Tailoring: Difference between revisions
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m Added an intro description updated to 10.0, Added common tables used. |
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{{Infobox_Skill|skill = Tailoring}}Tailors create clothing, furniture and other cloth related housing objects. It pairs well with [[Butchery]] (for hides/skins/wool) and [[Carpenter]] (for wood, other housing materials.) With the recent changes coming in 10.0, Tailoring now provides skill specific clothing sets. Additionally with the focus now on paintings for influence and the need for canvas, Tailors are a star profession for providing both Cotton and Linen canvas'. | |||
{{Infobox_Skill|skill = Tailoring}} | |||
Specialties unlock new unique abilities and crafting recipes. New specialties can be gained by earning character experience. | |||
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=== Tables Used: === | |||
* [[Tailoring Table]] | |||
* [[Loom]] | |||
* [[Advanced Tailoring Table]] | |||
{{SkillDetails|skill = Tailoring}} | {{SkillDetails|skill = Tailoring}} |
Revision as of 23:37, 9 December 2023
Tailoring | |
Specialty | |
Description | |
Creating new clothes and setting trends. Levels up by crafting related recipes. | |
Skill Information | |
Profession: | Tailor |
Max Level: | Level 7 |
Skill ID: | TailoringSkill |
Tailors create clothing, furniture and other cloth related housing objects. It pairs well with Butchery (for hides/skins/wool) and Carpenter (for wood, other housing materials.) With the recent changes coming in 10.0, Tailoring now provides skill specific clothing sets. Additionally with the focus now on paintings for influence and the need for canvas, Tailors are a star profession for providing both Cotton and Linen canvas'.
Specialties unlock new unique abilities and crafting recipes. New specialties can be gained by earning character experience.
Tables Used:
Learning
Crafting Recipes
None
Used in Recipes
None
History
Changes | |
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Beta 9.3.0 | The Tailoring Update that expanded the items a tailor can make, and the tables they use. |
Alpha 5.5 | Tailoring skill can be used to make shoes, clothing and backpacks that enhance your abilities:
All other equipable items are purely cosmetic. |