Ecosystem: Difference between revisions

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An [[wikipedia:Ecosystem|ecosystem]] in Eco is a community of living organisms (such as [[plants]] and [[animals]]) living, growing, and dying together in the world. The main method with which players can change the Ecosystem in game is by creating (or controlling) [[Pollution]] levels, which if left unchecked can seriously effect how diverse and populous the fauna of the world can be.
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The [[ecosystem]] in Eco consists of various plants and animals growing, reproducing, and dying.
 
== Animals ==
{{Main|Animals}}
* [[Bison]]
* [[Elk]]
* [[Fox]]
* [[Hare]]
* [[Otter]]
* [[Salmon]]
* [[Tortoise]]
* [[Trout]]
* [[Tuna]]
* [[Turkey]]
* [[Wolf]]
* [[Deer]]
* [[Mountain Goat]]
* [[Bighorn Sheep]]
 
== Plants ==
<dpl>
category = Plants
ordermethod = title
notnamespace = Template
</dpl>
 
=== Trees ===
{{Main|Tree}}
<dpl>
category = Trees
ordermethod = title
notnamespace = Template
</dpl>


[[Category: Game concepts]]
[[de:Ökosystem]]
[[de:Ökosystem]]
[[fr:Écosystème]]
[[ru:Экосистема]]
[[ja:Ecosystem]]

Latest revision as of 06:59, 21 May 2024

An ecosystem in Eco is a community of living organisms (such as plants and animals) living, growing, and dying together in the world. The main method with which players can change the Ecosystem in game is by creating (or controlling) Pollution levels, which if left unchecked can seriously effect how diverse and populous the fauna of the world can be.