Collaboration: Difference between revisions

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== Specialty Costs ==
== Specialty Costs ==


A server with a higher collaboration will have higher skill point costs for each new specialty chosen, reducing the number of skills a single player can obtain. The first specialty always costs 0 SP and the cost for new specialties will not increase after the 7th specialty acquired. The values for each new specialty under the different collaboration settings are:
A server with a higher collaboration setting will require more experience points to earn the next Specialization Star, reducing the number of specialties a single player can obtain. The first star is always free and the experience values for each new star under the different collaboration settings are:


{| class="wikitable"
{| class="wikitable"
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! '''No Collaboration''' (1-3 players) !! '''Low Collaboration''' (3-10 players) !! '''Medium Collaboration''' (10-30 players) !! '''High Collaboration''' (30+ players)
! '''No Collaboration''' (1-3 players) !! '''Low Collaboration''' (3-10 players) !! '''Medium Collaboration''' (10-30 players) !! '''High Collaboration''' (30+ players)
|-
|-
| 0, 2, 6, 30, 75, 150, 240 || 0, 3, 12, 60, 150, 300, 480 || 0, 5, 20, 100, 250, 500, 800 || 0, 7, 28, 140, 350, 700, 1120
| no data || no data || no data || no data
|}
|}

Revision as of 12:12, 19 September 2020

The collaboration settings on a server affect how quickly skill points are gained, how they are gained, and how many specialties players can acquire.

Specialty Costs

A server with a higher collaboration setting will require more experience points to earn the next Specialization Star, reducing the number of specialties a single player can obtain. The first star is always free and the experience values for each new star under the different collaboration settings are:

No Collaboration (1-3 players) Low Collaboration (3-10 players) Medium Collaboration (10-30 players) High Collaboration (30+ players)
no data no data no data no data