Module:SkillData: Difference between revisions
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-- Eco Version : 0. | -- Eco Version : 0.11.1.1 beta release-758 | ||
-- Export Language: English | |||
return { | return { | ||
skills = { | skills = { | ||
['Advanced Baking'] = { | ['Advanced Baking'] = { | ||
[' | ['Name'] = 'Advanced Baking', | ||
['Description'] = 'Advanced baking mostly improves recipes that involve a leavening agent. Levels up by crafting advanced baking recipes.', | |||
['SkillID'] = 'AdvancedBakingSkill', | |||
['MaxLevel'] = '7', | |||
['Tier'] = '4', | |||
[' | ['Root'] = 'False', | ||
['RootSkill'] = 'Chef', | |||
}, | |||
[' | |||
[' | |||
[' | |||
[' | |||
[' | |||
['Advanced Cooking'] = { | ['Advanced Cooking'] = { | ||
[' | ['Name'] = 'Advanced Cooking', | ||
[' | ['Description'] = 'Advanced cooking techniques for producing more complex foods. Levels up by crafting advanced cooking recipes.', | ||
['SkillID'] = 'AdvancedCookingSkill', | |||
[' | ['MaxLevel'] = '7', | ||
['Tier'] = '4', | |||
[' | ['Root'] = 'False', | ||
[' | ['RootSkill'] = 'Chef', | ||
[' | }, | ||
['Advanced Masonry'] = { | |||
['Name'] = 'Advanced Masonry', | |||
['Description'] = 'Advanced masonry allows the production of high-quality stone furniture and material for houses. Levels up by crafting related recipes. ', | |||
[' | ['SkillID'] = 'AdvancedMasonrySkill', | ||
['MaxLevel'] = '7', | |||
['Tier'] = '4', | |||
[' | ['Root'] = 'False', | ||
['RootSkill'] = 'Mason', | |||
[' | }, | ||
[' | |||
[' | |||
[' | |||
[' | |||
['Advanced Smelting'] = { | ['Advanced Smelting'] = { | ||
[' | ['Name'] = 'Advanced Smelting', | ||
[' | ['Description'] = 'Advanced smelting aids in the production of steel - a key ingredient in the progress of any group. Levels up by crafting advanced smelting recipes.', | ||
['SkillID'] = 'AdvancedSmeltingSkill', | |||
['MaxLevel'] = '7', | |||
['Tier'] = '4', | |||
['Root'] = 'False', | |||
[' | ['RootSkill'] = 'Smith', | ||
[' | }, | ||
[' | |||
[' | |||
['Baking'] = { | ['Baking'] = { | ||
[' | ['Name'] = 'Baking', | ||
[' | ['Description'] = 'An introduction to cooking with an oven. Levels up by crafting related unleavened recipes.', | ||
['SkillID'] = 'BakingSkill', | |||
['MaxLevel'] = '7', | |||
['Tier'] = '3', | |||
[' | ['Root'] = 'False', | ||
['RootSkill'] = 'Chef', | |||
[' | }, | ||
[' | |||
[' | |||
['Basic Engineering'] = { | ['Basic Engineering'] = { | ||
[' | ['Name'] = 'Basic Engineering', | ||
[' | ['Description'] = 'Basic Engineering allows easier construction of roads and gives access to early forms of mechanical power. Levels up by crafting related recipes.', | ||
['SkillID'] = 'BasicEngineeringSkill', | |||
['MaxLevel'] = '7', | |||
['Tier'] = '2', | |||
[' | ['Root'] = 'False', | ||
['RootSkill'] = 'Engineer', | |||
[' | }, | ||
['Blacksmith'] = { | |||
[' | ['Name'] = 'Blacksmith', | ||
['Description'] = 'Knowledge of how to use a refined metal and turn it into a usable tool is of utmost importance in order to improve the everyday life.', | |||
[' | ['SkillID'] = 'BlacksmithSkill', | ||
['MaxLevel'] = '7', | |||
['Tier'] = '3', | |||
['Root'] = 'False', | |||
['RootSkill'] = 'Smith', | |||
[' | }, | ||
[' | |||
[' | |||
[' | |||
[' | |||
[' | |||
[' | |||
['Butchery'] = { | ['Butchery'] = { | ||
[' | ['Name'] = 'Butchery', | ||
[' | ['Description'] = 'Butchery allows for more usable products to be harvested from hunted animals and fish. Levels up by crafting related recipes.', | ||
['SkillID'] = 'ButcherySkill', | |||
[' | ['MaxLevel'] = '7', | ||
['Tier'] = '2', | |||
[' | ['Root'] = 'False', | ||
[' | ['RootSkill'] = 'Hunter', | ||
[' | }, | ||
['Campfire Cooking'] = { | |||
['Name'] = 'Campfire Cooking', | |||
['Description'] = 'Advanced techniques for producing food over a campfire with a little less burned and a little more golden brown. Levels up by crafting campfire recipes.', | |||
[' | ['SkillID'] = 'CampfireCookingSkill', | ||
['MaxLevel'] = '7', | |||
[' | ['Tier'] = '2', | ||
['Root'] = 'False', | |||
[' | ['RootSkill'] = 'Chef', | ||
}, | |||
[' | |||
[' | |||
[' | |||
[' | |||
['Carpenter'] = { | ['Carpenter'] = { | ||
[' | ['Name'] = 'Carpenter', | ||
[' | ['Description'] = 'Carpenters use harvested logs to craft a variety of useful products. Wood is an excellent source of building materials and furniture for homes.', | ||
['SkillID'] = 'CarpenterSkill', | |||
[' | ['MaxLevel'] = '7', | ||
[' | ['Tier'] = '1', | ||
[' | ['Root'] = 'True', | ||
[' | ['RootSkill'] = 'Carpenter', | ||
[' | }, | ||
['Carpentry'] = { | |||
['Name'] = 'Carpentry', | |||
['Description'] = 'Cutting logs into usable crafting and building materials is an important skill for budding communities. Levels up by crafting related recipes.', | |||
['SkillID'] = 'CarpentrySkill', | |||
['MaxLevel'] = '7', | |||
['Tier'] = '1', | |||
['Root'] = 'False', | |||
[' | ['RootSkill'] = 'Carpenter', | ||
}, | |||
[' | |||
[' | |||
[' | |||
[' | |||
['Chef'] = { | ['Chef'] = { | ||
[' | ['Name'] = 'Chef', | ||
[' | ['Description'] = 'Chefs create highly nutritious food using the raw food provided by hunters and farmers.', | ||
[' | ['SkillID'] = 'ChefSkill', | ||
[' | ['MaxLevel'] = '7', | ||
[' | ['Tier'] = '1', | ||
[' | ['Root'] = 'True', | ||
[' | ['RootSkill'] = 'Chef', | ||
[' | }, | ||
[' | ['Composites'] = { | ||
['Name'] = 'Composites', | |||
['Description'] = 'Allows the construction of advanced wood products for furniture and houses. Levels up by crafting related recipes.', | |||
['SkillID'] = 'CompositesSkill', | |||
['MaxLevel'] = '7', | |||
['Tier'] = '4', | |||
['Root'] = 'False', | |||
['RootSkill'] = 'Carpenter', | |||
}, | |||
['Cooking'] = { | ['Cooking'] = { | ||
[' | ['Name'] = 'Cooking', | ||
[' | ['Description'] = 'The basics of cooking in a more civilized environment give bonuses to a variety of food recipes. Levels up by crafting related recipes.', | ||
['SkillID'] = 'CookingSkill', | |||
['MaxLevel'] = '7', | |||
['Tier'] = '3', | |||
['Root'] = 'False', | |||
[' | ['RootSkill'] = 'Chef', | ||
[' | }, | ||
[' | |||
[' | |||
['Cutting Edge Cooking'] = { | ['Cutting Edge Cooking'] = { | ||
[' | ['Name'] = 'Cutting Edge Cooking', | ||
[' | ['Description'] = 'Cutting edge cooking works with ingredients that do not quite sound like food but can potentially provide high calorie and nutrition. Levels up by crafting related recipes.', | ||
['SkillID'] = 'CuttingEdgeCookingSkill', | |||
[' | ['MaxLevel'] = '7', | ||
['Tier'] = '5', | |||
['Root'] = 'False', | |||
['RootSkill'] = 'Chef', | |||
[' | }, | ||
[' | |||
[' | |||
['Electronics'] = { | ['Electronics'] = { | ||
[' | ['Name'] = 'Electronics', | ||
[' | ['Description'] = 'Electronics improves the recipes for many advanced materials needed for advanced technology. Levels up by crafting related recipes.', | ||
['SkillID'] = 'ElectronicsSkill', | |||
[' | ['MaxLevel'] = '7', | ||
['Tier'] = '4', | |||
['Root'] = 'False', | |||
['RootSkill'] = 'Engineer', | |||
[' | }, | ||
[' | |||
[' | |||
['Engineer'] = { | ['Engineer'] = { | ||
[' | ['Name'] = 'Engineer', | ||
[' | ['Description'] = 'Engineers use the materials created by other professions to create cutting edge technology that paves the way for technological advancement.', | ||
['SkillID'] = 'EngineerSkill', | |||
[' | ['MaxLevel'] = '7', | ||
[' | ['Tier'] = '1', | ||
['Root'] = 'True', | |||
[' | ['RootSkill'] = 'Engineer', | ||
[' | }, | ||
[' | |||
['Farmer'] = { | ['Farmer'] = { | ||
[' | ['Name'] = 'Farmer', | ||
[' | ['Description'] = 'Farmers specialize in all aspects of agriculture. The crops they produce are a primary source of the calories needed to perform work.', | ||
['SkillID'] = 'FarmerSkill', | |||
[' | ['MaxLevel'] = '7', | ||
[' | ['Tier'] = '1', | ||
[' | ['Root'] = 'True', | ||
['RootSkill'] = 'Farmer', | |||
[' | }, | ||
[' | |||
['Farming'] = { | ['Farming'] = { | ||
[' | ['Name'] = 'Farming', | ||
[' | ['Description'] = 'The art of planting and cultivating flora. Levels up by crafting related recipes and using the hoe.', | ||
['SkillID'] = 'FarmingSkill', | |||
['MaxLevel'] = '7', | |||
['Tier'] = '2', | |||
[' | ['Root'] = 'False', | ||
['RootSkill'] = 'Farmer', | |||
[' | }, | ||
[' | |||
[' | |||
['Fertilizers'] = { | ['Fertilizers'] = { | ||
[' | ['Name'] = 'Fertilizers', | ||
[' | ['Description'] = 'Adding additional nutrients to the soil can improve farming yield or, if overdone, ruin it. Levels up by crafting related recipes.', | ||
['SkillID'] = 'FertilizersSkill', | |||
['MaxLevel'] = '7', | |||
['Tier'] = '2', | |||
[' | ['Root'] = 'False', | ||
['RootSkill'] = 'Farmer', | |||
[' | }, | ||
[' | |||
[' | |||
['Gathering'] = { | ['Gathering'] = { | ||
[' | ['Name'] = 'Gathering', | ||
[' | ['Description'] = 'Gathering covers harvesting materials from both the natural environment and human-created farms. Levels up by gathering plants - farmed or natural.', | ||
['SkillID'] = 'GatheringSkill', | |||
[' | ['MaxLevel'] = '7', | ||
['Tier'] = '1', | |||
[' | ['Root'] = 'False', | ||
['RootSkill'] = 'Farmer', | |||
[' | }, | ||
[' | |||
['Glassworking'] = { | ['Glassworking'] = { | ||
[' | ['Name'] = 'Glassworking', | ||
[' | ['Description'] = 'Glassworkers have improved ability to create glass which can be used as a clear building material or framed in steel to create a more industrial look. Levels up by crafting related recipes.', | ||
['SkillID'] = 'GlassworkingSkill', | |||
[' | ['MaxLevel'] = '7', | ||
['Tier'] = '3', | |||
['Root'] = 'False', | |||
['RootSkill'] = 'Mason', | |||
[' | }, | ||
[' | |||
[' | |||
['Hunter'] = { | ['Hunter'] = { | ||
[' | ['Name'] = 'Hunter', | ||
[' | ['Description'] = 'Hunting animals provides a great source of nutritious food and their skins can be used in a variety of crafting projects.', | ||
['SkillID'] = 'HunterSkill', | |||
[' | ['MaxLevel'] = '7', | ||
[' | ['Tier'] = '1', | ||
['Root'] = 'True', | |||
[' | ['RootSkill'] = 'Hunter', | ||
[' | }, | ||
[' | |||
['Hunting'] = { | ['Hunting'] = { | ||
[' | ['Name'] = 'Hunting', | ||
[' | ['Description'] = 'Hunt animals for skin and meat. Levels up by successfully hunting.', | ||
['SkillID'] = 'HuntingSkill', | |||
[' | ['MaxLevel'] = '7', | ||
['Tier'] = '1', | |||
[' | ['Root'] = 'False', | ||
['RootSkill'] = 'Hunter', | |||
}, | |||
[' | |||
[' | |||
['Industry'] = { | ['Industry'] = { | ||
[' | ['Name'] = 'Industry', | ||
[' | ['Description'] = 'Advanced industrialization to produce larger machines and advanced technology. Levels up by crafting related recipes.', | ||
['SkillID'] = 'IndustrySkill', | |||
['MaxLevel'] = '7', | |||
['Tier'] = '5', | |||
['Root'] = 'False', | |||
[' | ['RootSkill'] = 'Engineer', | ||
[' | }, | ||
[' | |||
[' | |||
['Logging'] = { | ['Logging'] = { | ||
[' | ['Name'] = 'Logging', | ||
[' | ['Description'] = 'Wood is a useful resource and cutting down trees is a skill anyone can appreciate. Levels up by felling trees and clearing debris.', | ||
['SkillID'] = 'LoggingSkill', | |||
['MaxLevel'] = '7', | |||
[' | ['Tier'] = '1', | ||
[' | ['Root'] = 'False', | ||
['RootSkill'] = 'Carpenter', | |||
}, | |||
[' | |||
[' | |||
['Mason'] = { | ['Mason'] = { | ||
[' | ['Name'] = 'Mason', | ||
[' | ['Description'] = 'Masons craft with stone and are a valuable source of building material and furniture. The ore they collect is used by smiths to smelt into metal bars.', | ||
[' | ['SkillID'] = 'MasonSkill', | ||
[' | ['MaxLevel'] = '7', | ||
[' | ['Tier'] = '1', | ||
[' | ['Root'] = 'True', | ||
[' | ['RootSkill'] = 'Mason', | ||
[' | }, | ||
[' | ['Masonry'] = { | ||
['Name'] = 'Masonry', | |||
['Description'] = 'Rocks and mortar can provide a suitable building material alternative to wood. Levels up by crafting related recipes.', | |||
['SkillID'] = 'MasonrySkill', | |||
['MaxLevel'] = '7', | |||
['Tier'] = '1', | |||
['Root'] = 'False', | |||
['RootSkill'] = 'Mason', | |||
}, | |||
['Mechanics'] = { | ['Mechanics'] = { | ||
[' | ['Name'] = 'Mechanics', | ||
['Description'] = 'Mechanics for more advanced creations. Levels up by crafting related recipes.', | |||
['SkillID'] = 'MechanicsSkill', | |||
[' | ['MaxLevel'] = '7', | ||
['Tier'] = '4', | |||
[' | ['Root'] = 'False', | ||
[' | ['RootSkill'] = 'Engineer', | ||
[' | }, | ||
[' | |||
[' | |||
['Milling'] = { | ['Milling'] = { | ||
[' | ['Name'] = 'Milling', | ||
[' | ['Description'] = 'Milling various products can create important materials for baking and other uses. Levels up by crafting related recipes.', | ||
['SkillID'] = 'MillingSkill', | |||
['MaxLevel'] = '7', | |||
['Tier'] = '2', | |||
['Root'] = 'False', | |||
[' | ['RootSkill'] = 'Farmer', | ||
[' | }, | ||
[' | |||
[' | |||
['Mining'] = { | ['Mining'] = { | ||
[' | ['Name'] = 'Mining', | ||
[' | ['Description'] = 'Hitting rocks with a pickaxe can be surprisingly difficult. Levels up by breaking rocks.', | ||
['SkillID'] = 'MiningSkill', | |||
['MaxLevel'] = '7', | |||
[' | ['Tier'] = '1', | ||
[' | ['Root'] = 'False', | ||
['RootSkill'] = 'Mason', | |||
}, | |||
[' | |||
[' | |||
['Oil Drilling'] = { | ['Oil Drilling'] = { | ||
[' | ['Name'] = 'Oil Drilling', | ||
[' | ['Description'] = 'While it takes some advanced tools and constructions, harvesting and refining oil can be an important step. Levels up by crafting related recipes.', | ||
['SkillID'] = 'OilDrillingSkill', | |||
[' | ['MaxLevel'] = '7', | ||
['Tier'] = '4', | |||
[' | ['Root'] = 'False', | ||
[' | ['RootSkill'] = 'Scientist', | ||
[' | }, | ||
['Painting'] = { | |||
['Name'] = 'Painting', | |||
['Description'] = 'A painter uses different combination of liquids and powders to create a practical application of colors.', | |||
[' | ['SkillID'] = 'PaintingSkill', | ||
[' | ['MaxLevel'] = '7', | ||
['Tier'] = '2', | |||
[' | ['Root'] = 'False', | ||
['RootSkill'] = 'Scientist', | |||
[' | }, | ||
[' | |||
[' | |||
['Paper Milling'] = { | ['Paper Milling'] = { | ||
[' | ['Name'] = 'Paper Milling', | ||
[' | ['Description'] = 'Paper to carry the written word. Or used to stuff in bookshelves. Levels up by crafting related recipes.', | ||
[' | ['SkillID'] = 'PaperMillingSkill', | ||
[' | ['MaxLevel'] = '7', | ||
[' | ['Tier'] = '3', | ||
[' | ['Root'] = 'False', | ||
[' | ['RootSkill'] = 'Carpenter', | ||
[' | }, | ||
[' | ['Pottery'] = { | ||
[' | ['Name'] = 'Pottery', | ||
[' | ['Description'] = 'Pottery is an advancement in masonry and can provide an excellent building material for communities. Levels up by crafting related recipes.', | ||
[' | ['SkillID'] = 'PotterySkill', | ||
[' | ['MaxLevel'] = '7', | ||
['Tier'] = '3', | |||
[' | ['Root'] = 'False', | ||
[' | ['RootSkill'] = 'Mason', | ||
[' | }, | ||
[' | ['Scientist'] = { | ||
[' | ['Name'] = 'Scientist', | ||
['Description'] = 'Scientists can transforms the knowledge and understanding of the world into more practical uses.', | |||
['SkillID'] = 'ScientistSkill', | |||
['MaxLevel'] = '7', | |||
['Tier'] = '1', | |||
['Root'] = 'True', | |||
['RootSkill'] = 'Scientist', | |||
}, | |||
['Self Improvement'] = { | ['Self Improvement'] = { | ||
[' | ['Name'] = 'Self Improvement', | ||
[' | ['Description'] = 'Self-improvement increases both the amount of weight citizens can carry and their stomach capacity. It also decreases the calories expended when using hammers and shovels. Experience is gained when leveling up other specialties.', | ||
[' | ['SkillID'] = 'SelfImprovementSkill', | ||
['MaxLevel'] = '7', | |||
[' | ['Tier'] = '1', | ||
[' | ['Root'] = 'False', | ||
['RootSkill'] = 'Survivalist', | |||
[' | }, | ||
['Shipwright'] = { | |||
['Name'] = 'Shipwright', | |||
['Description'] = 'Shipwrights uses the fundamental practical application of carpenters and applying it to maritime usage.', | |||
['SkillID'] = 'ShipwrightSkill', | |||
['MaxLevel'] = '7', | |||
['Tier'] = '1', | |||
['Root'] = 'False', | |||
[' | ['RootSkill'] = 'Carpenter', | ||
}, | |||
[' | |||
[' | |||
[' | |||
[' | |||
[' | |||
[' | |||
['Smelting'] = { | ['Smelting'] = { | ||
[' | ['Name'] = 'Smelting', | ||
[' | ['Description'] = 'Metal is an important part of progress and smelting is the first step into a new age. Levels up by crafting related recipes.', | ||
['SkillID'] = 'SmeltingSkill', | |||
['MaxLevel'] = '7', | |||
[' | ['Tier'] = '3', | ||
['Root'] = 'False', | |||
['RootSkill'] = 'Smith', | |||
[' | }, | ||
[' | |||
[' | |||
['Smith'] = { | ['Smith'] = { | ||
[' | ['Name'] = 'Smith', | ||
[' | ['Description'] = 'Smiths smelt concentrate ore into metal bars and craft superior tools that helps citizens work more productively.', | ||
['SkillID'] = 'SmithSkill', | |||
[' | ['MaxLevel'] = '7', | ||
[' | ['Tier'] = '1', | ||
[' | ['Root'] = 'True', | ||
['RootSkill'] = 'Smith', | |||
[' | }, | ||
[' | |||
['Survivalist'] = { | ['Survivalist'] = { | ||
[' | ['Name'] = 'Survivalist', | ||
[' | ['Description'] = 'All citizens are survivalists in the world of Eco. How can you save the world if you can not save yourself?', | ||
['SkillID'] = 'SurvivalistSkill', | |||
[' | ['MaxLevel'] = '7', | ||
[' | ['Tier'] = '1', | ||
['Root'] = 'True', | |||
[' | ['RootSkill'] = 'Survivalist', | ||
[' | }, | ||
[' | |||
['Tailor'] = { | ['Tailor'] = { | ||
[' | ['Name'] = 'Tailor', | ||
[' | ['Description'] = 'Tailorings work with cloth to make high-end furniture.and clothing that provides special bonuses when worn.', | ||
['SkillID'] = 'TailorSkill', | |||
[' | ['MaxLevel'] = '7', | ||
[' | ['Tier'] = '1', | ||
['Root'] = 'True', | |||
[' | ['RootSkill'] = 'Tailor', | ||
[' | }, | ||
[' | |||
['Tailoring'] = { | ['Tailoring'] = { | ||
[' | ['Name'] = 'Tailoring', | ||
[' | ['Description'] = 'Creating new clothes and setting trends. Levels up by crafting related recipes.', | ||
['SkillID'] = 'TailoringSkill', | |||
['MaxLevel'] = '7', | |||
['Tier'] = '2', | |||
[' | ['Root'] = 'False', | ||
['RootSkill'] = 'Tailor', | |||
[' | }, | ||
[' | |||
[' | |||
}, | }, | ||
} | } |
Latest revision as of 15:07, 17 November 2024
ATTENTION! Data files are generated using game data and are not intended for manual editing.
The Module:Skills is currently used in:
- Module:Infobox_Skill, See Template:Infobox_Skill for more details.
- Module:SkillDetails, See Template:SkillDetails for more details.
- Module:SkillList, See Template:SkillList for more details.
-- Eco Version : 0.11.1.1 beta release-758
-- Export Language: English
return {
skills = {
['Advanced Baking'] = {
['Name'] = 'Advanced Baking',
['Description'] = 'Advanced baking mostly improves recipes that involve a leavening agent. Levels up by crafting advanced baking recipes.',
['SkillID'] = 'AdvancedBakingSkill',
['MaxLevel'] = '7',
['Tier'] = '4',
['Root'] = 'False',
['RootSkill'] = 'Chef',
},
['Advanced Cooking'] = {
['Name'] = 'Advanced Cooking',
['Description'] = 'Advanced cooking techniques for producing more complex foods. Levels up by crafting advanced cooking recipes.',
['SkillID'] = 'AdvancedCookingSkill',
['MaxLevel'] = '7',
['Tier'] = '4',
['Root'] = 'False',
['RootSkill'] = 'Chef',
},
['Advanced Masonry'] = {
['Name'] = 'Advanced Masonry',
['Description'] = 'Advanced masonry allows the production of high-quality stone furniture and material for houses. Levels up by crafting related recipes. ',
['SkillID'] = 'AdvancedMasonrySkill',
['MaxLevel'] = '7',
['Tier'] = '4',
['Root'] = 'False',
['RootSkill'] = 'Mason',
},
['Advanced Smelting'] = {
['Name'] = 'Advanced Smelting',
['Description'] = 'Advanced smelting aids in the production of steel - a key ingredient in the progress of any group. Levels up by crafting advanced smelting recipes.',
['SkillID'] = 'AdvancedSmeltingSkill',
['MaxLevel'] = '7',
['Tier'] = '4',
['Root'] = 'False',
['RootSkill'] = 'Smith',
},
['Baking'] = {
['Name'] = 'Baking',
['Description'] = 'An introduction to cooking with an oven. Levels up by crafting related unleavened recipes.',
['SkillID'] = 'BakingSkill',
['MaxLevel'] = '7',
['Tier'] = '3',
['Root'] = 'False',
['RootSkill'] = 'Chef',
},
['Basic Engineering'] = {
['Name'] = 'Basic Engineering',
['Description'] = 'Basic Engineering allows easier construction of roads and gives access to early forms of mechanical power. Levels up by crafting related recipes.',
['SkillID'] = 'BasicEngineeringSkill',
['MaxLevel'] = '7',
['Tier'] = '2',
['Root'] = 'False',
['RootSkill'] = 'Engineer',
},
['Blacksmith'] = {
['Name'] = 'Blacksmith',
['Description'] = 'Knowledge of how to use a refined metal and turn it into a usable tool is of utmost importance in order to improve the everyday life.',
['SkillID'] = 'BlacksmithSkill',
['MaxLevel'] = '7',
['Tier'] = '3',
['Root'] = 'False',
['RootSkill'] = 'Smith',
},
['Butchery'] = {
['Name'] = 'Butchery',
['Description'] = 'Butchery allows for more usable products to be harvested from hunted animals and fish. Levels up by crafting related recipes.',
['SkillID'] = 'ButcherySkill',
['MaxLevel'] = '7',
['Tier'] = '2',
['Root'] = 'False',
['RootSkill'] = 'Hunter',
},
['Campfire Cooking'] = {
['Name'] = 'Campfire Cooking',
['Description'] = 'Advanced techniques for producing food over a campfire with a little less burned and a little more golden brown. Levels up by crafting campfire recipes.',
['SkillID'] = 'CampfireCookingSkill',
['MaxLevel'] = '7',
['Tier'] = '2',
['Root'] = 'False',
['RootSkill'] = 'Chef',
},
['Carpenter'] = {
['Name'] = 'Carpenter',
['Description'] = 'Carpenters use harvested logs to craft a variety of useful products. Wood is an excellent source of building materials and furniture for homes.',
['SkillID'] = 'CarpenterSkill',
['MaxLevel'] = '7',
['Tier'] = '1',
['Root'] = 'True',
['RootSkill'] = 'Carpenter',
},
['Carpentry'] = {
['Name'] = 'Carpentry',
['Description'] = 'Cutting logs into usable crafting and building materials is an important skill for budding communities. Levels up by crafting related recipes.',
['SkillID'] = 'CarpentrySkill',
['MaxLevel'] = '7',
['Tier'] = '1',
['Root'] = 'False',
['RootSkill'] = 'Carpenter',
},
['Chef'] = {
['Name'] = 'Chef',
['Description'] = 'Chefs create highly nutritious food using the raw food provided by hunters and farmers.',
['SkillID'] = 'ChefSkill',
['MaxLevel'] = '7',
['Tier'] = '1',
['Root'] = 'True',
['RootSkill'] = 'Chef',
},
['Composites'] = {
['Name'] = 'Composites',
['Description'] = 'Allows the construction of advanced wood products for furniture and houses. Levels up by crafting related recipes.',
['SkillID'] = 'CompositesSkill',
['MaxLevel'] = '7',
['Tier'] = '4',
['Root'] = 'False',
['RootSkill'] = 'Carpenter',
},
['Cooking'] = {
['Name'] = 'Cooking',
['Description'] = 'The basics of cooking in a more civilized environment give bonuses to a variety of food recipes. Levels up by crafting related recipes.',
['SkillID'] = 'CookingSkill',
['MaxLevel'] = '7',
['Tier'] = '3',
['Root'] = 'False',
['RootSkill'] = 'Chef',
},
['Cutting Edge Cooking'] = {
['Name'] = 'Cutting Edge Cooking',
['Description'] = 'Cutting edge cooking works with ingredients that do not quite sound like food but can potentially provide high calorie and nutrition. Levels up by crafting related recipes.',
['SkillID'] = 'CuttingEdgeCookingSkill',
['MaxLevel'] = '7',
['Tier'] = '5',
['Root'] = 'False',
['RootSkill'] = 'Chef',
},
['Electronics'] = {
['Name'] = 'Electronics',
['Description'] = 'Electronics improves the recipes for many advanced materials needed for advanced technology. Levels up by crafting related recipes.',
['SkillID'] = 'ElectronicsSkill',
['MaxLevel'] = '7',
['Tier'] = '4',
['Root'] = 'False',
['RootSkill'] = 'Engineer',
},
['Engineer'] = {
['Name'] = 'Engineer',
['Description'] = 'Engineers use the materials created by other professions to create cutting edge technology that paves the way for technological advancement.',
['SkillID'] = 'EngineerSkill',
['MaxLevel'] = '7',
['Tier'] = '1',
['Root'] = 'True',
['RootSkill'] = 'Engineer',
},
['Farmer'] = {
['Name'] = 'Farmer',
['Description'] = 'Farmers specialize in all aspects of agriculture. The crops they produce are a primary source of the calories needed to perform work.',
['SkillID'] = 'FarmerSkill',
['MaxLevel'] = '7',
['Tier'] = '1',
['Root'] = 'True',
['RootSkill'] = 'Farmer',
},
['Farming'] = {
['Name'] = 'Farming',
['Description'] = 'The art of planting and cultivating flora. Levels up by crafting related recipes and using the hoe.',
['SkillID'] = 'FarmingSkill',
['MaxLevel'] = '7',
['Tier'] = '2',
['Root'] = 'False',
['RootSkill'] = 'Farmer',
},
['Fertilizers'] = {
['Name'] = 'Fertilizers',
['Description'] = 'Adding additional nutrients to the soil can improve farming yield or, if overdone, ruin it. Levels up by crafting related recipes.',
['SkillID'] = 'FertilizersSkill',
['MaxLevel'] = '7',
['Tier'] = '2',
['Root'] = 'False',
['RootSkill'] = 'Farmer',
},
['Gathering'] = {
['Name'] = 'Gathering',
['Description'] = 'Gathering covers harvesting materials from both the natural environment and human-created farms. Levels up by gathering plants - farmed or natural.',
['SkillID'] = 'GatheringSkill',
['MaxLevel'] = '7',
['Tier'] = '1',
['Root'] = 'False',
['RootSkill'] = 'Farmer',
},
['Glassworking'] = {
['Name'] = 'Glassworking',
['Description'] = 'Glassworkers have improved ability to create glass which can be used as a clear building material or framed in steel to create a more industrial look. Levels up by crafting related recipes.',
['SkillID'] = 'GlassworkingSkill',
['MaxLevel'] = '7',
['Tier'] = '3',
['Root'] = 'False',
['RootSkill'] = 'Mason',
},
['Hunter'] = {
['Name'] = 'Hunter',
['Description'] = 'Hunting animals provides a great source of nutritious food and their skins can be used in a variety of crafting projects.',
['SkillID'] = 'HunterSkill',
['MaxLevel'] = '7',
['Tier'] = '1',
['Root'] = 'True',
['RootSkill'] = 'Hunter',
},
['Hunting'] = {
['Name'] = 'Hunting',
['Description'] = 'Hunt animals for skin and meat. Levels up by successfully hunting.',
['SkillID'] = 'HuntingSkill',
['MaxLevel'] = '7',
['Tier'] = '1',
['Root'] = 'False',
['RootSkill'] = 'Hunter',
},
['Industry'] = {
['Name'] = 'Industry',
['Description'] = 'Advanced industrialization to produce larger machines and advanced technology. Levels up by crafting related recipes.',
['SkillID'] = 'IndustrySkill',
['MaxLevel'] = '7',
['Tier'] = '5',
['Root'] = 'False',
['RootSkill'] = 'Engineer',
},
['Logging'] = {
['Name'] = 'Logging',
['Description'] = 'Wood is a useful resource and cutting down trees is a skill anyone can appreciate. Levels up by felling trees and clearing debris.',
['SkillID'] = 'LoggingSkill',
['MaxLevel'] = '7',
['Tier'] = '1',
['Root'] = 'False',
['RootSkill'] = 'Carpenter',
},
['Mason'] = {
['Name'] = 'Mason',
['Description'] = 'Masons craft with stone and are a valuable source of building material and furniture. The ore they collect is used by smiths to smelt into metal bars.',
['SkillID'] = 'MasonSkill',
['MaxLevel'] = '7',
['Tier'] = '1',
['Root'] = 'True',
['RootSkill'] = 'Mason',
},
['Masonry'] = {
['Name'] = 'Masonry',
['Description'] = 'Rocks and mortar can provide a suitable building material alternative to wood. Levels up by crafting related recipes.',
['SkillID'] = 'MasonrySkill',
['MaxLevel'] = '7',
['Tier'] = '1',
['Root'] = 'False',
['RootSkill'] = 'Mason',
},
['Mechanics'] = {
['Name'] = 'Mechanics',
['Description'] = 'Mechanics for more advanced creations. Levels up by crafting related recipes.',
['SkillID'] = 'MechanicsSkill',
['MaxLevel'] = '7',
['Tier'] = '4',
['Root'] = 'False',
['RootSkill'] = 'Engineer',
},
['Milling'] = {
['Name'] = 'Milling',
['Description'] = 'Milling various products can create important materials for baking and other uses. Levels up by crafting related recipes.',
['SkillID'] = 'MillingSkill',
['MaxLevel'] = '7',
['Tier'] = '2',
['Root'] = 'False',
['RootSkill'] = 'Farmer',
},
['Mining'] = {
['Name'] = 'Mining',
['Description'] = 'Hitting rocks with a pickaxe can be surprisingly difficult. Levels up by breaking rocks.',
['SkillID'] = 'MiningSkill',
['MaxLevel'] = '7',
['Tier'] = '1',
['Root'] = 'False',
['RootSkill'] = 'Mason',
},
['Oil Drilling'] = {
['Name'] = 'Oil Drilling',
['Description'] = 'While it takes some advanced tools and constructions, harvesting and refining oil can be an important step. Levels up by crafting related recipes.',
['SkillID'] = 'OilDrillingSkill',
['MaxLevel'] = '7',
['Tier'] = '4',
['Root'] = 'False',
['RootSkill'] = 'Scientist',
},
['Painting'] = {
['Name'] = 'Painting',
['Description'] = 'A painter uses different combination of liquids and powders to create a practical application of colors.',
['SkillID'] = 'PaintingSkill',
['MaxLevel'] = '7',
['Tier'] = '2',
['Root'] = 'False',
['RootSkill'] = 'Scientist',
},
['Paper Milling'] = {
['Name'] = 'Paper Milling',
['Description'] = 'Paper to carry the written word. Or used to stuff in bookshelves. Levels up by crafting related recipes.',
['SkillID'] = 'PaperMillingSkill',
['MaxLevel'] = '7',
['Tier'] = '3',
['Root'] = 'False',
['RootSkill'] = 'Carpenter',
},
['Pottery'] = {
['Name'] = 'Pottery',
['Description'] = 'Pottery is an advancement in masonry and can provide an excellent building material for communities. Levels up by crafting related recipes.',
['SkillID'] = 'PotterySkill',
['MaxLevel'] = '7',
['Tier'] = '3',
['Root'] = 'False',
['RootSkill'] = 'Mason',
},
['Scientist'] = {
['Name'] = 'Scientist',
['Description'] = 'Scientists can transforms the knowledge and understanding of the world into more practical uses.',
['SkillID'] = 'ScientistSkill',
['MaxLevel'] = '7',
['Tier'] = '1',
['Root'] = 'True',
['RootSkill'] = 'Scientist',
},
['Self Improvement'] = {
['Name'] = 'Self Improvement',
['Description'] = 'Self-improvement increases both the amount of weight citizens can carry and their stomach capacity. It also decreases the calories expended when using hammers and shovels. Experience is gained when leveling up other specialties.',
['SkillID'] = 'SelfImprovementSkill',
['MaxLevel'] = '7',
['Tier'] = '1',
['Root'] = 'False',
['RootSkill'] = 'Survivalist',
},
['Shipwright'] = {
['Name'] = 'Shipwright',
['Description'] = 'Shipwrights uses the fundamental practical application of carpenters and applying it to maritime usage.',
['SkillID'] = 'ShipwrightSkill',
['MaxLevel'] = '7',
['Tier'] = '1',
['Root'] = 'False',
['RootSkill'] = 'Carpenter',
},
['Smelting'] = {
['Name'] = 'Smelting',
['Description'] = 'Metal is an important part of progress and smelting is the first step into a new age. Levels up by crafting related recipes.',
['SkillID'] = 'SmeltingSkill',
['MaxLevel'] = '7',
['Tier'] = '3',
['Root'] = 'False',
['RootSkill'] = 'Smith',
},
['Smith'] = {
['Name'] = 'Smith',
['Description'] = 'Smiths smelt concentrate ore into metal bars and craft superior tools that helps citizens work more productively.',
['SkillID'] = 'SmithSkill',
['MaxLevel'] = '7',
['Tier'] = '1',
['Root'] = 'True',
['RootSkill'] = 'Smith',
},
['Survivalist'] = {
['Name'] = 'Survivalist',
['Description'] = 'All citizens are survivalists in the world of Eco. How can you save the world if you can not save yourself?',
['SkillID'] = 'SurvivalistSkill',
['MaxLevel'] = '7',
['Tier'] = '1',
['Root'] = 'True',
['RootSkill'] = 'Survivalist',
},
['Tailor'] = {
['Name'] = 'Tailor',
['Description'] = 'Tailorings work with cloth to make high-end furniture.and clothing that provides special bonuses when worn.',
['SkillID'] = 'TailorSkill',
['MaxLevel'] = '7',
['Tier'] = '1',
['Root'] = 'True',
['RootSkill'] = 'Tailor',
},
['Tailoring'] = {
['Name'] = 'Tailoring',
['Description'] = 'Creating new clothes and setting trends. Levels up by crafting related recipes.',
['SkillID'] = 'TailoringSkill',
['MaxLevel'] = '7',
['Tier'] = '2',
['Root'] = 'False',
['RootSkill'] = 'Tailor',
},
},
}