Editing Modding
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[[File:mods.jpg|Modding a [[Torch]] in Unity|thumb|600px]] Β | [[File:mods.jpg|Modding a [[Torch]] in Unity|thumb|600px]] Β | ||
Modding is how the base game is extended with new features such as blocks, animals and additional game play rules. Some mods only change server-side functionality, while others may add additional visualizations and interactions on the client side. Mods may be developed by Strange Loop Games or independent developers and added to the game by server admins. There is no charge for access to the API and all of the tooling for mod development is freely available. | Modding is how the base game is extended with new features such as blocks, animals and additional game play rules. Some mods only change server-side functionality, while others may add additional visualizations and interactions on the client side. Mods may be developed by [[Strange Loop Games]] or independent developers and added to the game by server admins. There is no charge for access to the API and all of the tooling for mod development is freely available. | ||
== Installing Mods == | == Installing Mods == | ||
Most mods can be installed by placing the mod's files into the Mods folder of an Eco server. Mods may add new files or replace some of the files already found in the Mods folder. Many mod authors will have instructions for installing their mod(s). | Most mods can be installed by placing the mod's files into the Mods folder of an Eco server. Mods may add new files or replace some of the files already found in the Mods folder. Many mod authors will have instructions for installing their mod(s). |