Mod Development: Difference between revisions
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<youtube dimensions="400x240" description="Using Other Mods within Your Own Mod" container="frame">hu-Jsk67vdw</youtube> | <youtube dimensions="400x240" description="Using Other Mods within Your Own Mod" container="frame">hu-Jsk67vdw</youtube> | ||
== Other Resources == | == Other Resources == |
Revision as of 20:50, 29 June 2024
NOTE: The modding system is under heavy development. APIs are expected to change, which may break existing mods! Feel free to update any information on this wiki that is out of date.
To get started on developing mods, see Installing the ModKit. For some example mods, see the EcoModKit repository.
Documentation
Documentation of the server and game client code is available at https://docs.play.eco. This is updated when the game is released to the latest version.
Discord
You can discuss mods and modding on the Eco Discord server.
We have multiple channels:
- #mod-ads for advertising your own mods.
- #mod-dev for talk about the development of mods.
- #mod-talk for general talk about mods, such as what existing mods to use or how to make basic changes to the game.
- #mod-help for issues with mods.
Tools
Strange Loop Games recommends using the latest versions of Visual Studio and Unity.
- Visual Studio 2022 Community edition (free)
- See Unity Downloads to download the version of Unity that matches the ProjectVersion.txt in the modkit you are using.
Official Guides
Modkit examples
Player Contributed Written Guides
Player Contributed Video Guides
Other Resources
- Eco Modkit (check Wiki tab for documentation)
- Tutorial: Ceiling Fan Light