Server Configuration/ModKit.eco
From Eco - English Wiki
The settings in this file can be accessed in-game by using the /serverui command and navigating to Mods -> ModKit
| Setting | Default | Description |
|---|---|---|
WhitelistEnabled
|
false
|
Whether to use a whitelist to choose which mods to load. If disabled, all mods will be loaded. |
Whitelist
|
A list of .dll file names that will be included in the whitelist, if whitelisting is enabled. | |
LiveUpdateUnityFiles
|
false
|
If enabled, check for Unity update files regularly. This is useful if you are actively building mod bundles and don't want to restart the server to test changes. |
SubscribedMods
|
List of mod.io mod ids that this server is subscribed to. | |
PreserveGeneratedModsAssembly
|
false
|
Controls if the Eco.Mods.dll assembly is saved on server start. |
MaxNumberOfDownloadRequests
|
10
|
The maximum number of clients that can download mods at the same time. |