Collaboration: Difference between revisions
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== Specialty Costs == | == Specialty Costs == | ||
A server with a higher collaboration setting will require more experience points to earn the next Specialization | A server with a higher collaboration setting will require more experience points to earn the next Specialization Point, reducing the number of specialties a single player can obtain. The player always starts with a specialization point in Self-Improvement and one free specialization point. The experience values for each new star under the different collaboration settings are: | ||
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Revision as of 11:13, 19 September 2020
The collaboration settings on a server affect how quickly skill points are gained, how they are gained, and how many specialties players can acquire.
Specialty Costs
A server with a higher collaboration setting will require more experience points to earn the next Specialization Point, reducing the number of specialties a single player can obtain. The player always starts with a specialization point in Self-Improvement and one free specialization point. The experience values for each new star under the different collaboration settings are:
No Collaboration (1-3 players) | Low Collaboration (3-10 players) | Medium Collaboration (10-30 players) | High Collaboration (30+ players) |
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no data | no data | no data | no data |