Collaboration: Difference between revisions

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! '''No Collaboration''' (1-3 players) !! '''Low Collaboration''' (3-10 players) !! '''Medium Collaboration''' (10-30 players) !! '''High Collaboration''' (30+ players)
! '''No Collaboration''' (1-3 players) !! '''Low Collaboration''' (3-10 players) !! '''Medium Collaboration''' (10-30 players) !! '''High Collaboration''' (30+ players)
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| no data || no data || no data || 20, 40, ?, ?, ?
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Revision as of 12:14, 19 September 2020

The collaboration settings on a server affect how quickly skill points are gained, how they are gained, and how many specialties players can acquire.

Specialty Costs

A server with a higher collaboration setting will require more experience points to earn the next Specialization Point, reducing the number of specialties a single player can obtain. The player always starts with a specialization point in Self-Improvement and one free specialization point. The experience values for each new star under the different collaboration settings are:

No Collaboration (1-3 players) Low Collaboration (3-10 players) Medium Collaboration (10-30 players) High Collaboration (30+ players)
no data no data no data 20, 40, ?, ?, ?