Server Management: Difference between revisions
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The server software will automatically save the world and shutdown the server when it is closed. | The server software will automatically save the world and shutdown the server when it is closed. | ||
[[Category: Server management | [[Category: Server management]] | ||
[[Category: Tutorials]] | [[Category: Tutorials]] |
Revision as of 06:11, 4 August 2020
Servers don't normally need too much over sight from owners or admins, but some times issues can arise because of bugs or troublesome players. Here are a few tips on how to do a few basic management things.
The #server-talk and #official-support channels on the official Eco Discord server are good places to ask for help.
Promote a Player to Admin
To make a player an admin on the server, you have to add the player's SLGID and/or Steam64ID to the `Users.eco` file's admin list.
Ban a Player
Changing Spawn Point
Provided you have access to the Server UI, you don't need to fiddle with the config files to set spawn. While the /setspawn
admin command will update the spawn point to your current location (and will show up in WorldGenerator.eco in the Server UI), it requires you to click on File -> Save in the Server UI for it to persist across reboots.
Delete a Player
You cannot delete a player's profile from the server.
This was only possible in older versions of the game, but as of v0.8.0.0 it is no longer possible to delete a player profile without corrupting the world beyond repair.
Proper Shutdown
The server software will automatically save the world and shutdown the server when it is closed.