Editing Module:Skills

From Eco - English Wiki

Your changes will be displayed to readers once an authorized user accepts them. (help)

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
-- Eco Version : 0.10.2.2
-- Eco Version : 10.0.3
-- Export Language: English
-- Export Language: English


Line 185: Line 185:
"[[Rebar]]",
"[[Rebar]]",
"[[Rivet]]",
"[[Rivet]]",
"[[Barrel]]",
"[[Steel Saw Blade]]",
"[[Corrugated Steel]]",
"[[Corrugated Steel]]",
"[[Flat Steel]]",
"[[Flat Steel]]",
Line 306: Line 306:
"[[Wood Cart]]",
"[[Wood Cart]]",
"[[Wood Shop Cart]]",
"[[Wood Shop Cart]]",
"[[Iron Road Tool]]",
"[[Stone Road Tool]]",
},
},
level2 = {
level2 = {
Line 315: Line 313:
},
},
},
},
Blacksmith = {
Butchery = {
untranslated = "Blacksmith",
untranslated = "Butchery",
title = "",
title = "",
description = "Knowledge of how to use a refined metal and turn it into a usable tool is of utmost importance in order to improve the everyday life.",
description = "Butchery allows for more usable products to be harvested from hunted animals and fish. Levels up by crafting related recipes.",
skillID = "BlacksmithSkill",
skillID = "ButcherySkill",
skillIDNum = "0",
skillIDNum = "0",
maxLevel = 7,
maxLevel = 7,
root = false,
root = false,
rootSkill = "[[Smith]]",
rootSkill = "[[Hunter]]",
specialty = true,
specialty = true,
specialtySkill = nil,
specialtySkill = nil,
prerequisites = nil,
prerequisites = nil,
childSkills = nil,
childSkills = nil,
specialtySkillBook = "[[Blacksmith Skill Book]]",
specialtySkillBook = "[[Butchery Skill Book]]",
specialtySkillScroll = "[[Blacksmith Skill Scroll]]",
specialtySkillScroll = "[[Butchery Skill Scroll]]",
itemsGiven = nil,
itemsGiven = nil,
talents = {},
talents = {},
benefits = {},
benefits = {},
recipes = {
recipes = {
level1 = {
level4 = {
"[[Iron Anchor]]",
"[[Prepared Meat]]",
"[[Iron Saw Blade]]",
"[[Nail]]",
"[[Steel Saw Blade]]",
"[[Blacksmith Advanced Upgrade]]",
"[[Blacksmith Upgrade]]",
"[[Wall Candle]]",
"[[Chainsaw]]",
"[[Iron Axe]]",
"[[Iron Hammer]]",
"[[Iron Hoe]]",
"[[Iron Machete]]",
"[[Iron Pickaxe]]",
"[[Iron Rock Drill]]",
"[[Iron Shovel]]",
"[[Iron Sickle]]",
"[[Modern Axe]]",
"[[Modern Hammer]]",
"[[Modern Hoe]]",
"[[Modern Machete]]",
"[[Modern Pickaxe]]",
"[[Modern Rock Drill]]",
"[[Modern Scythe]]",
"[[Modern Shovel]]",
"[[Steel Axe]]",
"[[Steel Hammer]]",
"[[Steel Hoe]]",
"[[Steel Machete]]",
"[[Steel Pickaxe]]",
"[[Steel Shovel]]",
"[[Steel Sickle]]",
},
},
level2 = {
level6 = {
"[[Bank]]",
"[[Prime Cut]]",
"[[Brazier]]",
"[[Currency Exchange]]",
"[[Mint]]",
"[[Sawmill]]",
},
},
level3 = {
level3 = {
"[[Candle Stand]]",
"[[Raw Bacon]]",
"[[Ceiling Candle]]",
"[[Raw Roast]]",
"[[Huge Iron Sign]]",
"[[Tallow Wall Lamp]]",
},
},
level4 = {
level2 = {
"[[Copper Frame Wide]]",
"[[Raw Sausage]]",
"[[Decorative Anchor]]",
"[[Gold Frame Wide]]",
"[[Iron Frame Wide]]",
},
},
level6 = {
level1 = {
"[[Huge Iron Banner Sign]]",
"[[Scrap Meat]]",
"[[Ornate Gold Frame Wide]]",
"[[Butchery Upgrade]]",
"[[Ornate Iron Frame Wide]]",
"[[Butcher Bison]]",
"[[Butcher Hare]]",
"[[Butcher Medium Animal]]",
"[[Butcher Medium Wooly Animal]]",
"[[Butcher Small Animal]]",
"[[Butcher Tiny Fur Animal]]",
"[[Butcher Tiny Leather Animal]]",
},
},
},
},
},
},
Butchery = {
["Campfire Cooking"] = {
untranslated = "Butchery",
untranslated = "Campfire Cooking",
title = "",
title = "",
description = "Butchery allows for more usable products to be harvested from hunted animals and fish. Levels up by crafting related recipes.",
description = "Carpenters use harvested logs to craft a variety of useful products. Wood is an excellent source of building materials and furniture for homes.",
skillID = "ButcherySkill",
skillID = "CarpenterSkill",
skillIDNum = "0",
skillIDNum = "0",
maxLevel = 7,
maxLevel = 7,
root = false,
root = true,
rootSkill = "[[Hunter]]",
rootSkill = "[[Carpenter]]",
specialty = true,
specialty = false,
specialtySkill = nil,
specialtySkill = nil,
prerequisites = nil,
prerequisites = nil,
childSkills = nil,
childSkills = nil,
specialtySkillBook = "[[Butchery Skill Book]]",
specialtySkillBook = nil,
specialtySkillScroll = "[[Butchery Skill Scroll]]",
specialtySkillScroll = nil,
itemsGiven = nil,
itemsGiven = nil,
talents = {},
talents = {},
benefits = {},
benefits = {},
recipes = {
recipes = {
level4 = {
"[[Prepared Meat]]",
},
level6 = {
"[[Prime Cut]]",
},
level3 = {
"[[Raw Bacon]]",
"[[Raw Roast]]",
},
level2 = {
"[[Raw Sausage]]",
},
level1 = {
level1 = {
"[[Scrap Meat]]",
"[[Baking Skill Book]]",
"[[Butchery Upgrade]]",
"[[Cooking Skill Book]]",
"[[Butcher Bison]]",
"[[Culinary Research Paper Basic]]",
"[[Butcher Hare]]",
"[[Beet Campfire Salad]]",
"[[Butcher Medium Animal]]",
"[[Charred Sausage]]",
"[[Butcher Medium Wooly Animal]]",
"[[Fern Campfire Salad]]",
"[[Butcher Small Animal]]",
"[[Jungle Campfire Salad]]",
"[[Butcher Tiny Fur Animal]]",
"[[Root Campfire Salad]]",
"[[Butcher Tiny Leather Animal]]",
"[[Topped Porridge]]",
"[[Tanning Leather]]",
"[[Campfire Cooking Upgrade]]",
},
"[[Campfire Animal Medium]]",
},
"[[Campfire Animal Small]]",
},
"[[Campfire Animal Tiny]]",
["Campfire Cooking"] = {
"[[Campfire Bison]]",
untranslated = "Campfire Cooking",
"[[Campfire Fish Large]]",
title = "",
"[[Campfire Fish Medium]]",
description = "Advanced techniques for producing food over a campfire with a little less burned and a little more golden brown. Levels up by crafting campfire recipes.",
"[[Campfire Fish Small]]",
skillID = "CampfireCookingSkill",
"[[Campfire Pacific Sardine]]",
skillIDNum = "0",
"[[Fish Stew]]",
maxLevel = 7,
"[[Render Fat]]",
root = false,
},
rootSkill = "[[Chef]]",
level2 = {
specialty = true,
"[[Bannock]]",
specialtySkill = nil,
"[[Campfire Roast]]",
prerequisites = nil,
"[[Fried Camas]]",
childSkills = nil,
"[[Fried Fiddleheads]]",
specialtySkillBook = "[[Butchery Skill Book]]",
"[[Fried Hearts Of Palm]]",
specialtySkillScroll = "[[Butchery Skill Scroll]]",
"[[Fried Taro]]",
itemsGiven = nil,
"[[Fried Tomatoes]]",
talents = {},
benefits = {},
recipes = {
level1 = {
"[[Baking Skill Book]]",
"[[Cooking Skill Book]]",
"[[Culinary Research Paper Basic]]",
"[[Beet Campfire Salad]]",
"[[Charred Sausage]]",
"[[Fern Campfire Salad]]",
"[[Jungle Campfire Salad]]",
"[[Root Campfire Salad]]",
"[[Topped Porridge]]",
"[[Campfire Cooking Upgrade]]",
"[[Campfire Animal Medium]]",
"[[Campfire Animal Small]]",
"[[Campfire Animal Tiny]]",
"[[Campfire Bison]]",
"[[Campfire Fish Large]]",
"[[Campfire Fish Medium]]",
"[[Campfire Fish Small]]",
"[[Campfire Pacific Sardine]]",
"[[Fish Stew]]",
"[[Render Fat]]",
},
},
level2 = {
level0 = {
"[[Bannock]]",
"[[Boiled Grains]]",
"[[Campfire Roast]]",
"[[Charred Agave]]",
"[[Fried Camas]]",
"[[Fried Fiddleheads]]",
"[[Fried Hearts Of Palm]]",
"[[Fried Taro]]",
"[[Fried Tomatoes]]",
},
level0 = {
"[[Boiled Grains]]",
"[[Charred Agave]]",
"[[Charred Beans]]",
"[[Charred Beans]]",
"[[Charred Beet]]",
"[[Charred Beet]]",
Line 521: Line 440:
},
},
},
},
Carpenter = {
Carpentry = {
untranslated = "Carpenter",
untranslated = "Carpentry",
title = "Carpenter",
title = "",
description = "Carpenters use harvested logs to craft a variety of useful products. Wood is an excellent source of building materials and furniture for homes.",
description = "Chefs create highly nutritious food using the raw food provided by hunters and farmers.",
skillID = "CarpenterSkill",
skillID = "ChefSkill",
skillIDNum = "0",
skillIDNum = "0",
maxLevel = 7,
maxLevel = 7,
root = true,
root = true,
rootSkill = "[[Carpenter]]",
rootSkill = "[[Chef]]",
specialty = false,
specialty = false,
specialtySkill = nil,
specialtySkill = nil,
prerequisites = nil,
prerequisites = nil,
childSkills = {
childSkills = nil,
"[[Carpentry]]",
"[[Composites]]",
"[[Logging]]",
"[[Paper Milling]]",
"[[Shipwright]]",
},
specialtySkillBook = nil,
specialtySkillBook = nil,
specialtySkillScroll = nil,
specialtySkillScroll = nil,
Line 545: Line 458:
talents = {},
talents = {},
benefits = {},
benefits = {},
recipes = {},
recipes = {
},
level1 = {
Carpentry = {
"[[Basic Engineering Skill Book]]",
untranslated = "Carpentry",
"[[Composites Skill Book]]",
title = "",
description = "Cutting logs into usable crafting and building materials is an important skill for budding communities. Levels up by crafting related recipes.",
skillID = "CarpentrySkill",
skillIDNum = "0",
maxLevel = 7,
root = false,
rootSkill = "[[Carpenter]]",
specialty = true,
specialtySkill = nil,
prerequisites = nil,
childSkills = nil,
specialtySkillBook = "[[Carpentry Skill Book]]",
specialtySkillScroll = "[[Carpentry Skill Scroll]]",
itemsGiven = nil,
talents = {},
benefits = {},
recipes = {
level1 = {
"[[Basic Engineering Skill Book]]",
"[[Composites Skill Book]]",
"[[Paper Milling Skill Book]]",
"[[Paper Milling Skill Book]]",
"[[Dendrology Research Paper Advanced]]",
"[[Dendrology Research Paper Advanced]]",
Line 590: Line 483:
"[[Bookshelf]]",
"[[Bookshelf]]",
"[[Lumber Stockpile]]",
"[[Lumber Stockpile]]",
"[[Ornate Wooden Frame Wide]]",
"[[Real Estate Desk]]",
"[[Real Estate Desk]]",
"[[Towel Rack]]",
"[[Towel Rack]]",
Line 606: Line 500:
"[[Lumber Door]]",
"[[Lumber Door]]",
"[[Lumber Dresser]]",
"[[Lumber Dresser]]",
"[[Ornate Wooden Frame Wide]]",
"[[Shelf Cabinet]]",
"[[Shelf Cabinet]]",
"[[Small Hanging Lumber Sign]]",
"[[Small Hanging Lumber Sign]]",
Line 629: Line 522:
},
},
},
},
Chef = {
Composites = {
untranslated = "Chef",
untranslated = "Composites",
title = "Chef",
title = "",
description = "Chefs create highly nutritious food using the raw food provided by hunters and farmers.",
description = "Allows the construction of advanced wood products for furniture and houses. Levels up by crafting related recipes.",
skillID = "ChefSkill",
skillID = "CompositesSkill",
skillIDNum = "0",
skillIDNum = "0",
maxLevel = 7,
maxLevel = 7,
root = true,
root = false,
rootSkill = "[[Chef]]",
specialty = false,
specialtySkill = nil,
prerequisites = nil,
childSkills = {
"[[Advanced Baking]]",
"[[Advanced Cooking]]",
"[[Baking]]",
"[[Campfire Cooking]]",
"[[Cooking]]",
"[[Cutting Edge Cooking]]",
},
specialtySkillBook = nil,
specialtySkillScroll = nil,
itemsGiven = nil,
talents = {},
benefits = {},
recipes = {},
},
Composites = {
untranslated = "Composites",
title = "",
description = "Allows the construction of advanced wood products for furniture and houses. Levels up by crafting related recipes.",
skillID = "CompositesSkill",
skillIDNum = "0",
maxLevel = 7,
root = false,
rootSkill = "[[Carpenter]]",
rootSkill = "[[Carpenter]]",
specialty = true,
specialty = true,
Line 714: Line 580:
"[[Exotic Salad]]",
"[[Exotic Salad]]",
"[[Exotic Vegetable Medley]]",
"[[Exotic Vegetable Medley]]",
"[[Fish Stock]]",
"[[Forest Salad]]",
"[[Forest Salad]]",
"[[Grassland Salad]]",
"[[Grassland Salad]]",
Line 779: Line 644:
untranslated = "Electronics",
untranslated = "Electronics",
title = "",
title = "",
description = "Electronics improves the recipes for many advanced materials needed for advanced technology. Levels up by crafting related recipes.",
description = "Farmers specialize in all aspects of agriculture. The crops they produce are a primary source of the calories needed to perform work.",
skillID = "ElectronicsSkill",
skillID = "FarmerSkill",
skillIDNum = "0",
skillIDNum = "0",
maxLevel = 7,
maxLevel = 7,
root = false,
root = true,
rootSkill = "[[Engineer]]",
rootSkill = "[[Farmer]]",
specialty = true,
specialty = false,
specialtySkill = nil,
specialtySkill = nil,
prerequisites = nil,
prerequisites = nil,
childSkills = nil,
childSkills = nil,
specialtySkillBook = "[[Electronics Skill Book]]",
specialtySkillBook = nil,
specialtySkillScroll = "[[Electronics Skill Scroll]]",
specialtySkillScroll = nil,
itemsGiven = nil,
itemsGiven = nil,
talents = {},
talents = {},
Line 805: Line 670:
"[[Electronics Assembly]]",
"[[Electronics Assembly]]",
"[[Steel Ceiling Light]]",
"[[Steel Ceiling Light]]",
"[[Handheld Camera]]",
},
},
level6 = {
level6 = {
Line 837: Line 701:
},
},
},
},
Engineer = {
Farming = {
untranslated = "Engineer",
untranslated = "Farming",
title = "Engineer",
title = "",
description = "Engineers use the materials created by other professions to create cutting edge technology that paves the way for technological advancement.",
description = "The art of planting and cultivating flora. Levels up by crafting related recipes and using the hoe.",
skillID = "EngineerSkill",
skillID = "FarmingSkill",
skillIDNum = "0",
skillIDNum = "0",
maxLevel = 7,
maxLevel = 7,
root = true,
root = false,
rootSkill = "[[Engineer]]",
rootSkill = "[[Farmer]]",
specialty = false,
specialty = true,
specialtySkill = nil,
specialtySkill = nil,
prerequisites = nil,
prerequisites = nil,
childSkills = {
childSkills = nil,
"[[Basic Engineering]]",
specialtySkillBook = "[[Farming Skill Book]]",
"[[Electronics]]",
specialtySkillScroll = "[[Farming Skill Scroll]]",
"[[Industry]]",
"[[Mechanics]]",
"[[Oil Drilling]]",
},
specialtySkillBook = nil,
specialtySkillScroll = nil,
itemsGiven = nil,
itemsGiven = nil,
talents = {},
talents = {},
benefits = {},
benefits = {},
recipes = {},
recipes = {
},
level1 = {
Farmer = {
"[[Fertilizers Skill Book]]",
untranslated = "Farmer",
"[[Milling Skill Book]]",
title = "Farmer",
"[[Agriculture Research Paper Advanced]]",
description = "Farmers specialize in all aspects of agriculture. The crops they produce are a primary source of the calories needed to perform work.",
"[[Bean Sprout]]",
skillID = "FarmerSkill",
"[[Farming Upgrade]]",
"[[Carved Pumpkin]]",
},
level3 = {
"[[Salt Basket]]",
},
level2 = {
"[[Tallow Candle]]",
},
},
},
Fertilizers = {
untranslated = "Fertilizers",
title = "",
description = "Adding additional nutrients to the soil can improve farming yield or, if overdone, ruin it. Levels up by crafting related recipes.",
skillID = "FertilizersSkill",
skillIDNum = "0",
skillIDNum = "0",
maxLevel = 7,
maxLevel = 7,
root = true,
root = false,
rootSkill = "[[Farmer]]",
rootSkill = "[[Farmer]]",
specialty = false,
specialty = true,
specialtySkill = nil,
specialtySkill = nil,
prerequisites = nil,
prerequisites = nil,
childSkills = {
childSkills = nil,
"[[Farming]]",
specialtySkillBook = "[[Fertilizers Skill Book]]",
"[[Fertilizers]]",
specialtySkillScroll = "[[Fertilizers Skill Scroll]]",
"[[Gathering]]",
"[[Milling]]",
},
specialtySkillBook = nil,
specialtySkillScroll = nil,
itemsGiven = nil,
itemsGiven = nil,
talents = {},
talents = {},
benefits = {},
benefits = {},
recipes = {},
recipes = {
level1 = {
"[[Agriculture Research Paper Modern]]",
"[[Soil Sampler]]",
"[[Berry Extract Fertilizer]]",
"[[Blood Meal Fertilizer]]",
"[[Camas Ash Fertilizer]]",
"[[Composite Filler]]",
"[[Compost Fertilizer]]",
"[[Fiber Filler]]",
"[[Hide Ash Fertilizer]]",
"[[Pelt Fertilizer]]",
"[[Phosphate Fertilizer]]",
"[[Pulp Filler]]",
"[[Fertilizers Upgrade]]",
"[[Compost Spoiled Food]]",
},
},
},
},
Farming = {
Gathering = {
untranslated = "Farming",
untranslated = "Gathering",
title = "",
title = "",
description = "The art of planting and cultivating flora. Levels up by crafting related recipes and using the hoe.",
description = "Gathering covers harvesting materials from both the natural environment and human-created farms. Levels up by gathering plants - farmed or natural.",
skillID = "FarmingSkill",
skillID = "GatheringSkill",
skillIDNum = "0",
skillIDNum = "0",
maxLevel = 7,
maxLevel = 7,
Line 901: Line 786:
prerequisites = nil,
prerequisites = nil,
childSkills = nil,
childSkills = nil,
specialtySkillBook = "[[Farming Skill Book]]",
specialtySkillBook = "[[Gathering Skill Book]]",
specialtySkillScroll = "[[Farming Skill Scroll]]",
specialtySkillScroll = "[[Gathering Skill Scroll]]",
itemsGiven = nil,
itemsGiven = nil,
talents = {},
talents = {},
Line 908: Line 793:
recipes = {
recipes = {
level1 = {
level1 = {
"[[Fertilizers Skill Book]]",
"[[Farming Skill Book]]",
"[[Milling Skill Book]]",
"[[Tailoring Skill Book]]",
"[[Agriculture Research Paper Advanced]]",
"[[Cotton Lint]]",
"[[Bean Sprout]]",
"[[Flax Fiber]]",
"[[Agave Seed]]",
"[[Gathering Research Paper Basic]]",
"[[Amanita Mushroom Spores]]",
"[[Gathering Basic Upgrade]]",
"[[Beet Seed]]",
"[[Refine Heart Of Palm]]",
"[[Bolete Mushroom Spores]]",
"[[Cookeina Mushroom Spores]]",
"[[Corn Seed]]",
"[[Cotton Seed]]",
"[[Creosote Bush Seed]]",
"[[Crimini Mushroom Spores]]",
"[[Fern Spore]]",
"[[Fireweed Seed]]",
"[[Flax Seed]]",
"[[Huckleberry Seed]]",
"[[Orchid Seed]]",
"[[Papaya Seed]]",
"[[Pineapple Seed]]",
"[[Prickly Pear Seed]]",
"[[Pumpkin Seed]]",
"[[Sunflower Seed]]",
"[[Taro Seed]]",
"[[Tomato Seed]]",
"[[Trillium Seed]]",
"[[Wheat Seed]]",
"[[Farming Upgrade]]",
"[[Carved Pumpkin]]",
},
level3 = {
"[[Salt Basket]]",
},
level2 = {
"[[Tallow Candle]]",
},
},
},
},
},
},
Fertilizers = {
Glassworking = {
untranslated = "Fertilizers",
untranslated = "Glassworking",
title = "",
title = "",
description = "Adding additional nutrients to the soil can improve farming yield or, if overdone, ruin it. Levels up by crafting related recipes.",
description = "Hunting animals provides a great source of nutritious food and their skins can be used in a variety of crafting projects.",
skillID = "FertilizersSkill",
skillID = "HunterSkill",
skillIDNum = "0",
skillIDNum = "0",
maxLevel = 7,
maxLevel = 7,
root = false,
root = true,
rootSkill = "[[Farmer]]",
rootSkill = "[[Hunter]]",
specialty = true,
specialty = false,
specialtySkill = nil,
specialtySkill = nil,
prerequisites = nil,
prerequisites = nil,
childSkills = nil,
childSkills = nil,
specialtySkillBook = "[[Fertilizers Skill Book]]",
specialtySkillBook = nil,
specialtySkillScroll = "[[Fertilizers Skill Scroll]]",
specialtySkillScroll = nil,
itemsGiven = nil,
itemsGiven = nil,
talents = {},
talents = {},
Line 966: Line 823:
recipes = {
recipes = {
level1 = {
level1 = {
"[[Agriculture Research Paper Modern]]",
"[[Fiberglass]]",
"[[Soil Sampler]]",
"[[Glass Lens]]",
"[[Berry Extract Fertilizer]]",
"[[Light Bulb]]",
"[[Blood Meal Fertilizer]]",
"[[Framed Glass]]",
"[[Camas Ash Fertilizer]]",
"[[Glass]]",
"[[Composite Filler]]",
"[[Glassworking Advanced Upgrade]]",
"[[Compost Fertilizer]]",
"[[Glassworking Modern Upgrade]]",
"[[Fiber Filler]]",
"[[Galaxy Vase]]",
"[[Hide Ash Fertilizer]]",
"[[Orange Vase]]",
"[[Pelt Fertilizer]]",
"[[Plant Vase]]",
"[[Phosphate Fertilizer]]",
"[[Purple Vase]]",
"[[Pulp Filler]]",
"[[Red Vase]]",
"[[Fertilizers Upgrade]]",
"[[Swirl Vase]]",
"[[Compost Spoiled Food]]",
"[[Geology Research Paper Modern Glass]]",
"[[Quicklime Glass]]",
},
level2 = {
"[[Decorative Glass Buoy Blue]]",
"[[Standing Glass Sign]]",
},
level5 = {
"[[Framed Glass Door]]",
},
},
},
},
},
},
Gathering = {
Hunting = {
untranslated = "Gathering",
untranslated = "Hunting",
title = "",
title = "",
description = "Gathering covers harvesting materials from both the natural environment and human-created farms. Levels up by gathering plants - farmed or natural.",
description = "Hunt animals for skin and meat. Levels up by successfully hunting.",
skillID = "GatheringSkill",
skillID = "HuntingSkill",
skillIDNum = "0",
skillIDNum = "0",
maxLevel = 7,
maxLevel = 7,
root = false,
root = false,
rootSkill = "[[Farmer]]",
rootSkill = "[[Hunter]]",
specialty = true,
specialty = true,
specialtySkill = nil,
specialtySkill = nil,
prerequisites = nil,
prerequisites = nil,
childSkills = nil,
childSkills = nil,
specialtySkillBook = "[[Fertilizers Skill Book]]",
specialtySkillBook = "[[Hunting Skill Book]]",
specialtySkillScroll = "[[Fertilizers Skill Scroll]]",
specialtySkillScroll = "[[Hunting Skill Scroll]]",
itemsGiven = nil,
itemsGiven = nil,
talents = {},
talents = {},
benefits = {},
benefits = {},
recipes = {
recipes = {
level1 = {
level1 = {
"[[Farming Skill Book]]",
"[[Butchery Skill Book]]",
"[[Tailoring Skill Book]]",
"[[Flax Trawler Net]]",
"[[Clay Mold]]",
"[[Nylon Trawler Net]]",
"[[Cotton Lint]]",
"[[Hunting Upgrade]]",
"[[Flax Fiber]]",
"[[Fishery]]",
"[[Gathering Research Paper Basic]]",
"[[Fish Trap]]",
"[[Gathering Advanced Upgrade]]",
"[[Clean Crab]]",
"[[Gathering Basic Upgrade]]",
"[[Clean Large Fish]]",
"[[Refine Heart Of Palm]]",
"[[Clean Medium Fish]]",
},
"[[Clean Moon Jellyfish]]",
},
"[[Clean Pacific Sardine]]",
},
"[[Clean Urchins]]",
Glassworking = {
"[[Culinary Research Paper Basic Fish]]",
untranslated = "Glassworking",
"[[Culinary Research Paper Basic Meat]]",
title = "",
"[[Dry Fish]]",
description = "Glassworkers have improved ability to create glass which can be used as a clear building material or framed in steel to create a more industrial look. Levels up by crafting related recipes.",
"[[Dry Meat]]",
skillID = "GlassworkingSkill",
"[[Shred Kelp]]",
skillIDNum = "0",
"[[Shuck Clams]]",
maxLevel = 7,
"[[Sweet Jerky]]",
root = false,
},
rootSkill = "[[Mason]]",
level4 = {
specialty = true,
"[[Bison Mount]]",
specialtySkill = nil,
"[[Elk Mount]]",
prerequisites = nil,
"[[Goat Mount]]",
childSkills = nil,
"[[Sheep Mount]]",
specialtySkillBook = "[[Glassworking Skill Book]]",
},
specialtySkillScroll = "[[Glassworking Skill Scroll]]",
level3 = {
itemsGiven = nil,
"[[Crab Pot]]",
talents = {},
benefits = {},
recipes = {
level1 = {
"[[Fiberglass]]",
"[[Glass Lens]]",
"[[Light Bulb]]",
"[[Framed Glass]]",
"[[Glass]]",
"[[Glassworking Advanced Upgrade]]",
"[[Glassworking Modern Upgrade]]",
"[[Galaxy Vase]]",
"[[Orange Vase]]",
"[[Plant Vase]]",
"[[Purple Vase]]",
"[[Red Vase]]",
"[[Swirl Vase]]",
"[[Geology Research Paper Modern Glass]]",
"[[Quicklime Glass]]",
},
},
level2 = {
level2 = {
"[[Decorative Glass Buoy Blue]]",
"[[Fish Rack]]",
"[[Standing Glass Sign]]",
},
},
level5 = {
level5 = {
"[[Framed Glass Door]]",
"[[Stuffed Alligator]]",
"[[Stuffed Bison]]",
"[[Stuffed Elk]]",
"[[Stuffed Goat]]",
"[[Stuffed Jaguar]]",
"[[Stuffed Wolf]]",
},
},
},
},
},
},
Hunter = {
Industry = {
untranslated = "Hunter",
untranslated = "Industry",
title = "Hunter",
description = "Hunting animals provides a great source of nutritious food and their skins can be used in a variety of crafting projects.",
skillID = "HunterSkill",
skillIDNum = "0",
maxLevel = 7,
root = true,
rootSkill = "[[Hunter]]",
specialty = false,
specialtySkill = nil,
prerequisites = nil,
childSkills = {
"[[Butchery]]",
"[[Hunting]]",
},
specialtySkillBook = nil,
specialtySkillScroll = nil,
itemsGiven = nil,
talents = {},
benefits = {},
recipes = {},
},
Hunting = {
untranslated = "Hunting",
title = "",
title = "",
description = "Hunt animals for skin and meat. Levels up by successfully hunting.",
description = "Advanced industrialization to produce larger machines and advanced technology. Levels up by crafting related recipes.",
skillID = "HuntingSkill",
skillID = "IndustrySkill",
skillIDNum = "0",
skillIDNum = "0",
maxLevel = 7,
maxLevel = 7,
root = false,
root = false,
rootSkill = "[[Hunter]]",
rootSkill = "[[Engineer]]",
specialty = true,
specialty = true,
specialtySkill = nil,
specialtySkill = nil,
prerequisites = nil,
prerequisites = nil,
childSkills = nil,
childSkills = nil,
specialtySkillBook = "[[Glassworking Skill Book]]",
specialtySkillBook = "[[Industry Skill Book]]",
specialtySkillScroll = "[[Glassworking Skill Scroll]]",
specialtySkillScroll = "[[Industry Skill Scroll]]",
itemsGiven = nil,
itemsGiven = nil,
talents = {},
talents = {},
Line 1,103: Line 930:
recipes = {
recipes = {
level1 = {
level1 = {
"[[Butchery Skill Book]]",
"[[Advanced Combustion Engine]]",
"[[Flax Trawler Net]]",
"[[Radiator]]",
"[[Nylon Trawler Net]]",
"[[Rubber Wheel]]",
"[[Hunting Upgrade]]",
"[[Steel Axle]]",
"[[Fishery]]",
"[[Steel Gear]]",
"[[Fish Trap]]",
"[[Steel Gearbox]]",
"[[Composite Bow]]",
"[[Steel Plate]]",
"[[Recurve Bow]]",
"[[Industry Upgrade]]",
"[[Arrow Bundle]]",
"[[Advanced Carpentry Table]]",
"[[Clean Crab]]",
"[[Advanced Masonry Table]]",
"[[Clean Large Fish]]",
"[[Advanced Tailoring Table]]",
"[[Clean Medium Fish]]",
"[[Automatic Loom]]",
"[[Clean Moon Jellyfish]]",
"[[Electric Lathe]]",
"[[Clean Pacific Sardine]]",
"[[Electric Machinist Table]]",
"[[Clean Urchins]]",
"[[Electric Planer]]",
"[[Culinary Research Paper Basic Fish]]",
"[[Electric Stamping Press]]",
"[[Culinary Research Paper Basic Meat]]",
"[[Spin Melter]]",
"[[Dry Fish]]",
"[[Excavator]]",
"[[Dry Meat]]",
"[[Industrial Elevator]]",
"[[Shred Kelp]]",
"[[Skid Steer]]",
"[[Shuck Clams]]",
"[[Truck]]",
"[[Sweet Jerky]]",
},
level4 = {
"[[Industrial Generator]]",
"[[Plastic Buoy]]",
"[[Refrigerator]]",
"[[Sensor Based Belt Sorter]]",
},
},
level6 = {
level6 = {
"[[Bison Mount]]",
"[[Industrial Refrigerator]]",
"[[Stuffed Bison]]",
},
},
level3 = {
level3 = {
"[[Crab Pot]]",
"[[Powered Storage Silo]]",
"[[Washing Machine]]",
},
},
level4 = {
},
"[[Elk Mount]]",
},
"[[Goat Mount]]",
Logging = {
"[[Sheep Mount]]",
untranslated = "Logging",
},
level2 = {
"[[Fish Rack]]",
},
level5 = {
"[[Stuffed Alligator]]",
"[[Stuffed Elk]]",
"[[Stuffed Goat]]",
"[[Stuffed Jaguar]]",
"[[Stuffed Wolf]]",
},
},
},
Industry = {
untranslated = "Industry",
title = "",
title = "",
description = "Advanced industrialization to produce larger machines and advanced technology. Levels up by crafting related recipes.",
description = "Masons craft with stone and are a valuable source of building material and furniture. The ore they collect is used by smiths to smelt into metal bars.",
skillID = "IndustrySkill",
skillID = "MasonSkill",
skillIDNum = "0",
skillIDNum = "0",
maxLevel = 7,
maxLevel = 7,
root = false,
root = true,
rootSkill = "[[Engineer]]",
rootSkill = "[[Mason]]",
specialty = true,
specialty = false,
specialtySkill = nil,
specialtySkill = nil,
prerequisites = nil,
prerequisites = nil,
childSkills = nil,
childSkills = nil,
specialtySkillBook = "[[Industry Skill Book]]",
specialtySkillBook = nil,
specialtySkillScroll = "[[Industry Skill Scroll]]",
specialtySkillScroll = nil,
itemsGiven = nil,
itemsGiven = nil,
talents = {},
talents = {},
Line 1,170: Line 987:
recipes = {
recipes = {
level1 = {
level1 = {
"[[Advanced Combustion Engine]]",
"[[Carpentry Skill Book]]",
"[[Radiator]]",
"[[Shipwright Skill Book]]",
"[[Rubber Wheel]]",
"[[Board]]",
"[[Steel Axle]]",
"[[Charcoal]]",
"[[Steel Gear]]",
"[[Dendrology Research Paper Basic]]",
"[[Steel Gearbox]]",
"[[Wooden Keel]]",
"[[Steel Plate]]",
"[[Wooden Mold]]",
"[[Industry Upgrade]]",
"[[Wooden Oar]]",
"[[Advanced Carpentry Table]]",
"[[Logging Advanced Upgrade]]",
"[[Advanced Masonry Table]]",
"[[Logging Basic Upgrade]]",
"[[Advanced Tailoring Table]]",
"[[Butchery Table]]",
"[[Automatic Loom]]",
"[[Farmers Table]]",
"[[Electric Lathe]]",
"[[Hewn Chair]]",
"[[Electric Planer]]",
"[[Hewn Door]]",
"[[Electric Stamping Press]]",
"[[Small Shipyard]]",
"[[Spin Melter]]",
"[[Wainwright Table]]",
"[[Excavator]]",
"[[Small Wood Cart]]",
"[[Industrial Elevator]]",
"[[Hewn Logs]]",
"[[Skid Steer]]",
"[[Particle Boards]]",
"[[Truck]]",
"[[Recycle Hewn Log]]",
"[[Saw Boards]]",
},
level2 = {
"[[Fiber Scutching Station]]",
"[[Hewn Bench]]",
"[[Hewn Table]]",
},
level3 = {
"[[Hewn Dresser]]",
"[[Huge Banner Sign]]",
},
},
level4 = {
level4 = {
"[[Industrial Generator]]",
"[[Hewn Nightstand]]",
"[[Plastic Buoy]]",
"[[Registrar]]",
"[[Refrigerator]]",
"[[Sensor Based Belt Sorter]]",
},
},
level6 = {
level6 = {
"[[Industrial Refrigerator]]",
"[[Huge Wooden Banner Sign]]",
},
level3 = {
"[[Powered Storage Silo]]",
"[[Washing Machine]]",
},
},
},
},
},
},
Logging = {
Masonry = {
untranslated = "Logging",
untranslated = "Masonry",
title = "",
title = "",
description = "Wood is a useful resource and cutting down trees is a skill anyone can appreciate. Levels up by felling trees and clearing debris.",
description = "Rocks and mortar can provide a suitable building material alternative to wood. Levels up by crafting related recipes.",
skillID = "LoggingSkill",
skillID = "MasonrySkill",
skillIDNum = "0",
skillIDNum = "0",
maxLevel = 7,
maxLevel = 7,
root = false,
root = false,
rootSkill = "[[Carpenter]]",
rootSkill = "[[Mason]]",
specialty = true,
specialty = true,
specialtySkill = nil,
specialtySkill = nil,
prerequisites = nil,
prerequisites = nil,
childSkills = nil,
childSkills = nil,
specialtySkillBook = "[[Industry Skill Book]]",
specialtySkillBook = "[[Masonry Skill Book]]",
specialtySkillScroll = "[[Industry Skill Scroll]]",
specialtySkillScroll = "[[Masonry Skill Scroll]]",
itemsGiven = nil,
itemsGiven = nil,
talents = {},
talents = {},
Line 1,226: Line 1,047:
recipes = {
recipes = {
level1 = {
level1 = {
"[[Carpentry Skill Book]]",
"[[Glassworking Skill Book]]",
"[[Shipwright Skill Book]]",
"[[Pottery Skill Book]]",
"[[Board]]",
"[[Cement]]",
"[[Charcoal]]",
"[[Geology Research Paper Advanced]]",
"[[Dendrology Research Paper Basic]]",
"[[Quicklime]]",
"[[Wooden Keel]]",
"[[Mortared Stone]]",
"[[Wooden Mold]]",
"[[Reinforced Concrete]]",
"[[Wooden Oar]]",
"[[Masonry Advanced Upgrade]]",
"[[Logging Advanced Upgrade]]",
"[[Masonry Basic Upgrade]]",
"[[Logging Basic Upgrade]]",
"[[Bloomery]]",
"[[Blacksmith Table]]",
"[[Kiln]]",
"[[Butchery Table]]",
"[[Mill]]",
"[[Farmers Table]]",
"[[Mortared Stone Chair]]",
"[[Hewn Chair]]",
"[[Mortared Stone Door]]",
"[[Hewn Door]]",
"[[Small Hanging Mortared Stone Sign]]",
"[[Small Shipyard]]",
"[[Small Standing Mortared Stone Sign]]",
"[[Wainwright Table]]",
"[[Stone Brazier]]",
"[[Small Wood Cart]]",
"[[Baked Mortar]]",
"[[Dense Charcoal]]",
"[[Masonry Mortar]]",
"[[Hewn Hardwood]]",
"[[Rice Mortar]]",
"[[Hewn Logs]]",
"[[Wheat Mortar]]",
"[[Hewn Softwood]]",
"[[Particle Boards]]",
"[[Recycle Hewn Log]]",
"[[Saw Boards]]",
"[[Saw Hardwood Boards]]",
"[[Saw Softwood Boards]]",
},
level2 = {
"[[Fiber Scutching Station]]",
"[[Fletching Table]]",
"[[Hewn Bench]]",
"[[Hewn Table]]",
},
},
level3 = {
level3 = {
"[[Hewn Dresser]]",
"[[Large Hanging Mortared Stone Sign]]",
"[[Huge Banner Sign]]",
"[[Large Standing Mortared Stone Sign]]",
"[[Pottery Table]]",
"[[Limestone Wolf Statue]]",
},
"[[Mortared Stone Bench]]",
level4 = {
"[[Hewn Nightstand]]",
"[[Registrar]]",
},
},
level6 = {
level6 = {
"[[Huge Wooden Banner Sign]]",
"[[Limestone Bison Statue]]",
},
},
},
level2 = {
"[[Limestone Otter Statue]]",
"[[Mortared Stone Table]]",
"[[Tallow Lamp]]",
},
level4 = {
"[[Limestone Owl Statue]]",
},
level5 = {
"[[Mortared Stone Fireplace]]",
},
},
},
},
Mason = {
Mechanics = {
untranslated = "Mason",
untranslated = "Mechanics",
title = "Mason",
title = "",
description = "Masons craft with stone and are a valuable source of building material and furniture. The ore they collect is used by smiths to smelt into metal bars.",
description = "Mechanics for more advanced creations. Levels up by crafting related recipes.",
skillID = "MasonSkill",
skillID = "MechanicsSkill",
skillIDNum = "0",
skillIDNum = "0",
maxLevel = 7,
maxLevel = 7,
root = true,
root = false,
rootSkill = "[[Mason]]",
rootSkill = "[[Engineer]]",
specialty = false,
specialty = true,
specialtySkill = nil,
specialtySkill = nil,
prerequisites = nil,
prerequisites = nil,
childSkills = {
childSkills = nil,
"[[Advanced Masonry]]",
specialtySkillBook = "[[Mechanics Skill Book]]",
"[[Glassworking]]",
specialtySkillScroll = "[[Mechanics Skill Scroll]]",
"[[Masonry]]",
"[[Mining]]",
"[[Pottery]]",
},
specialtySkillBook = nil,
specialtySkillScroll = nil,
itemsGiven = nil,
talents = {},
benefits = {},
recipes = {},
},
Masonry = {
untranslated = "Masonry",
title = "",
description = "Rocks and mortar can provide a suitable building material alternative to wood. Levels up by crafting related recipes.",
skillID = "MasonrySkill",
skillIDNum = "0",
maxLevel = 7,
root = false,
rootSkill = "[[Mason]]",
specialty = true,
specialtySkill = nil,
prerequisites = nil,
childSkills = nil,
specialtySkillBook = "[[Masonry Skill Book]]",
specialtySkillScroll = "[[Masonry Skill Scroll]]",
itemsGiven = nil,
itemsGiven = nil,
talents = {},
talents = {},
Line 1,320: Line 1,111:
recipes = {
recipes = {
level1 = {
level1 = {
"[[Glassworking Skill Book]]",
"[[Electronics Skill Book]]",
"[[Pottery Skill Book]]",
"[[Industry Skill Book]]",
"[[Cement]]",
"[[Oil Drilling Skill Book]]",
"[[Geology Research Paper Advanced]]",
"[[Boiler]]",
"[[Quicklime]]",
"[[Camera Film]]",
"[[Mortared Stone]]",
"[[Combustion Engine]]",
"[[Reinforced Concrete]]",
"[[Copper Plate]]",
"[[Masonry Advanced Upgrade]]",
"[[Copper Wiring]]",
"[[Masonry Basic Upgrade]]",
"[[Engineering Research Paper Modern]]",
"[[Bloomery]]",
"[[Gearbox]]",
"[[Grindstone]]",
"[[Gold Wiring]]",
"[[Kiln]]",
"[[Heat Sink]]",
"[[Mill]]",
"[[Iron Axle]]",
"[[Mortared Stone Chair]]",
"[[Iron Gear]]",
"[[Mortared Stone Door]]",
"[[Iron Plate]]",
"[[Small Hanging Mortared Stone Sign]]",
"[[Metal Keel]]",
"[[Small Standing Mortared Stone Sign]]",
"[[Piston]]",
"[[Stone Brazier]]",
"[[Portable Steam Engine]]",
"[[Baked Mortar]]",
"[[Screws]]",
"[[Masonry Mortar]]",
"[[Servo]]",
"[[Rice Mortar]]",
"[[Steam Tractor Harvester]]",
"[[Wheat Mortar]]",
"[[Steam Tractor Plow]]",
"[[Steam Tractor Sower]]",
"[[Valve]]",
"[[Mechanics Advanced Upgrade]]",
"[[Mechanics Modern Upgrade]]",
"[[Assembly Line]]",
"[[Laboratory]]",
"[[Lathe]]",
"[[Medium Shipyard]]",
"[[Oil Refinery]]",
"[[Pump Jack]]",
"[[Screw Press]]",
"[[Shaper]]",
"[[Small Paper Machine]]",
"[[Steam Engine]]",
"[[Crane]]",
"[[Steam Tractor]]",
"[[Steam Truck]]",
"[[Wooden Elevator]]",
},
},
level3 = {
level5 = {
"[[Large Hanging Mortared Stone Sign]]",
"[[Blast Furnace]]",
"[[Large Standing Mortared Stone Sign]]",
"[[Stove]]",
"[[Limestone Wolf Statue]]",
},
"[[Mortared Stone Bench]]",
level4 = {
"[[Cement Kiln]]",
"[[Electric Water Pump]]",
"[[Rolling Mill]]",
"[[Sink]]",
"[[Steel Buoy]]",
"[[Transmission Pole]]",
"[[Waste Filter]]",
},
},
level6 = {
level3 = {
"[[Limestone Bison Statue]]",
"[[Combustion Generator]]",
"[[Printing Press]]",
"[[Screening Machine]]",
"[[Tripod Camera]]",
},
},
level2 = {
level2 = {
"[[Limestone Otter Statue]]",
"[[Stamp Mill]]",
"[[Mortared Stone Table]]",
"[[Tallow Lamp]]",
},
},
level4 = {
},
"[[Limestone Owl Statue]]",
},
level5 = {
"[[Mortared Stone Fireplace]]",
},
},
},
},
Mechanics = {
Milling = {
untranslated = "Mechanics",
untranslated = "Milling",
title = "",
title = "",
description = "Mechanics for more advanced creations. Levels up by crafting related recipes.",
description = "Milling various products can create important materials for baking and other uses. Levels up by crafting related recipes.",
skillID = "MechanicsSkill",
skillID = "MillingSkill",
skillIDNum = "0",
skillIDNum = "0",
maxLevel = 7,
maxLevel = 7,
root = false,
root = false,
rootSkill = "[[Engineer]]",
rootSkill = "[[Farmer]]",
specialty = true,
specialty = true,
specialtySkill = nil,
specialtySkill = nil,
prerequisites = nil,
prerequisites = nil,
childSkills = nil,
childSkills = nil,
specialtySkillBook = "[[Mechanics Skill Book]]",
specialtySkillBook = "[[Milling Skill Book]]",
specialtySkillScroll = "[[Mechanics Skill Scroll]]",
specialtySkillScroll = "[[Milling Skill Scroll]]",
itemsGiven = nil,
itemsGiven = nil,
talents = {},
talents = {},
Line 1,385: Line 1,196:
recipes = {
recipes = {
level1 = {
level1 = {
"[[Electronics Skill Book]]",
"[[Colored Powder]]",
"[[Industry Skill Book]]",
"[[Oil Paint]]",
"[[Oil Drilling Skill Book]]",
"[[Cornmeal]]",
"[[Boiler]]",
"[[Flour]]",
"[[Camera Film]]",
"[[Oil]]",
"[[Combustion Engine]]",
"[[Rice Flour]]",
"[[Copper Plate]]",
"[[Sugar]]",
"[[Copper Wiring]]",
"[[Milling Upgrade]]",
"[[Engineering Research Paper Modern]]",
"[[Beet Sugar]]",
"[[Gearbox]]",
"[[Cottonseed Oil]]",
"[[Gold Wiring]]",
"[[Sunflower Oil]]",
"[[Heat Sink]]",
},
"[[Iron Axle]]",
level5 = {
"[[Iron Gear]]",
"[[Acorn Powder]]",
"[[Iron Plate]]",
},
"[[Metal Keel]]",
level3 = {
"[[Piston]]",
"[[Bean Paste]]",
"[[Portable Steam Engine]]",
"[[Flaxseed Oil]]",
"[[Screws]]",
"[[Sun Cheese]]",
"[[Servo]]",
"[[Steam Tractor Harvester]]",
"[[Steam Tractor Plow]]",
"[[Steam Tractor Sower]]",
"[[Valve]]",
"[[Mechanics Advanced Upgrade]]",
"[[Mechanics Modern Upgrade]]",
"[[Assembly Line]]",
"[[Electric Machinist Table]]",
"[[Laboratory]]",
"[[Lathe]]",
"[[Medium Shipyard]]",
"[[Oil Refinery]]",
"[[Power Hammer]]",
"[[Pump Jack]]",
"[[Screw Press]]",
"[[Shaper]]",
"[[Small Paper Machine]]",
"[[Steam Engine]]",
"[[Crane]]",
"[[Steam Tractor]]",
"[[Steam Truck]]",
"[[Wooden Elevator]]",
},
},
level5 = {
level2 = {
"[[Blast Furnace]]",
"[[Camas Paste]]",
"[[Stove]]",
"[[Huckleberry Extract]]",
"[[Simple Syrup]]",
},
},
level4 = {
level4 = {
"[[Cement Kiln]]",
"[[Yeast]]",
"[[Electric Water Pump]]",
"[[Lighthouse Lamp]]",
"[[Rolling Mill]]",
"[[Sink]]",
"[[Steel Buoy]]",
"[[Transmission Pole]]",
"[[Waste Filter]]",
},
level3 = {
"[[Combustion Generator]]",
"[[Printing Press]]",
"[[Screening Machine]]",
"[[Tripod Camera]]",
},
level2 = {
"[[Stamp Mill]]",
},
},
},
},
},
},
Milling = {
Mining = {
untranslated = "Milling",
untranslated = "Mining",
title = "",
title = "",
description = "Milling various products can create important materials for baking and other uses. Levels up by crafting related recipes.",
description = "Hitting rocks with a pickaxe can be surprisingly difficult. Levels up by breaking rocks.",
skillID = "MillingSkill",
skillID = "MiningSkill",
skillIDNum = "0",
skillIDNum = "0",
maxLevel = 7,
maxLevel = 7,
root = false,
root = false,
rootSkill = "[[Farmer]]",
rootSkill = "[[Mason]]",
specialty = true,
specialty = true,
specialtySkill = nil,
specialtySkill = nil,
prerequisites = nil,
prerequisites = nil,
childSkills = nil,
childSkills = nil,
specialtySkillBook = "[[Milling Skill Book]]",
specialtySkillBook = "[[Mining Skill Book]]",
specialtySkillScroll = "[[Milling Skill Scroll]]",
specialtySkillScroll = "[[Mining Skill Scroll]]",
itemsGiven = nil,
itemsGiven = nil,
talents = {},
talents = {},
Line 1,473: Line 1,246:
recipes = {
recipes = {
level1 = {
level1 = {
"[[Colored Powder]]",
"[[Masonry Skill Book]]",
"[[Ink]]",
"[[Smelting Skill Book]]",
"[[Oil Paint]]",
"[[Geology Research Paper Basic]]",
"[[Cornmeal]]",
"[[Metallurgy Research Paper Basic]]",
"[[Flour]]",
"[[Copper Concentrate]]",
"[[Oil]]",
"[[Crushed Coal]]",
"[[Rice Flour]]",
"[[Crushed Copper Ore]]",
"[[Sugar]]",
"[[Crushed Gold Ore]]",
"[[Milling Upgrade]]",
"[[Crushed Granite]]",
"[[Beet Sugar]]",
"[[Crushed Iron Ore]]",
"[[Cottonseed Oil]]",
"[[Crushed Limestone]]",
"[[Fish Oil]]",
"[[Crushed Sandstone]]",
"[[Sunflower Oil]]",
"[[Crushed Shale]]",
},
"[[Gold Concentrate]]",
level5 = {
"[[Iron Concentrate]]",
"[[Acorn Powder]]",
"[[Mining Advanced Upgrade]]",
},
"[[Mining Basic Upgrade]]",
level3 = {
"[[Mining Modern Upgrade]]",
"[[Bean Paste]]",
"[[Concentrate Copper Lv2]]",
"[[Flaxseed Oil]]",
"[[Concentrate Dry Iron]]",
"[[Sun Cheese]]",
"[[Concentrate Dry Iron Lv2]]",
},
"[[Concentrate Gold Lv2]]",
level2 = {
"[[Concentrate Iron Lv2]]",
"[[Camas Paste]]",
"[[Crushed Basalt Lv2]]",
"[[Huckleberry Extract]]",
"[[Crushed Basalt Lv3]]",
"[[Simple Syrup]]",
"[[Crushed Coal Lv2]]",
},
"[[Crushed Coal Lv3]]",
level4 = {
"[[Crushed Copper Lv2]]",
"[[Yeast]]",
"[[Crushed Copper Lv3]]",
"[[Crushed Gneiss Lv2]]",
"[[Crushed Gneiss Lv3]]",
"[[Crushed Gold Lv2]]",
"[[Crushed Gold Lv3]]",
"[[Crushed Granite Lv2]]",
"[[Crushed Granite Lv3]]",
"[[Crushed Iron Lv2]]",
"[[Crushed Iron Lv3]]",
"[[Crushed Limestone Lv2]]",
"[[Crushed Limestone Lv3]]",
"[[Crushed Mortared Stone]]",
"[[Crushed Mortared Stone Lv2]]",
"[[Crushed Sandstone Lv2]]",
"[[Crushed Sandstone Lv3]]",
"[[Crushed Shale Lv2]]",
"[[Crushed Shale Lv3]]",
"[[Crushed Slag Lv2]]",
"[[Crushed Slag Lv3]]",
"[[Crushed Stone Road]]",
"[[Crushed Stone Road Lv2]]",
"[[Sand Concentrate]]",
"[[Sand Concentrate Lv2]]",
"[[Sand Concentrate Lv3]]",
},
},
},
},
},
},
Mining = {
["Oil Drilling"] = {
untranslated = "Mining",
untranslated = "Oil Drilling",
title = "",
title = "",
description = "Hitting rocks with a pickaxe can be surprisingly difficult. Levels up by breaking rocks.",
description = "While it takes some advanced tools and constructions, harvesting and refining oil can be an important step. Levels up by crafting related recipes.",
skillID = "MiningSkill",
skillID = "OilDrillingSkill",
skillIDNum = "0",
skillIDNum = "0",
maxLevel = 7,
maxLevel = 7,
root = false,
root = false,
rootSkill = "[[Mason]]",
rootSkill = "[[Engineer]]",
specialty = true,
specialty = true,
specialtySkill = nil,
specialtySkill = nil,
prerequisites = nil,
prerequisites = nil,
childSkills = nil,
childSkills = nil,
specialtySkillBook = "[[Milling Skill Book]]",
specialtySkillBook = "[[Oil Drilling Skill Book]]",
specialtySkillScroll = "[[Milling Skill Scroll]]",
specialtySkillScroll = "[[Oil Drilling Skill Scroll]]",
itemsGiven = nil,
itemsGiven = nil,
talents = {},
talents = {},
Line 1,525: Line 1,321:
recipes = {
recipes = {
level1 = {
level1 = {
"[[Masonry Skill Book]]",
"[[Epoxy]]",
"[[Smelting Skill Book]]",
"[[Nylon]]",
"[[Geology Research Paper Basic]]",
"[[Plastic]]",
"[[Metallurgy Research Paper Basic]]",
"[[Synthetic Rubber]]",
"[[Copper Concentrate]]",
"[[Barrel]]",
"[[Crushed Coal]]",
"[[Biodiesel]]",
"[[Crushed Copper Ore]]",
"[[Gasoline]]",
"[[Crushed Gold Ore]]",
"[[Petroleum]]",
"[[Crushed Granite]]",
"[[Oil Drilling Upgrade]]",
"[[Crushed Iron Ore]]",
},
"[[Crushed Limestone]]",
},
"[[Crushed Sandstone]]",
},
"[[Crushed Shale]]",
["Paper Milling"] = {
"[[Gold Concentrate]]",
untranslated = "Paper Milling",
"[[Iron Concentrate]]",
title = "",
"[[Mining Advanced Upgrade]]",
description = "Paper to carry the written word. Or used to stuff in bookshelves. Levels up by crafting related recipes.",
"[[Mining Basic Upgrade]]",
skillID = "PaperMillingSkill",
"[[Mining Modern Upgrade]]",
skillIDNum = "0",
"[[Concentrate Copper Lv2]]",
maxLevel = 7,
"[[Concentrate Dry Iron]]",
root = false,
"[[Concentrate Dry Iron Lv2]]",
rootSkill = "[[Carpenter]]",
"[[Concentrate Gold Lv2]]",
specialty = true,
"[[Concentrate Iron Lv2]]",
specialtySkill = nil,
"[[Crushed Basalt Lv2]]",
prerequisites = nil,
"[[Crushed Basalt Lv3]]",
childSkills = nil,
"[[Crushed Coal Lv2]]",
specialtySkillBook = "[[Paper Milling Skill Book]]",
"[[Crushed Coal Lv3]]",
specialtySkillScroll = "[[Paper Milling Skill Scroll]]",
"[[Crushed Copper Lv2]]",
itemsGiven = nil,
"[[Crushed Copper Lv3]]",
talents = {},
"[[Crushed Gneiss Lv2]]",
benefits = {},
"[[Crushed Gneiss Lv3]]",
recipes = {
"[[Crushed Gold Lv2]]",
level1 = {
"[[Crushed Gold Lv3]]",
"[[Paper]]",
"[[Crushed Granite Lv2]]",
"[[Paper Milling Upgrade]]",
"[[Crushed Granite Lv3]]",
"[[Large Festive Paper Lantern]]",
"[[Crushed Iron Lv2]]",
"[[Large Paper Lantern]]",
"[[Crushed Iron Lv3]]",
"[[Small Paper Lantern]]",
"[[Crushed Limestone Lv2]]",
"[[Crushed Limestone Lv3]]",
"[[Crushed Mortared Stone]]",
"[[Crushed Mortared Stone Lv2]]",
"[[Crushed Sandstone Lv2]]",
"[[Crushed Sandstone Lv3]]",
"[[Crushed Shale Lv2]]",
"[[Crushed Shale Lv3]]",
"[[Crushed Slag Lv2]]",
"[[Crushed Slag Lv3]]",
"[[Crushed Stone Road]]",
"[[Crushed Stone Road Lv2]]",
"[[Sand Concentrate]]",
"[[Sand Concentrate Lv2]]",
"[[Sand Concentrate Lv3]]",
},
},
},
},
},
},
["Oil Drilling"] = {
Pottery = {
untranslated = "Oil Drilling",
untranslated = "Pottery",
title = "",
title = "",
description = "While it takes some advanced tools and constructions, harvesting and refining oil can be an important step. Levels up by crafting related recipes.",
description = "Pottery is an advancement in masonry and can provide an excellent building material for communities. Levels up by crafting related recipes.",
skillID = "OilDrillingSkill",
skillID = "PotterySkill",
skillIDNum = "0",
skillIDNum = "0",
maxLevel = 7,
maxLevel = 7,
root = false,
root = false,
rootSkill = "[[Engineer]]",
rootSkill = "[[Mason]]",
specialty = true,
specialty = true,
specialtySkill = nil,
specialtySkill = nil,
prerequisites = nil,
prerequisites = nil,
childSkills = nil,
childSkills = nil,
specialtySkillBook = "[[Oil Drilling Skill Book]]",
specialtySkillBook = "[[Pottery Skill Book]]",
specialtySkillScroll = "[[Oil Drilling Skill Scroll]]",
specialtySkillScroll = "[[Pottery Skill Scroll]]",
itemsGiven = nil,
itemsGiven = nil,
talents = {},
talents = {},
Line 1,600: Line 1,381:
recipes = {
recipes = {
level1 = {
level1 = {
"[[Epoxy]]",
"[[Advanced Masonry Skill Book]]",
"[[Nylon]]",
"[[Geology Research Paper Modern]]",
"[[Plastic]]",
"[[Wet Brick]]",
"[[Synthetic Rubber]]",
"[[Brick]]",
"[[Biodiesel]]",
"[[Pottery Upgrade]]",
"[[Gasoline]]",
"[[Bakery Oven]]",
"[[Petroleum]]",
"[[Glassworks]]",
"[[Oil Drilling Upgrade]]",
"[[Shale Brick]]",
},
level7 = {
"[[Bathtub]]",
},
},
},
level4 = {
},
"[[Brick Fireplace]]",
["Paper Milling"] = {
},
untranslated = "Paper Milling",
level3 = {
"[[Round Pot]]",
"[[Square Pot]]",
},
level5 = {
"[[Small Sink]]",
"[[Toilet]]",
},
level2 = {
"[[Standing Steel Brick Sign]]",
},
},
},
["Self Improvement"] = {
untranslated = "Self Improvement",
title = "",
title = "",
description = "Paper to carry the written word. Or used to stuff in bookshelves. Levels up by crafting related recipes.",
description = "Self-improvement increases both the amount of weight citizens can carry and their stomach capacity. It also decreases the calories expended when using hammers and shovels. Experience is gained when leveling up other specialties.",
skillID = "PaperMillingSkill",
skillID = "SelfImprovementSkill",
skillIDNum = "0",
skillIDNum = "0",
maxLevel = 7,
maxLevel = 7,
root = false,
root = false,
rootSkill = "[[Carpenter]]",
rootSkill = "[[Survivalist]]",
specialty = true,
specialty = true,
specialtySkill = nil,
specialtySkill = nil,
prerequisites = nil,
prerequisites = nil,
childSkills = nil,
childSkills = nil,
specialtySkillBook = "[[Paper Milling Skill Book]]",
specialtySkillBook = "[[Self Improvement Skill Book]]",
specialtySkillScroll = "[[Paper Milling Skill Scroll]]",
specialtySkillScroll = "[[Self Improvement Skill Scroll]]",
itemsGiven = nil,
itemsGiven = nil,
talents = {},
talents = {},
benefits = {},
benefits = {},
recipes = {
recipes = {},
level1 = {
},
"[[Paper]]",
Shipwright = {
"[[Printing Supplies]]",
untranslated = "Shipwright",
"[[Paper Milling Upgrade]]",
"[[Large Festive Paper Lantern]]",
"[[Large Paper Lantern]]",
"[[Small Paper Lantern]]",
},
},
},
Pottery = {
untranslated = "Pottery",
title = "",
title = "",
description = "Pottery is an advancement in masonry and can provide an excellent building material for communities. Levels up by crafting related recipes.",
description = "Shipwrights uses the fundamental practical application of carpenters and applying it to maritime usage.",
skillID = "PotterySkill",
skillID = "ShipwrightSkill",
skillIDNum = "0",
skillIDNum = "0",
maxLevel = 7,
maxLevel = 7,
root = false,
root = false,
rootSkill = "[[Mason]]",
rootSkill = "[[Carpenter]]",
specialty = true,
specialty = true,
specialtySkill = nil,
specialtySkill = nil,
prerequisites = nil,
prerequisites = nil,
childSkills = nil,
childSkills = nil,
specialtySkillBook = "[[Pottery Skill Book]]",
specialtySkillBook = "[[Shipwright Skill Book]]",
specialtySkillScroll = "[[Pottery Skill Scroll]]",
specialtySkillScroll = "[[Shipwright Skill Scroll]]",
itemsGiven = nil,
itemsGiven = nil,
talents = {},
talents = {},
Line 1,660: Line 1,449:
recipes = {
recipes = {
level1 = {
level1 = {
"[[Advanced Masonry Skill Book]]",
"[[Iron Hull Sheet]]",
"[[Ceramic Mold]]",
"[[Large Metal Ship Frame]]",
"[[Geology Research Paper Modern]]",
"[[Large Wooden Ship Frame]]",
"[[Wet Brick]]",
"[[Medium Metal Ship Frame]]",
"[[Brick]]",
"[[Medium Wooden Ship Frame]]",
"[[Pottery Upgrade]]",
"[[Metal Rudder]]",
"[[Bakery Oven]]",
"[[Small Wooden Ship Frame]]",
"[[Glassworks]]",
"[[Wooden Hull Planks]]",
"[[Shale Brick]]",
"[[Shipwright Advanced Upgrade]]",
},
"[[Shipwright Basic Upgrade]]",
level7 = {
"[[Outpost Netting]]",
"[[Bathtub]]",
"[[Wooden Moorage Post]]",
"[[Industrial Barge]]",
"[[Large Canoe]]",
"[[Medium Fishing Trawler]]",
"[[Small Wooden Boat]]",
"[[Wooden Barge]]",
"[[Wooden Transport Ship]]",
},
},
level4 = {
level4 = {
"[[Brick Fireplace]]",
"[[Decorative Hanging Buoy]]",
},
},
level3 = {
level2 = {
"[[Round Pot]]",
"[[Decorative Life Preserver]]",
"[[Square Pot]]",
},
},
level5 = {
level3 = {
"[[Small Sink]]",
"[[Steel Moorage Post]]",
"[[Toilet]]",
},
level2 = {
"[[Standing Steel Brick Sign]]",
},
},
},
},
},
},
["Self Improvement"] = {
Smelting = {
untranslated = "Self Improvement",
untranslated = "Smelting",
title = "",
title = "",
description = "Self-improvement increases both the amount of weight citizens can carry and their stomach capacity. It also decreases the calories expended when using hammers and shovels. Experience is gained when leveling up other specialties.",
description = "Tailorings work with cloth to make high-end furniture.and clothing that provides special bonuses when worn.",
skillID = "SelfImprovementSkill",
skillID = "TailorSkill",
skillIDNum = "0",
skillIDNum = "0",
maxLevel = 7,
maxLevel = 7,
root = false,
root = true,
rootSkill = "[[Survivalist]]",
rootSkill = "[[Tailor]]",
specialty = true,
specialty = false,
specialtySkill = nil,
specialtySkill = nil,
prerequisites = nil,
prerequisites = nil,
childSkills = nil,
childSkills = nil,
specialtySkillBook = "[[Pottery Skill Book]]",
specialtySkillBook = nil,
specialtySkillScroll = "[[Pottery Skill Scroll]]",
specialtySkillScroll = nil,
itemsGiven = nil,
talents = {},
benefits = {},
recipes = {},
},
Shipwright = {
untranslated = "Shipwright",
title = "",
description = "Shipwrights uses the fundamental practical application of carpenters and applying it to maritime usage.",
skillID = "ShipwrightSkill",
skillIDNum = "0",
maxLevel = 7,
root = false,
rootSkill = "[[Carpenter]]",
specialty = true,
specialtySkill = nil,
prerequisites = nil,
childSkills = nil,
specialtySkillBook = "[[Shipwright Skill Book]]",
specialtySkillScroll = "[[Shipwright Skill Scroll]]",
itemsGiven = nil,
itemsGiven = nil,
talents = {},
talents = {},
Line 1,729: Line 1,499:
recipes = {
recipes = {
level1 = {
level1 = {
"[[Iron Hull Sheet]]",
"[[Advanced Smelting Skill Book]]",
"[[Large Metal Ship Frame]]",
"[[Iron Anchor]]",
"[[Large Wooden Ship Frame]]",
"[[Iron Saw Blade]]",
"[[Medium Metal Ship Frame]]",
"[[Metallurgy Research Paper Advanced]]",
"[[Medium Wooden Ship Frame]]",
"[[Nail]]",
"[[Metal Rudder]]",
"[[Copper Bar]]",
"[[Small Wooden Ship Frame]]",
"[[Copper Pipe]]",
"[[Wooden Hull Planks]]",
"[[Gold Bar]]",
"[[Shipwright Advanced Upgrade]]",
"[[Iron Bar]]",
"[[Shipwright Basic Upgrade]]",
"[[Iron Pipe]]",
"[[Outpost Netting]]",
"[[Smelting Upgrade]]",
"[[Wooden Moorage Post]]",
"[[Anvil]]",
"[[Industrial Barge]]",
"[[Smelt Copper]]",
"[[Large Canoe]]",
"[[Smelt Gold]]",
"[[Medium Fishing Trawler]]",
"[[Smelt Iron]]",
"[[Small Wooden Boat]]",
"[[Wooden Barge]]",
"[[Wooden Transport Ship]]",
},
},
level4 = {
level4 = {
"[[Decorative Hanging Buoy]]",
"[[Bank]]",
"[[Copper Frame Wide]]",
"[[Currency Exchange]]",
"[[Decorative Anchor]]",
"[[Gold Frame Wide]]",
"[[Iron Frame Wide]]",
"[[Mint]]",
"[[Ornate Gold Frame Wide]]",
"[[Ornate Iron Frame Wide]]",
},
},
level2 = {
level2 = {
"[[Decorative Life Preserver]]",
"[[Brazier]]",
"[[Cast Iron Stove]]",
"[[Sawmill]]",
},
},
level3 = {
level3 = {
"[[Steel Moorage Post]]",
"[[Candle Stand]]",
"[[Ceiling Candle]]",
"[[Huge Iron Sign]]",
"[[Tallow Wall Lamp]]",
"[[Wall Candle]]",
},
},
},
level6 = {
},
"[[Huge Iron Banner Sign]]",
Smelting = {
untranslated = "Smelting",
title = "",
description = "Metal is an important part of progress and smelting is the first step into a new age. Levels up by crafting related recipes.",
skillID = "SmeltingSkill",
skillIDNum = "0",
maxLevel = 7,
root = false,
rootSkill = "[[Smith]]",
specialty = true,
specialtySkill = nil,
prerequisites = nil,
childSkills = nil,
specialtySkillBook = "[[Smelting Skill Book]]",
specialtySkillScroll = "[[Smelting Skill Scroll]]",
itemsGiven = nil,
talents = {},
benefits = {},
recipes = {
level1 = {
"[[Advanced Smelting Skill Book]]",
"[[Blacksmith Skill Book]]",
"[[Metallurgy Research Paper Advanced]]",
"[[Copper Bar]]",
"[[Copper Pipe]]",
"[[Gold Bar]]",
"[[Iron Bar]]",
"[[Iron Pipe]]",
"[[Smelting Basic Upgrade]]",
"[[Smelting Upgrade]]",
"[[Anvil]]",
"[[Smelt Copper]]",
"[[Smelt Gold]]",
"[[Smelt Iron]]",
},
level3 = {
"[[Cast Iron Bench]]",
"[[Cast Iron Stove]]",
},
level2 = {
"[[Cast Iron Chair]]",
},
level6 = {
"[[Cast Iron Table]]",
},
level5 = {
"[[Town Bell]]",
},
},
},
},
},
Smith = {
untranslated = "Smith",
title = "Smith",
description = "Smiths smelt concentrate ore into metal bars and craft superior tools that helps citizens work more productively.",
skillID = "SmithSkill",
skillIDNum = "0",
maxLevel = 7,
root = true,
rootSkill = "[[Smith]]",
specialty = false,
specialtySkill = nil,
prerequisites = nil,
childSkills = {
"[[Advanced Smelting]]",
"[[Blacksmith]]",
"[[Smelting]]",
},
specialtySkillBook = nil,
specialtySkillScroll = nil,
itemsGiven = nil,
talents = {},
benefits = {},
recipes = {},
},
Survivalist = {
untranslated = "Survivalist",
title = "Survivalist",
description = "All citizens are survivalists in the world of Eco. How can you save the world if you can't save yourself?",
skillID = "SurvivalistSkill",
skillIDNum = "0",
maxLevel = 7,
root = true,
rootSkill = "[[Survivalist]]",
specialty = false,
specialtySkill = nil,
prerequisites = nil,
childSkills = {
"[[Self Improvement]]",
},
specialtySkillBook = nil,
specialtySkillScroll = nil,
itemsGiven = nil,
talents = {},
benefits = {},
recipes = {},
},
Tailor = {
untranslated = "Tailor",
title = "Tailor",
description = "Tailorings work with cloth to make high-end furniture.and clothing that provides special bonuses when worn.",
skillID = "TailorSkill",
skillIDNum = "0",
maxLevel = 7,
root = true,
rootSkill = "[[Tailor]]",
specialty = false,
specialtySkill = nil,
prerequisites = nil,
childSkills = {
"[[Tailoring]]",
},
specialtySkillBook = nil,
specialtySkillScroll = nil,
itemsGiven = nil,
talents = {},
benefits = {},
recipes = {},
},
},
Tailoring = {
Tailoring = {
Line 1,980: Line 1,646:
"[[Weave Cotton Fabric]]",
"[[Weave Cotton Fabric]]",
"[[Weave Large Bath Mat]]",
"[[Weave Large Bath Mat]]",
"[[Weave Large Cotton Bunting Festive]]",
"[[Weave Large Cotton Bunting Red]]",
"[[Weave Large Cotton Bunting Red]]",
"[[Weave Large Cotton Bunting Regal]]",
"[[Weave Large Cotton Bunting Vibrant]]",
"[[Weave Linen Canvas]]",
"[[Weave Linen Canvas]]",
"[[Weave Linen Fabric]]",
"[[Weave Linen Fabric]]",
Line 1,989: Line 1,652:
"[[Weave Nylon Fabric]]",
"[[Weave Nylon Fabric]]",
"[[Weave Small Bath Mat]]",
"[[Weave Small Bath Mat]]",
"[[Weave Small Cotton Bunting Festive]]",
"[[Weave Small Cotton Bunting Red]]",
"[[Weave Small Cotton Bunting Red]]",
"[[Weave Small Cotton Bunting Regal]]",
"[[Weave Small Cotton Bunting Vibrant]]",
"[[Weave Wool Curtains]]",
"[[Weave Wool Curtains]]",
"[[Weave Wool Fabric]]",
"[[Weave Wool Fabric]]",
Please note that all contributions to Eco - English Wiki are considered to be released under the CC BY-NC-SA 4.0 (see Eco:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following hCaptcha:

Cancel Editing help (opens in new window)