Template:TreeDetails: Difference between revisions

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*[[Module:TreeData]]
*[[Module:TreeData]]


==Tree Details==
==== Tree Details ====
* The table displays details about the tree found in the EcoSim.eco config, and has the header "Farming Conditions".
* The table displays details about the tree found in the EcoSim.eco config, and has the header "Farming Conditions".



Revision as of 16:10, 12 August 2020


Documentation

{{TreeDetails|tree=Tree Name}}

This template can be used to grab all details about the conditions for a tree. TreeDetails will generate the following information, using the following Modules:

Tree Details

  • The table displays details about the tree found in the EcoSim.eco config, and has the header "Farming Conditions".

Usage

Parameters

tree
A tree in the game. Use the name as it appears in the game, with spaces.

Example

{{TreeDetails|tree=Oak}}

Tree Properties

Environmental Conditions

Temperature Ranges Ideal Minimum : 0.4 Ideal Range: The tree's preferred temperature range. Temperatures in this range won't inhibit population growth or reduce yield.
Ideal Maximum : 0.8
Extreme Minimum  : 0.4 Extreme Range : The temperature range that can support this tree (albeit at reduced efficiency if the temperature is not also within the ideal range). Temperatures outside this range prohibit reproduction entirely and prevent any yield at all.
Extreme Maximum : 0.8
Moisture Ranges Ideal Minimum : 0.4 Ideal Range: The tree's preferred moisture range. Moisture in this range won't inhibit population growth or reduce yield.
Ideal Maximum : 0.5
Extreme Minimum  : 0.4 Extreme Range : The moisture range that can support this tree (albeit at reduced efficiency if the moisture is not also within the ideal range). Moisture outside this range prohibits reproduction entirely and prevent any yield at all.
Extreme Maximum : 0.5
Salt Ranges Ideal Minimum : 0.0 Ideal Range: The tree's preferred sale range. Salt in this range won't inhibit population growth or reduce yield.
Ideal Maximum : 0.1
Extreme Minimum  : 0.0 Extreme Range : The salt range that can support this tree (albeit at reduced efficiency if the salt is not also within the ideal range). Salt outside this range prohibits reproduction entirely and prevent any yield at all.
Extreme Maximum : 0.2
Soil Conditions Nitrogen minimum : None Any nutirent dropping below its minimum will reduce the growth of the tree to half speed
Phosphorus minimum : None
Potassium minimum : None
Soil Moisture minimum : 10.0

Tree Harvest

Growth Stages Mature in 7.0 days How many days it takes for this tree to mature
Chopable at 0.0% growth The percent it is possible to chop this tree
Harvesting Kills This tree must be planted from seeds after harvesting
Resource Yield Resource Yeilds : Oak Log from logs and Wood Pulp, Acorn from debris
Minimum Item Yield : 0.0 The minimum item yield from harvesting this tree at maturity
Maximum Item Yield : 80.0 The maximum item yield from harvesting this tree at maturity
Yield Bonus : 90.0% growth The growth at which you get a Resource bonus from the minimum

Environmental Effects

Nutrients Depleted Nitrogen absorbed : None The amount of nutrients an adult tree absorbs from the soil
Phosphorus absorbed : None
Potassium absorbed : None
Soil Moisture absorbed : 20.0
Space Required Fertile ground occupied : None The amount of each space occupied by each tree
Underwater fertile ground occupied : None
Shrub space occupied : None
Canopy space occupied : 50.0