Module:Infobox Biome: Difference between revisions
From Eco - English Wiki
[checked revision] | [checked revision] |
No edit summary |
No edit summary |
||
Line 28: | Line 28: | ||
infobox = infobox .. sectionImage(biome.ID, "Biome") | infobox = infobox .. sectionImage(biome.ID, "Biome") | ||
infobox = infobox .. sectionHeader('Description') | |||
infobox = infobox .. '|- style=\"text-align: center;\"\n| colspan=\"2\" | ' .. biome.Description .. '\n' | |||
infobox = infobox .. sectionHeader('Details') | |||
infobox = infobox .. sectionRow("Can have lakes?", Utils.formatBoolToYesNo(biome.Lakes)) | |||
infobox = infobox .. sectionRow("Elevation", biome.ElevationMin*100 .. ' - ' .. biome.ElevationMax*100) | infobox = infobox .. sectionRow("Elevation", biome.ElevationMin*100 .. ' - ' .. biome.ElevationMax*100) | ||
infobox = infobox .. sectionRow("Temperature", biome.TemperatureMin*40-10 .. ' - ' .. biome.TemperatureMax*40-10 .. ' °C') | infobox = infobox .. sectionRow("Temperature", biome.TemperatureMin*40-10 .. ' - ' .. biome.TemperatureMax*40-10 .. ' °C') |
Revision as of 12:28, 7 May 2024
Documentation for this module may be created at Module:Infobox Biome/doc
local p = {}
local Utils = require('Module:Utils')
local L = require('Module:Localization')
-- Build an Biome Infobox
function p.biomeBox(args)
-- check that all necessary arguments are passed correctly
if args.id == nil or args.id == '' then
return '\'id\' must be specified.'
end
local biomeData = mw.loadData("Module:BiomeData")
local biome_id = args.id
local biome = biomeData[biome_id]
if biome == nil then
return "Biome ".. biome_id .." not found"
end
local infobox = '{| class=\"infobox\"\n'
foreground, background = biomeColour(biome.Color)
infobox = infobox .. "|- style=\"color: white; background-color: "..background.."; text-align: center;\"\n| colspan=\"2\" | '''<big>" .. biome.Name .. "</big>'''\n"
infobox = infobox .. sectionImage(biome.ID, "Biome")
infobox = infobox .. sectionHeader('Description')
infobox = infobox .. '|- style=\"text-align: center;\"\n| colspan=\"2\" | ' .. biome.Description .. '\n'
infobox = infobox .. sectionHeader('Details')
infobox = infobox .. sectionRow("Can have lakes?", Utils.formatBoolToYesNo(biome.Lakes))
infobox = infobox .. sectionRow("Elevation", biome.ElevationMin*100 .. ' - ' .. biome.ElevationMax*100)
infobox = infobox .. sectionRow("Temperature", biome.TemperatureMin*40-10 .. ' - ' .. biome.TemperatureMax*40-10 .. ' °C')
infobox = infobox .. sectionRow("Moisture", biome.MoistureMin*100 .. ' - ' .. biome.MoistureMax*100)
infobox = infobox .. '|}'
return infobox
end
function biomeColour(colourName)
local foreground = "white"
local background = "#1165AF"
if colourName == "SteelBlue" then
background = "#4682b4"
elseif colourName == "LightSkyBlue" then
background = "#87cefa"
end
return foreground, background
end
function sectionHeader(title, count)
return "|- style=\"background-color: #4688C0; text-align: center;\"\n| colspan=\"2\" | '''" .. L.t(title, count) .. "'''\n"
end
function sectionRow(label, content, count, unit)
if unit ~= nil then
content = tonumber(content)
unit = L.t(unit, content)
local lang = mw.getContentLanguage()
content = lang:formatNum(content)
else
unit = ''
end
return '|-\n| ' .. L.t(label, count) .. ':\n| style=\"text-align: right; padding: 3px;\" | ' .. content .. unit .. '\n'
end
function sectionImage(imageName, suffix)
local image = checkImage(imageName, suffix)
return '|-\n| colspan=\"2\" style=\"padding: 10px;\" | [[File:' .. image .. '|center|border|240px]]\n'
end
local function addToSet(set, key)
set[key] = true
end
local function setNotContains(set, key)
return set[key] == nil
end
function generalSection(item, itemTable, craftingRecipes, args)
-- 'General' section header
section = sectionHeader('General')
-- Is a product at these tables
if craftingRecipes.products[item] ~= nil and Utils.tableLen(craftingRecipes.products[item]) >= 1 then
section = section .. craftingSubSection('Created at', item, craftingRecipes.products, craftingRecipes.recipes)
end
-- Is an ingredient at these tables
if craftingRecipes.ingredients[item] ~= nil and Utils.tableLen(craftingRecipes.ingredients[item]) >= 1 then
section = section .. craftingSubSection('Used at', item, craftingRecipes.ingredients, craftingRecipes.recipes)
end
-- calories and nutrients (if itemTable.group == 'Food')
if itemTable.group == L.t('Food') then
section = section .. sectionRow('Calorie', itemTable.calories, tonumber(itemTable.calories), 'cal')
section = section .. '|- valign=\"center\"\n| rowspan=\"4\" | ' .. L.t('Nutrients') .. ':\n'
section = section .. '| style=\"color: red; text-align: right; padding: 3px;\" | ' .. L.t('Carbs') .. ': ' .. itemTable.carbs .. '\n'
section = section .. '|- valign=\"center\"\n| style=\"color: orange; text-align: right; padding: 3px;\" | ' .. L.t('Protein') .. ': ' .. itemTable.protein .. '\n'
section = section .. '|- valign=\"center\"\n| style=\"color: darkkhaki; text-align: right; padding: 3px;\" | ' .. L.t('Fat') .. ': ' .. itemTable.fat .. '\n'
section = section .. '|- valign=\"center\"\n| style=\"color: limegreen; text-align: right; padding: 3px;\" | ' .. L.t('Vitamins') .. ': ' .. itemTable.vitamins .. '\n'
section = section .. sectionRow('Nutrition Density', L.t('%s per 100 cals'):format(itemTable.density))
end
-- carried
local carried
if args.carried ~= nil and args.carried ~= '' then
carried = args.carried
else
carried = itemTable.carried
end
section = section .. sectionRow('Carried in', carried)
-- weight
local weight
if itemTable.weight ~= nil then
weight = itemTable.weight/100
else
weight = '0.0'
end
section = section .. sectionRow('Weight', weight, nil, 'kg')
-- stack limit
if itemTable.maxStack ~= nil then
section = section .. sectionRow('Stack limit', itemTable.maxStack)
end
-- yield
if itemTable.yield ~= nil then
section = section .. sectionRow('Improve Gathering', itemTable.yield)
end
-- fuel
if itemTable.fuel ~= nil then
section = section .. sectionRow('Fuel energy', itemTable.fuel, nil, 'J')
end
-- currency
if itemTable.currency ~= nil then
section = section .. "|- style=\"text-align: center;\"\n| colspan=\"2\" | " .. L.t('Can back a currency') .. "\n"
end
return section
end
function checkImage(imageName, suffix)
local image = 'NoImage.png|link=https://wiki.play.eco/index.php?title=Special:Upload&wpDestFile=' .. imageName .. '_' .. suffix .. '.png|[[Category:Pages_with_missing_' .. suffix:lower() .. ']]'
if mw.title.makeTitle('File', imageName .. '_' .. suffix .. '.png').file.exists then
image = imageName .. '_' .. suffix .. '.png'
elseif mw.title.makeTitle('File', imageName .. '_' .. suffix .. '.jpg').file.exists then
image = imageName .. '_' .. suffix .. '.jpg'
end
return image
end
-- Main entry point for the Module
function p.infobox(frame)
-- get args from the Template
local args = Utils.normaliseArgs(frame)
return p.biomeBox(args)
end
return p