Module:SkillData: Difference between revisions

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-- Eco Version : 10.0.3
-- Eco Version : 0.11.1.1 beta release-758
-- Export Language: English
-- Export Language: English


return {
return {
skills = {
    skills = {
["Advanced Baking"] = {
        ['Advanced Baking'] = {
untranslated = "Advanced Baking",
                    ['Name'] = 'Advanced Baking',
title = "",
                    ['Description'] = 'Advanced baking mostly improves recipes that involve a leavening agent. Levels up by crafting advanced baking recipes.',
description = "Advanced baking mostly improves recipes that involve a leavening agent. Levels up by crafting advanced baking recipes.",
                    ['SkillID'] = 'AdvancedBakingSkill',
skillID = "AdvancedBakingSkill",
                    ['MaxLevel'] = '7',
skillIDNum = "0",
                    ['Tier'] = '4',
maxLevel = 7,
                    ['Root'] = 'False',
root = false,
                    ['RootSkill'] = 'Chef',
rootSkill = "[[Chef]]",
        },
specialty = true,
        ['Advanced Cooking'] = {
specialtySkill = nil,
                    ['Name'] = 'Advanced Cooking',
prerequisites = nil,
                    ['Description'] = 'Advanced cooking techniques for producing more complex foods. Levels up by crafting advanced cooking recipes.',
childSkills = nil,
                    ['SkillID'] = 'AdvancedCookingSkill',
specialtySkillBook = "[[Advanced Baking Skill Book]]",
                    ['MaxLevel'] = '7',
specialtySkillScroll = "[[Advanced Baking Skill Scroll]]",
                    ['Tier'] = '4',
itemsGiven = nil,
                    ['Root'] = 'False',
talents = {},
                    ['RootSkill'] = 'Chef',
benefits = {},
        },
recipes = {},
        ['Advanced Masonry'] = {
},
                    ['Name'] = 'Advanced Masonry',
["Advanced Cooking"] = {
                    ['Description'] = 'Advanced masonry allows the production of high-quality stone furniture and material for houses. Levels up by crafting related recipes. ',
untranslated = "Advanced Cooking",
                    ['SkillID'] = 'AdvancedMasonrySkill',
title = "",
                    ['MaxLevel'] = '7',
description = "Advanced cooking techniques for producing more complex foods. Levels up by crafting advanced cooking recipes.",
                    ['Tier'] = '4',
skillID = "AdvancedCookingSkill",
                    ['Root'] = 'False',
skillIDNum = "0",
                    ['RootSkill'] = 'Mason',
maxLevel = 7,
        },
root = false,
        ['Advanced Smelting'] = {
rootSkill = "[[Chef]]",
                    ['Name'] = 'Advanced Smelting',
specialty = true,
                    ['Description'] = 'Advanced smelting aids in the production of steel - a key ingredient in the progress of any group. Levels up by crafting advanced smelting recipes.',
specialtySkill = nil,
                    ['SkillID'] = 'AdvancedSmeltingSkill',
prerequisites = nil,
                    ['MaxLevel'] = '7',
childSkills = nil,
                    ['Tier'] = '4',
specialtySkillBook = "[[Advanced Cooking Skill Book]]",
                    ['Root'] = 'False',
specialtySkillScroll = "[[Advanced Cooking Skill Scroll]]",
                    ['RootSkill'] = 'Smith',
itemsGiven = nil,
        },
talents = {},
        ['Baking'] = {
benefits = {},
                    ['Name'] = 'Baking',
recipes = {},
                    ['Description'] = 'An introduction to cooking with an oven. Levels up by crafting related unleavened recipes.',
},
                    ['SkillID'] = 'BakingSkill',
["Advanced Masonry"] = {
                    ['MaxLevel'] = '7',
untranslated = "Advanced Masonry",
                    ['Tier'] = '3',
title = "",
                    ['Root'] = 'False',
description = "Advanced masonry allows the production of high-quality stone furniture and material for houses. Levels up by crafting related recipes. ",
                    ['RootSkill'] = 'Chef',
skillID = "AdvancedMasonrySkill",
        },
skillIDNum = "0",
        ['Basic Engineering'] = {
maxLevel = 7,
                    ['Name'] = 'Basic Engineering',
root = false,
                    ['Description'] = 'Basic Engineering allows easier construction of roads and gives access to early forms of mechanical power. Levels up by crafting related recipes.',
rootSkill = "[[Mason]]",
                    ['SkillID'] = 'BasicEngineeringSkill',
specialty = true,
                    ['MaxLevel'] = '7',
specialtySkill = nil,
                    ['Tier'] = '2',
prerequisites = nil,
                    ['Root'] = 'False',
childSkills = nil,
                    ['RootSkill'] = 'Engineer',
specialtySkillBook = "[[Advanced Masonry Skill Book]]",
        },
specialtySkillScroll = "[[Advanced Masonry Skill Scroll]]",
        ['Blacksmith'] = {
itemsGiven = nil,
                    ['Name'] = 'Blacksmith',
talents = {},
                    ['Description'] = 'Knowledge of how to use a refined metal and turn it into a usable tool is of utmost importance in order to improve the everyday life.',
benefits = {},
                    ['SkillID'] = 'BlacksmithSkill',
recipes = {},
                    ['MaxLevel'] = '7',
},
                    ['Tier'] = '3',
["Advanced Smelting"] = {
                    ['Root'] = 'False',
untranslated = "Advanced Smelting",
                    ['RootSkill'] = 'Smith',
title = "",
        },
description = "Advanced smelting aids in the production of steel - a key ingredient in the progress of any group. Levels up by crafting advanced smelting recipes.",
        ['Butchery'] = {
skillID = "AdvancedSmeltingSkill",
                    ['Name'] = 'Butchery',
skillIDNum = "0",
                    ['Description'] = 'Butchery allows for more usable products to be harvested from hunted animals and fish. Levels up by crafting related recipes.',
maxLevel = 7,
                    ['SkillID'] = 'ButcherySkill',
root = false,
                    ['MaxLevel'] = '7',
rootSkill = "[[Smith]]",
                    ['Tier'] = '2',
specialty = true,
                    ['Root'] = 'False',
specialtySkill = nil,
                    ['RootSkill'] = 'Hunter',
prerequisites = nil,
        },
childSkills = nil,
        ['Campfire Cooking'] = {
specialtySkillBook = "[[Advanced Smelting Skill Book]]",
                    ['Name'] = 'Campfire Cooking',
specialtySkillScroll = "[[Advanced Smelting Skill Scroll]]",
                    ['Description'] = 'Advanced techniques for producing food over a campfire with a little less burned and a little more golden brown. Levels up by crafting campfire recipes.',
itemsGiven = nil,
                    ['SkillID'] = 'CampfireCookingSkill',
talents = {},
                    ['MaxLevel'] = '7',
benefits = {},
                    ['Tier'] = '2',
recipes = {},
                    ['Root'] = 'False',
},
                    ['RootSkill'] = 'Chef',
Baking = {
        },
untranslated = "Baking",
        ['Carpenter'] = {
title = "",
                    ['Name'] = 'Carpenter',
description = "An introduction to cooking with an oven. Levels up by crafting related unleavened recipes.",
                    ['Description'] = 'Carpenters use harvested logs to craft a variety of useful products. Wood is an excellent source of building materials and furniture for homes.',
skillID = "BakingSkill",
                    ['SkillID'] = 'CarpenterSkill',
skillIDNum = "0",
                    ['MaxLevel'] = '7',
maxLevel = 7,
                    ['Tier'] = '1',
root = false,
                    ['Root'] = 'True',
rootSkill = "[[Chef]]",
                    ['RootSkill'] = 'Carpenter',
specialty = true,
        },
specialtySkill = nil,
        ['Carpentry'] = {
prerequisites = nil,
                    ['Name'] = 'Carpentry',
childSkills = nil,
                    ['Description'] = 'Cutting logs into usable crafting and building materials is an important skill for budding communities. Levels up by crafting related recipes.',
specialtySkillBook = "[[Baking Skill Book]]",
                    ['SkillID'] = 'CarpentrySkill',
specialtySkillScroll = "[[Baking Skill Scroll]]",
                    ['MaxLevel'] = '7',
itemsGiven = nil,
                    ['Tier'] = '1',
talents = {},
                    ['Root'] = 'False',
benefits = {},
                    ['RootSkill'] = 'Carpenter',
recipes = {},
        },
},
        ['Chef'] = {
["Basic Engineering"] = {
                    ['Name'] = 'Chef',
untranslated = "Basic Engineering",
                    ['Description'] = 'Chefs create highly nutritious food using the raw food provided by hunters and farmers.',
title = "",
                    ['SkillID'] = 'ChefSkill',
description = "Basic Engineering allows easier construction of roads and gives access to early forms of mechanical power. Levels up by crafting related recipes.",
                    ['MaxLevel'] = '7',
skillID = "BasicEngineeringSkill",
                    ['Tier'] = '1',
skillIDNum = "0",
                    ['Root'] = 'True',
maxLevel = 7,
                    ['RootSkill'] = 'Chef',
root = false,
        },
rootSkill = "[[Engineer]]",
        ['Composites'] = {
specialty = true,
                    ['Name'] = 'Composites',
specialtySkill = nil,
                    ['Description'] = 'Allows the construction of advanced wood products for furniture and houses. Levels up by crafting related recipes.',
prerequisites = nil,
                    ['SkillID'] = 'CompositesSkill',
childSkills = nil,
                    ['MaxLevel'] = '7',
specialtySkillBook = "[[Basic Engineering Skill Book]]",
                    ['Tier'] = '4',
specialtySkillScroll = "[[Basic Engineering Skill Scroll]]",
                    ['Root'] = 'False',
itemsGiven = nil,
                    ['RootSkill'] = 'Carpenter',
talents = {},
        },
benefits = {},
        ['Cooking'] = {
recipes = {},
                    ['Name'] = 'Cooking',
},
                    ['Description'] = 'The basics of cooking in a more civilized environment give bonuses to a variety of food recipes. Levels up by crafting related recipes.',
Butchery = {
                    ['SkillID'] = 'CookingSkill',
untranslated = "Butchery",
                    ['MaxLevel'] = '7',
title = "",
                    ['Tier'] = '3',
description = "Butchery allows for more usable products to be harvested from hunted animals and fish. Levels up by crafting related recipes.",
                    ['Root'] = 'False',
skillID = "ButcherySkill",
                    ['RootSkill'] = 'Chef',
skillIDNum = "0",
        },
maxLevel = 7,
        ['Cutting Edge Cooking'] = {
root = false,
                    ['Name'] = 'Cutting Edge Cooking',
rootSkill = "[[Hunter]]",
                    ['Description'] = 'Cutting edge cooking works with ingredients that do not quite sound like food but can potentially provide high calorie and nutrition. Levels up by crafting related recipes.',
specialty = true,
                    ['SkillID'] = 'CuttingEdgeCookingSkill',
specialtySkill = nil,
                    ['MaxLevel'] = '7',
prerequisites = nil,
                    ['Tier'] = '5',
childSkills = nil,
                    ['Root'] = 'False',
specialtySkillBook = "[[Butchery Skill Book]]",
                    ['RootSkill'] = 'Chef',
specialtySkillScroll = "[[Butchery Skill Scroll]]",
        },
itemsGiven = nil,
        ['Electronics'] = {
talents = {},
                    ['Name'] = 'Electronics',
benefits = {},
                    ['Description'] = 'Electronics improves the recipes for many advanced materials needed for advanced technology. Levels up by crafting related recipes.',
recipes = {},
                    ['SkillID'] = 'ElectronicsSkill',
},
                    ['MaxLevel'] = '7',
["Campfire Cooking"] = {
                    ['Tier'] = '4',
untranslated = "Campfire Cooking",
                    ['Root'] = 'False',
title = "",
                    ['RootSkill'] = 'Engineer',
description = "Advanced techniques for producing food over a campfire with a little less burned and a little more golden brown. Levels up by crafting campfire recipes.",
        },
skillID = "CampfireCookingSkill",
        ['Engineer'] = {
skillIDNum = "0",
                    ['Name'] = 'Engineer',
maxLevel = 7,
                    ['Description'] = 'Engineers use the materials created by other professions to create cutting edge technology that paves the way for technological advancement.',
root = false,
                    ['SkillID'] = 'EngineerSkill',
rootSkill = "[[Chef]]",
                    ['MaxLevel'] = '7',
specialty = true,
                    ['Tier'] = '1',
specialtySkill = nil,
                    ['Root'] = 'True',
prerequisites = nil,
                    ['RootSkill'] = 'Engineer',
childSkills = nil,
        },
specialtySkillBook = "[[Campfire Cooking Skill Book]]",
        ['Farmer'] = {
specialtySkillScroll = "[[Campfire Cooking Skill Scroll]]",
                    ['Name'] = 'Farmer',
itemsGiven = nil,
                    ['Description'] = 'Farmers specialize in all aspects of agriculture. The crops they produce are a primary source of the calories needed to perform work.',
talents = {},
                    ['SkillID'] = 'FarmerSkill',
benefits = {},
                    ['MaxLevel'] = '7',
recipes = {},
                    ['Tier'] = '1',
},
                    ['Root'] = 'True',
Carpentry = {
                    ['RootSkill'] = 'Farmer',
untranslated = "Carpentry",
        },
title = "",
        ['Farming'] = {
description = "Cutting logs into usable crafting and building materials is an important skill for budding communities. Levels up by crafting related recipes.",
                    ['Name'] = 'Farming',
skillID = "CarpentrySkill",
                    ['Description'] = 'The art of planting and cultivating flora. Levels up by crafting related recipes and using the hoe.',
skillIDNum = "0",
                    ['SkillID'] = 'FarmingSkill',
maxLevel = 7,
                    ['MaxLevel'] = '7',
root = false,
                    ['Tier'] = '2',
rootSkill = "[[Carpenter]]",
                    ['Root'] = 'False',
specialty = true,
                    ['RootSkill'] = 'Farmer',
specialtySkill = nil,
        },
prerequisites = nil,
        ['Fertilizers'] = {
childSkills = nil,
                    ['Name'] = 'Fertilizers',
specialtySkillBook = "[[Carpentry Skill Book]]",
                    ['Description'] = 'Adding additional nutrients to the soil can improve farming yield or, if overdone, ruin it. Levels up by crafting related recipes.',
specialtySkillScroll = "[[Carpentry Skill Scroll]]",
                    ['SkillID'] = 'FertilizersSkill',
itemsGiven = nil,
                    ['MaxLevel'] = '7',
talents = {},
                    ['Tier'] = '2',
benefits = {},
                    ['Root'] = 'False',
recipes = {},
                    ['RootSkill'] = 'Farmer',
},
        },
Composites = {
        ['Gathering'] = {
untranslated = "Composites",
                    ['Name'] = 'Gathering',
title = "",
                    ['Description'] = 'Gathering covers harvesting materials from both the natural environment and human-created farms. Levels up by gathering plants - farmed or natural.',
description = "Allows the construction of advanced wood products for furniture and houses. Levels up by crafting related recipes.",
                    ['SkillID'] = 'GatheringSkill',
skillID = "CompositesSkill",
                    ['MaxLevel'] = '7',
skillIDNum = "0",
                    ['Tier'] = '1',
maxLevel = 7,
                    ['Root'] = 'False',
root = false,
                    ['RootSkill'] = 'Farmer',
rootSkill = "[[Carpenter]]",
        },
specialty = true,
        ['Glassworking'] = {
specialtySkill = nil,
                    ['Name'] = 'Glassworking',
prerequisites = nil,
                    ['Description'] = 'Glassworkers have improved ability to create glass which can be used as a clear building material or framed in steel to create a more industrial look. Levels up by crafting related recipes.',
childSkills = nil,
                    ['SkillID'] = 'GlassworkingSkill',
specialtySkillBook = "[[Composites Skill Book]]",
                    ['MaxLevel'] = '7',
specialtySkillScroll = "[[Composites Skill Scroll]]",
                    ['Tier'] = '3',
itemsGiven = nil,
                    ['Root'] = 'False',
talents = {},
                    ['RootSkill'] = 'Mason',
benefits = {},
        },
recipes = {},
        ['Hunter'] = {
},
                    ['Name'] = 'Hunter',
Cooking = {
                    ['Description'] = 'Hunting animals provides a great source of nutritious food and their skins can be used in a variety of crafting projects.',
untranslated = "Cooking",
                    ['SkillID'] = 'HunterSkill',
title = "",
                    ['MaxLevel'] = '7',
description = "The basics of cooking in a more civilized environment give bonuses to a variety of food recipes. Levels up by crafting related recipes.",
                    ['Tier'] = '1',
skillID = "CookingSkill",
                    ['Root'] = 'True',
skillIDNum = "0",
                    ['RootSkill'] = 'Hunter',
maxLevel = 7,
        },
root = false,
        ['Hunting'] = {
rootSkill = "[[Chef]]",
                    ['Name'] = 'Hunting',
specialty = true,
                    ['Description'] = 'Hunt animals for skin and meat. Levels up by successfully hunting.',
specialtySkill = nil,
                    ['SkillID'] = 'HuntingSkill',
prerequisites = nil,
                    ['MaxLevel'] = '7',
childSkills = nil,
                    ['Tier'] = '1',
specialtySkillBook = "[[Cooking Skill Book]]",
                    ['Root'] = 'False',
specialtySkillScroll = "[[Cooking Skill Scroll]]",
                    ['RootSkill'] = 'Hunter',
itemsGiven = nil,
        },
talents = {},
        ['Industry'] = {
benefits = {},
                    ['Name'] = 'Industry',
recipes = {},
                    ['Description'] = 'Advanced industrialization to produce larger machines and advanced technology. Levels up by crafting related recipes.',
},
                    ['SkillID'] = 'IndustrySkill',
["Cutting Edge Cooking"] = {
                    ['MaxLevel'] = '7',
untranslated = "Cutting Edge Cooking",
                    ['Tier'] = '5',
title = "",
                    ['Root'] = 'False',
description = "Cutting edge cooking works with ingredients that don't quite sound like food but can potentially provide high calorie and nutrition. Levels up by crafting related recipes.",
                    ['RootSkill'] = 'Engineer',
skillID = "CuttingEdgeCookingSkill",
        },
skillIDNum = "0",
        ['Logging'] = {
maxLevel = 7,
                    ['Name'] = 'Logging',
root = false,
                    ['Description'] = 'Wood is a useful resource and cutting down trees is a skill anyone can appreciate. Levels up by felling trees and clearing debris.',
rootSkill = "[[Chef]]",
                    ['SkillID'] = 'LoggingSkill',
specialty = true,
                    ['MaxLevel'] = '7',
specialtySkill = nil,
                    ['Tier'] = '1',
prerequisites = nil,
                    ['Root'] = 'False',
childSkills = nil,
                    ['RootSkill'] = 'Carpenter',
specialtySkillBook = "[[Cutting Edge Cooking Skill Book]]",
        },
specialtySkillScroll = "[[Cutting Edge Cooking Skill Scroll]]",
        ['Mason'] = {
itemsGiven = nil,
                    ['Name'] = 'Mason',
talents = {},
                    ['Description'] = 'Masons craft with stone and are a valuable source of building material and furniture. The ore they collect is used by smiths to smelt into metal bars.',
benefits = {},
                    ['SkillID'] = 'MasonSkill',
recipes = {},
                    ['MaxLevel'] = '7',
},
                    ['Tier'] = '1',
Electronics = {
                    ['Root'] = 'True',
untranslated = "Electronics",
                    ['RootSkill'] = 'Mason',
title = "",
        },
description = "Electronics improves the recipes for many advanced materials needed for advanced technology. Levels up by crafting related recipes.",
        ['Masonry'] = {
skillID = "ElectronicsSkill",
                    ['Name'] = 'Masonry',
skillIDNum = "0",
                    ['Description'] = 'Rocks and mortar can provide a suitable building material alternative to wood. Levels up by crafting related recipes.',
maxLevel = 7,
                    ['SkillID'] = 'MasonrySkill',
root = false,
                    ['MaxLevel'] = '7',
rootSkill = "[[Engineer]]",
                    ['Tier'] = '1',
specialty = true,
                    ['Root'] = 'False',
specialtySkill = nil,
                    ['RootSkill'] = 'Mason',
prerequisites = nil,
        },
childSkills = nil,
        ['Mechanics'] = {
specialtySkillBook = "[[Electronics Skill Book]]",
                    ['Name'] = 'Mechanics',
specialtySkillScroll = "[[Electronics Skill Scroll]]",
                    ['Description'] = 'Mechanics for more advanced creations. Levels up by crafting related recipes.',
itemsGiven = nil,
                    ['SkillID'] = 'MechanicsSkill',
talents = {},
                    ['MaxLevel'] = '7',
benefits = {},
                    ['Tier'] = '4',
recipes = {},
                    ['Root'] = 'False',
},
                    ['RootSkill'] = 'Engineer',
Farming = {
        },
untranslated = "Farming",
        ['Milling'] = {
title = "",
                    ['Name'] = 'Milling',
description = "The art of planting and cultivating flora. Levels up by crafting related recipes and using the hoe.",
                    ['Description'] = 'Milling various products can create important materials for baking and other uses. Levels up by crafting related recipes.',
skillID = "FarmingSkill",
                    ['SkillID'] = 'MillingSkill',
skillIDNum = "0",
                    ['MaxLevel'] = '7',
maxLevel = 7,
                    ['Tier'] = '2',
root = false,
                    ['Root'] = 'False',
rootSkill = "[[Farmer]]",
                    ['RootSkill'] = 'Farmer',
specialty = true,
        },
specialtySkill = nil,
        ['Mining'] = {
prerequisites = nil,
                    ['Name'] = 'Mining',
childSkills = nil,
                    ['Description'] = 'Hitting rocks with a pickaxe can be surprisingly difficult. Levels up by breaking rocks.',
specialtySkillBook = "[[Farming Skill Book]]",
                    ['SkillID'] = 'MiningSkill',
specialtySkillScroll = "[[Farming Skill Scroll]]",
                    ['MaxLevel'] = '7',
itemsGiven = nil,
                    ['Tier'] = '1',
talents = {},
                    ['Root'] = 'False',
benefits = {},
                    ['RootSkill'] = 'Mason',
recipes = {},
        },
},
        ['Oil Drilling'] = {
Fertilizers = {
                    ['Name'] = 'Oil Drilling',
untranslated = "Fertilizers",
                    ['Description'] = 'While it takes some advanced tools and constructions, harvesting and refining oil can be an important step. Levels up by crafting related recipes.',
title = "",
                    ['SkillID'] = 'OilDrillingSkill',
description = "Adding additional nutrients to the soil can improve farming yield or, if overdone, ruin it. Levels up by crafting related recipes.",
                    ['MaxLevel'] = '7',
skillID = "FertilizersSkill",
                    ['Tier'] = '4',
skillIDNum = "0",
                    ['Root'] = 'False',
maxLevel = 7,
                    ['RootSkill'] = 'Scientist',
root = false,
        },
rootSkill = "[[Farmer]]",
        ['Painting'] = {
specialty = true,
                    ['Name'] = 'Painting',
specialtySkill = nil,
                    ['Description'] = 'A painter uses different combination of liquids and powders to create a practical application of colors.',
prerequisites = nil,
                    ['SkillID'] = 'PaintingSkill',
childSkills = nil,
                    ['MaxLevel'] = '7',
specialtySkillBook = "[[Fertilizers Skill Book]]",
                    ['Tier'] = '2',
specialtySkillScroll = "[[Fertilizers Skill Scroll]]",
                    ['Root'] = 'False',
itemsGiven = nil,
                    ['RootSkill'] = 'Scientist',
talents = {},
        },
benefits = {},
        ['Paper Milling'] = {
recipes = {},
                    ['Name'] = 'Paper Milling',
},
                    ['Description'] = 'Paper to carry the written word. Or used to stuff in bookshelves. Levels up by crafting related recipes.',
Gathering = {
                    ['SkillID'] = 'PaperMillingSkill',
untranslated = "Gathering",
                    ['MaxLevel'] = '7',
title = "",
                    ['Tier'] = '3',
description = "Gathering covers harvesting materials from both the natural environment and human-created farms. Levels up by gathering plants - farmed or natural.",
                    ['Root'] = 'False',
skillID = "GatheringSkill",
                    ['RootSkill'] = 'Carpenter',
skillIDNum = "0",
        },
maxLevel = 7,
        ['Pottery'] = {
root = false,
                    ['Name'] = 'Pottery',
rootSkill = "[[Farmer]]",
                    ['Description'] = 'Pottery is an advancement in masonry and can provide an excellent building material for communities. Levels up by crafting related recipes.',
specialty = true,
                    ['SkillID'] = 'PotterySkill',
specialtySkill = nil,
                    ['MaxLevel'] = '7',
prerequisites = nil,
                    ['Tier'] = '3',
childSkills = nil,
                    ['Root'] = 'False',
specialtySkillBook = "[[Gathering Skill Book]]",
                    ['RootSkill'] = 'Mason',
specialtySkillScroll = "[[Gathering Skill Scroll]]",
        },
itemsGiven = nil,
        ['Scientist'] = {
talents = {},
                    ['Name'] = 'Scientist',
benefits = {},
                    ['Description'] = 'Scientists can transforms the knowledge and understanding of the world into more practical uses.',
recipes = {},
                    ['SkillID'] = 'ScientistSkill',
},
                    ['MaxLevel'] = '7',
Glassworking = {
                    ['Tier'] = '1',
untranslated = "Glassworking",
                    ['Root'] = 'True',
title = "",
                    ['RootSkill'] = 'Scientist',
description = "Glassworkers have improved ability to create glass which can be used as a clear building material or framed in steel to create a more industrial look. Levels up by crafting related recipes.",
        },
skillID = "GlassworkingSkill",
        ['Self Improvement'] = {
skillIDNum = "0",
                    ['Name'] = 'Self Improvement',
maxLevel = 7,
                    ['Description'] = 'Self-improvement increases both the amount of weight citizens can carry and their stomach capacity. It also decreases the calories expended when using hammers and shovels. Experience is gained when leveling up other specialties.',
root = false,
                    ['SkillID'] = 'SelfImprovementSkill',
rootSkill = "[[Mason]]",
                    ['MaxLevel'] = '7',
specialty = true,
                    ['Tier'] = '1',
specialtySkill = nil,
                    ['Root'] = 'False',
prerequisites = nil,
                    ['RootSkill'] = 'Survivalist',
childSkills = nil,
        },
specialtySkillBook = "[[Glassworking Skill Book]]",
        ['Shipwright'] = {
specialtySkillScroll = "[[Glassworking Skill Scroll]]",
                    ['Name'] = 'Shipwright',
itemsGiven = nil,
                    ['Description'] = 'Shipwrights uses the fundamental practical application of carpenters and applying it to maritime usage.',
talents = {},
                    ['SkillID'] = 'ShipwrightSkill',
benefits = {},
                    ['MaxLevel'] = '7',
recipes = {},
                    ['Tier'] = '1',
},
                    ['Root'] = 'False',
Hunting = {
                    ['RootSkill'] = 'Carpenter',
untranslated = "Hunting",
        },
title = "",
        ['Smelting'] = {
description = "Hunt animals for skin and meat. Levels up by successfully hunting.",
                    ['Name'] = 'Smelting',
skillID = "HuntingSkill",
                    ['Description'] = 'Metal is an important part of progress and smelting is the first step into a new age. Levels up by crafting related recipes.',
skillIDNum = "0",
                    ['SkillID'] = 'SmeltingSkill',
maxLevel = 7,
                    ['MaxLevel'] = '7',
root = false,
                    ['Tier'] = '3',
rootSkill = "[[Hunter]]",
                    ['Root'] = 'False',
specialty = true,
                    ['RootSkill'] = 'Smith',
specialtySkill = nil,
        },
prerequisites = nil,
        ['Smith'] = {
childSkills = nil,
                    ['Name'] = 'Smith',
specialtySkillBook = "[[Hunting Skill Book]]",
                    ['Description'] = 'Smiths smelt concentrate ore into metal bars and craft superior tools that helps citizens work more productively.',
specialtySkillScroll = "[[Hunting Skill Scroll]]",
                    ['SkillID'] = 'SmithSkill',
itemsGiven = nil,
                    ['MaxLevel'] = '7',
talents = {},
                    ['Tier'] = '1',
benefits = {},
                    ['Root'] = 'True',
recipes = {},
                    ['RootSkill'] = 'Smith',
},
        },
Industry = {
        ['Survivalist'] = {
untranslated = "Industry",
                    ['Name'] = 'Survivalist',
title = "",
                    ['Description'] = 'All citizens are survivalists in the world of Eco. How can you save the world if you can not save yourself?',
description = "Advanced industrialization to produce larger machines and advanced technology. Levels up by crafting related recipes.",
                    ['SkillID'] = 'SurvivalistSkill',
skillID = "IndustrySkill",
                    ['MaxLevel'] = '7',
skillIDNum = "0",
                    ['Tier'] = '1',
maxLevel = 7,
                    ['Root'] = 'True',
root = false,
                    ['RootSkill'] = 'Survivalist',
rootSkill = "[[Engineer]]",
        },
specialty = true,
        ['Tailor'] = {
specialtySkill = nil,
                    ['Name'] = 'Tailor',
prerequisites = nil,
                    ['Description'] = 'Tailorings work with cloth to make high-end furniture.and clothing that provides special bonuses when worn.',
childSkills = nil,
                    ['SkillID'] = 'TailorSkill',
specialtySkillBook = "[[Industry Skill Book]]",
                    ['MaxLevel'] = '7',
specialtySkillScroll = "[[Industry Skill Scroll]]",
                    ['Tier'] = '1',
itemsGiven = nil,
                    ['Root'] = 'True',
talents = {},
                    ['RootSkill'] = 'Tailor',
benefits = {},
        },
recipes = {},
        ['Tailoring'] = {
},
                    ['Name'] = 'Tailoring',
Logging = {
                    ['Description'] = 'Creating new clothes and setting trends. Levels up by crafting related recipes.',
untranslated = "Logging",
                    ['SkillID'] = 'TailoringSkill',
title = "",
                    ['MaxLevel'] = '7',
description = "Wood is a useful resource and cutting down trees is a skill anyone can appreciate. Levels up by felling trees and clearing debris.",
                    ['Tier'] = '2',
skillID = "LoggingSkill",
                    ['Root'] = 'False',
skillIDNum = "0",
                    ['RootSkill'] = 'Tailor',
maxLevel = 7,
        },
root = false,
    },
rootSkill = "[[Carpenter]]",
specialty = true,
specialtySkill = nil,
prerequisites = nil,
childSkills = nil,
specialtySkillBook = "[[Logging Skill Book]]",
specialtySkillScroll = "[[Logging Skill Scroll]]",
itemsGiven = nil,
talents = {},
benefits = {},
recipes = {},
},
Masonry = {
untranslated = "Masonry",
title = "",
description = "Rocks and mortar can provide a suitable building material alternative to wood. Levels up by crafting related recipes.",
skillID = "MasonrySkill",
skillIDNum = "0",
maxLevel = 7,
root = false,
rootSkill = "[[Mason]]",
specialty = true,
specialtySkill = nil,
prerequisites = nil,
childSkills = nil,
specialtySkillBook = "[[Masonry Skill Book]]",
specialtySkillScroll = "[[Masonry Skill Scroll]]",
itemsGiven = nil,
talents = {},
benefits = {},
recipes = {},
},
Mechanics = {
untranslated = "Mechanics",
title = "",
description = "Mechanics for more advanced creations. Levels up by crafting related recipes.",
skillID = "MechanicsSkill",
skillIDNum = "0",
maxLevel = 7,
root = false,
rootSkill = "[[Engineer]]",
specialty = true,
specialtySkill = nil,
prerequisites = nil,
childSkills = nil,
specialtySkillBook = "[[Mechanics Skill Book]]",
specialtySkillScroll = "[[Mechanics Skill Scroll]]",
itemsGiven = nil,
talents = {},
benefits = {},
recipes = {},
},
Milling = {
untranslated = "Milling",
title = "",
description = "Milling various products can create important materials for baking and other uses. Levels up by crafting related recipes.",
skillID = "MillingSkill",
skillIDNum = "0",
maxLevel = 7,
root = false,
rootSkill = "[[Farmer]]",
specialty = true,
specialtySkill = nil,
prerequisites = nil,
childSkills = nil,
specialtySkillBook = "[[Milling Skill Book]]",
specialtySkillScroll = "[[Milling Skill Scroll]]",
itemsGiven = nil,
talents = {},
benefits = {},
recipes = {},
},
Mining = {
untranslated = "Mining",
title = "",
description = "Hitting rocks with a pickaxe can be surprisingly difficult. Levels up by breaking rocks.",
skillID = "MiningSkill",
skillIDNum = "0",
maxLevel = 7,
root = false,
rootSkill = "[[Mason]]",
specialty = true,
specialtySkill = nil,
prerequisites = nil,
childSkills = nil,
specialtySkillBook = "[[Mining Skill Book]]",
specialtySkillScroll = "[[Mining Skill Scroll]]",
itemsGiven = nil,
talents = {},
benefits = {},
recipes = {},
},
["Oil Drilling"] = {
untranslated = "Oil Drilling",
title = "",
description = "While it takes some advanced tools and constructions, harvesting and refining oil can be an important step. Levels up by crafting related recipes.",
skillID = "OilDrillingSkill",
skillIDNum = "0",
maxLevel = 7,
root = false,
rootSkill = "[[Engineer]]",
specialty = true,
specialtySkill = nil,
prerequisites = nil,
childSkills = nil,
specialtySkillBook = "[[Oil Drilling Skill Book]]",
specialtySkillScroll = "[[Oil Drilling Skill Scroll]]",
itemsGiven = nil,
talents = {},
benefits = {},
recipes = {},
},
["Paper Milling"] = {
untranslated = "Paper Milling",
title = "",
description = "Paper to carry the written word. Or used to stuff in bookshelves. Levels up by crafting related recipes.",
skillID = "PaperMillingSkill",
skillIDNum = "0",
maxLevel = 7,
root = false,
rootSkill = "[[Carpenter]]",
specialty = true,
specialtySkill = nil,
prerequisites = nil,
childSkills = nil,
specialtySkillBook = "[[Paper Milling Skill Book]]",
specialtySkillScroll = "[[Paper Milling Skill Scroll]]",
itemsGiven = nil,
talents = {},
benefits = {},
recipes = {},
},
Pottery = {
untranslated = "Pottery",
title = "",
description = "Pottery is an advancement in masonry and can provide an excellent building material for communities. Levels up by crafting related recipes.",
skillID = "PotterySkill",
skillIDNum = "0",
maxLevel = 7,
root = false,
rootSkill = "[[Mason]]",
specialty = true,
specialtySkill = nil,
prerequisites = nil,
childSkills = nil,
specialtySkillBook = "[[Pottery Skill Book]]",
specialtySkillScroll = "[[Pottery Skill Scroll]]",
itemsGiven = nil,
talents = {},
benefits = {},
recipes = {},
},
["Self Improvement"] = {
untranslated = "Self Improvement",
title = "",
description = "Self-improvement increases both the amount of weight citizens can carry and their stomach capacity. It also decreases the calories expended when using hammers and shovels. Experience is gained when leveling up other specialties.",
skillID = "SelfImprovementSkill",
skillIDNum = "0",
maxLevel = 7,
root = false,
rootSkill = "[[Survivalist]]",
specialty = true,
specialtySkill = nil,
prerequisites = nil,
childSkills = nil,
specialtySkillBook = "[[Self Improvement Skill Book]]",
specialtySkillScroll = "[[Self Improvement Skill Scroll]]",
itemsGiven = nil,
talents = {},
benefits = {},
recipes = {},
},
Shipwright = {
untranslated = "Shipwright",
title = "",
description = "Shipwrights uses the fundamental practical application of carpenters and applying it to maritime usage.",
skillID = "ShipwrightSkill",
skillIDNum = "0",
maxLevel = 7,
root = false,
rootSkill = "[[Carpenter]]",
specialty = true,
specialtySkill = nil,
prerequisites = nil,
childSkills = nil,
specialtySkillBook = "[[Shipwright Skill Book]]",
specialtySkillScroll = "[[Shipwright Skill Scroll]]",
itemsGiven = nil,
talents = {},
benefits = {},
recipes = {},
},
Smelting = {
untranslated = "Smelting",
title = "",
description = "Metal is an important part of progress and smelting is the first step into a new age. Levels up by crafting related recipes.",
skillID = "SmeltingSkill",
skillIDNum = "0",
maxLevel = 7,
root = false,
rootSkill = "[[Smith]]",
specialty = true,
specialtySkill = nil,
prerequisites = nil,
childSkills = nil,
specialtySkillBook = "[[Smelting Skill Book]]",
specialtySkillScroll = "[[Smelting Skill Scroll]]",
itemsGiven = nil,
talents = {},
benefits = {},
recipes = {},
},
Tailoring = {
untranslated = "Tailoring",
title = "",
description = "Creating new clothes and setting trends. Levels up by crafting related recipes.",
skillID = "TailoringSkill",
skillIDNum = "0",
maxLevel = 7,
root = false,
rootSkill = "[[Tailor]]",
specialty = true,
specialtySkill = nil,
prerequisites = nil,
childSkills = nil,
specialtySkillBook = "[[Tailoring Skill Book]]",
specialtySkillScroll = "[[Tailoring Skill Scroll]]",
itemsGiven = nil,
talents = {},
benefits = {},
recipes = {},
},
},
}
}

Latest revision as of 15:07, 17 November 2024

The Module:Skills is currently used in:


-- Eco Version : 0.11.1.1 beta release-758
-- Export Language: English

return {
    skills = {
        ['Advanced Baking'] = {
                    ['Name'] = 'Advanced Baking',
                    ['Description'] = 'Advanced baking mostly improves recipes that involve a leavening agent. Levels up by crafting advanced baking recipes.',
                    ['SkillID'] = 'AdvancedBakingSkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '4',
                    ['Root'] = 'False',
                    ['RootSkill'] = 'Chef',
        },
        ['Advanced Cooking'] = {
                    ['Name'] = 'Advanced Cooking',
                    ['Description'] = 'Advanced cooking techniques for producing more complex foods. Levels up by crafting advanced cooking recipes.',
                    ['SkillID'] = 'AdvancedCookingSkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '4',
                    ['Root'] = 'False',
                    ['RootSkill'] = 'Chef',
        },
        ['Advanced Masonry'] = {
                    ['Name'] = 'Advanced Masonry',
                    ['Description'] = 'Advanced masonry allows the production of high-quality stone furniture and material for houses. Levels up by crafting related recipes. ',
                    ['SkillID'] = 'AdvancedMasonrySkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '4',
                    ['Root'] = 'False',
                    ['RootSkill'] = 'Mason',
        },
        ['Advanced Smelting'] = {
                    ['Name'] = 'Advanced Smelting',
                    ['Description'] = 'Advanced smelting aids in the production of steel - a key ingredient in the progress of any group. Levels up by crafting advanced smelting recipes.',
                    ['SkillID'] = 'AdvancedSmeltingSkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '4',
                    ['Root'] = 'False',
                    ['RootSkill'] = 'Smith',
        },
        ['Baking'] = {
                    ['Name'] = 'Baking',
                    ['Description'] = 'An introduction to cooking with an oven. Levels up by crafting related unleavened recipes.',
                    ['SkillID'] = 'BakingSkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '3',
                    ['Root'] = 'False',
                    ['RootSkill'] = 'Chef',
        },
        ['Basic Engineering'] = {
                    ['Name'] = 'Basic Engineering',
                    ['Description'] = 'Basic Engineering allows easier construction of roads and gives access to early forms of mechanical power. Levels up by crafting related recipes.',
                    ['SkillID'] = 'BasicEngineeringSkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '2',
                    ['Root'] = 'False',
                    ['RootSkill'] = 'Engineer',
        },
        ['Blacksmith'] = {
                    ['Name'] = 'Blacksmith',
                    ['Description'] = 'Knowledge of how to use a refined metal and turn it into a usable tool is of utmost importance in order to improve the everyday life.',
                    ['SkillID'] = 'BlacksmithSkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '3',
                    ['Root'] = 'False',
                    ['RootSkill'] = 'Smith',
        },
        ['Butchery'] = {
                    ['Name'] = 'Butchery',
                    ['Description'] = 'Butchery allows for more usable products to be harvested from hunted animals and fish. Levels up by crafting related recipes.',
                    ['SkillID'] = 'ButcherySkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '2',
                    ['Root'] = 'False',
                    ['RootSkill'] = 'Hunter',
        },
        ['Campfire Cooking'] = {
                    ['Name'] = 'Campfire Cooking',
                    ['Description'] = 'Advanced techniques for producing food over a campfire with a little less burned and a little more golden brown. Levels up by crafting campfire recipes.',
                    ['SkillID'] = 'CampfireCookingSkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '2',
                    ['Root'] = 'False',
                    ['RootSkill'] = 'Chef',
        },
        ['Carpenter'] = {
                    ['Name'] = 'Carpenter',
                    ['Description'] = 'Carpenters use harvested logs to craft a variety of useful products. Wood is an excellent source of building materials and furniture for homes.',
                    ['SkillID'] = 'CarpenterSkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '1',
                    ['Root'] = 'True',
                    ['RootSkill'] = 'Carpenter',
        },
        ['Carpentry'] = {
                    ['Name'] = 'Carpentry',
                    ['Description'] = 'Cutting logs into usable crafting and building materials is an important skill for budding communities. Levels up by crafting related recipes.',
                    ['SkillID'] = 'CarpentrySkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '1',
                    ['Root'] = 'False',
                    ['RootSkill'] = 'Carpenter',
        },
        ['Chef'] = {
                    ['Name'] = 'Chef',
                    ['Description'] = 'Chefs create highly nutritious food using the raw food provided by hunters and farmers.',
                    ['SkillID'] = 'ChefSkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '1',
                    ['Root'] = 'True',
                    ['RootSkill'] = 'Chef',
        },
        ['Composites'] = {
                    ['Name'] = 'Composites',
                    ['Description'] = 'Allows the construction of advanced wood products for furniture and houses. Levels up by crafting related recipes.',
                    ['SkillID'] = 'CompositesSkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '4',
                    ['Root'] = 'False',
                    ['RootSkill'] = 'Carpenter',
        },
        ['Cooking'] = {
                    ['Name'] = 'Cooking',
                    ['Description'] = 'The basics of cooking in a more civilized environment give bonuses to a variety of food recipes. Levels up by crafting related recipes.',
                    ['SkillID'] = 'CookingSkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '3',
                    ['Root'] = 'False',
                    ['RootSkill'] = 'Chef',
        },
        ['Cutting Edge Cooking'] = {
                    ['Name'] = 'Cutting Edge Cooking',
                    ['Description'] = 'Cutting edge cooking works with ingredients that do not quite sound like food but can potentially provide high calorie and nutrition. Levels up by crafting related recipes.',
                    ['SkillID'] = 'CuttingEdgeCookingSkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '5',
                    ['Root'] = 'False',
                    ['RootSkill'] = 'Chef',
        },
        ['Electronics'] = {
                    ['Name'] = 'Electronics',
                    ['Description'] = 'Electronics improves the recipes for many advanced materials needed for advanced technology. Levels up by crafting related recipes.',
                    ['SkillID'] = 'ElectronicsSkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '4',
                    ['Root'] = 'False',
                    ['RootSkill'] = 'Engineer',
        },
        ['Engineer'] = {
                    ['Name'] = 'Engineer',
                    ['Description'] = 'Engineers use the materials created by other professions to create cutting edge technology that paves the way for technological advancement.',
                    ['SkillID'] = 'EngineerSkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '1',
                    ['Root'] = 'True',
                    ['RootSkill'] = 'Engineer',
        },
        ['Farmer'] = {
                    ['Name'] = 'Farmer',
                    ['Description'] = 'Farmers specialize in all aspects of agriculture. The crops they produce are a primary source of the calories needed to perform work.',
                    ['SkillID'] = 'FarmerSkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '1',
                    ['Root'] = 'True',
                    ['RootSkill'] = 'Farmer',
        },
        ['Farming'] = {
                    ['Name'] = 'Farming',
                    ['Description'] = 'The art of planting and cultivating flora. Levels up by crafting related recipes and using the hoe.',
                    ['SkillID'] = 'FarmingSkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '2',
                    ['Root'] = 'False',
                    ['RootSkill'] = 'Farmer',
        },
        ['Fertilizers'] = {
                    ['Name'] = 'Fertilizers',
                    ['Description'] = 'Adding additional nutrients to the soil can improve farming yield or, if overdone, ruin it. Levels up by crafting related recipes.',
                    ['SkillID'] = 'FertilizersSkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '2',
                    ['Root'] = 'False',
                    ['RootSkill'] = 'Farmer',
        },
        ['Gathering'] = {
                    ['Name'] = 'Gathering',
                    ['Description'] = 'Gathering covers harvesting materials from both the natural environment and human-created farms. Levels up by gathering plants - farmed or natural.',
                    ['SkillID'] = 'GatheringSkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '1',
                    ['Root'] = 'False',
                    ['RootSkill'] = 'Farmer',
        },
        ['Glassworking'] = {
                    ['Name'] = 'Glassworking',
                    ['Description'] = 'Glassworkers have improved ability to create glass which can be used as a clear building material or framed in steel to create a more industrial look. Levels up by crafting related recipes.',
                    ['SkillID'] = 'GlassworkingSkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '3',
                    ['Root'] = 'False',
                    ['RootSkill'] = 'Mason',
        },
        ['Hunter'] = {
                    ['Name'] = 'Hunter',
                    ['Description'] = 'Hunting animals provides a great source of nutritious food and their skins can be used in a variety of crafting projects.',
                    ['SkillID'] = 'HunterSkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '1',
                    ['Root'] = 'True',
                    ['RootSkill'] = 'Hunter',
        },
        ['Hunting'] = {
                    ['Name'] = 'Hunting',
                    ['Description'] = 'Hunt animals for skin and meat. Levels up by successfully hunting.',
                    ['SkillID'] = 'HuntingSkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '1',
                    ['Root'] = 'False',
                    ['RootSkill'] = 'Hunter',
        },
        ['Industry'] = {
                    ['Name'] = 'Industry',
                    ['Description'] = 'Advanced industrialization to produce larger machines and advanced technology. Levels up by crafting related recipes.',
                    ['SkillID'] = 'IndustrySkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '5',
                    ['Root'] = 'False',
                    ['RootSkill'] = 'Engineer',
        },
        ['Logging'] = {
                    ['Name'] = 'Logging',
                    ['Description'] = 'Wood is a useful resource and cutting down trees is a skill anyone can appreciate. Levels up by felling trees and clearing debris.',
                    ['SkillID'] = 'LoggingSkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '1',
                    ['Root'] = 'False',
                    ['RootSkill'] = 'Carpenter',
        },
        ['Mason'] = {
                    ['Name'] = 'Mason',
                    ['Description'] = 'Masons craft with stone and are a valuable source of building material and furniture. The ore they collect is used by smiths to smelt into metal bars.',
                    ['SkillID'] = 'MasonSkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '1',
                    ['Root'] = 'True',
                    ['RootSkill'] = 'Mason',
        },
        ['Masonry'] = {
                    ['Name'] = 'Masonry',
                    ['Description'] = 'Rocks and mortar can provide a suitable building material alternative to wood. Levels up by crafting related recipes.',
                    ['SkillID'] = 'MasonrySkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '1',
                    ['Root'] = 'False',
                    ['RootSkill'] = 'Mason',
        },
        ['Mechanics'] = {
                    ['Name'] = 'Mechanics',
                    ['Description'] = 'Mechanics for more advanced creations. Levels up by crafting related recipes.',
                    ['SkillID'] = 'MechanicsSkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '4',
                    ['Root'] = 'False',
                    ['RootSkill'] = 'Engineer',
        },
        ['Milling'] = {
                    ['Name'] = 'Milling',
                    ['Description'] = 'Milling various products can create important materials for baking and other uses. Levels up by crafting related recipes.',
                    ['SkillID'] = 'MillingSkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '2',
                    ['Root'] = 'False',
                    ['RootSkill'] = 'Farmer',
        },
        ['Mining'] = {
                    ['Name'] = 'Mining',
                    ['Description'] = 'Hitting rocks with a pickaxe can be surprisingly difficult. Levels up by breaking rocks.',
                    ['SkillID'] = 'MiningSkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '1',
                    ['Root'] = 'False',
                    ['RootSkill'] = 'Mason',
        },
        ['Oil Drilling'] = {
                    ['Name'] = 'Oil Drilling',
                    ['Description'] = 'While it takes some advanced tools and constructions, harvesting and refining oil can be an important step. Levels up by crafting related recipes.',
                    ['SkillID'] = 'OilDrillingSkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '4',
                    ['Root'] = 'False',
                    ['RootSkill'] = 'Scientist',
        },
        ['Painting'] = {
                    ['Name'] = 'Painting',
                    ['Description'] = 'A painter uses different combination of liquids and powders to create a practical application of colors.',
                    ['SkillID'] = 'PaintingSkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '2',
                    ['Root'] = 'False',
                    ['RootSkill'] = 'Scientist',
        },
        ['Paper Milling'] = {
                    ['Name'] = 'Paper Milling',
                    ['Description'] = 'Paper to carry the written word. Or used to stuff in bookshelves. Levels up by crafting related recipes.',
                    ['SkillID'] = 'PaperMillingSkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '3',
                    ['Root'] = 'False',
                    ['RootSkill'] = 'Carpenter',
        },
        ['Pottery'] = {
                    ['Name'] = 'Pottery',
                    ['Description'] = 'Pottery is an advancement in masonry and can provide an excellent building material for communities. Levels up by crafting related recipes.',
                    ['SkillID'] = 'PotterySkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '3',
                    ['Root'] = 'False',
                    ['RootSkill'] = 'Mason',
        },
        ['Scientist'] = {
                    ['Name'] = 'Scientist',
                    ['Description'] = 'Scientists can transforms the knowledge and understanding of the world into more practical uses.',
                    ['SkillID'] = 'ScientistSkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '1',
                    ['Root'] = 'True',
                    ['RootSkill'] = 'Scientist',
        },
        ['Self Improvement'] = {
                    ['Name'] = 'Self Improvement',
                    ['Description'] = 'Self-improvement increases both the amount of weight citizens can carry and their stomach capacity. It also decreases the calories expended when using hammers and shovels. Experience is gained when leveling up other specialties.',
                    ['SkillID'] = 'SelfImprovementSkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '1',
                    ['Root'] = 'False',
                    ['RootSkill'] = 'Survivalist',
        },
        ['Shipwright'] = {
                    ['Name'] = 'Shipwright',
                    ['Description'] = 'Shipwrights uses the fundamental practical application of carpenters and applying it to maritime usage.',
                    ['SkillID'] = 'ShipwrightSkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '1',
                    ['Root'] = 'False',
                    ['RootSkill'] = 'Carpenter',
        },
        ['Smelting'] = {
                    ['Name'] = 'Smelting',
                    ['Description'] = 'Metal is an important part of progress and smelting is the first step into a new age. Levels up by crafting related recipes.',
                    ['SkillID'] = 'SmeltingSkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '3',
                    ['Root'] = 'False',
                    ['RootSkill'] = 'Smith',
        },
        ['Smith'] = {
                    ['Name'] = 'Smith',
                    ['Description'] = 'Smiths smelt concentrate ore into metal bars and craft superior tools that helps citizens work more productively.',
                    ['SkillID'] = 'SmithSkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '1',
                    ['Root'] = 'True',
                    ['RootSkill'] = 'Smith',
        },
        ['Survivalist'] = {
                    ['Name'] = 'Survivalist',
                    ['Description'] = 'All citizens are survivalists in the world of Eco. How can you save the world if you can not save yourself?',
                    ['SkillID'] = 'SurvivalistSkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '1',
                    ['Root'] = 'True',
                    ['RootSkill'] = 'Survivalist',
        },
        ['Tailor'] = {
                    ['Name'] = 'Tailor',
                    ['Description'] = 'Tailorings work with cloth to make high-end furniture.and clothing that provides special bonuses when worn.',
                    ['SkillID'] = 'TailorSkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '1',
                    ['Root'] = 'True',
                    ['RootSkill'] = 'Tailor',
        },
        ['Tailoring'] = {
                    ['Name'] = 'Tailoring',
                    ['Description'] = 'Creating new clothes and setting trends. Levels up by crafting related recipes.',
                    ['SkillID'] = 'TailoringSkill',
                    ['MaxLevel'] = '7',
                    ['Tier'] = '2',
                    ['Root'] = 'False',
                    ['RootSkill'] = 'Tailor',
        },
    },
}