Turkey

From Eco - English Wiki
Revision as of 17:02, 20 February 2019 by Maintenance script (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Turkey
Land Animal
General
Health: 2.0
Idle Speed: 0.7m/s
Eats: Camas, Wheat, Bunchgrass, Corn, Huckleberry, Big Bluestem
Climb Height: 1.0m
Carbon Released: 0.0ppm
Hunting
Harvest Item: Turkey Carcass
Flees: Yes
Fear Factor: 0.5
Flee Speed: 3.5m/s
Attack Chance: 60 %
Attack Damage: 1.0
Detect Range: 5.0m
Attack Range: 1.0m


Turkey are herbivorous (plant-eating) animals that players can kill for meat.

Typically, Turkey will walk at a slow pace, stop and graze nearby food.

If a player steps within roughly a 10 block radius of a Turkey, the Turkey will run away from the player, sometimes in an erratic pattern, to avoid being hurt.

Players can get closer to the Turkey before it runs by wearing Camo Clothing.

Hunting

A Turkey can only be killed with the Bow and Arrows.

Once killed, Turkey will die where it stands and the player can then retrieve the carcass to be processed.

Strategy

  • Since they are very adept at climbing hills, try to hunt Turkey in open areas. This way, you can keep an eye on them during the chase.