Tailoring: Difference between revisions

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{{Infobox_Skill|name = Tailoring}}
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{{Infobox_Skill|skill = Tailoring}}


{{SkillDetails|skill =  Tailoring}}
{{SkillDetails|skill =  Tailoring}}
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All other equipable items are purely cosmetic.
All other equipable items are purely cosmetic.
[[Category:Specialties]]

Revision as of 18:12, 27 August 2020


Tailoring
Specialty
Description
Creating new clothes and setting trends. Levels up by crafting related recipes.
Skill Information
Profession: Tailor
Max Level: Level 7
Talent Information
Level 3 Talents:
Level 6 Talents:
IDs
Item ID: TailoringSkill




Learning

Crafting Recipes

None

Used in Recipes

None



History

As of ECO 5.5, the Tailoring skill can be used to make shoes, clothing and backpacks that enhance your abilities:

  • The Basic Backpack increases carrying capacity by 5.0kg, the Big Backpack by 10.0kg, and the Bearpack by 15.0kg.
  • Camo clothing lets you get slightly closer to animals before they notice you.
  • The Light Backpack has the same capacity of the Basic Backpack but gives extra movement speed
  • The Work Backpack is a Basic Backpack with slightly less calorie usage.
  • Work Boots reduce calorie usage slightly.
  • Running Shoes increase your movement speed.

All other equipable items are purely cosmetic.