Editing Module:Infobox Skill

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local p = {}
local p = {}
local Utils = require('Module:Utils')


-- Grabs args from the parent frame
-- Grabs args from the parent frame
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     -- checks if skill  and assigns correct modules based on check
     -- checks if skill  and assigns correct modules based on check
     if check == 'skill' then
     if check == 'skill' then
         skillData = require( "Module:SkillData" )
         skillData = require( "Module:TestSkills" )
         skillTable = skillData.skills[skills]
         skillTable = skillData.skills[skills]
     else
     else
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     if skillTable == {} then
     if skillTable == {} then
         if check == 'skill' then
         if check == 'skill' then
             return skills .. ' could not be found in Module:Skills.'
             return skills .. ' could not be found in Module:TestSkills.'
         else
         else
             return skills .. ' could not be found in Module:TalentData.'
             return skills .. ' could not be found in Module:TalentData.'
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-- Skill or Talent Image
-- Skill or Talent Image
local SkillIcon = Utils.checkImage(skillTable.skillID)  
local checkImage = {'_Icon.png','_Icon.jpg'}
local image = ''
local skillsimagename = string.gsub(skills, ' ', '')
for i,v in ipairs(checkImage) do
image = skillsimagename .. checkImage[i]
if mw.title.makeTitle('File', image).file.exists then
break
end
if table.getn(checkImage) == i then
image = 'NoImage.png'
if check == 'skill' then
image = image .. '|link=https://wiki.play.eco/index.php?title=Special:Upload&wpDestFile=' .. skillsimagename .. '_Icon.png|[[Category:Pages_with_missing_skill_Icon]]'
end
if check == 'talent' then
image = image .. '|link=https://wiki.play.eco/index.php?title=Special:Upload&wpDestFile=' .. skillsimagename .. '_Icon.png|[[Category:Pages_with_missing_talent_Icon]]'
end
end
end
if check == 'skill' then
if check == 'skill' then
        infobox = infobox .. '|-\n| colspan=\"2\" style=\"padding: 10px;\" | [[File:' .. SkillIcon .. '|center|link=]] \n'
infobox = infobox .. '|-\n| colspan=\"2\" style=\"padding: 10px;\" | <div class="iconContainer"><div class="iconStack">[[File:' .. image .. '|frameless|class=iconOrange]]</div><div class=iconBorder style=\"position:absolute;\"></div></div> \n'
 
elseif check == 'talent' then
infobox = infobox .. '|-\n| colspan=\"2\" style=\"padding: 10px;\" | <div class="iconContainer"><div class="iconStack">[[File:' .. image .. '|frameless|class=iconBrown]]</div><div class=iconBorder style=\"position:absolute;\"></div></div> \n'
else
infobox = infobox .. '|-\n| colspan=\"2\" style=\"padding: 10px;\" | <div class="iconContainer"><div class="iconStack">[[File:' .. image .. '|frameless|class=iconBlue]]</div><div class=iconBorder style=\"position:absolute;\"></div></div> \n'
end
end
 
-- 'Description' section header
  -- 'Description' section header
     infobox = infobox .. '|- style=\"background-color: #4688C0; text-align: center;\"\n| colspan=\"2\" | \'\'\'Description\'\'\'\n'
     infobox = infobox .. '|- style=\"background-color: #4688C0; text-align: center;\"\n| colspan=\"2\" | \'\'\'Description\'\'\'\n'
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-- Leads to  childSkills
-- Leads to  childSkills
        if skillTable.childSkills ~= nil then
if skillTable.childSkills ~= nil then
            for i,v in pairs(skillTable.childSkills) do
infobox = infobox .. '|-\n| Leads to:\n| style=\"text-align: right; padding: 3px;\" | ' .. skillTable.childSkills .. '\n'
infobox = infobox .. '|-\n| Leads to:\n| style=\"text-align: right; padding: 3px;\" | ' .. skillTable.childSkills[i] .. '</br>\n'
end
            end
        end
-- maxlevel .maxLevel
-- maxlevel .maxLevel
if skillTable.maxLevel ~= nil then
if skillTable.maxLevel ~= nil then
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local talent6 = skillTable.talents.level6
local talent6 = skillTable.talents.level6
-- for each item in the listTalents3 (b is position, c is value)
-- for each item in the listTalents3 (b is position, c is value)          
            if talent3 ~= nil then
for b,c in ipairs(talent3) do
for b,c in ipairs(talent3) do
--if not these tags listed here
--if not these tags listed here
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end
end
end
end
            end
-- for each item in the listTalents6 (e is position, d is value)             
-- for each item in the listTalents6 (e is position, d is value)             
            if talent6 ~= nil then
for e,d in ipairs(talent6) do
for e,d in ipairs(talent6) do
--if not these tags listed here
--if not these tags listed here
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end
end
end
end
            end
-- 'Talent Information' section header
-- 'Talent Information' section header
infobox = infobox .. '|- style=\"background-color: #4688C0; text-align: center;\"\n| colspan=\"2\" | \'\'\'Talent Information\'\'\'\n'
infobox = infobox .. '|- style=\"background-color: #4688C0; text-align: center;\"\n| colspan=\"2\" | \'\'\'Talent Information\'\'\'\n'
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-- skill id (type)
-- skill id (type)
infobox = infobox .. '|- valign=\"center\"\n| Item ID:\n| style=\"text-align: right; padding: 3px;\" | ' .. skillTable.skillID .. '\n'
infobox = infobox .. '|- valign=\"center\"\n| Item ID:\n| style=\"text-align: right; padding: 3px;\" | ' .. skillTable.skillID .. '\n'
-- id number (type id)
infobox = infobox .. '|- valign=\"center\"\n| ID Number:\n| style=\"text-align: right; padding: 3px;\" | ' .. skillTable.skillIDNum .. '\n'
end
end
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