Editing Module:BiomeData

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Line 8: Line 8:
Name = "Deep Ocean",
Name = "Deep Ocean",
Description = "The deepest parts of the ocean, bearing the largest marine species and migrating populations of fish.",
Description = "The deepest parts of the ocean, bearing the largest marine species and migrating populations of fish.",
Land = false,
Land = "-",
Lakes = false,
Lakes = "-",
Color = "SteelBlue",
Color = "SteelBlue",
ElevationMin = -1.0,
ElevationMin = "-1",
ElevationMax = -0.4,
ElevationMax = "-0.4",
TemperatureMin = 0.0,
TemperatureMin = "0",
TemperatureMax = 0.4,
TemperatureMax = "0.4",
MoistureMin = 0.0,
MoistureMin = "0",
MoistureMax = 1.0,
MoistureMax = "1",
GeneralBlock = "BasaltBlock",
GeneralBlock = "BasaltBlock",
},
},
Line 24: Line 24:
Name = "Ocean",
Name = "Ocean",
Description = "The parts of the ocean on the continental shelves, abundant with life.",
Description = "The parts of the ocean on the continental shelves, abundant with life.",
Land = false,
Land = "-",
Lakes = false,
Lakes = "-",
Color = "LightSkyBlue",
Color = "LightSkyBlue",
ElevationMin = -0.3,
ElevationMin = "-0.3",
ElevationMax = -0.05,
ElevationMax = "-0.05",
TemperatureMin = 0.4,
TemperatureMin = "0.4",
TemperatureMax = 1.0,
TemperatureMax = "1",
MoistureMin = 0.0,
MoistureMin = "0",
MoistureMax = 1.0,
MoistureMax = "1",
GeneralBlock = "BasaltBlock",
GeneralBlock = "BasaltBlock",
},
},
Line 40: Line 40:
Name = "",
Name = "",
Description = "",
Description = "",
Land = true,
Land = "Yes",
Lakes = false,
Lakes = "-",
Color = "LightGoldenrodYellow",
Color = "LightGoldenrodYellow",
ElevationMin = 0.02,
ElevationMin = "0.02",
ElevationMax = 0.1,
ElevationMax = "0.1",
TemperatureMin = 0.0,
TemperatureMin = "0",
TemperatureMax = 1.0,
TemperatureMax = "1",
MoistureMin = 0.0,
MoistureMin = "0",
MoistureMax = 1.0,
MoistureMax = "1",
GeneralBlock = "LimestoneBlock",
GeneralBlock = "LimestoneBlock",
},
},
Line 56: Line 56:
Name = "Grasslands",
Name = "Grasslands",
Description = "A biome where there is enough water to support grasses but not many trees.",
Description = "A biome where there is enough water to support grasses but not many trees.",
Land = true,
Land = "Yes",
Lakes = true,
Lakes = "Yes",
Color = "LightGreen",
Color = "LightGreen",
ElevationMin = 0.02,
ElevationMin = "0.02",
ElevationMax = 0.4,
ElevationMax = "0.4",
TemperatureMin = 0.4,
TemperatureMin = "0.4",
TemperatureMax = 0.8,
TemperatureMax = "0.8",
MoistureMin = 0.3,
MoistureMin = "0.3",
MoistureMax = 0.5,
MoistureMax = "0.5",
GeneralBlock = "LimestoneBlock",
GeneralBlock = "LimestoneBlock",
},
},
Line 72: Line 72:
Name = "Warm Forest",
Name = "Warm Forest",
Description = "A biome wet enough to support dense tree cover, and warm enough that broadleaf trees tend to dominate.",
Description = "A biome wet enough to support dense tree cover, and warm enough that broadleaf trees tend to dominate.",
Land = true,
Land = "Yes",
Lakes = false,
Lakes = "-",
Color = "DarkGoldenrod",
Color = "DarkGoldenrod",
ElevationMin = 0.1,
ElevationMin = "0.1",
ElevationMax = 0.5,
ElevationMax = "0.5",
TemperatureMin = 0.5,
TemperatureMin = "0.5",
TemperatureMax = 0.8,
TemperatureMax = "0.8",
MoistureMin = 0.5,
MoistureMin = "0.5",
MoistureMax = 0.6,
MoistureMax = "0.6",
GeneralBlock = "GraniteBlock",
GeneralBlock = "GraniteBlock",
},
},
Line 88: Line 88:
Name = "Cold Forest",
Name = "Cold Forest",
Description = "A biome wet enough to support dense tree cover, and cold enough that conniferous trees tend to dominate.",
Description = "A biome wet enough to support dense tree cover, and cold enough that conniferous trees tend to dominate.",
Land = true,
Land = "Yes",
Lakes = false,
Lakes = "-",
Color = "ForestGreen",
Color = "ForestGreen",
ElevationMin = 0.1,
ElevationMin = "0.1",
ElevationMax = 0.7,
ElevationMax = "0.7",
TemperatureMin = 0.2,
TemperatureMin = "0.2",
TemperatureMax = 0.5,
TemperatureMax = "0.5",
MoistureMin = 0.5,
MoistureMin = "0.5",
MoistureMax = 0.6,
MoistureMax = "0.6",
GeneralBlock = "GraniteBlock",
GeneralBlock = "GraniteBlock",
},
},
Line 104: Line 104:
Name = "Rainforest",
Name = "Rainforest",
Description = "A wet and warm biome that supports a forest abundant with plant and animal life.",
Description = "A wet and warm biome that supports a forest abundant with plant and animal life.",
Land = true,
Land = "Yes",
Lakes = true,
Lakes = "Yes",
Color = "LightSeaGreen",
Color = "LightSeaGreen",
ElevationMin = 0.1,
ElevationMin = "0.1",
ElevationMax = 0.5,
ElevationMax = "0.5",
TemperatureMin = 0.6,
TemperatureMin = "0.6",
TemperatureMax = 0.8,
TemperatureMax = "0.8",
MoistureMin = 0.7,
MoistureMin = "0.7",
MoistureMax = 1.0,
MoistureMax = "1",
GeneralBlock = "ShaleBlock",
GeneralBlock = "ShaleBlock",
},
},
Line 120: Line 120:
Name = "Desert",
Name = "Desert",
Description = "The dryest biome, and in Eco currently the hottest as well.",
Description = "The dryest biome, and in Eco currently the hottest as well.",
Land = true,
Land = "Yes",
Lakes = false,
Lakes = "-",
Color = "SandyBrown",
Color = "SandyBrown",
ElevationMin = 0.02,
ElevationMin = "0.02",
ElevationMax = 0.2,
ElevationMax = "0.2",
TemperatureMin = 0.7,
TemperatureMin = "0.7",
TemperatureMax = 1.0,
TemperatureMax = "1",
MoistureMin = 0.0,
MoistureMin = "0",
MoistureMax = 0.3,
MoistureMax = "0.3",
GeneralBlock = "SandstoneBlock",
GeneralBlock = "SandstoneBlock",
},
},
Line 136: Line 136:
Name = "Taiga",
Name = "Taiga",
Description = "A cold and somewhat dry biome that supports a sparse forest of conniferous trees.",
Description = "A cold and somewhat dry biome that supports a sparse forest of conniferous trees.",
Land = true,
Land = "Yes",
Lakes = true,
Lakes = "Yes",
Color = "OliveDrab",
Color = "OliveDrab",
ElevationMin = 0.3,
ElevationMin = "0.3",
ElevationMax = 1.0,
ElevationMax = "1",
TemperatureMin = 0.2,
TemperatureMin = "0.2",
TemperatureMax = 0.3,
TemperatureMax = "0.3",
MoistureMin = 0.2,
MoistureMin = "0.2",
MoistureMax = 0.5,
MoistureMax = "0.5",
GeneralBlock = "GraniteBlock",
GeneralBlock = "GraniteBlock",
},
},
Line 152: Line 152:
Name = "Tundra",
Name = "Tundra",
Description = "A very cold biome that cannot support trees but is host to a unique plant and animal community.",
Description = "A very cold biome that cannot support trees but is host to a unique plant and animal community.",
Land = true,
Land = "Yes",
Lakes = true,
Lakes = "Yes",
Color = "DarkKhaki",
Color = "DarkKhaki",
ElevationMin = 0.4,
ElevationMin = "0.4",
ElevationMax = 1.0,
ElevationMax = "1",
TemperatureMin = 0.1,
TemperatureMin = "0.1",
TemperatureMax = 0.2,
TemperatureMax = "0.2",
MoistureMin = 0.0,
MoistureMin = "0",
MoistureMax = 0.6,
MoistureMax = "0.6",
GeneralBlock = "GraniteBlock",
GeneralBlock = "GraniteBlock",
},
},
Line 168: Line 168:
Name = "Ice",
Name = "Ice",
Description = "The coldest areas of the land, covered by glacial ice.",
Description = "The coldest areas of the land, covered by glacial ice.",
Land = true,
Land = "Yes",
Lakes = false,
Lakes = "-",
Color = "White",
Color = "White",
ElevationMin = 0.6,
ElevationMin = "0.6",
ElevationMax = 1.0,
ElevationMax = "1",
TemperatureMin = 0.0,
TemperatureMin = "0",
TemperatureMax = 0.1,
TemperatureMax = "0.1",
MoistureMin = 0.0,
MoistureMin = "0",
MoistureMax = 0.6,
MoistureMax = "0.6",
GeneralBlock = "GraniteBlock",
GeneralBlock = "GraniteBlock",
},
},
Line 184: Line 184:
Name = "Wetlands",
Name = "Wetlands",
Description = "A unique biome characterized by a saturation of the soil with fresh or brackish water.",
Description = "A unique biome characterized by a saturation of the soil with fresh or brackish water.",
Land = true,
Land = "Yes",
Lakes = true,
Lakes = "Yes",
Color = "DarkGreen",
Color = "DarkGreen",
ElevationMin = 0.02,
ElevationMin = "0.02",
ElevationMax = 0.3,
ElevationMax = "0.3",
TemperatureMin = 0.4,
TemperatureMin = "0.4",
TemperatureMax = 0.6,
TemperatureMax = "0.6",
MoistureMin = 0.6,
MoistureMin = "0.6",
MoistureMax = 0.8,
MoistureMax = "0.8",
GeneralBlock = "ShaleBlock",
GeneralBlock = "ShaleBlock",
},
},
Line 200: Line 200:
Name = "Cold Coast",
Name = "Cold Coast",
Description = "Beaches and shallow waters in colder climates.",
Description = "Beaches and shallow waters in colder climates.",
Land = true,
Land = "Yes",
Lakes = true,
Lakes = "Yes",
Color = "LightCyan",
Color = "LightCyan",
ElevationMin = 0.05,
ElevationMin = "0.05",
ElevationMax = 0.1,
ElevationMax = "0.1",
TemperatureMin = 0.0,
TemperatureMin = "0",
TemperatureMax = 1.0,
TemperatureMax = "1",
MoistureMin = 0.0,
MoistureMin = "0",
MoistureMax = 1.0,
MoistureMax = "1",
GeneralBlock = "LimestoneBlock",
GeneralBlock = "LimestoneBlock",
},
},
Line 216: Line 216:
Name = "Warm Coast",
Name = "Warm Coast",
Description = "Beaches and shallow waters in warmer climates.",
Description = "Beaches and shallow waters in warmer climates.",
Land = true,
Land = "Yes",
Lakes = true,
Lakes = "Yes",
Color = "LightGoldenrodYellow",
Color = "LightGoldenrodYellow",
ElevationMin = 0.05,
ElevationMin = "0.05",
ElevationMax = 0.1,
ElevationMax = "0.1",
TemperatureMin = 0.0,
TemperatureMin = "0",
TemperatureMax = 1.0,
TemperatureMax = "1",
MoistureMin = 0.0,
MoistureMin = "0",
MoistureMax = 1.0,
MoistureMax = "1",
GeneralBlock = "SandstoneBlock",
GeneralBlock = "SandstoneBlock",
},
},
Line 232: Line 232:
Name = "Cold Steppe",
Name = "Cold Steppe",
Description = "A geologically uplifted part of the desert with species more tolerant to cold and that enjoy the steep cliffs caused by erosion.",
Description = "A geologically uplifted part of the desert with species more tolerant to cold and that enjoy the steep cliffs caused by erosion.",
Land = true,
Land = "Yes",
Lakes = false,
Lakes = "-",
Color = "LightGreen",
Color = "LightGreen",
ElevationMin = 0.325,
ElevationMin = "0.325",
ElevationMax = 0.4,
ElevationMax = "0.4",
TemperatureMin = 0.4,
TemperatureMin = "0.4",
TemperatureMax = 0.8,
TemperatureMax = "0.8",
MoistureMin = 0.3,
MoistureMin = "0.3",
MoistureMax = 0.5,
MoistureMax = "0.5",
GeneralBlock = "LimestoneBlock",
GeneralBlock = "LimestoneBlock",
},
},
Line 248: Line 248:
Name = "High Desert",
Name = "High Desert",
Description = "A slightly colder grassland, often characterized by even fewer trees and larger open spaces.  ",
Description = "A slightly colder grassland, often characterized by even fewer trees and larger open spaces.  ",
Land = true,
Land = "Yes",
Lakes = false,
Lakes = "-",
Color = "SandyBrown",
Color = "SandyBrown",
ElevationMin = 0.225,
ElevationMin = "0.225",
ElevationMax = 0.3,
ElevationMax = "0.3",
TemperatureMin = 0.7,
TemperatureMin = "0.7",
TemperatureMax = 1.0,
TemperatureMax = "1",
MoistureMin = 0.0,
MoistureMin = "0",
MoistureMax = 0.3,
MoistureMax = "0.3",
GeneralBlock = "SandstoneBlock",
GeneralBlock = "SandstoneBlock",
},
},
}
}
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