Collaboration: Difference between revisions
From Eco - English Wiki
[unchecked revision] | [unchecked revision] |
Stellakynn (talk | contribs) |
Stellakynn (talk | contribs) |
||
Line 9: | Line 9: | ||
! '''No Collaboration''' (1-3 players) !! '''Low Collaboration''' (3-10 players) !! '''Medium Collaboration''' (10-30 players) !! '''High Collaboration''' (30+ players) | ! '''No Collaboration''' (1-3 players) !! '''Low Collaboration''' (3-10 players) !! '''Medium Collaboration''' (10-30 players) !! '''High Collaboration''' (30+ players) | ||
|- | |- | ||
| no data || no data || no data || | | no data || no data || no data || 20, 40, ?, ?, ? | ||
|} | |} |
Revision as of 11:14, 19 September 2020
The collaboration settings on a server affect how quickly skill points are gained, how they are gained, and how many specialties players can acquire.
Specialty Costs
A server with a higher collaboration setting will require more experience points to earn the next Specialization Point, reducing the number of specialties a single player can obtain. The player always starts with a specialization point in Self-Improvement and one free specialization point. The experience values for each new star under the different collaboration settings are:
No Collaboration (1-3 players) | Low Collaboration (3-10 players) | Medium Collaboration (10-30 players) | High Collaboration (30+ players) |
---|---|---|---|
no data | no data | no data | 20, 40, ?, ?, ? |