Registered Mods
From Eco - English Wiki
Registered Mods now will automatically earn Eco Credits whenever a world using them spends Eco Credits.
1. Register the mod in code
To enable this, you'll need to define any class in your mod files that implements IModInit and has a static Register function that returns a ModRegistration.
public class MyMod : IModInit
{
public static ModRegistration Register() => new()
{
ModName = "MyMod",
ModDescription = "Mod description",
ModDisplayName = "My Mod",
};
}
The Eco server will call this at runtime to register your mod.
2. Register the mod with Strange Loop
Email [email protected], or get in touch on Discord.gg/eco with @D3nnis3N and request mod registration. Your mod will be reviewed, and a percentage share assigned to it.
How shares work: