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- == Test which objects have the most performance impact == ...p of objects. Then you can check if it fixes your FPS or not. You can also test if with that group disabled you have performance degradation issues or not. ...2 KB (252 words) - 12:41, 15 November 2022
- You can check if a room has the requirements by typing <code>/rooms test</code> in the chat. ...tatus Menu on your crafting stations or by typing the command <code>/rooms test</code> in the chat. ...3 KB (493 words) - 11:36, 16 July 2024
- ====Building the first test bundle==== *Lets go ahead and run the first test at this point ...12 KB (1,753 words) - 14:14, 27 June 2024
- Also you can open the CSV file and edit in in any text editor to test your translations without Crowdin. ...3 KB (455 words) - 07:27, 9 July 2024
- [LocDisplayName("Test Flag")] ...6 KB (850 words) - 07:31, 9 July 2024
- ...browser for 'Test Servers', which for now will link only the official SLG test server for the next version. Players will need to switch to staging to join ...nges for faster client-side mod iteration times. (just save & reconnect to test in game) ...258 KB (40,222 words) - 12:32, 15 September 2024