
10.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
4.0,
true,
"Light Bulb",
},
},
products = {
{
"Steel Searchlight",
1.0,
"Steel Searchlight",
},
},
},
},
},
["Steel Square Fixture"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Square Fixture",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
3,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 5.0,
defaultVariant = "Steel Square Fixture",
defaultVariantUntranslated = "Steel Square Fixture",
numberOfVariants = "1",
variants = {
["Steel Square Fixture"] = {
untranslated = "Steel Square Fixture",
ingredients = {
{
"ITEM",
"Steel Bar",
2.0,
false,
"Steel Bar",
},
{
"ITEM",
"Plastic",
6.0,
false,
"Plastic",
},
{
"ITEM",
"Copper Wiring",
5.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
{
"TAG",
"Composite Lumber",
8.0,
false,
"Composite Lumber",
},
},
products = {
{
"Steel Square Fixture",
1.0,
"Steel Square Fixture",
},
},
},
},
},
["Steel Table Lamp"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Steel Table Lamp",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
2,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 5.0,
defaultVariant = "Steel Table Lamp",
defaultVariantUntranslated = "Steel Table Lamp",
numberOfVariants = "1",
variants = {
["Steel Table Lamp"] = {
untranslated = "Steel Table Lamp",
ingredients = {
{
"ITEM",
"Steel Bar",
8.0,
false,
"Steel Bar",
},
{
"ITEM",
"Plastic",
6.0,
false,
"Plastic",
},
{
"ITEM",
"Copper Wiring",
5.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
},
products = {
{
"Steel Table Lamp",
1.0,
"Steel Table Lamp",
},
},
},
},
},
["Stenographers Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stenographers Table",
craftStn = {
{
"Settlement Crafting Table",
"Settlement Crafting Table",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 2.0,
defaultVariant = "Stenographers Table",
defaultVariantUntranslated = "Stenographers Table",
numberOfVariants = "1",
variants = {
["Stenographers Table"] = {
untranslated = "Stenographers Table",
ingredients = {
{
"ITEM",
"Iron Bar",
4.0,
false,
"Iron Bar",
},
{
"ITEM",
"Paper",
12.0,
false,
"Paper",
},
{
"TAG",
"Hewn Log",
8.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
8.0,
false,
"Wood Board",
},
},
products = {
{
"Stenographers Table",
1.0,
"Stenographers Table",
},
},
},
},
},
Stockpile = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stockpile",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 25.0,
baseXPGain = 0.0,
defaultVariant = "Stockpile",
defaultVariantUntranslated = "Stockpile",
numberOfVariants = "1",
variants = {
Stockpile = {
untranslated = "Stockpile",
ingredients = {
{
"TAG",
"Wood",
10.0,
false,
"Wood",
},
},
products = {
{
"Stockpile",
1.0,
"Stockpile",
},
},
},
},
},
["Stone Brazier"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stone Brazier",
craftStn = {
{
"Masonry Table",
"Masonry Table",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 25.0,
baseXPGain = 2.0,
defaultVariant = "Stone Brazier",
defaultVariantUntranslated = "Stone Brazier",
numberOfVariants = "1",
variants = {
["Stone Brazier"] = {
untranslated = "Stone Brazier",
ingredients = {
{
"TAG",
"Rock",
15.0,
false,
"Rock",
},
},
products = {
{
"Stone Brazier",
1.0,
"Stone Brazier",
},
},
},
},
},
["Stone Road"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stone Road",
craftStn = {
{
"Wainwright Table",
"Wainwright Table",
},
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Stone Road",
defaultVariantUntranslated = "Stone Road",
numberOfVariants = "1",
variants = {
["Stone Road"] = {
untranslated = "Stone Road",
ingredients = {
{
"ITEM",
"Mortar",
3.0,
false,
"Mortar",
},
{
"TAG",
"Crushed Rock",
2.0,
false,
"Crushed Rock",
},
},
products = {
{
"Stone Road",
1,
"Stone Road",
},
},
},
},
},
["Stop Sign"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stop Sign",
craftStn = {
{
"Wainwright Table",
"Wainwright Table",
},
},
skillNeeds = {
{
"Basic Engineering",
2,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Stop Sign",
defaultVariantUntranslated = "Stop Sign",
numberOfVariants = "1",
variants = {
["Stop Sign"] = {
untranslated = "Stop Sign",
ingredients = {
{
"ITEM",
"Iron Bar",
8.0,
false,
"Iron Bar",
},
},
products = {
{
"Stop Sign",
1.0,
"Stop Sign",
},
},
},
},
},
["Storage Chest"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Storage Chest",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 25.0,
baseXPGain = 0.0,
defaultVariant = "Storage Chest",
defaultVariantUntranslated = "Storage Chest",
numberOfVariants = "1",
variants = {
["Storage Chest"] = {
untranslated = "Storage Chest",
ingredients = {
{
"TAG",
"Wood",
10.0,
false,
"Wood",
},
},
products = {
{
"Storage Chest",
1.0,
"Storage Chest",
},
},
},
},
},
["Storage Silo"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Storage Silo",
craftStn = {
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
3,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 600.0,
baseXPGain = 3.0,
defaultVariant = "Storage Silo",
defaultVariantUntranslated = "Storage Silo",
numberOfVariants = "1",
variants = {
["Storage Silo"] = {
untranslated = "Storage Silo",
ingredients = {
{
"ITEM",
"Iron Pipe",
6.0,
false,
"Iron Pipe",
},
{
"ITEM",
"Iron Bar",
8.0,
false,
"Iron Bar",
},
{
"TAG",
"Lumber",
20.0,
false,
"Lumber",
},
},
products = {
{
"Storage Silo",
1.0,
"Storage Silo",
},
},
},
},
},
Store = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Store",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 100.0,
baseXPGain = 0.0,
defaultVariant = "Store",
defaultVariantUntranslated = "Store",
numberOfVariants = "1",
variants = {
Store = {
untranslated = "Store",
ingredients = {
{
"TAG",
"Wood",
10.0,
false,
"Wood",
},
{
"TAG",
"Rock",
10.0,
false,
"Rock",
},
},
products = {
{
"Store",
1.0,
"Store",
},
},
},
},
},
Stove = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stove",
craftStn = {
{
"Electric Machinist Table",
"Electric Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
5,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 900.0,
baseXPGain = 5.0,
defaultVariant = "Stove",
defaultVariantUntranslated = "Stove",
numberOfVariants = "1",
variants = {
Stove = {
untranslated = "Stove",
ingredients = {
{
"ITEM",
"Steel Plate",
16.0,
false,
"Steel Plate",
},
{
"ITEM",
"Rivet",
12.0,
false,
"Rivet",
},
},
products = {
{
"Stove",
1.0,
"Stove",
},
},
},
},
},
["Street Sign"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Street Sign",
craftStn = {
{
"Wainwright Table",
"Wainwright Table",
},
},
skillNeeds = {
{
"Basic Engineering",
2,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Street Sign",
defaultVariantUntranslated = "Street Sign",
numberOfVariants = "1",
variants = {
["Street Sign"] = {
untranslated = "Street Sign",
ingredients = {
{
"ITEM",
"Iron Bar",
8.0,
false,
"Iron Bar",
},
},
products = {
{
"Street Sign",
1.0,
"Street Sign",
},
},
},
},
},
Streetlamp = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Streetlamp",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
5,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 60.0,
baseXPGain = 5.0,
defaultVariant = "Streetlamp",
defaultVariantUntranslated = "Streetlamp",
numberOfVariants = "1",
variants = {
Streetlamp = {
untranslated = "Streetlamp",
ingredients = {
{
"ITEM",
"Steel Bar",
12.0,
false,
"Steel Bar",
},
{
"ITEM",
"Glass",
5.0,
false,
"Glass",
},
{
"ITEM",
"Copper Wiring",
5.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
},
products = {
{
"Streetlamp",
1.0,
"Streetlamp",
},
},
},
},
},
["Stuffed Alligator"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stuffed Alligator",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Hunting",
5,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 12.0,
baseLaborCost = 300.0,
baseXPGain = 4.0,
defaultVariant = "Stuffed Alligator",
defaultVariantUntranslated = "Stuffed Alligator",
numberOfVariants = "1",
variants = {
["Stuffed Alligator"] = {
untranslated = "Stuffed Alligator",
ingredients = {
{
"ITEM",
"Alligator Carcass",
1.0,
true,
"Alligator Carcass",
},
{
"TAG",
"Lumber",
5.0,
false,
"Lumber",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Stuffed Alligator",
1.0,
"Stuffed Alligator",
},
},
},
},
},
["Stuffed Bison"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stuffed Bison",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Hunting",
5,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 12.0,
baseLaborCost = 300.0,
baseXPGain = 4.0,
defaultVariant = "Stuffed Bison",
defaultVariantUntranslated = "Stuffed Bison",
numberOfVariants = "1",
variants = {
["Stuffed Bison"] = {
untranslated = "Stuffed Bison",
ingredients = {
{
"ITEM",
"Bison Carcass",
1.0,
true,
"Bison Carcass",
},
{
"TAG",
"Lumber",
5.0,
false,
"Lumber",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Stuffed Bison",
1.0,
"Stuffed Bison",
},
},
},
},
},
["Stuffed Elk"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stuffed Elk",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Hunting",
5,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 12.0,
baseLaborCost = 300.0,
baseXPGain = 4.0,
defaultVariant = "Stuffed Elk",
defaultVariantUntranslated = "Stuffed Elk",
numberOfVariants = "1",
variants = {
["Stuffed Elk"] = {
untranslated = "Stuffed Elk",
ingredients = {
{
"ITEM",
"Elk Carcass",
1.0,
true,
"Elk Carcass",
},
{
"TAG",
"Lumber",
5.0,
false,
"Lumber",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Stuffed Elk",
1.0,
"Stuffed Elk",
},
},
},
},
},
["Stuffed Goat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stuffed Goat",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Hunting",
5,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 12.0,
baseLaborCost = 300.0,
baseXPGain = 4.0,
defaultVariant = "Stuffed Goat",
defaultVariantUntranslated = "Stuffed Goat",
numberOfVariants = "1",
variants = {
["Stuffed Goat"] = {
untranslated = "Stuffed Goat",
ingredients = {
{
"ITEM",
"Mountain Goat Carcass",
1.0,
true,
"Mountain Goat Carcass",
},
{
"TAG",
"Lumber",
5.0,
false,
"Lumber",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Stuffed Goat",
1.0,
"Stuffed Goat",
},
},
},
},
},
["Stuffed Jaguar"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stuffed Jaguar",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Hunting",
5,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 12.0,
baseLaborCost = 300.0,
baseXPGain = 4.0,
defaultVariant = "Stuffed Jaguar",
defaultVariantUntranslated = "Stuffed Jaguar",
numberOfVariants = "1",
variants = {
["Stuffed Jaguar"] = {
untranslated = "Stuffed Jaguar",
ingredients = {
{
"ITEM",
"Jaguar Carcass",
1.0,
true,
"Jaguar Carcass",
},
{
"TAG",
"Lumber",
5.0,
false,
"Lumber",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Stuffed Jaguar",
1.0,
"Stuffed Jaguar",
},
},
},
},
},
["Stuffed Turkey"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stuffed Turkey",
craftStn = {
{
"Bakery Oven",
"Bakery Oven",
},
},
skillNeeds = {
{
"Advanced Baking",
4,
"Advanced Baking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Stuffed Turkey",
defaultVariantUntranslated = "Stuffed Turkey",
numberOfVariants = "1",
variants = {
["Stuffed Turkey"] = {
untranslated = "Stuffed Turkey",
ingredients = {
{
"ITEM",
"Prime Cut",
4.0,
false,
"Prime Cut",
},
{
"ITEM",
"Bread",
1.0,
false,
"Bread",
},
{
"ITEM",
"Vegetable Medley",
1.0,
false,
"Vegetable Medley",
},
},
products = {
{
"Stuffed Turkey",
1.0,
"Stuffed Turkey",
},
},
},
},
},
["Stuffed Wolf"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Stuffed Wolf",
craftStn = {
{
"Butchery Table",
"Butchery Table",
},
},
skillNeeds = {
{
"Hunting",
5,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 12.0,
baseLaborCost = 300.0,
baseXPGain = 4.0,
defaultVariant = "Stuffed Wolf",
defaultVariantUntranslated = "Stuffed Wolf",
numberOfVariants = "1",
variants = {
["Stuffed Wolf"] = {
untranslated = "Stuffed Wolf",
ingredients = {
{
"ITEM",
"Wolf Carcass",
1.0,
true,
"Wolf Carcass",
},
{
"TAG",
"Lumber",
5.0,
false,
"Lumber",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Stuffed Wolf",
1.0,
"Stuffed Wolf",
},
},
},
},
},
Substrate = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Substrate",
craftStn = {
{
"Electronics Assembly",
"Electronics Assembly",
},
},
skillNeeds = {
{
"Electronics",
1,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Substrate",
defaultVariantUntranslated = "Substrate",
numberOfVariants = "1",
variants = {
Substrate = {
untranslated = "Substrate",
ingredients = {
{
"ITEM",
"Fiberglass",
4.0,
false,
"Fiberglass",
},
{
"ITEM",
"Epoxy",
4.0,
false,
"Epoxy",
},
},
products = {
{
"Substrate",
1,
"Substrate",
},
},
},
},
},
Sugar = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sugar",
craftStn = {
{
"Mill",
"Mill",
},
},
skillNeeds = {
{
"Milling",
1,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Sugar",
defaultVariantUntranslated = "Sugar",
numberOfVariants = "1",
variants = {
Sugar = {
untranslated = "Sugar",
ingredients = {
{
"ITEM",
"Huckleberries",
8.0,
false,
"Huckleberries",
},
},
products = {
{
"Sugar",
1.0,
"Sugar",
},
},
},
},
},
["Sun Cheese"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sun Cheese",
craftStn = {
{
"Mill",
"Mill",
},
},
skillNeeds = {
{
"Milling",
3,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Sun Cheese",
defaultVariantUntranslated = "Sun Cheese",
numberOfVariants = "1",
variants = {
["Sun Cheese"] = {
untranslated = "Sun Cheese",
ingredients = {
{
"ITEM",
"Sunflower Seed",
6.0,
false,
"Sunflower Seed",
},
{
"ITEM",
"Yeast",
2.0,
false,
"Yeast",
},
{
"ITEM",
"Rice",
4.0,
false,
"Rice",
},
{
"TAG",
"Oil",
2.0,
false,
"Oil",
},
},
products = {
{
"Sun Cheese",
1.0,
"Sun Cheese",
},
},
},
},
},
["Sunflower Oil"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sunflower Oil",
craftStn = {
{
"Mill",
"Mill",
},
},
skillNeeds = {
{
"Milling",
1,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 20.0,
baseXPGain = 0.5,
defaultVariant = "Sunflower Oil",
defaultVariantUntranslated = "Sunflower Oil",
numberOfVariants = "1",
variants = {
["Sunflower Oil"] = {
untranslated = "Sunflower Oil",
ingredients = {
{
"ITEM",
"Sunflower Seed",
16.0,
false,
"Sunflower Seed",
},
},
products = {
{
"Oil",
1.0,
"Oil",
},
},
},
},
},
["Sweet Jerky"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sweet Jerky",
craftStn = {
{
"Fish Rack",
"Fish Rack",
},
},
skillNeeds = {
{
"Hunting",
1,
"Hunting",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Sweet Jerky",
defaultVariantUntranslated = "Sweet Jerky",
numberOfVariants = "1",
variants = {
["Sweet Jerky"] = {
untranslated = "Sweet Jerky",
ingredients = {
{
"ITEM",
"Raw Meat",
1.0,
false,
"Raw Meat",
},
{
"ITEM",
"Sugar",
1.0,
false,
"Sugar",
},
{
"TAG",
"Oil",
1.0,
false,
"Oil",
},
{
"TAG",
"Fruit",
1.0,
false,
"Fruit",
},
},
products = {
{
"Sweet Deer Jerky",
1.0,
"Sweet Deer Jerky",
},
},
},
},
},
["Sweet Salad"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Sweet Salad",
craftStn = {
{
"Kitchen",
"Kitchen",
},
},
skillNeeds = {
{
"Advanced Cooking",
3,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 65.0,
baseXPGain = 1.0,
defaultVariant = "Sweet Salad",
defaultVariantUntranslated = "Sweet Salad",
numberOfVariants = "1",
variants = {
["Sweet Salad"] = {
untranslated = "Sweet Salad",
ingredients = {
{
"ITEM",
"Basic Salad",
2.0,
false,
"Basic Salad",
},
{
"ITEM",
"Fruit Salad",
2.0,
false,
"Fruit Salad",
},
{
"ITEM",
"Simple Syrup",
4.0,
false,
"Simple Syrup",
},
},
products = {
{
"Sweet Salad",
1.0,
"Sweet Salad",
},
},
},
},
},
["Swirl Vase"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Swirl Vase",
craftStn = {
{
"Glassworks",
"Glassworks",
},
},
skillNeeds = {
{
"Glassworking",
1,
"Glassworking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 90.0,
baseXPGain = 1.0,
defaultVariant = "Swirl Vase",
defaultVariantUntranslated = "Swirl Vase",
numberOfVariants = "1",
variants = {
["Swirl Vase"] = {
untranslated = "Swirl Vase",
ingredients = {
{
"ITEM",
"Glass",
4.0,
false,
"Glass",
},
},
products = {
{
"Swirl Vase",
1.0,
"Swirl Vase",
},
},
},
},
},
["Synthetic Rubber"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Synthetic Rubber",
craftStn = {
{
"Oil Refinery",
"Oil Refinery",
},
},
skillNeeds = {
{
"Oil Drilling",
1,
"Oil Drilling",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 180.0,
baseXPGain = 1.0,
defaultVariant = "Synthetic Rubber",
defaultVariantUntranslated = "Synthetic Rubber",
numberOfVariants = "1",
variants = {
["Synthetic Rubber"] = {
untranslated = "Synthetic Rubber",
ingredients = {
{
"ITEM",
"Petroleum",
4.0,
false,
"Petroleum",
},
},
products = {
{
"Synthetic Rubber",
2.0,
"Synthetic Rubber",
},
{
"Barrel",
3.0,
"Barrel",
},
},
},
},
},
["Tailor Bowler Hat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tailor Bowler Hat",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Tailor Bowler Hat",
defaultVariantUntranslated = "Tailor Bowler Hat",
numberOfVariants = "1",
variants = {
["Tailor Bowler Hat"] = {
untranslated = "Tailor Bowler Hat",
ingredients = {
{
"ITEM",
"Fur Pelt",
20.0,
false,
"Fur Pelt",
},
{
"ITEM",
"Cotton Fabric",
10.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Tailor Bowler Hat",
1.0,
"Tailor Bowler Hat",
},
},
},
},
},
["Tailor Pants"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tailor Pants",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Tailor Pants",
defaultVariantUntranslated = "Tailor Pants",
numberOfVariants = "1",
variants = {
["Tailor Pants"] = {
untranslated = "Tailor Pants",
ingredients = {
{
"ITEM",
"Cotton Fabric",
40.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Tailor Pants",
1.0,
"Tailor Pants",
},
},
},
},
},
["Tailor Shirt"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tailor Shirt",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Tailor Shirt",
defaultVariantUntranslated = "Tailor Shirt",
numberOfVariants = "1",
variants = {
["Tailor Shirt"] = {
untranslated = "Tailor Shirt",
ingredients = {
{
"ITEM",
"Nylon Fabric",
10.0,
false,
"Nylon Fabric",
},
{
"ITEM",
"Cotton Fabric",
30.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Tailor Shirt",
1.0,
"Tailor Shirt",
},
},
},
},
},
["Tailor Shoes"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tailor Shoes",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Tailor Shoes",
defaultVariantUntranslated = "Tailor Shoes",
numberOfVariants = "1",
variants = {
["Tailor Shoes"] = {
untranslated = "Tailor Shoes",
ingredients = {
{
"ITEM",
"Leather Hide",
10.0,
false,
"Leather Hide",
},
{
"ITEM",
"Nylon Fabric",
20.0,
false,
"Nylon Fabric",
},
},
products = {
{
"Tailor Shoes",
1.0,
"Tailor Shoes",
},
},
},
},
},
["Tailoring Basic Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tailoring Basic Upgrade",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 3000.0,
baseXPGain = 4.0,
defaultVariant = "Tailoring Basic Upgrade",
defaultVariantUntranslated = "Tailoring Basic Upgrade",
numberOfVariants = "1",
variants = {
["Tailoring Basic Upgrade"] = {
untranslated = "Tailoring Basic Upgrade",
ingredients = {
{
"ITEM",
"Basic Upgrade 4",
1.0,
true,
"Basic Upgrade 4",
},
},
products = {
{
"Tailoring Basic Upgrade",
1.0,
"Tailoring Basic Upgrade",
},
},
},
},
},
["Tailoring Modern Upgrade"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tailoring Modern Upgrade",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 9000.0,
baseXPGain = 4.0,
defaultVariant = "Tailoring Modern Upgrade",
defaultVariantUntranslated = "Tailoring Modern Upgrade",
numberOfVariants = "1",
variants = {
["Tailoring Modern Upgrade"] = {
untranslated = "Tailoring Modern Upgrade",
ingredients = {
{
"ITEM",
"Modern Upgrade 4",
1.0,
true,
"Modern Upgrade 4",
},
},
products = {
{
"Tailoring Modern Upgrade",
1.0,
"Tailoring Modern Upgrade",
},
},
},
},
},
["Tailoring Skill Book"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tailoring Skill Book",
craftStn = {
{
"Research Table",
"Research Table",
},
},
skillNeeds = {
{
"Gathering",
1,
"Gathering",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 600.0,
baseXPGain = 0.0,
defaultVariant = "Tailoring Skill Book",
defaultVariantUntranslated = "Tailoring Skill Book",
numberOfVariants = "1",
variants = {
["Tailoring Skill Book"] = {
untranslated = "Tailoring Skill Book",
ingredients = {
{
"ITEM",
"Gathering Research Paper Basic",
5.0,
false,
"Gathering Research Paper Basic",
},
{
"ITEM",
"Agriculture Research Paper Advanced",
5.0,
false,
"Agriculture Research Paper Advanced",
},
{
"TAG",
"Basic Research",
5.0,
false,
"Basic Research",
},
},
products = {
{
"Tailoring Skill Book",
1.0,
"Tailoring Skill Book",
},
{
"Tailoring Skill Book",
1.0,
"Tailoring Skill Book",
},
},
},
},
},
["Tailoring Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tailoring Table",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Carpentry",
1,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 360.0,
baseXPGain = 5.0,
defaultVariant = "Tailoring Table",
defaultVariantUntranslated = "Tailoring Table",
numberOfVariants = "1",
variants = {
["Tailoring Table"] = {
untranslated = "Tailoring Table",
ingredients = {
{
"ITEM",
"Plant Fibers",
50.0,
false,
"Plant Fibers",
},
{
"TAG",
"Wood Board",
20.0,
false,
"Wood Board",
},
},
products = {
{
"Tailoring Table",
1.0,
"Tailoring Table",
},
},
},
},
},
["Tall Boots"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tall Boots",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 150.0,
baseXPGain = 3.0,
defaultVariant = "Tall Boots",
defaultVariantUntranslated = "Tall Boots",
numberOfVariants = "1",
variants = {
["Tall Boots"] = {
untranslated = "Tall Boots",
ingredients = {
{
"ITEM",
"Leather Hide",
2.0,
false,
"Leather Hide",
},
{
"ITEM",
"Fur Pelt",
5.0,
false,
"Fur Pelt",
},
},
products = {
{
"Tall Boots",
1.0,
"Tall Boots",
},
},
},
},
},
["Tallow Candle"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tallow Candle",
craftStn = {
{
"Farmers Table",
"Farmers Table",
},
},
skillNeeds = {
{
"Farming",
2,
"Farming",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 50.0,
baseXPGain = 0.5,
defaultVariant = "Tallow Candle",
defaultVariantUntranslated = "Tallow Candle",
numberOfVariants = "1",
variants = {
["Tallow Candle"] = {
untranslated = "Tallow Candle",
ingredients = {
{
"ITEM",
"Tallow",
4.0,
false,
"Tallow",
},
{
"ITEM",
"Cotton Thread",
1.0,
true,
"Cotton Thread",
},
},
products = {
{
"Tallow Candle",
1.0,
"Tallow Candle",
},
},
},
},
},
["Tallow Lamp"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tallow Lamp",
craftStn = {
{
"Kiln",
"Kiln",
},
},
skillNeeds = {
{
"Masonry",
2,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 50.0,
baseXPGain = 2.0,
defaultVariant = "Tallow Lamp",
defaultVariantUntranslated = "Tallow Lamp",
numberOfVariants = "1",
variants = {
["Tallow Lamp"] = {
untranslated = "Tallow Lamp",
ingredients = {
{
"ITEM",
"Clay",
2.0,
false,
"Clay",
},
{
"ITEM",
"Tallow",
4.0,
false,
"Tallow",
},
{
"ITEM",
"Cotton Thread",
1.0,
true,
"Cotton Thread",
},
},
products = {
{
"Tallow Lamp",
1.0,
"Tallow Lamp",
},
},
},
},
},
["Tallow Wall Lamp"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tallow Wall Lamp",
craftStn = {
{
"Anvil",
"Anvil",
},
},
skillNeeds = {
{
"Smelting",
3,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 50.0,
baseXPGain = 3.0,
defaultVariant = "Tallow Wall Lamp",
defaultVariantUntranslated = "Tallow Wall Lamp",
numberOfVariants = "1",
variants = {
["Tallow Wall Lamp"] = {
untranslated = "Tallow Wall Lamp",
ingredients = {
{
"ITEM",
"Iron Bar",
3.0,
false,
"Iron Bar",
},
{
"ITEM",
"Tallow",
4.0,
false,
"Tallow",
},
{
"ITEM",
"Cotton Thread",
1.0,
true,
"Cotton Thread",
},
},
products = {
{
"Tallow Wall Lamp",
1.0,
"Tallow Wall Lamp",
},
},
},
},
},
["Taro Fries"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Taro Fries",
craftStn = {
{
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
3,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Taro Fries",
defaultVariantUntranslated = "Taro Fries",
numberOfVariants = "1",
variants = {
["Taro Fries"] = {
untranslated = "Taro Fries",
ingredients = {
{
"ITEM",
"Taro Root",
4.0,
false,
"Taro Root",
},
{
"TAG",
"Oil",
2.0,
false,
"Oil",
},
},
products = {
{
"Taro Fries",
1.0,
"Taro Fries",
},
},
},
},
},
["Tasty Tropical Pizza"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tasty Tropical Pizza",
craftStn = {
{
"Bakery Oven",
"Bakery Oven",
},
},
skillNeeds = {
{
"Advanced Baking",
3,
"Advanced Baking",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Tasty Tropical Pizza",
defaultVariantUntranslated = "Tasty Tropical Pizza",
numberOfVariants = "1",
variants = {
["Tasty Tropical Pizza"] = {
untranslated = "Tasty Tropical Pizza",
ingredients = {
{
"ITEM",
"Leavened Dough",
2.0,
false,
"Leavened Dough",
},
{
"ITEM",
"Raw Bacon",
2.0,
false,
"Raw Bacon",
},
{
"ITEM",
"Pineapple",
1.0,
false,
"Pineapple",
},
{
"ITEM",
"Sun Cheese",
4.0,
false,
"Sun Cheese",
},
{
"ITEM",
"Tomato",
2.0,
false,
"Tomato",
},
},
products = {
{
"Tasty Tropical Pizza",
1.0,
"Tasty Tropical Pizza",
},
},
},
},
},
["Tiny Stockpile"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tiny Stockpile",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 5.0,
baseXPGain = 0.0,
defaultVariant = "Tiny Stockpile",
defaultVariantUntranslated = "Tiny Stockpile",
numberOfVariants = "1",
variants = {
["Tiny Stockpile"] = {
untranslated = "Tiny Stockpile",
ingredients = {
{
"TAG",
"Wood",
2.0,
false,
"Wood",
},
},
products = {
{
"Tiny Stockpile",
1.0,
"Tiny Stockpile",
},
},
},
},
},
Toilet = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Toilet",
craftStn = {
{
"Kiln",
"Kiln",
},
},
skillNeeds = {
{
"Pottery",
5,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 2.0,
defaultVariant = "Toilet",
defaultVariantUntranslated = "Toilet",
numberOfVariants = "1",
variants = {
Toilet = {
untranslated = "Toilet",
ingredients = {
{
"ITEM",
"Clay",
30.0,
false,
"Clay",
},
{
"ITEM",
"Iron Bar",
10.0,
false,
"Iron Bar",
},
},
products = {
{
"Toilet",
1.0,
"Toilet",
},
},
},
},
},
["Tool Bench"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tool Bench",
craftStn = {
{
"Campsite Workbench",
"Campsite Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 50.0,
baseXPGain = 0.0,
defaultVariant = "Tool Bench",
defaultVariantUntranslated = "Tool Bench",
numberOfVariants = "1",
variants = {
["Tool Bench"] = {
untranslated = "Tool Bench",
ingredients = {
{
"TAG",
"Wood",
20.0,
false,
"Wood",
},
{
"TAG",
"Rock",
10.0,
false,
"Rock",
},
},
products = {
{
"Tool Bench",
1.0,
"Tool Bench",
},
},
},
},
},
["Topped Porridge"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Topped Porridge",
craftStn = {
{
"Campfire",
"Campfire",
},
},
skillNeeds = {
{
"Campfire Cooking",
1,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Topped Porridge",
defaultVariantUntranslated = "Topped Porridge",
numberOfVariants = "1",
variants = {
["Topped Porridge"] = {
untranslated = "Topped Porridge",
ingredients = {
{
"ITEM",
"Boiled Grains",
1.0,
false,
"Boiled Grains",
},
{
"TAG",
"Fruit",
1.0,
false,
"Fruit",
},
},
products = {
{
"Topped Porridge",
1.0,
"Topped Porridge",
},
},
},
},
},
Torch = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Torch",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 50.0,
baseXPGain = 0.0,
defaultVariant = "Torch",
defaultVariantUntranslated = "Torch",
numberOfVariants = "1",
variants = {
Torch = {
untranslated = "Torch",
ingredients = {
{
"TAG",
"Wood",
2.0,
false,
"Wood",
},
},
products = {
{
"Torch",
1,
"Torch",
},
},
},
},
},
["Torch Stand"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Torch Stand",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 10.0,
baseXPGain = 0.0,
defaultVariant = "Torch Stand",
defaultVariantUntranslated = "Torch Stand",
numberOfVariants = "1",
variants = {
["Torch Stand"] = {
untranslated = "Torch Stand",
ingredients = {
{
"ITEM",
"Plant Fibers",
15.0,
false,
"Plant Fibers",
},
{
"TAG",
"Wood",
10.0,
false,
"Wood",
},
{
"TAG",
"Rock",
10.0,
false,
"Rock",
},
},
products = {
{
"Torch Stand",
1.0,
"Torch Stand",
},
},
},
},
},
Tortilla = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tortilla",
craftStn = {
{
"Kitchen",
"Kitchen",
},
},
skillNeeds = {
{
"Advanced Cooking",
2,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Tortilla",
defaultVariantUntranslated = "Tortilla",
numberOfVariants = "1",
variants = {
Tortilla = {
untranslated = "Tortilla",
ingredients = {
{
"ITEM",
"Cornmeal",
2.0,
false,
"Cornmeal",
},
},
products = {
{
"Tortilla",
1.0,
"Tortilla",
},
},
},
},
},
["Towel Rack"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Towel Rack",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Carpentry",
4,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Towel Rack",
defaultVariantUntranslated = "Towel Rack",
numberOfVariants = "1",
variants = {
["Towel Rack"] = {
untranslated = "Towel Rack",
ingredients = {
{
"ITEM",
"Cotton Fabric",
40.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Lumber",
5.0,
false,
"Lumber",
},
},
products = {
{
"Towel Rack",
1.0,
"Towel Rack",
},
},
},
},
},
["Town Foundation"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Town Foundation",
craftStn = {
{
"Settlement Crafting Table",
"Settlement Crafting Table",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 2.0,
defaultVariant = "Town Foundation",
defaultVariantUntranslated = "Town Foundation",
numberOfVariants = "1",
variants = {
["Town Foundation"] = {
untranslated = "Town Foundation",
ingredients = {
{
"TAG",
"Hewn Log",
30.0,
false,
"Hewn Log",
},
{
"TAG",
"Mortared Stone",
30.0,
false,
"Mortared Stone",
},
},
products = {
{
"Town Foundation",
1.0,
"Town Foundation",
},
},
},
},
},
["Transmission Pole"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Transmission Pole",
craftStn = {
{
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
4,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 480.0,
baseXPGain = 2.0,
defaultVariant = "Transmission Pole",
defaultVariantUntranslated = "Transmission Pole",
numberOfVariants = "1",
variants = {
["Transmission Pole"] = {
untranslated = "Transmission Pole",
ingredients = {
{
"ITEM",
"Iron Bar",
8.0,
false,
"Iron Bar",
},
{
"ITEM",
"Copper Wiring",
14.0,
false,
"Copper Wiring",
},
{
"TAG",
"Lumber",
10.0,
false,
"Lumber",
},
},
products = {
{
"Transmission Pole",
1.0,
"Transmission Pole",
},
},
},
},
},
Treasury = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Treasury",
craftStn = {
{
"Settlement Crafting Table",
"Settlement Crafting Table",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 25.0,
baseLaborCost = 1500.0,
baseXPGain = 20.0,
defaultVariant = "Treasury",
defaultVariantUntranslated = "Treasury",
numberOfVariants = "1",
variants = {
Treasury = {
untranslated = "Treasury",
ingredients = {
{
"ITEM",
"Brick",
8.0,
false,
"Brick",
},
{
"ITEM",
"Gold Bar",
6.0,
false,
"Gold Bar",
},
{
"TAG",
"Lumber",
30.0,
false,
"Lumber",
},
},
products = {
{
"Treasury",
1.0,
"Treasury",
},
},
},
},
},
["Tripod Camera"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Tripod Camera",
craftStn = {
{
"Machinist Table",
"Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
3,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 250.0,
baseXPGain = 5.0,
defaultVariant = "Tripod Camera",
defaultVariantUntranslated = "Tripod Camera",
numberOfVariants = "1",
variants = {
["Tripod Camera"] = {
untranslated = "Tripod Camera",
ingredients = {
{
"ITEM",
"Iron Bar",
4.0,
false,
"Iron Bar",
},
{
"ITEM",
"Copper Bar",
8.0,
false,
"Copper Bar",
},
{
"ITEM",
"Leather Hide",
8.0,
false,
"Leather Hide",
},
{
"ITEM",
"Glass Lens",
1.0,
true,
"Glass Lens",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
{
"TAG",
"Wood Board",
16.0,
false,
"Wood Board",
},
},
products = {
{
"Tripod Camera",
1.0,
"Tripod Camera",
},
},
},
},
},
Trousers = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Trousers",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 40.0,
baseXPGain = 3.0,
defaultVariant = "Trousers",
defaultVariantUntranslated = "Trousers",
numberOfVariants = "1",
variants = {
Trousers = {
untranslated = "Trousers",
ingredients = {
{
"ITEM",
"Leather Hide",
2.0,
false,
"Leather Hide",
},
{
"ITEM",
"Fur Pelt",
1.0,
false,
"Fur Pelt",
},
{
"TAG",
"Fabric",
4.0,
false,
"Fabric",
},
},
products = {
{
"Trousers",
1.0,
"Trousers",
},
},
},
},
},
Truck = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Truck",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Industry",
1,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 2000.0,
baseXPGain = 18.0,
defaultVariant = "Truck",
defaultVariantUntranslated = "Truck",
numberOfVariants = "1",
variants = {
Truck = {
untranslated = "Truck",
ingredients = {
{
"ITEM",
"Gearbox",
4.0,
false,
"Gearbox",
},
{
"ITEM",
"Steel Plate",
20.0,
false,
"Steel Plate",
},
{
"ITEM",
"Nylon Fabric",
20.0,
false,
"Nylon Fabric",
},
{
"ITEM",
"Combustion Engine",
1.0,
true,
"Combustion Engine",
},
{
"ITEM",
"Rubber Wheel",
6.0,
true,
"Rubber Wheel",
},
{
"ITEM",
"Radiator",
1.0,
true,
"Radiator",
},
{
"ITEM",
"Steel Axle",
2.0,
true,
"Steel Axle",
},
{
"ITEM",
"Light Bulb",
4.0,
true,
"Light Bulb",
},
},
products = {
{
"Truck",
1.0,
"Truck",
},
},
},
},
},
["Upholstered Chair"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Upholstered Chair",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
6,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 100.0,
baseXPGain = 1.0,
defaultVariant = "Upholstered Chair",
defaultVariantUntranslated = "Upholstered Chair",
numberOfVariants = "1",
variants = {
["Upholstered Chair"] = {
untranslated = "Upholstered Chair",
ingredients = {
{
"ITEM",
"Cotton Fabric",
8.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Lumber",
8.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
},
products = {
{
"Upholstered Chair",
1.0,
"Upholstered Chair",
},
},
},
},
},
["Upholstered Couch"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Upholstered Couch",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
6,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Upholstered Couch",
defaultVariantUntranslated = "Upholstered Couch",
numberOfVariants = "1",
variants = {
["Upholstered Couch"] = {
untranslated = "Upholstered Couch",
ingredients = {
{
"ITEM",
"Cotton Fabric",
15.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Lumber",
12.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
15.0,
false,
"Wood Board",
},
},
products = {
{
"Upholstered Couch",
1.0,
"Upholstered Couch",
},
},
},
},
},
Valve = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Valve",
craftStn = {
{
"Electric Machinist Table",
"Electric Machinist Table",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 60.0,
baseXPGain = 4.0,
defaultVariant = "Valve",
defaultVariantUntranslated = "Valve",
numberOfVariants = "1",
variants = {
Valve = {
untranslated = "Valve",
ingredients = {
{
"ITEM",
"Steel Pipe",
4.0,
false,
"Steel Pipe",
},
{
"ITEM",
"Steel Plate",
4.0,
false,
"Steel Plate",
},
{
"ITEM",
"Steel Gearbox",
1.0,
true,
"Steel Gearbox",
},
},
products = {
{
"Valve",
1,
"Valve",
},
},
},
},
},
["Vegetable Soup"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Vegetable Soup",
craftStn = {
{
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
3,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Vegetable Soup",
defaultVariantUntranslated = "Vegetable Soup",
numberOfVariants = "1",
variants = {
["Vegetable Soup"] = {
untranslated = "Vegetable Soup",
ingredients = {
{
"ITEM",
"Vegetable Stock",
1.0,
false,
"Vegetable Stock",
},
{
"ITEM",
"Vegetable Medley",
1.0,
false,
"Vegetable Medley",
},
},
products = {
{
"Vegetable Soup",
1.0,
"Vegetable Soup",
},
},
},
},
},
["Vegetable Stock"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Vegetable Stock",
craftStn = {
{
"Cast Iron Stove",
"Cast Iron Stove",
},
},
skillNeeds = {
{
"Cooking",
3,
"Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 8.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Vegetable Stock",
defaultVariantUntranslated = "Vegetable Stock",
numberOfVariants = "1",
variants = {
["Vegetable Stock"] = {
untranslated = "Vegetable Stock",
ingredients = {
{
"ITEM",
"Vegetable Medley",
1.0,
false,
"Vegetable Medley",
},
},
products = {
{
"Vegetable Stock",
1.0,
"Vegetable Stock",
},
},
},
},
},
["Wainwright Table"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wainwright Table",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 180.0,
baseXPGain = 5.0,
defaultVariant = "Wainwright Table",
defaultVariantUntranslated = "Wainwright Table",
numberOfVariants = "1",
variants = {
["Wainwright Table"] = {
untranslated = "Wainwright Table",
ingredients = {
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
{
"TAG",
"Hewn Log",
15.0,
false,
"Hewn Log",
},
},
products = {
{
"Wainwright Table",
1.0,
"Wainwright Table",
},
},
},
},
},
["Wall Candle"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wall Candle",
craftStn = {
{
"Anvil",
"Anvil",
},
},
skillNeeds = {
{
"Smelting",
3,
"Smelting",
},
},
moduleNeeds = {},
baseCraftTime = 3.0,
baseLaborCost = 50.0,
baseXPGain = 3.0,
defaultVariant = "Wall Candle",
defaultVariantUntranslated = "Wall Candle",
numberOfVariants = "1",
variants = {
["Wall Candle"] = {
untranslated = "Wall Candle",
ingredients = {
{
"ITEM",
"Iron Bar",
2.0,
false,
"Iron Bar",
},
{
"ITEM",
"Tallow Candle",
1.0,
true,
"Tallow Candle",
},
},
products = {
{
"Wall Candle",
1.0,
"Wall Candle",
},
},
},
},
},
Washboard = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Washboard",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
3,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Washboard",
defaultVariantUntranslated = "Washboard",
numberOfVariants = "1",
variants = {
Washboard = {
untranslated = "Washboard",
ingredients = {
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
},
products = {
{
"Washboard",
1.0,
"Washboard",
},
},
},
},
},
["Washing Machine"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Washing Machine",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Industry",
3,
"Industry",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 240.0,
baseXPGain = 2.0,
defaultVariant = "Washing Machine",
defaultVariantUntranslated = "Washing Machine",
numberOfVariants = "1",
variants = {
["Washing Machine"] = {
untranslated = "Washing Machine",
ingredients = {
{
"ITEM",
"Steel Bar",
12.0,
false,
"Steel Bar",
},
{
"ITEM",
"Basic Circuit",
6.0,
false,
"Basic Circuit",
},
},
products = {
{
"Washing Machine",
1.0,
"Washing Machine",
},
},
},
},
},
["Waste Filter"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Waste Filter",
craftStn = {
{
"Assembly Line",
"Assembly Line",
},
},
skillNeeds = {
{
"Mechanics",
4,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 20.0,
baseLaborCost = 480.0,
baseXPGain = 25.0,
defaultVariant = "Waste Filter",
defaultVariantUntranslated = "Waste Filter",
numberOfVariants = "1",
variants = {
["Waste Filter"] = {
untranslated = "Waste Filter",
ingredients = {
{
"ITEM",
"Steel Bar",
12.0,
false,
"Steel Bar",
},
{
"ITEM",
"Cement",
8.0,
false,
"Cement",
},
{
"ITEM",
"Gearbox",
4.0,
false,
"Gearbox",
},
{
"ITEM",
"Piston",
2.0,
false,
"Piston",
},
},
products = {
{
"Waste Filter",
1.0,
"Waste Filter",
},
},
},
},
},
Waterwheel = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Waterwheel",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 180.0,
baseXPGain = 8.0,
defaultVariant = "Waterwheel",
defaultVariantUntranslated = "Waterwheel",
numberOfVariants = "1",
variants = {
Waterwheel = {
untranslated = "Waterwheel",
ingredients = {
{
"TAG",
"Hewn Log",
10.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
5.0,
false,
"Wood Board",
},
},
products = {
{
"Waterwheel",
1.0,
"Waterwheel",
},
},
},
},
},
["Weave Cotton Canvas"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Cotton Canvas",
craftStn = {
{
"Automatic Loom",
"Automatic Loom",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Weave Cotton Canvas",
defaultVariantUntranslated = "Weave Cotton Canvas",
numberOfVariants = "1",
variants = {
["Weave Cotton Canvas"] = {
untranslated = "Weave Cotton Canvas",
ingredients = {
{
"ITEM",
"Cotton Fabric",
4.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Canvas",
1.0,
"Canvas",
},
},
},
},
},
["Weave Cotton Curtains"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Cotton Curtains",
craftStn = {
{
"Automatic Loom",
"Automatic Loom",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 1.5,
defaultVariant = "Weave Cotton Curtains",
defaultVariantUntranslated = "Weave Cotton Curtains",
numberOfVariants = "1",
variants = {
["Weave Cotton Curtains"] = {
untranslated = "Weave Cotton Curtains",
ingredients = {
{
"ITEM",
"Cotton Fabric",
5.0,
false,
"Cotton Fabric",
},
{
"ITEM",
"Cotton Thread",
2.0,
false,
"Cotton Thread",
},
{
"TAG",
"Hewn Log",
1.0,
false,
"Hewn Log",
},
},
products = {
{
"Cotton Curtains",
4.0,
"Cotton Curtains",
},
},
},
},
},
["Weave Cotton Fabric"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Cotton Fabric",
craftStn = {
{
"Automatic Loom",
"Automatic Loom",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 80.0,
baseXPGain = 0.5,
defaultVariant = "Weave Cotton Fabric",
defaultVariantUntranslated = "Weave Cotton Fabric",
numberOfVariants = "1",
variants = {
["Weave Cotton Fabric"] = {
untranslated = "Weave Cotton Fabric",
ingredients = {
{
"ITEM",
"Cotton Thread",
4.0,
false,
"Cotton Thread",
},
},
products = {
{
"Cotton Fabric",
2.0,
"Cotton Fabric",
},
},
},
},
},
["Weave Large Bath Mat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Large Bath Mat",
craftStn = {
{
"Automatic Loom",
"Automatic Loom",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 120.0,
baseXPGain = 3.0,
defaultVariant = "Weave Large Bath Mat",
defaultVariantUntranslated = "Weave Large Bath Mat",
numberOfVariants = "1",
variants = {
["Weave Large Bath Mat"] = {
untranslated = "Weave Large Bath Mat",
ingredients = {
{
"ITEM",
"Cellulose Fiber",
10.0,
false,
"Cellulose Fiber",
},
{
"ITEM",
"Cotton Fabric",
35.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Large Bath Mat",
1.0,
"Large Bath Mat",
},
},
},
},
},
["Weave Large Cotton Bunting Festive"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Large Cotton Bunting Festive",
craftStn = {
{
"Automatic Loom",
"Automatic Loom",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 240.0,
baseXPGain = 2.0,
defaultVariant = "Weave Large Cotton Bunting Festive",
defaultVariantUntranslated = "Weave Large Cotton Bunting Festive",
numberOfVariants = "1",
variants = {
["Weave Large Cotton Bunting Festive"] = {
untranslated = "Weave Large Cotton Bunting Festive",
ingredients = {},
products = {
{
"Large Cotton Bunting Festive",
2.0,
"Large Cotton Bunting Festive",
},
},
},
},
},
["Weave Large Cotton Bunting Red"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Large Cotton Bunting Red",
craftStn = {
{
"Automatic Loom",
"Automatic Loom",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 240.0,
baseXPGain = 2.0,
defaultVariant = "Weave Large Cotton Bunting Red",
defaultVariantUntranslated = "Weave Large Cotton Bunting Red",
numberOfVariants = "1",
variants = {
["Weave Large Cotton Bunting Red"] = {
untranslated = "Weave Large Cotton Bunting Red",
ingredients = {
{
"ITEM",
"Cotton Fabric",
6.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Large Cotton Bunting Red",
2.0,
"Large Cotton Bunting Red",
},
},
},
},
},
["Weave Large Cotton Bunting Regal"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Large Cotton Bunting Regal",
craftStn = {
{
"Automatic Loom",
"Automatic Loom",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 240.0,
baseXPGain = 2.0,
defaultVariant = "Weave Large Cotton Bunting Regal",
defaultVariantUntranslated = "Weave Large Cotton Bunting Regal",
numberOfVariants = "1",
variants = {
["Weave Large Cotton Bunting Regal"] = {
untranslated = "Weave Large Cotton Bunting Regal",
ingredients = {},
products = {
{
"Large Cotton Bunting Regal",
2.0,
"Large Cotton Bunting Regal",
},
},
},
},
},
["Weave Large Cotton Bunting Vibrant"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Large Cotton Bunting Vibrant",
craftStn = {
{
"Automatic Loom",
"Automatic Loom",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.5,
baseLaborCost = 240.0,
baseXPGain = 2.0,
defaultVariant = "Weave Large Cotton Bunting Vibrant",
defaultVariantUntranslated = "Weave Large Cotton Bunting Vibrant",
numberOfVariants = "1",
variants = {
["Weave Large Cotton Bunting Vibrant"] = {
untranslated = "Weave Large Cotton Bunting Vibrant",
ingredients = {},
products = {
{
"Large Cotton Bunting Vibrant",
2.0,
"Large Cotton Bunting Vibrant",
},
},
},
},
},
["Weave Linen Canvas"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Linen Canvas",
craftStn = {
{
"Automatic Loom",
"Automatic Loom",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Weave Linen Canvas",
defaultVariantUntranslated = "Weave Linen Canvas",
numberOfVariants = "1",
variants = {
["Weave Linen Canvas"] = {
untranslated = "Weave Linen Canvas",
ingredients = {
{
"ITEM",
"Linen Fabric",
4.0,
false,
"Linen Fabric",
},
},
products = {
{
"Canvas",
1.0,
"Canvas",
},
},
},
},
},
["Weave Linen Fabric"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Linen Fabric",
craftStn = {
{
"Automatic Loom",
"Automatic Loom",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 80.0,
baseXPGain = 0.5,
defaultVariant = "Weave Linen Fabric",
defaultVariantUntranslated = "Weave Linen Fabric",
numberOfVariants = "1",
variants = {
["Weave Linen Fabric"] = {
untranslated = "Weave Linen Fabric",
ingredients = {
{
"ITEM",
"Linen Yarn",
4.0,
false,
"Linen Yarn",
},
},
products = {
{
"Linen Fabric",
2.0,
"Linen Fabric",
},
},
},
},
},
["Weave Nylon Curtains"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Nylon Curtains",
craftStn = {
{
"Automatic Loom",
"Automatic Loom",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 1.5,
defaultVariant = "Weave Nylon Curtains",
defaultVariantUntranslated = "Weave Nylon Curtains",
numberOfVariants = "1",
variants = {
["Weave Nylon Curtains"] = {
untranslated = "Weave Nylon Curtains",
ingredients = {
{
"ITEM",
"Iron Bar",
1.0,
false,
"Iron Bar",
},
{
"ITEM",
"Nylon Fabric",
3.0,
false,
"Nylon Fabric",
},
{
"ITEM",
"Nylon Thread",
2.0,
false,
"Nylon Thread",
},
},
products = {
{
"Nylon Curtains",
4.0,
"Nylon Curtains",
},
},
},
},
},
["Weave Nylon Fabric"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Nylon Fabric",
craftStn = {
{
"Automatic Loom",
"Automatic Loom",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 80.0,
baseXPGain = 0.5,
defaultVariant = "Weave Nylon Fabric",
defaultVariantUntranslated = "Weave Nylon Fabric",
numberOfVariants = "1",
variants = {
["Weave Nylon Fabric"] = {
untranslated = "Weave Nylon Fabric",
ingredients = {
{
"ITEM",
"Nylon Thread",
4.0,
false,
"Nylon Thread",
},
},
products = {
{
"Nylon Fabric",
2.0,
"Nylon Fabric",
},
},
},
},
},
["Weave Small Bath Mat"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Small Bath Mat",
craftStn = {
{
"Automatic Loom",
"Automatic Loom",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 30.0,
baseXPGain = 1.0,
defaultVariant = "Weave Small Bath Mat",
defaultVariantUntranslated = "Weave Small Bath Mat",
numberOfVariants = "1",
variants = {
["Weave Small Bath Mat"] = {
untranslated = "Weave Small Bath Mat",
ingredients = {
{
"ITEM",
"Cotton Fabric",
16.0,
false,
"Cotton Fabric",
},
},
products = {
{
"Small Bath Mat",
1.0,
"Small Bath Mat",
},
},
},
},
},
["Weave Small Cotton Bunting Festive"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Small Cotton Bunting Festive",
craftStn = {
{
"Automatic Loom",
"Automatic Loom",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Weave Small Cotton Bunting Festive",
defaultVariantUntranslated = "Weave Small Cotton Bunting Festive",
numberOfVariants = "1",
variants = {
["Weave Small Cotton Bunting Festive"] = {
untranslated = "Weave Small Cotton Bunting Festive",
ingredients = {},
products = {
{
"Small Cotton Bunting Festive",
2.0,
"Small Cotton Bunting Festive",
},
},
},
},
},
["Weave Small Cotton Bunting Red"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Small Cotton Bunting Red",
craftStn = {
{
"Automatic Loom",
"Automatic Loom",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Weave Small Cotton Bunting Red",
defaultVariantUntranslated = "Weave Small Cotton Bunting Red",
numberOfVariants = "1",
variants = {
["Weave Small Cotton Bunting Red"] = {
untranslated = "Weave Small Cotton Bunting Red",
ingredients = {
{
"ITEM",
"Cotton Fabric",
3.0,
false,
"Cotton Fabric",
},
{
"TAG",
"Wood Board",
2.0,
false,
"Wood Board",
},
},
products = {
{
"Small Cotton Bunting Red",
2.0,
"Small Cotton Bunting Red",
},
},
},
},
},
["Weave Small Cotton Bunting Regal"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Small Cotton Bunting Regal",
craftStn = {
{
"Automatic Loom",
"Automatic Loom",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Weave Small Cotton Bunting Regal",
defaultVariantUntranslated = "Weave Small Cotton Bunting Regal",
numberOfVariants = "1",
variants = {
["Weave Small Cotton Bunting Regal"] = {
untranslated = "Weave Small Cotton Bunting Regal",
ingredients = {},
products = {
{
"Small Cotton Bunting Regal",
2.0,
"Small Cotton Bunting Regal",
},
},
},
},
},
["Weave Small Cotton Bunting Vibrant"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Small Cotton Bunting Vibrant",
craftStn = {
{
"Automatic Loom",
"Automatic Loom",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Weave Small Cotton Bunting Vibrant",
defaultVariantUntranslated = "Weave Small Cotton Bunting Vibrant",
numberOfVariants = "1",
variants = {
["Weave Small Cotton Bunting Vibrant"] = {
untranslated = "Weave Small Cotton Bunting Vibrant",
ingredients = {},
products = {
{
"Small Cotton Bunting Vibrant",
2.0,
"Small Cotton Bunting Vibrant",
},
},
},
},
},
["Weave Wool Curtains"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Wool Curtains",
craftStn = {
{
"Automatic Loom",
"Automatic Loom",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 1.5,
defaultVariant = "Weave Wool Curtains",
defaultVariantUntranslated = "Weave Wool Curtains",
numberOfVariants = "1",
variants = {
["Weave Wool Curtains"] = {
untranslated = "Weave Wool Curtains",
ingredients = {
{
"ITEM",
"Wool Fabric",
5.0,
false,
"Wool Fabric",
},
{
"ITEM",
"Cotton Thread",
2.0,
false,
"Cotton Thread",
},
{
"TAG",
"Hewn Log",
1.0,
false,
"Hewn Log",
},
},
products = {
{
"Wool Curtains",
4.0,
"Wool Curtains",
},
},
},
},
},
["Weave Wool Fabric"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Weave Wool Fabric",
craftStn = {
{
"Automatic Loom",
"Automatic Loom",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 80.0,
baseXPGain = 0.5,
defaultVariant = "Weave Wool Fabric",
defaultVariantUntranslated = "Weave Wool Fabric",
numberOfVariants = "1",
variants = {
["Weave Wool Fabric"] = {
untranslated = "Weave Wool Fabric",
ingredients = {
{
"ITEM",
"Wool Yarn",
4.0,
false,
"Wool Yarn",
},
},
products = {
{
"Wool Fabric",
2.0,
"Wool Fabric",
},
},
},
},
},
["Wet Brick"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wet Brick",
craftStn = {
{
"Kiln",
"Kiln",
},
},
skillNeeds = {
{
"Pottery",
1,
"Pottery",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 100.0,
baseXPGain = 0.5,
defaultVariant = "Wet Brick",
defaultVariantUntranslated = "Wet Brick",
numberOfVariants = "1",
variants = {
["Wet Brick"] = {
untranslated = "Wet Brick",
ingredients = {
{
"ITEM",
"Sand",
3.0,
false,
"Sand",
},
{
"ITEM",
"Clay",
12.0,
false,
"Clay",
},
{
"ITEM",
"Wooden Mold",
4.0,
false,
"Wooden Mold",
},
},
products = {
{
"Wet Brick",
4.0,
"Wet Brick",
},
},
},
},
},
["Wheat Ethanol"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wheat Ethanol",
craftStn = {
{
"Laboratory",
"Laboratory",
},
},
skillNeeds = {
{
"Cutting Edge Cooking",
1,
"Cutting Edge Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 0.5,
defaultVariant = "Wheat Ethanol",
defaultVariantUntranslated = "Wheat Ethanol",
numberOfVariants = "1",
variants = {
["Wheat Ethanol"] = {
untranslated = "Wheat Ethanol",
ingredients = {
{
"ITEM",
"Wheat",
10.0,
false,
"Wheat",
},
},
products = {
{
"Ethanol",
1.0,
"Ethanol",
},
},
},
},
},
["Wheat Mortar"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wheat Mortar",
craftStn = {
{
"Bakery Oven",
"Bakery Oven",
},
},
skillNeeds = {
{
"Masonry",
1,
"Masonry",
},
},
moduleNeeds = {},
baseCraftTime = 0.1,
baseLaborCost = 25.0,
baseXPGain = 0.5,
defaultVariant = "Wheat Mortar",
defaultVariantUntranslated = "Wheat Mortar",
numberOfVariants = "1",
variants = {
["Wheat Mortar"] = {
untranslated = "Wheat Mortar",
ingredients = {
{
"ITEM",
"Wheat",
8.0,
false,
"Wheat",
},
},
products = {
{
"Mortar",
3.0,
"Mortar",
},
},
},
},
},
Wheelbarrow = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wheelbarrow",
craftStn = {
{
"Workbench",
"Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 75.0,
baseXPGain = 0.0,
defaultVariant = "Wheelbarrow",
defaultVariantUntranslated = "Wheelbarrow",
numberOfVariants = "1",
variants = {
Wheelbarrow = {
untranslated = "Wheelbarrow",
ingredients = {
{
"TAG",
"Hewn Log",
2.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Wheelbarrow",
1.0,
"Wheelbarrow",
},
},
},
},
},
["Wild Mix"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wild Mix",
craftStn = {
{
"Kitchen",
"Kitchen",
},
},
skillNeeds = {
{
"Advanced Cooking",
1,
"Advanced Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 45.0,
baseXPGain = 1.0,
defaultVariant = "Wild Mix",
defaultVariantUntranslated = "Wild Mix",
numberOfVariants = "1",
variants = {
["Wild Mix"] = {
untranslated = "Wild Mix",
ingredients = {
{
"ITEM",
"Basic Salad",
2.0,
false,
"Basic Salad",
},
{
"ITEM",
"Huckleberry Extract",
2.0,
false,
"Huckleberry Extract",
},
},
products = {
{
"Wild Mix",
1.0,
"Wild Mix",
},
},
},
},
},
["Wild Stew"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wild Stew",
craftStn = {
{
"Campfire",
"Campfire",
},
},
skillNeeds = {
{
"Campfire Cooking",
6,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Wild Stew",
defaultVariantUntranslated = "Wild Stew",
numberOfVariants = "1",
variants = {
["Wild Stew"] = {
untranslated = "Wild Stew",
ingredients = {
{
"ITEM",
"Huckleberries",
2.0,
false,
"Huckleberries",
},
{
"ITEM",
"Beans",
1.0,
false,
"Beans",
},
{
"ITEM",
"Beet",
1.0,
false,
"Beet",
},
{
"ITEM",
"Flour",
1.0,
false,
"Flour",
},
{
"TAG",
"Vegetable",
1.0,
false,
"Vegetable",
},
},
products = {
{
"Wild Stew",
1.0,
"Wild Stew",
},
},
},
},
},
["Wilted Fiddleheads"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wilted Fiddleheads",
craftStn = {
{
"Campfire",
"Campfire",
},
},
skillNeeds = {
{
"Campfire Cooking",
0,
"Campfire Cooking",
},
},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 15.0,
baseXPGain = 0.5,
defaultVariant = "Wilted Fiddleheads",
defaultVariantUntranslated = "Wilted Fiddleheads",
numberOfVariants = "1",
variants = {
["Wilted Fiddleheads"] = {
untranslated = "Wilted Fiddleheads",
ingredients = {
{
"ITEM",
"Fiddleheads",
1.0,
true,
"Fiddleheads",
},
},
products = {
{
"Wilted Fiddleheads",
1.0,
"Wilted Fiddleheads",
},
},
},
},
},
["Wind Turbine"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wind Turbine",
craftStn = {
{
"Robotic Assembly Line",
"Robotic Assembly Line",
},
},
skillNeeds = {
{
"Electronics",
5,
"Electronics",
},
},
moduleNeeds = {},
baseCraftTime = 20.0,
baseLaborCost = 1200.0,
baseXPGain = 15.0,
defaultVariant = "Wind Turbine",
defaultVariantUntranslated = "Wind Turbine",
numberOfVariants = "1",
variants = {
["Wind Turbine"] = {
untranslated = "Wind Turbine",
ingredients = {
{
"ITEM",
"Steel Bar",
8.0,
false,
"Steel Bar",
},
{
"ITEM",
"Gearbox",
4.0,
false,
"Gearbox",
},
{
"ITEM",
"Advanced Circuit",
4.0,
false,
"Advanced Circuit",
},
{
"ITEM",
"Servo",
8.0,
false,
"Servo",
},
},
products = {
{
"Wind Turbine",
1.0,
"Wind Turbine",
},
},
},
},
},
Windmill = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Windmill",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 180.0,
baseXPGain = 8.0,
defaultVariant = "Windmill",
defaultVariantUntranslated = "Windmill",
numberOfVariants = "1",
variants = {
Windmill = {
untranslated = "Windmill",
ingredients = {
{
"ITEM",
"Linen Fabric",
12.0,
false,
"Linen Fabric",
},
{
"TAG",
"Hewn Log",
15.0,
false,
"Hewn Log",
},
},
products = {
{
"Windmill",
1.0,
"Windmill",
},
},
},
},
},
["Wood Cart"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wood Cart",
craftStn = {
{
"Wainwright Table",
"Wainwright Table",
},
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 150.0,
baseXPGain = 10.0,
defaultVariant = "Wood Cart",
defaultVariantUntranslated = "Wood Cart",
numberOfVariants = "1",
variants = {
["Wood Cart"] = {
untranslated = "Wood Cart",
ingredients = {
{
"ITEM",
"Wooden Wheel",
2.0,
true,
"Wooden Wheel",
},
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
8.0,
false,
"Wood Board",
},
},
products = {
{
"Wood Cart",
1.0,
"Wood Cart",
},
},
},
},
},
["Wood Shop Cart"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wood Shop Cart",
craftStn = {
{
"Wainwright Table",
"Wainwright Table",
},
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 225.0,
baseXPGain = 10.0,
defaultVariant = "Wood Shop Cart",
defaultVariantUntranslated = "Wood Shop Cart",
numberOfVariants = "1",
variants = {
["Wood Shop Cart"] = {
untranslated = "Wood Shop Cart",
ingredients = {
{
"ITEM",
"Cotton Fabric",
12.0,
false,
"Cotton Fabric",
},
{
"ITEM",
"Wood Cart",
1.0,
true,
"Wood Cart",
},
{
"ITEM",
"Store",
1.0,
true,
"Store",
},
{
"TAG",
"Lumber",
8.0,
false,
"Lumber",
},
},
products = {
{
"Wood Shop Cart",
1.0,
"Wood Shop Cart",
},
},
},
},
},
["Wooden Barge"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Barge",
craftStn = {
{
"Small Shipyard",
"Small Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 800.0,
baseXPGain = 16.0,
defaultVariant = "Wooden Barge",
defaultVariantUntranslated = "Wooden Barge",
numberOfVariants = "1",
variants = {
["Wooden Barge"] = {
untranslated = "Wooden Barge",
ingredients = {
{
"ITEM",
"Wooden Hull Planks",
18.0,
false,
"Wooden Hull Planks",
},
{
"ITEM",
"Iron Bar",
4.0,
false,
"Iron Bar",
},
{
"ITEM",
"Hemp Mooring Rope",
8.0,
false,
"Hemp Mooring Rope",
},
{
"ITEM",
"Wooden Wheel",
2.0,
true,
"Wooden Wheel",
},
{
"ITEM",
"Gearbox",
4.0,
true,
"Gearbox",
},
{
"ITEM",
"Large Wooden Ship Frame",
1.0,
true,
"Large Wooden Ship Frame",
},
},
products = {
{
"Wooden Barge",
1.0,
"Wooden Barge",
},
},
},
},
},
["Wooden Ceiling Light"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Ceiling Light",
craftStn = {
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
5,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 3.0,
defaultVariant = "Wooden Ceiling Light",
defaultVariantUntranslated = "Wooden Ceiling Light",
numberOfVariants = "1",
variants = {
["Wooden Ceiling Light"] = {
untranslated = "Wooden Ceiling Light",
ingredients = {
{
"ITEM",
"Copper Wiring",
4.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
{
"TAG",
"Lumber",
6.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
{
"TAG",
"Fabric",
6.0,
false,
"Fabric",
},
},
products = {
{
"Wooden Ceiling Light",
1.0,
"Wooden Ceiling Light",
},
},
},
},
},
["Wooden Elevator"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Elevator",
craftStn = {
{
"Assembly Line",
"Assembly Line",
},
},
skillNeeds = {
{
"Mechanics",
1,
"Mechanics",
},
},
moduleNeeds = {},
baseCraftTime = 10.0,
baseLaborCost = 500.0,
baseXPGain = 15.0,
defaultVariant = "Wooden Elevator",
defaultVariantUntranslated = "Wooden Elevator",
numberOfVariants = "1",
variants = {
["Wooden Elevator"] = {
untranslated = "Wooden Elevator",
ingredients = {
{
"ITEM",
"Gearbox",
4.0,
false,
"Gearbox",
},
{
"ITEM",
"Cellulose Fiber",
4.0,
false,
"Cellulose Fiber",
},
{
"ITEM",
"Portable Steam Engine",
1.0,
true,
"Portable Steam Engine",
},
{
"TAG",
"Lumber",
30.0,
false,
"Lumber",
},
},
products = {
{
"Wooden Elevator",
1.0,
"Wooden Elevator",
},
},
},
},
},
["Wooden Fabric Bed"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Fabric Bed",
craftStn = {
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
6,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 6.0,
baseLaborCost = 180.0,
baseXPGain = 4.0,
defaultVariant = "Wooden Fabric Bed",
defaultVariantUntranslated = "Wooden Fabric Bed",
numberOfVariants = "1",
variants = {
["Wooden Fabric Bed"] = {
untranslated = "Wooden Fabric Bed",
ingredients = {
{
"ITEM",
"Nail",
10.0,
false,
"Nail",
},
{
"TAG",
"Lumber",
10.0,
false,
"Lumber",
},
{
"TAG",
"Fabric",
10.0,
false,
"Fabric",
},
},
products = {
{
"Wooden Fabric Bed",
1.0,
"Wooden Fabric Bed",
},
},
},
},
},
["Wooden Floor Lamp"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Floor Lamp",
craftStn = {
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
5,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 3.0,
defaultVariant = "Wooden Floor Lamp",
defaultVariantUntranslated = "Wooden Floor Lamp",
numberOfVariants = "1",
variants = {
["Wooden Floor Lamp"] = {
untranslated = "Wooden Floor Lamp",
ingredients = {
{
"ITEM",
"Copper Wiring",
4.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
{
"TAG",
"Lumber",
8.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
10.0,
false,
"Wood Board",
},
{
"TAG",
"Fabric",
8.0,
false,
"Fabric",
},
},
products = {
{
"Wooden Floor Lamp",
1.0,
"Wooden Floor Lamp",
},
},
},
},
},
["Wooden Frame Wide"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Frame Wide",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Carpentry",
4,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 160.0,
baseXPGain = 1.0,
defaultVariant = "Wooden Frame Wide",
defaultVariantUntranslated = "Wooden Frame Wide",
numberOfVariants = 5,
variants = {
["Wooden Frame Wide"] = {
untranslated = "Wooden Frame Wide",
ingredients = {
{
"TAG",
"Hewn Log",
2.0,
false,
"Hewn Log",
},
},
products = {
{
"Wooden Frame Wide",
1.0,
"Wooden Frame Wide",
},
},
},
["Wooden Frame Landscape"] = {
untranslated = "Wooden Frame Landscape",
ingredients = {
{
"TAG",
"Hewn Log",
2.0,
false,
"Hewn Log",
},
},
products = {
{
"Wooden Frame Landscape",
1,
"Wooden Frame Landscape",
},
},
},
["Wooden Frame Square"] = {
untranslated = "Wooden Frame Square",
ingredients = {
{
"TAG",
"Hewn Log",
2.0,
false,
"Hewn Log",
},
},
products = {
{
"Wooden Frame Square",
1.0,
"Wooden Frame Square",
},
},
},
["Wooden Frame Portrait"] = {
untranslated = "Wooden Frame Portrait",
ingredients = {
{
"TAG",
"Hewn Log",
2.0,
false,
"Hewn Log",
},
},
products = {
{
"Wooden Frame Portrait",
1.0,
"Wooden Frame Portrait",
},
},
},
["Wooden Frame Tall"] = {
untranslated = "Wooden Frame Tall",
ingredients = {
{
"TAG",
"Hewn Log",
2.0,
false,
"Hewn Log",
},
},
products = {
{
"Wooden Frame Tall",
1.0,
"Wooden Frame Tall",
},
},
},
},
},
["Wooden Hull Planks"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Hull Planks",
craftStn = {
{
"Small Shipyard",
"Small Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 0.5,
defaultVariant = "Wooden Hull Planks",
defaultVariantUntranslated = "Wooden Hull Planks",
numberOfVariants = "1",
variants = {
["Wooden Hull Planks"] = {
untranslated = "Wooden Hull Planks",
ingredients = {
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Wooden Hull Planks",
1,
"Wooden Hull Planks",
},
},
},
},
},
["Wooden Keel"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Keel",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 1.0,
defaultVariant = "Wooden Keel",
defaultVariantUntranslated = "Wooden Keel",
numberOfVariants = "1",
variants = {
["Wooden Keel"] = {
untranslated = "Wooden Keel",
ingredients = {
{
"TAG",
"Wood",
8.0,
false,
"Wood",
},
},
products = {
{
"Wooden Keel",
1,
"Wooden Keel",
},
},
},
},
},
["Wooden Kitchen Lamp"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Kitchen Lamp",
craftStn = {
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
6,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 3.0,
defaultVariant = "Wooden Kitchen Lamp",
defaultVariantUntranslated = "Wooden Kitchen Lamp",
numberOfVariants = "1",
variants = {
["Wooden Kitchen Lamp"] = {
untranslated = "Wooden Kitchen Lamp",
ingredients = {
{
"ITEM",
"Iron Plate",
2.0,
false,
"Iron Plate",
},
{
"ITEM",
"Copper Wiring",
4.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
{
"TAG",
"Lumber",
6.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Wooden Kitchen Lamp",
1.0,
"Wooden Kitchen Lamp",
},
},
},
},
},
["Wooden Latrine"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Latrine",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Carpentry",
2,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Wooden Latrine",
defaultVariantUntranslated = "Wooden Latrine",
numberOfVariants = "1",
variants = {
["Wooden Latrine"] = {
untranslated = "Wooden Latrine",
ingredients = {
{
"TAG",
"Hewn Log",
5.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
20.0,
false,
"Wood Board",
},
},
products = {
{
"Wooden Latrine",
1.0,
"Wooden Latrine",
},
},
},
},
},
["Wooden Mold"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Mold",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 0.4,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Wooden Mold",
defaultVariantUntranslated = "Wooden Mold",
numberOfVariants = "1",
variants = {
["Wooden Mold"] = {
untranslated = "Wooden Mold",
ingredients = {
{
"ITEM",
"Nail",
2.0,
false,
"Nail",
},
{
"TAG",
"Wood Board",
8.0,
false,
"Wood Board",
},
},
products = {
{
"Wooden Mold",
4.0,
"Wooden Mold",
},
},
},
},
},
["Wooden Moorage Post"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Moorage Post",
craftStn = {
{
"Small Shipyard",
"Small Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 1.0,
defaultVariant = "Wooden Moorage Post",
defaultVariantUntranslated = "Wooden Moorage Post",
numberOfVariants = "1",
variants = {
["Wooden Moorage Post"] = {
untranslated = "Wooden Moorage Post",
ingredients = {
{
"ITEM",
"Hemp Mooring Rope",
4.0,
false,
"Hemp Mooring Rope",
},
{
"TAG",
"Hewn Log",
12.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Wooden Moorage Post",
1.0,
"Wooden Moorage Post",
},
},
},
},
},
["Wooden Oar"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Oar",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Logging",
1,
"Logging",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 60.0,
baseXPGain = 0.5,
defaultVariant = "Wooden Oar",
defaultVariantUntranslated = "Wooden Oar",
numberOfVariants = "1",
variants = {
["Wooden Oar"] = {
untranslated = "Wooden Oar",
ingredients = {
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Wooden Oar",
1,
"Wooden Oar",
},
},
},
},
},
["Wooden Rudder"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Rudder",
craftStn = {
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
1,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 40.0,
baseXPGain = 1.0,
defaultVariant = "Wooden Rudder",
defaultVariantUntranslated = "Wooden Rudder",
numberOfVariants = "1",
variants = {
["Wooden Rudder"] = {
untranslated = "Wooden Rudder",
ingredients = {
{
"ITEM",
"Iron Gear",
2.0,
false,
"Iron Gear",
},
{
"TAG",
"Lumber",
4.0,
false,
"Lumber",
},
},
products = {
{
"Wooden Rudder",
1,
"Wooden Rudder",
},
},
},
},
},
["Wooden Straw Bed"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Straw Bed",
craftStn = {
{
"Carpentry Table",
"Carpentry Table",
},
},
skillNeeds = {
{
"Carpentry",
1,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 60.0,
baseXPGain = 2.0,
defaultVariant = "Wooden Straw Bed",
defaultVariantUntranslated = "Wooden Straw Bed",
numberOfVariants = "1",
variants = {
["Wooden Straw Bed"] = {
untranslated = "Wooden Straw Bed",
ingredients = {
{
"ITEM",
"Plant Fibers",
40.0,
false,
"Plant Fibers",
},
{
"TAG",
"Hewn Log",
15.0,
false,
"Hewn Log",
},
{
"TAG",
"Wood Board",
15.0,
false,
"Wood Board",
},
},
products = {
{
"Wooden Straw Bed",
1.0,
"Wooden Straw Bed",
},
},
},
},
},
["Wooden Table Lamp"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Table Lamp",
craftStn = {
{
"Sawmill",
"Sawmill",
},
},
skillNeeds = {
{
"Carpentry",
6,
"Carpentry",
},
},
moduleNeeds = {},
baseCraftTime = 4.0,
baseLaborCost = 120.0,
baseXPGain = 3.0,
defaultVariant = "Wooden Table Lamp",
defaultVariantUntranslated = "Wooden Table Lamp",
numberOfVariants = "1",
variants = {
["Wooden Table Lamp"] = {
untranslated = "Wooden Table Lamp",
ingredients = {
{
"ITEM",
"Copper Wiring",
4.0,
false,
"Copper Wiring",
},
{
"ITEM",
"Light Bulb",
1.0,
true,
"Light Bulb",
},
{
"TAG",
"Lumber",
10.0,
false,
"Lumber",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
{
"TAG",
"Fabric",
6.0,
false,
"Fabric",
},
},
products = {
{
"Wooden Table Lamp",
1.0,
"Wooden Table Lamp",
},
},
},
},
},
["Wooden Transport Ship"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Transport Ship",
craftStn = {
{
"Medium Shipyard",
"Medium Shipyard",
},
},
skillNeeds = {
{
"Shipwright",
1,
"Shipwright",
},
},
moduleNeeds = {},
baseCraftTime = 15.0,
baseLaborCost = 1000.0,
baseXPGain = 10.0,
defaultVariant = "Wooden Transport Ship",
defaultVariantUntranslated = "Wooden Transport Ship",
numberOfVariants = "1",
variants = {
["Wooden Transport Ship"] = {
untranslated = "Wooden Transport Ship",
ingredients = {
{
"ITEM",
"Wooden Hull Planks",
18.0,
false,
"Wooden Hull Planks",
},
{
"ITEM",
"Iron Bar",
4.0,
false,
"Iron Bar",
},
{
"ITEM",
"Hemp Mooring Rope",
4.0,
false,
"Hemp Mooring Rope",
},
{
"ITEM",
"Wooden Rudder",
1.0,
true,
"Wooden Rudder",
},
{
"ITEM",
"Iron Axle",
1.0,
true,
"Iron Axle",
},
{
"ITEM",
"Portable Steam Engine",
1.0,
true,
"Portable Steam Engine",
},
{
"ITEM",
"Large Wooden Ship Frame",
1.0,
true,
"Large Wooden Ship Frame",
},
},
products = {
{
"Wooden Transport Ship",
1.0,
"Wooden Transport Ship",
},
},
},
},
},
["Wooden Wheel"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wooden Wheel",
craftStn = {
{
"Wainwright Table",
"Wainwright Table",
},
},
skillNeeds = {
{
"Basic Engineering",
1,
"Basic Engineering",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 40.0,
baseXPGain = 1.0,
defaultVariant = "Wooden Wheel",
defaultVariantUntranslated = "Wooden Wheel",
numberOfVariants = "1",
variants = {
["Wooden Wheel"] = {
untranslated = "Wooden Wheel",
ingredients = {
{
"TAG",
"Hewn Log",
4.0,
false,
"Hewn Log",
},
},
products = {
{
"Wooden Wheel",
1,
"Wooden Wheel",
},
},
},
},
},
["Wool Carpet"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wool Carpet",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.64,
baseLaborCost = 180.0,
baseXPGain = 1.5,
defaultVariant = "Wool Carpet",
defaultVariantUntranslated = "Wool Carpet",
numberOfVariants = "1",
variants = {
["Wool Carpet"] = {
untranslated = "Wool Carpet",
ingredients = {
{
"ITEM",
"Epoxy",
1.0,
false,
"Epoxy",
},
{
"ITEM",
"Wool Fabric",
3.0,
false,
"Wool Fabric",
},
{
"TAG",
"Wood Board",
4.0,
false,
"Wood Board",
},
},
products = {
{
"Wool Carpet",
1,
"Wool Carpet",
},
},
},
},
},
["Wool Curtains"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wool Curtains",
craftStn = {
{
"Loom",
"Loom",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 120.0,
baseXPGain = 1.5,
defaultVariant = "Wool Curtains",
defaultVariantUntranslated = "Wool Curtains",
numberOfVariants = "1",
variants = {
["Wool Curtains"] = {
untranslated = "Wool Curtains",
ingredients = {
{
"ITEM",
"Wool Fabric",
5.0,
false,
"Wool Fabric",
},
{
"ITEM",
"Cotton Thread",
2.0,
false,
"Cotton Thread",
},
{
"TAG",
"Hewn Log",
2.0,
false,
"Hewn Log",
},
},
products = {
{
"Wool Curtains",
4.0,
"Wool Curtains",
},
},
},
},
},
["Wool Fabric"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wool Fabric",
craftStn = {
{
"Loom",
"Loom",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 100.0,
baseXPGain = 0.5,
defaultVariant = "Wool Fabric",
defaultVariantUntranslated = "Wool Fabric",
numberOfVariants = "1",
variants = {
["Wool Fabric"] = {
untranslated = "Wool Fabric",
ingredients = {
{
"ITEM",
"Wool Yarn",
4.0,
false,
"Wool Yarn",
},
},
products = {
{
"Wool Fabric",
1,
"Wool Fabric",
},
},
},
},
},
["Wool Yarn"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Wool Yarn",
craftStn = {
{
"Advanced Tailoring Table",
"Advanced Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.75,
baseLaborCost = 60.0,
baseXPGain = 0.5,
defaultVariant = "Wool Yarn",
defaultVariantUntranslated = "Wool Yarn",
numberOfVariants = "1",
variants = {
["Wool Yarn"] = {
untranslated = "Wool Yarn",
ingredients = {
{
"ITEM",
"Shorn Wool",
3.0,
false,
"Shorn Wool",
},
},
products = {
{
"Wool Yarn",
1,
"Wool Yarn",
},
},
},
},
},
["Work Backpack"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Work Backpack",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 600.0,
baseXPGain = 3.0,
defaultVariant = "Work Backpack",
defaultVariantUntranslated = "Work Backpack",
numberOfVariants = "1",
variants = {
["Work Backpack"] = {
untranslated = "Work Backpack",
ingredients = {
{
"ITEM",
"Cellulose Fiber",
10.0,
false,
"Cellulose Fiber",
},
{
"ITEM",
"Leather Hide",
20.0,
false,
"Leather Hide",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Work Backpack",
1.0,
"Work Backpack",
},
},
},
},
},
["Work Boots"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Work Boots",
craftStn = {
{
"Tailoring Table",
"Tailoring Table",
},
},
skillNeeds = {
{
"Tailoring",
1,
"Tailoring",
},
},
moduleNeeds = {},
baseCraftTime = 0.0,
baseLaborCost = 600.0,
baseXPGain = 3.0,
defaultVariant = "Work Boots",
defaultVariantUntranslated = "Work Boots",
numberOfVariants = "1",
variants = {
["Work Boots"] = {
untranslated = "Work Boots",
ingredients = {
{
"ITEM",
"Cellulose Fiber",
10.0,
false,
"Cellulose Fiber",
},
{
"ITEM",
"Leather Hide",
20.0,
false,
"Leather Hide",
},
{
"TAG",
"Fabric",
20.0,
false,
"Fabric",
},
},
products = {
{
"Work Boots",
1.0,
"Work Boots",
},
},
},
},
},
Workbench = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Workbench",
craftStn = {
{
"Campsite Workbench",
"Campsite Workbench",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 0.5,
baseLaborCost = 30.0,
baseXPGain = 0.0,
defaultVariant = "Workbench",
defaultVariantUntranslated = "Workbench",
numberOfVariants = "1",
variants = {
Workbench = {
untranslated = "Workbench",
ingredients = {
{
"TAG",
"Wood",
10.0,
false,
"Wood",
},
},
products = {
{
"Workbench",
1.0,
"Workbench",
},
},
},
},
},
["Worldly Donut"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Worldly Donut",
craftStn = {
{
"Bakery Oven",
"Bakery Oven",
},
},
skillNeeds = {
{
"Baking",
4,
"Baking",
},
},
moduleNeeds = {},
baseCraftTime = 1.0,
baseLaborCost = 25.0,
baseXPGain = 1.0,
defaultVariant = "Worldly Donut",
defaultVariantUntranslated = "Worldly Donut",
numberOfVariants = "1",
variants = {
["Worldly Donut"] = {
untranslated = "Worldly Donut",
ingredients = {
{
"ITEM",
"Sugar",
2.0,
false,
"Sugar",
},
{
"ITEM",
"Pastry Dough",
1.0,
false,
"Pastry Dough",
},
{
"TAG",
"Oil",
2.0,
false,
"Oil",
},
},
products = {
{
"Worldly Donut",
1.0,
"Worldly Donut",
},
},
},
},
},
Yeast = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Yeast",
craftStn = {
{
"Mill",
"Mill",
},
},
skillNeeds = {
{
"Milling",
4,
"Milling",
},
},
moduleNeeds = {},
baseCraftTime = 2.0,
baseLaborCost = 15.0,
baseXPGain = 1.0,
defaultVariant = "Yeast",
defaultVariantUntranslated = "Yeast",
numberOfVariants = "1",
variants = {
Yeast = {
untranslated = "Yeast",
ingredients = {
{
"ITEM",
"Sugar",
2.0,
false,
"Sugar",
},
},
products = {
{
"Yeast",
1.0,
"Yeast",
},
},
},
},
},
["Zoning Office"] = {
dispCraftStn = "1",
checkImage = "1",
untranslated = "Zoning Office",
craftStn = {
{
"Settlement Crafting Table",
"Settlement Crafting Table",
},
},
skillNeeds = {},
moduleNeeds = {},
baseCraftTime = 5.0,
baseLaborCost = 1200.0,
baseXPGain = 5.0,
defaultVariant = "Zoning Office",
defaultVariantUntranslated = "Zoning Office",
numberOfVariants = "1",
variants = {
["Zoning Office"] = {
untranslated = "Zoning Office",
ingredients = {
{
"TAG",
"Hewn Log",
15.0,
false,
"Hewn Log",
},
{
"TAG",
"Mortared Stone",
15.0,
false,
"Mortared Stone",
},
},
products = {
{
"Zoning Office",
1.0,
"Zoning Office",
},
},
},
},
},
},
ingredients = {
[""] = {
"Homestead Claim Stake",
},
Acorn = {
"Acorn Powder",
"Phad Thai",
},
["Advanced Circuit"] = {
"Advanced Combustion Engine",
"Computer Lab",
"Froth Floatation Cell",
"Industrial Generator",
"Industrial Refrigerator",
"Laser",
"Powered Storage Silo",
"Sensor Based Belt Sorter",
"Wind Turbine",
},
["Advanced Combustion Engine"] = {
"Excavator",
"Industrial Generator",
"Skid Steer",
},
["Advanced Research"] = {
"Advanced Baking Skill Book",
"Advanced Cooking Skill Book",
"Advanced Masonry Skill Book",
"Composites Skill Book",
"Cutting Edge Cooking Skill Book",
"Electronics Skill Book",
"Industry Skill Book",
"Mechanics Skill Book",
"Oil Drilling Skill Book",
},
["Advanced Upgrade 1"] = {
"Advanced Upgrade 2",
},
["Advanced Upgrade 2"] = {
"Advanced Upgrade 3",
},
["Advanced Upgrade 3"] = {
"Advanced Upgrade 4",
},
["Advanced Upgrade 4"] = {
"Baking Upgrade",
"Carpentry Advanced Upgrade",
"Cooking Upgrade",
"Glassworking Advanced Upgrade",
"Logging Advanced Upgrade",
"Masonry Advanced Upgrade",
"Mechanics Advanced Upgrade",
"Mining Advanced Upgrade",
"Pottery Upgrade",
"Shipwright Advanced Upgrade",
"Smelting Upgrade",
},
["Advanced Upgrade Lvl4"] = {
"Advanced Baking Upgrade",
"Advanced Cooking Upgrade",
"Advanced Smelting Upgrade",
},
["Agave Leaves"] = {
"Baked Agave",
"Charred Agave",
},
["Agriculture Research Paper Advanced"] = {
"Basic Upgrade 3",
"Fertilizers Skill Book",
"Oil Drilling Skill Book",
"Tailoring Skill Book",
},
["Agriculture Research Paper Modern"] = {
"Advanced Upgrade 2",
"Cutting Edge Cooking Skill Book",
},
["Alligator Carcass"] = {
"Stuffed Alligator",
},
["Ashlar Basalt"] = {
"Adorned Ashlar Basalt Bench",
"Adorned Ashlar Basalt Chair",
"Adorned Ashlar Basalt Table",
"Ashlar Basalt Bench",
"Ashlar Basalt Chair",
"Ashlar Basalt Door",
"Ashlar Basalt Fireplace",
"Ashlar Basalt Table",
"Ashlar Large Basalt Fountain",
"Ashlar Small Basalt Fountain",
"Large Hanging Ashlar Basalt Sign",
"Large Standing Ashlar Basalt Sign",
"Small Hanging Ashlar Basalt Sign",
"Small Standing Ashlar Basalt Sign",
},
["Ashlar Gneiss"] = {
"Adorned Ashlar Gneiss Bench",
"Adorned Ashlar Gneiss Chair",
"Adorned Ashlar Gneiss Table",
"Ashlar Gneiss Bench",
"Ashlar Gneiss Chair",
"Ashlar Gneiss Door",
"Ashlar Gneiss Fireplace",
"Ashlar Gneiss Table",
"Ashlar Large Gneiss Fountain",
"Ashlar Small Gneiss Fountain",
"Large Hanging Ashlar Gneiss Sign",
"Large Standing Ashlar Gneiss Sign",
"Small Hanging Ashlar Gneiss Sign",
"Small Standing Ashlar Gneiss Sign",
},
["Ashlar Granite"] = {
"Adorned Ashlar Granite Bench",
"Adorned Ashlar Granite Chair",
"Adorned Ashlar Granite Table",
"Ashlar Granite Bench",
"Ashlar Granite Chair",
"Ashlar Granite Door",
"Ashlar Granite Fireplace",
"Ashlar Granite Table",
"Ashlar Large Granite Fountain",
"Ashlar Small Granite Fountain",
"Federation Foundation",
"Large Hanging Ashlar Granite Sign",
"Large Standing Ashlar Granite Sign",
"Small Hanging Ashlar Granite Sign",
"Small Standing Ashlar Granite Sign",
},
["Ashlar Limestone"] = {
"Adorned Ashlar Limestone Bench",
"Adorned Ashlar Limestone Chair",
"Adorned Ashlar Limestone Table",
"Ashlar Large Limestone Fountain",
"Ashlar Limestone Bench",
"Ashlar Limestone Chair",
"Ashlar Limestone Door",
"Ashlar Limestone Fireplace",
"Ashlar Limestone Table",
"Ashlar Small Limestone Fountain",
"Federation Foundation",
"Large Hanging Ashlar Limestone Sign",
"Large Standing Ashlar Limestone Sign",
"Small Hanging Ashlar Limestone Sign",
"Small Standing Ashlar Limestone Sign",
},
["Ashlar Sandstone"] = {
"Adorned Ashlar Sandstone Bench",
"Adorned Ashlar Sandstone Chair",
"Adorned Ashlar Sandstone Table",
"Ashlar Large Sandstone Fountain",
"Ashlar Sandstone Bench",
"Ashlar Sandstone Chair",
"Ashlar Sandstone Door",
"Ashlar Sandstone Fireplace",
"Ashlar Sandstone Table",
"Ashlar Small Sandstone Fountain",
"Large Hanging Ashlar Sandstone Sign",
"Large Standing Ashlar Sandstone Sign",
"Small Hanging Ashlar Sandstone Sign",
"Small Standing Ashlar Sandstone Sign",
},
["Ashlar Shale"] = {
"Adorned Ashlar Shale Bench",
"Adorned Ashlar Shale Chair",
"Adorned Ashlar Shale Table",
"Ashlar Large Shale Fountain",
"Ashlar Shale Bench",
"Ashlar Shale Chair",
"Ashlar Shale Door",
"Ashlar Shale Fireplace",
"Ashlar Shale Table",
"Ashlar Small Shale Fountain",
"Large Hanging Ashlar Shale Sign",
"Large Standing Ashlar Shale Sign",
"Small Hanging Ashlar Shale Sign",
"Small Standing Ashlar Shale Sign",
},
["Ashlar Stone"] = {
"Adorned Ashlar Stone Bench",
"Adorned Ashlar Stone Chair",
"Adorned Ashlar Stone Table",
"Ashlar Large Stone Fountain",
"Ashlar Small Stone Fountain",
"Ashlar Stone Bench",
"Ashlar Stone Chair",
"Ashlar Stone Door",
"Ashlar Stone Fireplace",
"Ashlar Stone Table",
"Large Hanging Ashlar Stone Sign",
"Large Standing Ashlar Stone Sign",
"Small Hanging Ashlar Stone Sign",
"Small Standing Ashlar Stone Sign",
},
["Baked Meat"] = {
"Culinary Research Paper Advanced Meat",
},
["Baked Vegetable"] = {
"Culinary Research Paper Advanced",
},
Barrel = {
"Biodiesel",
"Petroleum",
},
Basalt = {
"Ashlar Basalt",
"Crushed Basalt Lv2",
"Crushed Basalt Lv3",
},
["Basic Circuit"] = {
"Advanced Tailoring Table",
"Automatic Loom",
"Electric Motor",
"Modern Upgrade 4",
"Refrigerator",
"Sensor Based Belt Sorter",
"Servo",
"Solar Generator",
"Spin Melter",
"Washing Machine",
},
["Basic Research"] = {
"Advanced Baking Skill Book",
"Advanced Cooking Skill Book",
"Advanced Masonry Skill Book",
"Advanced Smelting Skill Book",
"Advanced Upgrade 1",
"Advanced Upgrade 2",
"Advanced Upgrade 3",
"Advanced Upgrade 4",
"Baking Skill Book",
"Basic Engineering Skill Book",
"Basic Upgrade 4",
"Composites Skill Book",
"Cooking Skill Book",
"Cutting Edge Cooking Skill Book",
"Electronics Skill Book",
"Fertilizers Skill Book",
"Glassworking Skill Book",
"Industry Skill Book",
"Mechanics Skill Book",
"Milling Skill Book",
"Modern Upgrade 1",
"Modern Upgrade 2",
"Modern Upgrade 3",
"Modern Upgrade 4",
"Oil Drilling Skill Book",
"Paper Milling Skill Book",
"Pottery Skill Book",
"Shipwright Skill Book",
"Smelting Skill Book",
"Tailoring Skill Book",
},
["Basic Salad"] = {
"Crimson Salad",
"Sweet Salad",
"Wild Mix",
},
["Basic Upgrade 1"] = {
"Basic Upgrade 2",
},
["Basic Upgrade 2"] = {
"Basic Upgrade 3",
},
["Basic Upgrade 3"] = {
"Basic Upgrade 4",
},
["Basic Upgrade 4"] = {
"Butchery Upgrade",
"Campfire Cooking Upgrade",
"Carpentry Basic Upgrade",
"Farming Upgrade",
"Fertilizers Upgrade",
"Gathering Basic Upgrade",
"Hunting Upgrade",
"Logging Basic Upgrade",
"Masonry Basic Upgrade",
"Milling Upgrade",
"Mining Basic Upgrade",
"Paper Milling Upgrade",
"Shipwright Basic Upgrade",
"Tailoring Basic Upgrade",
},
["Basic Upgrade Lvl4"] = {
"Basic Engineering Upgrade",
},
["Bean Sprout"] = {
"Banh Xeo",
"Bison Chow Fun",
"Phad Thai",
},
Beans = {
"Autumn Stew",
"Bean Paste",
"Bean Sprout",
"Charred Beans",
"Exotic Vegetable Medley",
"Forest Salad",
"Poke Bowl",
"Pupusas",
"Wild Stew",
},
Beet = {
"Baked Beet",
"Beet Campfire Salad",
"Beet Sugar",
"Charred Beet",
"Exotic Vegetable Medley",
"Grassland Salad",
"Mixed Fruit Salad",
"Root Campfire Stew",
"Wild Stew",
},
["Berry Extract Fertilizer"] = {
"Agriculture Research Paper Modern",
},
["Bighorn Carcass"] = {
"Sheep Mount",
},
["Birch Log"] = {
"Composite Birch Lumber",
"Large Hanging Birch Sign",
"Large Standing Birch Sign",
"Small Hanging Birch Sign",
"Small Standing Birch Sign",
},
["Bison Carcass"] = {
"Bison Chow Fun",
"Bison Mount",
"Butcher Bison",
"Campfire Bison",
"Stuffed Bison",
},
["Blood Meal Fertilizer"] = {
"Agriculture Research Paper Modern",
},
["Blue Shark"] = {
"Shark Fillet Soup",
},
["Boiled Grains"] = {
"Topped Porridge",
},
["Boiled Rice"] = {
"Hosomaki",
"Kelpy Crab Roll",
"Pineapple Friend Rice",
"Poke Bowl",
"Seeded Camas Roll",
"Spiky Roll",
},
["Boiled Sausage"] = {
"Culinary Research Paper Modern",
},
Boiler = {
"Portable Steam Engine",
},
["Bolete Mushrooms"] = {
"Mushroom Medley",
"Rainforest Salad",
},
Bread = {
"Culinary Research Paper Modern",
"Stuffed Turkey",
},
Brick = {
"Bakery Oven",
"Bank",
"Blast Furnace",
"Brick Fireplace",
"Geology Research Paper Modern",
"Glassworks",
"Mint",
"Standing Steel Brick Sign",
"Treasury",
},
["Camas Bulb"] = {
"Camas Bulb Bake",
"Camas Paste",
"Charred Camas Bulb",
"Fantastic Forest Pizza",
"Fried Camas",
"Mixed Vegetable Medley",
"Root Campfire Salad",
"Root Campfire Stew",
},
["Camas Paste"] = {
"Camas Bread",
"Seeded Camas Roll",
},
["Campfire Salad"] = {
"Culinary Research Paper Basic",
},
Canvas = {
"Art Supplies",
"Easel",
},
["Cast Iron Stove"] = {
"Powered Cart",
},
["Cedar Log"] = {
"Composite Cedar Lumber",
"Large Hanging Cedar Sign",
"Large Standing Cedar Sign",
"Small Hanging Cedar Sign",
"Small Standing Cedar Sign",
},
["Ceiba Log"] = {
"Composite Ceiba Lumber",
"Large Hanging Ceiba Sign",
"Large Standing Ceiba Sign",
"Small Hanging Ceiba Sign",
"Small Standing Ceiba Sign",
},
["Cellulose Fiber"] = {
"Bearpack",
"Camo Pants",
"Camo Shirt",
"Cloth Cape",
"Large Bath Mat",
"Light Backpack",
"Paper",
"Rug Large",
"Rug Medium",
"Weave Large Bath Mat",
"Wooden Elevator",
"Work Backpack",
"Work Boots",
},
Cement = {
"Asphalt Concrete",
"Reinforced Concrete",
"Robotic Assembly Line",
"Waste Filter",
},
["Cereal Germ"] = {
"Oil",
},
Charcoal = {
"Charcoal Steel",
},
["Charred Beet"] = {
"Crimson Salad",
},
["Charred Camas Bulb"] = {
"Camas Ash Fertilizer",
},
["Charred Fish"] = {
"Fish Stew",
},
["Charred Meat"] = {
"Meaty Stew",
},
["Charred Pineapple"] = {
"Pineapple Friend Rice",
},
Clam = {
"Clam Chowder",
"Shuck Clams",
},
Clay = {
"Bathtub",
"Cement",
"Round Pot",
"Shale Brick",
"Small Sink",
"Square Pot",
"Tallow Lamp",
"Toilet",
"Wet Brick",
},
Coal = {
"Crushed Coal",
"Crushed Coal Lv2",
"Crushed Coal Lv3",
},
["Colored Powder"] = {
"Oil Paint",
},
["Combustion Engine"] = {
"Combustion Generator",
"Industrial Barge",
"Truck",
},
["Composite Birch Lumber"] = {
"Composite Birch Bench",
"Composite Birch Chair",
"Composite Birch Door",
"Composite Birch Table",
},
["Composite Cedar Lumber"] = {
"Composite Cedar Bench",
"Composite Cedar Chair",
"Composite Cedar Door",
"Composite Cedar Table",
},
["Composite Ceiba Lumber"] = {
"Composite Ceiba Bench",
"Composite Ceiba Chair",
"Composite Ceiba Door",
"Composite Ceiba Table",
},
["Composite Fir Lumber"] = {
"Composite Fir Bench",
"Composite Fir Chair",
"Composite Fir Door",
"Composite Fir Table",
},
["Composite Joshua Lumber"] = {
"Composite Joshua Bench",
"Composite Joshua Chair",
"Composite Joshua Door",
"Composite Joshua Table",
},
["Composite Lumber"] = {
"Composite Lumber Bench",
"Composite Lumber Chair",
"Composite Lumber Door",
"Composite Lumber Table",
"Computer Lab",
"Federation Foundation",
"Modern Upgrade 3",
"Steel Abstract Fixture",
"Steel Hanging Fixture",
"Steel Hanging Lamp",
"Steel Square Fixture",
},
["Composite Oak Lumber"] = {
"Composite Oak Bench",
"Composite Oak Chair",
"Composite Oak Door",
"Composite Oak Table",
},
["Composite Palm Lumber"] = {
"Composite Palm Bench",
"Composite Palm Chair",
"Composite Palm Door",
"Composite Palm Table",
},
["Composite Redwood Lumber"] = {
"Composite Redwood Bench",
"Composite Redwood Chair",
"Composite Redwood Door",
"Composite Redwood Table",
},
["Composite Saguaro Lumber"] = {
"Composite Saguaro Bench",
"Composite Saguaro Chair",
"Composite Saguaro Door",
"Composite Saguaro Table",
},
["Composite Spruce Lumber"] = {
"Composite Spruce Bench",
"Composite Spruce Chair",
"Composite Spruce Door",
"Composite Spruce Table",
},
Compost = {
"Compost Fertilizer",
},
["Cookeina Mushrooms"] = {
"Millionaires Salad",
"Mushroom Medley",
},
["Copper Bar"] = {
"Copper Frame Landscape",
"Copper Frame Portrait",
"Copper Frame Square",
"Copper Frame Tall",
"Copper Frame Wide",
"Copper Pipe",
"Copper Plate",
"Copper Wiring",
"Country Foundation",
"Embassy Desk",
"Metallurgy Research Paper Advanced",
"Tripod Camera",
},
["Copper Concentrate"] = {
"Copper Bar",
"Smelt Copper",
},
["Copper Ore"] = {
"Crushed Copper Lv2",
"Crushed Copper Lv3",
"Crushed Copper Ore",
},
["Copper Pipe"] = {
"Portable Steam Engine",
},
["Copper Plate"] = {
"Boiler",
"Heat Sink",
},
["Copper Wiring"] = {
"Advanced Circuit",
"Basic Circuit",
"Electric Motor",
"Electric Wall Lamp",
"Heat Sink",
"Industrial Elevator",
"Light Bulb",
"Modern Double Street Light",
"Modern Street Light",
"Plastic Buoy",
"Radiator",
"Steel Abstract Fixture",
"Steel Ceiling Light",
"Steel Floor Lamp",
"Steel Hanging Fixture",
"Steel Hanging Lamp",
"Steel Kitchen Lamp",
"Steel Searchlight",
"Steel Square Fixture",
"Steel Table Lamp",
"Streetlamp",
"Transmission Pole",
"Wooden Ceiling Light",
"Wooden Floor Lamp",
"Wooden Kitchen Lamp",
"Wooden Table Lamp",
},
Corn = {
"Baked Corn",
"Charred Corn",
"Corn Ethanol",
"Corn Fritters",
"Cornmeal",
"Field Campfire Stew",
"Grassland Salad",
"Mixed Vegetable Medley",
},
Cornmeal = {
"Agouti Enchiladas",
"Corn Fritters",
"Mochi",
"Pupusas",
"Tortilla",
},
["Corrugated Steel"] = {
"Corrugated Steel Door",
"Corrugated Steel Fence Door",
"Large Corrugated Steel Door",
},
["Cotton Boll"] = {
"Cotton Lint",
},
["Cotton Fabric"] = {
"Builder Shirt",
"Cast Iron Bed",
"Cast Iron Royal Bed",
"Chef Hat",
"Chef Pants",
"Chef Shirt",
"Chef Shoes",
"Cotton Canvas",
"Cotton Carpet",
"Cotton Curtains",
"Cotton Streamer Stars",
"Cotton Streamer Stripes",
"Court Chair",
"Crane",
"Explorer Boots",
"Explorer Gloves",
"Explorer Hat",
"Explorer Pants",
"Explorer Shirt",
"Farmer Hat",
"Farmer Overalls",
"Huge Banner Sign",
"Huge Wooden Banner Sign",
"Large Bath Mat",
"Large Cotton Bunting Festive",
"Large Cotton Bunting Red",
"Large Cotton Bunting Regal",
"Large Cotton Bunting Vibrant",
"Large Court",
"Large Festive Paper Lantern",
"Large Paper Lantern",
"Nylon Futon Bed",
"Nylon Futon Couch",
"Shipwright Hat",
"Shipwright Overalls",
"Shipwright Shirt",
"Small Bath Mat",
"Small Cotton Bunting Festive",
"Small Cotton Bunting Red",
"Small Cotton Bunting Regal",
"Small Cotton Bunting Vibrant",
"Small Paper Lantern",
"Smith Bandana",
"Smith Boots",
"Smith Gloves",
"Smith Pants",
"Smith Shirt",
"Tailor Bowler Hat",
"Tailor Pants",
"Tailor Shirt",
"Towel Rack",
"Upholstered Chair",
"Upholstered Couch",
"Weave Cotton Canvas",
"Weave Cotton Curtains",
"Weave Large Bath Mat",
"Weave Large Cotton Bunting Red",
"Weave Small Bath Mat",
"Weave Small Cotton Bunting Red",
"Wood Shop Cart",
},
["Cotton Lint"] = {
"Cotton Thread",
},
["Cotton Seed"] = {
"Cottonseed Oil",
},
["Cotton Thread"] = {
"Cotton Curtains",
"Cotton Fabric",
"Tallow Candle",
"Tallow Lamp",
"Tallow Wall Lamp",
"Weave Cotton Curtains",
"Weave Cotton Fabric",
"Weave Wool Curtains",
"Wool Curtains",
},
["Crab Carcass"] = {
"Banh Xeo",
"Clean Crab",
"Kelpy Crab Roll",
},
["Crimini Mushrooms"] = {
"Exotic Salad",
"Hearty Hometown Pizza",
"Mushroom Medley",
},
["Crop Seed"] = {
"Agriculture Research Paper Advanced",
},
["Crushed Coal"] = {
"Steel Bar",
},
["Crushed Copper Ore"] = {
"Concentrate Copper Lv2",
"Copper Concentrate",
},
["Crushed Gold Ore"] = {
"Concentrate Gold Lv2",
"Gold Concentrate",
},
["Crushed Iron Ore"] = {
"Concentrate Dry Iron",
"Concentrate Dry Iron Lv2",
"Concentrate Iron Lv2",
"Iron Concentrate",
},
["Crushed Limestone"] = {
"Glass",
"Phosphate Fertilizer",
"Quicklime",
},
["Crushed Rock"] = {
"Asphalt Concrete",
"Bloomery",
"Reinforced Concrete",
"Stone Road",
},
["Crushed Shale"] = {
"Shale Brick",
},
["Culinary Research Paper Advanced"] = {
"Advanced Baking Skill Book",
"Advanced Cooking Skill Book",
"Advanced Upgrade 3",
"Cutting Edge Cooking Skill Book",
},
["Culinary Research Paper Basic"] = {
"Baking Skill Book",
"Basic Upgrade 3",
"Butchery Skill Book",
"Cooking Skill Book",
"Milling Skill Book",
},
["Culinary Research Paper Modern"] = {
"Cutting Edge Cooking Skill Book",
"Modern Upgrade 2",
},
["Dendrology Research Paper Advanced"] = {
"Basic Engineering Skill Book",
"Basic Upgrade 3",
"Composites Skill Book",
"Paper Milling Skill Book",
"Smelting Skill Book",
},
["Dendrology Research Paper Basic"] = {
"Basic Upgrade 2",
"Carpentry Skill Book",
"Milling Skill Book",
"Shipwright Skill Book",
},
["Dendrology Research Paper Modern"] = {
"Advanced Baking Skill Book",
"Advanced Cooking Skill Book",
"Advanced Upgrade 4",
"Composites Skill Book",
"Oil Drilling Skill Book",
},
Dirt = {
"Agriculture Research Paper Advanced",
"Composite Filler",
"Compost Spoiled Food",
"Dirt Ramp",
"Dirt Ramp Basic",
"Farmers Table",
"Fiber Filler",
"Pulp Filler",
},
["Dried Fish"] = {
"Culinary Research Paper Basic Fish",
},
["Dried Meat"] = {
"Culinary Research Paper Basic Meat",
},
["Electric Motor"] = {
"Froth Floatation Cell",
"Industrial Elevator",
"Jaw Crusher",
"Laser",
"Robotic Assembly Line",
"Sensor Based Belt Sorter",
},
["Elk Carcass"] = {
"Elk Mount",
"Stuffed Elk",
},
["Engineering Research Paper Advanced"] = {
"Basic Upgrade 4",
"Glassworking Skill Book",
"Industry Skill Book",
"Mechanics Skill Book",
"Pottery Skill Book",
},
["Engineering Research Paper Modern"] = {
"Advanced Masonry Skill Book",
"Advanced Upgrade 4",
"Composites Skill Book",
"Electronics Skill Book",
"Industry Skill Book",
"Oil Drilling Skill Book",
},
Epoxy = {
"Composite Birch Lumber",
"Composite Cedar Lumber",
"Composite Ceiba Lumber",
"Composite Fir Lumber",
"Composite Joshua Lumber",
"Composite Lumber",
"Composite Oak Lumber",
"Composite Palm Lumber",
"Composite Redwood Lumber",
"Composite Saguaro Lumber",
"Composite Spruce Lumber",
"Cotton Carpet",
"Flat Steel",
"Modern Upgrade 4",
"Nylon Carpet",
"Steel Axle",
"Steel Gear",
"Substrate",
"Wool Carpet",
},
Ethanol = {
"Biodiesel",
},
Fabric = {
"Bandana",
"Bearpack",
"Big Backpack",
"Bison Mount",
"Camo Pants",
"Camo Shirt",
"Campsite",
"Capris",
"Cloth Belt",
"Cloth Cape",
"Couch",
"Derpy Hat",
"Elk Mount",
"Goat Mount",
"Kitchen",
"Light Backpack",
"Padded Chair",
"Powered Cart",
"Rug Large",
"Rug Medium",
"Running Shoes",
"Sheep Mount",
"Shorts",
"Stuffed Alligator",
"Stuffed Bison",
"Stuffed Elk",
"Stuffed Goat",
"Stuffed Jaguar",
"Stuffed Wolf",
"Trousers",
"Wooden Ceiling Light",
"Wooden Fabric Bed",
"Wooden Floor Lamp",
"Wooden Table Lamp",
"Work Backpack",
"Work Boots",
},
Fat = {
"Bannock",
"Biodiesel",
"Corn Fritters",
"Field Campfire Stew",
"Fish Stew",
"Fried Camas",
"Fried Fiddleheads",
"Fried Hearts Of Palm",
"Fried Taro",
"Fried Tomatoes",
"Huckleberry Pie",
"Jungle Campfire Stew",
"Meat Pie",
"Meaty Stew",
"Pastry Dough",
"Root Campfire Stew",
},
["Fertilizer Filler"] = {
"Berry Extract Fertilizer",
"Blood Meal Fertilizer",
"Camas Ash Fertilizer",
"Compost Fertilizer",
"Hide Ash Fertilizer",
"Pelt Fertilizer",
"Phosphate Fertilizer",
},
Fiberglass = {
"Servo",
"Substrate",
},
Fiddleheads = {
"Fern Campfire Salad",
"Forest Salad",
"Fried Fiddleheads",
"Mixed Salad",
"Seeded Camas Roll",
"Wilted Fiddleheads",
},
["Fir Log"] = {
"Composite Fir Lumber",
"Large Hanging Fir Sign",
"Large Standing Fir Sign",
"Small Hanging Fir Sign",
"Small Standing Fir Sign",
},
["Fireweed Shoots"] = {
"Charred Fireweed Shoots",
"Mixed Salad",
},
["Flat Steel"] = {
"Flat Steel Door",
"Industrial Elevator",
},
["Flax Fiber"] = {
"Linen Yarn",
},
["Flax Seed"] = {
"Flaxseed Oil",
},
["Flax Stem"] = {
"Flax Fiber",
},
["Flaxseed Oil"] = {
"Hardwood Lumber",
"Lumber",
"Oil Paint",
"Softwood Lumber",
},
Flour = {
"Field Campfire Stew",
"Fish N Chips",
"Fish Stew",
"Flatbread",
"Fried Hare Haunches",
"Fruit Muffin",
"Huckleberry Pie",
"Jungle Campfire Stew",
"Leavened Dough",
"Meat Pie",
"Meaty Stew",
"Pastry Dough",
"Root Campfire Stew",
"Wild Stew",
},
["Framed Glass"] = {
"Framed Glass Door",
"Laser",
},
["Fried Vegetable"] = {
"Culinary Research Paper Basic",
},
Fruit = {
"Beet Campfire Salad",
"Fruit Muffin",
"Fruit Tart",
"Sweet Jerky",
"Topped Porridge",
},
["Fruit Salad"] = {
"Sweet Salad",
},
Fungus = {
"Charred Mushrooms",
"Jungle Campfire Stew",
"Pirozhok",
},
["Fur Pelt"] = {
"Bearpack",
"Garden Boots",
"Pelt Fertilizer",
"Tailor Bowler Hat",
"Tall Boots",
"Trousers",
},
["Gathering Research Paper Basic"] = {
"Basic Upgrade 1",
"Carpentry Skill Book",
"Farming Skill Book",
"Masonry Skill Book",
"Milling Skill Book",
"Paper Milling Skill Book",
"Shipwright Skill Book",
"Tailoring Skill Book",
},
Gearbox = {
"Cement Kiln",
"Combustion Engine",
"Crane",
"Excavator",
"Printing Press",
"Pump Jack",
"Rolling Mill",
"Skid Steer",
"Small Wooden Boat",
"Truck",
"Waste Filter",
"Wind Turbine",
"Wooden Barge",
"Wooden Elevator",
},
["Geology Research Paper Advanced"] = {
"Advanced Masonry Skill Book",
"Basic Engineering Skill Book",
"Basic Upgrade 4",
"Glassworking Skill Book",
"Pottery Skill Book",
"Smelting Skill Book",
},
["Geology Research Paper Basic"] = {
"Basic Upgrade 1",
"Farming Skill Book",
"Fertilizers Skill Book",
"Glassworking Skill Book",
"Masonry Skill Book",
"Milling Skill Book",
"Pottery Skill Book",
},
["Geology Research Paper Modern"] = {
"Advanced Baking Skill Book",
"Advanced Cooking Skill Book",
"Advanced Masonry Skill Book",
"Advanced Upgrade 1",
"Oil Drilling Skill Book",
},
["Giant Cactus Fruit"] = {
"Charred Cactus Fruit",
},
Glass = {
"Country Foundation",
"Decorative Glass Buoy Blue",
"Decorative Glass Buoy Green",
"Decorative Glass Buoy Red",
"Decorative Glass Buoy Violet",
"Decorative Glass Buoy Yellow",
"Fiberglass",
"Flat Steel Door",
"Framed Glass",
"Galaxy Vase",
"Geology Research Paper Modern Glass",
"Glass Lens",
"Industrial Refrigerator",
"Laboratory",
"Large Windowed Lumber Door",
"Light Bulb",
"Orange Vase",
"Plant Vase",
"Purple Vase",
"Red Vase",
"Standing Glass Sign",
"Streetlamp",
"Swirl Vase",
},
["Glass Lens"] = {
"Outpost Table",
"Tripod Camera",
},
Gneiss = {
"Ashlar Gneiss",
"Crushed Gneiss Lv2",
"Crushed Gneiss Lv3",
},
["Gold Bar"] = {
"Adorned Ashlar Basalt Bench",
"Adorned Ashlar Basalt Chair",
"Adorned Ashlar Basalt Table",
"Adorned Ashlar Gneiss Bench",
"Adorned Ashlar Gneiss Chair",
"Adorned Ashlar Gneiss Table",
"Adorned Ashlar Granite Bench",
"Adorned Ashlar Granite Chair",
"Adorned Ashlar Granite Table",
"Adorned Ashlar Limestone Bench",
"Adorned Ashlar Limestone Chair",
"Adorned Ashlar Limestone Table",
"Adorned Ashlar Sandstone Bench",
"Adorned Ashlar Sandstone Chair",
"Adorned Ashlar Sandstone Table",
"Adorned Ashlar Shale Bench",
"Adorned Ashlar Shale Chair",
"Adorned Ashlar Shale Table",
"Adorned Ashlar Stone Bench",
"Adorned Ashlar Stone Chair",
"Adorned Ashlar Stone Table",
"Bank",
"Cast Iron Royal Bed",
"Country Foundation",
"Currency Exchange",
"Embassy Desk",
"Federation Foundation",
"Gold Flakes",
"Gold Frame Landscape",
"Gold Frame Portrait",
"Gold Frame Square",
"Gold Frame Tall",
"Gold Frame Wide",
"Gold Wiring",
"Laser",
"Mint",
"Ornate Gold Frame Landscape",
"Ornate Gold Frame Portrait",
"Ornate Gold Frame Square",
"Ornate Gold Frame Tall",
"Ornate Gold Frame Wide",
"Treasury",
},
["Gold Concentrate"] = {
"Gold Bar",
"Smelt Gold",
},
["Gold Flakes"] = {
"Advanced Circuit",
"Basic Circuit",
},
["Gold Ore"] = {
"Crushed Gold Lv2",
"Crushed Gold Lv3",
"Crushed Gold Ore",
},
["Gold Wiring"] = {
"Advanced Circuit",
},
Grain = {
"Boiled Grains",
},
Granite = {
"Ashlar Granite",
"Crushed Granite",
"Crushed Granite Lv2",
"Crushed Granite Lv3",
"Mortared Granite",
},
Greens = {
"Autumn Stew",
"Beet Campfire Salad",
"Fantastic Forest Pizza",
"Jungle Campfire Salad",
"Root Campfire Salad",
},
Hardwood = {
"Hardwood Board",
"Hardwood Boards",
"Hardwood Hewn Log",
"Hewn Hardwood",
"Large Hanging Hardwood Sign",
"Large Standing Hardwood Sign",
"Saw Hardwood Boards",
"Small Hanging Hardwood Sign",
"Small Standing Hardwood Sign",
},
["Hardwood Board"] = {
"Hardwood Lumber",
"Hewn Hardwood Bench",
"Hewn Hardwood Chair",
"Hewn Hardwood Table",
"Large Hanging Hardwood Sign",
"Large Standing Hardwood Sign",
"Small Hanging Hardwood Sign",
"Small Standing Hardwood Sign",
},
["Hardwood Hewn Log"] = {
"Hewn Hardwood Bench",
"Hewn Hardwood Chair",
"Hewn Hardwood Door",
"Hewn Hardwood Table",
},
["Hardwood Lumber"] = {
"Composite Hardwood Bench",
"Composite Hardwood Chair",
"Composite Hardwood Door",
"Composite Hardwood Table",
"Hardwood Lumber Bench",
"Hardwood Lumber Chair",
"Hardwood Lumber Door",
"Hardwood Lumber Dresser",
"Hardwood Lumber Table",
},
["Hare Carcass"] = {
"Butcher Hare",
},
["Heart Of Palm"] = {
"Baked Heart Of Palm",
"Charred Heart Of Palm",
"Fried Hearts Of Palm",
"Jungle Campfire Salad",
"Millionaires Salad",
},
["Heat Sink"] = {
"Crane",
"Radiator",
},
["Hemp Mooring Rope"] = {
"Decorative Glass Buoy Blue",
"Decorative Glass Buoy Green",
"Decorative Glass Buoy Red",
"Decorative Glass Buoy Violet",
"Decorative Glass Buoy Yellow",
"Medium Fishing Trawler",
"Outpost Netting",
"Wooden Barge",
"Wooden Moorage Post",
"Wooden Transport Ship",
},
["Hewn Log"] = {
"Amendments",
"Anvil",
"Ballot Box",
"Bison Mount",
"Board Of Elections",
"Butchery Table",
"Capitol",
"Census Bureau",
"Contract Board",
"Cotton Curtains",
"Country Foundation",
"Court Chair",
"Court Table",
"Crab Pot",
"Dendrology Research Paper Advanced",
"Distribution Station",
"Elk Mount",
"Embassy Desk",
"Executive Office",
"Farmers Table",
"Fiber Scutching Station",
"Fish Rack",
"Fish Trap",
"Fishery",
"Goat Mount",
"Government Office",
"Hand Plow",
"Hewn Bench",
"Hewn Chair",
"Hewn Door",
"Hewn Dresser",
"Hewn Log Door",
"Hewn Nightstand",
"Hewn Table",
"Huge Banner Sign",
"Huge Wooden Banner Sign",
"Icebox",
"Immigration Desk",
"Large Hanging Birch Sign",
"Large Hanging Cedar Sign",
"Large Hanging Ceiba Sign",
"Large Hanging Fir Sign",
"Large Hanging Hardwood Sign",
"Large Hanging Joshua Sign",
"Large Hanging Oak Sign",
"Large Hanging Palm Sign",
"Large Hanging Redwood Sign",
"Large Hanging Saguaro Sign",
"Large Hanging Softwood Sign",
"Large Hanging Spruce Sign",
"Large Hanging Wood Sign",
"Large Standing Birch Sign",
"Large Standing Cedar Sign",
"Large Standing Ceiba Sign",
"Large Standing Fir Sign",
"Large Standing Hardwood Sign",
"Large Standing Joshua Sign",
"Large Standing Oak Sign",
"Large Standing Palm Sign",
"Large Standing Redwood Sign",
"Large Standing Saguaro Sign",
"Large Standing Softwood Sign",
"Large Standing Spruce Sign",
"Large Standing Wood Sign",
"Large Wooden Ship Frame",
"Medium Wooden Ship Frame",
"Outpost Netting",
"Outpost Table",
"Padded Chair",
"Real Estate Desk",
"Recycle Hewn Log",
"Registrar",
"Settlement Crafting Table",
"Sheep Mount",
"Small Canoe",
"Small Court",
"Small Hanging Birch Sign",
"Small Hanging Cedar Sign",
"Small Hanging Ceiba Sign",
"Small Hanging Fir Sign",
"Small Hanging Hardwood Sign",
"Small Hanging Joshua Sign",
"Small Hanging Oak Sign",
"Small Hanging Palm Sign",
"Small Hanging Redwood Sign",
"Small Hanging Saguaro Sign",
"Small Hanging Softwood Sign",
"Small Hanging Spruce Sign",
"Small Hanging Wood Sign",
"Small Shipyard",
"Small Standing Birch Sign",
"Small Standing Cedar Sign",
"Small Standing Ceiba Sign",
"Small Standing Fir Sign",
"Small Standing Hardwood Sign",
"Small Standing Joshua Sign",
"Small Standing Oak Sign",
"Small Standing Palm Sign",
"Small Standing Redwood Sign",
"Small Standing Saguaro Sign",
"Small Standing Softwood Sign",
"Small Standing Spruce Sign",
"Small Standing Wood Sign",
"Small Wood Cart",
"Small Wooden Ship Frame",
"Stenographers Table",
"Town Foundation",
"Wainwright Table",
"Waterwheel",
"Weave Cotton Curtains",
"Weave Wool Curtains",
"Wheelbarrow",
"Windmill",
"Wood Cart",
"Wooden Frame Landscape",
"Wooden Frame Portrait",
"Wooden Frame Square",
"Wooden Frame Tall",
"Wooden Frame Wide",
"Wooden Hull Planks",
"Wooden Latrine",
"Wooden Moorage Post",
"Wooden Oar",
"Wooden Straw Bed",
"Wooden Wheel",
"Wool Curtains",
"Zoning Office",
},
["Hide Ash Fertilizer"] = {
"Agriculture Research Paper Modern",
},
Huckleberries = {
"Fern Campfire Salad",
"Forest Salad",
"Huckleberry Extract",
"Huckleberry Pie",
"Mixed Fruit Salad",
"Sugar",
"Wild Stew",
},
["Huckleberry Extract"] = {
"Berry Extract Fertilizer",
"Huckleberry Fritter",
"Infused Oil",
"Macarons",
"Wild Mix",
},
["Infused Oil"] = {
"Bear SUPREME",
"Crimson Salad",
"Seared Meat",
},
["Iron Anchor"] = {
"Industrial Barge",
"Medium Fishing Trawler",
},
["Iron Axle"] = {
"Crane",
"Engineering Research Paper Modern",
"Medium Fishing Trawler",
"Steam Tractor",
"Steam Truck",
"Wooden Transport Ship",
},
["Iron Bar"] = {
"Anvil",
"Assembly Line",
"Bakery Oven",
"Bank",
"Barrel",
"Bathtub",
"Brazier",
"Brick Fireplace",
"Candle Stand",
"Cast Iron Bed",
"Cast Iron Royal Bed",
"Cast Iron Stove",
"Ceiling Candle",
"Cement Kiln",
"Charcoal Steel",
"Combustion Generator",
"Country Foundation",
"Currency Exchange",
"Decorative Anchor",
"Electric Water Pump",
"Gearbox",
"Glassworks",
"Hand Plow",
"Huge Iron Banner Sign",
"Huge Iron Sign",
"Iron Anchor",
"Iron Axle",
"Iron Frame Landscape",
"Iron Frame Portrait",
"Iron Frame Square",
"Iron Frame Tall",
"Iron Frame Wide",
"Iron Gear",
"Iron Pipe",
"Iron Plate",
"Iron Saw Blade",
"Iron Wheel",
"Kitchen",
"Laboratory",
"Machinist Table",
"Mechanical Water Pump",
"Medium Metal Ship Frame",
"Medium Shipyard",
"Metal Keel",
"Metallurgy Research Paper Advanced",
"Nail",
"Oil Refinery",
"Ornate Iron Frame Landscape",
"Ornate Iron Frame Portrait",
"Ornate Iron Frame Square",
"Ornate Iron Frame Tall",
"Ornate Iron Frame Wide",
"Outpost Table",
"Piston",
"Sawmill",
"Screening Machine",
"Screw Press",
"Screws",
"Small Sink",
"Stamp Mill",
"Steam Engine",
"Steel Bar",
"Stenographers Table",
"Stop Sign",
"Storage Silo",
"Street Sign",
"Tallow Wall Lamp",
"Toilet",
"Transmission Pole",
"Tripod Camera",
"Wall Candle",
"Weave Nylon Curtains",
"Wooden Barge",
"Wooden Transport Ship",
},
["Iron Concentrate"] = {
"Iron Bar",
"Smelt Iron",
},
["Iron Gear"] = {
"Assembly Line",
"Electric Machinist Table",
"Engineering Research Paper Modern",
"Gearbox",
"Metal Rudder",
"Oil Refinery",
"Portable Steam Engine",
"Screening Machine",
"Small Paper Machine",
"Stamp Mill",
"Wooden Rudder",
},
["Iron Hull Sheet"] = {
"Industrial Barge",
"Medium Fishing Trawler",
},
["Iron Ore"] = {
"Crushed Iron Lv2",
"Crushed Iron Lv3",
"Crushed Iron Ore",
"Registrar",
},
["Iron Pipe"] = {
"Blast Furnace",
"Electric Water Pump",
"Mechanical Water Pump",
"Piston",
"Steam Engine",
"Steam Tractor",
"Steam Tractor Harvester",
"Steam Tractor Sower",
"Steam Truck",
"Storage Silo",
},
["Iron Plate"] = {
"Blast Furnace",
"Boiler",
"Combustion Engine",
"Crane",
"Electric Machinist Table",
"Engineering Research Paper Modern",
"Huge Iron Banner Sign",
"Huge Iron Sign",
"Iron Hull Sheet",
"Lathe",
"Metal Rudder",
"Oil Head Lamp",
"Portable Steam Engine",
"Printing Press",
"Shaper",
"Sink",
"Small Paper Machine",
"Steam Tractor",
"Steam Tractor Harvester",
"Steam Tractor Plow",
"Steam Tractor Sower",
"Steam Truck",
"Wooden Kitchen Lamp",
},
["Iron Saw Blade"] = {
"Sawmill",
},
["Iron Wheel"] = {
"Crane",
"Electric Lathe",
"Lathe",
"Powered Cart",
"Steam Tractor",
"Steam Truck",
},
["Jaguar Carcass"] = {
"Stuffed Jaguar",
},
["Joshua Log"] = {
"Composite Joshua Lumber",
"Large Hanging Joshua Sign",
"Large Standing Joshua Sign",
"Small Hanging Joshua Sign",
"Small Standing Joshua Sign",
},
Kelp = {
"Hosomaki",
"Kelpy Crab Roll",
"Poke Bowl",
"Seeded Camas Roll",
"Sensuous Sea Pizza",
"Shred Kelp",
},
["Large Fish"] = {
"Campfire Fish Large",
"Clean Large Fish",
},
["Large Metal Ship Frame"] = {
"Industrial Barge",
},
["Large Wooden Ship Frame"] = {
"Wooden Barge",
"Wooden Transport Ship",
},
["Leather Hide"] = {
"Bandana",
"Big Backpack",
"Builder Boots",
"Builder Gloves",
"Camo Pants",
"Camo Shirt",
"Capris",
"Carbide Helmet Lamp",
"Cloth Cape",
"Derpy Hat",
"Explorer Gloves",
"Farmer Gloves",
"Garden Boots",
"Henley",
"Hide Ash Fertilizer",
"Low Top Shoes",
"Oil Head Lamp",
"Running Shoes",
"Sandals",
"Shipwright Sandals",
"Shorts",
"Smith Apron",
"Smith Boots",
"Smith Gloves",
"Square Belt",
"Steam Tractor",
"Steam Truck",
"Tailor Shoes",
"Tall Boots",
"Tripod Camera",
"Trousers",
"Work Backpack",
"Work Boots",
},
["Leavened Dough"] = {
"Bread",
"Camas Bread",
"Elk Wellington",
"Fantastic Forest Pizza",
"Hearty Hometown Pizza",
"Sensuous Sea Pizza",
"Tasty Tropical Pizza",
},
["Light Bulb"] = {
"Camera Film",
"Electric Wall Lamp",
"Excavator",
"Huge Steel Banner Sign",
"Huge Steel Sign",
"Large Festive Paper Lantern",
"Large Paper Lantern",
"Modern Double Street Light",
"Modern Street Light",
"Skid Steer",
"Small Paper Lantern",
"Steam Tractor",
"Steam Truck",
"Steel Abstract Fixture",
"Steel Ceiling Light",
"Steel Floor Lamp",
"Steel Hanging Fixture",
"Steel Hanging Lamp",
"Steel Kitchen Lamp",
"Steel Searchlight",
"Steel Square Fixture",
"Steel Table Lamp",
"Streetlamp",
"Tripod Camera",
"Truck",
"Wooden Ceiling Light",
"Wooden Floor Lamp",
"Wooden Kitchen Lamp",
"Wooden Table Lamp",
},
Limestone = {
"Ashlar Limestone",
"Crushed Limestone",
"Crushed Limestone Lv2",
"Crushed Limestone Lv3",
"Limestone Bison Statue",
"Limestone Otter Statue",
"Limestone Owl Statue",
"Limestone Wolf Statue",
"Mortared Limestone",
},
["Linen Fabric"] = {
"Canvas",
"Large Bath Mat",
"Real Estate Desk",
"Weave Linen Canvas",
"Windmill",
},
["Linen Yarn"] = {
"Flax Trawler Net",
"Hemp Mooring Rope",
"Huge Banner Sign",
"Huge Wooden Banner Sign",
"Linen Fabric",
"Loom",
"Weave Linen Fabric",
},
Lumber = {
"Advanced Carpentry Table",
"Bank",
"Bookshelf",
"Cast Iron Stove",
"Couch",
"Decorative Ship Wheel",
"Dendrology Research Paper Modern",
"Elevator Call Post",
"Kitchen",
"Laboratory",
"Large Court",
"Large Hanging Lumber Sign",
"Large Lumber Door",
"Large Lumber Stockpile",
"Large Standing Lumber Sign",
"Large Windowed Lumber Door",
"Lumber Bench",
"Lumber Chair",
"Lumber Door",
"Lumber Dresser",
"Lumber Stockpile",
"Lumber Table",
"Machinist Table",
"Medium Shipyard",
"Mint",
"Nylon Futon Bed",
"Nylon Futon Couch",
"Ornate Wooden Frame Landscape",
"Ornate Wooden Frame Portrait",
"Ornate Wooden Frame Square",
"Ornate Wooden Frame Tall",
"Ornate Wooden Frame Wide",
"Shelf Cabinet",
"Small Hanging Lumber Sign",
"Small Standing Lumber Sign",
"Steam Tractor",
"Steam Truck",
"Storage Silo",
"Stuffed Alligator",
"Stuffed Bison",
"Stuffed Elk",
"Stuffed Goat",
"Stuffed Jaguar",
"Stuffed Wolf",
"Towel Rack",
"Transmission Pole",
"Treasury",
"Upholstered Chair",
"Upholstered Couch",
"Wood Shop Cart",
"Wooden Ceiling Light",
"Wooden Elevator",
"Wooden Fabric Bed",
"Wooden Floor Lamp",
"Wooden Kitchen Lamp",
"Wooden Rudder",
"Wooden Table Lamp",
},
["Meat Stock"] = {
"Bear SUPREME",
"Boiled Sausage",
"Shark Fillet Soup",
"Simmered Meat",
},
["Medium Carcass"] = {
"Campfire Animal Medium",
},
["Medium Fish"] = {
"Campfire Fish Medium",
"Clean Medium Fish",
},
["Medium Leather Carcass"] = {
"Butcher Medium Animal",
},
["Medium Metal Ship Frame"] = {
"Medium Fishing Trawler",
},
["Medium Wooden Ship Frame"] = {
"Small Wooden Boat",
},
["Medium Wooly Carcass"] = {
"Butcher Medium Wooly Animal",
},
["Metal Keel"] = {
"Large Metal Ship Frame",
"Medium Metal Ship Frame",
},
["Metal Rudder"] = {
"Industrial Barge",
"Medium Fishing Trawler",
},
["Metallurgy Research Paper Advanced"] = {
"Advanced Smelting Skill Book",
"Advanced Upgrade 3",
"Electronics Skill Book",
"Mechanics Skill Book",
},
["Metallurgy Research Paper Basic"] = {
"Advanced Smelting Skill Book",
"Baking Skill Book",
"Basic Upgrade 2",
"Cooking Skill Book",
"Smelting Skill Book",
},
["Metallurgy Research Paper Modern"] = {
"Advanced Masonry Skill Book",
"Composites Skill Book",
"Cutting Edge Cooking Skill Book",
"Electronics Skill Book",
"Industry Skill Book",
},
["Modern Research"] = {
"Advanced Baking Skill Book",
"Advanced Cooking Skill Book",
"Electronics Skill Book",
"Industry Skill Book",
},
["Modern Upgrade 1"] = {
"Modern Upgrade 2",
},
["Modern Upgrade 2"] = {
"Modern Upgrade 3",
},
["Modern Upgrade 3"] = {
"Modern Upgrade 4",
},
["Modern Upgrade 4"] = {
"Oil Drilling Upgrade",
"Tailoring Modern Upgrade",
},
["Modern Upgrade Lvl4"] = {
"Advanced Masonry Upgrade",
"Composites Upgrade",
"Cutting Edge Cooking Upgrade",
"Electronics Upgrade",
"Glassworking Modern Upgrade",
"Industry Upgrade",
"Mechanics Modern Upgrade",
"Mining Modern Upgrade",
},
["Moon Jellyfish"] = {
"Clean Moon Jellyfish",
},
Mortar = {
"Ashlar Basalt",
"Ashlar Gneiss",
"Ashlar Granite",
"Ashlar Limestone",
"Ashlar Sandstone",
"Ashlar Shale",
"Brick",
"Kiln",
"Mortared Granite",
"Mortared Limestone",
"Mortared Sandstone",
"Mortared Stone",
"Mortared Stones",
"Standing Steel Brick Sign",
"Stone Road",
},
["Mortared Granite"] = {
"Large Hanging Mortared Granite Sign",
"Large Standing Mortared Granite Sign",
"Mortared Granite Bench",
"Mortared Granite Chair",
"Mortared Granite Door",
"Mortared Granite Fireplace",
"Mortared Granite Table",
"Small Hanging Mortared Granite Sign",
"Small Standing Mortared Granite Sign",
},
["Mortared Limestone"] = {
"Large Hanging Mortared Limestone Sign",
"Large Standing Mortared Limestone Sign",
"Mortared Limestone Bench",
"Mortared Limestone Chair",
"Mortared Limestone Door",
"Mortared Limestone Fireplace",
"Mortared Limestone Table",
"Small Hanging Mortared Limestone Sign",
"Small Standing Mortared Limestone Sign",
},
["Mortared Sandstone"] = {
"Large Hanging Mortared Sandstone Sign",
"Large Standing Mortared Sandstone Sign",
"Mortared Sandstone Bench",
"Mortared Sandstone Chair",
"Mortared Sandstone Door",
"Mortared Sandstone Fireplace",
"Mortared Sandstone Table",
"Small Hanging Mortared Sandstone Sign",
"Small Standing Mortared Sandstone Sign",
},
["Mortared Stone"] = {
"Amendments",
"Ballot Box",
"Board Of Elections",
"Census Bureau",
"Country Foundation",
"Crushed Mortared Stone",
"Crushed Mortared Stone Lv2",
"Currency Exchange",
"Executive Office",
"Geology Research Paper Advanced",
"Government Office",
"Kiln",
"Large Court",
"Large Hanging Mortared Stone Sign",
"Large Standing Mortared Stone Sign",
"Mortared Stone Bench",
"Mortared Stone Chair",
"Mortared Stone Door",
"Mortared Stone Fireplace",
"Mortared Stone Table",
"Small Court",
"Small Hanging Mortared Stone Sign",
"Small Standing Mortared Stone Sign",
"Town Foundation",
"Zoning Office",
},
["Mountain Goat Carcass"] = {
"Goat Mount",
"Stuffed Goat",
},
Nail = {
"Hardwood Lumber",
"Hardwood Lumber Bench",
"Hardwood Lumber Chair",
"Hardwood Lumber Dresser",
"Hardwood Lumber Table",
"Lumber",
"Lumber Bench",
"Lumber Chair",
"Lumber Dresser",
"Lumber Table",
"Softwood Lumber",
"Softwood Lumber Bench",
"Softwood Lumber Chair",
"Softwood Lumber Dresser",
"Softwood Lumber Table",
"Wooden Fabric Bed",
"Wooden Mold",
},
["Natural Fiber"] = {
"Cellulose Fiber",
"Charred Mortar",
"Composite Filler",
},
Nylon = {
"Nylon Thread",
},
["Nylon Carpet"] = {
"Federation Foundation",
},
["Nylon Fabric"] = {
"Builder Boots",
"Builder Gloves",
"Builder Helmet",
"Builder Overalls",
"Builder Shirt",
"Chef Shoes",
"Excavator",
"Explorer Boots",
"Explorer Gloves",
"Explorer Hat",
"Explorer Pants",
"Explorer Shirt",
"Farmer Boots",
"Farmer Gloves",
"Large Nylon Bunting Green",
"Large Nylon Bunting Purple",
"Large Nylon Bunting Yellow",
"Nylon Carpet",
"Nylon Futon Bed",
"Nylon Futon Couch",
"Skid Steer",
"Small Nylon Bunting Green",
"Small Nylon Bunting Purple",
"Small Nylon Bunting Yellow",
"Tailor Shirt",
"Tailor Shoes",
"Truck",
"Weave Nylon Curtains",
},
["Nylon Mooring Rope"] = {
"Industrial Barge",
"Steel Moorage Post",
},
["Nylon Thread"] = {
"Nylon Mooring Rope",
"Nylon Trawler Net",
"Weave Nylon Curtains",
"Weave Nylon Fabric",
},
["Oak Log"] = {
"Composite Oak Lumber",
"Large Hanging Oak Sign",
"Large Standing Oak Sign",
"Small Hanging Oak Sign",
"Small Standing Oak Sign",
},
Oil = {
"Banh Xeo",
"Bison Chow Fun",
"Fish N Chips",
"Fried Hare Haunches",
"Huckleberry Fritter",
"Infused Oil",
"Phad Thai",
"Smooth Gut Noodle Roll",
"Sun Cheese",
"Sweet Jerky",
"Taro Fries",
"Worldly Donut",
},
["Oil Paint"] = {
"Art Supplies",
},
Ore = {
"Metallurgy Research Paper Basic",
},
["Pacific Sardine"] = {
"Campfire Pacific Sardine",
"Clean Pacific Sardine",
},
["Palm Log"] = {
"Composite Palm Lumber",
"Large Hanging Palm Sign",
"Large Standing Palm Sign",
"Refine Heart Of Palm",
"Small Hanging Palm Sign",
"Small Standing Palm Sign",
},
Papaya = {
"Agouti Enchiladas",
"Charred Papaya",
"Jungle Campfire Salad",
"Jungle Campfire Stew",
"Millionaires Salad",
"Rainforest Fruit Salad",
"Rainforest Salad",
},
Paper = {
"Bookshelf",
"Camera Film",
"Embassy Desk",
"Large Festive Paper Lantern",
"Large Paper Lantern",
"Outpost Table",
"Shelf Cabinet",
"Small Paper Lantern",
"Stenographers Table",
},
["Pastry Dough"] = {
"Bearclaw",
"Fruit Tart",
"Huckleberry Fritter",
"Macarons",
"Pirozhok",
"Worldly Donut",
},
["Pelt Fertilizer"] = {
"Agriculture Research Paper Modern",
},
Petals = {
"Colored Powder",
},
Petroleum = {
"Epoxy",
"Gasoline",
"Nylon",
"Plastic",
"Synthetic Rubber",
},
Pineapple = {
"Charred Pineapple",
"Jungle Campfire Salad",
"Millionaires Salad",
"Rainforest Fruit Salad",
"Tasty Tropical Pizza",
},
Piston = {
"Advanced Combustion Engine",
"Cement Kiln",
"Combustion Engine",
"Combustion Generator",
"Portable Steam Engine",
"Printing Press",
"Pump Jack",
"Shaper",
"Waste Filter",
},
["Plant Fibers"] = {
"Farmer Hat",
"Fiber Filler",
"Fish Rack",
"Fish Trap",
"Fishing Pole",
"Gathering Research Paper Basic",
"Gigot Sleeve Shirt",
"Henley",
"Hewn Chair",
"Hewn Hardwood Chair",
"Hewn Softwood Chair",
"Research Table",
"Tailoring Table",
"Torch Stand",
"Wooden Straw Bed",
},
Plastic = {
"Builder Helmet",
"Composite Birch Lumber",
"Composite Cedar Lumber",
"Composite Ceiba Lumber",
"Composite Fir Lumber",
"Composite Joshua Lumber",
"Composite Lumber",
"Composite Oak Lumber",
"Composite Palm Lumber",
"Composite Redwood Lumber",
"Composite Saguaro Lumber",
"Composite Spruce Lumber",
"Computer Lab",
"Decorative Hanging Buoy",
"Decorative Life Preserver",
"Fiberglass",
"Modern Double Street Light",
"Modern Street Light",
"Modern Upgrade 4",
"Plastic Buoy",
"Steel Abstract Fixture",
"Steel Ceiling Light",
"Steel Floor Lamp",
"Steel Hanging Fixture",
"Steel Hanging Lamp",
"Steel Kitchen Lamp",
"Steel Square Fixture",
"Steel Table Lamp",
},
["Portable Steam Engine"] = {
"Assembly Line",
"Crane",
"Medium Fishing Trawler",
"Steam Tractor",
"Steam Truck",
"Wooden Elevator",
"Wooden Transport Ship",
},
["Prepared Meat"] = {
"Fried Hare Haunches",
"Loaded Taro Fries",
"Phad Thai",
"Pirozhok",
"Simmered Meat",
"Smooth Gut Noodle Roll",
},
["Prickly Pear Fruit"] = {
"Exotic Fruit Salad",
"Exotic Salad",
},
["Prime Cut"] = {
"Agouti Enchiladas",
"Banh Xeo",
"Bear SUPREME",
"Elk Wellington",
"Seared Meat",
"Stuffed Turkey",
},
Pumpkin = {
"Autumn Stew",
"Carved Pumpkin",
"Exotic Fruit Salad",
"Roast Pumpkin",
},
Quicklime = {
"Cement",
"Charcoal Steel",
"Quicklime Glass",
"Steel Bar",
},
Radiator = {
"Advanced Combustion Engine",
"Excavator",
"Industrial Generator",
"Industrial Refrigerator",
"Laser",
"Powered Storage Silo",
"Refrigerator",
"Skid Steer",
"Truck",
},
["Raw Bacon"] = {
"Crispy Bacon",
"Tasty Tropical Pizza",
},
["Raw Fish"] = {
"Charred Fish",
"Dry Fish",
"Fish N Chips",
"Hosomaki",
"Sensuous Sea Pizza",
},
["Raw Food"] = {
"Agriculture Research Paper Advanced",
"Agriculture Research Paper Modern",
"Gathering Research Paper Basic",
},
["Raw Meat"] = {
"Baked Meat",
"Charred Meat",
"Dry Meat",
"Prepared Meat",
"Prime Cut",
"Raw Bacon",
"Raw Roast",
"Scrap Meat",
"Sweet Jerky",
},
["Raw Roast"] = {
"Baked Roast",
"Campfire Roast",
},
["Raw Sausage"] = {
"Boiled Sausage",
"Charred Sausage",
"Hearty Hometown Pizza",
},
Rebar = {
"Metallurgy Research Paper Modern",
"Reinforced Concrete",
},
["Redwood Log"] = {
"Composite Redwood Lumber",
"Large Hanging Redwood Sign",
"Large Standing Redwood Sign",
"Small Hanging Redwood Sign",
"Small Standing Redwood Sign",
},
["Reinforced Concrete"] = {
"Computer Lab",
"Oil Refinery",
"Pump Jack",
},
Rice = {
"Boiled Rice",
"Exotic Salad",
"Rice Flour",
"Rice Mortar",
"Sun Cheese",
},
["Rice Flour"] = {
"Banh Xeo",
"Mochi",
"Rice Noodles",
},
["Rice Noodles"] = {
"Bison Chow Fun",
"Phad Thai",
"Smooth Gut Noodle Roll",
},
Rivet = {
"Advanced Combustion Engine",
"Combustion Engine",
"Electric Planer",
"Electronics Assembly",
"Hanging Long Steel Sign",
"Hanging Steel Framed Sign",
"Hanging Steel Mine Sign",
"Hanging Steel Plain Sign",
"Hanging Steel Shop Sign",
"Industrial Generator",
"Large Metal Ship Frame",
"Modern Upgrade 1",
"Modern Upgrade 3",
"Sensor Based Belt Sorter",
"Standing Long Steel Sign",
"Steel Moorage Post",
"Steel Searchlight",
"Stove",
},
Rock = {
"Arrastra",
"Campfire",
"Carpentry Table",
"Geology Research Paper Basic",
"Masonry Table",
"Mill",
"Mortared Stone",
"Mortared Stones",
"Research Table",
"Stone Brazier",
"Store",
"Tool Bench",
"Torch Stand",
},
["Rubber Wheel"] = {
"Excavator",
"Skid Steer",
"Truck",
},
["Saguaro Rib"] = {
"Composite Saguaro Lumber",
"Large Hanging Saguaro Sign",
"Large Standing Saguaro Sign",
"Small Hanging Saguaro Sign",
"Small Standing Saguaro Sign",
},
Salad = {
"Culinary Research Paper Advanced",
},
Sand = {
"Asphalt Concrete",
"Bloomery",
"Glass",
"Masonry Mortar",
"Quicklime Glass",
"Reinforced Concrete",
"Shale Brick",
"Wet Brick",
},
Sandstone = {
"Ashlar Sandstone",
"Crushed Sandstone",
"Crushed Sandstone Lv2",
"Crushed Sandstone Lv3",
"Mortared Sandstone",
},
["Scrap Meat"] = {
"Blood Meal Fertilizer",
"Elk Taco",
"Field Campfire Stew",
"Jungle Campfire Stew",
"Meat Pie",
"Meat Stock",
"Meaty Stew",
"Melting Fat",
"Pineapple Friend Rice",
"Raw Sausage",
"Render Fat",
"Root Campfire Stew",
},
Screws = {
"Assembly Line",
"Blast Furnace",
"Boiler",
"Composite Birch Bench",
"Composite Birch Chair",
"Composite Birch Door",
"Composite Birch Table",
"Composite Cedar Bench",
"Composite Cedar Chair",
"Composite Cedar Door",
"Composite Cedar Table",
"Composite Ceiba Bench",
"Composite Ceiba Chair",
"Composite Ceiba Door",
"Composite Ceiba Table",
"Composite Fir Bench",
"Composite Fir Chair",
"Composite Fir Door",
"Composite Fir Table",
"Composite Hardwood Bench",
"Composite Hardwood Chair",
"Composite Hardwood Door",
"Composite Hardwood Table",
"Composite Joshua Bench",
"Composite Joshua Chair",
"Composite Joshua Door",
"Composite Joshua Table",
"Composite Lumber Bench",
"Composite Lumber Chair",
"Composite Lumber Door",
"Composite Lumber Table",
"Composite Oak Bench",
"Composite Oak Chair",
"Composite Oak Door",
"Composite Oak Table",
"Composite Palm Bench",
"Composite Palm Chair",
"Composite Palm Door",
"Composite Palm Table",
"Composite Redwood Bench",
"Composite Redwood Chair",
"Composite Redwood Door",
"Composite Redwood Table",
"Composite Saguaro Bench",
"Composite Saguaro Chair",
"Composite Saguaro Door",
"Composite Saguaro Table",
"Composite Softwood Bench",
"Composite Softwood Chair",
"Composite Softwood Door",
"Composite Softwood Table",
"Composite Spruce Bench",
"Composite Spruce Chair",
"Composite Spruce Door",
"Composite Spruce Table",
"Iron Hull Sheet",
"Medium Metal Ship Frame",
"Metal Rudder",
"Portable Steam Engine",
"Screening Machine",
"Stamp Mill",
"Standing Glass Sign",
"Steam Tractor",
"Steam Tractor Harvester",
"Steam Tractor Plow",
"Steam Tractor Sower",
"Steam Truck",
},
Servo = {
"Advanced Combustion Engine",
"Robotic Assembly Line",
"Solar Generator",
"Wind Turbine",
},
Shale = {
"Ashlar Shale",
"Crushed Shale",
"Crushed Shale Lv2",
"Crushed Shale Lv3",
},
["Shorn Wool"] = {
"Spin Wool Yarn",
"Wool Yarn",
},
Silica = {
"Sand Concentrate",
"Sand Concentrate Lv2",
"Sand Concentrate Lv3",
},
["Simmered Meat"] = {
"Culinary Research Paper Advanced Meat",
},
["Simple Syrup"] = {
"Sweet Salad",
},
Slag = {
"Crushed Slag Lv2",
"Crushed Slag Lv3",
},
["Small Carcass"] = {
"Butcher Small Animal",
"Campfire Animal Small",
},
["Small Fish"] = {
"Campfire Fish Small",
},
["Small Wooden Ship Frame"] = {
"Large Canoe",
},
Softwood = {
"Hewn Softwood",
"Large Hanging Softwood Sign",
"Large Standing Softwood Sign",
"Saw Softwood Boards",
"Small Hanging Softwood Sign",
"Small Standing Softwood Sign",
"Softwood Board",
"Softwood Board",
"Softwood Boards",
"Softwood Hewn Log",
},
["Softwood Board"] = {
"Hewn Softwood Bench",
"Hewn Softwood Chair",
"Hewn Softwood Table",
"Large Hanging Softwood Sign",
"Large Standing Softwood Sign",
"Small Hanging Softwood Sign",
"Small Standing Softwood Sign",
"Softwood Lumber",
},
["Softwood Hewn Log"] = {
"Hewn Softwood Bench",
"Hewn Softwood Chair",
"Hewn Softwood Door",
"Hewn Softwood Table",
},
["Softwood Lumber"] = {
"Composite Softwood Bench",
"Composite Softwood Chair",
"Composite Softwood Door",
"Composite Softwood Table",
"Softwood Lumber Bench",
"Softwood Lumber Chair",
"Softwood Lumber Door",
"Softwood Lumber Dresser",
"Softwood Lumber Table",
},
["Spoiled Food"] = {
"Compost Spoiled Food",
},
["Spruce Log"] = {
"Composite Spruce Lumber",
"Large Hanging Spruce Sign",
"Large Standing Spruce Sign",
"Small Hanging Spruce Sign",
"Small Standing Spruce Sign",
},
["Steel Axle"] = {
"Excavator",
"Industrial Barge",
"Industrial Generator",
"Skid Steer",
"Truck",
},
["Steel Bar"] = {
"Ashlar Basalt",
"Ashlar Gneiss",
"Ashlar Granite",
"Ashlar Limestone",
"Ashlar Sandstone",
"Ashlar Shale",
"Builder Boots",
"Corrugated Steel",
"Electric Machinist Table",
"Electric Motor",
"Electric Stamping Press",
"Electric Wall Lamp",
"Electronics Assembly",
"Explorer Boots",
"Flat Steel",
"Framed Glass",
"Hanging Steel Framed Sign",
"Huge Steel Banner Sign",
"Huge Steel Sign",
"Jaw Crusher",
"Large Metal Ship Frame",
"Laser",
"Metallurgy Research Paper Modern",
"Modern Upgrade 1",
"Plastic Buoy",
"Rebar",
"Rivet",
"Robotic Assembly Line",
"Rolling Mill",
"Rubber Wheel",
"Sink",
"Smith Boots",
"Solar Generator",
"Standing Glass Sign",
"Steel Abstract Fixture",
"Steel Axle",
"Steel Buoy",
"Steel Ceiling Light",
"Steel Floor Lamp",
"Steel Gear",
"Steel Gearbox",
"Steel Hanging Fixture",
"Steel Hanging Lamp",
"Steel Kitchen Lamp",
"Steel Moorage Post",
"Steel Pipe",
"Steel Plate",
"Steel Saw Blade",
"Steel Square Fixture",
"Steel Table Lamp",
"Streetlamp",
"Washing Machine",
"Waste Filter",
"Wind Turbine",
},
["Steel Gear"] = {
"Jaw Crusher",
"Modern Upgrade 2",
"Steel Gearbox",
},
["Steel Gearbox"] = {
"Industrial Elevator",
"Sensor Based Belt Sorter",
"Valve",
},
["Steel Pipe"] = {
"Froth Floatation Cell",
"Industrial Generator",
"Powered Storage Silo",
"Valve",
},
["Steel Plate"] = {
"Advanced Carpentry Table",
"Advanced Combustion Engine",
"Advanced Masonry Table",
"Advanced Tailoring Table",
"Automatic Loom",
"Carbide Helmet Lamp",
"Electric Lathe",
"Electric Planer",
"Excavator",
"Federation Foundation",
"Froth Floatation Cell",
"Hanging Long Steel Sign",
"Hanging Steel Mine Sign",
"Hanging Steel Plain Sign",
"Hanging Steel Shop Sign",
"Huge Steel Banner Sign",
"Huge Steel Sign",
"Industrial Generator",
"Industrial Refrigerator",
"Modern Double Street Light",
"Modern Street Light",
"Modern Upgrade 3",
"Powered Storage Silo",
"Refrigerator",
"Sensor Based Belt Sorter",
"Skid Steer",
"Spin Melter",
"Standing Long Steel Sign",
"Standing Steel Brick Sign",
"Steel Searchlight",
"Stove",
"Truck",
"Valve",
},
["Steel Saw Blade"] = {
"Advanced Carpentry Table",
"Advanced Masonry Table",
},
["Stone Road"] = {
"Crushed Stone Road",
"Crushed Stone Road Lv2",
},
Store = {
"Wood Shop Cart",
},
Substrate = {
"Advanced Circuit",
"Basic Circuit",
},
Sugar = {
"Bearclaw",
"Huckleberry Fritter",
"Macarons",
"Mochi",
"Phad Thai",
"Roast Pumpkin",
"Simple Syrup",
"Sweet Jerky",
"Worldly Donut",
"Yeast",
},
["Sun Cheese"] = {
"Agouti Enchiladas",
"Fantastic Forest Pizza",
"Hearty Hometown Pizza",
"Loaded Taro Fries",
"Pupusas",
"Sensuous Sea Pizza",
"Tasty Tropical Pizza",
},
["Sunflower Seed"] = {
"Sun Cheese",
"Sunflower Oil",
},
["Synthetic Rubber"] = {
"Chef Shoes",
"Explorer Boots",
"Farmer Boots",
"Jaw Crusher",
"Rubber Wheel",
},
Tallow = {
"Brazier",
"Refine Tallow",
"Tallow Candle",
"Tallow Lamp",
"Tallow Wall Lamp",
},
["Tallow Candle"] = {
"Candle Stand",
"Carved Pumpkin",
"Ceiling Candle",
"Wall Candle",
},
["Taro Fries"] = {
"Fish N Chips",
"Loaded Taro Fries",
},
["Taro Root"] = {
"Baked Taro",
"Charred Taro",
"Clam Chowder",
"Fried Taro",
"Rainforest Salad",
"Root Campfire Salad",
"Taro Fries",
},
["Tiny Carcass"] = {
"Campfire Animal Tiny",
},
["Tiny Fur Carcass"] = {
"Butcher Tiny Fur Animal",
},
["Tiny Leather Carcass"] = {
"Butcher Tiny Leather Animal",
},
Tomato = {
"Agouti Enchiladas",
"Baked Tomato",
"Charred Tomato",
"Crimson Salad",
"Exotic Vegetable Medley",
"Fantastic Forest Pizza",
"Field Campfire Stew",
"Fried Tomatoes",
"Grassland Salad",
"Hearty Hometown Pizza",
"Mixed Salad",
"Pupusas",
"Sensuous Sea Pizza",
"Tasty Tropical Pizza",
},
Tortilla = {
"Elk Taco",
},
Tuna = {
"Poke Bowl",
},
Urchin = {
"Clean Urchins",
"Spiky Roll",
},
Valve = {
"Advanced Combustion Engine",
},
Vegetable = {
"Fern Campfire Salad",
"Wild Stew",
},
["Vegetable Medley"] = {
"Bear SUPREME",
"Stuffed Turkey",
"Vegetable Soup",
"Vegetable Stock",
},
["Vegetable Stock"] = {
"Vegetable Soup",
},
Waterwheel = {
"Engineering Research Paper Advanced",
},
["Wet Brick"] = {
"Brick",
},
Wheat = {
"Bannock",
"Flour",
"Wheat Ethanol",
"Wheat Mortar",
},
["Wild Mix"] = {
"Elk Taco",
},
Windmill = {
"Engineering Research Paper Advanced",
},
["Wolf Carcass"] = {
"Stuffed Wolf",
},
Wood = {
"Arrastra",
"Arrow",
"Board",
"Boards",
"Campfire",
"Campsite",
"Carpentry Table",
"Charcoal",
"Claim Tool",
"Composite Lumber",
"Construction Post",
"Dendrology Research Paper Basic",
"Easel",
"Fishing Pole",
"Hewn Log",
"Hewn Logs",
"Large Hanging Wood Sign",
"Large Standing Wood Sign",
"Masonry Table",
"Mill",
"Research Table",
"Rocker Box",
"Saw Boards",
"Sawmill",
"Small Canoe",
"Small Hanging Wood Sign",
"Small Standing Wood Sign",
"Small Stockpile",
"Soil Sampler",
"Stockpile",
"Storage Chest",
"Store",
"Tiny Stockpile",
"Tool Bench",
"Torch",
"Torch Stand",
"Wooden Keel",
"Workbench",
},
["Wood Board"] = {
"Arrastra",
"Art Supplies",
"Bloomery",
"Bookshelf",
"Butchery Table",
"Composite Birch Lumber",
"Composite Cedar Lumber",
"Composite Ceiba Lumber",
"Composite Fir Lumber",
"Composite Joshua Lumber",
"Composite Lumber",
"Composite Oak Lumber",
"Composite Palm Lumber",
"Composite Redwood Lumber",
"Composite Saguaro Lumber",
"Composite Spruce Lumber",
"Contract Board",
"Cotton Carpet",
"Couch",
"Court Table",
"Distribution Station",
"Easel",
"Elevator Call Post",
"Embassy Desk",
"Farmers Table",
"Fiber Scutching Station",
"Fishery",
"Glassworks",
"Hand Plow",
"Hanging Long Steel Sign",
"Hanging Steel Framed Sign",
"Hanging Steel Mine Sign",
"Hanging Steel Plain Sign",
"Hanging Steel Shop Sign",
"Hardwood Lumber Bench",
"Hardwood Lumber Door",
"Hardwood Lumber Dresser",
"Hewn Bench",
"Hewn Chair",
"Hewn Dresser",
"Hewn Nightstand",
"Hewn Table",
"Icebox",
"Immigration Desk",
"Large Cotton Bunting Festive",
"Large Cotton Bunting Red",
"Large Cotton Bunting Regal",
"Large Cotton Bunting Vibrant",
"Large Hanging Birch Sign",
"Large Hanging Cedar Sign",
"Large Hanging Ceiba Sign",
"Large Hanging Fir Sign",
"Large Hanging Joshua Sign",
"Large Hanging Lumber Sign",
"Large Hanging Oak Sign",
"Large Hanging Palm Sign",
"Large Hanging Redwood Sign",
"Large Hanging Saguaro Sign",
"Large Hanging Spruce Sign",
"Large Hanging Wood Sign",
"Large Lumber Door",
"Large Lumber Stockpile",
"Large Nylon Bunting Green",
"Large Nylon Bunting Purple",
"Large Nylon Bunting Yellow",
"Large Standing Birch Sign",
"Large Standing Cedar Sign",
"Large Standing Ceiba Sign",
"Large Standing Fir Sign",
"Large Standing Joshua Sign",
"Large Standing Lumber Sign",
"Large Standing Oak Sign",
"Large Standing Palm Sign",
"Large Standing Redwood Sign",
"Large Standing Saguaro Sign",
"Large Standing Spruce Sign",
"Large Standing Wood Sign",
"Large Windowed Lumber Door",
"Loom",
"Lumber",
"Lumber Bench",
"Lumber Door",
"Lumber Dresser",
"Lumber Stockpile",
"Machinist Table",
"Nylon Carpet",
"Nylon Futon Bed",
"Nylon Futon Couch",
"Outpost Table",
"Padded Chair",
"Powered Cart",
"Real Estate Desk",
"Registrar",
"Rocker Box",
"Salt Basket",
"Settlement Crafting Table",
"Shelf Cabinet",
"Small Cotton Bunting Festive",
"Small Cotton Bunting Red",
"Small Cotton Bunting Regal",
"Small Cotton Bunting Vibrant",
"Small Hanging Birch Sign",
"Small Hanging Cedar Sign",
"Small Hanging Ceiba Sign",
"Small Hanging Fir Sign",
"Small Hanging Joshua Sign",
"Small Hanging Lumber Sign",
"Small Hanging Oak Sign",
"Small Hanging Palm Sign",
"Small Hanging Redwood Sign",
"Small Hanging Saguaro Sign",
"Small Hanging Spruce Sign",
"Small Hanging Wood Sign",
"Small Nylon Bunting Green",
"Small Nylon Bunting Purple",
"Small Nylon Bunting Yellow",
"Small Shipyard",
"Small Standing Birch Sign",
"Small Standing Cedar Sign",
"Small Standing Ceiba Sign",
"Small Standing Fir Sign",
"Small Standing Joshua Sign",
"Small Standing Lumber Sign",
"Small Standing Oak Sign",
"Small Standing Palm Sign",
"Small Standing Redwood Sign",
"Small Standing Saguaro Sign",
"Small Standing Spruce Sign",
"Small Standing Wood Sign",
"Small Wood Cart",
"Softwood Lumber Bench",
"Softwood Lumber Door",
"Softwood Lumber Dresser",
"Soil Sampler",
"Stamp Mill",
"Standing Glass Sign",
"Standing Long Steel Sign",
"Stenographers Table",
"Tailoring Table",
"Tripod Camera",
"Upholstered Chair",
"Upholstered Couch",
"Wainwright Table",
"Washboard",
"Waterwheel",
"Weave Large Cotton Bunting Red",
"Weave Small Cotton Bunting Red",
"Wheelbarrow",
"Wood Cart",
"Wooden Ceiling Light",
"Wooden Floor Lamp",
"Wooden Kitchen Lamp",
"Wooden Latrine",
"Wooden Mold",
"Wooden Moorage Post",
"Wooden Straw Bed",
"Wooden Table Lamp",
"Wool Carpet",
},
["Wood Cart"] = {
"Wood Shop Cart",
},
["Wood Pulp"] = {
"Baked Mortar",
"Particle Boards",
"Pulp Filler",
},
["Wooden Hull Planks"] = {
"Basic Upgrade 2",
"Large Canoe",
"Medium Fishing Trawler",
"Small Wooden Boat",
"Wooden Barge",
"Wooden Transport Ship",
},
["Wooden Keel"] = {
"Large Wooden Ship Frame",
"Medium Wooden Ship Frame",
"Small Wooden Ship Frame",
},
["Wooden Mold"] = {
"Shale Brick",
"Wet Brick",
},
["Wooden Oar"] = {
"Large Canoe",
},
["Wooden Rudder"] = {
"Wooden Transport Ship",
},
["Wooden Wheel"] = {
"Hand Plow",
"Small Wooden Boat",
"Wood Cart",
"Wooden Barge",
},
["Wool Fabric"] = {
"Farmer Shirt",
"Weave Wool Curtains",
"Wool Carpet",
"Wool Curtains",
},
["Wool Yarn"] = {
"Rug Large",
"Rug Medium",
"Rug Small",
"Weave Wool Fabric",
"Wool Fabric",
},
Yeast = {
"Leavened Dough",
"Pastry Dough",
"Sun Cheese",
},
},
tables = {
["Advanced Carpentry Table"] = {
"Composite Birch Bench",
"Composite Birch Chair",
"Composite Birch Door",
"Composite Birch Lumber",
"Composite Birch Table",
"Composite Cedar Bench",
"Composite Cedar Chair",
"Composite Cedar Door",
"Composite Cedar Lumber",
"Composite Cedar Table",
"Composite Ceiba Bench",
"Composite Ceiba Chair",
"Composite Ceiba Door",
"Composite Ceiba Lumber",
"Composite Ceiba Table",
"Composite Fir Bench",
"Composite Fir Chair",
"Composite Fir Door",
"Composite Fir Lumber",
"Composite Fir Table",
"Composite Hardwood Bench",
"Composite Hardwood Chair",
"Composite Hardwood Door",
"Composite Hardwood Table",
"Composite Joshua Bench",
"Composite Joshua Chair",
"Composite Joshua Door",
"Composite Joshua Lumber",
"Composite Joshua Table",
"Composite Lumber",
"Composite Lumber Bench",
"Composite Lumber Chair",
"Composite Lumber Door",
"Composite Lumber Table",
"Composite Oak Bench",
"Composite Oak Chair",
"Composite Oak Door",
"Composite Oak Lumber",
"Composite Oak Table",
"Composite Palm Bench",
"Composite Palm Chair",
"Composite Palm Door",
"Composite Palm Lumber",
"Composite Palm Table",
"Composite Redwood Bench",
"Composite Redwood Chair",
"Composite Redwood Door",
"Composite Redwood Lumber",
"Composite Redwood Table",
"Composite Saguaro Bench",
"Composite Saguaro Chair",
"Composite Saguaro Door",
"Composite Saguaro Lumber",
"Composite Saguaro Table",
"Composite Softwood Bench",
"Composite Softwood Chair",
"Composite Softwood Door",
"Composite Softwood Table",
"Composite Spruce Bench",
"Composite Spruce Chair",
"Composite Spruce Door",
"Composite Spruce Lumber",
"Composite Spruce Table",
"Composites Upgrade",
},
["Advanced Masonry Table"] = {
"Adorned Ashlar Basalt Bench",
"Adorned Ashlar Basalt Chair",
"Adorned Ashlar Basalt Table",
"Adorned Ashlar Gneiss Bench",
"Adorned Ashlar Gneiss Chair",
"Adorned Ashlar Gneiss Table",
"Adorned Ashlar Granite Bench",
"Adorned Ashlar Granite Chair",
"Adorned Ashlar Granite Table",
"Adorned Ashlar Limestone Bench",
"Adorned Ashlar Limestone Chair",
"Adorned Ashlar Limestone Table",
"Adorned Ashlar Sandstone Bench",
"Adorned Ashlar Sandstone Chair",
"Adorned Ashlar Sandstone Table",
"Adorned Ashlar Shale Bench",
"Adorned Ashlar Shale Chair",
"Adorned Ashlar Shale Table",
"Adorned Ashlar Stone Bench",
"Adorned Ashlar Stone Chair",
"Adorned Ashlar Stone Table",
"Advanced Masonry Upgrade",
"Ashlar Basalt",
"Ashlar Basalt Bench",
"Ashlar Basalt Chair",
"Ashlar Basalt Door",
"Ashlar Basalt Fireplace",
"Ashlar Basalt Table",
"Ashlar Gneiss",
"Ashlar Gneiss Bench",
"Ashlar Gneiss Chair",
"Ashlar Gneiss Door",
"Ashlar Gneiss Fireplace",
"Ashlar Gneiss Table",
"Ashlar Granite",
"Ashlar Granite Bench",
"Ashlar Granite Chair",
"Ashlar Granite Door",
"Ashlar Granite Fireplace",
"Ashlar Granite Table",
"Ashlar Large Basalt Fountain",
"Ashlar Large Gneiss Fountain",
"Ashlar Large Granite Fountain",
"Ashlar Large Limestone Fountain",
"Ashlar Large Sandstone Fountain",
"Ashlar Large Shale Fountain",
"Ashlar Large Stone Fountain",
"Ashlar Limestone",
"Ashlar Limestone Bench",
"Ashlar Limestone Chair",
"Ashlar Limestone Door",
"Ashlar Limestone Fireplace",
"Ashlar Limestone Table",
"Ashlar Sandstone",
"Ashlar Sandstone Bench",
"Ashlar Sandstone Chair",
"Ashlar Sandstone Door",
"Ashlar Sandstone Fireplace",
"Ashlar Sandstone Table",
"Ashlar Shale",
"Ashlar Shale Bench",
"Ashlar Shale Chair",
"Ashlar Shale Door",
"Ashlar Shale Fireplace",
"Ashlar Shale Table",
"Ashlar Small Basalt Fountain",
"Ashlar Small Gneiss Fountain",
"Ashlar Small Granite Fountain",
"Ashlar Small Limestone Fountain",
"Ashlar Small Sandstone Fountain",
"Ashlar Small Shale Fountain",
"Ashlar Small Stone Fountain",
"Ashlar Stone Bench",
"Ashlar Stone Chair",
"Ashlar Stone Door",
"Ashlar Stone Fireplace",
"Ashlar Stone Table",
"Large Hanging Ashlar Basalt Sign",
"Large Hanging Ashlar Gneiss Sign",
"Large Hanging Ashlar Granite Sign",
"Large Hanging Ashlar Limestone Sign",
"Large Hanging Ashlar Sandstone Sign",
"Large Hanging Ashlar Shale Sign",
"Large Hanging Ashlar Stone Sign",
"Large Standing Ashlar Basalt Sign",
"Large Standing Ashlar Gneiss Sign",
"Large Standing Ashlar Granite Sign",
"Large Standing Ashlar Limestone Sign",
"Large Standing Ashlar Sandstone Sign",
"Large Standing Ashlar Shale Sign",
"Large Standing Ashlar Stone Sign",
"Small Hanging Ashlar Basalt Sign",
"Small Hanging Ashlar Gneiss Sign",
"Small Hanging Ashlar Granite Sign",
"Small Hanging Ashlar Limestone Sign",
"Small Hanging Ashlar Sandstone Sign",
"Small Hanging Ashlar Shale Sign",
"Small Hanging Ashlar Stone Sign",
"Small Standing Ashlar Basalt Sign",
"Small Standing Ashlar Gneiss Sign",
"Small Standing Ashlar Granite Sign",
"Small Standing Ashlar Limestone Sign",
"Small Standing Ashlar Sandstone Sign",
"Small Standing Ashlar Shale Sign",
"Small Standing Ashlar Stone Sign",
},
["Advanced Tailoring Table"] = {
"Bearpack",
"Builder Boots",
"Builder Gloves",
"Builder Helmet",
"Builder Overalls",
"Builder Shirt",
"Carbide Helmet Lamp",
"Chef Hat",
"Chef Pants",
"Chef Shirt",
"Chef Shoes",
"Cotton Carpet",
"Explorer Boots",
"Explorer Gloves",
"Explorer Hat",
"Explorer Pants",
"Explorer Shirt",
"Farmer Boots",
"Farmer Gloves",
"Farmer Hat",
"Farmer Overalls",
"Farmer Shirt",
"Nylon Carpet",
"Nylon Futon Bed",
"Nylon Futon Couch",
"Nylon Mooring Rope",
"Shipwright Hat",
"Shipwright Overalls",
"Shipwright Sandals",
"Shipwright Shirt",
"Smith Apron",
"Smith Bandana",
"Smith Boots",
"Smith Gloves",
"Smith Pants",
"Smith Shirt",
"Tailor Bowler Hat",
"Tailor Pants",
"Tailor Shirt",
"Tailor Shoes",
"Tailoring Modern Upgrade",
"Upholstered Chair",
"Upholstered Couch",
"Wool Carpet",
"Wool Yarn",
},
Anvil = {
"Bank",
"Brazier",
"Candle Stand",
"Cast Iron Stove",
"Ceiling Candle",
"Copper Frame Landscape",
"Copper Frame Portrait",
"Copper Frame Square",
"Copper Frame Tall",
"Copper Frame Wide",
"Copper Pipe",
"Currency Exchange",
"Decorative Anchor",
"Gold Frame Landscape",
"Gold Frame Portrait",
"Gold Frame Square",
"Gold Frame Tall",
"Gold Frame Wide",
"Hanging Long Steel Sign",
"Hanging Steel Framed Sign",
"Hanging Steel Mine Sign",
"Hanging Steel Plain Sign",
"Hanging Steel Shop Sign",
"Huge Iron Banner Sign",
"Huge Iron Sign",
"Iron Anchor",
"Iron Frame Landscape",
"Iron Frame Portrait",
"Iron Frame Square",
"Iron Frame Tall",
"Iron Frame Wide",
"Iron Pipe",
"Iron Saw Blade",
"Mint",
"Nail",
"Ornate Gold Frame Landscape",
"Ornate Gold Frame Portrait",
"Ornate Gold Frame Square",
"Ornate Gold Frame Tall",
"Ornate Gold Frame Wide",
"Ornate Iron Frame Landscape",
"Ornate Iron Frame Portrait",
"Ornate Iron Frame Square",
"Ornate Iron Frame Tall",
"Ornate Iron Frame Wide",
"Sawmill",
"Standing Long Steel Sign",
"Steel Saw Blade",
"Tallow Wall Lamp",
"Wall Candle",
},
Arrastra = {
"Crushed Coal",
"Crushed Copper Ore",
"Crushed Gold Ore",
"Crushed Granite",
"Crushed Iron Ore",
"Crushed Limestone",
"Crushed Sandstone",
"Crushed Shale",
},
["Assembly Line"] = {
"Blast Furnace",
"Cement Kiln",
"Combustion Engine",
"Combustion Generator",
"Crane",
"Electric Machinist Table",
"Oil Refinery",
"Pump Jack",
"Rolling Mill",
"Sink",
"Steam Tractor",
"Steam Tractor Harvester",
"Steam Tractor Plow",
"Steam Tractor Sower",
"Steam Truck",
"Waste Filter",
"Wooden Elevator",
},
["Automatic Loom"] = {
"Large Nylon Bunting Green",
"Large Nylon Bunting Purple",
"Large Nylon Bunting Yellow",
"Small Nylon Bunting Green",
"Small Nylon Bunting Purple",
"Small Nylon Bunting Yellow",
"Weave Cotton Canvas",
"Weave Cotton Curtains",
"Weave Cotton Fabric",
"Weave Large Bath Mat",
"Weave Large Cotton Bunting Festive",
"Weave Large Cotton Bunting Red",
"Weave Large Cotton Bunting Regal",
"Weave Large Cotton Bunting Vibrant",
"Weave Linen Canvas",
"Weave Linen Fabric",
"Weave Nylon Curtains",
"Weave Nylon Fabric",
"Weave Small Bath Mat",
"Weave Small Cotton Bunting Festive",
"Weave Small Cotton Bunting Red",
"Weave Small Cotton Bunting Regal",
"Weave Small Cotton Bunting Vibrant",
"Weave Wool Curtains",
"Weave Wool Fabric",
},
["Bakery Oven"] = {
"Advanced Baking Upgrade",
"Baked Agave",
"Baked Beet",
"Baked Corn",
"Baked Heart Of Palm",
"Baked Meat",
"Baked Mortar",
"Baked Roast",
"Baked Taro",
"Baked Tomato",
"Baking Upgrade",
"Bearclaw",
"Bread",
"Camas Bread",
"Camas Bulb Bake",
"Elk Wellington",
"Fantastic Forest Pizza",
"Flatbread",
"Fruit Muffin",
"Fruit Tart",
"Hearty Hometown Pizza",
"Huckleberry Fritter",
"Huckleberry Pie",
"Leavened Dough",
"Macarons",
"Meat Pie",
"Melting Fat",
"Pastry Dough",
"Pirozhok",
"Rice Mortar",
"Roast Pumpkin",
"Sensuous Sea Pizza",
"Stuffed Turkey",
"Tasty Tropical Pizza",
"Wheat Mortar",
"Worldly Donut",
},
["Blast Furnace"] = {
"Advanced Smelting Upgrade",
"Charcoal Steel",
"Copper Bar",
"Gold Bar",
"Iron Bar",
"Quicklime",
"Rebar",
"Rivet",
"Steel Bar",
"Steel Pipe",
},
Bloomery = {
"Anvil",
"Smelt Copper",
"Smelt Gold",
"Smelt Iron",
"Smelting Upgrade",
},
["Butchery Table"] = {
"Bison Mount",
"Butcher Bison",
"Butcher Hare",
"Butcher Medium Animal",
"Butcher Medium Wooly Animal",
"Butcher Small Animal",
"Butcher Tiny Fur Animal",
"Butcher Tiny Leather Animal",
"Butchery Upgrade",
"Elk Mount",
"Goat Mount",
"Prepared Meat",
"Prime Cut",
"Raw Bacon",
"Raw Roast",
"Raw Sausage",
"Scrap Meat",
"Sheep Mount",
"Stuffed Alligator",
"Stuffed Bison",
"Stuffed Elk",
"Stuffed Goat",
"Stuffed Jaguar",
"Stuffed Wolf",
},
Campfire = {
"Bannock",
"Beet Campfire Salad",
"Boiled Grains",
"Campfire Animal Medium",
"Campfire Animal Small",
"Campfire Animal Tiny",
"Campfire Bison",
"Campfire Cooking Upgrade",
"Campfire Fish Large",
"Campfire Fish Medium",
"Campfire Fish Small",
"Campfire Pacific Sardine",
"Campfire Roast",
"Charred Agave",
"Charred Beans",
"Charred Beet",
"Charred Cactus Fruit",
"Charred Camas Bulb",
"Charred Corn",
"Charred Fireweed Shoots",
"Charred Fish",
"Charred Heart Of Palm",
"Charred Meat",
"Charred Mortar",
"Charred Mushrooms",
"Charred Papaya",
"Charred Pineapple",
"Charred Sausage",
"Charred Taro",
"Charred Tomato",
"Fern Campfire Salad",
"Field Campfire Stew",
"Fish Stew",
"Fried Camas",
"Fried Fiddleheads",
"Fried Hearts Of Palm",
"Fried Taro",
"Fried Tomatoes",
"Jungle Campfire Salad",
"Jungle Campfire Stew",
"Meaty Stew",
"Render Fat",
"Root Campfire Salad",
"Root Campfire Stew",
"Topped Porridge",
"Wild Stew",
"Wilted Fiddleheads",
},
["Campsite Workbench"] = {
"Campfire",
"Tool Bench",
"Workbench",
},
["Carpentry Table"] = {
"Board",
"Butchery Table",
"Carpentry Basic Upgrade",
"Distribution Station",
"Easel",
"Fiber Scutching Station",
"Hardwood Board",
"Hewn Bench",
"Hewn Chair",
"Hewn Door",
"Hewn Dresser",
"Hewn Hardwood",
"Hewn Hardwood Bench",
"Hewn Hardwood Chair",
"Hewn Hardwood Door",
"Hewn Hardwood Table",
"Hewn Logs",
"Hewn Nightstand",
"Hewn Softwood",
"Hewn Softwood Bench",
"Hewn Softwood Chair",
"Hewn Softwood Door",
"Hewn Softwood Table",
"Hewn Table",
"Huge Banner Sign",
"Huge Wooden Banner Sign",
"Icebox",
"Large Hanging Birch Sign",
"Large Hanging Cedar Sign",
"Large Hanging Ceiba Sign",
"Large Hanging Fir Sign",
"Large Hanging Hardwood Sign",
"Large Hanging Joshua Sign",
"Large Hanging Oak Sign",
"Large Hanging Palm Sign",
"Large Hanging Redwood Sign",
"Large Hanging Saguaro Sign",
"Large Hanging Softwood Sign",
"Large Hanging Spruce Sign",
"Large Hanging Wood Sign",
"Large Standing Birch Sign",
"Large Standing Cedar Sign",
"Large Standing Ceiba Sign",
"Large Standing Fir Sign",
"Large Standing Hardwood Sign",
"Large Standing Joshua Sign",
"Large Standing Oak Sign",
"Large Standing Palm Sign",
"Large Standing Redwood Sign",
"Large Standing Saguaro Sign",
"Large Standing Softwood Sign",
"Large Standing Spruce Sign",
"Large Standing Wood Sign",
"Logging Advanced Upgrade",
"Logging Basic Upgrade",
"Loom",
"Ornate Wooden Frame Landscape",
"Ornate Wooden Frame Portrait",
"Ornate Wooden Frame Square",
"Ornate Wooden Frame Tall",
"Ornate Wooden Frame Wide",
"Paper Milling Upgrade",
"Real Estate Desk",
"Recycle Hewn Log",
"Registrar",
"Small Hanging Birch Sign",
"Small Hanging Cedar Sign",
"Small Hanging Ceiba Sign",
"Small Hanging Fir Sign",
"Small Hanging Hardwood Sign",
"Small Hanging Joshua Sign",
"Small Hanging Oak Sign",
"Small Hanging Palm Sign",
"Small Hanging Redwood Sign",
"Small Hanging Saguaro Sign",
"Small Hanging Softwood Sign",
"Small Hanging Spruce Sign",
"Small Hanging Wood Sign",
"Small Shipyard",
"Small Standing Birch Sign",
"Small Standing Cedar Sign",
"Small Standing Ceiba Sign",
"Small Standing Fir Sign",
"Small Standing Hardwood Sign",
"Small Standing Joshua Sign",
"Small Standing Oak Sign",
"Small Standing Palm Sign",
"Small Standing Redwood Sign",
"Small Standing Saguaro Sign",
"Small Standing Softwood Sign",
"Small Standing Spruce Sign",
"Small Standing Wood Sign",
"Softwood Board",
"Tailoring Table",
"Towel Rack",
"Wainwright Table",
"Waterwheel",
"Windmill",
"Wooden Frame Landscape",
"Wooden Frame Portrait",
"Wooden Frame Square",
"Wooden Frame Tall",
"Wooden Frame Wide",
"Wooden Keel",
"Wooden Latrine",
"Wooden Mold",
"Wooden Oar",
"Wooden Straw Bed",
},
["Cast Iron Stove"] = {
"Autumn Stew",
"Clam Chowder",
"Cooking Upgrade",
"Crispy Bacon",
"Exotic Fruit Salad",
"Exotic Salad",
"Exotic Vegetable Medley",
"Forest Salad",
"Grassland Salad",
"Loaded Taro Fries",
"Meat Stock",
"Mixed Fruit Salad",
"Mixed Salad",
"Mixed Vegetable Medley",
"Mochi",
"Mushroom Medley",
"Phad Thai",
"Pupusas",
"Rainforest Fruit Salad",
"Rainforest Salad",
"Rice Noodles",
"Shark Fillet Soup",
"Simmered Meat",
"Smooth Gut Noodle Roll",
"Taro Fries",
"Vegetable Soup",
"Vegetable Stock",
},
["Cement Kiln"] = {
"Cement",
"Masonry Advanced Upgrade",
"Reinforced Concrete",
},
["Electric Lathe"] = {
"Rubber Wheel",
"Steel Axle",
},
["Electric Machinist Table"] = {
"Advanced Carpentry Table",
"Advanced Masonry Table",
"Advanced Tailoring Table",
"Automatic Loom",
"Barrel",
"Electric Lathe",
"Electric Planer",
"Electric Stamping Press",
"Electric Water Pump",
"Electronics Assembly",
"Gold Wiring",
"Mechanics Modern Upgrade",
"Plastic Buoy",
"Servo",
"Spin Melter",
"Stove",
"Valve",
},
["Electric Planer"] = {
"Steel Gear",
"Steel Gearbox",
},
["Electric Stamping Press"] = {
"Radiator",
"Steel Plate",
},
["Electronics Assembly"] = {
"Advanced Circuit",
"Basic Circuit",
"Computer Lab",
"Electric Motor",
"Electric Wall Lamp",
"Electronics Upgrade",
"Fiberglass",
"Froth Floatation Cell",
"Glassworking Modern Upgrade",
"Gold Flakes",
"Robotic Assembly Line",
"Sensor Based Belt Sorter",
"Solar Generator",
"Substrate",
},
["Farmers Table"] = {
"Bean Sprout",
"Berry Extract Fertilizer",
"Blood Meal Fertilizer",
"Camas Ash Fertilizer",
"Carved Pumpkin",
"Composite Filler",
"Compost Fertilizer",
"Compost Spoiled Food",
"Farming Upgrade",
"Fertilizers Upgrade",
"Fiber Filler",
"Hide Ash Fertilizer",
"Pelt Fertilizer",
"Phosphate Fertilizer",
"Pulp Filler",
"Salt Basket",
"Tallow Candle",
},
["Fiber Scutching Station"] = {
"Cotton Lint",
"Flax Fiber",
"Gathering Basic Upgrade",
"Refine Heart Of Palm",
},
["Fish Rack"] = {
"Dry Fish",
"Dry Meat",
"Sweet Jerky",
},
Fishery = {
"Clean Crab",
"Clean Large Fish",
"Clean Medium Fish",
"Clean Moon Jellyfish",
"Clean Pacific Sardine",
"Clean Urchins",
"Crab Pot",
"Fish Rack",
"Fish Trap",
"Flax Trawler Net",
"Hunting Upgrade",
"Nylon Trawler Net",
"Shred Kelp",
"Shuck Clams",
},
["Froth Floatation Cell"] = {
"Concentrate Copper Lv2",
"Concentrate Gold Lv2",
"Concentrate Iron Lv2",
"Mining Modern Upgrade",
},
Glassworks = {
"Decorative Glass Buoy Blue",
"Decorative Glass Buoy Green",
"Decorative Glass Buoy Red",
"Decorative Glass Buoy Violet",
"Decorative Glass Buoy Yellow",
"Framed Glass",
"Framed Glass Door",
"Galaxy Vase",
"Glass",
"Glass Lens",
"Glassworking Advanced Upgrade",
"Light Bulb",
"Orange Vase",
"Plant Vase",
"Purple Vase",
"Quicklime Glass",
"Red Vase",
"Standing Glass Sign",
"Swirl Vase",
},
["Jaw Crusher"] = {
"Crushed Basalt Lv3",
"Crushed Coal Lv3",
"Crushed Copper Lv3",
"Crushed Gneiss Lv3",
"Crushed Gold Lv3",
"Crushed Granite Lv3",
"Crushed Iron Lv3",
"Crushed Limestone Lv3",
"Crushed Mortared Stone Lv2",
"Crushed Sandstone Lv3",
"Crushed Shale Lv3",
"Crushed Slag Lv3",
"Crushed Stone Road Lv2",
},
Kiln = {
"Bakery Oven",
"Bathtub",
"Bloomery",
"Brick",
"Brick Fireplace",
"Charcoal",
"Glassworks",
"Pottery Upgrade",
"Round Pot",
"Shale Brick",
"Small Sink",
"Square Pot",
"Standing Steel Brick Sign",
"Tallow Lamp",
"Toilet",
"Wet Brick",
},
Kitchen = {
"Advanced Cooking Upgrade",
"Boiled Rice",
"Crimson Salad",
"Fish N Chips",
"Hosomaki",
"Infused Oil",
"Kelpy Crab Roll",
"Millionaires Salad",
"Pineapple Friend Rice",
"Seeded Camas Roll",
"Spiky Roll",
"Sweet Salad",
"Tortilla",
"Wild Mix",
},
Laboratory = {
"Advanced Baking Skill Book",
"Advanced Cooking Skill Book",
"Advanced Masonry Skill Book",
"Advanced Smelting Skill Book",
"Advanced Upgrade 1",
"Advanced Upgrade 2",
"Advanced Upgrade 3",
"Advanced Upgrade 4",
"Agriculture Research Paper Modern",
"Composites Skill Book",
"Corn Ethanol",
"Culinary Research Paper Modern",
"Cutting Edge Cooking Skill Book",
"Cutting Edge Cooking Upgrade",
"Dendrology Research Paper Modern",
"Electronics Skill Book",
"Engineering Research Paper Modern",
"Geology Research Paper Modern",
"Geology Research Paper Modern Glass",
"Industry Skill Book",
"Metallurgy Research Paper Modern",
"Modern Upgrade 1",
"Modern Upgrade 2",
"Modern Upgrade 3",
"Modern Upgrade 4",
"Oil Drilling Skill Book",
"Wheat Ethanol",
},
Lathe = {
"Iron Axle",
"Screws",
},
Loom = {
"Canvas",
"Cotton Canvas",
"Cotton Curtains",
"Cotton Fabric",
"Large Bath Mat",
"Large Cotton Bunting Festive",
"Large Cotton Bunting Red",
"Large Cotton Bunting Regal",
"Large Cotton Bunting Vibrant",
"Linen Fabric",
"Small Bath Mat",
"Small Cotton Bunting Festive",
"Small Cotton Bunting Red",
"Small Cotton Bunting Regal",
"Small Cotton Bunting Vibrant",
"Wool Curtains",
"Wool Fabric",
},
["Loom Automatic Loom"] = {
"Rug Large",
"Rug Medium",
"Rug Small",
},
["Machinist Table"] = {
"Assembly Line",
"Boiler",
"Camera Film",
"Copper Wiring",
"Laboratory",
"Lathe",
"Mechanics Advanced Upgrade",
"Medium Shipyard",
"Portable Steam Engine",
"Printing Press",
"Screening Machine",
"Screw Press",
"Shaper",
"Small Paper Machine",
"Stamp Mill",
"Steam Engine",
"Steel Buoy",
"Transmission Pole",
"Tripod Camera",
},
["Masonry Table"] = {
"Kiln",
"Large Hanging Mortared Granite Sign",
"Large Hanging Mortared Limestone Sign",
"Large Hanging Mortared Sandstone Sign",
"Large Hanging Mortared Stone Sign",
"Large Standing Mortared Granite Sign",
"Large Standing Mortared Limestone Sign",
"Large Standing Mortared Sandstone Sign",
"Large Standing Mortared Stone Sign",
"Limestone Bison Statue",
"Limestone Otter Statue",
"Limestone Owl Statue",
"Limestone Wolf Statue",
"Masonry Basic Upgrade",
"Masonry Mortar",
"Mill",
"Mortared Granite",
"Mortared Granite Bench",
"Mortared Granite Chair",
"Mortared Granite Door",
"Mortared Granite Fireplace",
"Mortared Granite Table",
"Mortared Limestone",
"Mortared Limestone Bench",
"Mortared Limestone Chair",
"Mortared Limestone Door",
"Mortared Limestone Fireplace",
"Mortared Limestone Table",
"Mortared Sandstone",
"Mortared Sandstone Bench",
"Mortared Sandstone Chair",
"Mortared Sandstone Door",
"Mortared Sandstone Fireplace",
"Mortared Sandstone Table",
"Mortared Stone",
"Mortared Stone Bench",
"Mortared Stone Chair",
"Mortared Stone Door",
"Mortared Stone Fireplace",
"Mortared Stone Table",
"Small Hanging Mortared Granite Sign",
"Small Hanging Mortared Limestone Sign",
"Small Hanging Mortared Sandstone Sign",
"Small Hanging Mortared Stone Sign",
"Small Standing Mortared Granite Sign",
"Small Standing Mortared Limestone Sign",
"Small Standing Mortared Sandstone Sign",
"Small Standing Mortared Stone Sign",
"Stone Brazier",
},
["Medium Shipyard"] = {
"Industrial Barge",
"Iron Hull Sheet",
"Large Metal Ship Frame",
"Large Wooden Ship Frame",
"Medium Fishing Trawler",
"Medium Metal Ship Frame",
"Metal Rudder",
"Shipwright Advanced Upgrade",
"Steel Moorage Post",
"Wooden Transport Ship",
},
Mill = {
"Acorn Powder",
"Bean Paste",
"Beet Sugar",
"Camas Paste",
"Colored Powder",
"Cornmeal",
"Cottonseed Oil",
"Flaxseed Oil",
"Flour",
"Huckleberry Extract",
"Milling Upgrade",
"Oil",
"Oil Paint",
"Rice Flour",
"Simple Syrup",
"Sugar",
"Sun Cheese",
"Sunflower Oil",
"Yeast",
},
["Oil Refinery"] = {
"Biodiesel",
"Epoxy",
"Gasoline",
"Nylon",
"Oil Drilling Upgrade",
"Plastic",
"Synthetic Rubber",
},
["Pump Jack"] = {
"Petroleum",
},
["Research Table"] = {
"Agriculture Research Paper Advanced",
"Baking Skill Book",
"Basic Engineering Skill Book",
"Basic Upgrade 1",
"Basic Upgrade 2",
"Basic Upgrade 3",
"Basic Upgrade 4",
"Butchery Skill Book",
"Carpentry Skill Book",
"Cooking Skill Book",
"Culinary Research Paper Advanced",
"Culinary Research Paper Advanced Meat",
"Culinary Research Paper Basic",
"Culinary Research Paper Basic Fish",
"Culinary Research Paper Basic Meat",
"Dendrology Research Paper Advanced",
"Dendrology Research Paper Basic",
"Engineering Research Paper Advanced",
"Farming Skill Book",
"Fertilizers Skill Book",
"Gathering Research Paper Basic",
"Geology Research Paper Advanced",
"Geology Research Paper Basic",
"Glassworking Skill Book",
"Masonry Skill Book",
"Mechanics Skill Book",
"Metallurgy Research Paper Advanced",
"Metallurgy Research Paper Basic",
"Milling Skill Book",
"Paper Milling Skill Book",
"Pottery Skill Book",
"Shipwright Skill Book",
"Smelting Skill Book",
"Tailoring Skill Book",
},
["Robotic Assembly Line"] = {
"Advanced Combustion Engine",
"Excavator",
"Industrial Elevator",
"Industrial Generator",
"Industrial Refrigerator",
"Industry Upgrade",
"Jaw Crusher",
"Laser",
"Modern Double Street Light",
"Modern Street Light",
"Powered Storage Silo",
"Refrigerator",
"Skid Steer",
"Steel Abstract Fixture",
"Steel Ceiling Light",
"Steel Floor Lamp",
"Steel Hanging Fixture",
"Steel Hanging Lamp",
"Steel Kitchen Lamp",
"Steel Searchlight",
"Steel Square Fixture",
"Steel Table Lamp",
"Streetlamp",
"Truck",
"Washing Machine",
"Wind Turbine",
},
["Rocker Box"] = {
"Copper Concentrate",
"Gold Concentrate",
"Iron Concentrate",
"Mining Basic Upgrade",
"Sand Concentrate",
},
["Rolling Mill"] = {
"Corrugated Steel",
"Corrugated Steel Door",
"Corrugated Steel Fence Door",
"Flat Steel",
"Flat Steel Door",
"Huge Steel Banner Sign",
"Huge Steel Sign",
"Large Corrugated Steel Door",
},
Sawmill = {
"Bookshelf",
"Carpentry Advanced Upgrade",
"Court Chair",
"Decorative Ship Wheel",
"Elevator Call Post",
"Hardwood Lumber",
"Hardwood Lumber Bench",
"Hardwood Lumber Chair",
"Hardwood Lumber Door",
"Hardwood Lumber Dresser",
"Hardwood Lumber Table",
"Kitchen",
"Large Hanging Lumber Sign",
"Large Lumber Door",
"Large Lumber Stockpile",
"Large Standing Lumber Sign",
"Large Windowed Lumber Door",
"Lumber",
"Lumber Bench",
"Lumber Chair",
"Lumber Door",
"Lumber Dresser",
"Lumber Stockpile",
"Lumber Table",
"Machinist Table",
"Particle Boards",
"Saw Boards",
"Saw Hardwood Boards",
"Saw Softwood Boards",
"Shelf Cabinet",
"Small Hanging Lumber Sign",
"Small Standing Lumber Sign",
"Softwood Lumber",
"Softwood Lumber Bench",
"Softwood Lumber Chair",
"Softwood Lumber Door",
"Softwood Lumber Dresser",
"Softwood Lumber Table",
"Storage Silo",
"Wooden Ceiling Light",
"Wooden Fabric Bed",
"Wooden Floor Lamp",
"Wooden Kitchen Lamp",
"Wooden Rudder",
"Wooden Table Lamp",
},
["Screening Machine"] = {
"Concentrate Dry Iron",
"Mining Advanced Upgrade",
"Sand Concentrate Lv2",
},
["Screw Press"] = {
"Copper Plate",
"Iron Plate",
"Piston",
},
["Sensor Based Belt Sorter"] = {
"Concentrate Dry Iron Lv2",
"Sand Concentrate Lv3",
},
["Settlement Crafting Table"] = {
"Amendments",
"Ballot Box",
"Board Of Elections",
"Capitol",
"Census Bureau",
"Country Foundation",
"Court Table",
"Embassy Desk",
"Executive Office",
"Federation Foundation",
"Government Office",
"Immigration Desk",
"Large Court",
"Outpost Table",
"Small Court",
"Stenographers Table",
"Town Foundation",
"Treasury",
"Zoning Office",
},
Shaper = {
"Gearbox",
"Heat Sink",
"Iron Gear",
"Metal Keel",
},
["Small Paper Machine"] = {
"Large Festive Paper Lantern",
"Large Paper Lantern",
"Paper",
"Small Paper Lantern",
},
["Small Shipyard"] = {
"Decorative Hanging Buoy",
"Decorative Life Preserver",
"Large Canoe",
"Medium Wooden Ship Frame",
"Outpost Netting",
"Shipwright Basic Upgrade",
"Small Wooden Boat",
"Small Wooden Ship Frame",
"Wooden Barge",
"Wooden Hull Planks",
"Wooden Moorage Post",
},
["Spin Melter"] = {
"Nylon Thread",
},
["Stamp Mill"] = {
"Crushed Basalt Lv2",
"Crushed Coal Lv2",
"Crushed Copper Lv2",
"Crushed Gneiss Lv2",
"Crushed Gold Lv2",
"Crushed Granite Lv2",
"Crushed Iron Lv2",
"Crushed Limestone Lv2",
"Crushed Mortared Stone",
"Crushed Sandstone Lv2",
"Crushed Shale Lv2",
"Crushed Slag Lv2",
"Crushed Stone Road",
},
Stove = {
"Agouti Enchiladas",
"Banh Xeo",
"Bear SUPREME",
"Bison Chow Fun",
"Boiled Sausage",
"Corn Fritters",
"Elk Taco",
"Fried Hare Haunches",
"Poke Bowl",
"Refine Tallow",
"Seared Meat",
},
["Tailoring Table"] = {
"Bandana",
"Big Backpack",
"Camo Pants",
"Camo Shirt",
"Campsite",
"Capris",
"Cast Iron Bed",
"Cast Iron Royal Bed",
"Cellulose Fiber",
"Cloth Belt",
"Cloth Cape",
"Cotton Streamer Stars",
"Cotton Streamer Stripes",
"Cotton Thread",
"Couch",
"Derpy Hat",
"Garden Boots",
"Gigot Sleeve Shirt",
"Hemp Mooring Rope",
"Henley",
"Light Backpack",
"Linen Yarn",
"Low Top Shoes",
"Oil Head Lamp",
"Padded Chair",
"Running Shoes",
"Sandals",
"Shorts",
"Spin Wool Yarn",
"Square Belt",
"Tailoring Basic Upgrade",
"Tall Boots",
"Trousers",
"Washboard",
"Work Backpack",
"Work Boots",
},
["Tool Bench"] = {
"Arrow",
"Claim Tool",
"Fishing Pole",
"Soil Sampler",
},
["Wainwright Table"] = {
"Asphalt Concrete",
"Basic Engineering Upgrade",
"Dirt Ramp",
"Hand Plow",
"Iron Wheel",
"Mechanical Water Pump",
"Powered Cart",
"Stone Road",
"Stop Sign",
"Street Sign",
"Wood Cart",
"Wood Shop Cart",
"Wooden Wheel",
},
Workbench = {
"Arrastra",
"Art Supplies",
"Boards",
"Carpentry Table",
"Construction Post",
"Contract Board",
"Dirt Ramp Basic",
"Farmers Table",
"Fishery",
"Hardwood Boards",
"Hardwood Hewn Log",
"Hewn Log",
"Hewn Log Door",
"Homestead Claim Stake",
"Masonry Table",
"Mortared Stones",
"Research Table",
"Rocker Box",
"Settlement Crafting Table",
"Small Canoe",
"Small Stockpile",
"Small Wood Cart",
"Softwood Boards",
"Softwood Hewn Log",
"Stockpile",
"Storage Chest",
"Store",
"Tiny Stockpile",
"Torch",
"Torch Stand",
"Wheelbarrow",
},
},
products = {
["Acorn Powder"] = {
"Acorn Powder",
},
["Adorned Ashlar Basalt Bench"] = {
"Adorned Ashlar Basalt Bench",
},
["Adorned Ashlar Basalt Chair"] = {
"Adorned Ashlar Basalt Chair",
},
["Adorned Ashlar Basalt Table"] = {
"Adorned Ashlar Basalt Table",
},
["Adorned Ashlar Gneiss Bench"] = {
"Adorned Ashlar Gneiss Bench",
},
["Adorned Ashlar Gneiss Chair"] = {
"Adorned Ashlar Gneiss Chair",
},
["Adorned Ashlar Gneiss Table"] = {
"Adorned Ashlar Gneiss Table",
},
["Adorned Ashlar Granite Bench"] = {
"Adorned Ashlar Granite Bench",
},
["Adorned Ashlar Granite Chair"] = {
"Adorned Ashlar Granite Chair",
},
["Adorned Ashlar Granite Table"] = {
"Adorned Ashlar Granite Table",
},
["Adorned Ashlar Limestone Bench"] = {
"Adorned Ashlar Limestone Bench",
},
["Adorned Ashlar Limestone Chair"] = {
"Adorned Ashlar Limestone Chair",
},
["Adorned Ashlar Limestone Table"] = {
"Adorned Ashlar Limestone Table",
},
["Adorned Ashlar Sandstone Bench"] = {
"Adorned Ashlar Sandstone Bench",
},
["Adorned Ashlar Sandstone Chair"] = {
"Adorned Ashlar Sandstone Chair",
},
["Adorned Ashlar Sandstone Table"] = {
"Adorned Ashlar Sandstone Table",
},
["Adorned Ashlar Shale Bench"] = {
"Adorned Ashlar Shale Bench",
},
["Adorned Ashlar Shale Chair"] = {
"Adorned Ashlar Shale Chair",
},
["Adorned Ashlar Shale Table"] = {
"Adorned Ashlar Shale Table",
},
["Adorned Ashlar Stone Bench"] = {
"Adorned Ashlar Stone Bench",
},
["Adorned Ashlar Stone Chair"] = {
"Adorned Ashlar Stone Chair",
},
["Adorned Ashlar Stone Table"] = {
"Adorned Ashlar Stone Table",
},
["Advanced Baking Skill Book"] = {
"Advanced Baking Skill Book",
},
["Advanced Baking Upgrade"] = {
"Advanced Baking Upgrade",
},
["Advanced Carpentry Table"] = {
"Advanced Carpentry Table",
},
["Advanced Circuit"] = {
"Advanced Circuit",
},
["Advanced Combustion Engine"] = {
"Advanced Combustion Engine",
},
["Advanced Cooking Skill Book"] = {
"Advanced Cooking Skill Book",
},
["Advanced Cooking Upgrade"] = {
"Advanced Cooking Upgrade",
},
["Advanced Masonry Skill Book"] = {
"Advanced Masonry Skill Book",
},
["Advanced Masonry Table"] = {
"Advanced Masonry Table",
},
["Advanced Masonry Upgrade"] = {
"Advanced Masonry Upgrade",
},
["Advanced Smelting Skill Book"] = {
"Advanced Smelting Skill Book",
},
["Advanced Smelting Upgrade"] = {
"Advanced Smelting Upgrade",
},
["Advanced Tailoring Table"] = {
"Advanced Tailoring Table",
},
["Advanced Upgrade 1"] = {
"Advanced Upgrade 1",
},
["Advanced Upgrade 2"] = {
"Advanced Upgrade 2",
},
["Advanced Upgrade 3"] = {
"Advanced Upgrade 3",
},
["Advanced Upgrade 4"] = {
"Advanced Upgrade 4",
},
["Agouti Enchiladas"] = {
"Agouti Enchiladas",
},
["Agriculture Research Paper Advanced"] = {
"Agriculture Research Paper Advanced",
},
["Agriculture Research Paper Modern"] = {
"Agriculture Research Paper Modern",
},
Amendments = {
"Amendments",
},
Anvil = {
"Anvil",
},
Arrastra = {
"Arrastra",
},
Arrow = {
"Arrow",
},
["Art Supplies"] = {
"Art Supplies",
},
["Ashlar Basalt"] = {
"Ashlar Basalt",
},
["Ashlar Basalt Bench"] = {
"Ashlar Basalt Bench",
},
["Ashlar Basalt Chair"] = {
"Ashlar Basalt Chair",
},
["Ashlar Basalt Door"] = {
"Ashlar Basalt Door",
},
["Ashlar Basalt Fireplace"] = {
"Ashlar Basalt Fireplace",
},
["Ashlar Basalt Table"] = {
"Ashlar Basalt Table",
},
["Ashlar Gneiss"] = {
"Ashlar Gneiss",
},
["Ashlar Gneiss Bench"] = {
"Ashlar Gneiss Bench",
},
["Ashlar Gneiss Chair"] = {
"Ashlar Gneiss Chair",
},
["Ashlar Gneiss Door"] = {
"Ashlar Gneiss Door",
},
["Ashlar Gneiss Fireplace"] = {
"Ashlar Gneiss Fireplace",
},
["Ashlar Gneiss Table"] = {
"Ashlar Gneiss Table",
},
["Ashlar Granite"] = {
"Ashlar Granite",
},
["Ashlar Granite Bench"] = {
"Ashlar Granite Bench",
},
["Ashlar Granite Chair"] = {
"Ashlar Granite Chair",
},
["Ashlar Granite Door"] = {
"Ashlar Granite Door",
},
["Ashlar Granite Fireplace"] = {
"Ashlar Granite Fireplace",
},
["Ashlar Granite Table"] = {
"Ashlar Granite Table",
},
["Ashlar Large Basalt Fountain"] = {
"Ashlar Large Basalt Fountain",
},
["Ashlar Large Gneiss Fountain"] = {
"Ashlar Large Gneiss Fountain",
},
["Ashlar Large Granite Fountain"] = {
"Ashlar Large Granite Fountain",
},
["Ashlar Large Limestone Fountain"] = {
"Ashlar Large Limestone Fountain",
},
["Ashlar Large Sandstone Fountain"] = {
"Ashlar Large Sandstone Fountain",
},
["Ashlar Large Shale Fountain"] = {
"Ashlar Large Shale Fountain",
},
["Ashlar Large Stone Fountain"] = {
"Ashlar Large Stone Fountain",
},
["Ashlar Limestone"] = {
"Ashlar Limestone",
},
["Ashlar Limestone Bench"] = {
"Ashlar Limestone Bench",
},
["Ashlar Limestone Chair"] = {
"Ashlar Limestone Chair",
},
["Ashlar Limestone Door"] = {
"Ashlar Limestone Door",
},
["Ashlar Limestone Fireplace"] = {
"Ashlar Limestone Fireplace",
},
["Ashlar Limestone Table"] = {
"Ashlar Limestone Table",
},
["Ashlar Sandstone"] = {
"Ashlar Sandstone",
},
["Ashlar Sandstone Bench"] = {
"Ashlar Sandstone Bench",
},
["Ashlar Sandstone Chair"] = {
"Ashlar Sandstone Chair",
},
["Ashlar Sandstone Door"] = {
"Ashlar Sandstone Door",
},
["Ashlar Sandstone Fireplace"] = {
"Ashlar Sandstone Fireplace",
},
["Ashlar Sandstone Table"] = {
"Ashlar Sandstone Table",
},
["Ashlar Shale"] = {
"Ashlar Shale",
},
["Ashlar Shale Bench"] = {
"Ashlar Shale Bench",
},
["Ashlar Shale Chair"] = {
"Ashlar Shale Chair",
},
["Ashlar Shale Door"] = {
"Ashlar Shale Door",
},
["Ashlar Shale Fireplace"] = {
"Ashlar Shale Fireplace",
},
["Ashlar Shale Table"] = {
"Ashlar Shale Table",
},
["Ashlar Small Basalt Fountain"] = {
"Ashlar Small Basalt Fountain",
},
["Ashlar Small Gneiss Fountain"] = {
"Ashlar Small Gneiss Fountain",
},
["Ashlar Small Granite Fountain"] = {
"Ashlar Small Granite Fountain",
},
["Ashlar Small Limestone Fountain"] = {
"Ashlar Small Limestone Fountain",
},
["Ashlar Small Sandstone Fountain"] = {
"Ashlar Small Sandstone Fountain",
},
["Ashlar Small Shale Fountain"] = {
"Ashlar Small Shale Fountain",
},
["Ashlar Small Stone Fountain"] = {
"Ashlar Small Stone Fountain",
},
["Ashlar Stone Bench"] = {
"Ashlar Stone Bench",
},
["Ashlar Stone Chair"] = {
"Ashlar Stone Chair",
},
["Ashlar Stone Door"] = {
"Ashlar Stone Door",
},
["Ashlar Stone Fireplace"] = {
"Ashlar Stone Fireplace",
},
["Ashlar Stone Table"] = {
"Ashlar Stone Table",
},
["Asphalt Concrete"] = {
"Asphalt Concrete",
},
["Assembly Line"] = {
"Assembly Line",
},
["Automatic Loom"] = {
"Automatic Loom",
},
["Autumn Stew"] = {
"Autumn Stew",
},
["Baked Agave"] = {
"Baked Agave",
},
["Baked Beet"] = {
"Baked Beet",
},
["Baked Corn"] = {
"Baked Corn",
},
["Baked Heart Of Palm"] = {
"Baked Heart Of Palm",
},
["Baked Meat"] = {
"Baked Meat",
},
["Baked Roast"] = {
"Baked Roast",
},
["Baked Taro"] = {
"Baked Taro",
},
["Baked Tomato"] = {
"Baked Tomato",
},
["Bakery Oven"] = {
"Bakery Oven",
},
["Baking Skill Book"] = {
"Baking Skill Book",
},
["Baking Upgrade"] = {
"Baking Upgrade",
},
["Ballot Box"] = {
"Ballot Box",
},
Bandana = {
"Bandana",
},
["Banh Xeo"] = {
"Banh Xeo",
},
Bank = {
"Bank",
},
Bannock = {
"Bannock",
},
Barrel = {
"Barrel",
"Epoxy",
"Nylon",
"Plastic",
"Synthetic Rubber",
},
["Basic Circuit"] = {
"Basic Circuit",
},
["Basic Engineering Skill Book"] = {
"Basic Engineering Skill Book",
},
["Basic Engineering Upgrade"] = {
"Basic Engineering Upgrade",
},
["Basic Salad"] = {
"Exotic Salad",
"Forest Salad",
"Grassland Salad",
"Mixed Salad",
"Rainforest Salad",
},
["Basic Upgrade 1"] = {
"Basic Upgrade 1",
},
["Basic Upgrade 2"] = {
"Basic Upgrade 2",
},
["Basic Upgrade 3"] = {
"Basic Upgrade 3",
},
["Basic Upgrade 4"] = {
"Basic Upgrade 4",
},
Bathtub = {
"Bathtub",
},
["Bean Paste"] = {
"Bean Paste",
},
["Bean Sprout"] = {
"Bean Sprout",
},
["Bear SUPREME"] = {
"Bear SUPREME",
},
Bearclaw = {
"Bearclaw",
},
Bearpack = {
"Bearpack",
},
["Beet Campfire Salad"] = {
"Beet Campfire Salad",
},
["Berry Extract Fertilizer"] = {
"Berry Extract Fertilizer",
},
["Big Backpack"] = {
"Big Backpack",
},
Biodiesel = {
"Biodiesel",
},
["Bison Chow Fun"] = {
"Bison Chow Fun",
},
["Bison Mount"] = {
"Bison Mount",
},
["Blast Furnace"] = {
"Blast Furnace",
},
["Blood Meal Fertilizer"] = {
"Blood Meal Fertilizer",
},
Bloomery = {
"Bloomery",
},
Board = {
"Board",
"Boards",
"Particle Boards",
"Saw Boards",
},
["Board Of Elections"] = {
"Board Of Elections",
},
["Boiled Grains"] = {
"Boiled Grains",
},
["Boiled Rice"] = {
"Boiled Rice",
},
["Boiled Sausage"] = {
"Boiled Sausage",
},
Boiler = {
"Boiler",
},
Bookshelf = {
"Bookshelf",
},
Brazier = {
"Brazier",
},
Bread = {
"Bread",
},
Brick = {
"Brick",
},
["Brick Fireplace"] = {
"Brick Fireplace",
},
["Builder Boots"] = {
"Builder Boots",
},
["Builder Gloves"] = {
"Builder Gloves",
},
["Builder Helmet"] = {
"Builder Helmet",
},
["Builder Overalls"] = {
"Builder Overalls",
},
["Builder Shirt"] = {
"Builder Shirt",
},
["Butchery Skill Book"] = {
"Butchery Skill Book",
},
["Butchery Table"] = {
"Butchery Table",
},
["Butchery Upgrade"] = {
"Butchery Upgrade",
},
["Camas Ash Fertilizer"] = {
"Camas Ash Fertilizer",
},
["Camas Bread"] = {
"Camas Bread",
},
["Camas Bulb Bake"] = {
"Camas Bulb Bake",
},
["Camas Paste"] = {
"Camas Paste",
},
["Camera Film"] = {
"Camera Film",
},
["Camo Pants"] = {
"Camo Pants",
},
["Camo Shirt"] = {
"Camo Shirt",
},
Campfire = {
"Campfire",
},
["Campfire Cooking Upgrade"] = {
"Campfire Cooking Upgrade",
},
["Campfire Roast"] = {
"Campfire Roast",
},
Campsite = {
"Campsite",
},
["Candle Stand"] = {
"Candle Stand",
},
Canvas = {
"Canvas",
"Cotton Canvas",
"Weave Cotton Canvas",
"Weave Linen Canvas",
},
Capitol = {
"Capitol",
},
Capris = {
"Capris",
},
["Carbide Helmet Lamp"] = {
"Carbide Helmet Lamp",
},
["Carpentry Advanced Upgrade"] = {
"Carpentry Advanced Upgrade",
},
["Carpentry Basic Upgrade"] = {
"Carpentry Basic Upgrade",
},
["Carpentry Skill Book"] = {
"Carpentry Skill Book",
},
["Carpentry Table"] = {
"Carpentry Table",
},
["Carved Pumpkin"] = {
"Carved Pumpkin",
},
["Cast Iron Bed"] = {
"Cast Iron Bed",
},
["Cast Iron Royal Bed"] = {
"Cast Iron Royal Bed",
},
["Cast Iron Stove"] = {
"Cast Iron Stove",
},
["Ceiling Candle"] = {
"Ceiling Candle",
},
["Cellulose Fiber"] = {
"Cellulose Fiber",
},
Cement = {
"Cement",
},
["Cement Kiln"] = {
"Cement Kiln",
},
["Census Bureau"] = {
"Census Bureau",
},
["Cereal Germ"] = {
"Cornmeal",
"Flour",
"Rice Flour",
},
Charcoal = {
"Charcoal",
},
["Charred Agave"] = {
"Charred Agave",
},
["Charred Beans"] = {
"Charred Beans",
},
["Charred Beet"] = {
"Charred Beet",
},
["Charred Cactus Fruit"] = {
"Charred Cactus Fruit",
},
["Charred Camas Bulb"] = {
"Charred Camas Bulb",
},
["Charred Corn"] = {
"Charred Corn",
},
["Charred Fireweed Shoots"] = {
"Charred Fireweed Shoots",
},
["Charred Fish"] = {
"Campfire Fish Large",
"Campfire Fish Medium",
"Campfire Fish Small",
"Campfire Pacific Sardine",
"Charred Fish",
},
["Charred Heart Of Palm"] = {
"Charred Heart Of Palm",
},
["Charred Meat"] = {
"Campfire Animal Medium",
"Campfire Animal Small",
"Campfire Animal Tiny",
"Campfire Bison",
"Charred Meat",
},
["Charred Mushrooms"] = {
"Charred Mushrooms",
},
["Charred Papaya"] = {
"Charred Papaya",
},
["Charred Pineapple"] = {
"Charred Pineapple",
},
["Charred Sausage"] = {
"Charred Sausage",
},
["Charred Taro"] = {
"Charred Taro",
},
["Charred Tomato"] = {
"Charred Tomato",
},
["Chef Hat"] = {
"Chef Hat",
},
["Chef Pants"] = {
"Chef Pants",
},
["Chef Shirt"] = {
"Chef Shirt",
},
["Chef Shoes"] = {
"Chef Shoes",
},
["Claim Tool"] = {
"Claim Tool",
},
["Clam Chowder"] = {
"Clam Chowder",
},
["Cloth Belt"] = {
"Cloth Belt",
},
["Cloth Cape"] = {
"Cloth Cape",
},
["Colored Powder"] = {
"Colored Powder",
},
["Combustion Engine"] = {
"Combustion Engine",
},
["Combustion Generator"] = {
"Combustion Generator",
},
["Composite Birch Bench"] = {
"Composite Birch Bench",
},
["Composite Birch Chair"] = {
"Composite Birch Chair",
},
["Composite Birch Door"] = {
"Composite Birch Door",
},
["Composite Birch Lumber"] = {
"Composite Birch Lumber",
},
["Composite Birch Table"] = {
"Composite Birch Table",
},
["Composite Cedar Bench"] = {
"Composite Cedar Bench",
},
["Composite Cedar Chair"] = {
"Composite Cedar Chair",
},
["Composite Cedar Door"] = {
"Composite Cedar Door",
},
["Composite Cedar Lumber"] = {
"Composite Cedar Lumber",
},
["Composite Cedar Table"] = {
"Composite Cedar Table",
},
["Composite Ceiba Bench"] = {
"Composite Ceiba Bench",
},
["Composite Ceiba Chair"] = {
"Composite Ceiba Chair",
},
["Composite Ceiba Door"] = {
"Composite Ceiba Door",
},
["Composite Ceiba Lumber"] = {
"Composite Ceiba Lumber",
},
["Composite Ceiba Table"] = {
"Composite Ceiba Table",
},
["Composite Filler"] = {
"Composite Filler",
},
["Composite Fir Bench"] = {
"Composite Fir Bench",
},
["Composite Fir Chair"] = {
"Composite Fir Chair",
},
["Composite Fir Door"] = {
"Composite Fir Door",
},
["Composite Fir Lumber"] = {
"Composite Fir Lumber",
},
["Composite Fir Table"] = {
"Composite Fir Table",
},
["Composite Hardwood Bench"] = {
"Composite Hardwood Bench",
},
["Composite Hardwood Chair"] = {
"Composite Hardwood Chair",
},
["Composite Hardwood Door"] = {
"Composite Hardwood Door",
},
["Composite Hardwood Table"] = {
"Composite Hardwood Table",
},
["Composite Joshua Bench"] = {
"Composite Joshua Bench",
},
["Composite Joshua Chair"] = {
"Composite Joshua Chair",
},
["Composite Joshua Door"] = {
"Composite Joshua Door",
},
["Composite Joshua Lumber"] = {
"Composite Joshua Lumber",
},
["Composite Joshua Table"] = {
"Composite Joshua Table",
},
["Composite Lumber"] = {
"Composite Lumber",
},
["Composite Lumber Bench"] = {
"Composite Lumber Bench",
},
["Composite Lumber Chair"] = {
"Composite Lumber Chair",
},
["Composite Lumber Door"] = {
"Composite Lumber Door",
},
["Composite Lumber Table"] = {
"Composite Lumber Table",
},
["Composite Oak Bench"] = {
"Composite Oak Bench",
},
["Composite Oak Chair"] = {
"Composite Oak Chair",
},
["Composite Oak Door"] = {
"Composite Oak Door",
},
["Composite Oak Lumber"] = {
"Composite Oak Lumber",
},
["Composite Oak Table"] = {
"Composite Oak Table",
},
["Composite Palm Bench"] = {
"Composite Palm Bench",
},
["Composite Palm Chair"] = {
"Composite Palm Chair",
},
["Composite Palm Door"] = {
"Composite Palm Door",
},
["Composite Palm Lumber"] = {
"Composite Palm Lumber",
},
["Composite Palm Table"] = {
"Composite Palm Table",
},
["Composite Redwood Bench"] = {
"Composite Redwood Bench",
},
["Composite Redwood Chair"] = {
"Composite Redwood Chair",
},
["Composite Redwood Door"] = {
"Composite Redwood Door",
},
["Composite Redwood Lumber"] = {
"Composite Redwood Lumber",
},
["Composite Redwood Table"] = {
"Composite Redwood Table",
},
["Composite Saguaro Bench"] = {
"Composite Saguaro Bench",
},
["Composite Saguaro Chair"] = {
"Composite Saguaro Chair",
},
["Composite Saguaro Door"] = {
"Composite Saguaro Door",
},
["Composite Saguaro Lumber"] = {
"Composite Saguaro Lumber",
},
["Composite Saguaro Table"] = {
"Composite Saguaro Table",
},
["Composite Softwood Bench"] = {
"Composite Softwood Bench",
},
["Composite Softwood Chair"] = {
"Composite Softwood Chair",
},
["Composite Softwood Door"] = {
"Composite Softwood Door",
},
["Composite Softwood Table"] = {
"Composite Softwood Table",
},
["Composite Spruce Bench"] = {
"Composite Spruce Bench",
},
["Composite Spruce Chair"] = {
"Composite Spruce Chair",
},
["Composite Spruce Door"] = {
"Composite Spruce Door",
},
["Composite Spruce Lumber"] = {
"Composite Spruce Lumber",
},
["Composite Spruce Table"] = {
"Composite Spruce Table",
},
["Composites Skill Book"] = {
"Composites Skill Book",
},
["Composites Upgrade"] = {
"Composites Upgrade",
},
["Compost Fertilizer"] = {
"Compost Fertilizer",
"Compost Spoiled Food",
},
["Computer Lab"] = {
"Computer Lab",
},
["Construction Post"] = {
"Construction Post",
},
["Contract Board"] = {
"Contract Board",
},
["Cooking Skill Book"] = {
"Cooking Skill Book",
},
["Cooking Upgrade"] = {
"Cooking Upgrade",
},
["Copper Bar"] = {
"Copper Bar",
"Smelt Copper",
},
["Copper Concentrate"] = {
"Concentrate Copper Lv2",
"Copper Concentrate",
},
["Copper Frame Landscape"] = {
"Copper Frame Landscape",
},
["Copper Frame Portrait"] = {
"Copper Frame Portrait",
},
["Copper Frame Square"] = {
"Copper Frame Square",
},
["Copper Frame Tall"] = {
"Copper Frame Tall",
},
["Copper Frame Wide"] = {
"Copper Frame Wide",
},
["Copper Pipe"] = {
"Copper Pipe",
},
["Copper Plate"] = {
"Copper Plate",
},
["Copper Wiring"] = {
"Copper Wiring",
},
["Corn Fritters"] = {
"Corn Fritters",
},
Cornmeal = {
"Cornmeal",
},
["Corrugated Steel"] = {
"Corrugated Steel",
},
["Corrugated Steel Door"] = {
"Corrugated Steel Door",
},
["Corrugated Steel Fence Door"] = {
"Corrugated Steel Fence Door",
},
["Cotton Carpet"] = {
"Cotton Carpet",
},
["Cotton Curtains"] = {
"Cotton Curtains",
"Weave Cotton Curtains",
},
["Cotton Fabric"] = {
"Cotton Fabric",
"Weave Cotton Fabric",
},
["Cotton Lint"] = {
"Cotton Lint",
},
["Cotton Streamer Stars"] = {
"Cotton Streamer Stars",
},
["Cotton Streamer Stripes"] = {
"Cotton Streamer Stripes",
},
["Cotton Thread"] = {
"Cotton Thread",
},
Couch = {
"Couch",
},
["Country Foundation"] = {
"Country Foundation",
},
["Court Chair"] = {
"Court Chair",
},
["Court Table"] = {
"Court Table",
},
["Crab Pot"] = {
"Crab Pot",
},
Crane = {
"Crane",
},
["Crimson Salad"] = {
"Crimson Salad",
},
["Crispy Bacon"] = {
"Crispy Bacon",
},
["Crushed Basalt"] = {
"Ashlar Basalt",
"Crushed Basalt Lv2",
"Crushed Basalt Lv3",
},
["Crushed Coal"] = {
"Crushed Coal",
"Crushed Coal Lv2",
"Crushed Coal Lv3",
},
["Crushed Copper Ore"] = {
"Crushed Copper Lv2",
"Crushed Copper Lv3",
"Crushed Copper Ore",
},
["Crushed Gneiss"] = {
"Ashlar Gneiss",
"Crushed Gneiss Lv2",
"Crushed Gneiss Lv3",
},
["Crushed Gold Ore"] = {
"Crushed Gold Lv2",
"Crushed Gold Lv3",
"Crushed Gold Ore",
},
["Crushed Granite"] = {
"Ashlar Granite",
"Crushed Copper Lv2",
"Crushed Copper Ore",
"Crushed Gold Lv2",
"Crushed Gold Ore",
"Crushed Granite",
"Crushed Granite Lv2",
"Crushed Granite Lv3",
},
["Crushed Iron Ore"] = {
"Crushed Iron Lv2",
"Crushed Iron Lv3",
"Crushed Iron Ore",
},
["Crushed Limestone"] = {
"Ashlar Limestone",
"Crushed Limestone",
"Crushed Limestone Lv2",
"Crushed Limestone Lv3",
},
["Crushed Mixed Rock"] = {
"Crushed Coal",
"Crushed Coal Lv2",
"Crushed Mortared Stone",
"Crushed Mortared Stone Lv2",
"Crushed Stone Road",
"Crushed Stone Road Lv2",
},
["Crushed Sandstone"] = {
"Ashlar Sandstone",
"Crushed Iron Lv2",
"Crushed Iron Ore",
"Crushed Sandstone",
"Crushed Sandstone Lv2",
"Crushed Sandstone Lv3",
},
["Crushed Shale"] = {
"Ashlar Shale",
"Crushed Shale",
"Crushed Shale Lv2",
"Crushed Shale Lv3",
},
["Crushed Slag"] = {
"Crushed Slag Lv2",
"Crushed Slag Lv3",
},
["Culinary Research Paper Advanced"] = {
"Culinary Research Paper Advanced",
"Culinary Research Paper Advanced Meat",
},
["Culinary Research Paper Basic"] = {
"Culinary Research Paper Basic",
"Culinary Research Paper Basic Fish",
"Culinary Research Paper Basic Meat",
},
["Culinary Research Paper Modern"] = {
"Culinary Research Paper Modern",
},
["Currency Exchange"] = {
"Currency Exchange",
},
["Cutting Edge Cooking Skill Book"] = {
"Cutting Edge Cooking Skill Book",
},
["Cutting Edge Cooking Upgrade"] = {
"Cutting Edge Cooking Upgrade",
},
["Decorative Anchor"] = {
"Decorative Anchor",
},
["Decorative Glass Buoy Blue"] = {
"Decorative Glass Buoy Blue",
},
["Decorative Glass Buoy Green"] = {
"Decorative Glass Buoy Green",
},
["Decorative Glass Buoy Red"] = {
"Decorative Glass Buoy Red",
},
["Decorative Glass Buoy Violet"] = {
"Decorative Glass Buoy Violet",
},
["Decorative Glass Buoy Yellow"] = {
"Decorative Glass Buoy Yellow",
},
["Decorative Hanging Buoy"] = {
"Decorative Hanging Buoy",
},
["Decorative Life Preserver"] = {
"Decorative Life Preserver",
},
["Decorative Ship Wheel"] = {
"Decorative Ship Wheel",
},
["Dendrology Research Paper Advanced"] = {
"Dendrology Research Paper Advanced",
},
["Dendrology Research Paper Basic"] = {
"Dendrology Research Paper Basic",
},
["Dendrology Research Paper Modern"] = {
"Dendrology Research Paper Modern",
},
["Derpy Hat"] = {
"Derpy Hat",
},
["Dirt Ramp"] = {
"Dirt Ramp",
"Dirt Ramp Basic",
},
["Distribution Station"] = {
"Distribution Station",
},
["Dried Fish"] = {
"Dry Fish",
},
["Dried Meat"] = {
"Dry Meat",
},
Easel = {
"Easel",
},
["Electric Lathe"] = {
"Electric Lathe",
},
["Electric Machinist Table"] = {
"Electric Machinist Table",
},
["Electric Motor"] = {
"Electric Motor",
},
["Electric Planer"] = {
"Electric Planer",
},
["Electric Stamping Press"] = {
"Electric Stamping Press",
},
["Electric Wall Lamp"] = {
"Electric Wall Lamp",
},
["Electric Water Pump"] = {
"Electric Water Pump",
},
["Electronics Assembly"] = {
"Electronics Assembly",
},
["Electronics Skill Book"] = {
"Electronics Skill Book",
},
["Electronics Upgrade"] = {
"Electronics Upgrade",
},
["Elevator Call Post"] = {
"Elevator Call Post",
},
["Elk Mount"] = {
"Elk Mount",
},
["Elk Taco"] = {
"Elk Taco",
},
["Elk Wellington"] = {
"Elk Wellington",
},
["Embassy Desk"] = {
"Embassy Desk",
},
["Engineering Research Paper Advanced"] = {
"Engineering Research Paper Advanced",
},
["Engineering Research Paper Modern"] = {
"Engineering Research Paper Modern",
},
Epoxy = {
"Epoxy",
},
Ethanol = {
"Corn Ethanol",
"Wheat Ethanol",
},
Excavator = {
"Excavator",
},
["Executive Office"] = {
"Executive Office",
},
["Explorer Boots"] = {
"Explorer Boots",
},
["Explorer Gloves"] = {
"Explorer Gloves",
},
["Explorer Hat"] = {
"Explorer Hat",
},
["Explorer Pants"] = {
"Explorer Pants",
},
["Explorer Shirt"] = {
"Explorer Shirt",
},
["Fantastic Forest Pizza"] = {
"Fantastic Forest Pizza",
},
["Farmer Boots"] = {
"Farmer Boots",
},
["Farmer Gloves"] = {
"Farmer Gloves",
},
["Farmer Hat"] = {
"Farmer Hat",
},
["Farmer Overalls"] = {
"Farmer Overalls",
},
["Farmer Shirt"] = {
"Farmer Shirt",
},
["Farmers Table"] = {
"Farmers Table",
},
["Farming Skill Book"] = {
"Farming Skill Book",
},
["Farming Upgrade"] = {
"Farming Upgrade",
},
["Federation Foundation"] = {
"Federation Foundation",
},
["Fern Campfire Salad"] = {
"Fern Campfire Salad",
},
["Fertilizers Skill Book"] = {
"Fertilizers Skill Book",
},
["Fertilizers Upgrade"] = {
"Fertilizers Upgrade",
},
["Fiber Filler"] = {
"Fiber Filler",
},
["Fiber Scutching Station"] = {
"Fiber Scutching Station",
},
Fiberglass = {
"Fiberglass",
},
["Field Campfire Stew"] = {
"Field Campfire Stew",
},
["Fish N Chips"] = {
"Fish N Chips",
},
["Fish Rack"] = {
"Fish Rack",
},
["Fish Trap"] = {
"Fish Trap",
},
Fishery = {
"Fishery",
},
["Fishing Pole"] = {
"Fishing Pole",
},
["Flat Steel"] = {
"Flat Steel",
},
["Flat Steel Door"] = {
"Flat Steel Door",
},
Flatbread = {
"Flatbread",
},
["Flax Fiber"] = {
"Flax Fiber",
},
["Flax Trawler Net"] = {
"Flax Trawler Net",
},
["Flaxseed Oil"] = {
"Flaxseed Oil",
},
Flour = {
"Flour",
},
["Framed Glass"] = {
"Framed Glass",
},
["Framed Glass Door"] = {
"Framed Glass Door",
},
["Fried Camas"] = {
"Fried Camas",
},
["Fried Fiddleheads"] = {
"Fried Fiddleheads",
},
["Fried Hare Haunches"] = {
"Fried Hare Haunches",
},
["Fried Hearts Of Palm"] = {
"Fried Hearts Of Palm",
},
["Fried Taro"] = {
"Fried Taro",
},
["Fried Tomatoes"] = {
"Fried Tomatoes",
},
["Froth Floatation Cell"] = {
"Froth Floatation Cell",
},
["Fruit Muffin"] = {
"Fruit Muffin",
},
["Fruit Salad"] = {
"Exotic Fruit Salad",
"Mixed Fruit Salad",
"Rainforest Fruit Salad",
},
["Fruit Tart"] = {
"Fruit Tart",
},
["Fur Pelt"] = {
"Butcher Hare",
"Butcher Small Animal",
"Butcher Tiny Fur Animal",
},
["Galaxy Vase"] = {
"Galaxy Vase",
},
["Garden Boots"] = {
"Garden Boots",
},
Gasoline = {
"Gasoline",
},
["Gathering Basic Upgrade"] = {
"Gathering Basic Upgrade",
},
["Gathering Research Paper Basic"] = {
"Gathering Research Paper Basic",
},
Gearbox = {
"Gearbox",
},
["Geology Research Paper Advanced"] = {
"Geology Research Paper Advanced",
},
["Geology Research Paper Basic"] = {
"Geology Research Paper Basic",
},
["Geology Research Paper Modern"] = {
"Geology Research Paper Modern",
"Geology Research Paper Modern Glass",
},
["Gigot Sleeve Shirt"] = {
"Gigot Sleeve Shirt",
},
Glass = {
"Glass",
"Quicklime Glass",
},
["Glass Lens"] = {
"Glass Lens",
},
["Glassworking Advanced Upgrade"] = {
"Glassworking Advanced Upgrade",
},
["Glassworking Modern Upgrade"] = {
"Glassworking Modern Upgrade",
},
["Glassworking Skill Book"] = {
"Glassworking Skill Book",
},
Glassworks = {
"Glassworks",
},
["Goat Mount"] = {
"Goat Mount",
},
["Gold Bar"] = {
"Gold Bar",
"Smelt Gold",
},
["Gold Concentrate"] = {
"Concentrate Gold Lv2",
"Gold Concentrate",
},
["Gold Flakes"] = {
"Gold Flakes",
},
["Gold Frame Landscape"] = {
"Gold Frame Landscape",
},
["Gold Frame Portrait"] = {
"Gold Frame Portrait",
},
["Gold Frame Square"] = {
"Gold Frame Square",
},
["Gold Frame Tall"] = {
"Gold Frame Tall",
},
["Gold Frame Wide"] = {
"Gold Frame Wide",
},
["Gold Wiring"] = {
"Gold Wiring",
},
["Government Office"] = {
"Government Office",
},
["Hand Plow"] = {
"Hand Plow",
},
["Hanging Long Steel Sign"] = {
"Hanging Long Steel Sign",
},
["Hanging Steel Framed Sign"] = {
"Hanging Steel Framed Sign",
},
["Hanging Steel Mine Sign"] = {
"Hanging Steel Mine Sign",
},
["Hanging Steel Plain Sign"] = {
"Hanging Steel Plain Sign",
},
["Hanging Steel Shop Sign"] = {
"Hanging Steel Shop Sign",
},
["Hardwood Board"] = {
"Hardwood Board",
"Hardwood Boards",
"Saw Hardwood Boards",
},
["Hardwood Hewn Log"] = {
"Hardwood Hewn Log",
"Hewn Hardwood",
},
["Hardwood Lumber"] = {
"Hardwood Lumber",
},
["Hardwood Lumber Bench"] = {
"Hardwood Lumber Bench",
},
["Hardwood Lumber Chair"] = {
"Hardwood Lumber Chair",
},
["Hardwood Lumber Door"] = {
"Hardwood Lumber Door",
},
["Hardwood Lumber Dresser"] = {
"Hardwood Lumber Dresser",
},
["Hardwood Lumber Table"] = {
"Hardwood Lumber Table",
},
["Heart Of Palm"] = {
"Refine Heart Of Palm",
},
["Hearty Hometown Pizza"] = {
"Hearty Hometown Pizza",
},
["Heat Sink"] = {
"Heat Sink",
},
["Hemp Mooring Rope"] = {
"Hemp Mooring Rope",
},
Henley = {
"Henley",
},
["Hewn Bench"] = {
"Hewn Bench",
},
["Hewn Chair"] = {
"Hewn Chair",
},
["Hewn Door"] = {
"Hewn Door",
"Hewn Log Door",
},
["Hewn Dresser"] = {
"Hewn Dresser",
},
["Hewn Hardwood Bench"] = {
"Hewn Hardwood Bench",
},
["Hewn Hardwood Chair"] = {
"Hewn Hardwood Chair",
},
["Hewn Hardwood Door"] = {
"Hewn Hardwood Door",
},
["Hewn Hardwood Table"] = {
"Hewn Hardwood Table",
},
["Hewn Log"] = {
"Hewn Log",
"Hewn Logs",
},
["Hewn Nightstand"] = {
"Hewn Nightstand",
},
["Hewn Softwood Bench"] = {
"Hewn Softwood Bench",
},
["Hewn Softwood Chair"] = {
"Hewn Softwood Chair",
},
["Hewn Softwood Door"] = {
"Hewn Softwood Door",
},
["Hewn Softwood Table"] = {
"Hewn Softwood Table",
},
["Hewn Table"] = {
"Hewn Table",
},
["Hide Ash Fertilizer"] = {
"Hide Ash Fertilizer",
},
["Homestead Claim Stake"] = {
"Homestead Claim Stake",
},
Hosomaki = {
"Hosomaki",
},
["Huckleberry Extract"] = {
"Huckleberry Extract",
},
["Huckleberry Fritter"] = {
"Huckleberry Fritter",
},
["Huckleberry Pie"] = {
"Huckleberry Pie",
},
["Huge Banner Sign"] = {
"Huge Banner Sign",
},
["Huge Iron Banner Sign"] = {
"Huge Iron Banner Sign",
},
["Huge Iron Sign"] = {
"Huge Iron Sign",
},
["Huge Steel Banner Sign"] = {
"Huge Steel Banner Sign",
},
["Huge Steel Sign"] = {
"Huge Steel Sign",
},
["Huge Wooden Banner Sign"] = {
"Huge Wooden Banner Sign",
},
["Hunting Upgrade"] = {
"Hunting Upgrade",
},
Icebox = {
"Icebox",
},
["Immigration Desk"] = {
"Immigration Desk",
},
["Industrial Barge"] = {
"Industrial Barge",
},
["Industrial Elevator"] = {
"Industrial Elevator",
},
["Industrial Generator"] = {
"Industrial Generator",
},
["Industrial Refrigerator"] = {
"Industrial Refrigerator",
},
["Industry Skill Book"] = {
"Industry Skill Book",
},
["Industry Upgrade"] = {
"Industry Upgrade",
},
["Infused Oil"] = {
"Infused Oil",
},
["Iron Anchor"] = {
"Iron Anchor",
},
["Iron Axle"] = {
"Iron Axle",
},
["Iron Bar"] = {
"Iron Bar",
"Smelt Iron",
},
["Iron Concentrate"] = {
"Concentrate Dry Iron",
"Concentrate Dry Iron Lv2",
"Concentrate Iron Lv2",
"Iron Concentrate",
},
["Iron Frame Landscape"] = {
"Iron Frame Landscape",
},
["Iron Frame Portrait"] = {
"Iron Frame Portrait",
},
["Iron Frame Square"] = {
"Iron Frame Square",
},
["Iron Frame Tall"] = {
"Iron Frame Tall",
},
["Iron Frame Wide"] = {
"Iron Frame Wide",
},
["Iron Gear"] = {
"Iron Gear",
},
["Iron Hull Sheet"] = {
"Iron Hull Sheet",
},
["Iron Pipe"] = {
"Iron Pipe",
},
["Iron Plate"] = {
"Iron Plate",
},
["Iron Saw Blade"] = {
"Iron Saw Blade",
},
["Iron Wheel"] = {
"Iron Wheel",
},
["Jaw Crusher"] = {
"Jaw Crusher",
},
["Jungle Campfire Salad"] = {
"Jungle Campfire Salad",
},
["Jungle Campfire Stew"] = {
"Jungle Campfire Stew",
},
["Kelpy Crab Roll"] = {
"Kelpy Crab Roll",
},
Kiln = {
"Kiln",
},
Kitchen = {
"Kitchen",
},
Laboratory = {
"Laboratory",
},
["Large Bath Mat"] = {
"Large Bath Mat",
"Weave Large Bath Mat",
},
["Large Canoe"] = {
"Large Canoe",
},
["Large Corrugated Steel Door"] = {
"Large Corrugated Steel Door",
},
["Large Cotton Bunting Festive"] = {
"Large Cotton Bunting Festive",
"Weave Large Cotton Bunting Festive",
},
["Large Cotton Bunting Red"] = {
"Large Cotton Bunting Red",
"Weave Large Cotton Bunting Red",
},
["Large Cotton Bunting Regal"] = {
"Large Cotton Bunting Regal",
"Weave Large Cotton Bunting Regal",
},
["Large Cotton Bunting Vibrant"] = {
"Large Cotton Bunting Vibrant",
"Weave Large Cotton Bunting Vibrant",
},
["Large Court"] = {
"Large Court",
},
["Large Festive Paper Lantern"] = {
"Large Festive Paper Lantern",
},
["Large Hanging Ashlar Basalt Sign"] = {
"Large Hanging Ashlar Basalt Sign",
},
["Large Hanging Ashlar Gneiss Sign"] = {
"Large Hanging Ashlar Gneiss Sign",
},
["Large Hanging Ashlar Granite Sign"] = {
"Large Hanging Ashlar Granite Sign",
},
["Large Hanging Ashlar Limestone Sign"] = {
"Large Hanging Ashlar Limestone Sign",
},
["Large Hanging Ashlar Sandstone Sign"] = {
"Large Hanging Ashlar Sandstone Sign",
},
["Large Hanging Ashlar Shale Sign"] = {
"Large Hanging Ashlar Shale Sign",
},
["Large Hanging Ashlar Stone Sign"] = {
"Large Hanging Ashlar Stone Sign",
},
["Large Hanging Birch Sign"] = {
"Large Hanging Birch Sign",
},
["Large Hanging Cedar Sign"] = {
"Large Hanging Cedar Sign",
},
["Large Hanging Ceiba Sign"] = {
"Large Hanging Ceiba Sign",
},
["Large Hanging Fir Sign"] = {
"Large Hanging Fir Sign",
},
["Large Hanging Hardwood Sign"] = {
"Large Hanging Hardwood Sign",
},
["Large Hanging Joshua Sign"] = {
"Large Hanging Joshua Sign",
},
["Large Hanging Lumber Sign"] = {
"Large Hanging Lumber Sign",
},
["Large Hanging Mortared Granite Sign"] = {
"Large Hanging Mortared Granite Sign",
},
["Large Hanging Mortared Limestone Sign"] = {
"Large Hanging Mortared Limestone Sign",
},
["Large Hanging Mortared Sandstone Sign"] = {
"Large Hanging Mortared Sandstone Sign",
},
["Large Hanging Mortared Stone Sign"] = {
"Large Hanging Mortared Stone Sign",
},
["Large Hanging Oak Sign"] = {
"Large Hanging Oak Sign",
},
["Large Hanging Palm Sign"] = {
"Large Hanging Palm Sign",
},
["Large Hanging Redwood Sign"] = {
"Large Hanging Redwood Sign",
},
["Large Hanging Saguaro Sign"] = {
"Large Hanging Saguaro Sign",
},
["Large Hanging Softwood Sign"] = {
"Large Hanging Softwood Sign",
},
["Large Hanging Spruce Sign"] = {
"Large Hanging Spruce Sign",
},
["Large Hanging Wood Sign"] = {
"Large Hanging Wood Sign",
},
["Large Lumber Door"] = {
"Large Lumber Door",
},
["Large Lumber Stockpile"] = {
"Large Lumber Stockpile",
},
["Large Metal Ship Frame"] = {
"Large Metal Ship Frame",
},
["Large Nylon Bunting Green"] = {
"Large Nylon Bunting Green",
},
["Large Nylon Bunting Purple"] = {
"Large Nylon Bunting Purple",
},
["Large Nylon Bunting Yellow"] = {
"Large Nylon Bunting Yellow",
},
["Large Paper Lantern"] = {
"Large Paper Lantern",
},
["Large Standing Ashlar Basalt Sign"] = {
"Large Standing Ashlar Basalt Sign",
},
["Large Standing Ashlar Gneiss Sign"] = {
"Large Standing Ashlar Gneiss Sign",
},
["Large Standing Ashlar Granite Sign"] = {
"Large Standing Ashlar Granite Sign",
},
["Large Standing Ashlar Limestone Sign"] = {
"Large Standing Ashlar Limestone Sign",
},
["Large Standing Ashlar Sandstone Sign"] = {
"Large Standing Ashlar Sandstone Sign",
},
["Large Standing Ashlar Shale Sign"] = {
"Large Standing Ashlar Shale Sign",
},
["Large Standing Ashlar Stone Sign"] = {
"Large Standing Ashlar Stone Sign",
},
["Large Standing Birch Sign"] = {
"Large Standing Birch Sign",
},
["Large Standing Cedar Sign"] = {
"Large Standing Cedar Sign",
},
["Large Standing Ceiba Sign"] = {
"Large Standing Ceiba Sign",
},
["Large Standing Fir Sign"] = {
"Large Standing Fir Sign",
},
["Large Standing Hardwood Sign"] = {
"Large Standing Hardwood Sign",
},
["Large Standing Joshua Sign"] = {
"Large Standing Joshua Sign",
},
["Large Standing Lumber Sign"] = {
"Large Standing Lumber Sign",
},
["Large Standing Mortared Granite Sign"] = {
"Large Standing Mortared Granite Sign",
},
["Large Standing Mortared Limestone Sign"] = {
"Large Standing Mortared Limestone Sign",
},
["Large Standing Mortared Sandstone Sign"] = {
"Large Standing Mortared Sandstone Sign",
},
["Large Standing Mortared Stone Sign"] = {
"Large Standing Mortared Stone Sign",
},
["Large Standing Oak Sign"] = {
"Large Standing Oak Sign",
},
["Large Standing Palm Sign"] = {
"Large Standing Palm Sign",
},
["Large Standing Redwood Sign"] = {
"Large Standing Redwood Sign",
},
["Large Standing Saguaro Sign"] = {
"Large Standing Saguaro Sign",
},
["Large Standing Softwood Sign"] = {
"Large Standing Softwood Sign",
},
["Large Standing Spruce Sign"] = {
"Large Standing Spruce Sign",
},
["Large Standing Wood Sign"] = {
"Large Standing Wood Sign",
},
["Large Windowed Lumber Door"] = {
"Large Windowed Lumber Door",
},
["Large Wooden Ship Frame"] = {
"Large Wooden Ship Frame",
},
Laser = {
"Laser",
},
Lathe = {
"Lathe",
},
["Leather Hide"] = {
"Butcher Bison",
"Butcher Medium Animal",
"Butcher Medium Wooly Animal",
"Butcher Tiny Leather Animal",
},
["Leavened Dough"] = {
"Leavened Dough",
},
["Light Backpack"] = {
"Light Backpack",
},
["Light Bulb"] = {
"Light Bulb",
},
["Limestone Bison Statue"] = {
"Limestone Bison Statue",
},
["Limestone Otter Statue"] = {
"Limestone Otter Statue",
},
["Limestone Owl Statue"] = {
"Limestone Owl Statue",
},
["Limestone Wolf Statue"] = {
"Limestone Wolf Statue",
},
["Linen Fabric"] = {
"Linen Fabric",
"Weave Linen Fabric",
},
["Linen Yarn"] = {
"Linen Yarn",
},
["Loaded Taro Fries"] = {
"Loaded Taro Fries",
},
["Logging Advanced Upgrade"] = {
"Logging Advanced Upgrade",
},
["Logging Basic Upgrade"] = {
"Logging Basic Upgrade",
},
Loom = {
"Loom",
},
["Low Top Shoes"] = {
"Low Top Shoes",
},
Lumber = {
"Lumber",
},
["Lumber Bench"] = {
"Lumber Bench",
},
["Lumber Chair"] = {
"Lumber Chair",
},
["Lumber Door"] = {
"Lumber Door",
},
["Lumber Dresser"] = {
"Lumber Dresser",
},
["Lumber Stockpile"] = {
"Lumber Stockpile",
},
["Lumber Table"] = {
"Lumber Table",
},
Macarons = {
"Macarons",
},
["Machinist Table"] = {
"Machinist Table",
},
["Masonry Advanced Upgrade"] = {
"Masonry Advanced Upgrade",
},
["Masonry Basic Upgrade"] = {
"Masonry Basic Upgrade",
},
["Masonry Skill Book"] = {
"Masonry Skill Book",
},
["Masonry Table"] = {
"Masonry Table",
},
["Meat Pie"] = {
"Meat Pie",
},
["Meat Stock"] = {
"Meat Stock",
},
["Meaty Stew"] = {
"Fish Stew",
"Meaty Stew",
},
["Mechanical Water Pump"] = {
"Mechanical Water Pump",
},
["Mechanics Advanced Upgrade"] = {
"Mechanics Advanced Upgrade",
},
["Mechanics Modern Upgrade"] = {
"Mechanics Modern Upgrade",
},
["Mechanics Skill Book"] = {
"Mechanics Skill Book",
},
["Medium Fishing Trawler"] = {
"Medium Fishing Trawler",
},
["Medium Metal Ship Frame"] = {
"Medium Metal Ship Frame",
},
["Medium Shipyard"] = {
"Medium Shipyard",
},
["Medium Wooden Ship Frame"] = {
"Medium Wooden Ship Frame",
},
["Metal Keel"] = {
"Metal Keel",
},
["Metal Rudder"] = {
"Metal Rudder",
},
["Metallurgy Research Paper Advanced"] = {
"Metallurgy Research Paper Advanced",
},
["Metallurgy Research Paper Basic"] = {
"Metallurgy Research Paper Basic",
},
["Metallurgy Research Paper Modern"] = {
"Metallurgy Research Paper Modern",
},
Mill = {
"Mill",
},
["Milling Skill Book"] = {
"Milling Skill Book",
},
["Milling Upgrade"] = {
"Milling Upgrade",
},
["Millionaires Salad"] = {
"Millionaires Salad",
},
["Mining Advanced Upgrade"] = {
"Mining Advanced Upgrade",
},
["Mining Basic Upgrade"] = {
"Mining Basic Upgrade",
},
["Mining Modern Upgrade"] = {
"Mining Modern Upgrade",
},
Mint = {
"Mint",
},
Mochi = {
"Mochi",
},
["Modern Double Street Light"] = {
"Modern Double Street Light",
},
["Modern Street Light"] = {
"Modern Street Light",
},
["Modern Upgrade 1"] = {
"Modern Upgrade 1",
},
["Modern Upgrade 2"] = {
"Modern Upgrade 2",
},
["Modern Upgrade 3"] = {
"Modern Upgrade 3",
},
["Modern Upgrade 4"] = {
"Modern Upgrade 4",
},
Mortar = {
"Baked Mortar",
"Charred Mortar",
"Masonry Mortar",
"Rice Mortar",
"Wheat Mortar",
},
["Mortared Granite"] = {
"Mortared Granite",
},
["Mortared Granite Bench"] = {
"Mortared Granite Bench",
},
["Mortared Granite Chair"] = {
"Mortared Granite Chair",
},
["Mortared Granite Door"] = {
"Mortared Granite Door",
},
["Mortared Granite Fireplace"] = {
"Mortared Granite Fireplace",
},
["Mortared Granite Table"] = {
"Mortared Granite Table",
},
["Mortared Limestone"] = {
"Mortared Limestone",
},
["Mortared Limestone Bench"] = {
"Mortared Limestone Bench",
},
["Mortared Limestone Chair"] = {
"Mortared Limestone Chair",
},
["Mortared Limestone Door"] = {
"Mortared Limestone Door",
},
["Mortared Limestone Fireplace"] = {
"Mortared Limestone Fireplace",
},
["Mortared Limestone Table"] = {
"Mortared Limestone Table",
},
["Mortared Sandstone"] = {
"Mortared Sandstone",
},
["Mortared Sandstone Bench"] = {
"Mortared Sandstone Bench",
},
["Mortared Sandstone Chair"] = {
"Mortared Sandstone Chair",
},
["Mortared Sandstone Door"] = {
"Mortared Sandstone Door",
},
["Mortared Sandstone Fireplace"] = {
"Mortared Sandstone Fireplace",
},
["Mortared Sandstone Table"] = {
"Mortared Sandstone Table",
},
["Mortared Stone"] = {
"Mortared Stone",
"Mortared Stones",
},
["Mortared Stone Bench"] = {
"Mortared Stone Bench",
},
["Mortared Stone Chair"] = {
"Mortared Stone Chair",
},
["Mortared Stone Door"] = {
"Mortared Stone Door",
},
["Mortared Stone Fireplace"] = {
"Mortared Stone Fireplace",
},
["Mortared Stone Table"] = {
"Mortared Stone Table",
},
Nail = {
"Nail",
},
Nylon = {
"Nylon",
},
["Nylon Carpet"] = {
"Nylon Carpet",
},
["Nylon Curtains"] = {
"Weave Nylon Curtains",
},
["Nylon Fabric"] = {
"Weave Nylon Fabric",
},
["Nylon Futon Bed"] = {
"Nylon Futon Bed",
},
["Nylon Futon Couch"] = {
"Nylon Futon Couch",
},
["Nylon Mooring Rope"] = {
"Nylon Mooring Rope",
},
["Nylon Thread"] = {
"Nylon Thread",
},
["Nylon Trawler Net"] = {
"Nylon Trawler Net",
},
Oil = {
"Cottonseed Oil",
"Oil",
"Refine Tallow",
"Sunflower Oil",
},
["Oil Drilling Skill Book"] = {
"Oil Drilling Skill Book",
},
["Oil Drilling Upgrade"] = {
"Oil Drilling Upgrade",
},
["Oil Head Lamp"] = {
"Oil Head Lamp",
},
["Oil Paint"] = {
"Oil Paint",
},
["Oil Refinery"] = {
"Oil Refinery",
},
["Orange Vase"] = {
"Orange Vase",
},
["Ornate Gold Frame Landscape"] = {
"Ornate Gold Frame Landscape",
},
["Ornate Gold Frame Portrait"] = {
"Ornate Gold Frame Portrait",
},
["Ornate Gold Frame Square"] = {
"Ornate Gold Frame Square",
},
["Ornate Gold Frame Tall"] = {
"Ornate Gold Frame Tall",
},
["Ornate Gold Frame Wide"] = {
"Ornate Gold Frame Wide",
},
["Ornate Iron Frame Landscape"] = {
"Ornate Iron Frame Landscape",
},
["Ornate Iron Frame Portrait"] = {
"Ornate Iron Frame Portrait",
},
["Ornate Iron Frame Square"] = {
"Ornate Iron Frame Square",
},
["Ornate Iron Frame Tall"] = {
"Ornate Iron Frame Tall",
},
["Ornate Iron Frame Wide"] = {
"Ornate Iron Frame Wide",
},
["Ornate Wooden Frame Landscape"] = {
"Ornate Wooden Frame Landscape",
},
["Ornate Wooden Frame Portrait"] = {
"Ornate Wooden Frame Portrait",
},
["Ornate Wooden Frame Square"] = {
"Ornate Wooden Frame Square",
},
["Ornate Wooden Frame Tall"] = {
"Ornate Wooden Frame Tall",
},
["Ornate Wooden Frame Wide"] = {
"Ornate Wooden Frame Wide",
},
["Outpost Netting"] = {
"Outpost Netting",
},
["Outpost Table"] = {
"Outpost Table",
},
["Padded Chair"] = {
"Padded Chair",
},
Paper = {
"Paper",
},
["Paper Milling Skill Book"] = {
"Paper Milling Skill Book",
},
["Paper Milling Upgrade"] = {
"Paper Milling Upgrade",
},
["Pastry Dough"] = {
"Pastry Dough",
},
["Pelt Fertilizer"] = {
"Pelt Fertilizer",
},
Petroleum = {
"Petroleum",
},
["Phad Thai"] = {
"Phad Thai",
},
["Phosphate Fertilizer"] = {
"Phosphate Fertilizer",
},
["Pineapple Friend Rice"] = {
"Pineapple Friend Rice",
},
Pirozhok = {
"Pirozhok",
},
Piston = {
"Piston",
},
["Plant Fibers"] = {
"Cotton Lint",
"Flax Fiber",
"Shred Kelp",
},
["Plant Vase"] = {
"Plant Vase",
},
Plastic = {
"Plastic",
},
["Plastic Buoy"] = {
"Plastic Buoy",
},
["Poke Bowl"] = {
"Poke Bowl",
},
["Portable Steam Engine"] = {
"Portable Steam Engine",
},
["Pottery Skill Book"] = {
"Pottery Skill Book",
},
["Pottery Upgrade"] = {
"Pottery Upgrade",
},
["Powered Cart"] = {
"Powered Cart",
},
["Powered Storage Silo"] = {
"Powered Storage Silo",
},
["Prepared Meat"] = {
"Prepared Meat",
},
["Prime Cut"] = {
"Prime Cut",
},
["Printing Press"] = {
"Printing Press",
},
["Pulp Filler"] = {
"Pulp Filler",
},
["Pump Jack"] = {
"Pump Jack",
},
Pupusas = {
"Pupusas",
},
["Purple Vase"] = {
"Purple Vase",
},
Quicklime = {
"Quicklime",
},
Radiator = {
"Radiator",
},
["Raw Bacon"] = {
"Raw Bacon",
},
["Raw Fish"] = {
"Clean Crab",
"Clean Large Fish",
"Clean Medium Fish",
"Clean Moon Jellyfish",
"Clean Pacific Sardine",
"Clean Urchins",
"Shuck Clams",
},
["Raw Meat"] = {
"Butcher Bison",
"Butcher Hare",
"Butcher Medium Animal",
"Butcher Medium Wooly Animal",
"Butcher Small Animal",
"Butcher Tiny Fur Animal",
"Butcher Tiny Leather Animal",
},
["Raw Roast"] = {
"Raw Roast",
},
["Raw Sausage"] = {
"Raw Sausage",
},
["Real Estate Desk"] = {
"Real Estate Desk",
},
Rebar = {
"Rebar",
},
["Red Vase"] = {
"Red Vase",
},
Refrigerator = {
"Refrigerator",
},
Registrar = {
"Registrar",
},
["Reinforced Concrete"] = {
"Reinforced Concrete",
},
["Research Table"] = {
"Research Table",
},
["Rice Flour"] = {
"Rice Flour",
},
["Rice Noodles"] = {
"Rice Noodles",
},
Rivet = {
"Rivet",
},
["Roast Pumpkin"] = {
"Roast Pumpkin",
},
["Robotic Assembly Line"] = {
"Robotic Assembly Line",
},
["Rocker Box"] = {
"Rocker Box",
},
["Rolling Mill"] = {
"Rolling Mill",
},
["Root Campfire Salad"] = {
"Root Campfire Salad",
},
["Root Campfire Stew"] = {
"Root Campfire Stew",
},
["Round Pot"] = {
"Round Pot",
},
["Rubber Wheel"] = {
"Rubber Wheel",
},
["Rug Large"] = {
"Rug Large",
},
["Rug Medium"] = {
"Rug Medium",
},
["Rug Small"] = {
"Rug Small",
},
["Running Shoes"] = {
"Running Shoes",
},
["Salt Basket"] = {
"Salt Basket",
},
Sand = {
"Sand Concentrate",
"Sand Concentrate Lv2",
"Sand Concentrate Lv3",
},
Sandals = {
"Sandals",
},
Sawmill = {
"Sawmill",
},
["Scrap Meat"] = {
"Prepared Meat",
"Raw Bacon",
"Raw Roast",
"Scrap Meat",
},
["Screening Machine"] = {
"Screening Machine",
},
["Screw Press"] = {
"Screw Press",
},
Screws = {
"Screws",
},
["Seared Meat"] = {
"Seared Meat",
},
["Seeded Camas Roll"] = {
"Seeded Camas Roll",
},
["Sensor Based Belt Sorter"] = {
"Sensor Based Belt Sorter",
},
["Sensuous Sea Pizza"] = {
"Sensuous Sea Pizza",
},
Servo = {
"Servo",
},
["Settlement Crafting Table"] = {
"Settlement Crafting Table",
},
Shaper = {
"Shaper",
},
["Shark Fillet Soup"] = {
"Shark Fillet Soup",
},
["Sheep Mount"] = {
"Sheep Mount",
},
["Shelf Cabinet"] = {
"Shelf Cabinet",
},
["Shipwright Advanced Upgrade"] = {
"Shipwright Advanced Upgrade",
},
["Shipwright Basic Upgrade"] = {
"Shipwright Basic Upgrade",
},
["Shipwright Hat"] = {
"Shipwright Hat",
},
["Shipwright Overalls"] = {
"Shipwright Overalls",
},
["Shipwright Sandals"] = {
"Shipwright Sandals",
},
["Shipwright Shirt"] = {
"Shipwright Shirt",
},
["Shipwright Skill Book"] = {
"Shipwright Skill Book",
},
["Shorn Wool"] = {
"Butcher Bison",
"Butcher Hare",
"Butcher Medium Wooly Animal",
},
Shorts = {
"Shorts",
},
["Simmered Meat"] = {
"Simmered Meat",
},
["Simple Syrup"] = {
"Simple Syrup",
},
Sink = {
"Sink",
},
["Skid Steer"] = {
"Skid Steer",
},
Slag = {
"Charcoal Steel",
"Copper Bar",
"Gold Bar",
"Iron Bar",
"Smelt Copper",
"Smelt Gold",
"Smelt Iron",
"Steel Bar",
},
["Small Bath Mat"] = {
"Small Bath Mat",
"Weave Small Bath Mat",
},
["Small Canoe"] = {
"Small Canoe",
},
["Small Cotton Bunting Festive"] = {
"Small Cotton Bunting Festive",
"Weave Small Cotton Bunting Festive",
},
["Small Cotton Bunting Red"] = {
"Small Cotton Bunting Red",
"Weave Small Cotton Bunting Red",
},
["Small Cotton Bunting Regal"] = {
"Small Cotton Bunting Regal",
"Weave Small Cotton Bunting Regal",
},
["Small Cotton Bunting Vibrant"] = {
"Small Cotton Bunting Vibrant",
"Weave Small Cotton Bunting Vibrant",
},
["Small Court"] = {
"Small Court",
},
["Small Hanging Ashlar Basalt Sign"] = {
"Small Hanging Ashlar Basalt Sign",
},
["Small Hanging Ashlar Gneiss Sign"] = {
"Small Hanging Ashlar Gneiss Sign",
},
["Small Hanging Ashlar Granite Sign"] = {
"Small Hanging Ashlar Granite Sign",
},
["Small Hanging Ashlar Limestone Sign"] = {
"Small Hanging Ashlar Limestone Sign",
},
["Small Hanging Ashlar Sandstone Sign"] = {
"Small Hanging Ashlar Sandstone Sign",
},
["Small Hanging Ashlar Shale Sign"] = {
"Small Hanging Ashlar Shale Sign",
},
["Small Hanging Ashlar Stone Sign"] = {
"Small Hanging Ashlar Stone Sign",
},
["Small Hanging Birch Sign"] = {
"Small Hanging Birch Sign",
},
["Small Hanging Cedar Sign"] = {
"Small Hanging Cedar Sign",
},
["Small Hanging Ceiba Sign"] = {
"Small Hanging Ceiba Sign",
},
["Small Hanging Fir Sign"] = {
"Small Hanging Fir Sign",
},
["Small Hanging Hardwood Sign"] = {
"Small Hanging Hardwood Sign",
},
["Small Hanging Joshua Sign"] = {
"Small Hanging Joshua Sign",
},
["Small Hanging Lumber Sign"] = {
"Small Hanging Lumber Sign",
},
["Small Hanging Mortared Granite Sign"] = {
"Small Hanging Mortared Granite Sign",
},
["Small Hanging Mortared Limestone Sign"] = {
"Small Hanging Mortared Limestone Sign",
},
["Small Hanging Mortared Sandstone Sign"] = {
"Small Hanging Mortared Sandstone Sign",
},
["Small Hanging Mortared Stone Sign"] = {
"Small Hanging Mortared Stone Sign",
},
["Small Hanging Oak Sign"] = {
"Small Hanging Oak Sign",
},
["Small Hanging Palm Sign"] = {
"Small Hanging Palm Sign",
},
["Small Hanging Redwood Sign"] = {
"Small Hanging Redwood Sign",
},
["Small Hanging Saguaro Sign"] = {
"Small Hanging Saguaro Sign",
},
["Small Hanging Softwood Sign"] = {
"Small Hanging Softwood Sign",
},
["Small Hanging Spruce Sign"] = {
"Small Hanging Spruce Sign",
},
["Small Hanging Wood Sign"] = {
"Small Hanging Wood Sign",
},
["Small Nylon Bunting Green"] = {
"Small Nylon Bunting Green",
},
["Small Nylon Bunting Purple"] = {
"Small Nylon Bunting Purple",
},
["Small Nylon Bunting Yellow"] = {
"Small Nylon Bunting Yellow",
},
["Small Paper Lantern"] = {
"Small Paper Lantern",
},
["Small Paper Machine"] = {
"Small Paper Machine",
},
["Small Shipyard"] = {
"Small Shipyard",
},
["Small Sink"] = {
"Small Sink",
},
["Small Standing Ashlar Basalt Sign"] = {
"Small Standing Ashlar Basalt Sign",
},
["Small Standing Ashlar Gneiss Sign"] = {
"Small Standing Ashlar Gneiss Sign",
},
["Small Standing Ashlar Granite Sign"] = {
"Small Standing Ashlar Granite Sign",
},
["Small Standing Ashlar Limestone Sign"] = {
"Small Standing Ashlar Limestone Sign",
},
["Small Standing Ashlar Sandstone Sign"] = {
"Small Standing Ashlar Sandstone Sign",
},
["Small Standing Ashlar Shale Sign"] = {
"Small Standing Ashlar Shale Sign",
},
["Small Standing Ashlar Stone Sign"] = {
"Small Standing Ashlar Stone Sign",
},
["Small Standing Birch Sign"] = {
"Small Standing Birch Sign",
},
["Small Standing Cedar Sign"] = {
"Small Standing Cedar Sign",
},
["Small Standing Ceiba Sign"] = {
"Small Standing Ceiba Sign",
},
["Small Standing Fir Sign"] = {
"Small Standing Fir Sign",
},
["Small Standing Hardwood Sign"] = {
"Small Standing Hardwood Sign",
},
["Small Standing Joshua Sign"] = {
"Small Standing Joshua Sign",
},
["Small Standing Lumber Sign"] = {
"Small Standing Lumber Sign",
},
["Small Standing Mortared Granite Sign"] = {
"Small Standing Mortared Granite Sign",
},
["Small Standing Mortared Limestone Sign"] = {
"Small Standing Mortared Limestone Sign",
},
["Small Standing Mortared Sandstone Sign"] = {
"Small Standing Mortared Sandstone Sign",
},
["Small Standing Mortared Stone Sign"] = {
"Small Standing Mortared Stone Sign",
},
["Small Standing Oak Sign"] = {
"Small Standing Oak Sign",
},
["Small Standing Palm Sign"] = {
"Small Standing Palm Sign",
},
["Small Standing Redwood Sign"] = {
"Small Standing Redwood Sign",
},
["Small Standing Saguaro Sign"] = {
"Small Standing Saguaro Sign",
},
["Small Standing Softwood Sign"] = {
"Small Standing Softwood Sign",
},
["Small Standing Spruce Sign"] = {
"Small Standing Spruce Sign",
},
["Small Standing Wood Sign"] = {
"Small Standing Wood Sign",
},
["Small Stockpile"] = {
"Small Stockpile",
},
["Small Wood Cart"] = {
"Small Wood Cart",
},
["Small Wooden Boat"] = {
"Small Wooden Boat",
},
["Small Wooden Ship Frame"] = {
"Small Wooden Ship Frame",
},
["Smelting Skill Book"] = {
"Smelting Skill Book",
},
["Smelting Upgrade"] = {
"Smelting Upgrade",
},
["Smith Apron"] = {
"Smith Apron",
},
["Smith Bandana"] = {
"Smith Bandana",
},
["Smith Boots"] = {
"Smith Boots",
},
["Smith Gloves"] = {
"Smith Gloves",
},
["Smith Pants"] = {
"Smith Pants",
},
["Smith Shirt"] = {
"Smith Shirt",
},
["Smooth Gut Noodle Roll"] = {
"Smooth Gut Noodle Roll",
},
["Softwood Board"] = {
"Saw Softwood Boards",
"Softwood Board",
"Softwood Boards",
},
["Softwood Hewn Log"] = {
"Hewn Softwood",
"Softwood Hewn Log",
},
["Softwood Lumber"] = {
"Softwood Lumber",
},
["Softwood Lumber Bench"] = {
"Softwood Lumber Bench",
},
["Softwood Lumber Chair"] = {
"Softwood Lumber Chair",
},
["Softwood Lumber Door"] = {
"Softwood Lumber Door",
},
["Softwood Lumber Dresser"] = {
"Softwood Lumber Dresser",
},
["Softwood Lumber Table"] = {
"Softwood Lumber Table",
},
["Soil Sampler"] = {
"Soil Sampler",
},
["Solar Generator"] = {
"Solar Generator",
},
["Spiky Roll"] = {
"Spiky Roll",
},
["Spin Melter"] = {
"Spin Melter",
},
["Square Belt"] = {
"Square Belt",
},
["Square Pot"] = {
"Square Pot",
},
["Stamp Mill"] = {
"Stamp Mill",
},
["Standing Glass Sign"] = {
"Standing Glass Sign",
},
["Standing Long Steel Sign"] = {
"Standing Long Steel Sign",
},
["Standing Steel Brick Sign"] = {
"Standing Steel Brick Sign",
},
["Steam Engine"] = {
"Steam Engine",
},
["Steam Tractor"] = {
"Steam Tractor",
},
["Steam Tractor Harvester"] = {
"Steam Tractor Harvester",
},
["Steam Tractor Plow"] = {
"Steam Tractor Plow",
},
["Steam Tractor Sower"] = {
"Steam Tractor Sower",
},
["Steam Truck"] = {
"Steam Truck",
},
["Steel Abstract Fixture"] = {
"Steel Abstract Fixture",
},
["Steel Axle"] = {
"Steel Axle",
},
["Steel Bar"] = {
"Charcoal Steel",
"Steel Bar",
},
["Steel Buoy"] = {
"Steel Buoy",
},
["Steel Ceiling Light"] = {
"Steel Ceiling Light",
},
["Steel Floor Lamp"] = {
"Steel Floor Lamp",
},
["Steel Gear"] = {
"Steel Gear",
},
["Steel Gearbox"] = {
"Steel Gearbox",
},
["Steel Hanging Fixture"] = {
"Steel Hanging Fixture",
},
["Steel Hanging Lamp"] = {
"Steel Hanging Lamp",
},
["Steel Kitchen Lamp"] = {
"Steel Kitchen Lamp",
},
["Steel Moorage Post"] = {
"Steel Moorage Post",
},
["Steel Pipe"] = {
"Steel Pipe",
},
["Steel Plate"] = {
"Steel Plate",
},
["Steel Saw Blade"] = {
"Steel Saw Blade",
},
["Steel Searchlight"] = {
"Steel Searchlight",
},
["Steel Square Fixture"] = {
"Steel Square Fixture",
},
["Steel Table Lamp"] = {
"Steel Table Lamp",
},
["Stenographers Table"] = {
"Stenographers Table",
},
Stockpile = {
"Stockpile",
},
["Stone Brazier"] = {
"Stone Brazier",
},
["Stone Road"] = {
"Stone Road",
},
["Stop Sign"] = {
"Stop Sign",
},
["Storage Chest"] = {
"Storage Chest",
},
["Storage Silo"] = {
"Storage Silo",
},
Store = {
"Store",
},
Stove = {
"Stove",
},
["Street Sign"] = {
"Street Sign",
},
Streetlamp = {
"Streetlamp",
},
["Stuffed Alligator"] = {
"Stuffed Alligator",
},
["Stuffed Bison"] = {
"Stuffed Bison",
},
["Stuffed Elk"] = {
"Stuffed Elk",
},
["Stuffed Goat"] = {
"Stuffed Goat",
},
["Stuffed Jaguar"] = {
"Stuffed Jaguar",
},
["Stuffed Turkey"] = {
"Stuffed Turkey",
},
["Stuffed Wolf"] = {
"Stuffed Wolf",
},
Substrate = {
"Substrate",
},
Sugar = {
"Beet Sugar",
"Sugar",
},
["Sun Cheese"] = {
"Sun Cheese",
},
["Sweet Deer Jerky"] = {
"Sweet Jerky",
},
["Sweet Salad"] = {
"Sweet Salad",
},
["Swirl Vase"] = {
"Swirl Vase",
},
["Synthetic Rubber"] = {
"Synthetic Rubber",
},
Tailings = {
"Concentrate Dry Iron",
"Concentrate Dry Iron Lv2",
},
["Tailor Bowler Hat"] = {
"Tailor Bowler Hat",
},
["Tailor Pants"] = {
"Tailor Pants",
},
["Tailor Shirt"] = {
"Tailor Shirt",
},
["Tailor Shoes"] = {
"Tailor Shoes",
},
["Tailoring Basic Upgrade"] = {
"Tailoring Basic Upgrade",
},
["Tailoring Modern Upgrade"] = {
"Tailoring Modern Upgrade",
},
["Tailoring Skill Book"] = {
"Tailoring Skill Book",
},
["Tailoring Table"] = {
"Tailoring Table",
},
["Tall Boots"] = {
"Tall Boots",
},
Tallow = {
"Campfire Animal Medium",
"Campfire Bison",
"Crispy Bacon",
"Melting Fat",
"Render Fat",
},
["Tallow Candle"] = {
"Tallow Candle",
},
["Tallow Lamp"] = {
"Tallow Lamp",
},
["Tallow Wall Lamp"] = {
"Tallow Wall Lamp",
},
["Taro Fries"] = {
"Taro Fries",
},
["Tasty Tropical Pizza"] = {
"Tasty Tropical Pizza",
},
["Tiny Stockpile"] = {
"Tiny Stockpile",
},
Toilet = {
"Toilet",
},
["Tool Bench"] = {
"Tool Bench",
},
["Topped Porridge"] = {
"Topped Porridge",
},
Torch = {
"Torch",
},
["Torch Stand"] = {
"Torch Stand",
},
Tortilla = {
"Tortilla",
},
["Towel Rack"] = {
"Towel Rack",
},
["Town Foundation"] = {
"Town Foundation",
},
["Transmission Pole"] = {
"Transmission Pole",
},
Treasury = {
"Treasury",
},
["Tripod Camera"] = {
"Tripod Camera",
},
Trousers = {
"Trousers",
},
Truck = {
"Truck",
},
["Upholstered Chair"] = {
"Upholstered Chair",
},
["Upholstered Couch"] = {
"Upholstered Couch",
},
Valve = {
"Valve",
},
["Vegetable Medley"] = {
"Exotic Vegetable Medley",
"Mixed Vegetable Medley",
"Mushroom Medley",
},
["Vegetable Soup"] = {
"Vegetable Soup",
},
["Vegetable Stock"] = {
"Vegetable Stock",
},
["Wainwright Table"] = {
"Wainwright Table",
},
["Wall Candle"] = {
"Wall Candle",
},
Washboard = {
"Washboard",
},
["Washing Machine"] = {
"Washing Machine",
},
["Waste Filter"] = {
"Waste Filter",
},
Waterwheel = {
"Waterwheel",
},
["Wet Brick"] = {
"Shale Brick",
"Wet Brick",
},
["Wet Tailings"] = {
"Concentrate Copper Lv2",
"Concentrate Gold Lv2",
"Concentrate Iron Lv2",
"Copper Concentrate",
"Gold Concentrate",
"Iron Concentrate",
},
Wheelbarrow = {
"Wheelbarrow",
},
["Wild Mix"] = {
"Wild Mix",
},
["Wild Stew"] = {
"Wild Stew",
},
["Wilted Fiddleheads"] = {
"Wilted Fiddleheads",
},
["Wind Turbine"] = {
"Wind Turbine",
},
Windmill = {
"Windmill",
},
["Wood Cart"] = {
"Wood Cart",
},
["Wood Pulp"] = {
"Recycle Hewn Log",
"Refine Heart Of Palm",
},
["Wood Shop Cart"] = {
"Wood Shop Cart",
},
["Wooden Barge"] = {
"Wooden Barge",
},
["Wooden Ceiling Light"] = {
"Wooden Ceiling Light",
},
["Wooden Elevator"] = {
"Wooden Elevator",
},
["Wooden Fabric Bed"] = {
"Wooden Fabric Bed",
},
["Wooden Floor Lamp"] = {
"Wooden Floor Lamp",
},
["Wooden Frame Landscape"] = {
"Wooden Frame Landscape",
},
["Wooden Frame Portrait"] = {
"Wooden Frame Portrait",
},
["Wooden Frame Square"] = {
"Wooden Frame Square",
},
["Wooden Frame Tall"] = {
"Wooden Frame Tall",
},
["Wooden Frame Wide"] = {
"Wooden Frame Wide",
},
["Wooden Hull Planks"] = {
"Wooden Hull Planks",
},
["Wooden Keel"] = {
"Wooden Keel",
},
["Wooden Kitchen Lamp"] = {
"Wooden Kitchen Lamp",
},
["Wooden Latrine"] = {
"Wooden Latrine",
},
["Wooden Mold"] = {
"Wooden Mold",
},
["Wooden Moorage Post"] = {
"Wooden Moorage Post",
},
["Wooden Oar"] = {
"Wooden Oar",
},
["Wooden Rudder"] = {
"Wooden Rudder",
},
["Wooden Straw Bed"] = {
"Wooden Straw Bed",
},
["Wooden Table Lamp"] = {
"Wooden Table Lamp",
},
["Wooden Transport Ship"] = {
"Wooden Transport Ship",
},
["Wooden Wheel"] = {
"Wooden Wheel",
},
["Wool Carpet"] = {
"Wool Carpet",
},
["Wool Curtains"] = {
"Weave Wool Curtains",
"Wool Curtains",
},
["Wool Fabric"] = {
"Weave Wool Fabric",
"Wool Fabric",
},
["Wool Yarn"] = {
"Spin Wool Yarn",
"Wool Yarn",
},
["Work Backpack"] = {
"Work Backpack",
},
["Work Boots"] = {
"Work Boots",
},
Workbench = {
"Workbench",
},
["Worldly Donut"] = {
"Worldly Donut",
},
Yeast = {
"Yeast",
},
["Zoning Office"] = {
"Zoning Office",
},
},
},
},
}
}
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