Module:SkillDetails: Difference between revisions
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Revision as of 22:18, 6 December 2019
This module provides the back end functionality of the Template:SkillDetails.
If the template is passed, this module creates a list using details from the following Modules:
Credit
Original SkillDetails was created by Fyre (FishAus) then edited by Scotty (ZeelNightwolf).
local p = {}
-- Grabs args from the parent frame
-- Trims and parses the args into a table, then returns the table
function norm()
local origArgs = mw.getCurrentFrame():getParent().args
local args = {}
for k, v in pairs( origArgs ) do
v = mw.text.trim( tostring( v ) )
if v ~= '' then
args[k] = v
end
end
return args
end
function p.benefits( benTable )
local function istable(t) return type(t) == 'table' end
local builder = '<div style=\"column-count:2;-moz-column-count:2;-webkit-column-count:2\"><small>'
for i,v in pairs(benTable) do
builder = builder .. '\n* \'\'\'[[' .. i .. ']]\'\'\': '
local count = 1
for a,b in ipairs(v) do
if istable(b) then
for c,d in ipairs(b) do
if c == 1 then
builder = builder .. '\'\'[[' .. d .. ']]\'\''
if count ~= #v then
builder = builder .. ' and '
end
if count == #v then
builder = builder .. ' cost and craft time ' .. b[2]:lower()
if b[3] ~= nil then
builder = builder .. ' by ' .. b[3]
end
end
count = count + 1
end
end
else
if a == 1 then
builder = builder .. b
end
if a == 2 then
builder = builder .. ' ' .. b:lower()
if v[3] ~= nil then
builder = builder .. ' by '
end
end
if a == 3 then
builder = builder .. b .. '. <br />'
end
end
end
end
return builder .. '</small></div>'
end
-- Main entry point for the Module
function p.main()
-- get args from the Template
local args = norm()
if args.skill == nil or args.skill == '' then
return '\'skill\' must be specified.'
end
-- assign variables for plant
local skill = args.skill
-- load list of recipes
local skillData = require( "Module:Skills" )
local skillTable = skillData.skills[skill]
if skillTable == nil then
return skill .. ' could not be found in Module:Skills.'
end
local wikibox = ''
-- Profession Skill
if skillTable.root == true then
wikibox = wikibox .. '==Unlocks==\n'
wikibox = wikibox .. '{| class=\"wikitable\" \n'
wikibox = wikibox .. '! style="width: 5em; text-align: center;" |Level \n'
wikibox = wikibox .. '! style="width: 10em;" |Skill Unlocks \n'
wikibox = wikibox .. '|- \n'
wikibox = wikibox .. '| 0 \n'
wikibox = wikibox .. '| '
if skillTable.level0Unlocks.skillUnlocks ~= nil then
for i,v in pairs(skillTable.level0Unlocks.skillUnlocks) do
wikibox = wikibox .. skillTable.level0Unlocks.skillUnlocks[i] .. '<br />'
end
end
wikibox = wikibox .. '\n'
wikibox = wikibox .. '|}\n\n'
end
-- Specialty
if skillTable.root ~= true and skillTable.specialty == true then
local anyBenefits = skillTable.benefitsLevel1 ~= nil or skillTable.benefitsLevel2 ~= nil or skillTable.benefitsLevel3 ~= nil or skillTable.benefitsLevel4 ~= nil or skillTable.benefitsLevel5 ~= nil or skillTable.benefitsLevel0 ~= nil
wikibox = wikibox .. '==Unlocks==\n'
wikibox = wikibox .. '{| class=\"wikitable\" \n'
wikibox = wikibox .. '! Level \n'
wikibox = wikibox .. '! Crafting Unlocks \n'
if anyBenefits then
wikibox = wikibox .. '! Benefits \n'
end
wikibox = wikibox .. '|- \n'
wikibox = wikibox .. '| 0\n'
wikibox = wikibox .. '| '
if skillTable.level0Unlocks ~= nil then
if skillTable.level0Unlocks.recipeUnlocks ~= nil then
for i,v in pairs(skillTable.level0Unlocks.recipeUnlocks) do
wikibox = wikibox .. skillTable.level0Unlocks.recipeUnlocks[i] .. '<br />'
end
wikibox = wikibox .. '\n'
wikibox = wikibox .. '| '
end
else
wikibox = wikibox .. '\n'
wikibox = wikibox .. '| '
end
if anyBenefits then
wikibox = wikibox .. '| '
if skillTable.benefitsLevel0 ~= nil then
wikibox = wikibox .. p.benefits( skillTable.benefitsLevel0 )
end
wikibox = wikibox .. '\n'
end
wikibox = wikibox .. '|- \n'
wikibox = wikibox .. '| 1\n'
wikibox = wikibox .. '| '
if skillTable.level1Unlocks ~= nil then
if skillTable.level1Unlocks.recipeUnlocks ~= nil then
for i,v in pairs(skillTable.level1Unlocks.recipeUnlocks) do
wikibox = wikibox .. skillTable.level1Unlocks.recipeUnlocks[i] .. '<br />'
end
wikibox = wikibox .. '\n'
wikibox = wikibox .. '| '
end
else
wikibox = wikibox .. '\n'
wikibox = wikibox .. '| '
end
if anyBenefits then
wikibox = wikibox .. '| '
if skillTable.benefitsLevel1 ~= nil then
wikibox = wikibox .. p.benefits( skillTable.benefitsLevel1 )
end
wikibox = wikibox .. '\n'
end
wikibox = wikibox .. '|- \n'
wikibox = wikibox .. '| 2\n'
wikibox = wikibox .. '| '
if skillTable.level2Unlocks ~= nil then
if skillTable.level2Unlocks.recipeUnlocks ~= nil then
for i,v in pairs(skillTable.level2Unlocks.recipeUnlocks) do
wikibox = wikibox .. skillTable.level2Unlocks.recipeUnlocks[i] .. '<br />'
end
wikibox = wikibox .. '\n'
wikibox = wikibox .. '| '
end
else
wikibox = wikibox .. '\n'
wikibox = wikibox .. '| '
end
if anyBenefits then
wikibox = wikibox .. '| '
if skillTable.benefitsLevel2 ~= nil then
wikibox = wikibox .. p.benefits( skillTable.benefitsLevel2 )
end
wikibox = wikibox .. '\n'
end
wikibox = wikibox .. '|- \n'
wikibox = wikibox .. '| 3\n'
wikibox = wikibox .. '| '
if skillTable.level3Unlocks ~= nil then
if skillTable.level3Unlocks.recipeUnlocks ~= nil then
for i,v in pairs(skillTable.level3Unlocks.recipeUnlocks) do
wikibox = wikibox .. skillTable.level3Unlocks.recipeUnlocks[i] .. '<br />'
end
wikibox = wikibox .. '\n'
wikibox = wikibox .. '| '
end
else
wikibox = wikibox .. '\n'
wikibox = wikibox .. '| '
end
if anyBenefits then
wikibox = wikibox .. '| '
if skillTable.benefitsLevel3 ~= nil then
wikibox = wikibox .. p.benefits( skillTable.benefitsLevel3 )
end
wikibox = wikibox .. '\n'
end
wikibox = wikibox .. '|- \n'
wikibox = wikibox .. '| 4\n'
wikibox = wikibox .. '| '
if skillTable.level4Unlocks ~= nil then
if skillTable.level4Unlocks.recipeUnlocks ~= nil then
for i,v in pairs(skillTable.level4Unlocks.recipeUnlocks) do
wikibox = wikibox .. skillTable.level4Unlocks.recipeUnlocks[i] .. '<br />'
end
wikibox = wikibox .. '\n'
wikibox = wikibox .. '| '
end
else
wikibox = wikibox .. '\n'
wikibox = wikibox .. '| '
end
if anyBenefits then
wikibox = wikibox .. '| '
if skillTable.benefitsLevel4 ~= nil then
wikibox = wikibox .. p.benefits( skillTable.benefitsLevel4 )
end
wikibox = wikibox .. '\n'
end
wikibox = wikibox .. '|- \n'
wikibox = wikibox .. '| 5\n'
wikibox = wikibox .. '| '
if skillTable.level5Unlocks ~= nil then
if skillTable.level5Unlocks.recipeUnlocks ~= nil then
for i,v in pairs(skillTable.level5Unlocks.recipeUnlocks) do
wikibox = wikibox .. skillTable.level5Unlocks.recipeUnlocks[i] .. '<br />'
end
wikibox = wikibox .. '\n'
wikibox = wikibox .. '| '
end
else
wikibox = wikibox .. '\n'
wikibox = wikibox .. '| '
end
if anyBenefits then
wikibox = wikibox .. '| '
if skillTable.benefitsLevel5 ~= nil then
wikibox = wikibox .. p.benefits( skillTable.benefitsLevel5 )
end
wikibox = wikibox .. '\n'
end
wikibox = wikibox .. '|- \n'
wikibox = wikibox .. '| 6\n'
wikibox = wikibox .. '| '
if skillTable.level6Unlocks ~= nil then
if skillTable.level6Unlocks.recipeUnlocks ~= nil then
for i,v in pairs(skillTable.level6Unlocks.recipeUnlocks) do
wikibox = wikibox .. skillTable.level6Unlocks.recipeUnlocks[i] .. '<br />'
end
wikibox = wikibox .. '\n'
wikibox = wikibox .. '| '
end
else
wikibox = wikibox .. '\n'
wikibox = wikibox .. '| '
end
if anyBenefits then
wikibox = wikibox .. '| '
if skillTable.benefitsLevel6 ~= nil then
wikibox = wikibox .. p.benefits( skillTable.benefitsLevel6 )
end
wikibox = wikibox .. '\n'
end
wikibox = wikibox .. '|- \n'
wikibox = wikibox .. '| 7\n'
wikibox = wikibox .. '| '
if skillTable.level7Unlocks ~= nil then
if skillTable.level7Unlocks.recipeUnlocks ~= nil then
for i,v in pairs(skillTable.level7Unlocks.recipeUnlocks) do
wikibox = wikibox .. skillTable.level7Unlocks.recipeUnlocks[i] .. '<br />'
end
wikibox = wikibox .. '\n'
wikibox = wikibox .. '| '
end
else
wikibox = wikibox .. '\n'
wikibox = wikibox .. '| '
end
if anyBenefits then
wikibox = wikibox .. '| '
if skillTable.benefitsLevel7 ~= nil then
wikibox = wikibox .. p.benefits( skillTable.benefitsLevel7 )
end
wikibox = wikibox .. '\n'
end
wikibox = wikibox .. '|}\n\n'
end
return wikibox
end
return p