Collaboration: Difference between revisions

From Eco - English Wiki
[unchecked revision][unchecked revision]
Line 3: Line 3:
== Specialty Costs ==
== Specialty Costs ==


A server with a higher collaboration setting will require more experience points to earn the next Specialization Star, reducing the number of specialties a single player can obtain. The first star is always free and the experience values for each new star under the different collaboration settings are:
A server with a higher collaboration setting will require more experience points to earn the next Specialization Point, reducing the number of specialties a single player can obtain. The player always starts with a specialization point in Self-Improvement and one free specialization point. The experience values for each new star under the different collaboration settings are:


{| class="wikitable"
{| class="wikitable"

Revision as of 11:13, 19 September 2020

The collaboration settings on a server affect how quickly skill points are gained, how they are gained, and how many specialties players can acquire.

Specialty Costs

A server with a higher collaboration setting will require more experience points to earn the next Specialization Point, reducing the number of specialties a single player can obtain. The player always starts with a specialization point in Self-Improvement and one free specialization point. The experience values for each new star under the different collaboration settings are:

No Collaboration (1-3 players) Low Collaboration (3-10 players) Medium Collaboration (10-30 players) High Collaboration (30+ players)
no data no data no data no data