Editing Custom Sign Images

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Inside this GameObject you should have an Image component that contains your prepared sprite Image you'd like to add. In our case this contains the Eco planet logo. For best results try and keep your image file names short and ideally matching the name of the GameObject. A name that is too long may fail to load and show as plain text instead of the intended image.
Inside this GameObject you should have an Image component that contains your prepared sprite Image you'd like to add. In our case this contains the Eco planet logo.
[[File:ExampleImage-SignTutorial.png|none|thumb]]
[[File:ExampleImage-SignTutorial.png|none|thumb]]


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</syntaxhighlight>The image will then try and automatically fill the available space. Note our example image is low resolution. You can use high resolution images for better quality.
</syntaxhighlight>The image will then try and automatically fill the available space. Note our example image is low resolution. You can use high resolution images for better quality.
[[File:SignExample-SignTutorial.png|none|thumb]]
[[File:SignExample-SignTutorial.png|none|thumb]]
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== Tips for usability ==
This section outlines some easy to follow steps to make your custom images easy to use.
=== Easy to type names ===
If the images are intended to be used by everyone on the server try and come up with easy to remember and short names. No one enjoys typing out lengthy HTML code in their signs. Keeping it short makes it easier for people to remember their favorite images without having to constantly look it up.
=== Reference Page ===
To make sure your server knows what images are available for easy public use consider adding a custom Ecopedia page with all the available images and possibly a sample tag for displaying them on signs. This can be achieved by following the documentation available [[Ecopedia Modding|here]] about custom Ecopedia pages.
[[Category:Modding]]
[[Category:Modding]]
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