Server Configuration/Network.eco
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PublicServer(default : false) Defines if other players can see server.PlaytimeSee #Set_playtime_table.DiscordAddressInvite link ID for a Discord server (the ID after the “discord.gg/”).PasswordDefines if a server's password.NameDefines the name of the server.DetailedDescriptionDefines the server's description.ServerCategorySee #Set_server_category.IPAddress(default : Any) Internal server IP-address the server should bind to.RemoteAddress(default : ) Public/external IP-address and port number needed to reach the server. Can be a domain name, but still has to have the external game server port. Examples"10.1.1.1:3000","gs2.play.eco:3000".GameServerPort(default : 3000) Port to join server.WebServerPort(default : 3001) Web application port.WebServerUrl(default : ) Public/external web sever URL. Examples"http://10.1.1.1:3001","http://gs2.play.eco:3001"RateThe network rate used to communicate between server and client.- A low rate will cause slow updates in the world.
- A high rate will risk lost packets and thus desync, as the network protocol uses UDP connections which does not retransmit lost packets.
- Actual meaning of this value is unknown.
MaxConnections(default : -1) Maximum number of concurrent players (-1 no limits).UPnPEnabled(default : true)