Specialties: Difference between revisions

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Specialties are categories of [[skills]] in Eco that are discovered using [[research]].


Players may learn specialties - and gain access to the specialty's skill tree - by spending [[skill points]].
With each specialty learned, the cost of learning the next specialty increases exponentially. Skill costs increase from 0, 0, 5, 15, 50, 100, 300, 500 at the default multiplayer rate.
In the game skills window, specialties are categorized by [[professions]].
''See also:'' [[Skills]]
{{SkillList|list = specialty}}
[[Category: Game concepts]]

Revision as of 08:25, 13 December 2024