Module:BiomeDetails

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Revision as of 16:31, 5 May 2024 by Avaren (talk | contribs)

local p = {}

local Utils = require('Module:Utils')

function p.listBiomes(frame)
    local args = Utils.normaliseArgs(frame)
    return p.renderBiomeList(args.type)
end

function p.renderBiomeList(biomeType, includeSubBiomes)
    local biomeData = require("Module:BiomeData")
    ---@type boolean
    local isLand
    if biomeType == 'Land' then
        isLand = true
    elseif biomeType == 'Water' then
        isLand = false
    end

    local biomes = {}
    local biome_keys = {}
    for _, biome in pairs(biomeData) do
        if biome.Name ~= '' and (isLand == nil or biome.Land == isLand) and (includeSubBiomes ~= true or biome.MainBiome == '') then
            if biome.MainBiome == '' then
                biome_keys[#biome_keys + 1] = biome.ID
                if biomes[biome.ID] == nil then
                    biomes[biome.ID] = { Name = biome.Name, SubBiomes = {} }
                else
                    biomes[biome.ID]["Name"] = biome.Name
                end
            else
                if biomes[biome.MainBiome] == nil then
                    biomes[biome.MainBiome] = { Name = biome.Name, SubBiomes = {} }
                end
                biomes[biome.MainBiome]["SubBiomes"][#biomes[biome.MainBiome]["SubBiomes"] + 1] = biome.Name
            end
        end
    end
    table.sort(biome_keys)

    local biome_list = {}
    for _, biome_id in ipairs(biome_keys) do
        local biome = biomes[biome_id]
        biome_list[#biome_list + 1] = "* [[" .. biome.Name .. "]]"
        for _, sname in pairs(biome["SubBiomes"]) do
            biome_list[#biome_list + 1] = "** [[" .. biome.Name .. "#" .. sname .. "|" .. sname .. "]]"
        end
    end

    return table.concat(biome_list, "\n")
end

return p