Documentation for this module may be created at Module:Infobox Animal/sandbox/doc
local p = {}
local Utils = require("Module:Utils")
local Unit = require("Module:Unit")
-- Build an Animal Infobox
function animalBox( args, animalData )
-- check that all necessary arguments are passed correctly
if args.name == nil or args.name == '' then
return 'ERROR: \'name\' must be specified.'
end
local animal = args.name
local animalTable = animalData.animals[animal]
--Check Passes
if animalTable == nil then
return 'ERROR: \'' .. animal .. '\' could not be found in Module:AnimalData.'
end
local animalEN = animalTable.untranslated
local animalimagename = string.gsub(animalEN, ' ', '')
-- string used to build the infobox
local infobox = "<pre>"
local alternateRowColor = " bgcolor=\"#c3e2ec\"" -- Mixed in 10% Green Blue Crayola from the palette with the table background color.
infobox = infobox .. '{| class=\"infobox\"\n'
-- name of the animal
infobox = infobox .. '|- style=\"color: white; background-color: #1165AF; text-align: center;\"\n| colspan=\"2\" | \'\'\'<big>' .. animal .. '</big>\'\'\'\n'
-- Water, Flying or Land Animal
infobox = infobox .. '|- style=\"text-align: center; color: white; background-color: '
if animalTable.isSwimming == 'Swimming' then
infobox = infobox .. '#65a9e6;\"\n| colspan=\"2\" | \'\'\'Water Animal\'\'\'[[Category:Animals]]\n'
elseif animalTable.isFlying == 'Flying' then
infobox = infobox .. '#e3bd27;\"\n| colspan=\"2\" | \'\'\'Flying Animal\'\'\'[[Category:Animals]]\n'
else
infobox = infobox .. '#11af53;\"\n| colspan=\"2\" | \'\'\'Land Animal\'\'\'[[Category:Animals]]\n'
end
-- Animals Icon Image
local image = 'NoImage.png|link=https://wiki.play.eco/index.php?title=Special:Upload&wpDestFile=' .. animalimagename .. '_Animal.png|[[Category:Pages_with_missing_animal]]'
if mw.title.makeTitle('File', animalimagename .. '_Animal.png').file.exists then
image = animalimagename .. '_Animal.png'
elseif mw.title.makeTitle('File', animalimagename .. '_Animal.jpg').file.exists then
image = animalimagename .. '_Animal.jpg'
end
infobox = infobox .. '|-\n| colspan=\"2\" style=\"padding: 10px;\" | [[File:' .. image .. '|center|border|250x250px]]\n'
-- 'General' section header
infobox = infobox .. '|- style=\"background-color: #4688C0; text-align: center;\"\n| colspan=\"2\" | \'\'\'General\'\'\'\n'
-- Health
if animalTable.health ~= nil then
infobox = infobox .. '|-\n| Health:\n| style=\"text-align: right; padding: 3px;\" | ' .. animalTable.health .. '\n'
end
-- Idle Speed
if animalTable.wanderingSpeed ~= nil then
infobox = infobox .. '|-' .. alternateRowColor .. '\n| Idle Speed:\n| style=\"text-align: right; padding: 3px;\" | ' .. Unit._unit(animalTable.wanderingSpeed, "m/s") .. '\n'
end
-- Eats
if animalTable.foodSources ~= nil then
infobox = infobox .. '|-\n| Eats:\n| style=\"text-align: right; padding: 3px;\" | ' .. animalTable.foodSources .. '\n'
end
-- Climbing
if animalTable.climbHeight ~= nil then
infobox = infobox .. '|--' .. alternateRowColor .. '\n| Climb Height:\n| style=\"text-align: right; padding: 3px;\" | ' .. Unit._unit(animalTable.climbHeight, "m") .. '\n'
end
-- Carbon Released
if animalTable.carbonRelease ~= nil then
infobox = infobox .. '|-\n| Carbon Released:\n| style=\"text-align: right; padding: 3px;\" | ' .. Unit._unit(animalTable.carbonRelease, "ppm") .. '\n'
end
-- 'Hunting Information' section header
infobox = infobox .. '|- style=\"background-color: #4688C0; text-align: center;\"\n| colspan=\"2\" | \'\'\'Hunting\'\'\'\n'
-- Harvest
if animalTable.resourceItem ~= nil then
infobox = infobox .. '|-\n| Harvest Item:\n| style=\"text-align: right; padding: 3px;\" | ' .. animalTable.resourceItem .. '\n'
end
-- Flees
infobox = infobox .. '|--' .. alternateRowColor .. '\n| Flees:\n| style=\"text-align: right; padding: 3px;\" | ' .. Utils.formatNilToYesNo(animalTable.flees) .. '\n'
-- Animals Fear
if animalTable.fearFactor ~= nil then
infobox = infobox .. '|-\n| [[Fear Factor]]:\n| style=\"text-align: right; padding: 3px;\" | ' .. animalTable.fearFactor .. '\n'
end
-- Running Speed
if animalTable.speed ~= nil then
infobox = infobox .. '|-' .. alternateRowColor .. '\n| Flee Speed:\n| style=\"text-align: right; padding: 3px;\" | ' .. Unit._unit(animalTable.speed, "m/s") .. '\n'
end
-- Attack Chance
if animalTable.chanceToAttack ~= nil then
infobox = infobox .. '|-\n| Attack Chance:\n| style=\"text-align: right; padding: 3px;\" | ' .. (animalTable.chanceToAttack*100) .. ' % \n'
end
-- Attack Damage
if animalTable.damage ~= nil then
infobox = infobox .. '|-' .. alternateRowColor .. '\n| Attack Damage:\n| style=\"text-align: right; padding: 3px;\" | ' .. animalTable.damage .. '\n'
end
-- Detect Range
if animalTable.detectRange ~= nil then
infobox = infobox .. '|-\n| Detect Range:\n| style=\"text-align: right; padding: 3px;\" | ' .. Unit._unit(animalTable.detectRange, "m") .. '\n'
end
-- Attack Range
if animalTable.attackRange ~= nil then
infobox = infobox .. '|-' .. alternateRowColor .. '\n| Attack Range:\n| style=\"text-align: right; padding: 3px;\" | ' .. Unit._unit(animalTable.attackRange, "m") .. '\n'
end
infobox = infobox .. '|}'
infobox = infobox .. "</pre>"
return infobox
end
-- Main entry point for the Module
function p.AnimalMain(frame)
-- get args from the Template
local args = Utils.normaliseArgs(frame)
-- get animal data
local animalData = require( "Module:AnimalData" )
return animalBox( args, animalData )
end
return p