Template:ChatCommands: Difference between revisions
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<includeonly> | |||
{{#invoke:CommandTable|main}} | |||
</includeonly> | |||
<noinclude> | |||
==Documentation== | |||
<pre> | |||
{{ChatCommands}} | |||
</pre> | |||
This template can be used to grab Command Information and display it in a table. | |||
CommandsList will generate the information, using the following Modules: | |||
*[[Module:CommandTable]] | |||
*[[Module:CommandData]] | |||
==Example== | |||
{{ChatCommands}} | |||
[[Category:Table Templates]] | |||
</noinclude> |
Latest revision as of 10:10, 25 June 2024
Documentation[edit source]
{{ChatCommands}}
This template can be used to grab Command Information and display it in a table. CommandsList will generate the information, using the following Modules:
Example[edit source]
Access level |
Command | Short call |
Description Arguments |
---|---|---|---|
User | /emote lie | /lie | Lie |
User | /emote sit | /sit | Sit |
User | /manage players | Returns a list of online players | |
User | /emote confused | /confused | Confused |
User | /emote shrug | /shrug | Shrug |
User | /emote lay | /lay | Lay |
User | /emote nope | /nope | Nope |
User | /settlement renouncecitizenship | /renounce | Leave citizenship of whatever settlement you are a citizen of. |
User | /residence | Reports residency for a given user, or yourself if none passed other (User) |
|
User | /debug checkobjectspositions | /checkobjects | Check every object in scene making sure they have the correct position, inform and disable them otherwise. |
User | /initialspawn list | Lists the initial spawn positions currently active. | |
User | /economy allrecurring | Display all recurring transfers paid in the game | |
User | /util unstuckvehicle | /freecar | Attempts to unstuck vehicle in target target (INetObject) |
User | /util calculate | /calc | Evaluates provided math expression expression (String) |
User | /emote achievement4 | /cheer | Cheer |
User | /emote yawn | /yawn | Yawn |
User | /sim sealevel | /sea | Displays the current sea level and how much it has risen. |
User | /manage listadmins | Displays a list of all administrators. | |
User | /land mark | /mark | Drops a waypoint at the current position. Accepts an optional text string for the waypoint. text (String) |
User | /titles list | Lists all existing titles and info about them. | |
User | /emote agree | /agree | Agree |
User | /settlement gethomesteadback | /gethomesteadback | Remove your homestead from the world and get it back to you. |
User | /manage useractivity | Displays a list of users and when they last logged in. | |
User | /manage authlevel | Displays your authorization level | |
User | /time now | Reports the current time. | |
User | /avatar thirdperson | Toggles Third Person Camera | |
User | /emote grin | /grin | Grin |
User | /emote doh | /doh | Doh |
User | /settlement settlementreport | /settlementreport | Shows a report of how neighboring settlements may impact a settlement that is placed at the citizen's current location. Pass a number to specify settlement type that would be placed (0 = town, 1 = country, etc) tier (Int32) |
User | /emote liedown | /liedown | Liedown |
User | /objects list | List all objects of the given type, or 'all types' if left blank. typeName (String) |
|
User | /achievements listall | /chieves | List all achievements available. |
User | /achievements mine | /mychieves | List all achievements and progress for the given user, or self if none passed. targetUser (User) |
User | /emote laugh | /laugh | Laugh |
User | /help | /? | Displays all the commands available with hidden subcommands. Accepts a string to filter commands to a search string. language (SupportedLanguage), text (String) |
User | /emote yes | /yes | Yes |
User | /economy myrecurring | Display all recurring transfers for the given user specifiedUser (User) |
|
User | /civics listdems | List each demographic and who is in it. | |
User | /manage whoami | Shows your user ID | |
User | /emote clap | /clap | Clap |
User | /civics elections | List running elections. | |
User | /emote stretch | /stretch | Stretch |
User | /emote oops | /oops | Oops |
User | /emote salute | /salute | Salute |
User | /emote facepalm | /facepalm | Facepalm |
User | /util unstuck | /unstuck | Attempts to unstuck your avatar |
User | /settlement civicpowers | /civicpowers | Displays your civic powers. settlementsWhereYoureACitizenOnly (Boolean) |
User | /money currencies | List all currencies in the game. | |
User | /emote nervous | /nervous | Nervous |
User | /emote disagree | /disagree | Disagree |
User | /emote dance2 | /dance2 | Dance2 |
User | /emote wave | /wave | Wave |
User | /rooms test | Check the current surroundings to see if it's a room, and if not explain why not. Recalculate outdoor area. | |
User | /emote lol | /lol | Lol |
User | /emote sleep | /sleep | Sleep |
User | /emote kneel | /kneel | Kneel |
User | /emote shame | /shame | Shame |
User | /civics showtick | Show time until the next civics tick. | |
User | /emote angry | /angry | Angry |
User | /emote stinky | /stinky | Stinky |
User | /emote exhausted | /exhausted | Exhausted |
User | /money accounts | Display all bank accounts in the game. | |
User | /settlement homesteadreport | /homesteadreport | Shows a report of how neighboring settlements may impact a homestead that is placed at the citizen's current location. |
User | /emote dance1 | /dance1 | Dance1 |
User | /emote yuck | /yuck | Yuck |
User | /emote smile | /smile | Smile |
User | /emote shy | /shy | Shy |
User | /emote smirk | /smirk | Smirk |
User | /emote gross | /gross | Gross |
User | /manage playtime | /playtime | Lists the playtimes for a given user, or yourself if none passed. other (User) |
User | /emote tired | /tired | Tired |
User | /helpful | Shows all help, including sub commands. language (SupportedLanguage) |
|
User | /emote wonder | /wonder | Wonder |
User | /emote knock | /knock | Knock |
User | /emote laydown | /laydown | Laydown |
User | /emote no | /no | No |
User | /emote frown | /frown | Frown |
User | /emote bow | /bow | Bow |
User | /manage ignore | /ignore | Shows your Ignore List or adds the player to the Ignore List by the name or remove if the player is on the list already ignoreUser (User) |
User | /civics showgovernment | Lists the active elements of the government. | |
User | /civics mydems | List each demographic and the status of the specified user (using the called if none specified). otherUser (User) |
|
Admin | /inventory durability | Set the durability of the item you are holding durability (Single) |
|
Admin | /settlement rebuildcivicpowers | /rebuildcivicpowers | Recalc civic powers for all settlements and users. |
Admin | /culture boostsettlement | /boostsettlementculture | Set a culture-boost to lowest tier settlement at position, or specified position. If null is passed, will take the lowest-tier settlement the user is a citizen of, or an arbitrary settlement if they are not a citizen of any. val (Single), settlement (Settlement) |
Admin | /time set | Set time of day to the specified hour hour (Single) |
|
Admin | /build evict | /evict | Evict the targeted user, or self if none is targeted. targetUser (User) |
Admin | /culture boostproperty | /boostpropertyculture | Sets a boost to the culture value of the given deed, or the property where the user is standing if not specified val (Single), deed (Deed) |
Admin | /culture updatesettlements | /updatesets | Force an update of all settlement properties. |
Admin | /world fixtrunks | /fixtrunks | Destroys all trunks outside the world |
Admin | /world fixobjects | /fixobjects | Destroys all physical objects with illegal positions outside the world. (worldobjects, vehicles, trees, rubbles etc) teleportVehicles (Boolean) |
Admin | /world clearallrubble | /clearallrubble | Destroys all rubble in the world |
Admin | /skills rate | Displays or sets the current skill rate multiplier. skillRate (Single) |
|
Admin | /util fuel | /fuel | Fuels currently selected (driving) vehicle. target (INetObject) |
Admin | /weather status | Prints out the current weather status for the entire planet | |
Admin | /weather rain | Create a light rain storm at your location | |
Admin | /weather heavyrain | Create a heravy rain storm at your location | |
Admin | /weather clear | Clear all weather | |
Admin | /culture replenishgivablereputation | /reprep | Refills givable reputation for given Citizen, or all Citizens if left blank. targetUser (User) |
Admin | /util record | /record | Toggles record mode |
Admin | /util openserverui | /serverui | Opens the server GUI, if the user is a local user. |
Admin | /util invisible | Make your character invisible | |
Admin | /util fly | /fly | Toggles fly mode |
Admin | /initialspawn do | Re-run the initial spawn selection for the given user (or current user if null). | |
Admin | /user setlastrefreshday | /givelastrefreshday | Change last refresh day from target by days (positive to add and negative to remove) days (Int32), target (User) |
Admin | /civics makeactive | /makeactive | Force a given citizen to be in the active demographic (self if none passed). |
Admin | /inventory carryall | /carryall | Allows carry items into any user inventory slot and removes weight check. Pass false to reset to normal. allowCarryAll (Boolean) |
Admin | /skills removelevelfrom | /removelevel | Removes levels from another player. Removes from yourself if target user is empty targetUser (User), stars (Int32) |
Admin | /user defaultexhaust | /defaultexhaust | Set exhaustion data to default, as if fresh start. It will allow first time bonuses again target (User) |
Admin | /money createdebt | Create debt between two players in a currency that matches the given name. lender (User), borrower (User), paybackAmount (Single), interest (Single), daysTillDue (Single), currency (Currency) |
|
Admin | /elections vote | /vote | Vote in the given election for the given candidate. If null is passed for election, take first. Null for candidate, pick a random ordering. Null for voter, use self. election (Election), voteForCandidate (User), voter (User) |
Admin | /notifications mail | /m | Send mail to the given user (or self if blank). text (String), targetUser (User) |
Admin | /manage kick | /kick | Kicks user kickUser (User), reason (String) |
Admin | /skills addlevelto | /addlevel | Gives levels to another player. Gives to yourself if target user is empty targetUser (User), stars (Int32) |
Admin | /land clearrubble | Clears rubble around the player. radius (Single) |
|
Admin | /economy payall | /payall | Pay all current outstanding rents and wages. |
Admin | /titles unassign | Removes a given user from a given title, removing from yourself if none is specified. title (Title), unassignUser (User) |
|
Admin | /property owner | /owner | Change owner of current deed newOwner (User) |
Admin | /titles setplaytimeboost | Set a 'boost' that will add to all 'recent playtime' requests for the given player (yourself if null, 2 hours if unset). Will make players instantly active if set high enough. hoursBoost (Single) |
|
Admin | /sim repopulateanimallayer | Reset animal sim population to initial values (as it was on world generation) | |
Admin | /titles set | Set values for a title. title (Title), maxOccupants (Int32) |
|
Admin | /titles rename | Rename a new title. title (Title), newName (String) |
|
Admin | /titles giveglobalmarkerrights | Allow the given user to change all world marker settlement types without permissions. settlement (Settlement), set (Boolean) |
|
Admin | /pollute co2 | Changes CO2 PPM by X ppm (Single) |
|
Admin | /titles delete | Permanently deletes a title. title (Title) |
|
Admin | /initialspawn update | Force update the spawn position now. | |
Admin | /titles clear | Clears all occupants from a title. title (Title) |
|
Admin | /titles assign | Assigns a given user to a given title, assigning to yourself if none is specified. title (Title), assignTo (User) |
|
Admin | /time resettime | /resettime | Reset time of day to match the clock. |
Admin | /time midnight | Set time of day to midnight | |
Admin | /time fastforward | /ff | Force the world to fast forward. Pass 0 to stop. set (Boolean) |
Admin | /manage whitelist | Shows list of whitelisted users or adds user to the whitelist by account id, steamid, slgid, or username nameOrID (String), reason (String) |
|
Admin | /manage admin | /admin | Shows list of admins or adds user as an Admin by account id, steamid, slgid, or username nameOrID (String), reason (String) |
Admin | /sim cleardebris | /cleardebris | Clears debris in an area. radius (Int32) |
Admin | /qa ridevehicle | /ride | Ride nearest vehicle |
Admin | /elections veto | /veto | Veto an election. election (Election) |
Admin | /skills fullreset | Resets all skills to unlearnt targetUser (User) |
|
Admin | /elections finish | /fin | Force-end the specified election, adding a vote if true is passed (default). If no election found, pass any, including draft ones. election (Election), addVote (Boolean) |
Admin | /objects removebyid | Remove the object with the specified ID id (Int32) |
|
Admin | /objects editobj | Edit a specific object of a given type. Can specify by name or ID. typeName (String), partialObjectNameOrId (String) |
|
Admin | /manage unwhitelist | Removes user from the whitelist by account id, steamid, slgid, or username nameOrID (String), reason (String) |
|
Admin | /settlement ignorerequirements | /nosetreqs | Disable Settlement requirements for the session (Ie, dont require child settlements or citizens for a country to spawn. ignore (Boolean) |
Admin | /civics updatedems | Force demographics to update immediately. | |
Admin | /pollute air | Creates X tons of air pollution tons (Single) |
|
Admin | /culture masterpieces | /vincent | Gives reputation to all pictures ignoring limits, can set settlement to only apply reputation to pictures under its influence. reputation (Int32), settlement (Settlement) |
Admin | /land markglobal | /markglobal | Drops a global waypoint at the current position. Accepts an optional text string for the waypoint. text (String) |
Admin | /skills education | Set education value (0 to 1) for a skill (default to 1), giving the skill if the user doesn't have it. If no target user is set, apply to self. skillName (String), value (Single), targetUser (User) |
|
Admin | /manage mute | /mute | Shows list of muted users or mutes user by account id, steamid, slgid, or username. Mute forever by default with empty time. Time format: 1m, 1h, 1d, 1w. nameOrID (String), reason (String), time (String) |
Admin | /money createaccount | Creates an account with specified name. name (String) |
|
Admin | /build spawnboat | /boat | Spawns boat at player position boatName (String) |
Admin | /objects clear | Removes objects of a given type. typeName (String), removeActive (Boolean), removeInactive (Boolean) |
|
Admin | /land levelwithwall | /levelwall | Level the terrain with a wall x (Int32), y (Int32), wallHeight (Int32), groundType (String), wallType (String) |
Admin | /manage save | Save the world! | |
Admin | /money deleteaccount | Deletes an account even if there is still currency on it. account (BankAccount) |
|
Admin | /build village | Spawns a village type (Int32), count (Int32) |
|
Admin | /time noon | /noon | Set time of day to noon. |
Admin | /skills all | Unlocks all skills targetUser (User) |
|
Admin | /inventory dumpvehicle | /dumpvehicle | Dumps all items from your vehicle inventory. |
Admin | /teleport toworldposition | /tp | Teleport to an xyz coordinate or an xz coordinate. For two components Y is calculated automatically. x (Int32), yOrZ (Int32), z (Int32) |
Admin | /profiler everything | Runs CPU profiling and server performance reports, one after the other. Optionally pass duration in seconds, defaults to 60 seconds. seconds (Int32) |
|
Admin | /manage whois | Shows the user ID of the requested user. otherUser (User) |
|
Admin | /teleport todark | Teleport to the opposite side of the World | |
Admin | /teleport atob | Teleports player A to player B targetA (User), targetB (User) |
|
Admin | /skills reset | Resets a specialization for a player. If the skill name is empty it will reset all specializations. targetUser (User), skillName (String) |
|
Admin | /skills removespecialty | /leveldown | Removes a specialty that matches the passed string. specialtyName (String), targetUser (User) |
Admin | /objects enableadmininterface | /admininterface | Enable or disable admin interfaces across the game. set (Boolean) |
Admin | /user energize | /energize | Provide a user with extra hours they can use to perform labor when exhauasted. Can be negative to remove previously granted energy. target (User), hours (Int32) |
Admin | /skills levelupuser | Level up a citizen by one. Default levels you up. name (String) |
|
Admin | /manage alert | Sends an alert to everybody alert (String) |
|
Admin | /skills givepointsto | Give skillpoints to another player otherPlayer (User), number (Int32) |
|
Admin | /debug scanall | /scanall | Trigger a validity scan of all objects. |
Admin | /inventory give | /give | Give yourself an item itemName (String), number (Int32) |
Admin | /user exhaust | /exhaust | Force a user to be exhausted for the remainder of the day. target (User) |
Admin | /settlement clearall | /cleartowns | Destroy all towns and property stakes and unclaim all property. |
Admin | /sim dinnerbell | Makes all animals hungry. | |
Admin | /objects add | Add an object of the give type. typeName (String) |
|
Admin | /build road | /road | Spawns a road length (Int32), width (Int32), buildTypeVal (Int32), bottomType (Int32), flatRoad (Boolean) |
Admin | /skills addpointsto | /addpoint | Give skillpoints to another player. Give them to yourself if target user is empty targetUser (User), stars (Int32) |
Admin | /sim unpollute | Unpollute an area. Remove dead plants and replace dirt on grass blocks. fullReplacement (Boolean), radius (Int32) |
|
Admin | /skills cleartalents | /notalents | Resets all talents for a specialization for a player. If the skill name is empty it will remove talents from all specialization targetUser (User), skillName (String) |
Admin | /inventory dumpall | /dumpall | Dumps all items from your inventory. |
Admin | /settlement addclaimpapers | Add the specified quantity of claim papers to the specified settlement. quantity (Int32), settlement (Settlement) |
|
Admin | /build stockpile | Spawns a stockpile containing stacks of the listed items. item1 (String), item2 (String), item3 (String), item4 (String), item5 (String) |
|
Admin | /settlement addclaimstakes | Add the specfied quantity of claim stakes to the specified settlement. quantity (Int32), settlement (Settlement) |
|
Admin | /settlement clear | Destroy all things related with the passed settlement and unclaim all property. settlement (Settlement) |
|
Admin | /money setaccountowner | Manually set an account creator. account (BankAccount), target (User) |
|
Admin | /inventory givepaintrgb | /paintrgb | Give yourself mixed paint with any rgb color r (Int32), g (Int32), b (Int32), amount (Int32) |
Admin | /sim spawnanimal | /animal | Spawns a number of animals speciesName (String), count (Int32) |
Admin | /sim spawnalltrees | /alltrees | Spawns trees of particular ages in a row |
Admin | /profiler cpu | Runs CPU profiling using dottrace. Optionally pass duration in seconds, defaults to 60 seconds. seconds (Int32) |
|
Admin | /inventory giveall | /giveall | Give yourself all items matching the given search. itemName (String), number (Int32) |
Admin | /sim trample | Tramples the surrounding ground | |
Admin | /sim removedeadplants | Removes dead plants in an area. radius (Int32), destroy (Boolean) |
|
Admin | /property add | Adds user to current deed (if username is not provided then adds current user) otherPlayer (User) |
|
Admin | /civics whitelistdemographic | /adddems | Force a given citizen to always be a member of a given demographic even if they dont match the conditions. demo (Demographic), set (Boolean) |
Admin | /objects edit | /edit | Open a display to edit any registrar object, or limit to a given type. objectType (String) |
Admin | /skills removepointsfrom | /removepoint | Remove skillpoints from another player. Removes from yourself if target user is empty targetUser (User), stars (Int32) |
Admin | /property unclaimabandoned | Unclaim plots across the world where the owner hasn't logged in for X days days (Single) |
|
Admin | /land level | /level | Level the terrain x (Int32), y (Int32), blockType (String) |
Admin | /property ownnone | Revoke your property otherPlayer (User) |
|
Admin | /qa spawn | /spawn | Spawns item in building itemName (String), claim (Boolean) |
Admin | /sim killtrees | /killtrees | Kills all trees in an area. Pass false to only cut them. radius (Int32), destroy (Boolean), speciesName (String) |
Admin | /sim massplant | Spawns a bunch of one plant radius (Int32), speciesName (String), growthPercent (Single), yield (Single), trees (Boolean) |
|
Admin | /sim regenlayer | Regenerates a world layer, restoring it to the state it would be in if the world were newly generated. layerName (String) |
|
Admin | /sim letitfish | /fish | Fishing time! count (Int32) |
Admin | /elections forcerecalc | /recalcelec | Force recalculation of all elections. |
Admin | /sim killplants | /killplants | Kills all plants in an area. Pass false to not delete them. radius (Int32), destroy (Boolean), speciesName (String) |
Admin | /sim forcecollectglobalstats | /globalstats | Force global stats to collect now. Updates world progress stats as well. |
Admin | /build buildingofmaterial | /bm | Spawns a building by specifying the material to use material (String), x (Int32), y (Int32), z (Int32), roofType (Int32), createWindows (Boolean) |
Admin | /meteor spawn | Spawns a meteor into orbit, regardless of current disaster settings. | |
Admin | /inventory addvoid | Add an item to your void storage itemName (String), number (Int32), distance (Int32) |
|
Admin | /skills give | Gives a skill matching the given name. If no target user is set, apply to self. skillName (String), targetUser (User) |
|
Admin | /manage clearmaintenance | Clears currently scheduled user maintenance. | |
Admin | /objects remove | Remove a specific object. Can specify by name or ID. typeName (String), objectNameOrId (String) |
|
Admin | /settlement reset | /resettle | Resets any invalid entries in a settlement to a new default. If true is passed, reset everything, regardless of validity. set (Settlement), forceAllDefaults (Boolean) |
Admin | /property resolveoverburdened | /overb | Any deed that is overburdened (too many plots claimed, not enough claim papers) will have plots unclaimed immediately (instead of waiting for timer) |
Admin | /manage unmute | /unmute | Unmutes user by account id, steamid, slgid, or username nameOrID (String), reason (String) |
Admin | /money steamsale | /gabe | Give every player an amount of money amount (Single) |
Admin | /settlement forcerenouncecitizenship | /nocit | Make someone leave citizenship of whatever settlement you they are a citizen of. Pass target or perform on self if not set. target (User) |
Admin | /objects forceenablenearestobject | /fe | Force nearest object to ignore all its requirements and always be enabled. set (Boolean) |
Admin | /settlement populate | /populate | Fill the town on this plot with citizens. foundTown (Boolean), newCitizenCount (Int32), newApplicantCount (Int32), newInviteeCount (Int32), makeAllActive (Boolean) |
Admin | /settlement enabledisable | /seten | Enables or disables a settlement. This will stop it from casting influence or applying laws when disabled. set (Settlement), enabled (Boolean) |
Admin | /sim setlayer | Sets a world layer to specific value or random value from range. layerName (String), value (Single), maxValue (Single) |
|
Admin | /teleport toplayer | /tpto | Teleport to a citizen. otherPlayer (User) |
Admin | /elections win | Force-win an election, either with the specified candidate, or 'yes' if it's a binary election. election (Election), winner (User) |
|
Admin | /land removenearestglobalmark | /removenearestglobalmark | Removes the nearest global waypoint to your current position. |
Admin | /land resetworldcaches | Resets the world caches | |
Admin | /chat clearhistoryolderthan | Clean up chat history from old messages. Reduces memory usage and may improve server performance. You need to provide number of days in world time to preserve. preserveDays (Int32) |
|
Admin | /money removeaccountmanager | Remove user as manager from bank account with ID. account (BankAccount), target (User) |
|
Admin | /sim oneshot | Kills nearest animal | |
Admin | /districts add | Set the current area within a given radius to a given district (or a new district if none is passed). radiusInPlots (Int32), district (District), map (DistrictMap) |
|
Admin | /sim spawnallplants | /allplants | Spawns plants of particular ages in a row count (Int32), growth1 (Single), growth2 (Single), growth3 (Single) |
Admin | /objects editbyid | Edit the object with the specified ID id (Int32) |
|
Admin | /property unlimitedclaim | /unlimitedclaim | Toggles first found Claim Tool in your toolbar to claim without needing the usually required claim papers on the corresponding Claim Stake. Lasts until server restart. |
Admin | /property unclaim | /unclaim | Unclaim the plot you're standing on |
Admin | /property turnon | /on | Turn on (default) or objects in a radiue. on (Boolean), raidus (Single) |
Admin | /manage maintenance | Schedules an automatic shutdown time (String), message (String), reason (String) |
|
Admin | /build resident | /res | Make the targeted user a resident on the deed at your current position. Use 'self' if no target asset. targetUser (User) |
Admin | /property targetowner | /ownit | Change owner of current target, if the target is a store it will change it without closing it. target (INetObject), newOwner (User) |
Admin | /profiler results | Opens results page in web browser. | |
Admin | /manage removeadmin | Removes user as an Admin by account id, steamid, slgid, or username nameOrID (String), reason (String) |
|
Admin | /elections clearold | Remove record of a specific election, or if none passed, all previous elections. election (Election) |
|
Admin | /meteor addhours | Adds meteor impact hours hours (Single) |
|
Admin | /property removedeed | Remove given deed or here currently standing if none specified. deed (Deed) |
|
Admin | /inventory dumpcarried | /dumpcarried | Dumps all carried items. |
Admin | /manage clearobjective | Clears a user's objective targetUser (User) |
|
Admin | /property ownall | Claim all property | |
Admin | /meteor makevisible | Make the meteor enter the targetable range, or the specified angle if one is passed in. angle (Single) |
|
Admin | /settlement annex | /annex | Force a given settlement to annex another, if the types support it. source (Settlement), target (Settlement) |
Admin | /property boostdeed | /boostdeed | Boost the value of the given deed, or the deed at the current position if not specified. Persists across server restart. boost (Single), deed (Deed) |
Admin | /profiler nettrace | Runs CPU profiling using nettrace. Optionally pass duration in seconds, defaults to 60 seconds. seconds (Int32) |
|
Admin | /profiler memory | Collects memory dump. | |
Admin | /skills removetalent | /talentdel | Removes talent by name for a player targetUser (User), talentName (String) |
Admin | /land clearpaint | Clears paint in area with radius specified around the player. Max = 20 radius (Int32) |
|
Admin | /rooms repairall | Repairs all broken rooms. This command may take a long time and create heavy-load on the server, so only use it when many rooms are broken | |
Admin | /districts clearmap | Remove all districts from a given map. set (DistrictMap) |
|
Admin | /world species | Shows initial spawn clusters of species species (String) |
|
Admin | /inventory givepaint | /paint | Give yourself mixed paint for predefined named colors namedColorIndex (Int32), number (Int32) |
Admin | /food eat | /eat | Max your calories amount (Int32) |
Admin | /pollute trashcity | Just in case you like living in TRASH CITY | |
Admin | /money addaccountmanager | Adds user as manager to bank account with ID. account (BankAccount), target (User) |
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Admin | /pollute all | Rains tailings from the heavens to ruin the world | |
Admin | /performance | Runs server performance reports and dump to files. Optionally pass duration in seconds, defaults to 60 seconds. seconds (Int32) |
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Admin | /sim greenthumb | Spawns random plants radius (Int32), trees (Boolean) |
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Admin | /civics makeabandoned | /makeabandoned | Force a given citizen to be in the abandoned demographic (self if none passed). |
Admin | /money cancelalldebtfromplayer | Cancel debt that a particular player has accumulated. otherPlayer (String) |
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Admin | /inventory forcegive | /fgive | Give yourself an item (Forced, ignores restrictions) itemName (String), number (Int32) |
Admin | /qa showsupportedlanguages | List all supported languages with short codes | |
Admin | /money addaccountuser | Adds user to bank account with ID. account (BankAccount), target (User) |
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Admin | /food work | /work | Spends calories useCalories (Int32) |
Admin | /meteor destroy | Destroys the meteor in orbit. | |
Admin | /property removeemptydeeds | Remove empty deeds | |
Admin | /settlement allowadminannex | /freeannex | Toggles the ability for admins to annex properties even if the requirements are not met. ignore (Boolean) |
Admin | /manage listusers | Displays a list of all known users, showing username and ID. | |
Admin | /manage warnuser | Sends a warning to a citizen warnUser (User), warning (String) |
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Admin | /sim spawnplant | /plant | Spawns a plant or plants in a row or grid speciesName (String), countX (Int32), countZ (Int32), space (Int32), age (Single) |
Admin | /settlement recountclaims | Forces a recount and update of the number of spawned claims and stakes for each settlement, in case they are out of synch. settlement (Settlement) |
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Admin | /manage unban | /unban | Unbans user by account id, steamid, slgid, or username nameOrID (String), reason (String) |
Admin | /culture givereputation | /rep | Gives reputation from the given user (defaulting to self if not set) to the given target (picture or user) ignoring limits by default. rep (Int32), targetID (Int32), sourceUser (User), ignoreLimit (Boolean) |
Admin | /land levelcentered | /levelcentered | Level the terrain around user x (Int32), y (Int32), blockType (String) |
Admin | /manage announce | Sends an announce to all players announce (String) |
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Admin | /property remove | Removes user from current deed (if username is not provided then removes current user) otherPlayer (User) |
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Admin | /world clearfallentrees | /clearfallentrees | Removes fallen trees |
Admin | /elections fail | Cast a negative vote and end an election. Null election means find first. election (Election) |
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Admin | /land removeallbut | /removeallbut | Removes all block types except the specified type within a specified area blockType (String), x (Int32), y (Int32), z (Int32), isTurnToGlass (Boolean) |
Admin | /money removeaccountuser | Removes user from bank account with ID. account (BankAccount), target (User) |
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Admin | /civics ticknow | Force a tick on the civics system to happen immediately. | |
Admin | /land remove | /remove | Remove block types within a specified area blockType (String), x (Int32), y (Int32), z (Int32), isTurnToGlass (Boolean) |
Admin | /manage ban | /ban | Shows list of banned users or bans user by account id, steamid, slgid, or username. Ban forever by default with empty time. Time format: 1m, 1h, 1d, 1w. nameOrID (String), reason (String), time (String) |
Admin | /land spawnrubble | Rains rubble around the player. blockTypeName (String), rubble (Int32) |
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Admin | /network setpassword | Sets the current server password password (String) |
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Admin | /build building | /bt | Spawns a building by specifying which tier type (Int32), x (Int32), y (Int32), z (Int32), roofType (Int32), createWindows (Boolean) |
Admin | /civics blacklistdemographic | /removedems | Force a given citizen to be removed of a given demographic even if they dont match the conditions. demo (Demographic), set (Boolean) |
Admin | /inventory dumpselected | /dumpselected | Dumps all items in your selected toolbar slot. |
Admin | /teleport targetto | Teleports otherPlayer to an xyz coordinate otherUser (User), x (Int32), y (Int32), z (Int32) |
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Admin | /culture describeannex | /describeannex | Update annex settings and describe them. |
Admin | /manage setspawn | Changes the spawn location to your current location | |
Admin | /civics debug | Toggle debug display of civic processing. Pass 'false' to see for only yourself. allUsers (Boolean) |
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Admin | /craft setpartdecaymult | /partdecay | On objects within a given radius, make part durability consumption optionally trigger constantly instead of accumulating, and set a multiplier for how fast it goes. multiplier (Single), consumeWithoutDelay (Boolean), radius (Single) |
Admin | /food crave | /crave | Force a craving on a given user (self if untargeted user, random food if not set) target (User), foodName (String) |
Admin | /elections createpoll | /poll | Open a dialog that allow starting a poll. |
Admin | /property claimrect | /claim | Claims plots in a given rect. If you're already standing on a claim you have auth on, it will use the existing deed. Otherwise, a new deed is created. xSide (Int32), ySide (Int32), overwriteExistingClaims (Boolean) |
Admin | /skills levelup | /levelup | Levels up a string matching the passed skill's name to the max. skillName (String), targetUser (User) |
DevTier | /qa runtest | Run a specific test. testname (String) |
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DevTier | /avatar dummy | Spawns a dummy avatar count (Int32) |
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DevTier | /preset hidden | Spawns Hidden items sType (Int32) |
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DevTier | /test interactitems | Attempts to give the user all items and interact with them | |
DevTier | /preset cultural | Spawns Housing cultural items sType (Int32) |
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DevTier | /qa notifdelay | Override all aggregated notifications delay. Using without specifiying delay will instead reset the value. | |
DevTier | /build signs | Spawn all signs and add a random text to it. textLengthMin (Int32), textLengthMax (Int32) |
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DevTier | /test elevator | Setup an elevator for testing | |
DevTier | /skills levelupall | Levels all skills up 1 level at a time (no chunks). num (Int32) |
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DevTier | /qa receivechat | Send multiple chat messages over time to test scrolling msgCounts (Int32) |
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DevTier | /sim moveto | /animalmoveto | The animal that's currently being debugged will move toward the specified destination (just specifify the x and z coordinates) xDestination (Single), zDestination (Single) |
DevTier | /build home | Spawn a few rooms with housing value. | |
DevTier | /build objects | Spawn all of the objects containing a string in its name. If they have text, add that too, can optionally set the string range. objectstring (String), textLengthMin (Int32), textLengthMax (Int32) |
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DevTier | /skills creative | /creative | Remove restrictions and gives you every skill at max level. |
DevTier | /preset tools | Spawns Tools items sType (Int32) |
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DevTier | /test propertyclaimtool | Test claiming and unclaiming property. | |
DevTier | /qa notificationstest | Spam a bunch of stuff to notifications | |
DevTier | /qa resetchatsettingsforall | Reset all players chat settings and tab settings msgCount (Int32), foldOut (Boolean) |
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DevTier | /twitch resenddatasets | Forces all datasets to refresh on the EBS server | |
DevTier | /preset blocks | Spawns Blocks items sType (Int32) |
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DevTier | /culture spawnmuseum | /museum | Spawn a museum of images generating culture dim (Int32) |
DevTier | /tutorials task | Starts specific tutorial task by name. taskName (String) |
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DevTier | /tutorials reset | Resets the tutorial, including record of given items (which menu option does not do). | |
DevTier | /preset vehicles | Spawns vehicle items sType (Int32) |
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DevTier | /civics testgameactions | Tests all the actions in the game by making laws for them and performing them. | |
DevTier | /civics spawnzoningoffice | Spawn a zoning office, passing the number of maps and districts in each. Defaults to a lot (3 maps with 100 districts each). maps (Int32), districtCount (Int32) |
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DevTier | /titles givetreasuryrights | Assign the current player to a new title that has treasury rights. settlement (Settlement) |
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DevTier | /build import | Imports building from string. I.e.: bt:HewnLogCube;room:0:-1:0:3:4:3;bt:Empty;fplane:2:0:0:1:2 importString (String) |
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DevTier | /culture giverandompicture | /pic | Give a randomly generated picture item for testing. |
DevTier | /civics addcandidates | Add a bunch of candidates to specfied election (or first election found if none specified). election (Election) |
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DevTier | /qa givealltools | /gat | Give all tools of the particular tier. Without specific tier a chest with all tools will be spawned tier (Single) |
DevTier | /qa allblocks | Spawns all blocks. Optional integer parameter for how many rows to make the blocks in, default is 1 row. rows (Int32) |
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DevTier | /build fullstockpile | Generate a full stockpile | |
DevTier | /qa chattest | Spam a bunch of stuff to chat count (Int32), receiverCount (Int32), gibberish (Boolean) |
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DevTier | /sim switchanimalspawn | Switch spawn animals by Simulation on and off. | |
DevTier | /test distributionstation | Creates and applies a Distribution Station. fixedCount (Boolean), itemMax (Int32), itemDistribute (Int32), itemCountMax (Int32), carried (Boolean) |
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DevTier | /test zeropoint | Build Zero Point place and teleport to it sizeX (Int32), sizeZ (Int32) |
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DevTier | /test workorders | Spawn a number of workbenches which in turn will have a number of work orders each to test notifications. (Will destroy previously created workbenches, does not add resources or labor) workbenches (Int32), maximumOrdersPerBench (Int32) |
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DevTier | /test distributionstationcarried | Creates and applies a Distribution Station with carried items | |
DevTier | /craft techtreesimulation | Simulates the tech tree | |
DevTier | /civics spawndems | Generate some demographics. count (Int32) |
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DevTier | /preset seating | Spawns Housing seating items sType (Int32) |
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DevTier | /food clearstomach | /clearstomach | Empties your stomach |
DevTier | /cancelall | /cancelallwork | Cancels all workorder at the target crafting component target (INetObject) |
DevTier | /test testspoilage | /testspoilage | Test spoilage merging and behavior with inventories that have restrictions, recommended to have empty inventory and not to pick anything while testing. |
DevTier | /test spamnotifications | /spamnotifications | Spams aggregated notifications to the given user. |
DevTier | /test sewage | Spawns a setup for testing sewage system. village (Boolean) |
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DevTier | /build doors | Spawn all doors. | |
DevTier | /test qamode | Toggle qamode on/off. | |
DevTier | /twitch unsubscribe | Forces the removal of a Twitch channel subscription with the EBS server channelId (String) |
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DevTier | /test chatinteraction | Make a test user send a message every specific period of time to the general channel and/or to the current user. enableGeneralMessages (Boolean), timeBtwMessages (Single), enableWhisperMessages (Boolean) |
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DevTier | /test placegarbage | Attempt to place a bunch of garbage bags in the world. | |
DevTier | /contracts test | Tests founded existing contracts. contractClause (String) |
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DevTier | /qa giveallvehicles | /gav | Give all vehicles and hammer (no elevator, no crane) |
DevTier | /test maketuser | Create test user with a specified name. name (String) |
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DevTier | /craft getpathtoitem | Gets the resources needed to craft something target (String) |
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DevTier | /test giveremoveitems | Attempts to give the user all of the items, then remove them | |
DevTier | /settlement emigrate | /emigrate | Make a citizen a resident of the given town. Removes them from the previous settlement. target (Settlement), citizen (User) |
DevTier | /test industrialelevator | Setup an industrial elevator for testing | |
DevTier | /build worldobjects | Spawns a large number of WorldObjects of the given name. worldObjectItemName (String), count (Int32) |
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DevTier | /test cranes | Setup a test environment for cranes. | |
DevTier | /test foldouts | /dbgf | Generates some test combinations of foldout lists. Can optionally set the level of nesting. nestingIterations (Int32) |
DevTier | /test exchange | Spawns 2 test exchanges, one for the user and one for another user. Adds some entries, performs some tests. | |
DevTier | /test economics | Spawns all the various parts of an economy. ordersPerStore (Int32), categoriesPerStore (Int32), stores (Int32) |
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DevTier | /sim testanimalpathcontinuations | /tapc | Spawns an animal and makes it run between predefined points, interrupting it's path with a new one each time. Requires special testing area to be present. speciesName (String), fleeSpeed (Boolean) |
DevTier | /qa disconnect | Disconnect client with a long message | |
DevTier | /test bed | Spawn a bed and sleep in it. | |
DevTier | /civics setactiveusers | Force a given number of players to be active, creating the users if there are not enough count (Int32) |
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DevTier | /test axesandchainsaw | Test cutting trees with axe and chainsaw. | |
DevTier | /build shuffleblocks | Spawns and shuffles different blocks x (Int32), y (Int32) |
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DevTier | /elections twitchvote | Vote in the given election for the given candidate using the given twitch IDIChatClient Passing null will pick a random one. election (Election), twitchVoter (String), subscriber (Boolean) |
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DevTier | /preset storages | Spawns Storage items sType (Int32) |
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DevTier | /sim poorbunnies | /die | Kills all animals |
DevTier | /build store | Spawns a store with storages and random trade offers. offers (Int32), categories (Int32) |
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DevTier | /world generatestats | Generates the world block stats | |
DevTier | /preset beds | Spawns storage with bed items sType (Int32) |
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DevTier | /settlement spawnhomestead | /home | Create a homestead for the passed user or a test user if null. makeCitizen (Boolean), homesteadOwner (User) |
DevTier | /test placeobjects | Attempts placing all objects in the world | |
DevTier | /skills debugedu | Make education tick every frame, accepet teachers and students regardless of skills, and allow teachers to be their own students. | |
DevTier | /build shuffleobjects | Spawns a large number of random WorldObjects. count (Int32) |
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DevTier | /achievements giveachive | /chieve | Give an achievement to the given user achievementname (String), progress (Int32), target (User) |
DevTier | /debug wrap | /wrap | Set the wrap-around-the-world count for the calling player. This is a client side effect that makes the positions after traveling around the world be shifted by world-size. xWrap (Int32), yWrap (Int32) |
DevTier | /preset food | Spawns Food items sType (Int32) |
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DevTier | /chat channelsend | Send message to channel from a specified user. text (String), channel (Channel), fromUser (User) |
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DevTier | /sim testanimalpathinterruptions | /tapi | Spawns an animal and makes it run between predefined points, interrupting it's path with a new one each time. Requires special testing area to be present. speciesName (String), fleeSpeed (Boolean) |
DevTier | /initialspawn updatedebug | Generate debug data showing all the clusters we consider for initial points. | |
DevTier | /test demote | Demotes user from adnim to a regular user until server is restarted or this command is invoked again. | |
DevTier | /sim testanimalmovement | /tam | Spawns animals and sets target positions for them to test animal movement. Requires special testing area to be present. speciesName (String), fleeSpeed (Boolean), testNumber (Int32) |
DevTier | /test pipes | Spawns a setup for testing pipes. | |
DevTier | /civics spawnlaws | Generate some test laws. settlement (Settlement), count (Int32) |
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DevTier | /avatar lastplayeronearth | Kills all spawned dummys | |
DevTier | /sim setpollutionactive | Activates/deactivates pollution layer updating. isActive (Boolean) |
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DevTier | /avatar metime | Spawns passed number of clones of your avatar count (Int32) |
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DevTier | /sim liedown | The animal that's currently being debugged will change state to lie down (or idle if he doesn't have a lie down state). seconds (Single) |
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DevTier | /meteor removehours | Remove meteor impact hours hours (Single) |
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DevTier | /sim predatorsprotected | /safe | Stay invisible from predators |
DevTier | /settlement spawntown | /town | Create a new town on this plot and add citizens. foundTown (Boolean), makeSelfCitizenAndMayor (Boolean), newCitizenCount (Int32), newApplicantCount (Int32), newInviteeCount (Int32), boostCulture (Int32) |
DevTier | /preset doors | Spawn storage with all type of doors sType (Int32) |
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DevTier | /qa runtests | Run a series of chat commands to test the game. | |
DevTier | /test hammers | Run a series of chat commands to test the game. | |
DevTier | /build toolsstore | Spawns a store with storages and tools of different durability. | |
DevTier | /qa tooltipstatus | Display stats on tooltip debug. | |
DevTier | /test placeallworldblocks | Attempts placing all world block objects in the world | |
DevTier | /build tech | Spawns some things (objects, blocks, etc) at a certain tech tier tier (Int32) |
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DevTier | /sim destroyedatmosphere | Set the percent of a destroyed atmosphere to display, blended to over a given number of seconds. percent (Single), time (Single) |
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DevTier | /sim debuganimal | /dba | Enables debug on the nearest animal, or disables it if already enabled. follow (Boolean), destroyAllOthers (Boolean) |
DevTier | /test testspoilagemultithread | /testspoilagemultithread | Test spoilage merging and behavior with inventories that have restrictions, recommended to have empty inventory and not to pick anything while testing. |
DevTier | /sim bunnytime | Spawns 100 bunnies | |
DevTier | /sim animalspeed | /animalspeed | Set speed for nearest animal (debug) wanderingSpeed (Single), runningSpeed (Single) |
DevTier | /physicsdebug | Commands to aid in physics debugging. | |
DevTier | /blueprint givetestitem | Generates and returns test blueprint item. | |
DevTier | /settlement vacateall | /vacateall | Make a given citizen remove all its citizens (or all settlements if none passed). target (Settlement) |
DevTier | /inventory fillmeup | Adds random items to the user's inventory. | |
DevTier | /settlement spawnsimplesettlements | /sets | Create a nested homestead, town, country, and federation with simple force-enabled objects. makeSelfLeaderAndCitizen (Boolean), assignTaxes (Boolean) |
DevTier | /settlement vacate | /vacate | Make a given citizen leave citizenship of a given town. target (Settlement), citizen (User) |
DevTier | /settlement spawn | /testtown | Spawn a debug set of settlements. |
DevTier | /settlement resolvecrisis | /resolvecrisis | Forces resolution of property crises by removing claims now. Pass individual settlement, or leave blank for 'all settlements in crisis'. settlement (Settlement) |
DevTier | /qa allconstructed | Spawns all player constructible blocks blockType (String) |
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DevTier | /meteor fall | Begin the meteor impact sequence | |
DevTier | /test maketestusers | Create test users up to the given amount (default 5) count (Int32) |
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DevTier | /preset generators | Spawns Generator items sType (Int32) |
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DevTier | /chat privatesend | Send private message to self from a specified user. text (String), fromUser (User) |
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DevTier | /qa allplants | Spawns all plant blocks rows (Int32) |
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DevTier | /sim spawnanimals | /animals | Spawns a number of animals of each species count (Int32) |
DevTier | /contracts spawn | Create contract board with all the contract's types | |
DevTier | /preset paint | Lots of different paint buckets for test stackCount (Int32) |
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DevTier | /debug spawncars | Spawn cars for physics testing | |
DevTier | /meteor rain | Makes meteorites rain down the sky, accepting the number to send and how long between them. count (Int32), timeBetween (Single), radius (Single) |
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DevTier | /qa tooltipclearcache | /ttc | Clear server and client tooltip caches for all users. |
DevTier | /qa toggle | Toggles the show state of a UI, by UI prefab name uiName (String) |
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DevTier | /preset all | Spawns All Presets (Exept hidden) sType (Int32) |
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DevTier | /craft spawncrafting | Creates a craft setup where output from one thing is input to another. | |
DevTier | /qa testsendmessage | Send many messages msgCount (Int32), foldOut (Boolean) |
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DevTier | /qa testbows | Test bow and arrows. | |
DevTier | /civics addvotes | Add a bunch of test votes to a specified election, or first election found. election (Election), count (Int32), forceYesVote (Boolean) |
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DevTier | /elections spawncandidate | /elec1 | Create an active election of candidates that does nothing for testing purposes. candidates (Int32), process (ElectionProcess) |
DevTier | /qa servercrash | A command to force the server to crash | |
DevTier | /twitch subscribe | Forces a Twitch channel subscription with the EBS server channelId (String) |
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DevTier | /qa listunobtainableitems | Lists the items that cannot be crafted from some set of other items. Note that many of these are not meant to be crafted, e.g. hips and stone. | |
DevTier | /qa exceptional | Throws an exception, very useful | |
DevTier | /qa clearplayerprefs | Clear all playerprefs, requires a restart to take effect. | |
DevTier | /qa allworldobjects | Spawns all world objects | |
DevTier | /qa allterrain | Spawns all diggable blocks | |
DevTier | /settlement placehomestead | /placehomestead | Force-place a settlement at current position, either yourself or a test user. self (Boolean), addAsCitizen (Boolean), abandoned (Boolean) |
DevTier | /elections newvotebyindex | /voteindex | Make a new user and force a vote in the given election for the given index of the election choices. index (Int32), election (Election) |
DevTier | /build landlord | Spawn a room for a test user, make us a tenant. | |
DevTier | /preset signs | Spawns storage with sign containing items sType (Int32) |
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DevTier | /property removeinvalidownables | Check deeds and remove contained ownables that do not belong to them | |
DevTier | /qa dbtest | /db | Inserts records to DB to get perfomance information on it. parallelCount (Int32), statsCountPerParallel (Int32), bulk (Boolean) |
DevTier | /titles spawn | Create a bunch of titles for testing. number (Int32) |
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DevTier | /preset scrolls | Spawns SkillScrolls items sType (Int32) |
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DevTier | /preset power | Spawns Power dependent items sType (Int32) |
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DevTier | /preset mainroom | Spawns Housing main room items sType (Int32) |
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DevTier | /preset clothes | Spawns Clothing items sType (Int32) |
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DevTier | /achievements remove | Remove an achievement from the given user achievementName (String), target (User) |
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DevTier | /preset housing | Spawns Housing items sType (Int32) |
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DevTier | /preset fuel | Spawns Fuel items sType (Int32) |
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DevTier | /sim testanimalpathwrapping | /tapw | Spawns an animal and makes it run between two points, following a path that causes it to cross all world borders. Requires special testing area to be present. speciesName (String), fleeSpeed (Boolean), killAll (Boolean) |
DevTier | /preset economy | Spawns Economy items sType (Int32) |
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DevTier | /preset industrial | Spawns Housing industrial items sType (Int32) |
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DevTier | /pollute airpollutiongenerators | /apgen | Creates AIR POLLUTION MACHINES OF DOOM |
DevTier | /sim addatm | Add atmosphere | |
DevTier | /craft setpowercost | Reduces power consumption of all existing objects withing a given radius to passed value (defaults zero). cost (Single), radius (Single) |
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DevTier | /sim followanimal | /fola | Toggle following the nearest animal. set (Boolean) |
DevTier | /housing addroommates | /shackup | Add a number of residents to the deed you're currently a resident on. count (Int32) |
DevTier | /food digest | Turn calories into waste | |
DevTier | /avatar customize | Enables unrestricted avatar customization in game | |
DevTier | /debug reset | /eden | Delete all blocks above-ground that are constructed, delete all constructed world objects, remove all property, destroy all settlements and related objects. |
DevTier | /elections test | /elecs | Generate a few elections and fill all elections with random votes. votesToAdd (Int32), twitchVotesToAdd (Int32) |
DevTier | /money spawnaccounts | Create new bank accounts for each user. count (Int32) |
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DevTier | /meteor spawncrater | Create a crater at the current position. size (Single), addPollution (Boolean) |
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DevTier | /preset resources | Spawns Resources items sType (Int32) |
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DevTier | /build techtree | Builds every WorldObject in an appropriate building and fills it with fuel | |
DevTier | /meteor impact | Make the meteor strike instantly. | |
DevTier | /meteor hitworldlayers | Triggers world layers to act as if they were hit by a meteor. | |
DevTier | /settlement emigrateall | /emigrateall | Move all citizens to the target settlement, or the first found if not set. target (Settlement) |
DevTier | /civics makeelectedtitle | Create an elected title for debugging and put in a test user. | |
DevTier | /achievements reset | Remove all achievements from the given user target (User) |
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DevTier | /debug makeunderground | Force the vehicle you are looking at to be underground, you need to be the physics controller of the car. target (INetObject) |
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DevTier | /qa spamdb | Spams database operations, in the hopes of reproducing errors or lag numSeconds (Single), numWriteThreads (Int32) |
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DevTier | /test interactobjects | Attempts to interact with all objects in the world | |
DevTier | /preset crafting | Spawns CraftingStation items sType (Int32) |
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DevTier | /land spawnmines | /spawnmines | Spawns a corridor-like tunnel that gives entrance to the mines. corridorWidth (Int32), corridorHeight (Int32), corridorDepth (Int32), depth (Int32), levelDifferenceHeight (Int32) |
DevTier | /sim noah | Spawns given number of all animals count (Int32) |
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DevTier | /sim spawnanimalmovementtestingarea | /samt | Spawns special area for testing animal movement. This command is not fully implemented yet. |
DevTier | /elections spawnboolean | /elec2 | Create an active boolean election that does nothing for testing purposes. process (ElectionProcess) |
DevTier | /elections uservotes | /votes | Create a bunch of test votes. election (Election), votesToAdd (Int32) |
DevTier | /elections twitchvotes | /twitchvotes | Create many twitch votes with random users. voteCount (Int32), election (Election) |
DevTier | /debug break | /break | Trigger a breakpoint. |
DevTier | /economy payeverytick | Enable debug command to pay recurring transfers every tick. | |
DevTier | /civics spawngov | Create all the government objects in their needed buildings near you, ratify the constitution, and add at least one of each civics object to their tables. Pass 'false' to make the constitution not require elections to make changes. requireElections (Boolean) |
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DevTier | /workparty spawn | Spawn a work party for testing. | |
DevTier | /districts spawn | Generate some random districts around the user. numDistricts (Int32), size (Int32), useExisting (Boolean), districtMap (DistrictMap), settlement (Settlement) |
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DevTier | /culture spawnwallofpictures | Spawn a museum of images generating culture textureCount (Int32), textureSize (Int32) |
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DevTier | /sim raisesealevel | Raises the sea level by a passed in amount. Careful with this one! val (Single) |