Module:Infobox Skill
From Eco - English Wiki
This module provides the back end functionality of the Template:Infobox_Skill.
If the template is passed an Infobox will be made using details from the following Modules:
Credit
Original Infobox (now known as Infobox_Item) created by Pradoxzon was then edited by Nesphit and TreeNuts0. Fyre (FishAus) and Scotty (ZeelNightwolf) further edited the Infobox_Item. They then duplicated and used as a base for Infobox_Skill, Infobox_Plant, and Infobox_Animal.
local p = {}
local Utils = require('Module:Utils')
-- Grabs args from the parent frame
-- Trims and parses the args into a table, then returns the table
function norm()
local origArgs = mw.getCurrentFrame():getParent().args
local args = {}
for k, v in pairs( origArgs ) do
v = mw.text.trim( tostring( v ) )
if v ~= '' then
args[k] = v
end
end
return args
end
-- Main entry point for the Module
function p.SkillMain()
-- get args from the Template
local args = norm()
-- create values outside of if statements to ensure they are available to whole function
local skills = ''
skills = args.skill
-- check to see if skills was actually passed in
if skills == '' then
return 'skill must be specified.'
end
local skillData = {}
local skillTable = {}
skillData = require( "Module:SkillData" )
skillTable = skillData.skills[skills]
-- checks if skills can be found in plant data or tree data based on what was requested
if skillTable == {} then
return skills .. ' could not be found in Module:Skills.'
end
-- From now on using skillsTable."KeyValue" will return the value from that key. for most things a check for skills type is not necessary
-- Build an Infobox_Plant
-- string used to build the infobox
local infobox = '{| class=\"infobox\"\n'
-- name of the skill/talent
infobox = infobox .. '|- style=\"color: white; background-color: #1165AF; text-align: center;\"\n| colspan=\"2\" | \'\'\'<big>' .. skills .. '</big>\'\'\'\n'
infobox = infobox .. '|- style=\"text-align: center;color: white; background-color: goldenrod;\"\n| colspan=\"2\"'
if skillTable.Root == 'True' then
infobox = infobox .. '| \'\'\'Profession\'\'\'[[Category:Profession]]\n'
elseif skillTable.Root == 'False' then
infobox = infobox .. '| \'\'\'Specialty\'\'\'[[Category:Specialty]]\n'
else
infobox = infobox .. '|\n'
end
-- Skill
local SkillIcon = Utils.checkImage(skillTable.SkillID)
infobox = infobox .. '|-\n| colspan=\"2\" style=\"padding: 10px;\" | [[File:' .. SkillIcon .. '|center|link=]] \n'
-- 'Description' section header
infobox = infobox .. '|- style=\"background-color: #4688C0; text-align: center;\"\n| colspan=\"2\" | \'\'\'Description\'\'\'\n'
if skillTable.Description == nil then
infobox = infobox .. '|- style=\"text-align: center;\"\n| colspan=\"2\" | \'\'\'None\'\'\'\n'
elseif skillTable.Description == '' then
infobox = infobox .. '|- style=\"text-align: center;\"\n| colspan=\"2\" | \'\'\'None\'\'\'\n'
else
infobox = infobox .. '|- style=\"text-align: center;\"\n| colspan=\"2\" | ' .. skillTable.Description .. '\n'
end
--SKILL
if check == 'skill' then
-- 'Skill Information' section header
infobox = infobox .. '|- style=\"background-color: #4688C0; text-align: center;\"\n| colspan=\"2\" | \'\'\'Skill Information\'\'\'\n'
-- Professsion .rootSkill
if skillTable.rootSkill ~= nil then
infobox = infobox .. '|-\n| Profession:\n| style=\"text-align: right; padding: 3px;\" | ' .. skillTable.rootSkill .. '\n'
end
-- Specialty .specialitySkill
if skillTable.specialitySkill ~= nil then
infobox = infobox .. '|-\n| Specialty:\n| style=\"text-align: right; padding: 3px;\" | ' .. skillTable.specialitySkill .. '\n'
end
-- Skills Required .prerequisites
if skillTable.prerequisites ~= nil then
infobox = infobox .. '|-\n| Skills Required:\n| style=\"text-align: right; padding: 3px;\" |[[ ' .. skillTable.prerequisites .. ']]\n'
end
-- Leads to childSkills
if skillTable.childSkills ~= nil then
for i,v in pairs(skillTable.childSkills) do
infobox = infobox .. '|-\n| Leads to:\n| style=\"text-align: right; padding: 3px;\" | ' .. skillTable.childSkills[i] .. '</br>\n'
end
end
-- maxlevel .maxLevel
if skillTable.maxLevel ~= nil then
infobox = infobox .. '|-\n| Max Level:\n| style=\"text-align: right; padding: 3px;\" | Level ' .. skillTable.maxLevel .. '\n'
end
-- items given .itemsGiven
if skillTable.itemsGiven ~= nil then
infobox = infobox .. '|-\n| Items Given:\n| style=\"text-align: right; padding: 3px;\" | ' .. skillTable.itemsGiven .. '\n'
end
-- Related Talents
if skillTable.talents ~= nil then
local listTalents3 = ''
local listTalents6 = ''
local talent3 = skillTable.talents.level3
local talent6 = skillTable.talents.level6
-- for each item in the listTalents3 (b is position, c is value)
if talent3 ~= nil then
for b,c in ipairs(talent3) do
--if not these tags listed here
if c ~='[[]]' then
-- add the tag to the list
listTalents3 = listTalents3 .. c
end
-- if not the last item in the list
if (c ~= talent3[#talent3]) then
-- add a comma
listTalents3 = listTalents3 .. ', </br>'
end
end
end
-- for each item in the listTalents6 (e is position, d is value)
if talent6 ~= nil then
for e,d in ipairs(talent6) do
--if not these tags listed here
if d ~='[[]]' then
-- add the tag to the list
listTalents6 = listTalents6 .. d
end
-- if not the last item in the list
if (d ~= talent6[#talent6]) then
-- add a comma
listTalents6 = listTalents6 .. ', </br>'
end
end
end
-- 'Talent Information' section header
infobox = infobox .. '|- style=\"background-color: #4688C0; text-align: center;\"\n| colspan=\"2\" | \'\'\'Talent Information\'\'\'\n'
infobox = infobox .. '|- style=\"border-bottom: solid #7BC2CE;\"\n| Level 3 Talents:\n| style=\"text-align: right; padding: 3px;\" | ' .. listTalents3 .. ' \n'
infobox = infobox .. '|-\n| Level 6 Talents:\n| style=\"text-align: right; padding: 3px;\" | ' .. listTalents6 .. ' \n'
end
-- 'IDs' section header
infobox = infobox .. '|- style=\"background-color: #4688C0; text-align: center;\"\n| colspan=\"2\" | \'\'\'IDs\'\'\'\n'
-- skill id (type)
infobox = infobox .. '|- valign=\"center\"\n| Item ID:\n| style=\"text-align: right; padding: 3px;\" | ' .. skillTable.skillID .. '\n'
end
--TALENT
if check == 'talent' then
-- 'Talent Information' section header
infobox = infobox .. '|- style=\"background-color: #4688C0; text-align: center;\"\n| colspan=\"2\" | \'\'\'Talent Information\'\'\'\n'
-- Talent Type
if skillTable.talentType ~= nil then
infobox = infobox .. '|-\n| Talent Type:\n| style=\"text-align: right; padding: 3px;\" |[[' .. skillTable.talentType .. ']]\n'
end
-- Skill Needed
if skillTable.owningSkill ~= nil then
infobox = infobox .. '|-\n| Skill Needed:\n| style=\"text-align: right; padding: 3px;\" |[[' .. skillTable.owningSkill .. ']]\n'
end
-- Talents Active at Level
if skillTable.activeLevel ~= nil then
infobox = infobox .. '|-\n| Active at Level:\n| style=\"text-align: right; padding: 3px;\" | ' .. skillTable.activeLevel .. '\n'
end
end
infobox = infobox .. '|}'
return infobox
end
return p