Ecosystem
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An ecosystem in Eco is a community of living organisms (such as plants and animals) living, growing, and dying together in the world. The main method with which players can change the Ecosystem in game is by creating (or controlling) Pollution levels, which if left unchecked can seriously effect how diverse and populous the fauna of the world can be.
Animals[edit | edit source]
Main article: Animals
- Agouti
- Alligator
- Animals
- Bass (animal)
- Bighorn Sheep
- Bison
- Blue Shark (animal)
- Category:Aesthetic Animals
- Cod (animal)
- Coyote
- Crab
- Deer
- Elk
- Fish
- Fox
- Hare
- Jaguar
- Moon Jellyfish (animal)
- Mountain Goat
- Otter
- Pacific Sardine (animal)
- Prairie Dog
- Salmon (animal)
- Snapping Turtle
- Tarantula
- Tortoise
- Trout (animal)
- Tuna (animal)
- Turkey
- Wolf
Plants[edit | edit source]
Main article: Plants
- Agave
- Amanita Mushroom
- Arctic Willow
- Barrel Cactus
- Beans
- Beets
- Big Bluestem
- Bolete Mushroom
- Bullrush
- Bunchgrass
- Buttonbush
- Camas
- Clam (plant)
- Common Grass
- Cookeina Mushroom
- Corn (plant)
- Cotton
- Creosote Bush
- Crimini Mushroom
- Deer Lichen
- Desert Moss
- Dwarf Willow
- Fern
- Filmy Fern
- Fireweed
- Heliconia
- Huckleberry
- Jointfir
- Kelp
- King Fern
- Lattice Mushroom
- Lupine
- Mushrooms
- Ocean Spray
- Orchid
- Papaya
- Peat Moss
- Pineapple
- Pitcher Plant
- Prickly Pear
- Pumpkin
- Rice (plant)
- Salal
- Saxifrage
- Seagrass
- Sunflower (plant)
- Switchgrass
- Taro
- Tomatoes
- Trillium
- Urchin
- Waterweed
- Wheat (plant)
- White Bursage
Trees[edit | edit source]
Main article: Trees